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PromiseImpl.resolve(value.__await).then(function (value) {\n invoke(\"next\", value, resolve, reject);\n }, function (err) {\n invoke(\"throw\", err, resolve, reject);\n }) : PromiseImpl.resolve(value).then(function (unwrapped) {\n result.value = unwrapped, resolve(result);\n }, function (error) {\n return invoke(\"throw\", error, resolve, reject);\n });\n }\n reject(record.arg);\n }\n var previousPromise;\n defineProperty(this, \"_invoke\", {\n value: function (method, arg) {\n function callInvokeWithMethodAndArg() {\n return new PromiseImpl(function (resolve, reject) {\n invoke(method, arg, resolve, reject);\n });\n }\n return previousPromise = previousPromise ? previousPromise.then(callInvokeWithMethodAndArg, callInvokeWithMethodAndArg) : callInvokeWithMethodAndArg();\n }\n });\n }\n function makeInvokeMethod(innerFn, self, context) {\n var state = \"suspendedStart\";\n return function (method, arg) {\n if (\"executing\" === state) throw new Error(\"Generator is already running\");\n if (\"completed\" === state) {\n if (\"throw\" === method) throw arg;\n return doneResult();\n }\n for (context.method = method, context.arg = arg;;) {\n var delegate = context.delegate;\n if (delegate) {\n var delegateResult = maybeInvokeDelegate(delegate, context);\n if (delegateResult) {\n if (delegateResult === ContinueSentinel) continue;\n return delegateResult;\n }\n }\n if (\"next\" === context.method) context.sent = context._sent = context.arg;else if (\"throw\" === context.method) {\n if (\"suspendedStart\" === state) throw state = \"completed\", context.arg;\n context.dispatchException(context.arg);\n } else \"return\" === context.method && context.abrupt(\"return\", context.arg);\n state = \"executing\";\n var record = tryCatch(innerFn, self, context);\n if (\"normal\" === record.type) {\n if (state = context.done ? \"completed\" : \"suspendedYield\", record.arg === ContinueSentinel) continue;\n return {\n value: record.arg,\n done: context.done\n };\n }\n \"throw\" === record.type && (state = \"completed\", context.method = \"throw\", context.arg = record.arg);\n }\n };\n }\n function maybeInvokeDelegate(delegate, context) {\n var methodName = context.method,\n method = delegate.iterator[methodName];\n if (undefined === method) return context.delegate = null, \"throw\" === methodName && delegate.iterator.return && (context.method = \"return\", context.arg = undefined, maybeInvokeDelegate(delegate, context), \"throw\" === context.method) || \"return\" !== methodName && (context.method = \"throw\", context.arg = new TypeError(\"The iterator does not provide a '\" + methodName + \"' method\")), ContinueSentinel;\n var record = tryCatch(method, delegate.iterator, context.arg);\n if (\"throw\" === record.type) return context.method = \"throw\", context.arg = record.arg, context.delegate = null, ContinueSentinel;\n var info = record.arg;\n return info ? info.done ? (context[delegate.resultName] = info.value, context.next = delegate.nextLoc, \"return\" !== context.method && (context.method = \"next\", context.arg = undefined), context.delegate = null, ContinueSentinel) : info : (context.method = \"throw\", context.arg = new TypeError(\"iterator result is not an object\"), context.delegate = null, ContinueSentinel);\n }\n function pushTryEntry(locs) {\n var entry = {\n tryLoc: locs[0]\n };\n 1 in locs && (entry.catchLoc = locs[1]), 2 in locs && (entry.finallyLoc = locs[2], entry.afterLoc = locs[3]), this.tryEntries.push(entry);\n }\n function resetTryEntry(entry) {\n var record = entry.completion || {};\n record.type = \"normal\", delete record.arg, entry.completion = record;\n }\n function Context(tryLocsList) {\n this.tryEntries = [{\n tryLoc: \"root\"\n }], tryLocsList.forEach(pushTryEntry, this), this.reset(!0);\n }\n function values(iterable) {\n if (iterable) {\n var iteratorMethod = iterable[iteratorSymbol];\n if (iteratorMethod) return iteratorMethod.call(iterable);\n if (\"function\" == typeof iterable.next) return iterable;\n if (!isNaN(iterable.length)) {\n var i = -1,\n next = function next() {\n for (; ++i < iterable.length;) if (hasOwn.call(iterable, i)) return next.value = iterable[i], next.done = !1, next;\n return next.value = undefined, next.done = !0, next;\n };\n return next.next = next;\n }\n }\n return {\n next: doneResult\n };\n }\n function doneResult() {\n return {\n value: undefined,\n done: !0\n };\n }\n return GeneratorFunction.prototype = GeneratorFunctionPrototype, defineProperty(Gp, \"constructor\", {\n value: GeneratorFunctionPrototype,\n configurable: !0\n }), defineProperty(GeneratorFunctionPrototype, \"constructor\", {\n value: GeneratorFunction,\n configurable: !0\n }), GeneratorFunction.displayName = define(GeneratorFunctionPrototype, toStringTagSymbol, \"GeneratorFunction\"), exports.isGeneratorFunction = function (genFun) {\n var ctor = \"function\" == typeof genFun && genFun.constructor;\n return !!ctor && (ctor === GeneratorFunction || \"GeneratorFunction\" === (ctor.displayName || ctor.name));\n }, exports.mark = function (genFun) {\n return Object.setPrototypeOf ? Object.setPrototypeOf(genFun, GeneratorFunctionPrototype) : (genFun.__proto__ = GeneratorFunctionPrototype, define(genFun, toStringTagSymbol, \"GeneratorFunction\")), genFun.prototype = Object.create(Gp), genFun;\n }, exports.awrap = function (arg) {\n return {\n __await: arg\n };\n }, defineIteratorMethods(AsyncIterator.prototype), define(AsyncIterator.prototype, asyncIteratorSymbol, function () {\n return this;\n }), exports.AsyncIterator = AsyncIterator, exports.async = function (innerFn, outerFn, self, tryLocsList, PromiseImpl) {\n void 0 === PromiseImpl && (PromiseImpl = Promise);\n var iter = new AsyncIterator(wrap(innerFn, outerFn, self, tryLocsList), PromiseImpl);\n return exports.isGeneratorFunction(outerFn) ? iter : iter.next().then(function (result) {\n return result.done ? result.value : iter.next();\n });\n }, defineIteratorMethods(Gp), define(Gp, toStringTagSymbol, \"Generator\"), define(Gp, iteratorSymbol, function () {\n return this;\n }), define(Gp, \"toString\", function () {\n return \"[object Generator]\";\n }), exports.keys = function (val) {\n var object = Object(val),\n keys = [];\n for (var key in object) keys.push(key);\n return keys.reverse(), function next() {\n for (; keys.length;) {\n var key = keys.pop();\n if (key in object) return next.value = key, next.done = !1, next;\n }\n return next.done = !0, next;\n };\n }, exports.values = values, Context.prototype = {\n constructor: Context,\n reset: function (skipTempReset) {\n if (this.prev = 0, this.next = 0, this.sent = this._sent = undefined, this.done = !1, this.delegate = null, this.method = \"next\", this.arg = undefined, this.tryEntries.forEach(resetTryEntry), !skipTempReset) for (var name in this) \"t\" === name.charAt(0) && hasOwn.call(this, name) && !isNaN(+name.slice(1)) && (this[name] = undefined);\n },\n stop: function () {\n this.done = !0;\n var rootRecord = this.tryEntries[0].completion;\n if (\"throw\" === rootRecord.type) throw rootRecord.arg;\n return this.rval;\n },\n dispatchException: function (exception) {\n if (this.done) throw exception;\n var context = this;\n function handle(loc, caught) {\n return record.type = \"throw\", record.arg = exception, context.next = loc, caught && (context.method = \"next\", context.arg = undefined), !!caught;\n }\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i],\n record = entry.completion;\n if (\"root\" === entry.tryLoc) return handle(\"end\");\n if (entry.tryLoc <= this.prev) {\n var hasCatch = hasOwn.call(entry, \"catchLoc\"),\n hasFinally = hasOwn.call(entry, \"finallyLoc\");\n if (hasCatch && hasFinally) {\n if (this.prev < entry.catchLoc) return handle(entry.catchLoc, !0);\n if (this.prev < entry.finallyLoc) return handle(entry.finallyLoc);\n } else if (hasCatch) {\n if (this.prev < entry.catchLoc) return handle(entry.catchLoc, !0);\n } else {\n if (!hasFinally) throw new Error(\"try statement without catch or finally\");\n if (this.prev < entry.finallyLoc) return handle(entry.finallyLoc);\n }\n }\n }\n },\n abrupt: function (type, arg) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc <= this.prev && hasOwn.call(entry, \"finallyLoc\") && this.prev < entry.finallyLoc) {\n var finallyEntry = entry;\n break;\n }\n }\n finallyEntry && (\"break\" === type || \"continue\" === type) && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc && (finallyEntry = null);\n var record = finallyEntry ? finallyEntry.completion : {};\n return record.type = type, record.arg = arg, finallyEntry ? (this.method = \"next\", this.next = finallyEntry.finallyLoc, ContinueSentinel) : this.complete(record);\n },\n complete: function (record, afterLoc) {\n if (\"throw\" === record.type) throw record.arg;\n return \"break\" === record.type || \"continue\" === record.type ? this.next = record.arg : \"return\" === record.type ? (this.rval = this.arg = record.arg, this.method = \"return\", this.next = \"end\") : \"normal\" === record.type && afterLoc && (this.next = afterLoc), ContinueSentinel;\n },\n finish: function (finallyLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.finallyLoc === finallyLoc) return this.complete(entry.completion, entry.afterLoc), resetTryEntry(entry), ContinueSentinel;\n }\n },\n catch: function (tryLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc === tryLoc) {\n var record = entry.completion;\n if (\"throw\" === record.type) {\n var thrown = record.arg;\n resetTryEntry(entry);\n }\n return thrown;\n }\n }\n throw new Error(\"illegal catch attempt\");\n },\n delegateYield: function (iterable, resultName, nextLoc) {\n return this.delegate = {\n iterator: values(iterable),\n resultName: resultName,\n nextLoc: nextLoc\n }, \"next\" === this.method && (this.arg = undefined), ContinueSentinel;\n }\n }, exports;\n}\nfunction asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {\n try {\n var info = gen[key](arg);\n var value = info.value;\n } catch (error) {\n reject(error);\n return;\n }\n if (info.done) {\n resolve(value);\n } else {\n Promise.resolve(value).then(_next, _throw);\n }\n}\nfunction _asyncToGenerator(fn) {\n return function () {\n var self = this,\n args = arguments;\n return new Promise(function (resolve, reject) {\n var gen = fn.apply(self, args);\n function _next(value) {\n asyncGeneratorStep(gen, resolve, reject, _next, _throw, \"next\", value);\n }\n function _throw(err) {\n asyncGeneratorStep(gen, resolve, reject, _next, _throw, \"throw\", err);\n }\n _next(undefined);\n });\n };\n}\nfunction _classCallCheck(instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n}\nfunction _defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor);\n }\n}\nfunction _createClass(Constructor, protoProps, staticProps) {\n if (protoProps) _defineProperties(Constructor.prototype, protoProps);\n if (staticProps) _defineProperties(Constructor, staticProps);\n Object.defineProperty(Constructor, \"prototype\", {\n writable: false\n });\n return Constructor;\n}\nfunction _defineProperty(obj, key, value) {\n key = _toPropertyKey(key);\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n return obj;\n}\nfunction _inherits(subClass, superClass) {\n if (typeof superClass !== \"function\" && superClass !== null) {\n throw new TypeError(\"Super expression must either be null or a function\");\n }\n subClass.prototype = Object.create(superClass && superClass.prototype, {\n constructor: {\n value: subClass,\n writable: true,\n configurable: true\n }\n });\n Object.defineProperty(subClass, \"prototype\", {\n writable: false\n });\n if (superClass) _setPrototypeOf(subClass, superClass);\n}\nfunction _getPrototypeOf(o) {\n _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function _getPrototypeOf(o) {\n return o.__proto__ || Object.getPrototypeOf(o);\n };\n return _getPrototypeOf(o);\n}\nfunction _setPrototypeOf(o, p) {\n _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {\n o.__proto__ = p;\n return o;\n };\n return _setPrototypeOf(o, p);\n}\nfunction _isNativeReflectConstruct() {\n if (typeof Reflect === \"undefined\" || !Reflect.construct) return false;\n if (Reflect.construct.sham) return false;\n if (typeof Proxy === \"function\") return true;\n try {\n Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {}));\n return true;\n } catch (e) {\n return false;\n }\n}\nfunction _construct(Parent, args, Class) {\n if (_isNativeReflectConstruct()) {\n _construct = Reflect.construct.bind();\n } else {\n _construct = function _construct(Parent, args, Class) {\n var a = [null];\n a.push.apply(a, args);\n var Constructor = Function.bind.apply(Parent, a);\n var instance = new Constructor();\n if (Class) _setPrototypeOf(instance, Class.prototype);\n return instance;\n };\n }\n return _construct.apply(null, arguments);\n}\nfunction _isNativeFunction(fn) {\n return Function.toString.call(fn).indexOf(\"[native code]\") !== -1;\n}\nfunction _wrapNativeSuper(Class) {\n var _cache = typeof Map === \"function\" ? new Map() : undefined;\n _wrapNativeSuper = function _wrapNativeSuper(Class) {\n if (Class === null || !_isNativeFunction(Class)) return Class;\n if (typeof Class !== \"function\") {\n throw new TypeError(\"Super expression must either be null or a function\");\n }\n if (typeof _cache !== \"undefined\") {\n if (_cache.has(Class)) return _cache.get(Class);\n _cache.set(Class, Wrapper);\n }\n function Wrapper() {\n return _construct(Class, arguments, _getPrototypeOf(this).constructor);\n }\n Wrapper.prototype = Object.create(Class.prototype, {\n constructor: {\n value: Wrapper,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n return _setPrototypeOf(Wrapper, Class);\n };\n return _wrapNativeSuper(Class);\n}\nfunction _assertThisInitialized(self) {\n if (self === void 0) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n return self;\n}\nfunction _possibleConstructorReturn(self, call) {\n if (call && (typeof call === \"object\" || typeof call === \"function\")) {\n return call;\n } else if (call !== void 0) {\n throw new TypeError(\"Derived constructors may only return object or undefined\");\n }\n return _assertThisInitialized(self);\n}\nfunction _createSuper(Derived) {\n var hasNativeReflectConstruct = _isNativeReflectConstruct();\n return function _createSuperInternal() {\n var Super = _getPrototypeOf(Derived),\n result;\n if (hasNativeReflectConstruct) {\n var NewTarget = _getPrototypeOf(this).constructor;\n result = Reflect.construct(Super, arguments, NewTarget);\n } else {\n result = Super.apply(this, arguments);\n }\n return _possibleConstructorReturn(this, result);\n };\n}\nfunction _toPrimitive(input, hint) {\n if (typeof input !== \"object\" || input === null) return input;\n var prim = input[Symbol.toPrimitive];\n if (prim !== undefined) {\n var res = prim.call(input, hint || \"default\");\n if (typeof res !== \"object\") return res;\n throw new TypeError(\"@@toPrimitive must return a primitive value.\");\n }\n return (hint === \"string\" ? String : Number)(input);\n}\nfunction _toPropertyKey(arg) {\n var key = _toPrimitive(arg, \"string\");\n return typeof key === \"symbol\" ? key : String(key);\n}\n\n/**\n * @module lib/functions\n */\n\n/**\n * Check to see this is a node environment.\n * @type {Boolean}\n */\n/* global global */\nvar isNode = typeof global !== 'undefined' && {}.toString.call(global) === '[object global]';\n\n/**\n * Get the name of the method for a given getter or setter.\n *\n * @param {string} prop The name of the property.\n * @param {string} type Either “get†or “setâ€.\n * @return {string}\n */\nfunction getMethodName(prop, type) {\n if (prop.indexOf(type.toLowerCase()) === 0) {\n return prop;\n }\n return \"\".concat(type.toLowerCase()).concat(prop.substr(0, 1).toUpperCase()).concat(prop.substr(1));\n}\n\n/**\n * Check to see if the object is a DOM Element.\n *\n * @param {*} element The object to check.\n * @return {boolean}\n */\nfunction isDomElement(element) {\n return Boolean(element && element.nodeType === 1 && 'nodeName' in element && element.ownerDocument && element.ownerDocument.defaultView);\n}\n\n/**\n * Check to see whether the value is a number.\n *\n * @see http://dl.dropboxusercontent.com/u/35146/js/tests/isNumber.html\n * @param {*} value The value to check.\n * @param {boolean} integer Check if the value is an integer.\n * @return {boolean}\n */\nfunction isInteger(value) {\n // eslint-disable-next-line eqeqeq\n return !isNaN(parseFloat(value)) && isFinite(value) && Math.floor(value) == value;\n}\n\n/**\n * Check to see if the URL is a Vimeo url.\n *\n * @param {string} url The url string.\n * @return {boolean}\n */\nfunction isVimeoUrl(url) {\n return /^(https?:)?\\/\\/((((player|www)\\.)?vimeo\\.com)|((player\\.)?[a-zA-Z0-9-]+\\.(videoji\\.(hk|cn)|vimeo\\.work)))(?=$|\\/)/.test(url);\n}\n\n/**\n * Check to see if the URL is for a Vimeo embed.\n *\n * @param {string} url The url string.\n * @return {boolean}\n */\nfunction isVimeoEmbed(url) {\n var expr = /^https:\\/\\/player\\.((vimeo\\.com)|([a-zA-Z0-9-]+\\.(videoji\\.(hk|cn)|vimeo\\.work)))\\/video\\/\\d+/;\n return expr.test(url);\n}\nfunction getOembedDomain(url) {\n var match = (url || '').match(/^(?:https?:)?(?:\\/\\/)?([^/?]+)/);\n var domain = (match && match[1] || '').replace('player.', '');\n var customDomains = ['.videoji.hk', '.vimeo.work', '.videoji.cn'];\n for (var _i = 0, _customDomains = customDomains; _i < _customDomains.length; _i++) {\n var customDomain = _customDomains[_i];\n if (domain.endsWith(customDomain)) {\n return domain;\n }\n }\n return 'vimeo.com';\n}\n\n/**\n * Get the Vimeo URL from an element.\n * The element must have either a data-vimeo-id or data-vimeo-url attribute.\n *\n * @param {object} oEmbedParameters The oEmbed parameters.\n * @return {string}\n */\nfunction getVimeoUrl() {\n var oEmbedParameters = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var id = oEmbedParameters.id;\n var url = oEmbedParameters.url;\n var idOrUrl = id || url;\n if (!idOrUrl) {\n throw new Error('An id or url must be passed, either in an options object or as a data-vimeo-id or data-vimeo-url attribute.');\n }\n if (isInteger(idOrUrl)) {\n return \"https://vimeo.com/\".concat(idOrUrl);\n }\n if (isVimeoUrl(idOrUrl)) {\n return idOrUrl.replace('http:', 'https:');\n }\n if (id) {\n throw new TypeError(\"\\u201C\".concat(id, \"\\u201D is not a valid video id.\"));\n }\n throw new TypeError(\"\\u201C\".concat(idOrUrl, \"\\u201D is not a vimeo.com url.\"));\n}\n\n/* eslint-disable max-params */\n/**\n * A utility method for attaching and detaching event handlers\n *\n * @param {EventTarget} target\n * @param {string | string[]} eventName\n * @param {function} callback\n * @param {'addEventListener' | 'on'} onName\n * @param {'removeEventListener' | 'off'} offName\n * @return {{cancel: (function(): void)}}\n */\nvar subscribe = function subscribe(target, eventName, callback) {\n var onName = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 'addEventListener';\n var offName = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : 'removeEventListener';\n var eventNames = typeof eventName === 'string' ? [eventName] : eventName;\n eventNames.forEach(function (evName) {\n target[onName](evName, callback);\n });\n return {\n cancel: function cancel() {\n return eventNames.forEach(function (evName) {\n return target[offName](evName, callback);\n });\n }\n };\n};\n\nvar arrayIndexOfSupport = typeof Array.prototype.indexOf !== 'undefined';\nvar postMessageSupport = typeof window !== 'undefined' && typeof window.postMessage !== 'undefined';\nif (!isNode && (!arrayIndexOfSupport || !postMessageSupport)) {\n throw new Error('Sorry, the Vimeo Player API is not available in this browser.');\n}\n\nvar commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};\n\nfunction createCommonjsModule(fn, module) {\n\treturn module = { exports: {} }, fn(module, module.exports), module.exports;\n}\n\n/*!\n * weakmap-polyfill v2.0.4 - ECMAScript6 WeakMap polyfill\n * https://github.com/polygonplanet/weakmap-polyfill\n * Copyright (c) 2015-2021 polygonplanet <polygon.planet.aqua@gmail.com>\n * @license MIT\n */\n\n(function (self) {\n\n if (self.WeakMap) {\n return;\n }\n var hasOwnProperty = Object.prototype.hasOwnProperty;\n var hasDefine = Object.defineProperty && function () {\n try {\n // Avoid IE8's broken Object.defineProperty\n return Object.defineProperty({}, 'x', {\n value: 1\n }).x === 1;\n } catch (e) {}\n }();\n var defineProperty = function (object, name, value) {\n if (hasDefine) {\n Object.defineProperty(object, name, {\n configurable: true,\n writable: true,\n value: value\n });\n } else {\n object[name] = value;\n }\n };\n self.WeakMap = function () {\n // ECMA-262 23.3 WeakMap Objects\n function WeakMap() {\n if (this === void 0) {\n throw new TypeError(\"Constructor WeakMap requires 'new'\");\n }\n defineProperty(this, '_id', genId('_WeakMap'));\n\n // ECMA-262 23.3.1.1 WeakMap([iterable])\n if (arguments.length > 0) {\n // Currently, WeakMap `iterable` argument is not supported\n throw new TypeError('WeakMap iterable is not supported');\n }\n }\n\n // ECMA-262 23.3.3.2 WeakMap.prototype.delete(key)\n defineProperty(WeakMap.prototype, 'delete', function (key) {\n checkInstance(this, 'delete');\n if (!isObject(key)) {\n return false;\n }\n var entry = key[this._id];\n if (entry && entry[0] === key) {\n delete key[this._id];\n return true;\n }\n return false;\n });\n\n // ECMA-262 23.3.3.3 WeakMap.prototype.get(key)\n defineProperty(WeakMap.prototype, 'get', function (key) {\n checkInstance(this, 'get');\n if (!isObject(key)) {\n return void 0;\n }\n var entry = key[this._id];\n if (entry && entry[0] === key) {\n return entry[1];\n }\n return void 0;\n });\n\n // ECMA-262 23.3.3.4 WeakMap.prototype.has(key)\n defineProperty(WeakMap.prototype, 'has', function (key) {\n checkInstance(this, 'has');\n if (!isObject(key)) {\n return false;\n }\n var entry = key[this._id];\n if (entry && entry[0] === key) {\n return true;\n }\n return false;\n });\n\n // ECMA-262 23.3.3.5 WeakMap.prototype.set(key, value)\n defineProperty(WeakMap.prototype, 'set', function (key, value) {\n checkInstance(this, 'set');\n if (!isObject(key)) {\n throw new TypeError('Invalid value used as weak map key');\n }\n var entry = key[this._id];\n if (entry && entry[0] === key) {\n entry[1] = value;\n return this;\n }\n defineProperty(key, this._id, [key, value]);\n return this;\n });\n function checkInstance(x, methodName) {\n if (!isObject(x) || !hasOwnProperty.call(x, '_id')) {\n throw new TypeError(methodName + ' method called on incompatible receiver ' + typeof x);\n }\n }\n function genId(prefix) {\n return prefix + '_' + rand() + '.' + rand();\n }\n function rand() {\n return Math.random().toString().substring(2);\n }\n defineProperty(WeakMap, '_polyfill', true);\n return WeakMap;\n }();\n function isObject(x) {\n return Object(x) === x;\n }\n})(typeof globalThis !== 'undefined' ? globalThis : typeof self !== 'undefined' ? self : typeof window !== 'undefined' ? window : typeof commonjsGlobal !== 'undefined' ? commonjsGlobal : commonjsGlobal);\n\nvar npo_src = createCommonjsModule(function (module) {\n/*! Native Promise Only\n v0.8.1 (c) Kyle Simpson\n MIT License: http://getify.mit-license.org\n*/\n\n(function UMD(name, context, definition) {\n // special form of UMD for polyfilling across evironments\n context[name] = context[name] || definition();\n if ( module.exports) {\n module.exports = context[name];\n }\n})(\"Promise\", typeof commonjsGlobal != \"undefined\" ? commonjsGlobal : commonjsGlobal, function DEF() {\n\n var builtInProp,\n cycle,\n scheduling_queue,\n ToString = Object.prototype.toString,\n timer = typeof setImmediate != \"undefined\" ? function timer(fn) {\n return setImmediate(fn);\n } : setTimeout;\n\n // dammit, IE8.\n try {\n Object.defineProperty({}, \"x\", {});\n builtInProp = function builtInProp(obj, name, val, config) {\n return Object.defineProperty(obj, name, {\n value: val,\n writable: true,\n configurable: config !== false\n });\n };\n } catch (err) {\n builtInProp = function builtInProp(obj, name, val) {\n obj[name] = val;\n return obj;\n };\n }\n\n // Note: using a queue instead of array for efficiency\n scheduling_queue = function Queue() {\n var first, last, item;\n function Item(fn, self) {\n this.fn = fn;\n this.self = self;\n this.next = void 0;\n }\n return {\n add: function add(fn, self) {\n item = new Item(fn, self);\n if (last) {\n last.next = item;\n } else {\n first = item;\n }\n last = item;\n item = void 0;\n },\n drain: function drain() {\n var f = first;\n first = last = cycle = void 0;\n while (f) {\n f.fn.call(f.self);\n f = f.next;\n }\n }\n };\n }();\n function schedule(fn, self) {\n scheduling_queue.add(fn, self);\n if (!cycle) {\n cycle = timer(scheduling_queue.drain);\n }\n }\n\n // promise duck typing\n function isThenable(o) {\n var _then,\n o_type = typeof o;\n if (o != null && (o_type == \"object\" || o_type == \"function\")) {\n _then = o.then;\n }\n return typeof _then == \"function\" ? _then : false;\n }\n function notify() {\n for (var i = 0; i < this.chain.length; i++) {\n notifyIsolated(this, this.state === 1 ? this.chain[i].success : this.chain[i].failure, this.chain[i]);\n }\n this.chain.length = 0;\n }\n\n // NOTE: This is a separate function to isolate\n // the `try..catch` so that other code can be\n // optimized better\n function notifyIsolated(self, cb, chain) {\n var ret, _then;\n try {\n if (cb === false) {\n chain.reject(self.msg);\n } else {\n if (cb === true) {\n ret = self.msg;\n } else {\n ret = cb.call(void 0, self.msg);\n }\n if (ret === chain.promise) {\n chain.reject(TypeError(\"Promise-chain cycle\"));\n } else if (_then = isThenable(ret)) {\n _then.call(ret, chain.resolve, chain.reject);\n } else {\n chain.resolve(ret);\n }\n }\n } catch (err) {\n chain.reject(err);\n }\n }\n function resolve(msg) {\n var _then,\n self = this;\n\n // already triggered?\n if (self.triggered) {\n return;\n }\n self.triggered = true;\n\n // unwrap\n if (self.def) {\n self = self.def;\n }\n try {\n if (_then = isThenable(msg)) {\n schedule(function () {\n var def_wrapper = new MakeDefWrapper(self);\n try {\n _then.call(msg, function $resolve$() {\n resolve.apply(def_wrapper, arguments);\n }, function $reject$() {\n reject.apply(def_wrapper, arguments);\n });\n } catch (err) {\n reject.call(def_wrapper, err);\n }\n });\n } else {\n self.msg = msg;\n self.state = 1;\n if (self.chain.length > 0) {\n schedule(notify, self);\n }\n }\n } catch (err) {\n reject.call(new MakeDefWrapper(self), err);\n }\n }\n function reject(msg) {\n var self = this;\n\n // already triggered?\n if (self.triggered) {\n return;\n }\n self.triggered = true;\n\n // unwrap\n if (self.def) {\n self = self.def;\n }\n self.msg = msg;\n self.state = 2;\n if (self.chain.length > 0) {\n schedule(notify, self);\n }\n }\n function iteratePromises(Constructor, arr, resolver, rejecter) {\n for (var idx = 0; idx < arr.length; idx++) {\n (function IIFE(idx) {\n Constructor.resolve(arr[idx]).then(function $resolver$(msg) {\n resolver(idx, msg);\n }, rejecter);\n })(idx);\n }\n }\n function MakeDefWrapper(self) {\n this.def = self;\n this.triggered = false;\n }\n function MakeDef(self) {\n this.promise = self;\n this.state = 0;\n this.triggered = false;\n this.chain = [];\n this.msg = void 0;\n }\n function Promise(executor) {\n if (typeof executor != \"function\") {\n throw TypeError(\"Not a function\");\n }\n if (this.__NPO__ !== 0) {\n throw TypeError(\"Not a promise\");\n }\n\n // instance shadowing the inherited \"brand\"\n // to signal an already \"initialized\" promise\n this.__NPO__ = 1;\n var def = new MakeDef(this);\n this[\"then\"] = function then(success, failure) {\n var o = {\n success: typeof success == \"function\" ? success : true,\n failure: typeof failure == \"function\" ? failure : false\n };\n // Note: `then(..)` itself can be borrowed to be used against\n // a different promise constructor for making the chained promise,\n // by substituting a different `this` binding.\n o.promise = new this.constructor(function extractChain(resolve, reject) {\n if (typeof resolve != \"function\" || typeof reject != \"function\") {\n throw TypeError(\"Not a function\");\n }\n o.resolve = resolve;\n o.reject = reject;\n });\n def.chain.push(o);\n if (def.state !== 0) {\n schedule(notify, def);\n }\n return o.promise;\n };\n this[\"catch\"] = function $catch$(failure) {\n return this.then(void 0, failure);\n };\n try {\n executor.call(void 0, function publicResolve(msg) {\n resolve.call(def, msg);\n }, function publicReject(msg) {\n reject.call(def, msg);\n });\n } catch (err) {\n reject.call(def, err);\n }\n }\n var PromisePrototype = builtInProp({}, \"constructor\", Promise, /*configurable=*/false);\n\n // Note: Android 4 cannot use `Object.defineProperty(..)` here\n Promise.prototype = PromisePrototype;\n\n // built-in \"brand\" to signal an \"uninitialized\" promise\n builtInProp(PromisePrototype, \"__NPO__\", 0, /*configurable=*/false);\n builtInProp(Promise, \"resolve\", function Promise$resolve(msg) {\n var Constructor = this;\n\n // spec mandated checks\n // note: best \"isPromise\" check that's practical for now\n if (msg && typeof msg == \"object\" && msg.__NPO__ === 1) {\n return msg;\n }\n return new Constructor(function executor(resolve, reject) {\n if (typeof resolve != \"function\" || typeof reject != \"function\") {\n throw TypeError(\"Not a function\");\n }\n resolve(msg);\n });\n });\n builtInProp(Promise, \"reject\", function Promise$reject(msg) {\n return new this(function executor(resolve, reject) {\n if (typeof resolve != \"function\" || typeof reject != \"function\") {\n throw TypeError(\"Not a function\");\n }\n reject(msg);\n });\n });\n builtInProp(Promise, \"all\", function Promise$all(arr) {\n var Constructor = this;\n\n // spec mandated checks\n if (ToString.call(arr) != \"[object Array]\") {\n return Constructor.reject(TypeError(\"Not an array\"));\n }\n if (arr.length === 0) {\n return Constructor.resolve([]);\n }\n return new Constructor(function executor(resolve, reject) {\n if (typeof resolve != \"function\" || typeof reject != \"function\") {\n throw TypeError(\"Not a function\");\n }\n var len = arr.length,\n msgs = Array(len),\n count = 0;\n iteratePromises(Constructor, arr, function resolver(idx, msg) {\n msgs[idx] = msg;\n if (++count === len) {\n resolve(msgs);\n }\n }, reject);\n });\n });\n builtInProp(Promise, \"race\", function Promise$race(arr) {\n var Constructor = this;\n\n // spec mandated checks\n if (ToString.call(arr) != \"[object Array]\") {\n return Constructor.reject(TypeError(\"Not an array\"));\n }\n return new Constructor(function executor(resolve, reject) {\n if (typeof resolve != \"function\" || typeof reject != \"function\") {\n throw TypeError(\"Not a function\");\n }\n iteratePromises(Constructor, arr, function resolver(idx, msg) {\n resolve(msg);\n }, reject);\n });\n });\n return Promise;\n});\n});\n\n/**\n * @module lib/callbacks\n */\n\nvar callbackMap = new WeakMap();\n\n/**\n * Store a callback for a method or event for a player.\n *\n * @param {Player} player The player object.\n * @param {string} name The method or event name.\n * @param {(function(this:Player, *): void|{resolve: function, reject: function})} callback\n * The callback to call or an object with resolve and reject functions for a promise.\n * @return {void}\n */\nfunction storeCallback(player, name, callback) {\n var playerCallbacks = callbackMap.get(player.element) || {};\n if (!(name in playerCallbacks)) {\n playerCallbacks[name] = [];\n }\n playerCallbacks[name].push(callback);\n callbackMap.set(player.element, playerCallbacks);\n}\n\n/**\n * Get the callbacks for a player and event or method.\n *\n * @param {Player} player The player object.\n * @param {string} name The method or event name\n * @return {function[]}\n */\nfunction getCallbacks(player, name) {\n var playerCallbacks = callbackMap.get(player.element) || {};\n return playerCallbacks[name] || [];\n}\n\n/**\n * Remove a stored callback for a method or event for a player.\n *\n * @param {Player} player The player object.\n * @param {string} name The method or event name\n * @param {function} [callback] The specific callback to remove.\n * @return {boolean} Was this the last callback?\n */\nfunction removeCallback(player, name, callback) {\n var playerCallbacks = callbackMap.get(player.element) || {};\n if (!playerCallbacks[name]) {\n return true;\n }\n\n // If no callback is passed, remove all callbacks for the event\n if (!callback) {\n playerCallbacks[name] = [];\n callbackMap.set(player.element, playerCallbacks);\n return true;\n }\n var index = playerCallbacks[name].indexOf(callback);\n if (index !== -1) {\n playerCallbacks[name].splice(index, 1);\n }\n callbackMap.set(player.element, playerCallbacks);\n return playerCallbacks[name] && playerCallbacks[name].length === 0;\n}\n\n/**\n * Return the first stored callback for a player and event or method.\n *\n * @param {Player} player The player object.\n * @param {string} name The method or event name.\n * @return {function} The callback, or false if there were none\n */\nfunction shiftCallbacks(player, name) {\n var playerCallbacks = getCallbacks(player, name);\n if (playerCallbacks.length < 1) {\n return false;\n }\n var callback = playerCallbacks.shift();\n removeCallback(player, name, callback);\n return callback;\n}\n\n/**\n * Move callbacks associated with an element to another element.\n *\n * @param {HTMLElement} oldElement The old element.\n * @param {HTMLElement} newElement The new element.\n * @return {void}\n */\nfunction swapCallbacks(oldElement, newElement) {\n var playerCallbacks = callbackMap.get(oldElement);\n callbackMap.set(newElement, playerCallbacks);\n callbackMap.delete(oldElement);\n}\n\n/**\n * @module lib/postmessage\n */\n\n/**\n * Parse a message received from postMessage.\n *\n * @param {*} data The data received from postMessage.\n * @return {object}\n */\nfunction parseMessageData(data) {\n if (typeof data === 'string') {\n try {\n data = JSON.parse(data);\n } catch (error) {\n // If the message cannot be parsed, throw the error as a warning\n console.warn(error);\n return {};\n }\n }\n return data;\n}\n\n/**\n * Post a message to the specified target.\n *\n * @param {Player} player The player object to use.\n * @param {string} method The API method to call.\n * @param {object} params The parameters to send to the player.\n * @return {void}\n */\nfunction postMessage(player, method, params) {\n if (!player.element.contentWindow || !player.element.contentWindow.postMessage) {\n return;\n }\n var message = {\n method: method\n };\n if (params !== undefined) {\n message.value = params;\n }\n\n // IE 8 and 9 do not support passing messages, so stringify them\n var ieVersion = parseFloat(navigator.userAgent.toLowerCase().replace(/^.*msie (\\d+).*$/, '$1'));\n if (ieVersion >= 8 && ieVersion < 10) {\n message = JSON.stringify(message);\n }\n player.element.contentWindow.postMessage(message, player.origin);\n}\n\n/**\n * Parse the data received from a message event.\n *\n * @param {Player} player The player that received the message.\n * @param {(Object|string)} data The message data. Strings will be parsed into JSON.\n * @return {void}\n */\nfunction processData(player, data) {\n data = parseMessageData(data);\n var callbacks = [];\n var param;\n if (data.event) {\n if (data.event === 'error') {\n var promises = getCallbacks(player, data.data.method);\n promises.forEach(function (promise) {\n var error = new Error(data.data.message);\n error.name = data.data.name;\n promise.reject(error);\n removeCallback(player, data.data.method, promise);\n });\n }\n callbacks = getCallbacks(player, \"event:\".concat(data.event));\n param = data.data;\n } else if (data.method) {\n var callback = shiftCallbacks(player, data.method);\n if (callback) {\n callbacks.push(callback);\n param = data.value;\n }\n }\n callbacks.forEach(function (callback) {\n try {\n if (typeof callback === 'function') {\n callback.call(player, param);\n return;\n }\n callback.resolve(param);\n } catch (e) {\n // empty\n }\n });\n}\n\n/**\n * @module lib/embed\n */\nvar oEmbedParameters = ['airplay', 'audio_tracks', 'audiotrack', 'autopause', 'autoplay', 'background', 'byline', 'cc', 'chapter_id', 'chapters', 'chromecast', 'color', 'colors', 'controls', 'dnt', 'end_time', 'fullscreen', 'height', 'id', 'interactive_params', 'keyboard', 'loop', 'maxheight', 'maxwidth', 'muted', 'play_button_position', 'playsinline', 'portrait', 'progress_bar', 'quality_selector', 'responsive', 'speed', 'start_time', 'texttrack', 'title', 'transcript', 'transparent', 'unmute_button', 'url', 'vimeo_logo', 'volume', 'watch_full_video', 'width'];\n\n/**\n * Get the 'data-vimeo'-prefixed attributes from an element as an object.\n *\n * @param {HTMLElement} element The element.\n * @param {Object} [defaults={}] The default values to use.\n * @return {Object<string, string>}\n */\nfunction getOEmbedParameters(element) {\n var defaults = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n return oEmbedParameters.reduce(function (params, param) {\n var value = element.getAttribute(\"data-vimeo-\".concat(param));\n if (value || value === '') {\n params[param] = value === '' ? 1 : value;\n }\n return params;\n }, defaults);\n}\n\n/**\n * Create an embed from oEmbed data inside an element.\n *\n * @param {object} data The oEmbed data.\n * @param {HTMLElement} element The element to put the iframe in.\n * @return {HTMLIFrameElement} The iframe embed.\n */\nfunction createEmbed(_ref, element) {\n var html = _ref.html;\n if (!element) {\n throw new TypeError('An element must be provided');\n }\n if (element.getAttribute('data-vimeo-initialized') !== null) {\n return element.querySelector('iframe');\n }\n var div = document.createElement('div');\n div.innerHTML = html;\n element.appendChild(div.firstChild);\n element.setAttribute('data-vimeo-initialized', 'true');\n return element.querySelector('iframe');\n}\n\n/**\n * Make an oEmbed call for the specified URL.\n *\n * @param {string} videoUrl The vimeo.com url for the video.\n * @param {Object} [params] Parameters to pass to oEmbed.\n * @param {HTMLElement} element The element.\n * @return {Promise}\n */\nfunction getOEmbedData(videoUrl) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var element = arguments.length > 2 ? arguments[2] : undefined;\n return new Promise(function (resolve, reject) {\n if (!isVimeoUrl(videoUrl)) {\n throw new TypeError(\"\\u201C\".concat(videoUrl, \"\\u201D is not a vimeo.com url.\"));\n }\n var domain = getOembedDomain(videoUrl);\n var url = \"https://\".concat(domain, \"/api/oembed.json?url=\").concat(encodeURIComponent(videoUrl));\n for (var param in params) {\n if (params.hasOwnProperty(param)) {\n url += \"&\".concat(param, \"=\").concat(encodeURIComponent(params[param]));\n }\n }\n var xhr = 'XDomainRequest' in window ? new XDomainRequest() : new XMLHttpRequest();\n xhr.open('GET', url, true);\n xhr.onload = function () {\n if (xhr.status === 404) {\n reject(new Error(\"\\u201C\".concat(videoUrl, \"\\u201D was not found.\")));\n return;\n }\n if (xhr.status === 403) {\n reject(new Error(\"\\u201C\".concat(videoUrl, \"\\u201D is not embeddable.\")));\n return;\n }\n try {\n var json = JSON.parse(xhr.responseText);\n // Check api response for 403 on oembed\n if (json.domain_status_code === 403) {\n // We still want to create the embed to give users visual feedback\n createEmbed(json, element);\n reject(new Error(\"\\u201C\".concat(videoUrl, \"\\u201D is not embeddable.\")));\n return;\n }\n resolve(json);\n } catch (error) {\n reject(error);\n }\n };\n xhr.onerror = function () {\n var status = xhr.status ? \" (\".concat(xhr.status, \")\") : '';\n reject(new Error(\"There was an error fetching the embed code from Vimeo\".concat(status, \".\")));\n };\n xhr.send();\n });\n}\n\n/**\n * Initialize all embeds within a specific element\n *\n * @param {HTMLElement} [parent=document] The parent element.\n * @return {void}\n */\nfunction initializeEmbeds() {\n var parent = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : document;\n var elements = [].slice.call(parent.querySelectorAll('[data-vimeo-id], [data-vimeo-url]'));\n var handleError = function handleError(error) {\n if ('console' in window && console.error) {\n console.error(\"There was an error creating an embed: \".concat(error));\n }\n };\n elements.forEach(function (element) {\n try {\n // Skip any that have data-vimeo-defer\n if (element.getAttribute('data-vimeo-defer') !== null) {\n return;\n }\n var params = getOEmbedParameters(element);\n var url = getVimeoUrl(params);\n getOEmbedData(url, params, element).then(function (data) {\n return createEmbed(data, element);\n }).catch(handleError);\n } catch (error) {\n handleError(error);\n }\n });\n}\n\n/**\n * Resize embeds when messaged by the player.\n *\n * @param {HTMLElement} [parent=document] The parent element.\n * @return {void}\n */\nfunction resizeEmbeds() {\n var parent = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : document;\n // Prevent execution if users include the player.js script multiple times.\n if (window.VimeoPlayerResizeEmbeds_) {\n return;\n }\n window.VimeoPlayerResizeEmbeds_ = true;\n var onMessage = function onMessage(event) {\n if (!isVimeoUrl(event.origin)) {\n return;\n }\n\n // 'spacechange' is fired only on embeds with cards\n if (!event.data || event.data.event !== 'spacechange') {\n return;\n }\n var iframes = parent.querySelectorAll('iframe');\n for (var i = 0; i < iframes.length; i++) {\n if (iframes[i].contentWindow !== event.source) {\n continue;\n }\n\n // Change padding-bottom of the enclosing div to accommodate\n // card carousel without distorting aspect ratio\n var space = iframes[i].parentElement;\n space.style.paddingBottom = \"\".concat(event.data.data[0].bottom, \"px\");\n break;\n }\n };\n window.addEventListener('message', onMessage);\n}\n\n/**\n * Add chapters to existing metadata for Google SEO\n *\n * @param {HTMLElement} [parent=document] The parent element.\n * @return {void}\n */\nfunction initAppendVideoMetadata() {\n var parent = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : document;\n // Prevent execution if users include the player.js script multiple times.\n if (window.VimeoSeoMetadataAppended) {\n return;\n }\n window.VimeoSeoMetadataAppended = true;\n var onMessage = function onMessage(event) {\n if (!isVimeoUrl(event.origin)) {\n return;\n }\n var data = parseMessageData(event.data);\n if (!data || data.event !== 'ready') {\n return;\n }\n var iframes = parent.querySelectorAll('iframe');\n for (var i = 0; i < iframes.length; i++) {\n var iframe = iframes[i];\n\n // Initiate appendVideoMetadata if iframe is a Vimeo embed\n var isValidMessageSource = iframe.contentWindow === event.source;\n if (isVimeoEmbed(iframe.src) && isValidMessageSource) {\n var player = new Player(iframe);\n player.callMethod('appendVideoMetadata', window.location.href);\n }\n }\n };\n window.addEventListener('message', onMessage);\n}\n\n/**\n * Seek to time indicated by vimeo_t query parameter if present in URL\n *\n * @param {HTMLElement} [parent=document] The parent element.\n * @return {void}\n */\nfunction checkUrlTimeParam() {\n var parent = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : document;\n // Prevent execution if users include the player.js script multiple times.\n if (window.VimeoCheckedUrlTimeParam) {\n return;\n }\n window.VimeoCheckedUrlTimeParam = true;\n var handleError = function handleError(error) {\n if ('console' in window && console.error) {\n console.error(\"There was an error getting video Id: \".concat(error));\n }\n };\n var onMessage = function onMessage(event) {\n if (!isVimeoUrl(event.origin)) {\n return;\n }\n var data = parseMessageData(event.data);\n if (!data || data.event !== 'ready') {\n return;\n }\n var iframes = parent.querySelectorAll('iframe');\n var _loop = function _loop() {\n var iframe = iframes[i];\n var isValidMessageSource = iframe.contentWindow === event.source;\n if (isVimeoEmbed(iframe.src) && isValidMessageSource) {\n var player = new Player(iframe);\n player.getVideoId().then(function (videoId) {\n var matches = new RegExp(\"[?&]vimeo_t_\".concat(videoId, \"=([^&#]*)\")).exec(window.location.href);\n if (matches && matches[1]) {\n var sec = decodeURI(matches[1]);\n player.setCurrentTime(sec);\n }\n return;\n }).catch(handleError);\n }\n };\n for (var i = 0; i < iframes.length; i++) {\n _loop();\n }\n };\n window.addEventListener('message', onMessage);\n}\n\n/* MIT License\n\nCopyright (c) Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\nTerms */\n\nfunction initializeScreenfull() {\n var fn = function () {\n var val;\n var fnMap = [['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'],\n // New WebKit\n ['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'],\n // Old WebKit\n ['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'], ['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'], ['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']];\n var i = 0;\n var l = fnMap.length;\n var ret = {};\n for (; i < l; i++) {\n val = fnMap[i];\n if (val && val[1] in document) {\n for (i = 0; i < val.length; i++) {\n ret[fnMap[0][i]] = val[i];\n }\n return ret;\n }\n }\n return false;\n }();\n var eventNameMap = {\n fullscreenchange: fn.fullscreenchange,\n fullscreenerror: fn.fullscreenerror\n };\n var screenfull = {\n request: function request(element) {\n return new Promise(function (resolve, reject) {\n var onFullScreenEntered = function onFullScreenEntered() {\n screenfull.off('fullscreenchange', onFullScreenEntered);\n resolve();\n };\n screenfull.on('fullscreenchange', onFullScreenEntered);\n element = element || document.documentElement;\n var returnPromise = element[fn.requestFullscreen]();\n if (returnPromise instanceof Promise) {\n returnPromise.then(onFullScreenEntered).catch(reject);\n }\n });\n },\n exit: function exit() {\n return new Promise(function (resolve, reject) {\n if (!screenfull.isFullscreen) {\n resolve();\n return;\n }\n var onFullScreenExit = function onFullScreenExit() {\n screenfull.off('fullscreenchange', onFullScreenExit);\n resolve();\n };\n screenfull.on('fullscreenchange', onFullScreenExit);\n var returnPromise = document[fn.exitFullscreen]();\n if (returnPromise instanceof Promise) {\n returnPromise.then(onFullScreenExit).catch(reject);\n }\n });\n },\n on: function on(event, callback) {\n var eventName = eventNameMap[event];\n if (eventName) {\n document.addEventListener(eventName, callback);\n }\n },\n off: function off(event, callback) {\n var eventName = eventNameMap[event];\n if (eventName) {\n document.removeEventListener(eventName, callback);\n }\n }\n };\n Object.defineProperties(screenfull, {\n isFullscreen: {\n get: function get() {\n return Boolean(document[fn.fullscreenElement]);\n }\n },\n element: {\n enumerable: true,\n get: function get() {\n return document[fn.fullscreenElement];\n }\n },\n isEnabled: {\n enumerable: true,\n get: function get() {\n // Coerce to boolean in case of old WebKit\n return Boolean(document[fn.fullscreenEnabled]);\n }\n }\n });\n return screenfull;\n}\n\n/** @typedef {import('./timing-src-connector.types').PlayerControls} PlayerControls */\n/** @typedef {import('./timing-object.types').TimingObject} TimingObject */\n/** @typedef {import('./timing-src-connector.types').TimingSrcConnectorOptions} TimingSrcConnectorOptions */\n/** @typedef {(msg: string) => any} Logger */\n/** @typedef {import('timing-object.types').TConnectionState} TConnectionState */\n\n/**\n * @type {TimingSrcConnectorOptions}\n *\n * For details on these properties and their effects, see the typescript definition referenced above.\n */\nvar defaultOptions = {\n role: 'viewer',\n autoPlayMuted: true,\n allowedDrift: 0.3,\n maxAllowedDrift: 1,\n minCheckInterval: 0.1,\n maxRateAdjustment: 0.2,\n maxTimeToCatchUp: 1\n};\n\n/**\n * There's a proposed W3C spec for the Timing Object which would introduce a new set of APIs that would simplify time-synchronization tasks for browser applications.\n *\n * Proposed spec: https://webtiming.github.io/timingobject/\n * V3 Spec: https://timingsrc.readthedocs.io/en/latest/\n * Demuxed talk: https://www.youtube.com/watch?v=cZSjDaGDmX8\n *\n * This class makes it easy to connect Vimeo.Player to a provided TimingObject via Vimeo.Player.setTimingSrc(myTimingObject, options) and the synchronization will be handled automatically.\n *\n * There are 5 general responsibilities in TimingSrcConnector:\n *\n * 1. `updatePlayer()` which sets the player's currentTime, playbackRate and pause/play state based on current state of the TimingObject.\n * 2. `updateTimingObject()` which sets the TimingObject's position and velocity from the player's state.\n * 3. `playerUpdater` which listens for change events on the TimingObject and will respond by calling updatePlayer.\n * 4. `timingObjectUpdater` which listens to the player events of seeked, play and pause and will respond by calling `updateTimingObject()`.\n * 5. `maintainPlaybackPosition` this is code that constantly monitors the player to make sure it's always in sync with the TimingObject. This is needed because videos will generally not play with precise time accuracy and there will be some drift which becomes more noticeable over longer periods (as noted in the timing-object spec). More details on this method below.\n */\nvar TimingSrcConnector = /*#__PURE__*/function (_EventTarget) {\n _inherits(TimingSrcConnector, _EventTarget);\n var _super = _createSuper(TimingSrcConnector);\n /**\n * @param {PlayerControls} player\n * @param {TimingObject} timingObject\n * @param {TimingSrcConnectorOptions} options\n * @param {Logger} logger\n */\n function TimingSrcConnector(_player, timingObject) {\n var _this;\n var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n var logger = arguments.length > 3 ? arguments[3] : undefined;\n _classCallCheck(this, TimingSrcConnector);\n _this = _super.call(this);\n _defineProperty(_assertThisInitialized(_this), \"logger\", void 0);\n _defineProperty(_assertThisInitialized(_this), \"speedAdjustment\", 0);\n /**\n * @param {PlayerControls} player\n * @param {number} newAdjustment\n * @return {Promise<void>}\n */\n _defineProperty(_assertThisInitialized(_this), \"adjustSpeed\", /*#__PURE__*/function () {\n var _ref = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee(player, newAdjustment) {\n var newPlaybackRate;\n return _regeneratorRuntime().wrap(function _callee$(_context) {\n while (1) switch (_context.prev = _context.next) {\n case 0:\n if (!(_this.speedAdjustment === newAdjustment)) {\n _context.next = 2;\n break;\n }\n return _context.abrupt(\"return\");\n case 2:\n _context.next = 4;\n return player.getPlaybackRate();\n case 4:\n _context.t0 = _context.sent;\n _context.t1 = _this.speedAdjustment;\n _context.t2 = _context.t0 - _context.t1;\n _context.t3 = newAdjustment;\n newPlaybackRate = _context.t2 + _context.t3;\n _this.log(\"New playbackRate: \".concat(newPlaybackRate));\n _context.next = 12;\n return player.setPlaybackRate(newPlaybackRate);\n case 12:\n _this.speedAdjustment = newAdjustment;\n case 13:\n case \"end\":\n return _context.stop();\n }\n }, _callee);\n }));\n return function (_x, _x2) {\n return _ref.apply(this, arguments);\n };\n }());\n _this.logger = logger;\n _this.init(timingObject, _player, _objectSpread2(_objectSpread2({}, defaultOptions), options));\n return _this;\n }\n _createClass(TimingSrcConnector, [{\n key: \"disconnect\",\n value: function disconnect() {\n this.dispatchEvent(new Event('disconnect'));\n }\n\n /**\n * @param {TimingObject} timingObject\n * @param {PlayerControls} player\n * @param {TimingSrcConnectorOptions} options\n * @return {Promise<void>}\n */\n }, {\n key: \"init\",\n value: function () {\n var _init = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee2(timingObject, player, options) {\n var _this2 = this;\n var playerUpdater, positionSync, timingObjectUpdater;\n return _regeneratorRuntime().wrap(function _callee2$(_context2) {\n while (1) switch (_context2.prev = _context2.next) {\n case 0:\n _context2.next = 2;\n return this.waitForTOReadyState(timingObject, 'open');\n case 2:\n if (!(options.role === 'viewer')) {\n _context2.next = 10;\n break;\n }\n _context2.next = 5;\n return this.updatePlayer(timingObject, player, options);\n case 5:\n playerUpdater = subscribe(timingObject, 'change', function () {\n return _this2.updatePlayer(timingObject, player, options);\n });\n positionSync = this.maintainPlaybackPosition(timingObject, player, options);\n this.addEventListener('disconnect', function () {\n positionSync.cancel();\n playerUpdater.cancel();\n });\n _context2.next = 14;\n break;\n case 10:\n _context2.next = 12;\n return this.updateTimingObject(timingObject, player);\n case 12:\n timingObjectUpdater = subscribe(player, ['seeked', 'play', 'pause', 'ratechange'], function () {\n return _this2.updateTimingObject(timingObject, player);\n }, 'on', 'off');\n this.addEventListener('disconnect', function () {\n return timingObjectUpdater.cancel();\n });\n case 14:\n case \"end\":\n return _context2.stop();\n }\n }, _callee2, this);\n }));\n function init(_x3, _x4, _x5) {\n return _init.apply(this, arguments);\n }\n return init;\n }()\n /**\n * Sets the TimingObject's state to reflect that of the player\n *\n * @param {TimingObject} timingObject\n * @param {PlayerControls} player\n * @return {Promise<void>}\n */\n }, {\n key: \"updateTimingObject\",\n value: function () {\n var _updateTimingObject = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee3(timingObject, player) {\n return _regeneratorRuntime().wrap(function _callee3$(_context3) {\n while (1) switch (_context3.prev = _context3.next) {\n case 0:\n _context3.t0 = timingObject;\n _context3.next = 3;\n return player.getCurrentTime();\n case 3:\n _context3.t1 = _context3.sent;\n _context3.next = 6;\n return player.getPaused();\n case 6:\n if (!_context3.sent) {\n _context3.next = 10;\n break;\n }\n _context3.t2 = 0;\n _context3.next = 13;\n break;\n case 10:\n _context3.next = 12;\n return player.getPlaybackRate();\n case 12:\n _context3.t2 = _context3.sent;\n case 13:\n _context3.t3 = _context3.t2;\n _context3.t4 = {\n position: _context3.t1,\n velocity: _context3.t3\n };\n _context3.t0.update.call(_context3.t0, _context3.t4);\n case 16:\n case \"end\":\n return _context3.stop();\n }\n }, _callee3);\n }));\n function updateTimingObject(_x6, _x7) {\n return _updateTimingObject.apply(this, arguments);\n }\n return updateTimingObject;\n }()\n /**\n * Sets the player's timing state to reflect that of the TimingObject\n *\n * @param {TimingObject} timingObject\n * @param {PlayerControls} player\n * @param {TimingSrcConnectorOptions} options\n * @return {Promise<void>}\n */\n }, {\n key: \"updatePlayer\",\n value: function () {\n var _updatePlayer = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee5(timingObject, player, options) {\n var _timingObject$query, position, velocity;\n return _regeneratorRuntime().wrap(function _callee5$(_context5) {\n while (1) switch (_context5.prev = _context5.next) {\n case 0:\n _timingObject$query = timingObject.query(), position = _timingObject$query.position, velocity = _timingObject$query.velocity;\n if (typeof position === 'number') {\n player.setCurrentTime(position);\n }\n if (!(typeof velocity === 'number')) {\n _context5.next = 25;\n break;\n }\n if (!(velocity === 0)) {\n _context5.next = 11;\n break;\n }\n _context5.next = 6;\n return player.getPaused();\n case 6:\n _context5.t0 = _context5.sent;\n if (!(_context5.t0 === false)) {\n _context5.next = 9;\n break;\n }\n player.pause();\n case 9:\n _context5.next = 25;\n break;\n case 11:\n if (!(velocity > 0)) {\n _context5.next = 25;\n break;\n }\n _context5.next = 14;\n return player.getPaused();\n case 14:\n _context5.t1 = _context5.sent;\n if (!(_context5.t1 === true)) {\n _context5.next = 19;\n break;\n }\n _context5.next = 18;\n return player.play().catch( /*#__PURE__*/function () {\n var _ref2 = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee4(err) {\n return _regeneratorRuntime().wrap(function _callee4$(_context4) {\n while (1) switch (_context4.prev = _context4.next) {\n case 0:\n if (!(err.name === 'NotAllowedError' && options.autoPlayMuted)) {\n _context4.next = 5;\n break;\n }\n _context4.next = 3;\n return player.setMuted(true);\n case 3:\n _context4.next = 5;\n return player.play().catch(function (err2) {\n return console.error('Couldn\\'t play the video from TimingSrcConnector. Error:', err2);\n });\n case 5:\n case \"end\":\n return _context4.stop();\n }\n }, _callee4);\n }));\n return function (_x11) {\n return _ref2.apply(this, arguments);\n };\n }());\n case 18:\n this.updatePlayer(timingObject, player, options);\n case 19:\n _context5.next = 21;\n return player.getPlaybackRate();\n case 21:\n _context5.t2 = _context5.sent;\n _context5.t3 = velocity;\n if (!(_context5.t2 !== _context5.t3)) {\n _context5.next = 25;\n break;\n }\n player.setPlaybackRate(velocity);\n case 25:\n case \"end\":\n return _context5.stop();\n }\n }, _callee5, this);\n }));\n function updatePlayer(_x8, _x9, _x10) {\n return _updatePlayer.apply(this, arguments);\n }\n return updatePlayer;\n }()\n /**\n * Since video players do not play with 100% time precision, we need to closely monitor\n * our player to be sure it remains in sync with the TimingObject.\n *\n * If out of sync, we use the current conditions and the options provided to determine\n * whether to re-sync via setting currentTime or adjusting the playbackRate\n *\n * @param {TimingObject} timingObject\n * @param {PlayerControls} player\n * @param {TimingSrcConnectorOptions} options\n * @return {{cancel: (function(): void)}}\n */\n }, {\n key: \"maintainPlaybackPosition\",\n value: function maintainPlaybackPosition(timingObject, player, options) {\n var _this3 = this;\n var allowedDrift = options.allowedDrift,\n maxAllowedDrift = options.maxAllowedDrift,\n minCheckInterval = options.minCheckInterval,\n maxRateAdjustment = options.maxRateAdjustment,\n maxTimeToCatchUp = options.maxTimeToCatchUp;\n var syncInterval = Math.min(maxTimeToCatchUp, Math.max(minCheckInterval, maxAllowedDrift)) * 1000;\n var check = /*#__PURE__*/function () {\n var _ref3 = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee6() {\n var diff, diffAbs, min, max, adjustment;\n return _regeneratorRuntime().wrap(function _callee6$(_context6) {\n while (1) switch (_context6.prev = _context6.next) {\n case 0:\n _context6.t0 = timingObject.query().velocity === 0;\n if (_context6.t0) {\n _context6.next = 6;\n break;\n }\n _context6.next = 4;\n return player.getPaused();\n case 4:\n _context6.t1 = _context6.sent;\n _context6.t0 = _context6.t1 === true;\n case 6:\n if (!_context6.t0) {\n _context6.next = 8;\n break;\n }\n return _context6.abrupt(\"return\");\n case 8:\n _context6.t2 = timingObject.query().position;\n _context6.next = 11;\n return player.getCurrentTime();\n case 11:\n _context6.t3 = _context6.sent;\n diff = _context6.t2 - _context6.t3;\n diffAbs = Math.abs(diff);\n _this3.log(\"Drift: \".concat(diff));\n if (!(diffAbs > maxAllowedDrift)) {\n _context6.next = 22;\n break;\n }\n _context6.next = 18;\n return _this3.adjustSpeed(player, 0);\n case 18:\n player.setCurrentTime(timingObject.query().position);\n _this3.log('Resync by currentTime');\n _context6.next = 29;\n break;\n case 22:\n if (!(diffAbs > allowedDrift)) {\n _context6.next = 29;\n break;\n }\n min = diffAbs / maxTimeToCatchUp;\n max = maxRateAdjustment;\n adjustment = min < max ? (max - min) / 2 : max;\n _context6.next = 28;\n return _this3.adjustSpeed(player, adjustment * Math.sign(diff));\n case 28:\n _this3.log('Resync by playbackRate');\n case 29:\n case \"end\":\n return _context6.stop();\n }\n }, _callee6);\n }));\n return function check() {\n return _ref3.apply(this, arguments);\n };\n }();\n var interval = setInterval(function () {\n return check();\n }, syncInterval);\n return {\n cancel: function cancel() {\n return clearInterval(interval);\n }\n };\n }\n\n /**\n * @param {string} msg\n */\n }, {\n key: \"log\",\n value: function log(msg) {\n var _this$logger;\n (_this$logger = this.logger) === null || _this$logger === void 0 ? void 0 : _this$logger.call(this, \"TimingSrcConnector: \".concat(msg));\n }\n }, {\n key: \"waitForTOReadyState\",\n value:\n /**\n * @param {TimingObject} timingObject\n * @param {TConnectionState} state\n * @return {Promise<void>}\n */\n function waitForTOReadyState(timingObject, state) {\n return new Promise(function (resolve) {\n var check = function check() {\n if (timingObject.readyState === state) {\n resolve();\n } else {\n timingObject.addEventListener('readystatechange', check, {\n once: true\n });\n }\n };\n check();\n });\n }\n }]);\n return TimingSrcConnector;\n}( /*#__PURE__*/_wrapNativeSuper(EventTarget));\n\nvar playerMap = new WeakMap();\nvar readyMap = new WeakMap();\nvar screenfull = {};\nvar Player = /*#__PURE__*/function () {\n /**\n * Create a Player.\n *\n * @param {(HTMLIFrameElement|HTMLElement|string|jQuery)} element A reference to the Vimeo\n * player iframe, and id, or a jQuery object.\n * @param {object} [options] oEmbed parameters to use when creating an embed in the element.\n * @return {Player}\n */\n function Player(element) {\n var _this = this;\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n _classCallCheck(this, Player);\n /* global jQuery */\n if (window.jQuery && element instanceof jQuery) {\n if (element.length > 1 && window.console && console.warn) {\n console.warn('A jQuery object with multiple elements was passed, using the first element.');\n }\n element = element[0];\n }\n\n // Find an element by ID\n if (typeof document !== 'undefined' && typeof element === 'string') {\n element = document.getElementById(element);\n }\n\n // Not an element!\n if (!isDomElement(element)) {\n throw new TypeError('You must pass either a valid element or a valid id.');\n }\n\n // Already initialized an embed in this div, so grab the iframe\n if (element.nodeName !== 'IFRAME') {\n var iframe = element.querySelector('iframe');\n if (iframe) {\n element = iframe;\n }\n }\n\n // iframe url is not a Vimeo url\n if (element.nodeName === 'IFRAME' && !isVimeoUrl(element.getAttribute('src') || '')) {\n throw new Error('The player element passed isn’t a Vimeo embed.');\n }\n\n // If there is already a player object in the map, return that\n if (playerMap.has(element)) {\n return playerMap.get(element);\n }\n this._window = element.ownerDocument.defaultView;\n this.element = element;\n this.origin = '*';\n var readyPromise = new npo_src(function (resolve, reject) {\n _this._onMessage = function (event) {\n if (!isVimeoUrl(event.origin) || _this.element.contentWindow !== event.source) {\n return;\n }\n if (_this.origin === '*') {\n _this.origin = event.origin;\n }\n var data = parseMessageData(event.data);\n var isError = data && data.event === 'error';\n var isReadyError = isError && data.data && data.data.method === 'ready';\n if (isReadyError) {\n var error = new Error(data.data.message);\n error.name = data.data.name;\n reject(error);\n return;\n }\n var isReadyEvent = data && data.event === 'ready';\n var isPingResponse = data && data.method === 'ping';\n if (isReadyEvent || isPingResponse) {\n _this.element.setAttribute('data-ready', 'true');\n resolve();\n return;\n }\n processData(_this, data);\n };\n _this._window.addEventListener('message', _this._onMessage);\n if (_this.element.nodeName !== 'IFRAME') {\n var params = getOEmbedParameters(element, options);\n var url = getVimeoUrl(params);\n getOEmbedData(url, params, element).then(function (data) {\n var iframe = createEmbed(data, element);\n // Overwrite element with the new iframe,\n // but store reference to the original element\n _this.element = iframe;\n _this._originalElement = element;\n swapCallbacks(element, iframe);\n playerMap.set(_this.element, _this);\n return data;\n }).catch(reject);\n }\n });\n\n // Store a copy of this Player in the map\n readyMap.set(this, readyPromise);\n playerMap.set(this.element, this);\n\n // Send a ping to the iframe so the ready promise will be resolved if\n // the player is already ready.\n if (this.element.nodeName === 'IFRAME') {\n postMessage(this, 'ping');\n }\n if (screenfull.isEnabled) {\n var exitFullscreen = function exitFullscreen() {\n return screenfull.exit();\n };\n this.fullscreenchangeHandler = function () {\n if (screenfull.isFullscreen) {\n storeCallback(_this, 'event:exitFullscreen', exitFullscreen);\n } else {\n removeCallback(_this, 'event:exitFullscreen', exitFullscreen);\n }\n // eslint-disable-next-line\n _this.ready().then(function () {\n postMessage(_this, 'fullscreenchange', screenfull.isFullscreen);\n });\n };\n screenfull.on('fullscreenchange', this.fullscreenchangeHandler);\n }\n return this;\n }\n\n /**\n * Get a promise for a method.\n *\n * @param {string} name The API method to call.\n * @param {Object} [args={}] Arguments to send via postMessage.\n * @return {Promise}\n */\n _createClass(Player, [{\n key: \"callMethod\",\n value: function callMethod(name) {\n var _this2 = this;\n var args = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n return new npo_src(function (resolve, reject) {\n // We are storing the resolve/reject handlers to call later, so we\n // can’t return here.\n // eslint-disable-next-line promise/always-return\n return _this2.ready().then(function () {\n storeCallback(_this2, name, {\n resolve: resolve,\n reject: reject\n });\n postMessage(_this2, name, args);\n }).catch(reject);\n });\n }\n\n /**\n * Get a promise for the value of a player property.\n *\n * @param {string} name The property name\n * @return {Promise}\n */\n }, {\n key: \"get\",\n value: function get(name) {\n var _this3 = this;\n return new npo_src(function (resolve, reject) {\n name = getMethodName(name, 'get');\n\n // We are storing the resolve/reject handlers to call later, so we\n // can’t return here.\n // eslint-disable-next-line promise/always-return\n return _this3.ready().then(function () {\n storeCallback(_this3, name, {\n resolve: resolve,\n reject: reject\n });\n postMessage(_this3, name);\n }).catch(reject);\n });\n }\n\n /**\n * Get a promise for setting the value of a player property.\n *\n * @param {string} name The API method to call.\n * @param {mixed} value The value to set.\n * @return {Promise}\n */\n }, {\n key: \"set\",\n value: function set(name, value) {\n var _this4 = this;\n return new npo_src(function (resolve, reject) {\n name = getMethodName(name, 'set');\n if (value === undefined || value === null) {\n throw new TypeError('There must be a value to set.');\n }\n\n // We are storing the resolve/reject handlers to call later, so we\n // can’t return here.\n // eslint-disable-next-line promise/always-return\n return _this4.ready().then(function () {\n storeCallback(_this4, name, {\n resolve: resolve,\n reject: reject\n });\n postMessage(_this4, name, value);\n }).catch(reject);\n });\n }\n\n /**\n * Add an event listener for the specified event. Will call the\n * callback with a single parameter, `data`, that contains the data for\n * that event.\n *\n * @param {string} eventName The name of the event.\n * @param {function(*)} callback The function to call when the event fires.\n * @return {void}\n */\n }, {\n key: \"on\",\n value: function on(eventName, callback) {\n if (!eventName) {\n throw new TypeError('You must pass an event name.');\n }\n if (!callback) {\n throw new TypeError('You must pass a callback function.');\n }\n if (typeof callback !== 'function') {\n throw new TypeError('The callback must be a function.');\n }\n var callbacks = getCallbacks(this, \"event:\".concat(eventName));\n if (callbacks.length === 0) {\n this.callMethod('addEventListener', eventName).catch(function () {\n // Ignore the error. There will be an error event fired that\n // will trigger the error callback if they are listening.\n });\n }\n storeCallback(this, \"event:\".concat(eventName), callback);\n }\n\n /**\n * Remove an event listener for the specified event. Will remove all\n * listeners for that event if a `callback` isn’t passed, or only that\n * specific callback if it is passed.\n *\n * @param {string} eventName The name of the event.\n * @param {function} [callback] The specific callback to remove.\n * @return {void}\n */\n }, {\n key: \"off\",\n value: function off(eventName, callback) {\n if (!eventName) {\n throw new TypeError('You must pass an event name.');\n }\n if (callback && typeof callback !== 'function') {\n throw new TypeError('The callback must be a function.');\n }\n var lastCallback = removeCallback(this, \"event:\".concat(eventName), callback);\n\n // If there are no callbacks left, remove the listener\n if (lastCallback) {\n this.callMethod('removeEventListener', eventName).catch(function (e) {\n // Ignore the error. There will be an error event fired that\n // will trigger the error callback if they are listening.\n });\n }\n }\n\n /**\n * A promise to load a new video.\n *\n * @promise LoadVideoPromise\n * @fulfill {number} The video with this id or url successfully loaded.\n * @reject {TypeError} The id was not a number.\n */\n /**\n * Load a new video into this embed. The promise will be resolved if\n * the video is successfully loaded, or it will be rejected if it could\n * not be loaded.\n *\n * @param {number|string|object} options The id of the video, the url of the video, or an object with embed options.\n * @return {LoadVideoPromise}\n */\n }, {\n key: \"loadVideo\",\n value: function loadVideo(options) {\n return this.callMethod('loadVideo', options);\n }\n\n /**\n * A promise to perform an action when the Player is ready.\n *\n * @todo document errors\n * @promise LoadVideoPromise\n * @fulfill {void}\n */\n /**\n * Trigger a function when the player iframe has initialized. You do not\n * need to wait for `ready` to trigger to begin adding event listeners\n * or calling other methods.\n *\n * @return {ReadyPromise}\n */\n }, {\n key: \"ready\",\n value: function ready() {\n var readyPromise = readyMap.get(this) || new npo_src(function (resolve, reject) {\n reject(new Error('Unknown player. Probably unloaded.'));\n });\n return npo_src.resolve(readyPromise);\n }\n\n /**\n * A promise to add a cue point to the player.\n *\n * @promise AddCuePointPromise\n * @fulfill {string} The id of the cue point to use for removeCuePoint.\n * @reject {RangeError} the time was less than 0 or greater than the\n * video’s duration.\n * @reject {UnsupportedError} Cue points are not supported with the current\n * player or browser.\n */\n /**\n * Add a cue point to the player.\n *\n * @param {number} time The time for the cue point.\n * @param {object} [data] Arbitrary data to be returned with the cue point.\n * @return {AddCuePointPromise}\n */\n }, {\n key: \"addCuePoint\",\n value: function addCuePoint(time) {\n var data = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n return this.callMethod('addCuePoint', {\n time: time,\n data: data\n });\n }\n\n /**\n * A promise to remove a cue point from the player.\n *\n * @promise AddCuePointPromise\n * @fulfill {string} The id of the cue point that was removed.\n * @reject {InvalidCuePoint} The cue point with the specified id was not\n * found.\n * @reject {UnsupportedError} Cue points are not supported with the current\n * player or browser.\n */\n /**\n * Remove a cue point from the video.\n *\n * @param {string} id The id of the cue point to remove.\n * @return {RemoveCuePointPromise}\n */\n }, {\n key: \"removeCuePoint\",\n value: function removeCuePoint(id) {\n return this.callMethod('removeCuePoint', id);\n }\n\n /**\n * A representation of a text track on a video.\n *\n * @typedef {Object} VimeoTextTrack\n * @property {string} language The ISO language code.\n * @property {string} kind The kind of track it is (captions or subtitles).\n * @property {string} label The humanâ€readable label for the track.\n */\n /**\n * A promise to enable a text track.\n *\n * @promise EnableTextTrackPromise\n * @fulfill {VimeoTextTrack} The text track that was enabled.\n * @reject {InvalidTrackLanguageError} No track was available with the\n * specified language.\n * @reject {InvalidTrackError} No track was available with the specified\n * language and kind.\n */\n /**\n * Enable the text track with the specified language, and optionally the\n * specified kind (captions or subtitles).\n *\n * When set via the API, the track language will not change the viewer’s\n * stored preference.\n *\n * @param {string} language The twoâ€letter language code.\n * @param {string} [kind] The kind of track to enable (captions or subtitles).\n * @return {EnableTextTrackPromise}\n */\n }, {\n key: \"enableTextTrack\",\n value: function enableTextTrack(language, kind) {\n if (!language) {\n throw new TypeError('You must pass a language.');\n }\n return this.callMethod('enableTextTrack', {\n language: language,\n kind: kind\n });\n }\n\n /**\n * A promise to disable the active text track.\n *\n * @promise DisableTextTrackPromise\n * @fulfill {void} The track was disabled.\n */\n /**\n * Disable the currently-active text track.\n *\n * @return {DisableTextTrackPromise}\n */\n }, {\n key: \"disableTextTrack\",\n value: function disableTextTrack() {\n return this.callMethod('disableTextTrack');\n }\n\n /**\n * A promise to pause the video.\n *\n * @promise PausePromise\n * @fulfill {void} The video was paused.\n */\n /**\n * Pause the video if it’s playing.\n *\n * @return {PausePromise}\n */\n }, {\n key: \"pause\",\n value: function pause() {\n return this.callMethod('pause');\n }\n\n /**\n * A promise to play the video.\n *\n * @promise PlayPromise\n * @fulfill {void} The video was played.\n */\n /**\n * Play the video if it’s paused. **Note:** on iOS and some other\n * mobile devices, you cannot programmatically trigger play. Once the\n * viewer has tapped on the play button in the player, however, you\n * will be able to use this function.\n *\n * @return {PlayPromise}\n */\n }, {\n key: \"play\",\n value: function play() {\n return this.callMethod('play');\n }\n\n /**\n * Request that the player enters fullscreen.\n * @return {Promise}\n */\n }, {\n key: \"requestFullscreen\",\n value: function requestFullscreen() {\n if (screenfull.isEnabled) {\n return screenfull.request(this.element);\n }\n return this.callMethod('requestFullscreen');\n }\n\n /**\n * Request that the player exits fullscreen.\n * @return {Promise}\n */\n }, {\n key: \"exitFullscreen\",\n value: function exitFullscreen() {\n if (screenfull.isEnabled) {\n return screenfull.exit();\n }\n return this.callMethod('exitFullscreen');\n }\n\n /**\n * Returns true if the player is currently fullscreen.\n * @return {Promise}\n */\n }, {\n key: \"getFullscreen\",\n value: function getFullscreen() {\n if (screenfull.isEnabled) {\n return npo_src.resolve(screenfull.isFullscreen);\n }\n return this.get('fullscreen');\n }\n\n /**\n * Request that the player enters picture-in-picture.\n * @return {Promise}\n */\n }, {\n key: \"requestPictureInPicture\",\n value: function requestPictureInPicture() {\n return this.callMethod('requestPictureInPicture');\n }\n\n /**\n * Request that the player exits picture-in-picture.\n * @return {Promise}\n */\n }, {\n key: \"exitPictureInPicture\",\n value: function exitPictureInPicture() {\n return this.callMethod('exitPictureInPicture');\n }\n\n /**\n * Returns true if the player is currently picture-in-picture.\n * @return {Promise}\n */\n }, {\n key: \"getPictureInPicture\",\n value: function getPictureInPicture() {\n return this.get('pictureInPicture');\n }\n\n /**\n * A promise to prompt the viewer to initiate remote playback.\n *\n * @promise RemotePlaybackPromptPromise\n * @fulfill {void}\n * @reject {NotFoundError} No remote playback device is available.\n */\n /**\n * Request to prompt the user to initiate remote playback.\n *\n * @return {RemotePlaybackPromptPromise}\n */\n }, {\n key: \"remotePlaybackPrompt\",\n value: function remotePlaybackPrompt() {\n return this.callMethod('remotePlaybackPrompt');\n }\n\n /**\n * A promise to unload the video.\n *\n * @promise UnloadPromise\n * @fulfill {void} The video was unloaded.\n */\n /**\n * Return the player to its initial state.\n *\n * @return {UnloadPromise}\n */\n }, {\n key: \"unload\",\n value: function unload() {\n return this.callMethod('unload');\n }\n\n /**\n * Cleanup the player and remove it from the DOM\n *\n * It won't be usable and a new one should be constructed\n * in order to do any operations.\n *\n * @return {Promise}\n */\n }, {\n key: \"destroy\",\n value: function destroy() {\n var _this5 = this;\n return new npo_src(function (resolve) {\n readyMap.delete(_this5);\n playerMap.delete(_this5.element);\n if (_this5._originalElement) {\n playerMap.delete(_this5._originalElement);\n _this5._originalElement.removeAttribute('data-vimeo-initialized');\n }\n if (_this5.element && _this5.element.nodeName === 'IFRAME' && _this5.element.parentNode) {\n // If we've added an additional wrapper div, remove that from the DOM.\n // If not, just remove the iframe element.\n if (_this5.element.parentNode.parentNode && _this5._originalElement && _this5._originalElement !== _this5.element.parentNode) {\n _this5.element.parentNode.parentNode.removeChild(_this5.element.parentNode);\n } else {\n _this5.element.parentNode.removeChild(_this5.element);\n }\n }\n\n // If the clip is private there is a case where the element stays the\n // div element. Destroy should reset the div and remove the iframe child.\n if (_this5.element && _this5.element.nodeName === 'DIV' && _this5.element.parentNode) {\n _this5.element.removeAttribute('data-vimeo-initialized');\n var iframe = _this5.element.querySelector('iframe');\n if (iframe && iframe.parentNode) {\n // If we've added an additional wrapper div, remove that from the DOM.\n // If not, just remove the iframe element.\n if (iframe.parentNode.parentNode && _this5._originalElement && _this5._originalElement !== iframe.parentNode) {\n iframe.parentNode.parentNode.removeChild(iframe.parentNode);\n } else {\n iframe.parentNode.removeChild(iframe);\n }\n }\n }\n _this5._window.removeEventListener('message', _this5._onMessage);\n if (screenfull.isEnabled) {\n screenfull.off('fullscreenchange', _this5.fullscreenchangeHandler);\n }\n resolve();\n });\n }\n\n /**\n * A promise to get the autopause behavior of the video.\n *\n * @promise GetAutopausePromise\n * @fulfill {boolean} Whether autopause is turned on or off.\n * @reject {UnsupportedError} Autopause is not supported with the current\n * player or browser.\n */\n /**\n * Get the autopause behavior for this player.\n *\n * @return {GetAutopausePromise}\n */\n }, {\n key: \"getAutopause\",\n value: function getAutopause() {\n return this.get('autopause');\n }\n\n /**\n * A promise to set the autopause behavior of the video.\n *\n * @promise SetAutopausePromise\n * @fulfill {boolean} Whether autopause is turned on or off.\n * @reject {UnsupportedError} Autopause is not supported with the current\n * player or browser.\n */\n /**\n * Enable or disable the autopause behavior of this player.\n *\n * By default, when another video is played in the same browser, this\n * player will automatically pause. Unless you have a specific reason\n * for doing so, we recommend that you leave autopause set to the\n * default (`true`).\n *\n * @param {boolean} autopause\n * @return {SetAutopausePromise}\n */\n }, {\n key: \"setAutopause\",\n value: function setAutopause(autopause) {\n return this.set('autopause', autopause);\n }\n\n /**\n * A promise to get the buffered property of the video.\n *\n * @promise GetBufferedPromise\n * @fulfill {Array} Buffered Timeranges converted to an Array.\n */\n /**\n * Get the buffered property of the video.\n *\n * @return {GetBufferedPromise}\n */\n }, {\n key: \"getBuffered\",\n value: function getBuffered() {\n return this.get('buffered');\n }\n\n /**\n * @typedef {Object} CameraProperties\n * @prop {number} props.yaw - Number between 0 and 360.\n * @prop {number} props.pitch - Number between -90 and 90.\n * @prop {number} props.roll - Number between -180 and 180.\n * @prop {number} props.fov - The field of view in degrees.\n */\n /**\n * A promise to get the camera properties of the player.\n *\n * @promise GetCameraPromise\n * @fulfill {CameraProperties} The camera properties.\n */\n /**\n * For 360° videos get the camera properties for this player.\n *\n * @return {GetCameraPromise}\n */\n }, {\n key: \"getCameraProps\",\n value: function getCameraProps() {\n return this.get('cameraProps');\n }\n\n /**\n * A promise to set the camera properties of the player.\n *\n * @promise SetCameraPromise\n * @fulfill {Object} The camera was successfully set.\n * @reject {RangeError} The range was out of bounds.\n */\n /**\n * For 360° videos set the camera properties for this player.\n *\n * @param {CameraProperties} camera The camera properties\n * @return {SetCameraPromise}\n */\n }, {\n key: \"setCameraProps\",\n value: function setCameraProps(camera) {\n return this.set('cameraProps', camera);\n }\n\n /**\n * A representation of a chapter.\n *\n * @typedef {Object} VimeoChapter\n * @property {number} startTime The start time of the chapter.\n * @property {object} title The title of the chapter.\n * @property {number} index The place in the order of Chapters. Starts at 1.\n */\n /**\n * A promise to get chapters for the video.\n *\n * @promise GetChaptersPromise\n * @fulfill {VimeoChapter[]} The chapters for the video.\n */\n /**\n * Get an array of all the chapters for the video.\n *\n * @return {GetChaptersPromise}\n */\n }, {\n key: \"getChapters\",\n value: function getChapters() {\n return this.get('chapters');\n }\n\n /**\n * A promise to get the currently active chapter.\n *\n * @promise GetCurrentChaptersPromise\n * @fulfill {VimeoChapter|undefined} The current chapter for the video.\n */\n /**\n * Get the currently active chapter for the video.\n *\n * @return {GetCurrentChaptersPromise}\n */\n }, {\n key: \"getCurrentChapter\",\n value: function getCurrentChapter() {\n return this.get('currentChapter');\n }\n\n /**\n * A promise to get the accent color of the player.\n *\n * @promise GetColorPromise\n * @fulfill {string} The hex color of the player.\n */\n /**\n * Get the accent color for this player. Note this is deprecated in place of `getColorTwo`.\n *\n * @return {GetColorPromise}\n */\n }, {\n key: \"getColor\",\n value: function getColor() {\n return this.get('color');\n }\n\n /**\n * A promise to get all colors for the player in an array.\n *\n * @promise GetColorsPromise\n * @fulfill {string[]} The hex colors of the player.\n */\n /**\n * Get all the colors for this player in an array: [colorOne, colorTwo, colorThree, colorFour]\n *\n * @return {GetColorPromise}\n */\n }, {\n key: \"getColors\",\n value: function getColors() {\n return npo_src.all([this.get('colorOne'), this.get('colorTwo'), this.get('colorThree'), this.get('colorFour')]);\n }\n\n /**\n * A promise to set the accent color of the player.\n *\n * @promise SetColorPromise\n * @fulfill {string} The color was successfully set.\n * @reject {TypeError} The string was not a valid hex or rgb color.\n * @reject {ContrastError} The color was set, but the contrast is\n * outside of the acceptable range.\n * @reject {EmbedSettingsError} The owner of the player has chosen to\n * use a specific color.\n */\n /**\n * Set the accent color of this player to a hex or rgb string. Setting the\n * color may fail if the owner of the video has set their embed\n * preferences to force a specific color.\n * Note this is deprecated in place of `setColorTwo`.\n *\n * @param {string} color The hex or rgb color string to set.\n * @return {SetColorPromise}\n */\n }, {\n key: \"setColor\",\n value: function setColor(color) {\n return this.set('color', color);\n }\n\n /**\n * A promise to set all colors for the player.\n *\n * @promise SetColorsPromise\n * @fulfill {string[]} The colors were successfully set.\n * @reject {TypeError} The string was not a valid hex or rgb color.\n * @reject {ContrastError} The color was set, but the contrast is\n * outside of the acceptable range.\n * @reject {EmbedSettingsError} The owner of the player has chosen to\n * use a specific color.\n */\n /**\n * Set the colors of this player to a hex or rgb string. Setting the\n * color may fail if the owner of the video has set their embed\n * preferences to force a specific color.\n * The colors should be passed in as an array: [colorOne, colorTwo, colorThree, colorFour].\n * If a color should not be set, the index in the array can be left as null.\n *\n * @param {string[]} colors Array of the hex or rgb color strings to set.\n * @return {SetColorsPromise}\n */\n }, {\n key: \"setColors\",\n value: function setColors(colors) {\n if (!Array.isArray(colors)) {\n return new npo_src(function (resolve, reject) {\n return reject(new TypeError('Argument must be an array.'));\n });\n }\n var nullPromise = new npo_src(function (resolve) {\n return resolve(null);\n });\n var colorPromises = [colors[0] ? this.set('colorOne', colors[0]) : nullPromise, colors[1] ? this.set('colorTwo', colors[1]) : nullPromise, colors[2] ? this.set('colorThree', colors[2]) : nullPromise, colors[3] ? this.set('colorFour', colors[3]) : nullPromise];\n return npo_src.all(colorPromises);\n }\n\n /**\n * A representation of a cue point.\n *\n * @typedef {Object} VimeoCuePoint\n * @property {number} time The time of the cue point.\n * @property {object} data The data passed when adding the cue point.\n * @property {string} id The unique id for use with removeCuePoint.\n */\n /**\n * A promise to get the cue points of a video.\n *\n * @promise GetCuePointsPromise\n * @fulfill {VimeoCuePoint[]} The cue points added to the video.\n * @reject {UnsupportedError} Cue points are not supported with the current\n * player or browser.\n */\n /**\n * Get an array of the cue points added to the video.\n *\n * @return {GetCuePointsPromise}\n */\n }, {\n key: \"getCuePoints\",\n value: function getCuePoints() {\n return this.get('cuePoints');\n }\n\n /**\n * A promise to get the current time of the video.\n *\n * @promise GetCurrentTimePromise\n * @fulfill {number} The current time in seconds.\n */\n /**\n * Get the current playback position in seconds.\n *\n * @return {GetCurrentTimePromise}\n */\n }, {\n key: \"getCurrentTime\",\n value: function getCurrentTime() {\n return this.get('currentTime');\n }\n\n /**\n * A promise to set the current time of the video.\n *\n * @promise SetCurrentTimePromise\n * @fulfill {number} The actual current time that was set.\n * @reject {RangeError} the time was less than 0 or greater than the\n * video’s duration.\n */\n /**\n * Set the current playback position in seconds. If the player was\n * paused, it will remain paused. Likewise, if the player was playing,\n * it will resume playing once the video has buffered.\n *\n * You can provide an accurate time and the player will attempt to seek\n * to as close to that time as possible. The exact time will be the\n * fulfilled value of the promise.\n *\n * @param {number} currentTime\n * @return {SetCurrentTimePromise}\n */\n }, {\n key: \"setCurrentTime\",\n value: function setCurrentTime(currentTime) {\n return this.set('currentTime', currentTime);\n }\n\n /**\n * A promise to get the duration of the video.\n *\n * @promise GetDurationPromise\n * @fulfill {number} The duration in seconds.\n */\n /**\n * Get the duration of the video in seconds. It will be rounded to the\n * nearest second before playback begins, and to the nearest thousandth\n * of a second after playback begins.\n *\n * @return {GetDurationPromise}\n */\n }, {\n key: \"getDuration\",\n value: function getDuration() {\n return this.get('duration');\n }\n\n /**\n * A promise to get the ended state of the video.\n *\n * @promise GetEndedPromise\n * @fulfill {boolean} Whether or not the video has ended.\n */\n /**\n * Get the ended state of the video. The video has ended if\n * `currentTime === duration`.\n *\n * @return {GetEndedPromise}\n */\n }, {\n key: \"getEnded\",\n value: function getEnded() {\n return this.get('ended');\n }\n\n /**\n * A promise to get the loop state of the player.\n *\n * @promise GetLoopPromise\n * @fulfill {boolean} Whether or not the player is set to loop.\n */\n /**\n * Get the loop state of the player.\n *\n * @return {GetLoopPromise}\n */\n }, {\n key: \"getLoop\",\n value: function getLoop() {\n return this.get('loop');\n }\n\n /**\n * A promise to set the loop state of the player.\n *\n * @promise SetLoopPromise\n * @fulfill {boolean} The loop state that was set.\n */\n /**\n * Set the loop state of the player. When set to `true`, the player\n * will start over immediately once playback ends.\n *\n * @param {boolean} loop\n * @return {SetLoopPromise}\n */\n }, {\n key: \"setLoop\",\n value: function setLoop(loop) {\n return this.set('loop', loop);\n }\n\n /**\n * A promise to set the muted state of the player.\n *\n * @promise SetMutedPromise\n * @fulfill {boolean} The muted state that was set.\n */\n /**\n * Set the muted state of the player. When set to `true`, the player\n * volume will be muted.\n *\n * @param {boolean} muted\n * @return {SetMutedPromise}\n */\n }, {\n key: \"setMuted\",\n value: function setMuted(muted) {\n return this.set('muted', muted);\n }\n\n /**\n * A promise to get the muted state of the player.\n *\n * @promise GetMutedPromise\n * @fulfill {boolean} Whether or not the player is muted.\n */\n /**\n * Get the muted state of the player.\n *\n * @return {GetMutedPromise}\n */\n }, {\n key: \"getMuted\",\n value: function getMuted() {\n return this.get('muted');\n }\n\n /**\n * A promise to get the paused state of the player.\n *\n * @promise GetLoopPromise\n * @fulfill {boolean} Whether or not the video is paused.\n */\n /**\n * Get the paused state of the player.\n *\n * @return {GetLoopPromise}\n */\n }, {\n key: \"getPaused\",\n value: function getPaused() {\n return this.get('paused');\n }\n\n /**\n * A promise to get the playback rate of the player.\n *\n * @promise GetPlaybackRatePromise\n * @fulfill {number} The playback rate of the player on a scale from 0 to 2.\n */\n /**\n * Get the playback rate of the player on a scale from `0` to `2`.\n *\n * @return {GetPlaybackRatePromise}\n */\n }, {\n key: \"getPlaybackRate\",\n value: function getPlaybackRate() {\n return this.get('playbackRate');\n }\n\n /**\n * A promise to set the playbackrate of the player.\n *\n * @promise SetPlaybackRatePromise\n * @fulfill {number} The playback rate was set.\n * @reject {RangeError} The playback rate was less than 0 or greater than 2.\n */\n /**\n * Set the playback rate of the player on a scale from `0` to `2`. When set\n * via the API, the playback rate will not be synchronized to other\n * players or stored as the viewer's preference.\n *\n * @param {number} playbackRate\n * @return {SetPlaybackRatePromise}\n */\n }, {\n key: \"setPlaybackRate\",\n value: function setPlaybackRate(playbackRate) {\n return this.set('playbackRate', playbackRate);\n }\n\n /**\n * A promise to get the played property of the video.\n *\n * @promise GetPlayedPromise\n * @fulfill {Array} Played Timeranges converted to an Array.\n */\n /**\n * Get the played property of the video.\n *\n * @return {GetPlayedPromise}\n */\n }, {\n key: \"getPlayed\",\n value: function getPlayed() {\n return this.get('played');\n }\n\n /**\n * A promise to get the qualities available of the current video.\n *\n * @promise GetQualitiesPromise\n * @fulfill {Array} The qualities of the video.\n */\n /**\n * Get the qualities of the current video.\n *\n * @return {GetQualitiesPromise}\n */\n }, {\n key: \"getQualities\",\n value: function getQualities() {\n return this.get('qualities');\n }\n\n /**\n * A promise to get the current set quality of the video.\n *\n * @promise GetQualityPromise\n * @fulfill {string} The current set quality.\n */\n /**\n * Get the current set quality of the video.\n *\n * @return {GetQualityPromise}\n */\n }, {\n key: \"getQuality\",\n value: function getQuality() {\n return this.get('quality');\n }\n\n /**\n * A promise to set the video quality.\n *\n * @promise SetQualityPromise\n * @fulfill {number} The quality was set.\n * @reject {RangeError} The quality is not available.\n */\n /**\n * Set a video quality.\n *\n * @param {string} quality\n * @return {SetQualityPromise}\n */\n }, {\n key: \"setQuality\",\n value: function setQuality(quality) {\n return this.set('quality', quality);\n }\n\n /**\n * A promise to get the remote playback availability.\n *\n * @promise RemotePlaybackAvailabilityPromise\n * @fulfill {boolean} Whether remote playback is available.\n */\n /**\n * Get the availability of remote playback.\n *\n * @return {RemotePlaybackAvailabilityPromise}\n */\n }, {\n key: \"getRemotePlaybackAvailability\",\n value: function getRemotePlaybackAvailability() {\n return this.get('remotePlaybackAvailability');\n }\n\n /**\n * A promise to get the current remote playback state.\n *\n * @promise RemotePlaybackStatePromise\n * @fulfill {string} The state of the remote playback: connecting, connected, or disconnected.\n */\n /**\n * Get the current remote playback state.\n *\n * @return {RemotePlaybackStatePromise}\n */\n }, {\n key: \"getRemotePlaybackState\",\n value: function getRemotePlaybackState() {\n return this.get('remotePlaybackState');\n }\n\n /**\n * A promise to get the seekable property of the video.\n *\n * @promise GetSeekablePromise\n * @fulfill {Array} Seekable Timeranges converted to an Array.\n */\n /**\n * Get the seekable property of the video.\n *\n * @return {GetSeekablePromise}\n */\n }, {\n key: \"getSeekable\",\n value: function getSeekable() {\n return this.get('seekable');\n }\n\n /**\n * A promise to get the seeking property of the player.\n *\n * @promise GetSeekingPromise\n * @fulfill {boolean} Whether or not the player is currently seeking.\n */\n /**\n * Get if the player is currently seeking.\n *\n * @return {GetSeekingPromise}\n */\n }, {\n key: \"getSeeking\",\n value: function getSeeking() {\n return this.get('seeking');\n }\n\n /**\n * A promise to get the text tracks of a video.\n *\n * @promise GetTextTracksPromise\n * @fulfill {VimeoTextTrack[]} The text tracks associated with the video.\n */\n /**\n * Get an array of the text tracks that exist for the video.\n *\n * @return {GetTextTracksPromise}\n */\n }, {\n key: \"getTextTracks\",\n value: function getTextTracks() {\n return this.get('textTracks');\n }\n\n /**\n * A promise to get the embed code for the video.\n *\n * @promise GetVideoEmbedCodePromise\n * @fulfill {string} The `<iframe>` embed code for the video.\n */\n /**\n * Get the `<iframe>` embed code for the video.\n *\n * @return {GetVideoEmbedCodePromise}\n */\n }, {\n key: \"getVideoEmbedCode\",\n value: function getVideoEmbedCode() {\n return this.get('videoEmbedCode');\n }\n\n /**\n * A promise to get the id of the video.\n *\n * @promise GetVideoIdPromise\n * @fulfill {number} The id of the video.\n */\n /**\n * Get the id of the video.\n *\n * @return {GetVideoIdPromise}\n */\n }, {\n key: \"getVideoId\",\n value: function getVideoId() {\n return this.get('videoId');\n }\n\n /**\n * A promise to get the title of the video.\n *\n * @promise GetVideoTitlePromise\n * @fulfill {number} The title of the video.\n */\n /**\n * Get the title of the video.\n *\n * @return {GetVideoTitlePromise}\n */\n }, {\n key: \"getVideoTitle\",\n value: function getVideoTitle() {\n return this.get('videoTitle');\n }\n\n /**\n * A promise to get the native width of the video.\n *\n * @promise GetVideoWidthPromise\n * @fulfill {number} The native width of the video.\n */\n /**\n * Get the native width of the currentlyâ€playing video. The width of\n * the highestâ€resolution available will be used before playback begins.\n *\n * @return {GetVideoWidthPromise}\n */\n }, {\n key: \"getVideoWidth\",\n value: function getVideoWidth() {\n return this.get('videoWidth');\n }\n\n /**\n * A promise to get the native height of the video.\n *\n * @promise GetVideoHeightPromise\n * @fulfill {number} The native height of the video.\n */\n /**\n * Get the native height of the currentlyâ€playing video. The height of\n * the highestâ€resolution available will be used before playback begins.\n *\n * @return {GetVideoHeightPromise}\n */\n }, {\n key: \"getVideoHeight\",\n value: function getVideoHeight() {\n return this.get('videoHeight');\n }\n\n /**\n * A promise to get the vimeo.com url for the video.\n *\n * @promise GetVideoUrlPromise\n * @fulfill {number} The vimeo.com url for the video.\n * @reject {PrivacyError} The url isn’t available because of the video’s privacy setting.\n */\n /**\n * Get the vimeo.com url for the video.\n *\n * @return {GetVideoUrlPromise}\n */\n }, {\n key: \"getVideoUrl\",\n value: function getVideoUrl() {\n return this.get('videoUrl');\n }\n\n /**\n * A promise to get the volume level of the player.\n *\n * @promise GetVolumePromise\n * @fulfill {number} The volume level of the player on a scale from 0 to 1.\n */\n /**\n * Get the current volume level of the player on a scale from `0` to `1`.\n *\n * Most mobile devices do not support an independent volume from the\n * system volume. In those cases, this method will always return `1`.\n *\n * @return {GetVolumePromise}\n */\n }, {\n key: \"getVolume\",\n value: function getVolume() {\n return this.get('volume');\n }\n\n /**\n * A promise to set the volume level of the player.\n *\n * @promise SetVolumePromise\n * @fulfill {number} The volume was set.\n * @reject {RangeError} The volume was less than 0 or greater than 1.\n */\n /**\n * Set the volume of the player on a scale from `0` to `1`. When set\n * via the API, the volume level will not be synchronized to other\n * players or stored as the viewer’s preference.\n *\n * Most mobile devices do not support setting the volume. An error will\n * *not* be triggered in that situation.\n *\n * @param {number} volume\n * @return {SetVolumePromise}\n */\n }, {\n key: \"setVolume\",\n value: function setVolume(volume) {\n return this.set('volume', volume);\n }\n\n /** @typedef {import('./lib/timing-object.types').TimingObject} TimingObject */\n /** @typedef {import('./lib/timing-src-connector.types').TimingSrcConnectorOptions} TimingSrcConnectorOptions */\n /** @typedef {import('./lib/timing-src-connector').TimingSrcConnector} TimingSrcConnector */\n\n /**\n * Connects a TimingObject to the video player (https://webtiming.github.io/timingobject/)\n *\n * @param {TimingObject} timingObject\n * @param {TimingSrcConnectorOptions} options\n *\n * @return {Promise<TimingSrcConnector>}\n */\n }, {\n key: \"setTimingSrc\",\n value: function () {\n var _setTimingSrc = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee(timingObject, options) {\n var _this6 = this;\n var connector;\n return _regeneratorRuntime().wrap(function _callee$(_context) {\n while (1) switch (_context.prev = _context.next) {\n case 0:\n if (timingObject) {\n _context.next = 2;\n break;\n }\n throw new TypeError('A Timing Object must be provided.');\n case 2:\n _context.next = 4;\n return this.ready();\n case 4:\n connector = new TimingSrcConnector(this, timingObject, options);\n postMessage(this, 'notifyTimingObjectConnect');\n connector.addEventListener('disconnect', function () {\n return postMessage(_this6, 'notifyTimingObjectDisconnect');\n });\n return _context.abrupt(\"return\", connector);\n case 8:\n case \"end\":\n return _context.stop();\n }\n }, _callee, this);\n }));\n function setTimingSrc(_x, _x2) {\n return _setTimingSrc.apply(this, arguments);\n }\n return setTimingSrc;\n }()\n }]);\n return Player;\n}(); // Setup embed only if this is not a node environment\nif (!isNode) {\n screenfull = initializeScreenfull();\n initializeEmbeds();\n resizeEmbeds();\n initAppendVideoMetadata();\n checkUrlTimeParam();\n}\n\nexport default Player;\n","import { get, post, put, remove as httpRemove } from '../Services/http';\nimport { catchError } from './Error.action';\n\nexport const ADDRESS_RECEIVE = 'ADDRESS_RECEIVE';\nexport const ADDRESS_ERROR = 'ADDRESS_ERROR';\nexport const ADDRESS_CHANGE_MODE = 'ADDRESS_CHANGE_MODE';\n\nconst rootRoute = '/api/mypageaddress';\n\nexport const changeMode = (mode) => ({\n type: ADDRESS_CHANGE_MODE,\n payload: {\n mode,\n },\n});\n\nexport const query = (mode = 'list') => (dispatch) => {\n return get(rootRoute)\n .then((response) => response.json())\n .then((result) => {\n dispatch(receive(result, mode));\n })\n .catch((ex) => dispatch(catchError(ex, (error) => setError(error))));\n};\n\nexport const remove = (addressSystemId) => (dispatch) =>\n httpRemove(rootRoute, addressSystemId)\n .then(() => dispatch(query()))\n .catch((ex) => dispatch(catchError(ex, (error) => setError(error))));\n\nexport const add = (address) => (dispatch) =>\n post(rootRoute, address)\n .then(() => dispatch(query()))\n .catch((ex) => dispatch(catchError(ex, (error) => setError(error))));\n\nexport const edit = (address) => (dispatch) =>\n put(rootRoute, address)\n .then(() => dispatch(query()))\n .catch((ex) => dispatch(catchError(ex, (error) => setError(error))));\n\nconst receive = (list, mode) => ({\n type: ADDRESS_RECEIVE,\n payload: {\n list,\n mode,\n },\n});\n\nexport const setError = (error) => ({\n type: ADDRESS_ERROR,\n payload: {\n error,\n },\n});\n","import { get, post, put } from '../Services/http';\nimport { catchError } from './Error.action';\n\nexport const CART_LOAD = 'CART_LOAD';\nexport const CART_LOAD_ERROR = 'CART_LOAD_ERROR';\nexport const CART_RECEIVE = 'CART_RECEIVE';\nexport const CART_SHOW_INFO = 'CART_SHOW_INFO';\nexport const CART_HIDE = 'CART_HIDE';\n\nexport const load = () => (dispatch, getState) => {\n return get('/api/cart')\n .then((response) => response.json())\n .then((cart) => dispatch(receive(cart)))\n .catch((ex) => dispatch(catchError(ex, (error) => loadError(error))));\n};\n\nexport const loadError = (error) => ({\n type: CART_LOAD_ERROR,\n payload: {\n error,\n },\n});\n\nexport const receive = (cart) => ({\n type: CART_RECEIVE,\n payload: cart,\n});\n\nexport const toggle = () => (dispatch, getState) => {\n dispatch(show(!getState().cart.showInfo));\n};\n\nconst show = (visible) => ({\n type: CART_SHOW_INFO,\n payload: {\n showInfo: visible,\n },\n});\n\nexport const update = (articleNumber, quantity, abortController = null) => (\n dispatch\n) => {\n return put(`/api/cart/update`, { articleNumber, quantity }, abortController)\n .then((response) => response.json())\n .then((cart) => dispatch(receive(cart)))\n .catch((ex) => dispatch(catchError(ex, (error) => loadError(error))));\n};\n","import { post, put } from '../Services/http';\nimport { load as loadCart } from './Cart.action';\nimport { catchError } from './Error.action';\n\nexport const CHECKOUT_SET_SELECTED_COMPANY_ADDRESS =\n 'CHECKOUT_SET_SELECTED_COMPANY_ADDRESS';\nexport const CHECKOUT_SET_CUSTOMER_INFO = 'CHECKOUT_SET_CUSTOMER_INFO';\nexport const CHECKOUT_SET_PRIVATE_CUSTOMER = 'CHECKOUT_SET_PRIVATE_CUSTOMER';\nexport const CHECKOUT_SET_SIGN_UP = 'CHECKOUT_SET_SIGN_UP';\nexport const CHECKOUT_SET_DELIVERY = 'CHECKOUT_SET_DELIVERY';\nexport const CHECKOUT_SET_COUNTRY = 'CHECKOUT_SET_COUNTRY';\nexport const CHECKOUT_SET_PAYMENT = 'CHECKOUT_SET_PAYMENT';\nexport const CHECKOUT_SET_CAMPAIGN_CODE = 'CHECKOUT_SET_CAMPAIGN_CODE';\nexport const CHECKOUT_SET_ORDER_NOTE = 'CHECKOUT_SET_ORDER_NOTE';\nexport const CHECKOUT_ACCEPT_TERMS_OF_CONDITION =\n 'CHECKOUT_ACCEPT_TERMS_OF_CONDITION';\nexport const CHECKOUT_SUBMIT = 'CHECKOUT_SUBMIT';\nexport const CHECKOUT_SUBMIT_DONE = 'CHECKOUT_SUBMIT_DONE';\nexport const CHECKOUT_SUBMIT_ERROR = 'CHECKOUT_SUBMIT_ERROR';\nexport const CHECKOUT_SET_PAYMENT_WIDGET = 'CHECKOUT_SET_PAYMENT_WIDGET';\n\nexport const setBusinessCustomer = (isBusinessCustomer) => ({\n type: CHECKOUT_SET_PRIVATE_CUSTOMER,\n payload: {\n isBusinessCustomer,\n },\n});\n\nexport const setSignUp = (signUp) => ({\n type: CHECKOUT_SET_SIGN_UP,\n payload: {\n signUp,\n },\n});\n\nexport const setAlternativeAddress = (propName, value) => ({\n type: CHECKOUT_SET_CUSTOMER_INFO,\n payload: {\n key: 'alternativeAddress',\n data: {\n [propName]: value,\n },\n },\n});\n\nexport const setCustomerDetails = (propName, value) => ({\n type: CHECKOUT_SET_CUSTOMER_INFO,\n payload: {\n key: 'customerDetails',\n data: {\n [propName]: value,\n },\n },\n});\n\nexport const setSelectedCompanyAddress = (selectedCompanyAddressId) => ({\n type: CHECKOUT_SET_SELECTED_COMPANY_ADDRESS,\n payload: {\n selectedCompanyAddressId,\n },\n});\n\nexport const setDelivery = (systemId) => (dispatch, getState) => {\n dispatch({\n type: CHECKOUT_SET_DELIVERY,\n payload: {\n selectedDeliveryMethod: systemId,\n },\n });\n const { payload } = getState().checkout;\n return put('/api/checkout/setDeliveryProvider', payload)\n .then((response) => response.json())\n .then((result) => {\n dispatch(loadCart());\n if (\n result !== null &&\n result.paymentWidget.displayDeliveryMethods\n ) {\n dispatch(setPaymentWidget(result.paymentWidget));\n }\n })\n .catch((ex) => dispatch(catchError(ex, (error) => submitError(error))));\n};\n\nexport const setCountry = (systemId) => (dispatch, getState) => {\n dispatch({\n type: CHECKOUT_SET_COUNTRY,\n payload: {\n selectedCountry: systemId,\n },\n });\n const { payload } = getState().checkout;\n return put('/api/checkout/setCountry', payload)\n .then((response) => response.json())\n .then((result) => {\n dispatch(loadCart());\n dispatch(setPaymentWidget(result.paymentWidget));\n dispatch({\n type: CHECKOUT_SET_DELIVERY,\n payload: {\n deliveryMethods: result.deliveryMethods,\n selectedDeliveryMethod: result.selectedDeliveryMethod,\n },\n });\n dispatch({\n type: CHECKOUT_SET_PAYMENT,\n payload: {\n paymentMethods: result.paymentMethods,\n selectedPaymentMethod: result.selectedPaymentMethod,\n },\n });\n })\n .catch((ex) => dispatch(catchError(ex, (error) => submitError(error))));\n};\n\nexport const setPayment = (systemId) => (dispatch, getState) => {\n dispatch({\n type: CHECKOUT_SET_PAYMENT,\n payload: {\n selectedPaymentMethod: systemId,\n },\n });\n const { payload } = getState().checkout;\n return put('/api/checkout/setPaymentProvider', payload)\n .then((response) => response.json())\n .then((result) => {\n dispatch(loadCart());\n dispatch(setPaymentWidget(result.paymentWidget));\n })\n .catch((ex) => dispatch(catchError(ex, (error) => submitError(error))));\n};\n\nexport const reloadPayment = () => (dispatch, getState) => {\n const { payload } = getState().checkout;\n if (payload && payload.paymentWidget) {\n return put('/api/checkout/reloadPaymentWidget', payload)\n .then((response) => response.json())\n .then((result) => {\n dispatch(loadCart());\n if (\n result &&\n result.paymentWidget &&\n result.paymentWidget.displayDeliveryMethods\n ) {\n dispatch(setPaymentWidget(result.paymentWidget));\n }\n })\n .catch((ex) =>\n dispatch(catchError(ex, (error) => submitError(error)))\n );\n }\n};\n\nconst setPaymentWidget = (paymentWidget) => ({\n type: CHECKOUT_SET_PAYMENT_WIDGET,\n payload: {\n paymentWidget,\n },\n});\n\nexport const setOrderNote = (orderNote) => ({\n type: CHECKOUT_SET_ORDER_NOTE,\n payload: {\n orderNote,\n },\n});\n\nexport const acceptTermsOfCondition = (acceptTermsOfCondition) => ({\n type: CHECKOUT_ACCEPT_TERMS_OF_CONDITION,\n payload: {\n acceptTermsOfCondition,\n },\n});\n\nexport const setCampaignCode = (campaignCode) => ({\n type: CHECKOUT_SET_CAMPAIGN_CODE,\n payload: {\n campaignCode,\n },\n});\n\nexport const submitCampaignCode = () => (dispatch, getState) => {\n const { payload } = getState().checkout;\n return put('/api/checkout/setCampaignCode', payload)\n .then((response) => response.json())\n .then((result) => {\n dispatch(loadCart());\n dispatch(setPaymentWidget(result.paymentWidget));\n // reset error of campaign code\n dispatch(\n submitError({\n modelState: {\n campaignCode: [],\n },\n })\n );\n })\n .catch((ex) => {\n dispatch(catchError(ex, (error) => submitError(error)));\n // restore the initial cart\n dispatch(loadCart());\n });\n};\n\nexport const submit = () => (dispatch, getState) => {\n const { payload } = getState().checkout;\n return _submit('/api/checkout', payload, dispatch);\n};\n\nexport const verify = (url, orderId, payload) => (dispatch, getState) => {\n const model = getState().checkout.payload;\n model.orderId = orderId;\n model.payload = payload;\n return _submit(url, model, dispatch);\n};\n\nconst _submit = (url, model, dispatch) => {\n return post(url, model)\n .then((response) => response.json())\n .then((result) => {\n dispatch(submitDone(result));\n })\n .catch((ex) => {\n if (ex.response) {\n ex.response.json().then((error) => {\n dispatch(submitError(error));\n dispatch(submitDone(null));\n // reload the cart, it might be changed after validation\n dispatch(loadCart());\n });\n } else {\n dispatch(submitError(ex));\n }\n });\n};\n\nexport const submitRequest = () => ({\n type: CHECKOUT_SUBMIT,\n payload: {\n isSubmitting: true,\n errors: [],\n },\n});\n\nexport const submitDone = (result) => ({\n type: CHECKOUT_SUBMIT,\n payload: {\n result,\n isSubmitting: false,\n },\n});\n\nexport const submitError = (error) => ({\n type: CHECKOUT_SUBMIT_ERROR,\n payload: {\n error,\n },\n});\n","import { post } from '../Services/http';\nimport { catchError } from './Error.action';\n\nlet abortController;\n\nexport const download = (articleNumber) => (dispatch) => {\n return post('/api/datasheet/getfile', articleNumber, abortController )\n .then(response => {\n if (response.ok) return response.blob()\n throw new Error('Failed to download file ')\n })\n .then(blob => {\n var file = window.URL.createObjectURL(blob);\n var fileName = \"datasheet_\" + articleNumber + \".pdf\";\n const anchor = document.createElement(\"a\");\n anchor.href = file\n anchor.download = fileName\n\n document.body.appendChild(anchor)\n anchor.click()\n document.body.removeChild(anchor)\n\n window.URL.revokeObjectURL(file)\n })\n .catch((ex) => dispatch(catchError(ex, (error) => console.log(error))));\n};","export const catchError = (ex, onError) => (dispatch) => {\n if (ex.response) {\n ex.response.json().then((error) => dispatch(onError(error)));\n } else {\n dispatch(onError(ex));\n }\n};\n","import { get } from '../Services/http';\nimport { catchError } from './Error.action';\nimport { setCookie } from '../Components/CookieHandler';\nimport {\n FACETED_SEARCH_QUERY,\n FACETED_SEARCH_RECEIVE,\n FACETED_SEARCH_ERROR,\n FACETED_SEARCH_TOGGLE_VALUE,\n FACETED_SEARCH_TOGGLE_COMPACT,\n PRODUCT_VIEW_CACHED,\n RESET_RANGE_FILTERS,\n} from '../constants';\n\nexport const query = (\n queryString = '',\n withHtmlResult = true,\n productsViewCachedId = new Date().getTime() + '',\n resetRangeFilter = '',\n) => (dispatch, getState) => {\n let url = withHtmlResult\n ? '/api/productFilter/withHtmlResult'\n : '/api/productFilter';\n if (queryString && queryString.trim() !== '') {\n url += `?${queryString}`;\n }\n return get(url)\n .then(response => response.json())\n .then((result) => {\n const {\n productsView,\n sortCriteria,\n subNavigation,\n stickyFilterQuery,\n ...others\n } = result;\n if (withHtmlResult) {\n window.__litium.cache[PRODUCT_VIEW_CACHED] = {\n productsViewCachedId,\n productsView,\n };\n setCookie(\n 'stickyfilterquery',\n encodeURIComponent(stickyFilterQuery),\n );\n }\n result = {\n ...others,\n sortCriteria,\n subNavigation,\n productsViewCachedId,\n };\n dispatch(receive(result, resetRangeFilter));\n })\n .catch((ex) => dispatch(catchError(ex, (error) => searchError(error))));\n};\n\nconst submit = (facetFilters, resetRangeFilter) => (dispatch, getState) => {\n const filterCriteria = toFilterCriteria(facetFilters);\n const filterIds = facetFilters.map((filter) => filter.id);\n const ignoredParams = ['page'];\n const unChangedParams = (window.location.search.substr(1) || '')\n .split('&')\n .filter((param) => {\n const [id, value] = param.split('=');\n return (\n param.length > 0 &&\n !filterIds.includes(id) &&\n !ignoredParams.includes(id)\n );\n });\n const q = [...unChangedParams, ...filterCriteria].join('&');\n dispatch(saveQuery(q));\n return dispatch(\n query(q, true, new Date().getTime() + '', resetRangeFilter),\n );\n};\n\nconst toFilterCriteria = groups => {\n let filterCriteria = groups\n .filter(group => !group.isSlider)\n .map(group =>\n !group.isSlider\n ? group.selectedOptions\n .filter(val => val && val.length > 0)\n .map(\n val =>\n `${encodeURIComponent(\n group.id,\n )}=${encodeURIComponent(val)}`,\n )\n : `${encodeURIComponent(group.id)}=${encodeURIComponent(\n group.selectedValues.min,\n )}&${encodeURIComponent(group.id)}=${encodeURIComponent(\n group.selectedValues.max,\n )}`,\n )\n .reduce((flat, current) => [...flat, ...current], []);\n\n groups\n .filter(group => group.isSlider && group.selectedOptions?.length == 2)\n .map(group =>\n filterCriteria.push(\n `${encodeURIComponent(group.id)}=${encodeURIComponent(\n group.selectedOptions[0],\n )}&${encodeURIComponent(group.id)}=${encodeURIComponent(\n group.selectedOptions[1],\n )}`,\n ),\n );\n\n return filterCriteria;\n};\n\n/**\n *\n * @param filter : the group has changed facet\n * @param option : changed facet\n */\nexport const searchFacetChange = (filter = null, option = null) => (\n dispatch,\n getState\n) => {\n if (filter) {\n const allFilters = getState().facetedSearch.facetFilters;\n const newFilters = updateFilterOption(allFilters, filter, option);\n return dispatch(submit(newFilters));\n }\n};\n\n/**\n *\n * @param filter : the group has changed facet\n * @param minValue : slider min value\n * @param maxValue : slider max value\n */\nexport const searchSliderFacetChange = (\n filter = null,\n minValue = 0,\n maxValue = 9999,\n) => (dispatch, getState) => {\n if (filter) {\n const allFilters = getState().facetedSearch.facetFilters;\n const newFilters = updateFilterOption(allFilters, filter, {\n min: minValue,\n max: maxValue,\n });\n return dispatch(submit(newFilters));\n }\n};\n\n/**\n *\n * @param filter : the group has changed facet\n * @param option : changed facet\n */\nexport const searchFacetClearGroupChange = (filter = null, option = null) => (\n dispatch,\n getState,\n) => {\n if (filter) {\n const allFilters = getState().facetedSearch.facetFilters;\n const newFilters = updateFilterOption(allFilters, filter, option, true);\n return dispatch(\n submit(newFilters, filter.isSlider ? filter.id : undefined),\n );\n }\n};\nexport const updateFilterOption = (\n allFilters = [],\n filter = null,\n option = null,\n clearGroup = false,\n) => {\n if (!filter) return allFilters;\n const filterIndex = allFilters.findIndex(f => f.id === filter.id);\n if (filter.isSlider) {\n const newFilter = {\n ...filter,\n selectedOptions: !clearGroup ? [option.min, option.max] : [],\n };\n const newFilters = [\n ...allFilters.slice(0, filterIndex),\n newFilter,\n ...allFilters.slice(filterIndex + 1),\n ];\n\n return newFilters;\n }\n\n const newFilter = option\n ? toggleFilterValue(filter, option, clearGroup)\n : { ...filter, selectedOptions: [] };\n const newFilters = [\n ...allFilters.slice(0, filterIndex),\n newFilter,\n ...allFilters.slice(filterIndex + 1),\n ];\n return newFilters;\n};\n\nconst toggleFilterValue = (filter, option, clearGroup) => {\n const { singleSelect, selectedOptions } = filter;\n\n const optionIndex = selectedOptions.indexOf(option.id);\n const newSelectedOptions =\n optionIndex < 0\n ? // not yet selected, select it\n singleSelect\n ? [option.id]\n : [...selectedOptions, option.id]\n : // selected, deSelect it\n [\n ...selectedOptions.slice(0, optionIndex),\n ...selectedOptions.slice(optionIndex + 1),\n ];\n\n return {\n ...filter,\n selectedOptions: !clearGroup ? newSelectedOptions : [],\n };\n};\n\nexport const submitSearchFacet = (allFilters) => (dispatch, getState) => {\n dispatch(facetClientChanged(allFilters));\n return dispatch(submit(allFilters));\n};\n\nexport const facetClientChanged = (facetFilters) => ({\n type: FACETED_SEARCH_TOGGLE_VALUE,\n payload: {\n facetFilters,\n },\n});\n\nexport const toggleVisibleDropdownMenu = ({ id }) => ({\n type: FACETED_SEARCH_TOGGLE_COMPACT,\n payload: {\n visibleDropdownMenu: id,\n },\n});\n\nexport const searchError = (error) => ({\n type: FACETED_SEARCH_ERROR,\n payload: {\n error,\n },\n});\n\nexport const receive = (payload, filterToReset) => {\n return {\n type: FACETED_SEARCH_RECEIVE,\n payload: {\n ...payload,\n resetRangeFilter: filterToReset,\n },\n };\n};\n\nexport const saveQuery = (queryString) => ({\n type: FACETED_SEARCH_QUERY,\n payload: {\n query: queryString,\n },\n});\n\nexport const resetRangeFilter = filterToReset => ({\n type: RESET_RANGE_FILTERS,\n payload: {\n resetRangeFilter: filterToReset,\n },\n});\n","export const LIGHTBOX_IMAGES_SET_CURRENT_IMAGE =\n 'LIGHTBOX_IMAGES_SET_CURRENT_IMAGE';\nexport const LIGHTBOX_IMAGES_SHOW = 'LIGHTBOX_IMAGES_SHOW';\n\nexport const setCurrentIndex = (index) => ({\n type: LIGHTBOX_IMAGES_SET_CURRENT_IMAGE,\n payload: {\n index,\n },\n});\n\nexport const show = (visible) => ({\n type: LIGHTBOX_IMAGES_SHOW,\n payload: {\n visible,\n },\n});\n","import { get } from '../Services/http';\nimport { catchError } from './Error.action';\n\nexport const NAVIGATION_LOAD = 'NAVIGATION_LOAD';\nexport const NAVIGATION_LOAD_ERROR = 'NAVIGATION_LOAD_ERROR';\nexport const NAVIGATION_RECEIVE = 'NAVIGATION_RECEIVE';\nexport const NAVIGATION_TOGGLE = 'NAVIGATION_TOGGLE';\n\nexport const load = () => (dispatch, getState) => {\n return get('/api/navigation')\n .then((response) => response.json())\n .then((data) => dispatch(receive(data)))\n .catch((ex) => dispatch(catchError(ex, (error) => loadError(error))));\n};\n\nexport const loadError = (error) => ({\n type: NAVIGATION_LOAD_ERROR,\n payload: {\n error,\n },\n});\n\nexport const receive = (data) => ({\n type: NAVIGATION_RECEIVE,\n payload: {\n contentLinks: data.contentLinks,\n },\n});\n","import { get, post, put, remove as httpRemove } from '../Services/http';\nimport { catchError } from './Error.action';\n\nexport const PERSON_RECEIVE = 'PERSON_RECEIVE';\nexport const PERSON_ERROR = 'PERSON_ERROR';\nexport const PERSON_CHANGE_MODE = 'PERSON_CHANGE_MODE';\n\nconst rootRoute = '/api/mypageperson';\n\nexport const changeMode = (mode) => ({\n type: PERSON_CHANGE_MODE,\n payload: {\n mode,\n },\n});\n\nexport const query = (mode = 'list') => (dispatch) => {\n return get(rootRoute)\n .then((response) => response.json())\n .then((result) => {\n dispatch(receive(result, mode));\n })\n .catch((ex) => dispatch(catchError(ex, (error) => setError(error))));\n};\n\nexport const remove = (personSystemId) => (dispatch) =>\n httpRemove(rootRoute, personSystemId)\n .then(() => dispatch(query()))\n .catch((ex) => dispatch(catchError(ex, (error) => setError(error))));\n\nexport const add = (person) => (dispatch) =>\n post(rootRoute, person)\n .then(() => dispatch(query()))\n .catch((ex) => dispatch(catchError(ex, (error) => setError(error))));\n\nexport const edit = (person) => (dispatch) =>\n put(rootRoute, person)\n .then(() => dispatch(query()))\n .catch((ex) => dispatch(catchError(ex, (error) => setError(error))));\n\nconst receive = (list, mode) => ({\n type: PERSON_RECEIVE,\n payload: {\n list,\n mode,\n },\n});\n\nexport const setError = (error) => ({\n type: PERSON_ERROR,\n payload: {\n error,\n },\n});\n","import { post } from '../Services/http';\nimport { catchError } from './Error.action';\n\nexport const QUICK_SEARCH_QUERY = 'QUICK_SEARCH_QUERY';\nexport const QUICK_SEARCH_RECEIVE = 'QUICK_SEARCH_RECEIVE';\nexport const QUICK_SEARCH_ERROR = 'QUICK_SEARCH_ERROR';\nexport const QUICK_SEARCH_SHOW_FULL_FORM = 'QUICK_SEARCH_SHOW_FULL_FORM';\nexport const QUICK_SEARCH_SELECT_ITEM = 'QUICK_SEARCH_SELECT_ITEM';\n\nlet abortController;\n\nexport const query = (q) => (dispatch, getState) => {\n // abort any existing, pending request.\n // It's ok to call .abort() after the fetch has already completed, fetch simply ignores it.\n abortController && abortController.abort();\n abortController = new AbortController();\n return post('/api/quickSearch', q, abortController)\n .then((response) => response.json())\n .then((result) => dispatch(receive(result)))\n .catch((ex) => dispatch(catchError(ex, (error) => searchError(error))));\n};\n\nexport const setSearchQuery = (query) => ({\n type: QUICK_SEARCH_QUERY,\n payload: {\n query,\n },\n});\n\nexport const searchError = (error) => ({\n type: QUICK_SEARCH_ERROR,\n payload: {\n error,\n },\n});\n\nexport const receive = (result) => ({\n type: QUICK_SEARCH_RECEIVE,\n payload: {\n result,\n showResult: result && result.length > 0,\n },\n});\n\nexport const toggleShowFullForm = () => (dispatch, getState) => {\n dispatch(show(!getState().quickSearch.showFullForm));\n};\n\nconst show = (visible) => ({\n type: QUICK_SEARCH_SHOW_FULL_FORM,\n payload: {\n showFullForm: visible,\n },\n});\n\nexport const handleKeyDown = (event, opt) => (dispatch, getState) => {\n const { result, selectedItem } = getState().quickSearch;\n\n if (!result || !result.length) {\n return;\n }\n const max = result.length - 1,\n clip = (index) => (index < 0 ? max : index > max ? 0 : index);\n switch (event.keyCode) {\n case 38:\n dispatch(selectItem(clip(selectedItem - 1)));\n break;\n case 40:\n dispatch(selectItem(clip(selectedItem + 1)));\n break;\n case 13:\n const selectedObject = result[selectedItem];\n if (selectedObject && selectedObject.url) {\n location.href = selectedObject.url;\n } else {\n location.href = opt.searchUrl;\n }\n break;\n default:\n break;\n }\n};\n\nexport const handleClickSearch = (opt) => (dispatch, getState) => {\n const { result } = getState().quickSearch;\n\n if (!result || !result.length) {\n return;\n }\n location.href = opt.searchUrl;\n};\n\nconst selectItem = (selectedItem) => ({\n type: QUICK_SEARCH_SELECT_ITEM,\n payload: {\n selectedItem,\n },\n});\n","export const setCookie = (name, value, expDays = 1) => {\n let date = new Date();\n date.setTime(date.getTime() + expDays * 24 * 60 * 60 * 1000);\n const expires = 'expires=' + date.toUTCString();\n document.cookie = name + '=' + value + '; ' + expires + '; path=/';\n};\n\nexport const getCookie = name => {\n name = name + '=';\n const decoded = decodeURIComponent(document.cookie);\n const arr = decoded.split('; ');\n let res;\n arr.forEach(val => {\n if (val.indexOf(name) === 0) res = val.substring(name.length);\n });\n return res;\n};\n","import React, { Fragment, useCallback } from 'react';\nimport { useDispatch } from 'react-redux';\nimport { download } from '../Actions/DownloadButton.action';\nimport { translate } from '../Services/translation';\n\nconst DownloadButton = props => {\n const dispatch = useDispatch();\n\n const downloadPdf = useCallback(\n (articleNumber) =>\n dispatch(download(articleNumber))\n [dispatch]\n \n );\n\n return (\n <Fragment>\n <a\n className=\"actions__btn btn-black\"\n onClick={() => downloadPdf(props.articleNumber)}\n >\n <svg\n id=\"download\"\n xmlns=\"http://www.w3.org/2000/svg\"\n width=\"26\"\n height=\"26\"\n viewBox=\"0 0 26 26\"\n >\n <rect\n id=\"Rectangle_198\"\n data-name=\"Rectangle 198\"\n width=\"22\"\n height=\"2\"\n transform=\"translate(2 24)\"\n fill=\"#fff\"\n />\n <path\n id=\"Path_53\"\n data-name=\"Path 53\"\n d=\"M11.347,22.2a2.337,2.337,0,0,0,3.306,0L26,10.15,24.855,9.09,13.78,20.847V0H12.22V20.847L1.145,9.09,0,10.15,11.326,22.173Z\"\n fill=\"#fff\"\n />\n </svg>\n {translate('product.download')}\n </a>\n </Fragment>\n );\n};\n\nexport default DownloadButton;","import React, { lazy, Suspense } from 'react';\r\n\r\nconst DynamicComponent = ({ loader, loading = <div></div> }) => {\r\n const Component = lazy(loader);\r\n return (props) => (\r\n <Suspense fallback={loading}>\r\n <Component {...props} />\r\n </Suspense>\r\n );\r\n};\r\n\r\nexport default DynamicComponent;\r\n","import React, { useState, useEffect } from 'react';\nimport { translate } from '../Services/translation';\nimport uuid4 from \"uuid4\";\n\nconst EventList = ({ eventTags = [], events = [], eventsToShow = 0, selectedTag = null }) => {\n const showAll = selectedTag === null || !eventTags.some(tag => tag.toLowerCase() === selectedTag.toLowerCase());\n const preSelectedTags = new Array(eventTags.length).fill(false)\n\n if (selectedTag !== null && eventTags.some(tag => tag.toLowerCase() === selectedTag.toLowerCase())) {\n for (var i = 0; i < eventTags.length; i++) {\n if (eventTags[i].toLowerCase() == selectedTag.toLowerCase()) {\n preSelectedTags[i] = true;\n }\n }\n }\n\n const [filteredEvents, setFilteredEvents] = useState(events);\n const [eventsToShowState, setEventsToShowState] = useState(eventsToShow);\n const [allTagsClicked, setAllTagsClicked] = useState(showAll);\n const [selectedTags, setSelectedTags] = useState(preSelectedTags);\n const [selectedTagNames, setSelectedTagNames] = useState([selectedTag]);\n const [loadMoreNumber, setLoadMoreNumber] = useState(events.length - eventsToShow);\n\n useEffect(() => {\n for (var i = 0; i < selectedTags.length; i++) {\n let selectedTagName = eventTags[i];\n if (selectedTags[i] && !selectedTagNames.includes(selectedTagName)) {\n setSelectedTagNames(item => [...item, selectedTagName]);\n }\n if (!selectedTags[i] && selectedTagNames.includes(selectedTagName)) {\n setSelectedTagNames(selectedTagNames.filter(item => item !== selectedTagName));\n }\n }\n }, [selectedTags])\n\n useEffect(() => {\n if (!allTagsClicked) {\n setFilteredEvents(events.filter(event =>\n selectedTagNames.some(tagName =>\n event.tags.some(tagNa => tagNa === tagName))));\n }\n }, [selectedTagNames])\n\n useEffect(() => {\n if (filteredEvents.length !== events.length) {\n if (filteredEvents.length < eventsToShow && filteredEvents.length != 0) {\n setLoadMoreNumber(0);\n } else {\n setLoadMoreNumber(events.length - eventsToShow);\n }\n }\n }, [filteredEvents])\n\n const handleLoadMore = (e) => {\n e.preventDefault();\n\n setEventsToShowState(events.length)\n setLoadMoreNumber(loadMoreNumber - eventsToShow > 0 ? loadMoreNumber - eventsToShow : 0)\n };\n\n const setTagHandler = (position) => {\n const updateSelectedTags = selectedTags.map((item, index) =>\n index === position ? !item : item\n );\n\n if (!updateSelectedTags.some(x => x == true) && !allTagsClicked) {\n setAllTagsClicked(true)\n setFilteredEvents(events);\n setSelectedTagNames([]);\n setSelectedTags(new Array(eventTags.length).fill(false));\n setLoadMoreNumber(events.length - eventsToShowState)\n return;\n }\n\n setSelectedTags(updateSelectedTags);\n setAllTagsClicked(false)\n setLoadMoreNumber(events.length - eventsToShowState)\n };\n\n const setAllTagHandler = () => {\n\n if (!selectedTags.some(x => x == true)) {\n if (!allTagsClicked) {\n setAllTagsClicked(!allTagsClicked)\n }\n return;\n }\n\n setAllTagsClicked(!allTagsClicked)\n if (filteredEvents.length <= events.length) {\n setFilteredEvents(events);\n setSelectedTagNames([]);\n setSelectedTags(new Array(eventTags.length).fill(false));\n setLoadMoreNumber(events.length - eventsToShowState)\n return;\n }\n };\n\n return (\n <div className=\"p-newspage__content\">\n <div className=\"c-filterpills\">\n <button type=\"button\"\n aria-pressed={allTagsClicked}\n onClick={setAllTagHandler}>\n {translate('eventList.all.text')}\n </button>\n {eventTags.length > 0 && eventTags.map((item, i) => (\n <button\n key={uuid4()}\n type=\"button\"\n onClick={() => setTagHandler(i)}\n aria-pressed={selectedTags[i]}>{item}\n </button>\n ))}\n </div>\n\n <div className=\"c-newslist\">\n {filteredEvents.length > 0 && filteredEvents.slice(0, eventsToShowState).map((item, i) => (\n <div\n key={uuid4()}\n className={'c-newslist__item' + (item.isPushed && item.themeColorClass !== null ? ' c-newslist__item--hero' + item.themeColorClass : '') + (item.isPushed ? ' c-newslist__item--hero' + (i % 2 !== 0 ? ' left' : '') : '')}>\n {item.image &&\n <picture key={uuid4()}>\n <img\n key={uuid4()}\n src={item.image.url}/>\n </picture>\n }\n <div\n key={uuid4()}\n className=\"c-newslist__item__content\">\n {item.eventDate &&\n <time key={uuid4()} dateTime={item.eventDate}>\n {new Date(item.eventDate).toISOString().substring(0, 10)}</time>\n }\n {item.tags.length > 0 &&\n <div key={uuid4()} className=\"c-newslist__item__tags\">\n {item.tags.map((tag, index) => (\n <span key={'tag'+index}>{tag}</span>\n ))}\n </div> \n }\n {item.url && item.title &&\n <h2 key={uuid4()}>\n <a key={uuid4()} href={item.url}>{item.title}</a>\n </h2>\n }\n {item.introduction &&\n <p key={uuid4()}>{item.introduction}</p>\n }\n <div className=\"read-more\">{translate('eventList.readmore')}</div>\n </div>\n </div>\n ))}\n </div>\n {loadMoreNumber > 0 &&\n <div className=\"c-newslist__handle\">\n <button type=\"button\" className=\"btn-black\" onClick={handleLoadMore}>\n <svg xmlns=\"http://www.w3.org/2000/svg\" width=\"16\" height=\"16\" fill=\"currentColor\" className=\"bi bi-plus-lg\" viewBox=\"0 0 16 16\">\n <path fillRule=\"evenodd\" d=\"M8 2a.5.5 0 0 1 .5.5v5h5a.5.5 0 0 1 0 1h-5v5a.5.5 0 0 1-1 0v-5h-5a.5.5 0 0 1 0-1h5v-5A.5.5 0 0 1 8 2Z\" />\n </svg>\n <span>{translate('eventList.showMore.text')} {'(' + loadMoreNumber + ')'}</span>\n </button>\n </div>\n }\n </div>\n );\n}\n\nexport default EventList","import $ from 'jquery';\nwindow.$ = window.jQuery = require('jquery');\n\nimport React, {\n Fragment,\n useCallback,\n useState,\n useEffect,\n useRef,\n useReducer,\n} from 'react';\nimport { useSelector, useDispatch } from 'react-redux';\nimport { translate } from '../Services/translation';\nimport {\n query,\n searchFacetChange,\n searchSliderFacetChange,\n} from '../Actions/FacetedSearch.action';\nimport { useStateWithCallbackLazy } from 'use-state-with-callback';\nimport { Foundation } from 'foundation-sites/js/foundation.core';\n\nconst FacetedSearchGroup = ({ group }) => {\n const [collapsed, setCollapsed] = useStateWithCallbackLazy(true);\n const [currentGroup, setCurrentGroup] = useStateWithCallbackLazy(\n Object.assign({}, group),\n );\n\n const showLessItemCount = useRef(5);\n const list = useRef(null);\n\n const toggleShowMore = useCallback(() => {\n setCollapsed(!collapsed);\n }, [setCollapsed]);\n\n useEffect(() => {\n const arr = collapsed\n ? !group.isSlider\n ? group.options\n .filter(\n item =>\n item.quantity !== 0 &&\n !isNaN(item.quantity) &&\n item.quantity !== null,\n )\n .slice(0, 5)\n : group.options\n : group.options;\n\n setCurrentGroup({ ...currentGroup, options: arr });\n }, [collapsed, group]);\n\n return (\n <Fragment>\n <li className=\"accordion-item is-active\" data-accordion-item>\n <a href=\"#\" className=\"accordion-title\">\n {group.label}\n </a>\n <div className=\"accordion-content\" data-tab-content ref={list}>\n <ul className=\"faceted-search__group\">\n {!currentGroup.isSlider ? (\n currentGroup.options\n .filter(\n item =>\n item.quantity != 0 &&\n !isNaN(item.quantity) &&\n item.quantity != null,\n )\n .map((item, itemIndex, array) => (\n <li\n key={`${item.label}-${itemIndex}`}\n className=\"faceted-search__item\"\n >\n <FacetedFilterCheckbox\n item={item}\n group={group}\n />\n </li>\n ))\n ) : (\n <li key={`${group.label}`}>\n <FacetedFilterRange group={currentGroup} />\n </li>\n )}\n {!currentGroup.isSlider &&\n currentGroup.options.filter(\n item =>\n item.quantity != 0 &&\n !isNaN(item.quantity) &&\n item.quantity != null,\n ).length >= showLessItemCount.current && (\n <li onClick={toggleShowMore}>\n <button className=\"button clear show-more\">\n {currentGroup.options.length >=\n showLessItemCount.current &&\n collapsed && (\n <svg\n xmlns=\"http://www.w3.org/2000/svg\"\n width=\"16\"\n height=\"16\"\n fill=\"currentColor\"\n className=\"bi bi-plus-circle\"\n viewBox=\"0 0 16 16\"\n >\n <path d=\"M8 15A7 7 0 1 1 8 1a7 7 0 0 1 0 14zm0 1A8 8 0 1 0 8 0a8 8 0 0 0 0 16z\" />\n <path d=\"M8 4a.5.5 0 0 1 .5.5v3h3a.5.5 0 0 1 0 1h-3v3a.5.5 0 0 1-1 0v-3h-3a.5.5 0 0 1 0-1h3v-3A.5.5 0 0 1 8 4z\" />\n </svg>\n )}\n {currentGroup.options.length >=\n showLessItemCount.current &&\n !collapsed && (\n <svg\n xmlns=\"http://www.w3.org/2000/svg\"\n width=\"16\"\n height=\"16\"\n fill=\"currentColor\"\n className=\"bi bi-dash-circle\"\n viewBox=\"0 0 16 16\"\n >\n <path d=\"M8 15A7 7 0 1 1 8 1a7 7 0 0 1 0 14zm0 1A8 8 0 1 0 8 0a8 8 0 0 0 0 16z\" />\n <path d=\"M4 8a.5.5 0 0 1 .5-.5h7a.5.5 0 0 1 0 1h-7A.5.5 0 0 1 4 8z\" />\n </svg>\n )}\n {`${\n collapsed\n ? translate('filter.showmore')\n : translate('filter.showless')\n }`}\n </button>\n </li>\n )}\n </ul>\n </div>\n </li>\n </Fragment>\n );\n};\n\nconst FacetedFilterSwitch = ({ item, group }) => {\n const dispatch = useDispatch();\n const onChange = useCallback(\n (group, item) => dispatch(searchFacetChange(group, item)),\n [dispatch],\n );\n\n return (\n <>\n {group.options.some(item => item.key == 'withdrawn') && (\n <div>\n <div className=\"switch\">\n <input\n className=\"switch-input\"\n id=\"discontiunedSwitch\"\n type=\"checkbox\"\n name=\"discontiunedSwitch\"\n onChange={event => onChange(group, item)}\n />\n <label\n className=\"switch-paddle\"\n htmlFor=\"discontiunedSwitch\"\n >\n <span>\n {translate('filter.discontinued.switch')}\n </span>\n </label>\n </div>\n </div>\n )}\n </>\n );\n};\n\nconst FacetedFilterCheckbox = ({ item, group }) => {\n const dispatch = useDispatch();\n const onChange = useCallback(\n (group, item) => {\n dispatch(searchFacetChange(group, item));\n },\n [dispatch],\n );\n\n return (\n <label className=\"faceted-filter\">\n <input\n className=\"faceted-filter__input\"\n type=\"checkbox\"\n onChange={event => onChange(group, item)}\n checked={\n group.selectedOptions != null &&\n group.selectedOptions.includes(item.id)\n }\n />\n <span className=\"faceted-filter__label\">\n {item.label}\n {!isNaN(item.quantity) && item.quantity != null && (\n <span className=\"faceted-filter__quantity\">\n ({item.quantity})\n </span>\n )}\n </span>\n </label>\n );\n};\n\nconst FacetedFilterRange = ({ group }) => {\n const dispatch = useDispatch();\n\n const { resetRangeFilter } = useSelector(state => state.facetedSearch);\n\n const getPercentPosition = value => {\n const percentage = (value - min) / (max - min);\n const startOffset = 3.5;\n const endOffset = startOffset * 2 * percentage;\n return percentage * 100 + startOffset - endOffset + '%';\n };\n\n const onFinalChangeMin = useCallback(\n (group, target, maxValue) => {\n setSelectedOptions([parseInt(target.value), maxValue]);\n dispatch(searchSliderFacetChange(group, target.value, maxValue));\n },\n [dispatch],\n );\n\n const onFinalChangeMax = useCallback(\n (group, target, minValue) => {\n setSelectedOptions([minValue, parseInt(target.value)]);\n dispatch(searchSliderFacetChange(group, minValue, target.value));\n },\n [dispatch],\n );\n\n const onChangeMax = e => {\n setMaxValue(e.target.value);\n setOutputTwoValue(getPercentPosition(e.target.value));\n };\n\n const onChangeMin = e => {\n setMinValue(e.target.value);\n setOutputOneValue(getPercentPosition(e.target.value));\n };\n\n const [selectedOptions, setSelectedOptions] = useState(\n group.selectedOptions?.length > 0\n ? group.selectedOptions\n .map(opt => parseInt(opt))\n .sort((a, b) => a - b)\n : [],\n );\n\n const [minValue, setMinValue] = useState(\n parseInt(\n selectedOptions?.length > 0\n ? selectedOptions[0]\n : group.options?.length > 0\n ? group.options[0].label\n : 1,\n ),\n );\n\n const [maxValue, setMaxValue] = useState(\n parseInt(\n selectedOptions?.length > 0\n ? selectedOptions[1]\n : group.options?.length > 0\n ? group.options[group.options.length - 1].label\n : 9999,\n ),\n );\n\n const min = parseInt(\n group.options?.length > 0 ? group.options[0].label : 1,\n );\n\n const max = parseInt(\n group.options?.length > 0\n ? group.options[group.options.length - 1].label\n : 9999,\n );\n\n const [outputOneValue, setOutputOneValue] = useState(\n getPercentPosition(minValue),\n );\n\n const [outputTwoValue, setOutputTwoValue] = useState(\n getPercentPosition(maxValue),\n );\n\n const inclRangeStyle = {\n left: ((minValue - min) / (max - min)) * 100 + '%',\n width:\n ((maxValue - min) / (max - min) - (minValue - min) / (max - min)) *\n 100 +\n '%',\n };\n\n useEffect(() => {\n if (resetRangeFilter === group.id) {\n setMinValue(min);\n setMaxValue(max);\n setOutputOneValue(getPercentPosition(min));\n setOutputTwoValue(getPercentPosition(max));\n }\n }, [setSelectedOptions, max, min, group, resetRangeFilter]);\n\n return minValue > 0 && maxValue < 9999 && min !== max ? (\n <div className=\"faceted-filter\">\n <section className=\"range-slider container\">\n <label\n htmlFor={`rangeOne_${group.id.replace('-', '_')}`}\n style={{ display: 'none' }}\n >\n Minimum value\n </label>\n <label\n htmlFor={`rangeTwo_${group.id.replace('-', '_')}`}\n style={{ display: 'none' }}\n >\n Maximum value\n </label>\n <span\n id={`outputOne_${group.id.replace('-', '_')}`}\n key={`outputOne_${group.id.replace('-', '_')}`}\n className=\"output\"\n style={{ left: outputOneValue }}\n >\n {minValue}\n </span>\n <span\n id={`outputTwo_${group.id.replace('-', '_')}`}\n key={`outputTwo_${group.id.replace('-', '_')}`}\n className=\"output\"\n style={{ left: outputTwoValue }}\n >\n {maxValue}\n </span>\n <span\n id={`fullRange_${group.id.replace('-', '_')}`}\n key={`fullRange_${group.id.replace('-', '_')}`}\n className=\"full-range\"\n ></span>\n <span\n id={`inclRange_${group.id.replace('-', '_')}`}\n key={`inclRange_${group.id.replace('-', '_')}`}\n className=\"incl-range\"\n style={inclRangeStyle}\n ></span>\n <input\n id={`rangeOne_${group.id.replace('-', '_')}`}\n key={`rangeOne_${group.id.replace('-', '_')}`}\n value={minValue}\n aria-valuemin={min}\n aria-valuemax={max}\n aria-valuenow={minValue}\n min={min}\n max={max}\n step=\"1\"\n type=\"range\"\n onChange={e => onChangeMin(e)}\n onMouseUp={e => onFinalChangeMin(group, e.target, maxValue)}\n />\n <input\n id={`rangeTwo_${group.id.replace('-', '_')}`}\n key={`rangeTwo_${group.id.replace('-', '_')}`}\n value={maxValue}\n aria-valuemin={min}\n aria-valuemax={max}\n aria-valuenow={maxValue}\n min={min}\n max={max}\n step=\"1\"\n type=\"range\"\n onChange={e => onChangeMax(e)}\n onMouseUp={e => onFinalChangeMax(group, e.target, minValue)}\n />\n </section>\n </div>\n ) : (\n <label className=\"faceted-filter\">{min}</label>\n );\n};\n\nconst FacetedSearch = ({ showButton }) => {\n const dispatch = useDispatch();\n const {\n facetFilters: globalFacetFilters,\n navigationTheme,\n productsViewCachedId,\n totalCount,\n } = useSelector(state => state.facetedSearch);\n\n const [facetFilters, setFacetFilters] = useState(globalFacetFilters || []);\n const [initialized, setInitialized] = useState(false);\n\n const previousCachedId = useRef(productsViewCachedId);\n useEffect(() => {\n if (previousCachedId.current !== productsViewCachedId) {\n setFacetFilters(globalFacetFilters);\n previousCachedId.current = productsViewCachedId;\n }\n }, [globalFacetFilters, productsViewCachedId]);\n\n useEffect(() => {\n dispatch(query(window.location.search.substr(1) || '', false));\n }, [dispatch]);\n\n useEffect(() => {\n if (facetFilters.length > 0 && !initialized) {\n $(document).foundation();\n Foundation.reInit('accordion');\n\n $('.c-filter__accordion').each(function () {\n var $acc = $(this);\n var $openSections = $acc.find(\n '.accordion-item.is-active .accordion-content',\n );\n $openSections.each(function (i, section) {\n $acc.foundation('up', $(section));\n });\n });\n setInitialized(true);\n }\n }, [globalFacetFilters]);\n\n function ClickHandler() {\n $('#sideBarNavigation').foundation('close');\n }\n\n return (\n navigationTheme !== 'category' &&\n facetFilters && (\n <>\n <ul\n className=\"accordion c-filter__accordion\"\n data-accordion\n data-allow-all-closed=\"true\"\n >\n {facetFilters\n .filter(group => group.id !== 'custom_product_status')\n .map((group, groupIndex) => (\n <FacetedSearchGroup\n key={`${group.label}-${groupIndex}`}\n group={group}\n />\n ))}\n </ul>\n {facetFilters\n .filter(group => group.id === 'custom_product_status')\n .map(group => (\n <FacetedFilterSwitch\n key={group.id}\n item={group.options.find(\n item => item.key == 'withdrawn',\n )}\n group={group}\n />\n ))}\n\n <div\n id=\"filterPillsContainer\"\n className=\"c-filter__selected\"\n ></div>\n\n {totalCount >= 0 && showButton && (\n <div className=\"c-filter__off-canvas__footer\">\n <button\n onClick={ClickHandler}\n className=\"button btn-black\"\n >\n {translate('filter.showmoreproducts.first') +\n totalCount +\n translate('filter.showmoreproducts.last')}\n </button>\n </div>\n )}\n </>\n )\n );\n};\n\nexport default FacetedSearch;\n","import React from 'react';\nimport { useDispatch, useSelector } from 'react-redux';\nimport { translate } from '../Services/translation';\n\nimport {\n submitSearchFacet,\n toggleVisibleDropdownMenu,\n} from '../Actions/FacetedSearch.action';\n\nconst FacetedSearchCompact = ({ facetFilters, onFacetChange }) => {\n const dispatch = useDispatch();\n const { visibleDropdownMenu } = useSelector(state => state.facetedSearch);\n\n return (\n <ul className=\"faceted-search faceted-search--compact row\">\n {facetFilters &&\n facetFilters.map(\n (group, groupIndex, array) =>\n group.options &&\n group.options.length > 0 && (\n <li\n className=\"columns small-6 large-3 faceted-search__group\"\n key={`${group.label}-${groupIndex}`}\n >\n <div\n className={`faceted-search__group-header ${\n visibleDropdownMenu.includes(group.id)\n ? 'faceted-search__group-header--show-compact'\n : ''\n }`}\n role=\"faceted-search-item-group\"\n onClick={event =>\n dispatch(\n toggleVisibleDropdownMenu(group),\n )\n }\n >\n {group.label}\n </div>\n <ul className=\"faceted-search__sublist\">\n {group.options &&\n group.options.map(\n (item, itemIndex, array) => (\n <li\n key={`${item.label}-${itemIndex}`}\n className=\"faceted-search__item\"\n role=\"faceted-search-item\"\n >\n {group.isSlider ? (\n <div>\n <h2>SliderHERE</h2>\n </div>\n ) : (\n <FacetedFilterCheckbox\n item={item}\n group={group}\n onFacetChange={\n onFacetChange\n }\n />\n )}\n </li>\n ),\n )}\n <li className=\"faceted-search__item\">\n <button\n className=\"filter__button\"\n onClick={event => {\n dispatch(\n toggleVisibleDropdownMenu(\n group,\n ),\n );\n dispatch(\n submitSearchFacet(\n facetFilters,\n ),\n );\n }}\n >\n {translate('general.select')}\n </button>\n </li>\n </ul>\n </li>\n ),\n )}\n </ul>\n );\n};\n\nconst FacetedFilterCheckbox = ({ item, group, onFacetChange }) => (\n <label className=\"faceted-filter\">\n <input\n className=\"faceted-filter__input\"\n type=\"checkbox\"\n onChange={event => onFacetChange(group, item)}\n checked={group.selectedOptions.includes(item.id)}\n />\n <span className=\"faceted-filter__label\">\n {item.label}\n {!isNaN(item.quantity) && item.quantity > 0 && (\n <span className=\"faceted-filter__quantity\">\n {' '}\n ({item.quantity})\n </span>\n )}\n </span>\n </label>\n);\n\nexport default FacetedSearchCompact;\n","import React, {\n Fragment,\n useCallback,\n useState,\n useEffect,\n useRef,\n} from 'react';\nimport { useSelector, useDispatch } from 'react-redux';\nimport FacetedSearchCompact from './FacetedSearchCompact';\nimport { query } from '../Actions/FacetedSearch.action';\nimport { updateFilterOption } from '../Actions/FacetedSearch.action';\nimport { PRODUCT_VIEW_CACHED } from '../constants';\n\nconst FacetedSearchCompactContainer = () => {\n const dispatch = useDispatch();\n const {\n subNavigation,\n sortCriteria,\n facetFilters: globalFacetFilters,\n navigationTheme,\n productsViewCachedId,\n } = useSelector(state => state.facetedSearch);\n\n const [facetFilters, setFacetFilters] = useState(globalFacetFilters || []);\n const previousCachedId = useRef(productsViewCachedId);\n useEffect(() => {\n if (previousCachedId.current !== productsViewCachedId) {\n setFacetFilters(globalFacetFilters);\n previousCachedId.current = productsViewCachedId;\n }\n }, [globalFacetFilters, productsViewCachedId]);\n\n useEffect(() => {\n dispatch(query(window.location.search.substr(1) || '', false));\n }, [dispatch]);\n\n const onFacetChange = useCallback(\n (filter, option) => {\n setFacetFilters(prevFacetFilters => {\n return updateFilterOption(prevFacetFilters, filter, option);\n });\n },\n [setFacetFilters],\n );\n\n const onSearchResultDataChange = dom => {\n if ([null, undefined].includes(dom)) {\n return;\n }\n\n const container = document.createElement('div');\n container.innerHTML = dom;\n\n const existingResult = document.querySelector('#search-result');\n const tempResult = container.querySelector('#search-result');\n\n const replace = (node, newNode) => {\n var parentNode = node.parentNode;\n parentNode.replaceChild(newNode, node);\n };\n // move existingFilter from existingResult to tempResult\n // replace(tempFilter, existingFilter);\n\n // replace existingResult with tempResult ( newResult )\n replace(existingResult, tempResult);\n // bootstrap react components if any exists in the search result\n window.__litium.bootstrapComponents();\n };\n\n useEffect(() => {\n const productViewCached = window.__litium.cache\n ? window.__litium.cache[PRODUCT_VIEW_CACHED] || {}\n : {};\n if (!productViewCached.used) {\n productViewCached.used = true;\n const dom = productViewCached.productsView;\n dom && onSearchResultDataChange(dom);\n }\n });\n\n const empty = array => !(array && array.length);\n\n const subNavigations = !subNavigation ? null : [subNavigation];\n const sortCriterias =\n !sortCriteria || !sortCriteria.sortItems\n ? null\n : sortCriteria.sortItems;\n\n const hidden = [subNavigations, facetFilters, sortCriterias].every(arr =>\n empty(arr),\n );\n\n return hidden ? null : (\n <Fragment>\n {navigationTheme === 'category' && (\n <div className=\"compact-filter category-theme show-for-large\">\n <FacetedSearchCompact\n {...{\n facetFilters,\n onFacetChange,\n }}\n />\n </div>\n )}\n </Fragment>\n );\n};\n\nexport default FacetedSearchCompactContainer;\n","import $ from 'jquery';\nwindow.$ = window.jQuery = require('jquery');\n\nimport React, { Fragment, useCallback, useEffect, useRef } from 'react';\nimport { useSelector, useDispatch } from 'react-redux';\nimport { translate } from '../Services/translation';\nimport { query, searchFacetChange } from '../Actions/FacetedSearch.action';\nimport { useStateWithCallbackLazy } from 'use-state-with-callback';\n\nFoundation.addToJquery($);\n\nconst FacetedSearchGroup = ({ group }) => {\n return (\n <Fragment>\n <button\n className=\"form__input\"\n type=\"button\"\n data-toggle={`custom_${group.id}`}\n >\n <span>{group.label}</span>\n <svg\n xmlns=\"http://www.w3.org/2000/svg\"\n width=\"16\"\n height=\"16\"\n fill=\"currentColor\"\n className=\"bi bi-chevron-down\"\n viewBox=\"0 0 16 16\"\n >\n <path\n fillRule=\"evenodd\"\n d=\"M1.646 4.646a.5.5 0 0 1 .708 0L8 10.293l5.646-5.647a.5.5 0 0 1 .708.708l-6 6a.5.5 0 0 1-.708 0l-6-6a.5.5 0 0 1 0-.708z\"\n />\n </svg>\n </button>\n <div\n className=\"dropdown-pane\"\n id={`custom_${group.id}`}\n data-dropdown\n data-auto-focus=\"true\"\n data-close-on-click=\"true\"\n >\n <ul className=\"faceted-search__group\">\n {group.options.length &&\n group.options\n .filter(\n item =>\n item.quantity != 0 &&\n !isNaN(item.quantity) &&\n item.quantity != null,\n )\n .map(option => (\n <li\n key={`${group.label}-${option.id}`}\n className=\"faceted-search__item\"\n >\n {group.isSlider ? (\n <div>\n <h2>SliderHERE</h2>\n </div>\n ) : (\n <FacetedFilterCheckbox\n item={item}\n group={group}\n />\n )}\n </li>\n ))}\n {group.id === 'custom_corrosion_class' && (\n <li>\n <button\n data-open=\"infoModal\"\n className=\"infoModal openmodal\"\n >\n {translate('show.guide')}\n </button>\n </li>\n )}\n </ul>\n </div>\n </Fragment>\n );\n};\n\nconst FacetedFilterCheckbox = ({ item, group }) => {\n const dispatch = useDispatch();\n const onChange = useCallback(\n (group, item) => dispatch(searchFacetChange(group, item)),\n [dispatch],\n );\n return (\n <label className=\"faceted-filter\">\n <input\n className=\"faceted-filter__input\"\n type=\"checkbox\"\n onChange={event => onChange(group, item)}\n checked={\n group.selectedOptions != null &&\n group.selectedOptions.includes(item.id)\n }\n />\n <span className=\"faceted-filter__label\">\n {group.id === 'custom_corrosion_class' && (\n <span className={`c-corrosion ${item.label.toLowerCase()}`}>\n {item.label}\n </span>\n )}\n {group.id !== 'custom_corrosion_class' && item.label}\n {!isNaN(item.quantity) && item.quantity != null && (\n <span className=\"faceted-filter__quantity\">\n ({item.quantity})\n </span>\n )}\n </span>\n </label>\n );\n};\n\nconst FacetedSearchTopBar = () => {\n const dispatch = useDispatch();\n const { facetFilters, navigationTheme } = useSelector(\n state => state.facetedSearch,\n );\n\n useEffect(() => {\n // listen to history events (back, forward) of window\n window.onpopstate =\n window.onpopstate ||\n (event => {\n dispatch(query(window.location.search.substr(1) || ''));\n });\n }, [dispatch]);\n\n useEffect(() => {\n if (facetFilters.length > 0) {\n $(document).foundation();\n }\n }, [facetFilters]);\n\n return (\n navigationTheme !== 'category' && (\n <div className=\"c-filter__menus\">\n <button\n type=\"button\"\n className=\"button c-filter-btn\"\n data-toggle=\"sideBarNavigation\"\n aria-expanded=\"false\"\n aria-controls=\"sideBarNavigation\"\n >\n <svg\n xmlns=\"http://www.w3.org/2000/svg\"\n width=\"22\"\n height=\"20.006\"\n >\n <path\n d=\"M17 5a2 2 0 1 0 0-4 2 2 0 1 0 0 4zm0-5a3 3 0 0 1 2.959 2.5H22v1h-2.041a3 3 0 0 1-5.918 0H0v-1h14.041A3 3 0 0 1 17 0zM2.041 9.5a3 3 0 0 1 5.918 0H22v1H7.959a3 3 0 0 1-5.918 0H0v-1zM7 10a2 2 0 1 0-4 0 2 2 0 1 0 4 0zm-7 7.5h8.041a3 3 0 0 0 5.918 0H22v-1h-8.041a3 3 0 0 0-5.918 0H0zm13-.5a2 2 0 1 0-4 0 2 2 0 1 0 4 0z\"\n fill=\"#303e47\"\n fillRule=\"evenodd\"\n />\n </svg>\n <span id=\"languageButton\">\n {translate('allfilters.button')}\n </span>\n </button>\n </div>\n )\n );\n};\n\nexport default FacetedSearchTopBar;\n","import React, { useEffect, useState } from 'react';\nimport { useDispatch } from 'react-redux';\nimport {\n searchFacetChange,\n searchFacetClearGroupChange,\n} from '../Actions/FacetedSearch.action';\n\nconst FilterPills = ({ facetFilters }) => {\n const dispatch = useDispatch();\n\n const selectedFacetGroup = facetFilters.filter(\n filter => filter.selectedOptions.length > 0,\n );\n\n const getOrderedOption = (options, position) => {\n const value =\n options?.length > 0\n ? options.map(opt => parseInt(opt)).sort((a, b) => a - b)[\n position\n ]\n : [];\n\n return value;\n };\n\n return (\n <div className=\"c-filter__selected__grid\">\n <div className=\"c-filter__selected\">\n <div className=\"c-filter__selected__pills\">\n {selectedFacetGroup &&\n selectedFacetGroup.map((group, index) => (\n <div\n className=\"c-filter__selected__pills__group\"\n key={`option-${index}`}\n >\n <div className=\"c-filter__selected__pills__group__head\">\n <button\n className=\"clear-pills\"\n onClick={event =>\n dispatch(\n searchFacetClearGroupChange(\n group,\n group.options,\n ),\n )\n }\n >\n <svg\n xmlns=\"http://www.w3.org/2000/svg\"\n width=\"16\"\n height=\"16\"\n fill=\"currentColor\"\n className=\"bi bi-x-lg\"\n viewBox=\"0 0 16 16\"\n >\n <path d=\"M2.146 2.854a.5.5 0 1 1 .708-.708L8 7.293l5.146-5.147a.5.5 0 0 1 .708.708L8.707 8l5.147 5.146a.5.5 0 0 1-.708.708L8 8.707l-5.146 5.147a.5.5 0 0 1-.708-.708L7.293 8 2.146 2.854Z\"></path>\n </svg>\n </button>\n {group.label}\n </div>\n {!group.isSlider &&\n group.selectedOptions &&\n group.selectedOptions.map(\n (option, index) => (\n <button\n className=\"button\"\n onClick={event =>\n dispatch(\n searchFacetChange(\n group,\n group.options.filter(\n currentOption =>\n currentOption.id ===\n option,\n )[0],\n ),\n )\n }\n key={`option-${index}`}\n >\n <span> {option} </span>\n <svg\n xmlns=\"http://www.w3.org/2000/svg\"\n width=\"16\"\n height=\"16\"\n fill=\"currentColor\"\n className=\"bi bi-x\"\n viewBox=\"0 0 16 16\"\n >\n <path d=\"M4.646 4.646a.5.5 0 0 1 .708 0L8 7.293l2.646-2.647a.5.5 0 0 1 .708.708L8.707 8l2.647 2.646a.5.5 0 0 1-.708.708L8 8.707l-2.646 2.647a.5.5 0 0 1-.708-.708L7.293 8 4.646 5.354a.5.5 0 0 1 0-.708z\" />\n </svg>\n </button>\n ),\n )}\n {group.isSlider && group.selectedOptions && (\n <span>\n {getOrderedOption(\n group.selectedOptions,\n 0,\n )}{' '}\n -{' '}\n {getOrderedOption(\n group.selectedOptions,\n 1,\n )}\n </span>\n )}\n </div>\n ))}\n </div>\n </div>\n </div>\n );\n};\n\nexport default FilterPills;\n","import React, { Fragment, useState, useEffect, useRef } from 'react';\nimport { useSelector, useDispatch } from 'react-redux';\nimport FilterPills from './FilterPills';\nimport FilterPillsSticky from './FilterPillsSticky';\n\nconst FilterPillsContainer = ({ stickyFilter, stickyFilterDisplay }) => {\n const dispatch = useDispatch();\n const {\n facetFilters: globalFacetFilters,\n navigationTheme,\n productsViewCachedId,\n } = useSelector(state => state.facetedSearch);\n\n const [facetFilters, setFacetFilters] = useState(globalFacetFilters || []);\n const previousCachedId = useRef(productsViewCachedId);\n useEffect(() => {\n if (previousCachedId.current !== productsViewCachedId) {\n setFacetFilters(globalFacetFilters);\n previousCachedId.current = productsViewCachedId;\n }\n }, [globalFacetFilters, productsViewCachedId]);\n\n return (\n <Fragment>\n {stickyFilterDisplay && (\n <FilterPillsSticky\n {...{\n facetFilters: globalFacetFilters,\n stickyFilterDisplay: stickyFilterDisplay,\n stickyFilter: stickyFilter,\n }}\n />\n )}\n {!stickyFilterDisplay && (\n <FilterPills\n {...{\n facetFilters: globalFacetFilters,\n }}\n />\n )}\n </Fragment>\n );\n};\n\nexport default FilterPillsContainer;\n","import React, { useEffect, useState } from 'react';\nimport { setCookie } from './CookieHandler';\n\nconst FilterPillsSticky = ({ stickyFilter, stickyFilterDisplay }) => {\n const [stickyFiltersJson, setStickyFiltersJson] = useState(\n JSON.stringify(stickyFilter),\n );\n\n const updateStickyFilter = (group, option) => {\n let groupFilter = stickyFilter.filter(\n current => current.id === group.id,\n )[0];\n\n if (option) {\n let selectedToRemove = groupFilter.selectedOptions.filter(\n current => current === option,\n )[0];\n\n let indexToRemove = groupFilter.selectedOptions.indexOf(\n selectedToRemove,\n );\n\n if (indexToRemove > -1) {\n groupFilter.selectedOptions.splice(indexToRemove, 1);\n }\n } else {\n let indexToRemove = stickyFilter.indexOf(groupFilter);\n\n if (indexToRemove > -1) {\n stickyFilter.splice(indexToRemove, 1);\n }\n }\n\n let stickyFilterString = JSON.stringify(stickyFilter);\n\n setStickyFiltersJson(stickyFilterString);\n\n setCookie('stickyfilterquery', encodeURIComponent(stickyFilterString));\n };\n\n useEffect(() => {}, [stickyFiltersJson, stickyFilterDisplay]);\n\n const getOrderedOption = (options, position) => {\n const value =\n options?.length > 0\n ? options.map(opt => parseInt(opt)).sort((a, b) => a - b)[\n position\n ]\n : [];\n\n return value;\n };\n\n return (\n <div className=\"c-filter__selected__grid\">\n <div className=\"c-filter__selected\">\n <div className=\"c-filter__selected__pills\">\n {stickyFilter &&\n stickyFilter.map((group, index) => (\n <div\n className=\"c-filter__selected__pills__group\"\n key={`option-${index}`}\n >\n <div className=\"c-filter__selected__pills__group__head\">\n <button\n className=\"clear-pills\"\n onClick={() =>\n updateStickyFilter(group)\n }\n >\n <svg\n xmlns=\"http://www.w3.org/2000/svg\"\n width=\"16\"\n height=\"16\"\n fill=\"currentColor\"\n className=\"bi bi-x-lg\"\n viewBox=\"0 0 16 16\"\n >\n <path d=\"M2.146 2.854a.5.5 0 1 1 .708-.708L8 7.293l5.146-5.147a.5.5 0 0 1 .708.708L8.707 8l5.147 5.146a.5.5 0 0 1-.708.708L8 8.707l-5.146 5.147a.5.5 0 0 1-.708-.708L7.293 8 2.146 2.854Z\"></path>\n </svg>\n </button>\n {group.label}\n </div>\n {!group.isSlider &&\n group.selectedOptions &&\n group.selectedOptions.map(\n (option, index) => (\n <button\n className=\"button\"\n onClick={() =>\n updateStickyFilter(\n group,\n option,\n )\n }\n key={`option-${index}`}\n >\n <span> {option} </span>\n <svg\n xmlns=\"http://www.w3.org/2000/svg\"\n width=\"16\"\n height=\"16\"\n fill=\"currentColor\"\n className=\"bi bi-x\"\n viewBox=\"0 0 16 16\"\n >\n <path d=\"M4.646 4.646a.5.5 0 0 1 .708 0L8 7.293l2.646-2.647a.5.5 0 0 1 .708.708L8.707 8l2.647 2.646a.5.5 0 0 1-.708.708L8 8.707l-2.646 2.647a.5.5 0 0 1-.708-.708L7.293 8 4.646 5.354a.5.5 0 0 1 0-.708z\" />\n </svg>\n </button>\n ),\n )}\n {group.isSlider && group.selectedOptions && (\n <span>\n {getOrderedOption(\n group.selectedOptions,\n 0,\n )}\n {' - '}\n {getOrderedOption(\n group.selectedOptions,\n 1,\n )}\n </span>\n )}\n </div>\n ))}\n </div>\n </div>\n </div>\n );\n};\n\nexport default FilterPillsSticky;\n","import React, { useState, useRef } from 'react';\nimport Modal from 'react-modal';\nimport { translate } from '../Services/translation';\n\nif (document.getElementById('image-gallery')) {\n Modal.setAppElement('#image-gallery');\n}\n\nconst ImageGallery = ({ modalTitle = \"\", images = [], title = \"\", introduction = \"\" }) => {\n\n const [modalIsOpen, setIsOpen] = useState(false);\n\n async function openModal() {\n await setIsOpen(true);\n const element = document.getElementById('modal-img-' + event.target.id);\n if (element != null) {\n element.scrollIntoView();\n }\n }\n\n function closeModal() {\n setIsOpen(false);\n }\n\n return (\n <div>\n <div className=\"c-image-gallery\">\n { title && <h2>{title}</h2> }\n { introduction && \n <div className=\"c-image-gallery__header\">\n <p>{introduction}</p>\n </div> }\n <ul>\n { images &&\n images.map((image, index) => (\n <li key={index}>\n <button id={index} key={index} type=\"button\" className=\"btn btn-link\" data-bs-toggle=\"modal\" data-bs-target=\"#imageModal\" onClick={openModal} >\n <img key={index} src={image.imageUrl} alt={image.altText} />\n </button>\n </li>\n ))}\n </ul>\n <button type=\"button\" className=\"button button-secondary c-image-gallery__modal-show\" onClick={openModal}> {translate('imagegalleryblock.showallimages')}</button>\n </div>\n <Modal\n isOpen={modalIsOpen}\n onRequestClose={closeModal}\n portalClassName={\n \"ReactModalPortal c-image-gallery__modal\"\n }\n style={\n {\n overlay: {\n zIndex: 1500\n },\n content: {}\n }\n }\n >\n <div className=\"modal-dialog modal-fullscreen c-image-gallery__modal\">\n <div className=\"modal-content\">\n <div className=\"modal-header\">\n { modalTitle &&\n <h1 className=\"modal-title\" id=\"imageModalLabel\">{modalTitle}</h1>\n }\n <button onClick={closeModal} type=\"button\" aria-label=\"Close\">\n\n <svg xmlns=\"http://www.w3.org/2000/svg\" width=\"16\" height=\"16\" fill=\"currentColor\" className=\"bi bi-x-lg\" viewBox=\"0 0 16 16\">\n <path d=\"M2.146 2.854a.5.5 0 1 1 .708-.708L8 7.293l5.146-5.147a.5.5 0 0 1 .708.708L8.707 8l5.147 5.146a.5.5 0 0 1-.708.708L8 8.707l-5.146 5.147a.5.5 0 0 1-.708-.708L7.293 8 2.146 2.854Z\" />\n </svg>\n\n\n </button>\n </div>\n <div className=\"modal-body\">\n <div className=\"d-flex\">\n <div className=\"mx-auto d-flex flex-column\">\n {images &&\n images.map((image, index) => (\n <figure key={index} className=\"c-image-gallery__image\">\n <picture key={index}>\n <img id={\"modal-img-\" + index} key={index} src={image.imageUrl} alt={image.altText} />\n </picture>\n </figure>\n ))}\n </div>\n </div>\n </div>\n </div>\n </div>\n </Modal>\n </div>\n );\n};\n\nexport default ImageGallery;","import React, { useRef, useEffect, useState, Fragment, useLayoutEffect } from 'react';\nimport cn from 'classnames';\nimport { useSelector } from 'react-redux';\nimport QuickSearch from './QuickSearch';\nimport { debounce } from \"lodash\";\nimport NavigationItem from './NavigationItem';\nimport uuid4 from \"uuid4\";\n\nconst MegaMenu = ({ links = [], contentLink = null, helpDeskUrl = \"\", addressInformation = \"\", ChannelsNamesAndUrls = [], configuratorLink = \"\", logo = \"\", startpageurl = \"\", configuratorOpenMode = \"\" }) => {\n const {\n showFullForm,\n } = useSelector((state) => state.quickSearch);\n const menuRef = useRef(null);\n const [firstLevelSelectedIndex, setFirstLevelSelectedIndex] = useState(-1);\n const [secondLevelSelectedIndex, setSecondLevelSelectedIndex] = useState(-1);\n const [secondLevelObject, setSecondLevelItems] = useState([]);\n const hasNameOrChildren = (link) => link.name || (link.links || []).length > 0;\n const [count, setCount] = React.useState(0);\n const contentLinks = useSelector((state) => state.navigation.contentLinks);\n\n const handleClickOutside = () => {\n setCount(0);\n };\n\n const handleConfiguratorClick = (e) => {\n e.preventDefault();\n const url = configuratorLink.Url;\n\n if (configuratorOpenMode === \"NewTab\") {\n window.open(url, '_blank');\n } else if (configuratorOpenMode === \"NewWindow\") {\n window.open(url, '_blank', 'noopener,noreferrer,width=800,height=600');\n } else if (configuratorOpenMode === \"SameWindow\") {\n window.location.href = url;\n }\n };\n\n var channelsListItems = ChannelsNamesAndUrls.map((channel, i) =>\n {\n if (!channel.isSelected)\n return <li key={uuid4()}><a key={uuid4()} href={channel.url}>{channel.name}</a></li>\n });\n\n const currentChannelItem = ChannelsNamesAndUrls.map((channel, i) => {\n if (channel.isSelected)\n return <span key={uuid4()} id=\"languageButton\">{channel.name}</span>\n });\n\n const handleMouseLeave = debounce(() => {\n setFirstLevelSelectedIndex(-1);\n setSecondLevelSelectedIndex(-1);\n }, 800);\n\n const useOutsideClick = (callback) => {\n const ref = React.useRef();\n\n React.useEffect(() => {\n const handleClick = (event) => {\n if (ref.current && !ref.current.contains(event.target) && ref.current.classList.contains('show__list__desktop') && event.target.id !== 'languageButton') {\n document.getElementById(\"country__selector__dropdown__desktop\").classList.toggle(\"show__list__desktop\");\n callback();\n }\n };\n\n document.addEventListener('click', handleClick, true);\n\n return () => {\n document.removeEventListener('click', handleClick, true);\n };\n }, [ref]);\n\n return ref;\n };\n\n const ref = useOutsideClick(handleClickOutside);\n\n return (\n <Fragment>\n <div className=\"header__row compact-header header__row--one-row\">\n <a href={startpageurl} className=\"header__logo\">\n <img src={logo}></img>\n </a>\n {links.length > 0 && (\n <div className=\"megamenu__toggle\">\n <ul>\n {links.map(\n (link, i) =>\n <li key={uuid4()} className={cn({ 'megamenu__toggle__active': i === firstLevelSelectedIndex })}\n>\n <button key={uuid4()} type=\"button\"\n onMouseOver={() => {\n if (link.links.length != 0) {\n setFirstLevelSelectedIndex(i);\n setSecondLevelSelectedIndex(i);\n setSecondLevelItems(link.links);\n }\n }}\n onClick={(e) => {\n e.preventDefault();\n window.location.href = link.url;\n }}>\n\n {link.name}\n \n </button>\n </li> \n )}\n </ul>\n </div>\n )}\n <div className=\"header__components\">\n <QuickSearch></QuickSearch>\n {configuratorLink.Url ? \n <div className=\"c-configurator-link\">\n <a href={configuratorLink.Url} onClick={handleConfiguratorClick}>\n <svg id=\"Layer_1\" data-name=\"Layer 1\" xmlns=\"http://www.w3.org/2000/svg\" version=\"1.1\" viewBox=\"0 0 400 400\">\n <path className=\"cls-2\" d=\"M200.8,314.88h-37.66v-16.56c0-13.55-7.93-24.62-18.45-32.08-25.59-18.16-42.75-47.62-42.75-81.38,0-54.59,44.26-98.85,98.85-98.85s98.85,44.26,98.85,98.85c0,33.75-17.15,63.22-42.75,81.38-10.51,7.46-18.45,18.53-18.45,32.08v16.56h-37.66Z\" />\n <path className=\"cls-1\" d=\"M237.41,152.64v34.68c.01,1.99-2.62,2.7-3.62.98l-20.71-35.66h-24.4s.01,34.68.01,34.68c0,1.99-2.63,2.7-3.63.98l-20.71-35.66h-24.35v41.93l24.35,41.93h24.35v-34.82c.12-1.88,2.64-2.53,3.62-.85l20.71,35.66h24.35l24.38-41.93v-41.93h-24.35Z\" />\n <path className=\"cls-2\" d=\"M163.14,314.88h75.28v37.23c0,1.1-.9,2-2,2h-71.26c-1.11,0-2.01-.9-2.01-2.01v-37.22h0Z\" />\n <path className=\"cls-2\" d=\"M185.56,354.12v5.85c0,8.54,6.92,15.46,15.46,15.46s15.46-6.92,15.46-15.46v-5.85\" />\n <line className=\"cls-2\" x1=\"201.05\" y1=\"11.43\" x2=\"201.05\" y2=\"54.43\" />\n <line className=\"cls-2\" x1=\"357.51\" y1=\"104.1\" x2=\"320.27\" y2=\"125.6\" />\n <line className=\"cls-2\" x1=\"320.27\" y1=\"248.4\" x2=\"357.51\" y2=\"269.9\" />\n <line className=\"cls-2\" x1=\"42.49\" y1=\"269.9\" x2=\"79.73\" y2=\"248.4\" />\n <line className=\"cls-2\" x1=\"85.59\" y1=\"118.01\" x2=\"48.35\" y2=\"96.51\" />\n </svg>\n <div className=\"sr-only\">Go to configurator</div>\n </a>\n </div> : null}\n \n <div className=\"c-langselect\">\n <button className=\"button\" type=\"button\" data-toggle=\"example-dropdown\" onClick={() => {\n document.getElementById(\"country__selector__dropdown__desktop\").classList.toggle(\"show__list__desktop\");\n }}>\n <svg id=\"languageButton\" xmlns=\"http://www.w3.org/2000/svg\" width=\"23.578\" height=\"23.577\" viewBox=\"0 0 23.578 23.577\">\n <path id=\"globe\" 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transform=\"translate(0.222 0.22)\" />\n </svg>\n {currentChannelItem}\n </button>\n <div className=\"dropdown-pane\" id=\"country__selector__dropdown__desktop\" data-dropdown data-auto-focus=\"true\" ref={ref}>\n <ul>\n {channelsListItems}\n </ul>\n </div>\n </div>\n </div>\n <div className=\"header__break\"></div>\n <nav id=\"navbar\" role=\"navigation\" className=\"navbar\">\n <NavigationItem links={contentLinks} helpDeskUrl={helpDeskUrl} addressInformation={addressInformation} ChannelsNamesAndUrls={ChannelsNamesAndUrls} configuratorLink={configuratorLink} logo={logo} renderMobileItems></NavigationItem>\n </nav>\n </div>\n {secondLevelObject && secondLevelSelectedIndex >= 0 && (\n <div className=\"c-megamenu c-megamenu--open\"\n onMouseLeave={() => {\n handleMouseLeave();\n\n }}>\n <div className=\"row\">\n <div className=\"columns\">\n <div className=\"c-megamenu__content\">\n {secondLevelObject.map(\n (link, i) => hasNameOrChildren(link) && (\n <div key={uuid4()} className=\"c-megamenu__content__col\">\n {link.url && link.name && (\n <h2 key={uuid4()}><a key={uuid4()} href={link.url}><span>{link.name}</span></a></h2>)\n }\n {link.links && link.links.length > 0 && (\n <ul>\n {link.links.map(\n (link, i) =>\n <li key={uuid4()}>\n <a key={uuid4()} href={link.url}><span>{link.name}</span></a>\n </li>\n )}\n </ul>\n )}\n </div>\n )\n )}\n </div>\n </div>\n </div>\n </div>\n )}\n </Fragment>\n );\n};\n\nexport default MegaMenu;\n","import React from 'react';\nimport { translate } from '../Services/translation';\nimport { useSelector, useDispatch } from 'react-redux';\nimport { toggle } from '../Actions/Cart.action';\n\nconst MiniCart = () => {\n const dispatch = useDispatch();\n const { quantity, orderTotal, checkoutUrl, showInfo } = useSelector(\n (state) => state.cart\n );\n const onToggle = () => dispatch(toggle());\n return !checkoutUrl ? (\n <></>\n ) : (\n <div className=\"cart cart--mini\">\n <a className=\"cart__link--block\" onClick={() => onToggle()}>\n <i className=\"cart__icon\">\n <span className=\"cart__quantity\">{quantity}</span>\n </i>\n <span className=\"cart__title\">\n {translate('minicart.checkout')}\n </span>\n </a>\n <div\n className={`cart__info ${\n !showInfo ? 'cart__info--hidden' : ''\n }`}\n >\n <span\n className=\"cart__close-button\"\n onClick={() => onToggle()}\n ></span>\n <p className=\"cart__info-row\">\n {quantity} {translate('minicart.numberofproduct')}\n </p>\n <p className=\"cart__info-row\">\n <b>{translate('minicart.total')}</b> {orderTotal}\n </p>\n <a href={checkoutUrl} className=\"cart__checkout-button\">\n {translate('minicart.checkout')}\n </a>\n </div>\n </div>\n );\n};\n\nexport default MiniCart;\n","import React, { Fragment, useRef } from 'react';\nimport QuickSearch from './QuickSearch';\nimport { useSelector } from 'react-redux';\nimport NavigationItem from './NavigationItem';\n\nconst MobileMenu = ({ helpDeskUrl = \"\", addressInformation = \"\", ChannelsNamesAndUrls = [], renderMobileItems, logo = \"\" }) => {\n\n const contentLinks = useSelector((state) => state.navigation.contentLinks);\n\n return (\n <Fragment>\n <div className=\"header__row compact-header header__row--one-row\">\n <a href=\"/\" className=\"header__logo\">\n <img src={logo}></img>\n </a>\n <div className=\"header__components\">\n <QuickSearch></QuickSearch>\n <div id=\"miniCart\" className=\"cart cart--mini\"></div>\n </div>\n <div className=\"header__break\"></div>\n\n <nav id=\"navbar\" role=\"navigation\" className=\"navbar\">\n <NavigationItem links={contentLinks} helpDeskUrl={helpDeskUrl} addressInformation={addressInformation} ChannelsNamesAndUrls={ChannelsNamesAndUrls} logo={logo} renderMobileItems></NavigationItem>\n </nav>\n </div>\n </Fragment>\n )\n};\n\nexport default MobileMenu;\n","import React from 'react';\nimport MobileMenu from './MobileMenu';\nimport MegaMenu from './MegaMenu';\nimport { useSelector } from 'react-redux';\n\nconst Navigation = (props) => {\n const contentLinks = useSelector((state) => state.navigation.contentLinks);\n\n if (props.display === 'mobile') {\n return <MobileMenu links={contentLinks} helpDeskUrl={props.helpDeskUrl} addressInformation={props.addressInformation} ChannelsNamesAndUrls={props.channels} configuratorLink={props.configuratorLink} configuratorOpenMode={props.configuratorOpenMode} logo={props.logo} renderMobileItems />;\n } else {\n return <MegaMenu links={contentLinks} helpDeskUrl={props.helpDeskUrl} addressInformation={props.addressInformation} ChannelsNamesAndUrls={props.channels} configuratorLink={props.configuratorLink} configuratorOpenMode={props.configuratorOpenMode} logo={props.logo} startpageurl={props.startpageurl} />;\n }\n};\n\nexport default Navigation;\n","import React, { Fragment, useRef } from 'react';\nimport { translate } from '../Services/translation';\nimport uuid4 from \"uuid4\";\n\nconst NavigationItem = ({ links = [], contentLink = null, helpDeskUrl = \"\", addressInformation = \"\", ChannelsNamesAndUrls = [], configuratorLink = \"\", configuratorOpenMode = \"\", renderMobileItems }) => {\n const menuRef = useRef(null);\n const toggleMenu = () => {\n menuRef.current.classList.toggle('navbar__menu--show');\n };\n const additionClass =\n contentLink && contentLink.attributes\n ? contentLink.attributes.cssValue\n : null;\n const selectedClass =\n contentLink && contentLink.isSelected ? 'navbar__link--selected' : '';\n const hasChildrenClass = links.length > 0 ? 'has-children' : null;\n const hasNameOrChildren = (link) =>\n link.name || (link.links || []).length > 0;\n\n const renderHTML = (rawHTML) => React.createElement(\"div\", { dangerouslySetInnerHTML: { __html: rawHTML } });\n\n var channelsListItems;\n if (ChannelsNamesAndUrls) {\n channelsListItems = ChannelsNamesAndUrls.map((channel) =>\n <a href={channel.url} key={uuid4()}> {channel.name}</a>\n );\n }\n\n var helpDeskLink;\n if (helpDeskUrl != \"\") {\n helpDeskLink = <li key={uuid4()} className=\"navbar__item\">\n <div className=\"mobileCountrySelector\">\n <a className=\"navbar__link right-menu-text-mobile\" href={helpDeskUrl || '#'}> {translate('megamenu.helpdesk.text')} <img className='right-menu-icon' src=\"/ui/images/contact.svg\"></img> </a>\n </div>\n </li>;\n }\n\n var addressInformationBox;\n if (addressInformation != \"\") {\n addressInformationBox = <li key={uuid4()} className=\"navbar__item_addressinformation right-menu-text\" dangerouslySetInnerHTML={{ __html: addressInformation }}></li>\n }\n\n return (\n <Fragment>\n {!contentLink ? (\n <a\n className=\"navbar__link--block navbar__icon--menu navbar__icon\"\n onClick={toggleMenu}\n ></a>\n ) : (\n <Fragment>\n <a\n className={`navbar__link ${selectedClass} ${hasChildrenClass || ''\n } ${additionClass || ''}`}\n href={contentLink.url || '#'}\n dangerouslySetInnerHTML={{ __html: contentLink.name }}\n ></a>\n {links.length > 0 && (\n <i\n className=\"navbar__icon--caret-right navbar__icon navbar__icon--open\"\n onClick={toggleMenu}\n ></i>\n )}\n </Fragment>\n )}\n\n {links.length > 0 && (\n <ul className=\"navbar__menu\" ref={menuRef}>\n <li key={uuid4()}>\n <div className=\"navbar__menu-header\">\n {!contentLink ? (\n <span\n className=\"navbar__icon navbar__icon--close\"\n onClick={toggleMenu}\n ></span>\n ) : (\n <Fragment>\n <i\n className=\"navbar__icon--caret-left navbar__icon\"\n onClick={toggleMenu}\n ></i>\n <span\n className=\"navbar__title\"\n onClick={toggleMenu}\n dangerouslySetInnerHTML={{\n __html: contentLink.name,\n }}\n ></span>\n </Fragment>\n )}\n </div>\n </li>\n {links.length > 0 &&\n links.map((link, i) => {\n return hasNameOrChildren(link) && (\n <li key={uuid4()} className=\"navbar__item\">\n <NavigationItem\n key={uuid4()}\n links={link.links}\n contentLink={link}\n />\n </li>\n )\n }\n )}\n {renderMobileItems && <>\n {helpDeskLink}\n {configuratorLink.Url != null ?\n <li key={uuid4()} className=\"navbar__item\">\n <a className=\"navbar__link right-menu-text-mobile\" href={configuratorLink.Url || '#'}> {configuratorLink.Text ? configuratorLink.Text : \"Configurator\"}\n <svg id=\"Layer_1\" data-name=\"Layer 1\" xmlns=\"http://www.w3.org/2000/svg\" version=\"1.1\" viewBox=\"0 0 400 400\">\n <path className=\"cls-2\" d=\"M200.8,314.88h-37.66v-16.56c0-13.55-7.93-24.62-18.45-32.08-25.59-18.16-42.75-47.62-42.75-81.38,0-54.59,44.26-98.85,98.85-98.85s98.85,44.26,98.85,98.85c0,33.75-17.15,63.22-42.75,81.38-10.51,7.46-18.45,18.53-18.45,32.08v16.56h-37.66Z\" />\n <path className=\"cls-1\" d=\"M237.41,152.64v34.68c.01,1.99-2.62,2.7-3.62.98l-20.71-35.66h-24.4s.01,34.68.01,34.68c0,1.99-2.63,2.7-3.63.98l-20.71-35.66h-24.35v41.93l24.35,41.93h24.35v-34.82c.12-1.88,2.64-2.53,3.62-.85l20.71,35.66h24.35l24.38-41.93v-41.93h-24.35Z\" />\n <path className=\"cls-2\" d=\"M163.14,314.88h75.28v37.23c0,1.1-.9,2-2,2h-71.26c-1.11,0-2.01-.9-2.01-2.01v-37.22h0Z\" />\n <path className=\"cls-2\" d=\"M185.56,354.12v5.85c0,8.54,6.92,15.46,15.46,15.46s15.46-6.92,15.46-15.46v-5.85\" />\n <line className=\"cls-2\" x1=\"201.05\" y1=\"11.43\" x2=\"201.05\" y2=\"54.43\" />\n <line className=\"cls-2\" x1=\"357.51\" y1=\"104.1\" x2=\"320.27\" y2=\"125.6\" />\n <line className=\"cls-2\" x1=\"320.27\" y1=\"248.4\" x2=\"357.51\" y2=\"269.9\" />\n <line className=\"cls-2\" x1=\"42.49\" y1=\"269.9\" x2=\"79.73\" y2=\"248.4\" />\n <line className=\"cls-2\" x1=\"85.59\" y1=\"118.01\" x2=\"48.35\" y2=\"96.51\" />\n </svg>\n </a>\n </li> : null}\n <li key={uuid4()} className=\"navbar__item\">\n <div className=\"dropdown__mobile\">\n <div>\n <p onClick={() => {\n document.getElementById(\"country__selector__dropdown__mobile\").classList.toggle(\"show__list__mobile\");\n\n }} className=\"navbar__link right-menu-text-mobile selector__dropdown__mobile\">{translate('megamenu.countryselector.text')} <img className='right-menu-icon' src=\"/ui/images/earth.svg\"></img></p>\n </div>\n <div id=\"country__selector__dropdown__mobile\" className=\"selector__list\">\n {channelsListItems}\n </div>\n </div>\n </li>\n {addressInformationBox}</>\n }\n </ul>\n )\n }\n </Fragment >\n );\n};\n\nexport default NavigationItem;\n","const OpenLink = {\n init() {\n const link = document.querySelector('.configurator-actions__btn');\n if (link) {\n link.addEventListener('click', this.handleClick.bind(this));\n }\n },\n\n handleClick(event) {\n event.preventDefault();\n const url = event.target.href;\n const target = event.target.getAttribute('data-target');\n if (target === '_blank') {\n const newTab = window.open(url, '_blank');\n newTab.focus();\n } else if (target === '_new') {\n const newWindow = window.open(url, '_blank', 'noopener,noreferrer,width=800,height=600');\n newWindow.opener = null;\n newWindow.focus();\n } else {\n window.location.href = url;\n }\n }\n};\n\nexport default OpenLink;\n","import React, { useRef, useEffect, useState, useCallback } from 'react';\nimport { useSelector, useDispatch } from 'react-redux';\nimport * as debounce from 'lodash.debounce';\nimport QuickSearchResult from './QuickSearchResult';\nimport { translate } from '../Services/translation';\nimport {\n query,\n setSearchQuery,\n toggleShowFullForm,\n handleKeyDown,\n handleClickSearch,\n} from '../Actions/QuickSearch.action';\nimport usePrevious from '@react-hook/previous';\n\n// debouncing function to 200ms so we don't send query request on every key stroke\nconst debouncedQuery = debounce((dispatch, text) => dispatch(query(text)), 200);\n\nconst QuickSearch = () => {\n const {\n query,\n result,\n showResult,\n showFullForm,\n selectedItem,\n } = useSelector((state) => state.quickSearch);\n const [lastClickedNode, setLastClickedNode] = useState(null);\n const searchUrl =\n window.__litium.quickSearchUrl +\n (query.length > 0 ? `?q=${query}` : '');\n const searchContainer = useRef(null);\n const searchInput = useRef(null);\n const dispatch = useDispatch();\n const previousSelectedItem = usePrevious(selectedItem);\n\n const clickHandler = useCallback((event) => {\n setLastClickedNode(event.target);\n }, []);\n useEffect(() => {\n // listen for click event to hide the search when clicking outside\n window.addEventListener('mousedown', clickHandler);\n return () => window.removeEventListener('mousedown', clickHandler);\n }, [clickHandler]);\n\n useEffect(() => {\n // set query value if it is avaialble in the Url\n const urlParams = new URLSearchParams(window.location.search);\n if (urlParams.has('q')) {\n const query = urlParams.get('q');\n dispatch(setSearchQuery(query));\n }\n }, [dispatch]);\n\n useEffect(() => {\n if (selectedItem !== previousSelectedItem) {\n const el = document.querySelector(\n '.quick-search-result__item--selected'\n );\n el &&\n el.scrollIntoView({\n behavior: 'smooth',\n block: 'end',\n inline: 'nearest',\n });\n }\n }, [selectedItem, previousSelectedItem]);\n\n return (\n <div className=\"quick-search\" role=\"search\" ref={searchContainer}>\n <a\n className=\"quick-search__link--block\"\n onClick={(e) => {\n dispatch(toggleShowFullForm());\n setTimeout(() => {\n searchInput.current && searchInput.current.focus();\n }, 0);\n document.querySelector('.header').classList.toggle('searchbar-open');\n }}\n >\n <i className=\"quick-search__icon\"></i>\n \n </a>\n <div\n className={`quick-search__form ${\n showFullForm ? 'quick-search__form--force-show' : ''\n }`}\n role=\"search\"\n >\n <i\n className=\"quick-search__icon\"\n onClick={(e) => {\n dispatch(toggleShowFullForm());\n document.querySelector('.header').classList.toggle('searchbar-open');\n }}\n ></i>\n <input\n className=\"quick-search__input\"\n type=\"search\"\n placeholder={translate('general.search')}\n autoComplete=\"off\"\n value={decodeURIComponent(query)}\n onChange={(event) => {\n const text = encodeURIComponent(event.target.value);\n dispatch(setSearchQuery(text));\n debouncedQuery(dispatch, text);\n }}\n onKeyDown={(event) =>\n dispatch(handleKeyDown(event, { searchUrl }))\n }\n ref={searchInput}\n onBlur={() => {\n if (\n searchContainer.current &&\n !searchContainer.current.contains(lastClickedNode)\n ) {\n showFullForm && dispatch(toggleShowFullForm());\n document.querySelector('.header').classList.toggle('searchbar-open');\n }\n }}\n />\n <button\n className=\"quick-search__submit-button\"\n type=\"button\"\n onClick={(e) => {\n e.preventDefault();\n dispatch(handleClickSearch({ searchUrl }));\n }}\n >\n <i className=\"quick-search__submit-icon\"></i>\n <span className=\"quick-search__submit-title\">\n {translate('general.search')}\n </span>\n </button>\n {showResult && (\n <QuickSearchResult\n result={result}\n selectedItem={selectedItem}\n searchUrl={searchUrl}\n />\n )}\n </div>\n </div>\n );\n};\n\nexport default QuickSearch;\n","import React, { Fragment } from 'react';\n\nconst sameCategory = (item, index, array) =>\n (index > 0 && array[index - 1].category === array[index].category) ||\n item.showAll;\n\nconst QuickSearchResult = ({ result, selectedItem, searchUrl }) => (\n <ul className=\"quick-search-result\">\n {result &&\n result.map((item, index, array) => (\n <Fragment key={`${item.name}-${index}`}>\n {item.category === 'NoHit' ||\n sameCategory(item, index, array) ? null : (\n <li className=\"quick-search-result__item quick-search-result__group-header\">\n {item.category}\n </li>\n )}\n <li\n className={`quick-search-result__item ${\n selectedItem === index\n ? 'quick-search-result__item--selected'\n : ''\n }`}\n >\n <a\n className={\n item.showAll\n ? 'quick-search-result__show-all'\n : `quick-search-result__link ${\n item.url\n ? ''\n : 'quick-search-result__link--disabled'\n }`\n }\n href={item.showAll ? searchUrl : item.url}\n >\n {item.hasImage && item.imageSource && (\n <img\n className=\"quick-search-result__image\"\n src={item.imageSource}\n />\n )}\n <div>{item.name}</div>\n </a>\n </li>\n </Fragment>\n ))}\n </ul>\n);\n\nexport default QuickSearchResult;\n","import React, { useEffect, useState } from 'react';\nimport { useDispatch, useSelector } from 'react-redux';\nimport FilterPillsContainer from '../Components/FilterPillsContainer';\nimport { submitSearchFacet } from '../Actions/FacetedSearch.action';\nimport { setCookie, getCookie } from './CookieHandler';\nimport { translate } from '../Services/translation';\n\nconst StickyFilter = () => {\n const dispatch = useDispatch();\n const facetedSearch = useSelector(state => state.facetedSearch);\n const [stickyFilter, setStickyFilter] = useState(\n getCookie('stickyfilterquery'),\n );\n\n const params = new URLSearchParams(window.location.search);\n let stickyFilterJson;\n\n const completeFilter = stickyFilterToComplete => {\n facetedSearch.facetFilters.forEach(facetFilter => {\n let selectedStickyFilter = stickyFilterToComplete.find(\n selected => selected.id === facetFilter.id,\n );\n\n if (selectedStickyFilter) {\n if (!facetFilter.isSlider) {\n let validSelectedOptions = selectedStickyFilter.selectedOptions.filter(\n selectedOption =>\n facetFilter.options.filter(\n option => option.id == selectedOption,\n ).length > 0,\n );\n\n facetFilter.selectedOptions = validSelectedOptions;\n } else {\n facetFilter.selectedOptions =\n selectedStickyFilter.selectedOptions;\n }\n }\n });\n\n return facetedSearch.facetFilters;\n };\n\n if (stickyFilter) {\n stickyFilterJson = JSON.parse(decodeURIComponent(stickyFilter));\n }\n\n const applyStickyFilter = () => {\n let stickyFilterJson = JSON.parse(\n decodeURIComponent(getCookie('stickyfilterquery')),\n );\n dispatch(submitSearchFacet(completeFilter(stickyFilterJson)));\n };\n\n const removeFilter = () => {\n setCookie('stickyfilterquery', '');\n setStickyFilter('');\n };\n\n return (\n stickyFilterJson?.length > 0 &&\n params?.size === 0 && (\n <>\n <div className=\"c-usedfilter__head\">\n <h2>{translate('stickyfilter.header')}</h2>\n <button className=\"close-button\" onClick={removeFilter}>\n <svg\n xmlns=\"http://www.w3.org/2000/svg\"\n width=\"16\"\n height=\"16\"\n fill=\"currentColor\"\n className=\"bi bi-x-lg\"\n viewBox=\"0 0 16 16\"\n >\n <path d=\"M2.146 2.854a.5.5 0 1 1 .708-.708L8 7.293l5.146-5.147a.5.5 0 0 1 .708.708L8.707 8l5.147 5.146a.5.5 0 0 1-.708.708L8 8.707l-5.146 5.147a.5.5 0 0 1-.708-.708L7.293 8 2.146 2.854Z\"></path>\n </svg>\n </button>\n </div>\n <div className=\"c-usedfilter__body\">\n <FilterPillsContainer\n stickyFilter={stickyFilterJson}\n stickyFilterDisplay={true}\n />\n </div>\n <div className=\"c-usedfilter__footer\">\n <button className=\"btn-black\" onClick={applyStickyFilter}>\n {translate('stickyfilter.withfilter')}\n </button>\n <button className=\"clear button\" onClick={removeFilter}>\n {translate('stickyfilter.withoutfilter')}\n </button>\n </div>\n </>\n )\n );\n};\n\nexport default StickyFilter;\n","import React from 'react';\nimport { translate } from '../Services/translation';\nimport { useEffect, useState } from 'react';\n\nconst TableOfContents = props => {\n // Keep track of headers on product page\n const [propertiesActive, setPropertiesActive] = useState(false);\n const accordionHeader = document.getElementById('properties-accordion');\n const links = document.querySelectorAll('.c-anchorlinks__link');\n const infoTabs = document.querySelectorAll('.info-tab-container');\n\n // Listens to scroll on product page to update class on TOC list\n function updateActiveSection() {\n const scrollTop = window.scrollY;\n\n let activeSection = null;\n\n for (let i = 0; i < infoTabs.length; i++) {\n const section = infoTabs[i];\n const link = links[i];\n const sectionTop = section.offsetTop;\n const sectionBottom = sectionTop + section.clientHeight;\n\n if (\n scrollTop >= sectionTop - 200 &&\n scrollTop < sectionBottom - 200\n ) {\n activeSection = link;\n break;\n }\n }\n\n if (activeSection) {\n links.forEach(li =>\n li.classList.remove('c-anchorlinks__link--active'),\n );\n activeSection.classList.add('c-anchorlinks__link--active');\n }\n }\n\n window.addEventListener('scroll', updateActiveSection);\n\n if (propertiesActive && props.isMobile != true) {\n updateActiveSection();\n }\n\n accordionHeader.addEventListener('click', () => {\n setPropertiesActive(!propertiesActive);\n });\n\n // Toggles tabs on product page and scroll to view when clicking corresponding link i table\n const handleLiItemClick = index => {\n const tabNumber = index + 1;\n const isMobile = props.isMobile;\n\n const event = new CustomEvent('tableOfContentsItemClick', {\n detail: {\n tab: tabNumber,\n mobile: isMobile,\n },\n });\n\n if (!accordionHeader.classList.contains('active')) {\n setPropertiesActive(!propertiesActive);\n }\n\n document.dispatchEvent(event);\n };\n return props.isMobile === true ? (\n <ul>\n {props.tabs.map((tab, index) => (\n <li\n href={index + 1}\n className=\"c-anchorlinks__link_mobile\"\n key={`${tab}table`}\n onClick={() => handleLiItemClick(index)}\n >\n <a>\n <span>{tab}</span>\n </a>\n </li>\n ))}\n </ul>\n ) : (\n <nav\n className=\"c-anchorlinks\"\n aria-labelledby=\"anchorLinkHeading\"\n role=\"application\"\n >\n <h2 id=\"anchorLinkHeading\">\n {translate('tableofcontents.header')}\n </h2>\n <ul>\n {props.tabs.map((tab, index) => (\n <li\n href={index + 1}\n className=\"c-anchorlinks__link\"\n key={`${tab}table`}\n onClick={() => handleLiItemClick(index)}\n >\n <a>\n <span>{tab}</span>\n </a>\n </li>\n ))}\n </ul>\n </nav>\n );\n};\n\nexport default TableOfContents;\n","import Player from '@vimeo/player';\n\nconst VimeoControls = {\n init() {\n var vimeoButton = document.querySelectorAll('[data-vimeo-id]');\n\n vimeoButton.forEach((btn) => {\n btn.addEventListener('click', () => {\n var vimeoId = btn.dataset.vimeoId;\n var iframe = document.getElementById(vimeoId);\n var player = new Player(iframe);\n\n var vimeoButtonType = btn.dataset.vimeoButtonType;\n \n vimeoButtonType == 'play' ? player.pause() : player.play();\n vimeoButtonType == 'play' ? btn.dataset.vimeoButtonType = 'pause' : btn.dataset.vimeoButtonType = 'play';\n });\n })\n }\n};\n\nexport default VimeoControls;\n","import Player from '@vimeo/player';\n\nconst VimeoList = {\n activeVideoPlayer: null,\n modalIsOpen: false,\n\n init() {\n const vimeoButtons = document.querySelectorAll('[data-vimeo-video-id]');\n\n vimeoButtons.forEach((btn) => {\n btn.addEventListener('click', () => {\n const vimeoId = btn.dataset.vimeoVideoId;\n const iframe = document.getElementById(vimeoId);\n const player = new Player(iframe);\n this.activeVideoPlayer = player;\n this.modalIsOpen = true;\n\n player.getPaused().then((isPaused) => {\n if (isPaused) {\n player.play()\n } else {\n player.setCurrentTime(0).then(() => {\n player.play();\n });\n }\n });\n });\n });\n\n const closeButton = document.getElementById('close-button');\n closeButton?.addEventListener(\"click\", () => {\n if (this.activeVideoPlayer) {\n this.activeVideoPlayer.pause();\n this.modalIsOpen = false;\n }\n });\n\n document.body.addEventListener('click', (event) => {\n if (this.modalIsOpen && !event.target.closest('.c-video-modal')) {\n if (this.activeVideoPlayer) {\n this.activeVideoPlayer.setCurrentTime(0).then(() => {\n this.activeVideoPlayer.play();\n });\n }\n }\n });\n },\n};\n\nexport default VimeoList;","import { FACETED_SEARCH_QUERY } from '../constants';\n\nexport const historyMiddleware = (store) => (next) => (action) => {\n const { type, payload } = action;\n switch (type) {\n case FACETED_SEARCH_QUERY:\n let { query } = payload;\n const url =\n window.location.href.replace(window.location.search, '') +\n `${query ? '?' : ''}${query}`;\n window.history.pushState('search', 'Search Page', url);\n break;\n }\n next(action);\n};\n","import {\n ADDRESS_RECEIVE,\n ADDRESS_ERROR,\n ADDRESS_CHANGE_MODE,\n} from '../Actions/Address.action';\nimport { error as errorReducer } from './Error.reducer';\n\nconst defaultState = {\n list: [],\n mode: 'list',\n errors: {},\n};\n\nexport const address = (state = defaultState, action) => {\n const { type, payload } = action;\n switch (type) {\n case ADDRESS_RECEIVE:\n case ADDRESS_CHANGE_MODE:\n return {\n ...state,\n errors: {},\n ...payload,\n };\n case ADDRESS_ERROR:\n return {\n ...state,\n errors: errorReducer(state.errors, action),\n };\n default:\n return state;\n }\n};\n","import { CART_RECEIVE, CART_SHOW_INFO } from '../Actions/Cart.action';\n\nexport const cart = (\n state = { quantity: 0, orderTotal: 0, showInfo: false },\n action\n) => {\n switch (action.type) {\n case CART_RECEIVE:\n case CART_SHOW_INFO:\n return {\n ...state,\n ...action.payload,\n };\n default:\n return state;\n }\n};\n","import {\n CHECKOUT_SUBMIT,\n CHECKOUT_SUBMIT_ERROR,\n CHECKOUT_SET_CUSTOMER_INFO,\n CHECKOUT_SET_CAMPAIGN_CODE,\n CHECKOUT_SET_DELIVERY,\n CHECKOUT_SET_PAYMENT,\n CHECKOUT_SET_ORDER_NOTE,\n CHECKOUT_ACCEPT_TERMS_OF_CONDITION,\n CHECKOUT_SET_PRIVATE_CUSTOMER,\n CHECKOUT_SET_PAYMENT_WIDGET,\n CHECKOUT_SET_SELECTED_COMPANY_ADDRESS,\n CHECKOUT_SET_SIGN_UP,\n CHECKOUT_SET_COUNTRY,\n} from '../Actions/Checkout.action';\nimport { error as errorReducer } from './Error.reducer';\n\nconst defaultState = {\n payload: {\n alternativeAddress: {},\n customerDetails: {},\n selectedCompanyAddressId: null,\n selectedDeliveryMethod: {},\n selectedPaymentMethod: {},\n selectedCountry: {},\n campaignCode: '',\n orderNote: {},\n paymentWidget: null,\n isBusinessCustomer: false,\n signUp: false,\n acceptTermsOfCondition: false,\n\n authenticated: false,\n deliveryMethods: [],\n paymentMethods: [],\n companyAddresses: [],\n responseUrl: '',\n cancelUrl: '',\n redirectUrl: '',\n },\n errors: {},\n result: {},\n isSubmitting: false,\n};\n\nexport const checkout = (state = defaultState, action) => {\n const { type, payload } = action;\n switch (type) {\n case CHECKOUT_SUBMIT_ERROR:\n return {\n ...state,\n errors: errorReducer(state.errors, action),\n };\n case CHECKOUT_SUBMIT:\n return {\n ...state,\n ...payload,\n };\n case CHECKOUT_SET_CUSTOMER_INFO:\n return {\n ...state,\n payload: {\n ...state.payload,\n [payload.key]: {\n ...state.payload[payload.key],\n ...payload.data,\n },\n },\n };\n case CHECKOUT_SET_DELIVERY:\n case CHECKOUT_SET_PAYMENT:\n case CHECKOUT_SET_ORDER_NOTE:\n case CHECKOUT_SET_PAYMENT_WIDGET:\n case CHECKOUT_SET_PRIVATE_CUSTOMER:\n case CHECKOUT_SET_SIGN_UP:\n case CHECKOUT_SET_SELECTED_COMPANY_ADDRESS:\n case CHECKOUT_ACCEPT_TERMS_OF_CONDITION:\n case CHECKOUT_SET_CAMPAIGN_CODE:\n case CHECKOUT_SET_COUNTRY:\n return {\n ...state,\n payload: {\n ...state.payload,\n ...payload,\n },\n };\n default:\n return state;\n }\n};\n","export const error = (state = {}, action) => {\n const { error } = action.payload;\n if (!error) {\n return state;\n }\n if (error.modelState) {\n return error.modelState;\n }\n if (error.name === 'ValidationError') {\n return {\n [error.path]: error.errors,\n };\n }\n if (typeof error === 'object') {\n const errorFormatted = {};\n Object.keys(error).forEach((key) => {\n errorFormatted[_camelCase(key)] = error[key];\n });\n return errorFormatted;\n }\n\n return state;\n};\n\nconst _camelCase = (input) => {\n if (typeof input !== 'string') return '';\n return input.charAt(0).toLocaleLowerCase() + input.slice(1);\n};\n","import {\n FACETED_SEARCH_RECEIVE,\n FACETED_SEARCH_TOGGLE_VALUE,\n FACETED_SEARCH_TOGGLE_COMPACT,\n RESET_RANGE_FILTERS,\n} from '../constants';\nconst defaultState = {\n subNavigation: null,\n sortCriteria: null,\n facetFilters: [],\n resetRangeFilter: '',\n visibleDropdownMenu: [],\n navigationTheme: 'filter',\n productsViewCachedId: null,\n};\n\nexport const facetedSearch = (state = defaultState, action) => {\n const { type, payload } = action;\n switch (type) {\n case FACETED_SEARCH_RECEIVE:\n return {\n ...state,\n ...payload,\n };\n case FACETED_SEARCH_TOGGLE_VALUE:\n return {\n ...state,\n facetFilters: payload.facetFilters,\n };\n case FACETED_SEARCH_TOGGLE_COMPACT: {\n const { visibleDropdownMenu } = payload;\n return {\n ...state,\n visibleDropdownMenu: state.visibleDropdownMenu.includes(\n visibleDropdownMenu,\n )\n ? []\n : [visibleDropdownMenu],\n };\n }\n case RESET_RANGE_FILTERS:\n const { resetRangeFilter } = payload;\n return {\n ...state,\n resetRangeFilter: resetRangeFilter,\n };\n default:\n return state;\n }\n};\n","import {\n LIGHTBOX_IMAGES_SET_CURRENT_IMAGE,\n LIGHTBOX_IMAGES_SHOW,\n} from '../Actions/LightboxImages.action';\n\nconst defaultState = {\n index: 0,\n visible: false,\n};\n\nexport const lightboxImages = (state = defaultState, action) => {\n const { type, payload } = action;\n switch (type) {\n case LIGHTBOX_IMAGES_SET_CURRENT_IMAGE:\n case LIGHTBOX_IMAGES_SHOW:\n return {\n ...state,\n ...payload,\n };\n default:\n return state;\n }\n};\n","import {\n PERSON_RECEIVE,\n PERSON_ERROR,\n PERSON_CHANGE_MODE,\n} from '../Actions/Person.action';\nimport {\n ADDRESS_RECEIVE,\n ADDRESS_ERROR,\n ADDRESS_CHANGE_MODE,\n} from '../Actions/Address.action';\nimport { person as personReducer } from './Person.reducer';\nimport { address as addressReducer } from './Address.reducer';\n\nconst defaultState = {\n persons: {},\n addresses: {},\n};\n\nexport const myPage = (state = defaultState, action) => {\n const { type, payload } = action;\n switch (type) {\n case PERSON_RECEIVE:\n case PERSON_ERROR:\n case PERSON_CHANGE_MODE:\n return {\n ...state,\n persons: personReducer(state.persons, action),\n };\n case ADDRESS_RECEIVE:\n case ADDRESS_ERROR:\n case ADDRESS_CHANGE_MODE:\n return {\n ...state,\n addresses: addressReducer(state.addresses, action),\n };\n default:\n return state;\n }\n};\n","import { NAVIGATION_RECEIVE } from '../Actions/Navigation.action';\n\nexport const navigation = (state = { menu: [] }, action) => {\n switch (action.type) {\n case NAVIGATION_RECEIVE:\n return {\n ...state,\n ...action.payload,\n };\n default:\n return state;\n }\n};\n","import {\n PERSON_RECEIVE,\n PERSON_ERROR,\n PERSON_CHANGE_MODE,\n} from '../Actions/Person.action';\nimport { error as errorReducer } from './Error.reducer';\n\nconst defaultState = {\n list: [],\n mode: 'list',\n errors: {},\n};\n\nexport const person = (state = defaultState, action) => {\n const { type, payload } = action;\n switch (type) {\n case PERSON_RECEIVE:\n case PERSON_CHANGE_MODE:\n return {\n ...state,\n errors: {},\n ...payload,\n };\n case PERSON_ERROR:\n return {\n ...state,\n errors: errorReducer(state.errors, action),\n };\n default:\n return state;\n }\n};\n","import {\n QUICK_SEARCH_QUERY,\n QUICK_SEARCH_RECEIVE,\n QUICK_SEARCH_SHOW_FULL_FORM,\n QUICK_SEARCH_SELECT_ITEM,\n} from '../Actions/QuickSearch.action';\n\nconst DEFAULT_STATE = {\n query: '',\n result: [],\n showResult: false,\n showFullForm: false,\n selectedItem: -1,\n};\n\nexport const quickSearch = (state = DEFAULT_STATE, action) => {\n switch (action.type) {\n case QUICK_SEARCH_QUERY:\n case QUICK_SEARCH_RECEIVE:\n case QUICK_SEARCH_SHOW_FULL_FORM:\n case QUICK_SEARCH_SELECT_ITEM:\n return {\n ...state,\n ...action.payload,\n };\n default:\n return state;\n }\n};\n","import { fetch } from 'whatwg-fetch';\r\n\r\nexport const get = (url) => _fetch(url, 'GET');\r\n\r\nexport const post = (url, data, abortController = null) =>\r\n _fetch(url, 'POST', data, abortController);\r\nexport const put = (url, data, abortController = null) =>\r\n _fetch(url, 'PUT', data, abortController);\r\nexport const patch = (url, data, abortController = null) =>\r\n _fetch(url, 'PATCH', data, abortController);\r\nexport const remove = (url, data, abortController = null) =>\r\n _fetch(url, 'DELETE', data, abortController);\r\n\r\nconst _fetch = (url, method, data = null, abortController = null) => {\r\n let options = {\r\n method,\r\n headers: {\r\n 'litium-request-context': JSON.stringify(\r\n window.__litium.requestContext\r\n ),\r\n },\r\n credentials: 'include',\r\n };\r\n if (abortController) {\r\n options.signal = abortController.signal;\r\n }\r\n if (method !== 'GET') {\r\n options = {\r\n ...options,\r\n body: data ? JSON.stringify(data) : null,\r\n headers: {\r\n ...options.headers,\r\n 'content-type': 'application/json',\r\n },\r\n };\r\n\r\n const token = window.localStorage.getItem('requestVerificationToken');\r\n if (token) {\r\n options = {\r\n ...options,\r\n headers: {\r\n ...options.headers,\r\n RequestVerificationToken: token,\r\n },\r\n };\r\n }\r\n }\r\n // use native browser implementation if it supports aborting\r\n const abortableFetch = 'signal' in new Request('') ? window.fetch : fetch;\r\n return abortableFetch(url, options).then(_checkStatus);\r\n};\r\n\r\nconst _checkStatus = (response) => {\r\n if (response.status >= 200 && response.status < 300) {\r\n return response;\r\n } else {\r\n let error = new Error(response.statusText);\r\n error.response = response;\r\n throw error;\r\n }\r\n};\r\n","export const translate = (key) => window.__litium.translation[key] || key;\r\n","export default window.__litium.constants;\n\nexport const ViewMode = {\n List: 'list',\n Edit: 'edit',\n Detail: 'detail',\n};\n\nexport const PaginationOptions = {\n PageSize: 5, // Number of items per page\n DisplayedEntries: 4, // Specifies how many links to show excluding possible EdgeEntries\n EdgeEntries: 2, // Specifies how many links from beginning and end to show ex. 1 2 3 ... 10 20 30 ... 97 98 99 where \"1 2 3\" and \"97 98 99\" are edge entries\n};\n\nexport const ShippingIntegrationType = {\n Inline: 'Inline',\n DeliveryCheckout: 'DeliveryCheckout',\n PaymentCheckout: 'PaymentCheckout',\n};\n\nexport const PaymentIntegrationType = {\n IframeCheckout: 'IframeCheckout',\n PaymentWidgets: 'PaymentWidgets',\n DirectPayment: 'DirectPayment',\n};\n\nexport const ADDRESS_RECEIVE = 'ADDRESS_RECEIVE';\nexport const ADDRESS_ERROR = 'ADDRESS_ERROR';\nexport const ADDRESS_CHANGE_MODE = 'ADDRESS_CHANGE_MODE';\n\nexport const CART_LOAD_ERROR = 'CART_LOAD_ERROR';\nexport const CART_RECEIVE = 'CART_RECEIVE';\nexport const CART_SHOW_INFO = 'CART_SHOW_INFO';\n\nexport const CHECKOUT_SET_SELECTED_COMPANY_ADDRESS =\n 'CHECKOUT_SET_SELECTED_COMPANY_ADDRESS';\nexport const CHECKOUT_SET_PRIVATE_CUSTOMER = 'CHECKOUT_SET_PRIVATE_CUSTOMER';\nexport const CHECKOUT_SET_SIGN_UP = 'CHECKOUT_SET_SIGN_UP';\nexport const CHECKOUT_SET_DELIVERY = 'CHECKOUT_SET_DELIVERY';\nexport const CHECKOUT_SET_COUNTRY = 'CHECKOUT_SET_COUNTRY';\nexport const CHECKOUT_SET_PAYMENT = 'CHECKOUT_SET_PAYMENT';\nexport const CHECKOUT_SET_DISCOUNT_CODE = 'CHECKOUT_SET_DISCOUNT_CODE';\nexport const CHECKOUT_SET_USED_DISCOUNT_CODE =\n 'CHECKOUT_SET_UASED_DISCOUNT_CODE';\nexport const CHECKOUT_SET_ORDER_NOTE = 'CHECKOUT_SET_ORDER_NOTE';\nexport const CHECKOUT_ACCEPT_TERMS_OF_CONDITION =\n 'CHECKOUT_ACCEPT_TERMS_OF_CONDITION';\nexport const CHECKOUT_SUBMIT = 'CHECKOUT_SUBMIT';\nexport const CHECKOUT_SUBMIT_ERROR = 'CHECKOUT_SUBMIT_ERROR';\nexport const CHECKOUT_SET_PAYMENT_WIDGET = 'CHECKOUT_SET_PAYMENT_WIDGET';\nexport const CHECKOUT_UPDATE_CUSTOMER_INFO = 'CHECKOUT_UPDATE_CUSTOMER_INFO';\nexport const CHECKOUT_SET_SHIPMENT_WIDGET = 'CHECKOUT_SET_SHIPMENT_WIDGET';\nexport const CHECKOUT_SET_SHOW_ALTERNATIVE_ADDRESS =\n 'CHECKOUT_SET_SHOW_ALTERNATIVE_ADDRESS';\nexport const CHECKOUT_SET_STATUS_SUBMIT_BUTTON =\n 'CHECKOUT_SET_STATUS_SUBMIT_BUTTON';\nexport const CLEAR_ERROR = 'CLEAR_ERROR';\nexport const CHECKOUT_VALIDATE_ADDRESS = 'CHECKOUT_VALIDATE_ADDRESS';\n\nexport const FACETED_SEARCH_QUERY = 'FACETED_SEARCH_QUERY';\nexport const FACETED_SEARCH_RECEIVE = 'FACETED_SEARCH_RECEIVE';\nexport const FACETED_SEARCH_ERROR = 'FACETED_SEARCH_ERROR';\nexport const FACETED_SEARCH_TOGGLE_VALUE = 'FACETED_SEARCH_TOGGLE_VALUE';\nexport const FACETED_SEARCH_TOGGLE_COMPACT = 'FACETED_SEARCH_TOGGLE_COMPACT';\nexport const PRODUCT_VIEW_CACHED = 'PRODUCT_VIEW_CACHED';\n\nexport const LIGHTBOX_IMAGES_SET_CURRENT_IMAGE =\n 'LIGHTBOX_IMAGES_SET_CURRENT_IMAGE';\nexport const LIGHTBOX_IMAGES_SHOW = 'LIGHTBOX_IMAGES_SHOW';\n\nexport const NAVIGATION_LOAD_ERROR = 'NAVIGATION_LOAD_ERROR';\nexport const NAVIGATION_RECEIVE = 'NAVIGATION_RECEIVE';\n\nexport const PERSON_RECEIVE = 'PERSON_RECEIVE';\nexport const PERSON_ERROR = 'PERSON_ERROR';\nexport const PERSON_CHANGE_MODE = 'PERSON_CHANGE_MODE';\n\nexport const QUICK_SEARCH_QUERY = 'QUICK_SEARCH_QUERY';\nexport const QUICK_SEARCH_RECEIVE = 'QUICK_SEARCH_RECEIVE';\nexport const QUICK_SEARCH_ERROR = 'QUICK_SEARCH_ERROR';\nexport const QUICK_SEARCH_SHOW_FULL_FORM = 'QUICK_SEARCH_SHOW_FULL_FORM';\nexport const QUICK_SEARCH_SELECT_ITEM = 'QUICK_SEARCH_SELECT_ITEM';\n\nexport const ORDER_RECEIVE = 'ORDER_RECEIVE';\nexport const ORDER_ERROR = 'ORDER_ERROR';\nexport const ORDER_CHANGE_MODE = 'ORDER_CHANGE_MODE';\nexport const ORDER_CHANGE_CURRENTPAGE = 'ORDER_CHANGE_CURRENTPAGE';\nexport const ORDER_SET_ORDER = 'ORDER_SET_ORDER';\nexport const CHECKOUT_SET_SHIPPING_OPTION = 'CHECKOUT_SET_SHIPPING_OPTION';\n\nexport const RESET_RANGE_FILTERS = 'RESET_RANGE_FILTERS';\n","import { combineReducers } from 'redux';\nimport { cart } from './Reducers/Cart.reducer';\nimport { quickSearch } from './Reducers/QuickSearch.reducer';\nimport { navigation } from './Reducers/Navigation.reducer';\nimport { facetedSearch } from './Reducers/FacetedSearch.reducer';\nimport { myPage } from './Reducers/MyPage.reducer';\nimport { checkout } from './Reducers/Checkout.reducer';\nimport { lightboxImages } from './Reducers/LightboxImages.reducer';\n\nconst app = combineReducers({\n cart,\n checkout,\n quickSearch,\n navigation,\n myPage,\n facetedSearch,\n lightboxImages,\n});\n\nexport default app;\n","/*!\n Copyright (c) 2015 Jed Watson.\n Based on code that is Copyright 2013-2015, Facebook, Inc.\n All rights reserved.\n*/\n/* global define */\n\n(function () {\n\t'use strict';\n\n\tvar canUseDOM = !!(\n\t\ttypeof window !== 'undefined' &&\n\t\twindow.document &&\n\t\twindow.document.createElement\n\t);\n\n\tvar ExecutionEnvironment = {\n\n\t\tcanUseDOM: canUseDOM,\n\n\t\tcanUseWorkers: typeof Worker !== 'undefined',\n\n\t\tcanUseEventListeners:\n\t\t\tcanUseDOM && !!(window.addEventListener || window.attachEvent),\n\n\t\tcanUseViewport: canUseDOM && !!window.screen\n\n\t};\n\n\tif (typeof define === 'function' && typeof define.amd === 'object' && define.amd) {\n\t\tdefine(function () {\n\t\t\treturn ExecutionEnvironment;\n\t\t});\n\t} else if (typeof module !== 'undefined' && module.exports) {\n\t\tmodule.exports = ExecutionEnvironment;\n\t} else {\n\t\twindow.ExecutionEnvironment = ExecutionEnvironment;\n\t}\n\n}());\n","import $ from 'jquery';\n\nfunction _typeof(obj) {\n if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") {\n _typeof = function (obj) {\n return typeof obj;\n };\n } else {\n _typeof = function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n };\n }\n\n return _typeof(obj);\n}\n\nfunction _classCallCheck(instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n}\n\nfunction _defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, descriptor.key, descriptor);\n }\n}\n\nfunction _createClass(Constructor, protoProps, staticProps) {\n if (protoProps) _defineProperties(Constructor.prototype, protoProps);\n if (staticProps) _defineProperties(Constructor, staticProps);\n return Constructor;\n}\n\nfunction _inherits(subClass, superClass) {\n if (typeof superClass !== \"function\" && superClass !== null) {\n throw new TypeError(\"Super expression must either be null or a function\");\n }\n\n subClass.prototype = Object.create(superClass && superClass.prototype, {\n constructor: {\n value: subClass,\n writable: true,\n configurable: true\n }\n });\n if (superClass) _setPrototypeOf(subClass, superClass);\n}\n\nfunction _getPrototypeOf(o) {\n _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {\n return o.__proto__ || Object.getPrototypeOf(o);\n };\n return _getPrototypeOf(o);\n}\n\nfunction _setPrototypeOf(o, p) {\n _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {\n o.__proto__ = p;\n return o;\n };\n\n return _setPrototypeOf(o, p);\n}\n\nfunction _assertThisInitialized(self) {\n if (self === void 0) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return self;\n}\n\nfunction _possibleConstructorReturn(self, call) {\n if (call && (typeof call === \"object\" || typeof call === \"function\")) {\n return call;\n }\n\n return _assertThisInitialized(self);\n}\n\nfunction _superPropBase(object, property) {\n while (!Object.prototype.hasOwnProperty.call(object, property)) {\n object = _getPrototypeOf(object);\n if (object === null) break;\n }\n\n return object;\n}\n\nfunction _get(target, property, receiver) {\n if (typeof Reflect !== \"undefined\" && Reflect.get) {\n _get = Reflect.get;\n } else {\n _get = function _get(target, property, receiver) {\n var base = _superPropBase(target, property);\n\n if (!base) return;\n var desc = Object.getOwnPropertyDescriptor(base, property);\n\n if (desc.get) {\n return desc.get.call(receiver);\n }\n\n return desc.value;\n };\n }\n\n return _get(target, property, receiver || target);\n}\n\nfunction _slicedToArray(arr, i) {\n return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest();\n}\n\nfunction _arrayWithHoles(arr) {\n if (Array.isArray(arr)) return arr;\n}\n\nfunction _iterableToArrayLimit(arr, i) {\n var _arr = [];\n var _n = true;\n var _d = false;\n var _e = undefined;\n\n try {\n for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {\n _arr.push(_s.value);\n\n if (i && _arr.length === i) break;\n }\n } catch (err) {\n _d = true;\n _e = err;\n } finally {\n try {\n if (!_n && _i[\"return\"] != null) _i[\"return\"]();\n } finally {\n if (_d) throw _e;\n }\n }\n\n return _arr;\n}\n\nfunction _nonIterableRest() {\n throw new TypeError(\"Invalid attempt to destructure non-iterable instance\");\n}\n\n/**\n * Returns a boolean for RTL support\n */\n\nfunction rtl() {\n return $('html').attr('dir') === 'rtl';\n}\n/**\n * returns a random base-36 uid with namespacing\n * @function\n * @param {Number} length - number of random base-36 digits desired. Increase for more random strings.\n * @param {String} namespace - name of plugin to be incorporated in uid, optional.\n * @default {String} '' - if no plugin name is provided, nothing is appended to the uid.\n * @returns {String} - unique id\n */\n\n\nfunction GetYoDigits() {\n var length = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 6;\n var namespace = arguments.length > 1 ? arguments[1] : undefined;\n var str = '';\n var chars = '0123456789abcdefghijklmnopqrstuvwxyz';\n var charsLength = chars.length;\n\n for (var i = 0; i < length; i++) {\n str += chars[Math.floor(Math.random() * charsLength)];\n }\n\n return namespace ? \"\".concat(str, \"-\").concat(namespace) : str;\n}\n/**\n * Escape a string so it can be used as a regexp pattern\n * @function\n * @see https://stackoverflow.com/a/9310752/4317384\n *\n * @param {String} str - string to escape.\n * @returns {String} - escaped string\n */\n\n\nfunction RegExpEscape(str) {\n return str.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&');\n}\n\nfunction transitionend($elem) {\n var transitions = {\n 'transition': 'transitionend',\n 'WebkitTransition': 'webkitTransitionEnd',\n 'MozTransition': 'transitionend',\n 'OTransition': 'otransitionend'\n };\n var elem = document.createElement('div'),\n end;\n\n for (var transition in transitions) {\n if (typeof elem.style[transition] !== 'undefined') {\n end = transitions[transition];\n }\n }\n\n if (end) {\n return end;\n } else {\n setTimeout(function () {\n $elem.triggerHandler('transitionend', [$elem]);\n }, 1);\n return 'transitionend';\n }\n}\n/**\n * Return an event type to listen for window load.\n *\n * If `$elem` is passed, an event will be triggered on `$elem`. If window is already loaded, the event will still be triggered.\n * If `handler` is passed, attach it to the event on `$elem`.\n * Calling `onLoad` without handler allows you to get the event type that will be triggered before attaching the handler by yourself.\n * @function\n *\n * @param {Object} [] $elem - jQuery element on which the event will be triggered if passed.\n * @param {Function} [] handler - function to attach to the event.\n * @returns {String} - event type that should or will be triggered.\n */\n\n\nfunction onLoad($elem, handler) {\n var didLoad = document.readyState === 'complete';\n var eventType = (didLoad ? '_didLoad' : 'load') + '.zf.util.onLoad';\n\n var cb = function cb() {\n return $elem.triggerHandler(eventType);\n };\n\n if ($elem) {\n if (handler) $elem.one(eventType, handler);\n if (didLoad) setTimeout(cb);else $(window).one('load', cb);\n }\n\n return eventType;\n}\n/**\n * Retuns an handler for the `mouseleave` that ignore disappeared mouses.\n *\n * If the mouse \"disappeared\" from the document (like when going on a browser UI element, See https://git.io/zf-11410),\n * the event is ignored.\n * - If the `ignoreLeaveWindow` is `true`, the event is ignored when the user actually left the window\n * (like by switching to an other window with [Alt]+[Tab]).\n * - If the `ignoreReappear` is `true`, the event will be ignored when the mouse will reappear later on the document\n * outside of the element it left.\n *\n * @function\n *\n * @param {Function} [] handler - handler for the filtered `mouseleave` event to watch.\n * @param {Object} [] options - object of options:\n * - {Boolean} [false] ignoreLeaveWindow - also ignore when the user switched windows.\n * - {Boolean} [false] ignoreReappear - also ignore when the mouse reappeared outside of the element it left.\n * @returns {Function} - filtered handler to use to listen on the `mouseleave` event.\n */\n\n\nfunction ignoreMousedisappear(handler) {\n var _ref = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},\n _ref$ignoreLeaveWindo = _ref.ignoreLeaveWindow,\n ignoreLeaveWindow = _ref$ignoreLeaveWindo === void 0 ? false : _ref$ignoreLeaveWindo,\n _ref$ignoreReappear = _ref.ignoreReappear,\n ignoreReappear = _ref$ignoreReappear === void 0 ? false : _ref$ignoreReappear;\n\n return function leaveEventHandler(eLeave) {\n for (var _len = arguments.length, rest = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n rest[_key - 1] = arguments[_key];\n }\n\n var callback = handler.bind.apply(handler, [this, eLeave].concat(rest)); // The mouse left: call the given callback if the mouse entered elsewhere\n\n if (eLeave.relatedTarget !== null) {\n return callback();\n } // Otherwise, check if the mouse actually left the window.\n // In firefox if the user switched between windows, the window sill have the focus by the time\n // the event is triggered. We have to debounce the event to test this case.\n\n\n setTimeout(function leaveEventDebouncer() {\n if (!ignoreLeaveWindow && document.hasFocus && !document.hasFocus()) {\n return callback();\n } // Otherwise, wait for the mouse to reeapear outside of the element,\n\n\n if (!ignoreReappear) {\n $(document).one('mouseenter', function reenterEventHandler(eReenter) {\n if (!$(eLeave.currentTarget).has(eReenter.target).length) {\n // Fill where the mouse finally entered.\n eLeave.relatedTarget = eReenter.target;\n callback();\n }\n });\n }\n }, 0);\n };\n}\n\nvar foundation_core_utils = /*#__PURE__*/Object.freeze({\n rtl: rtl,\n GetYoDigits: GetYoDigits,\n RegExpEscape: RegExpEscape,\n transitionend: transitionend,\n onLoad: onLoad,\n ignoreMousedisappear: ignoreMousedisappear\n});\n\n// Authors & copyright © 2012: Scott Jehl, Paul Irish, Nicholas Zakas, David Knight. MIT license\n\n/* eslint-disable */\n\nwindow.matchMedia || (window.matchMedia = function () {\n\n var styleMedia = window.styleMedia || window.media; // For those that don't support matchMedium\n\n if (!styleMedia) {\n var style = document.createElement('style'),\n script = document.getElementsByTagName('script')[0],\n info = null;\n style.type = 'text/css';\n style.id = 'matchmediajs-test';\n\n if (!script) {\n document.head.appendChild(style);\n } else {\n script.parentNode.insertBefore(style, script);\n } // 'style.currentStyle' is used by IE <= 8 and 'window.getComputedStyle' for all other browsers\n\n\n info = 'getComputedStyle' in window && window.getComputedStyle(style, null) || style.currentStyle;\n styleMedia = {\n matchMedium: function matchMedium(media) {\n var text = '@media ' + media + '{ #matchmediajs-test { width: 1px; } }'; // 'style.styleSheet' is used by IE <= 8 and 'style.textContent' for all other browsers\n\n if (style.styleSheet) {\n style.styleSheet.cssText = text;\n } else {\n style.textContent = text;\n } // Test if media query is true or false\n\n\n return info.width === '1px';\n }\n };\n }\n\n return function (media) {\n return {\n matches: styleMedia.matchMedium(media || 'all'),\n media: media || 'all'\n };\n };\n}());\n/* eslint-enable */\n\nvar MediaQuery = {\n queries: [],\n current: '',\n\n /**\n * Initializes the media query helper, by extracting the breakpoint list from the CSS and activating the breakpoint watcher.\n * @function\n * @private\n */\n _init: function _init() {\n // make sure the initialization is only done once when calling _init() several times\n if (this.isInitialized === true) {\n return;\n } else {\n this.isInitialized = true;\n }\n\n var self = this;\n var $meta = $('meta.foundation-mq');\n\n if (!$meta.length) {\n $('<meta class=\"foundation-mq\">').appendTo(document.head);\n }\n\n var extractedStyles = $('.foundation-mq').css('font-family');\n var namedQueries;\n namedQueries = parseStyleToObject(extractedStyles);\n self.queries = []; // reset\n\n for (var key in namedQueries) {\n if (namedQueries.hasOwnProperty(key)) {\n self.queries.push({\n name: key,\n value: \"only screen and (min-width: \".concat(namedQueries[key], \")\")\n });\n }\n }\n\n this.current = this._getCurrentSize();\n\n this._watcher();\n },\n\n /**\n * Reinitializes the media query helper.\n * Useful if your CSS breakpoint configuration has just been loaded or has changed since the initialization.\n * @function\n * @private\n */\n _reInit: function _reInit() {\n this.isInitialized = false;\n\n this._init();\n },\n\n /**\n * Checks if the screen is at least as wide as a breakpoint.\n * @function\n * @param {String} size - Name of the breakpoint to check.\n * @returns {Boolean} `true` if the breakpoint matches, `false` if it's smaller.\n */\n atLeast: function atLeast(size) {\n var query = this.get(size);\n\n if (query) {\n return window.matchMedia(query).matches;\n }\n\n return false;\n },\n\n /**\n * Checks if the screen is within the given breakpoint.\n * If smaller than the breakpoint of larger than its upper limit it returns false.\n * @function\n * @param {String} size - Name of the breakpoint to check.\n * @returns {Boolean} `true` if the breakpoint matches, `false` otherwise.\n */\n only: function only(size) {\n return size === this._getCurrentSize();\n },\n\n /**\n * Checks if the screen is within a breakpoint or smaller.\n * @function\n * @param {String} size - Name of the breakpoint to check.\n * @returns {Boolean} `true` if the breakpoint matches, `false` if it's larger.\n */\n upTo: function upTo(size) {\n var nextSize = this.next(size); // If the next breakpoint does not match, the screen is smaller than\n // the upper limit of this breakpoint.\n\n if (nextSize) {\n return !this.atLeast(nextSize);\n } // If there is no next breakpoint, the \"size\" breakpoint does not have\n // an upper limit and the screen will always be within it or smaller.\n\n\n return true;\n },\n\n /**\n * Checks if the screen matches to a breakpoint.\n * @function\n * @param {String} size - Name of the breakpoint to check, either 'small only' or 'small'. Omitting 'only' falls back to using atLeast() method.\n * @returns {Boolean} `true` if the breakpoint matches, `false` if it does not.\n */\n is: function is(size) {\n var parts = size.trim().split(' ').filter(function (p) {\n return !!p.length;\n });\n\n var _parts = _slicedToArray(parts, 2),\n bpSize = _parts[0],\n _parts$ = _parts[1],\n bpModifier = _parts$ === void 0 ? '' : _parts$; // Only the breakpont\n\n\n if (bpModifier === 'only') {\n return this.only(bpSize);\n } // At least the breakpoint (included)\n\n\n if (!bpModifier || bpModifier === 'up') {\n return this.atLeast(bpSize);\n } // Up to the breakpoint (included)\n\n\n if (bpModifier === 'down') {\n return this.upTo(bpSize);\n }\n\n throw new Error(\"\\n Invalid breakpoint passed to MediaQuery.is().\\n Expected a breakpoint name formatted like \\\"<size> <modifier>\\\", got \\\"\".concat(size, \"\\\".\\n \"));\n },\n\n /**\n * Gets the media query of a breakpoint.\n * @function\n * @param {String} size - Name of the breakpoint to get.\n * @returns {String|null} - The media query of the breakpoint, or `null` if the breakpoint doesn't exist.\n */\n get: function get(size) {\n for (var i in this.queries) {\n if (this.queries.hasOwnProperty(i)) {\n var query = this.queries[i];\n if (size === query.name) return query.value;\n }\n }\n\n return null;\n },\n\n /**\n * Get the breakpoint following the given breakpoint.\n * @function\n * @param {String} size - Name of the breakpoint.\n * @returns {String|null} - The name of the following breakpoint, or `null` if the passed breakpoint was the last one.\n */\n next: function next(size) {\n var _this = this;\n\n var queryIndex = this.queries.findIndex(function (q) {\n return _this._getQueryName(q) === size;\n });\n\n if (queryIndex === -1) {\n throw new Error(\"\\n Unknown breakpoint \\\"\".concat(size, \"\\\" passed to MediaQuery.next().\\n Ensure it is present in your Sass \\\"$breakpoints\\\" setting.\\n \"));\n }\n\n var nextQuery = this.queries[queryIndex + 1];\n return nextQuery ? nextQuery.name : null;\n },\n\n /**\n * Returns the name of the breakpoint related to the given value.\n * @function\n * @private\n * @param {String|Object} value - Breakpoint name or query object.\n * @returns {String} Name of the breakpoint.\n */\n _getQueryName: function _getQueryName(value) {\n if (typeof value === 'string') return value;\n if (_typeof(value) === 'object') return value.name;\n throw new TypeError(\"\\n Invalid value passed to MediaQuery._getQueryName().\\n Expected a breakpoint name (String) or a breakpoint query (Object), got \\\"\".concat(value, \"\\\" (\").concat(_typeof(value), \")\\n \"));\n },\n\n /**\n * Gets the current breakpoint name by testing every breakpoint and returning the last one to match (the biggest one).\n * @function\n * @private\n * @returns {String} Name of the current breakpoint.\n */\n _getCurrentSize: function _getCurrentSize() {\n var matched;\n\n for (var i = 0; i < this.queries.length; i++) {\n var query = this.queries[i];\n\n if (window.matchMedia(query.value).matches) {\n matched = query;\n }\n }\n\n return matched && this._getQueryName(matched);\n },\n\n /**\n * Activates the breakpoint watcher, which fires an event on the window whenever the breakpoint changes.\n * @function\n * @private\n */\n _watcher: function _watcher() {\n var _this2 = this;\n\n $(window).off('resize.zf.mediaquery').on('resize.zf.mediaquery', function () {\n var newSize = _this2._getCurrentSize(),\n currentSize = _this2.current;\n\n if (newSize !== currentSize) {\n // Change the current media query\n _this2.current = newSize; // Broadcast the media query change on the window\n\n $(window).trigger('changed.zf.mediaquery', [newSize, currentSize]);\n }\n });\n }\n}; // Thank you: https://github.com/sindresorhus/query-string\n\nfunction parseStyleToObject(str) {\n var styleObject = {};\n\n if (typeof str !== 'string') {\n return styleObject;\n }\n\n str = str.trim().slice(1, -1); // browsers re-quote string style values\n\n if (!str) {\n return styleObject;\n }\n\n styleObject = str.split('&').reduce(function (ret, param) {\n var parts = param.replace(/\\+/g, ' ').split('=');\n var key = parts[0];\n var val = parts[1];\n key = decodeURIComponent(key); // missing `=` should be `null`:\n // http://w3.org/TR/2012/WD-url-20120524/#collect-url-parameters\n\n val = typeof val === 'undefined' ? null : decodeURIComponent(val);\n\n if (!ret.hasOwnProperty(key)) {\n ret[key] = val;\n } else if (Array.isArray(ret[key])) {\n ret[key].push(val);\n } else {\n ret[key] = [ret[key], val];\n }\n\n return ret;\n }, {});\n return styleObject;\n}\n\nvar FOUNDATION_VERSION = '6.6.3'; // Global Foundation object\n// This is attached to the window, or used as a module for AMD/Browserify\n\nvar Foundation = {\n version: FOUNDATION_VERSION,\n\n /**\n * Stores initialized plugins.\n */\n _plugins: {},\n\n /**\n * Stores generated unique ids for plugin instances\n */\n _uuids: [],\n\n /**\n * Defines a Foundation plugin, adding it to the `Foundation` namespace and the list of plugins to initialize when reflowing.\n * @param {Object} plugin - The constructor of the plugin.\n */\n plugin: function plugin(_plugin, name) {\n // Object key to use when adding to global Foundation object\n // Examples: Foundation.Reveal, Foundation.OffCanvas\n var className = name || functionName(_plugin); // Object key to use when storing the plugin, also used to create the identifying data attribute for the plugin\n // Examples: data-reveal, data-off-canvas\n\n var attrName = hyphenate(className); // Add to the Foundation object and the plugins list (for reflowing)\n\n this._plugins[attrName] = this[className] = _plugin;\n },\n\n /**\n * @function\n * Populates the _uuids array with pointers to each individual plugin instance.\n * Adds the `zfPlugin` data-attribute to programmatically created plugins to allow use of $(selector).foundation(method) calls.\n * Also fires the initialization event for each plugin, consolidating repetitive code.\n * @param {Object} plugin - an instance of a plugin, usually `this` in context.\n * @param {String} name - the name of the plugin, passed as a camelCased string.\n * @fires Plugin#init\n */\n registerPlugin: function registerPlugin(plugin, name) {\n var pluginName = name ? hyphenate(name) : functionName(plugin.constructor).toLowerCase();\n plugin.uuid = GetYoDigits(6, pluginName);\n\n if (!plugin.$element.attr(\"data-\".concat(pluginName))) {\n plugin.$element.attr(\"data-\".concat(pluginName), plugin.uuid);\n }\n\n if (!plugin.$element.data('zfPlugin')) {\n plugin.$element.data('zfPlugin', plugin);\n }\n /**\n * Fires when the plugin has initialized.\n * @event Plugin#init\n */\n\n\n plugin.$element.trigger(\"init.zf.\".concat(pluginName));\n\n this._uuids.push(plugin.uuid);\n\n return;\n },\n\n /**\n * @function\n * Removes the plugins uuid from the _uuids array.\n * Removes the zfPlugin data attribute, as well as the data-plugin-name attribute.\n * Also fires the destroyed event for the plugin, consolidating repetitive code.\n * @param {Object} plugin - an instance of a plugin, usually `this` in context.\n * @fires Plugin#destroyed\n */\n unregisterPlugin: function unregisterPlugin(plugin) {\n var pluginName = hyphenate(functionName(plugin.$element.data('zfPlugin').constructor));\n\n this._uuids.splice(this._uuids.indexOf(plugin.uuid), 1);\n\n plugin.$element.removeAttr(\"data-\".concat(pluginName)).removeData('zfPlugin')\n /**\n * Fires when the plugin has been destroyed.\n * @event Plugin#destroyed\n */\n .trigger(\"destroyed.zf.\".concat(pluginName));\n\n for (var prop in plugin) {\n plugin[prop] = null; //clean up script to prep for garbage collection.\n }\n\n return;\n },\n\n /**\n * @function\n * Causes one or more active plugins to re-initialize, resetting event listeners, recalculating positions, etc.\n * @param {String} plugins - optional string of an individual plugin key, attained by calling `$(element).data('pluginName')`, or string of a plugin class i.e. `'dropdown'`\n * @default If no argument is passed, reflow all currently active plugins.\n */\n reInit: function reInit(plugins) {\n var isJQ = plugins instanceof $;\n\n try {\n if (isJQ) {\n plugins.each(function () {\n $(this).data('zfPlugin')._init();\n });\n } else {\n var type = _typeof(plugins),\n _this = this,\n fns = {\n 'object': function object(plgs) {\n plgs.forEach(function (p) {\n p = hyphenate(p);\n $('[data-' + p + ']').foundation('_init');\n });\n },\n 'string': function string() {\n plugins = hyphenate(plugins);\n $('[data-' + plugins + ']').foundation('_init');\n },\n 'undefined': function undefined$1() {\n this['object'](Object.keys(_this._plugins));\n }\n };\n\n fns[type](plugins);\n }\n } catch (err) {\n console.error(err);\n } finally {\n return plugins;\n }\n },\n\n /**\n * Initialize plugins on any elements within `elem` (and `elem` itself) that aren't already initialized.\n * @param {Object} elem - jQuery object containing the element to check inside. Also checks the element itself, unless it's the `document` object.\n * @param {String|Array} plugins - A list of plugins to initialize. Leave this out to initialize everything.\n */\n reflow: function reflow(elem, plugins) {\n // If plugins is undefined, just grab everything\n if (typeof plugins === 'undefined') {\n plugins = Object.keys(this._plugins);\n } // If plugins is a string, convert it to an array with one item\n else if (typeof plugins === 'string') {\n plugins = [plugins];\n }\n\n var _this = this; // Iterate through each plugin\n\n\n $.each(plugins, function (i, name) {\n // Get the current plugin\n var plugin = _this._plugins[name]; // Localize the search to all elements inside elem, as well as elem itself, unless elem === document\n\n var $elem = $(elem).find('[data-' + name + ']').addBack('[data-' + name + ']').filter(function () {\n return typeof $(this).data(\"zfPlugin\") === 'undefined';\n }); // For each plugin found, initialize it\n\n $elem.each(function () {\n var $el = $(this),\n opts = {\n reflow: true\n };\n\n if ($el.attr('data-options')) {\n $el.attr('data-options').split(';').forEach(function (option, _index) {\n var opt = option.split(':').map(function (el) {\n return el.trim();\n });\n if (opt[0]) opts[opt[0]] = parseValue(opt[1]);\n });\n }\n\n try {\n $el.data('zfPlugin', new plugin($(this), opts));\n } catch (er) {\n console.error(er);\n } finally {\n return;\n }\n });\n });\n },\n getFnName: functionName,\n addToJquery: function addToJquery($) {\n // TODO: consider not making this a jQuery function\n // TODO: need way to reflow vs. re-initialize\n\n /**\n * The Foundation jQuery method.\n * @param {String|Array} method - An action to perform on the current jQuery object.\n */\n var foundation = function foundation(method) {\n var type = _typeof(method),\n $noJS = $('.no-js');\n\n if ($noJS.length) {\n $noJS.removeClass('no-js');\n }\n\n if (type === 'undefined') {\n //needs to initialize the Foundation object, or an individual plugin.\n MediaQuery._init();\n\n Foundation.reflow(this);\n } else if (type === 'string') {\n //an individual method to invoke on a plugin or group of plugins\n var args = Array.prototype.slice.call(arguments, 1); //collect all the arguments, if necessary\n\n var plugClass = this.data('zfPlugin'); //determine the class of plugin\n\n if (typeof plugClass !== 'undefined' && typeof plugClass[method] !== 'undefined') {\n //make sure both the class and method exist\n if (this.length === 1) {\n //if there's only one, call it directly.\n plugClass[method].apply(plugClass, args);\n } else {\n this.each(function (i, el) {\n //otherwise loop through the jQuery collection and invoke the method on each\n plugClass[method].apply($(el).data('zfPlugin'), args);\n });\n }\n } else {\n //error for no class or no method\n throw new ReferenceError(\"We're sorry, '\" + method + \"' is not an available method for \" + (plugClass ? functionName(plugClass) : 'this element') + '.');\n }\n } else {\n //error for invalid argument type\n throw new TypeError(\"We're sorry, \".concat(type, \" is not a valid parameter. You must use a string representing the method you wish to invoke.\"));\n }\n\n return this;\n };\n\n $.fn.foundation = foundation;\n return $;\n }\n};\nFoundation.util = {\n /**\n * Function for applying a debounce effect to a function call.\n * @function\n * @param {Function} func - Function to be called at end of timeout.\n * @param {Number} delay - Time in ms to delay the call of `func`.\n * @returns function\n */\n throttle: function throttle(func, delay) {\n var timer = null;\n return function () {\n var context = this,\n args = arguments;\n\n if (timer === null) {\n timer = setTimeout(function () {\n func.apply(context, args);\n timer = null;\n }, delay);\n }\n };\n }\n};\nwindow.Foundation = Foundation; // Polyfill for requestAnimationFrame\n\n(function () {\n if (!Date.now || !window.Date.now) window.Date.now = Date.now = function () {\n return new Date().getTime();\n };\n var vendors = ['webkit', 'moz'];\n\n for (var i = 0; i < vendors.length && !window.requestAnimationFrame; ++i) {\n var vp = vendors[i];\n window.requestAnimationFrame = window[vp + 'RequestAnimationFrame'];\n window.cancelAnimationFrame = window[vp + 'CancelAnimationFrame'] || window[vp + 'CancelRequestAnimationFrame'];\n }\n\n if (/iP(ad|hone|od).*OS 6/.test(window.navigator.userAgent) || !window.requestAnimationFrame || !window.cancelAnimationFrame) {\n var lastTime = 0;\n\n window.requestAnimationFrame = function (callback) {\n var now = Date.now();\n var nextTime = Math.max(lastTime + 16, now);\n return setTimeout(function () {\n callback(lastTime = nextTime);\n }, nextTime - now);\n };\n\n window.cancelAnimationFrame = clearTimeout;\n }\n /**\n * Polyfill for performance.now, required by rAF\n */\n\n\n if (!window.performance || !window.performance.now) {\n window.performance = {\n start: Date.now(),\n now: function now() {\n return Date.now() - this.start;\n }\n };\n }\n})();\n\nif (!Function.prototype.bind) {\n Function.prototype.bind = function (oThis) {\n if (typeof this !== 'function') {\n // closest thing possible to the ECMAScript 5\n // internal IsCallable function\n throw new TypeError('Function.prototype.bind - what is trying to be bound is not callable');\n }\n\n var aArgs = Array.prototype.slice.call(arguments, 1),\n fToBind = this,\n fNOP = function fNOP() {},\n fBound = function fBound() {\n return fToBind.apply(this instanceof fNOP ? this : oThis, aArgs.concat(Array.prototype.slice.call(arguments)));\n };\n\n if (this.prototype) {\n // native functions don't have a prototype\n fNOP.prototype = this.prototype;\n }\n\n fBound.prototype = new fNOP();\n return fBound;\n };\n} // Polyfill to get the name of a function in IE9\n\n\nfunction functionName(fn) {\n if (typeof Function.prototype.name === 'undefined') {\n var funcNameRegex = /function\\s([^(]{1,})\\(/;\n var results = funcNameRegex.exec(fn.toString());\n return results && results.length > 1 ? results[1].trim() : \"\";\n } else if (typeof fn.prototype === 'undefined') {\n return fn.constructor.name;\n } else {\n return fn.prototype.constructor.name;\n }\n}\n\nfunction parseValue(str) {\n if ('true' === str) return true;else if ('false' === str) return false;else if (!isNaN(str * 1)) return parseFloat(str);\n return str;\n} // Convert PascalCase to kebab-case\n// Thank you: http://stackoverflow.com/a/8955580\n\n\nfunction hyphenate(str) {\n return str.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase();\n}\n\nvar Box = {\n ImNotTouchingYou: ImNotTouchingYou,\n OverlapArea: OverlapArea,\n GetDimensions: GetDimensions,\n GetExplicitOffsets: GetExplicitOffsets\n /**\n * Compares the dimensions of an element to a container and determines collision events with container.\n * @function\n * @param {jQuery} element - jQuery object to test for collisions.\n * @param {jQuery} parent - jQuery object to use as bounding container.\n * @param {Boolean} lrOnly - set to true to check left and right values only.\n * @param {Boolean} tbOnly - set to true to check top and bottom values only.\n * @default if no parent object passed, detects collisions with `window`.\n * @returns {Boolean} - true if collision free, false if a collision in any direction.\n */\n\n};\n\nfunction ImNotTouchingYou(element, parent, lrOnly, tbOnly, ignoreBottom) {\n return OverlapArea(element, parent, lrOnly, tbOnly, ignoreBottom) === 0;\n}\n\nfunction OverlapArea(element, parent, lrOnly, tbOnly, ignoreBottom) {\n var eleDims = GetDimensions(element),\n topOver,\n bottomOver,\n leftOver,\n rightOver;\n\n if (parent) {\n var parDims = GetDimensions(parent);\n bottomOver = parDims.height + parDims.offset.top - (eleDims.offset.top + eleDims.height);\n topOver = eleDims.offset.top - parDims.offset.top;\n leftOver = eleDims.offset.left - parDims.offset.left;\n rightOver = parDims.width + parDims.offset.left - (eleDims.offset.left + eleDims.width);\n } else {\n bottomOver = eleDims.windowDims.height + eleDims.windowDims.offset.top - (eleDims.offset.top + eleDims.height);\n topOver = eleDims.offset.top - eleDims.windowDims.offset.top;\n leftOver = eleDims.offset.left - eleDims.windowDims.offset.left;\n rightOver = eleDims.windowDims.width - (eleDims.offset.left + eleDims.width);\n }\n\n bottomOver = ignoreBottom ? 0 : Math.min(bottomOver, 0);\n topOver = Math.min(topOver, 0);\n leftOver = Math.min(leftOver, 0);\n rightOver = Math.min(rightOver, 0);\n\n if (lrOnly) {\n return leftOver + rightOver;\n }\n\n if (tbOnly) {\n return topOver + bottomOver;\n } // use sum of squares b/c we care about overlap area.\n\n\n return Math.sqrt(topOver * topOver + bottomOver * bottomOver + leftOver * leftOver + rightOver * rightOver);\n}\n/**\n * Uses native methods to return an object of dimension values.\n * @function\n * @param {jQuery || HTML} element - jQuery object or DOM element for which to get the dimensions. Can be any element other that document or window.\n * @returns {Object} - nested object of integer pixel values\n * TODO - if element is window, return only those values.\n */\n\n\nfunction GetDimensions(elem) {\n elem = elem.length ? elem[0] : elem;\n\n if (elem === window || elem === document) {\n throw new Error(\"I'm sorry, Dave. I'm afraid I can't do that.\");\n }\n\n var rect = elem.getBoundingClientRect(),\n parRect = elem.parentNode.getBoundingClientRect(),\n winRect = document.body.getBoundingClientRect(),\n winY = window.pageYOffset,\n winX = window.pageXOffset;\n return {\n width: rect.width,\n height: rect.height,\n offset: {\n top: rect.top + winY,\n left: rect.left + winX\n },\n parentDims: {\n width: parRect.width,\n height: parRect.height,\n offset: {\n top: parRect.top + winY,\n left: parRect.left + winX\n }\n },\n windowDims: {\n width: winRect.width,\n height: winRect.height,\n offset: {\n top: winY,\n left: winX\n }\n }\n };\n}\n/**\n * Returns an object of top and left integer pixel values for dynamically rendered elements,\n * such as: Tooltip, Reveal, and Dropdown. Maintained for backwards compatibility, and where\n * you don't know alignment, but generally from\n * 6.4 forward you should use GetExplicitOffsets, as GetOffsets conflates position and alignment.\n * @function\n * @param {jQuery} element - jQuery object for the element being positioned.\n * @param {jQuery} anchor - jQuery object for the element's anchor point.\n * @param {String} position - a string relating to the desired position of the element, relative to it's anchor\n * @param {Number} vOffset - integer pixel value of desired vertical separation between anchor and element.\n * @param {Number} hOffset - integer pixel value of desired horizontal separation between anchor and element.\n * @param {Boolean} isOverflow - if a collision event is detected, sets to true to default the element to full width - any desired offset.\n * TODO alter/rewrite to work with `em` values as well/instead of pixels\n */\n\n\nfunction GetExplicitOffsets(element, anchor, position, alignment, vOffset, hOffset, isOverflow) {\n var $eleDims = GetDimensions(element),\n $anchorDims = anchor ? GetDimensions(anchor) : null;\n var topVal, leftVal;\n\n if ($anchorDims !== null) {\n // set position related attribute\n switch (position) {\n case 'top':\n topVal = $anchorDims.offset.top - ($eleDims.height + vOffset);\n break;\n\n case 'bottom':\n topVal = $anchorDims.offset.top + $anchorDims.height + vOffset;\n break;\n\n case 'left':\n leftVal = $anchorDims.offset.left - ($eleDims.width + hOffset);\n break;\n\n case 'right':\n leftVal = $anchorDims.offset.left + $anchorDims.width + hOffset;\n break;\n } // set alignment related attribute\n\n\n switch (position) {\n case 'top':\n case 'bottom':\n switch (alignment) {\n case 'left':\n leftVal = $anchorDims.offset.left + hOffset;\n break;\n\n case 'right':\n leftVal = $anchorDims.offset.left - $eleDims.width + $anchorDims.width - hOffset;\n break;\n\n case 'center':\n leftVal = isOverflow ? hOffset : $anchorDims.offset.left + $anchorDims.width / 2 - $eleDims.width / 2 + hOffset;\n break;\n }\n\n break;\n\n case 'right':\n case 'left':\n switch (alignment) {\n case 'bottom':\n topVal = $anchorDims.offset.top - vOffset + $anchorDims.height - $eleDims.height;\n break;\n\n case 'top':\n topVal = $anchorDims.offset.top + vOffset;\n break;\n\n case 'center':\n topVal = $anchorDims.offset.top + vOffset + $anchorDims.height / 2 - $eleDims.height / 2;\n break;\n }\n\n break;\n }\n }\n\n return {\n top: topVal,\n left: leftVal\n };\n}\n\n/**\n * Runs a callback function when images are fully loaded.\n * @param {Object} images - Image(s) to check if loaded.\n * @param {Func} callback - Function to execute when image is fully loaded.\n */\n\nfunction onImagesLoaded(images, callback) {\n var unloaded = images.length;\n\n if (unloaded === 0) {\n callback();\n }\n\n images.each(function () {\n // Check if image is loaded\n if (this.complete && typeof this.naturalWidth !== 'undefined') {\n singleImageLoaded();\n } else {\n // If the above check failed, simulate loading on detached element.\n var image = new Image(); // Still count image as loaded if it finalizes with an error.\n\n var events = \"load.zf.images error.zf.images\";\n $(image).one(events, function me(event) {\n // Unbind the event listeners. We're using 'one' but only one of the two events will have fired.\n $(this).off(events, me);\n singleImageLoaded();\n });\n image.src = $(this).attr('src');\n }\n });\n\n function singleImageLoaded() {\n unloaded--;\n\n if (unloaded === 0) {\n callback();\n }\n }\n}\n\n/*******************************************\n * *\n * This util was created by Marius Olbertz *\n * Please thank Marius on GitHub /owlbertz *\n * or the web http://www.mariusolbertz.de/ *\n * *\n ******************************************/\nvar keyCodes = {\n 9: 'TAB',\n 13: 'ENTER',\n 27: 'ESCAPE',\n 32: 'SPACE',\n 35: 'END',\n 36: 'HOME',\n 37: 'ARROW_LEFT',\n 38: 'ARROW_UP',\n 39: 'ARROW_RIGHT',\n 40: 'ARROW_DOWN'\n};\nvar commands = {}; // Functions pulled out to be referenceable from internals\n\nfunction findFocusable($element) {\n if (!$element) {\n return false;\n }\n\n return $element.find('a[href], area[href], input:not([disabled]), select:not([disabled]), textarea:not([disabled]), button:not([disabled]), iframe, object, embed, *[tabindex], *[contenteditable]').filter(function () {\n if (!$(this).is(':visible') || $(this).attr('tabindex') < 0) {\n return false;\n } //only have visible elements and those that have a tabindex greater or equal 0\n\n\n return true;\n });\n}\n\nfunction parseKey(event) {\n var key = keyCodes[event.which || event.keyCode] || String.fromCharCode(event.which).toUpperCase(); // Remove un-printable characters, e.g. for `fromCharCode` calls for CTRL only events\n\n key = key.replace(/\\W+/, '');\n if (event.shiftKey) key = \"SHIFT_\".concat(key);\n if (event.ctrlKey) key = \"CTRL_\".concat(key);\n if (event.altKey) key = \"ALT_\".concat(key); // Remove trailing underscore, in case only modifiers were used (e.g. only `CTRL_ALT`)\n\n key = key.replace(/_$/, '');\n return key;\n}\n\nvar Keyboard = {\n keys: getKeyCodes(keyCodes),\n\n /**\n * Parses the (keyboard) event and returns a String that represents its key\n * Can be used like Foundation.parseKey(event) === Foundation.keys.SPACE\n * @param {Event} event - the event generated by the event handler\n * @return String key - String that represents the key pressed\n */\n parseKey: parseKey,\n\n /**\n * Handles the given (keyboard) event\n * @param {Event} event - the event generated by the event handler\n * @param {String} component - Foundation component's name, e.g. Slider or Reveal\n * @param {Objects} functions - collection of functions that are to be executed\n */\n handleKey: function handleKey(event, component, functions) {\n var commandList = commands[component],\n keyCode = this.parseKey(event),\n cmds,\n command,\n fn;\n if (!commandList) return console.warn('Component not defined!'); // Ignore the event if it was already handled\n\n if (event.zfIsKeyHandled === true) return; // This component does not differentiate between ltr and rtl\n\n if (typeof commandList.ltr === 'undefined') {\n cmds = commandList; // use plain list\n } else {\n // merge ltr and rtl: if document is rtl, rtl overwrites ltr and vice versa\n if (rtl()) cmds = $.extend({}, commandList.ltr, commandList.rtl);else cmds = $.extend({}, commandList.rtl, commandList.ltr);\n }\n\n command = cmds[keyCode];\n fn = functions[command]; // Execute the handler if found\n\n if (fn && typeof fn === 'function') {\n var returnValue = fn.apply(); // Mark the event as \"handled\" to prevent future handlings\n\n event.zfIsKeyHandled = true; // Execute function when event was handled\n\n if (functions.handled || typeof functions.handled === 'function') {\n functions.handled(returnValue);\n }\n } else {\n // Execute function when event was not handled\n if (functions.unhandled || typeof functions.unhandled === 'function') {\n functions.unhandled();\n }\n }\n },\n\n /**\n * Finds all focusable elements within the given `$element`\n * @param {jQuery} $element - jQuery object to search within\n * @return {jQuery} $focusable - all focusable elements within `$element`\n */\n findFocusable: findFocusable,\n\n /**\n * Returns the component name name\n * @param {Object} component - Foundation component, e.g. Slider or Reveal\n * @return String componentName\n */\n register: function register(componentName, cmds) {\n commands[componentName] = cmds;\n },\n // TODO9438: These references to Keyboard need to not require global. Will 'this' work in this context?\n //\n\n /**\n * Traps the focus in the given element.\n * @param {jQuery} $element jQuery object to trap the foucs into.\n */\n trapFocus: function trapFocus($element) {\n var $focusable = findFocusable($element),\n $firstFocusable = $focusable.eq(0),\n $lastFocusable = $focusable.eq(-1);\n $element.on('keydown.zf.trapfocus', function (event) {\n if (event.target === $lastFocusable[0] && parseKey(event) === 'TAB') {\n event.preventDefault();\n $firstFocusable.focus();\n } else if (event.target === $firstFocusable[0] && parseKey(event) === 'SHIFT_TAB') {\n event.preventDefault();\n $lastFocusable.focus();\n }\n });\n },\n\n /**\n * Releases the trapped focus from the given element.\n * @param {jQuery} $element jQuery object to release the focus for.\n */\n releaseFocus: function releaseFocus($element) {\n $element.off('keydown.zf.trapfocus');\n }\n};\n/*\n * Constants for easier comparing.\n * Can be used like Foundation.parseKey(event) === Foundation.keys.SPACE\n */\n\nfunction getKeyCodes(kcs) {\n var k = {};\n\n for (var kc in kcs) {\n k[kcs[kc]] = kcs[kc];\n }\n\n return k;\n}\n\n/**\n * Motion module.\n * @module foundation.motion\n */\n\nvar initClasses = ['mui-enter', 'mui-leave'];\nvar activeClasses = ['mui-enter-active', 'mui-leave-active'];\nvar Motion = {\n animateIn: function animateIn(element, animation, cb) {\n animate(true, element, animation, cb);\n },\n animateOut: function animateOut(element, animation, cb) {\n animate(false, element, animation, cb);\n }\n};\n\nfunction Move(duration, elem, fn) {\n var anim,\n prog,\n start = null; // console.log('called');\n\n if (duration === 0) {\n fn.apply(elem);\n elem.trigger('finished.zf.animate', [elem]).triggerHandler('finished.zf.animate', [elem]);\n return;\n }\n\n function move(ts) {\n if (!start) start = ts; // console.log(start, ts);\n\n prog = ts - start;\n fn.apply(elem);\n\n if (prog < duration) {\n anim = window.requestAnimationFrame(move, elem);\n } else {\n window.cancelAnimationFrame(anim);\n elem.trigger('finished.zf.animate', [elem]).triggerHandler('finished.zf.animate', [elem]);\n }\n }\n\n anim = window.requestAnimationFrame(move);\n}\n/**\n * Animates an element in or out using a CSS transition class.\n * @function\n * @private\n * @param {Boolean} isIn - Defines if the animation is in or out.\n * @param {Object} element - jQuery or HTML object to animate.\n * @param {String} animation - CSS class to use.\n * @param {Function} cb - Callback to run when animation is finished.\n */\n\n\nfunction animate(isIn, element, animation, cb) {\n element = $(element).eq(0);\n if (!element.length) return;\n var initClass = isIn ? initClasses[0] : initClasses[1];\n var activeClass = isIn ? activeClasses[0] : activeClasses[1]; // Set up the animation\n\n reset();\n element.addClass(animation).css('transition', 'none');\n requestAnimationFrame(function () {\n element.addClass(initClass);\n if (isIn) element.show();\n }); // Start the animation\n\n requestAnimationFrame(function () {\n // will trigger the browser to synchronously calculate the style and layout\n // also called reflow or layout thrashing\n // see https://gist.github.com/paulirish/5d52fb081b3570c81e3a\n element[0].offsetWidth;\n element.css('transition', '').addClass(activeClass);\n }); // Clean up the animation when it finishes\n\n element.one(transitionend(element), finish); // Hides the element (for out animations), resets the element, and runs a callback\n\n function finish() {\n if (!isIn) element.hide();\n reset();\n if (cb) cb.apply(element);\n } // Resets transitions and removes motion-specific classes\n\n\n function reset() {\n element[0].style.transitionDuration = 0;\n element.removeClass(\"\".concat(initClass, \" \").concat(activeClass, \" \").concat(animation));\n }\n}\n\nvar Nest = {\n Feather: function Feather(menu) {\n var type = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'zf';\n menu.attr('role', 'menubar');\n menu.find('a').attr({\n 'role': 'menuitem'\n });\n var items = menu.find('li').attr({\n 'role': 'none'\n }),\n subMenuClass = \"is-\".concat(type, \"-submenu\"),\n subItemClass = \"\".concat(subMenuClass, \"-item\"),\n hasSubClass = \"is-\".concat(type, \"-submenu-parent\"),\n applyAria = type !== 'accordion'; // Accordions handle their own ARIA attriutes.\n\n items.each(function () {\n var $item = $(this),\n $sub = $item.children('ul');\n\n if ($sub.length) {\n $item.addClass(hasSubClass);\n\n if (applyAria) {\n $item.attr({\n 'aria-haspopup': true,\n 'aria-label': $item.children('a:first').text()\n }); // Note: Drilldowns behave differently in how they hide, and so need\n // additional attributes. We should look if this possibly over-generalized\n // utility (Nest) is appropriate when we rework menus in 6.4\n\n if (type === 'drilldown') {\n $item.attr({\n 'aria-expanded': false\n });\n }\n }\n\n $sub.addClass(\"submenu \".concat(subMenuClass)).attr({\n 'data-submenu': '',\n 'role': 'menubar'\n });\n\n if (type === 'drilldown') {\n $sub.attr({\n 'aria-hidden': true\n });\n }\n }\n\n if ($item.parent('[data-submenu]').length) {\n $item.addClass(\"is-submenu-item \".concat(subItemClass));\n }\n });\n return;\n },\n Burn: function Burn(menu, type) {\n var //items = menu.find('li'),\n subMenuClass = \"is-\".concat(type, \"-submenu\"),\n subItemClass = \"\".concat(subMenuClass, \"-item\"),\n hasSubClass = \"is-\".concat(type, \"-submenu-parent\");\n menu.find('>li, > li > ul, .menu, .menu > li, [data-submenu] > li').removeClass(\"\".concat(subMenuClass, \" \").concat(subItemClass, \" \").concat(hasSubClass, \" is-submenu-item submenu is-active\")).removeAttr('data-submenu').css('display', '');\n }\n};\n\nfunction Timer(elem, options, cb) {\n var _this = this,\n duration = options.duration,\n //options is an object for easily adding features later.\n nameSpace = Object.keys(elem.data())[0] || 'timer',\n remain = -1,\n start,\n timer;\n\n this.isPaused = false;\n\n this.restart = function () {\n remain = -1;\n clearTimeout(timer);\n this.start();\n };\n\n this.start = function () {\n this.isPaused = false; // if(!elem.data('paused')){ return false; }//maybe implement this sanity check if used for other things.\n\n clearTimeout(timer);\n remain = remain <= 0 ? duration : remain;\n elem.data('paused', false);\n start = Date.now();\n timer = setTimeout(function () {\n if (options.infinite) {\n _this.restart(); //rerun the timer.\n\n }\n\n if (cb && typeof cb === 'function') {\n cb();\n }\n }, remain);\n elem.trigger(\"timerstart.zf.\".concat(nameSpace));\n };\n\n this.pause = function () {\n this.isPaused = true; //if(elem.data('paused')){ return false; }//maybe implement this sanity check if used for other things.\n\n clearTimeout(timer);\n elem.data('paused', true);\n var end = Date.now();\n remain = remain - (end - start);\n elem.trigger(\"timerpaused.zf.\".concat(nameSpace));\n };\n}\n\nvar Touch = {};\nvar startPosX,\n startPosY,\n startTime,\n elapsedTime,\n startEvent,\n isMoving = false,\n didMoved = false;\n\nfunction onTouchEnd(e) {\n this.removeEventListener('touchmove', onTouchMove);\n this.removeEventListener('touchend', onTouchEnd); // If the touch did not move, consider it as a \"tap\"\n\n if (!didMoved) {\n var tapEvent = $.Event('tap', startEvent || e);\n $(this).trigger(tapEvent);\n }\n\n startEvent = null;\n isMoving = false;\n didMoved = false;\n}\n\nfunction onTouchMove(e) {\n if ($.spotSwipe.preventDefault) {\n e.preventDefault();\n }\n\n if (isMoving) {\n var x = e.touches[0].pageX;\n var y = e.touches[0].pageY;\n var dx = startPosX - x;\n var dir;\n didMoved = true;\n elapsedTime = new Date().getTime() - startTime;\n\n if (Math.abs(dx) >= $.spotSwipe.moveThreshold && elapsedTime <= $.spotSwipe.timeThreshold) {\n dir = dx > 0 ? 'left' : 'right';\n } // else if(Math.abs(dy) >= $.spotSwipe.moveThreshold && elapsedTime <= $.spotSwipe.timeThreshold) {\n // dir = dy > 0 ? 'down' : 'up';\n // }\n\n\n if (dir) {\n e.preventDefault();\n onTouchEnd.apply(this, arguments);\n $(this).trigger($.Event('swipe', Object.assign({}, e)), dir).trigger($.Event(\"swipe\".concat(dir), Object.assign({}, e)));\n }\n }\n}\n\nfunction onTouchStart(e) {\n if (e.touches.length == 1) {\n startPosX = e.touches[0].pageX;\n startPosY = e.touches[0].pageY;\n startEvent = e;\n isMoving = true;\n didMoved = false;\n startTime = new Date().getTime();\n this.addEventListener('touchmove', onTouchMove, false);\n this.addEventListener('touchend', onTouchEnd, false);\n }\n}\n\nfunction init() {\n this.addEventListener && this.addEventListener('touchstart', onTouchStart, false);\n}\n\nvar SpotSwipe =\n/*#__PURE__*/\nfunction () {\n function SpotSwipe($) {\n _classCallCheck(this, SpotSwipe);\n\n this.version = '1.0.0';\n this.enabled = 'ontouchstart' in document.documentElement;\n this.preventDefault = false;\n this.moveThreshold = 75;\n this.timeThreshold = 200;\n this.$ = $;\n\n this._init();\n }\n\n _createClass(SpotSwipe, [{\n key: \"_init\",\n value: function _init() {\n var $ = this.$;\n $.event.special.swipe = {\n setup: init\n };\n $.event.special.tap = {\n setup: init\n };\n $.each(['left', 'up', 'down', 'right'], function () {\n $.event.special[\"swipe\".concat(this)] = {\n setup: function setup() {\n $(this).on('swipe', $.noop);\n }\n };\n });\n }\n }]);\n\n return SpotSwipe;\n}();\n/****************************************************\n * As far as I can tell, both setupSpotSwipe and *\n * setupTouchHandler should be idempotent, *\n * because they directly replace functions & *\n * values, and do not add event handlers directly. *\n ****************************************************/\n\n\nTouch.setupSpotSwipe = function ($) {\n $.spotSwipe = new SpotSwipe($);\n};\n/****************************************************\n * Method for adding pseudo drag events to elements *\n ***************************************************/\n\n\nTouch.setupTouchHandler = function ($) {\n $.fn.addTouch = function () {\n this.each(function (i, el) {\n $(el).bind('touchstart touchmove touchend touchcancel', function (event) {\n //we pass the original event object because the jQuery event\n //object is normalized to w3c specs and does not provide the TouchList\n handleTouch(event);\n });\n });\n\n var handleTouch = function handleTouch(event) {\n var touches = event.changedTouches,\n first = touches[0],\n eventTypes = {\n touchstart: 'mousedown',\n touchmove: 'mousemove',\n touchend: 'mouseup'\n },\n type = eventTypes[event.type],\n simulatedEvent;\n\n if ('MouseEvent' in window && typeof window.MouseEvent === 'function') {\n simulatedEvent = new window.MouseEvent(type, {\n 'bubbles': true,\n 'cancelable': true,\n 'screenX': first.screenX,\n 'screenY': first.screenY,\n 'clientX': first.clientX,\n 'clientY': first.clientY\n });\n } else {\n simulatedEvent = document.createEvent('MouseEvent');\n simulatedEvent.initMouseEvent(type, true, true, window, 1, first.screenX, first.screenY, first.clientX, first.clientY, false, false, false, false, 0\n /*left*/\n , null);\n }\n\n first.target.dispatchEvent(simulatedEvent);\n };\n };\n};\n\nTouch.init = function ($) {\n if (typeof $.spotSwipe === 'undefined') {\n Touch.setupSpotSwipe($);\n Touch.setupTouchHandler($);\n }\n};\n\nvar MutationObserver = function () {\n var prefixes = ['WebKit', 'Moz', 'O', 'Ms', ''];\n\n for (var i = 0; i < prefixes.length; i++) {\n if (\"\".concat(prefixes[i], \"MutationObserver\") in window) {\n return window[\"\".concat(prefixes[i], \"MutationObserver\")];\n }\n }\n\n return false;\n}();\n\nvar triggers = function triggers(el, type) {\n el.data(type).split(' ').forEach(function (id) {\n $(\"#\".concat(id))[type === 'close' ? 'trigger' : 'triggerHandler'](\"\".concat(type, \".zf.trigger\"), [el]);\n });\n};\n\nvar Triggers = {\n Listeners: {\n Basic: {},\n Global: {}\n },\n Initializers: {}\n};\nTriggers.Listeners.Basic = {\n openListener: function openListener() {\n triggers($(this), 'open');\n },\n closeListener: function closeListener() {\n var id = $(this).data('close');\n\n if (id) {\n triggers($(this), 'close');\n } else {\n $(this).trigger('close.zf.trigger');\n }\n },\n toggleListener: function toggleListener() {\n var id = $(this).data('toggle');\n\n if (id) {\n triggers($(this), 'toggle');\n } else {\n $(this).trigger('toggle.zf.trigger');\n }\n },\n closeableListener: function closeableListener(e) {\n var animation = $(this).data('closable'); // Only close the first closable element. See https://git.io/zf-7833\n\n e.stopPropagation();\n\n if (animation !== '') {\n Motion.animateOut($(this), animation, function () {\n $(this).trigger('closed.zf');\n });\n } else {\n $(this).fadeOut().trigger('closed.zf');\n }\n },\n toggleFocusListener: function toggleFocusListener() {\n var id = $(this).data('toggle-focus');\n $(\"#\".concat(id)).triggerHandler('toggle.zf.trigger', [$(this)]);\n }\n}; // Elements with [data-open] will reveal a plugin that supports it when clicked.\n\nTriggers.Initializers.addOpenListener = function ($elem) {\n $elem.off('click.zf.trigger', Triggers.Listeners.Basic.openListener);\n $elem.on('click.zf.trigger', '[data-open]', Triggers.Listeners.Basic.openListener);\n}; // Elements with [data-close] will close a plugin that supports it when clicked.\n// If used without a value on [data-close], the event will bubble, allowing it to close a parent component.\n\n\nTriggers.Initializers.addCloseListener = function ($elem) {\n $elem.off('click.zf.trigger', Triggers.Listeners.Basic.closeListener);\n $elem.on('click.zf.trigger', '[data-close]', Triggers.Listeners.Basic.closeListener);\n}; // Elements with [data-toggle] will toggle a plugin that supports it when clicked.\n\n\nTriggers.Initializers.addToggleListener = function ($elem) {\n $elem.off('click.zf.trigger', Triggers.Listeners.Basic.toggleListener);\n $elem.on('click.zf.trigger', '[data-toggle]', Triggers.Listeners.Basic.toggleListener);\n}; // Elements with [data-closable] will respond to close.zf.trigger events.\n\n\nTriggers.Initializers.addCloseableListener = function ($elem) {\n $elem.off('close.zf.trigger', Triggers.Listeners.Basic.closeableListener);\n $elem.on('close.zf.trigger', '[data-closeable], [data-closable]', Triggers.Listeners.Basic.closeableListener);\n}; // Elements with [data-toggle-focus] will respond to coming in and out of focus\n\n\nTriggers.Initializers.addToggleFocusListener = function ($elem) {\n $elem.off('focus.zf.trigger blur.zf.trigger', Triggers.Listeners.Basic.toggleFocusListener);\n $elem.on('focus.zf.trigger blur.zf.trigger', '[data-toggle-focus]', Triggers.Listeners.Basic.toggleFocusListener);\n}; // More Global/complex listeners and triggers\n\n\nTriggers.Listeners.Global = {\n resizeListener: function resizeListener($nodes) {\n if (!MutationObserver) {\n //fallback for IE 9\n $nodes.each(function () {\n $(this).triggerHandler('resizeme.zf.trigger');\n });\n } //trigger all listening elements and signal a resize event\n\n\n $nodes.attr('data-events', \"resize\");\n },\n scrollListener: function scrollListener($nodes) {\n if (!MutationObserver) {\n //fallback for IE 9\n $nodes.each(function () {\n $(this).triggerHandler('scrollme.zf.trigger');\n });\n } //trigger all listening elements and signal a scroll event\n\n\n $nodes.attr('data-events', \"scroll\");\n },\n closeMeListener: function closeMeListener(e, pluginId) {\n var plugin = e.namespace.split('.')[0];\n var plugins = $(\"[data-\".concat(plugin, \"]\")).not(\"[data-yeti-box=\\\"\".concat(pluginId, \"\\\"]\"));\n plugins.each(function () {\n var _this = $(this);\n\n _this.triggerHandler('close.zf.trigger', [_this]);\n });\n } // Global, parses whole document.\n\n};\n\nTriggers.Initializers.addClosemeListener = function (pluginName) {\n var yetiBoxes = $('[data-yeti-box]'),\n plugNames = ['dropdown', 'tooltip', 'reveal'];\n\n if (pluginName) {\n if (typeof pluginName === 'string') {\n plugNames.push(pluginName);\n } else if (_typeof(pluginName) === 'object' && typeof pluginName[0] === 'string') {\n plugNames = plugNames.concat(pluginName);\n } else {\n console.error('Plugin names must be strings');\n }\n }\n\n if (yetiBoxes.length) {\n var listeners = plugNames.map(function (name) {\n return \"closeme.zf.\".concat(name);\n }).join(' ');\n $(window).off(listeners).on(listeners, Triggers.Listeners.Global.closeMeListener);\n }\n};\n\nfunction debounceGlobalListener(debounce, trigger, listener) {\n var timer,\n args = Array.prototype.slice.call(arguments, 3);\n $(window).off(trigger).on(trigger, function (e) {\n if (timer) {\n clearTimeout(timer);\n }\n\n timer = setTimeout(function () {\n listener.apply(null, args);\n }, debounce || 10); //default time to emit scroll event\n });\n}\n\nTriggers.Initializers.addResizeListener = function (debounce) {\n var $nodes = $('[data-resize]');\n\n if ($nodes.length) {\n debounceGlobalListener(debounce, 'resize.zf.trigger', Triggers.Listeners.Global.resizeListener, $nodes);\n }\n};\n\nTriggers.Initializers.addScrollListener = function (debounce) {\n var $nodes = $('[data-scroll]');\n\n if ($nodes.length) {\n debounceGlobalListener(debounce, 'scroll.zf.trigger', Triggers.Listeners.Global.scrollListener, $nodes);\n }\n};\n\nTriggers.Initializers.addMutationEventsListener = function ($elem) {\n if (!MutationObserver) {\n return false;\n }\n\n var $nodes = $elem.find('[data-resize], [data-scroll], [data-mutate]'); //element callback\n\n var listeningElementsMutation = function listeningElementsMutation(mutationRecordsList) {\n var $target = $(mutationRecordsList[0].target); //trigger the event handler for the element depending on type\n\n switch (mutationRecordsList[0].type) {\n case \"attributes\":\n if ($target.attr(\"data-events\") === \"scroll\" && mutationRecordsList[0].attributeName === \"data-events\") {\n $target.triggerHandler('scrollme.zf.trigger', [$target, window.pageYOffset]);\n }\n\n if ($target.attr(\"data-events\") === \"resize\" && mutationRecordsList[0].attributeName === \"data-events\") {\n $target.triggerHandler('resizeme.zf.trigger', [$target]);\n }\n\n if (mutationRecordsList[0].attributeName === \"style\") {\n $target.closest(\"[data-mutate]\").attr(\"data-events\", \"mutate\");\n $target.closest(\"[data-mutate]\").triggerHandler('mutateme.zf.trigger', [$target.closest(\"[data-mutate]\")]);\n }\n\n break;\n\n case \"childList\":\n $target.closest(\"[data-mutate]\").attr(\"data-events\", \"mutate\");\n $target.closest(\"[data-mutate]\").triggerHandler('mutateme.zf.trigger', [$target.closest(\"[data-mutate]\")]);\n break;\n\n default:\n return false;\n //nothing\n }\n };\n\n if ($nodes.length) {\n //for each element that needs to listen for resizing, scrolling, or mutation add a single observer\n for (var i = 0; i <= $nodes.length - 1; i++) {\n var elementObserver = new MutationObserver(listeningElementsMutation);\n elementObserver.observe($nodes[i], {\n attributes: true,\n childList: true,\n characterData: false,\n subtree: true,\n attributeFilter: [\"data-events\", \"style\"]\n });\n }\n }\n};\n\nTriggers.Initializers.addSimpleListeners = function () {\n var $document = $(document);\n Triggers.Initializers.addOpenListener($document);\n Triggers.Initializers.addCloseListener($document);\n Triggers.Initializers.addToggleListener($document);\n Triggers.Initializers.addCloseableListener($document);\n Triggers.Initializers.addToggleFocusListener($document);\n};\n\nTriggers.Initializers.addGlobalListeners = function () {\n var $document = $(document);\n Triggers.Initializers.addMutationEventsListener($document);\n Triggers.Initializers.addResizeListener();\n Triggers.Initializers.addScrollListener();\n Triggers.Initializers.addClosemeListener();\n};\n\nTriggers.init = function ($, Foundation) {\n onLoad($(window), function () {\n if ($.triggersInitialized !== true) {\n Triggers.Initializers.addSimpleListeners();\n Triggers.Initializers.addGlobalListeners();\n $.triggersInitialized = true;\n }\n });\n\n if (Foundation) {\n Foundation.Triggers = Triggers; // Legacy included to be backwards compatible for now.\n\n Foundation.IHearYou = Triggers.Initializers.addGlobalListeners;\n }\n};\n\n// {function} _setup (replaces previous constructor),\n// {function} _destroy (replaces previous destroy)\n\nvar Plugin =\n/*#__PURE__*/\nfunction () {\n function Plugin(element, options) {\n _classCallCheck(this, Plugin);\n\n this._setup(element, options);\n\n var pluginName = getPluginName(this);\n this.uuid = GetYoDigits(6, pluginName);\n\n if (!this.$element.attr(\"data-\".concat(pluginName))) {\n this.$element.attr(\"data-\".concat(pluginName), this.uuid);\n }\n\n if (!this.$element.data('zfPlugin')) {\n this.$element.data('zfPlugin', this);\n }\n /**\n * Fires when the plugin has initialized.\n * @event Plugin#init\n */\n\n\n this.$element.trigger(\"init.zf.\".concat(pluginName));\n }\n\n _createClass(Plugin, [{\n key: \"destroy\",\n value: function destroy() {\n this._destroy();\n\n var pluginName = getPluginName(this);\n this.$element.removeAttr(\"data-\".concat(pluginName)).removeData('zfPlugin')\n /**\n * Fires when the plugin has been destroyed.\n * @event Plugin#destroyed\n */\n .trigger(\"destroyed.zf.\".concat(pluginName));\n\n for (var prop in this) {\n this[prop] = null; //clean up script to prep for garbage collection.\n }\n }\n }]);\n\n return Plugin;\n}(); // Convert PascalCase to kebab-case\n// Thank you: http://stackoverflow.com/a/8955580\n\n\nfunction hyphenate$1(str) {\n return str.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase();\n}\n\nfunction getPluginName(obj) {\n return hyphenate$1(obj.className);\n}\n\n/**\n * Abide module.\n * @module foundation.abide\n */\n\nvar Abide =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(Abide, _Plugin);\n\n function Abide() {\n _classCallCheck(this, Abide);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(Abide).apply(this, arguments));\n }\n\n _createClass(Abide, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of Abide.\n * @class\n * @name Abide\n * @fires Abide#init\n * @param {Object} element - jQuery object to add the trigger to.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n this.$element = element;\n this.options = $.extend(true, {}, Abide.defaults, this.$element.data(), options);\n this.isEnabled = true;\n this.formnovalidate = null;\n this.className = 'Abide'; // ie9 back compat\n\n this._init();\n }\n /**\n * Initializes the Abide plugin and calls functions to get Abide functioning on load.\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n var _this2 = this;\n\n this.$inputs = $.merge( // Consider as input to validate:\n this.$element.find('input').not('[type=\"submit\"]'), // * all input fields expect submit\n this.$element.find('textarea, select') // * all textareas and select fields\n );\n this.$submits = this.$element.find('[type=\"submit\"]');\n var $globalErrors = this.$element.find('[data-abide-error]'); // Add a11y attributes to all fields\n\n if (this.options.a11yAttributes) {\n this.$inputs.each(function (i, input) {\n return _this2.addA11yAttributes($(input));\n });\n $globalErrors.each(function (i, error) {\n return _this2.addGlobalErrorA11yAttributes($(error));\n });\n }\n\n this._events();\n }\n /**\n * Initializes events for Abide.\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n var _this3 = this;\n\n this.$element.off('.abide').on('reset.zf.abide', function () {\n _this3.resetForm();\n }).on('submit.zf.abide', function () {\n return _this3.validateForm();\n });\n this.$submits.off('click.zf.abide keydown.zf.abide').on('click.zf.abide keydown.zf.abide', function (e) {\n if (!e.key || e.key === ' ' || e.key === 'Enter') {\n e.preventDefault();\n _this3.formnovalidate = e.target.getAttribute('formnovalidate') !== null;\n\n _this3.$element.submit();\n }\n });\n\n if (this.options.validateOn === 'fieldChange') {\n this.$inputs.off('change.zf.abide').on('change.zf.abide', function (e) {\n _this3.validateInput($(e.target));\n });\n }\n\n if (this.options.liveValidate) {\n this.$inputs.off('input.zf.abide').on('input.zf.abide', function (e) {\n _this3.validateInput($(e.target));\n });\n }\n\n if (this.options.validateOnBlur) {\n this.$inputs.off('blur.zf.abide').on('blur.zf.abide', function (e) {\n _this3.validateInput($(e.target));\n });\n }\n }\n /**\n * Calls necessary functions to update Abide upon DOM change\n * @private\n */\n\n }, {\n key: \"_reflow\",\n value: function _reflow() {\n this._init();\n }\n /**\n * Checks whether the submitted form should be validated or not, consodering formnovalidate and isEnabled\n * @returns {Boolean}\n * @private\n */\n\n }, {\n key: \"_validationIsDisabled\",\n value: function _validationIsDisabled() {\n if (this.isEnabled === false) {\n // whole validation disabled\n return true;\n } else if (typeof this.formnovalidate === 'boolean') {\n // triggered by $submit\n return this.formnovalidate;\n } // triggered by Enter in non-submit input\n\n\n return this.$submits.length ? this.$submits[0].getAttribute('formnovalidate') !== null : false;\n }\n /**\n * Enables the whole validation\n */\n\n }, {\n key: \"enableValidation\",\n value: function enableValidation() {\n this.isEnabled = true;\n }\n /**\n * Disables the whole validation\n */\n\n }, {\n key: \"disableValidation\",\n value: function disableValidation() {\n this.isEnabled = false;\n }\n /**\n * Checks whether or not a form element has the required attribute and if it's checked or not\n * @param {Object} element - jQuery object to check for required attribute\n * @returns {Boolean} Boolean value depends on whether or not attribute is checked or empty\n */\n\n }, {\n key: \"requiredCheck\",\n value: function requiredCheck($el) {\n if (!$el.attr('required')) return true;\n var isGood = true;\n\n switch ($el[0].type) {\n case 'checkbox':\n isGood = $el[0].checked;\n break;\n\n case 'select':\n case 'select-one':\n case 'select-multiple':\n var opt = $el.find('option:selected');\n if (!opt.length || !opt.val()) isGood = false;\n break;\n\n default:\n if (!$el.val() || !$el.val().length) isGood = false;\n }\n\n return isGood;\n }\n /**\n * Get:\n * - Based on $el, the first element(s) corresponding to `formErrorSelector` in this order:\n * 1. The element's direct sibling('s).\n * 2. The element's parent's children.\n * - Element(s) with the attribute `[data-form-error-for]` set with the element's id.\n *\n * This allows for multiple form errors per input, though if none are found, no form errors will be shown.\n *\n * @param {Object} $el - jQuery object to use as reference to find the form error selector.\n * @param {String[]} [failedValidators] - List of failed validators.\n * @returns {Object} jQuery object with the selector.\n */\n\n }, {\n key: \"findFormError\",\n value: function findFormError($el, failedValidators) {\n var _this4 = this;\n\n var id = $el.length ? $el[0].id : '';\n var $error = $el.siblings(this.options.formErrorSelector);\n\n if (!$error.length) {\n $error = $el.parent().find(this.options.formErrorSelector);\n }\n\n if (id) {\n $error = $error.add(this.$element.find(\"[data-form-error-for=\\\"\".concat(id, \"\\\"]\")));\n }\n\n if (!!failedValidators) {\n $error = $error.not('[data-form-error-on]');\n failedValidators.forEach(function (v) {\n $error = $error.add($el.siblings(\"[data-form-error-on=\\\"\".concat(v, \"\\\"]\")));\n $error = $error.add(_this4.$element.find(\"[data-form-error-for=\\\"\".concat(id, \"\\\"][data-form-error-on=\\\"\").concat(v, \"\\\"]\")));\n });\n }\n\n return $error;\n }\n /**\n * Get the first element in this order:\n * 2. The <label> with the attribute `[for=\"someInputId\"]`\n * 3. The `.closest()` <label>\n *\n * @param {Object} $el - jQuery object to check for required attribute\n * @returns {Boolean} Boolean value depends on whether or not attribute is checked or empty\n */\n\n }, {\n key: \"findLabel\",\n value: function findLabel($el) {\n var id = $el[0].id;\n var $label = this.$element.find(\"label[for=\\\"\".concat(id, \"\\\"]\"));\n\n if (!$label.length) {\n return $el.closest('label');\n }\n\n return $label;\n }\n /**\n * Get the set of labels associated with a set of radio els in this order\n * 2. The <label> with the attribute `[for=\"someInputId\"]`\n * 3. The `.closest()` <label>\n *\n * @param {Object} $el - jQuery object to check for required attribute\n * @returns {Boolean} Boolean value depends on whether or not attribute is checked or empty\n */\n\n }, {\n key: \"findRadioLabels\",\n value: function findRadioLabels($els) {\n var _this5 = this;\n\n var labels = $els.map(function (i, el) {\n var id = el.id;\n\n var $label = _this5.$element.find(\"label[for=\\\"\".concat(id, \"\\\"]\"));\n\n if (!$label.length) {\n $label = $(el).closest('label');\n }\n\n return $label[0];\n });\n return $(labels);\n }\n /**\n * Get the set of labels associated with a set of checkbox els in this order\n * 2. The <label> with the attribute `[for=\"someInputId\"]`\n * 3. The `.closest()` <label>\n *\n * @param {Object} $el - jQuery object to check for required attribute\n * @returns {Boolean} Boolean value depends on whether or not attribute is checked or empty\n */\n\n }, {\n key: \"findCheckboxLabels\",\n value: function findCheckboxLabels($els) {\n var _this6 = this;\n\n var labels = $els.map(function (i, el) {\n var id = el.id;\n\n var $label = _this6.$element.find(\"label[for=\\\"\".concat(id, \"\\\"]\"));\n\n if (!$label.length) {\n $label = $(el).closest('label');\n }\n\n return $label[0];\n });\n return $(labels);\n }\n /**\n * Adds the CSS error class as specified by the Abide settings to the label, input, and the form\n * @param {Object} $el - jQuery object to add the class to\n * @param {String[]} [failedValidators] - List of failed validators.\n */\n\n }, {\n key: \"addErrorClasses\",\n value: function addErrorClasses($el, failedValidators) {\n var $label = this.findLabel($el);\n var $formError = this.findFormError($el, failedValidators);\n\n if ($label.length) {\n $label.addClass(this.options.labelErrorClass);\n }\n\n if ($formError.length) {\n $formError.addClass(this.options.formErrorClass);\n }\n\n $el.addClass(this.options.inputErrorClass).attr({\n 'data-invalid': '',\n 'aria-invalid': true\n });\n }\n /**\n * Adds [for] and [role=alert] attributes to all form error targetting $el,\n * and [aria-describedby] attribute to $el toward the first form error.\n * @param {Object} $el - jQuery object\n */\n\n }, {\n key: \"addA11yAttributes\",\n value: function addA11yAttributes($el) {\n var $errors = this.findFormError($el);\n var $labels = $errors.filter('label');\n var $error = $errors.first();\n if (!$errors.length) return; // Set [aria-describedby] on the input toward the first form error if it is not set\n\n if (typeof $el.attr('aria-describedby') === 'undefined') {\n // Get the first error ID or create one\n var errorId = $error.attr('id');\n\n if (typeof errorId === 'undefined') {\n errorId = GetYoDigits(6, 'abide-error');\n $error.attr('id', errorId);\n }\n\n $el.attr('aria-describedby', errorId);\n }\n\n if ($labels.filter('[for]').length < $labels.length) {\n // Get the input ID or create one\n var elemId = $el.attr('id');\n\n if (typeof elemId === 'undefined') {\n elemId = GetYoDigits(6, 'abide-input');\n $el.attr('id', elemId);\n } // For each label targeting $el, set [for] if it is not set.\n\n\n $labels.each(function (i, label) {\n var $label = $(label);\n if (typeof $label.attr('for') === 'undefined') $label.attr('for', elemId);\n });\n } // For each error targeting $el, set [role=alert] if it is not set.\n\n\n $errors.each(function (i, label) {\n var $label = $(label);\n if (typeof $label.attr('role') === 'undefined') $label.attr('role', 'alert');\n }).end();\n }\n /**\n * Adds [aria-live] attribute to the given global form error $el.\n * @param {Object} $el - jQuery object to add the attribute to\n */\n\n }, {\n key: \"addGlobalErrorA11yAttributes\",\n value: function addGlobalErrorA11yAttributes($el) {\n if (typeof $el.attr('aria-live') === 'undefined') $el.attr('aria-live', this.options.a11yErrorLevel);\n }\n /**\n * Remove CSS error classes etc from an entire radio button group\n * @param {String} groupName - A string that specifies the name of a radio button group\n *\n */\n\n }, {\n key: \"removeRadioErrorClasses\",\n value: function removeRadioErrorClasses(groupName) {\n var $els = this.$element.find(\":radio[name=\\\"\".concat(groupName, \"\\\"]\"));\n var $labels = this.findRadioLabels($els);\n var $formErrors = this.findFormError($els);\n\n if ($labels.length) {\n $labels.removeClass(this.options.labelErrorClass);\n }\n\n if ($formErrors.length) {\n $formErrors.removeClass(this.options.formErrorClass);\n }\n\n $els.removeClass(this.options.inputErrorClass).attr({\n 'data-invalid': null,\n 'aria-invalid': null\n });\n }\n /**\n * Remove CSS error classes etc from an entire checkbox group\n * @param {String} groupName - A string that specifies the name of a checkbox group\n *\n */\n\n }, {\n key: \"removeCheckboxErrorClasses\",\n value: function removeCheckboxErrorClasses(groupName) {\n var $els = this.$element.find(\":checkbox[name=\\\"\".concat(groupName, \"\\\"]\"));\n var $labels = this.findCheckboxLabels($els);\n var $formErrors = this.findFormError($els);\n\n if ($labels.length) {\n $labels.removeClass(this.options.labelErrorClass);\n }\n\n if ($formErrors.length) {\n $formErrors.removeClass(this.options.formErrorClass);\n }\n\n $els.removeClass(this.options.inputErrorClass).attr({\n 'data-invalid': null,\n 'aria-invalid': null\n });\n }\n /**\n * Removes CSS error class as specified by the Abide settings from the label, input, and the form\n * @param {Object} $el - jQuery object to remove the class from\n */\n\n }, {\n key: \"removeErrorClasses\",\n value: function removeErrorClasses($el) {\n // radios need to clear all of the els\n if ($el[0].type == 'radio') {\n return this.removeRadioErrorClasses($el.attr('name'));\n } // checkboxes need to clear all of the els\n else if ($el[0].type == 'checkbox') {\n return this.removeCheckboxErrorClasses($el.attr('name'));\n }\n\n var $label = this.findLabel($el);\n var $formError = this.findFormError($el);\n\n if ($label.length) {\n $label.removeClass(this.options.labelErrorClass);\n }\n\n if ($formError.length) {\n $formError.removeClass(this.options.formErrorClass);\n }\n\n $el.removeClass(this.options.inputErrorClass).attr({\n 'data-invalid': null,\n 'aria-invalid': null\n });\n }\n /**\n * Goes through a form to find inputs and proceeds to validate them in ways specific to their type.\n * Ignores inputs with data-abide-ignore, type=\"hidden\" or disabled attributes set\n * @fires Abide#invalid\n * @fires Abide#valid\n * @param {Object} element - jQuery object to validate, should be an HTML input\n * @returns {Boolean} goodToGo - If the input is valid or not.\n */\n\n }, {\n key: \"validateInput\",\n value: function validateInput($el) {\n var _this7 = this;\n\n var clearRequire = this.requiredCheck($el),\n validator = $el.attr('data-validator'),\n failedValidators = [],\n manageErrorClasses = true; // skip validation if disabled\n\n if (this._validationIsDisabled()) {\n return true;\n } // don't validate ignored inputs or hidden inputs or disabled inputs\n\n\n if ($el.is('[data-abide-ignore]') || $el.is('[type=\"hidden\"]') || $el.is('[disabled]')) {\n return true;\n }\n\n switch ($el[0].type) {\n case 'radio':\n this.validateRadio($el.attr('name')) || failedValidators.push('required');\n break;\n\n case 'checkbox':\n this.validateCheckbox($el.attr('name')) || failedValidators.push('required'); // validateCheckbox() adds/removes error classes\n\n manageErrorClasses = false;\n break;\n\n case 'select':\n case 'select-one':\n case 'select-multiple':\n clearRequire || failedValidators.push('required');\n break;\n\n default:\n clearRequire || failedValidators.push('required');\n this.validateText($el) || failedValidators.push('pattern');\n }\n\n if (validator) {\n var required = $el.attr('required') ? true : false;\n validator.split(' ').forEach(function (v) {\n _this7.options.validators[v]($el, required, $el.parent()) || failedValidators.push(v);\n });\n }\n\n if ($el.attr('data-equalto')) {\n this.options.validators.equalTo($el) || failedValidators.push('equalTo');\n }\n\n var goodToGo = failedValidators.length === 0;\n var message = (goodToGo ? 'valid' : 'invalid') + '.zf.abide';\n\n if (goodToGo) {\n // Re-validate inputs that depend on this one with equalto\n var dependentElements = this.$element.find(\"[data-equalto=\\\"\".concat($el.attr('id'), \"\\\"]\"));\n\n if (dependentElements.length) {\n var _this = this;\n\n dependentElements.each(function () {\n if ($(this).val()) {\n _this.validateInput($(this));\n }\n });\n }\n }\n\n if (manageErrorClasses) {\n this.removeErrorClasses($el);\n\n if (!goodToGo) {\n this.addErrorClasses($el, failedValidators);\n }\n }\n /**\n * Fires when the input is done checking for validation. Event trigger is either `valid.zf.abide` or `invalid.zf.abide`\n * Trigger includes the DOM element of the input.\n * @event Abide#valid\n * @event Abide#invalid\n */\n\n\n $el.trigger(message, [$el]);\n return goodToGo;\n }\n /**\n * Goes through a form and if there are any invalid inputs, it will display the form error element\n * @returns {Boolean} noError - true if no errors were detected...\n * @fires Abide#formvalid\n * @fires Abide#forminvalid\n */\n\n }, {\n key: \"validateForm\",\n value: function validateForm() {\n var _this8 = this;\n\n var acc = [];\n\n var _this = this;\n\n var checkboxGroupName; // Remember first form submission to prevent specific checkbox validation (more than one required) until form got initially submitted\n\n if (!this.initialized) {\n this.initialized = true;\n } // skip validation if disabled\n\n\n if (this._validationIsDisabled()) {\n this.formnovalidate = null;\n return true;\n }\n\n this.$inputs.each(function () {\n // Only use one checkbox per group since validateCheckbox() iterates over all associated checkboxes\n if ($(this)[0].type === 'checkbox') {\n if ($(this).attr('name') === checkboxGroupName) return true;\n checkboxGroupName = $(this).attr('name');\n }\n\n acc.push(_this.validateInput($(this)));\n });\n var noError = acc.indexOf(false) === -1;\n this.$element.find('[data-abide-error]').each(function (i, elem) {\n var $elem = $(elem); // Ensure a11y attributes are set\n\n if (_this8.options.a11yAttributes) _this8.addGlobalErrorA11yAttributes($elem); // Show or hide the error\n\n $elem.css('display', noError ? 'none' : 'block');\n });\n /**\n * Fires when the form is finished validating. Event trigger is either `formvalid.zf.abide` or `forminvalid.zf.abide`.\n * Trigger includes the element of the form.\n * @event Abide#formvalid\n * @event Abide#forminvalid\n */\n\n this.$element.trigger((noError ? 'formvalid' : 'forminvalid') + '.zf.abide', [this.$element]);\n return noError;\n }\n /**\n * Determines whether or a not a text input is valid based on the pattern specified in the attribute. If no matching pattern is found, returns true.\n * @param {Object} $el - jQuery object to validate, should be a text input HTML element\n * @param {String} pattern - string value of one of the RegEx patterns in Abide.options.patterns\n * @returns {Boolean} Boolean value depends on whether or not the input value matches the pattern specified\n */\n\n }, {\n key: \"validateText\",\n value: function validateText($el, pattern) {\n // A pattern can be passed to this function, or it will be infered from the input's \"pattern\" attribute, or it's \"type\" attribute\n pattern = pattern || $el.attr('data-pattern') || $el.attr('pattern') || $el.attr('type');\n var inputText = $el.val();\n var valid = true;\n\n if (inputText.length) {\n // If the pattern attribute on the element is in Abide's list of patterns, then test that regexp\n if (this.options.patterns.hasOwnProperty(pattern)) {\n valid = this.options.patterns[pattern].test(inputText);\n } // If the pattern name isn't also the type attribute of the field, then test it as a regexp\n else if (pattern !== $el.attr('type')) {\n valid = new RegExp(pattern).test(inputText);\n }\n }\n\n return valid;\n }\n /**\n * Determines whether or a not a radio input is valid based on whether or not it is required and selected. Although the function targets a single `<input>`, it validates by checking the `required` and `checked` properties of all radio buttons in its group.\n * @param {String} groupName - A string that specifies the name of a radio button group\n * @returns {Boolean} Boolean value depends on whether or not at least one radio input has been selected (if it's required)\n */\n\n }, {\n key: \"validateRadio\",\n value: function validateRadio(groupName) {\n // If at least one radio in the group has the `required` attribute, the group is considered required\n // Per W3C spec, all radio buttons in a group should have `required`, but we're being nice\n var $group = this.$element.find(\":radio[name=\\\"\".concat(groupName, \"\\\"]\"));\n var valid = false,\n required = false; // For the group to be required, at least one radio needs to be required\n\n $group.each(function (i, e) {\n if ($(e).attr('required')) {\n required = true;\n }\n });\n if (!required) valid = true;\n\n if (!valid) {\n // For the group to be valid, at least one radio needs to be checked\n $group.each(function (i, e) {\n if ($(e).prop('checked')) {\n valid = true;\n }\n });\n }\n\n return valid;\n }\n /**\n * Determines whether or a not a checkbox input is valid based on whether or not it is required and checked. Although the function targets a single `<input>`, it validates by checking the `required` and `checked` properties of all checkboxes in its group.\n * @param {String} groupName - A string that specifies the name of a checkbox group\n * @returns {Boolean} Boolean value depends on whether or not at least one checkbox input has been checked (if it's required)\n */\n\n }, {\n key: \"validateCheckbox\",\n value: function validateCheckbox(groupName) {\n var _this9 = this;\n\n // If at least one checkbox in the group has the `required` attribute, the group is considered required\n // Per W3C spec, all checkboxes in a group should have `required`, but we're being nice\n var $group = this.$element.find(\":checkbox[name=\\\"\".concat(groupName, \"\\\"]\"));\n var valid = false,\n required = false,\n minRequired = 1,\n checked = 0; // For the group to be required, at least one checkbox needs to be required\n\n $group.each(function (i, e) {\n if ($(e).attr('required')) {\n required = true;\n }\n });\n if (!required) valid = true;\n\n if (!valid) {\n // Count checked checkboxes within the group\n // Use data-min-required if available (default: 1)\n $group.each(function (i, e) {\n if ($(e).prop('checked')) {\n checked++;\n }\n\n if (typeof $(e).attr('data-min-required') !== 'undefined') {\n minRequired = parseInt($(e).attr('data-min-required'));\n }\n }); // For the group to be valid, the minRequired amount of checkboxes have to be checked\n\n if (checked >= minRequired) {\n valid = true;\n }\n } // Skip validation if more than 1 checkbox have to be checked AND if the form hasn't got submitted yet (otherwise it will already show an error during the first fill in)\n\n\n if (this.initialized !== true && minRequired > 1) {\n return true;\n } // Refresh error class for all input\n\n\n $group.each(function (i, e) {\n if (!valid) {\n _this9.addErrorClasses($(e), ['required']);\n } else {\n _this9.removeErrorClasses($(e));\n }\n });\n return valid;\n }\n /**\n * Determines if a selected input passes a custom validation function. Multiple validations can be used, if passed to the element with `data-validator=\"foo bar baz\"` in a space separated listed.\n * @param {Object} $el - jQuery input element.\n * @param {String} validators - a string of function names matching functions in the Abide.options.validators object.\n * @param {Boolean} required - self explanatory?\n * @returns {Boolean} - true if validations passed.\n */\n\n }, {\n key: \"matchValidation\",\n value: function matchValidation($el, validators, required) {\n var _this10 = this;\n\n required = required ? true : false;\n var clear = validators.split(' ').map(function (v) {\n return _this10.options.validators[v]($el, required, $el.parent());\n });\n return clear.indexOf(false) === -1;\n }\n /**\n * Resets form inputs and styles\n * @fires Abide#formreset\n */\n\n }, {\n key: \"resetForm\",\n value: function resetForm() {\n var $form = this.$element,\n opts = this.options;\n $(\".\".concat(opts.labelErrorClass), $form).not('small').removeClass(opts.labelErrorClass);\n $(\".\".concat(opts.inputErrorClass), $form).not('small').removeClass(opts.inputErrorClass);\n $(\"\".concat(opts.formErrorSelector, \".\").concat(opts.formErrorClass)).removeClass(opts.formErrorClass);\n $form.find('[data-abide-error]').css('display', 'none');\n $(':input', $form).not(':button, :submit, :reset, :hidden, :radio, :checkbox, [data-abide-ignore]').val('').attr({\n 'data-invalid': null,\n 'aria-invalid': null\n });\n $(':input:radio', $form).not('[data-abide-ignore]').prop('checked', false).attr({\n 'data-invalid': null,\n 'aria-invalid': null\n });\n $(':input:checkbox', $form).not('[data-abide-ignore]').prop('checked', false).attr({\n 'data-invalid': null,\n 'aria-invalid': null\n });\n /**\n * Fires when the form has been reset.\n * @event Abide#formreset\n */\n\n $form.trigger('formreset.zf.abide', [$form]);\n }\n /**\n * Destroys an instance of Abide.\n * Removes error styles and classes from elements, without resetting their values.\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n var _this = this;\n\n this.$element.off('.abide').find('[data-abide-error]').css('display', 'none');\n this.$inputs.off('.abide').each(function () {\n _this.removeErrorClasses($(this));\n });\n this.$submits.off('.abide');\n }\n }]);\n\n return Abide;\n}(Plugin);\n/**\n * Default settings for plugin\n */\n\n\nAbide.defaults = {\n /**\n * The default event to validate inputs. Checkboxes and radios validate immediately.\n * Remove or change this value for manual validation.\n * @option\n * @type {?string}\n * @default 'fieldChange'\n */\n validateOn: 'fieldChange',\n\n /**\n * Class to be applied to input labels on failed validation.\n * @option\n * @type {string}\n * @default 'is-invalid-label'\n */\n labelErrorClass: 'is-invalid-label',\n\n /**\n * Class to be applied to inputs on failed validation.\n * @option\n * @type {string}\n * @default 'is-invalid-input'\n */\n inputErrorClass: 'is-invalid-input',\n\n /**\n * Class selector to use to target Form Errors for show/hide.\n * @option\n * @type {string}\n * @default '.form-error'\n */\n formErrorSelector: '.form-error',\n\n /**\n * Class added to Form Errors on failed validation.\n * @option\n * @type {string}\n * @default 'is-visible'\n */\n formErrorClass: 'is-visible',\n\n /**\n * If true, automatically insert when possible:\n * - `[aria-describedby]` on fields\n * - `[role=alert]` on form errors and `[for]` on form error labels\n * - `[aria-live]` on global errors `[data-abide-error]` (see option `a11yErrorLevel`).\n * @option\n * @type {boolean}\n * @default true\n */\n a11yAttributes: true,\n\n /**\n * [aria-live] attribute value to be applied on global errors `[data-abide-error]`.\n * Options are: 'assertive', 'polite' and 'off'/null\n * @option\n * @see https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/ARIA_Live_Regions\n * @type {string}\n * @default 'assertive'\n */\n a11yErrorLevel: 'assertive',\n\n /**\n * Set to true to validate text inputs on any value change.\n * @option\n * @type {boolean}\n * @default false\n */\n liveValidate: false,\n\n /**\n * Set to true to validate inputs on blur.\n * @option\n * @type {boolean}\n * @default false\n */\n validateOnBlur: false,\n patterns: {\n alpha: /^[a-zA-Z]+$/,\n alpha_numeric: /^[a-zA-Z0-9]+$/,\n integer: /^[-+]?\\d+$/,\n number: /^[-+]?\\d*(?:[\\.\\,]\\d+)?$/,\n // amex, visa, diners\n card: /^(?:4[0-9]{12}(?:[0-9]{3})?|5[1-5][0-9]{14}|(?:222[1-9]|2[3-6][0-9]{2}|27[0-1][0-9]|2720)[0-9]{12}|6(?:011|5[0-9][0-9])[0-9]{12}|3[47][0-9]{13}|3(?:0[0-5]|[68][0-9])[0-9]{11}|(?:2131|1800|35\\d{3})\\d{11})$/,\n cvv: /^([0-9]){3,4}$/,\n // http://www.whatwg.org/specs/web-apps/current-work/multipage/states-of-the-type-attribute.html#valid-e-mail-address\n email: /^[a-zA-Z0-9.!#$%&'*+\\/=?^_`{|}~-]+@[a-zA-Z0-9](?:[a-zA-Z0-9-]{0,61}[a-zA-Z0-9])?(?:\\.[a-zA-Z0-9](?:[a-zA-Z0-9-]{0,61}[a-zA-Z0-9])?)+$/,\n // From CommonRegexJS (@talyssonoc)\n // https://github.com/talyssonoc/CommonRegexJS/blob/e2901b9f57222bc14069dc8f0598d5f412555411/lib/commonregex.js#L76\n // For more restrictive URL Regexs, see https://mathiasbynens.be/demo/url-regex.\n url: /^((?:(https?|ftps?|file|ssh|sftp):\\/\\/|www\\d{0,3}[.]|[a-z0-9.\\-]+[.][a-z]{2,4}\\/)(?:[^\\s()<>]+|\\((?:[^\\s()<>]+|(?:\\([^\\s()<>]+\\)))*\\))+(?:\\((?:[^\\s()<>]+|(?:\\([^\\s()<>]+\\)))*\\)|[^\\s`!()\\[\\]{};:\\'\".,<>?\\xab\\xbb\\u201c\\u201d\\u2018\\u2019]))$/,\n // abc.de\n domain: /^([a-zA-Z0-9]([a-zA-Z0-9\\-]{0,61}[a-zA-Z0-9])?\\.)+[a-zA-Z]{2,8}$/,\n datetime: /^([0-2][0-9]{3})\\-([0-1][0-9])\\-([0-3][0-9])T([0-5][0-9])\\:([0-5][0-9])\\:([0-5][0-9])(Z|([\\-\\+]([0-1][0-9])\\:00))$/,\n // YYYY-MM-DD\n date: /(?:19|20)[0-9]{2}-(?:(?:0[1-9]|1[0-2])-(?:0[1-9]|1[0-9]|2[0-9])|(?:(?!02)(?:0[1-9]|1[0-2])-(?:30))|(?:(?:0[13578]|1[02])-31))$/,\n // HH:MM:SS\n time: /^(0[0-9]|1[0-9]|2[0-3])(:[0-5][0-9]){2}$/,\n dateISO: /^\\d{4}[\\/\\-]\\d{1,2}[\\/\\-]\\d{1,2}$/,\n // MM/DD/YYYY\n month_day_year: /^(0[1-9]|1[012])[- \\/.](0[1-9]|[12][0-9]|3[01])[- \\/.]\\d{4}$/,\n // DD/MM/YYYY\n day_month_year: /^(0[1-9]|[12][0-9]|3[01])[- \\/.](0[1-9]|1[012])[- \\/.]\\d{4}$/,\n // #FFF or #FFFFFF\n color: /^#?([a-fA-F0-9]{6}|[a-fA-F0-9]{3})$/,\n // Domain || URL\n website: {\n test: function test(text) {\n return Abide.defaults.patterns['domain'].test(text) || Abide.defaults.patterns['url'].test(text);\n }\n }\n },\n\n /**\n * Optional validation functions to be used. `equalTo` being the only default included function.\n * Functions should return only a boolean if the input is valid or not. Functions are given the following arguments:\n * el : The jQuery element to validate.\n * required : Boolean value of the required attribute be present or not.\n * parent : The direct parent of the input.\n * @option\n */\n validators: {\n equalTo: function equalTo(el, required, parent) {\n return $(\"#\".concat(el.attr('data-equalto'))).val() === el.val();\n }\n }\n};\n\n/**\n * Accordion module.\n * @module foundation.accordion\n * @requires foundation.util.keyboard\n */\n\nvar Accordion =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(Accordion, _Plugin);\n\n function Accordion() {\n _classCallCheck(this, Accordion);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(Accordion).apply(this, arguments));\n }\n\n _createClass(Accordion, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of an accordion.\n * @class\n * @name Accordion\n * @fires Accordion#init\n * @param {jQuery} element - jQuery object to make into an accordion.\n * @param {Object} options - a plain object with settings to override the default options.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, Accordion.defaults, this.$element.data(), options);\n this.className = 'Accordion'; // ie9 back compat\n\n this._init();\n\n Keyboard.register('Accordion', {\n 'ENTER': 'toggle',\n 'SPACE': 'toggle',\n 'ARROW_DOWN': 'next',\n 'ARROW_UP': 'previous'\n });\n }\n /**\n * Initializes the accordion by animating the preset active pane(s).\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n var _this2 = this;\n\n this._isInitializing = true;\n this.$element.attr('role', 'tablist');\n this.$tabs = this.$element.children('[data-accordion-item]');\n this.$tabs.attr({\n 'role': 'presentation'\n });\n this.$tabs.each(function (idx, el) {\n var $el = $(el),\n $content = $el.children('[data-tab-content]'),\n id = $content[0].id || GetYoDigits(6, 'accordion'),\n linkId = el.id ? \"\".concat(el.id, \"-label\") : \"\".concat(id, \"-label\");\n $el.find('a:first').attr({\n 'aria-controls': id,\n 'role': 'tab',\n 'id': linkId,\n 'aria-expanded': false,\n 'aria-selected': false\n });\n $content.attr({\n 'role': 'tabpanel',\n 'aria-labelledby': linkId,\n 'aria-hidden': true,\n 'id': id\n });\n });\n var $initActive = this.$element.find('.is-active').children('[data-tab-content]');\n\n if ($initActive.length) {\n // Save up the initial hash to return to it later when going back in history\n this._initialAnchor = $initActive.prev('a').attr('href');\n\n this._openSingleTab($initActive);\n }\n\n this._checkDeepLink = function () {\n var anchor = window.location.hash;\n\n if (!anchor.length) {\n // If we are still initializing and there is no anchor, then there is nothing to do\n if (_this2._isInitializing) return; // Otherwise, move to the initial anchor\n\n if (_this2._initialAnchor) anchor = _this2._initialAnchor;\n }\n\n var $anchor = anchor && $(anchor);\n\n var $link = anchor && _this2.$element.find(\"[href$=\\\"\".concat(anchor, \"\\\"]\")); // Whether the anchor element that has been found is part of this element\n\n\n var isOwnAnchor = !!($anchor.length && $link.length);\n\n if (isOwnAnchor) {\n // If there is an anchor for the hash, open it (if not already active)\n if ($anchor && $link && $link.length) {\n if (!$link.parent('[data-accordion-item]').hasClass('is-active')) {\n _this2._openSingleTab($anchor);\n }\n } // Otherwise, close everything\n else {\n _this2._closeAllTabs();\n } // Roll up a little to show the titles\n\n\n if (_this2.options.deepLinkSmudge) {\n onLoad($(window), function () {\n var offset = _this2.$element.offset();\n\n $('html, body').animate({\n scrollTop: offset.top - _this2.options.deepLinkSmudgeOffset\n }, _this2.options.deepLinkSmudgeDelay);\n });\n }\n /**\n * Fires when the plugin has deeplinked at pageload\n * @event Accordion#deeplink\n */\n\n\n _this2.$element.trigger('deeplink.zf.accordion', [$link, $anchor]);\n }\n }; //use browser to open a tab, if it exists in this tabset\n\n\n if (this.options.deepLink) {\n this._checkDeepLink();\n }\n\n this._events();\n\n this._isInitializing = false;\n }\n /**\n * Adds event handlers for items within the accordion.\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n var _this = this;\n\n this.$tabs.each(function () {\n var $elem = $(this);\n var $tabContent = $elem.children('[data-tab-content]');\n\n if ($tabContent.length) {\n $elem.children('a').off('click.zf.accordion keydown.zf.accordion').on('click.zf.accordion', function (e) {\n e.preventDefault();\n\n _this.toggle($tabContent);\n }).on('keydown.zf.accordion', function (e) {\n Keyboard.handleKey(e, 'Accordion', {\n toggle: function toggle() {\n _this.toggle($tabContent);\n },\n next: function next() {\n var $a = $elem.next().find('a').focus();\n\n if (!_this.options.multiExpand) {\n $a.trigger('click.zf.accordion');\n }\n },\n previous: function previous() {\n var $a = $elem.prev().find('a').focus();\n\n if (!_this.options.multiExpand) {\n $a.trigger('click.zf.accordion');\n }\n },\n handled: function handled() {\n e.preventDefault();\n }\n });\n });\n }\n });\n\n if (this.options.deepLink) {\n $(window).on('hashchange', this._checkDeepLink);\n }\n }\n /**\n * Toggles the selected content pane's open/close state.\n * @param {jQuery} $target - jQuery object of the pane to toggle (`.accordion-content`).\n * @function\n */\n\n }, {\n key: \"toggle\",\n value: function toggle($target) {\n if ($target.closest('[data-accordion]').is('[disabled]')) {\n console.info('Cannot toggle an accordion that is disabled.');\n return;\n }\n\n if ($target.parent().hasClass('is-active')) {\n this.up($target);\n } else {\n this.down($target);\n } //either replace or update browser history\n\n\n if (this.options.deepLink) {\n var anchor = $target.prev('a').attr('href');\n\n if (this.options.updateHistory) {\n history.pushState({}, '', anchor);\n } else {\n history.replaceState({}, '', anchor);\n }\n }\n }\n /**\n * Opens the accordion tab defined by `$target`.\n * @param {jQuery} $target - Accordion pane to open (`.accordion-content`).\n * @fires Accordion#down\n * @function\n */\n\n }, {\n key: \"down\",\n value: function down($target) {\n if ($target.closest('[data-accordion]').is('[disabled]')) {\n console.info('Cannot call down on an accordion that is disabled.');\n return;\n }\n\n if (this.options.multiExpand) this._openTab($target);else this._openSingleTab($target);\n }\n /**\n * Closes the tab defined by `$target`.\n * It may be ignored if the Accordion options don't allow it.\n *\n * @param {jQuery} $target - Accordion tab to close (`.accordion-content`).\n * @fires Accordion#up\n * @function\n */\n\n }, {\n key: \"up\",\n value: function up($target) {\n if (this.$element.is('[disabled]')) {\n console.info('Cannot call up on an accordion that is disabled.');\n return;\n } // Don't close the item if it is already closed\n\n\n var $targetItem = $target.parent();\n if (!$targetItem.hasClass('is-active')) return; // Don't close the item if there is no other active item (unless with `allowAllClosed`)\n\n var $othersItems = $targetItem.siblings();\n if (!this.options.allowAllClosed && !$othersItems.hasClass('is-active')) return;\n\n this._closeTab($target);\n }\n /**\n * Make the tab defined by `$target` the only opened tab, closing all others tabs.\n * @param {jQuery} $target - Accordion tab to open (`.accordion-content`).\n * @function\n * @private\n */\n\n }, {\n key: \"_openSingleTab\",\n value: function _openSingleTab($target) {\n // Close all the others active tabs.\n var $activeContents = this.$element.children('.is-active').children('[data-tab-content]');\n\n if ($activeContents.length) {\n this._closeTab($activeContents.not($target));\n } // Then open the target.\n\n\n this._openTab($target);\n }\n /**\n * Opens the tab defined by `$target`.\n * @param {jQuery} $target - Accordion tab to open (`.accordion-content`).\n * @fires Accordion#down\n * @function\n * @private\n */\n\n }, {\n key: \"_openTab\",\n value: function _openTab($target) {\n var _this3 = this;\n\n var $targetItem = $target.parent();\n var targetContentId = $target.attr('aria-labelledby');\n $target.attr('aria-hidden', false);\n $targetItem.addClass('is-active');\n $(\"#\".concat(targetContentId)).attr({\n 'aria-expanded': true,\n 'aria-selected': true\n });\n $target.finish().slideDown(this.options.slideSpeed, function () {\n /**\n * Fires when the tab is done opening.\n * @event Accordion#down\n */\n _this3.$element.trigger('down.zf.accordion', [$target]);\n });\n }\n /**\n * Closes the tab defined by `$target`.\n * @param {jQuery} $target - Accordion tab to close (`.accordion-content`).\n * @fires Accordion#up\n * @function\n * @private\n */\n\n }, {\n key: \"_closeTab\",\n value: function _closeTab($target) {\n var _this4 = this;\n\n var $targetItem = $target.parent();\n var targetContentId = $target.attr('aria-labelledby');\n $target.attr('aria-hidden', true);\n $targetItem.removeClass('is-active');\n $(\"#\".concat(targetContentId)).attr({\n 'aria-expanded': false,\n 'aria-selected': false\n });\n $target.finish().slideUp(this.options.slideSpeed, function () {\n /**\n * Fires when the tab is done collapsing up.\n * @event Accordion#up\n */\n _this4.$element.trigger('up.zf.accordion', [$target]);\n });\n }\n /**\n * Closes all active tabs\n * @fires Accordion#up\n * @function\n * @private\n */\n\n }, {\n key: \"_closeAllTabs\",\n value: function _closeAllTabs() {\n var $activeTabs = this.$element.children('.is-active').children('[data-tab-content]');\n\n if ($activeTabs.length) {\n this._closeTab($activeTabs);\n }\n }\n /**\n * Destroys an instance of an accordion.\n * @fires Accordion#destroyed\n * @function\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this.$element.find('[data-tab-content]').stop(true).slideUp(0).css('display', '');\n this.$element.find('a').off('.zf.accordion');\n\n if (this.options.deepLink) {\n $(window).off('hashchange', this._checkDeepLink);\n }\n }\n }]);\n\n return Accordion;\n}(Plugin);\n\nAccordion.defaults = {\n /**\n * Amount of time to animate the opening of an accordion pane.\n * @option\n * @type {number}\n * @default 250\n */\n slideSpeed: 250,\n\n /**\n * Allow the accordion to have multiple open panes.\n * @option\n * @type {boolean}\n * @default false\n */\n multiExpand: false,\n\n /**\n * Allow the accordion to close all panes.\n * @option\n * @type {boolean}\n * @default false\n */\n allowAllClosed: false,\n\n /**\n * Link the location hash to the open pane.\n * Set the location hash when the opened pane changes, and open and scroll to the corresponding pane when the location changes.\n * @option\n * @type {boolean}\n * @default false\n */\n deepLink: false,\n\n /**\n * If `deepLink` is enabled, adjust the deep link scroll to make sure the top of the accordion panel is visible\n * @option\n * @type {boolean}\n * @default false\n */\n deepLinkSmudge: false,\n\n /**\n * If `deepLinkSmudge` is enabled, animation time (ms) for the deep link adjustment\n * @option\n * @type {number}\n * @default 300\n */\n deepLinkSmudgeDelay: 300,\n\n /**\n * If `deepLinkSmudge` is enabled, the offset for scrollToTtop to prevent overlap by a sticky element at the top of the page\n * @option\n * @type {number}\n * @default 0\n */\n deepLinkSmudgeOffset: 0,\n\n /**\n * If `deepLink` is enabled, update the browser history with the open accordion\n * @option\n * @type {boolean}\n * @default false\n */\n updateHistory: false\n};\n\n/**\n * AccordionMenu module.\n * @module foundation.accordionMenu\n * @requires foundation.util.keyboard\n * @requires foundation.util.nest\n */\n\nvar AccordionMenu =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(AccordionMenu, _Plugin);\n\n function AccordionMenu() {\n _classCallCheck(this, AccordionMenu);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(AccordionMenu).apply(this, arguments));\n }\n\n _createClass(AccordionMenu, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of an accordion menu.\n * @class\n * @name AccordionMenu\n * @fires AccordionMenu#init\n * @param {jQuery} element - jQuery object to make into an accordion menu.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, AccordionMenu.defaults, this.$element.data(), options);\n this.className = 'AccordionMenu'; // ie9 back compat\n\n this._init();\n\n Keyboard.register('AccordionMenu', {\n 'ENTER': 'toggle',\n 'SPACE': 'toggle',\n 'ARROW_RIGHT': 'open',\n 'ARROW_UP': 'up',\n 'ARROW_DOWN': 'down',\n 'ARROW_LEFT': 'close',\n 'ESCAPE': 'closeAll'\n });\n }\n /**\n * Initializes the accordion menu by hiding all nested menus.\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n Nest.Feather(this.$element, 'accordion');\n\n var _this = this;\n\n this.$element.find('[data-submenu]').not('.is-active').slideUp(0); //.find('a').css('padding-left', '1rem');\n\n this.$element.attr({\n 'role': 'tree',\n 'aria-multiselectable': this.options.multiOpen\n });\n this.$menuLinks = this.$element.find('.is-accordion-submenu-parent');\n this.$menuLinks.each(function () {\n var linkId = this.id || GetYoDigits(6, 'acc-menu-link'),\n $elem = $(this),\n $sub = $elem.children('[data-submenu]'),\n subId = $sub[0].id || GetYoDigits(6, 'acc-menu'),\n isActive = $sub.hasClass('is-active');\n\n if (_this.options.parentLink) {\n var $anchor = $elem.children('a');\n $anchor.clone().prependTo($sub).wrap('<li data-is-parent-link class=\"is-submenu-parent-item is-submenu-item is-accordion-submenu-item\"></li>');\n }\n\n if (_this.options.submenuToggle) {\n $elem.addClass('has-submenu-toggle');\n $elem.children('a').after('<button id=\"' + linkId + '\" class=\"submenu-toggle\" aria-controls=\"' + subId + '\" aria-expanded=\"' + isActive + '\" title=\"' + _this.options.submenuToggleText + '\"><span class=\"submenu-toggle-text\">' + _this.options.submenuToggleText + '</span></button>');\n } else {\n $elem.attr({\n 'aria-controls': subId,\n 'aria-expanded': isActive,\n 'id': linkId\n });\n }\n\n $sub.attr({\n 'aria-labelledby': linkId,\n 'aria-hidden': !isActive,\n 'role': 'group',\n 'id': subId\n });\n });\n this.$element.find('li').attr({\n 'role': 'treeitem'\n });\n var initPanes = this.$element.find('.is-active');\n\n if (initPanes.length) {\n initPanes.each(function () {\n _this.down($(this));\n });\n }\n\n this._events();\n }\n /**\n * Adds event handlers for items within the menu.\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n var _this = this;\n\n this.$element.find('li').each(function () {\n var $submenu = $(this).children('[data-submenu]');\n\n if ($submenu.length) {\n if (_this.options.submenuToggle) {\n $(this).children('.submenu-toggle').off('click.zf.accordionMenu').on('click.zf.accordionMenu', function (e) {\n _this.toggle($submenu);\n });\n } else {\n $(this).children('a').off('click.zf.accordionMenu').on('click.zf.accordionMenu', function (e) {\n e.preventDefault();\n\n _this.toggle($submenu);\n });\n }\n }\n }).on('keydown.zf.accordionMenu', function (e) {\n var $element = $(this),\n $elements = $element.parent('ul').children('li'),\n $prevElement,\n $nextElement,\n $target = $element.children('[data-submenu]');\n $elements.each(function (i) {\n if ($(this).is($element)) {\n $prevElement = $elements.eq(Math.max(0, i - 1)).find('a').first();\n $nextElement = $elements.eq(Math.min(i + 1, $elements.length - 1)).find('a').first();\n\n if ($(this).children('[data-submenu]:visible').length) {\n // has open sub menu\n $nextElement = $element.find('li:first-child').find('a').first();\n }\n\n if ($(this).is(':first-child')) {\n // is first element of sub menu\n $prevElement = $element.parents('li').first().find('a').first();\n } else if ($prevElement.parents('li').first().children('[data-submenu]:visible').length) {\n // if previous element has open sub menu\n $prevElement = $prevElement.parents('li').find('li:last-child').find('a').first();\n }\n\n if ($(this).is(':last-child')) {\n // is last element of sub menu\n $nextElement = $element.parents('li').first().next('li').find('a').first();\n }\n\n return;\n }\n });\n Keyboard.handleKey(e, 'AccordionMenu', {\n open: function open() {\n if ($target.is(':hidden')) {\n _this.down($target);\n\n $target.find('li').first().find('a').first().focus();\n }\n },\n close: function close() {\n if ($target.length && !$target.is(':hidden')) {\n // close active sub of this item\n _this.up($target);\n } else if ($element.parent('[data-submenu]').length) {\n // close currently open sub\n _this.up($element.parent('[data-submenu]'));\n\n $element.parents('li').first().find('a').first().focus();\n }\n },\n up: function up() {\n $prevElement.focus();\n return true;\n },\n down: function down() {\n $nextElement.focus();\n return true;\n },\n toggle: function toggle() {\n if (_this.options.submenuToggle) {\n return false;\n }\n\n if ($element.children('[data-submenu]').length) {\n _this.toggle($element.children('[data-submenu]'));\n\n return true;\n }\n },\n closeAll: function closeAll() {\n _this.hideAll();\n },\n handled: function handled(preventDefault) {\n if (preventDefault) {\n e.preventDefault();\n }\n }\n });\n }); //.attr('tabindex', 0);\n }\n /**\n * Closes all panes of the menu.\n * @function\n */\n\n }, {\n key: \"hideAll\",\n value: function hideAll() {\n this.up(this.$element.find('[data-submenu]'));\n }\n /**\n * Opens all panes of the menu.\n * @function\n */\n\n }, {\n key: \"showAll\",\n value: function showAll() {\n this.down(this.$element.find('[data-submenu]'));\n }\n /**\n * Toggles the open/close state of a submenu.\n * @function\n * @param {jQuery} $target - the submenu to toggle\n */\n\n }, {\n key: \"toggle\",\n value: function toggle($target) {\n if (!$target.is(':animated')) {\n if (!$target.is(':hidden')) {\n this.up($target);\n } else {\n this.down($target);\n }\n }\n }\n /**\n * Opens the sub-menu defined by `$target`.\n * @param {jQuery} $target - Sub-menu to open.\n * @fires AccordionMenu#down\n */\n\n }, {\n key: \"down\",\n value: function down($target) {\n var _this2 = this;\n\n // If having multiple submenus active is disabled, close all the submenus\n // that are not parents or children of the targeted submenu.\n if (!this.options.multiOpen) {\n // The \"branch\" of the targetted submenu, from the component root to\n // the active submenus nested in it.\n var $targetBranch = $target.parentsUntil(this.$element).add($target).add($target.find('.is-active')); // All the active submenus that are not in the branch.\n\n var $othersActiveSubmenus = this.$element.find('.is-active').not($targetBranch);\n this.up($othersActiveSubmenus);\n }\n\n $target.addClass('is-active').attr({\n 'aria-hidden': false\n });\n\n if (this.options.submenuToggle) {\n $target.prev('.submenu-toggle').attr({\n 'aria-expanded': true\n });\n } else {\n $target.parent('.is-accordion-submenu-parent').attr({\n 'aria-expanded': true\n });\n }\n\n $target.slideDown(this.options.slideSpeed, function () {\n /**\n * Fires when the menu is done opening.\n * @event AccordionMenu#down\n */\n _this2.$element.trigger('down.zf.accordionMenu', [$target]);\n });\n }\n /**\n * Closes the sub-menu defined by `$target`. All sub-menus inside the target will be closed as well.\n * @param {jQuery} $target - Sub-menu to close.\n * @fires AccordionMenu#up\n */\n\n }, {\n key: \"up\",\n value: function up($target) {\n var _this3 = this;\n\n var $submenus = $target.find('[data-submenu]');\n var $allmenus = $target.add($submenus);\n $submenus.slideUp(0);\n $allmenus.removeClass('is-active').attr('aria-hidden', true);\n\n if (this.options.submenuToggle) {\n $allmenus.prev('.submenu-toggle').attr('aria-expanded', false);\n } else {\n $allmenus.parent('.is-accordion-submenu-parent').attr('aria-expanded', false);\n }\n\n $target.slideUp(this.options.slideSpeed, function () {\n /**\n * Fires when the menu is done collapsing up.\n * @event AccordionMenu#up\n */\n _this3.$element.trigger('up.zf.accordionMenu', [$target]);\n });\n }\n /**\n * Destroys an instance of accordion menu.\n * @fires AccordionMenu#destroyed\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this.$element.find('[data-submenu]').slideDown(0).css('display', '');\n this.$element.find('a').off('click.zf.accordionMenu');\n this.$element.find('[data-is-parent-link]').detach();\n\n if (this.options.submenuToggle) {\n this.$element.find('.has-submenu-toggle').removeClass('has-submenu-toggle');\n this.$element.find('.submenu-toggle').remove();\n }\n\n Nest.Burn(this.$element, 'accordion');\n }\n }]);\n\n return AccordionMenu;\n}(Plugin);\n\nAccordionMenu.defaults = {\n /**\n * Adds the parent link to the submenu.\n * @option\n * @type {boolean}\n * @default false\n */\n parentLink: false,\n\n /**\n * Amount of time to animate the opening of a submenu in ms.\n * @option\n * @type {number}\n * @default 250\n */\n slideSpeed: 250,\n\n /**\n * Adds a separate submenu toggle button. This allows the parent item to have a link.\n * @option\n * @example true\n */\n submenuToggle: false,\n\n /**\n * The text used for the submenu toggle if enabled. This is used for screen readers only.\n * @option\n * @example true\n */\n submenuToggleText: 'Toggle menu',\n\n /**\n * Allow the menu to have multiple open panes.\n * @option\n * @type {boolean}\n * @default true\n */\n multiOpen: true\n};\n\n/**\n * Drilldown module.\n * @module foundation.drilldown\n * @requires foundation.util.keyboard\n * @requires foundation.util.nest\n * @requires foundation.util.box\n */\n\nvar Drilldown =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(Drilldown, _Plugin);\n\n function Drilldown() {\n _classCallCheck(this, Drilldown);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(Drilldown).apply(this, arguments));\n }\n\n _createClass(Drilldown, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of a drilldown menu.\n * @class\n * @name Drilldown\n * @param {jQuery} element - jQuery object to make into an accordion menu.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, Drilldown.defaults, this.$element.data(), options);\n this.className = 'Drilldown'; // ie9 back compat\n\n this._init();\n\n Keyboard.register('Drilldown', {\n 'ENTER': 'open',\n 'SPACE': 'open',\n 'ARROW_RIGHT': 'next',\n 'ARROW_UP': 'up',\n 'ARROW_DOWN': 'down',\n 'ARROW_LEFT': 'previous',\n 'ESCAPE': 'close',\n 'TAB': 'down',\n 'SHIFT_TAB': 'up'\n });\n }\n /**\n * Initializes the drilldown by creating jQuery collections of elements\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n Nest.Feather(this.$element, 'drilldown');\n\n if (this.options.autoApplyClass) {\n this.$element.addClass('drilldown');\n }\n\n this.$element.attr({\n 'role': 'tree',\n 'aria-multiselectable': false\n });\n this.$submenuAnchors = this.$element.find('li.is-drilldown-submenu-parent').children('a');\n this.$submenus = this.$submenuAnchors.parent('li').children('[data-submenu]').attr('role', 'group');\n this.$menuItems = this.$element.find('li').not('.js-drilldown-back').attr('role', 'treeitem').find('a'); // Set the main menu as current by default (unless a submenu is selected)\n // Used to set the wrapper height when the drilldown is closed/reopened from any (sub)menu\n\n this.$currentMenu = this.$element;\n this.$element.attr('data-mutate', this.$element.attr('data-drilldown') || GetYoDigits(6, 'drilldown'));\n\n this._prepareMenu();\n\n this._registerEvents();\n\n this._keyboardEvents();\n }\n /**\n * prepares drilldown menu by setting attributes to links and elements\n * sets a min height to prevent content jumping\n * wraps the element if not already wrapped\n * @private\n * @function\n */\n\n }, {\n key: \"_prepareMenu\",\n value: function _prepareMenu() {\n var _this = this; // if(!this.options.holdOpen){\n // this._menuLinkEvents();\n // }\n\n\n this.$submenuAnchors.each(function () {\n var $link = $(this);\n var $sub = $link.parent();\n\n if (_this.options.parentLink) {\n $link.clone().prependTo($sub.children('[data-submenu]')).wrap('<li data-is-parent-link class=\"is-submenu-parent-item is-submenu-item is-drilldown-submenu-item\" role=\"none\"></li>');\n }\n\n $link.data('savedHref', $link.attr('href')).removeAttr('href').attr('tabindex', 0);\n $link.children('[data-submenu]').attr({\n 'aria-hidden': true,\n 'tabindex': 0,\n 'role': 'group'\n });\n\n _this._events($link);\n });\n this.$submenus.each(function () {\n var $menu = $(this),\n $back = $menu.find('.js-drilldown-back');\n\n if (!$back.length) {\n switch (_this.options.backButtonPosition) {\n case \"bottom\":\n $menu.append(_this.options.backButton);\n break;\n\n case \"top\":\n $menu.prepend(_this.options.backButton);\n break;\n\n default:\n console.error(\"Unsupported backButtonPosition value '\" + _this.options.backButtonPosition + \"'\");\n }\n }\n\n _this._back($menu);\n });\n this.$submenus.addClass('invisible');\n\n if (!this.options.autoHeight) {\n this.$submenus.addClass('drilldown-submenu-cover-previous');\n } // create a wrapper on element if it doesn't exist.\n\n\n if (!this.$element.parent().hasClass('is-drilldown')) {\n this.$wrapper = $(this.options.wrapper).addClass('is-drilldown');\n if (this.options.animateHeight) this.$wrapper.addClass('animate-height');\n this.$element.wrap(this.$wrapper);\n } // set wrapper\n\n\n this.$wrapper = this.$element.parent();\n this.$wrapper.css(this._getMaxDims());\n }\n }, {\n key: \"_resize\",\n value: function _resize() {\n this.$wrapper.css({\n 'max-width': 'none',\n 'min-height': 'none'\n }); // _getMaxDims has side effects (boo) but calling it should update all other necessary heights & widths\n\n this.$wrapper.css(this._getMaxDims());\n }\n /**\n * Adds event handlers to elements in the menu.\n * @function\n * @private\n * @param {jQuery} $elem - the current menu item to add handlers to.\n */\n\n }, {\n key: \"_events\",\n value: function _events($elem) {\n var _this = this;\n\n $elem.off('click.zf.drilldown').on('click.zf.drilldown', function (e) {\n if ($(e.target).parentsUntil('ul', 'li').hasClass('is-drilldown-submenu-parent')) {\n e.preventDefault();\n } // if(e.target !== e.currentTarget.firstElementChild){\n // return false;\n // }\n\n\n _this._show($elem.parent('li'));\n\n if (_this.options.closeOnClick) {\n var $body = $('body');\n $body.off('.zf.drilldown').on('click.zf.drilldown', function (e) {\n if (e.target === _this.$element[0] || $.contains(_this.$element[0], e.target)) {\n return;\n }\n\n e.preventDefault();\n\n _this._hideAll();\n\n $body.off('.zf.drilldown');\n });\n }\n });\n }\n /**\n * Adds event handlers to the menu element.\n * @function\n * @private\n */\n\n }, {\n key: \"_registerEvents\",\n value: function _registerEvents() {\n if (this.options.scrollTop) {\n this._bindHandler = this._scrollTop.bind(this);\n this.$element.on('open.zf.drilldown hide.zf.drilldown close.zf.drilldown closed.zf.drilldown', this._bindHandler);\n }\n\n this.$element.on('mutateme.zf.trigger', this._resize.bind(this));\n }\n /**\n * Scroll to Top of Element or data-scroll-top-element\n * @function\n * @fires Drilldown#scrollme\n */\n\n }, {\n key: \"_scrollTop\",\n value: function _scrollTop() {\n var _this = this;\n\n var $scrollTopElement = _this.options.scrollTopElement != '' ? $(_this.options.scrollTopElement) : _this.$element,\n scrollPos = parseInt($scrollTopElement.offset().top + _this.options.scrollTopOffset, 10);\n $('html, body').stop(true).animate({\n scrollTop: scrollPos\n }, _this.options.animationDuration, _this.options.animationEasing, function () {\n /**\n * Fires after the menu has scrolled\n * @event Drilldown#scrollme\n */\n if (this === $('html')[0]) _this.$element.trigger('scrollme.zf.drilldown');\n });\n }\n /**\n * Adds keydown event listener to `li`'s in the menu.\n * @private\n */\n\n }, {\n key: \"_keyboardEvents\",\n value: function _keyboardEvents() {\n var _this = this;\n\n this.$menuItems.add(this.$element.find('.js-drilldown-back > a, .is-submenu-parent-item > a')).on('keydown.zf.drilldown', function (e) {\n var $element = $(this),\n $elements = $element.parent('li').parent('ul').children('li').children('a'),\n $prevElement,\n $nextElement;\n $elements.each(function (i) {\n if ($(this).is($element)) {\n $prevElement = $elements.eq(Math.max(0, i - 1));\n $nextElement = $elements.eq(Math.min(i + 1, $elements.length - 1));\n return;\n }\n });\n Keyboard.handleKey(e, 'Drilldown', {\n next: function next() {\n if ($element.is(_this.$submenuAnchors)) {\n _this._show($element.parent('li'));\n\n $element.parent('li').one(transitionend($element), function () {\n $element.parent('li').find('ul li a').not('.js-drilldown-back a').first().focus();\n });\n return true;\n }\n },\n previous: function previous() {\n _this._hide($element.parent('li').parent('ul'));\n\n $element.parent('li').parent('ul').one(transitionend($element), function () {\n setTimeout(function () {\n $element.parent('li').parent('ul').parent('li').children('a').first().focus();\n }, 1);\n });\n return true;\n },\n up: function up() {\n $prevElement.focus(); // Don't tap focus on first element in root ul\n\n return !$element.is(_this.$element.find('> li:first-child > a'));\n },\n down: function down() {\n $nextElement.focus(); // Don't tap focus on last element in root ul\n\n return !$element.is(_this.$element.find('> li:last-child > a'));\n },\n close: function close() {\n // Don't close on element in root ul\n if (!$element.is(_this.$element.find('> li > a'))) {\n _this._hide($element.parent().parent());\n\n $element.parent().parent().siblings('a').focus();\n }\n },\n open: function open() {\n if (_this.options.parentLink && $element.attr('href')) {\n // Link with href\n return false;\n } else if (!$element.is(_this.$menuItems)) {\n // not menu item means back button\n _this._hide($element.parent('li').parent('ul'));\n\n $element.parent('li').parent('ul').one(transitionend($element), function () {\n setTimeout(function () {\n $element.parent('li').parent('ul').parent('li').children('a').first().focus();\n }, 1);\n });\n return true;\n } else if ($element.is(_this.$submenuAnchors)) {\n // Sub menu item\n _this._show($element.parent('li'));\n\n $element.parent('li').one(transitionend($element), function () {\n $element.parent('li').find('ul li a').not('.js-drilldown-back a').first().focus();\n });\n return true;\n }\n },\n handled: function handled(preventDefault) {\n if (preventDefault) {\n e.preventDefault();\n }\n }\n });\n }); // end keyboardAccess\n }\n /**\n * Closes all open elements, and returns to root menu.\n * @function\n * @fires Drilldown#close\n * @fires Drilldown#closed\n */\n\n }, {\n key: \"_hideAll\",\n value: function _hideAll() {\n var _this2 = this;\n\n var $elem = this.$element.find('.is-drilldown-submenu.is-active');\n $elem.addClass('is-closing');\n\n if (this.options.autoHeight) {\n var calcHeight = $elem.parent().closest('ul').data('calcHeight');\n this.$wrapper.css({\n height: calcHeight\n });\n }\n /**\n * Fires when the menu is closing.\n * @event Drilldown#close\n */\n\n\n this.$element.trigger('close.zf.drilldown');\n $elem.one(transitionend($elem), function () {\n $elem.removeClass('is-active is-closing');\n /**\n * Fires when the menu is fully closed.\n * @event Drilldown#closed\n */\n\n _this2.$element.trigger('closed.zf.drilldown');\n });\n }\n /**\n * Adds event listener for each `back` button, and closes open menus.\n * @function\n * @fires Drilldown#back\n * @param {jQuery} $elem - the current sub-menu to add `back` event.\n */\n\n }, {\n key: \"_back\",\n value: function _back($elem) {\n var _this = this;\n\n $elem.off('click.zf.drilldown');\n $elem.children('.js-drilldown-back').on('click.zf.drilldown', function (e) {\n // console.log('mouseup on back');\n _this._hide($elem); // If there is a parent submenu, call show\n\n\n var parentSubMenu = $elem.parent('li').parent('ul').parent('li');\n\n if (parentSubMenu.length) {\n _this._show(parentSubMenu);\n }\n });\n }\n /**\n * Adds event listener to menu items w/o submenus to close open menus on click.\n * @function\n * @private\n */\n\n }, {\n key: \"_menuLinkEvents\",\n value: function _menuLinkEvents() {\n var _this = this;\n\n this.$menuItems.not('.is-drilldown-submenu-parent').off('click.zf.drilldown').on('click.zf.drilldown', function (e) {\n setTimeout(function () {\n _this._hideAll();\n }, 0);\n });\n }\n /**\n * Sets the CSS classes for submenu to show it.\n * @function\n * @private\n * @param {jQuery} $elem - the target submenu (`ul` tag)\n * @param {boolean} trigger - trigger drilldown event\n */\n\n }, {\n key: \"_setShowSubMenuClasses\",\n value: function _setShowSubMenuClasses($elem, trigger) {\n $elem.addClass('is-active').removeClass('invisible').attr('aria-hidden', false);\n $elem.parent('li').attr('aria-expanded', true);\n\n if (trigger === true) {\n this.$element.trigger('open.zf.drilldown', [$elem]);\n }\n }\n /**\n * Sets the CSS classes for submenu to hide it.\n * @function\n * @private\n * @param {jQuery} $elem - the target submenu (`ul` tag)\n * @param {boolean} trigger - trigger drilldown event\n */\n\n }, {\n key: \"_setHideSubMenuClasses\",\n value: function _setHideSubMenuClasses($elem, trigger) {\n $elem.removeClass('is-active').addClass('invisible').attr('aria-hidden', true);\n $elem.parent('li').attr('aria-expanded', false);\n\n if (trigger === true) {\n $elem.trigger('hide.zf.drilldown', [$elem]);\n }\n }\n /**\n * Opens a specific drilldown (sub)menu no matter which (sub)menu in it is currently visible.\n * Compared to _show() this lets you jump into any submenu without clicking through every submenu on the way to it.\n * @function\n * @fires Drilldown#open\n * @param {jQuery} $elem - the target (sub)menu (`ul` tag)\n * @param {boolean} autoFocus - if true the first link in the target (sub)menu gets auto focused\n */\n\n }, {\n key: \"_showMenu\",\n value: function _showMenu($elem, autoFocus) {\n var _this = this; // Reset drilldown\n\n\n var $expandedSubmenus = this.$element.find('li[aria-expanded=\"true\"] > ul[data-submenu]');\n $expandedSubmenus.each(function (index) {\n _this._setHideSubMenuClasses($(this));\n }); // Save the menu as the currently displayed one.\n\n this.$currentMenu = $elem; // If target menu is root, focus first link & exit\n\n if ($elem.is('[data-drilldown]')) {\n if (autoFocus === true) $elem.find('li[role=\"treeitem\"] > a').first().focus();\n if (this.options.autoHeight) this.$wrapper.css('height', $elem.data('calcHeight'));\n return;\n } // Find all submenus on way to root incl. the element itself\n\n\n var $submenus = $elem.children().first().parentsUntil('[data-drilldown]', '[data-submenu]'); // Open target menu and all submenus on its way to root\n\n $submenus.each(function (index) {\n // Update height of first child (target menu) if autoHeight option true\n if (index === 0 && _this.options.autoHeight) {\n _this.$wrapper.css('height', $(this).data('calcHeight'));\n }\n\n var isLastChild = index == $submenus.length - 1; // Add transitionsend listener to last child (root due to reverse order) to open target menu's first link\n // Last child makes sure the event gets always triggered even if going through several menus\n\n if (isLastChild === true) {\n $(this).one(transitionend($(this)), function () {\n if (autoFocus === true) {\n $elem.find('li[role=\"treeitem\"] > a').first().focus();\n }\n });\n }\n\n _this._setShowSubMenuClasses($(this), isLastChild);\n });\n }\n /**\n * Opens a submenu.\n * @function\n * @fires Drilldown#open\n * @param {jQuery} $elem - the current element with a submenu to open, i.e. the `li` tag.\n */\n\n }, {\n key: \"_show\",\n value: function _show($elem) {\n var $submenu = $elem.children('[data-submenu]');\n $elem.attr('aria-expanded', true);\n this.$currentMenu = $submenu;\n $submenu.addClass('is-active').removeClass('invisible').attr('aria-hidden', false);\n\n if (this.options.autoHeight) {\n this.$wrapper.css({\n height: $submenu.data('calcHeight')\n });\n }\n /**\n * Fires when the submenu has opened.\n * @event Drilldown#open\n */\n\n\n this.$element.trigger('open.zf.drilldown', [$elem]);\n }\n /**\n * Hides a submenu\n * @function\n * @fires Drilldown#hide\n * @param {jQuery} $elem - the current sub-menu to hide, i.e. the `ul` tag.\n */\n\n }, {\n key: \"_hide\",\n value: function _hide($elem) {\n if (this.options.autoHeight) this.$wrapper.css({\n height: $elem.parent().closest('ul').data('calcHeight')\n });\n\n $elem.parent('li').attr('aria-expanded', false);\n $elem.attr('aria-hidden', true);\n $elem.addClass('is-closing').one(transitionend($elem), function () {\n $elem.removeClass('is-active is-closing');\n $elem.blur().addClass('invisible');\n });\n /**\n * Fires when the submenu has closed.\n * @event Drilldown#hide\n */\n\n $elem.trigger('hide.zf.drilldown', [$elem]);\n }\n /**\n * Iterates through the nested menus to calculate the min-height, and max-width for the menu.\n * Prevents content jumping.\n * @function\n * @private\n */\n\n }, {\n key: \"_getMaxDims\",\n value: function _getMaxDims() {\n var maxHeight = 0,\n result = {},\n _this = this; // Recalculate menu heights and total max height\n\n\n this.$submenus.add(this.$element).each(function () {\n var numOfElems = $(this).children('li').length;\n var height = Box.GetDimensions(this).height;\n maxHeight = height > maxHeight ? height : maxHeight;\n\n if (_this.options.autoHeight) {\n $(this).data('calcHeight', height);\n }\n });\n if (this.options.autoHeight) result['height'] = this.$currentMenu.data('calcHeight');else result['min-height'] = \"\".concat(maxHeight, \"px\");\n result['max-width'] = \"\".concat(this.$element[0].getBoundingClientRect().width, \"px\");\n return result;\n }\n /**\n * Destroys the Drilldown Menu\n * @function\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n if (this.options.scrollTop) this.$element.off('.zf.drilldown', this._bindHandler);\n\n this._hideAll();\n\n this.$element.off('mutateme.zf.trigger');\n Nest.Burn(this.$element, 'drilldown');\n this.$element.unwrap().find('.js-drilldown-back, .is-submenu-parent-item').remove().end().find('.is-active, .is-closing, .is-drilldown-submenu').removeClass('is-active is-closing is-drilldown-submenu').end().find('[data-submenu]').removeAttr('aria-hidden tabindex role');\n this.$submenuAnchors.each(function () {\n $(this).off('.zf.drilldown');\n });\n this.$element.find('[data-is-parent-link]').detach();\n this.$submenus.removeClass('drilldown-submenu-cover-previous invisible');\n this.$element.find('a').each(function () {\n var $link = $(this);\n $link.removeAttr('tabindex');\n\n if ($link.data('savedHref')) {\n $link.attr('href', $link.data('savedHref')).removeData('savedHref');\n } else {\n return;\n }\n });\n }\n }]);\n\n return Drilldown;\n}(Plugin);\n\nDrilldown.defaults = {\n /**\n * Drilldowns depend on styles in order to function properly; in the default build of Foundation these are\n * on the `drilldown` class. This option auto-applies this class to the drilldown upon initialization.\n * @option\n * @type {boolean}\n * @default true\n */\n autoApplyClass: true,\n\n /**\n * Markup used for JS generated back button. Prepended or appended (see backButtonPosition) to submenu lists and deleted on `destroy` method, 'js-drilldown-back' class required. Remove the backslash (`\\`) if copy and pasting.\n * @option\n * @type {string}\n * @default '<li class=\"js-drilldown-back\"><a tabindex=\"0\">Back</a></li>'\n */\n backButton: '<li class=\"js-drilldown-back\"><a tabindex=\"0\">Back</a></li>',\n\n /**\n * Position the back button either at the top or bottom of drilldown submenus. Can be `'left'` or `'bottom'`.\n * @option\n * @type {string}\n * @default top\n */\n backButtonPosition: 'top',\n\n /**\n * Markup used to wrap drilldown menu. Use a class name for independent styling; the JS applied class: `is-drilldown` is required. Remove the backslash (`\\`) if copy and pasting.\n * @option\n * @type {string}\n * @default '<div></div>'\n */\n wrapper: '<div></div>',\n\n /**\n * Adds the parent link to the submenu.\n * @option\n * @type {boolean}\n * @default false\n */\n parentLink: false,\n\n /**\n * Allow the menu to return to root list on body click.\n * @option\n * @type {boolean}\n * @default false\n */\n closeOnClick: false,\n\n /**\n * Allow the menu to auto adjust height.\n * @option\n * @type {boolean}\n * @default false\n */\n autoHeight: false,\n\n /**\n * Animate the auto adjust height.\n * @option\n * @type {boolean}\n * @default false\n */\n animateHeight: false,\n\n /**\n * Scroll to the top of the menu after opening a submenu or navigating back using the menu back button\n * @option\n * @type {boolean}\n * @default false\n */\n scrollTop: false,\n\n /**\n * String jquery selector (for example 'body') of element to take offset().top from, if empty string the drilldown menu offset().top is taken\n * @option\n * @type {string}\n * @default ''\n */\n scrollTopElement: '',\n\n /**\n * ScrollTop offset\n * @option\n * @type {number}\n * @default 0\n */\n scrollTopOffset: 0,\n\n /**\n * Scroll animation duration\n * @option\n * @type {number}\n * @default 500\n */\n animationDuration: 500,\n\n /**\n * Scroll animation easing. Can be `'swing'` or `'linear'`.\n * @option\n * @type {string}\n * @see {@link https://api.jquery.com/animate|JQuery animate}\n * @default 'swing'\n */\n animationEasing: 'swing' // holdOpen: false\n\n};\n\nvar POSITIONS = ['left', 'right', 'top', 'bottom'];\nvar VERTICAL_ALIGNMENTS = ['top', 'bottom', 'center'];\nvar HORIZONTAL_ALIGNMENTS = ['left', 'right', 'center'];\nvar ALIGNMENTS = {\n 'left': VERTICAL_ALIGNMENTS,\n 'right': VERTICAL_ALIGNMENTS,\n 'top': HORIZONTAL_ALIGNMENTS,\n 'bottom': HORIZONTAL_ALIGNMENTS\n};\n\nfunction nextItem(item, array) {\n var currentIdx = array.indexOf(item);\n\n if (currentIdx === array.length - 1) {\n return array[0];\n } else {\n return array[currentIdx + 1];\n }\n}\n\nvar Positionable =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(Positionable, _Plugin);\n\n function Positionable() {\n _classCallCheck(this, Positionable);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(Positionable).apply(this, arguments));\n }\n\n _createClass(Positionable, [{\n key: \"_init\",\n\n /**\n * Abstract class encapsulating the tether-like explicit positioning logic\n * including repositioning based on overlap.\n * Expects classes to define defaults for vOffset, hOffset, position,\n * alignment, allowOverlap, and allowBottomOverlap. They can do this by\n * extending the defaults, or (for now recommended due to the way docs are\n * generated) by explicitly declaring them.\n *\n **/\n value: function _init() {\n this.triedPositions = {};\n this.position = this.options.position === 'auto' ? this._getDefaultPosition() : this.options.position;\n this.alignment = this.options.alignment === 'auto' ? this._getDefaultAlignment() : this.options.alignment;\n this.originalPosition = this.position;\n this.originalAlignment = this.alignment;\n }\n }, {\n key: \"_getDefaultPosition\",\n value: function _getDefaultPosition() {\n return 'bottom';\n }\n }, {\n key: \"_getDefaultAlignment\",\n value: function _getDefaultAlignment() {\n switch (this.position) {\n case 'bottom':\n case 'top':\n return rtl() ? 'right' : 'left';\n\n case 'left':\n case 'right':\n return 'bottom';\n }\n }\n /**\n * Adjusts the positionable possible positions by iterating through alignments\n * and positions.\n * @function\n * @private\n */\n\n }, {\n key: \"_reposition\",\n value: function _reposition() {\n if (this._alignmentsExhausted(this.position)) {\n this.position = nextItem(this.position, POSITIONS);\n this.alignment = ALIGNMENTS[this.position][0];\n } else {\n this._realign();\n }\n }\n /**\n * Adjusts the dropdown pane possible positions by iterating through alignments\n * on the current position.\n * @function\n * @private\n */\n\n }, {\n key: \"_realign\",\n value: function _realign() {\n this._addTriedPosition(this.position, this.alignment);\n\n this.alignment = nextItem(this.alignment, ALIGNMENTS[this.position]);\n }\n }, {\n key: \"_addTriedPosition\",\n value: function _addTriedPosition(position, alignment) {\n this.triedPositions[position] = this.triedPositions[position] || [];\n this.triedPositions[position].push(alignment);\n }\n }, {\n key: \"_positionsExhausted\",\n value: function _positionsExhausted() {\n var isExhausted = true;\n\n for (var i = 0; i < POSITIONS.length; i++) {\n isExhausted = isExhausted && this._alignmentsExhausted(POSITIONS[i]);\n }\n\n return isExhausted;\n }\n }, {\n key: \"_alignmentsExhausted\",\n value: function _alignmentsExhausted(position) {\n return this.triedPositions[position] && this.triedPositions[position].length == ALIGNMENTS[position].length;\n } // When we're trying to center, we don't want to apply offset that's going to\n // take us just off center, so wrap around to return 0 for the appropriate\n // offset in those alignments. TODO: Figure out if we want to make this\n // configurable behavior... it feels more intuitive, especially for tooltips, but\n // it's possible someone might actually want to start from center and then nudge\n // slightly off.\n\n }, {\n key: \"_getVOffset\",\n value: function _getVOffset() {\n return this.options.vOffset;\n }\n }, {\n key: \"_getHOffset\",\n value: function _getHOffset() {\n return this.options.hOffset;\n }\n }, {\n key: \"_setPosition\",\n value: function _setPosition($anchor, $element, $parent) {\n if ($anchor.attr('aria-expanded') === 'false') {\n return false;\n }\n\n if (!this.options.allowOverlap) {\n // restore original position & alignment before checking overlap\n this.position = this.originalPosition;\n this.alignment = this.originalAlignment;\n }\n\n $element.offset(Box.GetExplicitOffsets($element, $anchor, this.position, this.alignment, this._getVOffset(), this._getHOffset()));\n\n if (!this.options.allowOverlap) {\n var minOverlap = 100000000; // default coordinates to how we start, in case we can't figure out better\n\n var minCoordinates = {\n position: this.position,\n alignment: this.alignment\n };\n\n while (!this._positionsExhausted()) {\n var overlap = Box.OverlapArea($element, $parent, false, false, this.options.allowBottomOverlap);\n\n if (overlap === 0) {\n return;\n }\n\n if (overlap < minOverlap) {\n minOverlap = overlap;\n minCoordinates = {\n position: this.position,\n alignment: this.alignment\n };\n }\n\n this._reposition();\n\n $element.offset(Box.GetExplicitOffsets($element, $anchor, this.position, this.alignment, this._getVOffset(), this._getHOffset()));\n } // If we get through the entire loop, there was no non-overlapping\n // position available. Pick the version with least overlap.\n\n\n this.position = minCoordinates.position;\n this.alignment = minCoordinates.alignment;\n $element.offset(Box.GetExplicitOffsets($element, $anchor, this.position, this.alignment, this._getVOffset(), this._getHOffset()));\n }\n }\n }]);\n\n return Positionable;\n}(Plugin);\n\nPositionable.defaults = {\n /**\n * Position of positionable relative to anchor. Can be left, right, bottom, top, or auto.\n * @option\n * @type {string}\n * @default 'auto'\n */\n position: 'auto',\n\n /**\n * Alignment of positionable relative to anchor. Can be left, right, bottom, top, center, or auto.\n * @option\n * @type {string}\n * @default 'auto'\n */\n alignment: 'auto',\n\n /**\n * Allow overlap of container/window. If false, dropdown positionable first\n * try to position as defined by data-position and data-alignment, but\n * reposition if it would cause an overflow.\n * @option\n * @type {boolean}\n * @default false\n */\n allowOverlap: false,\n\n /**\n * Allow overlap of only the bottom of the container. This is the most common\n * behavior for dropdowns, allowing the dropdown to extend the bottom of the\n * screen but not otherwise influence or break out of the container.\n * @option\n * @type {boolean}\n * @default true\n */\n allowBottomOverlap: true,\n\n /**\n * Number of pixels the positionable should be separated vertically from anchor\n * @option\n * @type {number}\n * @default 0\n */\n vOffset: 0,\n\n /**\n * Number of pixels the positionable should be separated horizontally from anchor\n * @option\n * @type {number}\n * @default 0\n */\n hOffset: 0\n};\n\n/**\n * Dropdown module.\n * @module foundation.dropdown\n * @requires foundation.util.keyboard\n * @requires foundation.util.box\n * @requires foundation.util.touch\n * @requires foundation.util.triggers\n */\n\nvar Dropdown =\n/*#__PURE__*/\nfunction (_Positionable) {\n _inherits(Dropdown, _Positionable);\n\n function Dropdown() {\n _classCallCheck(this, Dropdown);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(Dropdown).apply(this, arguments));\n }\n\n _createClass(Dropdown, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of a dropdown.\n * @class\n * @name Dropdown\n * @param {jQuery} element - jQuery object to make into a dropdown.\n * Object should be of the dropdown panel, rather than its anchor.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, Dropdown.defaults, this.$element.data(), options);\n this.className = 'Dropdown'; // ie9 back compat\n // Touch and Triggers init are idempotent, just need to make sure they are initialized\n\n Touch.init($);\n Triggers.init($);\n\n this._init();\n\n Keyboard.register('Dropdown', {\n 'ENTER': 'toggle',\n 'SPACE': 'toggle',\n 'ESCAPE': 'close'\n });\n }\n /**\n * Initializes the plugin by setting/checking options and attributes, adding helper variables, and saving the anchor.\n * @function\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n var $id = this.$element.attr('id');\n this.$anchors = $(\"[data-toggle=\\\"\".concat($id, \"\\\"]\")).length ? $(\"[data-toggle=\\\"\".concat($id, \"\\\"]\")) : $(\"[data-open=\\\"\".concat($id, \"\\\"]\"));\n this.$anchors.attr({\n 'aria-controls': $id,\n 'data-is-focus': false,\n 'data-yeti-box': $id,\n 'aria-haspopup': true,\n 'aria-expanded': false\n });\n\n this._setCurrentAnchor(this.$anchors.first());\n\n if (this.options.parentClass) {\n this.$parent = this.$element.parents('.' + this.options.parentClass);\n } else {\n this.$parent = null;\n } // Set [aria-labelledby] on the Dropdown if it is not set\n\n\n if (typeof this.$element.attr('aria-labelledby') === 'undefined') {\n // Get the anchor ID or create one\n if (typeof this.$currentAnchor.attr('id') === 'undefined') {\n this.$currentAnchor.attr('id', GetYoDigits(6, 'dd-anchor'));\n }\n\n this.$element.attr('aria-labelledby', this.$currentAnchor.attr('id'));\n }\n\n this.$element.attr({\n 'aria-hidden': 'true',\n 'data-yeti-box': $id,\n 'data-resize': $id\n });\n\n _get(_getPrototypeOf(Dropdown.prototype), \"_init\", this).call(this);\n\n this._events();\n }\n }, {\n key: \"_getDefaultPosition\",\n value: function _getDefaultPosition() {\n // handle legacy classnames\n var position = this.$element[0].className.match(/(top|left|right|bottom)/g);\n\n if (position) {\n return position[0];\n } else {\n return 'bottom';\n }\n }\n }, {\n key: \"_getDefaultAlignment\",\n value: function _getDefaultAlignment() {\n // handle legacy float approach\n var horizontalPosition = /float-(\\S+)/.exec(this.$currentAnchor.attr('class'));\n\n if (horizontalPosition) {\n return horizontalPosition[1];\n }\n\n return _get(_getPrototypeOf(Dropdown.prototype), \"_getDefaultAlignment\", this).call(this);\n }\n /**\n * Sets the position and orientation of the dropdown pane, checks for collisions if allow-overlap is not true.\n * Recursively calls itself if a collision is detected, with a new position class.\n * @function\n * @private\n */\n\n }, {\n key: \"_setPosition\",\n value: function _setPosition() {\n this.$element.removeClass(\"has-position-\".concat(this.position, \" has-alignment-\").concat(this.alignment));\n\n _get(_getPrototypeOf(Dropdown.prototype), \"_setPosition\", this).call(this, this.$currentAnchor, this.$element, this.$parent);\n\n this.$element.addClass(\"has-position-\".concat(this.position, \" has-alignment-\").concat(this.alignment));\n }\n /**\n * Make it a current anchor.\n * Current anchor as the reference for the position of Dropdown panes.\n * @param {HTML} el - DOM element of the anchor.\n * @function\n * @private\n */\n\n }, {\n key: \"_setCurrentAnchor\",\n value: function _setCurrentAnchor(el) {\n this.$currentAnchor = $(el);\n }\n /**\n * Adds event listeners to the element utilizing the triggers utility library.\n * @function\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n var _this = this,\n hasTouch = 'ontouchstart' in window || typeof window.ontouchstart !== 'undefined';\n\n this.$element.on({\n 'open.zf.trigger': this.open.bind(this),\n 'close.zf.trigger': this.close.bind(this),\n 'toggle.zf.trigger': this.toggle.bind(this),\n 'resizeme.zf.trigger': this._setPosition.bind(this)\n });\n this.$anchors.off('click.zf.trigger').on('click.zf.trigger', function (e) {\n _this._setCurrentAnchor(this);\n\n if ( // if forceFollow false, always prevent default action\n _this.options.forceFollow === false || // if forceFollow true and hover option true, only prevent default action on 1st click\n // on 2nd click (dropown opened) the default action (e.g. follow a href) gets executed\n hasTouch && _this.options.hover && _this.$element.hasClass('is-open') === false) {\n e.preventDefault();\n }\n });\n\n if (this.options.hover) {\n this.$anchors.off('mouseenter.zf.dropdown mouseleave.zf.dropdown').on('mouseenter.zf.dropdown', function () {\n _this._setCurrentAnchor(this);\n\n var bodyData = $('body').data();\n\n if (typeof bodyData.whatinput === 'undefined' || bodyData.whatinput === 'mouse') {\n clearTimeout(_this.timeout);\n _this.timeout = setTimeout(function () {\n _this.open();\n\n _this.$anchors.data('hover', true);\n }, _this.options.hoverDelay);\n }\n }).on('mouseleave.zf.dropdown', ignoreMousedisappear(function () {\n clearTimeout(_this.timeout);\n _this.timeout = setTimeout(function () {\n _this.close();\n\n _this.$anchors.data('hover', false);\n }, _this.options.hoverDelay);\n }));\n\n if (this.options.hoverPane) {\n this.$element.off('mouseenter.zf.dropdown mouseleave.zf.dropdown').on('mouseenter.zf.dropdown', function () {\n clearTimeout(_this.timeout);\n }).on('mouseleave.zf.dropdown', ignoreMousedisappear(function () {\n clearTimeout(_this.timeout);\n _this.timeout = setTimeout(function () {\n _this.close();\n\n _this.$anchors.data('hover', false);\n }, _this.options.hoverDelay);\n }));\n }\n }\n\n this.$anchors.add(this.$element).on('keydown.zf.dropdown', function (e) {\n var $target = $(this),\n visibleFocusableElements = Keyboard.findFocusable(_this.$element);\n Keyboard.handleKey(e, 'Dropdown', {\n open: function open() {\n if ($target.is(_this.$anchors) && !$target.is('input, textarea')) {\n _this.open();\n\n _this.$element.attr('tabindex', -1).focus();\n\n e.preventDefault();\n }\n },\n close: function close() {\n _this.close();\n\n _this.$anchors.focus();\n }\n });\n });\n }\n /**\n * Adds an event handler to the body to close any dropdowns on a click.\n * @function\n * @private\n */\n\n }, {\n key: \"_addBodyHandler\",\n value: function _addBodyHandler() {\n var $body = $(document.body).not(this.$element),\n _this = this;\n\n $body.off('click.zf.dropdown tap.zf.dropdown').on('click.zf.dropdown tap.zf.dropdown', function (e) {\n if (_this.$anchors.is(e.target) || _this.$anchors.find(e.target).length) {\n return;\n }\n\n if (_this.$element.is(e.target) || _this.$element.find(e.target).length) {\n return;\n }\n\n _this.close();\n\n $body.off('click.zf.dropdown tap.zf.dropdown');\n });\n }\n /**\n * Opens the dropdown pane, and fires a bubbling event to close other dropdowns.\n * @function\n * @fires Dropdown#closeme\n * @fires Dropdown#show\n */\n\n }, {\n key: \"open\",\n value: function open() {\n // var _this = this;\n\n /**\n * Fires to close other open dropdowns, typically when dropdown is opening\n * @event Dropdown#closeme\n */\n this.$element.trigger('closeme.zf.dropdown', this.$element.attr('id'));\n this.$anchors.addClass('hover').attr({\n 'aria-expanded': true\n }); // this.$element/*.show()*/;\n\n this.$element.addClass('is-opening');\n\n this._setPosition();\n\n this.$element.removeClass('is-opening').addClass('is-open').attr({\n 'aria-hidden': false\n });\n\n if (this.options.autoFocus) {\n var $focusable = Keyboard.findFocusable(this.$element);\n\n if ($focusable.length) {\n $focusable.eq(0).focus();\n }\n }\n\n if (this.options.closeOnClick) {\n this._addBodyHandler();\n }\n\n if (this.options.trapFocus) {\n Keyboard.trapFocus(this.$element);\n }\n /**\n * Fires once the dropdown is visible.\n * @event Dropdown#show\n */\n\n\n this.$element.trigger('show.zf.dropdown', [this.$element]);\n }\n /**\n * Closes the open dropdown pane.\n * @function\n * @fires Dropdown#hide\n */\n\n }, {\n key: \"close\",\n value: function close() {\n if (!this.$element.hasClass('is-open')) {\n return false;\n }\n\n this.$element.removeClass('is-open').attr({\n 'aria-hidden': true\n });\n this.$anchors.removeClass('hover').attr('aria-expanded', false);\n /**\n * Fires once the dropdown is no longer visible.\n * @event Dropdown#hide\n */\n\n this.$element.trigger('hide.zf.dropdown', [this.$element]);\n\n if (this.options.trapFocus) {\n Keyboard.releaseFocus(this.$element);\n }\n }\n /**\n * Toggles the dropdown pane's visibility.\n * @function\n */\n\n }, {\n key: \"toggle\",\n value: function toggle() {\n if (this.$element.hasClass('is-open')) {\n if (this.$anchors.data('hover')) return;\n this.close();\n } else {\n this.open();\n }\n }\n /**\n * Destroys the dropdown.\n * @function\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this.$element.off('.zf.trigger').hide();\n this.$anchors.off('.zf.dropdown');\n $(document.body).off('click.zf.dropdown tap.zf.dropdown');\n }\n }]);\n\n return Dropdown;\n}(Positionable);\n\nDropdown.defaults = {\n /**\n * Class that designates bounding container of Dropdown (default: window)\n * @option\n * @type {?string}\n * @default null\n */\n parentClass: null,\n\n /**\n * Amount of time to delay opening a submenu on hover event.\n * @option\n * @type {number}\n * @default 250\n */\n hoverDelay: 250,\n\n /**\n * Allow submenus to open on hover events\n * @option\n * @type {boolean}\n * @default false\n */\n hover: false,\n\n /**\n * Don't close dropdown when hovering over dropdown pane\n * @option\n * @type {boolean}\n * @default false\n */\n hoverPane: false,\n\n /**\n * Number of pixels between the dropdown pane and the triggering element on open.\n * @option\n * @type {number}\n * @default 0\n */\n vOffset: 0,\n\n /**\n * Number of pixels between the dropdown pane and the triggering element on open.\n * @option\n * @type {number}\n * @default 0\n */\n hOffset: 0,\n\n /**\n * Position of dropdown. Can be left, right, bottom, top, or auto.\n * @option\n * @type {string}\n * @default 'auto'\n */\n position: 'auto',\n\n /**\n * Alignment of dropdown relative to anchor. Can be left, right, bottom, top, center, or auto.\n * @option\n * @type {string}\n * @default 'auto'\n */\n alignment: 'auto',\n\n /**\n * Allow overlap of container/window. If false, dropdown will first try to position as defined by data-position and data-alignment, but reposition if it would cause an overflow.\n * @option\n * @type {boolean}\n * @default false\n */\n allowOverlap: false,\n\n /**\n * Allow overlap of only the bottom of the container. This is the most common\n * behavior for dropdowns, allowing the dropdown to extend the bottom of the\n * screen but not otherwise influence or break out of the container.\n * @option\n * @type {boolean}\n * @default true\n */\n allowBottomOverlap: true,\n\n /**\n * Allow the plugin to trap focus to the dropdown pane if opened with keyboard commands.\n * @option\n * @type {boolean}\n * @default false\n */\n trapFocus: false,\n\n /**\n * Allow the plugin to set focus to the first focusable element within the pane, regardless of method of opening.\n * @option\n * @type {boolean}\n * @default false\n */\n autoFocus: false,\n\n /**\n * Allows a click on the body to close the dropdown.\n * @option\n * @type {boolean}\n * @default false\n */\n closeOnClick: false,\n\n /**\n * If true the default action of the toggle (e.g. follow a link with href) gets executed on click. If hover option is also true the default action gets prevented on first click for mobile / touch devices and executed on second click.\n * @option\n * @type {boolean}\n * @default true\n */\n forceFollow: true\n};\n\n/**\n * DropdownMenu module.\n * @module foundation.dropdownMenu\n * @requires foundation.util.keyboard\n * @requires foundation.util.box\n * @requires foundation.util.nest\n * @requires foundation.util.touch\n */\n\nvar DropdownMenu =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(DropdownMenu, _Plugin);\n\n function DropdownMenu() {\n _classCallCheck(this, DropdownMenu);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(DropdownMenu).apply(this, arguments));\n }\n\n _createClass(DropdownMenu, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of DropdownMenu.\n * @class\n * @name DropdownMenu\n * @fires DropdownMenu#init\n * @param {jQuery} element - jQuery object to make into a dropdown menu.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, DropdownMenu.defaults, this.$element.data(), options);\n this.className = 'DropdownMenu'; // ie9 back compat\n\n Touch.init($); // Touch init is idempotent, we just need to make sure it's initialied.\n\n this._init();\n\n Keyboard.register('DropdownMenu', {\n 'ENTER': 'open',\n 'SPACE': 'open',\n 'ARROW_RIGHT': 'next',\n 'ARROW_UP': 'up',\n 'ARROW_DOWN': 'down',\n 'ARROW_LEFT': 'previous',\n 'ESCAPE': 'close'\n });\n }\n /**\n * Initializes the plugin, and calls _prepareMenu\n * @private\n * @function\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n Nest.Feather(this.$element, 'dropdown');\n var subs = this.$element.find('li.is-dropdown-submenu-parent');\n this.$element.children('.is-dropdown-submenu-parent').children('.is-dropdown-submenu').addClass('first-sub');\n this.$menuItems = this.$element.find('li[role=\"none\"]');\n this.$tabs = this.$element.children('li[role=\"none\"]');\n this.$tabs.find('ul.is-dropdown-submenu').addClass(this.options.verticalClass);\n\n if (this.options.alignment === 'auto') {\n if (this.$element.hasClass(this.options.rightClass) || rtl() || this.$element.parents('.top-bar-right').is('*')) {\n this.options.alignment = 'right';\n subs.addClass('opens-left');\n } else {\n this.options.alignment = 'left';\n subs.addClass('opens-right');\n }\n } else {\n if (this.options.alignment === 'right') {\n subs.addClass('opens-left');\n } else {\n subs.addClass('opens-right');\n }\n }\n\n this.changed = false;\n\n this._events();\n }\n }, {\n key: \"_isVertical\",\n value: function _isVertical() {\n return this.$tabs.css('display') === 'block' || this.$element.css('flex-direction') === 'column';\n }\n }, {\n key: \"_isRtl\",\n value: function _isRtl() {\n return this.$element.hasClass('align-right') || rtl() && !this.$element.hasClass('align-left');\n }\n /**\n * Adds event listeners to elements within the menu\n * @private\n * @function\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n var _this = this,\n hasTouch = 'ontouchstart' in window || typeof window.ontouchstart !== 'undefined',\n parClass = 'is-dropdown-submenu-parent'; // used for onClick and in the keyboard handlers\n\n\n var handleClickFn = function handleClickFn(e) {\n var $elem = $(e.target).parentsUntil('ul', \".\".concat(parClass)),\n hasSub = $elem.hasClass(parClass),\n hasClicked = $elem.attr('data-is-click') === 'true',\n $sub = $elem.children('.is-dropdown-submenu');\n\n if (hasSub) {\n if (hasClicked) {\n if (!_this.options.closeOnClick || !_this.options.clickOpen && !hasTouch || _this.options.forceFollow && hasTouch) {\n return;\n }\n\n e.stopImmediatePropagation();\n e.preventDefault();\n\n _this._hide($elem);\n } else {\n e.stopImmediatePropagation();\n e.preventDefault();\n\n _this._show($sub);\n\n $elem.add($elem.parentsUntil(_this.$element, \".\".concat(parClass))).attr('data-is-click', true);\n }\n }\n };\n\n if (this.options.clickOpen || hasTouch) {\n this.$menuItems.on('click.zf.dropdownMenu touchstart.zf.dropdownMenu', handleClickFn);\n } // Handle Leaf element Clicks\n\n\n if (_this.options.closeOnClickInside) {\n this.$menuItems.on('click.zf.dropdownMenu', function (e) {\n var $elem = $(this),\n hasSub = $elem.hasClass(parClass);\n\n if (!hasSub) {\n _this._hide();\n }\n });\n }\n\n if (!this.options.disableHover) {\n this.$menuItems.on('mouseenter.zf.dropdownMenu', function (e) {\n var $elem = $(this),\n hasSub = $elem.hasClass(parClass);\n\n if (hasSub) {\n clearTimeout($elem.data('_delay'));\n $elem.data('_delay', setTimeout(function () {\n _this._show($elem.children('.is-dropdown-submenu'));\n }, _this.options.hoverDelay));\n }\n }).on('mouseleave.zf.dropdownMenu', ignoreMousedisappear(function (e) {\n var $elem = $(this),\n hasSub = $elem.hasClass(parClass);\n\n if (hasSub && _this.options.autoclose) {\n if ($elem.attr('data-is-click') === 'true' && _this.options.clickOpen) {\n return false;\n }\n\n clearTimeout($elem.data('_delay'));\n $elem.data('_delay', setTimeout(function () {\n _this._hide($elem);\n }, _this.options.closingTime));\n }\n }));\n }\n\n this.$menuItems.on('keydown.zf.dropdownMenu', function (e) {\n var $element = $(e.target).parentsUntil('ul', '[role=\"none\"]'),\n isTab = _this.$tabs.index($element) > -1,\n $elements = isTab ? _this.$tabs : $element.siblings('li').add($element),\n $prevElement,\n $nextElement;\n $elements.each(function (i) {\n if ($(this).is($element)) {\n $prevElement = $elements.eq(i - 1);\n $nextElement = $elements.eq(i + 1);\n return;\n }\n });\n\n var nextSibling = function nextSibling() {\n $nextElement.children('a:first').focus();\n e.preventDefault();\n },\n prevSibling = function prevSibling() {\n $prevElement.children('a:first').focus();\n e.preventDefault();\n },\n openSub = function openSub() {\n var $sub = $element.children('ul.is-dropdown-submenu');\n\n if ($sub.length) {\n _this._show($sub);\n\n $element.find('li > a:first').focus();\n e.preventDefault();\n } else {\n return;\n }\n },\n closeSub = function closeSub() {\n //if ($element.is(':first-child')) {\n var close = $element.parent('ul').parent('li');\n close.children('a:first').focus();\n\n _this._hide(close);\n\n e.preventDefault(); //}\n };\n\n var functions = {\n open: openSub,\n close: function close() {\n _this._hide(_this.$element);\n\n _this.$menuItems.eq(0).children('a').focus(); // focus to first element\n\n\n e.preventDefault();\n }\n };\n\n if (isTab) {\n if (_this._isVertical()) {\n // vertical menu\n if (_this._isRtl()) {\n // right aligned\n $.extend(functions, {\n down: nextSibling,\n up: prevSibling,\n next: closeSub,\n previous: openSub\n });\n } else {\n // left aligned\n $.extend(functions, {\n down: nextSibling,\n up: prevSibling,\n next: openSub,\n previous: closeSub\n });\n }\n } else {\n // horizontal menu\n if (_this._isRtl()) {\n // right aligned\n $.extend(functions, {\n next: prevSibling,\n previous: nextSibling,\n down: openSub,\n up: closeSub\n });\n } else {\n // left aligned\n $.extend(functions, {\n next: nextSibling,\n previous: prevSibling,\n down: openSub,\n up: closeSub\n });\n }\n }\n } else {\n // not tabs -> one sub\n if (_this._isRtl()) {\n // right aligned\n $.extend(functions, {\n next: closeSub,\n previous: openSub,\n down: nextSibling,\n up: prevSibling\n });\n } else {\n // left aligned\n $.extend(functions, {\n next: openSub,\n previous: closeSub,\n down: nextSibling,\n up: prevSibling\n });\n }\n }\n\n Keyboard.handleKey(e, 'DropdownMenu', functions);\n });\n }\n /**\n * Adds an event handler to the body to close any dropdowns on a click.\n * @function\n * @private\n */\n\n }, {\n key: \"_addBodyHandler\",\n value: function _addBodyHandler() {\n var _this2 = this;\n\n var $body = $(document.body);\n\n this._removeBodyHandler();\n\n $body.on('click.zf.dropdownMenu tap.zf.dropdownMenu', function (e) {\n var isItself = !!$(e.target).closest(_this2.$element).length;\n if (isItself) return;\n\n _this2._hide();\n\n _this2._removeBodyHandler();\n });\n }\n /**\n * Remove the body event handler. See `_addBodyHandler`.\n * @function\n * @private\n */\n\n }, {\n key: \"_removeBodyHandler\",\n value: function _removeBodyHandler() {\n $(document.body).off('click.zf.dropdownMenu tap.zf.dropdownMenu');\n }\n /**\n * Opens a dropdown pane, and checks for collisions first.\n * @param {jQuery} $sub - ul element that is a submenu to show\n * @function\n * @private\n * @fires DropdownMenu#show\n */\n\n }, {\n key: \"_show\",\n value: function _show($sub) {\n var idx = this.$tabs.index(this.$tabs.filter(function (i, el) {\n return $(el).find($sub).length > 0;\n }));\n var $sibs = $sub.parent('li.is-dropdown-submenu-parent').siblings('li.is-dropdown-submenu-parent');\n\n this._hide($sibs, idx);\n\n $sub.css('visibility', 'hidden').addClass('js-dropdown-active').parent('li.is-dropdown-submenu-parent').addClass('is-active');\n var clear = Box.ImNotTouchingYou($sub, null, true);\n\n if (!clear) {\n var oldClass = this.options.alignment === 'left' ? '-right' : '-left',\n $parentLi = $sub.parent('.is-dropdown-submenu-parent');\n $parentLi.removeClass(\"opens\".concat(oldClass)).addClass(\"opens-\".concat(this.options.alignment));\n clear = Box.ImNotTouchingYou($sub, null, true);\n\n if (!clear) {\n $parentLi.removeClass(\"opens-\".concat(this.options.alignment)).addClass('opens-inner');\n }\n\n this.changed = true;\n }\n\n $sub.css('visibility', '');\n\n if (this.options.closeOnClick) {\n this._addBodyHandler();\n }\n /**\n * Fires when the new dropdown pane is visible.\n * @event DropdownMenu#show\n */\n\n\n this.$element.trigger('show.zf.dropdownMenu', [$sub]);\n }\n /**\n * Hides a single, currently open dropdown pane, if passed a parameter, otherwise, hides everything.\n * @function\n * @param {jQuery} $elem - element with a submenu to hide\n * @param {Number} idx - index of the $tabs collection to hide\n * @fires DropdownMenu#hide\n * @private\n */\n\n }, {\n key: \"_hide\",\n value: function _hide($elem, idx) {\n var $toClose;\n\n if ($elem && $elem.length) {\n $toClose = $elem;\n } else if (typeof idx !== 'undefined') {\n $toClose = this.$tabs.not(function (i, el) {\n return i === idx;\n });\n } else {\n $toClose = this.$element;\n }\n\n var somethingToClose = $toClose.hasClass('is-active') || $toClose.find('.is-active').length > 0;\n\n if (somethingToClose) {\n var $activeItem = $toClose.find('li.is-active');\n $activeItem.add($toClose).attr({\n 'data-is-click': false\n }).removeClass('is-active');\n $toClose.find('ul.js-dropdown-active').removeClass('js-dropdown-active');\n\n if (this.changed || $toClose.find('opens-inner').length) {\n var oldClass = this.options.alignment === 'left' ? 'right' : 'left';\n $toClose.find('li.is-dropdown-submenu-parent').add($toClose).removeClass(\"opens-inner opens-\".concat(this.options.alignment)).addClass(\"opens-\".concat(oldClass));\n this.changed = false;\n }\n\n clearTimeout($activeItem.data('_delay'));\n\n this._removeBodyHandler();\n /**\n * Fires when the open menus are closed.\n * @event DropdownMenu#hide\n */\n\n\n this.$element.trigger('hide.zf.dropdownMenu', [$toClose]);\n }\n }\n /**\n * Destroys the plugin.\n * @function\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this.$menuItems.off('.zf.dropdownMenu').removeAttr('data-is-click').removeClass('is-right-arrow is-left-arrow is-down-arrow opens-right opens-left opens-inner');\n $(document.body).off('.zf.dropdownMenu');\n Nest.Burn(this.$element, 'dropdown');\n }\n }]);\n\n return DropdownMenu;\n}(Plugin);\n/**\n * Default settings for plugin\n */\n\n\nDropdownMenu.defaults = {\n /**\n * Disallows hover events from opening submenus\n * @option\n * @type {boolean}\n * @default false\n */\n disableHover: false,\n\n /**\n * Allow a submenu to automatically close on a mouseleave event, if not clicked open.\n * @option\n * @type {boolean}\n * @default true\n */\n autoclose: true,\n\n /**\n * Amount of time to delay opening a submenu on hover event.\n * @option\n * @type {number}\n * @default 50\n */\n hoverDelay: 50,\n\n /**\n * Allow a submenu to open/remain open on parent click event. Allows cursor to move away from menu.\n * @option\n * @type {boolean}\n * @default false\n */\n clickOpen: false,\n\n /**\n * Amount of time to delay closing a submenu on a mouseleave event.\n * @option\n * @type {number}\n * @default 500\n */\n closingTime: 500,\n\n /**\n * Position of the menu relative to what direction the submenus should open. Handled by JS. Can be `'auto'`, `'left'` or `'right'`.\n * @option\n * @type {string}\n * @default 'auto'\n */\n alignment: 'auto',\n\n /**\n * Allow clicks on the body to close any open submenus.\n * @option\n * @type {boolean}\n * @default true\n */\n closeOnClick: true,\n\n /**\n * Allow clicks on leaf anchor links to close any open submenus.\n * @option\n * @type {boolean}\n * @default true\n */\n closeOnClickInside: true,\n\n /**\n * Class applied to vertical oriented menus, Foundation default is `vertical`. Update this if using your own class.\n * @option\n * @type {string}\n * @default 'vertical'\n */\n verticalClass: 'vertical',\n\n /**\n * Class applied to right-side oriented menus, Foundation default is `align-right`. Update this if using your own class.\n * @option\n * @type {string}\n * @default 'align-right'\n */\n rightClass: 'align-right',\n\n /**\n * Boolean to force overide the clicking of links to perform default action, on second touch event for mobile.\n * @option\n * @type {boolean}\n * @default true\n */\n forceFollow: true\n};\n\n/**\n * Equalizer module.\n * @module foundation.equalizer\n * @requires foundation.util.mediaQuery\n * @requires foundation.util.imageLoader if equalizer contains images\n */\n\nvar Equalizer =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(Equalizer, _Plugin);\n\n function Equalizer() {\n _classCallCheck(this, Equalizer);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(Equalizer).apply(this, arguments));\n }\n\n _createClass(Equalizer, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of Equalizer.\n * @class\n * @name Equalizer\n * @fires Equalizer#init\n * @param {Object} element - jQuery object to add the trigger to.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, Equalizer.defaults, this.$element.data(), options);\n this.className = 'Equalizer'; // ie9 back compat\n\n this._init();\n }\n /**\n * Initializes the Equalizer plugin and calls functions to get equalizer functioning on load.\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n var eqId = this.$element.attr('data-equalizer') || '';\n var $watched = this.$element.find(\"[data-equalizer-watch=\\\"\".concat(eqId, \"\\\"]\"));\n\n MediaQuery._init();\n\n this.$watched = $watched.length ? $watched : this.$element.find('[data-equalizer-watch]');\n this.$element.attr('data-resize', eqId || GetYoDigits(6, 'eq'));\n this.$element.attr('data-mutate', eqId || GetYoDigits(6, 'eq'));\n this.hasNested = this.$element.find('[data-equalizer]').length > 0;\n this.isNested = this.$element.parentsUntil(document.body, '[data-equalizer]').length > 0;\n this.isOn = false;\n this._bindHandler = {\n onResizeMeBound: this._onResizeMe.bind(this),\n onPostEqualizedBound: this._onPostEqualized.bind(this)\n };\n var imgs = this.$element.find('img');\n var tooSmall;\n\n if (this.options.equalizeOn) {\n tooSmall = this._checkMQ();\n $(window).on('changed.zf.mediaquery', this._checkMQ.bind(this));\n } else {\n this._events();\n }\n\n if (typeof tooSmall !== 'undefined' && tooSmall === false || typeof tooSmall === 'undefined') {\n if (imgs.length) {\n onImagesLoaded(imgs, this._reflow.bind(this));\n } else {\n this._reflow();\n }\n }\n }\n /**\n * Removes event listeners if the breakpoint is too small.\n * @private\n */\n\n }, {\n key: \"_pauseEvents\",\n value: function _pauseEvents() {\n this.isOn = false;\n this.$element.off({\n '.zf.equalizer': this._bindHandler.onPostEqualizedBound,\n 'resizeme.zf.trigger': this._bindHandler.onResizeMeBound,\n 'mutateme.zf.trigger': this._bindHandler.onResizeMeBound\n });\n }\n /**\n * function to handle $elements resizeme.zf.trigger, with bound this on _bindHandler.onResizeMeBound\n * @private\n */\n\n }, {\n key: \"_onResizeMe\",\n value: function _onResizeMe(e) {\n this._reflow();\n }\n /**\n * function to handle $elements postequalized.zf.equalizer, with bound this on _bindHandler.onPostEqualizedBound\n * @private\n */\n\n }, {\n key: \"_onPostEqualized\",\n value: function _onPostEqualized(e) {\n if (e.target !== this.$element[0]) {\n this._reflow();\n }\n }\n /**\n * Initializes events for Equalizer.\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n\n this._pauseEvents();\n\n if (this.hasNested) {\n this.$element.on('postequalized.zf.equalizer', this._bindHandler.onPostEqualizedBound);\n } else {\n this.$element.on('resizeme.zf.trigger', this._bindHandler.onResizeMeBound);\n this.$element.on('mutateme.zf.trigger', this._bindHandler.onResizeMeBound);\n }\n\n this.isOn = true;\n }\n /**\n * Checks the current breakpoint to the minimum required size.\n * @private\n */\n\n }, {\n key: \"_checkMQ\",\n value: function _checkMQ() {\n var tooSmall = !MediaQuery.is(this.options.equalizeOn);\n\n if (tooSmall) {\n if (this.isOn) {\n this._pauseEvents();\n\n this.$watched.css('height', 'auto');\n }\n } else {\n if (!this.isOn) {\n this._events();\n }\n }\n\n return tooSmall;\n }\n /**\n * A noop version for the plugin\n * @private\n */\n\n }, {\n key: \"_killswitch\",\n value: function _killswitch() {\n return;\n }\n /**\n * Calls necessary functions to update Equalizer upon DOM change\n * @private\n */\n\n }, {\n key: \"_reflow\",\n value: function _reflow() {\n if (!this.options.equalizeOnStack) {\n if (this._isStacked()) {\n this.$watched.css('height', 'auto');\n return false;\n }\n }\n\n if (this.options.equalizeByRow) {\n this.getHeightsByRow(this.applyHeightByRow.bind(this));\n } else {\n this.getHeights(this.applyHeight.bind(this));\n }\n }\n /**\n * Manually determines if the first 2 elements are *NOT* stacked.\n * @private\n */\n\n }, {\n key: \"_isStacked\",\n value: function _isStacked() {\n if (!this.$watched[0] || !this.$watched[1]) {\n return true;\n }\n\n return this.$watched[0].getBoundingClientRect().top !== this.$watched[1].getBoundingClientRect().top;\n }\n /**\n * Finds the outer heights of children contained within an Equalizer parent and returns them in an array\n * @param {Function} cb - A non-optional callback to return the heights array to.\n * @returns {Array} heights - An array of heights of children within Equalizer container\n */\n\n }, {\n key: \"getHeights\",\n value: function getHeights(cb) {\n var heights = [];\n\n for (var i = 0, len = this.$watched.length; i < len; i++) {\n this.$watched[i].style.height = 'auto';\n heights.push(this.$watched[i].offsetHeight);\n }\n\n cb(heights);\n }\n /**\n * Finds the outer heights of children contained within an Equalizer parent and returns them in an array\n * @param {Function} cb - A non-optional callback to return the heights array to.\n * @returns {Array} groups - An array of heights of children within Equalizer container grouped by row with element,height and max as last child\n */\n\n }, {\n key: \"getHeightsByRow\",\n value: function getHeightsByRow(cb) {\n var lastElTopOffset = this.$watched.length ? this.$watched.first().offset().top : 0,\n groups = [],\n group = 0; //group by Row\n\n groups[group] = [];\n\n for (var i = 0, len = this.$watched.length; i < len; i++) {\n this.$watched[i].style.height = 'auto'; //maybe could use this.$watched[i].offsetTop\n\n var elOffsetTop = $(this.$watched[i]).offset().top;\n\n if (elOffsetTop != lastElTopOffset) {\n group++;\n groups[group] = [];\n lastElTopOffset = elOffsetTop;\n }\n\n groups[group].push([this.$watched[i], this.$watched[i].offsetHeight]);\n }\n\n for (var j = 0, ln = groups.length; j < ln; j++) {\n var heights = $(groups[j]).map(function () {\n return this[1];\n }).get();\n var max = Math.max.apply(null, heights);\n groups[j].push(max);\n }\n\n cb(groups);\n }\n /**\n * Changes the CSS height property of each child in an Equalizer parent to match the tallest\n * @param {array} heights - An array of heights of children within Equalizer container\n * @fires Equalizer#preequalized\n * @fires Equalizer#postequalized\n */\n\n }, {\n key: \"applyHeight\",\n value: function applyHeight(heights) {\n var max = Math.max.apply(null, heights);\n /**\n * Fires before the heights are applied\n * @event Equalizer#preequalized\n */\n\n this.$element.trigger('preequalized.zf.equalizer');\n this.$watched.css('height', max);\n /**\n * Fires when the heights have been applied\n * @event Equalizer#postequalized\n */\n\n this.$element.trigger('postequalized.zf.equalizer');\n }\n /**\n * Changes the CSS height property of each child in an Equalizer parent to match the tallest by row\n * @param {array} groups - An array of heights of children within Equalizer container grouped by row with element,height and max as last child\n * @fires Equalizer#preequalized\n * @fires Equalizer#preequalizedrow\n * @fires Equalizer#postequalizedrow\n * @fires Equalizer#postequalized\n */\n\n }, {\n key: \"applyHeightByRow\",\n value: function applyHeightByRow(groups) {\n /**\n * Fires before the heights are applied\n */\n this.$element.trigger('preequalized.zf.equalizer');\n\n for (var i = 0, len = groups.length; i < len; i++) {\n var groupsILength = groups[i].length,\n max = groups[i][groupsILength - 1];\n\n if (groupsILength <= 2) {\n $(groups[i][0][0]).css({\n 'height': 'auto'\n });\n continue;\n }\n /**\n * Fires before the heights per row are applied\n * @event Equalizer#preequalizedrow\n */\n\n\n this.$element.trigger('preequalizedrow.zf.equalizer');\n\n for (var j = 0, lenJ = groupsILength - 1; j < lenJ; j++) {\n $(groups[i][j][0]).css({\n 'height': max\n });\n }\n /**\n * Fires when the heights per row have been applied\n * @event Equalizer#postequalizedrow\n */\n\n\n this.$element.trigger('postequalizedrow.zf.equalizer');\n }\n /**\n * Fires when the heights have been applied\n */\n\n\n this.$element.trigger('postequalized.zf.equalizer');\n }\n /**\n * Destroys an instance of Equalizer.\n * @function\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this._pauseEvents();\n\n this.$watched.css('height', 'auto');\n }\n }]);\n\n return Equalizer;\n}(Plugin);\n/**\n * Default settings for plugin\n */\n\n\nEqualizer.defaults = {\n /**\n * Enable height equalization when stacked on smaller screens.\n * @option\n * @type {boolean}\n * @default false\n */\n equalizeOnStack: false,\n\n /**\n * Enable height equalization row by row.\n * @option\n * @type {boolean}\n * @default false\n */\n equalizeByRow: false,\n\n /**\n * String representing the minimum breakpoint size the plugin should equalize heights on.\n * @option\n * @type {string}\n * @default ''\n */\n equalizeOn: ''\n};\n\n/**\n * Interchange module.\n * @module foundation.interchange\n * @requires foundation.util.mediaQuery\n */\n\nvar Interchange =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(Interchange, _Plugin);\n\n function Interchange() {\n _classCallCheck(this, Interchange);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(Interchange).apply(this, arguments));\n }\n\n _createClass(Interchange, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of Interchange.\n * @class\n * @name Interchange\n * @fires Interchange#init\n * @param {Object} element - jQuery object to add the trigger to.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, Interchange.defaults, this.$element.data(), options);\n this.rules = [];\n this.currentPath = '';\n this.className = 'Interchange'; // ie9 back compat\n // Triggers init is idempotent, just need to make sure it is initialized\n\n Triggers.init($);\n\n this._init();\n\n this._events();\n }\n /**\n * Initializes the Interchange plugin and calls functions to get interchange functioning on load.\n * @function\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n MediaQuery._init();\n\n var id = this.$element[0].id || GetYoDigits(6, 'interchange');\n this.$element.attr({\n 'data-resize': id,\n 'id': id\n });\n\n this._parseOptions();\n\n this._addBreakpoints();\n\n this._generateRules();\n\n this._reflow();\n }\n /**\n * Initializes events for Interchange.\n * @function\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n var _this = this;\n\n this.$element.off('resizeme.zf.trigger').on('resizeme.zf.trigger', function () {\n return _this._reflow();\n });\n }\n /**\n * Calls necessary functions to update Interchange upon DOM change\n * @function\n * @private\n */\n\n }, {\n key: \"_reflow\",\n value: function _reflow() {\n var match; // Iterate through each rule, but only save the last match\n\n for (var i in this.rules) {\n if (this.rules.hasOwnProperty(i)) {\n var rule = this.rules[i];\n\n if (window.matchMedia(rule.query).matches) {\n match = rule;\n }\n }\n }\n\n if (match) {\n this.replace(match.path);\n }\n }\n /**\n * Check options valifity and set defaults for:\n * - `data-interchange-type`: if set, enforce the type of replacement (auto, src, background or html)\n * @function\n * @private\n */\n\n }, {\n key: \"_parseOptions\",\n value: function _parseOptions() {\n var types = ['auto', 'src', 'background', 'html'];\n if (typeof this.options.type === 'undefined') this.options.type = 'auto';else if (types.indexOf(this.options.type) === -1) {\n console.log(\"Warning: invalid value \\\"\".concat(this.options.type, \"\\\" for Interchange option \\\"type\\\"\"));\n this.options.type = 'auto';\n }\n }\n /**\n * Gets the Foundation breakpoints and adds them to the Interchange.SPECIAL_QUERIES object.\n * @function\n * @private\n */\n\n }, {\n key: \"_addBreakpoints\",\n value: function _addBreakpoints() {\n for (var i in MediaQuery.queries) {\n if (MediaQuery.queries.hasOwnProperty(i)) {\n var query = MediaQuery.queries[i];\n Interchange.SPECIAL_QUERIES[query.name] = query.value;\n }\n }\n }\n /**\n * Checks the Interchange element for the provided media query + content pairings\n * @function\n * @private\n * @param {Object} element - jQuery object that is an Interchange instance\n * @returns {Array} scenarios - Array of objects that have 'mq' and 'path' keys with corresponding keys\n */\n\n }, {\n key: \"_generateRules\",\n value: function _generateRules(element) {\n var rulesList = [];\n var rules;\n\n if (this.options.rules) {\n rules = this.options.rules;\n } else {\n rules = this.$element.data('interchange');\n }\n\n rules = typeof rules === 'string' ? rules.match(/\\[.*?, .*?\\]/g) : rules;\n\n for (var i in rules) {\n if (rules.hasOwnProperty(i)) {\n var rule = rules[i].slice(1, -1).split(', ');\n var path = rule.slice(0, -1).join('');\n var query = rule[rule.length - 1];\n\n if (Interchange.SPECIAL_QUERIES[query]) {\n query = Interchange.SPECIAL_QUERIES[query];\n }\n\n rulesList.push({\n path: path,\n query: query\n });\n }\n }\n\n this.rules = rulesList;\n }\n /**\n * Update the `src` property of an image, or change the HTML of a container, to the specified path.\n * @function\n * @param {String} path - Path to the image or HTML partial.\n * @fires Interchange#replaced\n */\n\n }, {\n key: \"replace\",\n value: function replace(path) {\n var _this2 = this;\n\n if (this.currentPath === path) return;\n var trigger = 'replaced.zf.interchange';\n var type = this.options.type;\n\n if (type === 'auto') {\n if (this.$element[0].nodeName === 'IMG') type = 'src';else if (path.match(/\\.(gif|jpe?g|png|svg|tiff)([?#].*)?/i)) type = 'background';else type = 'html';\n } // Replacing images\n\n\n if (type === 'src') {\n this.$element.attr('src', path).on('load', function () {\n _this2.currentPath = path;\n }).trigger(trigger);\n } // Replacing background images\n else if (type === 'background') {\n path = path.replace(/\\(/g, '%28').replace(/\\)/g, '%29');\n this.$element.css({\n 'background-image': 'url(' + path + ')'\n }).trigger(trigger);\n } // Replacing HTML\n else if (type === 'html') {\n $.get(path, function (response) {\n _this2.$element.html(response).trigger(trigger);\n\n $(response).foundation();\n _this2.currentPath = path;\n });\n }\n /**\n * Fires when content in an Interchange element is done being loaded.\n * @event Interchange#replaced\n */\n // this.$element.trigger('replaced.zf.interchange');\n\n }\n /**\n * Destroys an instance of interchange.\n * @function\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this.$element.off('resizeme.zf.trigger');\n }\n }]);\n\n return Interchange;\n}(Plugin);\n/**\n * Default settings for plugin\n */\n\n\nInterchange.defaults = {\n /**\n * Rules to be applied to Interchange elements. Set with the `data-interchange` array notation.\n * @option\n * @type {?array}\n * @default null\n */\n rules: null,\n\n /**\n * Type of the responsive ressource to replace. It can take the following options:\n * - `auto` (default): choose the type according to the element tag or the ressource extension,\n * - `src`: replace the `[src]` attribute, recommended for images `<img>`.\n * - `background`: replace the `background-image` CSS property.\n * - `html`: replace the element content.\n * @option\n * @type {string}\n * @default 'auto'\n */\n type: 'auto'\n};\nInterchange.SPECIAL_QUERIES = {\n 'landscape': 'screen and (orientation: landscape)',\n 'portrait': 'screen and (orientation: portrait)',\n 'retina': 'only screen and (-webkit-min-device-pixel-ratio: 2), only screen and (min--moz-device-pixel-ratio: 2), only screen and (-o-min-device-pixel-ratio: 2/1), only screen and (min-device-pixel-ratio: 2), only screen and (min-resolution: 192dpi), only screen and (min-resolution: 2dppx)'\n};\n\n/**\n * SmoothScroll module.\n * @module foundation.smoothScroll\n */\n\nvar SmoothScroll =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(SmoothScroll, _Plugin);\n\n function SmoothScroll() {\n _classCallCheck(this, SmoothScroll);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(SmoothScroll).apply(this, arguments));\n }\n\n _createClass(SmoothScroll, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of SmoothScroll.\n * @class\n * @name SmoothScroll\n * @fires SmoothScroll#init\n * @param {Object} element - jQuery object to add the trigger to.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, SmoothScroll.defaults, this.$element.data(), options);\n this.className = 'SmoothScroll'; // ie9 back compat\n\n this._init();\n }\n /**\n * Initialize the SmoothScroll plugin\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n var id = this.$element[0].id || GetYoDigits(6, 'smooth-scroll');\n this.$element.attr({\n id: id\n });\n\n this._events();\n }\n /**\n * Initializes events for SmoothScroll.\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n this._linkClickListener = this._handleLinkClick.bind(this);\n this.$element.on('click.zf.smoothScroll', this._linkClickListener);\n this.$element.on('click.zf.smoothScroll', 'a[href^=\"#\"]', this._linkClickListener);\n }\n /**\n * Handle the given event to smoothly scroll to the anchor pointed by the event target.\n * @param {*} e - event\n * @function\n * @private\n */\n\n }, {\n key: \"_handleLinkClick\",\n value: function _handleLinkClick(e) {\n var _this = this;\n\n // Follow the link if it does not point to an anchor.\n if (!$(e.currentTarget).is('a[href^=\"#\"]')) return;\n var arrival = e.currentTarget.getAttribute('href');\n this._inTransition = true;\n SmoothScroll.scrollToLoc(arrival, this.options, function () {\n _this._inTransition = false;\n });\n e.preventDefault();\n }\n }, {\n key: \"_destroy\",\n\n /**\n * Destroys the SmoothScroll instance.\n * @function\n */\n value: function _destroy() {\n this.$element.off('click.zf.smoothScroll', this._linkClickListener);\n this.$element.off('click.zf.smoothScroll', 'a[href^=\"#\"]', this._linkClickListener);\n }\n }], [{\n key: \"scrollToLoc\",\n\n /**\n * Function to scroll to a given location on the page.\n * @param {String} loc - A properly formatted jQuery id selector. Example: '#foo'\n * @param {Object} options - The options to use.\n * @param {Function} callback - The callback function.\n * @static\n * @function\n */\n value: function scrollToLoc(loc) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : SmoothScroll.defaults;\n var callback = arguments.length > 2 ? arguments[2] : undefined;\n var $loc = $(loc); // Do nothing if target does not exist to prevent errors\n\n if (!$loc.length) return false;\n var scrollPos = Math.round($loc.offset().top - options.threshold / 2 - options.offset);\n $('html, body').stop(true).animate({\n scrollTop: scrollPos\n }, options.animationDuration, options.animationEasing, function () {\n if (typeof callback === 'function') {\n callback();\n }\n });\n }\n }]);\n\n return SmoothScroll;\n}(Plugin);\n/**\n * Default settings for plugin.\n */\n\n\nSmoothScroll.defaults = {\n /**\n * Amount of time, in ms, the animated scrolling should take between locations.\n * @option\n * @type {number}\n * @default 500\n */\n animationDuration: 500,\n\n /**\n * Animation style to use when scrolling between locations. Can be `'swing'` or `'linear'`.\n * @option\n * @type {string}\n * @default 'linear'\n * @see {@link https://api.jquery.com/animate|Jquery animate}\n */\n animationEasing: 'linear',\n\n /**\n * Number of pixels to use as a marker for location changes.\n * @option\n * @type {number}\n * @default 50\n */\n threshold: 50,\n\n /**\n * Number of pixels to offset the scroll of the page on item click if using a sticky nav bar.\n * @option\n * @type {number}\n * @default 0\n */\n offset: 0\n};\n\n/**\n * Magellan module.\n * @module foundation.magellan\n * @requires foundation.smoothScroll\n * @requires foundation.util.triggers\n */\n\nvar Magellan =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(Magellan, _Plugin);\n\n function Magellan() {\n _classCallCheck(this, Magellan);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(Magellan).apply(this, arguments));\n }\n\n _createClass(Magellan, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of Magellan.\n * @class\n * @name Magellan\n * @fires Magellan#init\n * @param {Object} element - jQuery object to add the trigger to.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, Magellan.defaults, this.$element.data(), options);\n this.className = 'Magellan'; // ie9 back compat\n // Triggers init is idempotent, just need to make sure it is initialized\n\n Triggers.init($);\n\n this._init();\n\n this.calcPoints();\n }\n /**\n * Initializes the Magellan plugin and calls functions to get equalizer functioning on load.\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n var id = this.$element[0].id || GetYoDigits(6, 'magellan');\n\n this.$targets = $('[data-magellan-target]');\n this.$links = this.$element.find('a');\n this.$element.attr({\n 'data-resize': id,\n 'data-scroll': id,\n 'id': id\n });\n this.$active = $();\n this.scrollPos = parseInt(window.pageYOffset, 10);\n\n this._events();\n }\n /**\n * Calculates an array of pixel values that are the demarcation lines between locations on the page.\n * Can be invoked if new elements are added or the size of a location changes.\n * @function\n */\n\n }, {\n key: \"calcPoints\",\n value: function calcPoints() {\n var _this = this,\n body = document.body,\n html = document.documentElement;\n\n this.points = [];\n this.winHeight = Math.round(Math.max(window.innerHeight, html.clientHeight));\n this.docHeight = Math.round(Math.max(body.scrollHeight, body.offsetHeight, html.clientHeight, html.scrollHeight, html.offsetHeight));\n this.$targets.each(function () {\n var $tar = $(this),\n pt = Math.round($tar.offset().top - _this.options.threshold);\n $tar.targetPoint = pt;\n\n _this.points.push(pt);\n });\n }\n /**\n * Initializes events for Magellan.\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n var _this = this;\n\n $(window).one('load', function () {\n if (_this.options.deepLinking) {\n if (location.hash) {\n _this.scrollToLoc(location.hash);\n }\n }\n\n _this.calcPoints();\n\n _this._updateActive();\n });\n _this.onLoadListener = onLoad($(window), function () {\n _this.$element.on({\n 'resizeme.zf.trigger': _this.reflow.bind(_this),\n 'scrollme.zf.trigger': _this._updateActive.bind(_this)\n }).on('click.zf.magellan', 'a[href^=\"#\"]', function (e) {\n e.preventDefault();\n var arrival = this.getAttribute('href');\n\n _this.scrollToLoc(arrival);\n });\n });\n\n this._deepLinkScroll = function (e) {\n if (_this.options.deepLinking) {\n _this.scrollToLoc(window.location.hash);\n }\n };\n\n $(window).on('hashchange', this._deepLinkScroll);\n }\n /**\n * Function to scroll to a given location on the page.\n * @param {String} loc - a properly formatted jQuery id selector. Example: '#foo'\n * @function\n */\n\n }, {\n key: \"scrollToLoc\",\n value: function scrollToLoc(loc) {\n this._inTransition = true;\n\n var _this = this;\n\n var options = {\n animationEasing: this.options.animationEasing,\n animationDuration: this.options.animationDuration,\n threshold: this.options.threshold,\n offset: this.options.offset\n };\n SmoothScroll.scrollToLoc(loc, options, function () {\n _this._inTransition = false;\n });\n }\n /**\n * Calls necessary functions to update Magellan upon DOM change\n * @function\n */\n\n }, {\n key: \"reflow\",\n value: function reflow() {\n this.calcPoints();\n\n this._updateActive();\n }\n /**\n * Updates the visibility of an active location link, and updates the url hash for the page, if deepLinking enabled.\n * @private\n * @function\n * @fires Magellan#update\n */\n\n }, {\n key: \"_updateActive\",\n value: function _updateActive()\n /*evt, elem, scrollPos*/\n {\n var _this2 = this;\n\n if (this._inTransition) return;\n var newScrollPos = parseInt(window.pageYOffset, 10);\n var isScrollingUp = this.scrollPos > newScrollPos;\n this.scrollPos = newScrollPos;\n var activeIdx; // Before the first point: no link\n\n if (newScrollPos < this.points[0]) ;\n /* do nothing */\n // At the bottom of the page: last link\n else if (newScrollPos + this.winHeight === this.docHeight) {\n activeIdx = this.points.length - 1;\n } // Otherwhise, use the last visible link\n else {\n var visibleLinks = this.points.filter(function (p, i) {\n return p - _this2.options.offset - (isScrollingUp ? _this2.options.threshold : 0) <= newScrollPos;\n });\n activeIdx = visibleLinks.length ? visibleLinks.length - 1 : 0;\n } // Get the new active link\n\n\n var $oldActive = this.$active;\n var activeHash = '';\n\n if (typeof activeIdx !== 'undefined') {\n this.$active = this.$links.filter('[href=\"#' + this.$targets.eq(activeIdx).data('magellan-target') + '\"]');\n if (this.$active.length) activeHash = this.$active[0].getAttribute('href');\n } else {\n this.$active = $();\n }\n\n var isNewActive = !(!this.$active.length && !$oldActive.length) && !this.$active.is($oldActive);\n var isNewHash = activeHash !== window.location.hash; // Update the active link element\n\n if (isNewActive) {\n $oldActive.removeClass(this.options.activeClass);\n this.$active.addClass(this.options.activeClass);\n } // Update the hash (it may have changed with the same active link)\n\n\n if (this.options.deepLinking && isNewHash) {\n if (window.history.pushState) {\n // Set or remove the hash (see: https://stackoverflow.com/a/5298684/4317384\n var url = activeHash ? activeHash : window.location.pathname + window.location.search;\n\n if (this.options.updateHistory) {\n window.history.pushState({}, '', url);\n } else {\n window.history.replaceState({}, '', url);\n }\n } else {\n window.location.hash = activeHash;\n }\n }\n\n if (isNewActive) {\n /**\n * Fires when magellan is finished updating to the new active element.\n * @event Magellan#update\n */\n this.$element.trigger('update.zf.magellan', [this.$active]);\n }\n }\n /**\n * Destroys an instance of Magellan and resets the url of the window.\n * @function\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this.$element.off('.zf.trigger .zf.magellan').find(\".\".concat(this.options.activeClass)).removeClass(this.options.activeClass);\n\n if (this.options.deepLinking) {\n var hash = this.$active[0].getAttribute('href');\n window.location.hash.replace(hash, '');\n }\n\n $(window).off('hashchange', this._deepLinkScroll);\n if (this.onLoadListener) $(window).off(this.onLoadListener);\n }\n }]);\n\n return Magellan;\n}(Plugin);\n/**\n * Default settings for plugin\n */\n\n\nMagellan.defaults = {\n /**\n * Amount of time, in ms, the animated scrolling should take between locations.\n * @option\n * @type {number}\n * @default 500\n */\n animationDuration: 500,\n\n /**\n * Animation style to use when scrolling between locations. Can be `'swing'` or `'linear'`.\n * @option\n * @type {string}\n * @default 'linear'\n * @see {@link https://api.jquery.com/animate|Jquery animate}\n */\n animationEasing: 'linear',\n\n /**\n * Number of pixels to use as a marker for location changes.\n * @option\n * @type {number}\n * @default 50\n */\n threshold: 50,\n\n /**\n * Class applied to the active locations link on the magellan container.\n * @option\n * @type {string}\n * @default 'is-active'\n */\n activeClass: 'is-active',\n\n /**\n * Allows the script to manipulate the url of the current page, and if supported, alter the history.\n * @option\n * @type {boolean}\n * @default false\n */\n deepLinking: false,\n\n /**\n * Update the browser history with the active link, if deep linking is enabled.\n * @option\n * @type {boolean}\n * @default false\n */\n updateHistory: false,\n\n /**\n * Number of pixels to offset the scroll of the page on item click if using a sticky nav bar.\n * @option\n * @type {number}\n * @default 0\n */\n offset: 0\n};\n\n/**\n * OffCanvas module.\n * @module foundation.offCanvas\n * @requires foundation.util.keyboard\n * @requires foundation.util.mediaQuery\n * @requires foundation.util.triggers\n */\n\nvar OffCanvas =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(OffCanvas, _Plugin);\n\n function OffCanvas() {\n _classCallCheck(this, OffCanvas);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(OffCanvas).apply(this, arguments));\n }\n\n _createClass(OffCanvas, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of an off-canvas wrapper.\n * @class\n * @name OffCanvas\n * @fires OffCanvas#init\n * @param {Object} element - jQuery object to initialize.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element, options) {\n var _this2 = this;\n\n this.className = 'OffCanvas'; // ie9 back compat\n\n this.$element = element;\n this.options = $.extend({}, OffCanvas.defaults, this.$element.data(), options);\n this.contentClasses = {\n base: [],\n reveal: []\n };\n this.$lastTrigger = $();\n this.$triggers = $();\n this.position = 'left';\n this.$content = $();\n this.nested = !!this.options.nested;\n this.$sticky = $();\n this.isInCanvas = false; // Defines the CSS transition/position classes of the off-canvas content container.\n\n $(['push', 'overlap']).each(function (index, val) {\n _this2.contentClasses.base.push('has-transition-' + val);\n });\n $(['left', 'right', 'top', 'bottom']).each(function (index, val) {\n _this2.contentClasses.base.push('has-position-' + val);\n\n _this2.contentClasses.reveal.push('has-reveal-' + val);\n }); // Triggers init is idempotent, just need to make sure it is initialized\n\n Triggers.init($);\n\n MediaQuery._init();\n\n this._init();\n\n this._events();\n\n Keyboard.register('OffCanvas', {\n 'ESCAPE': 'close'\n });\n }\n /**\n * Initializes the off-canvas wrapper by adding the exit overlay (if needed).\n * @function\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n var id = this.$element.attr('id');\n this.$element.attr('aria-hidden', 'true'); // Find off-canvas content, either by ID (if specified), by siblings or by closest selector (fallback)\n\n if (this.options.contentId) {\n this.$content = $('#' + this.options.contentId);\n } else if (this.$element.siblings('[data-off-canvas-content]').length) {\n this.$content = this.$element.siblings('[data-off-canvas-content]').first();\n } else {\n this.$content = this.$element.closest('[data-off-canvas-content]').first();\n }\n\n if (!this.options.contentId) {\n // Assume that the off-canvas element is nested if it isn't a sibling of the content\n this.nested = this.$element.siblings('[data-off-canvas-content]').length === 0;\n } else if (this.options.contentId && this.options.nested === null) {\n // Warning if using content ID without setting the nested option\n // Once the element is nested it is required to work properly in this case\n console.warn('Remember to use the nested option if using the content ID option!');\n }\n\n if (this.nested === true) {\n // Force transition overlap if nested\n this.options.transition = 'overlap'; // Remove appropriate classes if already assigned in markup\n\n this.$element.removeClass('is-transition-push');\n }\n\n this.$element.addClass(\"is-transition-\".concat(this.options.transition, \" is-closed\")); // Find triggers that affect this element and add aria-expanded to them\n\n this.$triggers = $(document).find('[data-open=\"' + id + '\"], [data-close=\"' + id + '\"], [data-toggle=\"' + id + '\"]').attr('aria-expanded', 'false').attr('aria-controls', id); // Get position by checking for related CSS class\n\n this.position = this.$element.is('.position-left, .position-top, .position-right, .position-bottom') ? this.$element.attr('class').match(/position\\-(left|top|right|bottom)/)[1] : this.position; // Add an overlay over the content if necessary\n\n if (this.options.contentOverlay === true) {\n var overlay = document.createElement('div');\n var overlayPosition = $(this.$element).css(\"position\") === 'fixed' ? 'is-overlay-fixed' : 'is-overlay-absolute';\n overlay.setAttribute('class', 'js-off-canvas-overlay ' + overlayPosition);\n this.$overlay = $(overlay);\n\n if (overlayPosition === 'is-overlay-fixed') {\n $(this.$overlay).insertAfter(this.$element);\n } else {\n this.$content.append(this.$overlay);\n }\n } // Get the revealOn option from the class.\n\n\n var revealOnRegExp = new RegExp(RegExpEscape(this.options.revealClass) + '([^\\\\s]+)', 'g');\n var revealOnClass = revealOnRegExp.exec(this.$element[0].className);\n\n if (revealOnClass) {\n this.options.isRevealed = true;\n this.options.revealOn = this.options.revealOn || revealOnClass[1];\n } // Ensure the `reveal-on-*` class is set.\n\n\n if (this.options.isRevealed === true && this.options.revealOn) {\n this.$element.first().addClass(\"\".concat(this.options.revealClass).concat(this.options.revealOn));\n\n this._setMQChecker();\n }\n\n if (this.options.transitionTime) {\n this.$element.css('transition-duration', this.options.transitionTime);\n } // Find fixed elements that should stay fixed while off-canvas is opened\n\n\n this.$sticky = this.$content.find('[data-off-canvas-sticky]');\n\n if (this.$sticky.length > 0 && this.options.transition === 'push') {\n // If there's at least one match force contentScroll:false because the absolute top value doesn't get recalculated on scroll\n // Limit to push transition since there's no transform scope for overlap\n this.options.contentScroll = false;\n }\n\n var inCanvasFor = this.$element.attr('class').match(/\\bin-canvas-for-(\\w+)/);\n\n if (inCanvasFor && inCanvasFor.length === 2) {\n // Set `inCanvasOn` option if found in-canvas-for-[BREAKPONT] CSS class\n this.options.inCanvasOn = inCanvasFor[1];\n } else if (this.options.inCanvasOn) {\n // Ensure the CSS class is set\n this.$element.addClass(\"in-canvas-for-\".concat(this.options.inCanvasOn));\n }\n\n if (this.options.inCanvasOn) {\n this._checkInCanvas();\n } // Initally remove all transition/position CSS classes from off-canvas content container.\n\n\n this._removeContentClasses();\n }\n /**\n * Adds event handlers to the off-canvas wrapper and the exit overlay.\n * @function\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n var _this3 = this;\n\n this.$element.off('.zf.trigger .zf.offCanvas').on({\n 'open.zf.trigger': this.open.bind(this),\n 'close.zf.trigger': this.close.bind(this),\n 'toggle.zf.trigger': this.toggle.bind(this),\n 'keydown.zf.offCanvas': this._handleKeyboard.bind(this)\n });\n\n if (this.options.closeOnClick === true) {\n var $target = this.options.contentOverlay ? this.$overlay : this.$content;\n $target.on({\n 'click.zf.offCanvas': this.close.bind(this)\n });\n }\n\n if (this.options.inCanvasOn) {\n $(window).on('changed.zf.mediaquery', function () {\n _this3._checkInCanvas();\n });\n }\n }\n /**\n * Applies event listener for elements that will reveal at certain breakpoints.\n * @private\n */\n\n }, {\n key: \"_setMQChecker\",\n value: function _setMQChecker() {\n var _this = this;\n\n this.onLoadListener = onLoad($(window), function () {\n if (MediaQuery.atLeast(_this.options.revealOn)) {\n _this.reveal(true);\n }\n });\n $(window).on('changed.zf.mediaquery', function () {\n if (MediaQuery.atLeast(_this.options.revealOn)) {\n _this.reveal(true);\n } else {\n _this.reveal(false);\n }\n });\n }\n /**\n * Checks if InCanvas on current breakpoint and adjust off-canvas accordingly\n * @private\n */\n\n }, {\n key: \"_checkInCanvas\",\n value: function _checkInCanvas() {\n this.isInCanvas = MediaQuery.atLeast(this.options.inCanvasOn);\n\n if (this.isInCanvas === true) {\n this.close();\n }\n }\n /**\n * Removes the CSS transition/position classes of the off-canvas content container.\n * Removing the classes is important when another off-canvas gets opened that uses the same content container.\n * @param {Boolean} hasReveal - true if related off-canvas element is revealed.\n * @private\n */\n\n }, {\n key: \"_removeContentClasses\",\n value: function _removeContentClasses(hasReveal) {\n if (typeof hasReveal !== 'boolean') {\n this.$content.removeClass(this.contentClasses.base.join(' '));\n } else if (hasReveal === false) {\n this.$content.removeClass(\"has-reveal-\".concat(this.position));\n }\n }\n /**\n * Adds the CSS transition/position classes of the off-canvas content container, based on the opening off-canvas element.\n * Beforehand any transition/position class gets removed.\n * @param {Boolean} hasReveal - true if related off-canvas element is revealed.\n * @private\n */\n\n }, {\n key: \"_addContentClasses\",\n value: function _addContentClasses(hasReveal) {\n this._removeContentClasses(hasReveal);\n\n if (typeof hasReveal !== 'boolean') {\n this.$content.addClass(\"has-transition-\".concat(this.options.transition, \" has-position-\").concat(this.position));\n } else if (hasReveal === true) {\n this.$content.addClass(\"has-reveal-\".concat(this.position));\n }\n }\n /**\n * Preserves the fixed behavior of sticky elements on opening an off-canvas with push transition.\n * Since the off-canvas container has got a transform scope in such a case, it is done by calculating position absolute values.\n * @private\n */\n\n }, {\n key: \"_fixStickyElements\",\n value: function _fixStickyElements() {\n this.$sticky.each(function (_, el) {\n var $el = $(el); // If sticky element is currently fixed, adjust its top value to match absolute position due to transform scope\n // Limit to push transition because postion:fixed works without problems for overlap (no transform scope)\n\n if ($el.css('position') === 'fixed') {\n // Save current inline styling to restore it if undoing the absolute fixing\n var topVal = parseInt($el.css('top'), 10);\n $el.data('offCanvasSticky', {\n top: topVal\n });\n var absoluteTopVal = $(document).scrollTop() + topVal;\n $el.css({\n top: \"\".concat(absoluteTopVal, \"px\"),\n width: '100%',\n transition: 'none'\n });\n }\n });\n }\n /**\n * Restores the original fixed styling of sticky elements after having closed an off-canvas that got pseudo fixed beforehand.\n * This reverts the changes of _fixStickyElements()\n * @private\n */\n\n }, {\n key: \"_unfixStickyElements\",\n value: function _unfixStickyElements() {\n this.$sticky.each(function (_, el) {\n var $el = $(el);\n var stickyData = $el.data('offCanvasSticky'); // If sticky element has got data object with prior values (meaning it was originally fixed) restore these values once off-canvas is closed\n\n if (_typeof(stickyData) === 'object') {\n $el.css({\n top: \"\".concat(stickyData.top, \"px\"),\n width: '',\n transition: ''\n });\n $el.data('offCanvasSticky', '');\n }\n });\n }\n /**\n * Handles the revealing/hiding the off-canvas at breakpoints, not the same as open.\n * @param {Boolean} isRevealed - true if element should be revealed.\n * @function\n */\n\n }, {\n key: \"reveal\",\n value: function reveal(isRevealed) {\n if (isRevealed) {\n this.close();\n this.isRevealed = true;\n this.$element.attr('aria-hidden', 'false');\n this.$element.off('open.zf.trigger toggle.zf.trigger');\n this.$element.removeClass('is-closed');\n } else {\n this.isRevealed = false;\n this.$element.attr('aria-hidden', 'true');\n this.$element.off('open.zf.trigger toggle.zf.trigger').on({\n 'open.zf.trigger': this.open.bind(this),\n 'toggle.zf.trigger': this.toggle.bind(this)\n });\n this.$element.addClass('is-closed');\n }\n\n this._addContentClasses(isRevealed);\n }\n /**\n * Stops scrolling of the body when OffCanvas is open on mobile Safari and other troublesome browsers.\n * @function\n * @private\n */\n\n }, {\n key: \"_stopScrolling\",\n value: function _stopScrolling(event) {\n return false;\n }\n /**\n * Tag the element given as context whether it can be scrolled up and down.\n * Used to allow or prevent it to scroll. See `_stopScrollPropagation`.\n *\n * Taken and adapted from http://stackoverflow.com/questions/16889447/prevent-full-page-scrolling-ios\n * Only really works for y, not sure how to extend to x or if we need to.\n *\n * @function\n * @private\n */\n\n }, {\n key: \"_recordScrollable\",\n value: function _recordScrollable(event) {\n var elem = this; // called from event handler context with this as elem\n // If the element is scrollable (content overflows), then...\n\n if (elem.scrollHeight !== elem.clientHeight) {\n // If we're at the top, scroll down one pixel to allow scrolling up\n if (elem.scrollTop === 0) {\n elem.scrollTop = 1;\n } // If we're at the bottom, scroll up one pixel to allow scrolling down\n\n\n if (elem.scrollTop === elem.scrollHeight - elem.clientHeight) {\n elem.scrollTop = elem.scrollHeight - elem.clientHeight - 1;\n }\n }\n\n elem.allowUp = elem.scrollTop > 0;\n elem.allowDown = elem.scrollTop < elem.scrollHeight - elem.clientHeight;\n elem.lastY = event.originalEvent.pageY;\n }\n /**\n * Prevent the given event propagation if the element given as context can scroll.\n * Used to preserve the element scrolling on mobile (`touchmove`) when the document\n * scrolling is prevented. See https://git.io/zf-9707.\n * @function\n * @private\n */\n\n }, {\n key: \"_stopScrollPropagation\",\n value: function _stopScrollPropagation(event) {\n var elem = this; // called from event handler context with this as elem\n\n var parent; // off-canvas elem if called from inner scrollbox\n\n var up = event.pageY < elem.lastY;\n var down = !up;\n elem.lastY = event.pageY;\n\n if (up && elem.allowUp || down && elem.allowDown) {\n // It is not recommended to stop event propagation (the user cannot watch it),\n // but in this case this is the only solution we have.\n event.stopPropagation(); // If elem is inner scrollbox we are scrolling the outer off-canvas down/up once the box end has been reached\n // This lets the user continue to touch move the off-canvas without the need to place the finger outside the scrollbox\n\n if (elem.hasAttribute('data-off-canvas-scrollbox')) {\n parent = elem.closest('[data-off-canvas], [data-off-canvas-scrollbox-outer]');\n\n if (elem.scrollTop <= 1 && parent.scrollTop > 0) {\n parent.scrollTop--;\n } else if (elem.scrollTop >= elem.scrollHeight - elem.clientHeight - 1 && parent.scrollTop < parent.scrollHeight - parent.clientHeight) {\n parent.scrollTop++;\n }\n }\n } else {\n event.preventDefault();\n }\n }\n /**\n * Opens the off-canvas menu.\n * @function\n * @param {Object} event - Event object passed from listener.\n * @param {jQuery} trigger - element that triggered the off-canvas to open.\n * @fires OffCanvas#opened\n * @todo also trigger 'open' event?\n */\n\n }, {\n key: \"open\",\n value: function open(event, trigger) {\n var _this4 = this;\n\n if (this.$element.hasClass('is-open') || this.isRevealed || this.isInCanvas) {\n return;\n }\n\n var _this = this;\n\n if (trigger) {\n this.$lastTrigger = trigger;\n }\n\n if (this.options.forceTo === 'top') {\n window.scrollTo(0, 0);\n } else if (this.options.forceTo === 'bottom') {\n window.scrollTo(0, document.body.scrollHeight);\n }\n\n if (this.options.transitionTime && this.options.transition !== 'overlap') {\n this.$element.siblings('[data-off-canvas-content]').css('transition-duration', this.options.transitionTime);\n } else {\n this.$element.siblings('[data-off-canvas-content]').css('transition-duration', '');\n }\n\n this.$element.addClass('is-open').removeClass('is-closed');\n this.$triggers.attr('aria-expanded', 'true');\n this.$element.attr('aria-hidden', 'false');\n this.$content.addClass('is-open-' + this.position); // If `contentScroll` is set to false, add class and disable scrolling on touch devices.\n\n if (this.options.contentScroll === false) {\n $('body').addClass('is-off-canvas-open').on('touchmove', this._stopScrolling);\n this.$element.on('touchstart', this._recordScrollable);\n this.$element.on('touchmove', this._stopScrollPropagation);\n this.$element.on('touchstart', '[data-off-canvas-scrollbox]', this._recordScrollable);\n this.$element.on('touchmove', '[data-off-canvas-scrollbox]', this._stopScrollPropagation);\n }\n\n if (this.options.contentOverlay === true) {\n this.$overlay.addClass('is-visible');\n }\n\n if (this.options.closeOnClick === true && this.options.contentOverlay === true) {\n this.$overlay.addClass('is-closable');\n }\n\n if (this.options.autoFocus === true) {\n this.$element.one(transitionend(this.$element), function () {\n if (!_this.$element.hasClass('is-open')) {\n return; // exit if prematurely closed\n }\n\n var canvasFocus = _this.$element.find('[data-autofocus]');\n\n if (canvasFocus.length) {\n canvasFocus.eq(0).focus();\n } else {\n _this.$element.find('a, button').eq(0).focus();\n }\n });\n }\n\n if (this.options.trapFocus === true) {\n this.$content.attr('tabindex', '-1');\n Keyboard.trapFocus(this.$element);\n }\n\n if (this.options.transition === 'push') {\n this._fixStickyElements();\n }\n\n this._addContentClasses();\n /**\n * Fires when the off-canvas menu opens.\n * @event OffCanvas#opened\n */\n\n\n this.$element.trigger('opened.zf.offCanvas');\n /**\n * Fires when the off-canvas menu open transition is done.\n * @event OffCanvas#openedEnd\n */\n\n this.$element.one(transitionend(this.$element), function () {\n _this4.$element.trigger('openedEnd.zf.offCanvas');\n });\n }\n /**\n * Closes the off-canvas menu.\n * @function\n * @param {Function} cb - optional cb to fire after closure.\n * @fires OffCanvas#close\n * @fires OffCanvas#closed\n */\n\n }, {\n key: \"close\",\n value: function close(cb) {\n var _this5 = this;\n\n if (!this.$element.hasClass('is-open') || this.isRevealed) {\n return;\n }\n /**\n * Fires when the off-canvas menu closes.\n * @event OffCanvas#close\n */\n\n\n this.$element.trigger('close.zf.offCanvas');\n\n this.$element.removeClass('is-open');\n this.$element.attr('aria-hidden', 'true');\n this.$content.removeClass('is-open-left is-open-top is-open-right is-open-bottom');\n\n if (this.options.contentOverlay === true) {\n this.$overlay.removeClass('is-visible');\n }\n\n if (this.options.closeOnClick === true && this.options.contentOverlay === true) {\n this.$overlay.removeClass('is-closable');\n }\n\n this.$triggers.attr('aria-expanded', 'false'); // Listen to transitionEnd: add class, re-enable scrolling and release focus when done.\n\n this.$element.one(transitionend(this.$element), function (e) {\n _this5.$element.addClass('is-closed');\n\n _this5._removeContentClasses();\n\n if (_this5.options.transition === 'push') {\n _this5._unfixStickyElements();\n } // If `contentScroll` is set to false, remove class and re-enable scrolling on touch devices.\n\n\n if (_this5.options.contentScroll === false) {\n $('body').removeClass('is-off-canvas-open').off('touchmove', _this5._stopScrolling);\n\n _this5.$element.off('touchstart', _this5._recordScrollable);\n\n _this5.$element.off('touchmove', _this5._stopScrollPropagation);\n\n _this5.$element.off('touchstart', '[data-off-canvas-scrollbox]', _this5._recordScrollable);\n\n _this5.$element.off('touchmove', '[data-off-canvas-scrollbox]', _this5._stopScrollPropagation);\n }\n\n if (_this5.options.trapFocus === true) {\n _this5.$content.removeAttr('tabindex');\n\n Keyboard.releaseFocus(_this5.$element);\n }\n /**\n * Fires when the off-canvas menu close transition is done.\n * @event OffCanvas#closed\n */\n\n\n _this5.$element.trigger('closed.zf.offCanvas');\n });\n }\n /**\n * Toggles the off-canvas menu open or closed.\n * @function\n * @param {Object} event - Event object passed from listener.\n * @param {jQuery} trigger - element that triggered the off-canvas to open.\n */\n\n }, {\n key: \"toggle\",\n value: function toggle(event, trigger) {\n if (this.$element.hasClass('is-open')) {\n this.close(event, trigger);\n } else {\n this.open(event, trigger);\n }\n }\n /**\n * Handles keyboard input when detected. When the escape key is pressed, the off-canvas menu closes, and focus is restored to the element that opened the menu.\n * @function\n * @private\n */\n\n }, {\n key: \"_handleKeyboard\",\n value: function _handleKeyboard(e) {\n var _this6 = this;\n\n Keyboard.handleKey(e, 'OffCanvas', {\n close: function close() {\n _this6.close();\n\n _this6.$lastTrigger.focus();\n\n return true;\n },\n handled: function handled() {\n e.preventDefault();\n }\n });\n }\n /**\n * Destroys the OffCanvas plugin.\n * @function\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this.close();\n this.$element.off('.zf.trigger .zf.offCanvas');\n this.$overlay.off('.zf.offCanvas');\n if (this.onLoadListener) $(window).off(this.onLoadListener);\n }\n }]);\n\n return OffCanvas;\n}(Plugin);\n\nOffCanvas.defaults = {\n /**\n * Allow the user to click outside of the menu to close it.\n * @option\n * @type {boolean}\n * @default true\n */\n closeOnClick: true,\n\n /**\n * Adds an overlay on top of `[data-off-canvas-content]`.\n * @option\n * @type {boolean}\n * @default true\n */\n contentOverlay: true,\n\n /**\n * Target an off-canvas content container by ID that may be placed anywhere. If null the closest content container will be taken.\n * @option\n * @type {?string}\n * @default null\n */\n contentId: null,\n\n /**\n * Define the off-canvas element is nested in an off-canvas content. This is required when using the contentId option for a nested element.\n * @option\n * @type {boolean}\n * @default null\n */\n nested: null,\n\n /**\n * Enable/disable scrolling of the main content when an off canvas panel is open.\n * @option\n * @type {boolean}\n * @default true\n */\n contentScroll: true,\n\n /**\n * Amount of time the open and close transition requires, including the appropriate milliseconds (`ms`) or seconds (`s`) unit (e.g. `500ms`, `.75s`) If none selected, pulls from body style.\n * @option\n * @type {string}\n * @default null\n */\n transitionTime: null,\n\n /**\n * Type of transition for the OffCanvas menu. Options are 'push', 'detached' or 'slide'.\n * @option\n * @type {string}\n * @default push\n */\n transition: 'push',\n\n /**\n * Force the page to scroll to top or bottom on open.\n * @option\n * @type {?string}\n * @default null\n */\n forceTo: null,\n\n /**\n * Allow the OffCanvas to remain open for certain breakpoints.\n * @option\n * @type {boolean}\n * @default false\n */\n isRevealed: false,\n\n /**\n * Breakpoint at which to reveal. JS will use a RegExp to target standard classes, if changing classnames, pass your class with the `revealClass` option.\n * @option\n * @type {?string}\n * @default null\n */\n revealOn: null,\n\n /**\n * Breakpoint at which the off-canvas gets moved into canvas content and acts as regular page element.\n * @option\n * @type {?string}\n * @default null\n */\n inCanvasOn: null,\n\n /**\n * Force focus to the offcanvas on open. If true, will focus the opening trigger on close.\n * @option\n * @type {boolean}\n * @default true\n */\n autoFocus: true,\n\n /**\n * Class used to force an OffCanvas to remain open. Foundation defaults for this are `reveal-for-large` & `reveal-for-medium`.\n * @option\n * @type {string}\n * @default reveal-for-\n * @todo improve the regex testing for this.\n */\n revealClass: 'reveal-for-',\n\n /**\n * Triggers optional focus trapping when opening an OffCanvas. Sets tabindex of [data-off-canvas-content] to -1 for accessibility purposes.\n * @option\n * @type {boolean}\n * @default false\n */\n trapFocus: false\n};\n\n/**\n * Orbit module.\n * @module foundation.orbit\n * @requires foundation.util.keyboard\n * @requires foundation.util.motion\n * @requires foundation.util.timer\n * @requires foundation.util.imageLoader\n * @requires foundation.util.touch\n */\n\nvar Orbit =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(Orbit, _Plugin);\n\n function Orbit() {\n _classCallCheck(this, Orbit);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(Orbit).apply(this, arguments));\n }\n\n _createClass(Orbit, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of an orbit carousel.\n * @class\n * @name Orbit\n * @param {jQuery} element - jQuery object to make into an Orbit Carousel.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, Orbit.defaults, this.$element.data(), options);\n this.className = 'Orbit'; // ie9 back compat\n\n Touch.init($); // Touch init is idempotent, we just need to make sure it's initialied.\n\n this._init();\n\n Keyboard.register('Orbit', {\n 'ltr': {\n 'ARROW_RIGHT': 'next',\n 'ARROW_LEFT': 'previous'\n },\n 'rtl': {\n 'ARROW_LEFT': 'next',\n 'ARROW_RIGHT': 'previous'\n }\n });\n }\n /**\n * Initializes the plugin by creating jQuery collections, setting attributes, and starting the animation.\n * @function\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n // @TODO: consider discussion on PR #9278 about DOM pollution by changeSlide\n this._reset();\n\n this.$wrapper = this.$element.find(\".\".concat(this.options.containerClass));\n this.$slides = this.$element.find(\".\".concat(this.options.slideClass));\n var $images = this.$element.find('img'),\n initActive = this.$slides.filter('.is-active'),\n id = this.$element[0].id || GetYoDigits(6, 'orbit');\n this.$element.attr({\n 'data-resize': id,\n 'id': id\n });\n\n if (!initActive.length) {\n this.$slides.eq(0).addClass('is-active');\n }\n\n if (!this.options.useMUI) {\n this.$slides.addClass('no-motionui');\n }\n\n if ($images.length) {\n onImagesLoaded($images, this._prepareForOrbit.bind(this));\n } else {\n this._prepareForOrbit(); //hehe\n\n }\n\n if (this.options.bullets) {\n this._loadBullets();\n }\n\n this._events();\n\n if (this.options.autoPlay && this.$slides.length > 1) {\n this.geoSync();\n }\n\n if (this.options.accessible) {\n // allow wrapper to be focusable to enable arrow navigation\n this.$wrapper.attr('tabindex', 0);\n }\n }\n /**\n * Creates a jQuery collection of bullets, if they are being used.\n * @function\n * @private\n */\n\n }, {\n key: \"_loadBullets\",\n value: function _loadBullets() {\n this.$bullets = this.$element.find(\".\".concat(this.options.boxOfBullets)).find('button');\n }\n /**\n * Sets a `timer` object on the orbit, and starts the counter for the next slide.\n * @function\n */\n\n }, {\n key: \"geoSync\",\n value: function geoSync() {\n var _this = this;\n\n this.timer = new Timer(this.$element, {\n duration: this.options.timerDelay,\n infinite: false\n }, function () {\n _this.changeSlide(true);\n });\n this.timer.start();\n }\n /**\n * Sets wrapper and slide heights for the orbit.\n * @function\n * @private\n */\n\n }, {\n key: \"_prepareForOrbit\",\n value: function _prepareForOrbit() {\n\n this._setWrapperHeight();\n }\n /**\n * Calulates the height of each slide in the collection, and uses the tallest one for the wrapper height.\n * @function\n * @private\n * @param {Function} cb - a callback function to fire when complete.\n */\n\n }, {\n key: \"_setWrapperHeight\",\n value: function _setWrapperHeight(cb) {\n //rewrite this to `for` loop\n var max = 0,\n temp,\n counter = 0,\n _this = this;\n\n this.$slides.each(function () {\n temp = this.getBoundingClientRect().height;\n $(this).attr('data-slide', counter); // hide all slides but the active one\n\n if (!/mui/g.test($(this)[0].className) && _this.$slides.filter('.is-active')[0] !== _this.$slides.eq(counter)[0]) {\n $(this).css({\n 'display': 'none'\n });\n }\n\n max = temp > max ? temp : max;\n counter++;\n });\n\n if (counter === this.$slides.length) {\n this.$wrapper.css({\n 'height': max\n }); //only change the wrapper height property once.\n\n if (cb) {\n cb(max);\n } //fire callback with max height dimension.\n\n }\n }\n /**\n * Sets the max-height of each slide.\n * @function\n * @private\n */\n\n }, {\n key: \"_setSlideHeight\",\n value: function _setSlideHeight(height) {\n this.$slides.each(function () {\n $(this).css('max-height', height);\n });\n }\n /**\n * Adds event listeners to basically everything within the element.\n * @function\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n var _this = this; //***************************************\n //**Now using custom event - thanks to:**\n //** Yohai Ararat of Toronto **\n //***************************************\n //\n\n\n this.$element.off('.resizeme.zf.trigger').on({\n 'resizeme.zf.trigger': this._prepareForOrbit.bind(this)\n });\n\n if (this.$slides.length > 1) {\n if (this.options.swipe) {\n this.$slides.off('swipeleft.zf.orbit swiperight.zf.orbit').on('swipeleft.zf.orbit', function (e) {\n e.preventDefault();\n\n _this.changeSlide(true);\n }).on('swiperight.zf.orbit', function (e) {\n e.preventDefault();\n\n _this.changeSlide(false);\n });\n } //***************************************\n\n\n if (this.options.autoPlay) {\n this.$slides.on('click.zf.orbit', function () {\n _this.$element.data('clickedOn', _this.$element.data('clickedOn') ? false : true);\n\n _this.timer[_this.$element.data('clickedOn') ? 'pause' : 'start']();\n });\n\n if (this.options.pauseOnHover) {\n this.$element.on('mouseenter.zf.orbit', function () {\n _this.timer.pause();\n }).on('mouseleave.zf.orbit', function () {\n if (!_this.$element.data('clickedOn')) {\n _this.timer.start();\n }\n });\n }\n }\n\n if (this.options.navButtons) {\n var $controls = this.$element.find(\".\".concat(this.options.nextClass, \", .\").concat(this.options.prevClass));\n $controls.attr('tabindex', 0) //also need to handle enter/return and spacebar key presses\n .on('click.zf.orbit touchend.zf.orbit', function (e) {\n e.preventDefault();\n\n _this.changeSlide($(this).hasClass(_this.options.nextClass));\n });\n }\n\n if (this.options.bullets) {\n this.$bullets.on('click.zf.orbit touchend.zf.orbit', function () {\n if (/is-active/g.test(this.className)) {\n return false;\n } //if this is active, kick out of function.\n\n\n var idx = $(this).data('slide'),\n ltr = idx > _this.$slides.filter('.is-active').data('slide'),\n $slide = _this.$slides.eq(idx);\n\n _this.changeSlide(ltr, $slide, idx);\n });\n }\n\n if (this.options.accessible) {\n this.$wrapper.add(this.$bullets).on('keydown.zf.orbit', function (e) {\n // handle keyboard event with keyboard util\n Keyboard.handleKey(e, 'Orbit', {\n next: function next() {\n _this.changeSlide(true);\n },\n previous: function previous() {\n _this.changeSlide(false);\n },\n handled: function handled() {\n // if bullet is focused, make sure focus moves\n if ($(e.target).is(_this.$bullets)) {\n _this.$bullets.filter('.is-active').focus();\n }\n }\n });\n });\n }\n }\n }\n /**\n * Resets Orbit so it can be reinitialized\n */\n\n }, {\n key: \"_reset\",\n value: function _reset() {\n // Don't do anything if there are no slides (first run)\n if (typeof this.$slides == 'undefined') {\n return;\n }\n\n if (this.$slides.length > 1) {\n // Remove old events\n this.$element.off('.zf.orbit').find('*').off('.zf.orbit'); // Restart timer if autoPlay is enabled\n\n if (this.options.autoPlay) {\n this.timer.restart();\n } // Reset all sliddes\n\n\n this.$slides.each(function (el) {\n $(el).removeClass('is-active is-active is-in').removeAttr('aria-live').hide();\n }); // Show the first slide\n\n this.$slides.first().addClass('is-active').show(); // Triggers when the slide has finished animating\n\n this.$element.trigger('slidechange.zf.orbit', [this.$slides.first()]); // Select first bullet if bullets are present\n\n if (this.options.bullets) {\n this._updateBullets(0);\n }\n }\n }\n /**\n * Changes the current slide to a new one.\n * @function\n * @param {Boolean} isLTR - if true the slide moves from right to left, if false the slide moves from left to right.\n * @param {jQuery} chosenSlide - the jQuery element of the slide to show next, if one is selected.\n * @param {Number} idx - the index of the new slide in its collection, if one chosen.\n * @fires Orbit#slidechange\n */\n\n }, {\n key: \"changeSlide\",\n value: function changeSlide(isLTR, chosenSlide, idx) {\n if (!this.$slides) {\n return;\n } // Don't freak out if we're in the middle of cleanup\n\n\n var $curSlide = this.$slides.filter('.is-active').eq(0);\n\n if (/mui/g.test($curSlide[0].className)) {\n return false;\n } //if the slide is currently animating, kick out of the function\n\n\n var $firstSlide = this.$slides.first(),\n $lastSlide = this.$slides.last(),\n dirIn = isLTR ? 'Right' : 'Left',\n dirOut = isLTR ? 'Left' : 'Right',\n _this = this,\n $newSlide;\n\n if (!chosenSlide) {\n //most of the time, this will be auto played or clicked from the navButtons.\n $newSlide = isLTR ? //if wrapping enabled, check to see if there is a `next` or `prev` sibling, if not, select the first or last slide to fill in. if wrapping not enabled, attempt to select `next` or `prev`, if there's nothing there, the function will kick out on next step. CRAZY NESTED TERNARIES!!!!!\n this.options.infiniteWrap ? $curSlide.next(\".\".concat(this.options.slideClass)).length ? $curSlide.next(\".\".concat(this.options.slideClass)) : $firstSlide : $curSlide.next(\".\".concat(this.options.slideClass)) : //pick next slide if moving left to right\n this.options.infiniteWrap ? $curSlide.prev(\".\".concat(this.options.slideClass)).length ? $curSlide.prev(\".\".concat(this.options.slideClass)) : $lastSlide : $curSlide.prev(\".\".concat(this.options.slideClass)); //pick prev slide if moving right to left\n } else {\n $newSlide = chosenSlide;\n }\n\n if ($newSlide.length) {\n /**\n * Triggers before the next slide starts animating in and only if a next slide has been found.\n * @event Orbit#beforeslidechange\n */\n this.$element.trigger('beforeslidechange.zf.orbit', [$curSlide, $newSlide]);\n\n if (this.options.bullets) {\n idx = idx || this.$slides.index($newSlide); //grab index to update bullets\n\n this._updateBullets(idx);\n }\n\n if (this.options.useMUI && !this.$element.is(':hidden')) {\n Motion.animateIn($newSlide.addClass('is-active'), this.options[\"animInFrom\".concat(dirIn)], function () {\n $newSlide.css({\n 'display': 'block'\n }).attr('aria-live', 'polite');\n });\n Motion.animateOut($curSlide.removeClass('is-active'), this.options[\"animOutTo\".concat(dirOut)], function () {\n $curSlide.removeAttr('aria-live');\n\n if (_this.options.autoPlay && !_this.timer.isPaused) {\n _this.timer.restart();\n } //do stuff?\n\n });\n } else {\n $curSlide.removeClass('is-active is-in').removeAttr('aria-live').hide();\n $newSlide.addClass('is-active is-in').attr('aria-live', 'polite').show();\n\n if (this.options.autoPlay && !this.timer.isPaused) {\n this.timer.restart();\n }\n }\n /**\n * Triggers when the slide has finished animating in.\n * @event Orbit#slidechange\n */\n\n\n this.$element.trigger('slidechange.zf.orbit', [$newSlide]);\n }\n }\n /**\n * Updates the active state of the bullets, if displayed.\n * Move the descriptor of the current slide `[data-slide-active-label]` to the newly active bullet.\n * If no `[data-slide-active-label]` is set, will move the exceeding `span` element.\n *\n * @function\n * @private\n * @param {Number} idx - the index of the current slide.\n */\n\n }, {\n key: \"_updateBullets\",\n value: function _updateBullets(idx) {\n var $oldBullet = this.$bullets.filter('.is-active');\n var $othersBullets = this.$bullets.not('.is-active');\n var $newBullet = this.$bullets.eq(idx);\n $oldBullet.removeClass('is-active').blur();\n $newBullet.addClass('is-active'); // Find the descriptor for the current slide to move it to the new slide button\n\n var activeStateDescriptor = $oldBullet.children('[data-slide-active-label]').last(); // If not explicitely given, search for the last \"exceeding\" span element (compared to others bullets).\n\n if (!activeStateDescriptor.length) {\n var spans = $oldBullet.children('span');\n var spanCountInOthersBullets = $othersBullets.toArray().map(function (b) {\n return $(b).children('span').length;\n }); // If there is an exceeding span element, use it as current slide descriptor\n\n if (spanCountInOthersBullets.every(function (count) {\n return count < spans.length;\n })) {\n activeStateDescriptor = spans.last();\n activeStateDescriptor.attr('data-slide-active-label', '');\n }\n } // Move the current slide descriptor to the new slide button\n\n\n if (activeStateDescriptor.length) {\n activeStateDescriptor.detach();\n $newBullet.append(activeStateDescriptor);\n }\n }\n /**\n * Destroys the carousel and hides the element.\n * @function\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this.$element.off('.zf.orbit').find('*').off('.zf.orbit').end().hide();\n }\n }]);\n\n return Orbit;\n}(Plugin);\n\nOrbit.defaults = {\n /**\n * Tells the JS to look for and loadBullets.\n * @option\n * @type {boolean}\n * @default true\n */\n bullets: true,\n\n /**\n * Tells the JS to apply event listeners to nav buttons\n * @option\n * @type {boolean}\n * @default true\n */\n navButtons: true,\n\n /**\n * motion-ui animation class to apply\n * @option\n * @type {string}\n * @default 'slide-in-right'\n */\n animInFromRight: 'slide-in-right',\n\n /**\n * motion-ui animation class to apply\n * @option\n * @type {string}\n * @default 'slide-out-right'\n */\n animOutToRight: 'slide-out-right',\n\n /**\n * motion-ui animation class to apply\n * @option\n * @type {string}\n * @default 'slide-in-left'\n *\n */\n animInFromLeft: 'slide-in-left',\n\n /**\n * motion-ui animation class to apply\n * @option\n * @type {string}\n * @default 'slide-out-left'\n */\n animOutToLeft: 'slide-out-left',\n\n /**\n * Allows Orbit to automatically animate on page load.\n * @option\n * @type {boolean}\n * @default true\n */\n autoPlay: true,\n\n /**\n * Amount of time, in ms, between slide transitions\n * @option\n * @type {number}\n * @default 5000\n */\n timerDelay: 5000,\n\n /**\n * Allows Orbit to infinitely loop through the slides\n * @option\n * @type {boolean}\n * @default true\n */\n infiniteWrap: true,\n\n /**\n * Allows the Orbit slides to bind to swipe events for mobile, requires an additional util library\n * @option\n * @type {boolean}\n * @default true\n */\n swipe: true,\n\n /**\n * Allows the timing function to pause animation on hover.\n * @option\n * @type {boolean}\n * @default true\n */\n pauseOnHover: true,\n\n /**\n * Allows Orbit to bind keyboard events to the slider, to animate frames with arrow keys\n * @option\n * @type {boolean}\n * @default true\n */\n accessible: true,\n\n /**\n * Class applied to the container of Orbit\n * @option\n * @type {string}\n * @default 'orbit-container'\n */\n containerClass: 'orbit-container',\n\n /**\n * Class applied to individual slides.\n * @option\n * @type {string}\n * @default 'orbit-slide'\n */\n slideClass: 'orbit-slide',\n\n /**\n * Class applied to the bullet container. You're welcome.\n * @option\n * @type {string}\n * @default 'orbit-bullets'\n */\n boxOfBullets: 'orbit-bullets',\n\n /**\n * Class applied to the `next` navigation button.\n * @option\n * @type {string}\n * @default 'orbit-next'\n */\n nextClass: 'orbit-next',\n\n /**\n * Class applied to the `previous` navigation button.\n * @option\n * @type {string}\n * @default 'orbit-previous'\n */\n prevClass: 'orbit-previous',\n\n /**\n * Boolean to flag the js to use motion ui classes or not. Default to true for backwards compatibility.\n * @option\n * @type {boolean}\n * @default true\n */\n useMUI: true\n};\n\nvar MenuPlugins = {\n dropdown: {\n cssClass: 'dropdown',\n plugin: DropdownMenu\n },\n drilldown: {\n cssClass: 'drilldown',\n plugin: Drilldown\n },\n accordion: {\n cssClass: 'accordion-menu',\n plugin: AccordionMenu\n }\n}; // import \"foundation.util.triggers.js\";\n\n/**\n * ResponsiveMenu module.\n * @module foundation.responsiveMenu\n * @requires foundation.util.triggers\n * @requires foundation.util.mediaQuery\n */\n\nvar ResponsiveMenu =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(ResponsiveMenu, _Plugin);\n\n function ResponsiveMenu() {\n _classCallCheck(this, ResponsiveMenu);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(ResponsiveMenu).apply(this, arguments));\n }\n\n _createClass(ResponsiveMenu, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of a responsive menu.\n * @class\n * @name ResponsiveMenu\n * @fires ResponsiveMenu#init\n * @param {jQuery} element - jQuery object to make into a dropdown menu.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element, options) {\n this.$element = $(element);\n this.rules = this.$element.data('responsive-menu');\n this.currentMq = null;\n this.currentPlugin = null;\n this.className = 'ResponsiveMenu'; // ie9 back compat\n\n this._init();\n\n this._events();\n }\n /**\n * Initializes the Menu by parsing the classes from the 'data-ResponsiveMenu' attribute on the element.\n * @function\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n MediaQuery._init(); // The first time an Interchange plugin is initialized, this.rules is converted from a string of \"classes\" to an object of rules\n\n\n if (typeof this.rules === 'string') {\n var rulesTree = {}; // Parse rules from \"classes\" pulled from data attribute\n\n var rules = this.rules.split(' '); // Iterate through every rule found\n\n for (var i = 0; i < rules.length; i++) {\n var rule = rules[i].split('-');\n var ruleSize = rule.length > 1 ? rule[0] : 'small';\n var rulePlugin = rule.length > 1 ? rule[1] : rule[0];\n\n if (MenuPlugins[rulePlugin] !== null) {\n rulesTree[ruleSize] = MenuPlugins[rulePlugin];\n }\n }\n\n this.rules = rulesTree;\n }\n\n if (!$.isEmptyObject(this.rules)) {\n this._checkMediaQueries();\n } // Add data-mutate since children may need it.\n\n\n this.$element.attr('data-mutate', this.$element.attr('data-mutate') || GetYoDigits(6, 'responsive-menu'));\n }\n /**\n * Initializes events for the Menu.\n * @function\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n var _this = this;\n\n $(window).on('changed.zf.mediaquery', function () {\n _this._checkMediaQueries();\n }); // $(window).on('resize.zf.ResponsiveMenu', function() {\n // _this._checkMediaQueries();\n // });\n }\n /**\n * Checks the current screen width against available media queries. If the media query has changed, and the plugin needed has changed, the plugins will swap out.\n * @function\n * @private\n */\n\n }, {\n key: \"_checkMediaQueries\",\n value: function _checkMediaQueries() {\n var matchedMq,\n _this = this; // Iterate through each rule and find the last matching rule\n\n\n $.each(this.rules, function (key) {\n if (MediaQuery.atLeast(key)) {\n matchedMq = key;\n }\n }); // No match? No dice\n\n if (!matchedMq) return; // Plugin already initialized? We good\n\n if (this.currentPlugin instanceof this.rules[matchedMq].plugin) return; // Remove existing plugin-specific CSS classes\n\n $.each(MenuPlugins, function (key, value) {\n _this.$element.removeClass(value.cssClass);\n }); // Add the CSS class for the new plugin\n\n this.$element.addClass(this.rules[matchedMq].cssClass); // Create an instance of the new plugin\n\n if (this.currentPlugin) this.currentPlugin.destroy();\n this.currentPlugin = new this.rules[matchedMq].plugin(this.$element, {});\n }\n /**\n * Destroys the instance of the current plugin on this element, as well as the window resize handler that switches the plugins out.\n * @function\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this.currentPlugin.destroy();\n $(window).off('.zf.ResponsiveMenu');\n }\n }]);\n\n return ResponsiveMenu;\n}(Plugin);\n\nResponsiveMenu.defaults = {};\n\n/**\n * ResponsiveToggle module.\n * @module foundation.responsiveToggle\n * @requires foundation.util.mediaQuery\n * @requires foundation.util.motion\n */\n\nvar ResponsiveToggle =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(ResponsiveToggle, _Plugin);\n\n function ResponsiveToggle() {\n _classCallCheck(this, ResponsiveToggle);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(ResponsiveToggle).apply(this, arguments));\n }\n\n _createClass(ResponsiveToggle, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of Tab Bar.\n * @class\n * @name ResponsiveToggle\n * @fires ResponsiveToggle#init\n * @param {jQuery} element - jQuery object to attach tab bar functionality to.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element, options) {\n this.$element = $(element);\n this.options = $.extend({}, ResponsiveToggle.defaults, this.$element.data(), options);\n this.className = 'ResponsiveToggle'; // ie9 back compat\n\n this._init();\n\n this._events();\n }\n /**\n * Initializes the tab bar by finding the target element, toggling element, and running update().\n * @function\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n MediaQuery._init();\n\n var targetID = this.$element.data('responsive-toggle');\n\n if (!targetID) {\n console.error('Your tab bar needs an ID of a Menu as the value of data-tab-bar.');\n }\n\n this.$targetMenu = $(\"#\".concat(targetID));\n this.$toggler = this.$element.find('[data-toggle]').filter(function () {\n var target = $(this).data('toggle');\n return target === targetID || target === \"\";\n });\n this.options = $.extend({}, this.options, this.$targetMenu.data()); // If they were set, parse the animation classes\n\n if (this.options.animate) {\n var input = this.options.animate.split(' ');\n this.animationIn = input[0];\n this.animationOut = input[1] || null;\n }\n\n this._update();\n }\n /**\n * Adds necessary event handlers for the tab bar to work.\n * @function\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n\n this._updateMqHandler = this._update.bind(this);\n $(window).on('changed.zf.mediaquery', this._updateMqHandler);\n this.$toggler.on('click.zf.responsiveToggle', this.toggleMenu.bind(this));\n }\n /**\n * Checks the current media query to determine if the tab bar should be visible or hidden.\n * @function\n * @private\n */\n\n }, {\n key: \"_update\",\n value: function _update() {\n // Mobile\n if (!MediaQuery.atLeast(this.options.hideFor)) {\n this.$element.show();\n this.$targetMenu.hide();\n } // Desktop\n else {\n this.$element.hide();\n this.$targetMenu.show();\n }\n }\n /**\n * Toggles the element attached to the tab bar. The toggle only happens if the screen is small enough to allow it.\n * @function\n * @fires ResponsiveToggle#toggled\n */\n\n }, {\n key: \"toggleMenu\",\n value: function toggleMenu() {\n var _this2 = this;\n\n if (!MediaQuery.atLeast(this.options.hideFor)) {\n /**\n * Fires when the element attached to the tab bar toggles.\n * @event ResponsiveToggle#toggled\n */\n if (this.options.animate) {\n if (this.$targetMenu.is(':hidden')) {\n Motion.animateIn(this.$targetMenu, this.animationIn, function () {\n _this2.$element.trigger('toggled.zf.responsiveToggle');\n\n _this2.$targetMenu.find('[data-mutate]').triggerHandler('mutateme.zf.trigger');\n });\n } else {\n Motion.animateOut(this.$targetMenu, this.animationOut, function () {\n _this2.$element.trigger('toggled.zf.responsiveToggle');\n });\n }\n } else {\n this.$targetMenu.toggle(0);\n this.$targetMenu.find('[data-mutate]').trigger('mutateme.zf.trigger');\n this.$element.trigger('toggled.zf.responsiveToggle');\n }\n }\n }\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this.$element.off('.zf.responsiveToggle');\n this.$toggler.off('.zf.responsiveToggle');\n $(window).off('changed.zf.mediaquery', this._updateMqHandler);\n }\n }]);\n\n return ResponsiveToggle;\n}(Plugin);\n\nResponsiveToggle.defaults = {\n /**\n * The breakpoint after which the menu is always shown, and the tab bar is hidden.\n * @option\n * @type {string}\n * @default 'medium'\n */\n hideFor: 'medium',\n\n /**\n * To decide if the toggle should be animated or not.\n * @option\n * @type {boolean}\n * @default false\n */\n animate: false\n};\n\n/**\n * Reveal module.\n * @module foundation.reveal\n * @requires foundation.util.keyboard\n * @requires foundation.util.touch\n * @requires foundation.util.triggers\n * @requires foundation.util.mediaQuery\n * @requires foundation.util.motion if using animations\n */\n\nvar Reveal =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(Reveal, _Plugin);\n\n function Reveal() {\n _classCallCheck(this, Reveal);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(Reveal).apply(this, arguments));\n }\n\n _createClass(Reveal, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of Reveal.\n * @class\n * @name Reveal\n * @param {jQuery} element - jQuery object to use for the modal.\n * @param {Object} options - optional parameters.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, Reveal.defaults, this.$element.data(), options);\n this.className = 'Reveal'; // ie9 back compat\n\n this._init(); // Touch and Triggers init are idempotent, just need to make sure they are initialized\n\n\n Touch.init($);\n Triggers.init($);\n Keyboard.register('Reveal', {\n 'ESCAPE': 'close'\n });\n }\n /**\n * Initializes the modal by adding the overlay and close buttons, (if selected).\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n var _this2 = this;\n\n MediaQuery._init();\n\n this.id = this.$element.attr('id');\n this.isActive = false;\n this.cached = {\n mq: MediaQuery.current\n };\n this.$anchor = $(\"[data-open=\\\"\".concat(this.id, \"\\\"]\")).length ? $(\"[data-open=\\\"\".concat(this.id, \"\\\"]\")) : $(\"[data-toggle=\\\"\".concat(this.id, \"\\\"]\"));\n this.$anchor.attr({\n 'aria-controls': this.id,\n 'aria-haspopup': true,\n 'tabindex': 0\n });\n\n if (this.options.fullScreen || this.$element.hasClass('full')) {\n this.options.fullScreen = true;\n this.options.overlay = false;\n }\n\n if (this.options.overlay && !this.$overlay) {\n this.$overlay = this._makeOverlay(this.id);\n }\n\n this.$element.attr({\n 'role': 'dialog',\n 'aria-hidden': true,\n 'data-yeti-box': this.id,\n 'data-resize': this.id\n });\n\n if (this.$overlay) {\n this.$element.detach().appendTo(this.$overlay);\n } else {\n this.$element.detach().appendTo($(this.options.appendTo));\n this.$element.addClass('without-overlay');\n }\n\n this._events();\n\n if (this.options.deepLink && window.location.hash === \"#\".concat(this.id)) {\n this.onLoadListener = onLoad($(window), function () {\n return _this2.open();\n });\n }\n }\n /**\n * Creates an overlay div to display behind the modal.\n * @private\n */\n\n }, {\n key: \"_makeOverlay\",\n value: function _makeOverlay() {\n var additionalOverlayClasses = '';\n\n if (this.options.additionalOverlayClasses) {\n additionalOverlayClasses = ' ' + this.options.additionalOverlayClasses;\n }\n\n return $('<div></div>').addClass('reveal-overlay' + additionalOverlayClasses).appendTo(this.options.appendTo);\n }\n /**\n * Updates position of modal\n * TODO: Figure out if we actually need to cache these values or if it doesn't matter\n * @private\n */\n\n }, {\n key: \"_updatePosition\",\n value: function _updatePosition() {\n var width = this.$element.outerWidth();\n var outerWidth = $(window).width();\n var height = this.$element.outerHeight();\n var outerHeight = $(window).height();\n var left,\n top = null;\n\n if (this.options.hOffset === 'auto') {\n left = parseInt((outerWidth - width) / 2, 10);\n } else {\n left = parseInt(this.options.hOffset, 10);\n }\n\n if (this.options.vOffset === 'auto') {\n if (height > outerHeight) {\n top = parseInt(Math.min(100, outerHeight / 10), 10);\n } else {\n top = parseInt((outerHeight - height) / 4, 10);\n }\n } else if (this.options.vOffset !== null) {\n top = parseInt(this.options.vOffset, 10);\n }\n\n if (top !== null) {\n this.$element.css({\n top: top + 'px'\n });\n } // only worry about left if we don't have an overlay or we have a horizontal offset,\n // otherwise we're perfectly in the middle\n\n\n if (!this.$overlay || this.options.hOffset !== 'auto') {\n this.$element.css({\n left: left + 'px'\n });\n this.$element.css({\n margin: '0px'\n });\n }\n }\n /**\n * Adds event handlers for the modal.\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n var _this3 = this;\n\n var _this = this;\n\n this.$element.on({\n 'open.zf.trigger': this.open.bind(this),\n 'close.zf.trigger': function closeZfTrigger(event, $element) {\n if (event.target === _this.$element[0] || $(event.target).parents('[data-closable]')[0] === $element) {\n // only close reveal when it's explicitly called\n return _this3.close.apply(_this3);\n }\n },\n 'toggle.zf.trigger': this.toggle.bind(this),\n 'resizeme.zf.trigger': function resizemeZfTrigger() {\n _this._updatePosition();\n }\n });\n\n if (this.options.closeOnClick && this.options.overlay) {\n this.$overlay.off('.zf.reveal').on('click.zf.dropdown tap.zf.dropdown', function (e) {\n if (e.target === _this.$element[0] || $.contains(_this.$element[0], e.target) || !$.contains(document, e.target)) {\n return;\n }\n\n _this.close();\n });\n }\n\n if (this.options.deepLink) {\n $(window).on(\"hashchange.zf.reveal:\".concat(this.id), this._handleState.bind(this));\n }\n }\n /**\n * Handles modal methods on back/forward button clicks or any other event that triggers hashchange.\n * @private\n */\n\n }, {\n key: \"_handleState\",\n value: function _handleState(e) {\n if (window.location.hash === '#' + this.id && !this.isActive) {\n this.open();\n } else {\n this.close();\n }\n }\n /**\n * Disables the scroll when Reveal is shown to prevent the background from shifting\n * @param {number} scrollTop - Scroll to visually apply, window current scroll by default\n */\n\n }, {\n key: \"_disableScroll\",\n value: function _disableScroll(scrollTop) {\n scrollTop = scrollTop || $(window).scrollTop();\n\n if ($(document).height() > $(window).height()) {\n $(\"html\").css(\"top\", -scrollTop);\n }\n }\n /**\n * Reenables the scroll when Reveal closes\n * @param {number} scrollTop - Scroll to restore, html \"top\" property by default (as set by `_disableScroll`)\n */\n\n }, {\n key: \"_enableScroll\",\n value: function _enableScroll(scrollTop) {\n scrollTop = scrollTop || parseInt($(\"html\").css(\"top\"));\n\n if ($(document).height() > $(window).height()) {\n $(\"html\").css(\"top\", \"\");\n $(window).scrollTop(-scrollTop);\n }\n }\n /**\n * Opens the modal controlled by `this.$anchor`, and closes all others by default.\n * @function\n * @fires Reveal#closeme\n * @fires Reveal#open\n */\n\n }, {\n key: \"open\",\n value: function open() {\n var _this4 = this;\n\n // either update or replace browser history\n var hash = \"#\".concat(this.id);\n\n if (this.options.deepLink && window.location.hash !== hash) {\n if (window.history.pushState) {\n if (this.options.updateHistory) {\n window.history.pushState({}, '', hash);\n } else {\n window.history.replaceState({}, '', hash);\n }\n } else {\n window.location.hash = hash;\n }\n } // Remember anchor that opened it to set focus back later, have general anchors as fallback\n\n\n this.$activeAnchor = $(document.activeElement).is(this.$anchor) ? $(document.activeElement) : this.$anchor;\n this.isActive = true; // Make elements invisible, but remove display: none so we can get size and positioning\n\n this.$element.css({\n 'visibility': 'hidden'\n }).show().scrollTop(0);\n\n if (this.options.overlay) {\n this.$overlay.css({\n 'visibility': 'hidden'\n }).show();\n }\n\n this._updatePosition();\n\n this.$element.hide().css({\n 'visibility': ''\n });\n\n if (this.$overlay) {\n this.$overlay.css({\n 'visibility': ''\n }).hide();\n\n if (this.$element.hasClass('fast')) {\n this.$overlay.addClass('fast');\n } else if (this.$element.hasClass('slow')) {\n this.$overlay.addClass('slow');\n }\n }\n\n if (!this.options.multipleOpened) {\n /**\n * Fires immediately before the modal opens.\n * Closes any other modals that are currently open\n * @event Reveal#closeme\n */\n this.$element.trigger('closeme.zf.reveal', this.id);\n }\n\n if ($('.reveal:visible').length === 0) {\n this._disableScroll();\n }\n\n var _this = this; // Motion UI method of reveal\n\n\n if (this.options.animationIn) {\n var afterAnimation = function afterAnimation() {\n _this.$element.attr({\n 'aria-hidden': false,\n 'tabindex': -1\n }).focus();\n\n _this._addGlobalClasses();\n\n Keyboard.trapFocus(_this.$element);\n };\n\n if (this.options.overlay) {\n Motion.animateIn(this.$overlay, 'fade-in');\n }\n\n Motion.animateIn(this.$element, this.options.animationIn, function () {\n if (_this4.$element) {\n // protect against object having been removed\n _this4.focusableElements = Keyboard.findFocusable(_this4.$element);\n afterAnimation();\n }\n });\n } // jQuery method of reveal\n else {\n if (this.options.overlay) {\n this.$overlay.show(0);\n }\n\n this.$element.show(this.options.showDelay);\n } // handle accessibility\n\n\n this.$element.attr({\n 'aria-hidden': false,\n 'tabindex': -1\n }).focus();\n Keyboard.trapFocus(this.$element);\n\n this._addGlobalClasses();\n\n this._addGlobalListeners();\n /**\n * Fires when the modal has successfully opened.\n * @event Reveal#open\n */\n\n\n this.$element.trigger('open.zf.reveal');\n }\n /**\n * Adds classes and listeners on document required by open modals.\n *\n * The following classes are added and updated:\n * - `.is-reveal-open` - Prevents the scroll on document\n * - `.zf-has-scroll` - Displays a disabled scrollbar on document if required like if the\n * scroll was not disabled. This prevent a \"shift\" of the page content due\n * the scrollbar disappearing when the modal opens.\n *\n * @private\n */\n\n }, {\n key: \"_addGlobalClasses\",\n value: function _addGlobalClasses() {\n var updateScrollbarClass = function updateScrollbarClass() {\n $('html').toggleClass('zf-has-scroll', !!($(document).height() > $(window).height()));\n };\n\n this.$element.on('resizeme.zf.trigger.revealScrollbarListener', function () {\n return updateScrollbarClass();\n });\n updateScrollbarClass();\n $('html').addClass('is-reveal-open');\n }\n /**\n * Removes classes and listeners on document that were required by open modals.\n * @private\n */\n\n }, {\n key: \"_removeGlobalClasses\",\n value: function _removeGlobalClasses() {\n this.$element.off('resizeme.zf.trigger.revealScrollbarListener');\n $('html').removeClass('is-reveal-open');\n $('html').removeClass('zf-has-scroll');\n }\n /**\n * Adds extra event handlers for the body and window if necessary.\n * @private\n */\n\n }, {\n key: \"_addGlobalListeners\",\n value: function _addGlobalListeners() {\n var _this = this;\n\n if (!this.$element) {\n return;\n } // If we're in the middle of cleanup, don't freak out\n\n\n this.focusableElements = Keyboard.findFocusable(this.$element);\n\n if (!this.options.overlay && this.options.closeOnClick && !this.options.fullScreen) {\n $('body').on('click.zf.dropdown tap.zf.dropdown', function (e) {\n if (e.target === _this.$element[0] || $.contains(_this.$element[0], e.target) || !$.contains(document, e.target)) {\n return;\n }\n\n _this.close();\n });\n }\n\n if (this.options.closeOnEsc) {\n $(window).on('keydown.zf.reveal', function (e) {\n Keyboard.handleKey(e, 'Reveal', {\n close: function close() {\n if (_this.options.closeOnEsc) {\n _this.close();\n }\n }\n });\n });\n }\n }\n /**\n * Closes the modal.\n * @function\n * @fires Reveal#closed\n */\n\n }, {\n key: \"close\",\n value: function close() {\n if (!this.isActive || !this.$element.is(':visible')) {\n return false;\n }\n\n var _this = this; // Motion UI method of hiding\n\n\n if (this.options.animationOut) {\n if (this.options.overlay) {\n Motion.animateOut(this.$overlay, 'fade-out');\n }\n\n Motion.animateOut(this.$element, this.options.animationOut, finishUp);\n } // jQuery method of hiding\n else {\n this.$element.hide(this.options.hideDelay);\n\n if (this.options.overlay) {\n this.$overlay.hide(0, finishUp);\n } else {\n finishUp();\n }\n } // Conditionals to remove extra event listeners added on open\n\n\n if (this.options.closeOnEsc) {\n $(window).off('keydown.zf.reveal');\n }\n\n if (!this.options.overlay && this.options.closeOnClick) {\n $('body').off('click.zf.dropdown tap.zf.dropdown');\n }\n\n this.$element.off('keydown.zf.reveal');\n\n function finishUp() {\n // Get the current top before the modal is closed and restore the scroll after.\n // TODO: use component properties instead of HTML properties\n // See https://github.com/foundation/foundation-sites/pull/10786\n var scrollTop = parseInt($(\"html\").css(\"top\"));\n\n if ($('.reveal:visible').length === 0) {\n _this._removeGlobalClasses(); // also remove .is-reveal-open from the html element when there is no opened reveal\n\n }\n\n Keyboard.releaseFocus(_this.$element);\n\n _this.$element.attr('aria-hidden', true);\n\n if ($('.reveal:visible').length === 0) {\n _this._enableScroll(scrollTop);\n }\n /**\n * Fires when the modal is done closing.\n * @event Reveal#closed\n */\n\n\n _this.$element.trigger('closed.zf.reveal');\n }\n /**\n * Resets the modal content\n * This prevents a running video to keep going in the background\n */\n\n\n if (this.options.resetOnClose) {\n this.$element.html(this.$element.html());\n }\n\n this.isActive = false; // If deepLink and we did not switched to an other modal...\n\n if (_this.options.deepLink && window.location.hash === \"#\".concat(this.id)) {\n // Remove the history hash\n if (window.history.replaceState) {\n var urlWithoutHash = window.location.pathname + window.location.search;\n\n if (this.options.updateHistory) {\n window.history.pushState({}, '', urlWithoutHash); // remove the hash\n } else {\n window.history.replaceState('', document.title, urlWithoutHash);\n }\n } else {\n window.location.hash = '';\n }\n }\n\n this.$activeAnchor.focus();\n }\n /**\n * Toggles the open/closed state of a modal.\n * @function\n */\n\n }, {\n key: \"toggle\",\n value: function toggle() {\n if (this.isActive) {\n this.close();\n } else {\n this.open();\n }\n }\n }, {\n key: \"_destroy\",\n\n /**\n * Destroys an instance of a modal.\n * @function\n */\n value: function _destroy() {\n if (this.options.overlay) {\n this.$element.appendTo($(this.options.appendTo)); // move $element outside of $overlay to prevent error unregisterPlugin()\n\n this.$overlay.hide().off().remove();\n }\n\n this.$element.hide().off();\n this.$anchor.off('.zf');\n $(window).off(\".zf.reveal:\".concat(this.id));\n if (this.onLoadListener) $(window).off(this.onLoadListener);\n\n if ($('.reveal:visible').length === 0) {\n this._removeGlobalClasses(); // also remove .is-reveal-open from the html element when there is no opened reveal\n\n }\n }\n }]);\n\n return Reveal;\n}(Plugin);\n\nReveal.defaults = {\n /**\n * Motion-UI class to use for animated elements. If none used, defaults to simple show/hide.\n * @option\n * @type {string}\n * @default ''\n */\n animationIn: '',\n\n /**\n * Motion-UI class to use for animated elements. If none used, defaults to simple show/hide.\n * @option\n * @type {string}\n * @default ''\n */\n animationOut: '',\n\n /**\n * Time, in ms, to delay the opening of a modal after a click if no animation used.\n * @option\n * @type {number}\n * @default 0\n */\n showDelay: 0,\n\n /**\n * Time, in ms, to delay the closing of a modal after a click if no animation used.\n * @option\n * @type {number}\n * @default 0\n */\n hideDelay: 0,\n\n /**\n * Allows a click on the body/overlay to close the modal.\n * @option\n * @type {boolean}\n * @default true\n */\n closeOnClick: true,\n\n /**\n * Allows the modal to close if the user presses the `ESCAPE` key.\n * @option\n * @type {boolean}\n * @default true\n */\n closeOnEsc: true,\n\n /**\n * If true, allows multiple modals to be displayed at once.\n * @option\n * @type {boolean}\n * @default false\n */\n multipleOpened: false,\n\n /**\n * Distance, in pixels, the modal should push down from the top of the screen.\n * @option\n * @type {number|string}\n * @default auto\n */\n vOffset: 'auto',\n\n /**\n * Distance, in pixels, the modal should push in from the side of the screen.\n * @option\n * @type {number|string}\n * @default auto\n */\n hOffset: 'auto',\n\n /**\n * Allows the modal to be fullscreen, completely blocking out the rest of the view. JS checks for this as well.\n * @option\n * @type {boolean}\n * @default false\n */\n fullScreen: false,\n\n /**\n * Allows the modal to generate an overlay div, which will cover the view when modal opens.\n * @option\n * @type {boolean}\n * @default true\n */\n overlay: true,\n\n /**\n * Allows the modal to remove and reinject markup on close. Should be true if using video elements w/o using provider's api, otherwise, videos will continue to play in the background.\n * @option\n * @type {boolean}\n * @default false\n */\n resetOnClose: false,\n\n /**\n * Link the location hash to the modal.\n * Set the location hash when the modal is opened/closed, and open/close the modal when the location changes.\n * @option\n * @type {boolean}\n * @default false\n */\n deepLink: false,\n\n /**\n * If `deepLink` is enabled, update the browser history with the open modal\n * @option\n * @default false\n */\n updateHistory: false,\n\n /**\n * Allows the modal to append to custom div.\n * @option\n * @type {string}\n * @default \"body\"\n */\n appendTo: \"body\",\n\n /**\n * Allows adding additional class names to the reveal overlay.\n * @option\n * @type {string}\n * @default ''\n */\n additionalOverlayClasses: ''\n};\n\n/**\n * Slider module.\n * @module foundation.slider\n * @requires foundation.util.motion\n * @requires foundation.util.triggers\n * @requires foundation.util.keyboard\n * @requires foundation.util.touch\n */\n\nvar Slider =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(Slider, _Plugin);\n\n function Slider() {\n _classCallCheck(this, Slider);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(Slider).apply(this, arguments));\n }\n\n _createClass(Slider, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of a slider control.\n * @class\n * @name Slider\n * @param {jQuery} element - jQuery object to make into a slider control.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, Slider.defaults, this.$element.data(), options);\n this.className = 'Slider'; // ie9 back compat\n // Touch and Triggers inits are idempotent, we just need to make sure it's initialied.\n\n Touch.init($);\n Triggers.init($);\n\n this._init();\n\n Keyboard.register('Slider', {\n 'ltr': {\n 'ARROW_RIGHT': 'increase',\n 'ARROW_UP': 'increase',\n 'ARROW_DOWN': 'decrease',\n 'ARROW_LEFT': 'decrease',\n 'SHIFT_ARROW_RIGHT': 'increase_fast',\n 'SHIFT_ARROW_UP': 'increase_fast',\n 'SHIFT_ARROW_DOWN': 'decrease_fast',\n 'SHIFT_ARROW_LEFT': 'decrease_fast',\n 'HOME': 'min',\n 'END': 'max'\n },\n 'rtl': {\n 'ARROW_LEFT': 'increase',\n 'ARROW_RIGHT': 'decrease',\n 'SHIFT_ARROW_LEFT': 'increase_fast',\n 'SHIFT_ARROW_RIGHT': 'decrease_fast'\n }\n });\n }\n /**\n * Initilizes the plugin by reading/setting attributes, creating collections and setting the initial position of the handle(s).\n * @function\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n this.inputs = this.$element.find('input');\n this.handles = this.$element.find('[data-slider-handle]');\n this.$handle = this.handles.eq(0);\n this.$input = this.inputs.length ? this.inputs.eq(0) : $(\"#\".concat(this.$handle.attr('aria-controls')));\n this.$fill = this.$element.find('[data-slider-fill]').css(this.options.vertical ? 'height' : 'width', 0);\n\n if (this.options.disabled || this.$element.hasClass(this.options.disabledClass)) {\n this.options.disabled = true;\n this.$element.addClass(this.options.disabledClass);\n }\n\n if (!this.inputs.length) {\n this.inputs = $().add(this.$input);\n this.options.binding = true;\n }\n\n this._setInitAttr(0);\n\n if (this.handles[1]) {\n this.options.doubleSided = true;\n this.$handle2 = this.handles.eq(1);\n this.$input2 = this.inputs.length > 1 ? this.inputs.eq(1) : $(\"#\".concat(this.$handle2.attr('aria-controls')));\n\n if (!this.inputs[1]) {\n this.inputs = this.inputs.add(this.$input2);\n } // this.$handle.triggerHandler('click.zf.slider');\n\n\n this._setInitAttr(1);\n } // Set handle positions\n\n\n this.setHandles();\n\n this._events();\n }\n }, {\n key: \"setHandles\",\n value: function setHandles() {\n var _this2 = this;\n\n if (this.handles[1]) {\n this._setHandlePos(this.$handle, this.inputs.eq(0).val(), function () {\n _this2._setHandlePos(_this2.$handle2, _this2.inputs.eq(1).val());\n });\n } else {\n this._setHandlePos(this.$handle, this.inputs.eq(0).val());\n }\n }\n }, {\n key: \"_reflow\",\n value: function _reflow() {\n this.setHandles();\n }\n /**\n * @function\n * @private\n * @param {Number} value - floating point (the value) to be transformed using to a relative position on the slider (the inverse of _value)\n */\n\n }, {\n key: \"_pctOfBar\",\n value: function _pctOfBar(value) {\n var pctOfBar = percent(value - this.options.start, this.options.end - this.options.start);\n\n switch (this.options.positionValueFunction) {\n case \"pow\":\n pctOfBar = this._logTransform(pctOfBar);\n break;\n\n case \"log\":\n pctOfBar = this._powTransform(pctOfBar);\n break;\n }\n\n return pctOfBar.toFixed(2);\n }\n /**\n * @function\n * @private\n * @param {Number} pctOfBar - floating point, the relative position of the slider (typically between 0-1) to be transformed to a value\n */\n\n }, {\n key: \"_value\",\n value: function _value(pctOfBar) {\n switch (this.options.positionValueFunction) {\n case \"pow\":\n pctOfBar = this._powTransform(pctOfBar);\n break;\n\n case \"log\":\n pctOfBar = this._logTransform(pctOfBar);\n break;\n }\n\n var value;\n\n if (this.options.vertical) {\n // linear interpolation which is working with negative values for start\n // https://math.stackexchange.com/a/1019084\n value = parseFloat(this.options.end) + pctOfBar * (this.options.start - this.options.end);\n } else {\n value = (this.options.end - this.options.start) * pctOfBar + parseFloat(this.options.start);\n }\n\n return value;\n }\n /**\n * @function\n * @private\n * @param {Number} value - floating point (typically between 0-1) to be transformed using the log function\n */\n\n }, {\n key: \"_logTransform\",\n value: function _logTransform(value) {\n return baseLog(this.options.nonLinearBase, value * (this.options.nonLinearBase - 1) + 1);\n }\n /**\n * @function\n * @private\n * @param {Number} value - floating point (typically between 0-1) to be transformed using the power function\n */\n\n }, {\n key: \"_powTransform\",\n value: function _powTransform(value) {\n return (Math.pow(this.options.nonLinearBase, value) - 1) / (this.options.nonLinearBase - 1);\n }\n /**\n * Sets the position of the selected handle and fill bar.\n * @function\n * @private\n * @param {jQuery} $hndl - the selected handle to move.\n * @param {Number} location - floating point between the start and end values of the slider bar.\n * @param {Function} cb - callback function to fire on completion.\n * @fires Slider#moved\n * @fires Slider#changed\n */\n\n }, {\n key: \"_setHandlePos\",\n value: function _setHandlePos($hndl, location, cb) {\n // don't move if the slider has been disabled since its initialization\n if (this.$element.hasClass(this.options.disabledClass)) {\n return;\n } //might need to alter that slightly for bars that will have odd number selections.\n\n\n location = parseFloat(location); //on input change events, convert string to number...grumble.\n // prevent slider from running out of bounds, if value exceeds the limits set through options, override the value to min/max\n\n if (location < this.options.start) {\n location = this.options.start;\n } else if (location > this.options.end) {\n location = this.options.end;\n }\n\n var isDbl = this.options.doubleSided;\n\n if (isDbl) {\n //this block is to prevent 2 handles from crossing eachother. Could/should be improved.\n if (this.handles.index($hndl) === 0) {\n var h2Val = parseFloat(this.$handle2.attr('aria-valuenow'));\n location = location >= h2Val ? h2Val - this.options.step : location;\n } else {\n var h1Val = parseFloat(this.$handle.attr('aria-valuenow'));\n location = location <= h1Val ? h1Val + this.options.step : location;\n }\n }\n\n var _this = this,\n vert = this.options.vertical,\n hOrW = vert ? 'height' : 'width',\n lOrT = vert ? 'top' : 'left',\n handleDim = $hndl[0].getBoundingClientRect()[hOrW],\n elemDim = this.$element[0].getBoundingClientRect()[hOrW],\n //percentage of bar min/max value based on click or drag point\n pctOfBar = this._pctOfBar(location),\n //number of actual pixels to shift the handle, based on the percentage obtained above\n pxToMove = (elemDim - handleDim) * pctOfBar,\n //percentage of bar to shift the handle\n movement = (percent(pxToMove, elemDim) * 100).toFixed(this.options.decimal); //fixing the decimal value for the location number, is passed to other methods as a fixed floating-point value\n\n\n location = parseFloat(location.toFixed(this.options.decimal)); // declare empty object for css adjustments, only used with 2 handled-sliders\n\n var css = {};\n\n this._setValues($hndl, location); // TODO update to calculate based on values set to respective inputs??\n\n\n if (isDbl) {\n var isLeftHndl = this.handles.index($hndl) === 0,\n //empty variable, will be used for min-height/width for fill bar\n dim,\n //percentage w/h of the handle compared to the slider bar\n handlePct = ~~(percent(handleDim, elemDim) * 100); //if left handle, the math is slightly different than if it's the right handle, and the left/top property needs to be changed for the fill bar\n\n if (isLeftHndl) {\n //left or top percentage value to apply to the fill bar.\n css[lOrT] = \"\".concat(movement, \"%\"); //calculate the new min-height/width for the fill bar.\n\n dim = parseFloat(this.$handle2[0].style[lOrT]) - movement + handlePct; //this callback is necessary to prevent errors and allow the proper placement and initialization of a 2-handled slider\n //plus, it means we don't care if 'dim' isNaN on init, it won't be in the future.\n\n if (cb && typeof cb === 'function') {\n cb();\n } //this is only needed for the initialization of 2 handled sliders\n\n } else {\n //just caching the value of the left/bottom handle's left/top property\n var handlePos = parseFloat(this.$handle[0].style[lOrT]); //calculate the new min-height/width for the fill bar. Use isNaN to prevent false positives for numbers <= 0\n //based on the percentage of movement of the handle being manipulated, less the opposing handle's left/top position, plus the percentage w/h of the handle itself\n\n dim = movement - (isNaN(handlePos) ? (this.options.initialStart - this.options.start) / ((this.options.end - this.options.start) / 100) : handlePos) + handlePct;\n } // assign the min-height/width to our css object\n\n\n css[\"min-\".concat(hOrW)] = \"\".concat(dim, \"%\");\n }\n\n this.$element.one('finished.zf.animate', function () {\n /**\n * Fires when the handle is done moving.\n * @event Slider#moved\n */\n _this.$element.trigger('moved.zf.slider', [$hndl]);\n }); //because we don't know exactly how the handle will be moved, check the amount of time it should take to move.\n\n var moveTime = this.$element.data('dragging') ? 1000 / 60 : this.options.moveTime;\n Move(moveTime, $hndl, function () {\n // adjusting the left/top property of the handle, based on the percentage calculated above\n // if movement isNaN, that is because the slider is hidden and we cannot determine handle width,\n // fall back to next best guess.\n if (isNaN(movement)) {\n $hndl.css(lOrT, \"\".concat(pctOfBar * 100, \"%\"));\n } else {\n $hndl.css(lOrT, \"\".concat(movement, \"%\"));\n }\n\n if (!_this.options.doubleSided) {\n //if single-handled, a simple method to expand the fill bar\n _this.$fill.css(hOrW, \"\".concat(pctOfBar * 100, \"%\"));\n } else {\n //otherwise, use the css object we created above\n _this.$fill.css(css);\n }\n });\n /**\n * Fires when the value has not been change for a given time.\n * @event Slider#changed\n */\n\n clearTimeout(_this.timeout);\n _this.timeout = setTimeout(function () {\n _this.$element.trigger('changed.zf.slider', [$hndl]);\n }, _this.options.changedDelay);\n }\n /**\n * Sets the initial attribute for the slider element.\n * @function\n * @private\n * @param {Number} idx - index of the current handle/input to use.\n */\n\n }, {\n key: \"_setInitAttr\",\n value: function _setInitAttr(idx) {\n var initVal = idx === 0 ? this.options.initialStart : this.options.initialEnd;\n var id = this.inputs.eq(idx).attr('id') || GetYoDigits(6, 'slider');\n this.inputs.eq(idx).attr({\n 'id': id,\n 'max': this.options.end,\n 'min': this.options.start,\n 'step': this.options.step\n });\n this.inputs.eq(idx).val(initVal);\n this.handles.eq(idx).attr({\n 'role': 'slider',\n 'aria-controls': id,\n 'aria-valuemax': this.options.end,\n 'aria-valuemin': this.options.start,\n 'aria-valuenow': initVal,\n 'aria-orientation': this.options.vertical ? 'vertical' : 'horizontal',\n 'tabindex': 0\n });\n }\n /**\n * Sets the input and `aria-valuenow` values for the slider element.\n * @function\n * @private\n * @param {jQuery} $handle - the currently selected handle.\n * @param {Number} val - floating point of the new value.\n */\n\n }, {\n key: \"_setValues\",\n value: function _setValues($handle, val) {\n var idx = this.options.doubleSided ? this.handles.index($handle) : 0;\n this.inputs.eq(idx).val(val);\n $handle.attr('aria-valuenow', val);\n }\n /**\n * Handles events on the slider element.\n * Calculates the new location of the current handle.\n * If there are two handles and the bar was clicked, it determines which handle to move.\n * @function\n * @private\n * @param {Object} e - the `event` object passed from the listener.\n * @param {jQuery} $handle - the current handle to calculate for, if selected.\n * @param {Number} val - floating point number for the new value of the slider.\n * TODO clean this up, there's a lot of repeated code between this and the _setHandlePos fn.\n */\n\n }, {\n key: \"_handleEvent\",\n value: function _handleEvent(e, $handle, val) {\n var value;\n\n if (!val) {\n //click or drag events\n e.preventDefault();\n\n var _this = this,\n vertical = this.options.vertical,\n param = vertical ? 'height' : 'width',\n direction = vertical ? 'top' : 'left',\n eventOffset = vertical ? e.pageY : e.pageX,\n barDim = this.$element[0].getBoundingClientRect()[param],\n windowScroll = vertical ? $(window).scrollTop() : $(window).scrollLeft();\n\n var elemOffset = this.$element.offset()[direction]; // touch events emulated by the touch util give position relative to screen, add window.scroll to event coordinates...\n // best way to guess this is simulated is if clientY == pageY\n\n if (e.clientY === e.pageY) {\n eventOffset = eventOffset + windowScroll;\n }\n\n var eventFromBar = eventOffset - elemOffset;\n var barXY;\n\n if (eventFromBar < 0) {\n barXY = 0;\n } else if (eventFromBar > barDim) {\n barXY = barDim;\n } else {\n barXY = eventFromBar;\n }\n\n var offsetPct = percent(barXY, barDim);\n value = this._value(offsetPct); // turn everything around for RTL, yay math!\n\n if (rtl() && !this.options.vertical) {\n value = this.options.end - value;\n }\n\n value = _this._adjustValue(null, value); //boolean flag for the setHandlePos fn, specifically for vertical sliders\n\n if (!$handle) {\n //figure out which handle it is, pass it to the next function.\n var firstHndlPos = absPosition(this.$handle, direction, barXY, param),\n secndHndlPos = absPosition(this.$handle2, direction, barXY, param);\n $handle = firstHndlPos <= secndHndlPos ? this.$handle : this.$handle2;\n }\n } else {\n //change event on input\n value = this._adjustValue(null, val);\n }\n\n this._setHandlePos($handle, value);\n }\n /**\n * Adjustes value for handle in regard to step value. returns adjusted value\n * @function\n * @private\n * @param {jQuery} $handle - the selected handle.\n * @param {Number} value - value to adjust. used if $handle is falsy\n */\n\n }, {\n key: \"_adjustValue\",\n value: function _adjustValue($handle, value) {\n var val,\n step = this.options.step,\n div = parseFloat(step / 2),\n left,\n prev_val,\n next_val;\n\n if (!!$handle) {\n val = parseFloat($handle.attr('aria-valuenow'));\n } else {\n val = value;\n }\n\n if (val >= 0) {\n left = val % step;\n } else {\n left = step + val % step;\n }\n\n prev_val = val - left;\n next_val = prev_val + step;\n\n if (left === 0) {\n return val;\n }\n\n val = val >= prev_val + div ? next_val : prev_val;\n return val;\n }\n /**\n * Adds event listeners to the slider elements.\n * @function\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n this._eventsForHandle(this.$handle);\n\n if (this.handles[1]) {\n this._eventsForHandle(this.$handle2);\n }\n }\n /**\n * Adds event listeners a particular handle\n * @function\n * @private\n * @param {jQuery} $handle - the current handle to apply listeners to.\n */\n\n }, {\n key: \"_eventsForHandle\",\n value: function _eventsForHandle($handle) {\n var _this = this,\n curHandle;\n\n var handleChangeEvent = function handleChangeEvent(e) {\n var idx = _this.inputs.index($(this));\n\n _this._handleEvent(e, _this.handles.eq(idx), $(this).val());\n }; // IE only triggers the change event when the input loses focus which strictly follows the HTML specification\n // listen for the enter key and trigger a change\n // @see https://html.spec.whatwg.org/multipage/input.html#common-input-element-events\n\n\n this.inputs.off('keyup.zf.slider').on('keyup.zf.slider', function (e) {\n if (e.keyCode == 13) handleChangeEvent.call(this, e);\n });\n this.inputs.off('change.zf.slider').on('change.zf.slider', handleChangeEvent);\n\n if (this.options.clickSelect) {\n this.$element.off('click.zf.slider').on('click.zf.slider', function (e) {\n if (_this.$element.data('dragging')) {\n return false;\n }\n\n if (!$(e.target).is('[data-slider-handle]')) {\n if (_this.options.doubleSided) {\n _this._handleEvent(e);\n } else {\n _this._handleEvent(e, _this.$handle);\n }\n }\n });\n }\n\n if (this.options.draggable) {\n this.handles.addTouch();\n var $body = $('body');\n $handle.off('mousedown.zf.slider').on('mousedown.zf.slider', function (e) {\n $handle.addClass('is-dragging');\n\n _this.$fill.addClass('is-dragging'); //\n\n\n _this.$element.data('dragging', true);\n\n curHandle = $(e.currentTarget);\n $body.on('mousemove.zf.slider', function (e) {\n e.preventDefault();\n\n _this._handleEvent(e, curHandle);\n }).on('mouseup.zf.slider', function (e) {\n _this._handleEvent(e, curHandle);\n\n $handle.removeClass('is-dragging');\n\n _this.$fill.removeClass('is-dragging');\n\n _this.$element.data('dragging', false);\n\n $body.off('mousemove.zf.slider mouseup.zf.slider');\n });\n }) // prevent events triggered by touch\n .on('selectstart.zf.slider touchmove.zf.slider', function (e) {\n e.preventDefault();\n });\n }\n\n $handle.off('keydown.zf.slider').on('keydown.zf.slider', function (e) {\n var _$handle = $(this),\n idx = _this.options.doubleSided ? _this.handles.index(_$handle) : 0,\n oldValue = parseFloat(_this.inputs.eq(idx).val()),\n newValue; // handle keyboard event with keyboard util\n\n\n Keyboard.handleKey(e, 'Slider', {\n decrease: function decrease() {\n newValue = oldValue - _this.options.step;\n },\n increase: function increase() {\n newValue = oldValue + _this.options.step;\n },\n decrease_fast: function decrease_fast() {\n newValue = oldValue - _this.options.step * 10;\n },\n increase_fast: function increase_fast() {\n newValue = oldValue + _this.options.step * 10;\n },\n min: function min() {\n newValue = _this.options.start;\n },\n max: function max() {\n newValue = _this.options.end;\n },\n handled: function handled() {\n // only set handle pos when event was handled specially\n e.preventDefault();\n\n _this._setHandlePos(_$handle, newValue);\n }\n });\n /*if (newValue) { // if pressed key has special function, update value\n e.preventDefault();\n _this._setHandlePos(_$handle, newValue);\n }*/\n });\n }\n /**\n * Destroys the slider plugin.\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this.handles.off('.zf.slider');\n this.inputs.off('.zf.slider');\n this.$element.off('.zf.slider');\n clearTimeout(this.timeout);\n }\n }]);\n\n return Slider;\n}(Plugin);\n\nSlider.defaults = {\n /**\n * Minimum value for the slider scale.\n * @option\n * @type {number}\n * @default 0\n */\n start: 0,\n\n /**\n * Maximum value for the slider scale.\n * @option\n * @type {number}\n * @default 100\n */\n end: 100,\n\n /**\n * Minimum value change per change event.\n * @option\n * @type {number}\n * @default 1\n */\n step: 1,\n\n /**\n * Value at which the handle/input *(left handle/first input)* should be set to on initialization.\n * @option\n * @type {number}\n * @default 0\n */\n initialStart: 0,\n\n /**\n * Value at which the right handle/second input should be set to on initialization.\n * @option\n * @type {number}\n * @default 100\n */\n initialEnd: 100,\n\n /**\n * Allows the input to be located outside the container and visible. Set to by the JS\n * @option\n * @type {boolean}\n * @default false\n */\n binding: false,\n\n /**\n * Allows the user to click/tap on the slider bar to select a value.\n * @option\n * @type {boolean}\n * @default true\n */\n clickSelect: true,\n\n /**\n * Set to true and use the `vertical` class to change alignment to vertical.\n * @option\n * @type {boolean}\n * @default false\n */\n vertical: false,\n\n /**\n * Allows the user to drag the slider handle(s) to select a value.\n * @option\n * @type {boolean}\n * @default true\n */\n draggable: true,\n\n /**\n * Disables the slider and prevents event listeners from being applied. Double checked by JS with `disabledClass`.\n * @option\n * @type {boolean}\n * @default false\n */\n disabled: false,\n\n /**\n * Allows the use of two handles. Double checked by the JS. Changes some logic handling.\n * @option\n * @type {boolean}\n * @default false\n */\n doubleSided: false,\n\n /**\n * Potential future feature.\n */\n // steps: 100,\n\n /**\n * Number of decimal places the plugin should go to for floating point precision.\n * @option\n * @type {number}\n * @default 2\n */\n decimal: 2,\n\n /**\n * Time delay for dragged elements.\n */\n // dragDelay: 0,\n\n /**\n * Time, in ms, to animate the movement of a slider handle if user clicks/taps on the bar. Needs to be manually set if updating the transition time in the Sass settings.\n * @option\n * @type {number}\n * @default 200\n */\n moveTime: 200,\n //update this if changing the transition time in the sass\n\n /**\n * Class applied to disabled sliders.\n * @option\n * @type {string}\n * @default 'disabled'\n */\n disabledClass: 'disabled',\n\n /**\n * Will invert the default layout for a vertical<span data-tooltip title=\"who would do this???\"> </span>slider.\n * @option\n * @type {boolean}\n * @default false\n */\n invertVertical: false,\n\n /**\n * Milliseconds before the `changed.zf-slider` event is triggered after value change.\n * @option\n * @type {number}\n * @default 500\n */\n changedDelay: 500,\n\n /**\n * Basevalue for non-linear sliders\n * @option\n * @type {number}\n * @default 5\n */\n nonLinearBase: 5,\n\n /**\n * Basevalue for non-linear sliders, possible values are: `'linear'`, `'pow'` & `'log'`. Pow and Log use the nonLinearBase setting.\n * @option\n * @type {string}\n * @default 'linear'\n */\n positionValueFunction: 'linear'\n};\n\nfunction percent(frac, num) {\n return frac / num;\n}\n\nfunction absPosition($handle, dir, clickPos, param) {\n return Math.abs($handle.position()[dir] + $handle[param]() / 2 - clickPos);\n}\n\nfunction baseLog(base, value) {\n return Math.log(value) / Math.log(base);\n}\n\n/**\n * Sticky module.\n * @module foundation.sticky\n * @requires foundation.util.triggers\n * @requires foundation.util.mediaQuery\n */\n\nvar Sticky =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(Sticky, _Plugin);\n\n function Sticky() {\n _classCallCheck(this, Sticky);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(Sticky).apply(this, arguments));\n }\n\n _createClass(Sticky, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of a sticky thing.\n * @class\n * @name Sticky\n * @param {jQuery} element - jQuery object to make sticky.\n * @param {Object} options - options object passed when creating the element programmatically.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, Sticky.defaults, this.$element.data(), options);\n this.className = 'Sticky'; // ie9 back compat\n // Triggers init is idempotent, just need to make sure it is initialized\n\n Triggers.init($);\n\n this._init();\n }\n /**\n * Initializes the sticky element by adding classes, getting/setting dimensions, breakpoints and attributes\n * @function\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n MediaQuery._init();\n\n var $parent = this.$element.parent('[data-sticky-container]'),\n id = this.$element[0].id || GetYoDigits(6, 'sticky'),\n _this = this;\n\n if ($parent.length) {\n this.$container = $parent;\n } else {\n this.wasWrapped = true;\n this.$element.wrap(this.options.container);\n this.$container = this.$element.parent();\n }\n\n this.$container.addClass(this.options.containerClass);\n this.$element.addClass(this.options.stickyClass).attr({\n 'data-resize': id,\n 'data-mutate': id\n });\n\n if (this.options.anchor !== '') {\n $('#' + _this.options.anchor).attr({\n 'data-mutate': id\n });\n }\n\n this.scrollCount = this.options.checkEvery;\n this.isStuck = false;\n this.onLoadListener = onLoad($(window), function () {\n //We calculate the container height to have correct values for anchor points offset calculation.\n _this.containerHeight = _this.$element.css(\"display\") == \"none\" ? 0 : _this.$element[0].getBoundingClientRect().height;\n\n _this.$container.css('height', _this.containerHeight);\n\n _this.elemHeight = _this.containerHeight;\n\n if (_this.options.anchor !== '') {\n _this.$anchor = $('#' + _this.options.anchor);\n } else {\n _this._parsePoints();\n }\n\n _this._setSizes(function () {\n var scroll = window.pageYOffset;\n\n _this._calc(false, scroll); //Unstick the element will ensure that proper classes are set.\n\n\n if (!_this.isStuck) {\n _this._removeSticky(scroll >= _this.topPoint ? false : true);\n }\n });\n\n _this._events(id.split('-').reverse().join('-'));\n });\n }\n /**\n * If using multiple elements as anchors, calculates the top and bottom pixel values the sticky thing should stick and unstick on.\n * @function\n * @private\n */\n\n }, {\n key: \"_parsePoints\",\n value: function _parsePoints() {\n var top = this.options.topAnchor == \"\" ? 1 : this.options.topAnchor,\n btm = this.options.btmAnchor == \"\" ? document.documentElement.scrollHeight : this.options.btmAnchor,\n pts = [top, btm],\n breaks = {};\n\n for (var i = 0, len = pts.length; i < len && pts[i]; i++) {\n var pt;\n\n if (typeof pts[i] === 'number') {\n pt = pts[i];\n } else {\n var place = pts[i].split(':'),\n anchor = $(\"#\".concat(place[0]));\n pt = anchor.offset().top;\n\n if (place[1] && place[1].toLowerCase() === 'bottom') {\n pt += anchor[0].getBoundingClientRect().height;\n }\n }\n\n breaks[i] = pt;\n }\n\n this.points = breaks;\n return;\n }\n /**\n * Adds event handlers for the scrolling element.\n * @private\n * @param {String} id - pseudo-random id for unique scroll event listener.\n */\n\n }, {\n key: \"_events\",\n value: function _events(id) {\n var _this = this,\n scrollListener = this.scrollListener = \"scroll.zf.\".concat(id);\n\n if (this.isOn) {\n return;\n }\n\n if (this.canStick) {\n this.isOn = true;\n $(window).off(scrollListener).on(scrollListener, function (e) {\n if (_this.scrollCount === 0) {\n _this.scrollCount = _this.options.checkEvery;\n\n _this._setSizes(function () {\n _this._calc(false, window.pageYOffset);\n });\n } else {\n _this.scrollCount--;\n\n _this._calc(false, window.pageYOffset);\n }\n });\n }\n\n this.$element.off('resizeme.zf.trigger').on('resizeme.zf.trigger', function (e, el) {\n _this._eventsHandler(id);\n });\n this.$element.on('mutateme.zf.trigger', function (e, el) {\n _this._eventsHandler(id);\n });\n\n if (this.$anchor) {\n this.$anchor.on('mutateme.zf.trigger', function (e, el) {\n _this._eventsHandler(id);\n });\n }\n }\n /**\n * Handler for events.\n * @private\n * @param {String} id - pseudo-random id for unique scroll event listener.\n */\n\n }, {\n key: \"_eventsHandler\",\n value: function _eventsHandler(id) {\n var _this = this,\n scrollListener = this.scrollListener = \"scroll.zf.\".concat(id);\n\n _this._setSizes(function () {\n _this._calc(false);\n\n if (_this.canStick) {\n if (!_this.isOn) {\n _this._events(id);\n }\n } else if (_this.isOn) {\n _this._pauseListeners(scrollListener);\n }\n });\n }\n /**\n * Removes event handlers for scroll and change events on anchor.\n * @fires Sticky#pause\n * @param {String} scrollListener - unique, namespaced scroll listener attached to `window`\n */\n\n }, {\n key: \"_pauseListeners\",\n value: function _pauseListeners(scrollListener) {\n this.isOn = false;\n $(window).off(scrollListener);\n /**\n * Fires when the plugin is paused due to resize event shrinking the view.\n * @event Sticky#pause\n * @private\n */\n\n this.$element.trigger('pause.zf.sticky');\n }\n /**\n * Called on every `scroll` event and on `_init`\n * fires functions based on booleans and cached values\n * @param {Boolean} checkSizes - true if plugin should recalculate sizes and breakpoints.\n * @param {Number} scroll - current scroll position passed from scroll event cb function. If not passed, defaults to `window.pageYOffset`.\n */\n\n }, {\n key: \"_calc\",\n value: function _calc(checkSizes, scroll) {\n if (checkSizes) {\n this._setSizes();\n }\n\n if (!this.canStick) {\n if (this.isStuck) {\n this._removeSticky(true);\n }\n\n return false;\n }\n\n if (!scroll) {\n scroll = window.pageYOffset;\n }\n\n if (scroll >= this.topPoint) {\n if (scroll <= this.bottomPoint) {\n if (!this.isStuck) {\n this._setSticky();\n }\n } else {\n if (this.isStuck) {\n this._removeSticky(false);\n }\n }\n } else {\n if (this.isStuck) {\n this._removeSticky(true);\n }\n }\n }\n /**\n * Causes the $element to become stuck.\n * Adds `position: fixed;`, and helper classes.\n * @fires Sticky#stuckto\n * @function\n * @private\n */\n\n }, {\n key: \"_setSticky\",\n value: function _setSticky() {\n var _this = this,\n stickTo = this.options.stickTo,\n mrgn = stickTo === 'top' ? 'marginTop' : 'marginBottom',\n notStuckTo = stickTo === 'top' ? 'bottom' : 'top',\n css = {};\n\n css[mrgn] = \"\".concat(this.options[mrgn], \"em\");\n css[stickTo] = 0;\n css[notStuckTo] = 'auto';\n this.isStuck = true;\n this.$element.removeClass(\"is-anchored is-at-\".concat(notStuckTo)).addClass(\"is-stuck is-at-\".concat(stickTo)).css(css)\n /**\n * Fires when the $element has become `position: fixed;`\n * Namespaced to `top` or `bottom`, e.g. `sticky.zf.stuckto:top`\n * @event Sticky#stuckto\n */\n .trigger(\"sticky.zf.stuckto:\".concat(stickTo));\n this.$element.on(\"transitionend webkitTransitionEnd oTransitionEnd otransitionend MSTransitionEnd\", function () {\n _this._setSizes();\n });\n }\n /**\n * Causes the $element to become unstuck.\n * Removes `position: fixed;`, and helper classes.\n * Adds other helper classes.\n * @param {Boolean} isTop - tells the function if the $element should anchor to the top or bottom of its $anchor element.\n * @fires Sticky#unstuckfrom\n * @private\n */\n\n }, {\n key: \"_removeSticky\",\n value: function _removeSticky(isTop) {\n var stickTo = this.options.stickTo,\n stickToTop = stickTo === 'top',\n css = {},\n anchorPt = (this.points ? this.points[1] - this.points[0] : this.anchorHeight) - this.elemHeight,\n mrgn = stickToTop ? 'marginTop' : 'marginBottom',\n topOrBottom = isTop ? 'top' : 'bottom';\n css[mrgn] = 0;\n css['bottom'] = 'auto';\n\n if (isTop) {\n css['top'] = 0;\n } else {\n css['top'] = anchorPt;\n }\n\n this.isStuck = false;\n this.$element.removeClass(\"is-stuck is-at-\".concat(stickTo)).addClass(\"is-anchored is-at-\".concat(topOrBottom)).css(css)\n /**\n * Fires when the $element has become anchored.\n * Namespaced to `top` or `bottom`, e.g. `sticky.zf.unstuckfrom:bottom`\n * @event Sticky#unstuckfrom\n */\n .trigger(\"sticky.zf.unstuckfrom:\".concat(topOrBottom));\n }\n /**\n * Sets the $element and $container sizes for plugin.\n * Calls `_setBreakPoints`.\n * @param {Function} cb - optional callback function to fire on completion of `_setBreakPoints`.\n * @private\n */\n\n }, {\n key: \"_setSizes\",\n value: function _setSizes(cb) {\n this.canStick = MediaQuery.is(this.options.stickyOn);\n\n if (!this.canStick) {\n if (cb && typeof cb === 'function') {\n cb();\n }\n }\n\n var newElemWidth = this.$container[0].getBoundingClientRect().width,\n comp = window.getComputedStyle(this.$container[0]),\n pdngl = parseInt(comp['padding-left'], 10),\n pdngr = parseInt(comp['padding-right'], 10);\n\n if (this.$anchor && this.$anchor.length) {\n this.anchorHeight = this.$anchor[0].getBoundingClientRect().height;\n } else {\n this._parsePoints();\n }\n\n this.$element.css({\n 'max-width': \"\".concat(newElemWidth - pdngl - pdngr, \"px\")\n }); // Recalculate the height only if it is \"dynamic\"\n\n if (this.options.dynamicHeight || !this.containerHeight) {\n // Get the sticked element height and apply it to the container to \"hold the place\"\n var newContainerHeight = this.$element[0].getBoundingClientRect().height || this.containerHeight;\n newContainerHeight = this.$element.css(\"display\") == \"none\" ? 0 : newContainerHeight;\n this.$container.css('height', newContainerHeight);\n this.containerHeight = newContainerHeight;\n }\n\n this.elemHeight = this.containerHeight;\n\n if (!this.isStuck) {\n if (this.$element.hasClass('is-at-bottom')) {\n var anchorPt = (this.points ? this.points[1] - this.$container.offset().top : this.anchorHeight) - this.elemHeight;\n this.$element.css('top', anchorPt);\n }\n }\n\n this._setBreakPoints(this.containerHeight, function () {\n if (cb && typeof cb === 'function') {\n cb();\n }\n });\n }\n /**\n * Sets the upper and lower breakpoints for the element to become sticky/unsticky.\n * @param {Number} elemHeight - px value for sticky.$element height, calculated by `_setSizes`.\n * @param {Function} cb - optional callback function to be called on completion.\n * @private\n */\n\n }, {\n key: \"_setBreakPoints\",\n value: function _setBreakPoints(elemHeight, cb) {\n if (!this.canStick) {\n if (cb && typeof cb === 'function') {\n cb();\n } else {\n return false;\n }\n }\n\n var mTop = emCalc(this.options.marginTop),\n mBtm = emCalc(this.options.marginBottom),\n topPoint = this.points ? this.points[0] : this.$anchor.offset().top,\n bottomPoint = this.points ? this.points[1] : topPoint + this.anchorHeight,\n // topPoint = this.$anchor.offset().top || this.points[0],\n // bottomPoint = topPoint + this.anchorHeight || this.points[1],\n winHeight = window.innerHeight;\n\n if (this.options.stickTo === 'top') {\n topPoint -= mTop;\n bottomPoint -= elemHeight + mTop;\n } else if (this.options.stickTo === 'bottom') {\n topPoint -= winHeight - (elemHeight + mBtm);\n bottomPoint -= winHeight - mBtm;\n }\n\n this.topPoint = topPoint;\n this.bottomPoint = bottomPoint;\n\n if (cb && typeof cb === 'function') {\n cb();\n }\n }\n /**\n * Destroys the current sticky element.\n * Resets the element to the top position first.\n * Removes event listeners, JS-added css properties and classes, and unwraps the $element if the JS added the $container.\n * @function\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this._removeSticky(true);\n\n this.$element.removeClass(\"\".concat(this.options.stickyClass, \" is-anchored is-at-top\")).css({\n height: '',\n top: '',\n bottom: '',\n 'max-width': ''\n }).off('resizeme.zf.trigger').off('mutateme.zf.trigger');\n\n if (this.$anchor && this.$anchor.length) {\n this.$anchor.off('change.zf.sticky');\n }\n\n if (this.scrollListener) $(window).off(this.scrollListener);\n if (this.onLoadListener) $(window).off(this.onLoadListener);\n\n if (this.wasWrapped) {\n this.$element.unwrap();\n } else {\n this.$container.removeClass(this.options.containerClass).css({\n height: ''\n });\n }\n }\n }]);\n\n return Sticky;\n}(Plugin);\n\nSticky.defaults = {\n /**\n * Customizable container template. Add your own classes for styling and sizing.\n * @option\n * @type {string}\n * @default '<div data-sticky-container></div>'\n */\n container: '<div data-sticky-container></div>',\n\n /**\n * Location in the view the element sticks to. Can be `'top'` or `'bottom'`.\n * @option\n * @type {string}\n * @default 'top'\n */\n stickTo: 'top',\n\n /**\n * If anchored to a single element, the id of that element.\n * @option\n * @type {string}\n * @default ''\n */\n anchor: '',\n\n /**\n * If using more than one element as anchor points, the id of the top anchor.\n * @option\n * @type {string}\n * @default ''\n */\n topAnchor: '',\n\n /**\n * If using more than one element as anchor points, the id of the bottom anchor.\n * @option\n * @type {string}\n * @default ''\n */\n btmAnchor: '',\n\n /**\n * Margin, in `em`'s to apply to the top of the element when it becomes sticky.\n * @option\n * @type {number}\n * @default 1\n */\n marginTop: 1,\n\n /**\n * Margin, in `em`'s to apply to the bottom of the element when it becomes sticky.\n * @option\n * @type {number}\n * @default 1\n */\n marginBottom: 1,\n\n /**\n * Breakpoint string that is the minimum screen size an element should become sticky.\n * @option\n * @type {string}\n * @default 'medium'\n */\n stickyOn: 'medium',\n\n /**\n * Class applied to sticky element, and removed on destruction. Foundation defaults to `sticky`.\n * @option\n * @type {string}\n * @default 'sticky'\n */\n stickyClass: 'sticky',\n\n /**\n * Class applied to sticky container. Foundation defaults to `sticky-container`.\n * @option\n * @type {string}\n * @default 'sticky-container'\n */\n containerClass: 'sticky-container',\n\n /**\n * If true (by default), keep the sticky container the same height as the element. Otherwise, the container height is set once and does not change.\n * @option\n * @type {boolean}\n * @default true\n */\n dynamicHeight: true,\n\n /**\n * Number of scroll events between the plugin's recalculating sticky points. Setting it to `0` will cause it to recalc every scroll event, setting it to `-1` will prevent recalc on scroll.\n * @option\n * @type {number}\n * @default -1\n */\n checkEvery: -1\n};\n/**\n * Helper function to calculate em values\n * @param Number {em} - number of em's to calculate into pixels\n */\n\nfunction emCalc(em) {\n return parseInt(window.getComputedStyle(document.body, null).fontSize, 10) * em;\n}\n\n/**\n * Tabs module.\n * @module foundation.tabs\n * @requires foundation.util.keyboard\n * @requires foundation.util.imageLoader if tabs contain images\n */\n\nvar Tabs =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(Tabs, _Plugin);\n\n function Tabs() {\n _classCallCheck(this, Tabs);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(Tabs).apply(this, arguments));\n }\n\n _createClass(Tabs, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of tabs.\n * @class\n * @name Tabs\n * @fires Tabs#init\n * @param {jQuery} element - jQuery object to make into tabs.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, Tabs.defaults, this.$element.data(), options);\n this.className = 'Tabs'; // ie9 back compat\n\n this._init();\n\n Keyboard.register('Tabs', {\n 'ENTER': 'open',\n 'SPACE': 'open',\n 'ARROW_RIGHT': 'next',\n 'ARROW_UP': 'previous',\n 'ARROW_DOWN': 'next',\n 'ARROW_LEFT': 'previous' // 'TAB': 'next',\n // 'SHIFT_TAB': 'previous'\n\n });\n }\n /**\n * Initializes the tabs by showing and focusing (if autoFocus=true) the preset active tab.\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n var _this2 = this;\n\n var _this = this;\n\n this._isInitializing = true;\n this.$element.attr({\n 'role': 'tablist'\n });\n this.$tabTitles = this.$element.find(\".\".concat(this.options.linkClass));\n this.$tabContent = $(\"[data-tabs-content=\\\"\".concat(this.$element[0].id, \"\\\"]\"));\n this.$tabTitles.each(function () {\n var $elem = $(this),\n $link = $elem.find('a'),\n isActive = $elem.hasClass(\"\".concat(_this.options.linkActiveClass)),\n hash = $link.attr('data-tabs-target') || $link[0].hash.slice(1),\n linkId = $link[0].id ? $link[0].id : \"\".concat(hash, \"-label\"),\n $tabContent = $(\"#\".concat(hash));\n $elem.attr({\n 'role': 'presentation'\n });\n $link.attr({\n 'role': 'tab',\n 'aria-controls': hash,\n 'aria-selected': isActive,\n 'id': linkId,\n 'tabindex': isActive ? '0' : '-1'\n });\n $tabContent.attr({\n 'role': 'tabpanel',\n 'aria-labelledby': linkId\n }); // Save up the initial hash to return to it later when going back in history\n\n if (isActive) {\n _this._initialAnchor = \"#\".concat(hash);\n }\n\n if (!isActive) {\n $tabContent.attr('aria-hidden', 'true');\n }\n\n if (isActive && _this.options.autoFocus) {\n _this.onLoadListener = onLoad($(window), function () {\n $('html, body').animate({\n scrollTop: $elem.offset().top\n }, _this.options.deepLinkSmudgeDelay, function () {\n $link.focus();\n });\n });\n }\n });\n\n if (this.options.matchHeight) {\n var $images = this.$tabContent.find('img');\n\n if ($images.length) {\n onImagesLoaded($images, this._setHeight.bind(this));\n } else {\n this._setHeight();\n }\n } // Current context-bound function to open tabs on page load or history hashchange\n\n\n this._checkDeepLink = function () {\n var anchor = window.location.hash;\n\n if (!anchor.length) {\n // If we are still initializing and there is no anchor, then there is nothing to do\n if (_this2._isInitializing) return; // Otherwise, move to the initial anchor\n\n if (_this2._initialAnchor) anchor = _this2._initialAnchor;\n }\n\n var anchorNoHash = anchor.indexOf('#') >= 0 ? anchor.slice(1) : anchor;\n var $anchor = anchorNoHash && $(\"#\".concat(anchorNoHash));\n\n var $link = anchor && _this2.$element.find(\"[href$=\\\"\".concat(anchor, \"\\\"],[data-tabs-target=\\\"\").concat(anchorNoHash, \"\\\"]\")).first(); // Whether the anchor element that has been found is part of this element\n\n\n var isOwnAnchor = !!($anchor.length && $link.length);\n\n if (isOwnAnchor) {\n // If there is an anchor for the hash, select it\n if ($anchor && $anchor.length && $link && $link.length) {\n _this2.selectTab($anchor, true);\n } // Otherwise, collapse everything\n else {\n _this2._collapse();\n } // Roll up a little to show the titles\n\n\n if (_this2.options.deepLinkSmudge) {\n var offset = _this2.$element.offset();\n\n $('html, body').animate({\n scrollTop: offset.top\n }, _this2.options.deepLinkSmudgeDelay);\n }\n /**\n * Fires when the plugin has deeplinked at pageload\n * @event Tabs#deeplink\n */\n\n\n _this2.$element.trigger('deeplink.zf.tabs', [$link, $anchor]);\n }\n }; //use browser to open a tab, if it exists in this tabset\n\n\n if (this.options.deepLink) {\n this._checkDeepLink();\n }\n\n this._events();\n\n this._isInitializing = false;\n }\n /**\n * Adds event handlers for items within the tabs.\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n this._addKeyHandler();\n\n this._addClickHandler();\n\n this._setHeightMqHandler = null;\n\n if (this.options.matchHeight) {\n this._setHeightMqHandler = this._setHeight.bind(this);\n $(window).on('changed.zf.mediaquery', this._setHeightMqHandler);\n }\n\n if (this.options.deepLink) {\n $(window).on('hashchange', this._checkDeepLink);\n }\n }\n /**\n * Adds click handlers for items within the tabs.\n * @private\n */\n\n }, {\n key: \"_addClickHandler\",\n value: function _addClickHandler() {\n var _this = this;\n\n this.$element.off('click.zf.tabs').on('click.zf.tabs', \".\".concat(this.options.linkClass), function (e) {\n e.preventDefault();\n\n _this._handleTabChange($(this));\n });\n }\n /**\n * Adds keyboard event handlers for items within the tabs.\n * @private\n */\n\n }, {\n key: \"_addKeyHandler\",\n value: function _addKeyHandler() {\n var _this = this;\n\n this.$tabTitles.off('keydown.zf.tabs').on('keydown.zf.tabs', function (e) {\n if (e.which === 9) return;\n var $element = $(this),\n $elements = $element.parent('ul').children('li'),\n $prevElement,\n $nextElement;\n $elements.each(function (i) {\n if ($(this).is($element)) {\n if (_this.options.wrapOnKeys) {\n $prevElement = i === 0 ? $elements.last() : $elements.eq(i - 1);\n $nextElement = i === $elements.length - 1 ? $elements.first() : $elements.eq(i + 1);\n } else {\n $prevElement = $elements.eq(Math.max(0, i - 1));\n $nextElement = $elements.eq(Math.min(i + 1, $elements.length - 1));\n }\n\n return;\n }\n }); // handle keyboard event with keyboard util\n\n Keyboard.handleKey(e, 'Tabs', {\n open: function open() {\n $element.find('[role=\"tab\"]').focus();\n\n _this._handleTabChange($element);\n },\n previous: function previous() {\n $prevElement.find('[role=\"tab\"]').focus();\n\n _this._handleTabChange($prevElement);\n },\n next: function next() {\n $nextElement.find('[role=\"tab\"]').focus();\n\n _this._handleTabChange($nextElement);\n },\n handled: function handled() {\n e.preventDefault();\n }\n });\n });\n }\n /**\n * Opens the tab `$targetContent` defined by `$target`. Collapses active tab.\n * @param {jQuery} $target - Tab to open.\n * @param {boolean} historyHandled - browser has already handled a history update\n * @fires Tabs#change\n * @function\n */\n\n }, {\n key: \"_handleTabChange\",\n value: function _handleTabChange($target, historyHandled) {\n // With `activeCollapse`, if the target is the active Tab, collapse it.\n if ($target.hasClass(\"\".concat(this.options.linkActiveClass))) {\n if (this.options.activeCollapse) {\n this._collapse();\n }\n\n return;\n }\n\n var $oldTab = this.$element.find(\".\".concat(this.options.linkClass, \".\").concat(this.options.linkActiveClass)),\n $tabLink = $target.find('[role=\"tab\"]'),\n target = $tabLink.attr('data-tabs-target'),\n anchor = target && target.length ? \"#\".concat(target) : $tabLink[0].hash,\n $targetContent = this.$tabContent.find(anchor); //close old tab\n\n this._collapseTab($oldTab); //open new tab\n\n\n this._openTab($target); //either replace or update browser history\n\n\n if (this.options.deepLink && !historyHandled) {\n if (this.options.updateHistory) {\n history.pushState({}, '', anchor);\n } else {\n history.replaceState({}, '', anchor);\n }\n }\n /**\n * Fires when the plugin has successfully changed tabs.\n * @event Tabs#change\n */\n\n\n this.$element.trigger('change.zf.tabs', [$target, $targetContent]); //fire to children a mutation event\n\n $targetContent.find(\"[data-mutate]\").trigger(\"mutateme.zf.trigger\");\n }\n /**\n * Opens the tab `$targetContent` defined by `$target`.\n * @param {jQuery} $target - Tab to open.\n * @function\n */\n\n }, {\n key: \"_openTab\",\n value: function _openTab($target) {\n var $tabLink = $target.find('[role=\"tab\"]'),\n hash = $tabLink.attr('data-tabs-target') || $tabLink[0].hash.slice(1),\n $targetContent = this.$tabContent.find(\"#\".concat(hash));\n $target.addClass(\"\".concat(this.options.linkActiveClass));\n $tabLink.attr({\n 'aria-selected': 'true',\n 'tabindex': '0'\n });\n $targetContent.addClass(\"\".concat(this.options.panelActiveClass)).removeAttr('aria-hidden');\n }\n /**\n * Collapses `$targetContent` defined by `$target`.\n * @param {jQuery} $target - Tab to collapse.\n * @function\n */\n\n }, {\n key: \"_collapseTab\",\n value: function _collapseTab($target) {\n var $target_anchor = $target.removeClass(\"\".concat(this.options.linkActiveClass)).find('[role=\"tab\"]').attr({\n 'aria-selected': 'false',\n 'tabindex': -1\n });\n $(\"#\".concat($target_anchor.attr('aria-controls'))).removeClass(\"\".concat(this.options.panelActiveClass)).attr({\n 'aria-hidden': 'true'\n });\n }\n /**\n * Collapses the active Tab.\n * @fires Tabs#collapse\n * @function\n */\n\n }, {\n key: \"_collapse\",\n value: function _collapse() {\n var $activeTab = this.$element.find(\".\".concat(this.options.linkClass, \".\").concat(this.options.linkActiveClass));\n\n if ($activeTab.length) {\n this._collapseTab($activeTab);\n /**\n * Fires when the plugin has successfully collapsed tabs.\n * @event Tabs#collapse\n */\n\n\n this.$element.trigger('collapse.zf.tabs', [$activeTab]);\n }\n }\n /**\n * Public method for selecting a content pane to display.\n * @param {jQuery | String} elem - jQuery object or string of the id of the pane to display.\n * @param {boolean} historyHandled - browser has already handled a history update\n * @function\n */\n\n }, {\n key: \"selectTab\",\n value: function selectTab(elem, historyHandled) {\n var idStr, hashIdStr;\n\n if (_typeof(elem) === 'object') {\n idStr = elem[0].id;\n } else {\n idStr = elem;\n }\n\n if (idStr.indexOf('#') < 0) {\n hashIdStr = \"#\".concat(idStr);\n } else {\n hashIdStr = idStr;\n idStr = idStr.slice(1);\n }\n\n var $target = this.$tabTitles.has(\"[href$=\\\"\".concat(hashIdStr, \"\\\"],[data-tabs-target=\\\"\").concat(idStr, \"\\\"]\")).first();\n\n this._handleTabChange($target, historyHandled);\n }\n }, {\n key: \"_setHeight\",\n\n /**\n * Sets the height of each panel to the height of the tallest panel.\n * If enabled in options, gets called on media query change.\n * If loading content via external source, can be called directly or with _reflow.\n * If enabled with `data-match-height=\"true\"`, tabs sets to equal height\n * @function\n * @private\n */\n value: function _setHeight() {\n var max = 0,\n _this = this; // Lock down the `this` value for the root tabs object\n\n\n this.$tabContent.find(\".\".concat(this.options.panelClass)).css('height', '').each(function () {\n var panel = $(this),\n isActive = panel.hasClass(\"\".concat(_this.options.panelActiveClass)); // get the options from the parent instead of trying to get them from the child\n\n if (!isActive) {\n panel.css({\n 'visibility': 'hidden',\n 'display': 'block'\n });\n }\n\n var temp = this.getBoundingClientRect().height;\n\n if (!isActive) {\n panel.css({\n 'visibility': '',\n 'display': ''\n });\n }\n\n max = temp > max ? temp : max;\n }).css('height', \"\".concat(max, \"px\"));\n }\n /**\n * Destroys an instance of tabs.\n * @fires Tabs#destroyed\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this.$element.find(\".\".concat(this.options.linkClass)).off('.zf.tabs').hide().end().find(\".\".concat(this.options.panelClass)).hide();\n\n if (this.options.matchHeight) {\n if (this._setHeightMqHandler != null) {\n $(window).off('changed.zf.mediaquery', this._setHeightMqHandler);\n }\n }\n\n if (this.options.deepLink) {\n $(window).off('hashchange', this._checkDeepLink);\n }\n\n if (this.onLoadListener) {\n $(window).off(this.onLoadListener);\n }\n }\n }]);\n\n return Tabs;\n}(Plugin);\n\nTabs.defaults = {\n /**\n * Link the location hash to the active pane.\n * Set the location hash when the active pane changes, and open the corresponding pane when the location changes.\n * @option\n * @type {boolean}\n * @default false\n */\n deepLink: false,\n\n /**\n * If `deepLink` is enabled, adjust the deep link scroll to make sure the top of the tab panel is visible\n * @option\n * @type {boolean}\n * @default false\n */\n deepLinkSmudge: false,\n\n /**\n * If `deepLinkSmudge` is enabled, animation time (ms) for the deep link adjustment\n * @option\n * @type {number}\n * @default 300\n */\n deepLinkSmudgeDelay: 300,\n\n /**\n * If `deepLink` is enabled, update the browser history with the open tab\n * @option\n * @type {boolean}\n * @default false\n */\n updateHistory: false,\n\n /**\n * Allows the window to scroll to content of active pane on load.\n * Not recommended if more than one tab panel per page.\n * @option\n * @type {boolean}\n * @default false\n */\n autoFocus: false,\n\n /**\n * Allows keyboard input to 'wrap' around the tab links.\n * @option\n * @type {boolean}\n * @default true\n */\n wrapOnKeys: true,\n\n /**\n * Allows the tab content panes to match heights if set to true.\n * @option\n * @type {boolean}\n * @default false\n */\n matchHeight: false,\n\n /**\n * Allows active tabs to collapse when clicked.\n * @option\n * @type {boolean}\n * @default false\n */\n activeCollapse: false,\n\n /**\n * Class applied to `li`'s in tab link list.\n * @option\n * @type {string}\n * @default 'tabs-title'\n */\n linkClass: 'tabs-title',\n\n /**\n * Class applied to the active `li` in tab link list.\n * @option\n * @type {string}\n * @default 'is-active'\n */\n linkActiveClass: 'is-active',\n\n /**\n * Class applied to the content containers.\n * @option\n * @type {string}\n * @default 'tabs-panel'\n */\n panelClass: 'tabs-panel',\n\n /**\n * Class applied to the active content container.\n * @option\n * @type {string}\n * @default 'is-active'\n */\n panelActiveClass: 'is-active'\n};\n\n/**\n * Toggler module.\n * @module foundation.toggler\n * @requires foundation.util.motion\n * @requires foundation.util.triggers\n */\n\nvar Toggler =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(Toggler, _Plugin);\n\n function Toggler() {\n _classCallCheck(this, Toggler);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(Toggler).apply(this, arguments));\n }\n\n _createClass(Toggler, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of Toggler.\n * @class\n * @name Toggler\n * @fires Toggler#init\n * @param {Object} element - jQuery object to add the trigger to.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, Toggler.defaults, element.data(), options);\n this.className = '';\n this.className = 'Toggler'; // ie9 back compat\n // Triggers init is idempotent, just need to make sure it is initialized\n\n Triggers.init($);\n\n this._init();\n\n this._events();\n }\n /**\n * Initializes the Toggler plugin by parsing the toggle class from data-toggler, or animation classes from data-animate.\n * @function\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n // Collect triggers to set ARIA attributes to\n var id = this.$element[0].id,\n $triggers = $(\"[data-open~=\\\"\".concat(id, \"\\\"], [data-close~=\\\"\").concat(id, \"\\\"], [data-toggle~=\\\"\").concat(id, \"\\\"]\"));\n var input; // Parse animation classes if they were set\n\n if (this.options.animate) {\n input = this.options.animate.split(' ');\n this.animationIn = input[0];\n this.animationOut = input[1] || null; // - aria-expanded: according to the element visibility.\n\n $triggers.attr('aria-expanded', !this.$element.is(':hidden'));\n } // Otherwise, parse toggle class\n else {\n input = this.options.toggler;\n\n if (typeof input !== 'string' || !input.length) {\n throw new Error(\"The 'toogler' option containing the target class is required, got \\\"\".concat(input, \"\\\"\"));\n } // Allow for a . at the beginning of the string\n\n\n this.className = input[0] === '.' ? input.slice(1) : input; // - aria-expanded: according to the elements class set.\n\n $triggers.attr('aria-expanded', this.$element.hasClass(this.className));\n } // - aria-controls: adding the element id to it if not already in it.\n\n\n $triggers.each(function (index, trigger) {\n var $trigger = $(trigger);\n var controls = $trigger.attr('aria-controls') || '';\n var containsId = new RegExp(\"\\\\b\".concat(RegExpEscape(id), \"\\\\b\")).test(controls);\n if (!containsId) $trigger.attr('aria-controls', controls ? \"\".concat(controls, \" \").concat(id) : id);\n });\n }\n /**\n * Initializes events for the toggle trigger.\n * @function\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n this.$element.off('toggle.zf.trigger').on('toggle.zf.trigger', this.toggle.bind(this));\n }\n /**\n * Toggles the target class on the target element. An event is fired from the original trigger depending on if the resultant state was \"on\" or \"off\".\n * @function\n * @fires Toggler#on\n * @fires Toggler#off\n */\n\n }, {\n key: \"toggle\",\n value: function toggle() {\n this[this.options.animate ? '_toggleAnimate' : '_toggleClass']();\n }\n }, {\n key: \"_toggleClass\",\n value: function _toggleClass() {\n this.$element.toggleClass(this.className);\n var isOn = this.$element.hasClass(this.className);\n\n if (isOn) {\n /**\n * Fires if the target element has the class after a toggle.\n * @event Toggler#on\n */\n this.$element.trigger('on.zf.toggler');\n } else {\n /**\n * Fires if the target element does not have the class after a toggle.\n * @event Toggler#off\n */\n this.$element.trigger('off.zf.toggler');\n }\n\n this._updateARIA(isOn);\n\n this.$element.find('[data-mutate]').trigger('mutateme.zf.trigger');\n }\n }, {\n key: \"_toggleAnimate\",\n value: function _toggleAnimate() {\n var _this = this;\n\n if (this.$element.is(':hidden')) {\n Motion.animateIn(this.$element, this.animationIn, function () {\n _this._updateARIA(true);\n\n this.trigger('on.zf.toggler');\n this.find('[data-mutate]').trigger('mutateme.zf.trigger');\n });\n } else {\n Motion.animateOut(this.$element, this.animationOut, function () {\n _this._updateARIA(false);\n\n this.trigger('off.zf.toggler');\n this.find('[data-mutate]').trigger('mutateme.zf.trigger');\n });\n }\n }\n }, {\n key: \"_updateARIA\",\n value: function _updateARIA(isOn) {\n var id = this.$element[0].id;\n $(\"[data-open=\\\"\".concat(id, \"\\\"], [data-close=\\\"\").concat(id, \"\\\"], [data-toggle=\\\"\").concat(id, \"\\\"]\")).attr({\n 'aria-expanded': isOn ? true : false\n });\n }\n /**\n * Destroys the instance of Toggler on the element.\n * @function\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this.$element.off('.zf.toggler');\n }\n }]);\n\n return Toggler;\n}(Plugin);\n\nToggler.defaults = {\n /**\n * Class of the element to toggle. It can be provided with or without \".\"\n * @option\n * @type {string}\n */\n toggler: undefined,\n\n /**\n * Tells the plugin if the element should animated when toggled.\n * @option\n * @type {boolean}\n * @default false\n */\n animate: false\n};\n\n/**\n * Tooltip module.\n * @module foundation.tooltip\n * @requires foundation.util.box\n * @requires foundation.util.mediaQuery\n * @requires foundation.util.triggers\n */\n\nvar Tooltip =\n/*#__PURE__*/\nfunction (_Positionable) {\n _inherits(Tooltip, _Positionable);\n\n function Tooltip() {\n _classCallCheck(this, Tooltip);\n\n return _possibleConstructorReturn(this, _getPrototypeOf(Tooltip).apply(this, arguments));\n }\n\n _createClass(Tooltip, [{\n key: \"_setup\",\n\n /**\n * Creates a new instance of a Tooltip.\n * @class\n * @name Tooltip\n * @fires Tooltip#init\n * @param {jQuery} element - jQuery object to attach a tooltip to.\n * @param {Object} options - object to extend the default configuration.\n */\n value: function _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, Tooltip.defaults, this.$element.data(), options);\n this.className = 'Tooltip'; // ie9 back compat\n\n this.isActive = false;\n this.isClick = false; // Triggers init is idempotent, just need to make sure it is initialized\n\n Triggers.init($);\n\n this._init();\n }\n /**\n * Initializes the tooltip by setting the creating the tip element, adding it's text, setting private variables and setting attributes on the anchor.\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n MediaQuery._init();\n\n var elemId = this.$element.attr('aria-describedby') || GetYoDigits(6, 'tooltip');\n this.options.tipText = this.options.tipText || this.$element.attr('title');\n this.template = this.options.template ? $(this.options.template) : this._buildTemplate(elemId);\n\n if (this.options.allowHtml) {\n this.template.appendTo(document.body).html(this.options.tipText).hide();\n } else {\n this.template.appendTo(document.body).text(this.options.tipText).hide();\n }\n\n this.$element.attr({\n 'title': '',\n 'aria-describedby': elemId,\n 'data-yeti-box': elemId,\n 'data-toggle': elemId,\n 'data-resize': elemId\n }).addClass(this.options.triggerClass);\n\n _get(_getPrototypeOf(Tooltip.prototype), \"_init\", this).call(this);\n\n this._events();\n }\n }, {\n key: \"_getDefaultPosition\",\n value: function _getDefaultPosition() {\n // handle legacy classnames\n var elementClassName = this.$element[0].className;\n\n if (this.$element[0] instanceof SVGElement) {\n elementClassName = elementClassName.baseVal;\n }\n\n var position = elementClassName.match(/\\b(top|left|right|bottom)\\b/g);\n return position ? position[0] : 'top';\n }\n }, {\n key: \"_getDefaultAlignment\",\n value: function _getDefaultAlignment() {\n return 'center';\n }\n }, {\n key: \"_getHOffset\",\n value: function _getHOffset() {\n if (this.position === 'left' || this.position === 'right') {\n return this.options.hOffset + this.options.tooltipWidth;\n } else {\n return this.options.hOffset;\n }\n }\n }, {\n key: \"_getVOffset\",\n value: function _getVOffset() {\n if (this.position === 'top' || this.position === 'bottom') {\n return this.options.vOffset + this.options.tooltipHeight;\n } else {\n return this.options.vOffset;\n }\n }\n /**\n * builds the tooltip element, adds attributes, and returns the template.\n * @private\n */\n\n }, {\n key: \"_buildTemplate\",\n value: function _buildTemplate(id) {\n var templateClasses = \"\".concat(this.options.tooltipClass, \" \").concat(this.options.templateClasses).trim();\n var $template = $('<div></div>').addClass(templateClasses).attr({\n 'role': 'tooltip',\n 'aria-hidden': true,\n 'data-is-active': false,\n 'data-is-focus': false,\n 'id': id\n });\n return $template;\n }\n /**\n * sets the position class of an element and recursively calls itself until there are no more possible positions to attempt, or the tooltip element is no longer colliding.\n * if the tooltip is larger than the screen width, default to full width - any user selected margin\n * @private\n */\n\n }, {\n key: \"_setPosition\",\n value: function _setPosition() {\n _get(_getPrototypeOf(Tooltip.prototype), \"_setPosition\", this).call(this, this.$element, this.template);\n }\n /**\n * reveals the tooltip, and fires an event to close any other open tooltips on the page\n * @fires Tooltip#closeme\n * @fires Tooltip#show\n * @function\n */\n\n }, {\n key: \"show\",\n value: function show() {\n if (this.options.showOn !== 'all' && !MediaQuery.is(this.options.showOn)) {\n // console.error('The screen is too small to display this tooltip');\n return false;\n }\n\n var _this = this;\n\n this.template.css('visibility', 'hidden').show();\n\n this._setPosition();\n\n this.template.removeClass('top bottom left right').addClass(this.position);\n this.template.removeClass('align-top align-bottom align-left align-right align-center').addClass('align-' + this.alignment);\n /**\n * Fires to close all other open tooltips on the page\n * @event Closeme#tooltip\n */\n\n this.$element.trigger('closeme.zf.tooltip', this.template.attr('id'));\n this.template.attr({\n 'data-is-active': true,\n 'aria-hidden': false\n });\n _this.isActive = true; // console.log(this.template);\n\n this.template.stop().hide().css('visibility', '').fadeIn(this.options.fadeInDuration, function () {//maybe do stuff?\n });\n /**\n * Fires when the tooltip is shown\n * @event Tooltip#show\n */\n\n this.$element.trigger('show.zf.tooltip');\n }\n /**\n * Hides the current tooltip, and resets the positioning class if it was changed due to collision\n * @fires Tooltip#hide\n * @function\n */\n\n }, {\n key: \"hide\",\n value: function hide() {\n // console.log('hiding', this.$element.data('yeti-box'));\n var _this = this;\n\n this.template.stop().attr({\n 'aria-hidden': true,\n 'data-is-active': false\n }).fadeOut(this.options.fadeOutDuration, function () {\n _this.isActive = false;\n _this.isClick = false;\n });\n /**\n * fires when the tooltip is hidden\n * @event Tooltip#hide\n */\n\n this.$element.trigger('hide.zf.tooltip');\n }\n /**\n * adds event listeners for the tooltip and its anchor\n * TODO combine some of the listeners like focus and mouseenter, etc.\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n var _this = this;\n\n var hasTouch = 'ontouchstart' in window || typeof window.ontouchstart !== 'undefined';\n var $template = this.template;\n var isFocus = false; // `disableForTouch: Fully disable the tooltip on touch devices\n\n if (hasTouch && this.options.disableForTouch) return;\n\n if (!this.options.disableHover) {\n this.$element.on('mouseenter.zf.tooltip', function (e) {\n if (!_this.isActive) {\n _this.timeout = setTimeout(function () {\n _this.show();\n }, _this.options.hoverDelay);\n }\n }).on('mouseleave.zf.tooltip', ignoreMousedisappear(function (e) {\n clearTimeout(_this.timeout);\n\n if (!isFocus || _this.isClick && !_this.options.clickOpen) {\n _this.hide();\n }\n }));\n }\n\n if (hasTouch) {\n this.$element.on('tap.zf.tooltip touchend.zf.tooltip', function (e) {\n _this.isActive ? _this.hide() : _this.show();\n });\n }\n\n if (this.options.clickOpen) {\n this.$element.on('mousedown.zf.tooltip', function (e) {\n if (_this.isClick) ; else {\n _this.isClick = true;\n\n if ((_this.options.disableHover || !_this.$element.attr('tabindex')) && !_this.isActive) {\n _this.show();\n }\n }\n });\n } else {\n this.$element.on('mousedown.zf.tooltip', function (e) {\n _this.isClick = true;\n });\n }\n\n this.$element.on({\n // 'toggle.zf.trigger': this.toggle.bind(this),\n // 'close.zf.trigger': this.hide.bind(this)\n 'close.zf.trigger': this.hide.bind(this)\n });\n this.$element.on('focus.zf.tooltip', function (e) {\n isFocus = true;\n\n if (_this.isClick) {\n // If we're not showing open on clicks, we need to pretend a click-launched focus isn't\n // a real focus, otherwise on hover and come back we get bad behavior\n if (!_this.options.clickOpen) {\n isFocus = false;\n }\n\n return false;\n } else {\n _this.show();\n }\n }).on('focusout.zf.tooltip', function (e) {\n isFocus = false;\n _this.isClick = false;\n\n _this.hide();\n }).on('resizeme.zf.trigger', function () {\n if (_this.isActive) {\n _this._setPosition();\n }\n });\n }\n /**\n * adds a toggle method, in addition to the static show() & hide() functions\n * @function\n */\n\n }, {\n key: \"toggle\",\n value: function toggle() {\n if (this.isActive) {\n this.hide();\n } else {\n this.show();\n }\n }\n /**\n * Destroys an instance of tooltip, removes template element from the view.\n * @function\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n this.$element.attr('title', this.template.text()).off('.zf.trigger .zf.tooltip').removeClass(this.options.triggerClass).removeClass('top right left bottom').removeAttr('aria-describedby data-disable-hover data-resize data-toggle data-tooltip data-yeti-box');\n this.template.remove();\n }\n }]);\n\n return Tooltip;\n}(Positionable);\n\nTooltip.defaults = {\n /**\n * Time, in ms, before a tooltip should open on hover.\n * @option\n * @type {number}\n * @default 200\n */\n hoverDelay: 200,\n\n /**\n * Time, in ms, a tooltip should take to fade into view.\n * @option\n * @type {number}\n * @default 150\n */\n fadeInDuration: 150,\n\n /**\n * Time, in ms, a tooltip should take to fade out of view.\n * @option\n * @type {number}\n * @default 150\n */\n fadeOutDuration: 150,\n\n /**\n * Disables hover events from opening the tooltip if set to true\n * @option\n * @type {boolean}\n * @default false\n */\n disableHover: false,\n\n /**\n * Disable the tooltip for touch devices.\n * This can be useful to make elements with a tooltip on it trigger their\n * action on the first tap instead of displaying the tooltip.\n * @option\n * @type {booelan}\n * @default false\n */\n disableForTouch: false,\n\n /**\n * Optional addtional classes to apply to the tooltip template on init.\n * @option\n * @type {string}\n * @default ''\n */\n templateClasses: '',\n\n /**\n * Non-optional class added to tooltip templates. Foundation default is 'tooltip'.\n * @option\n * @type {string}\n * @default 'tooltip'\n */\n tooltipClass: 'tooltip',\n\n /**\n * Class applied to the tooltip anchor element.\n * @option\n * @type {string}\n * @default 'has-tip'\n */\n triggerClass: 'has-tip',\n\n /**\n * Minimum breakpoint size at which to open the tooltip.\n * @option\n * @type {string}\n * @default 'small'\n */\n showOn: 'small',\n\n /**\n * Custom template to be used to generate markup for tooltip.\n * @option\n * @type {string}\n * @default ''\n */\n template: '',\n\n /**\n * Text displayed in the tooltip template on open.\n * @option\n * @type {string}\n * @default ''\n */\n tipText: '',\n touchCloseText: 'Tap to close.',\n\n /**\n * Allows the tooltip to remain open if triggered with a click or touch event.\n * @option\n * @type {boolean}\n * @default true\n */\n clickOpen: true,\n\n /**\n * Position of tooltip. Can be left, right, bottom, top, or auto.\n * @option\n * @type {string}\n * @default 'auto'\n */\n position: 'auto',\n\n /**\n * Alignment of tooltip relative to anchor. Can be left, right, bottom, top, center, or auto.\n * @option\n * @type {string}\n * @default 'auto'\n */\n alignment: 'auto',\n\n /**\n * Allow overlap of container/window. If false, tooltip will first try to\n * position as defined by data-position and data-alignment, but reposition if\n * it would cause an overflow. @option\n * @type {boolean}\n * @default false\n */\n allowOverlap: false,\n\n /**\n * Allow overlap of only the bottom of the container. This is the most common\n * behavior for dropdowns, allowing the dropdown to extend the bottom of the\n * screen but not otherwise influence or break out of the container.\n * Less common for tooltips.\n * @option\n * @type {boolean}\n * @default false\n */\n allowBottomOverlap: false,\n\n /**\n * Distance, in pixels, the template should push away from the anchor on the Y axis.\n * @option\n * @type {number}\n * @default 0\n */\n vOffset: 0,\n\n /**\n * Distance, in pixels, the template should push away from the anchor on the X axis\n * @option\n * @type {number}\n * @default 0\n */\n hOffset: 0,\n\n /**\n * Distance, in pixels, the template spacing auto-adjust for a vertical tooltip\n * @option\n * @type {number}\n * @default 14\n */\n tooltipHeight: 14,\n\n /**\n * Distance, in pixels, the template spacing auto-adjust for a horizontal tooltip\n * @option\n * @type {number}\n * @default 12\n */\n tooltipWidth: 12,\n\n /**\n * Allow HTML in tooltip. Warning: If you are loading user-generated content into tooltips,\n * allowing HTML may open yourself up to XSS attacks.\n * @option\n * @type {boolean}\n * @default false\n */\n allowHtml: false\n};\n\nvar MenuPlugins$1 = {\n tabs: {\n cssClass: 'tabs',\n plugin: Tabs,\n open: function open(plugin, target) {\n return plugin.selectTab(target);\n },\n close: null\n /* not supported */\n ,\n toggle: null\n /* not supported */\n\n },\n accordion: {\n cssClass: 'accordion',\n plugin: Accordion,\n open: function open(plugin, target) {\n return plugin.down($(target));\n },\n close: function close(plugin, target) {\n return plugin.up($(target));\n },\n toggle: function toggle(plugin, target) {\n return plugin.toggle($(target));\n }\n }\n};\n/**\n * ResponsiveAccordionTabs module.\n * @module foundation.responsiveAccordionTabs\n * @requires foundation.util.motion\n * @requires foundation.accordion\n * @requires foundation.tabs\n */\n\nvar ResponsiveAccordionTabs =\n/*#__PURE__*/\nfunction (_Plugin) {\n _inherits(ResponsiveAccordionTabs, _Plugin);\n\n function ResponsiveAccordionTabs(element, options) {\n var _this2;\n\n _classCallCheck(this, ResponsiveAccordionTabs);\n\n _this2 = _possibleConstructorReturn(this, _getPrototypeOf(ResponsiveAccordionTabs).call(this, element, options));\n return _possibleConstructorReturn(_this2, _this2.options.reflow && _this2.storezfData || _assertThisInitialized(_this2));\n }\n /**\n * Creates a new instance of a responsive accordion tabs.\n * @class\n * @name ResponsiveAccordionTabs\n * @fires ResponsiveAccordionTabs#init\n * @param {jQuery} element - jQuery object to make into Responsive Accordion Tabs.\n * @param {Object} options - Overrides to the default plugin settings.\n */\n\n\n _createClass(ResponsiveAccordionTabs, [{\n key: \"_setup\",\n value: function _setup(element, options) {\n this.$element = $(element);\n this.$element.data('zfPluginBase', this);\n this.options = $.extend({}, ResponsiveAccordionTabs.defaults, this.$element.data(), options);\n this.rules = this.$element.data('responsive-accordion-tabs');\n this.currentMq = null;\n this.currentRule = null;\n this.currentPlugin = null;\n this.className = 'ResponsiveAccordionTabs'; // ie9 back compat\n\n if (!this.$element.attr('id')) {\n this.$element.attr('id', GetYoDigits(6, 'responsiveaccordiontabs'));\n }\n\n this._init();\n\n this._events();\n }\n /**\n * Initializes the Menu by parsing the classes from the 'data-responsive-accordion-tabs' attribute on the element.\n * @function\n * @private\n */\n\n }, {\n key: \"_init\",\n value: function _init() {\n MediaQuery._init(); // The first time an Interchange plugin is initialized, this.rules is converted from a string of \"classes\" to an object of rules\n\n\n if (typeof this.rules === 'string') {\n var rulesTree = {}; // Parse rules from \"classes\" pulled from data attribute\n\n var rules = this.rules.split(' '); // Iterate through every rule found\n\n for (var i = 0; i < rules.length; i++) {\n var rule = rules[i].split('-');\n var ruleSize = rule.length > 1 ? rule[0] : 'small';\n var rulePlugin = rule.length > 1 ? rule[1] : rule[0];\n\n if (MenuPlugins$1[rulePlugin] !== null) {\n rulesTree[ruleSize] = MenuPlugins$1[rulePlugin];\n }\n }\n\n this.rules = rulesTree;\n }\n\n this._getAllOptions();\n\n if (!$.isEmptyObject(this.rules)) {\n this._checkMediaQueries();\n }\n }\n }, {\n key: \"_getAllOptions\",\n value: function _getAllOptions() {\n //get all defaults and options\n var _this = this;\n\n _this.allOptions = {};\n\n for (var key in MenuPlugins$1) {\n if (MenuPlugins$1.hasOwnProperty(key)) {\n var obj = MenuPlugins$1[key];\n\n try {\n var dummyPlugin = $('<ul></ul>');\n var tmpPlugin = new obj.plugin(dummyPlugin, _this.options);\n\n for (var keyKey in tmpPlugin.options) {\n if (tmpPlugin.options.hasOwnProperty(keyKey) && keyKey !== 'zfPlugin') {\n var objObj = tmpPlugin.options[keyKey];\n _this.allOptions[keyKey] = objObj;\n }\n }\n\n tmpPlugin.destroy();\n } catch (e) {}\n }\n }\n }\n /**\n * Initializes events for the Menu.\n * @function\n * @private\n */\n\n }, {\n key: \"_events\",\n value: function _events() {\n this._changedZfMediaQueryHandler = this._checkMediaQueries.bind(this);\n $(window).on('changed.zf.mediaquery', this._changedZfMediaQueryHandler);\n }\n /**\n * Checks the current screen width against available media queries. If the media query has changed, and the plugin needed has changed, the plugins will swap out.\n * @function\n * @private\n */\n\n }, {\n key: \"_checkMediaQueries\",\n value: function _checkMediaQueries() {\n var matchedMq,\n _this = this; // Iterate through each rule and find the last matching rule\n\n\n $.each(this.rules, function (key) {\n if (MediaQuery.atLeast(key)) {\n matchedMq = key;\n }\n }); // No match? No dice\n\n if (!matchedMq) return; // Plugin already initialized? We good\n\n if (this.currentPlugin instanceof this.rules[matchedMq].plugin) return; // Remove existing plugin-specific CSS classes\n\n $.each(MenuPlugins$1, function (key, value) {\n _this.$element.removeClass(value.cssClass);\n }); // Add the CSS class for the new plugin\n\n this.$element.addClass(this.rules[matchedMq].cssClass); // Create an instance of the new plugin\n\n if (this.currentPlugin) {\n //don't know why but on nested elements data zfPlugin get's lost\n if (!this.currentPlugin.$element.data('zfPlugin') && this.storezfData) this.currentPlugin.$element.data('zfPlugin', this.storezfData);\n this.currentPlugin.destroy();\n }\n\n this._handleMarkup(this.rules[matchedMq].cssClass);\n\n this.currentRule = this.rules[matchedMq];\n this.currentPlugin = new this.currentRule.plugin(this.$element, this.options);\n this.storezfData = this.currentPlugin.$element.data('zfPlugin');\n }\n }, {\n key: \"_handleMarkup\",\n value: function _handleMarkup(toSet) {\n var _this = this,\n fromString = 'accordion';\n\n var $panels = $('[data-tabs-content=' + this.$element.attr('id') + ']');\n if ($panels.length) fromString = 'tabs';\n\n if (fromString === toSet) {\n return;\n }\n\n var tabsTitle = _this.allOptions.linkClass ? _this.allOptions.linkClass : 'tabs-title';\n var tabsPanel = _this.allOptions.panelClass ? _this.allOptions.panelClass : 'tabs-panel';\n this.$element.removeAttr('role');\n var $liHeads = this.$element.children('.' + tabsTitle + ',[data-accordion-item]').removeClass(tabsTitle).removeClass('accordion-item').removeAttr('data-accordion-item');\n var $liHeadsA = $liHeads.children('a').removeClass('accordion-title');\n\n if (fromString === 'tabs') {\n $panels = $panels.children('.' + tabsPanel).removeClass(tabsPanel).removeAttr('role').removeAttr('aria-hidden').removeAttr('aria-labelledby');\n $panels.children('a').removeAttr('role').removeAttr('aria-controls').removeAttr('aria-selected');\n } else {\n $panels = $liHeads.children('[data-tab-content]').removeClass('accordion-content');\n }\n\n $panels.css({\n display: '',\n visibility: ''\n });\n $liHeads.css({\n display: '',\n visibility: ''\n });\n\n if (toSet === 'accordion') {\n $panels.each(function (key, value) {\n $(value).appendTo($liHeads.get(key)).addClass('accordion-content').attr('data-tab-content', '').removeClass('is-active').css({\n height: ''\n });\n $('[data-tabs-content=' + _this.$element.attr('id') + ']').after('<div id=\"tabs-placeholder-' + _this.$element.attr('id') + '\"></div>').detach();\n $liHeads.addClass('accordion-item').attr('data-accordion-item', '');\n $liHeadsA.addClass('accordion-title');\n });\n } else if (toSet === 'tabs') {\n var $tabsContent = $('[data-tabs-content=' + _this.$element.attr('id') + ']');\n var $placeholder = $('#tabs-placeholder-' + _this.$element.attr('id'));\n\n if ($placeholder.length) {\n $tabsContent = $('<div class=\"tabs-content\"></div>').insertAfter($placeholder).attr('data-tabs-content', _this.$element.attr('id'));\n $placeholder.remove();\n } else {\n $tabsContent = $('<div class=\"tabs-content\"></div>').insertAfter(_this.$element).attr('data-tabs-content', _this.$element.attr('id'));\n }\n\n $panels.each(function (key, value) {\n var tempValue = $(value).appendTo($tabsContent).addClass(tabsPanel);\n var hash = $liHeadsA.get(key).hash.slice(1);\n var id = $(value).attr('id') || GetYoDigits(6, 'accordion');\n\n if (hash !== id) {\n if (hash !== '') {\n $(value).attr('id', hash);\n } else {\n hash = id;\n $(value).attr('id', hash);\n $($liHeadsA.get(key)).attr('href', $($liHeadsA.get(key)).attr('href').replace('#', '') + '#' + hash);\n }\n }\n\n var isActive = $($liHeads.get(key)).hasClass('is-active');\n\n if (isActive) {\n tempValue.addClass('is-active');\n }\n });\n $liHeads.addClass(tabsTitle);\n }\n }\n /**\n * Opens the plugin pane defined by `target`.\n * @param {jQuery | String} target - jQuery object or string of the id of the pane to open.\n * @see Accordion.down\n * @see Tabs.selectTab\n * @function\n */\n\n }, {\n key: \"open\",\n value: function open(_target) {\n if (this.currentRule && typeof this.currentRule.open === 'function') {\n var _this$currentRule;\n\n return (_this$currentRule = this.currentRule).open.apply(_this$currentRule, [this.currentPlugin].concat(Array.prototype.slice.call(arguments)));\n }\n }\n /**\n * Closes the plugin pane defined by `target`. Not availaible for Tabs.\n * @param {jQuery | String} target - jQuery object or string of the id of the pane to close.\n * @see Accordion.up\n * @function\n */\n\n }, {\n key: \"close\",\n value: function close(_target) {\n if (this.currentRule && typeof this.currentRule.close === 'function') {\n var _this$currentRule2;\n\n return (_this$currentRule2 = this.currentRule).close.apply(_this$currentRule2, [this.currentPlugin].concat(Array.prototype.slice.call(arguments)));\n }\n }\n /**\n * Toggles the plugin pane defined by `target`. Not availaible for Tabs.\n * @param {jQuery | String} target - jQuery object or string of the id of the pane to toggle.\n * @see Accordion.toggle\n * @function\n */\n\n }, {\n key: \"toggle\",\n value: function toggle(_target) {\n if (this.currentRule && typeof this.currentRule.toggle === 'function') {\n var _this$currentRule3;\n\n return (_this$currentRule3 = this.currentRule).toggle.apply(_this$currentRule3, [this.currentPlugin].concat(Array.prototype.slice.call(arguments)));\n }\n }\n /**\n * Destroys the instance of the current plugin on this element, as well as the window resize handler that switches the plugins out.\n * @function\n */\n\n }, {\n key: \"_destroy\",\n value: function _destroy() {\n if (this.currentPlugin) this.currentPlugin.destroy();\n $(window).off('changed.zf.mediaquery', this._changedZfMediaQueryHandler);\n }\n }]);\n\n return ResponsiveAccordionTabs;\n}(Plugin);\n\nResponsiveAccordionTabs.defaults = {};\n\nFoundation.addToJquery($); // Add Foundation Utils to Foundation global namespace for backwards\n// compatibility.\n\nFoundation.rtl = rtl;\nFoundation.GetYoDigits = GetYoDigits;\nFoundation.transitionend = transitionend;\nFoundation.RegExpEscape = RegExpEscape;\nFoundation.onLoad = onLoad;\nFoundation.Box = Box;\nFoundation.onImagesLoaded = onImagesLoaded;\nFoundation.Keyboard = Keyboard;\nFoundation.MediaQuery = MediaQuery;\nFoundation.Motion = Motion;\nFoundation.Move = Move;\nFoundation.Nest = Nest;\nFoundation.Timer = Timer; // Touch and Triggers previously were almost purely sede effect driven,\n// so no need to add it to Foundation, just init them.\n\nTouch.init($);\nTriggers.init($, Foundation);\n\nMediaQuery._init();\n\nFoundation.plugin(Abide, 'Abide');\nFoundation.plugin(Accordion, 'Accordion');\nFoundation.plugin(AccordionMenu, 'AccordionMenu');\nFoundation.plugin(Drilldown, 'Drilldown');\nFoundation.plugin(Dropdown, 'Dropdown');\nFoundation.plugin(DropdownMenu, 'DropdownMenu');\nFoundation.plugin(Equalizer, 'Equalizer');\nFoundation.plugin(Interchange, 'Interchange');\nFoundation.plugin(Magellan, 'Magellan');\nFoundation.plugin(OffCanvas, 'OffCanvas');\nFoundation.plugin(Orbit, 'Orbit');\nFoundation.plugin(ResponsiveMenu, 'ResponsiveMenu');\nFoundation.plugin(ResponsiveToggle, 'ResponsiveToggle');\nFoundation.plugin(Reveal, 'Reveal');\nFoundation.plugin(Slider, 'Slider');\nFoundation.plugin(SmoothScroll, 'SmoothScroll');\nFoundation.plugin(Sticky, 'Sticky');\nFoundation.plugin(Tabs, 'Tabs');\nFoundation.plugin(Toggler, 'Toggler');\nFoundation.plugin(Tooltip, 'Tooltip');\nFoundation.plugin(ResponsiveAccordionTabs, 'ResponsiveAccordionTabs');\n\nexport default Foundation;\nexport { Abide, Accordion, AccordionMenu, Box, Foundation as Core, foundation_core_utils as CoreUtils, Drilldown, Dropdown, DropdownMenu, Equalizer, Foundation, Interchange, Keyboard, Magellan, MediaQuery, Motion, Move, Nest, OffCanvas, Orbit, ResponsiveAccordionTabs, ResponsiveMenu, ResponsiveToggle, Reveal, Slider, SmoothScroll, Sticky, Tabs, Timer, Toggler, Tooltip, Touch, Triggers, onImagesLoaded };\n//# sourceMappingURL=foundation.esm.js.map\n","'use strict';\n\nimport $ from 'jquery';\nimport { Plugin } from './foundation.core.plugin';\nimport { onLoad, GetYoDigits } from './foundation.core.utils';\nimport { Keyboard } from './foundation.util.keyboard';\n\n/**\n * Accordion module.\n * @module foundation.accordion\n * @requires foundation.util.keyboard\n */\n\nclass Accordion extends Plugin {\n /**\n * Creates a new instance of an accordion.\n * @class\n * @name Accordion\n * @fires Accordion#init\n * @param {jQuery} element - jQuery object to make into an accordion.\n * @param {Object} options - a plain object with settings to override the default options.\n */\n _setup(element, options) {\n this.$element = element;\n this.options = $.extend({}, Accordion.defaults, this.$element.data(), options);\n\n this.className = 'Accordion'; // ie9 back compat\n this._init();\n\n Keyboard.register('Accordion', {\n 'ENTER': 'toggle',\n 'SPACE': 'toggle',\n 'ARROW_DOWN': 'next',\n 'ARROW_UP': 'previous'\n });\n }\n\n /**\n * Initializes the accordion by animating the preset active pane(s).\n * @private\n */\n _init() {\n this._isInitializing = true;\n\n this.$element.attr('role', 'tablist');\n this.$tabs = this.$element.children('[data-accordion-item]');\n\n this.$tabs.attr({'role': 'presentation'});\n\n this.$tabs.each(function(idx, el) {\n var $el = $(el),\n $content = $el.children('[data-tab-content]'),\n id = $content[0].id || GetYoDigits(6, 'accordion'),\n linkId = (el.id) ? `${el.id}-label` : `${id}-label`;\n\n $el.find('a:first').attr({\n 'aria-controls': id,\n 'role': 'tab',\n 'id': linkId,\n 'aria-expanded': false,\n 'aria-selected': false\n });\n\n $content.attr({'role': 'tabpanel', 'aria-labelledby': linkId, 'aria-hidden': true, 'id': id});\n });\n\n var $initActive = this.$element.find('.is-active').children('[data-tab-content]');\n if ($initActive.length) {\n // Save up the initial hash to return to it later when going back in history\n this._initialAnchor = $initActive.prev('a').attr('href');\n this._openSingleTab($initActive);\n }\n\n this._checkDeepLink = () => {\n var anchor = window.location.hash;\n\n if (!anchor.length) {\n // If we are still initializing and there is no anchor, then there is nothing to do\n if (this._isInitializing) return;\n // Otherwise, move to the initial anchor\n if (this._initialAnchor) anchor = this._initialAnchor;\n }\n\n var $anchor = anchor && $(anchor);\n var $link = anchor && this.$element.find(`[href$=\"${anchor}\"]`);\n // Whether the anchor element that has been found is part of this element\n var isOwnAnchor = !!($anchor.length && $link.length);\n\n if (isOwnAnchor) {\n // If there is an anchor for the hash, open it (if not already active)\n if ($anchor && $link && $link.length) {\n if (!$link.parent('[data-accordion-item]').hasClass('is-active')) {\n this._openSingleTab($anchor);\n }\n }\n // Otherwise, close everything\n else {\n this._closeAllTabs();\n }\n\n // Roll up a little to show the titles\n if (this.options.deepLinkSmudge) {\n onLoad($(window), () => {\n var offset = this.$element.offset();\n $('html, body').animate({ scrollTop: offset.top - this.options.deepLinkSmudgeOffset }, this.options.deepLinkSmudgeDelay);\n });\n }\n\n /**\n * Fires when the plugin has deeplinked at pageload\n * @event Accordion#deeplink\n */\n this.$element.trigger('deeplink.zf.accordion', [$link, $anchor]);\n }\n }\n\n //use browser to open a tab, if it exists in this tabset\n if (this.options.deepLink) {\n this._checkDeepLink();\n }\n\n this._events();\n\n this._isInitializing = false;\n }\n\n /**\n * Adds event handlers for items within the accordion.\n * @private\n */\n _events() {\n var _this = this;\n\n this.$tabs.each(function() {\n var $elem = $(this);\n var $tabContent = $elem.children('[data-tab-content]');\n if ($tabContent.length) {\n $elem.children('a').off('click.zf.accordion keydown.zf.accordion')\n .on('click.zf.accordion', function(e) {\n e.preventDefault();\n _this.toggle($tabContent);\n }).on('keydown.zf.accordion', function(e) {\n Keyboard.handleKey(e, 'Accordion', {\n toggle: function() {\n _this.toggle($tabContent);\n },\n next: function() {\n var $a = $elem.next().find('a').focus();\n if (!_this.options.multiExpand) {\n $a.trigger('click.zf.accordion')\n }\n },\n previous: function() {\n var $a = $elem.prev().find('a').focus();\n if (!_this.options.multiExpand) {\n $a.trigger('click.zf.accordion')\n }\n },\n handled: function() {\n e.preventDefault();\n }\n });\n });\n }\n });\n if (this.options.deepLink) {\n $(window).on('hashchange', this._checkDeepLink);\n }\n }\n\n /**\n * Toggles the selected content pane's open/close state.\n * @param {jQuery} $target - jQuery object of the pane to toggle (`.accordion-content`).\n * @function\n */\n toggle($target) {\n if ($target.closest('[data-accordion]').is('[disabled]')) {\n console.info('Cannot toggle an accordion that is disabled.');\n return;\n }\n if ($target.parent().hasClass('is-active')) {\n this.up($target);\n } else {\n this.down($target);\n }\n //either replace or update browser history\n if (this.options.deepLink) {\n var anchor = $target.prev('a').attr('href');\n\n if (this.options.updateHistory) {\n history.pushState({}, '', anchor);\n } else {\n history.replaceState({}, '', anchor);\n }\n }\n }\n\n /**\n * Opens the accordion tab defined by `$target`.\n * @param {jQuery} $target - Accordion pane to open (`.accordion-content`).\n * @fires Accordion#down\n * @function\n */\n down($target) {\n if ($target.closest('[data-accordion]').is('[disabled]')) {\n console.info('Cannot call down on an accordion that is disabled.');\n return;\n }\n\n if (this.options.multiExpand)\n this._openTab($target);\n else\n this._openSingleTab($target);\n }\n\n /**\n * Closes the tab defined by `$target`.\n * It may be ignored if the Accordion options don't allow it.\n *\n * @param {jQuery} $target - Accordion tab to close (`.accordion-content`).\n * @fires Accordion#up\n * @function\n */\n up($target) {\n if (this.$element.is('[disabled]')) {\n console.info('Cannot call up on an accordion that is disabled.');\n return;\n }\n\n // Don't close the item if it is already closed\n const $targetItem = $target.parent();\n if (!$targetItem.hasClass('is-active')) return;\n\n // Don't close the item if there is no other active item (unless with `allowAllClosed`)\n const $othersItems = $targetItem.siblings();\n if (!this.options.allowAllClosed && !$othersItems.hasClass('is-active')) return;\n\n this._closeTab($target);\n }\n\n /**\n * Make the tab defined by `$target` the only opened tab, closing all others tabs.\n * @param {jQuery} $target - Accordion tab to open (`.accordion-content`).\n * @function\n * @private\n */\n _openSingleTab($target) {\n // Close all the others active tabs.\n const $activeContents = this.$element.children('.is-active').children('[data-tab-content]');\n if ($activeContents.length) {\n this._closeTab($activeContents.not($target));\n }\n\n // Then open the target.\n this._openTab($target);\n }\n\n /**\n * Opens the tab defined by `$target`.\n * @param {jQuery} $target - Accordion tab to open (`.accordion-content`).\n * @fires Accordion#down\n * @function\n * @private\n */\n _openTab($target) {\n const $targetItem = $target.parent();\n const targetContentId = $target.attr('aria-labelledby');\n\n $target.attr('aria-hidden', false);\n $targetItem.addClass('is-active');\n\n $(`#${targetContentId}`).attr({\n 'aria-expanded': true,\n 'aria-selected': true\n });\n\n $target.finish().slideDown(this.options.slideSpeed, () => {\n /**\n * Fires when the tab is done opening.\n * @event Accordion#down\n */\n this.$element.trigger('down.zf.accordion', [$target]);\n });\n }\n\n /**\n * Closes the tab defined by `$target`.\n * @param {jQuery} $target - Accordion tab to close (`.accordion-content`).\n * @fires Accordion#up\n * @function\n * @private\n */\n _closeTab($target) {\n const $targetItem = $target.parent();\n const targetContentId = $target.attr('aria-labelledby');\n\n $target.attr('aria-hidden', true)\n $targetItem.removeClass('is-active');\n\n $(`#${targetContentId}`).attr({\n 'aria-expanded': false,\n 'aria-selected': false\n });\n\n $target.finish().slideUp(this.options.slideSpeed, () => {\n /**\n * Fires when the tab is done collapsing up.\n * @event Accordion#up\n */\n this.$element.trigger('up.zf.accordion', [$target]);\n });\n }\n\n /**\n * Closes all active tabs\n * @fires Accordion#up\n * @function\n * @private\n */\n _closeAllTabs() {\n var $activeTabs = this.$element.children('.is-active').children('[data-tab-content]');\n if ($activeTabs.length) {\n this._closeTab($activeTabs);\n }\n }\n\n /**\n * Destroys an instance of an accordion.\n * @fires Accordion#destroyed\n * @function\n */\n _destroy() {\n this.$element.find('[data-tab-content]').stop(true).slideUp(0).css('display', '');\n this.$element.find('a').off('.zf.accordion');\n if (this.options.deepLink) {\n $(window).off('hashchange', this._checkDeepLink);\n }\n\n }\n}\n\nAccordion.defaults = {\n /**\n * Amount of time to animate the opening of an accordion pane.\n * @option\n * @type {number}\n * @default 250\n */\n slideSpeed: 250,\n /**\n * Allow the accordion to have multiple open panes.\n * @option\n * @type {boolean}\n * @default false\n */\n multiExpand: false,\n /**\n * Allow the accordion to close all panes.\n * @option\n * @type {boolean}\n * @default false\n */\n allowAllClosed: false,\n /**\n * Link the location hash to the open pane.\n * Set the location hash when the opened pane changes, and open and scroll to the corresponding pane when the location changes.\n * @option\n * @type {boolean}\n * @default false\n */\n deepLink: false,\n /**\n * If `deepLink` is enabled, adjust the deep link scroll to make sure the top of the accordion panel is visible\n * @option\n * @type {boolean}\n * @default false\n */\n deepLinkSmudge: false,\n /**\n * If `deepLinkSmudge` is enabled, animation time (ms) for the deep link adjustment\n * @option\n * @type {number}\n * @default 300\n */\n deepLinkSmudgeDelay: 300,\n /**\n * If `deepLinkSmudge` is enabled, the offset for scrollToTtop to prevent overlap by a sticky element at the top of the page\n * @option\n * @type {number}\n * @default 0\n */\n deepLinkSmudgeOffset: 0,\n /**\n * If `deepLink` is enabled, update the browser history with the open accordion\n * @option\n * @type {boolean}\n * @default false\n */\n updateHistory: false\n};\n\nexport { Accordion };\n","\"use strict\";\n\nimport $ from 'jquery';\nimport { GetYoDigits } from './foundation.core.utils';\nimport { MediaQuery } from './foundation.util.mediaQuery';\n\nvar FOUNDATION_VERSION = '6.6.3';\n\n// Global Foundation object\n// This is attached to the window, or used as a module for AMD/Browserify\nvar Foundation = {\n version: FOUNDATION_VERSION,\n\n /**\n * Stores initialized plugins.\n */\n _plugins: {},\n\n /**\n * Stores generated unique ids for plugin instances\n */\n _uuids: [],\n\n /**\n * Defines a Foundation plugin, adding it to the `Foundation` namespace and the list of plugins to initialize when reflowing.\n * @param {Object} plugin - The constructor of the plugin.\n */\n plugin: function(plugin, name) {\n // Object key to use when adding to global Foundation object\n // Examples: Foundation.Reveal, Foundation.OffCanvas\n var className = (name || functionName(plugin));\n // Object key to use when storing the plugin, also used to create the identifying data attribute for the plugin\n // Examples: data-reveal, data-off-canvas\n var attrName = hyphenate(className);\n\n // Add to the Foundation object and the plugins list (for reflowing)\n this._plugins[attrName] = this[className] = plugin;\n },\n /**\n * @function\n * Populates the _uuids array with pointers to each individual plugin instance.\n * Adds the `zfPlugin` data-attribute to programmatically created plugins to allow use of $(selector).foundation(method) calls.\n * Also fires the initialization event for each plugin, consolidating repetitive code.\n * @param {Object} plugin - an instance of a plugin, usually `this` in context.\n * @param {String} name - the name of the plugin, passed as a camelCased string.\n * @fires Plugin#init\n */\n registerPlugin: function(plugin, name){\n var pluginName = name ? hyphenate(name) : functionName(plugin.constructor).toLowerCase();\n plugin.uuid = GetYoDigits(6, pluginName);\n\n if(!plugin.$element.attr(`data-${pluginName}`)){ plugin.$element.attr(`data-${pluginName}`, plugin.uuid); }\n if(!plugin.$element.data('zfPlugin')){ plugin.$element.data('zfPlugin', plugin); }\n /**\n * Fires when the plugin has initialized.\n * @event Plugin#init\n */\n plugin.$element.trigger(`init.zf.${pluginName}`);\n\n this._uuids.push(plugin.uuid);\n\n return;\n },\n /**\n * @function\n * Removes the plugins uuid from the _uuids array.\n * Removes the zfPlugin data attribute, as well as the data-plugin-name attribute.\n * Also fires the destroyed event for the plugin, consolidating repetitive code.\n * @param {Object} plugin - an instance of a plugin, usually `this` in context.\n * @fires Plugin#destroyed\n */\n unregisterPlugin: function(plugin){\n var pluginName = hyphenate(functionName(plugin.$element.data('zfPlugin').constructor));\n\n this._uuids.splice(this._uuids.indexOf(plugin.uuid), 1);\n plugin.$element.removeAttr(`data-${pluginName}`).removeData('zfPlugin')\n /**\n * Fires when the plugin has been destroyed.\n * @event Plugin#destroyed\n */\n .trigger(`destroyed.zf.${pluginName}`);\n for(var prop in plugin){\n plugin[prop] = null;//clean up script to prep for garbage collection.\n }\n return;\n },\n\n /**\n * @function\n * Causes one or more active plugins to re-initialize, resetting event listeners, recalculating positions, etc.\n * @param {String} plugins - optional string of an individual plugin key, attained by calling `$(element).data('pluginName')`, or string of a plugin class i.e. `'dropdown'`\n * @default If no argument is passed, reflow all currently active plugins.\n */\n reInit: function(plugins){\n var isJQ = plugins instanceof $;\n try{\n if(isJQ){\n plugins.each(function(){\n $(this).data('zfPlugin')._init();\n });\n }else{\n var type = typeof plugins,\n _this = this,\n fns = {\n 'object': function(plgs){\n plgs.forEach(function(p){\n p = hyphenate(p);\n $('[data-'+ p +']').foundation('_init');\n });\n },\n 'string': function(){\n plugins = hyphenate(plugins);\n $('[data-'+ plugins +']').foundation('_init');\n },\n 'undefined': function(){\n this['object'](Object.keys(_this._plugins));\n }\n };\n fns[type](plugins);\n }\n }catch(err){\n console.error(err);\n }finally{\n return plugins;\n }\n },\n\n /**\n * Initialize plugins on any elements within `elem` (and `elem` itself) that aren't already initialized.\n * @param {Object} elem - jQuery object containing the element to check inside. Also checks the element itself, unless it's the `document` object.\n * @param {String|Array} plugins - A list of plugins to initialize. Leave this out to initialize everything.\n */\n reflow: function(elem, plugins) {\n\n // If plugins is undefined, just grab everything\n if (typeof plugins === 'undefined') {\n plugins = Object.keys(this._plugins);\n }\n // If plugins is a string, convert it to an array with one item\n else if (typeof plugins === 'string') {\n plugins = [plugins];\n }\n\n var _this = this;\n\n // Iterate through each plugin\n $.each(plugins, function(i, name) {\n // Get the current plugin\n var plugin = _this._plugins[name];\n\n // Localize the search to all elements inside elem, as well as elem itself, unless elem === document\n var $elem = $(elem).find('[data-'+name+']').addBack('[data-'+name+']').filter(function () {\n return typeof $(this).data(\"zfPlugin\") === 'undefined';\n });\n\n // For each plugin found, initialize it\n $elem.each(function() {\n var $el = $(this),\n opts = { reflow: true };\n\n if($el.attr('data-options')){\n $el.attr('data-options').split(';').forEach(function(option, _index){\n var opt = option.split(':').map(function(el){ return el.trim(); });\n if(opt[0]) opts[opt[0]] = parseValue(opt[1]);\n });\n }\n try{\n $el.data('zfPlugin', new plugin($(this), opts));\n }catch(er){\n console.error(er);\n }finally{\n return;\n }\n });\n });\n },\n getFnName: functionName,\n\n addToJquery: function($) {\n // TODO: consider not making this a jQuery function\n // TODO: need way to reflow vs. re-initialize\n /**\n * The Foundation jQuery method.\n * @param {String|Array} method - An action to perform on the current jQuery object.\n */\n var foundation = function(method) {\n var type = typeof method,\n $noJS = $('.no-js');\n\n if($noJS.length){\n $noJS.removeClass('no-js');\n }\n\n if(type === 'undefined'){//needs to initialize the Foundation object, or an individual plugin.\n MediaQuery._init();\n Foundation.reflow(this);\n }else if(type === 'string'){//an individual method to invoke on a plugin or group of plugins\n var args = Array.prototype.slice.call(arguments, 1);//collect all the arguments, if necessary\n var plugClass = this.data('zfPlugin');//determine the class of plugin\n\n if(typeof plugClass !== 'undefined' && typeof plugClass[method] !== 'undefined'){//make sure both the class and method exist\n if(this.length === 1){//if there's only one, call it directly.\n plugClass[method].apply(plugClass, args);\n }else{\n this.each(function(i, el){//otherwise loop through the jQuery collection and invoke the method on each\n plugClass[method].apply($(el).data('zfPlugin'), args);\n });\n }\n }else{//error for no class or no method\n throw new ReferenceError(\"We're sorry, '\" + method + \"' is not an available method for \" + (plugClass ? functionName(plugClass) : 'this element') + '.');\n }\n }else{//error for invalid argument type\n throw new TypeError(`We're sorry, ${type} is not a valid parameter. You must use a string representing the method you wish to invoke.`);\n }\n return this;\n };\n $.fn.foundation = foundation;\n return $;\n }\n};\n\nFoundation.util = {\n /**\n * Function for applying a debounce effect to a function call.\n * @function\n * @param {Function} func - Function to be called at end of timeout.\n * @param {Number} delay - Time in ms to delay the call of `func`.\n * @returns function\n */\n throttle: function (func, delay) {\n var timer = null;\n\n return function () {\n var context = this, args = arguments;\n\n if (timer === null) {\n timer = setTimeout(function () {\n func.apply(context, args);\n timer = null;\n }, delay);\n }\n };\n }\n};\n\nwindow.Foundation = Foundation;\n\n// Polyfill for requestAnimationFrame\n(function() {\n if (!Date.now || !window.Date.now)\n window.Date.now = Date.now = function() { return new Date().getTime(); };\n\n var vendors = ['webkit', 'moz'];\n for (var i = 0; i < vendors.length && !window.requestAnimationFrame; ++i) {\n var vp = vendors[i];\n window.requestAnimationFrame = window[vp+'RequestAnimationFrame'];\n window.cancelAnimationFrame = (window[vp+'CancelAnimationFrame']\n || window[vp+'CancelRequestAnimationFrame']);\n }\n if (/iP(ad|hone|od).*OS 6/.test(window.navigator.userAgent)\n || !window.requestAnimationFrame || !window.cancelAnimationFrame) {\n var lastTime = 0;\n window.requestAnimationFrame = function(callback) {\n var now = Date.now();\n var nextTime = Math.max(lastTime + 16, now);\n return setTimeout(function() { callback(lastTime = nextTime); },\n nextTime - now);\n };\n window.cancelAnimationFrame = clearTimeout;\n }\n /**\n * Polyfill for performance.now, required by rAF\n */\n if(!window.performance || !window.performance.now){\n window.performance = {\n start: Date.now(),\n now: function(){ return Date.now() - this.start; }\n };\n }\n})();\nif (!Function.prototype.bind) {\n Function.prototype.bind = function(oThis) {\n if (typeof this !== 'function') {\n // closest thing possible to the ECMAScript 5\n // internal IsCallable function\n throw new TypeError('Function.prototype.bind - what is trying to be bound is not callable');\n }\n\n var aArgs = Array.prototype.slice.call(arguments, 1),\n fToBind = this,\n fNOP = function() {},\n fBound = function() {\n return fToBind.apply(this instanceof fNOP\n ? this\n : oThis,\n aArgs.concat(Array.prototype.slice.call(arguments)));\n };\n\n if (this.prototype) {\n // native functions don't have a prototype\n fNOP.prototype = this.prototype;\n }\n fBound.prototype = new fNOP();\n\n return fBound;\n };\n}\n// Polyfill to get the name of a function in IE9\nfunction functionName(fn) {\n if (typeof Function.prototype.name === 'undefined') {\n var funcNameRegex = /function\\s([^(]{1,})\\(/;\n var results = (funcNameRegex).exec((fn).toString());\n return (results && results.length > 1) ? results[1].trim() : \"\";\n }\n else if (typeof fn.prototype === 'undefined') {\n return fn.constructor.name;\n }\n else {\n return fn.prototype.constructor.name;\n }\n}\nfunction parseValue(str){\n if ('true' === str) return true;\n else if ('false' === str) return false;\n else if (!isNaN(str * 1)) return parseFloat(str);\n return str;\n}\n// Convert PascalCase to kebab-case\n// Thank you: http://stackoverflow.com/a/8955580\nfunction hyphenate(str) {\n return str.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase();\n}\n\nexport {Foundation};\n","'use strict';\n\nimport $ from 'jquery';\nimport { GetYoDigits } from './foundation.core.utils';\n\n// Abstract class for providing lifecycle hooks. Expect plugins to define AT LEAST\n// {function} _setup (replaces previous constructor),\n// {function} _destroy (replaces previous destroy)\nclass Plugin {\n\n constructor(element, options) {\n this._setup(element, options);\n var pluginName = getPluginName(this);\n this.uuid = GetYoDigits(6, pluginName);\n\n if(!this.$element.attr(`data-${pluginName}`)){ this.$element.attr(`data-${pluginName}`, this.uuid); }\n if(!this.$element.data('zfPlugin')){ this.$element.data('zfPlugin', this); }\n /**\n * Fires when the plugin has initialized.\n * @event Plugin#init\n */\n this.$element.trigger(`init.zf.${pluginName}`);\n }\n\n destroy() {\n this._destroy();\n var pluginName = getPluginName(this);\n this.$element.removeAttr(`data-${pluginName}`).removeData('zfPlugin')\n /**\n * Fires when the plugin has been destroyed.\n * @event Plugin#destroyed\n */\n .trigger(`destroyed.zf.${pluginName}`);\n for(var prop in this){\n this[prop] = null;//clean up script to prep for garbage collection.\n }\n }\n}\n\n// Convert PascalCase to kebab-case\n// Thank you: http://stackoverflow.com/a/8955580\nfunction hyphenate(str) {\n return str.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase();\n}\n\nfunction getPluginName(obj) {\n return hyphenate(obj.className);\n}\n\nexport {Plugin};\n","\"use strict\";\n\nimport $ from 'jquery';\n\n// Core Foundation Utilities, utilized in a number of places.\n\n /**\n * Returns a boolean for RTL support\n */\nfunction rtl() {\n return $('html').attr('dir') === 'rtl';\n}\n\n/**\n * returns a random base-36 uid with namespacing\n * @function\n * @param {Number} length - number of random base-36 digits desired. Increase for more random strings.\n * @param {String} namespace - name of plugin to be incorporated in uid, optional.\n * @default {String} '' - if no plugin name is provided, nothing is appended to the uid.\n * @returns {String} - unique id\n */\nfunction GetYoDigits(length = 6, namespace){\n let str = '';\n const chars = '0123456789abcdefghijklmnopqrstuvwxyz';\n const charsLength = chars.length;\n for (let i = 0; i < length; i++) {\n str += chars[Math.floor(Math.random() * charsLength)];\n }\n return namespace ? `${str}-${namespace}` : str;\n}\n\n/**\n * Escape a string so it can be used as a regexp pattern\n * @function\n * @see https://stackoverflow.com/a/9310752/4317384\n *\n * @param {String} str - string to escape.\n * @returns {String} - escaped string\n */\nfunction RegExpEscape(str){\n return str.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&');\n}\n\nfunction transitionend($elem){\n var transitions = {\n 'transition': 'transitionend',\n 'WebkitTransition': 'webkitTransitionEnd',\n 'MozTransition': 'transitionend',\n 'OTransition': 'otransitionend'\n };\n var elem = document.createElement('div'),\n end;\n\n for (let transition in transitions){\n if (typeof elem.style[transition] !== 'undefined'){\n end = transitions[transition];\n }\n }\n if (end) {\n return end;\n } else {\n setTimeout(function(){\n $elem.triggerHandler('transitionend', [$elem]);\n }, 1);\n return 'transitionend';\n }\n}\n\n/**\n * Return an event type to listen for window load.\n *\n * If `$elem` is passed, an event will be triggered on `$elem`. If window is already loaded, the event will still be triggered.\n * If `handler` is passed, attach it to the event on `$elem`.\n * Calling `onLoad` without handler allows you to get the event type that will be triggered before attaching the handler by yourself.\n * @function\n *\n * @param {Object} [] $elem - jQuery element on which the event will be triggered if passed.\n * @param {Function} [] handler - function to attach to the event.\n * @returns {String} - event type that should or will be triggered.\n */\nfunction onLoad($elem, handler) {\n const didLoad = document.readyState === 'complete';\n const eventType = (didLoad ? '_didLoad' : 'load') + '.zf.util.onLoad';\n const cb = () => $elem.triggerHandler(eventType);\n\n if ($elem) {\n if (handler) $elem.one(eventType, handler);\n\n if (didLoad)\n setTimeout(cb);\n else\n $(window).one('load', cb);\n }\n\n return eventType;\n}\n\n/**\n * Retuns an handler for the `mouseleave` that ignore disappeared mouses.\n *\n * If the mouse \"disappeared\" from the document (like when going on a browser UI element, See https://git.io/zf-11410),\n * the event is ignored.\n * - If the `ignoreLeaveWindow` is `true`, the event is ignored when the user actually left the window\n * (like by switching to an other window with [Alt]+[Tab]).\n * - If the `ignoreReappear` is `true`, the event will be ignored when the mouse will reappear later on the document\n * outside of the element it left.\n *\n * @function\n *\n * @param {Function} [] handler - handler for the filtered `mouseleave` event to watch.\n * @param {Object} [] options - object of options:\n * - {Boolean} [false] ignoreLeaveWindow - also ignore when the user switched windows.\n * - {Boolean} [false] ignoreReappear - also ignore when the mouse reappeared outside of the element it left.\n * @returns {Function} - filtered handler to use to listen on the `mouseleave` event.\n */\nfunction ignoreMousedisappear(handler, { ignoreLeaveWindow = false, ignoreReappear = false } = {}) {\n return function leaveEventHandler(eLeave, ...rest) {\n const callback = handler.bind(this, eLeave, ...rest);\n\n // The mouse left: call the given callback if the mouse entered elsewhere\n if (eLeave.relatedTarget !== null) {\n return callback();\n }\n\n // Otherwise, check if the mouse actually left the window.\n // In firefox if the user switched between windows, the window sill have the focus by the time\n // the event is triggered. We have to debounce the event to test this case.\n setTimeout(function leaveEventDebouncer() {\n if (!ignoreLeaveWindow && document.hasFocus && !document.hasFocus()) {\n return callback();\n }\n\n // Otherwise, wait for the mouse to reeapear outside of the element,\n if (!ignoreReappear) {\n $(document).one('mouseenter', function reenterEventHandler(eReenter) {\n if (!$(eLeave.currentTarget).has(eReenter.target).length) {\n // Fill where the mouse finally entered.\n eLeave.relatedTarget = eReenter.target;\n callback();\n }\n });\n }\n\n }, 0);\n };\n}\n\n\nexport { rtl, GetYoDigits, RegExpEscape, transitionend, onLoad, ignoreMousedisappear };\n","/*******************************************\n * *\n * This util was created by Marius Olbertz *\n * Please thank Marius on GitHub /owlbertz *\n * or the web http://www.mariusolbertz.de/ *\n * *\n ******************************************/\n\n'use strict';\n\nimport $ from 'jquery';\nimport { rtl as Rtl } from './foundation.core.utils';\n\nconst keyCodes = {\n 9: 'TAB',\n 13: 'ENTER',\n 27: 'ESCAPE',\n 32: 'SPACE',\n 35: 'END',\n 36: 'HOME',\n 37: 'ARROW_LEFT',\n 38: 'ARROW_UP',\n 39: 'ARROW_RIGHT',\n 40: 'ARROW_DOWN'\n}\n\nvar commands = {}\n\n// Functions pulled out to be referenceable from internals\nfunction findFocusable($element) {\n if(!$element) {return false; }\n return $element.find('a[href], area[href], input:not([disabled]), select:not([disabled]), textarea:not([disabled]), button:not([disabled]), iframe, object, embed, *[tabindex], *[contenteditable]').filter(function() {\n if (!$(this).is(':visible') || $(this).attr('tabindex') < 0) { return false; } //only have visible elements and those that have a tabindex greater or equal 0\n return true;\n });\n}\n\nfunction parseKey(event) {\n var key = keyCodes[event.which || event.keyCode] || String.fromCharCode(event.which).toUpperCase();\n\n // Remove un-printable characters, e.g. for `fromCharCode` calls for CTRL only events\n key = key.replace(/\\W+/, '');\n\n if (event.shiftKey) key = `SHIFT_${key}`;\n if (event.ctrlKey) key = `CTRL_${key}`;\n if (event.altKey) key = `ALT_${key}`;\n\n // Remove trailing underscore, in case only modifiers were used (e.g. only `CTRL_ALT`)\n key = key.replace(/_$/, '');\n\n return key;\n}\n\nvar Keyboard = {\n keys: getKeyCodes(keyCodes),\n\n /**\n * Parses the (keyboard) event and returns a String that represents its key\n * Can be used like Foundation.parseKey(event) === Foundation.keys.SPACE\n * @param {Event} event - the event generated by the event handler\n * @return String key - String that represents the key pressed\n */\n parseKey: parseKey,\n\n /**\n * Handles the given (keyboard) event\n * @param {Event} event - the event generated by the event handler\n * @param {String} component - Foundation component's name, e.g. Slider or Reveal\n * @param {Objects} functions - collection of functions that are to be executed\n */\n handleKey(event, component, functions) {\n var commandList = commands[component],\n keyCode = this.parseKey(event),\n cmds,\n command,\n fn;\n\n if (!commandList) return console.warn('Component not defined!');\n\n // Ignore the event if it was already handled\n if (event.zfIsKeyHandled === true) return;\n\n // This component does not differentiate between ltr and rtl\n if (typeof commandList.ltr === 'undefined') {\n cmds = commandList; // use plain list\n } else { // merge ltr and rtl: if document is rtl, rtl overwrites ltr and vice versa\n if (Rtl()) cmds = $.extend({}, commandList.ltr, commandList.rtl);\n\n else cmds = $.extend({}, commandList.rtl, commandList.ltr);\n }\n command = cmds[keyCode];\n\n fn = functions[command];\n // Execute the handler if found\n if (fn && typeof fn === 'function') {\n var returnValue = fn.apply();\n\n // Mark the event as \"handled\" to prevent future handlings\n event.zfIsKeyHandled = true;\n\n // Execute function when event was handled\n if (functions.handled || typeof functions.handled === 'function') {\n functions.handled(returnValue);\n }\n } else {\n // Execute function when event was not handled\n if (functions.unhandled || typeof functions.unhandled === 'function') {\n functions.unhandled();\n }\n }\n },\n\n /**\n * Finds all focusable elements within the given `$element`\n * @param {jQuery} $element - jQuery object to search within\n * @return {jQuery} $focusable - all focusable elements within `$element`\n */\n\n findFocusable: findFocusable,\n\n /**\n * Returns the component name name\n * @param {Object} component - Foundation component, e.g. Slider or Reveal\n * @return String componentName\n */\n\n register(componentName, cmds) {\n commands[componentName] = cmds;\n },\n\n\n // TODO9438: These references to Keyboard need to not require global. Will 'this' work in this context?\n //\n /**\n * Traps the focus in the given element.\n * @param {jQuery} $element jQuery object to trap the foucs into.\n */\n trapFocus($element) {\n var $focusable = findFocusable($element),\n $firstFocusable = $focusable.eq(0),\n $lastFocusable = $focusable.eq(-1);\n\n $element.on('keydown.zf.trapfocus', function(event) {\n if (event.target === $lastFocusable[0] && parseKey(event) === 'TAB') {\n event.preventDefault();\n $firstFocusable.focus();\n }\n else if (event.target === $firstFocusable[0] && parseKey(event) === 'SHIFT_TAB') {\n event.preventDefault();\n $lastFocusable.focus();\n }\n });\n },\n /**\n * Releases the trapped focus from the given element.\n * @param {jQuery} $element jQuery object to release the focus for.\n */\n releaseFocus($element) {\n $element.off('keydown.zf.trapfocus');\n }\n}\n\n/*\n * Constants for easier comparing.\n * Can be used like Foundation.parseKey(event) === Foundation.keys.SPACE\n */\nfunction getKeyCodes(kcs) {\n var k = {};\n for (var kc in kcs) k[kcs[kc]] = kcs[kc];\n return k;\n}\n\nexport {Keyboard};\n","'use strict';\n\nimport $ from 'jquery';\n\n// Default set of media queries\nconst defaultQueries = {\n 'default' : 'only screen',\n landscape : 'only screen and (orientation: landscape)',\n portrait : 'only screen and (orientation: portrait)',\n retina : 'only screen and (-webkit-min-device-pixel-ratio: 2),' +\n 'only screen and (min--moz-device-pixel-ratio: 2),' +\n 'only screen and (-o-min-device-pixel-ratio: 2/1),' +\n 'only screen and (min-device-pixel-ratio: 2),' +\n 'only screen and (min-resolution: 192dpi),' +\n 'only screen and (min-resolution: 2dppx)'\n };\n\n\n// matchMedia() polyfill - Test a CSS media type/query in JS.\n// Authors & copyright © 2012: Scott Jehl, Paul Irish, Nicholas Zakas, David Knight. MIT license\n/* eslint-disable */\nwindow.matchMedia || (window.matchMedia = (function () {\n \"use strict\";\n\n // For browsers that support matchMedium api such as IE 9 and webkit\n var styleMedia = (window.styleMedia || window.media);\n\n // For those that don't support matchMedium\n if (!styleMedia) {\n var style = document.createElement('style'),\n script = document.getElementsByTagName('script')[0],\n info = null;\n\n style.type = 'text/css';\n style.id = 'matchmediajs-test';\n\n if (!script) {\n document.head.appendChild(style);\n } else {\n script.parentNode.insertBefore(style, script);\n }\n\n // 'style.currentStyle' is used by IE <= 8 and 'window.getComputedStyle' for all other browsers\n info = ('getComputedStyle' in window) && window.getComputedStyle(style, null) || style.currentStyle;\n\n styleMedia = {\n matchMedium: function (media) {\n var text = '@media ' + media + '{ #matchmediajs-test { width: 1px; } }';\n\n // 'style.styleSheet' is used by IE <= 8 and 'style.textContent' for all other browsers\n if (style.styleSheet) {\n style.styleSheet.cssText = text;\n } else {\n style.textContent = text;\n }\n\n // Test if media query is true or false\n return info.width === '1px';\n }\n };\n }\n\n return function(media) {\n return {\n matches: styleMedia.matchMedium(media || 'all'),\n media: media || 'all'\n };\n };\n})());\n/* eslint-enable */\n\nvar MediaQuery = {\n queries: [],\n\n current: '',\n\n /**\n * Initializes the media query helper, by extracting the breakpoint list from the CSS and activating the breakpoint watcher.\n * @function\n * @private\n */\n _init() {\n\n // make sure the initialization is only done once when calling _init() several times\n if (this.isInitialized === true) {\n return;\n } else {\n this.isInitialized = true;\n }\n\n var self = this;\n var $meta = $('meta.foundation-mq');\n if(!$meta.length){\n $('<meta class=\"foundation-mq\">').appendTo(document.head);\n }\n\n var extractedStyles = $('.foundation-mq').css('font-family');\n var namedQueries;\n\n namedQueries = parseStyleToObject(extractedStyles);\n\n self.queries = []; // reset\n\n for (var key in namedQueries) {\n if(namedQueries.hasOwnProperty(key)) {\n self.queries.push({\n name: key,\n value: `only screen and (min-width: ${namedQueries[key]})`\n });\n }\n }\n\n this.current = this._getCurrentSize();\n\n this._watcher();\n },\n\n /**\n * Reinitializes the media query helper.\n * Useful if your CSS breakpoint configuration has just been loaded or has changed since the initialization.\n * @function\n * @private\n */\n _reInit() {\n this.isInitialized = false;\n this._init();\n },\n\n /**\n * Checks if the screen is at least as wide as a breakpoint.\n * @function\n * @param {String} size - Name of the breakpoint to check.\n * @returns {Boolean} `true` if the breakpoint matches, `false` if it's smaller.\n */\n atLeast(size) {\n var query = this.get(size);\n\n if (query) {\n return window.matchMedia(query).matches;\n }\n\n return false;\n },\n\n /**\n * Checks if the screen is within the given breakpoint.\n * If smaller than the breakpoint of larger than its upper limit it returns false.\n * @function\n * @param {String} size - Name of the breakpoint to check.\n * @returns {Boolean} `true` if the breakpoint matches, `false` otherwise.\n */\n only(size) {\n return size === this._getCurrentSize();\n },\n\n /**\n * Checks if the screen is within a breakpoint or smaller.\n * @function\n * @param {String} size - Name of the breakpoint to check.\n * @returns {Boolean} `true` if the breakpoint matches, `false` if it's larger.\n */\n upTo(size) {\n const nextSize = this.next(size);\n\n // If the next breakpoint does not match, the screen is smaller than\n // the upper limit of this breakpoint.\n if (nextSize) {\n return !this.atLeast(nextSize);\n }\n\n // If there is no next breakpoint, the \"size\" breakpoint does not have\n // an upper limit and the screen will always be within it or smaller.\n return true;\n },\n\n /**\n * Checks if the screen matches to a breakpoint.\n * @function\n * @param {String} size - Name of the breakpoint to check, either 'small only' or 'small'. Omitting 'only' falls back to using atLeast() method.\n * @returns {Boolean} `true` if the breakpoint matches, `false` if it does not.\n */\n is(size) {\n const parts = size.trim().split(' ').filter(p => !!p.length);\n const [bpSize, bpModifier = ''] = parts;\n\n // Only the breakpont\n if (bpModifier === 'only') {\n return this.only(bpSize);\n }\n // At least the breakpoint (included)\n if (!bpModifier || bpModifier === 'up') {\n return this.atLeast(bpSize);\n }\n // Up to the breakpoint (included)\n if (bpModifier === 'down') {\n return this.upTo(bpSize);\n }\n\n throw new Error(`\n Invalid breakpoint passed to MediaQuery.is().\n Expected a breakpoint name formatted like \"<size> <modifier>\", got \"${size}\".\n `);\n },\n\n /**\n * Gets the media query of a breakpoint.\n * @function\n * @param {String} size - Name of the breakpoint to get.\n * @returns {String|null} - The media query of the breakpoint, or `null` if the breakpoint doesn't exist.\n */\n get(size) {\n for (var i in this.queries) {\n if(this.queries.hasOwnProperty(i)) {\n var query = this.queries[i];\n if (size === query.name) return query.value;\n }\n }\n\n return null;\n },\n\n /**\n * Get the breakpoint following the given breakpoint.\n * @function\n * @param {String} size - Name of the breakpoint.\n * @returns {String|null} - The name of the following breakpoint, or `null` if the passed breakpoint was the last one.\n */\n next(size) {\n const queryIndex = this.queries.findIndex((q) => this._getQueryName(q) === size);\n if (queryIndex === -1) {\n throw new Error(`\n Unknown breakpoint \"${size}\" passed to MediaQuery.next().\n Ensure it is present in your Sass \"$breakpoints\" setting.\n `);\n }\n\n const nextQuery = this.queries[queryIndex + 1];\n return nextQuery ? nextQuery.name : null;\n },\n\n /**\n * Returns the name of the breakpoint related to the given value.\n * @function\n * @private\n * @param {String|Object} value - Breakpoint name or query object.\n * @returns {String} Name of the breakpoint.\n */\n _getQueryName(value) {\n if (typeof value === 'string')\n return value;\n if (typeof value === 'object')\n return value.name;\n throw new TypeError(`\n Invalid value passed to MediaQuery._getQueryName().\n Expected a breakpoint name (String) or a breakpoint query (Object), got \"${value}\" (${typeof value})\n `);\n },\n\n /**\n * Gets the current breakpoint name by testing every breakpoint and returning the last one to match (the biggest one).\n * @function\n * @private\n * @returns {String} Name of the current breakpoint.\n */\n _getCurrentSize() {\n var matched;\n\n for (var i = 0; i < this.queries.length; i++) {\n var query = this.queries[i];\n\n if (window.matchMedia(query.value).matches) {\n matched = query;\n }\n }\n\n return matched && this._getQueryName(matched);\n },\n\n /**\n * Activates the breakpoint watcher, which fires an event on the window whenever the breakpoint changes.\n * @function\n * @private\n */\n _watcher() {\n $(window).off('resize.zf.mediaquery').on('resize.zf.mediaquery', () => {\n var newSize = this._getCurrentSize(), currentSize = this.current;\n\n if (newSize !== currentSize) {\n // Change the current media query\n this.current = newSize;\n\n // Broadcast the media query change on the window\n $(window).trigger('changed.zf.mediaquery', [newSize, currentSize]);\n }\n });\n }\n};\n\n\n\n// Thank you: https://github.com/sindresorhus/query-string\nfunction parseStyleToObject(str) {\n var styleObject = {};\n\n if (typeof str !== 'string') {\n return styleObject;\n }\n\n str = str.trim().slice(1, -1); // browsers re-quote string style values\n\n if (!str) {\n return styleObject;\n }\n\n styleObject = str.split('&').reduce(function(ret, param) {\n var parts = param.replace(/\\+/g, ' ').split('=');\n var key = parts[0];\n var val = parts[1];\n key = decodeURIComponent(key);\n\n // missing `=` should be `null`:\n // http://w3.org/TR/2012/WD-url-20120524/#collect-url-parameters\n val = typeof val === 'undefined' ? null : decodeURIComponent(val);\n\n if (!ret.hasOwnProperty(key)) {\n ret[key] = val;\n } else if (Array.isArray(ret[key])) {\n ret[key].push(val);\n } else {\n ret[key] = [ret[key], val];\n }\n return ret;\n }, {});\n\n return styleObject;\n}\n\nexport {MediaQuery};\n","'use strict';\n\nvar reactIs = require('react-is');\n\n/**\n * Copyright 2015, Yahoo! Inc.\n * Copyrights licensed under the New BSD License. See the accompanying LICENSE file for terms.\n */\nvar REACT_STATICS = {\n childContextTypes: true,\n contextType: true,\n contextTypes: true,\n defaultProps: true,\n displayName: true,\n getDefaultProps: true,\n getDerivedStateFromError: true,\n getDerivedStateFromProps: true,\n mixins: true,\n propTypes: true,\n type: true\n};\nvar KNOWN_STATICS = {\n name: true,\n length: true,\n prototype: true,\n caller: true,\n callee: true,\n arguments: true,\n arity: true\n};\nvar FORWARD_REF_STATICS = {\n '$$typeof': true,\n render: true,\n defaultProps: true,\n displayName: true,\n propTypes: true\n};\nvar MEMO_STATICS = {\n '$$typeof': true,\n compare: true,\n defaultProps: true,\n displayName: true,\n propTypes: true,\n type: true\n};\nvar TYPE_STATICS = {};\nTYPE_STATICS[reactIs.ForwardRef] = FORWARD_REF_STATICS;\nTYPE_STATICS[reactIs.Memo] = MEMO_STATICS;\n\nfunction getStatics(component) {\n // React v16.11 and below\n if (reactIs.isMemo(component)) {\n return MEMO_STATICS;\n } // React v16.12 and above\n\n\n return TYPE_STATICS[component['$$typeof']] || REACT_STATICS;\n}\n\nvar defineProperty = Object.defineProperty;\nvar getOwnPropertyNames = Object.getOwnPropertyNames;\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar getOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\nvar getPrototypeOf = Object.getPrototypeOf;\nvar objectPrototype = Object.prototype;\nfunction hoistNonReactStatics(targetComponent, sourceComponent, blacklist) {\n if (typeof sourceComponent !== 'string') {\n // don't hoist over string (html) components\n if (objectPrototype) {\n var inheritedComponent = getPrototypeOf(sourceComponent);\n\n if (inheritedComponent && inheritedComponent !== objectPrototype) {\n hoistNonReactStatics(targetComponent, inheritedComponent, blacklist);\n }\n }\n\n var keys = getOwnPropertyNames(sourceComponent);\n\n if (getOwnPropertySymbols) {\n keys = keys.concat(getOwnPropertySymbols(sourceComponent));\n }\n\n var targetStatics = getStatics(targetComponent);\n var sourceStatics = getStatics(sourceComponent);\n\n for (var i = 0; i < keys.length; ++i) {\n var key = keys[i];\n\n if (!KNOWN_STATICS[key] && !(blacklist && blacklist[key]) && !(sourceStatics && sourceStatics[key]) && !(targetStatics && targetStatics[key])) {\n var descriptor = getOwnPropertyDescriptor(sourceComponent, key);\n\n try {\n // Avoid failures from read-only properties\n defineProperty(targetComponent, key, descriptor);\n } catch (e) {}\n }\n }\n }\n\n return targetComponent;\n}\n\nmodule.exports = hoistNonReactStatics;\n","/*!\n * jQuery JavaScript Library v3.7.1\n * https://jquery.com/\n *\n * Copyright OpenJS Foundation and other contributors\n * Released under the MIT license\n * https://jquery.org/license\n *\n * Date: 2023-08-28T13:37Z\n */\n( function( global, factory ) {\n\n\t\"use strict\";\n\n\tif ( typeof module === \"object\" && typeof module.exports === \"object\" ) {\n\n\t\t// For CommonJS and CommonJS-like environments where a proper `window`\n\t\t// is present, execute the factory and get jQuery.\n\t\t// For environments that do not have a `window` with a `document`\n\t\t// (such as Node.js), expose a factory as module.exports.\n\t\t// This accentuates the need for the creation of a real `window`.\n\t\t// e.g. var jQuery = require(\"jquery\")(window);\n\t\t// See ticket trac-14549 for more info.\n\t\tmodule.exports = global.document ?\n\t\t\tfactory( global, true ) :\n\t\t\tfunction( w ) {\n\t\t\t\tif ( !w.document ) {\n\t\t\t\t\tthrow new Error( \"jQuery requires a window with a document\" );\n\t\t\t\t}\n\t\t\t\treturn factory( w );\n\t\t\t};\n\t} else {\n\t\tfactory( global );\n\t}\n\n// Pass this if window is not defined yet\n} )( typeof window !== \"undefined\" ? window : this, function( window, noGlobal ) {\n\n// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1\n// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode\n// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common\n// enough that all such attempts are guarded in a try block.\n\"use strict\";\n\nvar arr = [];\n\nvar getProto = Object.getPrototypeOf;\n\nvar slice = arr.slice;\n\nvar flat = arr.flat ? function( array ) {\n\treturn arr.flat.call( array );\n} : function( array ) {\n\treturn arr.concat.apply( [], array );\n};\n\n\nvar push = arr.push;\n\nvar indexOf = arr.indexOf;\n\nvar class2type = {};\n\nvar toString = class2type.toString;\n\nvar hasOwn = class2type.hasOwnProperty;\n\nvar fnToString = hasOwn.toString;\n\nvar ObjectFunctionString = fnToString.call( Object );\n\nvar support = {};\n\nvar isFunction = function isFunction( obj ) {\n\n\t\t// Support: Chrome <=57, Firefox <=52\n\t\t// In some browsers, typeof returns \"function\" for HTML <object> elements\n\t\t// (i.e., `typeof document.createElement( \"object\" ) === \"function\"`).\n\t\t// We don't want to classify *any* DOM node as a function.\n\t\t// Support: QtWeb <=3.8.5, WebKit <=534.34, wkhtmltopdf tool <=0.12.5\n\t\t// Plus for old WebKit, typeof returns \"function\" for HTML collections\n\t\t// (e.g., `typeof document.getElementsByTagName(\"div\") === \"function\"`). (gh-4756)\n\t\treturn typeof obj === \"function\" && typeof obj.nodeType !== \"number\" &&\n\t\t\ttypeof obj.item !== \"function\";\n\t};\n\n\nvar isWindow = function isWindow( obj ) {\n\t\treturn obj != null && obj === obj.window;\n\t};\n\n\nvar document = window.document;\n\n\n\n\tvar preservedScriptAttributes = {\n\t\ttype: true,\n\t\tsrc: true,\n\t\tnonce: true,\n\t\tnoModule: true\n\t};\n\n\tfunction DOMEval( code, node, doc ) {\n\t\tdoc = doc || document;\n\n\t\tvar i, val,\n\t\t\tscript = doc.createElement( \"script\" );\n\n\t\tscript.text = code;\n\t\tif ( node ) {\n\t\t\tfor ( i in preservedScriptAttributes ) {\n\n\t\t\t\t// Support: Firefox 64+, Edge 18+\n\t\t\t\t// Some browsers don't support the \"nonce\" property on scripts.\n\t\t\t\t// On the other hand, just using `getAttribute` is not enough as\n\t\t\t\t// the `nonce` attribute is reset to an empty string whenever it\n\t\t\t\t// becomes browsing-context connected.\n\t\t\t\t// See https://github.com/whatwg/html/issues/2369\n\t\t\t\t// See https://html.spec.whatwg.org/#nonce-attributes\n\t\t\t\t// The `node.getAttribute` check was added for the sake of\n\t\t\t\t// `jQuery.globalEval` so that it can fake a nonce-containing node\n\t\t\t\t// via an object.\n\t\t\t\tval = node[ i ] || node.getAttribute && node.getAttribute( i );\n\t\t\t\tif ( val ) {\n\t\t\t\t\tscript.setAttribute( i, val );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tdoc.head.appendChild( script ).parentNode.removeChild( script );\n\t}\n\n\nfunction toType( obj ) {\n\tif ( obj == null ) {\n\t\treturn obj + \"\";\n\t}\n\n\t// Support: Android <=2.3 only (functionish RegExp)\n\treturn typeof obj === \"object\" || typeof obj === \"function\" ?\n\t\tclass2type[ toString.call( obj ) ] || \"object\" :\n\t\ttypeof obj;\n}\n/* global Symbol */\n// Defining this global in .eslintrc.json would create a danger of using the global\n// unguarded in another place, it seems safer to define global only for this module\n\n\n\nvar version = \"3.7.1\",\n\n\trhtmlSuffix = /HTML$/i,\n\n\t// Define a local copy of jQuery\n\tjQuery = function( selector, context ) {\n\n\t\t// The jQuery object is actually just the init constructor 'enhanced'\n\t\t// Need init if jQuery is called (just allow error to be thrown if not included)\n\t\treturn new jQuery.fn.init( selector, context );\n\t};\n\njQuery.fn = jQuery.prototype = {\n\n\t// The current version of jQuery being used\n\tjquery: version,\n\n\tconstructor: jQuery,\n\n\t// The default length of a jQuery object is 0\n\tlength: 0,\n\n\ttoArray: function() {\n\t\treturn slice.call( this );\n\t},\n\n\t// Get the Nth element in the matched element set OR\n\t// Get the whole matched element set as a clean array\n\tget: function( num ) {\n\n\t\t// Return all the elements in a clean array\n\t\tif ( num == null ) {\n\t\t\treturn slice.call( this );\n\t\t}\n\n\t\t// Return just the one element from the set\n\t\treturn num < 0 ? this[ num + this.length ] : this[ num ];\n\t},\n\n\t// Take an array of elements and push it onto the stack\n\t// (returning the new matched element set)\n\tpushStack: function( elems ) {\n\n\t\t// Build a new jQuery matched element set\n\t\tvar ret = jQuery.merge( this.constructor(), elems );\n\n\t\t// Add the old object onto the stack (as a reference)\n\t\tret.prevObject = this;\n\n\t\t// Return the newly-formed element set\n\t\treturn ret;\n\t},\n\n\t// Execute a callback for every element in the matched set.\n\teach: function( callback ) {\n\t\treturn jQuery.each( this, callback );\n\t},\n\n\tmap: function( callback ) {\n\t\treturn this.pushStack( jQuery.map( this, function( elem, i ) {\n\t\t\treturn callback.call( elem, i, elem );\n\t\t} ) );\n\t},\n\n\tslice: function() {\n\t\treturn this.pushStack( slice.apply( this, arguments ) );\n\t},\n\n\tfirst: function() {\n\t\treturn this.eq( 0 );\n\t},\n\n\tlast: function() {\n\t\treturn this.eq( -1 );\n\t},\n\n\teven: function() {\n\t\treturn this.pushStack( jQuery.grep( this, function( _elem, i ) {\n\t\t\treturn ( i + 1 ) % 2;\n\t\t} ) );\n\t},\n\n\todd: function() {\n\t\treturn this.pushStack( jQuery.grep( this, function( _elem, i ) {\n\t\t\treturn i % 2;\n\t\t} ) );\n\t},\n\n\teq: function( i ) {\n\t\tvar len = this.length,\n\t\t\tj = +i + ( i < 0 ? len : 0 );\n\t\treturn this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] );\n\t},\n\n\tend: function() {\n\t\treturn this.prevObject || this.constructor();\n\t},\n\n\t// For internal use only.\n\t// Behaves like an Array's method, not like a jQuery method.\n\tpush: push,\n\tsort: arr.sort,\n\tsplice: arr.splice\n};\n\njQuery.extend = jQuery.fn.extend = function() {\n\tvar options, name, src, copy, copyIsArray, clone,\n\t\ttarget = arguments[ 0 ] || {},\n\t\ti = 1,\n\t\tlength = arguments.length,\n\t\tdeep = false;\n\n\t// Handle a deep copy situation\n\tif ( typeof target === \"boolean\" ) {\n\t\tdeep = target;\n\n\t\t// Skip the boolean and the target\n\t\ttarget = arguments[ i ] || {};\n\t\ti++;\n\t}\n\n\t// Handle case when target is a string or something (possible in deep copy)\n\tif ( typeof target !== \"object\" && !isFunction( target ) ) {\n\t\ttarget = {};\n\t}\n\n\t// Extend jQuery itself if only one argument is passed\n\tif ( i === length ) {\n\t\ttarget = this;\n\t\ti--;\n\t}\n\n\tfor ( ; i < length; i++ ) {\n\n\t\t// Only deal with non-null/undefined values\n\t\tif ( ( options = arguments[ i ] ) != null ) {\n\n\t\t\t// Extend the base object\n\t\t\tfor ( name in options ) {\n\t\t\t\tcopy = options[ name ];\n\n\t\t\t\t// Prevent Object.prototype pollution\n\t\t\t\t// Prevent never-ending loop\n\t\t\t\tif ( name === \"__proto__\" || target === copy ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\t// Recurse if we're merging plain objects or arrays\n\t\t\t\tif ( deep && copy && ( jQuery.isPlainObject( copy ) ||\n\t\t\t\t\t( copyIsArray = Array.isArray( copy ) ) ) ) {\n\t\t\t\t\tsrc = target[ name ];\n\n\t\t\t\t\t// Ensure proper type for the source value\n\t\t\t\t\tif ( copyIsArray && !Array.isArray( src ) ) {\n\t\t\t\t\t\tclone = [];\n\t\t\t\t\t} else if ( !copyIsArray && !jQuery.isPlainObject( src ) ) {\n\t\t\t\t\t\tclone = {};\n\t\t\t\t\t} else {\n\t\t\t\t\t\tclone = src;\n\t\t\t\t\t}\n\t\t\t\t\tcopyIsArray = false;\n\n\t\t\t\t\t// Never move original objects, clone them\n\t\t\t\t\ttarget[ name ] = jQuery.extend( deep, clone, copy );\n\n\t\t\t\t// Don't bring in undefined values\n\t\t\t\t} else if ( copy !== undefined ) {\n\t\t\t\t\ttarget[ name ] = copy;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t// Return the modified object\n\treturn target;\n};\n\njQuery.extend( {\n\n\t// Unique for each copy of jQuery on the page\n\texpando: \"jQuery\" + ( version + Math.random() ).replace( /\\D/g, \"\" ),\n\n\t// Assume jQuery is ready without the ready module\n\tisReady: true,\n\n\terror: function( msg ) {\n\t\tthrow new Error( msg );\n\t},\n\n\tnoop: function() {},\n\n\tisPlainObject: function( obj ) {\n\t\tvar proto, Ctor;\n\n\t\t// Detect obvious negatives\n\t\t// Use toString instead of jQuery.type to catch host objects\n\t\tif ( !obj || toString.call( obj ) !== \"[object Object]\" ) {\n\t\t\treturn false;\n\t\t}\n\n\t\tproto = getProto( obj );\n\n\t\t// Objects with no prototype (e.g., `Object.create( null )`) are plain\n\t\tif ( !proto ) {\n\t\t\treturn true;\n\t\t}\n\n\t\t// Objects with prototype are plain iff they were constructed by a global Object function\n\t\tCtor = hasOwn.call( proto, \"constructor\" ) && proto.constructor;\n\t\treturn typeof Ctor === \"function\" && fnToString.call( Ctor ) === ObjectFunctionString;\n\t},\n\n\tisEmptyObject: function( obj ) {\n\t\tvar name;\n\n\t\tfor ( name in obj ) {\n\t\t\treturn false;\n\t\t}\n\t\treturn true;\n\t},\n\n\t// Evaluates a script in a provided context; falls back to the global one\n\t// if not specified.\n\tglobalEval: function( code, options, doc ) {\n\t\tDOMEval( code, { nonce: options && options.nonce }, doc );\n\t},\n\n\teach: function( obj, callback ) {\n\t\tvar length, i = 0;\n\n\t\tif ( isArrayLike( obj ) ) {\n\t\t\tlength = obj.length;\n\t\t\tfor ( ; i < length; i++ ) {\n\t\t\t\tif ( callback.call( obj[ i ], i, obj[ i ] ) === false ) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( i in obj ) {\n\t\t\t\tif ( callback.call( obj[ i ], i, obj[ i ] ) === false ) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn obj;\n\t},\n\n\n\t// Retrieve the text value of an array of DOM nodes\n\ttext: function( elem ) {\n\t\tvar node,\n\t\t\tret = \"\",\n\t\t\ti = 0,\n\t\t\tnodeType = elem.nodeType;\n\n\t\tif ( !nodeType ) {\n\n\t\t\t// If no nodeType, this is expected to be an array\n\t\t\twhile ( ( node = elem[ i++ ] ) ) {\n\n\t\t\t\t// Do not traverse comment nodes\n\t\t\t\tret += jQuery.text( node );\n\t\t\t}\n\t\t}\n\t\tif ( nodeType === 1 || nodeType === 11 ) {\n\t\t\treturn elem.textContent;\n\t\t}\n\t\tif ( nodeType === 9 ) {\n\t\t\treturn elem.documentElement.textContent;\n\t\t}\n\t\tif ( nodeType === 3 || nodeType === 4 ) {\n\t\t\treturn elem.nodeValue;\n\t\t}\n\n\t\t// Do not include comment or processing instruction nodes\n\n\t\treturn ret;\n\t},\n\n\t// results is for internal usage only\n\tmakeArray: function( arr, results ) {\n\t\tvar ret = results || [];\n\n\t\tif ( arr != null ) {\n\t\t\tif ( isArrayLike( Object( arr ) ) ) {\n\t\t\t\tjQuery.merge( ret,\n\t\t\t\t\ttypeof arr === \"string\" ?\n\t\t\t\t\t\t[ arr ] : arr\n\t\t\t\t);\n\t\t\t} else {\n\t\t\t\tpush.call( ret, arr );\n\t\t\t}\n\t\t}\n\n\t\treturn ret;\n\t},\n\n\tinArray: function( elem, arr, i ) {\n\t\treturn arr == null ? -1 : indexOf.call( arr, elem, i );\n\t},\n\n\tisXMLDoc: function( elem ) {\n\t\tvar namespace = elem && elem.namespaceURI,\n\t\t\tdocElem = elem && ( elem.ownerDocument || elem ).documentElement;\n\n\t\t// Assume HTML when documentElement doesn't yet exist, such as inside\n\t\t// document fragments.\n\t\treturn !rhtmlSuffix.test( namespace || docElem && docElem.nodeName || \"HTML\" );\n\t},\n\n\t// Support: Android <=4.0 only, PhantomJS 1 only\n\t// push.apply(_, arraylike) throws on ancient WebKit\n\tmerge: function( first, second ) {\n\t\tvar len = +second.length,\n\t\t\tj = 0,\n\t\t\ti = first.length;\n\n\t\tfor ( ; j < len; j++ ) {\n\t\t\tfirst[ i++ ] = second[ j ];\n\t\t}\n\n\t\tfirst.length = i;\n\n\t\treturn first;\n\t},\n\n\tgrep: function( elems, callback, invert ) {\n\t\tvar callbackInverse,\n\t\t\tmatches = [],\n\t\t\ti = 0,\n\t\t\tlength = elems.length,\n\t\t\tcallbackExpect = !invert;\n\n\t\t// Go through the array, only saving the items\n\t\t// that pass the validator function\n\t\tfor ( ; i < length; i++ ) {\n\t\t\tcallbackInverse = !callback( elems[ i ], i );\n\t\t\tif ( callbackInverse !== callbackExpect ) {\n\t\t\t\tmatches.push( elems[ i ] );\n\t\t\t}\n\t\t}\n\n\t\treturn matches;\n\t},\n\n\t// arg is for internal usage only\n\tmap: function( elems, callback, arg ) {\n\t\tvar length, value,\n\t\t\ti = 0,\n\t\t\tret = [];\n\n\t\t// Go through the array, translating each of the items to their new values\n\t\tif ( isArrayLike( elems ) ) {\n\t\t\tlength = elems.length;\n\t\t\tfor ( ; i < length; i++ ) {\n\t\t\t\tvalue = callback( elems[ i ], i, arg );\n\n\t\t\t\tif ( value != null ) {\n\t\t\t\t\tret.push( value );\n\t\t\t\t}\n\t\t\t}\n\n\t\t// Go through every key on the object,\n\t\t} else {\n\t\t\tfor ( i in elems ) {\n\t\t\t\tvalue = callback( elems[ i ], i, arg );\n\n\t\t\t\tif ( value != null ) {\n\t\t\t\t\tret.push( value );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Flatten any nested arrays\n\t\treturn flat( ret );\n\t},\n\n\t// A global GUID counter for objects\n\tguid: 1,\n\n\t// jQuery.support is not used in Core but other projects attach their\n\t// properties to it so it needs to exist.\n\tsupport: support\n} );\n\nif ( typeof Symbol === \"function\" ) {\n\tjQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ];\n}\n\n// Populate the class2type map\njQuery.each( \"Boolean Number String Function Array Date RegExp Object Error Symbol\".split( \" \" ),\n\tfunction( _i, name ) {\n\t\tclass2type[ \"[object \" + name + \"]\" ] = name.toLowerCase();\n\t} );\n\nfunction isArrayLike( obj ) {\n\n\t// Support: real iOS 8.2 only (not reproducible in simulator)\n\t// `in` check used to prevent JIT error (gh-2145)\n\t// hasOwn isn't used here due to false negatives\n\t// regarding Nodelist length in IE\n\tvar length = !!obj && \"length\" in obj && obj.length,\n\t\ttype = toType( obj );\n\n\tif ( isFunction( obj ) || isWindow( obj ) ) {\n\t\treturn false;\n\t}\n\n\treturn type === \"array\" || length === 0 ||\n\t\ttypeof length === \"number\" && length > 0 && ( length - 1 ) in obj;\n}\n\n\nfunction nodeName( elem, name ) {\n\n\treturn elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase();\n\n}\nvar pop = arr.pop;\n\n\nvar sort = arr.sort;\n\n\nvar splice = arr.splice;\n\n\nvar whitespace = \"[\\\\x20\\\\t\\\\r\\\\n\\\\f]\";\n\n\nvar rtrimCSS = new RegExp(\n\t\"^\" + whitespace + \"+|((?:^|[^\\\\\\\\])(?:\\\\\\\\.)*)\" + whitespace + \"+$\",\n\t\"g\"\n);\n\n\n\n\n// Note: an element does not contain itself\njQuery.contains = function( a, b ) {\n\tvar bup = b && b.parentNode;\n\n\treturn a === bup || !!( bup && bup.nodeType === 1 && (\n\n\t\t// Support: IE 9 - 11+\n\t\t// IE doesn't have `contains` on SVG.\n\t\ta.contains ?\n\t\t\ta.contains( bup ) :\n\t\t\ta.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16\n\t) );\n};\n\n\n\n\n// CSS string/identifier serialization\n// https://drafts.csswg.org/cssom/#common-serializing-idioms\nvar rcssescape = /([\\0-\\x1f\\x7f]|^-?\\d)|^-$|[^\\x80-\\uFFFF\\w-]/g;\n\nfunction fcssescape( ch, asCodePoint ) {\n\tif ( asCodePoint ) {\n\n\t\t// U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER\n\t\tif ( ch === \"\\0\" ) {\n\t\t\treturn \"\\uFFFD\";\n\t\t}\n\n\t\t// Control characters and (dependent upon position) numbers get escaped as code points\n\t\treturn ch.slice( 0, -1 ) + \"\\\\\" + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + \" \";\n\t}\n\n\t// Other potentially-special ASCII characters get backslash-escaped\n\treturn \"\\\\\" + ch;\n}\n\njQuery.escapeSelector = function( sel ) {\n\treturn ( sel + \"\" ).replace( rcssescape, fcssescape );\n};\n\n\n\n\nvar preferredDoc = document,\n\tpushNative = push;\n\n( function() {\n\nvar i,\n\tExpr,\n\toutermostContext,\n\tsortInput,\n\thasDuplicate,\n\tpush = pushNative,\n\n\t// Local document vars\n\tdocument,\n\tdocumentElement,\n\tdocumentIsHTML,\n\trbuggyQSA,\n\tmatches,\n\n\t// Instance-specific data\n\texpando = jQuery.expando,\n\tdirruns = 0,\n\tdone = 0,\n\tclassCache = createCache(),\n\ttokenCache = createCache(),\n\tcompilerCache = createCache(),\n\tnonnativeSelectorCache = createCache(),\n\tsortOrder = function( a, b ) {\n\t\tif ( a === b ) {\n\t\t\thasDuplicate = true;\n\t\t}\n\t\treturn 0;\n\t},\n\n\tbooleans = \"checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|ismap|\" +\n\t\t\"loop|multiple|open|readonly|required|scoped\",\n\n\t// Regular expressions\n\n\t// https://www.w3.org/TR/css-syntax-3/#ident-token-diagram\n\tidentifier = \"(?:\\\\\\\\[\\\\da-fA-F]{1,6}\" + whitespace +\n\t\t\"?|\\\\\\\\[^\\\\r\\\\n\\\\f]|[\\\\w-]|[^\\0-\\\\x7f])+\",\n\n\t// Attribute selectors: https://www.w3.org/TR/selectors/#attribute-selectors\n\tattributes = \"\\\\[\" + whitespace + \"*(\" + identifier + \")(?:\" + whitespace +\n\n\t\t// Operator (capture 2)\n\t\t\"*([*^$|!~]?=)\" + whitespace +\n\n\t\t// \"Attribute values must be CSS identifiers [capture 5] or strings [capture 3 or capture 4]\"\n\t\t\"*(?:'((?:\\\\\\\\.|[^\\\\\\\\'])*)'|\\\"((?:\\\\\\\\.|[^\\\\\\\\\\\"])*)\\\"|(\" + identifier + \"))|)\" +\n\t\twhitespace + \"*\\\\]\",\n\n\tpseudos = \":(\" + identifier + \")(?:\\\\((\" +\n\n\t\t// To reduce the number of selectors needing tokenize in the preFilter, prefer arguments:\n\t\t// 1. quoted (capture 3; capture 4 or capture 5)\n\t\t\"('((?:\\\\\\\\.|[^\\\\\\\\'])*)'|\\\"((?:\\\\\\\\.|[^\\\\\\\\\\\"])*)\\\")|\" +\n\n\t\t// 2. simple (capture 6)\n\t\t\"((?:\\\\\\\\.|[^\\\\\\\\()[\\\\]]|\" + attributes + \")*)|\" +\n\n\t\t// 3. anything else (capture 2)\n\t\t\".*\" +\n\t\t\")\\\\)|)\",\n\n\t// Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter\n\trwhitespace = new RegExp( whitespace + \"+\", \"g\" ),\n\n\trcomma = new RegExp( \"^\" + whitespace + \"*,\" + whitespace + \"*\" ),\n\trleadingCombinator = new RegExp( \"^\" + whitespace + \"*([>+~]|\" + whitespace + \")\" +\n\t\twhitespace + \"*\" ),\n\trdescend = new RegExp( whitespace + \"|>\" ),\n\n\trpseudo = new RegExp( pseudos ),\n\tridentifier = new RegExp( \"^\" + identifier + \"$\" ),\n\n\tmatchExpr = {\n\t\tID: new RegExp( \"^#(\" + identifier + \")\" ),\n\t\tCLASS: new RegExp( \"^\\\\.(\" + identifier + \")\" ),\n\t\tTAG: new RegExp( \"^(\" + identifier + \"|[*])\" ),\n\t\tATTR: new RegExp( \"^\" + attributes ),\n\t\tPSEUDO: new RegExp( \"^\" + pseudos ),\n\t\tCHILD: new RegExp(\n\t\t\t\"^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\\\(\" +\n\t\t\t\twhitespace + \"*(even|odd|(([+-]|)(\\\\d*)n|)\" + whitespace + \"*(?:([+-]|)\" +\n\t\t\t\twhitespace + \"*(\\\\d+)|))\" + whitespace + \"*\\\\)|)\", \"i\" ),\n\t\tbool: new RegExp( \"^(?:\" + booleans + \")$\", \"i\" ),\n\n\t\t// For use in libraries implementing .is()\n\t\t// We use this for POS matching in `select`\n\t\tneedsContext: new RegExp( \"^\" + whitespace +\n\t\t\t\"*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\\\(\" + whitespace +\n\t\t\t\"*((?:-\\\\d)?\\\\d*)\" + whitespace + \"*\\\\)|)(?=[^-]|$)\", \"i\" )\n\t},\n\n\trinputs = /^(?:input|select|textarea|button)$/i,\n\trheader = /^h\\d$/i,\n\n\t// Easily-parseable/retrievable ID or TAG or CLASS selectors\n\trquickExpr = /^(?:#([\\w-]+)|(\\w+)|\\.([\\w-]+))$/,\n\n\trsibling = /[+~]/,\n\n\t// CSS escapes\n\t// https://www.w3.org/TR/CSS21/syndata.html#escaped-characters\n\trunescape = new RegExp( \"\\\\\\\\[\\\\da-fA-F]{1,6}\" + whitespace +\n\t\t\"?|\\\\\\\\([^\\\\r\\\\n\\\\f])\", \"g\" ),\n\tfunescape = function( escape, nonHex ) {\n\t\tvar high = \"0x\" + escape.slice( 1 ) - 0x10000;\n\n\t\tif ( nonHex ) {\n\n\t\t\t// Strip the backslash prefix from a non-hex escape sequence\n\t\t\treturn nonHex;\n\t\t}\n\n\t\t// Replace a hexadecimal escape sequence with the encoded Unicode code point\n\t\t// Support: IE <=11+\n\t\t// For values outside the Basic Multilingual Plane (BMP), manually construct a\n\t\t// surrogate pair\n\t\treturn high < 0 ?\n\t\t\tString.fromCharCode( high + 0x10000 ) :\n\t\t\tString.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 );\n\t},\n\n\t// Used for iframes; see `setDocument`.\n\t// Support: IE 9 - 11+, Edge 12 - 18+\n\t// Removing the function wrapper causes a \"Permission Denied\"\n\t// error in IE/Edge.\n\tunloadHandler = function() {\n\t\tsetDocument();\n\t},\n\n\tinDisabledFieldset = addCombinator(\n\t\tfunction( elem ) {\n\t\t\treturn elem.disabled === true && nodeName( elem, \"fieldset\" );\n\t\t},\n\t\t{ dir: \"parentNode\", next: \"legend\" }\n\t);\n\n// Support: IE <=9 only\n// Accessing document.activeElement can throw unexpectedly\n// https://bugs.jquery.com/ticket/13393\nfunction safeActiveElement() {\n\ttry {\n\t\treturn document.activeElement;\n\t} catch ( err ) { }\n}\n\n// Optimize for push.apply( _, NodeList )\ntry {\n\tpush.apply(\n\t\t( arr = slice.call( preferredDoc.childNodes ) ),\n\t\tpreferredDoc.childNodes\n\t);\n\n\t// Support: Android <=4.0\n\t// Detect silently failing push.apply\n\t// eslint-disable-next-line no-unused-expressions\n\tarr[ preferredDoc.childNodes.length ].nodeType;\n} catch ( e ) {\n\tpush = {\n\t\tapply: function( target, els ) {\n\t\t\tpushNative.apply( target, slice.call( els ) );\n\t\t},\n\t\tcall: function( target ) {\n\t\t\tpushNative.apply( target, slice.call( arguments, 1 ) );\n\t\t}\n\t};\n}\n\nfunction find( selector, context, results, seed ) {\n\tvar m, i, elem, nid, match, groups, newSelector,\n\t\tnewContext = context && context.ownerDocument,\n\n\t\t// nodeType defaults to 9, since context defaults to document\n\t\tnodeType = context ? context.nodeType : 9;\n\n\tresults = results || [];\n\n\t// Return early from calls with invalid selector or context\n\tif ( typeof selector !== \"string\" || !selector ||\n\t\tnodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) {\n\n\t\treturn results;\n\t}\n\n\t// Try to shortcut find operations (as opposed to filters) in HTML documents\n\tif ( !seed ) {\n\t\tsetDocument( context );\n\t\tcontext = context || document;\n\n\t\tif ( documentIsHTML ) {\n\n\t\t\t// If the selector is sufficiently simple, try using a \"get*By*\" DOM method\n\t\t\t// (excepting DocumentFragment context, where the methods don't exist)\n\t\t\tif ( nodeType !== 11 && ( match = rquickExpr.exec( selector ) ) ) {\n\n\t\t\t\t// ID selector\n\t\t\t\tif ( ( m = match[ 1 ] ) ) {\n\n\t\t\t\t\t// Document context\n\t\t\t\t\tif ( nodeType === 9 ) {\n\t\t\t\t\t\tif ( ( elem = context.getElementById( m ) ) ) {\n\n\t\t\t\t\t\t\t// Support: IE 9 only\n\t\t\t\t\t\t\t// getElementById can match elements by name instead of ID\n\t\t\t\t\t\t\tif ( elem.id === m ) {\n\t\t\t\t\t\t\t\tpush.call( results, elem );\n\t\t\t\t\t\t\t\treturn results;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\treturn results;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t// Element context\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\t// Support: IE 9 only\n\t\t\t\t\t\t// getElementById can match elements by name instead of ID\n\t\t\t\t\t\tif ( newContext && ( elem = newContext.getElementById( m ) ) &&\n\t\t\t\t\t\t\tfind.contains( context, elem ) &&\n\t\t\t\t\t\t\telem.id === m ) {\n\n\t\t\t\t\t\t\tpush.call( results, elem );\n\t\t\t\t\t\t\treturn results;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t// Type selector\n\t\t\t\t} else if ( match[ 2 ] ) {\n\t\t\t\t\tpush.apply( results, context.getElementsByTagName( selector ) );\n\t\t\t\t\treturn results;\n\n\t\t\t\t// Class selector\n\t\t\t\t} else if ( ( m = match[ 3 ] ) && context.getElementsByClassName ) {\n\t\t\t\t\tpush.apply( results, context.getElementsByClassName( m ) );\n\t\t\t\t\treturn results;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Take advantage of querySelectorAll\n\t\t\tif ( !nonnativeSelectorCache[ selector + \" \" ] &&\n\t\t\t\t( !rbuggyQSA || !rbuggyQSA.test( selector ) ) ) {\n\n\t\t\t\tnewSelector = selector;\n\t\t\t\tnewContext = context;\n\n\t\t\t\t// qSA considers elements outside a scoping root when evaluating child or\n\t\t\t\t// descendant combinators, which is not what we want.\n\t\t\t\t// In such cases, we work around the behavior by prefixing every selector in the\n\t\t\t\t// list with an ID selector referencing the scope context.\n\t\t\t\t// The technique has to be used as well when a leading combinator is used\n\t\t\t\t// as such selectors are not recognized by querySelectorAll.\n\t\t\t\t// Thanks to Andrew Dupont for this technique.\n\t\t\t\tif ( nodeType === 1 &&\n\t\t\t\t\t( rdescend.test( selector ) || rleadingCombinator.test( selector ) ) ) {\n\n\t\t\t\t\t// Expand context for sibling selectors\n\t\t\t\t\tnewContext = rsibling.test( selector ) && testContext( context.parentNode ) ||\n\t\t\t\t\t\tcontext;\n\n\t\t\t\t\t// We can use :scope instead of the ID hack if the browser\n\t\t\t\t\t// supports it & if we're not changing the context.\n\t\t\t\t\t// Support: IE 11+, Edge 17 - 18+\n\t\t\t\t\t// IE/Edge sometimes throw a \"Permission denied\" error when\n\t\t\t\t\t// strict-comparing two documents; shallow comparisons work.\n\t\t\t\t\t// eslint-disable-next-line eqeqeq\n\t\t\t\t\tif ( newContext != context || !support.scope ) {\n\n\t\t\t\t\t\t// Capture the context ID, setting it first if necessary\n\t\t\t\t\t\tif ( ( nid = context.getAttribute( \"id\" ) ) ) {\n\t\t\t\t\t\t\tnid = jQuery.escapeSelector( nid );\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tcontext.setAttribute( \"id\", ( nid = expando ) );\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\t// Prefix every selector in the list\n\t\t\t\t\tgroups = tokenize( selector );\n\t\t\t\t\ti = groups.length;\n\t\t\t\t\twhile ( i-- ) {\n\t\t\t\t\t\tgroups[ i ] = ( nid ? \"#\" + nid : \":scope\" ) + \" \" +\n\t\t\t\t\t\t\ttoSelector( groups[ i ] );\n\t\t\t\t\t}\n\t\t\t\t\tnewSelector = groups.join( \",\" );\n\t\t\t\t}\n\n\t\t\t\ttry {\n\t\t\t\t\tpush.apply( results,\n\t\t\t\t\t\tnewContext.querySelectorAll( newSelector )\n\t\t\t\t\t);\n\t\t\t\t\treturn results;\n\t\t\t\t} catch ( qsaError ) {\n\t\t\t\t\tnonnativeSelectorCache( selector, true );\n\t\t\t\t} finally {\n\t\t\t\t\tif ( nid === expando ) {\n\t\t\t\t\t\tcontext.removeAttribute( \"id\" );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t// All others\n\treturn select( selector.replace( rtrimCSS, \"$1\" ), context, results, seed );\n}\n\n/**\n * Create key-value caches of limited size\n * @returns {function(string, object)} Returns the Object data after storing it on itself with\n *\tproperty name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength)\n *\tdeleting the oldest entry\n */\nfunction createCache() {\n\tvar keys = [];\n\n\tfunction cache( key, value ) {\n\n\t\t// Use (key + \" \") to avoid collision with native prototype properties\n\t\t// (see https://github.com/jquery/sizzle/issues/157)\n\t\tif ( keys.push( key + \" \" ) > Expr.cacheLength ) {\n\n\t\t\t// Only keep the most recent entries\n\t\t\tdelete cache[ keys.shift() ];\n\t\t}\n\t\treturn ( cache[ key + \" \" ] = value );\n\t}\n\treturn cache;\n}\n\n/**\n * Mark a function for special use by jQuery selector module\n * @param {Function} fn The function to mark\n */\nfunction markFunction( fn ) {\n\tfn[ expando ] = true;\n\treturn fn;\n}\n\n/**\n * Support testing using an element\n * @param {Function} fn Passed the created element and returns a boolean result\n */\nfunction assert( fn ) {\n\tvar el = document.createElement( \"fieldset\" );\n\n\ttry {\n\t\treturn !!fn( el );\n\t} catch ( e ) {\n\t\treturn false;\n\t} finally {\n\n\t\t// Remove from its parent by default\n\t\tif ( el.parentNode ) {\n\t\t\tel.parentNode.removeChild( el );\n\t\t}\n\n\t\t// release memory in IE\n\t\tel = null;\n\t}\n}\n\n/**\n * Returns a function to use in pseudos for input types\n * @param {String} type\n */\nfunction createInputPseudo( type ) {\n\treturn function( elem ) {\n\t\treturn nodeName( elem, \"input\" ) && elem.type === type;\n\t};\n}\n\n/**\n * Returns a function to use in pseudos for buttons\n * @param {String} type\n */\nfunction createButtonPseudo( type ) {\n\treturn function( elem ) {\n\t\treturn ( nodeName( elem, \"input\" ) || nodeName( elem, \"button\" ) ) &&\n\t\t\telem.type === type;\n\t};\n}\n\n/**\n * Returns a function to use in pseudos for :enabled/:disabled\n * @param {Boolean} disabled true for :disabled; false for :enabled\n */\nfunction createDisabledPseudo( disabled ) {\n\n\t// Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable\n\treturn function( elem ) {\n\n\t\t// Only certain elements can match :enabled or :disabled\n\t\t// https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled\n\t\t// https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled\n\t\tif ( \"form\" in elem ) {\n\n\t\t\t// Check for inherited disabledness on relevant non-disabled elements:\n\t\t\t// * listed form-associated elements in a disabled fieldset\n\t\t\t// https://html.spec.whatwg.org/multipage/forms.html#category-listed\n\t\t\t// https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled\n\t\t\t// * option elements in a disabled optgroup\n\t\t\t// https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled\n\t\t\t// All such elements have a \"form\" property.\n\t\t\tif ( elem.parentNode && elem.disabled === false ) {\n\n\t\t\t\t// Option elements defer to a parent optgroup if present\n\t\t\t\tif ( \"label\" in elem ) {\n\t\t\t\t\tif ( \"label\" in elem.parentNode ) {\n\t\t\t\t\t\treturn elem.parentNode.disabled === disabled;\n\t\t\t\t\t} else {\n\t\t\t\t\t\treturn elem.disabled === disabled;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// Support: IE 6 - 11+\n\t\t\t\t// Use the isDisabled shortcut property to check for disabled fieldset ancestors\n\t\t\t\treturn elem.isDisabled === disabled ||\n\n\t\t\t\t\t// Where there is no isDisabled, check manually\n\t\t\t\t\telem.isDisabled !== !disabled &&\n\t\t\t\t\t\tinDisabledFieldset( elem ) === disabled;\n\t\t\t}\n\n\t\t\treturn elem.disabled === disabled;\n\n\t\t// Try to winnow out elements that can't be disabled before trusting the disabled property.\n\t\t// Some victims get caught in our net (label, legend, menu, track), but it shouldn't\n\t\t// even exist on them, let alone have a boolean value.\n\t\t} else if ( \"label\" in elem ) {\n\t\t\treturn elem.disabled === disabled;\n\t\t}\n\n\t\t// Remaining elements are neither :enabled nor :disabled\n\t\treturn false;\n\t};\n}\n\n/**\n * Returns a function to use in pseudos for positionals\n * @param {Function} fn\n */\nfunction createPositionalPseudo( fn ) {\n\treturn markFunction( function( argument ) {\n\t\targument = +argument;\n\t\treturn markFunction( function( seed, matches ) {\n\t\t\tvar j,\n\t\t\t\tmatchIndexes = fn( [], seed.length, argument ),\n\t\t\t\ti = matchIndexes.length;\n\n\t\t\t// Match elements found at the specified indexes\n\t\t\twhile ( i-- ) {\n\t\t\t\tif ( seed[ ( j = matchIndexes[ i ] ) ] ) {\n\t\t\t\t\tseed[ j ] = !( matches[ j ] = seed[ j ] );\n\t\t\t\t}\n\t\t\t}\n\t\t} );\n\t} );\n}\n\n/**\n * Checks a node for validity as a jQuery selector context\n * @param {Element|Object=} context\n * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value\n */\nfunction testContext( context ) {\n\treturn context && typeof context.getElementsByTagName !== \"undefined\" && context;\n}\n\n/**\n * Sets document-related variables once based on the current document\n * @param {Element|Object} [node] An element or document object to use to set the document\n * @returns {Object} Returns the current document\n */\nfunction setDocument( node ) {\n\tvar subWindow,\n\t\tdoc = node ? node.ownerDocument || node : preferredDoc;\n\n\t// Return early if doc is invalid or already selected\n\t// Support: IE 11+, Edge 17 - 18+\n\t// IE/Edge sometimes throw a \"Permission denied\" error when strict-comparing\n\t// two documents; shallow comparisons work.\n\t// eslint-disable-next-line eqeqeq\n\tif ( doc == document || doc.nodeType !== 9 || !doc.documentElement ) {\n\t\treturn document;\n\t}\n\n\t// Update global variables\n\tdocument = doc;\n\tdocumentElement = document.documentElement;\n\tdocumentIsHTML = !jQuery.isXMLDoc( document );\n\n\t// Support: iOS 7 only, IE 9 - 11+\n\t// Older browsers didn't support unprefixed `matches`.\n\tmatches = documentElement.matches ||\n\t\tdocumentElement.webkitMatchesSelector ||\n\t\tdocumentElement.msMatchesSelector;\n\n\t// Support: IE 9 - 11+, Edge 12 - 18+\n\t// Accessing iframe documents after unload throws \"permission denied\" errors\n\t// (see trac-13936).\n\t// Limit the fix to IE & Edge Legacy; despite Edge 15+ implementing `matches`,\n\t// all IE 9+ and Edge Legacy versions implement `msMatchesSelector` as well.\n\tif ( documentElement.msMatchesSelector &&\n\n\t\t// Support: IE 11+, Edge 17 - 18+\n\t\t// IE/Edge sometimes throw a \"Permission denied\" error when strict-comparing\n\t\t// two documents; shallow comparisons work.\n\t\t// eslint-disable-next-line eqeqeq\n\t\tpreferredDoc != document &&\n\t\t( subWindow = document.defaultView ) && subWindow.top !== subWindow ) {\n\n\t\t// Support: IE 9 - 11+, Edge 12 - 18+\n\t\tsubWindow.addEventListener( \"unload\", unloadHandler );\n\t}\n\n\t// Support: IE <10\n\t// Check if getElementById returns elements by name\n\t// The broken getElementById methods don't pick up programmatically-set names,\n\t// so use a roundabout getElementsByName test\n\tsupport.getById = assert( function( el ) {\n\t\tdocumentElement.appendChild( el ).id = jQuery.expando;\n\t\treturn !document.getElementsByName ||\n\t\t\t!document.getElementsByName( jQuery.expando ).length;\n\t} );\n\n\t// Support: IE 9 only\n\t// Check to see if it's possible to do matchesSelector\n\t// on a disconnected node.\n\tsupport.disconnectedMatch = assert( function( el ) {\n\t\treturn matches.call( el, \"*\" );\n\t} );\n\n\t// Support: IE 9 - 11+, Edge 12 - 18+\n\t// IE/Edge don't support the :scope pseudo-class.\n\tsupport.scope = assert( function() {\n\t\treturn document.querySelectorAll( \":scope\" );\n\t} );\n\n\t// Support: Chrome 105 - 111 only, Safari 15.4 - 16.3 only\n\t// Make sure the `:has()` argument is parsed unforgivingly.\n\t// We include `*` in the test to detect buggy implementations that are\n\t// _selectively_ forgiving (specifically when the list includes at least\n\t// one valid selector).\n\t// Note that we treat complete lack of support for `:has()` as if it were\n\t// spec-compliant support, which is fine because use of `:has()` in such\n\t// environments will fail in the qSA path and fall back to jQuery traversal\n\t// anyway.\n\tsupport.cssHas = assert( function() {\n\t\ttry {\n\t\t\tdocument.querySelector( \":has(*,:jqfake)\" );\n\t\t\treturn false;\n\t\t} catch ( e ) {\n\t\t\treturn true;\n\t\t}\n\t} );\n\n\t// ID filter and find\n\tif ( support.getById ) {\n\t\tExpr.filter.ID = function( id ) {\n\t\t\tvar attrId = id.replace( runescape, funescape );\n\t\t\treturn function( elem ) {\n\t\t\t\treturn elem.getAttribute( \"id\" ) === attrId;\n\t\t\t};\n\t\t};\n\t\tExpr.find.ID = function( id, context ) {\n\t\t\tif ( typeof context.getElementById !== \"undefined\" && documentIsHTML ) {\n\t\t\t\tvar elem = context.getElementById( id );\n\t\t\t\treturn elem ? [ elem ] : [];\n\t\t\t}\n\t\t};\n\t} else {\n\t\tExpr.filter.ID = function( id ) {\n\t\t\tvar attrId = id.replace( runescape, funescape );\n\t\t\treturn function( elem ) {\n\t\t\t\tvar node = typeof elem.getAttributeNode !== \"undefined\" &&\n\t\t\t\t\telem.getAttributeNode( \"id\" );\n\t\t\t\treturn node && node.value === attrId;\n\t\t\t};\n\t\t};\n\n\t\t// Support: IE 6 - 7 only\n\t\t// getElementById is not reliable as a find shortcut\n\t\tExpr.find.ID = function( id, context ) {\n\t\t\tif ( typeof context.getElementById !== \"undefined\" && documentIsHTML ) {\n\t\t\t\tvar node, i, elems,\n\t\t\t\t\telem = context.getElementById( id );\n\n\t\t\t\tif ( elem ) {\n\n\t\t\t\t\t// Verify the id attribute\n\t\t\t\t\tnode = elem.getAttributeNode( \"id\" );\n\t\t\t\t\tif ( node && node.value === id ) {\n\t\t\t\t\t\treturn [ elem ];\n\t\t\t\t\t}\n\n\t\t\t\t\t// Fall back on getElementsByName\n\t\t\t\t\telems = context.getElementsByName( id );\n\t\t\t\t\ti = 0;\n\t\t\t\t\twhile ( ( elem = elems[ i++ ] ) ) {\n\t\t\t\t\t\tnode = elem.getAttributeNode( \"id\" );\n\t\t\t\t\t\tif ( node && node.value === id ) {\n\t\t\t\t\t\t\treturn [ elem ];\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\treturn [];\n\t\t\t}\n\t\t};\n\t}\n\n\t// Tag\n\tExpr.find.TAG = function( tag, context ) {\n\t\tif ( typeof context.getElementsByTagName !== \"undefined\" ) {\n\t\t\treturn context.getElementsByTagName( tag );\n\n\t\t// DocumentFragment nodes don't have gEBTN\n\t\t} else {\n\t\t\treturn context.querySelectorAll( tag );\n\t\t}\n\t};\n\n\t// Class\n\tExpr.find.CLASS = function( className, context ) {\n\t\tif ( typeof context.getElementsByClassName !== \"undefined\" && documentIsHTML ) {\n\t\t\treturn context.getElementsByClassName( className );\n\t\t}\n\t};\n\n\t/* QSA/matchesSelector\n\t---------------------------------------------------------------------- */\n\n\t// QSA and matchesSelector support\n\n\trbuggyQSA = [];\n\n\t// Build QSA regex\n\t// Regex strategy adopted from Diego Perini\n\tassert( function( el ) {\n\n\t\tvar input;\n\n\t\tdocumentElement.appendChild( el ).innerHTML =\n\t\t\t\"<a id='\" + expando + \"' href='' disabled='disabled'></a>\" +\n\t\t\t\"<select id='\" + expando + \"-\\r\\\\' disabled='disabled'>\" +\n\t\t\t\"<option selected=''></option></select>\";\n\n\t\t// Support: iOS <=7 - 8 only\n\t\t// Boolean attributes and \"value\" are not treated correctly in some XML documents\n\t\tif ( !el.querySelectorAll( \"[selected]\" ).length ) {\n\t\t\trbuggyQSA.push( \"\\\\[\" + whitespace + \"*(?:value|\" + booleans + \")\" );\n\t\t}\n\n\t\t// Support: iOS <=7 - 8 only\n\t\tif ( !el.querySelectorAll( \"[id~=\" + expando + \"-]\" ).length ) {\n\t\t\trbuggyQSA.push( \"~=\" );\n\t\t}\n\n\t\t// Support: iOS 8 only\n\t\t// https://bugs.webkit.org/show_bug.cgi?id=136851\n\t\t// In-page `selector#id sibling-combinator selector` fails\n\t\tif ( !el.querySelectorAll( \"a#\" + expando + \"+*\" ).length ) {\n\t\t\trbuggyQSA.push( \".#.+[+~]\" );\n\t\t}\n\n\t\t// Support: Chrome <=105+, Firefox <=104+, Safari <=15.4+\n\t\t// In some of the document kinds, these selectors wouldn't work natively.\n\t\t// This is probably OK but for backwards compatibility we want to maintain\n\t\t// handling them through jQuery traversal in jQuery 3.x.\n\t\tif ( !el.querySelectorAll( \":checked\" ).length ) {\n\t\t\trbuggyQSA.push( \":checked\" );\n\t\t}\n\n\t\t// Support: Windows 8 Native Apps\n\t\t// The type and name attributes are restricted during .innerHTML assignment\n\t\tinput = document.createElement( \"input\" );\n\t\tinput.setAttribute( \"type\", \"hidden\" );\n\t\tel.appendChild( input ).setAttribute( \"name\", \"D\" );\n\n\t\t// Support: IE 9 - 11+\n\t\t// IE's :disabled selector does not pick up the children of disabled fieldsets\n\t\t// Support: Chrome <=105+, Firefox <=104+, Safari <=15.4+\n\t\t// In some of the document kinds, these selectors wouldn't work natively.\n\t\t// This is probably OK but for backwards compatibility we want to maintain\n\t\t// handling them through jQuery traversal in jQuery 3.x.\n\t\tdocumentElement.appendChild( el ).disabled = true;\n\t\tif ( el.querySelectorAll( \":disabled\" ).length !== 2 ) {\n\t\t\trbuggyQSA.push( \":enabled\", \":disabled\" );\n\t\t}\n\n\t\t// Support: IE 11+, Edge 15 - 18+\n\t\t// IE 11/Edge don't find elements on a `[name='']` query in some cases.\n\t\t// Adding a temporary attribute to the document before the selection works\n\t\t// around the issue.\n\t\t// Interestingly, IE 10 & older don't seem to have the issue.\n\t\tinput = document.createElement( \"input\" );\n\t\tinput.setAttribute( \"name\", \"\" );\n\t\tel.appendChild( input );\n\t\tif ( !el.querySelectorAll( \"[name='']\" ).length ) {\n\t\t\trbuggyQSA.push( \"\\\\[\" + whitespace + \"*name\" + whitespace + \"*=\" +\n\t\t\t\twhitespace + \"*(?:''|\\\"\\\")\" );\n\t\t}\n\t} );\n\n\tif ( !support.cssHas ) {\n\n\t\t// Support: Chrome 105 - 110+, Safari 15.4 - 16.3+\n\t\t// Our regular `try-catch` mechanism fails to detect natively-unsupported\n\t\t// pseudo-classes inside `:has()` (such as `:has(:contains(\"Foo\"))`)\n\t\t// in browsers that parse the `:has()` argument as a forgiving selector list.\n\t\t// https://drafts.csswg.org/selectors/#relational now requires the argument\n\t\t// to be parsed unforgivingly, but browsers have not yet fully adjusted.\n\t\trbuggyQSA.push( \":has\" );\n\t}\n\n\trbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join( \"|\" ) );\n\n\t/* Sorting\n\t---------------------------------------------------------------------- */\n\n\t// Document order sorting\n\tsortOrder = function( a, b ) {\n\n\t\t// Flag for duplicate removal\n\t\tif ( a === b ) {\n\t\t\thasDuplicate = true;\n\t\t\treturn 0;\n\t\t}\n\n\t\t// Sort on method existence if only one input has compareDocumentPosition\n\t\tvar compare = !a.compareDocumentPosition - !b.compareDocumentPosition;\n\t\tif ( compare ) {\n\t\t\treturn compare;\n\t\t}\n\n\t\t// Calculate position if both inputs belong to the same document\n\t\t// Support: IE 11+, Edge 17 - 18+\n\t\t// IE/Edge sometimes throw a \"Permission denied\" error when strict-comparing\n\t\t// two documents; shallow comparisons work.\n\t\t// eslint-disable-next-line eqeqeq\n\t\tcompare = ( a.ownerDocument || a ) == ( b.ownerDocument || b ) ?\n\t\t\ta.compareDocumentPosition( b ) :\n\n\t\t\t// Otherwise we know they are disconnected\n\t\t\t1;\n\n\t\t// Disconnected nodes\n\t\tif ( compare & 1 ||\n\t\t\t( !support.sortDetached && b.compareDocumentPosition( a ) === compare ) ) {\n\n\t\t\t// Choose the first element that is related to our preferred document\n\t\t\t// Support: IE 11+, Edge 17 - 18+\n\t\t\t// IE/Edge sometimes throw a \"Permission denied\" error when strict-comparing\n\t\t\t// two documents; shallow comparisons work.\n\t\t\t// eslint-disable-next-line eqeqeq\n\t\t\tif ( a === document || a.ownerDocument == preferredDoc &&\n\t\t\t\tfind.contains( preferredDoc, a ) ) {\n\t\t\t\treturn -1;\n\t\t\t}\n\n\t\t\t// Support: IE 11+, Edge 17 - 18+\n\t\t\t// IE/Edge sometimes throw a \"Permission denied\" error when strict-comparing\n\t\t\t// two documents; shallow comparisons work.\n\t\t\t// eslint-disable-next-line eqeqeq\n\t\t\tif ( b === document || b.ownerDocument == preferredDoc &&\n\t\t\t\tfind.contains( preferredDoc, b ) ) {\n\t\t\t\treturn 1;\n\t\t\t}\n\n\t\t\t// Maintain original order\n\t\t\treturn sortInput ?\n\t\t\t\t( indexOf.call( sortInput, a ) - indexOf.call( sortInput, b ) ) :\n\t\t\t\t0;\n\t\t}\n\n\t\treturn compare & 4 ? -1 : 1;\n\t};\n\n\treturn document;\n}\n\nfind.matches = function( expr, elements ) {\n\treturn find( expr, null, null, elements );\n};\n\nfind.matchesSelector = function( elem, expr ) {\n\tsetDocument( elem );\n\n\tif ( documentIsHTML &&\n\t\t!nonnativeSelectorCache[ expr + \" \" ] &&\n\t\t( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) {\n\n\t\ttry {\n\t\t\tvar ret = matches.call( elem, expr );\n\n\t\t\t// IE 9's matchesSelector returns false on disconnected nodes\n\t\t\tif ( ret || support.disconnectedMatch ||\n\n\t\t\t\t\t// As well, disconnected nodes are said to be in a document\n\t\t\t\t\t// fragment in IE 9\n\t\t\t\t\telem.document && elem.document.nodeType !== 11 ) {\n\t\t\t\treturn ret;\n\t\t\t}\n\t\t} catch ( e ) {\n\t\t\tnonnativeSelectorCache( expr, true );\n\t\t}\n\t}\n\n\treturn find( expr, document, null, [ elem ] ).length > 0;\n};\n\nfind.contains = function( context, elem ) {\n\n\t// Set document vars if needed\n\t// Support: IE 11+, Edge 17 - 18+\n\t// IE/Edge sometimes throw a \"Permission denied\" error when strict-comparing\n\t// two documents; shallow comparisons work.\n\t// eslint-disable-next-line eqeqeq\n\tif ( ( context.ownerDocument || context ) != document ) {\n\t\tsetDocument( context );\n\t}\n\treturn jQuery.contains( context, elem );\n};\n\n\nfind.attr = function( elem, name ) {\n\n\t// Set document vars if needed\n\t// Support: IE 11+, Edge 17 - 18+\n\t// IE/Edge sometimes throw a \"Permission denied\" error when strict-comparing\n\t// two documents; shallow comparisons work.\n\t// eslint-disable-next-line eqeqeq\n\tif ( ( elem.ownerDocument || elem ) != document ) {\n\t\tsetDocument( elem );\n\t}\n\n\tvar fn = Expr.attrHandle[ name.toLowerCase() ],\n\n\t\t// Don't get fooled by Object.prototype properties (see trac-13807)\n\t\tval = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ?\n\t\t\tfn( elem, name, !documentIsHTML ) :\n\t\t\tundefined;\n\n\tif ( val !== undefined ) {\n\t\treturn val;\n\t}\n\n\treturn elem.getAttribute( name );\n};\n\nfind.error = function( msg ) {\n\tthrow new Error( \"Syntax error, unrecognized expression: \" + msg );\n};\n\n/**\n * Document sorting and removing duplicates\n * @param {ArrayLike} results\n */\njQuery.uniqueSort = function( results ) {\n\tvar elem,\n\t\tduplicates = [],\n\t\tj = 0,\n\t\ti = 0;\n\n\t// Unless we *know* we can detect duplicates, assume their presence\n\t//\n\t// Support: Android <=4.0+\n\t// Testing for detecting duplicates is unpredictable so instead assume we can't\n\t// depend on duplicate detection in all browsers without a stable sort.\n\thasDuplicate = !support.sortStable;\n\tsortInput = !support.sortStable && slice.call( results, 0 );\n\tsort.call( results, sortOrder );\n\n\tif ( hasDuplicate ) {\n\t\twhile ( ( elem = results[ i++ ] ) ) {\n\t\t\tif ( elem === results[ i ] ) {\n\t\t\t\tj = duplicates.push( i );\n\t\t\t}\n\t\t}\n\t\twhile ( j-- ) {\n\t\t\tsplice.call( results, duplicates[ j ], 1 );\n\t\t}\n\t}\n\n\t// Clear input after sorting to release objects\n\t// See https://github.com/jquery/sizzle/pull/225\n\tsortInput = null;\n\n\treturn results;\n};\n\njQuery.fn.uniqueSort = function() {\n\treturn this.pushStack( jQuery.uniqueSort( slice.apply( this ) ) );\n};\n\nExpr = jQuery.expr = {\n\n\t// Can be adjusted by the user\n\tcacheLength: 50,\n\n\tcreatePseudo: markFunction,\n\n\tmatch: matchExpr,\n\n\tattrHandle: {},\n\n\tfind: {},\n\n\trelative: {\n\t\t\">\": { dir: \"parentNode\", first: true },\n\t\t\" \": { dir: \"parentNode\" },\n\t\t\"+\": { dir: \"previousSibling\", first: true },\n\t\t\"~\": { dir: \"previousSibling\" }\n\t},\n\n\tpreFilter: {\n\t\tATTR: function( match ) {\n\t\t\tmatch[ 1 ] = match[ 1 ].replace( runescape, funescape );\n\n\t\t\t// Move the given value to match[3] whether quoted or unquoted\n\t\t\tmatch[ 3 ] = ( match[ 3 ] || match[ 4 ] || match[ 5 ] || \"\" )\n\t\t\t\t.replace( runescape, funescape );\n\n\t\t\tif ( match[ 2 ] === \"~=\" ) {\n\t\t\t\tmatch[ 3 ] = \" \" + match[ 3 ] + \" \";\n\t\t\t}\n\n\t\t\treturn match.slice( 0, 4 );\n\t\t},\n\n\t\tCHILD: function( match ) {\n\n\t\t\t/* matches from matchExpr[\"CHILD\"]\n\t\t\t\t1 type (only|nth|...)\n\t\t\t\t2 what (child|of-type)\n\t\t\t\t3 argument (even|odd|\\d*|\\d*n([+-]\\d+)?|...)\n\t\t\t\t4 xn-component of xn+y argument ([+-]?\\d*n|)\n\t\t\t\t5 sign of xn-component\n\t\t\t\t6 x of xn-component\n\t\t\t\t7 sign of y-component\n\t\t\t\t8 y of y-component\n\t\t\t*/\n\t\t\tmatch[ 1 ] = match[ 1 ].toLowerCase();\n\n\t\t\tif ( match[ 1 ].slice( 0, 3 ) === \"nth\" ) {\n\n\t\t\t\t// nth-* requires argument\n\t\t\t\tif ( !match[ 3 ] ) {\n\t\t\t\t\tfind.error( match[ 0 ] );\n\t\t\t\t}\n\n\t\t\t\t// numeric x and y parameters for Expr.filter.CHILD\n\t\t\t\t// remember that false/true cast respectively to 0/1\n\t\t\t\tmatch[ 4 ] = +( match[ 4 ] ?\n\t\t\t\t\tmatch[ 5 ] + ( match[ 6 ] || 1 ) :\n\t\t\t\t\t2 * ( match[ 3 ] === \"even\" || match[ 3 ] === \"odd\" )\n\t\t\t\t);\n\t\t\t\tmatch[ 5 ] = +( ( match[ 7 ] + match[ 8 ] ) || match[ 3 ] === \"odd\" );\n\n\t\t\t// other types prohibit arguments\n\t\t\t} else if ( match[ 3 ] ) {\n\t\t\t\tfind.error( match[ 0 ] );\n\t\t\t}\n\n\t\t\treturn match;\n\t\t},\n\n\t\tPSEUDO: function( match ) {\n\t\t\tvar excess,\n\t\t\t\tunquoted = !match[ 6 ] && match[ 2 ];\n\n\t\t\tif ( matchExpr.CHILD.test( match[ 0 ] ) ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\t// Accept quoted arguments as-is\n\t\t\tif ( match[ 3 ] ) {\n\t\t\t\tmatch[ 2 ] = match[ 4 ] || match[ 5 ] || \"\";\n\n\t\t\t// Strip excess characters from unquoted arguments\n\t\t\t} else if ( unquoted && rpseudo.test( unquoted ) &&\n\n\t\t\t\t// Get excess from tokenize (recursively)\n\t\t\t\t( excess = tokenize( unquoted, true ) ) &&\n\n\t\t\t\t// advance to the next closing parenthesis\n\t\t\t\t( excess = unquoted.indexOf( \")\", unquoted.length - excess ) - unquoted.length ) ) {\n\n\t\t\t\t// excess is a negative index\n\t\t\t\tmatch[ 0 ] = match[ 0 ].slice( 0, excess );\n\t\t\t\tmatch[ 2 ] = unquoted.slice( 0, excess );\n\t\t\t}\n\n\t\t\t// Return only captures needed by the pseudo filter method (type and argument)\n\t\t\treturn match.slice( 0, 3 );\n\t\t}\n\t},\n\n\tfilter: {\n\n\t\tTAG: function( nodeNameSelector ) {\n\t\t\tvar expectedNodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase();\n\t\t\treturn nodeNameSelector === \"*\" ?\n\t\t\t\tfunction() {\n\t\t\t\t\treturn true;\n\t\t\t\t} :\n\t\t\t\tfunction( elem ) {\n\t\t\t\t\treturn nodeName( elem, expectedNodeName );\n\t\t\t\t};\n\t\t},\n\n\t\tCLASS: function( className ) {\n\t\t\tvar pattern = classCache[ className + \" \" ];\n\n\t\t\treturn pattern ||\n\t\t\t\t( pattern = new RegExp( \"(^|\" + whitespace + \")\" + className +\n\t\t\t\t\t\"(\" + whitespace + \"|$)\" ) ) &&\n\t\t\t\tclassCache( className, function( elem ) {\n\t\t\t\t\treturn pattern.test(\n\t\t\t\t\t\ttypeof elem.className === \"string\" && elem.className ||\n\t\t\t\t\t\t\ttypeof elem.getAttribute !== \"undefined\" &&\n\t\t\t\t\t\t\t\telem.getAttribute( \"class\" ) ||\n\t\t\t\t\t\t\t\"\"\n\t\t\t\t\t);\n\t\t\t\t} );\n\t\t},\n\n\t\tATTR: function( name, operator, check ) {\n\t\t\treturn function( elem ) {\n\t\t\t\tvar result = find.attr( elem, name );\n\n\t\t\t\tif ( result == null ) {\n\t\t\t\t\treturn operator === \"!=\";\n\t\t\t\t}\n\t\t\t\tif ( !operator ) {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\n\t\t\t\tresult += \"\";\n\n\t\t\t\tif ( operator === \"=\" ) {\n\t\t\t\t\treturn result === check;\n\t\t\t\t}\n\t\t\t\tif ( operator === \"!=\" ) {\n\t\t\t\t\treturn result !== check;\n\t\t\t\t}\n\t\t\t\tif ( operator === \"^=\" ) {\n\t\t\t\t\treturn check && result.indexOf( check ) === 0;\n\t\t\t\t}\n\t\t\t\tif ( operator === \"*=\" ) {\n\t\t\t\t\treturn check && result.indexOf( check ) > -1;\n\t\t\t\t}\n\t\t\t\tif ( operator === \"$=\" ) {\n\t\t\t\t\treturn check && result.slice( -check.length ) === check;\n\t\t\t\t}\n\t\t\t\tif ( operator === \"~=\" ) {\n\t\t\t\t\treturn ( \" \" + result.replace( rwhitespace, \" \" ) + \" \" )\n\t\t\t\t\t\t.indexOf( check ) > -1;\n\t\t\t\t}\n\t\t\t\tif ( operator === \"|=\" ) {\n\t\t\t\t\treturn result === check || result.slice( 0, check.length + 1 ) === check + \"-\";\n\t\t\t\t}\n\n\t\t\t\treturn false;\n\t\t\t};\n\t\t},\n\n\t\tCHILD: function( type, what, _argument, first, last ) {\n\t\t\tvar simple = type.slice( 0, 3 ) !== \"nth\",\n\t\t\t\tforward = type.slice( -4 ) !== \"last\",\n\t\t\t\tofType = what === \"of-type\";\n\n\t\t\treturn first === 1 && last === 0 ?\n\n\t\t\t\t// Shortcut for :nth-*(n)\n\t\t\t\tfunction( elem ) {\n\t\t\t\t\treturn !!elem.parentNode;\n\t\t\t\t} :\n\n\t\t\t\tfunction( elem, _context, xml ) {\n\t\t\t\t\tvar cache, outerCache, node, nodeIndex, start,\n\t\t\t\t\t\tdir = simple !== forward ? \"nextSibling\" : \"previousSibling\",\n\t\t\t\t\t\tparent = elem.parentNode,\n\t\t\t\t\t\tname = ofType && elem.nodeName.toLowerCase(),\n\t\t\t\t\t\tuseCache = !xml && !ofType,\n\t\t\t\t\t\tdiff = false;\n\n\t\t\t\t\tif ( parent ) {\n\n\t\t\t\t\t\t// :(first|last|only)-(child|of-type)\n\t\t\t\t\t\tif ( simple ) {\n\t\t\t\t\t\t\twhile ( dir ) {\n\t\t\t\t\t\t\t\tnode = elem;\n\t\t\t\t\t\t\t\twhile ( ( node = node[ dir ] ) ) {\n\t\t\t\t\t\t\t\t\tif ( ofType ?\n\t\t\t\t\t\t\t\t\t\tnodeName( node, name ) :\n\t\t\t\t\t\t\t\t\t\tnode.nodeType === 1 ) {\n\n\t\t\t\t\t\t\t\t\t\treturn false;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t// Reverse direction for :only-* (if we haven't yet done so)\n\t\t\t\t\t\t\t\tstart = dir = type === \"only\" && !start && \"nextSibling\";\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\treturn true;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tstart = [ forward ? parent.firstChild : parent.lastChild ];\n\n\t\t\t\t\t\t// non-xml :nth-child(...) stores cache data on `parent`\n\t\t\t\t\t\tif ( forward && useCache ) {\n\n\t\t\t\t\t\t\t// Seek `elem` from a previously-cached index\n\t\t\t\t\t\t\touterCache = parent[ expando ] || ( parent[ expando ] = {} );\n\t\t\t\t\t\t\tcache = outerCache[ type ] || [];\n\t\t\t\t\t\t\tnodeIndex = cache[ 0 ] === dirruns && cache[ 1 ];\n\t\t\t\t\t\t\tdiff = nodeIndex && cache[ 2 ];\n\t\t\t\t\t\t\tnode = nodeIndex && parent.childNodes[ nodeIndex ];\n\n\t\t\t\t\t\t\twhile ( ( node = ++nodeIndex && node && node[ dir ] ||\n\n\t\t\t\t\t\t\t\t// Fallback to seeking `elem` from the start\n\t\t\t\t\t\t\t\t( diff = nodeIndex = 0 ) || start.pop() ) ) {\n\n\t\t\t\t\t\t\t\t// When found, cache indexes on `parent` and break\n\t\t\t\t\t\t\t\tif ( node.nodeType === 1 && ++diff && node === elem ) {\n\t\t\t\t\t\t\t\t\touterCache[ type ] = [ dirruns, nodeIndex, diff ];\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t// Use previously-cached element index if available\n\t\t\t\t\t\t\tif ( useCache ) {\n\t\t\t\t\t\t\t\touterCache = elem[ expando ] || ( elem[ expando ] = {} );\n\t\t\t\t\t\t\t\tcache = outerCache[ type ] || [];\n\t\t\t\t\t\t\t\tnodeIndex = cache[ 0 ] === dirruns && cache[ 1 ];\n\t\t\t\t\t\t\t\tdiff = nodeIndex;\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t// xml :nth-child(...)\n\t\t\t\t\t\t\t// or :nth-last-child(...) or :nth(-last)?-of-type(...)\n\t\t\t\t\t\t\tif ( diff === false ) {\n\n\t\t\t\t\t\t\t\t// Use the same loop as above to seek `elem` from the start\n\t\t\t\t\t\t\t\twhile ( ( node = ++nodeIndex && node && node[ dir ] ||\n\t\t\t\t\t\t\t\t\t( diff = nodeIndex = 0 ) || start.pop() ) ) {\n\n\t\t\t\t\t\t\t\t\tif ( ( ofType ?\n\t\t\t\t\t\t\t\t\t\tnodeName( node, name ) :\n\t\t\t\t\t\t\t\t\t\tnode.nodeType === 1 ) &&\n\t\t\t\t\t\t\t\t\t\t++diff ) {\n\n\t\t\t\t\t\t\t\t\t\t// Cache the index of each encountered element\n\t\t\t\t\t\t\t\t\t\tif ( useCache ) {\n\t\t\t\t\t\t\t\t\t\t\touterCache = node[ expando ] ||\n\t\t\t\t\t\t\t\t\t\t\t\t( node[ expando ] = {} );\n\t\t\t\t\t\t\t\t\t\t\touterCache[ type ] = [ dirruns, diff ];\n\t\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t\t\tif ( node === elem ) {\n\t\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// Incorporate the offset, then check against cycle size\n\t\t\t\t\t\tdiff -= last;\n\t\t\t\t\t\treturn diff === first || ( diff % first === 0 && diff / first >= 0 );\n\t\t\t\t\t}\n\t\t\t\t};\n\t\t},\n\n\t\tPSEUDO: function( pseudo, argument ) {\n\n\t\t\t// pseudo-class names are case-insensitive\n\t\t\t// https://www.w3.org/TR/selectors/#pseudo-classes\n\t\t\t// Prioritize by case sensitivity in case custom pseudos are added with uppercase letters\n\t\t\t// Remember that setFilters inherits from pseudos\n\t\t\tvar args,\n\t\t\t\tfn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] ||\n\t\t\t\t\tfind.error( \"unsupported pseudo: \" + pseudo );\n\n\t\t\t// The user may use createPseudo to indicate that\n\t\t\t// arguments are needed to create the filter function\n\t\t\t// just as jQuery does\n\t\t\tif ( fn[ expando ] ) {\n\t\t\t\treturn fn( argument );\n\t\t\t}\n\n\t\t\t// But maintain support for old signatures\n\t\t\tif ( fn.length > 1 ) {\n\t\t\t\targs = [ pseudo, pseudo, \"\", argument ];\n\t\t\t\treturn Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ?\n\t\t\t\t\tmarkFunction( function( seed, matches ) {\n\t\t\t\t\t\tvar idx,\n\t\t\t\t\t\t\tmatched = fn( seed, argument ),\n\t\t\t\t\t\t\ti = matched.length;\n\t\t\t\t\t\twhile ( i-- ) {\n\t\t\t\t\t\t\tidx = indexOf.call( seed, matched[ i ] );\n\t\t\t\t\t\t\tseed[ idx ] = !( matches[ idx ] = matched[ i ] );\n\t\t\t\t\t\t}\n\t\t\t\t\t} ) :\n\t\t\t\t\tfunction( elem ) {\n\t\t\t\t\t\treturn fn( elem, 0, args );\n\t\t\t\t\t};\n\t\t\t}\n\n\t\t\treturn fn;\n\t\t}\n\t},\n\n\tpseudos: {\n\n\t\t// Potentially complex pseudos\n\t\tnot: markFunction( function( selector ) {\n\n\t\t\t// Trim the selector passed to compile\n\t\t\t// to avoid treating leading and trailing\n\t\t\t// spaces as combinators\n\t\t\tvar input = [],\n\t\t\t\tresults = [],\n\t\t\t\tmatcher = compile( selector.replace( rtrimCSS, \"$1\" ) );\n\n\t\t\treturn matcher[ expando ] ?\n\t\t\t\tmarkFunction( function( seed, matches, _context, xml ) {\n\t\t\t\t\tvar elem,\n\t\t\t\t\t\tunmatched = matcher( seed, null, xml, [] ),\n\t\t\t\t\t\ti = seed.length;\n\n\t\t\t\t\t// Match elements unmatched by `matcher`\n\t\t\t\t\twhile ( i-- ) {\n\t\t\t\t\t\tif ( ( elem = unmatched[ i ] ) ) {\n\t\t\t\t\t\t\tseed[ i ] = !( matches[ i ] = elem );\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t} ) :\n\t\t\t\tfunction( elem, _context, xml ) {\n\t\t\t\t\tinput[ 0 ] = elem;\n\t\t\t\t\tmatcher( input, null, xml, results );\n\n\t\t\t\t\t// Don't keep the element\n\t\t\t\t\t// (see https://github.com/jquery/sizzle/issues/299)\n\t\t\t\t\tinput[ 0 ] = null;\n\t\t\t\t\treturn !results.pop();\n\t\t\t\t};\n\t\t} ),\n\n\t\thas: markFunction( function( selector ) {\n\t\t\treturn function( elem ) {\n\t\t\t\treturn find( selector, elem ).length > 0;\n\t\t\t};\n\t\t} ),\n\n\t\tcontains: markFunction( function( text ) {\n\t\t\ttext = text.replace( runescape, funescape );\n\t\t\treturn function( elem ) {\n\t\t\t\treturn ( elem.textContent || jQuery.text( elem ) ).indexOf( text ) > -1;\n\t\t\t};\n\t\t} ),\n\n\t\t// \"Whether an element is represented by a :lang() selector\n\t\t// is based solely on the element's language value\n\t\t// being equal to the identifier C,\n\t\t// or beginning with the identifier C immediately followed by \"-\".\n\t\t// The matching of C against the element's language value is performed case-insensitively.\n\t\t// The identifier C does not have to be a valid language name.\"\n\t\t// https://www.w3.org/TR/selectors/#lang-pseudo\n\t\tlang: markFunction( function( lang ) {\n\n\t\t\t// lang value must be a valid identifier\n\t\t\tif ( !ridentifier.test( lang || \"\" ) ) {\n\t\t\t\tfind.error( \"unsupported lang: \" + lang );\n\t\t\t}\n\t\t\tlang = lang.replace( runescape, funescape ).toLowerCase();\n\t\t\treturn function( elem ) {\n\t\t\t\tvar elemLang;\n\t\t\t\tdo {\n\t\t\t\t\tif ( ( elemLang = documentIsHTML ?\n\t\t\t\t\t\telem.lang :\n\t\t\t\t\t\telem.getAttribute( \"xml:lang\" ) || elem.getAttribute( \"lang\" ) ) ) {\n\n\t\t\t\t\t\telemLang = elemLang.toLowerCase();\n\t\t\t\t\t\treturn elemLang === lang || elemLang.indexOf( lang + \"-\" ) === 0;\n\t\t\t\t\t}\n\t\t\t\t} while ( ( elem = elem.parentNode ) && elem.nodeType === 1 );\n\t\t\t\treturn false;\n\t\t\t};\n\t\t} ),\n\n\t\t// Miscellaneous\n\t\ttarget: function( elem ) {\n\t\t\tvar hash = window.location && window.location.hash;\n\t\t\treturn hash && hash.slice( 1 ) === elem.id;\n\t\t},\n\n\t\troot: function( elem ) {\n\t\t\treturn elem === documentElement;\n\t\t},\n\n\t\tfocus: function( elem ) {\n\t\t\treturn elem === safeActiveElement() &&\n\t\t\t\tdocument.hasFocus() &&\n\t\t\t\t!!( elem.type || elem.href || ~elem.tabIndex );\n\t\t},\n\n\t\t// Boolean properties\n\t\tenabled: createDisabledPseudo( false ),\n\t\tdisabled: createDisabledPseudo( true ),\n\n\t\tchecked: function( elem ) {\n\n\t\t\t// In CSS3, :checked should return both checked and selected elements\n\t\t\t// https://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked\n\t\t\treturn ( nodeName( elem, \"input\" ) && !!elem.checked ) ||\n\t\t\t\t( nodeName( elem, \"option\" ) && !!elem.selected );\n\t\t},\n\n\t\tselected: function( elem ) {\n\n\t\t\t// Support: IE <=11+\n\t\t\t// Accessing the selectedIndex property\n\t\t\t// forces the browser to treat the default option as\n\t\t\t// selected when in an optgroup.\n\t\t\tif ( elem.parentNode ) {\n\t\t\t\t// eslint-disable-next-line no-unused-expressions\n\t\t\t\telem.parentNode.selectedIndex;\n\t\t\t}\n\n\t\t\treturn elem.selected === true;\n\t\t},\n\n\t\t// Contents\n\t\tempty: function( elem ) {\n\n\t\t\t// https://www.w3.org/TR/selectors/#empty-pseudo\n\t\t\t// :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5),\n\t\t\t// but not by others (comment: 8; processing instruction: 7; etc.)\n\t\t\t// nodeType < 6 works because attributes (2) do not appear as children\n\t\t\tfor ( elem = elem.firstChild; elem; elem = elem.nextSibling ) {\n\t\t\t\tif ( elem.nodeType < 6 ) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn true;\n\t\t},\n\n\t\tparent: function( elem ) {\n\t\t\treturn !Expr.pseudos.empty( elem );\n\t\t},\n\n\t\t// Element/input types\n\t\theader: function( elem ) {\n\t\t\treturn rheader.test( elem.nodeName );\n\t\t},\n\n\t\tinput: function( elem ) {\n\t\t\treturn rinputs.test( elem.nodeName );\n\t\t},\n\n\t\tbutton: function( elem ) {\n\t\t\treturn nodeName( elem, \"input\" ) && elem.type === \"button\" ||\n\t\t\t\tnodeName( elem, \"button\" );\n\t\t},\n\n\t\ttext: function( elem ) {\n\t\t\tvar attr;\n\t\t\treturn nodeName( elem, \"input\" ) && elem.type === \"text\" &&\n\n\t\t\t\t// Support: IE <10 only\n\t\t\t\t// New HTML5 attribute values (e.g., \"search\") appear\n\t\t\t\t// with elem.type === \"text\"\n\t\t\t\t( ( attr = elem.getAttribute( \"type\" ) ) == null ||\n\t\t\t\t\tattr.toLowerCase() === \"text\" );\n\t\t},\n\n\t\t// Position-in-collection\n\t\tfirst: createPositionalPseudo( function() {\n\t\t\treturn [ 0 ];\n\t\t} ),\n\n\t\tlast: createPositionalPseudo( function( _matchIndexes, length ) {\n\t\t\treturn [ length - 1 ];\n\t\t} ),\n\n\t\teq: createPositionalPseudo( function( _matchIndexes, length, argument ) {\n\t\t\treturn [ argument < 0 ? argument + length : argument ];\n\t\t} ),\n\n\t\teven: createPositionalPseudo( function( matchIndexes, length ) {\n\t\t\tvar i = 0;\n\t\t\tfor ( ; i < length; i += 2 ) {\n\t\t\t\tmatchIndexes.push( i );\n\t\t\t}\n\t\t\treturn matchIndexes;\n\t\t} ),\n\n\t\todd: createPositionalPseudo( function( matchIndexes, length ) {\n\t\t\tvar i = 1;\n\t\t\tfor ( ; i < length; i += 2 ) {\n\t\t\t\tmatchIndexes.push( i );\n\t\t\t}\n\t\t\treturn matchIndexes;\n\t\t} ),\n\n\t\tlt: createPositionalPseudo( function( matchIndexes, length, argument ) {\n\t\t\tvar i;\n\n\t\t\tif ( argument < 0 ) {\n\t\t\t\ti = argument + length;\n\t\t\t} else if ( argument > length ) {\n\t\t\t\ti = length;\n\t\t\t} else {\n\t\t\t\ti = argument;\n\t\t\t}\n\n\t\t\tfor ( ; --i >= 0; ) {\n\t\t\t\tmatchIndexes.push( i );\n\t\t\t}\n\t\t\treturn matchIndexes;\n\t\t} ),\n\n\t\tgt: createPositionalPseudo( function( matchIndexes, length, argument ) {\n\t\t\tvar i = argument < 0 ? argument + length : argument;\n\t\t\tfor ( ; ++i < length; ) {\n\t\t\t\tmatchIndexes.push( i );\n\t\t\t}\n\t\t\treturn matchIndexes;\n\t\t} )\n\t}\n};\n\nExpr.pseudos.nth = Expr.pseudos.eq;\n\n// Add button/input type pseudos\nfor ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) {\n\tExpr.pseudos[ i ] = createInputPseudo( i );\n}\nfor ( i in { submit: true, reset: true } ) {\n\tExpr.pseudos[ i ] = createButtonPseudo( i );\n}\n\n// Easy API for creating new setFilters\nfunction setFilters() {}\nsetFilters.prototype = Expr.filters = Expr.pseudos;\nExpr.setFilters = new setFilters();\n\nfunction tokenize( selector, parseOnly ) {\n\tvar matched, match, tokens, type,\n\t\tsoFar, groups, preFilters,\n\t\tcached = tokenCache[ selector + \" \" ];\n\n\tif ( cached ) {\n\t\treturn parseOnly ? 0 : cached.slice( 0 );\n\t}\n\n\tsoFar = selector;\n\tgroups = [];\n\tpreFilters = Expr.preFilter;\n\n\twhile ( soFar ) {\n\n\t\t// Comma and first run\n\t\tif ( !matched || ( match = rcomma.exec( soFar ) ) ) {\n\t\t\tif ( match ) {\n\n\t\t\t\t// Don't consume trailing commas as valid\n\t\t\t\tsoFar = soFar.slice( match[ 0 ].length ) || soFar;\n\t\t\t}\n\t\t\tgroups.push( ( tokens = [] ) );\n\t\t}\n\n\t\tmatched = false;\n\n\t\t// Combinators\n\t\tif ( ( match = rleadingCombinator.exec( soFar ) ) ) {\n\t\t\tmatched = match.shift();\n\t\t\ttokens.push( {\n\t\t\t\tvalue: matched,\n\n\t\t\t\t// Cast descendant combinators to space\n\t\t\t\ttype: match[ 0 ].replace( rtrimCSS, \" \" )\n\t\t\t} );\n\t\t\tsoFar = soFar.slice( matched.length );\n\t\t}\n\n\t\t// Filters\n\t\tfor ( type in Expr.filter ) {\n\t\t\tif ( ( match = matchExpr[ type ].exec( soFar ) ) && ( !preFilters[ type ] ||\n\t\t\t\t( match = preFilters[ type ]( match ) ) ) ) {\n\t\t\t\tmatched = match.shift();\n\t\t\t\ttokens.push( {\n\t\t\t\t\tvalue: matched,\n\t\t\t\t\ttype: type,\n\t\t\t\t\tmatches: match\n\t\t\t\t} );\n\t\t\t\tsoFar = soFar.slice( matched.length );\n\t\t\t}\n\t\t}\n\n\t\tif ( !matched ) {\n\t\t\tbreak;\n\t\t}\n\t}\n\n\t// Return the length of the invalid excess\n\t// if we're just parsing\n\t// Otherwise, throw an error or return tokens\n\tif ( parseOnly ) {\n\t\treturn soFar.length;\n\t}\n\n\treturn soFar ?\n\t\tfind.error( selector ) :\n\n\t\t// Cache the tokens\n\t\ttokenCache( selector, groups ).slice( 0 );\n}\n\nfunction toSelector( tokens ) {\n\tvar i = 0,\n\t\tlen = tokens.length,\n\t\tselector = \"\";\n\tfor ( ; i < len; i++ ) {\n\t\tselector += tokens[ i ].value;\n\t}\n\treturn selector;\n}\n\nfunction addCombinator( matcher, combinator, base ) {\n\tvar dir = combinator.dir,\n\t\tskip = combinator.next,\n\t\tkey = skip || dir,\n\t\tcheckNonElements = base && key === \"parentNode\",\n\t\tdoneName = done++;\n\n\treturn combinator.first ?\n\n\t\t// Check against closest ancestor/preceding element\n\t\tfunction( elem, context, xml ) {\n\t\t\twhile ( ( elem = elem[ dir ] ) ) {\n\t\t\t\tif ( elem.nodeType === 1 || checkNonElements ) {\n\t\t\t\t\treturn matcher( elem, context, xml );\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn false;\n\t\t} :\n\n\t\t// Check against all ancestor/preceding elements\n\t\tfunction( elem, context, xml ) {\n\t\t\tvar oldCache, outerCache,\n\t\t\t\tnewCache = [ dirruns, doneName ];\n\n\t\t\t// We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching\n\t\t\tif ( xml ) {\n\t\t\t\twhile ( ( elem = elem[ dir ] ) ) {\n\t\t\t\t\tif ( elem.nodeType === 1 || checkNonElements ) {\n\t\t\t\t\t\tif ( matcher( elem, context, xml ) ) {\n\t\t\t\t\t\t\treturn true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\twhile ( ( elem = elem[ dir ] ) ) {\n\t\t\t\t\tif ( elem.nodeType === 1 || checkNonElements ) {\n\t\t\t\t\t\touterCache = elem[ expando ] || ( elem[ expando ] = {} );\n\n\t\t\t\t\t\tif ( skip && nodeName( elem, skip ) ) {\n\t\t\t\t\t\t\telem = elem[ dir ] || elem;\n\t\t\t\t\t\t} else if ( ( oldCache = outerCache[ key ] ) &&\n\t\t\t\t\t\t\toldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) {\n\n\t\t\t\t\t\t\t// Assign to newCache so results back-propagate to previous elements\n\t\t\t\t\t\t\treturn ( newCache[ 2 ] = oldCache[ 2 ] );\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t// Reuse newcache so results back-propagate to previous elements\n\t\t\t\t\t\t\touterCache[ key ] = newCache;\n\n\t\t\t\t\t\t\t// A match means we're done; a fail means we have to keep checking\n\t\t\t\t\t\t\tif ( ( newCache[ 2 ] = matcher( elem, context, xml ) ) ) {\n\t\t\t\t\t\t\t\treturn true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn false;\n\t\t};\n}\n\nfunction elementMatcher( matchers ) {\n\treturn matchers.length > 1 ?\n\t\tfunction( elem, context, xml ) {\n\t\t\tvar i = matchers.length;\n\t\t\twhile ( i-- ) {\n\t\t\t\tif ( !matchers[ i ]( elem, context, xml ) ) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn true;\n\t\t} :\n\t\tmatchers[ 0 ];\n}\n\nfunction multipleContexts( selector, contexts, results ) {\n\tvar i = 0,\n\t\tlen = contexts.length;\n\tfor ( ; i < len; i++ ) {\n\t\tfind( selector, contexts[ i ], results );\n\t}\n\treturn results;\n}\n\nfunction condense( unmatched, map, filter, context, xml ) {\n\tvar elem,\n\t\tnewUnmatched = [],\n\t\ti = 0,\n\t\tlen = unmatched.length,\n\t\tmapped = map != null;\n\n\tfor ( ; i < len; i++ ) {\n\t\tif ( ( elem = unmatched[ i ] ) ) {\n\t\t\tif ( !filter || filter( elem, context, xml ) ) {\n\t\t\t\tnewUnmatched.push( elem );\n\t\t\t\tif ( mapped ) {\n\t\t\t\t\tmap.push( i );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn newUnmatched;\n}\n\nfunction setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) {\n\tif ( postFilter && !postFilter[ expando ] ) {\n\t\tpostFilter = setMatcher( postFilter );\n\t}\n\tif ( postFinder && !postFinder[ expando ] ) {\n\t\tpostFinder = setMatcher( postFinder, postSelector );\n\t}\n\treturn markFunction( function( seed, results, context, xml ) {\n\t\tvar temp, i, elem, matcherOut,\n\t\t\tpreMap = [],\n\t\t\tpostMap = [],\n\t\t\tpreexisting = results.length,\n\n\t\t\t// Get initial elements from seed or context\n\t\t\telems = seed ||\n\t\t\t\tmultipleContexts( selector || \"*\",\n\t\t\t\t\tcontext.nodeType ? [ context ] : context, [] ),\n\n\t\t\t// Prefilter to get matcher input, preserving a map for seed-results synchronization\n\t\t\tmatcherIn = preFilter && ( seed || !selector ) ?\n\t\t\t\tcondense( elems, preMap, preFilter, context, xml ) :\n\t\t\t\telems;\n\n\t\tif ( matcher ) {\n\n\t\t\t// If we have a postFinder, or filtered seed, or non-seed postFilter\n\t\t\t// or preexisting results,\n\t\t\tmatcherOut = postFinder || ( seed ? preFilter : preexisting || postFilter ) ?\n\n\t\t\t\t// ...intermediate processing is necessary\n\t\t\t\t[] :\n\n\t\t\t\t// ...otherwise use results directly\n\t\t\t\tresults;\n\n\t\t\t// Find primary matches\n\t\t\tmatcher( matcherIn, matcherOut, context, xml );\n\t\t} else {\n\t\t\tmatcherOut = matcherIn;\n\t\t}\n\n\t\t// Apply postFilter\n\t\tif ( postFilter ) {\n\t\t\ttemp = condense( matcherOut, postMap );\n\t\t\tpostFilter( temp, [], context, xml );\n\n\t\t\t// Un-match failing elements by moving them back to matcherIn\n\t\t\ti = temp.length;\n\t\t\twhile ( i-- ) {\n\t\t\t\tif ( ( elem = temp[ i ] ) ) {\n\t\t\t\t\tmatcherOut[ postMap[ i ] ] = !( matcherIn[ postMap[ i ] ] = elem );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif ( seed ) {\n\t\t\tif ( postFinder || preFilter ) {\n\t\t\t\tif ( postFinder ) {\n\n\t\t\t\t\t// Get the final matcherOut by condensing this intermediate into postFinder contexts\n\t\t\t\t\ttemp = [];\n\t\t\t\t\ti = matcherOut.length;\n\t\t\t\t\twhile ( i-- ) {\n\t\t\t\t\t\tif ( ( elem = matcherOut[ i ] ) ) {\n\n\t\t\t\t\t\t\t// Restore matcherIn since elem is not yet a final match\n\t\t\t\t\t\t\ttemp.push( ( matcherIn[ i ] = elem ) );\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tpostFinder( null, ( matcherOut = [] ), temp, xml );\n\t\t\t\t}\n\n\t\t\t\t// Move matched elements from seed to results to keep them synchronized\n\t\t\t\ti = matcherOut.length;\n\t\t\t\twhile ( i-- ) {\n\t\t\t\t\tif ( ( elem = matcherOut[ i ] ) &&\n\t\t\t\t\t\t( temp = postFinder ? indexOf.call( seed, elem ) : preMap[ i ] ) > -1 ) {\n\n\t\t\t\t\t\tseed[ temp ] = !( results[ temp ] = elem );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t// Add elements to results, through postFinder if defined\n\t\t} else {\n\t\t\tmatcherOut = condense(\n\t\t\t\tmatcherOut === results ?\n\t\t\t\t\tmatcherOut.splice( preexisting, matcherOut.length ) :\n\t\t\t\t\tmatcherOut\n\t\t\t);\n\t\t\tif ( postFinder ) {\n\t\t\t\tpostFinder( null, results, matcherOut, xml );\n\t\t\t} else {\n\t\t\t\tpush.apply( results, matcherOut );\n\t\t\t}\n\t\t}\n\t} );\n}\n\nfunction matcherFromTokens( tokens ) {\n\tvar checkContext, matcher, j,\n\t\tlen = tokens.length,\n\t\tleadingRelative = Expr.relative[ tokens[ 0 ].type ],\n\t\timplicitRelative = leadingRelative || Expr.relative[ \" \" ],\n\t\ti = leadingRelative ? 1 : 0,\n\n\t\t// The foundational matcher ensures that elements are reachable from top-level context(s)\n\t\tmatchContext = addCombinator( function( elem ) {\n\t\t\treturn elem === checkContext;\n\t\t}, implicitRelative, true ),\n\t\tmatchAnyContext = addCombinator( function( elem ) {\n\t\t\treturn indexOf.call( checkContext, elem ) > -1;\n\t\t}, implicitRelative, true ),\n\t\tmatchers = [ function( elem, context, xml ) {\n\n\t\t\t// Support: IE 11+, Edge 17 - 18+\n\t\t\t// IE/Edge sometimes throw a \"Permission denied\" error when strict-comparing\n\t\t\t// two documents; shallow comparisons work.\n\t\t\t// eslint-disable-next-line eqeqeq\n\t\t\tvar ret = ( !leadingRelative && ( xml || context != outermostContext ) ) || (\n\t\t\t\t( checkContext = context ).nodeType ?\n\t\t\t\t\tmatchContext( elem, context, xml ) :\n\t\t\t\t\tmatchAnyContext( elem, context, xml ) );\n\n\t\t\t// Avoid hanging onto element\n\t\t\t// (see https://github.com/jquery/sizzle/issues/299)\n\t\t\tcheckContext = null;\n\t\t\treturn ret;\n\t\t} ];\n\n\tfor ( ; i < len; i++ ) {\n\t\tif ( ( matcher = Expr.relative[ tokens[ i ].type ] ) ) {\n\t\t\tmatchers = [ addCombinator( elementMatcher( matchers ), matcher ) ];\n\t\t} else {\n\t\t\tmatcher = Expr.filter[ tokens[ i ].type ].apply( null, tokens[ i ].matches );\n\n\t\t\t// Return special upon seeing a positional matcher\n\t\t\tif ( matcher[ expando ] ) {\n\n\t\t\t\t// Find the next relative operator (if any) for proper handling\n\t\t\t\tj = ++i;\n\t\t\t\tfor ( ; j < len; j++ ) {\n\t\t\t\t\tif ( Expr.relative[ tokens[ j ].type ] ) {\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\treturn setMatcher(\n\t\t\t\t\ti > 1 && elementMatcher( matchers ),\n\t\t\t\t\ti > 1 && toSelector(\n\n\t\t\t\t\t\t// If the preceding token was a descendant combinator, insert an implicit any-element `*`\n\t\t\t\t\t\ttokens.slice( 0, i - 1 )\n\t\t\t\t\t\t\t.concat( { value: tokens[ i - 2 ].type === \" \" ? \"*\" : \"\" } )\n\t\t\t\t\t).replace( rtrimCSS, \"$1\" ),\n\t\t\t\t\tmatcher,\n\t\t\t\t\ti < j && matcherFromTokens( tokens.slice( i, j ) ),\n\t\t\t\t\tj < len && matcherFromTokens( ( tokens = tokens.slice( j ) ) ),\n\t\t\t\t\tj < len && toSelector( tokens )\n\t\t\t\t);\n\t\t\t}\n\t\t\tmatchers.push( matcher );\n\t\t}\n\t}\n\n\treturn elementMatcher( matchers );\n}\n\nfunction matcherFromGroupMatchers( elementMatchers, setMatchers ) {\n\tvar bySet = setMatchers.length > 0,\n\t\tbyElement = elementMatchers.length > 0,\n\t\tsuperMatcher = function( seed, context, xml, results, outermost ) {\n\t\t\tvar elem, j, matcher,\n\t\t\t\tmatchedCount = 0,\n\t\t\t\ti = \"0\",\n\t\t\t\tunmatched = seed && [],\n\t\t\t\tsetMatched = [],\n\t\t\t\tcontextBackup = outermostContext,\n\n\t\t\t\t// We must always have either seed elements or outermost context\n\t\t\t\telems = seed || byElement && Expr.find.TAG( \"*\", outermost ),\n\n\t\t\t\t// Use integer dirruns iff this is the outermost matcher\n\t\t\t\tdirrunsUnique = ( dirruns += contextBackup == null ? 1 : Math.random() || 0.1 ),\n\t\t\t\tlen = elems.length;\n\n\t\t\tif ( outermost ) {\n\n\t\t\t\t// Support: IE 11+, Edge 17 - 18+\n\t\t\t\t// IE/Edge sometimes throw a \"Permission denied\" error when strict-comparing\n\t\t\t\t// two documents; shallow comparisons work.\n\t\t\t\t// eslint-disable-next-line eqeqeq\n\t\t\t\toutermostContext = context == document || context || outermost;\n\t\t\t}\n\n\t\t\t// Add elements passing elementMatchers directly to results\n\t\t\t// Support: iOS <=7 - 9 only\n\t\t\t// Tolerate NodeList properties (IE: \"length\"; Safari: <number>) matching\n\t\t\t// elements by id. (see trac-14142)\n\t\t\tfor ( ; i !== len && ( elem = elems[ i ] ) != null; i++ ) {\n\t\t\t\tif ( byElement && elem ) {\n\t\t\t\t\tj = 0;\n\n\t\t\t\t\t// Support: IE 11+, Edge 17 - 18+\n\t\t\t\t\t// IE/Edge sometimes throw a \"Permission denied\" error when strict-comparing\n\t\t\t\t\t// two documents; shallow comparisons work.\n\t\t\t\t\t// eslint-disable-next-line eqeqeq\n\t\t\t\t\tif ( !context && elem.ownerDocument != document ) {\n\t\t\t\t\t\tsetDocument( elem );\n\t\t\t\t\t\txml = !documentIsHTML;\n\t\t\t\t\t}\n\t\t\t\t\twhile ( ( matcher = elementMatchers[ j++ ] ) ) {\n\t\t\t\t\t\tif ( matcher( elem, context || document, xml ) ) {\n\t\t\t\t\t\t\tpush.call( results, elem );\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tif ( outermost ) {\n\t\t\t\t\t\tdirruns = dirrunsUnique;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// Track unmatched elements for set filters\n\t\t\t\tif ( bySet ) {\n\n\t\t\t\t\t// They will have gone through all possible matchers\n\t\t\t\t\tif ( ( elem = !matcher && elem ) ) {\n\t\t\t\t\t\tmatchedCount--;\n\t\t\t\t\t}\n\n\t\t\t\t\t// Lengthen the array for every element, matched or not\n\t\t\t\t\tif ( seed ) {\n\t\t\t\t\t\tunmatched.push( elem );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// `i` is now the count of elements visited above, and adding it to `matchedCount`\n\t\t\t// makes the latter nonnegative.\n\t\t\tmatchedCount += i;\n\n\t\t\t// Apply set filters to unmatched elements\n\t\t\t// NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount`\n\t\t\t// equals `i`), unless we didn't visit _any_ elements in the above loop because we have\n\t\t\t// no element matchers and no seed.\n\t\t\t// Incrementing an initially-string \"0\" `i` allows `i` to remain a string only in that\n\t\t\t// case, which will result in a \"00\" `matchedCount` that differs from `i` but is also\n\t\t\t// numerically zero.\n\t\t\tif ( bySet && i !== matchedCount ) {\n\t\t\t\tj = 0;\n\t\t\t\twhile ( ( matcher = setMatchers[ j++ ] ) ) {\n\t\t\t\t\tmatcher( unmatched, setMatched, context, xml );\n\t\t\t\t}\n\n\t\t\t\tif ( seed ) {\n\n\t\t\t\t\t// Reintegrate element matches to eliminate the need for sorting\n\t\t\t\t\tif ( matchedCount > 0 ) {\n\t\t\t\t\t\twhile ( i-- ) {\n\t\t\t\t\t\t\tif ( !( unmatched[ i ] || setMatched[ i ] ) ) {\n\t\t\t\t\t\t\t\tsetMatched[ i ] = pop.call( results );\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\t// Discard index placeholder values to get only actual matches\n\t\t\t\t\tsetMatched = condense( setMatched );\n\t\t\t\t}\n\n\t\t\t\t// Add matches to results\n\t\t\t\tpush.apply( results, setMatched );\n\n\t\t\t\t// Seedless set matches succeeding multiple successful matchers stipulate sorting\n\t\t\t\tif ( outermost && !seed && setMatched.length > 0 &&\n\t\t\t\t\t( matchedCount + setMatchers.length ) > 1 ) {\n\n\t\t\t\t\tjQuery.uniqueSort( results );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Override manipulation of globals by nested matchers\n\t\t\tif ( outermost ) {\n\t\t\t\tdirruns = dirrunsUnique;\n\t\t\t\toutermostContext = contextBackup;\n\t\t\t}\n\n\t\t\treturn unmatched;\n\t\t};\n\n\treturn bySet ?\n\t\tmarkFunction( superMatcher ) :\n\t\tsuperMatcher;\n}\n\nfunction compile( selector, match /* Internal Use Only */ ) {\n\tvar i,\n\t\tsetMatchers = [],\n\t\telementMatchers = [],\n\t\tcached = compilerCache[ selector + \" \" ];\n\n\tif ( !cached ) {\n\n\t\t// Generate a function of recursive functions that can be used to check each element\n\t\tif ( !match ) {\n\t\t\tmatch = tokenize( selector );\n\t\t}\n\t\ti = match.length;\n\t\twhile ( i-- ) {\n\t\t\tcached = matcherFromTokens( match[ i ] );\n\t\t\tif ( cached[ expando ] ) {\n\t\t\t\tsetMatchers.push( cached );\n\t\t\t} else {\n\t\t\t\telementMatchers.push( cached );\n\t\t\t}\n\t\t}\n\n\t\t// Cache the compiled function\n\t\tcached = compilerCache( selector,\n\t\t\tmatcherFromGroupMatchers( elementMatchers, setMatchers ) );\n\n\t\t// Save selector and tokenization\n\t\tcached.selector = selector;\n\t}\n\treturn cached;\n}\n\n/**\n * A low-level selection function that works with jQuery's compiled\n * selector functions\n * @param {String|Function} selector A selector or a pre-compiled\n * selector function built with jQuery selector compile\n * @param {Element} context\n * @param {Array} [results]\n * @param {Array} [seed] A set of elements to match against\n */\nfunction select( selector, context, results, seed ) {\n\tvar i, tokens, token, type, find,\n\t\tcompiled = typeof selector === \"function\" && selector,\n\t\tmatch = !seed && tokenize( ( selector = compiled.selector || selector ) );\n\n\tresults = results || [];\n\n\t// Try to minimize operations if there is only one selector in the list and no seed\n\t// (the latter of which guarantees us context)\n\tif ( match.length === 1 ) {\n\n\t\t// Reduce context if the leading compound selector is an ID\n\t\ttokens = match[ 0 ] = match[ 0 ].slice( 0 );\n\t\tif ( tokens.length > 2 && ( token = tokens[ 0 ] ).type === \"ID\" &&\n\t\t\t\tcontext.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[ 1 ].type ] ) {\n\n\t\t\tcontext = ( Expr.find.ID(\n\t\t\t\ttoken.matches[ 0 ].replace( runescape, funescape ),\n\t\t\t\tcontext\n\t\t\t) || [] )[ 0 ];\n\t\t\tif ( !context ) {\n\t\t\t\treturn results;\n\n\t\t\t// Precompiled matchers will still verify ancestry, so step up a level\n\t\t\t} else if ( compiled ) {\n\t\t\t\tcontext = context.parentNode;\n\t\t\t}\n\n\t\t\tselector = selector.slice( tokens.shift().value.length );\n\t\t}\n\n\t\t// Fetch a seed set for right-to-left matching\n\t\ti = matchExpr.needsContext.test( selector ) ? 0 : tokens.length;\n\t\twhile ( i-- ) {\n\t\t\ttoken = tokens[ i ];\n\n\t\t\t// Abort if we hit a combinator\n\t\t\tif ( Expr.relative[ ( type = token.type ) ] ) {\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tif ( ( find = Expr.find[ type ] ) ) {\n\n\t\t\t\t// Search, expanding context for leading sibling combinators\n\t\t\t\tif ( ( seed = find(\n\t\t\t\t\ttoken.matches[ 0 ].replace( runescape, funescape ),\n\t\t\t\t\trsibling.test( tokens[ 0 ].type ) &&\n\t\t\t\t\t\ttestContext( context.parentNode ) || context\n\t\t\t\t) ) ) {\n\n\t\t\t\t\t// If seed is empty or no tokens remain, we can return early\n\t\t\t\t\ttokens.splice( i, 1 );\n\t\t\t\t\tselector = seed.length && toSelector( tokens );\n\t\t\t\t\tif ( !selector ) {\n\t\t\t\t\t\tpush.apply( results, seed );\n\t\t\t\t\t\treturn results;\n\t\t\t\t\t}\n\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t// Compile and execute a filtering function if one is not provided\n\t// Provide `match` to avoid retokenization if we modified the selector above\n\t( compiled || compile( selector, match ) )(\n\t\tseed,\n\t\tcontext,\n\t\t!documentIsHTML,\n\t\tresults,\n\t\t!context || rsibling.test( selector ) && testContext( context.parentNode ) || context\n\t);\n\treturn results;\n}\n\n// One-time assignments\n\n// Support: Android <=4.0 - 4.1+\n// Sort stability\nsupport.sortStable = expando.split( \"\" ).sort( sortOrder ).join( \"\" ) === expando;\n\n// Initialize against the default document\nsetDocument();\n\n// Support: Android <=4.0 - 4.1+\n// Detached nodes confoundingly follow *each other*\nsupport.sortDetached = assert( function( el ) {\n\n\t// Should return 1, but returns 4 (following)\n\treturn el.compareDocumentPosition( document.createElement( \"fieldset\" ) ) & 1;\n} );\n\njQuery.find = find;\n\n// Deprecated\njQuery.expr[ \":\" ] = jQuery.expr.pseudos;\njQuery.unique = jQuery.uniqueSort;\n\n// These have always been private, but they used to be documented as part of\n// Sizzle so let's maintain them for now for backwards compatibility purposes.\nfind.compile = compile;\nfind.select = select;\nfind.setDocument = setDocument;\nfind.tokenize = tokenize;\n\nfind.escape = jQuery.escapeSelector;\nfind.getText = jQuery.text;\nfind.isXML = jQuery.isXMLDoc;\nfind.selectors = jQuery.expr;\nfind.support = jQuery.support;\nfind.uniqueSort = jQuery.uniqueSort;\n\n\t/* eslint-enable */\n\n} )();\n\n\nvar dir = function( elem, dir, until ) {\n\tvar matched = [],\n\t\ttruncate = until !== undefined;\n\n\twhile ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) {\n\t\tif ( elem.nodeType === 1 ) {\n\t\t\tif ( truncate && jQuery( elem ).is( until ) ) {\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tmatched.push( elem );\n\t\t}\n\t}\n\treturn matched;\n};\n\n\nvar siblings = function( n, elem ) {\n\tvar matched = [];\n\n\tfor ( ; n; n = n.nextSibling ) {\n\t\tif ( n.nodeType === 1 && n !== elem ) {\n\t\t\tmatched.push( n );\n\t\t}\n\t}\n\n\treturn matched;\n};\n\n\nvar rneedsContext = jQuery.expr.match.needsContext;\n\nvar rsingleTag = ( /^<([a-z][^\\/\\0>:\\x20\\t\\r\\n\\f]*)[\\x20\\t\\r\\n\\f]*\\/?>(?:<\\/\\1>|)$/i );\n\n\n\n// Implement the identical functionality for filter and not\nfunction winnow( elements, qualifier, not ) {\n\tif ( isFunction( qualifier ) ) {\n\t\treturn jQuery.grep( elements, function( elem, i ) {\n\t\t\treturn !!qualifier.call( elem, i, elem ) !== not;\n\t\t} );\n\t}\n\n\t// Single element\n\tif ( qualifier.nodeType ) {\n\t\treturn jQuery.grep( elements, function( elem ) {\n\t\t\treturn ( elem === qualifier ) !== not;\n\t\t} );\n\t}\n\n\t// Arraylike of elements (jQuery, arguments, Array)\n\tif ( typeof qualifier !== \"string\" ) {\n\t\treturn jQuery.grep( elements, function( elem ) {\n\t\t\treturn ( indexOf.call( qualifier, elem ) > -1 ) !== not;\n\t\t} );\n\t}\n\n\t// Filtered directly for both simple and complex selectors\n\treturn jQuery.filter( qualifier, elements, not );\n}\n\njQuery.filter = function( expr, elems, not ) {\n\tvar elem = elems[ 0 ];\n\n\tif ( not ) {\n\t\texpr = \":not(\" + expr + \")\";\n\t}\n\n\tif ( elems.length === 1 && elem.nodeType === 1 ) {\n\t\treturn jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : [];\n\t}\n\n\treturn jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) {\n\t\treturn elem.nodeType === 1;\n\t} ) );\n};\n\njQuery.fn.extend( {\n\tfind: function( selector ) {\n\t\tvar i, ret,\n\t\t\tlen = this.length,\n\t\t\tself = this;\n\n\t\tif ( typeof selector !== \"string\" ) {\n\t\t\treturn this.pushStack( jQuery( selector ).filter( function() {\n\t\t\t\tfor ( i = 0; i < len; i++ ) {\n\t\t\t\t\tif ( jQuery.contains( self[ i ], this ) ) {\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} ) );\n\t\t}\n\n\t\tret = this.pushStack( [] );\n\n\t\tfor ( i = 0; i < len; i++ ) {\n\t\t\tjQuery.find( selector, self[ i ], ret );\n\t\t}\n\n\t\treturn len > 1 ? jQuery.uniqueSort( ret ) : ret;\n\t},\n\tfilter: function( selector ) {\n\t\treturn this.pushStack( winnow( this, selector || [], false ) );\n\t},\n\tnot: function( selector ) {\n\t\treturn this.pushStack( winnow( this, selector || [], true ) );\n\t},\n\tis: function( selector ) {\n\t\treturn !!winnow(\n\t\t\tthis,\n\n\t\t\t// If this is a positional/relative selector, check membership in the returned set\n\t\t\t// so $(\"p:first\").is(\"p:last\") won't return true for a doc with two \"p\".\n\t\t\ttypeof selector === \"string\" && rneedsContext.test( selector ) ?\n\t\t\t\tjQuery( selector ) :\n\t\t\t\tselector || [],\n\t\t\tfalse\n\t\t).length;\n\t}\n} );\n\n\n// Initialize a jQuery object\n\n\n// A central reference to the root jQuery(document)\nvar rootjQuery,\n\n\t// A simple way to check for HTML strings\n\t// Prioritize #id over <tag> to avoid XSS via location.hash (trac-9521)\n\t// Strict HTML recognition (trac-11290: must start with <)\n\t// Shortcut simple #id case for speed\n\trquickExpr = /^(?:\\s*(<[\\w\\W]+>)[^>]*|#([\\w-]+))$/,\n\n\tinit = jQuery.fn.init = function( selector, context, root ) {\n\t\tvar match, elem;\n\n\t\t// HANDLE: $(\"\"), $(null), $(undefined), $(false)\n\t\tif ( !selector ) {\n\t\t\treturn this;\n\t\t}\n\n\t\t// Method init() accepts an alternate rootjQuery\n\t\t// so migrate can support jQuery.sub (gh-2101)\n\t\troot = root || rootjQuery;\n\n\t\t// Handle HTML strings\n\t\tif ( typeof selector === \"string\" ) {\n\t\t\tif ( selector[ 0 ] === \"<\" &&\n\t\t\t\tselector[ selector.length - 1 ] === \">\" &&\n\t\t\t\tselector.length >= 3 ) {\n\n\t\t\t\t// Assume that strings that start and end with <> are HTML and skip the regex check\n\t\t\t\tmatch = [ null, selector, null ];\n\n\t\t\t} else {\n\t\t\t\tmatch = rquickExpr.exec( selector );\n\t\t\t}\n\n\t\t\t// Match html or make sure no context is specified for #id\n\t\t\tif ( match && ( match[ 1 ] || !context ) ) {\n\n\t\t\t\t// HANDLE: $(html) -> $(array)\n\t\t\t\tif ( match[ 1 ] ) {\n\t\t\t\t\tcontext = context instanceof jQuery ? context[ 0 ] : context;\n\n\t\t\t\t\t// Option to run scripts is true for back-compat\n\t\t\t\t\t// Intentionally let the error be thrown if parseHTML is not present\n\t\t\t\t\tjQuery.merge( this, jQuery.parseHTML(\n\t\t\t\t\t\tmatch[ 1 ],\n\t\t\t\t\t\tcontext && context.nodeType ? context.ownerDocument || context : document,\n\t\t\t\t\t\ttrue\n\t\t\t\t\t) );\n\n\t\t\t\t\t// HANDLE: $(html, props)\n\t\t\t\t\tif ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) {\n\t\t\t\t\t\tfor ( match in context ) {\n\n\t\t\t\t\t\t\t// Properties of context are called as methods if possible\n\t\t\t\t\t\t\tif ( isFunction( this[ match ] ) ) {\n\t\t\t\t\t\t\t\tthis[ match ]( context[ match ] );\n\n\t\t\t\t\t\t\t// ...and otherwise set as attributes\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tthis.attr( match, context[ match ] );\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\treturn this;\n\n\t\t\t\t// HANDLE: $(#id)\n\t\t\t\t} else {\n\t\t\t\t\telem = document.getElementById( match[ 2 ] );\n\n\t\t\t\t\tif ( elem ) {\n\n\t\t\t\t\t\t// Inject the element directly into the jQuery object\n\t\t\t\t\t\tthis[ 0 ] = elem;\n\t\t\t\t\t\tthis.length = 1;\n\t\t\t\t\t}\n\t\t\t\t\treturn this;\n\t\t\t\t}\n\n\t\t\t// HANDLE: $(expr, $(...))\n\t\t\t} else if ( !context || context.jquery ) {\n\t\t\t\treturn ( context || root ).find( selector );\n\n\t\t\t// HANDLE: $(expr, context)\n\t\t\t// (which is just equivalent to: $(context).find(expr)\n\t\t\t} else {\n\t\t\t\treturn this.constructor( context ).find( selector );\n\t\t\t}\n\n\t\t// HANDLE: $(DOMElement)\n\t\t} else if ( selector.nodeType ) {\n\t\t\tthis[ 0 ] = selector;\n\t\t\tthis.length = 1;\n\t\t\treturn this;\n\n\t\t// HANDLE: $(function)\n\t\t// Shortcut for document ready\n\t\t} else if ( isFunction( selector ) ) {\n\t\t\treturn root.ready !== undefined ?\n\t\t\t\troot.ready( selector ) :\n\n\t\t\t\t// Execute immediately if ready is not present\n\t\t\t\tselector( jQuery );\n\t\t}\n\n\t\treturn jQuery.makeArray( selector, this );\n\t};\n\n// Give the init function the jQuery prototype for later instantiation\ninit.prototype = jQuery.fn;\n\n// Initialize central reference\nrootjQuery = jQuery( document );\n\n\nvar rparentsprev = /^(?:parents|prev(?:Until|All))/,\n\n\t// Methods guaranteed to produce a unique set when starting from a unique set\n\tguaranteedUnique = {\n\t\tchildren: true,\n\t\tcontents: true,\n\t\tnext: true,\n\t\tprev: true\n\t};\n\njQuery.fn.extend( {\n\thas: function( target ) {\n\t\tvar targets = jQuery( target, this ),\n\t\t\tl = targets.length;\n\n\t\treturn this.filter( function() {\n\t\t\tvar i = 0;\n\t\t\tfor ( ; i < l; i++ ) {\n\t\t\t\tif ( jQuery.contains( this, targets[ i ] ) ) {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t} );\n\t},\n\n\tclosest: function( selectors, context ) {\n\t\tvar cur,\n\t\t\ti = 0,\n\t\t\tl = this.length,\n\t\t\tmatched = [],\n\t\t\ttargets = typeof selectors !== \"string\" && jQuery( selectors );\n\n\t\t// Positional selectors never match, since there's no _selection_ context\n\t\tif ( !rneedsContext.test( selectors ) ) {\n\t\t\tfor ( ; i < l; i++ ) {\n\t\t\t\tfor ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) {\n\n\t\t\t\t\t// Always skip document fragments\n\t\t\t\t\tif ( cur.nodeType < 11 && ( targets ?\n\t\t\t\t\t\ttargets.index( cur ) > -1 :\n\n\t\t\t\t\t\t// Don't pass non-elements to jQuery#find\n\t\t\t\t\t\tcur.nodeType === 1 &&\n\t\t\t\t\t\t\tjQuery.find.matchesSelector( cur, selectors ) ) ) {\n\n\t\t\t\t\t\tmatched.push( cur );\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched );\n\t},\n\n\t// Determine the position of an element within the set\n\tindex: function( elem ) {\n\n\t\t// No argument, return index in parent\n\t\tif ( !elem ) {\n\t\t\treturn ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1;\n\t\t}\n\n\t\t// Index in selector\n\t\tif ( typeof elem === \"string\" ) {\n\t\t\treturn indexOf.call( jQuery( elem ), this[ 0 ] );\n\t\t}\n\n\t\t// Locate the position of the desired element\n\t\treturn indexOf.call( this,\n\n\t\t\t// If it receives a jQuery object, the first element is used\n\t\t\telem.jquery ? elem[ 0 ] : elem\n\t\t);\n\t},\n\n\tadd: function( selector, context ) {\n\t\treturn this.pushStack(\n\t\t\tjQuery.uniqueSort(\n\t\t\t\tjQuery.merge( this.get(), jQuery( selector, context ) )\n\t\t\t)\n\t\t);\n\t},\n\n\taddBack: function( selector ) {\n\t\treturn this.add( selector == null ?\n\t\t\tthis.prevObject : this.prevObject.filter( selector )\n\t\t);\n\t}\n} );\n\nfunction sibling( cur, dir ) {\n\twhile ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {}\n\treturn cur;\n}\n\njQuery.each( {\n\tparent: function( elem ) {\n\t\tvar parent = elem.parentNode;\n\t\treturn parent && parent.nodeType !== 11 ? parent : null;\n\t},\n\tparents: function( elem ) {\n\t\treturn dir( elem, \"parentNode\" );\n\t},\n\tparentsUntil: function( elem, _i, until ) {\n\t\treturn dir( elem, \"parentNode\", until );\n\t},\n\tnext: function( elem ) {\n\t\treturn sibling( elem, \"nextSibling\" );\n\t},\n\tprev: function( elem ) {\n\t\treturn sibling( elem, \"previousSibling\" );\n\t},\n\tnextAll: function( elem ) {\n\t\treturn dir( elem, \"nextSibling\" );\n\t},\n\tprevAll: function( elem ) {\n\t\treturn dir( elem, \"previousSibling\" );\n\t},\n\tnextUntil: function( elem, _i, until ) {\n\t\treturn dir( elem, \"nextSibling\", until );\n\t},\n\tprevUntil: function( elem, _i, until ) {\n\t\treturn dir( elem, \"previousSibling\", until );\n\t},\n\tsiblings: function( elem ) {\n\t\treturn siblings( ( elem.parentNode || {} ).firstChild, elem );\n\t},\n\tchildren: function( elem ) {\n\t\treturn siblings( elem.firstChild );\n\t},\n\tcontents: function( elem ) {\n\t\tif ( elem.contentDocument != null &&\n\n\t\t\t// Support: IE 11+\n\t\t\t// <object> elements with no `data` attribute has an object\n\t\t\t// `contentDocument` with a `null` prototype.\n\t\t\tgetProto( elem.contentDocument ) ) {\n\n\t\t\treturn elem.contentDocument;\n\t\t}\n\n\t\t// Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only\n\t\t// Treat the template element as a regular one in browsers that\n\t\t// don't support it.\n\t\tif ( nodeName( elem, \"template\" ) ) {\n\t\t\telem = elem.content || elem;\n\t\t}\n\n\t\treturn jQuery.merge( [], elem.childNodes );\n\t}\n}, function( name, fn ) {\n\tjQuery.fn[ name ] = function( until, selector ) {\n\t\tvar matched = jQuery.map( this, fn, until );\n\n\t\tif ( name.slice( -5 ) !== \"Until\" ) {\n\t\t\tselector = until;\n\t\t}\n\n\t\tif ( selector && typeof selector === \"string\" ) {\n\t\t\tmatched = jQuery.filter( selector, matched );\n\t\t}\n\n\t\tif ( this.length > 1 ) {\n\n\t\t\t// Remove duplicates\n\t\t\tif ( !guaranteedUnique[ name ] ) {\n\t\t\t\tjQuery.uniqueSort( matched );\n\t\t\t}\n\n\t\t\t// Reverse order for parents* and prev-derivatives\n\t\t\tif ( rparentsprev.test( name ) ) {\n\t\t\t\tmatched.reverse();\n\t\t\t}\n\t\t}\n\n\t\treturn this.pushStack( matched );\n\t};\n} );\nvar rnothtmlwhite = ( /[^\\x20\\t\\r\\n\\f]+/g );\n\n\n\n// Convert String-formatted options into Object-formatted ones\nfunction createOptions( options ) {\n\tvar object = {};\n\tjQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) {\n\t\tobject[ flag ] = true;\n\t} );\n\treturn object;\n}\n\n/*\n * Create a callback list using the following parameters:\n *\n *\toptions: an optional list of space-separated options that will change how\n *\t\t\tthe callback list behaves or a more traditional option object\n *\n * By default a callback list will act like an event callback list and can be\n * \"fired\" multiple times.\n *\n * Possible options:\n *\n *\tonce:\t\t\twill ensure the callback list can only be fired once (like a Deferred)\n *\n *\tmemory:\t\t\twill keep track of previous values and will call any callback added\n *\t\t\t\t\tafter the list has been fired right away with the latest \"memorized\"\n *\t\t\t\t\tvalues (like a Deferred)\n *\n *\tunique:\t\t\twill ensure a callback can only be added once (no duplicate in the list)\n *\n *\tstopOnFalse:\tinterrupt callings when a callback returns false\n *\n */\njQuery.Callbacks = function( options ) {\n\n\t// Convert options from String-formatted to Object-formatted if needed\n\t// (we check in cache first)\n\toptions = typeof options === \"string\" ?\n\t\tcreateOptions( options ) :\n\t\tjQuery.extend( {}, options );\n\n\tvar // Flag to know if list is currently firing\n\t\tfiring,\n\n\t\t// Last fire value for non-forgettable lists\n\t\tmemory,\n\n\t\t// Flag to know if list was already fired\n\t\tfired,\n\n\t\t// Flag to prevent firing\n\t\tlocked,\n\n\t\t// Actual callback list\n\t\tlist = [],\n\n\t\t// Queue of execution data for repeatable lists\n\t\tqueue = [],\n\n\t\t// Index of currently firing callback (modified by add/remove as needed)\n\t\tfiringIndex = -1,\n\n\t\t// Fire callbacks\n\t\tfire = function() {\n\n\t\t\t// Enforce single-firing\n\t\t\tlocked = locked || options.once;\n\n\t\t\t// Execute callbacks for all pending executions,\n\t\t\t// respecting firingIndex overrides and runtime changes\n\t\t\tfired = firing = true;\n\t\t\tfor ( ; queue.length; firingIndex = -1 ) {\n\t\t\t\tmemory = queue.shift();\n\t\t\t\twhile ( ++firingIndex < list.length ) {\n\n\t\t\t\t\t// Run callback and check for early termination\n\t\t\t\t\tif ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false &&\n\t\t\t\t\t\toptions.stopOnFalse ) {\n\n\t\t\t\t\t\t// Jump to end and forget the data so .add doesn't re-fire\n\t\t\t\t\t\tfiringIndex = list.length;\n\t\t\t\t\t\tmemory = false;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Forget the data if we're done with it\n\t\t\tif ( !options.memory ) {\n\t\t\t\tmemory = false;\n\t\t\t}\n\n\t\t\tfiring = false;\n\n\t\t\t// Clean up if we're done firing for good\n\t\t\tif ( locked ) {\n\n\t\t\t\t// Keep an empty list if we have data for future add calls\n\t\t\t\tif ( memory ) {\n\t\t\t\t\tlist = [];\n\n\t\t\t\t// Otherwise, this object is spent\n\t\t\t\t} else {\n\t\t\t\t\tlist = \"\";\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\n\t\t// Actual Callbacks object\n\t\tself = {\n\n\t\t\t// Add a callback or a collection of callbacks to the list\n\t\t\tadd: function() {\n\t\t\t\tif ( list ) {\n\n\t\t\t\t\t// If we have memory from a past run, we should fire after adding\n\t\t\t\t\tif ( memory && !firing ) {\n\t\t\t\t\t\tfiringIndex = list.length - 1;\n\t\t\t\t\t\tqueue.push( memory );\n\t\t\t\t\t}\n\n\t\t\t\t\t( function add( args ) {\n\t\t\t\t\t\tjQuery.each( args, function( _, arg ) {\n\t\t\t\t\t\t\tif ( isFunction( arg ) ) {\n\t\t\t\t\t\t\t\tif ( !options.unique || !self.has( arg ) ) {\n\t\t\t\t\t\t\t\t\tlist.push( arg );\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else if ( arg && arg.length && toType( arg ) !== \"string\" ) {\n\n\t\t\t\t\t\t\t\t// Inspect recursively\n\t\t\t\t\t\t\t\tadd( arg );\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t} );\n\t\t\t\t\t} )( arguments );\n\n\t\t\t\t\tif ( memory && !firing ) {\n\t\t\t\t\t\tfire();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\treturn this;\n\t\t\t},\n\n\t\t\t// Remove a callback from the list\n\t\t\tremove: function() {\n\t\t\t\tjQuery.each( arguments, function( _, arg ) {\n\t\t\t\t\tvar index;\n\t\t\t\t\twhile ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) {\n\t\t\t\t\t\tlist.splice( index, 1 );\n\n\t\t\t\t\t\t// Handle firing indexes\n\t\t\t\t\t\tif ( index <= firingIndex ) {\n\t\t\t\t\t\t\tfiringIndex--;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t} );\n\t\t\t\treturn this;\n\t\t\t},\n\n\t\t\t// Check if a given callback is in the list.\n\t\t\t// If no argument is given, return whether or not list has callbacks attached.\n\t\t\thas: function( fn ) {\n\t\t\t\treturn fn ?\n\t\t\t\t\tjQuery.inArray( fn, list ) > -1 :\n\t\t\t\t\tlist.length > 0;\n\t\t\t},\n\n\t\t\t// Remove all callbacks from the list\n\t\t\tempty: function() {\n\t\t\t\tif ( list ) {\n\t\t\t\t\tlist = [];\n\t\t\t\t}\n\t\t\t\treturn this;\n\t\t\t},\n\n\t\t\t// Disable .fire and .add\n\t\t\t// Abort any current/pending executions\n\t\t\t// Clear all callbacks and values\n\t\t\tdisable: function() {\n\t\t\t\tlocked = queue = [];\n\t\t\t\tlist = memory = \"\";\n\t\t\t\treturn this;\n\t\t\t},\n\t\t\tdisabled: function() {\n\t\t\t\treturn !list;\n\t\t\t},\n\n\t\t\t// Disable .fire\n\t\t\t// Also disable .add unless we have memory (since it would have no effect)\n\t\t\t// Abort any pending executions\n\t\t\tlock: function() {\n\t\t\t\tlocked = queue = [];\n\t\t\t\tif ( !memory && !firing ) {\n\t\t\t\t\tlist = memory = \"\";\n\t\t\t\t}\n\t\t\t\treturn this;\n\t\t\t},\n\t\t\tlocked: function() {\n\t\t\t\treturn !!locked;\n\t\t\t},\n\n\t\t\t// Call all callbacks with the given context and arguments\n\t\t\tfireWith: function( context, args ) {\n\t\t\t\tif ( !locked ) {\n\t\t\t\t\targs = args || [];\n\t\t\t\t\targs = [ context, args.slice ? args.slice() : args ];\n\t\t\t\t\tqueue.push( args );\n\t\t\t\t\tif ( !firing ) {\n\t\t\t\t\t\tfire();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\treturn this;\n\t\t\t},\n\n\t\t\t// Call all the callbacks with the given arguments\n\t\t\tfire: function() {\n\t\t\t\tself.fireWith( this, arguments );\n\t\t\t\treturn this;\n\t\t\t},\n\n\t\t\t// To know if the callbacks have already been called at least once\n\t\t\tfired: function() {\n\t\t\t\treturn !!fired;\n\t\t\t}\n\t\t};\n\n\treturn self;\n};\n\n\nfunction Identity( v ) {\n\treturn v;\n}\nfunction Thrower( ex ) {\n\tthrow ex;\n}\n\nfunction adoptValue( value, resolve, reject, noValue ) {\n\tvar method;\n\n\ttry {\n\n\t\t// Check for promise aspect first to privilege synchronous behavior\n\t\tif ( value && isFunction( ( method = value.promise ) ) ) {\n\t\t\tmethod.call( value ).done( resolve ).fail( reject );\n\n\t\t// Other thenables\n\t\t} else if ( value && isFunction( ( method = value.then ) ) ) {\n\t\t\tmethod.call( value, resolve, reject );\n\n\t\t// Other non-thenables\n\t\t} else {\n\n\t\t\t// Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer:\n\t\t\t// * false: [ value ].slice( 0 ) => resolve( value )\n\t\t\t// * true: [ value ].slice( 1 ) => resolve()\n\t\t\tresolve.apply( undefined, [ value ].slice( noValue ) );\n\t\t}\n\n\t// For Promises/A+, convert exceptions into rejections\n\t// Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in\n\t// Deferred#then to conditionally suppress rejection.\n\t} catch ( value ) {\n\n\t\t// Support: Android 4.0 only\n\t\t// Strict mode functions invoked without .call/.apply get global-object context\n\t\treject.apply( undefined, [ value ] );\n\t}\n}\n\njQuery.extend( {\n\n\tDeferred: function( func ) {\n\t\tvar tuples = [\n\n\t\t\t\t// action, add listener, callbacks,\n\t\t\t\t// ... .then handlers, argument index, [final state]\n\t\t\t\t[ \"notify\", \"progress\", jQuery.Callbacks( \"memory\" ),\n\t\t\t\t\tjQuery.Callbacks( \"memory\" ), 2 ],\n\t\t\t\t[ \"resolve\", \"done\", jQuery.Callbacks( \"once memory\" ),\n\t\t\t\t\tjQuery.Callbacks( \"once memory\" ), 0, \"resolved\" ],\n\t\t\t\t[ \"reject\", \"fail\", jQuery.Callbacks( \"once memory\" ),\n\t\t\t\t\tjQuery.Callbacks( \"once memory\" ), 1, \"rejected\" ]\n\t\t\t],\n\t\t\tstate = \"pending\",\n\t\t\tpromise = {\n\t\t\t\tstate: function() {\n\t\t\t\t\treturn state;\n\t\t\t\t},\n\t\t\t\talways: function() {\n\t\t\t\t\tdeferred.done( arguments ).fail( arguments );\n\t\t\t\t\treturn this;\n\t\t\t\t},\n\t\t\t\t\"catch\": function( fn ) {\n\t\t\t\t\treturn promise.then( null, fn );\n\t\t\t\t},\n\n\t\t\t\t// Keep pipe for back-compat\n\t\t\t\tpipe: function( /* fnDone, fnFail, fnProgress */ ) {\n\t\t\t\t\tvar fns = arguments;\n\n\t\t\t\t\treturn jQuery.Deferred( function( newDefer ) {\n\t\t\t\t\t\tjQuery.each( tuples, function( _i, tuple ) {\n\n\t\t\t\t\t\t\t// Map tuples (progress, done, fail) to arguments (done, fail, progress)\n\t\t\t\t\t\t\tvar fn = isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ];\n\n\t\t\t\t\t\t\t// deferred.progress(function() { bind to newDefer or newDefer.notify })\n\t\t\t\t\t\t\t// deferred.done(function() { bind to newDefer or newDefer.resolve })\n\t\t\t\t\t\t\t// deferred.fail(function() { bind to newDefer or newDefer.reject })\n\t\t\t\t\t\t\tdeferred[ tuple[ 1 ] ]( function() {\n\t\t\t\t\t\t\t\tvar returned = fn && fn.apply( this, arguments );\n\t\t\t\t\t\t\t\tif ( returned && isFunction( returned.promise ) ) {\n\t\t\t\t\t\t\t\t\treturned.promise()\n\t\t\t\t\t\t\t\t\t\t.progress( newDefer.notify )\n\t\t\t\t\t\t\t\t\t\t.done( newDefer.resolve )\n\t\t\t\t\t\t\t\t\t\t.fail( newDefer.reject );\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tnewDefer[ tuple[ 0 ] + \"With\" ](\n\t\t\t\t\t\t\t\t\t\tthis,\n\t\t\t\t\t\t\t\t\t\tfn ? [ returned ] : arguments\n\t\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} );\n\t\t\t\t\t\t} );\n\t\t\t\t\t\tfns = null;\n\t\t\t\t\t} ).promise();\n\t\t\t\t},\n\t\t\t\tthen: function( onFulfilled, onRejected, onProgress ) {\n\t\t\t\t\tvar maxDepth = 0;\n\t\t\t\t\tfunction resolve( depth, deferred, handler, special ) {\n\t\t\t\t\t\treturn function() {\n\t\t\t\t\t\t\tvar that = this,\n\t\t\t\t\t\t\t\targs = arguments,\n\t\t\t\t\t\t\t\tmightThrow = function() {\n\t\t\t\t\t\t\t\t\tvar returned, then;\n\n\t\t\t\t\t\t\t\t\t// Support: Promises/A+ section 2.3.3.3.3\n\t\t\t\t\t\t\t\t\t// https://promisesaplus.com/#point-59\n\t\t\t\t\t\t\t\t\t// Ignore double-resolution attempts\n\t\t\t\t\t\t\t\t\tif ( depth < maxDepth ) {\n\t\t\t\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t\treturned = handler.apply( that, args );\n\n\t\t\t\t\t\t\t\t\t// Support: Promises/A+ section 2.3.1\n\t\t\t\t\t\t\t\t\t// https://promisesaplus.com/#point-48\n\t\t\t\t\t\t\t\t\tif ( returned === deferred.promise() ) {\n\t\t\t\t\t\t\t\t\t\tthrow new TypeError( \"Thenable self-resolution\" );\n\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t\t// Support: Promises/A+ sections 2.3.3.1, 3.5\n\t\t\t\t\t\t\t\t\t// https://promisesaplus.com/#point-54\n\t\t\t\t\t\t\t\t\t// https://promisesaplus.com/#point-75\n\t\t\t\t\t\t\t\t\t// Retrieve `then` only once\n\t\t\t\t\t\t\t\t\tthen = returned &&\n\n\t\t\t\t\t\t\t\t\t\t// Support: Promises/A+ section 2.3.4\n\t\t\t\t\t\t\t\t\t\t// https://promisesaplus.com/#point-64\n\t\t\t\t\t\t\t\t\t\t// Only check objects and functions for thenability\n\t\t\t\t\t\t\t\t\t\t( typeof returned === \"object\" ||\n\t\t\t\t\t\t\t\t\t\t\ttypeof returned === \"function\" ) &&\n\t\t\t\t\t\t\t\t\t\treturned.then;\n\n\t\t\t\t\t\t\t\t\t// Handle a returned thenable\n\t\t\t\t\t\t\t\t\tif ( isFunction( then ) ) {\n\n\t\t\t\t\t\t\t\t\t\t// Special processors (notify) just wait for resolution\n\t\t\t\t\t\t\t\t\t\tif ( special ) {\n\t\t\t\t\t\t\t\t\t\t\tthen.call(\n\t\t\t\t\t\t\t\t\t\t\t\treturned,\n\t\t\t\t\t\t\t\t\t\t\t\tresolve( maxDepth, deferred, Identity, special ),\n\t\t\t\t\t\t\t\t\t\t\t\tresolve( maxDepth, deferred, Thrower, special )\n\t\t\t\t\t\t\t\t\t\t\t);\n\n\t\t\t\t\t\t\t\t\t\t// Normal processors (resolve) also hook into progress\n\t\t\t\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\t\t\t\t// ...and disregard older resolution values\n\t\t\t\t\t\t\t\t\t\t\tmaxDepth++;\n\n\t\t\t\t\t\t\t\t\t\t\tthen.call(\n\t\t\t\t\t\t\t\t\t\t\t\treturned,\n\t\t\t\t\t\t\t\t\t\t\t\tresolve( maxDepth, deferred, Identity, special ),\n\t\t\t\t\t\t\t\t\t\t\t\tresolve( maxDepth, deferred, Thrower, special ),\n\t\t\t\t\t\t\t\t\t\t\t\tresolve( maxDepth, deferred, Identity,\n\t\t\t\t\t\t\t\t\t\t\t\t\tdeferred.notifyWith )\n\t\t\t\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t\t// Handle all other returned values\n\t\t\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\t\t\t// Only substitute handlers pass on context\n\t\t\t\t\t\t\t\t\t\t// and multiple values (non-spec behavior)\n\t\t\t\t\t\t\t\t\t\tif ( handler !== Identity ) {\n\t\t\t\t\t\t\t\t\t\t\tthat = undefined;\n\t\t\t\t\t\t\t\t\t\t\targs = [ returned ];\n\t\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t\t\t// Process the value(s)\n\t\t\t\t\t\t\t\t\t\t// Default process is resolve\n\t\t\t\t\t\t\t\t\t\t( special || deferred.resolveWith )( that, args );\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t},\n\n\t\t\t\t\t\t\t\t// Only normal processors (resolve) catch and reject exceptions\n\t\t\t\t\t\t\t\tprocess = special ?\n\t\t\t\t\t\t\t\t\tmightThrow :\n\t\t\t\t\t\t\t\t\tfunction() {\n\t\t\t\t\t\t\t\t\t\ttry {\n\t\t\t\t\t\t\t\t\t\t\tmightThrow();\n\t\t\t\t\t\t\t\t\t\t} catch ( e ) {\n\n\t\t\t\t\t\t\t\t\t\t\tif ( jQuery.Deferred.exceptionHook ) {\n\t\t\t\t\t\t\t\t\t\t\t\tjQuery.Deferred.exceptionHook( e,\n\t\t\t\t\t\t\t\t\t\t\t\t\tprocess.error );\n\t\t\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t\t\t\t// Support: Promises/A+ section 2.3.3.3.4.1\n\t\t\t\t\t\t\t\t\t\t\t// https://promisesaplus.com/#point-61\n\t\t\t\t\t\t\t\t\t\t\t// Ignore post-resolution exceptions\n\t\t\t\t\t\t\t\t\t\t\tif ( depth + 1 >= maxDepth ) {\n\n\t\t\t\t\t\t\t\t\t\t\t\t// Only substitute handlers pass on context\n\t\t\t\t\t\t\t\t\t\t\t\t// and multiple values (non-spec behavior)\n\t\t\t\t\t\t\t\t\t\t\t\tif ( handler !== Thrower ) {\n\t\t\t\t\t\t\t\t\t\t\t\t\tthat = undefined;\n\t\t\t\t\t\t\t\t\t\t\t\t\targs = [ e ];\n\t\t\t\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t\t\t\t\tdeferred.rejectWith( that, args );\n\t\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t};\n\n\t\t\t\t\t\t\t// Support: Promises/A+ section 2.3.3.3.1\n\t\t\t\t\t\t\t// https://promisesaplus.com/#point-57\n\t\t\t\t\t\t\t// Re-resolve promises immediately to dodge false rejection from\n\t\t\t\t\t\t\t// subsequent errors\n\t\t\t\t\t\t\tif ( depth ) {\n\t\t\t\t\t\t\t\tprocess();\n\t\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t\t// Call an optional hook to record the error, in case of exception\n\t\t\t\t\t\t\t\t// since it's otherwise lost when execution goes async\n\t\t\t\t\t\t\t\tif ( jQuery.Deferred.getErrorHook ) {\n\t\t\t\t\t\t\t\t\tprocess.error = jQuery.Deferred.getErrorHook();\n\n\t\t\t\t\t\t\t\t// The deprecated alias of the above. While the name suggests\n\t\t\t\t\t\t\t\t// returning the stack, not an error instance, jQuery just passes\n\t\t\t\t\t\t\t\t// it directly to `console.warn` so both will work; an instance\n\t\t\t\t\t\t\t\t// just better cooperates with source maps.\n\t\t\t\t\t\t\t\t} else if ( jQuery.Deferred.getStackHook ) {\n\t\t\t\t\t\t\t\t\tprocess.error = jQuery.Deferred.getStackHook();\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\twindow.setTimeout( process );\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t};\n\t\t\t\t\t}\n\n\t\t\t\t\treturn jQuery.Deferred( function( newDefer ) {\n\n\t\t\t\t\t\t// progress_handlers.add( ... )\n\t\t\t\t\t\ttuples[ 0 ][ 3 ].add(\n\t\t\t\t\t\t\tresolve(\n\t\t\t\t\t\t\t\t0,\n\t\t\t\t\t\t\t\tnewDefer,\n\t\t\t\t\t\t\t\tisFunction( onProgress ) ?\n\t\t\t\t\t\t\t\t\tonProgress :\n\t\t\t\t\t\t\t\t\tIdentity,\n\t\t\t\t\t\t\t\tnewDefer.notifyWith\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\t);\n\n\t\t\t\t\t\t// fulfilled_handlers.add( ... )\n\t\t\t\t\t\ttuples[ 1 ][ 3 ].add(\n\t\t\t\t\t\t\tresolve(\n\t\t\t\t\t\t\t\t0,\n\t\t\t\t\t\t\t\tnewDefer,\n\t\t\t\t\t\t\t\tisFunction( onFulfilled ) ?\n\t\t\t\t\t\t\t\t\tonFulfilled :\n\t\t\t\t\t\t\t\t\tIdentity\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\t);\n\n\t\t\t\t\t\t// rejected_handlers.add( ... )\n\t\t\t\t\t\ttuples[ 2 ][ 3 ].add(\n\t\t\t\t\t\t\tresolve(\n\t\t\t\t\t\t\t\t0,\n\t\t\t\t\t\t\t\tnewDefer,\n\t\t\t\t\t\t\t\tisFunction( onRejected ) ?\n\t\t\t\t\t\t\t\t\tonRejected :\n\t\t\t\t\t\t\t\t\tThrower\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\t);\n\t\t\t\t\t} ).promise();\n\t\t\t\t},\n\n\t\t\t\t// Get a promise for this deferred\n\t\t\t\t// If obj is provided, the promise aspect is added to the object\n\t\t\t\tpromise: function( obj ) {\n\t\t\t\t\treturn obj != null ? jQuery.extend( obj, promise ) : promise;\n\t\t\t\t}\n\t\t\t},\n\t\t\tdeferred = {};\n\n\t\t// Add list-specific methods\n\t\tjQuery.each( tuples, function( i, tuple ) {\n\t\t\tvar list = tuple[ 2 ],\n\t\t\t\tstateString = tuple[ 5 ];\n\n\t\t\t// promise.progress = list.add\n\t\t\t// promise.done = list.add\n\t\t\t// promise.fail = list.add\n\t\t\tpromise[ tuple[ 1 ] ] = list.add;\n\n\t\t\t// Handle state\n\t\t\tif ( stateString ) {\n\t\t\t\tlist.add(\n\t\t\t\t\tfunction() {\n\n\t\t\t\t\t\t// state = \"resolved\" (i.e., fulfilled)\n\t\t\t\t\t\t// state = \"rejected\"\n\t\t\t\t\t\tstate = stateString;\n\t\t\t\t\t},\n\n\t\t\t\t\t// rejected_callbacks.disable\n\t\t\t\t\t// fulfilled_callbacks.disable\n\t\t\t\t\ttuples[ 3 - i ][ 2 ].disable,\n\n\t\t\t\t\t// rejected_handlers.disable\n\t\t\t\t\t// fulfilled_handlers.disable\n\t\t\t\t\ttuples[ 3 - i ][ 3 ].disable,\n\n\t\t\t\t\t// progress_callbacks.lock\n\t\t\t\t\ttuples[ 0 ][ 2 ].lock,\n\n\t\t\t\t\t// progress_handlers.lock\n\t\t\t\t\ttuples[ 0 ][ 3 ].lock\n\t\t\t\t);\n\t\t\t}\n\n\t\t\t// progress_handlers.fire\n\t\t\t// fulfilled_handlers.fire\n\t\t\t// rejected_handlers.fire\n\t\t\tlist.add( tuple[ 3 ].fire );\n\n\t\t\t// deferred.notify = function() { deferred.notifyWith(...) }\n\t\t\t// deferred.resolve = function() { deferred.resolveWith(...) }\n\t\t\t// deferred.reject = function() { deferred.rejectWith(...) }\n\t\t\tdeferred[ tuple[ 0 ] ] = function() {\n\t\t\t\tdeferred[ tuple[ 0 ] + \"With\" ]( this === deferred ? undefined : this, arguments );\n\t\t\t\treturn this;\n\t\t\t};\n\n\t\t\t// deferred.notifyWith = list.fireWith\n\t\t\t// deferred.resolveWith = list.fireWith\n\t\t\t// deferred.rejectWith = list.fireWith\n\t\t\tdeferred[ tuple[ 0 ] + \"With\" ] = list.fireWith;\n\t\t} );\n\n\t\t// Make the deferred a promise\n\t\tpromise.promise( deferred );\n\n\t\t// Call given func if any\n\t\tif ( func ) {\n\t\t\tfunc.call( deferred, deferred );\n\t\t}\n\n\t\t// All done!\n\t\treturn deferred;\n\t},\n\n\t// Deferred helper\n\twhen: function( singleValue ) {\n\t\tvar\n\n\t\t\t// count of uncompleted subordinates\n\t\t\tremaining = arguments.length,\n\n\t\t\t// count of unprocessed arguments\n\t\t\ti = remaining,\n\n\t\t\t// subordinate fulfillment data\n\t\t\tresolveContexts = Array( i ),\n\t\t\tresolveValues = slice.call( arguments ),\n\n\t\t\t// the primary Deferred\n\t\t\tprimary = jQuery.Deferred(),\n\n\t\t\t// subordinate callback factory\n\t\t\tupdateFunc = function( i ) {\n\t\t\t\treturn function( value ) {\n\t\t\t\t\tresolveContexts[ i ] = this;\n\t\t\t\t\tresolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value;\n\t\t\t\t\tif ( !( --remaining ) ) {\n\t\t\t\t\t\tprimary.resolveWith( resolveContexts, resolveValues );\n\t\t\t\t\t}\n\t\t\t\t};\n\t\t\t};\n\n\t\t// Single- and empty arguments are adopted like Promise.resolve\n\t\tif ( remaining <= 1 ) {\n\t\t\tadoptValue( singleValue, primary.done( updateFunc( i ) ).resolve, primary.reject,\n\t\t\t\t!remaining );\n\n\t\t\t// Use .then() to unwrap secondary thenables (cf. gh-3000)\n\t\t\tif ( primary.state() === \"pending\" ||\n\t\t\t\tisFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) {\n\n\t\t\t\treturn primary.then();\n\t\t\t}\n\t\t}\n\n\t\t// Multiple arguments are aggregated like Promise.all array elements\n\t\twhile ( i-- ) {\n\t\t\tadoptValue( resolveValues[ i ], updateFunc( i ), primary.reject );\n\t\t}\n\n\t\treturn primary.promise();\n\t}\n} );\n\n\n// These usually indicate a programmer mistake during development,\n// warn about them ASAP rather than swallowing them by default.\nvar rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/;\n\n// If `jQuery.Deferred.getErrorHook` is defined, `asyncError` is an error\n// captured before the async barrier to get the original error cause\n// which may otherwise be hidden.\njQuery.Deferred.exceptionHook = function( error, asyncError ) {\n\n\t// Support: IE 8 - 9 only\n\t// Console exists when dev tools are open, which can happen at any time\n\tif ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) {\n\t\twindow.console.warn( \"jQuery.Deferred exception: \" + error.message,\n\t\t\terror.stack, asyncError );\n\t}\n};\n\n\n\n\njQuery.readyException = function( error ) {\n\twindow.setTimeout( function() {\n\t\tthrow error;\n\t} );\n};\n\n\n\n\n// The deferred used on DOM ready\nvar readyList = jQuery.Deferred();\n\njQuery.fn.ready = function( fn ) {\n\n\treadyList\n\t\t.then( fn )\n\n\t\t// Wrap jQuery.readyException in a function so that the lookup\n\t\t// happens at the time of error handling instead of callback\n\t\t// registration.\n\t\t.catch( function( error ) {\n\t\t\tjQuery.readyException( error );\n\t\t} );\n\n\treturn this;\n};\n\njQuery.extend( {\n\n\t// Is the DOM ready to be used? Set to true once it occurs.\n\tisReady: false,\n\n\t// A counter to track how many items to wait for before\n\t// the ready event fires. See trac-6781\n\treadyWait: 1,\n\n\t// Handle when the DOM is ready\n\tready: function( wait ) {\n\n\t\t// Abort if there are pending holds or we're already ready\n\t\tif ( wait === true ? --jQuery.readyWait : jQuery.isReady ) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Remember that the DOM is ready\n\t\tjQuery.isReady = true;\n\n\t\t// If a normal DOM Ready event fired, decrement, and wait if need be\n\t\tif ( wait !== true && --jQuery.readyWait > 0 ) {\n\t\t\treturn;\n\t\t}\n\n\t\t// If there are functions bound, to execute\n\t\treadyList.resolveWith( document, [ jQuery ] );\n\t}\n} );\n\njQuery.ready.then = readyList.then;\n\n// The ready event handler and self cleanup method\nfunction completed() {\n\tdocument.removeEventListener( \"DOMContentLoaded\", completed );\n\twindow.removeEventListener( \"load\", completed );\n\tjQuery.ready();\n}\n\n// Catch cases where $(document).ready() is called\n// after the browser event has already occurred.\n// Support: IE <=9 - 10 only\n// Older IE sometimes signals \"interactive\" too soon\nif ( document.readyState === \"complete\" ||\n\t( document.readyState !== \"loading\" && !document.documentElement.doScroll ) ) {\n\n\t// Handle it asynchronously to allow scripts the opportunity to delay ready\n\twindow.setTimeout( jQuery.ready );\n\n} else {\n\n\t// Use the handy event callback\n\tdocument.addEventListener( \"DOMContentLoaded\", completed );\n\n\t// A fallback to window.onload, that will always work\n\twindow.addEventListener( \"load\", completed );\n}\n\n\n\n\n// Multifunctional method to get and set values of a collection\n// The value/s can optionally be executed if it's a function\nvar access = function( elems, fn, key, value, chainable, emptyGet, raw ) {\n\tvar i = 0,\n\t\tlen = elems.length,\n\t\tbulk = key == null;\n\n\t// Sets many values\n\tif ( toType( key ) === \"object\" ) {\n\t\tchainable = true;\n\t\tfor ( i in key ) {\n\t\t\taccess( elems, fn, i, key[ i ], true, emptyGet, raw );\n\t\t}\n\n\t// Sets one value\n\t} else if ( value !== undefined ) {\n\t\tchainable = true;\n\n\t\tif ( !isFunction( value ) ) {\n\t\t\traw = true;\n\t\t}\n\n\t\tif ( bulk ) {\n\n\t\t\t// Bulk operations run against the entire set\n\t\t\tif ( raw ) {\n\t\t\t\tfn.call( elems, value );\n\t\t\t\tfn = null;\n\n\t\t\t// ...except when executing function values\n\t\t\t} else {\n\t\t\t\tbulk = fn;\n\t\t\t\tfn = function( elem, _key, value ) {\n\t\t\t\t\treturn bulk.call( jQuery( elem ), value );\n\t\t\t\t};\n\t\t\t}\n\t\t}\n\n\t\tif ( fn ) {\n\t\t\tfor ( ; i < len; i++ ) {\n\t\t\t\tfn(\n\t\t\t\t\telems[ i ], key, raw ?\n\t\t\t\t\t\tvalue :\n\t\t\t\t\t\tvalue.call( elems[ i ], i, fn( elems[ i ], key ) )\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t}\n\n\tif ( chainable ) {\n\t\treturn elems;\n\t}\n\n\t// Gets\n\tif ( bulk ) {\n\t\treturn fn.call( elems );\n\t}\n\n\treturn len ? fn( elems[ 0 ], key ) : emptyGet;\n};\n\n\n// Matches dashed string for camelizing\nvar rmsPrefix = /^-ms-/,\n\trdashAlpha = /-([a-z])/g;\n\n// Used by camelCase as callback to replace()\nfunction fcamelCase( _all, letter ) {\n\treturn letter.toUpperCase();\n}\n\n// Convert dashed to camelCase; used by the css and data modules\n// Support: IE <=9 - 11, Edge 12 - 15\n// Microsoft forgot to hump their vendor prefix (trac-9572)\nfunction camelCase( string ) {\n\treturn string.replace( rmsPrefix, \"ms-\" ).replace( rdashAlpha, fcamelCase );\n}\nvar acceptData = function( owner ) {\n\n\t// Accepts only:\n\t// - Node\n\t// - Node.ELEMENT_NODE\n\t// - Node.DOCUMENT_NODE\n\t// - Object\n\t// - Any\n\treturn owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType );\n};\n\n\n\n\nfunction Data() {\n\tthis.expando = jQuery.expando + Data.uid++;\n}\n\nData.uid = 1;\n\nData.prototype = {\n\n\tcache: function( owner ) {\n\n\t\t// Check if the owner object already has a cache\n\t\tvar value = owner[ this.expando ];\n\n\t\t// If not, create one\n\t\tif ( !value ) {\n\t\t\tvalue = {};\n\n\t\t\t// We can accept data for non-element nodes in modern browsers,\n\t\t\t// but we should not, see trac-8335.\n\t\t\t// Always return an empty object.\n\t\t\tif ( acceptData( owner ) ) {\n\n\t\t\t\t// If it is a node unlikely to be stringify-ed or looped over\n\t\t\t\t// use plain assignment\n\t\t\t\tif ( owner.nodeType ) {\n\t\t\t\t\towner[ this.expando ] = value;\n\n\t\t\t\t// Otherwise secure it in a non-enumerable property\n\t\t\t\t// configurable must be true to allow the property to be\n\t\t\t\t// deleted when data is removed\n\t\t\t\t} else {\n\t\t\t\t\tObject.defineProperty( owner, this.expando, {\n\t\t\t\t\t\tvalue: value,\n\t\t\t\t\t\tconfigurable: true\n\t\t\t\t\t} );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn value;\n\t},\n\tset: function( owner, data, value ) {\n\t\tvar prop,\n\t\t\tcache = this.cache( owner );\n\n\t\t// Handle: [ owner, key, value ] args\n\t\t// Always use camelCase key (gh-2257)\n\t\tif ( typeof data === \"string\" ) {\n\t\t\tcache[ camelCase( data ) ] = value;\n\n\t\t// Handle: [ owner, { properties } ] args\n\t\t} else {\n\n\t\t\t// Copy the properties one-by-one to the cache object\n\t\t\tfor ( prop in data ) {\n\t\t\t\tcache[ camelCase( prop ) ] = data[ prop ];\n\t\t\t}\n\t\t}\n\t\treturn cache;\n\t},\n\tget: function( owner, key ) {\n\t\treturn key === undefined ?\n\t\t\tthis.cache( owner ) :\n\n\t\t\t// Always use camelCase key (gh-2257)\n\t\t\towner[ this.expando ] && owner[ this.expando ][ camelCase( key ) ];\n\t},\n\taccess: function( owner, key, value ) {\n\n\t\t// In cases where either:\n\t\t//\n\t\t// 1. No key was specified\n\t\t// 2. A string key was specified, but no value provided\n\t\t//\n\t\t// Take the \"read\" path and allow the get method to determine\n\t\t// which value to return, respectively either:\n\t\t//\n\t\t// 1. The entire cache object\n\t\t// 2. The data stored at the key\n\t\t//\n\t\tif ( key === undefined ||\n\t\t\t\t( ( key && typeof key === \"string\" ) && value === undefined ) ) {\n\n\t\t\treturn this.get( owner, key );\n\t\t}\n\n\t\t// When the key is not a string, or both a key and value\n\t\t// are specified, set or extend (existing objects) with either:\n\t\t//\n\t\t// 1. An object of properties\n\t\t// 2. A key and value\n\t\t//\n\t\tthis.set( owner, key, value );\n\n\t\t// Since the \"set\" path can have two possible entry points\n\t\t// return the expected data based on which path was taken[*]\n\t\treturn value !== undefined ? value : key;\n\t},\n\tremove: function( owner, key ) {\n\t\tvar i,\n\t\t\tcache = owner[ this.expando ];\n\n\t\tif ( cache === undefined ) {\n\t\t\treturn;\n\t\t}\n\n\t\tif ( key !== undefined ) {\n\n\t\t\t// Support array or space separated string of keys\n\t\t\tif ( Array.isArray( key ) ) {\n\n\t\t\t\t// If key is an array of keys...\n\t\t\t\t// We always set camelCase keys, so remove that.\n\t\t\t\tkey = key.map( camelCase );\n\t\t\t} else {\n\t\t\t\tkey = camelCase( key );\n\n\t\t\t\t// If a key with the spaces exists, use it.\n\t\t\t\t// Otherwise, create an array by matching non-whitespace\n\t\t\t\tkey = key in cache ?\n\t\t\t\t\t[ key ] :\n\t\t\t\t\t( key.match( rnothtmlwhite ) || [] );\n\t\t\t}\n\n\t\t\ti = key.length;\n\n\t\t\twhile ( i-- ) {\n\t\t\t\tdelete cache[ key[ i ] ];\n\t\t\t}\n\t\t}\n\n\t\t// Remove the expando if there's no more data\n\t\tif ( key === undefined || jQuery.isEmptyObject( cache ) ) {\n\n\t\t\t// Support: Chrome <=35 - 45\n\t\t\t// Webkit & Blink performance suffers when deleting properties\n\t\t\t// from DOM nodes, so set to undefined instead\n\t\t\t// https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted)\n\t\t\tif ( owner.nodeType ) {\n\t\t\t\towner[ this.expando ] = undefined;\n\t\t\t} else {\n\t\t\t\tdelete owner[ this.expando ];\n\t\t\t}\n\t\t}\n\t},\n\thasData: function( owner ) {\n\t\tvar cache = owner[ this.expando ];\n\t\treturn cache !== undefined && !jQuery.isEmptyObject( cache );\n\t}\n};\nvar dataPriv = new Data();\n\nvar dataUser = new Data();\n\n\n\n//\tImplementation Summary\n//\n//\t1. Enforce API surface and semantic compatibility with 1.9.x branch\n//\t2. Improve the module's maintainability by reducing the storage\n//\t\tpaths to a single mechanism.\n//\t3. Use the same single mechanism to support \"private\" and \"user\" data.\n//\t4. _Never_ expose \"private\" data to user code (TODO: Drop _data, _removeData)\n//\t5. Avoid exposing implementation details on user objects (eg. expando properties)\n//\t6. Provide a clear path for implementation upgrade to WeakMap in 2014\n\nvar rbrace = /^(?:\\{[\\w\\W]*\\}|\\[[\\w\\W]*\\])$/,\n\trmultiDash = /[A-Z]/g;\n\nfunction getData( data ) {\n\tif ( data === \"true\" ) {\n\t\treturn true;\n\t}\n\n\tif ( data === \"false\" ) {\n\t\treturn false;\n\t}\n\n\tif ( data === \"null\" ) {\n\t\treturn null;\n\t}\n\n\t// Only convert to a number if it doesn't change the string\n\tif ( data === +data + \"\" ) {\n\t\treturn +data;\n\t}\n\n\tif ( rbrace.test( data ) ) {\n\t\treturn JSON.parse( data );\n\t}\n\n\treturn data;\n}\n\nfunction dataAttr( elem, key, data ) {\n\tvar name;\n\n\t// If nothing was found internally, try to fetch any\n\t// data from the HTML5 data-* attribute\n\tif ( data === undefined && elem.nodeType === 1 ) {\n\t\tname = \"data-\" + key.replace( rmultiDash, \"-$&\" ).toLowerCase();\n\t\tdata = elem.getAttribute( name );\n\n\t\tif ( typeof data === \"string\" ) {\n\t\t\ttry {\n\t\t\t\tdata = getData( data );\n\t\t\t} catch ( e ) {}\n\n\t\t\t// Make sure we set the data so it isn't changed later\n\t\t\tdataUser.set( elem, key, data );\n\t\t} else {\n\t\t\tdata = undefined;\n\t\t}\n\t}\n\treturn data;\n}\n\njQuery.extend( {\n\thasData: function( elem ) {\n\t\treturn dataUser.hasData( elem ) || dataPriv.hasData( elem );\n\t},\n\n\tdata: function( elem, name, data ) {\n\t\treturn dataUser.access( elem, name, data );\n\t},\n\n\tremoveData: function( elem, name ) {\n\t\tdataUser.remove( elem, name );\n\t},\n\n\t// TODO: Now that all calls to _data and _removeData have been replaced\n\t// with direct calls to dataPriv methods, these can be deprecated.\n\t_data: function( elem, name, data ) {\n\t\treturn dataPriv.access( elem, name, data );\n\t},\n\n\t_removeData: function( elem, name ) {\n\t\tdataPriv.remove( elem, name );\n\t}\n} );\n\njQuery.fn.extend( {\n\tdata: function( key, value ) {\n\t\tvar i, name, data,\n\t\t\telem = this[ 0 ],\n\t\t\tattrs = elem && elem.attributes;\n\n\t\t// Gets all values\n\t\tif ( key === undefined ) {\n\t\t\tif ( this.length ) {\n\t\t\t\tdata = dataUser.get( elem );\n\n\t\t\t\tif ( elem.nodeType === 1 && !dataPriv.get( elem, \"hasDataAttrs\" ) ) {\n\t\t\t\t\ti = attrs.length;\n\t\t\t\t\twhile ( i-- ) {\n\n\t\t\t\t\t\t// Support: IE 11 only\n\t\t\t\t\t\t// The attrs elements can be null (trac-14894)\n\t\t\t\t\t\tif ( attrs[ i ] ) {\n\t\t\t\t\t\t\tname = attrs[ i ].name;\n\t\t\t\t\t\t\tif ( name.indexOf( \"data-\" ) === 0 ) {\n\t\t\t\t\t\t\t\tname = camelCase( name.slice( 5 ) );\n\t\t\t\t\t\t\t\tdataAttr( elem, name, data[ name ] );\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tdataPriv.set( elem, \"hasDataAttrs\", true );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn data;\n\t\t}\n\n\t\t// Sets multiple values\n\t\tif ( typeof key === \"object\" ) {\n\t\t\treturn this.each( function() {\n\t\t\t\tdataUser.set( this, key );\n\t\t\t} );\n\t\t}\n\n\t\treturn access( this, function( value ) {\n\t\t\tvar data;\n\n\t\t\t// The calling jQuery object (element matches) is not empty\n\t\t\t// (and therefore has an element appears at this[ 0 ]) and the\n\t\t\t// `value` parameter was not undefined. An empty jQuery object\n\t\t\t// will result in `undefined` for elem = this[ 0 ] which will\n\t\t\t// throw an exception if an attempt to read a data cache is made.\n\t\t\tif ( elem && value === undefined ) {\n\n\t\t\t\t// Attempt to get data from the cache\n\t\t\t\t// The key will always be camelCased in Data\n\t\t\t\tdata = dataUser.get( elem, key );\n\t\t\t\tif ( data !== undefined ) {\n\t\t\t\t\treturn data;\n\t\t\t\t}\n\n\t\t\t\t// Attempt to \"discover\" the data in\n\t\t\t\t// HTML5 custom data-* attrs\n\t\t\t\tdata = dataAttr( elem, key );\n\t\t\t\tif ( data !== undefined ) {\n\t\t\t\t\treturn data;\n\t\t\t\t}\n\n\t\t\t\t// We tried really hard, but the data doesn't exist.\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// Set the data...\n\t\t\tthis.each( function() {\n\n\t\t\t\t// We always store the camelCased key\n\t\t\t\tdataUser.set( this, key, value );\n\t\t\t} );\n\t\t}, null, value, arguments.length > 1, null, true );\n\t},\n\n\tremoveData: function( key ) {\n\t\treturn this.each( function() {\n\t\t\tdataUser.remove( this, key );\n\t\t} );\n\t}\n} );\n\n\njQuery.extend( {\n\tqueue: function( elem, type, data ) {\n\t\tvar queue;\n\n\t\tif ( elem ) {\n\t\t\ttype = ( type || \"fx\" ) + \"queue\";\n\t\t\tqueue = dataPriv.get( elem, type );\n\n\t\t\t// Speed up dequeue by getting out quickly if this is just a lookup\n\t\t\tif ( data ) {\n\t\t\t\tif ( !queue || Array.isArray( data ) ) {\n\t\t\t\t\tqueue = dataPriv.access( elem, type, jQuery.makeArray( data ) );\n\t\t\t\t} else {\n\t\t\t\t\tqueue.push( data );\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn queue || [];\n\t\t}\n\t},\n\n\tdequeue: function( elem, type ) {\n\t\ttype = type || \"fx\";\n\n\t\tvar queue = jQuery.queue( elem, type ),\n\t\t\tstartLength = queue.length,\n\t\t\tfn = queue.shift(),\n\t\t\thooks = jQuery._queueHooks( elem, type ),\n\t\t\tnext = function() {\n\t\t\t\tjQuery.dequeue( elem, type );\n\t\t\t};\n\n\t\t// If the fx queue is dequeued, always remove the progress sentinel\n\t\tif ( fn === \"inprogress\" ) {\n\t\t\tfn = queue.shift();\n\t\t\tstartLength--;\n\t\t}\n\n\t\tif ( fn ) {\n\n\t\t\t// Add a progress sentinel to prevent the fx queue from being\n\t\t\t// automatically dequeued\n\t\t\tif ( type === \"fx\" ) {\n\t\t\t\tqueue.unshift( \"inprogress\" );\n\t\t\t}\n\n\t\t\t// Clear up the last queue stop function\n\t\t\tdelete hooks.stop;\n\t\t\tfn.call( elem, next, hooks );\n\t\t}\n\n\t\tif ( !startLength && hooks ) {\n\t\t\thooks.empty.fire();\n\t\t}\n\t},\n\n\t// Not public - generate a queueHooks object, or return the current one\n\t_queueHooks: function( elem, type ) {\n\t\tvar key = type + \"queueHooks\";\n\t\treturn dataPriv.get( elem, key ) || dataPriv.access( elem, key, {\n\t\t\tempty: jQuery.Callbacks( \"once memory\" ).add( function() {\n\t\t\t\tdataPriv.remove( elem, [ type + \"queue\", key ] );\n\t\t\t} )\n\t\t} );\n\t}\n} );\n\njQuery.fn.extend( {\n\tqueue: function( type, data ) {\n\t\tvar setter = 2;\n\n\t\tif ( typeof type !== \"string\" ) {\n\t\t\tdata = type;\n\t\t\ttype = \"fx\";\n\t\t\tsetter--;\n\t\t}\n\n\t\tif ( arguments.length < setter ) {\n\t\t\treturn jQuery.queue( this[ 0 ], type );\n\t\t}\n\n\t\treturn data === undefined ?\n\t\t\tthis :\n\t\t\tthis.each( function() {\n\t\t\t\tvar queue = jQuery.queue( this, type, data );\n\n\t\t\t\t// Ensure a hooks for this queue\n\t\t\t\tjQuery._queueHooks( this, type );\n\n\t\t\t\tif ( type === \"fx\" && queue[ 0 ] !== \"inprogress\" ) {\n\t\t\t\t\tjQuery.dequeue( this, type );\n\t\t\t\t}\n\t\t\t} );\n\t},\n\tdequeue: function( type ) {\n\t\treturn this.each( function() {\n\t\t\tjQuery.dequeue( this, type );\n\t\t} );\n\t},\n\tclearQueue: function( type ) {\n\t\treturn this.queue( type || \"fx\", [] );\n\t},\n\n\t// Get a promise resolved when queues of a certain type\n\t// are emptied (fx is the type by default)\n\tpromise: function( type, obj ) {\n\t\tvar tmp,\n\t\t\tcount = 1,\n\t\t\tdefer = jQuery.Deferred(),\n\t\t\telements = this,\n\t\t\ti = this.length,\n\t\t\tresolve = function() {\n\t\t\t\tif ( !( --count ) ) {\n\t\t\t\t\tdefer.resolveWith( elements, [ elements ] );\n\t\t\t\t}\n\t\t\t};\n\n\t\tif ( typeof type !== \"string\" ) {\n\t\t\tobj = type;\n\t\t\ttype = undefined;\n\t\t}\n\t\ttype = type || \"fx\";\n\n\t\twhile ( i-- ) {\n\t\t\ttmp = dataPriv.get( elements[ i ], type + \"queueHooks\" );\n\t\t\tif ( tmp && tmp.empty ) {\n\t\t\t\tcount++;\n\t\t\t\ttmp.empty.add( resolve );\n\t\t\t}\n\t\t}\n\t\tresolve();\n\t\treturn defer.promise( obj );\n\t}\n} );\nvar pnum = ( /[+-]?(?:\\d*\\.|)\\d+(?:[eE][+-]?\\d+|)/ ).source;\n\nvar rcssNum = new RegExp( \"^(?:([+-])=|)(\" + pnum + \")([a-z%]*)$\", \"i\" );\n\n\nvar cssExpand = [ \"Top\", \"Right\", \"Bottom\", \"Left\" ];\n\nvar documentElement = document.documentElement;\n\n\n\n\tvar isAttached = function( elem ) {\n\t\t\treturn jQuery.contains( elem.ownerDocument, elem );\n\t\t},\n\t\tcomposed = { composed: true };\n\n\t// Support: IE 9 - 11+, Edge 12 - 18+, iOS 10.0 - 10.2 only\n\t// Check attachment across shadow DOM boundaries when possible (gh-3504)\n\t// Support: iOS 10.0-10.2 only\n\t// Early iOS 10 versions support `attachShadow` but not `getRootNode`,\n\t// leading to errors. We need to check for `getRootNode`.\n\tif ( documentElement.getRootNode ) {\n\t\tisAttached = function( elem ) {\n\t\t\treturn jQuery.contains( elem.ownerDocument, elem ) ||\n\t\t\t\telem.getRootNode( composed ) === elem.ownerDocument;\n\t\t};\n\t}\nvar isHiddenWithinTree = function( elem, el ) {\n\n\t\t// isHiddenWithinTree might be called from jQuery#filter function;\n\t\t// in that case, element will be second argument\n\t\telem = el || elem;\n\n\t\t// Inline style trumps all\n\t\treturn elem.style.display === \"none\" ||\n\t\t\telem.style.display === \"\" &&\n\n\t\t\t// Otherwise, check computed style\n\t\t\t// Support: Firefox <=43 - 45\n\t\t\t// Disconnected elements can have computed display: none, so first confirm that elem is\n\t\t\t// in the document.\n\t\t\tisAttached( elem ) &&\n\n\t\t\tjQuery.css( elem, \"display\" ) === \"none\";\n\t};\n\n\n\nfunction adjustCSS( elem, prop, valueParts, tween ) {\n\tvar adjusted, scale,\n\t\tmaxIterations = 20,\n\t\tcurrentValue = tween ?\n\t\t\tfunction() {\n\t\t\t\treturn tween.cur();\n\t\t\t} :\n\t\t\tfunction() {\n\t\t\t\treturn jQuery.css( elem, prop, \"\" );\n\t\t\t},\n\t\tinitial = currentValue(),\n\t\tunit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? \"\" : \"px\" ),\n\n\t\t// Starting value computation is required for potential unit mismatches\n\t\tinitialInUnit = elem.nodeType &&\n\t\t\t( jQuery.cssNumber[ prop ] || unit !== \"px\" && +initial ) &&\n\t\t\trcssNum.exec( jQuery.css( elem, prop ) );\n\n\tif ( initialInUnit && initialInUnit[ 3 ] !== unit ) {\n\n\t\t// Support: Firefox <=54\n\t\t// Halve the iteration target value to prevent interference from CSS upper bounds (gh-2144)\n\t\tinitial = initial / 2;\n\n\t\t// Trust units reported by jQuery.css\n\t\tunit = unit || initialInUnit[ 3 ];\n\n\t\t// Iteratively approximate from a nonzero starting point\n\t\tinitialInUnit = +initial || 1;\n\n\t\twhile ( maxIterations-- ) {\n\n\t\t\t// Evaluate and update our best guess (doubling guesses that zero out).\n\t\t\t// Finish if the scale equals or crosses 1 (making the old*new product non-positive).\n\t\t\tjQuery.style( elem, prop, initialInUnit + unit );\n\t\t\tif ( ( 1 - scale ) * ( 1 - ( scale = currentValue() / initial || 0.5 ) ) <= 0 ) {\n\t\t\t\tmaxIterations = 0;\n\t\t\t}\n\t\t\tinitialInUnit = initialInUnit / scale;\n\n\t\t}\n\n\t\tinitialInUnit = initialInUnit * 2;\n\t\tjQuery.style( elem, prop, initialInUnit + unit );\n\n\t\t// Make sure we update the tween properties later on\n\t\tvalueParts = valueParts || [];\n\t}\n\n\tif ( valueParts ) {\n\t\tinitialInUnit = +initialInUnit || +initial || 0;\n\n\t\t// Apply relative offset (+=/-=) if specified\n\t\tadjusted = valueParts[ 1 ] ?\n\t\t\tinitialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] :\n\t\t\t+valueParts[ 2 ];\n\t\tif ( tween ) {\n\t\t\ttween.unit = unit;\n\t\t\ttween.start = initialInUnit;\n\t\t\ttween.end = adjusted;\n\t\t}\n\t}\n\treturn adjusted;\n}\n\n\nvar defaultDisplayMap = {};\n\nfunction getDefaultDisplay( elem ) {\n\tvar temp,\n\t\tdoc = elem.ownerDocument,\n\t\tnodeName = elem.nodeName,\n\t\tdisplay = defaultDisplayMap[ nodeName ];\n\n\tif ( display ) {\n\t\treturn display;\n\t}\n\n\ttemp = doc.body.appendChild( doc.createElement( nodeName ) );\n\tdisplay = jQuery.css( temp, \"display\" );\n\n\ttemp.parentNode.removeChild( temp );\n\n\tif ( display === \"none\" ) {\n\t\tdisplay = \"block\";\n\t}\n\tdefaultDisplayMap[ nodeName ] = display;\n\n\treturn display;\n}\n\nfunction showHide( elements, show ) {\n\tvar display, elem,\n\t\tvalues = [],\n\t\tindex = 0,\n\t\tlength = elements.length;\n\n\t// Determine new display value for elements that need to change\n\tfor ( ; index < length; index++ ) {\n\t\telem = elements[ index ];\n\t\tif ( !elem.style ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tdisplay = elem.style.display;\n\t\tif ( show ) {\n\n\t\t\t// Since we force visibility upon cascade-hidden elements, an immediate (and slow)\n\t\t\t// check is required in this first loop unless we have a nonempty display value (either\n\t\t\t// inline or about-to-be-restored)\n\t\t\tif ( display === \"none\" ) {\n\t\t\t\tvalues[ index ] = dataPriv.get( elem, \"display\" ) || null;\n\t\t\t\tif ( !values[ index ] ) {\n\t\t\t\t\telem.style.display = \"\";\n\t\t\t\t}\n\t\t\t}\n\t\t\tif ( elem.style.display === \"\" && isHiddenWithinTree( elem ) ) {\n\t\t\t\tvalues[ index ] = getDefaultDisplay( elem );\n\t\t\t}\n\t\t} else {\n\t\t\tif ( display !== \"none\" ) {\n\t\t\t\tvalues[ index ] = \"none\";\n\n\t\t\t\t// Remember what we're overwriting\n\t\t\t\tdataPriv.set( elem, \"display\", display );\n\t\t\t}\n\t\t}\n\t}\n\n\t// Set the display of the elements in a second loop to avoid constant reflow\n\tfor ( index = 0; index < length; index++ ) {\n\t\tif ( values[ index ] != null ) {\n\t\t\telements[ index ].style.display = values[ index ];\n\t\t}\n\t}\n\n\treturn elements;\n}\n\njQuery.fn.extend( {\n\tshow: function() {\n\t\treturn showHide( this, true );\n\t},\n\thide: function() {\n\t\treturn showHide( this );\n\t},\n\ttoggle: function( state ) {\n\t\tif ( typeof state === \"boolean\" ) {\n\t\t\treturn state ? this.show() : this.hide();\n\t\t}\n\n\t\treturn this.each( function() {\n\t\t\tif ( isHiddenWithinTree( this ) ) {\n\t\t\t\tjQuery( this ).show();\n\t\t\t} else {\n\t\t\t\tjQuery( this ).hide();\n\t\t\t}\n\t\t} );\n\t}\n} );\nvar rcheckableType = ( /^(?:checkbox|radio)$/i );\n\nvar rtagName = ( /<([a-z][^\\/\\0>\\x20\\t\\r\\n\\f]*)/i );\n\nvar rscriptType = ( /^$|^module$|\\/(?:java|ecma)script/i );\n\n\n\n( function() {\n\tvar fragment = document.createDocumentFragment(),\n\t\tdiv = fragment.appendChild( document.createElement( \"div\" ) ),\n\t\tinput = document.createElement( \"input\" );\n\n\t// Support: Android 4.0 - 4.3 only\n\t// Check state lost if the name is set (trac-11217)\n\t// Support: Windows Web Apps (WWA)\n\t// `name` and `type` must use .setAttribute for WWA (trac-14901)\n\tinput.setAttribute( \"type\", \"radio\" );\n\tinput.setAttribute( \"checked\", \"checked\" );\n\tinput.setAttribute( \"name\", \"t\" );\n\n\tdiv.appendChild( input );\n\n\t// Support: Android <=4.1 only\n\t// Older WebKit doesn't clone checked state correctly in fragments\n\tsupport.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked;\n\n\t// Support: IE <=11 only\n\t// Make sure textarea (and checkbox) defaultValue is properly cloned\n\tdiv.innerHTML = \"<textarea>x</textarea>\";\n\tsupport.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue;\n\n\t// Support: IE <=9 only\n\t// IE <=9 replaces <option> tags with their contents when inserted outside of\n\t// the select element.\n\tdiv.innerHTML = \"<option></option>\";\n\tsupport.option = !!div.lastChild;\n} )();\n\n\n// We have to close these tags to support XHTML (trac-13200)\nvar wrapMap = {\n\n\t// XHTML parsers do not magically insert elements in the\n\t// same way that tag soup parsers do. So we cannot shorten\n\t// this by omitting <tbody> or other required elements.\n\tthead: [ 1, \"<table>\", \"</table>\" ],\n\tcol: [ 2, \"<table><colgroup>\", \"</colgroup></table>\" ],\n\ttr: [ 2, \"<table><tbody>\", \"</tbody></table>\" ],\n\ttd: [ 3, \"<table><tbody><tr>\", \"</tr></tbody></table>\" ],\n\n\t_default: [ 0, \"\", \"\" ]\n};\n\nwrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead;\nwrapMap.th = wrapMap.td;\n\n// Support: IE <=9 only\nif ( !support.option ) {\n\twrapMap.optgroup = wrapMap.option = [ 1, \"<select multiple='multiple'>\", \"</select>\" ];\n}\n\n\nfunction getAll( context, tag ) {\n\n\t// Support: IE <=9 - 11 only\n\t// Use typeof to avoid zero-argument method invocation on host objects (trac-15151)\n\tvar ret;\n\n\tif ( typeof context.getElementsByTagName !== \"undefined\" ) {\n\t\tret = context.getElementsByTagName( tag || \"*\" );\n\n\t} else if ( typeof context.querySelectorAll !== \"undefined\" ) {\n\t\tret = context.querySelectorAll( tag || \"*\" );\n\n\t} else {\n\t\tret = [];\n\t}\n\n\tif ( tag === undefined || tag && nodeName( context, tag ) ) {\n\t\treturn jQuery.merge( [ context ], ret );\n\t}\n\n\treturn ret;\n}\n\n\n// Mark scripts as having already been evaluated\nfunction setGlobalEval( elems, refElements ) {\n\tvar i = 0,\n\t\tl = elems.length;\n\n\tfor ( ; i < l; i++ ) {\n\t\tdataPriv.set(\n\t\t\telems[ i ],\n\t\t\t\"globalEval\",\n\t\t\t!refElements || dataPriv.get( refElements[ i ], \"globalEval\" )\n\t\t);\n\t}\n}\n\n\nvar rhtml = /<|&#?\\w+;/;\n\nfunction buildFragment( elems, context, scripts, selection, ignored ) {\n\tvar elem, tmp, tag, wrap, attached, j,\n\t\tfragment = context.createDocumentFragment(),\n\t\tnodes = [],\n\t\ti = 0,\n\t\tl = elems.length;\n\n\tfor ( ; i < l; i++ ) {\n\t\telem = elems[ i ];\n\n\t\tif ( elem || elem === 0 ) {\n\n\t\t\t// Add nodes directly\n\t\t\tif ( toType( elem ) === \"object\" ) {\n\n\t\t\t\t// Support: Android <=4.0 only, PhantomJS 1 only\n\t\t\t\t// push.apply(_, arraylike) throws on ancient WebKit\n\t\t\t\tjQuery.merge( nodes, elem.nodeType ? [ elem ] : elem );\n\n\t\t\t// Convert non-html into a text node\n\t\t\t} else if ( !rhtml.test( elem ) ) {\n\t\t\t\tnodes.push( context.createTextNode( elem ) );\n\n\t\t\t// Convert html into DOM nodes\n\t\t\t} else {\n\t\t\t\ttmp = tmp || fragment.appendChild( context.createElement( \"div\" ) );\n\n\t\t\t\t// Deserialize a standard representation\n\t\t\t\ttag = ( rtagName.exec( elem ) || [ \"\", \"\" ] )[ 1 ].toLowerCase();\n\t\t\t\twrap = wrapMap[ tag ] || wrapMap._default;\n\t\t\t\ttmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ];\n\n\t\t\t\t// Descend through wrappers to the right content\n\t\t\t\tj = wrap[ 0 ];\n\t\t\t\twhile ( j-- ) {\n\t\t\t\t\ttmp = tmp.lastChild;\n\t\t\t\t}\n\n\t\t\t\t// Support: Android <=4.0 only, PhantomJS 1 only\n\t\t\t\t// push.apply(_, arraylike) throws on ancient WebKit\n\t\t\t\tjQuery.merge( nodes, tmp.childNodes );\n\n\t\t\t\t// Remember the top-level container\n\t\t\t\ttmp = fragment.firstChild;\n\n\t\t\t\t// Ensure the created nodes are orphaned (trac-12392)\n\t\t\t\ttmp.textContent = \"\";\n\t\t\t}\n\t\t}\n\t}\n\n\t// Remove wrapper from fragment\n\tfragment.textContent = \"\";\n\n\ti = 0;\n\twhile ( ( elem = nodes[ i++ ] ) ) {\n\n\t\t// Skip elements already in the context collection (trac-4087)\n\t\tif ( selection && jQuery.inArray( elem, selection ) > -1 ) {\n\t\t\tif ( ignored ) {\n\t\t\t\tignored.push( elem );\n\t\t\t}\n\t\t\tcontinue;\n\t\t}\n\n\t\tattached = isAttached( elem );\n\n\t\t// Append to fragment\n\t\ttmp = getAll( fragment.appendChild( elem ), \"script\" );\n\n\t\t// Preserve script evaluation history\n\t\tif ( attached ) {\n\t\t\tsetGlobalEval( tmp );\n\t\t}\n\n\t\t// Capture executables\n\t\tif ( scripts ) {\n\t\t\tj = 0;\n\t\t\twhile ( ( elem = tmp[ j++ ] ) ) {\n\t\t\t\tif ( rscriptType.test( elem.type || \"\" ) ) {\n\t\t\t\t\tscripts.push( elem );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn fragment;\n}\n\n\nvar rtypenamespace = /^([^.]*)(?:\\.(.+)|)/;\n\nfunction returnTrue() {\n\treturn true;\n}\n\nfunction returnFalse() {\n\treturn false;\n}\n\nfunction on( elem, types, selector, data, fn, one ) {\n\tvar origFn, type;\n\n\t// Types can be a map of types/handlers\n\tif ( typeof types === \"object\" ) {\n\n\t\t// ( types-Object, selector, data )\n\t\tif ( typeof selector !== \"string\" ) {\n\n\t\t\t// ( types-Object, data )\n\t\t\tdata = data || selector;\n\t\t\tselector = undefined;\n\t\t}\n\t\tfor ( type in types ) {\n\t\t\ton( elem, type, selector, data, types[ type ], one );\n\t\t}\n\t\treturn elem;\n\t}\n\n\tif ( data == null && fn == null ) {\n\n\t\t// ( types, fn )\n\t\tfn = selector;\n\t\tdata = selector = undefined;\n\t} else if ( fn == null ) {\n\t\tif ( typeof selector === \"string\" ) {\n\n\t\t\t// ( types, selector, fn )\n\t\t\tfn = data;\n\t\t\tdata = undefined;\n\t\t} else {\n\n\t\t\t// ( types, data, fn )\n\t\t\tfn = data;\n\t\t\tdata = selector;\n\t\t\tselector = undefined;\n\t\t}\n\t}\n\tif ( fn === false ) {\n\t\tfn = returnFalse;\n\t} else if ( !fn ) {\n\t\treturn elem;\n\t}\n\n\tif ( one === 1 ) {\n\t\torigFn = fn;\n\t\tfn = function( event ) {\n\n\t\t\t// Can use an empty set, since event contains the info\n\t\t\tjQuery().off( event );\n\t\t\treturn origFn.apply( this, arguments );\n\t\t};\n\n\t\t// Use same guid so caller can remove using origFn\n\t\tfn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ );\n\t}\n\treturn elem.each( function() {\n\t\tjQuery.event.add( this, types, fn, data, selector );\n\t} );\n}\n\n/*\n * Helper functions for managing events -- not part of the public interface.\n * Props to Dean Edwards' addEvent library for many of the ideas.\n */\njQuery.event = {\n\n\tglobal: {},\n\n\tadd: function( elem, types, handler, data, selector ) {\n\n\t\tvar handleObjIn, eventHandle, tmp,\n\t\t\tevents, t, handleObj,\n\t\t\tspecial, handlers, type, namespaces, origType,\n\t\t\telemData = dataPriv.get( elem );\n\n\t\t// Only attach events to objects that accept data\n\t\tif ( !acceptData( elem ) ) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Caller can pass in an object of custom data in lieu of the handler\n\t\tif ( handler.handler ) {\n\t\t\thandleObjIn = handler;\n\t\t\thandler = handleObjIn.handler;\n\t\t\tselector = handleObjIn.selector;\n\t\t}\n\n\t\t// Ensure that invalid selectors throw exceptions at attach time\n\t\t// Evaluate against documentElement in case elem is a non-element node (e.g., document)\n\t\tif ( selector ) {\n\t\t\tjQuery.find.matchesSelector( documentElement, selector );\n\t\t}\n\n\t\t// Make sure that the handler has a unique ID, used to find/remove it later\n\t\tif ( !handler.guid ) {\n\t\t\thandler.guid = jQuery.guid++;\n\t\t}\n\n\t\t// Init the element's event structure and main handler, if this is the first\n\t\tif ( !( events = elemData.events ) ) {\n\t\t\tevents = elemData.events = Object.create( null );\n\t\t}\n\t\tif ( !( eventHandle = elemData.handle ) ) {\n\t\t\teventHandle = elemData.handle = function( e ) {\n\n\t\t\t\t// Discard the second event of a jQuery.event.trigger() and\n\t\t\t\t// when an event is called after a page has unloaded\n\t\t\t\treturn typeof jQuery !== \"undefined\" && jQuery.event.triggered !== e.type ?\n\t\t\t\t\tjQuery.event.dispatch.apply( elem, arguments ) : undefined;\n\t\t\t};\n\t\t}\n\n\t\t// Handle multiple events separated by a space\n\t\ttypes = ( types || \"\" ).match( rnothtmlwhite ) || [ \"\" ];\n\t\tt = types.length;\n\t\twhile ( t-- ) {\n\t\t\ttmp = rtypenamespace.exec( types[ t ] ) || [];\n\t\t\ttype = origType = tmp[ 1 ];\n\t\t\tnamespaces = ( tmp[ 2 ] || \"\" ).split( \".\" ).sort();\n\n\t\t\t// There *must* be a type, no attaching namespace-only handlers\n\t\t\tif ( !type ) {\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\t// If event changes its type, use the special event handlers for the changed type\n\t\t\tspecial = jQuery.event.special[ type ] || {};\n\n\t\t\t// If selector defined, determine special event api type, otherwise given type\n\t\t\ttype = ( selector ? special.delegateType : special.bindType ) || type;\n\n\t\t\t// Update special based on newly reset type\n\t\t\tspecial = jQuery.event.special[ type ] || {};\n\n\t\t\t// handleObj is passed to all event handlers\n\t\t\thandleObj = jQuery.extend( {\n\t\t\t\ttype: type,\n\t\t\t\torigType: origType,\n\t\t\t\tdata: data,\n\t\t\t\thandler: handler,\n\t\t\t\tguid: handler.guid,\n\t\t\t\tselector: selector,\n\t\t\t\tneedsContext: selector && jQuery.expr.match.needsContext.test( selector ),\n\t\t\t\tnamespace: namespaces.join( \".\" )\n\t\t\t}, handleObjIn );\n\n\t\t\t// Init the event handler queue if we're the first\n\t\t\tif ( !( handlers = events[ type ] ) ) {\n\t\t\t\thandlers = events[ type ] = [];\n\t\t\t\thandlers.delegateCount = 0;\n\n\t\t\t\t// Only use addEventListener if the special events handler returns false\n\t\t\t\tif ( !special.setup ||\n\t\t\t\t\tspecial.setup.call( elem, data, namespaces, eventHandle ) === false ) {\n\n\t\t\t\t\tif ( elem.addEventListener ) {\n\t\t\t\t\t\telem.addEventListener( type, eventHandle );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif ( special.add ) {\n\t\t\t\tspecial.add.call( elem, handleObj );\n\n\t\t\t\tif ( !handleObj.handler.guid ) {\n\t\t\t\t\thandleObj.handler.guid = handler.guid;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Add to the element's handler list, delegates in front\n\t\t\tif ( selector ) {\n\t\t\t\thandlers.splice( handlers.delegateCount++, 0, handleObj );\n\t\t\t} else {\n\t\t\t\thandlers.push( handleObj );\n\t\t\t}\n\n\t\t\t// Keep track of which events have ever been used, for event optimization\n\t\t\tjQuery.event.global[ type ] = true;\n\t\t}\n\n\t},\n\n\t// Detach an event or set of events from an element\n\tremove: function( elem, types, handler, selector, mappedTypes ) {\n\n\t\tvar j, origCount, tmp,\n\t\t\tevents, t, handleObj,\n\t\t\tspecial, handlers, type, namespaces, origType,\n\t\t\telemData = dataPriv.hasData( elem ) && dataPriv.get( elem );\n\n\t\tif ( !elemData || !( events = elemData.events ) ) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Once for each type.namespace in types; type may be omitted\n\t\ttypes = ( types || \"\" ).match( rnothtmlwhite ) || [ \"\" ];\n\t\tt = types.length;\n\t\twhile ( t-- ) {\n\t\t\ttmp = rtypenamespace.exec( types[ t ] ) || [];\n\t\t\ttype = origType = tmp[ 1 ];\n\t\t\tnamespaces = ( tmp[ 2 ] || \"\" ).split( \".\" ).sort();\n\n\t\t\t// Unbind all events (on this namespace, if provided) for the element\n\t\t\tif ( !type ) {\n\t\t\t\tfor ( type in events ) {\n\t\t\t\t\tjQuery.event.remove( elem, type + types[ t ], handler, selector, true );\n\t\t\t\t}\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tspecial = jQuery.event.special[ type ] || {};\n\t\t\ttype = ( selector ? special.delegateType : special.bindType ) || type;\n\t\t\thandlers = events[ type ] || [];\n\t\t\ttmp = tmp[ 2 ] &&\n\t\t\t\tnew RegExp( \"(^|\\\\.)\" + namespaces.join( \"\\\\.(?:.*\\\\.|)\" ) + \"(\\\\.|$)\" );\n\n\t\t\t// Remove matching events\n\t\t\torigCount = j = handlers.length;\n\t\t\twhile ( j-- ) {\n\t\t\t\thandleObj = handlers[ j ];\n\n\t\t\t\tif ( ( mappedTypes || origType === handleObj.origType ) &&\n\t\t\t\t\t( !handler || handler.guid === handleObj.guid ) &&\n\t\t\t\t\t( !tmp || tmp.test( handleObj.namespace ) ) &&\n\t\t\t\t\t( !selector || selector === handleObj.selector ||\n\t\t\t\t\t\tselector === \"**\" && handleObj.selector ) ) {\n\t\t\t\t\thandlers.splice( j, 1 );\n\n\t\t\t\t\tif ( handleObj.selector ) {\n\t\t\t\t\t\thandlers.delegateCount--;\n\t\t\t\t\t}\n\t\t\t\t\tif ( special.remove ) {\n\t\t\t\t\t\tspecial.remove.call( elem, handleObj );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Remove generic event handler if we removed something and no more handlers exist\n\t\t\t// (avoids potential for endless recursion during removal of special event handlers)\n\t\t\tif ( origCount && !handlers.length ) {\n\t\t\t\tif ( !special.teardown ||\n\t\t\t\t\tspecial.teardown.call( elem, namespaces, elemData.handle ) === false ) {\n\n\t\t\t\t\tjQuery.removeEvent( elem, type, elemData.handle );\n\t\t\t\t}\n\n\t\t\t\tdelete events[ type ];\n\t\t\t}\n\t\t}\n\n\t\t// Remove data and the expando if it's no longer used\n\t\tif ( jQuery.isEmptyObject( events ) ) {\n\t\t\tdataPriv.remove( elem, \"handle events\" );\n\t\t}\n\t},\n\n\tdispatch: function( nativeEvent ) {\n\n\t\tvar i, j, ret, matched, handleObj, handlerQueue,\n\t\t\targs = new Array( arguments.length ),\n\n\t\t\t// Make a writable jQuery.Event from the native event object\n\t\t\tevent = jQuery.event.fix( nativeEvent ),\n\n\t\t\thandlers = (\n\t\t\t\tdataPriv.get( this, \"events\" ) || Object.create( null )\n\t\t\t)[ event.type ] || [],\n\t\t\tspecial = jQuery.event.special[ event.type ] || {};\n\n\t\t// Use the fix-ed jQuery.Event rather than the (read-only) native event\n\t\targs[ 0 ] = event;\n\n\t\tfor ( i = 1; i < arguments.length; i++ ) {\n\t\t\targs[ i ] = arguments[ i ];\n\t\t}\n\n\t\tevent.delegateTarget = this;\n\n\t\t// Call the preDispatch hook for the mapped type, and let it bail if desired\n\t\tif ( special.preDispatch && special.preDispatch.call( this, event ) === false ) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Determine handlers\n\t\thandlerQueue = jQuery.event.handlers.call( this, event, handlers );\n\n\t\t// Run delegates first; they may want to stop propagation beneath us\n\t\ti = 0;\n\t\twhile ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) {\n\t\t\tevent.currentTarget = matched.elem;\n\n\t\t\tj = 0;\n\t\t\twhile ( ( handleObj = matched.handlers[ j++ ] ) &&\n\t\t\t\t!event.isImmediatePropagationStopped() ) {\n\n\t\t\t\t// If the event is namespaced, then each handler is only invoked if it is\n\t\t\t\t// specially universal or its namespaces are a superset of the event's.\n\t\t\t\tif ( !event.rnamespace || handleObj.namespace === false ||\n\t\t\t\t\tevent.rnamespace.test( handleObj.namespace ) ) {\n\n\t\t\t\t\tevent.handleObj = handleObj;\n\t\t\t\t\tevent.data = handleObj.data;\n\n\t\t\t\t\tret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle ||\n\t\t\t\t\t\thandleObj.handler ).apply( matched.elem, args );\n\n\t\t\t\t\tif ( ret !== undefined ) {\n\t\t\t\t\t\tif ( ( event.result = ret ) === false ) {\n\t\t\t\t\t\t\tevent.preventDefault();\n\t\t\t\t\t\t\tevent.stopPropagation();\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Call the postDispatch hook for the mapped type\n\t\tif ( special.postDispatch ) {\n\t\t\tspecial.postDispatch.call( this, event );\n\t\t}\n\n\t\treturn event.result;\n\t},\n\n\thandlers: function( event, handlers ) {\n\t\tvar i, handleObj, sel, matchedHandlers, matchedSelectors,\n\t\t\thandlerQueue = [],\n\t\t\tdelegateCount = handlers.delegateCount,\n\t\t\tcur = event.target;\n\n\t\t// Find delegate handlers\n\t\tif ( delegateCount &&\n\n\t\t\t// Support: IE <=9\n\t\t\t// Black-hole SVG <use> instance trees (trac-13180)\n\t\t\tcur.nodeType &&\n\n\t\t\t// Support: Firefox <=42\n\t\t\t// Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861)\n\t\t\t// https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click\n\t\t\t// Support: IE 11 only\n\t\t\t// ...but not arrow key \"clicks\" of radio inputs, which can have `button` -1 (gh-2343)\n\t\t\t!( event.type === \"click\" && event.button >= 1 ) ) {\n\n\t\t\tfor ( ; cur !== this; cur = cur.parentNode || this ) {\n\n\t\t\t\t// Don't check non-elements (trac-13208)\n\t\t\t\t// Don't process clicks on disabled elements (trac-6911, trac-8165, trac-11382, trac-11764)\n\t\t\t\tif ( cur.nodeType === 1 && !( event.type === \"click\" && cur.disabled === true ) ) {\n\t\t\t\t\tmatchedHandlers = [];\n\t\t\t\t\tmatchedSelectors = {};\n\t\t\t\t\tfor ( i = 0; i < delegateCount; i++ ) {\n\t\t\t\t\t\thandleObj = handlers[ i ];\n\n\t\t\t\t\t\t// Don't conflict with Object.prototype properties (trac-13203)\n\t\t\t\t\t\tsel = handleObj.selector + \" \";\n\n\t\t\t\t\t\tif ( matchedSelectors[ sel ] === undefined ) {\n\t\t\t\t\t\t\tmatchedSelectors[ sel ] = handleObj.needsContext ?\n\t\t\t\t\t\t\t\tjQuery( sel, this ).index( cur ) > -1 :\n\t\t\t\t\t\t\t\tjQuery.find( sel, this, null, [ cur ] ).length;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ( matchedSelectors[ sel ] ) {\n\t\t\t\t\t\t\tmatchedHandlers.push( handleObj );\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tif ( matchedHandlers.length ) {\n\t\t\t\t\t\thandlerQueue.push( { elem: cur, handlers: matchedHandlers } );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Add the remaining (directly-bound) handlers\n\t\tcur = this;\n\t\tif ( delegateCount < handlers.length ) {\n\t\t\thandlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } );\n\t\t}\n\n\t\treturn handlerQueue;\n\t},\n\n\taddProp: function( name, hook ) {\n\t\tObject.defineProperty( jQuery.Event.prototype, name, {\n\t\t\tenumerable: true,\n\t\t\tconfigurable: true,\n\n\t\t\tget: isFunction( hook ) ?\n\t\t\t\tfunction() {\n\t\t\t\t\tif ( this.originalEvent ) {\n\t\t\t\t\t\treturn hook( this.originalEvent );\n\t\t\t\t\t}\n\t\t\t\t} :\n\t\t\t\tfunction() {\n\t\t\t\t\tif ( this.originalEvent ) {\n\t\t\t\t\t\treturn this.originalEvent[ name ];\n\t\t\t\t\t}\n\t\t\t\t},\n\n\t\t\tset: function( value ) {\n\t\t\t\tObject.defineProperty( this, name, {\n\t\t\t\t\tenumerable: true,\n\t\t\t\t\tconfigurable: true,\n\t\t\t\t\twritable: true,\n\t\t\t\t\tvalue: value\n\t\t\t\t} );\n\t\t\t}\n\t\t} );\n\t},\n\n\tfix: function( originalEvent ) {\n\t\treturn originalEvent[ jQuery.expando ] ?\n\t\t\toriginalEvent :\n\t\t\tnew jQuery.Event( originalEvent );\n\t},\n\n\tspecial: {\n\t\tload: {\n\n\t\t\t// Prevent triggered image.load events from bubbling to window.load\n\t\t\tnoBubble: true\n\t\t},\n\t\tclick: {\n\n\t\t\t// Utilize native event to ensure correct state for checkable inputs\n\t\t\tsetup: function( data ) {\n\n\t\t\t\t// For mutual compressibility with _default, replace `this` access with a local var.\n\t\t\t\t// `|| data` is dead code meant only to preserve the variable through minification.\n\t\t\t\tvar el = this || data;\n\n\t\t\t\t// Claim the first handler\n\t\t\t\tif ( rcheckableType.test( el.type ) &&\n\t\t\t\t\tel.click && nodeName( el, \"input\" ) ) {\n\n\t\t\t\t\t// dataPriv.set( el, \"click\", ... )\n\t\t\t\t\tleverageNative( el, \"click\", true );\n\t\t\t\t}\n\n\t\t\t\t// Return false to allow normal processing in the caller\n\t\t\t\treturn false;\n\t\t\t},\n\t\t\ttrigger: function( data ) {\n\n\t\t\t\t// For mutual compressibility with _default, replace `this` access with a local var.\n\t\t\t\t// `|| data` is dead code meant only to preserve the variable through minification.\n\t\t\t\tvar el = this || data;\n\n\t\t\t\t// Force setup before triggering a click\n\t\t\t\tif ( rcheckableType.test( el.type ) &&\n\t\t\t\t\tel.click && nodeName( el, \"input\" ) ) {\n\n\t\t\t\t\tleverageNative( el, \"click\" );\n\t\t\t\t}\n\n\t\t\t\t// Return non-false to allow normal event-path propagation\n\t\t\t\treturn true;\n\t\t\t},\n\n\t\t\t// For cross-browser consistency, suppress native .click() on links\n\t\t\t// Also prevent it if we're currently inside a leveraged native-event stack\n\t\t\t_default: function( event ) {\n\t\t\t\tvar target = event.target;\n\t\t\t\treturn rcheckableType.test( target.type ) &&\n\t\t\t\t\ttarget.click && nodeName( target, \"input\" ) &&\n\t\t\t\t\tdataPriv.get( target, \"click\" ) ||\n\t\t\t\t\tnodeName( target, \"a\" );\n\t\t\t}\n\t\t},\n\n\t\tbeforeunload: {\n\t\t\tpostDispatch: function( event ) {\n\n\t\t\t\t// Support: Firefox 20+\n\t\t\t\t// Firefox doesn't alert if the returnValue field is not set.\n\t\t\t\tif ( event.result !== undefined && event.originalEvent ) {\n\t\t\t\t\tevent.originalEvent.returnValue = event.result;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n};\n\n// Ensure the presence of an event listener that handles manually-triggered\n// synthetic events by interrupting progress until reinvoked in response to\n// *native* events that it fires directly, ensuring that state changes have\n// already occurred before other listeners are invoked.\nfunction leverageNative( el, type, isSetup ) {\n\n\t// Missing `isSetup` indicates a trigger call, which must force setup through jQuery.event.add\n\tif ( !isSetup ) {\n\t\tif ( dataPriv.get( el, type ) === undefined ) {\n\t\t\tjQuery.event.add( el, type, returnTrue );\n\t\t}\n\t\treturn;\n\t}\n\n\t// Register the controller as a special universal handler for all event namespaces\n\tdataPriv.set( el, type, false );\n\tjQuery.event.add( el, type, {\n\t\tnamespace: false,\n\t\thandler: function( event ) {\n\t\t\tvar result,\n\t\t\t\tsaved = dataPriv.get( this, type );\n\n\t\t\tif ( ( event.isTrigger & 1 ) && this[ type ] ) {\n\n\t\t\t\t// Interrupt processing of the outer synthetic .trigger()ed event\n\t\t\t\tif ( !saved ) {\n\n\t\t\t\t\t// Store arguments for use when handling the inner native event\n\t\t\t\t\t// There will always be at least one argument (an event object), so this array\n\t\t\t\t\t// will not be confused with a leftover capture object.\n\t\t\t\t\tsaved = slice.call( arguments );\n\t\t\t\t\tdataPriv.set( this, type, saved );\n\n\t\t\t\t\t// Trigger the native event and capture its result\n\t\t\t\t\tthis[ type ]();\n\t\t\t\t\tresult = dataPriv.get( this, type );\n\t\t\t\t\tdataPriv.set( this, type, false );\n\n\t\t\t\t\tif ( saved !== result ) {\n\n\t\t\t\t\t\t// Cancel the outer synthetic event\n\t\t\t\t\t\tevent.stopImmediatePropagation();\n\t\t\t\t\t\tevent.preventDefault();\n\n\t\t\t\t\t\treturn result;\n\t\t\t\t\t}\n\n\t\t\t\t// If this is an inner synthetic event for an event with a bubbling surrogate\n\t\t\t\t// (focus or blur), assume that the surrogate already propagated from triggering\n\t\t\t\t// the native event and prevent that from happening again here.\n\t\t\t\t// This technically gets the ordering wrong w.r.t. to `.trigger()` (in which the\n\t\t\t\t// bubbling surrogate propagates *after* the non-bubbling base), but that seems\n\t\t\t\t// less bad than duplication.\n\t\t\t\t} else if ( ( jQuery.event.special[ type ] || {} ).delegateType ) {\n\t\t\t\t\tevent.stopPropagation();\n\t\t\t\t}\n\n\t\t\t// If this is a native event triggered above, everything is now in order\n\t\t\t// Fire an inner synthetic event with the original arguments\n\t\t\t} else if ( saved ) {\n\n\t\t\t\t// ...and capture the result\n\t\t\t\tdataPriv.set( this, type, jQuery.event.trigger(\n\t\t\t\t\tsaved[ 0 ],\n\t\t\t\t\tsaved.slice( 1 ),\n\t\t\t\t\tthis\n\t\t\t\t) );\n\n\t\t\t\t// Abort handling of the native event by all jQuery handlers while allowing\n\t\t\t\t// native handlers on the same element to run. On target, this is achieved\n\t\t\t\t// by stopping immediate propagation just on the jQuery event. However,\n\t\t\t\t// the native event is re-wrapped by a jQuery one on each level of the\n\t\t\t\t// propagation so the only way to stop it for jQuery is to stop it for\n\t\t\t\t// everyone via native `stopPropagation()`. This is not a problem for\n\t\t\t\t// focus/blur which don't bubble, but it does also stop click on checkboxes\n\t\t\t\t// and radios. We accept this limitation.\n\t\t\t\tevent.stopPropagation();\n\t\t\t\tevent.isImmediatePropagationStopped = returnTrue;\n\t\t\t}\n\t\t}\n\t} );\n}\n\njQuery.removeEvent = function( elem, type, handle ) {\n\n\t// This \"if\" is needed for plain objects\n\tif ( elem.removeEventListener ) {\n\t\telem.removeEventListener( type, handle );\n\t}\n};\n\njQuery.Event = function( src, props ) {\n\n\t// Allow instantiation without the 'new' keyword\n\tif ( !( this instanceof jQuery.Event ) ) {\n\t\treturn new jQuery.Event( src, props );\n\t}\n\n\t// Event object\n\tif ( src && src.type ) {\n\t\tthis.originalEvent = src;\n\t\tthis.type = src.type;\n\n\t\t// Events bubbling up the document may have been marked as prevented\n\t\t// by a handler lower down the tree; reflect the correct value.\n\t\tthis.isDefaultPrevented = src.defaultPrevented ||\n\t\t\t\tsrc.defaultPrevented === undefined &&\n\n\t\t\t\t// Support: Android <=2.3 only\n\t\t\t\tsrc.returnValue === false ?\n\t\t\treturnTrue :\n\t\t\treturnFalse;\n\n\t\t// Create target properties\n\t\t// Support: Safari <=6 - 7 only\n\t\t// Target should not be a text node (trac-504, trac-13143)\n\t\tthis.target = ( src.target && src.target.nodeType === 3 ) ?\n\t\t\tsrc.target.parentNode :\n\t\t\tsrc.target;\n\n\t\tthis.currentTarget = src.currentTarget;\n\t\tthis.relatedTarget = src.relatedTarget;\n\n\t// Event type\n\t} else {\n\t\tthis.type = src;\n\t}\n\n\t// Put explicitly provided properties onto the event object\n\tif ( props ) {\n\t\tjQuery.extend( this, props );\n\t}\n\n\t// Create a timestamp if incoming event doesn't have one\n\tthis.timeStamp = src && src.timeStamp || Date.now();\n\n\t// Mark it as fixed\n\tthis[ jQuery.expando ] = true;\n};\n\n// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding\n// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html\njQuery.Event.prototype = {\n\tconstructor: jQuery.Event,\n\tisDefaultPrevented: returnFalse,\n\tisPropagationStopped: returnFalse,\n\tisImmediatePropagationStopped: returnFalse,\n\tisSimulated: false,\n\n\tpreventDefault: function() {\n\t\tvar e = this.originalEvent;\n\n\t\tthis.isDefaultPrevented = returnTrue;\n\n\t\tif ( e && !this.isSimulated ) {\n\t\t\te.preventDefault();\n\t\t}\n\t},\n\tstopPropagation: function() {\n\t\tvar e = this.originalEvent;\n\n\t\tthis.isPropagationStopped = returnTrue;\n\n\t\tif ( e && !this.isSimulated ) {\n\t\t\te.stopPropagation();\n\t\t}\n\t},\n\tstopImmediatePropagation: function() {\n\t\tvar e = this.originalEvent;\n\n\t\tthis.isImmediatePropagationStopped = returnTrue;\n\n\t\tif ( e && !this.isSimulated ) {\n\t\t\te.stopImmediatePropagation();\n\t\t}\n\n\t\tthis.stopPropagation();\n\t}\n};\n\n// Includes all common event props including KeyEvent and MouseEvent specific props\njQuery.each( {\n\taltKey: true,\n\tbubbles: true,\n\tcancelable: true,\n\tchangedTouches: true,\n\tctrlKey: true,\n\tdetail: true,\n\teventPhase: true,\n\tmetaKey: true,\n\tpageX: true,\n\tpageY: true,\n\tshiftKey: true,\n\tview: true,\n\t\"char\": true,\n\tcode: true,\n\tcharCode: true,\n\tkey: true,\n\tkeyCode: true,\n\tbutton: true,\n\tbuttons: true,\n\tclientX: true,\n\tclientY: true,\n\toffsetX: true,\n\toffsetY: true,\n\tpointerId: true,\n\tpointerType: true,\n\tscreenX: true,\n\tscreenY: true,\n\ttargetTouches: true,\n\ttoElement: true,\n\ttouches: true,\n\twhich: true\n}, jQuery.event.addProp );\n\njQuery.each( { focus: \"focusin\", blur: \"focusout\" }, function( type, delegateType ) {\n\n\tfunction focusMappedHandler( nativeEvent ) {\n\t\tif ( document.documentMode ) {\n\n\t\t\t// Support: IE 11+\n\t\t\t// Attach a single focusin/focusout handler on the document while someone wants\n\t\t\t// focus/blur. This is because the former are synchronous in IE while the latter\n\t\t\t// are async. In other browsers, all those handlers are invoked synchronously.\n\n\t\t\t// `handle` from private data would already wrap the event, but we need\n\t\t\t// to change the `type` here.\n\t\t\tvar handle = dataPriv.get( this, \"handle\" ),\n\t\t\t\tevent = jQuery.event.fix( nativeEvent );\n\t\t\tevent.type = nativeEvent.type === \"focusin\" ? \"focus\" : \"blur\";\n\t\t\tevent.isSimulated = true;\n\n\t\t\t// First, handle focusin/focusout\n\t\t\thandle( nativeEvent );\n\n\t\t\t// ...then, handle focus/blur\n\t\t\t//\n\t\t\t// focus/blur don't bubble while focusin/focusout do; simulate the former by only\n\t\t\t// invoking the handler at the lower level.\n\t\t\tif ( event.target === event.currentTarget ) {\n\n\t\t\t\t// The setup part calls `leverageNative`, which, in turn, calls\n\t\t\t\t// `jQuery.event.add`, so event handle will already have been set\n\t\t\t\t// by this point.\n\t\t\t\thandle( event );\n\t\t\t}\n\t\t} else {\n\n\t\t\t// For non-IE browsers, attach a single capturing handler on the document\n\t\t\t// while someone wants focusin/focusout.\n\t\t\tjQuery.event.simulate( delegateType, nativeEvent.target,\n\t\t\t\tjQuery.event.fix( nativeEvent ) );\n\t\t}\n\t}\n\n\tjQuery.event.special[ type ] = {\n\n\t\t// Utilize native event if possible so blur/focus sequence is correct\n\t\tsetup: function() {\n\n\t\t\tvar attaches;\n\n\t\t\t// Claim the first handler\n\t\t\t// dataPriv.set( this, \"focus\", ... )\n\t\t\t// dataPriv.set( this, \"blur\", ... )\n\t\t\tleverageNative( this, type, true );\n\n\t\t\tif ( document.documentMode ) {\n\n\t\t\t\t// Support: IE 9 - 11+\n\t\t\t\t// We use the same native handler for focusin & focus (and focusout & blur)\n\t\t\t\t// so we need to coordinate setup & teardown parts between those events.\n\t\t\t\t// Use `delegateType` as the key as `type` is already used by `leverageNative`.\n\t\t\t\tattaches = dataPriv.get( this, delegateType );\n\t\t\t\tif ( !attaches ) {\n\t\t\t\t\tthis.addEventListener( delegateType, focusMappedHandler );\n\t\t\t\t}\n\t\t\t\tdataPriv.set( this, delegateType, ( attaches || 0 ) + 1 );\n\t\t\t} else {\n\n\t\t\t\t// Return false to allow normal processing in the caller\n\t\t\t\treturn false;\n\t\t\t}\n\t\t},\n\t\ttrigger: function() {\n\n\t\t\t// Force setup before trigger\n\t\t\tleverageNative( this, type );\n\n\t\t\t// Return non-false to allow normal event-path propagation\n\t\t\treturn true;\n\t\t},\n\n\t\tteardown: function() {\n\t\t\tvar attaches;\n\n\t\t\tif ( document.documentMode ) {\n\t\t\t\tattaches = dataPriv.get( this, delegateType ) - 1;\n\t\t\t\tif ( !attaches ) {\n\t\t\t\t\tthis.removeEventListener( delegateType, focusMappedHandler );\n\t\t\t\t\tdataPriv.remove( this, delegateType );\n\t\t\t\t} else {\n\t\t\t\t\tdataPriv.set( this, delegateType, attaches );\n\t\t\t\t}\n\t\t\t} else {\n\n\t\t\t\t// Return false to indicate standard teardown should be applied\n\t\t\t\treturn false;\n\t\t\t}\n\t\t},\n\n\t\t// Suppress native focus or blur if we're currently inside\n\t\t// a leveraged native-event stack\n\t\t_default: function( event ) {\n\t\t\treturn dataPriv.get( event.target, type );\n\t\t},\n\n\t\tdelegateType: delegateType\n\t};\n\n\t// Support: Firefox <=44\n\t// Firefox doesn't have focus(in | out) events\n\t// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787\n\t//\n\t// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1\n\t// focus(in | out) events fire after focus & blur events,\n\t// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order\n\t// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857\n\t//\n\t// Support: IE 9 - 11+\n\t// To preserve relative focusin/focus & focusout/blur event order guaranteed on the 3.x branch,\n\t// attach a single handler for both events in IE.\n\tjQuery.event.special[ delegateType ] = {\n\t\tsetup: function() {\n\n\t\t\t// Handle: regular nodes (via `this.ownerDocument`), window\n\t\t\t// (via `this.document`) & document (via `this`).\n\t\t\tvar doc = this.ownerDocument || this.document || this,\n\t\t\t\tdataHolder = document.documentMode ? this : doc,\n\t\t\t\tattaches = dataPriv.get( dataHolder, delegateType );\n\n\t\t\t// Support: IE 9 - 11+\n\t\t\t// We use the same native handler for focusin & focus (and focusout & blur)\n\t\t\t// so we need to coordinate setup & teardown parts between those events.\n\t\t\t// Use `delegateType` as the key as `type` is already used by `leverageNative`.\n\t\t\tif ( !attaches ) {\n\t\t\t\tif ( document.documentMode ) {\n\t\t\t\t\tthis.addEventListener( delegateType, focusMappedHandler );\n\t\t\t\t} else {\n\t\t\t\t\tdoc.addEventListener( type, focusMappedHandler, true );\n\t\t\t\t}\n\t\t\t}\n\t\t\tdataPriv.set( dataHolder, delegateType, ( attaches || 0 ) + 1 );\n\t\t},\n\t\tteardown: function() {\n\t\t\tvar doc = this.ownerDocument || this.document || this,\n\t\t\t\tdataHolder = document.documentMode ? this : doc,\n\t\t\t\tattaches = dataPriv.get( dataHolder, delegateType ) - 1;\n\n\t\t\tif ( !attaches ) {\n\t\t\t\tif ( document.documentMode ) {\n\t\t\t\t\tthis.removeEventListener( delegateType, focusMappedHandler );\n\t\t\t\t} else {\n\t\t\t\t\tdoc.removeEventListener( type, focusMappedHandler, true );\n\t\t\t\t}\n\t\t\t\tdataPriv.remove( dataHolder, delegateType );\n\t\t\t} else {\n\t\t\t\tdataPriv.set( dataHolder, delegateType, attaches );\n\t\t\t}\n\t\t}\n\t};\n} );\n\n// Create mouseenter/leave events using mouseover/out and event-time checks\n// so that event delegation works in jQuery.\n// Do the same for pointerenter/pointerleave and pointerover/pointerout\n//\n// Support: Safari 7 only\n// Safari sends mouseenter too often; see:\n// https://bugs.chromium.org/p/chromium/issues/detail?id=470258\n// for the description of the bug (it existed in older Chrome versions as well).\njQuery.each( {\n\tmouseenter: \"mouseover\",\n\tmouseleave: \"mouseout\",\n\tpointerenter: \"pointerover\",\n\tpointerleave: \"pointerout\"\n}, function( orig, fix ) {\n\tjQuery.event.special[ orig ] = {\n\t\tdelegateType: fix,\n\t\tbindType: fix,\n\n\t\thandle: function( event ) {\n\t\t\tvar ret,\n\t\t\t\ttarget = this,\n\t\t\t\trelated = event.relatedTarget,\n\t\t\t\thandleObj = event.handleObj;\n\n\t\t\t// For mouseenter/leave call the handler if related is outside the target.\n\t\t\t// NB: No relatedTarget if the mouse left/entered the browser window\n\t\t\tif ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) {\n\t\t\t\tevent.type = handleObj.origType;\n\t\t\t\tret = handleObj.handler.apply( this, arguments );\n\t\t\t\tevent.type = fix;\n\t\t\t}\n\t\t\treturn ret;\n\t\t}\n\t};\n} );\n\njQuery.fn.extend( {\n\n\ton: function( types, selector, data, fn ) {\n\t\treturn on( this, types, selector, data, fn );\n\t},\n\tone: function( types, selector, data, fn ) {\n\t\treturn on( this, types, selector, data, fn, 1 );\n\t},\n\toff: function( types, selector, fn ) {\n\t\tvar handleObj, type;\n\t\tif ( types && types.preventDefault && types.handleObj ) {\n\n\t\t\t// ( event ) dispatched jQuery.Event\n\t\t\thandleObj = types.handleObj;\n\t\t\tjQuery( types.delegateTarget ).off(\n\t\t\t\thandleObj.namespace ?\n\t\t\t\t\thandleObj.origType + \".\" + handleObj.namespace :\n\t\t\t\t\thandleObj.origType,\n\t\t\t\thandleObj.selector,\n\t\t\t\thandleObj.handler\n\t\t\t);\n\t\t\treturn this;\n\t\t}\n\t\tif ( typeof types === \"object\" ) {\n\n\t\t\t// ( types-object [, selector] )\n\t\t\tfor ( type in types ) {\n\t\t\t\tthis.off( type, selector, types[ type ] );\n\t\t\t}\n\t\t\treturn this;\n\t\t}\n\t\tif ( selector === false || typeof selector === \"function\" ) {\n\n\t\t\t// ( types [, fn] )\n\t\t\tfn = selector;\n\t\t\tselector = undefined;\n\t\t}\n\t\tif ( fn === false ) {\n\t\t\tfn = returnFalse;\n\t\t}\n\t\treturn this.each( function() {\n\t\t\tjQuery.event.remove( this, types, fn, selector );\n\t\t} );\n\t}\n} );\n\n\nvar\n\n\t// Support: IE <=10 - 11, Edge 12 - 13 only\n\t// In IE/Edge using regex groups here causes severe slowdowns.\n\t// See https://connect.microsoft.com/IE/feedback/details/1736512/\n\trnoInnerhtml = /<script|<style|<link/i,\n\n\t// checked=\"checked\" or checked\n\trchecked = /checked\\s*(?:[^=]|=\\s*.checked.)/i,\n\n\trcleanScript = /^\\s*<!\\[CDATA\\[|\\]\\]>\\s*$/g;\n\n// Prefer a tbody over its parent table for containing new rows\nfunction manipulationTarget( elem, content ) {\n\tif ( nodeName( elem, \"table\" ) &&\n\t\tnodeName( content.nodeType !== 11 ? content : content.firstChild, \"tr\" ) ) {\n\n\t\treturn jQuery( elem ).children( \"tbody\" )[ 0 ] || elem;\n\t}\n\n\treturn elem;\n}\n\n// Replace/restore the type attribute of script elements for safe DOM manipulation\nfunction disableScript( elem ) {\n\telem.type = ( elem.getAttribute( \"type\" ) !== null ) + \"/\" + elem.type;\n\treturn elem;\n}\nfunction restoreScript( elem ) {\n\tif ( ( elem.type || \"\" ).slice( 0, 5 ) === \"true/\" ) {\n\t\telem.type = elem.type.slice( 5 );\n\t} else {\n\t\telem.removeAttribute( \"type\" );\n\t}\n\n\treturn elem;\n}\n\nfunction cloneCopyEvent( src, dest ) {\n\tvar i, l, type, pdataOld, udataOld, udataCur, events;\n\n\tif ( dest.nodeType !== 1 ) {\n\t\treturn;\n\t}\n\n\t// 1. Copy private data: events, handlers, etc.\n\tif ( dataPriv.hasData( src ) ) {\n\t\tpdataOld = dataPriv.get( src );\n\t\tevents = pdataOld.events;\n\n\t\tif ( events ) {\n\t\t\tdataPriv.remove( dest, \"handle events\" );\n\n\t\t\tfor ( type in events ) {\n\t\t\t\tfor ( i = 0, l = events[ type ].length; i < l; i++ ) {\n\t\t\t\t\tjQuery.event.add( dest, type, events[ type ][ i ] );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t// 2. Copy user data\n\tif ( dataUser.hasData( src ) ) {\n\t\tudataOld = dataUser.access( src );\n\t\tudataCur = jQuery.extend( {}, udataOld );\n\n\t\tdataUser.set( dest, udataCur );\n\t}\n}\n\n// Fix IE bugs, see support tests\nfunction fixInput( src, dest ) {\n\tvar nodeName = dest.nodeName.toLowerCase();\n\n\t// Fails to persist the checked state of a cloned checkbox or radio button.\n\tif ( nodeName === \"input\" && rcheckableType.test( src.type ) ) {\n\t\tdest.checked = src.checked;\n\n\t// Fails to return the selected option to the default selected state when cloning options\n\t} else if ( nodeName === \"input\" || nodeName === \"textarea\" ) {\n\t\tdest.defaultValue = src.defaultValue;\n\t}\n}\n\nfunction domManip( collection, args, callback, ignored ) {\n\n\t// Flatten any nested arrays\n\targs = flat( args );\n\n\tvar fragment, first, scripts, hasScripts, node, doc,\n\t\ti = 0,\n\t\tl = collection.length,\n\t\tiNoClone = l - 1,\n\t\tvalue = args[ 0 ],\n\t\tvalueIsFunction = isFunction( value );\n\n\t// We can't cloneNode fragments that contain checked, in WebKit\n\tif ( valueIsFunction ||\n\t\t\t( l > 1 && typeof value === \"string\" &&\n\t\t\t\t!support.checkClone && rchecked.test( value ) ) ) {\n\t\treturn collection.each( function( index ) {\n\t\t\tvar self = collection.eq( index );\n\t\t\tif ( valueIsFunction ) {\n\t\t\t\targs[ 0 ] = value.call( this, index, self.html() );\n\t\t\t}\n\t\t\tdomManip( self, args, callback, ignored );\n\t\t} );\n\t}\n\n\tif ( l ) {\n\t\tfragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored );\n\t\tfirst = fragment.firstChild;\n\n\t\tif ( fragment.childNodes.length === 1 ) {\n\t\t\tfragment = first;\n\t\t}\n\n\t\t// Require either new content or an interest in ignored elements to invoke the callback\n\t\tif ( first || ignored ) {\n\t\t\tscripts = jQuery.map( getAll( fragment, \"script\" ), disableScript );\n\t\t\thasScripts = scripts.length;\n\n\t\t\t// Use the original fragment for the last item\n\t\t\t// instead of the first because it can end up\n\t\t\t// being emptied incorrectly in certain situations (trac-8070).\n\t\t\tfor ( ; i < l; i++ ) {\n\t\t\t\tnode = fragment;\n\n\t\t\t\tif ( i !== iNoClone ) {\n\t\t\t\t\tnode = jQuery.clone( node, true, true );\n\n\t\t\t\t\t// Keep references to cloned scripts for later restoration\n\t\t\t\t\tif ( hasScripts ) {\n\n\t\t\t\t\t\t// Support: Android <=4.0 only, PhantomJS 1 only\n\t\t\t\t\t\t// push.apply(_, arraylike) throws on ancient WebKit\n\t\t\t\t\t\tjQuery.merge( scripts, getAll( node, \"script\" ) );\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tcallback.call( collection[ i ], node, i );\n\t\t\t}\n\n\t\t\tif ( hasScripts ) {\n\t\t\t\tdoc = scripts[ scripts.length - 1 ].ownerDocument;\n\n\t\t\t\t// Re-enable scripts\n\t\t\t\tjQuery.map( scripts, restoreScript );\n\n\t\t\t\t// Evaluate executable scripts on first document insertion\n\t\t\t\tfor ( i = 0; i < hasScripts; i++ ) {\n\t\t\t\t\tnode = scripts[ i ];\n\t\t\t\t\tif ( rscriptType.test( node.type || \"\" ) &&\n\t\t\t\t\t\t!dataPriv.access( node, \"globalEval\" ) &&\n\t\t\t\t\t\tjQuery.contains( doc, node ) ) {\n\n\t\t\t\t\t\tif ( node.src && ( node.type || \"\" ).toLowerCase() !== \"module\" ) {\n\n\t\t\t\t\t\t\t// Optional AJAX dependency, but won't run scripts if not present\n\t\t\t\t\t\t\tif ( jQuery._evalUrl && !node.noModule ) {\n\t\t\t\t\t\t\t\tjQuery._evalUrl( node.src, {\n\t\t\t\t\t\t\t\t\tnonce: node.nonce || node.getAttribute( \"nonce\" )\n\t\t\t\t\t\t\t\t}, doc );\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t// Unwrap a CDATA section containing script contents. This shouldn't be\n\t\t\t\t\t\t\t// needed as in XML documents they're already not visible when\n\t\t\t\t\t\t\t// inspecting element contents and in HTML documents they have no\n\t\t\t\t\t\t\t// meaning but we're preserving that logic for backwards compatibility.\n\t\t\t\t\t\t\t// This will be removed completely in 4.0. See gh-4904.\n\t\t\t\t\t\t\tDOMEval( node.textContent.replace( rcleanScript, \"\" ), node, doc );\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn collection;\n}\n\nfunction remove( elem, selector, keepData ) {\n\tvar node,\n\t\tnodes = selector ? jQuery.filter( selector, elem ) : elem,\n\t\ti = 0;\n\n\tfor ( ; ( node = nodes[ i ] ) != null; i++ ) {\n\t\tif ( !keepData && node.nodeType === 1 ) {\n\t\t\tjQuery.cleanData( getAll( node ) );\n\t\t}\n\n\t\tif ( node.parentNode ) {\n\t\t\tif ( keepData && isAttached( node ) ) {\n\t\t\t\tsetGlobalEval( getAll( node, \"script\" ) );\n\t\t\t}\n\t\t\tnode.parentNode.removeChild( node );\n\t\t}\n\t}\n\n\treturn elem;\n}\n\njQuery.extend( {\n\thtmlPrefilter: function( html ) {\n\t\treturn html;\n\t},\n\n\tclone: function( elem, dataAndEvents, deepDataAndEvents ) {\n\t\tvar i, l, srcElements, destElements,\n\t\t\tclone = elem.cloneNode( true ),\n\t\t\tinPage = isAttached( elem );\n\n\t\t// Fix IE cloning issues\n\t\tif ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) &&\n\t\t\t\t!jQuery.isXMLDoc( elem ) ) {\n\n\t\t\t// We eschew jQuery#find here for performance reasons:\n\t\t\t// https://jsperf.com/getall-vs-sizzle/2\n\t\t\tdestElements = getAll( clone );\n\t\t\tsrcElements = getAll( elem );\n\n\t\t\tfor ( i = 0, l = srcElements.length; i < l; i++ ) {\n\t\t\t\tfixInput( srcElements[ i ], destElements[ i ] );\n\t\t\t}\n\t\t}\n\n\t\t// Copy the events from the original to the clone\n\t\tif ( dataAndEvents ) {\n\t\t\tif ( deepDataAndEvents ) {\n\t\t\t\tsrcElements = srcElements || getAll( elem );\n\t\t\t\tdestElements = destElements || getAll( clone );\n\n\t\t\t\tfor ( i = 0, l = srcElements.length; i < l; i++ ) {\n\t\t\t\t\tcloneCopyEvent( srcElements[ i ], destElements[ i ] );\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tcloneCopyEvent( elem, clone );\n\t\t\t}\n\t\t}\n\n\t\t// Preserve script evaluation history\n\t\tdestElements = getAll( clone, \"script\" );\n\t\tif ( destElements.length > 0 ) {\n\t\t\tsetGlobalEval( destElements, !inPage && getAll( elem, \"script\" ) );\n\t\t}\n\n\t\t// Return the cloned set\n\t\treturn clone;\n\t},\n\n\tcleanData: function( elems ) {\n\t\tvar data, elem, type,\n\t\t\tspecial = jQuery.event.special,\n\t\t\ti = 0;\n\n\t\tfor ( ; ( elem = elems[ i ] ) !== undefined; i++ ) {\n\t\t\tif ( acceptData( elem ) ) {\n\t\t\t\tif ( ( data = elem[ dataPriv.expando ] ) ) {\n\t\t\t\t\tif ( data.events ) {\n\t\t\t\t\t\tfor ( type in data.events ) {\n\t\t\t\t\t\t\tif ( special[ type ] ) {\n\t\t\t\t\t\t\t\tjQuery.event.remove( elem, type );\n\n\t\t\t\t\t\t\t// This is a shortcut to avoid jQuery.event.remove's overhead\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tjQuery.removeEvent( elem, type, data.handle );\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\t// Support: Chrome <=35 - 45+\n\t\t\t\t\t// Assign undefined instead of using delete, see Data#remove\n\t\t\t\t\telem[ dataPriv.expando ] = undefined;\n\t\t\t\t}\n\t\t\t\tif ( elem[ dataUser.expando ] ) {\n\n\t\t\t\t\t// Support: Chrome <=35 - 45+\n\t\t\t\t\t// Assign undefined instead of using delete, see Data#remove\n\t\t\t\t\telem[ dataUser.expando ] = undefined;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n} );\n\njQuery.fn.extend( {\n\tdetach: function( selector ) {\n\t\treturn remove( this, selector, true );\n\t},\n\n\tremove: function( selector ) {\n\t\treturn remove( this, selector );\n\t},\n\n\ttext: function( value ) {\n\t\treturn access( this, function( value ) {\n\t\t\treturn value === undefined ?\n\t\t\t\tjQuery.text( this ) :\n\t\t\t\tthis.empty().each( function() {\n\t\t\t\t\tif ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) {\n\t\t\t\t\t\tthis.textContent = value;\n\t\t\t\t\t}\n\t\t\t\t} );\n\t\t}, null, value, arguments.length );\n\t},\n\n\tappend: function() {\n\t\treturn domManip( this, arguments, function( elem ) {\n\t\t\tif ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) {\n\t\t\t\tvar target = manipulationTarget( this, elem );\n\t\t\t\ttarget.appendChild( elem );\n\t\t\t}\n\t\t} );\n\t},\n\n\tprepend: function() {\n\t\treturn domManip( this, arguments, function( elem ) {\n\t\t\tif ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) {\n\t\t\t\tvar target = manipulationTarget( this, elem );\n\t\t\t\ttarget.insertBefore( elem, target.firstChild );\n\t\t\t}\n\t\t} );\n\t},\n\n\tbefore: function() {\n\t\treturn domManip( this, arguments, function( elem ) {\n\t\t\tif ( this.parentNode ) {\n\t\t\t\tthis.parentNode.insertBefore( elem, this );\n\t\t\t}\n\t\t} );\n\t},\n\n\tafter: function() {\n\t\treturn domManip( this, arguments, function( elem ) {\n\t\t\tif ( this.parentNode ) {\n\t\t\t\tthis.parentNode.insertBefore( elem, this.nextSibling );\n\t\t\t}\n\t\t} );\n\t},\n\n\tempty: function() {\n\t\tvar elem,\n\t\t\ti = 0;\n\n\t\tfor ( ; ( elem = this[ i ] ) != null; i++ ) {\n\t\t\tif ( elem.nodeType === 1 ) {\n\n\t\t\t\t// Prevent memory leaks\n\t\t\t\tjQuery.cleanData( getAll( elem, false ) );\n\n\t\t\t\t// Remove any remaining nodes\n\t\t\t\telem.textContent = \"\";\n\t\t\t}\n\t\t}\n\n\t\treturn this;\n\t},\n\n\tclone: function( dataAndEvents, deepDataAndEvents ) {\n\t\tdataAndEvents = dataAndEvents == null ? false : dataAndEvents;\n\t\tdeepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents;\n\n\t\treturn this.map( function() {\n\t\t\treturn jQuery.clone( this, dataAndEvents, deepDataAndEvents );\n\t\t} );\n\t},\n\n\thtml: function( value ) {\n\t\treturn access( this, function( value ) {\n\t\t\tvar elem = this[ 0 ] || {},\n\t\t\t\ti = 0,\n\t\t\t\tl = this.length;\n\n\t\t\tif ( value === undefined && elem.nodeType === 1 ) {\n\t\t\t\treturn elem.innerHTML;\n\t\t\t}\n\n\t\t\t// See if we can take a shortcut and just use innerHTML\n\t\t\tif ( typeof value === \"string\" && !rnoInnerhtml.test( value ) &&\n\t\t\t\t!wrapMap[ ( rtagName.exec( value ) || [ \"\", \"\" ] )[ 1 ].toLowerCase() ] ) {\n\n\t\t\t\tvalue = jQuery.htmlPrefilter( value );\n\n\t\t\t\ttry {\n\t\t\t\t\tfor ( ; i < l; i++ ) {\n\t\t\t\t\t\telem = this[ i ] || {};\n\n\t\t\t\t\t\t// Remove element nodes and prevent memory leaks\n\t\t\t\t\t\tif ( elem.nodeType === 1 ) {\n\t\t\t\t\t\t\tjQuery.cleanData( getAll( elem, false ) );\n\t\t\t\t\t\t\telem.innerHTML = value;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\telem = 0;\n\n\t\t\t\t// If using innerHTML throws an exception, use the fallback method\n\t\t\t\t} catch ( e ) {}\n\t\t\t}\n\n\t\t\tif ( elem ) {\n\t\t\t\tthis.empty().append( value );\n\t\t\t}\n\t\t}, null, value, arguments.length );\n\t},\n\n\treplaceWith: function() {\n\t\tvar ignored = [];\n\n\t\t// Make the changes, replacing each non-ignored context element with the new content\n\t\treturn domManip( this, arguments, function( elem ) {\n\t\t\tvar parent = this.parentNode;\n\n\t\t\tif ( jQuery.inArray( this, ignored ) < 0 ) {\n\t\t\t\tjQuery.cleanData( getAll( this ) );\n\t\t\t\tif ( parent ) {\n\t\t\t\t\tparent.replaceChild( elem, this );\n\t\t\t\t}\n\t\t\t}\n\n\t\t// Force callback invocation\n\t\t}, ignored );\n\t}\n} );\n\njQuery.each( {\n\tappendTo: \"append\",\n\tprependTo: \"prepend\",\n\tinsertBefore: \"before\",\n\tinsertAfter: \"after\",\n\treplaceAll: \"replaceWith\"\n}, function( name, original ) {\n\tjQuery.fn[ name ] = function( selector ) {\n\t\tvar elems,\n\t\t\tret = [],\n\t\t\tinsert = jQuery( selector ),\n\t\t\tlast = insert.length - 1,\n\t\t\ti = 0;\n\n\t\tfor ( ; i <= last; i++ ) {\n\t\t\telems = i === last ? this : this.clone( true );\n\t\t\tjQuery( insert[ i ] )[ original ]( elems );\n\n\t\t\t// Support: Android <=4.0 only, PhantomJS 1 only\n\t\t\t// .get() because push.apply(_, arraylike) throws on ancient WebKit\n\t\t\tpush.apply( ret, elems.get() );\n\t\t}\n\n\t\treturn this.pushStack( ret );\n\t};\n} );\nvar rnumnonpx = new RegExp( \"^(\" + pnum + \")(?!px)[a-z%]+$\", \"i\" );\n\nvar rcustomProp = /^--/;\n\n\nvar getStyles = function( elem ) {\n\n\t\t// Support: IE <=11 only, Firefox <=30 (trac-15098, trac-14150)\n\t\t// IE throws on elements created in popups\n\t\t// FF meanwhile throws on frame elements through \"defaultView.getComputedStyle\"\n\t\tvar view = elem.ownerDocument.defaultView;\n\n\t\tif ( !view || !view.opener ) {\n\t\t\tview = window;\n\t\t}\n\n\t\treturn view.getComputedStyle( elem );\n\t};\n\nvar swap = function( elem, options, callback ) {\n\tvar ret, name,\n\t\told = {};\n\n\t// Remember the old values, and insert the new ones\n\tfor ( name in options ) {\n\t\told[ name ] = elem.style[ name ];\n\t\telem.style[ name ] = options[ name ];\n\t}\n\n\tret = callback.call( elem );\n\n\t// Revert the old values\n\tfor ( name in options ) {\n\t\telem.style[ name ] = old[ name ];\n\t}\n\n\treturn ret;\n};\n\n\nvar rboxStyle = new RegExp( cssExpand.join( \"|\" ), \"i\" );\n\n\n\n( function() {\n\n\t// Executing both pixelPosition & boxSizingReliable tests require only one layout\n\t// so they're executed at the same time to save the second computation.\n\tfunction computeStyleTests() {\n\n\t\t// This is a singleton, we need to execute it only once\n\t\tif ( !div ) {\n\t\t\treturn;\n\t\t}\n\n\t\tcontainer.style.cssText = \"position:absolute;left:-11111px;width:60px;\" +\n\t\t\t\"margin-top:1px;padding:0;border:0\";\n\t\tdiv.style.cssText =\n\t\t\t\"position:relative;display:block;box-sizing:border-box;overflow:scroll;\" +\n\t\t\t\"margin:auto;border:1px;padding:1px;\" +\n\t\t\t\"width:60%;top:1%\";\n\t\tdocumentElement.appendChild( container ).appendChild( div );\n\n\t\tvar divStyle = window.getComputedStyle( div );\n\t\tpixelPositionVal = divStyle.top !== \"1%\";\n\n\t\t// Support: Android 4.0 - 4.3 only, Firefox <=3 - 44\n\t\treliableMarginLeftVal = roundPixelMeasures( divStyle.marginLeft ) === 12;\n\n\t\t// Support: Android 4.0 - 4.3 only, Safari <=9.1 - 10.1, iOS <=7.0 - 9.3\n\t\t// Some styles come back with percentage values, even though they shouldn't\n\t\tdiv.style.right = \"60%\";\n\t\tpixelBoxStylesVal = roundPixelMeasures( divStyle.right ) === 36;\n\n\t\t// Support: IE 9 - 11 only\n\t\t// Detect misreporting of content dimensions for box-sizing:border-box elements\n\t\tboxSizingReliableVal = roundPixelMeasures( divStyle.width ) === 36;\n\n\t\t// Support: IE 9 only\n\t\t// Detect overflow:scroll screwiness (gh-3699)\n\t\t// Support: Chrome <=64\n\t\t// Don't get tricked when zoom affects offsetWidth (gh-4029)\n\t\tdiv.style.position = \"absolute\";\n\t\tscrollboxSizeVal = roundPixelMeasures( div.offsetWidth / 3 ) === 12;\n\n\t\tdocumentElement.removeChild( container );\n\n\t\t// Nullify the div so it wouldn't be stored in the memory and\n\t\t// it will also be a sign that checks already performed\n\t\tdiv = null;\n\t}\n\n\tfunction roundPixelMeasures( measure ) {\n\t\treturn Math.round( parseFloat( measure ) );\n\t}\n\n\tvar pixelPositionVal, boxSizingReliableVal, scrollboxSizeVal, pixelBoxStylesVal,\n\t\treliableTrDimensionsVal, reliableMarginLeftVal,\n\t\tcontainer = document.createElement( \"div\" ),\n\t\tdiv = document.createElement( \"div\" );\n\n\t// Finish early in limited (non-browser) environments\n\tif ( !div.style ) {\n\t\treturn;\n\t}\n\n\t// Support: IE <=9 - 11 only\n\t// Style of cloned element affects source element cloned (trac-8908)\n\tdiv.style.backgroundClip = \"content-box\";\n\tdiv.cloneNode( true ).style.backgroundClip = \"\";\n\tsupport.clearCloneStyle = div.style.backgroundClip === \"content-box\";\n\n\tjQuery.extend( support, {\n\t\tboxSizingReliable: function() {\n\t\t\tcomputeStyleTests();\n\t\t\treturn boxSizingReliableVal;\n\t\t},\n\t\tpixelBoxStyles: function() {\n\t\t\tcomputeStyleTests();\n\t\t\treturn pixelBoxStylesVal;\n\t\t},\n\t\tpixelPosition: function() {\n\t\t\tcomputeStyleTests();\n\t\t\treturn pixelPositionVal;\n\t\t},\n\t\treliableMarginLeft: function() {\n\t\t\tcomputeStyleTests();\n\t\t\treturn reliableMarginLeftVal;\n\t\t},\n\t\tscrollboxSize: function() {\n\t\t\tcomputeStyleTests();\n\t\t\treturn scrollboxSizeVal;\n\t\t},\n\n\t\t// Support: IE 9 - 11+, Edge 15 - 18+\n\t\t// IE/Edge misreport `getComputedStyle` of table rows with width/height\n\t\t// set in CSS while `offset*` properties report correct values.\n\t\t// Behavior in IE 9 is more subtle than in newer versions & it passes\n\t\t// some versions of this test; make sure not to make it pass there!\n\t\t//\n\t\t// Support: Firefox 70+\n\t\t// Only Firefox includes border widths\n\t\t// in computed dimensions. (gh-4529)\n\t\treliableTrDimensions: function() {\n\t\t\tvar table, tr, trChild, trStyle;\n\t\t\tif ( reliableTrDimensionsVal == null ) {\n\t\t\t\ttable = document.createElement( \"table\" );\n\t\t\t\ttr = document.createElement( \"tr\" );\n\t\t\t\ttrChild = document.createElement( \"div\" );\n\n\t\t\t\ttable.style.cssText = \"position:absolute;left:-11111px;border-collapse:separate\";\n\t\t\t\ttr.style.cssText = \"box-sizing:content-box;border:1px solid\";\n\n\t\t\t\t// Support: Chrome 86+\n\t\t\t\t// Height set through cssText does not get applied.\n\t\t\t\t// Computed height then comes back as 0.\n\t\t\t\ttr.style.height = \"1px\";\n\t\t\t\ttrChild.style.height = \"9px\";\n\n\t\t\t\t// Support: Android 8 Chrome 86+\n\t\t\t\t// In our bodyBackground.html iframe,\n\t\t\t\t// display for all div elements is set to \"inline\",\n\t\t\t\t// which causes a problem only in Android 8 Chrome 86.\n\t\t\t\t// Ensuring the div is `display: block`\n\t\t\t\t// gets around this issue.\n\t\t\t\ttrChild.style.display = \"block\";\n\n\t\t\t\tdocumentElement\n\t\t\t\t\t.appendChild( table )\n\t\t\t\t\t.appendChild( tr )\n\t\t\t\t\t.appendChild( trChild );\n\n\t\t\t\ttrStyle = window.getComputedStyle( tr );\n\t\t\t\treliableTrDimensionsVal = ( parseInt( trStyle.height, 10 ) +\n\t\t\t\t\tparseInt( trStyle.borderTopWidth, 10 ) +\n\t\t\t\t\tparseInt( trStyle.borderBottomWidth, 10 ) ) === tr.offsetHeight;\n\n\t\t\t\tdocumentElement.removeChild( table );\n\t\t\t}\n\t\t\treturn reliableTrDimensionsVal;\n\t\t}\n\t} );\n} )();\n\n\nfunction curCSS( elem, name, computed ) {\n\tvar width, minWidth, maxWidth, ret,\n\t\tisCustomProp = rcustomProp.test( name ),\n\n\t\t// Support: Firefox 51+\n\t\t// Retrieving style before computed somehow\n\t\t// fixes an issue with getting wrong values\n\t\t// on detached elements\n\t\tstyle = elem.style;\n\n\tcomputed = computed || getStyles( elem );\n\n\t// getPropertyValue is needed for:\n\t// .css('filter') (IE 9 only, trac-12537)\n\t// .css('--customProperty) (gh-3144)\n\tif ( computed ) {\n\n\t\t// Support: IE <=9 - 11+\n\t\t// IE only supports `\"float\"` in `getPropertyValue`; in computed styles\n\t\t// it's only available as `\"cssFloat\"`. We no longer modify properties\n\t\t// sent to `.css()` apart from camelCasing, so we need to check both.\n\t\t// Normally, this would create difference in behavior: if\n\t\t// `getPropertyValue` returns an empty string, the value returned\n\t\t// by `.css()` would be `undefined`. This is usually the case for\n\t\t// disconnected elements. However, in IE even disconnected elements\n\t\t// with no styles return `\"none\"` for `getPropertyValue( \"float\" )`\n\t\tret = computed.getPropertyValue( name ) || computed[ name ];\n\n\t\tif ( isCustomProp && ret ) {\n\n\t\t\t// Support: Firefox 105+, Chrome <=105+\n\t\t\t// Spec requires trimming whitespace for custom properties (gh-4926).\n\t\t\t// Firefox only trims leading whitespace. Chrome just collapses\n\t\t\t// both leading & trailing whitespace to a single space.\n\t\t\t//\n\t\t\t// Fall back to `undefined` if empty string returned.\n\t\t\t// This collapses a missing definition with property defined\n\t\t\t// and set to an empty string but there's no standard API\n\t\t\t// allowing us to differentiate them without a performance penalty\n\t\t\t// and returning `undefined` aligns with older jQuery.\n\t\t\t//\n\t\t\t// rtrimCSS treats U+000D CARRIAGE RETURN and U+000C FORM FEED\n\t\t\t// as whitespace while CSS does not, but this is not a problem\n\t\t\t// because CSS preprocessing replaces them with U+000A LINE FEED\n\t\t\t// (which *is* CSS whitespace)\n\t\t\t// https://www.w3.org/TR/css-syntax-3/#input-preprocessing\n\t\t\tret = ret.replace( rtrimCSS, \"$1\" ) || undefined;\n\t\t}\n\n\t\tif ( ret === \"\" && !isAttached( elem ) ) {\n\t\t\tret = jQuery.style( elem, name );\n\t\t}\n\n\t\t// A tribute to the \"awesome hack by Dean Edwards\"\n\t\t// Android Browser returns percentage for some values,\n\t\t// but width seems to be reliably pixels.\n\t\t// This is against the CSSOM draft spec:\n\t\t// https://drafts.csswg.org/cssom/#resolved-values\n\t\tif ( !support.pixelBoxStyles() && rnumnonpx.test( ret ) && rboxStyle.test( name ) ) {\n\n\t\t\t// Remember the original values\n\t\t\twidth = style.width;\n\t\t\tminWidth = style.minWidth;\n\t\t\tmaxWidth = style.maxWidth;\n\n\t\t\t// Put in the new values to get a computed value out\n\t\t\tstyle.minWidth = style.maxWidth = style.width = ret;\n\t\t\tret = computed.width;\n\n\t\t\t// Revert the changed values\n\t\t\tstyle.width = width;\n\t\t\tstyle.minWidth = minWidth;\n\t\t\tstyle.maxWidth = maxWidth;\n\t\t}\n\t}\n\n\treturn ret !== undefined ?\n\n\t\t// Support: IE <=9 - 11 only\n\t\t// IE returns zIndex value as an integer.\n\t\tret + \"\" :\n\t\tret;\n}\n\n\nfunction addGetHookIf( conditionFn, hookFn ) {\n\n\t// Define the hook, we'll check on the first run if it's really needed.\n\treturn {\n\t\tget: function() {\n\t\t\tif ( conditionFn() ) {\n\n\t\t\t\t// Hook not needed (or it's not possible to use it due\n\t\t\t\t// to missing dependency), remove it.\n\t\t\t\tdelete this.get;\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// Hook needed; redefine it so that the support test is not executed again.\n\t\t\treturn ( this.get = hookFn ).apply( this, arguments );\n\t\t}\n\t};\n}\n\n\nvar cssPrefixes = [ \"Webkit\", \"Moz\", \"ms\" ],\n\temptyStyle = document.createElement( \"div\" ).style,\n\tvendorProps = {};\n\n// Return a vendor-prefixed property or undefined\nfunction vendorPropName( name ) {\n\n\t// Check for vendor prefixed names\n\tvar capName = name[ 0 ].toUpperCase() + name.slice( 1 ),\n\t\ti = cssPrefixes.length;\n\n\twhile ( i-- ) {\n\t\tname = cssPrefixes[ i ] + capName;\n\t\tif ( name in emptyStyle ) {\n\t\t\treturn name;\n\t\t}\n\t}\n}\n\n// Return a potentially-mapped jQuery.cssProps or vendor prefixed property\nfunction finalPropName( name ) {\n\tvar final = jQuery.cssProps[ name ] || vendorProps[ name ];\n\n\tif ( final ) {\n\t\treturn final;\n\t}\n\tif ( name in emptyStyle ) {\n\t\treturn name;\n\t}\n\treturn vendorProps[ name ] = vendorPropName( name ) || name;\n}\n\n\nvar\n\n\t// Swappable if display is none or starts with table\n\t// except \"table\", \"table-cell\", or \"table-caption\"\n\t// See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display\n\trdisplayswap = /^(none|table(?!-c[ea]).+)/,\n\tcssShow = { position: \"absolute\", visibility: \"hidden\", display: \"block\" },\n\tcssNormalTransform = {\n\t\tletterSpacing: \"0\",\n\t\tfontWeight: \"400\"\n\t};\n\nfunction setPositiveNumber( _elem, value, subtract ) {\n\n\t// Any relative (+/-) values have already been\n\t// normalized at this point\n\tvar matches = rcssNum.exec( value );\n\treturn matches ?\n\n\t\t// Guard against undefined \"subtract\", e.g., when used as in cssHooks\n\t\tMath.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || \"px\" ) :\n\t\tvalue;\n}\n\nfunction boxModelAdjustment( elem, dimension, box, isBorderBox, styles, computedVal ) {\n\tvar i = dimension === \"width\" ? 1 : 0,\n\t\textra = 0,\n\t\tdelta = 0,\n\t\tmarginDelta = 0;\n\n\t// Adjustment may not be necessary\n\tif ( box === ( isBorderBox ? \"border\" : \"content\" ) ) {\n\t\treturn 0;\n\t}\n\n\tfor ( ; i < 4; i += 2 ) {\n\n\t\t// Both box models exclude margin\n\t\t// Count margin delta separately to only add it after scroll gutter adjustment.\n\t\t// This is needed to make negative margins work with `outerHeight( true )` (gh-3982).\n\t\tif ( box === \"margin\" ) {\n\t\t\tmarginDelta += jQuery.css( elem, box + cssExpand[ i ], true, styles );\n\t\t}\n\n\t\t// If we get here with a content-box, we're seeking \"padding\" or \"border\" or \"margin\"\n\t\tif ( !isBorderBox ) {\n\n\t\t\t// Add padding\n\t\t\tdelta += jQuery.css( elem, \"padding\" + cssExpand[ i ], true, styles );\n\n\t\t\t// For \"border\" or \"margin\", add border\n\t\t\tif ( box !== \"padding\" ) {\n\t\t\t\tdelta += jQuery.css( elem, \"border\" + cssExpand[ i ] + \"Width\", true, styles );\n\n\t\t\t// But still keep track of it otherwise\n\t\t\t} else {\n\t\t\t\textra += jQuery.css( elem, \"border\" + cssExpand[ i ] + \"Width\", true, styles );\n\t\t\t}\n\n\t\t// If we get here with a border-box (content + padding + border), we're seeking \"content\" or\n\t\t// \"padding\" or \"margin\"\n\t\t} else {\n\n\t\t\t// For \"content\", subtract padding\n\t\t\tif ( box === \"content\" ) {\n\t\t\t\tdelta -= jQuery.css( elem, \"padding\" + cssExpand[ i ], true, styles );\n\t\t\t}\n\n\t\t\t// For \"content\" or \"padding\", subtract border\n\t\t\tif ( box !== \"margin\" ) {\n\t\t\t\tdelta -= jQuery.css( elem, \"border\" + cssExpand[ i ] + \"Width\", true, styles );\n\t\t\t}\n\t\t}\n\t}\n\n\t// Account for positive content-box scroll gutter when requested by providing computedVal\n\tif ( !isBorderBox && computedVal >= 0 ) {\n\n\t\t// offsetWidth/offsetHeight is a rounded sum of content, padding, scroll gutter, and border\n\t\t// Assuming integer scroll gutter, subtract the rest and round down\n\t\tdelta += Math.max( 0, Math.ceil(\n\t\t\telem[ \"offset\" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] -\n\t\t\tcomputedVal -\n\t\t\tdelta -\n\t\t\textra -\n\t\t\t0.5\n\n\t\t// If offsetWidth/offsetHeight is unknown, then we can't determine content-box scroll gutter\n\t\t// Use an explicit zero to avoid NaN (gh-3964)\n\t\t) ) || 0;\n\t}\n\n\treturn delta + marginDelta;\n}\n\nfunction getWidthOrHeight( elem, dimension, extra ) {\n\n\t// Start with computed style\n\tvar styles = getStyles( elem ),\n\n\t\t// To avoid forcing a reflow, only fetch boxSizing if we need it (gh-4322).\n\t\t// Fake content-box until we know it's needed to know the true value.\n\t\tboxSizingNeeded = !support.boxSizingReliable() || extra,\n\t\tisBorderBox = boxSizingNeeded &&\n\t\t\tjQuery.css( elem, \"boxSizing\", false, styles ) === \"border-box\",\n\t\tvalueIsBorderBox = isBorderBox,\n\n\t\tval = curCSS( elem, dimension, styles ),\n\t\toffsetProp = \"offset\" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 );\n\n\t// Support: Firefox <=54\n\t// Return a confounding non-pixel value or feign ignorance, as appropriate.\n\tif ( rnumnonpx.test( val ) ) {\n\t\tif ( !extra ) {\n\t\t\treturn val;\n\t\t}\n\t\tval = \"auto\";\n\t}\n\n\n\t// Support: IE 9 - 11 only\n\t// Use offsetWidth/offsetHeight for when box sizing is unreliable.\n\t// In those cases, the computed value can be trusted to be border-box.\n\tif ( ( !support.boxSizingReliable() && isBorderBox ||\n\n\t\t// Support: IE 10 - 11+, Edge 15 - 18+\n\t\t// IE/Edge misreport `getComputedStyle` of table rows with width/height\n\t\t// set in CSS while `offset*` properties report correct values.\n\t\t// Interestingly, in some cases IE 9 doesn't suffer from this issue.\n\t\t!support.reliableTrDimensions() && nodeName( elem, \"tr\" ) ||\n\n\t\t// Fall back to offsetWidth/offsetHeight when value is \"auto\"\n\t\t// This happens for inline elements with no explicit setting (gh-3571)\n\t\tval === \"auto\" ||\n\n\t\t// Support: Android <=4.1 - 4.3 only\n\t\t// Also use offsetWidth/offsetHeight for misreported inline dimensions (gh-3602)\n\t\t!parseFloat( val ) && jQuery.css( elem, \"display\", false, styles ) === \"inline\" ) &&\n\n\t\t// Make sure the element is visible & connected\n\t\telem.getClientRects().length ) {\n\n\t\tisBorderBox = jQuery.css( elem, \"boxSizing\", false, styles ) === \"border-box\";\n\n\t\t// Where available, offsetWidth/offsetHeight approximate border box dimensions.\n\t\t// Where not available (e.g., SVG), assume unreliable box-sizing and interpret the\n\t\t// retrieved value as a content box dimension.\n\t\tvalueIsBorderBox = offsetProp in elem;\n\t\tif ( valueIsBorderBox ) {\n\t\t\tval = elem[ offsetProp ];\n\t\t}\n\t}\n\n\t// Normalize \"\" and auto\n\tval = parseFloat( val ) || 0;\n\n\t// Adjust for the element's box model\n\treturn ( val +\n\t\tboxModelAdjustment(\n\t\t\telem,\n\t\t\tdimension,\n\t\t\textra || ( isBorderBox ? \"border\" : \"content\" ),\n\t\t\tvalueIsBorderBox,\n\t\t\tstyles,\n\n\t\t\t// Provide the current computed size to request scroll gutter calculation (gh-3589)\n\t\t\tval\n\t\t)\n\t) + \"px\";\n}\n\njQuery.extend( {\n\n\t// Add in style property hooks for overriding the default\n\t// behavior of getting and setting a style property\n\tcssHooks: {\n\t\topacity: {\n\t\t\tget: function( elem, computed ) {\n\t\t\t\tif ( computed ) {\n\n\t\t\t\t\t// We should always get a number back from opacity\n\t\t\t\t\tvar ret = curCSS( elem, \"opacity\" );\n\t\t\t\t\treturn ret === \"\" ? \"1\" : ret;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t},\n\n\t// Don't automatically add \"px\" to these possibly-unitless properties\n\tcssNumber: {\n\t\tanimationIterationCount: true,\n\t\taspectRatio: true,\n\t\tborderImageSlice: true,\n\t\tcolumnCount: true,\n\t\tflexGrow: true,\n\t\tflexShrink: true,\n\t\tfontWeight: true,\n\t\tgridArea: true,\n\t\tgridColumn: true,\n\t\tgridColumnEnd: true,\n\t\tgridColumnStart: true,\n\t\tgridRow: true,\n\t\tgridRowEnd: true,\n\t\tgridRowStart: true,\n\t\tlineHeight: true,\n\t\topacity: true,\n\t\torder: true,\n\t\torphans: true,\n\t\tscale: true,\n\t\twidows: true,\n\t\tzIndex: true,\n\t\tzoom: true,\n\n\t\t// SVG-related\n\t\tfillOpacity: true,\n\t\tfloodOpacity: true,\n\t\tstopOpacity: true,\n\t\tstrokeMiterlimit: true,\n\t\tstrokeOpacity: true\n\t},\n\n\t// Add in properties whose names you wish to fix before\n\t// setting or getting the value\n\tcssProps: {},\n\n\t// Get and set the style property on a DOM Node\n\tstyle: function( elem, name, value, extra ) {\n\n\t\t// Don't set styles on text and comment nodes\n\t\tif ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Make sure that we're working with the right name\n\t\tvar ret, type, hooks,\n\t\t\torigName = camelCase( name ),\n\t\t\tisCustomProp = rcustomProp.test( name ),\n\t\t\tstyle = elem.style;\n\n\t\t// Make sure that we're working with the right name. We don't\n\t\t// want to query the value if it is a CSS custom property\n\t\t// since they are user-defined.\n\t\tif ( !isCustomProp ) {\n\t\t\tname = finalPropName( origName );\n\t\t}\n\n\t\t// Gets hook for the prefixed version, then unprefixed version\n\t\thooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ];\n\n\t\t// Check if we're setting a value\n\t\tif ( value !== undefined ) {\n\t\t\ttype = typeof value;\n\n\t\t\t// Convert \"+=\" or \"-=\" to relative numbers (trac-7345)\n\t\t\tif ( type === \"string\" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) {\n\t\t\t\tvalue = adjustCSS( elem, name, ret );\n\n\t\t\t\t// Fixes bug trac-9237\n\t\t\t\ttype = \"number\";\n\t\t\t}\n\n\t\t\t// Make sure that null and NaN values aren't set (trac-7116)\n\t\t\tif ( value == null || value !== value ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// If a number was passed in, add the unit (except for certain CSS properties)\n\t\t\t// The isCustomProp check can be removed in jQuery 4.0 when we only auto-append\n\t\t\t// \"px\" to a few hardcoded values.\n\t\t\tif ( type === \"number\" && !isCustomProp ) {\n\t\t\t\tvalue += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? \"\" : \"px\" );\n\t\t\t}\n\n\t\t\t// background-* props affect original clone's values\n\t\t\tif ( !support.clearCloneStyle && value === \"\" && name.indexOf( \"background\" ) === 0 ) {\n\t\t\t\tstyle[ name ] = \"inherit\";\n\t\t\t}\n\n\t\t\t// If a hook was provided, use that value, otherwise just set the specified value\n\t\t\tif ( !hooks || !( \"set\" in hooks ) ||\n\t\t\t\t( value = hooks.set( elem, value, extra ) ) !== undefined ) {\n\n\t\t\t\tif ( isCustomProp ) {\n\t\t\t\t\tstyle.setProperty( name, value );\n\t\t\t\t} else {\n\t\t\t\t\tstyle[ name ] = value;\n\t\t\t\t}\n\t\t\t}\n\n\t\t} else {\n\n\t\t\t// If a hook was provided get the non-computed value from there\n\t\t\tif ( hooks && \"get\" in hooks &&\n\t\t\t\t( ret = hooks.get( elem, false, extra ) ) !== undefined ) {\n\n\t\t\t\treturn ret;\n\t\t\t}\n\n\t\t\t// Otherwise just get the value from the style object\n\t\t\treturn style[ name ];\n\t\t}\n\t},\n\n\tcss: function( elem, name, extra, styles ) {\n\t\tvar val, num, hooks,\n\t\t\torigName = camelCase( name ),\n\t\t\tisCustomProp = rcustomProp.test( name );\n\n\t\t// Make sure that we're working with the right name. We don't\n\t\t// want to modify the value if it is a CSS custom property\n\t\t// since they are user-defined.\n\t\tif ( !isCustomProp ) {\n\t\t\tname = finalPropName( origName );\n\t\t}\n\n\t\t// Try prefixed name followed by the unprefixed name\n\t\thooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ];\n\n\t\t// If a hook was provided get the computed value from there\n\t\tif ( hooks && \"get\" in hooks ) {\n\t\t\tval = hooks.get( elem, true, extra );\n\t\t}\n\n\t\t// Otherwise, if a way to get the computed value exists, use that\n\t\tif ( val === undefined ) {\n\t\t\tval = curCSS( elem, name, styles );\n\t\t}\n\n\t\t// Convert \"normal\" to computed value\n\t\tif ( val === \"normal\" && name in cssNormalTransform ) {\n\t\t\tval = cssNormalTransform[ name ];\n\t\t}\n\n\t\t// Make numeric if forced or a qualifier was provided and val looks numeric\n\t\tif ( extra === \"\" || extra ) {\n\t\t\tnum = parseFloat( val );\n\t\t\treturn extra === true || isFinite( num ) ? num || 0 : val;\n\t\t}\n\n\t\treturn val;\n\t}\n} );\n\njQuery.each( [ \"height\", \"width\" ], function( _i, dimension ) {\n\tjQuery.cssHooks[ dimension ] = {\n\t\tget: function( elem, computed, extra ) {\n\t\t\tif ( computed ) {\n\n\t\t\t\t// Certain elements can have dimension info if we invisibly show them\n\t\t\t\t// but it must have a current display style that would benefit\n\t\t\t\treturn rdisplayswap.test( jQuery.css( elem, \"display\" ) ) &&\n\n\t\t\t\t\t// Support: Safari 8+\n\t\t\t\t\t// Table columns in Safari have non-zero offsetWidth & zero\n\t\t\t\t\t// getBoundingClientRect().width unless display is changed.\n\t\t\t\t\t// Support: IE <=11 only\n\t\t\t\t\t// Running getBoundingClientRect on a disconnected node\n\t\t\t\t\t// in IE throws an error.\n\t\t\t\t\t( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ?\n\t\t\t\t\tswap( elem, cssShow, function() {\n\t\t\t\t\t\treturn getWidthOrHeight( elem, dimension, extra );\n\t\t\t\t\t} ) :\n\t\t\t\t\tgetWidthOrHeight( elem, dimension, extra );\n\t\t\t}\n\t\t},\n\n\t\tset: function( elem, value, extra ) {\n\t\t\tvar matches,\n\t\t\t\tstyles = getStyles( elem ),\n\n\t\t\t\t// Only read styles.position if the test has a chance to fail\n\t\t\t\t// to avoid forcing a reflow.\n\t\t\t\tscrollboxSizeBuggy = !support.scrollboxSize() &&\n\t\t\t\t\tstyles.position === \"absolute\",\n\n\t\t\t\t// To avoid forcing a reflow, only fetch boxSizing if we need it (gh-3991)\n\t\t\t\tboxSizingNeeded = scrollboxSizeBuggy || extra,\n\t\t\t\tisBorderBox = boxSizingNeeded &&\n\t\t\t\t\tjQuery.css( elem, \"boxSizing\", false, styles ) === \"border-box\",\n\t\t\t\tsubtract = extra ?\n\t\t\t\t\tboxModelAdjustment(\n\t\t\t\t\t\telem,\n\t\t\t\t\t\tdimension,\n\t\t\t\t\t\textra,\n\t\t\t\t\t\tisBorderBox,\n\t\t\t\t\t\tstyles\n\t\t\t\t\t) :\n\t\t\t\t\t0;\n\n\t\t\t// Account for unreliable border-box dimensions by comparing offset* to computed and\n\t\t\t// faking a content-box to get border and padding (gh-3699)\n\t\t\tif ( isBorderBox && scrollboxSizeBuggy ) {\n\t\t\t\tsubtract -= Math.ceil(\n\t\t\t\t\telem[ \"offset\" + dimension[ 0 ].toUpperCase() + dimension.slice( 1 ) ] -\n\t\t\t\t\tparseFloat( styles[ dimension ] ) -\n\t\t\t\t\tboxModelAdjustment( elem, dimension, \"border\", false, styles ) -\n\t\t\t\t\t0.5\n\t\t\t\t);\n\t\t\t}\n\n\t\t\t// Convert to pixels if value adjustment is needed\n\t\t\tif ( subtract && ( matches = rcssNum.exec( value ) ) &&\n\t\t\t\t( matches[ 3 ] || \"px\" ) !== \"px\" ) {\n\n\t\t\t\telem.style[ dimension ] = value;\n\t\t\t\tvalue = jQuery.css( elem, dimension );\n\t\t\t}\n\n\t\t\treturn setPositiveNumber( elem, value, subtract );\n\t\t}\n\t};\n} );\n\njQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft,\n\tfunction( elem, computed ) {\n\t\tif ( computed ) {\n\t\t\treturn ( parseFloat( curCSS( elem, \"marginLeft\" ) ) ||\n\t\t\t\telem.getBoundingClientRect().left -\n\t\t\t\t\tswap( elem, { marginLeft: 0 }, function() {\n\t\t\t\t\t\treturn elem.getBoundingClientRect().left;\n\t\t\t\t\t} )\n\t\t\t) + \"px\";\n\t\t}\n\t}\n);\n\n// These hooks are used by animate to expand properties\njQuery.each( {\n\tmargin: \"\",\n\tpadding: \"\",\n\tborder: \"Width\"\n}, function( prefix, suffix ) {\n\tjQuery.cssHooks[ prefix + suffix ] = {\n\t\texpand: function( value ) {\n\t\t\tvar i = 0,\n\t\t\t\texpanded = {},\n\n\t\t\t\t// Assumes a single number if not a string\n\t\t\t\tparts = typeof value === \"string\" ? value.split( \" \" ) : [ value ];\n\n\t\t\tfor ( ; i < 4; i++ ) {\n\t\t\t\texpanded[ prefix + cssExpand[ i ] + suffix ] =\n\t\t\t\t\tparts[ i ] || parts[ i - 2 ] || parts[ 0 ];\n\t\t\t}\n\n\t\t\treturn expanded;\n\t\t}\n\t};\n\n\tif ( prefix !== \"margin\" ) {\n\t\tjQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber;\n\t}\n} );\n\njQuery.fn.extend( {\n\tcss: function( name, value ) {\n\t\treturn access( this, function( elem, name, value ) {\n\t\t\tvar styles, len,\n\t\t\t\tmap = {},\n\t\t\t\ti = 0;\n\n\t\t\tif ( Array.isArray( name ) ) {\n\t\t\t\tstyles = getStyles( elem );\n\t\t\t\tlen = name.length;\n\n\t\t\t\tfor ( ; i < len; i++ ) {\n\t\t\t\t\tmap[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles );\n\t\t\t\t}\n\n\t\t\t\treturn map;\n\t\t\t}\n\n\t\t\treturn value !== undefined ?\n\t\t\t\tjQuery.style( elem, name, value ) :\n\t\t\t\tjQuery.css( elem, name );\n\t\t}, name, value, arguments.length > 1 );\n\t}\n} );\n\n\nfunction Tween( elem, options, prop, end, easing ) {\n\treturn new Tween.prototype.init( elem, options, prop, end, easing );\n}\njQuery.Tween = Tween;\n\nTween.prototype = {\n\tconstructor: Tween,\n\tinit: function( elem, options, prop, end, easing, unit ) {\n\t\tthis.elem = elem;\n\t\tthis.prop = prop;\n\t\tthis.easing = easing || jQuery.easing._default;\n\t\tthis.options = options;\n\t\tthis.start = this.now = this.cur();\n\t\tthis.end = end;\n\t\tthis.unit = unit || ( jQuery.cssNumber[ prop ] ? \"\" : \"px\" );\n\t},\n\tcur: function() {\n\t\tvar hooks = Tween.propHooks[ this.prop ];\n\n\t\treturn hooks && hooks.get ?\n\t\t\thooks.get( this ) :\n\t\t\tTween.propHooks._default.get( this );\n\t},\n\trun: function( percent ) {\n\t\tvar eased,\n\t\t\thooks = Tween.propHooks[ this.prop ];\n\n\t\tif ( this.options.duration ) {\n\t\t\tthis.pos = eased = jQuery.easing[ this.easing ](\n\t\t\t\tpercent, this.options.duration * percent, 0, 1, this.options.duration\n\t\t\t);\n\t\t} else {\n\t\t\tthis.pos = eased = percent;\n\t\t}\n\t\tthis.now = ( this.end - this.start ) * eased + this.start;\n\n\t\tif ( this.options.step ) {\n\t\t\tthis.options.step.call( this.elem, this.now, this );\n\t\t}\n\n\t\tif ( hooks && hooks.set ) {\n\t\t\thooks.set( this );\n\t\t} else {\n\t\t\tTween.propHooks._default.set( this );\n\t\t}\n\t\treturn this;\n\t}\n};\n\nTween.prototype.init.prototype = Tween.prototype;\n\nTween.propHooks = {\n\t_default: {\n\t\tget: function( tween ) {\n\t\t\tvar result;\n\n\t\t\t// Use a property on the element directly when it is not a DOM element,\n\t\t\t// or when there is no matching style property that exists.\n\t\t\tif ( tween.elem.nodeType !== 1 ||\n\t\t\t\ttween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) {\n\t\t\t\treturn tween.elem[ tween.prop ];\n\t\t\t}\n\n\t\t\t// Passing an empty string as a 3rd parameter to .css will automatically\n\t\t\t// attempt a parseFloat and fallback to a string if the parse fails.\n\t\t\t// Simple values such as \"10px\" are parsed to Float;\n\t\t\t// complex values such as \"rotate(1rad)\" are returned as-is.\n\t\t\tresult = jQuery.css( tween.elem, tween.prop, \"\" );\n\n\t\t\t// Empty strings, null, undefined and \"auto\" are converted to 0.\n\t\t\treturn !result || result === \"auto\" ? 0 : result;\n\t\t},\n\t\tset: function( tween ) {\n\n\t\t\t// Use step hook for back compat.\n\t\t\t// Use cssHook if its there.\n\t\t\t// Use .style if available and use plain properties where available.\n\t\t\tif ( jQuery.fx.step[ tween.prop ] ) {\n\t\t\t\tjQuery.fx.step[ tween.prop ]( tween );\n\t\t\t} else if ( tween.elem.nodeType === 1 && (\n\t\t\t\tjQuery.cssHooks[ tween.prop ] ||\n\t\t\t\t\ttween.elem.style[ finalPropName( tween.prop ) ] != null ) ) {\n\t\t\t\tjQuery.style( tween.elem, tween.prop, tween.now + tween.unit );\n\t\t\t} else {\n\t\t\t\ttween.elem[ tween.prop ] = tween.now;\n\t\t\t}\n\t\t}\n\t}\n};\n\n// Support: IE <=9 only\n// Panic based approach to setting things on disconnected nodes\nTween.propHooks.scrollTop = Tween.propHooks.scrollLeft = {\n\tset: function( tween ) {\n\t\tif ( tween.elem.nodeType && tween.elem.parentNode ) {\n\t\t\ttween.elem[ tween.prop ] = tween.now;\n\t\t}\n\t}\n};\n\njQuery.easing = {\n\tlinear: function( p ) {\n\t\treturn p;\n\t},\n\tswing: function( p ) {\n\t\treturn 0.5 - Math.cos( p * Math.PI ) / 2;\n\t},\n\t_default: \"swing\"\n};\n\njQuery.fx = Tween.prototype.init;\n\n// Back compat <1.8 extension point\njQuery.fx.step = {};\n\n\n\n\nvar\n\tfxNow, inProgress,\n\trfxtypes = /^(?:toggle|show|hide)$/,\n\trrun = /queueHooks$/;\n\nfunction schedule() {\n\tif ( inProgress ) {\n\t\tif ( document.hidden === false && window.requestAnimationFrame ) {\n\t\t\twindow.requestAnimationFrame( schedule );\n\t\t} else {\n\t\t\twindow.setTimeout( schedule, jQuery.fx.interval );\n\t\t}\n\n\t\tjQuery.fx.tick();\n\t}\n}\n\n// Animations created synchronously will run synchronously\nfunction createFxNow() {\n\twindow.setTimeout( function() {\n\t\tfxNow = undefined;\n\t} );\n\treturn ( fxNow = Date.now() );\n}\n\n// Generate parameters to create a standard animation\nfunction genFx( type, includeWidth ) {\n\tvar which,\n\t\ti = 0,\n\t\tattrs = { height: type };\n\n\t// If we include width, step value is 1 to do all cssExpand values,\n\t// otherwise step value is 2 to skip over Left and Right\n\tincludeWidth = includeWidth ? 1 : 0;\n\tfor ( ; i < 4; i += 2 - includeWidth ) {\n\t\twhich = cssExpand[ i ];\n\t\tattrs[ \"margin\" + which ] = attrs[ \"padding\" + which ] = type;\n\t}\n\n\tif ( includeWidth ) {\n\t\tattrs.opacity = attrs.width = type;\n\t}\n\n\treturn attrs;\n}\n\nfunction createTween( value, prop, animation ) {\n\tvar tween,\n\t\tcollection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ \"*\" ] ),\n\t\tindex = 0,\n\t\tlength = collection.length;\n\tfor ( ; index < length; index++ ) {\n\t\tif ( ( tween = collection[ index ].call( animation, prop, value ) ) ) {\n\n\t\t\t// We're done with this property\n\t\t\treturn tween;\n\t\t}\n\t}\n}\n\nfunction defaultPrefilter( elem, props, opts ) {\n\tvar prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display,\n\t\tisBox = \"width\" in props || \"height\" in props,\n\t\tanim = this,\n\t\torig = {},\n\t\tstyle = elem.style,\n\t\thidden = elem.nodeType && isHiddenWithinTree( elem ),\n\t\tdataShow = dataPriv.get( elem, \"fxshow\" );\n\n\t// Queue-skipping animations hijack the fx hooks\n\tif ( !opts.queue ) {\n\t\thooks = jQuery._queueHooks( elem, \"fx\" );\n\t\tif ( hooks.unqueued == null ) {\n\t\t\thooks.unqueued = 0;\n\t\t\toldfire = hooks.empty.fire;\n\t\t\thooks.empty.fire = function() {\n\t\t\t\tif ( !hooks.unqueued ) {\n\t\t\t\t\toldfire();\n\t\t\t\t}\n\t\t\t};\n\t\t}\n\t\thooks.unqueued++;\n\n\t\tanim.always( function() {\n\n\t\t\t// Ensure the complete handler is called before this completes\n\t\t\tanim.always( function() {\n\t\t\t\thooks.unqueued--;\n\t\t\t\tif ( !jQuery.queue( elem, \"fx\" ).length ) {\n\t\t\t\t\thooks.empty.fire();\n\t\t\t\t}\n\t\t\t} );\n\t\t} );\n\t}\n\n\t// Detect show/hide animations\n\tfor ( prop in props ) {\n\t\tvalue = props[ prop ];\n\t\tif ( rfxtypes.test( value ) ) {\n\t\t\tdelete props[ prop ];\n\t\t\ttoggle = toggle || value === \"toggle\";\n\t\t\tif ( value === ( hidden ? \"hide\" : \"show\" ) ) {\n\n\t\t\t\t// Pretend to be hidden if this is a \"show\" and\n\t\t\t\t// there is still data from a stopped show/hide\n\t\t\t\tif ( value === \"show\" && dataShow && dataShow[ prop ] !== undefined ) {\n\t\t\t\t\thidden = true;\n\n\t\t\t\t// Ignore all other no-op show/hide data\n\t\t\t\t} else {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t}\n\t\t\torig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop );\n\t\t}\n\t}\n\n\t// Bail out if this is a no-op like .hide().hide()\n\tpropTween = !jQuery.isEmptyObject( props );\n\tif ( !propTween && jQuery.isEmptyObject( orig ) ) {\n\t\treturn;\n\t}\n\n\t// Restrict \"overflow\" and \"display\" styles during box animations\n\tif ( isBox && elem.nodeType === 1 ) {\n\n\t\t// Support: IE <=9 - 11, Edge 12 - 15\n\t\t// Record all 3 overflow attributes because IE does not infer the shorthand\n\t\t// from identically-valued overflowX and overflowY and Edge just mirrors\n\t\t// the overflowX value there.\n\t\topts.overflow = [ style.overflow, style.overflowX, style.overflowY ];\n\n\t\t// Identify a display type, preferring old show/hide data over the CSS cascade\n\t\trestoreDisplay = dataShow && dataShow.display;\n\t\tif ( restoreDisplay == null ) {\n\t\t\trestoreDisplay = dataPriv.get( elem, \"display\" );\n\t\t}\n\t\tdisplay = jQuery.css( elem, \"display\" );\n\t\tif ( display === \"none\" ) {\n\t\t\tif ( restoreDisplay ) {\n\t\t\t\tdisplay = restoreDisplay;\n\t\t\t} else {\n\n\t\t\t\t// Get nonempty value(s) by temporarily forcing visibility\n\t\t\t\tshowHide( [ elem ], true );\n\t\t\t\trestoreDisplay = elem.style.display || restoreDisplay;\n\t\t\t\tdisplay = jQuery.css( elem, \"display\" );\n\t\t\t\tshowHide( [ elem ] );\n\t\t\t}\n\t\t}\n\n\t\t// Animate inline elements as inline-block\n\t\tif ( display === \"inline\" || display === \"inline-block\" && restoreDisplay != null ) {\n\t\t\tif ( jQuery.css( elem, \"float\" ) === \"none\" ) {\n\n\t\t\t\t// Restore the original display value at the end of pure show/hide animations\n\t\t\t\tif ( !propTween ) {\n\t\t\t\t\tanim.done( function() {\n\t\t\t\t\t\tstyle.display = restoreDisplay;\n\t\t\t\t\t} );\n\t\t\t\t\tif ( restoreDisplay == null ) {\n\t\t\t\t\t\tdisplay = style.display;\n\t\t\t\t\t\trestoreDisplay = display === \"none\" ? \"\" : display;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tstyle.display = \"inline-block\";\n\t\t\t}\n\t\t}\n\t}\n\n\tif ( opts.overflow ) {\n\t\tstyle.overflow = \"hidden\";\n\t\tanim.always( function() {\n\t\t\tstyle.overflow = opts.overflow[ 0 ];\n\t\t\tstyle.overflowX = opts.overflow[ 1 ];\n\t\t\tstyle.overflowY = opts.overflow[ 2 ];\n\t\t} );\n\t}\n\n\t// Implement show/hide animations\n\tpropTween = false;\n\tfor ( prop in orig ) {\n\n\t\t// General show/hide setup for this element animation\n\t\tif ( !propTween ) {\n\t\t\tif ( dataShow ) {\n\t\t\t\tif ( \"hidden\" in dataShow ) {\n\t\t\t\t\thidden = dataShow.hidden;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tdataShow = dataPriv.access( elem, \"fxshow\", { display: restoreDisplay } );\n\t\t\t}\n\n\t\t\t// Store hidden/visible for toggle so `.stop().toggle()` \"reverses\"\n\t\t\tif ( toggle ) {\n\t\t\t\tdataShow.hidden = !hidden;\n\t\t\t}\n\n\t\t\t// Show elements before animating them\n\t\t\tif ( hidden ) {\n\t\t\t\tshowHide( [ elem ], true );\n\t\t\t}\n\n\t\t\t/* eslint-disable no-loop-func */\n\n\t\t\tanim.done( function() {\n\n\t\t\t\t/* eslint-enable no-loop-func */\n\n\t\t\t\t// The final step of a \"hide\" animation is actually hiding the element\n\t\t\t\tif ( !hidden ) {\n\t\t\t\t\tshowHide( [ elem ] );\n\t\t\t\t}\n\t\t\t\tdataPriv.remove( elem, \"fxshow\" );\n\t\t\t\tfor ( prop in orig ) {\n\t\t\t\t\tjQuery.style( elem, prop, orig[ prop ] );\n\t\t\t\t}\n\t\t\t} );\n\t\t}\n\n\t\t// Per-property setup\n\t\tpropTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim );\n\t\tif ( !( prop in dataShow ) ) {\n\t\t\tdataShow[ prop ] = propTween.start;\n\t\t\tif ( hidden ) {\n\t\t\t\tpropTween.end = propTween.start;\n\t\t\t\tpropTween.start = 0;\n\t\t\t}\n\t\t}\n\t}\n}\n\nfunction propFilter( props, specialEasing ) {\n\tvar index, name, easing, value, hooks;\n\n\t// camelCase, specialEasing and expand cssHook pass\n\tfor ( index in props ) {\n\t\tname = camelCase( index );\n\t\teasing = specialEasing[ name ];\n\t\tvalue = props[ index ];\n\t\tif ( Array.isArray( value ) ) {\n\t\t\teasing = value[ 1 ];\n\t\t\tvalue = props[ index ] = value[ 0 ];\n\t\t}\n\n\t\tif ( index !== name ) {\n\t\t\tprops[ name ] = value;\n\t\t\tdelete props[ index ];\n\t\t}\n\n\t\thooks = jQuery.cssHooks[ name ];\n\t\tif ( hooks && \"expand\" in hooks ) {\n\t\t\tvalue = hooks.expand( value );\n\t\t\tdelete props[ name ];\n\n\t\t\t// Not quite $.extend, this won't overwrite existing keys.\n\t\t\t// Reusing 'index' because we have the correct \"name\"\n\t\t\tfor ( index in value ) {\n\t\t\t\tif ( !( index in props ) ) {\n\t\t\t\t\tprops[ index ] = value[ index ];\n\t\t\t\t\tspecialEasing[ index ] = easing;\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tspecialEasing[ name ] = easing;\n\t\t}\n\t}\n}\n\nfunction Animation( elem, properties, options ) {\n\tvar result,\n\t\tstopped,\n\t\tindex = 0,\n\t\tlength = Animation.prefilters.length,\n\t\tdeferred = jQuery.Deferred().always( function() {\n\n\t\t\t// Don't match elem in the :animated selector\n\t\t\tdelete tick.elem;\n\t\t} ),\n\t\ttick = function() {\n\t\t\tif ( stopped ) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\tvar currentTime = fxNow || createFxNow(),\n\t\t\t\tremaining = Math.max( 0, animation.startTime + animation.duration - currentTime ),\n\n\t\t\t\t// Support: Android 2.3 only\n\t\t\t\t// Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (trac-12497)\n\t\t\t\ttemp = remaining / animation.duration || 0,\n\t\t\t\tpercent = 1 - temp,\n\t\t\t\tindex = 0,\n\t\t\t\tlength = animation.tweens.length;\n\n\t\t\tfor ( ; index < length; index++ ) {\n\t\t\t\tanimation.tweens[ index ].run( percent );\n\t\t\t}\n\n\t\t\tdeferred.notifyWith( elem, [ animation, percent, remaining ] );\n\n\t\t\t// If there's more to do, yield\n\t\t\tif ( percent < 1 && length ) {\n\t\t\t\treturn remaining;\n\t\t\t}\n\n\t\t\t// If this was an empty animation, synthesize a final progress notification\n\t\t\tif ( !length ) {\n\t\t\t\tdeferred.notifyWith( elem, [ animation, 1, 0 ] );\n\t\t\t}\n\n\t\t\t// Resolve the animation and report its conclusion\n\t\t\tdeferred.resolveWith( elem, [ animation ] );\n\t\t\treturn false;\n\t\t},\n\t\tanimation = deferred.promise( {\n\t\t\telem: elem,\n\t\t\tprops: jQuery.extend( {}, properties ),\n\t\t\topts: jQuery.extend( true, {\n\t\t\t\tspecialEasing: {},\n\t\t\t\teasing: jQuery.easing._default\n\t\t\t}, options ),\n\t\t\toriginalProperties: properties,\n\t\t\toriginalOptions: options,\n\t\t\tstartTime: fxNow || createFxNow(),\n\t\t\tduration: options.duration,\n\t\t\ttweens: [],\n\t\t\tcreateTween: function( prop, end ) {\n\t\t\t\tvar tween = jQuery.Tween( elem, animation.opts, prop, end,\n\t\t\t\t\tanimation.opts.specialEasing[ prop ] || animation.opts.easing );\n\t\t\t\tanimation.tweens.push( tween );\n\t\t\t\treturn tween;\n\t\t\t},\n\t\t\tstop: function( gotoEnd ) {\n\t\t\t\tvar index = 0,\n\n\t\t\t\t\t// If we are going to the end, we want to run all the tweens\n\t\t\t\t\t// otherwise we skip this part\n\t\t\t\t\tlength = gotoEnd ? animation.tweens.length : 0;\n\t\t\t\tif ( stopped ) {\n\t\t\t\t\treturn this;\n\t\t\t\t}\n\t\t\t\tstopped = true;\n\t\t\t\tfor ( ; index < length; index++ ) {\n\t\t\t\t\tanimation.tweens[ index ].run( 1 );\n\t\t\t\t}\n\n\t\t\t\t// Resolve when we played the last frame; otherwise, reject\n\t\t\t\tif ( gotoEnd ) {\n\t\t\t\t\tdeferred.notifyWith( elem, [ animation, 1, 0 ] );\n\t\t\t\t\tdeferred.resolveWith( elem, [ animation, gotoEnd ] );\n\t\t\t\t} else {\n\t\t\t\t\tdeferred.rejectWith( elem, [ animation, gotoEnd ] );\n\t\t\t\t}\n\t\t\t\treturn this;\n\t\t\t}\n\t\t} ),\n\t\tprops = animation.props;\n\n\tpropFilter( props, animation.opts.specialEasing );\n\n\tfor ( ; index < length; index++ ) {\n\t\tresult = Animation.prefilters[ index ].call( animation, elem, props, animation.opts );\n\t\tif ( result ) {\n\t\t\tif ( isFunction( result.stop ) ) {\n\t\t\t\tjQuery._queueHooks( animation.elem, animation.opts.queue ).stop =\n\t\t\t\t\tresult.stop.bind( result );\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t}\n\n\tjQuery.map( props, createTween, animation );\n\n\tif ( isFunction( animation.opts.start ) ) {\n\t\tanimation.opts.start.call( elem, animation );\n\t}\n\n\t// Attach callbacks from options\n\tanimation\n\t\t.progress( animation.opts.progress )\n\t\t.done( animation.opts.done, animation.opts.complete )\n\t\t.fail( animation.opts.fail )\n\t\t.always( animation.opts.always );\n\n\tjQuery.fx.timer(\n\t\tjQuery.extend( tick, {\n\t\t\telem: elem,\n\t\t\tanim: animation,\n\t\t\tqueue: animation.opts.queue\n\t\t} )\n\t);\n\n\treturn animation;\n}\n\njQuery.Animation = jQuery.extend( Animation, {\n\n\ttweeners: {\n\t\t\"*\": [ function( prop, value ) {\n\t\t\tvar tween = this.createTween( prop, value );\n\t\t\tadjustCSS( tween.elem, prop, rcssNum.exec( value ), tween );\n\t\t\treturn tween;\n\t\t} ]\n\t},\n\n\ttweener: function( props, callback ) {\n\t\tif ( isFunction( props ) ) {\n\t\t\tcallback = props;\n\t\t\tprops = [ \"*\" ];\n\t\t} else {\n\t\t\tprops = props.match( rnothtmlwhite );\n\t\t}\n\n\t\tvar prop,\n\t\t\tindex = 0,\n\t\t\tlength = props.length;\n\n\t\tfor ( ; index < length; index++ ) {\n\t\t\tprop = props[ index ];\n\t\t\tAnimation.tweeners[ prop ] = Animation.tweeners[ prop ] || [];\n\t\t\tAnimation.tweeners[ prop ].unshift( callback );\n\t\t}\n\t},\n\n\tprefilters: [ defaultPrefilter ],\n\n\tprefilter: function( callback, prepend ) {\n\t\tif ( prepend ) {\n\t\t\tAnimation.prefilters.unshift( callback );\n\t\t} else {\n\t\t\tAnimation.prefilters.push( callback );\n\t\t}\n\t}\n} );\n\njQuery.speed = function( speed, easing, fn ) {\n\tvar opt = speed && typeof speed === \"object\" ? jQuery.extend( {}, speed ) : {\n\t\tcomplete: fn || !fn && easing ||\n\t\t\tisFunction( speed ) && speed,\n\t\tduration: speed,\n\t\teasing: fn && easing || easing && !isFunction( easing ) && easing\n\t};\n\n\t// Go to the end state if fx are off\n\tif ( jQuery.fx.off ) {\n\t\topt.duration = 0;\n\n\t} else {\n\t\tif ( typeof opt.duration !== \"number\" ) {\n\t\t\tif ( opt.duration in jQuery.fx.speeds ) {\n\t\t\t\topt.duration = jQuery.fx.speeds[ opt.duration ];\n\n\t\t\t} else {\n\t\t\t\topt.duration = jQuery.fx.speeds._default;\n\t\t\t}\n\t\t}\n\t}\n\n\t// Normalize opt.queue - true/undefined/null -> \"fx\"\n\tif ( opt.queue == null || opt.queue === true ) {\n\t\topt.queue = \"fx\";\n\t}\n\n\t// Queueing\n\topt.old = opt.complete;\n\n\topt.complete = function() {\n\t\tif ( isFunction( opt.old ) ) {\n\t\t\topt.old.call( this );\n\t\t}\n\n\t\tif ( opt.queue ) {\n\t\t\tjQuery.dequeue( this, opt.queue );\n\t\t}\n\t};\n\n\treturn opt;\n};\n\njQuery.fn.extend( {\n\tfadeTo: function( speed, to, easing, callback ) {\n\n\t\t// Show any hidden elements after setting opacity to 0\n\t\treturn this.filter( isHiddenWithinTree ).css( \"opacity\", 0 ).show()\n\n\t\t\t// Animate to the value specified\n\t\t\t.end().animate( { opacity: to }, speed, easing, callback );\n\t},\n\tanimate: function( prop, speed, easing, callback ) {\n\t\tvar empty = jQuery.isEmptyObject( prop ),\n\t\t\toptall = jQuery.speed( speed, easing, callback ),\n\t\t\tdoAnimation = function() {\n\n\t\t\t\t// Operate on a copy of prop so per-property easing won't be lost\n\t\t\t\tvar anim = Animation( this, jQuery.extend( {}, prop ), optall );\n\n\t\t\t\t// Empty animations, or finishing resolves immediately\n\t\t\t\tif ( empty || dataPriv.get( this, \"finish\" ) ) {\n\t\t\t\t\tanim.stop( true );\n\t\t\t\t}\n\t\t\t};\n\n\t\tdoAnimation.finish = doAnimation;\n\n\t\treturn empty || optall.queue === false ?\n\t\t\tthis.each( doAnimation ) :\n\t\t\tthis.queue( optall.queue, doAnimation );\n\t},\n\tstop: function( type, clearQueue, gotoEnd ) {\n\t\tvar stopQueue = function( hooks ) {\n\t\t\tvar stop = hooks.stop;\n\t\t\tdelete hooks.stop;\n\t\t\tstop( gotoEnd );\n\t\t};\n\n\t\tif ( typeof type !== \"string\" ) {\n\t\t\tgotoEnd = clearQueue;\n\t\t\tclearQueue = type;\n\t\t\ttype = undefined;\n\t\t}\n\t\tif ( clearQueue ) {\n\t\t\tthis.queue( type || \"fx\", [] );\n\t\t}\n\n\t\treturn this.each( function() {\n\t\t\tvar dequeue = true,\n\t\t\t\tindex = type != null && type + \"queueHooks\",\n\t\t\t\ttimers = jQuery.timers,\n\t\t\t\tdata = dataPriv.get( this );\n\n\t\t\tif ( index ) {\n\t\t\t\tif ( data[ index ] && data[ index ].stop ) {\n\t\t\t\t\tstopQueue( data[ index ] );\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tfor ( index in data ) {\n\t\t\t\t\tif ( data[ index ] && data[ index ].stop && rrun.test( index ) ) {\n\t\t\t\t\t\tstopQueue( data[ index ] );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor ( index = timers.length; index--; ) {\n\t\t\t\tif ( timers[ index ].elem === this &&\n\t\t\t\t\t( type == null || timers[ index ].queue === type ) ) {\n\n\t\t\t\t\ttimers[ index ].anim.stop( gotoEnd );\n\t\t\t\t\tdequeue = false;\n\t\t\t\t\ttimers.splice( index, 1 );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Start the next in the queue if the last step wasn't forced.\n\t\t\t// Timers currently will call their complete callbacks, which\n\t\t\t// will dequeue but only if they were gotoEnd.\n\t\t\tif ( dequeue || !gotoEnd ) {\n\t\t\t\tjQuery.dequeue( this, type );\n\t\t\t}\n\t\t} );\n\t},\n\tfinish: function( type ) {\n\t\tif ( type !== false ) {\n\t\t\ttype = type || \"fx\";\n\t\t}\n\t\treturn this.each( function() {\n\t\t\tvar index,\n\t\t\t\tdata = dataPriv.get( this ),\n\t\t\t\tqueue = data[ type + \"queue\" ],\n\t\t\t\thooks = data[ type + \"queueHooks\" ],\n\t\t\t\ttimers = jQuery.timers,\n\t\t\t\tlength = queue ? queue.length : 0;\n\n\t\t\t// Enable finishing flag on private data\n\t\t\tdata.finish = true;\n\n\t\t\t// Empty the queue first\n\t\t\tjQuery.queue( this, type, [] );\n\n\t\t\tif ( hooks && hooks.stop ) {\n\t\t\t\thooks.stop.call( this, true );\n\t\t\t}\n\n\t\t\t// Look for any active animations, and finish them\n\t\t\tfor ( index = timers.length; index--; ) {\n\t\t\t\tif ( timers[ index ].elem === this && timers[ index ].queue === type ) {\n\t\t\t\t\ttimers[ index ].anim.stop( true );\n\t\t\t\t\ttimers.splice( index, 1 );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Look for any animations in the old queue and finish them\n\t\t\tfor ( index = 0; index < length; index++ ) {\n\t\t\t\tif ( queue[ index ] && queue[ index ].finish ) {\n\t\t\t\t\tqueue[ index ].finish.call( this );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Turn off finishing flag\n\t\t\tdelete data.finish;\n\t\t} );\n\t}\n} );\n\njQuery.each( [ \"toggle\", \"show\", \"hide\" ], function( _i, name ) {\n\tvar cssFn = jQuery.fn[ name ];\n\tjQuery.fn[ name ] = function( speed, easing, callback ) {\n\t\treturn speed == null || typeof speed === \"boolean\" ?\n\t\t\tcssFn.apply( this, arguments ) :\n\t\t\tthis.animate( genFx( name, true ), speed, easing, callback );\n\t};\n} );\n\n// Generate shortcuts for custom animations\njQuery.each( {\n\tslideDown: genFx( \"show\" ),\n\tslideUp: genFx( \"hide\" ),\n\tslideToggle: genFx( \"toggle\" ),\n\tfadeIn: { opacity: \"show\" },\n\tfadeOut: { opacity: \"hide\" },\n\tfadeToggle: { opacity: \"toggle\" }\n}, function( name, props ) {\n\tjQuery.fn[ name ] = function( speed, easing, callback ) {\n\t\treturn this.animate( props, speed, easing, callback );\n\t};\n} );\n\njQuery.timers = [];\njQuery.fx.tick = function() {\n\tvar timer,\n\t\ti = 0,\n\t\ttimers = jQuery.timers;\n\n\tfxNow = Date.now();\n\n\tfor ( ; i < timers.length; i++ ) {\n\t\ttimer = timers[ i ];\n\n\t\t// Run the timer and safely remove it when done (allowing for external removal)\n\t\tif ( !timer() && timers[ i ] === timer ) {\n\t\t\ttimers.splice( i--, 1 );\n\t\t}\n\t}\n\n\tif ( !timers.length ) {\n\t\tjQuery.fx.stop();\n\t}\n\tfxNow = undefined;\n};\n\njQuery.fx.timer = function( timer ) {\n\tjQuery.timers.push( timer );\n\tjQuery.fx.start();\n};\n\njQuery.fx.interval = 13;\njQuery.fx.start = function() {\n\tif ( inProgress ) {\n\t\treturn;\n\t}\n\n\tinProgress = true;\n\tschedule();\n};\n\njQuery.fx.stop = function() {\n\tinProgress = null;\n};\n\njQuery.fx.speeds = {\n\tslow: 600,\n\tfast: 200,\n\n\t// Default speed\n\t_default: 400\n};\n\n\n// Based off of the plugin by Clint Helfers, with permission.\njQuery.fn.delay = function( time, type ) {\n\ttime = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time;\n\ttype = type || \"fx\";\n\n\treturn this.queue( type, function( next, hooks ) {\n\t\tvar timeout = window.setTimeout( next, time );\n\t\thooks.stop = function() {\n\t\t\twindow.clearTimeout( timeout );\n\t\t};\n\t} );\n};\n\n\n( function() {\n\tvar input = document.createElement( \"input\" ),\n\t\tselect = document.createElement( \"select\" ),\n\t\topt = select.appendChild( document.createElement( \"option\" ) );\n\n\tinput.type = \"checkbox\";\n\n\t// Support: Android <=4.3 only\n\t// Default value for a checkbox should be \"on\"\n\tsupport.checkOn = input.value !== \"\";\n\n\t// Support: IE <=11 only\n\t// Must access selectedIndex to make default options select\n\tsupport.optSelected = opt.selected;\n\n\t// Support: IE <=11 only\n\t// An input loses its value after becoming a radio\n\tinput = document.createElement( \"input\" );\n\tinput.value = \"t\";\n\tinput.type = \"radio\";\n\tsupport.radioValue = input.value === \"t\";\n} )();\n\n\nvar boolHook,\n\tattrHandle = jQuery.expr.attrHandle;\n\njQuery.fn.extend( {\n\tattr: function( name, value ) {\n\t\treturn access( this, jQuery.attr, name, value, arguments.length > 1 );\n\t},\n\n\tremoveAttr: function( name ) {\n\t\treturn this.each( function() {\n\t\t\tjQuery.removeAttr( this, name );\n\t\t} );\n\t}\n} );\n\njQuery.extend( {\n\tattr: function( elem, name, value ) {\n\t\tvar ret, hooks,\n\t\t\tnType = elem.nodeType;\n\n\t\t// Don't get/set attributes on text, comment and attribute nodes\n\t\tif ( nType === 3 || nType === 8 || nType === 2 ) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Fallback to prop when attributes are not supported\n\t\tif ( typeof elem.getAttribute === \"undefined\" ) {\n\t\t\treturn jQuery.prop( elem, name, value );\n\t\t}\n\n\t\t// Attribute hooks are determined by the lowercase version\n\t\t// Grab necessary hook if one is defined\n\t\tif ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) {\n\t\t\thooks = jQuery.attrHooks[ name.toLowerCase() ] ||\n\t\t\t\t( jQuery.expr.match.bool.test( name ) ? boolHook : undefined );\n\t\t}\n\n\t\tif ( value !== undefined ) {\n\t\t\tif ( value === null ) {\n\t\t\t\tjQuery.removeAttr( elem, name );\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( hooks && \"set\" in hooks &&\n\t\t\t\t( ret = hooks.set( elem, value, name ) ) !== undefined ) {\n\t\t\t\treturn ret;\n\t\t\t}\n\n\t\t\telem.setAttribute( name, value + \"\" );\n\t\t\treturn value;\n\t\t}\n\n\t\tif ( hooks && \"get\" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) {\n\t\t\treturn ret;\n\t\t}\n\n\t\tret = jQuery.find.attr( elem, name );\n\n\t\t// Non-existent attributes return null, we normalize to undefined\n\t\treturn ret == null ? undefined : ret;\n\t},\n\n\tattrHooks: {\n\t\ttype: {\n\t\t\tset: function( elem, value ) {\n\t\t\t\tif ( !support.radioValue && value === \"radio\" &&\n\t\t\t\t\tnodeName( elem, \"input\" ) ) {\n\t\t\t\t\tvar val = elem.value;\n\t\t\t\t\telem.setAttribute( \"type\", value );\n\t\t\t\t\tif ( val ) {\n\t\t\t\t\t\telem.value = val;\n\t\t\t\t\t}\n\t\t\t\t\treturn value;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t},\n\n\tremoveAttr: function( elem, value ) {\n\t\tvar name,\n\t\t\ti = 0,\n\n\t\t\t// Attribute names can contain non-HTML whitespace characters\n\t\t\t// https://html.spec.whatwg.org/multipage/syntax.html#attributes-2\n\t\t\tattrNames = value && value.match( rnothtmlwhite );\n\n\t\tif ( attrNames && elem.nodeType === 1 ) {\n\t\t\twhile ( ( name = attrNames[ i++ ] ) ) {\n\t\t\t\telem.removeAttribute( name );\n\t\t\t}\n\t\t}\n\t}\n} );\n\n// Hooks for boolean attributes\nboolHook = {\n\tset: function( elem, value, name ) {\n\t\tif ( value === false ) {\n\n\t\t\t// Remove boolean attributes when set to false\n\t\t\tjQuery.removeAttr( elem, name );\n\t\t} else {\n\t\t\telem.setAttribute( name, name );\n\t\t}\n\t\treturn name;\n\t}\n};\n\njQuery.each( jQuery.expr.match.bool.source.match( /\\w+/g ), function( _i, name ) {\n\tvar getter = attrHandle[ name ] || jQuery.find.attr;\n\n\tattrHandle[ name ] = function( elem, name, isXML ) {\n\t\tvar ret, handle,\n\t\t\tlowercaseName = name.toLowerCase();\n\n\t\tif ( !isXML ) {\n\n\t\t\t// Avoid an infinite loop by temporarily removing this function from the getter\n\t\t\thandle = attrHandle[ lowercaseName ];\n\t\t\tattrHandle[ lowercaseName ] = ret;\n\t\t\tret = getter( elem, name, isXML ) != null ?\n\t\t\t\tlowercaseName :\n\t\t\t\tnull;\n\t\t\tattrHandle[ lowercaseName ] = handle;\n\t\t}\n\t\treturn ret;\n\t};\n} );\n\n\n\n\nvar rfocusable = /^(?:input|select|textarea|button)$/i,\n\trclickable = /^(?:a|area)$/i;\n\njQuery.fn.extend( {\n\tprop: function( name, value ) {\n\t\treturn access( this, jQuery.prop, name, value, arguments.length > 1 );\n\t},\n\n\tremoveProp: function( name ) {\n\t\treturn this.each( function() {\n\t\t\tdelete this[ jQuery.propFix[ name ] || name ];\n\t\t} );\n\t}\n} );\n\njQuery.extend( {\n\tprop: function( elem, name, value ) {\n\t\tvar ret, hooks,\n\t\t\tnType = elem.nodeType;\n\n\t\t// Don't get/set properties on text, comment and attribute nodes\n\t\tif ( nType === 3 || nType === 8 || nType === 2 ) {\n\t\t\treturn;\n\t\t}\n\n\t\tif ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) {\n\n\t\t\t// Fix name and attach hooks\n\t\t\tname = jQuery.propFix[ name ] || name;\n\t\t\thooks = jQuery.propHooks[ name ];\n\t\t}\n\n\t\tif ( value !== undefined ) {\n\t\t\tif ( hooks && \"set\" in hooks &&\n\t\t\t\t( ret = hooks.set( elem, value, name ) ) !== undefined ) {\n\t\t\t\treturn ret;\n\t\t\t}\n\n\t\t\treturn ( elem[ name ] = value );\n\t\t}\n\n\t\tif ( hooks && \"get\" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) {\n\t\t\treturn ret;\n\t\t}\n\n\t\treturn elem[ name ];\n\t},\n\n\tpropHooks: {\n\t\ttabIndex: {\n\t\t\tget: function( elem ) {\n\n\t\t\t\t// Support: IE <=9 - 11 only\n\t\t\t\t// elem.tabIndex doesn't always return the\n\t\t\t\t// correct value when it hasn't been explicitly set\n\t\t\t\t// Use proper attribute retrieval (trac-12072)\n\t\t\t\tvar tabindex = jQuery.find.attr( elem, \"tabindex\" );\n\n\t\t\t\tif ( tabindex ) {\n\t\t\t\t\treturn parseInt( tabindex, 10 );\n\t\t\t\t}\n\n\t\t\t\tif (\n\t\t\t\t\trfocusable.test( elem.nodeName ) ||\n\t\t\t\t\trclickable.test( elem.nodeName ) &&\n\t\t\t\t\telem.href\n\t\t\t\t) {\n\t\t\t\t\treturn 0;\n\t\t\t\t}\n\n\t\t\t\treturn -1;\n\t\t\t}\n\t\t}\n\t},\n\n\tpropFix: {\n\t\t\"for\": \"htmlFor\",\n\t\t\"class\": \"className\"\n\t}\n} );\n\n// Support: IE <=11 only\n// Accessing the selectedIndex property\n// forces the browser to respect setting selected\n// on the option\n// The getter ensures a default option is selected\n// when in an optgroup\n// eslint rule \"no-unused-expressions\" is disabled for this code\n// since it considers such accessions noop\nif ( !support.optSelected ) {\n\tjQuery.propHooks.selected = {\n\t\tget: function( elem ) {\n\n\t\t\t/* eslint no-unused-expressions: \"off\" */\n\n\t\t\tvar parent = elem.parentNode;\n\t\t\tif ( parent && parent.parentNode ) {\n\t\t\t\tparent.parentNode.selectedIndex;\n\t\t\t}\n\t\t\treturn null;\n\t\t},\n\t\tset: function( elem ) {\n\n\t\t\t/* eslint no-unused-expressions: \"off\" */\n\n\t\t\tvar parent = elem.parentNode;\n\t\t\tif ( parent ) {\n\t\t\t\tparent.selectedIndex;\n\n\t\t\t\tif ( parent.parentNode ) {\n\t\t\t\t\tparent.parentNode.selectedIndex;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t};\n}\n\njQuery.each( [\n\t\"tabIndex\",\n\t\"readOnly\",\n\t\"maxLength\",\n\t\"cellSpacing\",\n\t\"cellPadding\",\n\t\"rowSpan\",\n\t\"colSpan\",\n\t\"useMap\",\n\t\"frameBorder\",\n\t\"contentEditable\"\n], function() {\n\tjQuery.propFix[ this.toLowerCase() ] = this;\n} );\n\n\n\n\n\t// Strip and collapse whitespace according to HTML spec\n\t// https://infra.spec.whatwg.org/#strip-and-collapse-ascii-whitespace\n\tfunction stripAndCollapse( value ) {\n\t\tvar tokens = value.match( rnothtmlwhite ) || [];\n\t\treturn tokens.join( \" \" );\n\t}\n\n\nfunction getClass( elem ) {\n\treturn elem.getAttribute && elem.getAttribute( \"class\" ) || \"\";\n}\n\nfunction classesToArray( value ) {\n\tif ( Array.isArray( value ) ) {\n\t\treturn value;\n\t}\n\tif ( typeof value === \"string\" ) {\n\t\treturn value.match( rnothtmlwhite ) || [];\n\t}\n\treturn [];\n}\n\njQuery.fn.extend( {\n\taddClass: function( value ) {\n\t\tvar classNames, cur, curValue, className, i, finalValue;\n\n\t\tif ( isFunction( value ) ) {\n\t\t\treturn this.each( function( j ) {\n\t\t\t\tjQuery( this ).addClass( value.call( this, j, getClass( this ) ) );\n\t\t\t} );\n\t\t}\n\n\t\tclassNames = classesToArray( value );\n\n\t\tif ( classNames.length ) {\n\t\t\treturn this.each( function() {\n\t\t\t\tcurValue = getClass( this );\n\t\t\t\tcur = this.nodeType === 1 && ( \" \" + stripAndCollapse( curValue ) + \" \" );\n\n\t\t\t\tif ( cur ) {\n\t\t\t\t\tfor ( i = 0; i < classNames.length; i++ ) {\n\t\t\t\t\t\tclassName = classNames[ i ];\n\t\t\t\t\t\tif ( cur.indexOf( \" \" + className + \" \" ) < 0 ) {\n\t\t\t\t\t\t\tcur += className + \" \";\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\t// Only assign if different to avoid unneeded rendering.\n\t\t\t\t\tfinalValue = stripAndCollapse( cur );\n\t\t\t\t\tif ( curValue !== finalValue ) {\n\t\t\t\t\t\tthis.setAttribute( \"class\", finalValue );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} );\n\t\t}\n\n\t\treturn this;\n\t},\n\n\tremoveClass: function( value ) {\n\t\tvar classNames, cur, curValue, className, i, finalValue;\n\n\t\tif ( isFunction( value ) ) {\n\t\t\treturn this.each( function( j ) {\n\t\t\t\tjQuery( this ).removeClass( value.call( this, j, getClass( this ) ) );\n\t\t\t} );\n\t\t}\n\n\t\tif ( !arguments.length ) {\n\t\t\treturn this.attr( \"class\", \"\" );\n\t\t}\n\n\t\tclassNames = classesToArray( value );\n\n\t\tif ( classNames.length ) {\n\t\t\treturn this.each( function() {\n\t\t\t\tcurValue = getClass( this );\n\n\t\t\t\t// This expression is here for better compressibility (see addClass)\n\t\t\t\tcur = this.nodeType === 1 && ( \" \" + stripAndCollapse( curValue ) + \" \" );\n\n\t\t\t\tif ( cur ) {\n\t\t\t\t\tfor ( i = 0; i < classNames.length; i++ ) {\n\t\t\t\t\t\tclassName = classNames[ i ];\n\n\t\t\t\t\t\t// Remove *all* instances\n\t\t\t\t\t\twhile ( cur.indexOf( \" \" + className + \" \" ) > -1 ) {\n\t\t\t\t\t\t\tcur = cur.replace( \" \" + className + \" \", \" \" );\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\t// Only assign if different to avoid unneeded rendering.\n\t\t\t\t\tfinalValue = stripAndCollapse( cur );\n\t\t\t\t\tif ( curValue !== finalValue ) {\n\t\t\t\t\t\tthis.setAttribute( \"class\", finalValue );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} );\n\t\t}\n\n\t\treturn this;\n\t},\n\n\ttoggleClass: function( value, stateVal ) {\n\t\tvar classNames, className, i, self,\n\t\t\ttype = typeof value,\n\t\t\tisValidValue = type === \"string\" || Array.isArray( value );\n\n\t\tif ( isFunction( value ) ) {\n\t\t\treturn this.each( function( i ) {\n\t\t\t\tjQuery( this ).toggleClass(\n\t\t\t\t\tvalue.call( this, i, getClass( this ), stateVal ),\n\t\t\t\t\tstateVal\n\t\t\t\t);\n\t\t\t} );\n\t\t}\n\n\t\tif ( typeof stateVal === \"boolean\" && isValidValue ) {\n\t\t\treturn stateVal ? this.addClass( value ) : this.removeClass( value );\n\t\t}\n\n\t\tclassNames = classesToArray( value );\n\n\t\treturn this.each( function() {\n\t\t\tif ( isValidValue ) {\n\n\t\t\t\t// Toggle individual class names\n\t\t\t\tself = jQuery( this );\n\n\t\t\t\tfor ( i = 0; i < classNames.length; i++ ) {\n\t\t\t\t\tclassName = classNames[ i ];\n\n\t\t\t\t\t// Check each className given, space separated list\n\t\t\t\t\tif ( self.hasClass( className ) ) {\n\t\t\t\t\t\tself.removeClass( className );\n\t\t\t\t\t} else {\n\t\t\t\t\t\tself.addClass( className );\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t// Toggle whole class name\n\t\t\t} else if ( value === undefined || type === \"boolean\" ) {\n\t\t\t\tclassName = getClass( this );\n\t\t\t\tif ( className ) {\n\n\t\t\t\t\t// Store className if set\n\t\t\t\t\tdataPriv.set( this, \"__className__\", className );\n\t\t\t\t}\n\n\t\t\t\t// If the element has a class name or if we're passed `false`,\n\t\t\t\t// then remove the whole classname (if there was one, the above saved it).\n\t\t\t\t// Otherwise bring back whatever was previously saved (if anything),\n\t\t\t\t// falling back to the empty string if nothing was stored.\n\t\t\t\tif ( this.setAttribute ) {\n\t\t\t\t\tthis.setAttribute( \"class\",\n\t\t\t\t\t\tclassName || value === false ?\n\t\t\t\t\t\t\t\"\" :\n\t\t\t\t\t\t\tdataPriv.get( this, \"__className__\" ) || \"\"\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\t\t} );\n\t},\n\n\thasClass: function( selector ) {\n\t\tvar className, elem,\n\t\t\ti = 0;\n\n\t\tclassName = \" \" + selector + \" \";\n\t\twhile ( ( elem = this[ i++ ] ) ) {\n\t\t\tif ( elem.nodeType === 1 &&\n\t\t\t\t( \" \" + stripAndCollapse( getClass( elem ) ) + \" \" ).indexOf( className ) > -1 ) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\n\t\treturn false;\n\t}\n} );\n\n\n\n\nvar rreturn = /\\r/g;\n\njQuery.fn.extend( {\n\tval: function( value ) {\n\t\tvar hooks, ret, valueIsFunction,\n\t\t\telem = this[ 0 ];\n\n\t\tif ( !arguments.length ) {\n\t\t\tif ( elem ) {\n\t\t\t\thooks = jQuery.valHooks[ elem.type ] ||\n\t\t\t\t\tjQuery.valHooks[ elem.nodeName.toLowerCase() ];\n\n\t\t\t\tif ( hooks &&\n\t\t\t\t\t\"get\" in hooks &&\n\t\t\t\t\t( ret = hooks.get( elem, \"value\" ) ) !== undefined\n\t\t\t\t) {\n\t\t\t\t\treturn ret;\n\t\t\t\t}\n\n\t\t\t\tret = elem.value;\n\n\t\t\t\t// Handle most common string cases\n\t\t\t\tif ( typeof ret === \"string\" ) {\n\t\t\t\t\treturn ret.replace( rreturn, \"\" );\n\t\t\t\t}\n\n\t\t\t\t// Handle cases where value is null/undef or number\n\t\t\t\treturn ret == null ? \"\" : ret;\n\t\t\t}\n\n\t\t\treturn;\n\t\t}\n\n\t\tvalueIsFunction = isFunction( value );\n\n\t\treturn this.each( function( i ) {\n\t\t\tvar val;\n\n\t\t\tif ( this.nodeType !== 1 ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( valueIsFunction ) {\n\t\t\t\tval = value.call( this, i, jQuery( this ).val() );\n\t\t\t} else {\n\t\t\t\tval = value;\n\t\t\t}\n\n\t\t\t// Treat null/undefined as \"\"; convert numbers to string\n\t\t\tif ( val == null ) {\n\t\t\t\tval = \"\";\n\n\t\t\t} else if ( typeof val === \"number\" ) {\n\t\t\t\tval += \"\";\n\n\t\t\t} else if ( Array.isArray( val ) ) {\n\t\t\t\tval = jQuery.map( val, function( value ) {\n\t\t\t\t\treturn value == null ? \"\" : value + \"\";\n\t\t\t\t} );\n\t\t\t}\n\n\t\t\thooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ];\n\n\t\t\t// If set returns undefined, fall back to normal setting\n\t\t\tif ( !hooks || !( \"set\" in hooks ) || hooks.set( this, val, \"value\" ) === undefined ) {\n\t\t\t\tthis.value = val;\n\t\t\t}\n\t\t} );\n\t}\n} );\n\njQuery.extend( {\n\tvalHooks: {\n\t\toption: {\n\t\t\tget: function( elem ) {\n\n\t\t\t\tvar val = jQuery.find.attr( elem, \"value\" );\n\t\t\t\treturn val != null ?\n\t\t\t\t\tval :\n\n\t\t\t\t\t// Support: IE <=10 - 11 only\n\t\t\t\t\t// option.text throws exceptions (trac-14686, trac-14858)\n\t\t\t\t\t// Strip and collapse whitespace\n\t\t\t\t\t// https://html.spec.whatwg.org/#strip-and-collapse-whitespace\n\t\t\t\t\tstripAndCollapse( jQuery.text( elem ) );\n\t\t\t}\n\t\t},\n\t\tselect: {\n\t\t\tget: function( elem ) {\n\t\t\t\tvar value, option, i,\n\t\t\t\t\toptions = elem.options,\n\t\t\t\t\tindex = elem.selectedIndex,\n\t\t\t\t\tone = elem.type === \"select-one\",\n\t\t\t\t\tvalues = one ? null : [],\n\t\t\t\t\tmax = one ? index + 1 : options.length;\n\n\t\t\t\tif ( index < 0 ) {\n\t\t\t\t\ti = max;\n\n\t\t\t\t} else {\n\t\t\t\t\ti = one ? index : 0;\n\t\t\t\t}\n\n\t\t\t\t// Loop through all the selected options\n\t\t\t\tfor ( ; i < max; i++ ) {\n\t\t\t\t\toption = options[ i ];\n\n\t\t\t\t\t// Support: IE <=9 only\n\t\t\t\t\t// IE8-9 doesn't update selected after form reset (trac-2551)\n\t\t\t\t\tif ( ( option.selected || i === index ) &&\n\n\t\t\t\t\t\t\t// Don't return options that are disabled or in a disabled optgroup\n\t\t\t\t\t\t\t!option.disabled &&\n\t\t\t\t\t\t\t( !option.parentNode.disabled ||\n\t\t\t\t\t\t\t\t!nodeName( option.parentNode, \"optgroup\" ) ) ) {\n\n\t\t\t\t\t\t// Get the specific value for the option\n\t\t\t\t\t\tvalue = jQuery( option ).val();\n\n\t\t\t\t\t\t// We don't need an array for one selects\n\t\t\t\t\t\tif ( one ) {\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// Multi-Selects return an array\n\t\t\t\t\t\tvalues.push( value );\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\treturn values;\n\t\t\t},\n\n\t\t\tset: function( elem, value ) {\n\t\t\t\tvar optionSet, option,\n\t\t\t\t\toptions = elem.options,\n\t\t\t\t\tvalues = jQuery.makeArray( value ),\n\t\t\t\t\ti = options.length;\n\n\t\t\t\twhile ( i-- ) {\n\t\t\t\t\toption = options[ i ];\n\n\t\t\t\t\t/* eslint-disable no-cond-assign */\n\n\t\t\t\t\tif ( option.selected =\n\t\t\t\t\t\tjQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1\n\t\t\t\t\t) {\n\t\t\t\t\t\toptionSet = true;\n\t\t\t\t\t}\n\n\t\t\t\t\t/* eslint-enable no-cond-assign */\n\t\t\t\t}\n\n\t\t\t\t// Force browsers to behave consistently when non-matching value is set\n\t\t\t\tif ( !optionSet ) {\n\t\t\t\t\telem.selectedIndex = -1;\n\t\t\t\t}\n\t\t\t\treturn values;\n\t\t\t}\n\t\t}\n\t}\n} );\n\n// Radios and checkboxes getter/setter\njQuery.each( [ \"radio\", \"checkbox\" ], function() {\n\tjQuery.valHooks[ this ] = {\n\t\tset: function( elem, value ) {\n\t\t\tif ( Array.isArray( value ) ) {\n\t\t\t\treturn ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 );\n\t\t\t}\n\t\t}\n\t};\n\tif ( !support.checkOn ) {\n\t\tjQuery.valHooks[ this ].get = function( elem ) {\n\t\t\treturn elem.getAttribute( \"value\" ) === null ? \"on\" : elem.value;\n\t\t};\n\t}\n} );\n\n\n\n\n// Return jQuery for attributes-only inclusion\nvar location = window.location;\n\nvar nonce = { guid: Date.now() };\n\nvar rquery = ( /\\?/ );\n\n\n\n// Cross-browser xml parsing\njQuery.parseXML = function( data ) {\n\tvar xml, parserErrorElem;\n\tif ( !data || typeof data !== \"string\" ) {\n\t\treturn null;\n\t}\n\n\t// Support: IE 9 - 11 only\n\t// IE throws on parseFromString with invalid input.\n\ttry {\n\t\txml = ( new window.DOMParser() ).parseFromString( data, \"text/xml\" );\n\t} catch ( e ) {}\n\n\tparserErrorElem = xml && xml.getElementsByTagName( \"parsererror\" )[ 0 ];\n\tif ( !xml || parserErrorElem ) {\n\t\tjQuery.error( \"Invalid XML: \" + (\n\t\t\tparserErrorElem ?\n\t\t\t\tjQuery.map( parserErrorElem.childNodes, function( el ) {\n\t\t\t\t\treturn el.textContent;\n\t\t\t\t} ).join( \"\\n\" ) :\n\t\t\t\tdata\n\t\t) );\n\t}\n\treturn xml;\n};\n\n\nvar rfocusMorph = /^(?:focusinfocus|focusoutblur)$/,\n\tstopPropagationCallback = function( e ) {\n\t\te.stopPropagation();\n\t};\n\njQuery.extend( jQuery.event, {\n\n\ttrigger: function( event, data, elem, onlyHandlers ) {\n\n\t\tvar i, cur, tmp, bubbleType, ontype, handle, special, lastElement,\n\t\t\teventPath = [ elem || document ],\n\t\t\ttype = hasOwn.call( event, \"type\" ) ? event.type : event,\n\t\t\tnamespaces = hasOwn.call( event, \"namespace\" ) ? event.namespace.split( \".\" ) : [];\n\n\t\tcur = lastElement = tmp = elem = elem || document;\n\n\t\t// Don't do events on text and comment nodes\n\t\tif ( elem.nodeType === 3 || elem.nodeType === 8 ) {\n\t\t\treturn;\n\t\t}\n\n\t\t// focus/blur morphs to focusin/out; ensure we're not firing them right now\n\t\tif ( rfocusMorph.test( type + jQuery.event.triggered ) ) {\n\t\t\treturn;\n\t\t}\n\n\t\tif ( type.indexOf( \".\" ) > -1 ) {\n\n\t\t\t// Namespaced trigger; create a regexp to match event type in handle()\n\t\t\tnamespaces = type.split( \".\" );\n\t\t\ttype = namespaces.shift();\n\t\t\tnamespaces.sort();\n\t\t}\n\t\tontype = type.indexOf( \":\" ) < 0 && \"on\" + type;\n\n\t\t// Caller can pass in a jQuery.Event object, Object, or just an event type string\n\t\tevent = event[ jQuery.expando ] ?\n\t\t\tevent :\n\t\t\tnew jQuery.Event( type, typeof event === \"object\" && event );\n\n\t\t// Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true)\n\t\tevent.isTrigger = onlyHandlers ? 2 : 3;\n\t\tevent.namespace = namespaces.join( \".\" );\n\t\tevent.rnamespace = event.namespace ?\n\t\t\tnew RegExp( \"(^|\\\\.)\" + namespaces.join( \"\\\\.(?:.*\\\\.|)\" ) + \"(\\\\.|$)\" ) :\n\t\t\tnull;\n\n\t\t// Clean up the event in case it is being reused\n\t\tevent.result = undefined;\n\t\tif ( !event.target ) {\n\t\t\tevent.target = elem;\n\t\t}\n\n\t\t// Clone any incoming data and prepend the event, creating the handler arg list\n\t\tdata = data == null ?\n\t\t\t[ event ] :\n\t\t\tjQuery.makeArray( data, [ event ] );\n\n\t\t// Allow special events to draw outside the lines\n\t\tspecial = jQuery.event.special[ type ] || {};\n\t\tif ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Determine event propagation path in advance, per W3C events spec (trac-9951)\n\t\t// Bubble up to document, then to window; watch for a global ownerDocument var (trac-9724)\n\t\tif ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) {\n\n\t\t\tbubbleType = special.delegateType || type;\n\t\t\tif ( !rfocusMorph.test( bubbleType + type ) ) {\n\t\t\t\tcur = cur.parentNode;\n\t\t\t}\n\t\t\tfor ( ; cur; cur = cur.parentNode ) {\n\t\t\t\teventPath.push( cur );\n\t\t\t\ttmp = cur;\n\t\t\t}\n\n\t\t\t// Only add window if we got to document (e.g., not plain obj or detached DOM)\n\t\t\tif ( tmp === ( elem.ownerDocument || document ) ) {\n\t\t\t\teventPath.push( tmp.defaultView || tmp.parentWindow || window );\n\t\t\t}\n\t\t}\n\n\t\t// Fire handlers on the event path\n\t\ti = 0;\n\t\twhile ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) {\n\t\t\tlastElement = cur;\n\t\t\tevent.type = i > 1 ?\n\t\t\t\tbubbleType :\n\t\t\t\tspecial.bindType || type;\n\n\t\t\t// jQuery handler\n\t\t\thandle = ( dataPriv.get( cur, \"events\" ) || Object.create( null ) )[ event.type ] &&\n\t\t\t\tdataPriv.get( cur, \"handle\" );\n\t\t\tif ( handle ) {\n\t\t\t\thandle.apply( cur, data );\n\t\t\t}\n\n\t\t\t// Native handler\n\t\t\thandle = ontype && cur[ ontype ];\n\t\t\tif ( handle && handle.apply && acceptData( cur ) ) {\n\t\t\t\tevent.result = handle.apply( cur, data );\n\t\t\t\tif ( event.result === false ) {\n\t\t\t\t\tevent.preventDefault();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tevent.type = type;\n\n\t\t// If nobody prevented the default action, do it now\n\t\tif ( !onlyHandlers && !event.isDefaultPrevented() ) {\n\n\t\t\tif ( ( !special._default ||\n\t\t\t\tspecial._default.apply( eventPath.pop(), data ) === false ) &&\n\t\t\t\tacceptData( elem ) ) {\n\n\t\t\t\t// Call a native DOM method on the target with the same name as the event.\n\t\t\t\t// Don't do default actions on window, that's where global variables be (trac-6170)\n\t\t\t\tif ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) {\n\n\t\t\t\t\t// Don't re-trigger an onFOO event when we call its FOO() method\n\t\t\t\t\ttmp = elem[ ontype ];\n\n\t\t\t\t\tif ( tmp ) {\n\t\t\t\t\t\telem[ ontype ] = null;\n\t\t\t\t\t}\n\n\t\t\t\t\t// Prevent re-triggering of the same event, since we already bubbled it above\n\t\t\t\t\tjQuery.event.triggered = type;\n\n\t\t\t\t\tif ( event.isPropagationStopped() ) {\n\t\t\t\t\t\tlastElement.addEventListener( type, stopPropagationCallback );\n\t\t\t\t\t}\n\n\t\t\t\t\telem[ type ]();\n\n\t\t\t\t\tif ( event.isPropagationStopped() ) {\n\t\t\t\t\t\tlastElement.removeEventListener( type, stopPropagationCallback );\n\t\t\t\t\t}\n\n\t\t\t\t\tjQuery.event.triggered = undefined;\n\n\t\t\t\t\tif ( tmp ) {\n\t\t\t\t\t\telem[ ontype ] = tmp;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn event.result;\n\t},\n\n\t// Piggyback on a donor event to simulate a different one\n\t// Used only for `focus(in | out)` events\n\tsimulate: function( type, elem, event ) {\n\t\tvar e = jQuery.extend(\n\t\t\tnew jQuery.Event(),\n\t\t\tevent,\n\t\t\t{\n\t\t\t\ttype: type,\n\t\t\t\tisSimulated: true\n\t\t\t}\n\t\t);\n\n\t\tjQuery.event.trigger( e, null, elem );\n\t}\n\n} );\n\njQuery.fn.extend( {\n\n\ttrigger: function( type, data ) {\n\t\treturn this.each( function() {\n\t\t\tjQuery.event.trigger( type, data, this );\n\t\t} );\n\t},\n\ttriggerHandler: function( type, data ) {\n\t\tvar elem = this[ 0 ];\n\t\tif ( elem ) {\n\t\t\treturn jQuery.event.trigger( type, data, elem, true );\n\t\t}\n\t}\n} );\n\n\nvar\n\trbracket = /\\[\\]$/,\n\trCRLF = /\\r?\\n/g,\n\trsubmitterTypes = /^(?:submit|button|image|reset|file)$/i,\n\trsubmittable = /^(?:input|select|textarea|keygen)/i;\n\nfunction buildParams( prefix, obj, traditional, add ) {\n\tvar name;\n\n\tif ( Array.isArray( obj ) ) {\n\n\t\t// Serialize array item.\n\t\tjQuery.each( obj, function( i, v ) {\n\t\t\tif ( traditional || rbracket.test( prefix ) ) {\n\n\t\t\t\t// Treat each array item as a scalar.\n\t\t\t\tadd( prefix, v );\n\n\t\t\t} else {\n\n\t\t\t\t// Item is non-scalar (array or object), encode its numeric index.\n\t\t\t\tbuildParams(\n\t\t\t\t\tprefix + \"[\" + ( typeof v === \"object\" && v != null ? i : \"\" ) + \"]\",\n\t\t\t\t\tv,\n\t\t\t\t\ttraditional,\n\t\t\t\t\tadd\n\t\t\t\t);\n\t\t\t}\n\t\t} );\n\n\t} else if ( !traditional && toType( obj ) === \"object\" ) {\n\n\t\t// Serialize object item.\n\t\tfor ( name in obj ) {\n\t\t\tbuildParams( prefix + \"[\" + name + \"]\", obj[ name ], traditional, add );\n\t\t}\n\n\t} else {\n\n\t\t// Serialize scalar item.\n\t\tadd( prefix, obj );\n\t}\n}\n\n// Serialize an array of form elements or a set of\n// key/values into a query string\njQuery.param = function( a, traditional ) {\n\tvar prefix,\n\t\ts = [],\n\t\tadd = function( key, valueOrFunction ) {\n\n\t\t\t// If value is a function, invoke it and use its return value\n\t\t\tvar value = isFunction( valueOrFunction ) ?\n\t\t\t\tvalueOrFunction() :\n\t\t\t\tvalueOrFunction;\n\n\t\t\ts[ s.length ] = encodeURIComponent( key ) + \"=\" +\n\t\t\t\tencodeURIComponent( value == null ? \"\" : value );\n\t\t};\n\n\tif ( a == null ) {\n\t\treturn \"\";\n\t}\n\n\t// If an array was passed in, assume that it is an array of form elements.\n\tif ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) {\n\n\t\t// Serialize the form elements\n\t\tjQuery.each( a, function() {\n\t\t\tadd( this.name, this.value );\n\t\t} );\n\n\t} else {\n\n\t\t// If traditional, encode the \"old\" way (the way 1.3.2 or older\n\t\t// did it), otherwise encode params recursively.\n\t\tfor ( prefix in a ) {\n\t\t\tbuildParams( prefix, a[ prefix ], traditional, add );\n\t\t}\n\t}\n\n\t// Return the resulting serialization\n\treturn s.join( \"&\" );\n};\n\njQuery.fn.extend( {\n\tserialize: function() {\n\t\treturn jQuery.param( this.serializeArray() );\n\t},\n\tserializeArray: function() {\n\t\treturn this.map( function() {\n\n\t\t\t// Can add propHook for \"elements\" to filter or add form elements\n\t\t\tvar elements = jQuery.prop( this, \"elements\" );\n\t\t\treturn elements ? jQuery.makeArray( elements ) : this;\n\t\t} ).filter( function() {\n\t\t\tvar type = this.type;\n\n\t\t\t// Use .is( \":disabled\" ) so that fieldset[disabled] works\n\t\t\treturn this.name && !jQuery( this ).is( \":disabled\" ) &&\n\t\t\t\trsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) &&\n\t\t\t\t( this.checked || !rcheckableType.test( type ) );\n\t\t} ).map( function( _i, elem ) {\n\t\t\tvar val = jQuery( this ).val();\n\n\t\t\tif ( val == null ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\tif ( Array.isArray( val ) ) {\n\t\t\t\treturn jQuery.map( val, function( val ) {\n\t\t\t\t\treturn { name: elem.name, value: val.replace( rCRLF, \"\\r\\n\" ) };\n\t\t\t\t} );\n\t\t\t}\n\n\t\t\treturn { name: elem.name, value: val.replace( rCRLF, \"\\r\\n\" ) };\n\t\t} ).get();\n\t}\n} );\n\n\nvar\n\tr20 = /%20/g,\n\trhash = /#.*$/,\n\trantiCache = /([?&])_=[^&]*/,\n\trheaders = /^(.*?):[ \\t]*([^\\r\\n]*)$/mg,\n\n\t// trac-7653, trac-8125, trac-8152: local protocol detection\n\trlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/,\n\trnoContent = /^(?:GET|HEAD)$/,\n\trprotocol = /^\\/\\//,\n\n\t/* Prefilters\n\t * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example)\n\t * 2) These are called:\n\t * - BEFORE asking for a transport\n\t * - AFTER param serialization (s.data is a string if s.processData is true)\n\t * 3) key is the dataType\n\t * 4) the catchall symbol \"*\" can be used\n\t * 5) execution will start with transport dataType and THEN continue down to \"*\" if needed\n\t */\n\tprefilters = {},\n\n\t/* Transports bindings\n\t * 1) key is the dataType\n\t * 2) the catchall symbol \"*\" can be used\n\t * 3) selection will start with transport dataType and THEN go to \"*\" if needed\n\t */\n\ttransports = {},\n\n\t// Avoid comment-prolog char sequence (trac-10098); must appease lint and evade compression\n\tallTypes = \"*/\".concat( \"*\" ),\n\n\t// Anchor tag for parsing the document origin\n\toriginAnchor = document.createElement( \"a\" );\n\noriginAnchor.href = location.href;\n\n// Base \"constructor\" for jQuery.ajaxPrefilter and jQuery.ajaxTransport\nfunction addToPrefiltersOrTransports( structure ) {\n\n\t// dataTypeExpression is optional and defaults to \"*\"\n\treturn function( dataTypeExpression, func ) {\n\n\t\tif ( typeof dataTypeExpression !== \"string\" ) {\n\t\t\tfunc = dataTypeExpression;\n\t\t\tdataTypeExpression = \"*\";\n\t\t}\n\n\t\tvar dataType,\n\t\t\ti = 0,\n\t\t\tdataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || [];\n\n\t\tif ( isFunction( func ) ) {\n\n\t\t\t// For each dataType in the dataTypeExpression\n\t\t\twhile ( ( dataType = dataTypes[ i++ ] ) ) {\n\n\t\t\t\t// Prepend if requested\n\t\t\t\tif ( dataType[ 0 ] === \"+\" ) {\n\t\t\t\t\tdataType = dataType.slice( 1 ) || \"*\";\n\t\t\t\t\t( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func );\n\n\t\t\t\t// Otherwise append\n\t\t\t\t} else {\n\t\t\t\t\t( structure[ dataType ] = structure[ dataType ] || [] ).push( func );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t};\n}\n\n// Base inspection function for prefilters and transports\nfunction inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) {\n\n\tvar inspected = {},\n\t\tseekingTransport = ( structure === transports );\n\n\tfunction inspect( dataType ) {\n\t\tvar selected;\n\t\tinspected[ dataType ] = true;\n\t\tjQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) {\n\t\t\tvar dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR );\n\t\t\tif ( typeof dataTypeOrTransport === \"string\" &&\n\t\t\t\t!seekingTransport && !inspected[ dataTypeOrTransport ] ) {\n\n\t\t\t\toptions.dataTypes.unshift( dataTypeOrTransport );\n\t\t\t\tinspect( dataTypeOrTransport );\n\t\t\t\treturn false;\n\t\t\t} else if ( seekingTransport ) {\n\t\t\t\treturn !( selected = dataTypeOrTransport );\n\t\t\t}\n\t\t} );\n\t\treturn selected;\n\t}\n\n\treturn inspect( options.dataTypes[ 0 ] ) || !inspected[ \"*\" ] && inspect( \"*\" );\n}\n\n// A special extend for ajax options\n// that takes \"flat\" options (not to be deep extended)\n// Fixes trac-9887\nfunction ajaxExtend( target, src ) {\n\tvar key, deep,\n\t\tflatOptions = jQuery.ajaxSettings.flatOptions || {};\n\n\tfor ( key in src ) {\n\t\tif ( src[ key ] !== undefined ) {\n\t\t\t( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ];\n\t\t}\n\t}\n\tif ( deep ) {\n\t\tjQuery.extend( true, target, deep );\n\t}\n\n\treturn target;\n}\n\n/* Handles responses to an ajax request:\n * - finds the right dataType (mediates between content-type and expected dataType)\n * - returns the corresponding response\n */\nfunction ajaxHandleResponses( s, jqXHR, responses ) {\n\n\tvar ct, type, finalDataType, firstDataType,\n\t\tcontents = s.contents,\n\t\tdataTypes = s.dataTypes;\n\n\t// Remove auto dataType and get content-type in the process\n\twhile ( dataTypes[ 0 ] === \"*\" ) {\n\t\tdataTypes.shift();\n\t\tif ( ct === undefined ) {\n\t\t\tct = s.mimeType || jqXHR.getResponseHeader( \"Content-Type\" );\n\t\t}\n\t}\n\n\t// Check if we're dealing with a known content-type\n\tif ( ct ) {\n\t\tfor ( type in contents ) {\n\t\t\tif ( contents[ type ] && contents[ type ].test( ct ) ) {\n\t\t\t\tdataTypes.unshift( type );\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n\n\t// Check to see if we have a response for the expected dataType\n\tif ( dataTypes[ 0 ] in responses ) {\n\t\tfinalDataType = dataTypes[ 0 ];\n\t} else {\n\n\t\t// Try convertible dataTypes\n\t\tfor ( type in responses ) {\n\t\t\tif ( !dataTypes[ 0 ] || s.converters[ type + \" \" + dataTypes[ 0 ] ] ) {\n\t\t\t\tfinalDataType = type;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tif ( !firstDataType ) {\n\t\t\t\tfirstDataType = type;\n\t\t\t}\n\t\t}\n\n\t\t// Or just use first one\n\t\tfinalDataType = finalDataType || firstDataType;\n\t}\n\n\t// If we found a dataType\n\t// We add the dataType to the list if needed\n\t// and return the corresponding response\n\tif ( finalDataType ) {\n\t\tif ( finalDataType !== dataTypes[ 0 ] ) {\n\t\t\tdataTypes.unshift( finalDataType );\n\t\t}\n\t\treturn responses[ finalDataType ];\n\t}\n}\n\n/* Chain conversions given the request and the original response\n * Also sets the responseXXX fields on the jqXHR instance\n */\nfunction ajaxConvert( s, response, jqXHR, isSuccess ) {\n\tvar conv2, current, conv, tmp, prev,\n\t\tconverters = {},\n\n\t\t// Work with a copy of dataTypes in case we need to modify it for conversion\n\t\tdataTypes = s.dataTypes.slice();\n\n\t// Create converters map with lowercased keys\n\tif ( dataTypes[ 1 ] ) {\n\t\tfor ( conv in s.converters ) {\n\t\t\tconverters[ conv.toLowerCase() ] = s.converters[ conv ];\n\t\t}\n\t}\n\n\tcurrent = dataTypes.shift();\n\n\t// Convert to each sequential dataType\n\twhile ( current ) {\n\n\t\tif ( s.responseFields[ current ] ) {\n\t\t\tjqXHR[ s.responseFields[ current ] ] = response;\n\t\t}\n\n\t\t// Apply the dataFilter if provided\n\t\tif ( !prev && isSuccess && s.dataFilter ) {\n\t\t\tresponse = s.dataFilter( response, s.dataType );\n\t\t}\n\n\t\tprev = current;\n\t\tcurrent = dataTypes.shift();\n\n\t\tif ( current ) {\n\n\t\t\t// There's only work to do if current dataType is non-auto\n\t\t\tif ( current === \"*\" ) {\n\n\t\t\t\tcurrent = prev;\n\n\t\t\t// Convert response if prev dataType is non-auto and differs from current\n\t\t\t} else if ( prev !== \"*\" && prev !== current ) {\n\n\t\t\t\t// Seek a direct converter\n\t\t\t\tconv = converters[ prev + \" \" + current ] || converters[ \"* \" + current ];\n\n\t\t\t\t// If none found, seek a pair\n\t\t\t\tif ( !conv ) {\n\t\t\t\t\tfor ( conv2 in converters ) {\n\n\t\t\t\t\t\t// If conv2 outputs current\n\t\t\t\t\t\ttmp = conv2.split( \" \" );\n\t\t\t\t\t\tif ( tmp[ 1 ] === current ) {\n\n\t\t\t\t\t\t\t// If prev can be converted to accepted input\n\t\t\t\t\t\t\tconv = converters[ prev + \" \" + tmp[ 0 ] ] ||\n\t\t\t\t\t\t\t\tconverters[ \"* \" + tmp[ 0 ] ];\n\t\t\t\t\t\t\tif ( conv ) {\n\n\t\t\t\t\t\t\t\t// Condense equivalence converters\n\t\t\t\t\t\t\t\tif ( conv === true ) {\n\t\t\t\t\t\t\t\t\tconv = converters[ conv2 ];\n\n\t\t\t\t\t\t\t\t// Otherwise, insert the intermediate dataType\n\t\t\t\t\t\t\t\t} else if ( converters[ conv2 ] !== true ) {\n\t\t\t\t\t\t\t\t\tcurrent = tmp[ 0 ];\n\t\t\t\t\t\t\t\t\tdataTypes.unshift( tmp[ 1 ] );\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// Apply converter (if not an equivalence)\n\t\t\t\tif ( conv !== true ) {\n\n\t\t\t\t\t// Unless errors are allowed to bubble, catch and return them\n\t\t\t\t\tif ( conv && s.throws ) {\n\t\t\t\t\t\tresponse = conv( response );\n\t\t\t\t\t} else {\n\t\t\t\t\t\ttry {\n\t\t\t\t\t\t\tresponse = conv( response );\n\t\t\t\t\t\t} catch ( e ) {\n\t\t\t\t\t\t\treturn {\n\t\t\t\t\t\t\t\tstate: \"parsererror\",\n\t\t\t\t\t\t\t\terror: conv ? e : \"No conversion from \" + prev + \" to \" + current\n\t\t\t\t\t\t\t};\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn { state: \"success\", data: response };\n}\n\njQuery.extend( {\n\n\t// Counter for holding the number of active queries\n\tactive: 0,\n\n\t// Last-Modified header cache for next request\n\tlastModified: {},\n\tetag: {},\n\n\tajaxSettings: {\n\t\turl: location.href,\n\t\ttype: \"GET\",\n\t\tisLocal: rlocalProtocol.test( location.protocol ),\n\t\tglobal: true,\n\t\tprocessData: true,\n\t\tasync: true,\n\t\tcontentType: \"application/x-www-form-urlencoded; charset=UTF-8\",\n\n\t\t/*\n\t\ttimeout: 0,\n\t\tdata: null,\n\t\tdataType: null,\n\t\tusername: null,\n\t\tpassword: null,\n\t\tcache: null,\n\t\tthrows: false,\n\t\ttraditional: false,\n\t\theaders: {},\n\t\t*/\n\n\t\taccepts: {\n\t\t\t\"*\": allTypes,\n\t\t\ttext: \"text/plain\",\n\t\t\thtml: \"text/html\",\n\t\t\txml: \"application/xml, text/xml\",\n\t\t\tjson: \"application/json, text/javascript\"\n\t\t},\n\n\t\tcontents: {\n\t\t\txml: /\\bxml\\b/,\n\t\t\thtml: /\\bhtml/,\n\t\t\tjson: /\\bjson\\b/\n\t\t},\n\n\t\tresponseFields: {\n\t\t\txml: \"responseXML\",\n\t\t\ttext: \"responseText\",\n\t\t\tjson: \"responseJSON\"\n\t\t},\n\n\t\t// Data converters\n\t\t// Keys separate source (or catchall \"*\") and destination types with a single space\n\t\tconverters: {\n\n\t\t\t// Convert anything to text\n\t\t\t\"* text\": String,\n\n\t\t\t// Text to html (true = no transformation)\n\t\t\t\"text html\": true,\n\n\t\t\t// Evaluate text as a json expression\n\t\t\t\"text json\": JSON.parse,\n\n\t\t\t// Parse text as xml\n\t\t\t\"text xml\": jQuery.parseXML\n\t\t},\n\n\t\t// For options that shouldn't be deep extended:\n\t\t// you can add your own custom options here if\n\t\t// and when you create one that shouldn't be\n\t\t// deep extended (see ajaxExtend)\n\t\tflatOptions: {\n\t\t\turl: true,\n\t\t\tcontext: true\n\t\t}\n\t},\n\n\t// Creates a full fledged settings object into target\n\t// with both ajaxSettings and settings fields.\n\t// If target is omitted, writes into ajaxSettings.\n\tajaxSetup: function( target, settings ) {\n\t\treturn settings ?\n\n\t\t\t// Building a settings object\n\t\t\tajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) :\n\n\t\t\t// Extending ajaxSettings\n\t\t\tajaxExtend( jQuery.ajaxSettings, target );\n\t},\n\n\tajaxPrefilter: addToPrefiltersOrTransports( prefilters ),\n\tajaxTransport: addToPrefiltersOrTransports( transports ),\n\n\t// Main method\n\tajax: function( url, options ) {\n\n\t\t// If url is an object, simulate pre-1.5 signature\n\t\tif ( typeof url === \"object\" ) {\n\t\t\toptions = url;\n\t\t\turl = undefined;\n\t\t}\n\n\t\t// Force options to be an object\n\t\toptions = options || {};\n\n\t\tvar transport,\n\n\t\t\t// URL without anti-cache param\n\t\t\tcacheURL,\n\n\t\t\t// Response headers\n\t\t\tresponseHeadersString,\n\t\t\tresponseHeaders,\n\n\t\t\t// timeout handle\n\t\t\ttimeoutTimer,\n\n\t\t\t// Url cleanup var\n\t\t\turlAnchor,\n\n\t\t\t// Request state (becomes false upon send and true upon completion)\n\t\t\tcompleted,\n\n\t\t\t// To know if global events are to be dispatched\n\t\t\tfireGlobals,\n\n\t\t\t// Loop variable\n\t\t\ti,\n\n\t\t\t// uncached part of the url\n\t\t\tuncached,\n\n\t\t\t// Create the final options object\n\t\t\ts = jQuery.ajaxSetup( {}, options ),\n\n\t\t\t// Callbacks context\n\t\t\tcallbackContext = s.context || s,\n\n\t\t\t// Context for global events is callbackContext if it is a DOM node or jQuery collection\n\t\t\tglobalEventContext = s.context &&\n\t\t\t\t( callbackContext.nodeType || callbackContext.jquery ) ?\n\t\t\t\tjQuery( callbackContext ) :\n\t\t\t\tjQuery.event,\n\n\t\t\t// Deferreds\n\t\t\tdeferred = jQuery.Deferred(),\n\t\t\tcompleteDeferred = jQuery.Callbacks( \"once memory\" ),\n\n\t\t\t// Status-dependent callbacks\n\t\t\tstatusCode = s.statusCode || {},\n\n\t\t\t// Headers (they are sent all at once)\n\t\t\trequestHeaders = {},\n\t\t\trequestHeadersNames = {},\n\n\t\t\t// Default abort message\n\t\t\tstrAbort = \"canceled\",\n\n\t\t\t// Fake xhr\n\t\t\tjqXHR = {\n\t\t\t\treadyState: 0,\n\n\t\t\t\t// Builds headers hashtable if needed\n\t\t\t\tgetResponseHeader: function( key ) {\n\t\t\t\t\tvar match;\n\t\t\t\t\tif ( completed ) {\n\t\t\t\t\t\tif ( !responseHeaders ) {\n\t\t\t\t\t\t\tresponseHeaders = {};\n\t\t\t\t\t\t\twhile ( ( match = rheaders.exec( responseHeadersString ) ) ) {\n\t\t\t\t\t\t\t\tresponseHeaders[ match[ 1 ].toLowerCase() + \" \" ] =\n\t\t\t\t\t\t\t\t\t( responseHeaders[ match[ 1 ].toLowerCase() + \" \" ] || [] )\n\t\t\t\t\t\t\t\t\t\t.concat( match[ 2 ] );\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tmatch = responseHeaders[ key.toLowerCase() + \" \" ];\n\t\t\t\t\t}\n\t\t\t\t\treturn match == null ? null : match.join( \", \" );\n\t\t\t\t},\n\n\t\t\t\t// Raw string\n\t\t\t\tgetAllResponseHeaders: function() {\n\t\t\t\t\treturn completed ? responseHeadersString : null;\n\t\t\t\t},\n\n\t\t\t\t// Caches the header\n\t\t\t\tsetRequestHeader: function( name, value ) {\n\t\t\t\t\tif ( completed == null ) {\n\t\t\t\t\t\tname = requestHeadersNames[ name.toLowerCase() ] =\n\t\t\t\t\t\t\trequestHeadersNames[ name.toLowerCase() ] || name;\n\t\t\t\t\t\trequestHeaders[ name ] = value;\n\t\t\t\t\t}\n\t\t\t\t\treturn this;\n\t\t\t\t},\n\n\t\t\t\t// Overrides response content-type header\n\t\t\t\toverrideMimeType: function( type ) {\n\t\t\t\t\tif ( completed == null ) {\n\t\t\t\t\t\ts.mimeType = type;\n\t\t\t\t\t}\n\t\t\t\t\treturn this;\n\t\t\t\t},\n\n\t\t\t\t// Status-dependent callbacks\n\t\t\t\tstatusCode: function( map ) {\n\t\t\t\t\tvar code;\n\t\t\t\t\tif ( map ) {\n\t\t\t\t\t\tif ( completed ) {\n\n\t\t\t\t\t\t\t// Execute the appropriate callbacks\n\t\t\t\t\t\t\tjqXHR.always( map[ jqXHR.status ] );\n\t\t\t\t\t\t} else {\n\n\t\t\t\t\t\t\t// Lazy-add the new callbacks in a way that preserves old ones\n\t\t\t\t\t\t\tfor ( code in map ) {\n\t\t\t\t\t\t\t\tstatusCode[ code ] = [ statusCode[ code ], map[ code ] ];\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\treturn this;\n\t\t\t\t},\n\n\t\t\t\t// Cancel the request\n\t\t\t\tabort: function( statusText ) {\n\t\t\t\t\tvar finalText = statusText || strAbort;\n\t\t\t\t\tif ( transport ) {\n\t\t\t\t\t\ttransport.abort( finalText );\n\t\t\t\t\t}\n\t\t\t\t\tdone( 0, finalText );\n\t\t\t\t\treturn this;\n\t\t\t\t}\n\t\t\t};\n\n\t\t// Attach deferreds\n\t\tdeferred.promise( jqXHR );\n\n\t\t// Add protocol if not provided (prefilters might expect it)\n\t\t// Handle falsy url in the settings object (trac-10093: consistency with old signature)\n\t\t// We also use the url parameter if available\n\t\ts.url = ( ( url || s.url || location.href ) + \"\" )\n\t\t\t.replace( rprotocol, location.protocol + \"//\" );\n\n\t\t// Alias method option to type as per ticket trac-12004\n\t\ts.type = options.method || options.type || s.method || s.type;\n\n\t\t// Extract dataTypes list\n\t\ts.dataTypes = ( s.dataType || \"*\" ).toLowerCase().match( rnothtmlwhite ) || [ \"\" ];\n\n\t\t// A cross-domain request is in order when the origin doesn't match the current origin.\n\t\tif ( s.crossDomain == null ) {\n\t\t\turlAnchor = document.createElement( \"a\" );\n\n\t\t\t// Support: IE <=8 - 11, Edge 12 - 15\n\t\t\t// IE throws exception on accessing the href property if url is malformed,\n\t\t\t// e.g. http://example.com:80x/\n\t\t\ttry {\n\t\t\t\turlAnchor.href = s.url;\n\n\t\t\t\t// Support: IE <=8 - 11 only\n\t\t\t\t// Anchor's host property isn't correctly set when s.url is relative\n\t\t\t\turlAnchor.href = urlAnchor.href;\n\t\t\t\ts.crossDomain = originAnchor.protocol + \"//\" + originAnchor.host !==\n\t\t\t\t\turlAnchor.protocol + \"//\" + urlAnchor.host;\n\t\t\t} catch ( e ) {\n\n\t\t\t\t// If there is an error parsing the URL, assume it is crossDomain,\n\t\t\t\t// it can be rejected by the transport if it is invalid\n\t\t\t\ts.crossDomain = true;\n\t\t\t}\n\t\t}\n\n\t\t// Convert data if not already a string\n\t\tif ( s.data && s.processData && typeof s.data !== \"string\" ) {\n\t\t\ts.data = jQuery.param( s.data, s.traditional );\n\t\t}\n\n\t\t// Apply prefilters\n\t\tinspectPrefiltersOrTransports( prefilters, s, options, jqXHR );\n\n\t\t// If request was aborted inside a prefilter, stop there\n\t\tif ( completed ) {\n\t\t\treturn jqXHR;\n\t\t}\n\n\t\t// We can fire global events as of now if asked to\n\t\t// Don't fire events if jQuery.event is undefined in an AMD-usage scenario (trac-15118)\n\t\tfireGlobals = jQuery.event && s.global;\n\n\t\t// Watch for a new set of requests\n\t\tif ( fireGlobals && jQuery.active++ === 0 ) {\n\t\t\tjQuery.event.trigger( \"ajaxStart\" );\n\t\t}\n\n\t\t// Uppercase the type\n\t\ts.type = s.type.toUpperCase();\n\n\t\t// Determine if request has content\n\t\ts.hasContent = !rnoContent.test( s.type );\n\n\t\t// Save the URL in case we're toying with the If-Modified-Since\n\t\t// and/or If-None-Match header later on\n\t\t// Remove hash to simplify url manipulation\n\t\tcacheURL = s.url.replace( rhash, \"\" );\n\n\t\t// More options handling for requests with no content\n\t\tif ( !s.hasContent ) {\n\n\t\t\t// Remember the hash so we can put it back\n\t\t\tuncached = s.url.slice( cacheURL.length );\n\n\t\t\t// If data is available and should be processed, append data to url\n\t\t\tif ( s.data && ( s.processData || typeof s.data === \"string\" ) ) {\n\t\t\t\tcacheURL += ( rquery.test( cacheURL ) ? \"&\" : \"?\" ) + s.data;\n\n\t\t\t\t// trac-9682: remove data so that it's not used in an eventual retry\n\t\t\t\tdelete s.data;\n\t\t\t}\n\n\t\t\t// Add or update anti-cache param if needed\n\t\t\tif ( s.cache === false ) {\n\t\t\t\tcacheURL = cacheURL.replace( rantiCache, \"$1\" );\n\t\t\t\tuncached = ( rquery.test( cacheURL ) ? \"&\" : \"?\" ) + \"_=\" + ( nonce.guid++ ) +\n\t\t\t\t\tuncached;\n\t\t\t}\n\n\t\t\t// Put hash and anti-cache on the URL that will be requested (gh-1732)\n\t\t\ts.url = cacheURL + uncached;\n\n\t\t// Change '%20' to '+' if this is encoded form body content (gh-2658)\n\t\t} else if ( s.data && s.processData &&\n\t\t\t( s.contentType || \"\" ).indexOf( \"application/x-www-form-urlencoded\" ) === 0 ) {\n\t\t\ts.data = s.data.replace( r20, \"+\" );\n\t\t}\n\n\t\t// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\n\t\tif ( s.ifModified ) {\n\t\t\tif ( jQuery.lastModified[ cacheURL ] ) {\n\t\t\t\tjqXHR.setRequestHeader( \"If-Modified-Since\", jQuery.lastModified[ cacheURL ] );\n\t\t\t}\n\t\t\tif ( jQuery.etag[ cacheURL ] ) {\n\t\t\t\tjqXHR.setRequestHeader( \"If-None-Match\", jQuery.etag[ cacheURL ] );\n\t\t\t}\n\t\t}\n\n\t\t// Set the correct header, if data is being sent\n\t\tif ( s.data && s.hasContent && s.contentType !== false || options.contentType ) {\n\t\t\tjqXHR.setRequestHeader( \"Content-Type\", s.contentType );\n\t\t}\n\n\t\t// Set the Accepts header for the server, depending on the dataType\n\t\tjqXHR.setRequestHeader(\n\t\t\t\"Accept\",\n\t\t\ts.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ?\n\t\t\t\ts.accepts[ s.dataTypes[ 0 ] ] +\n\t\t\t\t\t( s.dataTypes[ 0 ] !== \"*\" ? \", \" + allTypes + \"; q=0.01\" : \"\" ) :\n\t\t\t\ts.accepts[ \"*\" ]\n\t\t);\n\n\t\t// Check for headers option\n\t\tfor ( i in s.headers ) {\n\t\t\tjqXHR.setRequestHeader( i, s.headers[ i ] );\n\t\t}\n\n\t\t// Allow custom headers/mimetypes and early abort\n\t\tif ( s.beforeSend &&\n\t\t\t( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) {\n\n\t\t\t// Abort if not done already and return\n\t\t\treturn jqXHR.abort();\n\t\t}\n\n\t\t// Aborting is no longer a cancellation\n\t\tstrAbort = \"abort\";\n\n\t\t// Install callbacks on deferreds\n\t\tcompleteDeferred.add( s.complete );\n\t\tjqXHR.done( s.success );\n\t\tjqXHR.fail( s.error );\n\n\t\t// Get transport\n\t\ttransport = inspectPrefiltersOrTransports( transports, s, options, jqXHR );\n\n\t\t// If no transport, we auto-abort\n\t\tif ( !transport ) {\n\t\t\tdone( -1, \"No Transport\" );\n\t\t} else {\n\t\t\tjqXHR.readyState = 1;\n\n\t\t\t// Send global event\n\t\t\tif ( fireGlobals ) {\n\t\t\t\tglobalEventContext.trigger( \"ajaxSend\", [ jqXHR, s ] );\n\t\t\t}\n\n\t\t\t// If request was aborted inside ajaxSend, stop there\n\t\t\tif ( completed ) {\n\t\t\t\treturn jqXHR;\n\t\t\t}\n\n\t\t\t// Timeout\n\t\t\tif ( s.async && s.timeout > 0 ) {\n\t\t\t\ttimeoutTimer = window.setTimeout( function() {\n\t\t\t\t\tjqXHR.abort( \"timeout\" );\n\t\t\t\t}, s.timeout );\n\t\t\t}\n\n\t\t\ttry {\n\t\t\t\tcompleted = false;\n\t\t\t\ttransport.send( requestHeaders, done );\n\t\t\t} catch ( e ) {\n\n\t\t\t\t// Rethrow post-completion exceptions\n\t\t\t\tif ( completed ) {\n\t\t\t\t\tthrow e;\n\t\t\t\t}\n\n\t\t\t\t// Propagate others as results\n\t\t\t\tdone( -1, e );\n\t\t\t}\n\t\t}\n\n\t\t// Callback for when everything is done\n\t\tfunction done( status, nativeStatusText, responses, headers ) {\n\t\t\tvar isSuccess, success, error, response, modified,\n\t\t\t\tstatusText = nativeStatusText;\n\n\t\t\t// Ignore repeat invocations\n\t\t\tif ( completed ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tcompleted = true;\n\n\t\t\t// Clear timeout if it exists\n\t\t\tif ( timeoutTimer ) {\n\t\t\t\twindow.clearTimeout( timeoutTimer );\n\t\t\t}\n\n\t\t\t// Dereference transport for early garbage collection\n\t\t\t// (no matter how long the jqXHR object will be used)\n\t\t\ttransport = undefined;\n\n\t\t\t// Cache response headers\n\t\t\tresponseHeadersString = headers || \"\";\n\n\t\t\t// Set readyState\n\t\t\tjqXHR.readyState = status > 0 ? 4 : 0;\n\n\t\t\t// Determine if successful\n\t\t\tisSuccess = status >= 200 && status < 300 || status === 304;\n\n\t\t\t// Get response data\n\t\t\tif ( responses ) {\n\t\t\t\tresponse = ajaxHandleResponses( s, jqXHR, responses );\n\t\t\t}\n\n\t\t\t// Use a noop converter for missing script but not if jsonp\n\t\t\tif ( !isSuccess &&\n\t\t\t\tjQuery.inArray( \"script\", s.dataTypes ) > -1 &&\n\t\t\t\tjQuery.inArray( \"json\", s.dataTypes ) < 0 ) {\n\t\t\t\ts.converters[ \"text script\" ] = function() {};\n\t\t\t}\n\n\t\t\t// Convert no matter what (that way responseXXX fields are always set)\n\t\t\tresponse = ajaxConvert( s, response, jqXHR, isSuccess );\n\n\t\t\t// If successful, handle type chaining\n\t\t\tif ( isSuccess ) {\n\n\t\t\t\t// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\n\t\t\t\tif ( s.ifModified ) {\n\t\t\t\t\tmodified = jqXHR.getResponseHeader( \"Last-Modified\" );\n\t\t\t\t\tif ( modified ) {\n\t\t\t\t\t\tjQuery.lastModified[ cacheURL ] = modified;\n\t\t\t\t\t}\n\t\t\t\t\tmodified = jqXHR.getResponseHeader( \"etag\" );\n\t\t\t\t\tif ( modified ) {\n\t\t\t\t\t\tjQuery.etag[ cacheURL ] = modified;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// if no content\n\t\t\t\tif ( status === 204 || s.type === \"HEAD\" ) {\n\t\t\t\t\tstatusText = \"nocontent\";\n\n\t\t\t\t// if not modified\n\t\t\t\t} else if ( status === 304 ) {\n\t\t\t\t\tstatusText = \"notmodified\";\n\n\t\t\t\t// If we have data, let's convert it\n\t\t\t\t} else {\n\t\t\t\t\tstatusText = response.state;\n\t\t\t\t\tsuccess = response.data;\n\t\t\t\t\terror = response.error;\n\t\t\t\t\tisSuccess = !error;\n\t\t\t\t}\n\t\t\t} else {\n\n\t\t\t\t// Extract error from statusText and normalize for non-aborts\n\t\t\t\terror = statusText;\n\t\t\t\tif ( status || !statusText ) {\n\t\t\t\t\tstatusText = \"error\";\n\t\t\t\t\tif ( status < 0 ) {\n\t\t\t\t\t\tstatus = 0;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Set data for the fake xhr object\n\t\t\tjqXHR.status = status;\n\t\t\tjqXHR.statusText = ( nativeStatusText || statusText ) + \"\";\n\n\t\t\t// Success/Error\n\t\t\tif ( isSuccess ) {\n\t\t\t\tdeferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] );\n\t\t\t} else {\n\t\t\t\tdeferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] );\n\t\t\t}\n\n\t\t\t// Status-dependent callbacks\n\t\t\tjqXHR.statusCode( statusCode );\n\t\t\tstatusCode = undefined;\n\n\t\t\tif ( fireGlobals ) {\n\t\t\t\tglobalEventContext.trigger( isSuccess ? \"ajaxSuccess\" : \"ajaxError\",\n\t\t\t\t\t[ jqXHR, s, isSuccess ? success : error ] );\n\t\t\t}\n\n\t\t\t// Complete\n\t\t\tcompleteDeferred.fireWith( callbackContext, [ jqXHR, statusText ] );\n\n\t\t\tif ( fireGlobals ) {\n\t\t\t\tglobalEventContext.trigger( \"ajaxComplete\", [ jqXHR, s ] );\n\n\t\t\t\t// Handle the global AJAX counter\n\t\t\t\tif ( !( --jQuery.active ) ) {\n\t\t\t\t\tjQuery.event.trigger( \"ajaxStop\" );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn jqXHR;\n\t},\n\n\tgetJSON: function( url, data, callback ) {\n\t\treturn jQuery.get( url, data, callback, \"json\" );\n\t},\n\n\tgetScript: function( url, callback ) {\n\t\treturn jQuery.get( url, undefined, callback, \"script\" );\n\t}\n} );\n\njQuery.each( [ \"get\", \"post\" ], function( _i, method ) {\n\tjQuery[ method ] = function( url, data, callback, type ) {\n\n\t\t// Shift arguments if data argument was omitted\n\t\tif ( isFunction( data ) ) {\n\t\t\ttype = type || callback;\n\t\t\tcallback = data;\n\t\t\tdata = undefined;\n\t\t}\n\n\t\t// The url can be an options object (which then must have .url)\n\t\treturn jQuery.ajax( jQuery.extend( {\n\t\t\turl: url,\n\t\t\ttype: method,\n\t\t\tdataType: type,\n\t\t\tdata: data,\n\t\t\tsuccess: callback\n\t\t}, jQuery.isPlainObject( url ) && url ) );\n\t};\n} );\n\njQuery.ajaxPrefilter( function( s ) {\n\tvar i;\n\tfor ( i in s.headers ) {\n\t\tif ( i.toLowerCase() === \"content-type\" ) {\n\t\t\ts.contentType = s.headers[ i ] || \"\";\n\t\t}\n\t}\n} );\n\n\njQuery._evalUrl = function( url, options, doc ) {\n\treturn jQuery.ajax( {\n\t\turl: url,\n\n\t\t// Make this explicit, since user can override this through ajaxSetup (trac-11264)\n\t\ttype: \"GET\",\n\t\tdataType: \"script\",\n\t\tcache: true,\n\t\tasync: false,\n\t\tglobal: false,\n\n\t\t// Only evaluate the response if it is successful (gh-4126)\n\t\t// dataFilter is not invoked for failure responses, so using it instead\n\t\t// of the default converter is kludgy but it works.\n\t\tconverters: {\n\t\t\t\"text script\": function() {}\n\t\t},\n\t\tdataFilter: function( response ) {\n\t\t\tjQuery.globalEval( response, options, doc );\n\t\t}\n\t} );\n};\n\n\njQuery.fn.extend( {\n\twrapAll: function( html ) {\n\t\tvar wrap;\n\n\t\tif ( this[ 0 ] ) {\n\t\t\tif ( isFunction( html ) ) {\n\t\t\t\thtml = html.call( this[ 0 ] );\n\t\t\t}\n\n\t\t\t// The elements to wrap the target around\n\t\t\twrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true );\n\n\t\t\tif ( this[ 0 ].parentNode ) {\n\t\t\t\twrap.insertBefore( this[ 0 ] );\n\t\t\t}\n\n\t\t\twrap.map( function() {\n\t\t\t\tvar elem = this;\n\n\t\t\t\twhile ( elem.firstElementChild ) {\n\t\t\t\t\telem = elem.firstElementChild;\n\t\t\t\t}\n\n\t\t\t\treturn elem;\n\t\t\t} ).append( this );\n\t\t}\n\n\t\treturn this;\n\t},\n\n\twrapInner: function( html ) {\n\t\tif ( isFunction( html ) ) {\n\t\t\treturn this.each( function( i ) {\n\t\t\t\tjQuery( this ).wrapInner( html.call( this, i ) );\n\t\t\t} );\n\t\t}\n\n\t\treturn this.each( function() {\n\t\t\tvar self = jQuery( this ),\n\t\t\t\tcontents = self.contents();\n\n\t\t\tif ( contents.length ) {\n\t\t\t\tcontents.wrapAll( html );\n\n\t\t\t} else {\n\t\t\t\tself.append( html );\n\t\t\t}\n\t\t} );\n\t},\n\n\twrap: function( html ) {\n\t\tvar htmlIsFunction = isFunction( html );\n\n\t\treturn this.each( function( i ) {\n\t\t\tjQuery( this ).wrapAll( htmlIsFunction ? html.call( this, i ) : html );\n\t\t} );\n\t},\n\n\tunwrap: function( selector ) {\n\t\tthis.parent( selector ).not( \"body\" ).each( function() {\n\t\t\tjQuery( this ).replaceWith( this.childNodes );\n\t\t} );\n\t\treturn this;\n\t}\n} );\n\n\njQuery.expr.pseudos.hidden = function( elem ) {\n\treturn !jQuery.expr.pseudos.visible( elem );\n};\njQuery.expr.pseudos.visible = function( elem ) {\n\treturn !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length );\n};\n\n\n\n\njQuery.ajaxSettings.xhr = function() {\n\ttry {\n\t\treturn new window.XMLHttpRequest();\n\t} catch ( e ) {}\n};\n\nvar xhrSuccessStatus = {\n\n\t\t// File protocol always yields status code 0, assume 200\n\t\t0: 200,\n\n\t\t// Support: IE <=9 only\n\t\t// trac-1450: sometimes IE returns 1223 when it should be 204\n\t\t1223: 204\n\t},\n\txhrSupported = jQuery.ajaxSettings.xhr();\n\nsupport.cors = !!xhrSupported && ( \"withCredentials\" in xhrSupported );\nsupport.ajax = xhrSupported = !!xhrSupported;\n\njQuery.ajaxTransport( function( options ) {\n\tvar callback, errorCallback;\n\n\t// Cross domain only allowed if supported through XMLHttpRequest\n\tif ( support.cors || xhrSupported && !options.crossDomain ) {\n\t\treturn {\n\t\t\tsend: function( headers, complete ) {\n\t\t\t\tvar i,\n\t\t\t\t\txhr = options.xhr();\n\n\t\t\t\txhr.open(\n\t\t\t\t\toptions.type,\n\t\t\t\t\toptions.url,\n\t\t\t\t\toptions.async,\n\t\t\t\t\toptions.username,\n\t\t\t\t\toptions.password\n\t\t\t\t);\n\n\t\t\t\t// Apply custom fields if provided\n\t\t\t\tif ( options.xhrFields ) {\n\t\t\t\t\tfor ( i in options.xhrFields ) {\n\t\t\t\t\t\txhr[ i ] = options.xhrFields[ i ];\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// Override mime type if needed\n\t\t\t\tif ( options.mimeType && xhr.overrideMimeType ) {\n\t\t\t\t\txhr.overrideMimeType( options.mimeType );\n\t\t\t\t}\n\n\t\t\t\t// X-Requested-With header\n\t\t\t\t// For cross-domain requests, seeing as conditions for a preflight are\n\t\t\t\t// akin to a jigsaw puzzle, we simply never set it to be sure.\n\t\t\t\t// (it can always be set on a per-request basis or even using ajaxSetup)\n\t\t\t\t// For same-domain requests, won't change header if already provided.\n\t\t\t\tif ( !options.crossDomain && !headers[ \"X-Requested-With\" ] ) {\n\t\t\t\t\theaders[ \"X-Requested-With\" ] = \"XMLHttpRequest\";\n\t\t\t\t}\n\n\t\t\t\t// Set headers\n\t\t\t\tfor ( i in headers ) {\n\t\t\t\t\txhr.setRequestHeader( i, headers[ i ] );\n\t\t\t\t}\n\n\t\t\t\t// Callback\n\t\t\t\tcallback = function( type ) {\n\t\t\t\t\treturn function() {\n\t\t\t\t\t\tif ( callback ) {\n\t\t\t\t\t\t\tcallback = errorCallback = xhr.onload =\n\t\t\t\t\t\t\t\txhr.onerror = xhr.onabort = xhr.ontimeout =\n\t\t\t\t\t\t\t\t\txhr.onreadystatechange = null;\n\n\t\t\t\t\t\t\tif ( type === \"abort\" ) {\n\t\t\t\t\t\t\t\txhr.abort();\n\t\t\t\t\t\t\t} else if ( type === \"error\" ) {\n\n\t\t\t\t\t\t\t\t// Support: IE <=9 only\n\t\t\t\t\t\t\t\t// On a manual native abort, IE9 throws\n\t\t\t\t\t\t\t\t// errors on any property access that is not readyState\n\t\t\t\t\t\t\t\tif ( typeof xhr.status !== \"number\" ) {\n\t\t\t\t\t\t\t\t\tcomplete( 0, \"error\" );\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tcomplete(\n\n\t\t\t\t\t\t\t\t\t\t// File: protocol always yields status 0; see trac-8605, trac-14207\n\t\t\t\t\t\t\t\t\t\txhr.status,\n\t\t\t\t\t\t\t\t\t\txhr.statusText\n\t\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tcomplete(\n\t\t\t\t\t\t\t\t\txhrSuccessStatus[ xhr.status ] || xhr.status,\n\t\t\t\t\t\t\t\t\txhr.statusText,\n\n\t\t\t\t\t\t\t\t\t// Support: IE <=9 only\n\t\t\t\t\t\t\t\t\t// IE9 has no XHR2 but throws on binary (trac-11426)\n\t\t\t\t\t\t\t\t\t// For XHR2 non-text, let the caller handle it (gh-2498)\n\t\t\t\t\t\t\t\t\t( xhr.responseType || \"text\" ) !== \"text\" ||\n\t\t\t\t\t\t\t\t\ttypeof xhr.responseText !== \"string\" ?\n\t\t\t\t\t\t\t\t\t\t{ binary: xhr.response } :\n\t\t\t\t\t\t\t\t\t\t{ text: xhr.responseText },\n\t\t\t\t\t\t\t\t\txhr.getAllResponseHeaders()\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t};\n\t\t\t\t};\n\n\t\t\t\t// Listen to events\n\t\t\t\txhr.onload = callback();\n\t\t\t\terrorCallback = xhr.onerror = xhr.ontimeout = callback( \"error\" );\n\n\t\t\t\t// Support: IE 9 only\n\t\t\t\t// Use onreadystatechange to replace onabort\n\t\t\t\t// to handle uncaught aborts\n\t\t\t\tif ( xhr.onabort !== undefined ) {\n\t\t\t\t\txhr.onabort = errorCallback;\n\t\t\t\t} else {\n\t\t\t\t\txhr.onreadystatechange = function() {\n\n\t\t\t\t\t\t// Check readyState before timeout as it changes\n\t\t\t\t\t\tif ( xhr.readyState === 4 ) {\n\n\t\t\t\t\t\t\t// Allow onerror to be called first,\n\t\t\t\t\t\t\t// but that will not handle a native abort\n\t\t\t\t\t\t\t// Also, save errorCallback to a variable\n\t\t\t\t\t\t\t// as xhr.onerror cannot be accessed\n\t\t\t\t\t\t\twindow.setTimeout( function() {\n\t\t\t\t\t\t\t\tif ( callback ) {\n\t\t\t\t\t\t\t\t\terrorCallback();\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} );\n\t\t\t\t\t\t}\n\t\t\t\t\t};\n\t\t\t\t}\n\n\t\t\t\t// Create the abort callback\n\t\t\t\tcallback = callback( \"abort\" );\n\n\t\t\t\ttry {\n\n\t\t\t\t\t// Do send the request (this may raise an exception)\n\t\t\t\t\txhr.send( options.hasContent && options.data || null );\n\t\t\t\t} catch ( e ) {\n\n\t\t\t\t\t// trac-14683: Only rethrow if this hasn't been notified as an error yet\n\t\t\t\t\tif ( callback ) {\n\t\t\t\t\t\tthrow e;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t},\n\n\t\t\tabort: function() {\n\t\t\t\tif ( callback ) {\n\t\t\t\t\tcallback();\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t}\n} );\n\n\n\n\n// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432)\njQuery.ajaxPrefilter( function( s ) {\n\tif ( s.crossDomain ) {\n\t\ts.contents.script = false;\n\t}\n} );\n\n// Install script dataType\njQuery.ajaxSetup( {\n\taccepts: {\n\t\tscript: \"text/javascript, application/javascript, \" +\n\t\t\t\"application/ecmascript, application/x-ecmascript\"\n\t},\n\tcontents: {\n\t\tscript: /\\b(?:java|ecma)script\\b/\n\t},\n\tconverters: {\n\t\t\"text script\": function( text ) {\n\t\t\tjQuery.globalEval( text );\n\t\t\treturn text;\n\t\t}\n\t}\n} );\n\n// Handle cache's special case and crossDomain\njQuery.ajaxPrefilter( \"script\", function( s ) {\n\tif ( s.cache === undefined ) {\n\t\ts.cache = false;\n\t}\n\tif ( s.crossDomain ) {\n\t\ts.type = \"GET\";\n\t}\n} );\n\n// Bind script tag hack transport\njQuery.ajaxTransport( \"script\", function( s ) {\n\n\t// This transport only deals with cross domain or forced-by-attrs requests\n\tif ( s.crossDomain || s.scriptAttrs ) {\n\t\tvar script, callback;\n\t\treturn {\n\t\t\tsend: function( _, complete ) {\n\t\t\t\tscript = jQuery( \"<script>\" )\n\t\t\t\t\t.attr( s.scriptAttrs || {} )\n\t\t\t\t\t.prop( { charset: s.scriptCharset, src: s.url } )\n\t\t\t\t\t.on( \"load error\", callback = function( evt ) {\n\t\t\t\t\t\tscript.remove();\n\t\t\t\t\t\tcallback = null;\n\t\t\t\t\t\tif ( evt ) {\n\t\t\t\t\t\t\tcomplete( evt.type === \"error\" ? 404 : 200, evt.type );\n\t\t\t\t\t\t}\n\t\t\t\t\t} );\n\n\t\t\t\t// Use native DOM manipulation to avoid our domManip AJAX trickery\n\t\t\t\tdocument.head.appendChild( script[ 0 ] );\n\t\t\t},\n\t\t\tabort: function() {\n\t\t\t\tif ( callback ) {\n\t\t\t\t\tcallback();\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t}\n} );\n\n\n\n\nvar oldCallbacks = [],\n\trjsonp = /(=)\\?(?=&|$)|\\?\\?/;\n\n// Default jsonp settings\njQuery.ajaxSetup( {\n\tjsonp: \"callback\",\n\tjsonpCallback: function() {\n\t\tvar callback = oldCallbacks.pop() || ( jQuery.expando + \"_\" + ( nonce.guid++ ) );\n\t\tthis[ callback ] = true;\n\t\treturn callback;\n\t}\n} );\n\n// Detect, normalize options and install callbacks for jsonp requests\njQuery.ajaxPrefilter( \"json jsonp\", function( s, originalSettings, jqXHR ) {\n\n\tvar callbackName, overwritten, responseContainer,\n\t\tjsonProp = s.jsonp !== false && ( rjsonp.test( s.url ) ?\n\t\t\t\"url\" :\n\t\t\ttypeof s.data === \"string\" &&\n\t\t\t\t( s.contentType || \"\" )\n\t\t\t\t\t.indexOf( \"application/x-www-form-urlencoded\" ) === 0 &&\n\t\t\t\trjsonp.test( s.data ) && \"data\"\n\t\t);\n\n\t// Handle iff the expected data type is \"jsonp\" or we have a parameter to set\n\tif ( jsonProp || s.dataTypes[ 0 ] === \"jsonp\" ) {\n\n\t\t// Get callback name, remembering preexisting value associated with it\n\t\tcallbackName = s.jsonpCallback = isFunction( s.jsonpCallback ) ?\n\t\t\ts.jsonpCallback() :\n\t\t\ts.jsonpCallback;\n\n\t\t// Insert callback into url or form data\n\t\tif ( jsonProp ) {\n\t\t\ts[ jsonProp ] = s[ jsonProp ].replace( rjsonp, \"$1\" + callbackName );\n\t\t} else if ( s.jsonp !== false ) {\n\t\t\ts.url += ( rquery.test( s.url ) ? \"&\" : \"?\" ) + s.jsonp + \"=\" + callbackName;\n\t\t}\n\n\t\t// Use data converter to retrieve json after script execution\n\t\ts.converters[ \"script json\" ] = function() {\n\t\t\tif ( !responseContainer ) {\n\t\t\t\tjQuery.error( callbackName + \" was not called\" );\n\t\t\t}\n\t\t\treturn responseContainer[ 0 ];\n\t\t};\n\n\t\t// Force json dataType\n\t\ts.dataTypes[ 0 ] = \"json\";\n\n\t\t// Install callback\n\t\toverwritten = window[ callbackName ];\n\t\twindow[ callbackName ] = function() {\n\t\t\tresponseContainer = arguments;\n\t\t};\n\n\t\t// Clean-up function (fires after converters)\n\t\tjqXHR.always( function() {\n\n\t\t\t// If previous value didn't exist - remove it\n\t\t\tif ( overwritten === undefined ) {\n\t\t\t\tjQuery( window ).removeProp( callbackName );\n\n\t\t\t// Otherwise restore preexisting value\n\t\t\t} else {\n\t\t\t\twindow[ callbackName ] = overwritten;\n\t\t\t}\n\n\t\t\t// Save back as free\n\t\t\tif ( s[ callbackName ] ) {\n\n\t\t\t\t// Make sure that re-using the options doesn't screw things around\n\t\t\t\ts.jsonpCallback = originalSettings.jsonpCallback;\n\n\t\t\t\t// Save the callback name for future use\n\t\t\t\toldCallbacks.push( callbackName );\n\t\t\t}\n\n\t\t\t// Call if it was a function and we have a response\n\t\t\tif ( responseContainer && isFunction( overwritten ) ) {\n\t\t\t\toverwritten( responseContainer[ 0 ] );\n\t\t\t}\n\n\t\t\tresponseContainer = overwritten = undefined;\n\t\t} );\n\n\t\t// Delegate to script\n\t\treturn \"script\";\n\t}\n} );\n\n\n\n\n// Support: Safari 8 only\n// In Safari 8 documents created via document.implementation.createHTMLDocument\n// collapse sibling forms: the second one becomes a child of the first one.\n// Because of that, this security measure has to be disabled in Safari 8.\n// https://bugs.webkit.org/show_bug.cgi?id=137337\nsupport.createHTMLDocument = ( function() {\n\tvar body = document.implementation.createHTMLDocument( \"\" ).body;\n\tbody.innerHTML = \"<form></form><form></form>\";\n\treturn body.childNodes.length === 2;\n} )();\n\n\n// Argument \"data\" should be string of html\n// context (optional): If specified, the fragment will be created in this context,\n// defaults to document\n// keepScripts (optional): If true, will include scripts passed in the html string\njQuery.parseHTML = function( data, context, keepScripts ) {\n\tif ( typeof data !== \"string\" ) {\n\t\treturn [];\n\t}\n\tif ( typeof context === \"boolean\" ) {\n\t\tkeepScripts = context;\n\t\tcontext = false;\n\t}\n\n\tvar base, parsed, scripts;\n\n\tif ( !context ) {\n\n\t\t// Stop scripts or inline event handlers from being executed immediately\n\t\t// by using document.implementation\n\t\tif ( support.createHTMLDocument ) {\n\t\t\tcontext = document.implementation.createHTMLDocument( \"\" );\n\n\t\t\t// Set the base href for the created document\n\t\t\t// so any parsed elements with URLs\n\t\t\t// are based on the document's URL (gh-2965)\n\t\t\tbase = context.createElement( \"base\" );\n\t\t\tbase.href = document.location.href;\n\t\t\tcontext.head.appendChild( base );\n\t\t} else {\n\t\t\tcontext = document;\n\t\t}\n\t}\n\n\tparsed = rsingleTag.exec( data );\n\tscripts = !keepScripts && [];\n\n\t// Single tag\n\tif ( parsed ) {\n\t\treturn [ context.createElement( parsed[ 1 ] ) ];\n\t}\n\n\tparsed = buildFragment( [ data ], context, scripts );\n\n\tif ( scripts && scripts.length ) {\n\t\tjQuery( scripts ).remove();\n\t}\n\n\treturn jQuery.merge( [], parsed.childNodes );\n};\n\n\n/**\n * Load a url into a page\n */\njQuery.fn.load = function( url, params, callback ) {\n\tvar selector, type, response,\n\t\tself = this,\n\t\toff = url.indexOf( \" \" );\n\n\tif ( off > -1 ) {\n\t\tselector = stripAndCollapse( url.slice( off ) );\n\t\turl = url.slice( 0, off );\n\t}\n\n\t// If it's a function\n\tif ( isFunction( params ) ) {\n\n\t\t// We assume that it's the callback\n\t\tcallback = params;\n\t\tparams = undefined;\n\n\t// Otherwise, build a param string\n\t} else if ( params && typeof params === \"object\" ) {\n\t\ttype = \"POST\";\n\t}\n\n\t// If we have elements to modify, make the request\n\tif ( self.length > 0 ) {\n\t\tjQuery.ajax( {\n\t\t\turl: url,\n\n\t\t\t// If \"type\" variable is undefined, then \"GET\" method will be used.\n\t\t\t// Make value of this field explicit since\n\t\t\t// user can override it through ajaxSetup method\n\t\t\ttype: type || \"GET\",\n\t\t\tdataType: \"html\",\n\t\t\tdata: params\n\t\t} ).done( function( responseText ) {\n\n\t\t\t// Save response for use in complete callback\n\t\t\tresponse = arguments;\n\n\t\t\tself.html( selector ?\n\n\t\t\t\t// If a selector was specified, locate the right elements in a dummy div\n\t\t\t\t// Exclude scripts to avoid IE 'Permission Denied' errors\n\t\t\t\tjQuery( \"<div>\" ).append( jQuery.parseHTML( responseText ) ).find( selector ) :\n\n\t\t\t\t// Otherwise use the full result\n\t\t\t\tresponseText );\n\n\t\t// If the request succeeds, this function gets \"data\", \"status\", \"jqXHR\"\n\t\t// but they are ignored because response was set above.\n\t\t// If it fails, this function gets \"jqXHR\", \"status\", \"error\"\n\t\t} ).always( callback && function( jqXHR, status ) {\n\t\t\tself.each( function() {\n\t\t\t\tcallback.apply( this, response || [ jqXHR.responseText, status, jqXHR ] );\n\t\t\t} );\n\t\t} );\n\t}\n\n\treturn this;\n};\n\n\n\n\njQuery.expr.pseudos.animated = function( elem ) {\n\treturn jQuery.grep( jQuery.timers, function( fn ) {\n\t\treturn elem === fn.elem;\n\t} ).length;\n};\n\n\n\n\njQuery.offset = {\n\tsetOffset: function( elem, options, i ) {\n\t\tvar curPosition, curLeft, curCSSTop, curTop, curOffset, curCSSLeft, calculatePosition,\n\t\t\tposition = jQuery.css( elem, \"position\" ),\n\t\t\tcurElem = jQuery( elem ),\n\t\t\tprops = {};\n\n\t\t// Set position first, in-case top/left are set even on static elem\n\t\tif ( position === \"static\" ) {\n\t\t\telem.style.position = \"relative\";\n\t\t}\n\n\t\tcurOffset = curElem.offset();\n\t\tcurCSSTop = jQuery.css( elem, \"top\" );\n\t\tcurCSSLeft = jQuery.css( elem, \"left\" );\n\t\tcalculatePosition = ( position === \"absolute\" || position === \"fixed\" ) &&\n\t\t\t( curCSSTop + curCSSLeft ).indexOf( \"auto\" ) > -1;\n\n\t\t// Need to be able to calculate position if either\n\t\t// top or left is auto and position is either absolute or fixed\n\t\tif ( calculatePosition ) {\n\t\t\tcurPosition = curElem.position();\n\t\t\tcurTop = curPosition.top;\n\t\t\tcurLeft = curPosition.left;\n\n\t\t} else {\n\t\t\tcurTop = parseFloat( curCSSTop ) || 0;\n\t\t\tcurLeft = parseFloat( curCSSLeft ) || 0;\n\t\t}\n\n\t\tif ( isFunction( options ) ) {\n\n\t\t\t// Use jQuery.extend here to allow modification of coordinates argument (gh-1848)\n\t\t\toptions = options.call( elem, i, jQuery.extend( {}, curOffset ) );\n\t\t}\n\n\t\tif ( options.top != null ) {\n\t\t\tprops.top = ( options.top - curOffset.top ) + curTop;\n\t\t}\n\t\tif ( options.left != null ) {\n\t\t\tprops.left = ( options.left - curOffset.left ) + curLeft;\n\t\t}\n\n\t\tif ( \"using\" in options ) {\n\t\t\toptions.using.call( elem, props );\n\n\t\t} else {\n\t\t\tcurElem.css( props );\n\t\t}\n\t}\n};\n\njQuery.fn.extend( {\n\n\t// offset() relates an element's border box to the document origin\n\toffset: function( options ) {\n\n\t\t// Preserve chaining for setter\n\t\tif ( arguments.length ) {\n\t\t\treturn options === undefined ?\n\t\t\t\tthis :\n\t\t\t\tthis.each( function( i ) {\n\t\t\t\t\tjQuery.offset.setOffset( this, options, i );\n\t\t\t\t} );\n\t\t}\n\n\t\tvar rect, win,\n\t\t\telem = this[ 0 ];\n\n\t\tif ( !elem ) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Return zeros for disconnected and hidden (display: none) elements (gh-2310)\n\t\t// Support: IE <=11 only\n\t\t// Running getBoundingClientRect on a\n\t\t// disconnected node in IE throws an error\n\t\tif ( !elem.getClientRects().length ) {\n\t\t\treturn { top: 0, left: 0 };\n\t\t}\n\n\t\t// Get document-relative position by adding viewport scroll to viewport-relative gBCR\n\t\trect = elem.getBoundingClientRect();\n\t\twin = elem.ownerDocument.defaultView;\n\t\treturn {\n\t\t\ttop: rect.top + win.pageYOffset,\n\t\t\tleft: rect.left + win.pageXOffset\n\t\t};\n\t},\n\n\t// position() relates an element's margin box to its offset parent's padding box\n\t// This corresponds to the behavior of CSS absolute positioning\n\tposition: function() {\n\t\tif ( !this[ 0 ] ) {\n\t\t\treturn;\n\t\t}\n\n\t\tvar offsetParent, offset, doc,\n\t\t\telem = this[ 0 ],\n\t\t\tparentOffset = { top: 0, left: 0 };\n\n\t\t// position:fixed elements are offset from the viewport, which itself always has zero offset\n\t\tif ( jQuery.css( elem, \"position\" ) === \"fixed\" ) {\n\n\t\t\t// Assume position:fixed implies availability of getBoundingClientRect\n\t\t\toffset = elem.getBoundingClientRect();\n\n\t\t} else {\n\t\t\toffset = this.offset();\n\n\t\t\t// Account for the *real* offset parent, which can be the document or its root element\n\t\t\t// when a statically positioned element is identified\n\t\t\tdoc = elem.ownerDocument;\n\t\t\toffsetParent = elem.offsetParent || doc.documentElement;\n\t\t\twhile ( offsetParent &&\n\t\t\t\t( offsetParent === doc.body || offsetParent === doc.documentElement ) &&\n\t\t\t\tjQuery.css( offsetParent, \"position\" ) === \"static\" ) {\n\n\t\t\t\toffsetParent = offsetParent.parentNode;\n\t\t\t}\n\t\t\tif ( offsetParent && offsetParent !== elem && offsetParent.nodeType === 1 ) {\n\n\t\t\t\t// Incorporate borders into its offset, since they are outside its content origin\n\t\t\t\tparentOffset = jQuery( offsetParent ).offset();\n\t\t\t\tparentOffset.top += jQuery.css( offsetParent, \"borderTopWidth\", true );\n\t\t\t\tparentOffset.left += jQuery.css( offsetParent, \"borderLeftWidth\", true );\n\t\t\t}\n\t\t}\n\n\t\t// Subtract parent offsets and element margins\n\t\treturn {\n\t\t\ttop: offset.top - parentOffset.top - jQuery.css( elem, \"marginTop\", true ),\n\t\t\tleft: offset.left - parentOffset.left - jQuery.css( elem, \"marginLeft\", true )\n\t\t};\n\t},\n\n\t// This method will return documentElement in the following cases:\n\t// 1) For the element inside the iframe without offsetParent, this method will return\n\t// documentElement of the parent window\n\t// 2) For the hidden or detached element\n\t// 3) For body or html element, i.e. in case of the html node - it will return itself\n\t//\n\t// but those exceptions were never presented as a real life use-cases\n\t// and might be considered as more preferable results.\n\t//\n\t// This logic, however, is not guaranteed and can change at any point in the future\n\toffsetParent: function() {\n\t\treturn this.map( function() {\n\t\t\tvar offsetParent = this.offsetParent;\n\n\t\t\twhile ( offsetParent && jQuery.css( offsetParent, \"position\" ) === \"static\" ) {\n\t\t\t\toffsetParent = offsetParent.offsetParent;\n\t\t\t}\n\n\t\t\treturn offsetParent || documentElement;\n\t\t} );\n\t}\n} );\n\n// Create scrollLeft and scrollTop methods\njQuery.each( { scrollLeft: \"pageXOffset\", scrollTop: \"pageYOffset\" }, function( method, prop ) {\n\tvar top = \"pageYOffset\" === prop;\n\n\tjQuery.fn[ method ] = function( val ) {\n\t\treturn access( this, function( elem, method, val ) {\n\n\t\t\t// Coalesce documents and windows\n\t\t\tvar win;\n\t\t\tif ( isWindow( elem ) ) {\n\t\t\t\twin = elem;\n\t\t\t} else if ( elem.nodeType === 9 ) {\n\t\t\t\twin = elem.defaultView;\n\t\t\t}\n\n\t\t\tif ( val === undefined ) {\n\t\t\t\treturn win ? win[ prop ] : elem[ method ];\n\t\t\t}\n\n\t\t\tif ( win ) {\n\t\t\t\twin.scrollTo(\n\t\t\t\t\t!top ? val : win.pageXOffset,\n\t\t\t\t\ttop ? val : win.pageYOffset\n\t\t\t\t);\n\n\t\t\t} else {\n\t\t\t\telem[ method ] = val;\n\t\t\t}\n\t\t}, method, val, arguments.length );\n\t};\n} );\n\n// Support: Safari <=7 - 9.1, Chrome <=37 - 49\n// Add the top/left cssHooks using jQuery.fn.position\n// Webkit bug: https://bugs.webkit.org/show_bug.cgi?id=29084\n// Blink bug: https://bugs.chromium.org/p/chromium/issues/detail?id=589347\n// getComputedStyle returns percent when specified for top/left/bottom/right;\n// rather than make the css module depend on the offset module, just check for it here\njQuery.each( [ \"top\", \"left\" ], function( _i, prop ) {\n\tjQuery.cssHooks[ prop ] = addGetHookIf( support.pixelPosition,\n\t\tfunction( elem, computed ) {\n\t\t\tif ( computed ) {\n\t\t\t\tcomputed = curCSS( elem, prop );\n\n\t\t\t\t// If curCSS returns percentage, fallback to offset\n\t\t\t\treturn rnumnonpx.test( computed ) ?\n\t\t\t\t\tjQuery( elem ).position()[ prop ] + \"px\" :\n\t\t\t\t\tcomputed;\n\t\t\t}\n\t\t}\n\t);\n} );\n\n\n// Create innerHeight, innerWidth, height, width, outerHeight and outerWidth methods\njQuery.each( { Height: \"height\", Width: \"width\" }, function( name, type ) {\n\tjQuery.each( {\n\t\tpadding: \"inner\" + name,\n\t\tcontent: type,\n\t\t\"\": \"outer\" + name\n\t}, function( defaultExtra, funcName ) {\n\n\t\t// Margin is only for outerHeight, outerWidth\n\t\tjQuery.fn[ funcName ] = function( margin, value ) {\n\t\t\tvar chainable = arguments.length && ( defaultExtra || typeof margin !== \"boolean\" ),\n\t\t\t\textra = defaultExtra || ( margin === true || value === true ? \"margin\" : \"border\" );\n\n\t\t\treturn access( this, function( elem, type, value ) {\n\t\t\t\tvar doc;\n\n\t\t\t\tif ( isWindow( elem ) ) {\n\n\t\t\t\t\t// $( window ).outerWidth/Height return w/h including scrollbars (gh-1729)\n\t\t\t\t\treturn funcName.indexOf( \"outer\" ) === 0 ?\n\t\t\t\t\t\telem[ \"inner\" + name ] :\n\t\t\t\t\t\telem.document.documentElement[ \"client\" + name ];\n\t\t\t\t}\n\n\t\t\t\t// Get document width or height\n\t\t\t\tif ( elem.nodeType === 9 ) {\n\t\t\t\t\tdoc = elem.documentElement;\n\n\t\t\t\t\t// Either scroll[Width/Height] or offset[Width/Height] or client[Width/Height],\n\t\t\t\t\t// whichever is greatest\n\t\t\t\t\treturn Math.max(\n\t\t\t\t\t\telem.body[ \"scroll\" + name ], doc[ \"scroll\" + name ],\n\t\t\t\t\t\telem.body[ \"offset\" + name ], doc[ \"offset\" + name ],\n\t\t\t\t\t\tdoc[ \"client\" + name ]\n\t\t\t\t\t);\n\t\t\t\t}\n\n\t\t\t\treturn value === undefined ?\n\n\t\t\t\t\t// Get width or height on the element, requesting but not forcing parseFloat\n\t\t\t\t\tjQuery.css( elem, type, extra ) :\n\n\t\t\t\t\t// Set width or height on the element\n\t\t\t\t\tjQuery.style( elem, type, value, extra );\n\t\t\t}, type, chainable ? margin : undefined, chainable );\n\t\t};\n\t} );\n} );\n\n\njQuery.each( [\n\t\"ajaxStart\",\n\t\"ajaxStop\",\n\t\"ajaxComplete\",\n\t\"ajaxError\",\n\t\"ajaxSuccess\",\n\t\"ajaxSend\"\n], function( _i, type ) {\n\tjQuery.fn[ type ] = function( fn ) {\n\t\treturn this.on( type, fn );\n\t};\n} );\n\n\n\n\njQuery.fn.extend( {\n\n\tbind: function( types, data, fn ) {\n\t\treturn this.on( types, null, data, fn );\n\t},\n\tunbind: function( types, fn ) {\n\t\treturn this.off( types, null, fn );\n\t},\n\n\tdelegate: function( selector, types, data, fn ) {\n\t\treturn this.on( types, selector, data, fn );\n\t},\n\tundelegate: function( selector, types, fn ) {\n\n\t\t// ( namespace ) or ( selector, types [, fn] )\n\t\treturn arguments.length === 1 ?\n\t\t\tthis.off( selector, \"**\" ) :\n\t\t\tthis.off( types, selector || \"**\", fn );\n\t},\n\n\thover: function( fnOver, fnOut ) {\n\t\treturn this\n\t\t\t.on( \"mouseenter\", fnOver )\n\t\t\t.on( \"mouseleave\", fnOut || fnOver );\n\t}\n} );\n\njQuery.each(\n\t( \"blur focus focusin focusout resize scroll click dblclick \" +\n\t\"mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave \" +\n\t\"change select submit keydown keypress keyup contextmenu\" ).split( \" \" ),\n\tfunction( _i, name ) {\n\n\t\t// Handle event binding\n\t\tjQuery.fn[ name ] = function( data, fn ) {\n\t\t\treturn arguments.length > 0 ?\n\t\t\t\tthis.on( name, null, data, fn ) :\n\t\t\t\tthis.trigger( name );\n\t\t};\n\t}\n);\n\n\n\n\n// Support: Android <=4.0 only\n// Make sure we trim BOM and NBSP\n// Require that the \"whitespace run\" starts from a non-whitespace\n// to avoid O(N^2) behavior when the engine would try matching \"\\s+$\" at each space position.\nvar rtrim = /^[\\s\\uFEFF\\xA0]+|([^\\s\\uFEFF\\xA0])[\\s\\uFEFF\\xA0]+$/g;\n\n// Bind a function to a context, optionally partially applying any\n// arguments.\n// jQuery.proxy is deprecated to promote standards (specifically Function#bind)\n// However, it is not slated for removal any time soon\njQuery.proxy = function( fn, context ) {\n\tvar tmp, args, proxy;\n\n\tif ( typeof context === \"string\" ) {\n\t\ttmp = fn[ context ];\n\t\tcontext = fn;\n\t\tfn = tmp;\n\t}\n\n\t// Quick check to determine if target is callable, in the spec\n\t// this throws a TypeError, but we will just return undefined.\n\tif ( !isFunction( fn ) ) {\n\t\treturn undefined;\n\t}\n\n\t// Simulated bind\n\targs = slice.call( arguments, 2 );\n\tproxy = function() {\n\t\treturn fn.apply( context || this, args.concat( slice.call( arguments ) ) );\n\t};\n\n\t// Set the guid of unique handler to the same of original handler, so it can be removed\n\tproxy.guid = fn.guid = fn.guid || jQuery.guid++;\n\n\treturn proxy;\n};\n\njQuery.holdReady = function( hold ) {\n\tif ( hold ) {\n\t\tjQuery.readyWait++;\n\t} else {\n\t\tjQuery.ready( true );\n\t}\n};\njQuery.isArray = Array.isArray;\njQuery.parseJSON = JSON.parse;\njQuery.nodeName = nodeName;\njQuery.isFunction = isFunction;\njQuery.isWindow = isWindow;\njQuery.camelCase = camelCase;\njQuery.type = toType;\n\njQuery.now = Date.now;\n\njQuery.isNumeric = function( obj ) {\n\n\t// As of jQuery 3.0, isNumeric is limited to\n\t// strings and numbers (primitives or objects)\n\t// that can be coerced to finite numbers (gh-2662)\n\tvar type = jQuery.type( obj );\n\treturn ( type === \"number\" || type === \"string\" ) &&\n\n\t\t// parseFloat NaNs numeric-cast false positives (\"\")\n\t\t// ...but misinterprets leading-number strings, particularly hex literals (\"0x...\")\n\t\t// subtraction forces infinities to NaN\n\t\t!isNaN( obj - parseFloat( obj ) );\n};\n\njQuery.trim = function( text ) {\n\treturn text == null ?\n\t\t\"\" :\n\t\t( text + \"\" ).replace( rtrim, \"$1\" );\n};\n\n\n\n// Register as a named AMD module, since jQuery can be concatenated with other\n// files that may use define, but not via a proper concatenation script that\n// understands anonymous AMD modules. A named AMD is safest and most robust\n// way to register. Lowercase jquery is used because AMD module names are\n// derived from file names, and jQuery is normally delivered in a lowercase\n// file name. Do this after creating the global so that if an AMD module wants\n// to call noConflict to hide this version of jQuery, it will work.\n\n// Note that for maximum portability, libraries that are not jQuery should\n// declare themselves as anonymous modules, and avoid setting a global if an\n// AMD loader is present. jQuery is a special case. For more information, see\n// https://github.com/jrburke/requirejs/wiki/Updating-existing-libraries#wiki-anon\n\nif ( typeof define === \"function\" && define.amd ) {\n\tdefine( \"jquery\", [], function() {\n\t\treturn jQuery;\n\t} );\n}\n\n\n\n\nvar\n\n\t// Map over jQuery in case of overwrite\n\t_jQuery = window.jQuery,\n\n\t// Map over the $ in case of overwrite\n\t_$ = window.$;\n\njQuery.noConflict = function( deep ) {\n\tif ( window.$ === jQuery ) {\n\t\twindow.$ = _$;\n\t}\n\n\tif ( deep && window.jQuery === jQuery ) {\n\t\twindow.jQuery = _jQuery;\n\t}\n\n\treturn jQuery;\n};\n\n// Expose jQuery and $ identifiers, even in AMD\n// (trac-7102#comment:10, https://github.com/jquery/jquery/pull/557)\n// and CommonJS for browser emulators (trac-13566)\nif ( typeof noGlobal === \"undefined\" ) {\n\twindow.jQuery = window.$ = jQuery;\n}\n\n\n\n\nreturn jQuery;\n} );\n","/**\n * lodash (Custom Build) <https://lodash.com/>\n * Build: `lodash modularize exports=\"npm\" -o ./`\n * Copyright jQuery Foundation and other contributors <https://jquery.org/>\n * Released under MIT license <https://lodash.com/license>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n */\n\n/** Used as the `TypeError` message for \"Functions\" methods. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/** Used to match leading and trailing whitespace. */\nvar reTrim = /^\\s+|\\s+$/g;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objectToString = objectProto.toString;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n result = wait - timeSinceLastCall;\n\n return maxing ? nativeMin(result, maxWait - timeSinceLastInvoke) : result;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\n/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\n/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return !!value && typeof value == 'object';\n}\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && objectToString.call(value) == symbolTag);\n}\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = value.replace(reTrim, '');\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nmodule.exports = debounce;\n","/**\n * @license\n * Lodash <https://lodash.com/>\n * Copyright OpenJS Foundation and other contributors <https://openjsf.org/>\n * Released under MIT license <https://lodash.com/license>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n */\n;(function() {\n\n /** Used as a safe reference for `undefined` in pre-ES5 environments. */\n var undefined;\n\n /** Used as the semantic version number. */\n var VERSION = '4.17.21';\n\n /** Used as the size to enable large array optimizations. */\n var LARGE_ARRAY_SIZE = 200;\n\n /** Error message constants. */\n var CORE_ERROR_TEXT = 'Unsupported core-js use. Try https://npms.io/search?q=ponyfill.',\n FUNC_ERROR_TEXT = 'Expected a function',\n INVALID_TEMPL_VAR_ERROR_TEXT = 'Invalid `variable` option passed into `_.template`';\n\n /** Used to stand-in for `undefined` hash values. */\n var HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n /** Used as the maximum memoize cache size. */\n var MAX_MEMOIZE_SIZE = 500;\n\n /** Used as the internal argument placeholder. */\n var PLACEHOLDER = '__lodash_placeholder__';\n\n /** Used to compose bitmasks for cloning. */\n var CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n /** Used to compose bitmasks for value comparisons. */\n var COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n /** Used to compose bitmasks for function metadata. */\n var WRAP_BIND_FLAG = 1,\n WRAP_BIND_KEY_FLAG = 2,\n WRAP_CURRY_BOUND_FLAG = 4,\n WRAP_CURRY_FLAG = 8,\n WRAP_CURRY_RIGHT_FLAG = 16,\n WRAP_PARTIAL_FLAG = 32,\n WRAP_PARTIAL_RIGHT_FLAG = 64,\n WRAP_ARY_FLAG = 128,\n WRAP_REARG_FLAG = 256,\n WRAP_FLIP_FLAG = 512;\n\n /** Used as default options for `_.truncate`. */\n var DEFAULT_TRUNC_LENGTH = 30,\n DEFAULT_TRUNC_OMISSION = '...';\n\n /** Used to detect hot functions by number of calls within a span of milliseconds. */\n var HOT_COUNT = 800,\n HOT_SPAN = 16;\n\n /** Used to indicate the type of lazy iteratees. */\n var LAZY_FILTER_FLAG = 1,\n LAZY_MAP_FLAG = 2,\n LAZY_WHILE_FLAG = 3;\n\n /** Used as references for various `Number` constants. */\n var INFINITY = 1 / 0,\n MAX_SAFE_INTEGER = 9007199254740991,\n MAX_INTEGER = 1.7976931348623157e+308,\n NAN = 0 / 0;\n\n /** Used as references for the maximum length and index of an array. */\n var MAX_ARRAY_LENGTH = 4294967295,\n MAX_ARRAY_INDEX = MAX_ARRAY_LENGTH - 1,\n HALF_MAX_ARRAY_LENGTH = MAX_ARRAY_LENGTH >>> 1;\n\n /** Used to associate wrap methods with their bit flags. */\n var wrapFlags = [\n ['ary', WRAP_ARY_FLAG],\n ['bind', WRAP_BIND_FLAG],\n ['bindKey', WRAP_BIND_KEY_FLAG],\n ['curry', WRAP_CURRY_FLAG],\n ['curryRight', WRAP_CURRY_RIGHT_FLAG],\n ['flip', WRAP_FLIP_FLAG],\n ['partial', WRAP_PARTIAL_FLAG],\n ['partialRight', WRAP_PARTIAL_RIGHT_FLAG],\n ['rearg', WRAP_REARG_FLAG]\n ];\n\n /** `Object#toString` result references. */\n var argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n asyncTag = '[object AsyncFunction]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n domExcTag = '[object DOMException]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n nullTag = '[object Null]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n proxyTag = '[object Proxy]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n undefinedTag = '[object Undefined]',\n weakMapTag = '[object WeakMap]',\n weakSetTag = '[object WeakSet]';\n\n var arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n /** Used to match empty string literals in compiled template source. */\n var reEmptyStringLeading = /\\b__p \\+= '';/g,\n reEmptyStringMiddle = /\\b(__p \\+=) '' \\+/g,\n reEmptyStringTrailing = /(__e\\(.*?\\)|\\b__t\\)) \\+\\n'';/g;\n\n /** Used to match HTML entities and HTML characters. */\n var reEscapedHtml = /&(?:amp|lt|gt|quot|#39);/g,\n reUnescapedHtml = /[&<>\"']/g,\n reHasEscapedHtml = RegExp(reEscapedHtml.source),\n reHasUnescapedHtml = RegExp(reUnescapedHtml.source);\n\n /** Used to match template delimiters. */\n var reEscape = /<%-([\\s\\S]+?)%>/g,\n reEvaluate = /<%([\\s\\S]+?)%>/g,\n reInterpolate = /<%=([\\s\\S]+?)%>/g;\n\n /** Used to match property names within property paths. */\n var reIsDeepProp = /\\.|\\[(?:[^[\\]]*|([\"'])(?:(?!\\1)[^\\\\]|\\\\.)*?\\1)\\]/,\n reIsPlainProp = /^\\w*$/,\n rePropName = /[^.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|$))/g;\n\n /**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\n var reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g,\n reHasRegExpChar = RegExp(reRegExpChar.source);\n\n /** Used to match leading whitespace. */\n var reTrimStart = /^\\s+/;\n\n /** Used to match a single whitespace character. */\n var reWhitespace = /\\s/;\n\n /** Used to match wrap detail comments. */\n var reWrapComment = /\\{(?:\\n\\/\\* \\[wrapped with .+\\] \\*\\/)?\\n?/,\n reWrapDetails = /\\{\\n\\/\\* \\[wrapped with (.+)\\] \\*/,\n reSplitDetails = /,? & /;\n\n /** Used to match words composed of alphanumeric characters. */\n var reAsciiWord = /[^\\x00-\\x2f\\x3a-\\x40\\x5b-\\x60\\x7b-\\x7f]+/g;\n\n /**\n * Used to validate the `validate` option in `_.template` variable.\n *\n * Forbids characters which could potentially change the meaning of the function argument definition:\n * - \"(),\" (modification of function parameters)\n * - \"=\" (default value)\n * - \"[]{}\" (destructuring of function parameters)\n * - \"/\" (beginning of a comment)\n * - whitespace\n */\n var reForbiddenIdentifierChars = /[()=,{}\\[\\]\\/\\s]/;\n\n /** Used to match backslashes in property paths. */\n var reEscapeChar = /\\\\(\\\\)?/g;\n\n /**\n * Used to match\n * [ES template delimiters](http://ecma-international.org/ecma-262/7.0/#sec-template-literal-lexical-components).\n */\n var reEsTemplate = /\\$\\{([^\\\\}]*(?:\\\\.[^\\\\}]*)*)\\}/g;\n\n /** Used to match `RegExp` flags from their coerced string values. */\n var reFlags = /\\w*$/;\n\n /** Used to detect bad signed hexadecimal string values. */\n var reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n /** Used to detect binary string values. */\n var reIsBinary = /^0b[01]+$/i;\n\n /** Used to detect host constructors (Safari). */\n var reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n /** Used to detect octal string values. */\n var reIsOctal = /^0o[0-7]+$/i;\n\n /** Used to detect unsigned integer values. */\n var reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n /** Used to match Latin Unicode letters (excluding mathematical operators). */\n var reLatin = /[\\xc0-\\xd6\\xd8-\\xf6\\xf8-\\xff\\u0100-\\u017f]/g;\n\n /** Used to ensure capturing order of template delimiters. */\n var reNoMatch = /($^)/;\n\n /** Used to match unescaped characters in compiled string literals. */\n var reUnescapedString = /['\\n\\r\\u2028\\u2029\\\\]/g;\n\n /** Used to compose unicode character classes. */\n var rsAstralRange = '\\\\ud800-\\\\udfff',\n rsComboMarksRange = '\\\\u0300-\\\\u036f',\n reComboHalfMarksRange = '\\\\ufe20-\\\\ufe2f',\n rsComboSymbolsRange = '\\\\u20d0-\\\\u20ff',\n rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange,\n rsDingbatRange = '\\\\u2700-\\\\u27bf',\n rsLowerRange = 'a-z\\\\xdf-\\\\xf6\\\\xf8-\\\\xff',\n rsMathOpRange = '\\\\xac\\\\xb1\\\\xd7\\\\xf7',\n rsNonCharRange = '\\\\x00-\\\\x2f\\\\x3a-\\\\x40\\\\x5b-\\\\x60\\\\x7b-\\\\xbf',\n rsPunctuationRange = '\\\\u2000-\\\\u206f',\n rsSpaceRange = ' \\\\t\\\\x0b\\\\f\\\\xa0\\\\ufeff\\\\n\\\\r\\\\u2028\\\\u2029\\\\u1680\\\\u180e\\\\u2000\\\\u2001\\\\u2002\\\\u2003\\\\u2004\\\\u2005\\\\u2006\\\\u2007\\\\u2008\\\\u2009\\\\u200a\\\\u202f\\\\u205f\\\\u3000',\n rsUpperRange = 'A-Z\\\\xc0-\\\\xd6\\\\xd8-\\\\xde',\n rsVarRange = '\\\\ufe0e\\\\ufe0f',\n rsBreakRange = rsMathOpRange + rsNonCharRange + rsPunctuationRange + rsSpaceRange;\n\n /** Used to compose unicode capture groups. */\n var rsApos = \"['\\u2019]\",\n rsAstral = '[' + rsAstralRange + ']',\n rsBreak = '[' + rsBreakRange + ']',\n rsCombo = '[' + rsComboRange + ']',\n rsDigits = '\\\\d+',\n rsDingbat = '[' + rsDingbatRange + ']',\n rsLower = '[' + rsLowerRange + ']',\n rsMisc = '[^' + rsAstralRange + rsBreakRange + rsDigits + rsDingbatRange + rsLowerRange + rsUpperRange + ']',\n rsFitz = '\\\\ud83c[\\\\udffb-\\\\udfff]',\n rsModifier = '(?:' + rsCombo + '|' + rsFitz + ')',\n rsNonAstral = '[^' + rsAstralRange + ']',\n rsRegional = '(?:\\\\ud83c[\\\\udde6-\\\\uddff]){2}',\n rsSurrPair = '[\\\\ud800-\\\\udbff][\\\\udc00-\\\\udfff]',\n rsUpper = '[' + rsUpperRange + ']',\n rsZWJ = '\\\\u200d';\n\n /** Used to compose unicode regexes. */\n var rsMiscLower = '(?:' + rsLower + '|' + rsMisc + ')',\n rsMiscUpper = '(?:' + rsUpper + '|' + rsMisc + ')',\n rsOptContrLower = '(?:' + rsApos + '(?:d|ll|m|re|s|t|ve))?',\n rsOptContrUpper = '(?:' + rsApos + '(?:D|LL|M|RE|S|T|VE))?',\n reOptMod = rsModifier + '?',\n rsOptVar = '[' + rsVarRange + ']?',\n rsOptJoin = '(?:' + rsZWJ + '(?:' + [rsNonAstral, rsRegional, rsSurrPair].join('|') + ')' + rsOptVar + reOptMod + ')*',\n rsOrdLower = '\\\\d*(?:1st|2nd|3rd|(?![123])\\\\dth)(?=\\\\b|[A-Z_])',\n rsOrdUpper = '\\\\d*(?:1ST|2ND|3RD|(?![123])\\\\dTH)(?=\\\\b|[a-z_])',\n rsSeq = rsOptVar + reOptMod + rsOptJoin,\n rsEmoji = '(?:' + [rsDingbat, rsRegional, rsSurrPair].join('|') + ')' + rsSeq,\n rsSymbol = '(?:' + [rsNonAstral + rsCombo + '?', rsCombo, rsRegional, rsSurrPair, rsAstral].join('|') + ')';\n\n /** Used to match apostrophes. */\n var reApos = RegExp(rsApos, 'g');\n\n /**\n * Used to match [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks) and\n * [combining diacritical marks for symbols](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks_for_Symbols).\n */\n var reComboMark = RegExp(rsCombo, 'g');\n\n /** Used to match [string symbols](https://mathiasbynens.be/notes/javascript-unicode). */\n var reUnicode = RegExp(rsFitz + '(?=' + rsFitz + ')|' + rsSymbol + rsSeq, 'g');\n\n /** Used to match complex or compound words. */\n var reUnicodeWord = RegExp([\n rsUpper + '?' + rsLower + '+' + rsOptContrLower + '(?=' + [rsBreak, rsUpper, '$'].join('|') + ')',\n rsMiscUpper + '+' + rsOptContrUpper + '(?=' + [rsBreak, rsUpper + rsMiscLower, '$'].join('|') + ')',\n rsUpper + '?' + rsMiscLower + '+' + rsOptContrLower,\n rsUpper + '+' + rsOptContrUpper,\n rsOrdUpper,\n rsOrdLower,\n rsDigits,\n rsEmoji\n ].join('|'), 'g');\n\n /** Used to detect strings with [zero-width joiners or code points from the astral planes](http://eev.ee/blog/2015/09/12/dark-corners-of-unicode/). */\n var reHasUnicode = RegExp('[' + rsZWJ + rsAstralRange + rsComboRange + rsVarRange + ']');\n\n /** Used to detect strings that need a more robust regexp to match words. */\n var reHasUnicodeWord = /[a-z][A-Z]|[A-Z]{2}[a-z]|[0-9][a-zA-Z]|[a-zA-Z][0-9]|[^a-zA-Z0-9 ]/;\n\n /** Used to assign default `context` object properties. */\n var contextProps = [\n 'Array', 'Buffer', 'DataView', 'Date', 'Error', 'Float32Array', 'Float64Array',\n 'Function', 'Int8Array', 'Int16Array', 'Int32Array', 'Map', 'Math', 'Object',\n 'Promise', 'RegExp', 'Set', 'String', 'Symbol', 'TypeError', 'Uint8Array',\n 'Uint8ClampedArray', 'Uint16Array', 'Uint32Array', 'WeakMap',\n '_', 'clearTimeout', 'isFinite', 'parseInt', 'setTimeout'\n ];\n\n /** Used to make template sourceURLs easier to identify. */\n var templateCounter = -1;\n\n /** Used to identify `toStringTag` values of typed arrays. */\n var typedArrayTags = {};\n typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\n typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\n typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\n typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\n typedArrayTags[uint32Tag] = true;\n typedArrayTags[argsTag] = typedArrayTags[arrayTag] =\n typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\n typedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\n typedArrayTags[errorTag] = typedArrayTags[funcTag] =\n typedArrayTags[mapTag] = typedArrayTags[numberTag] =\n typedArrayTags[objectTag] = typedArrayTags[regexpTag] =\n typedArrayTags[setTag] = typedArrayTags[stringTag] =\n typedArrayTags[weakMapTag] = false;\n\n /** Used to identify `toStringTag` values supported by `_.clone`. */\n var cloneableTags = {};\n cloneableTags[argsTag] = cloneableTags[arrayTag] =\n cloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\n cloneableTags[boolTag] = cloneableTags[dateTag] =\n cloneableTags[float32Tag] = cloneableTags[float64Tag] =\n cloneableTags[int8Tag] = cloneableTags[int16Tag] =\n cloneableTags[int32Tag] = cloneableTags[mapTag] =\n cloneableTags[numberTag] = cloneableTags[objectTag] =\n cloneableTags[regexpTag] = cloneableTags[setTag] =\n cloneableTags[stringTag] = cloneableTags[symbolTag] =\n cloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\n cloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\n cloneableTags[errorTag] = cloneableTags[funcTag] =\n cloneableTags[weakMapTag] = false;\n\n /** Used to map Latin Unicode letters to basic Latin letters. */\n var deburredLetters = {\n // Latin-1 Supplement block.\n '\\xc0': 'A', '\\xc1': 'A', '\\xc2': 'A', '\\xc3': 'A', '\\xc4': 'A', '\\xc5': 'A',\n '\\xe0': 'a', '\\xe1': 'a', '\\xe2': 'a', '\\xe3': 'a', '\\xe4': 'a', '\\xe5': 'a',\n '\\xc7': 'C', '\\xe7': 'c',\n '\\xd0': 'D', '\\xf0': 'd',\n '\\xc8': 'E', '\\xc9': 'E', '\\xca': 'E', '\\xcb': 'E',\n '\\xe8': 'e', '\\xe9': 'e', '\\xea': 'e', '\\xeb': 'e',\n '\\xcc': 'I', '\\xcd': 'I', '\\xce': 'I', '\\xcf': 'I',\n '\\xec': 'i', '\\xed': 'i', '\\xee': 'i', '\\xef': 'i',\n '\\xd1': 'N', '\\xf1': 'n',\n '\\xd2': 'O', '\\xd3': 'O', '\\xd4': 'O', '\\xd5': 'O', '\\xd6': 'O', '\\xd8': 'O',\n '\\xf2': 'o', '\\xf3': 'o', '\\xf4': 'o', '\\xf5': 'o', '\\xf6': 'o', '\\xf8': 'o',\n '\\xd9': 'U', '\\xda': 'U', '\\xdb': 'U', '\\xdc': 'U',\n '\\xf9': 'u', '\\xfa': 'u', '\\xfb': 'u', '\\xfc': 'u',\n '\\xdd': 'Y', '\\xfd': 'y', '\\xff': 'y',\n '\\xc6': 'Ae', '\\xe6': 'ae',\n '\\xde': 'Th', '\\xfe': 'th',\n '\\xdf': 'ss',\n // Latin Extended-A block.\n '\\u0100': 'A', '\\u0102': 'A', '\\u0104': 'A',\n '\\u0101': 'a', '\\u0103': 'a', '\\u0105': 'a',\n '\\u0106': 'C', '\\u0108': 'C', '\\u010a': 'C', '\\u010c': 'C',\n '\\u0107': 'c', '\\u0109': 'c', '\\u010b': 'c', '\\u010d': 'c',\n '\\u010e': 'D', '\\u0110': 'D', '\\u010f': 'd', '\\u0111': 'd',\n '\\u0112': 'E', '\\u0114': 'E', '\\u0116': 'E', '\\u0118': 'E', '\\u011a': 'E',\n '\\u0113': 'e', '\\u0115': 'e', '\\u0117': 'e', '\\u0119': 'e', '\\u011b': 'e',\n '\\u011c': 'G', '\\u011e': 'G', '\\u0120': 'G', '\\u0122': 'G',\n '\\u011d': 'g', '\\u011f': 'g', '\\u0121': 'g', '\\u0123': 'g',\n '\\u0124': 'H', '\\u0126': 'H', '\\u0125': 'h', '\\u0127': 'h',\n '\\u0128': 'I', '\\u012a': 'I', '\\u012c': 'I', '\\u012e': 'I', '\\u0130': 'I',\n '\\u0129': 'i', '\\u012b': 'i', '\\u012d': 'i', '\\u012f': 'i', '\\u0131': 'i',\n '\\u0134': 'J', '\\u0135': 'j',\n '\\u0136': 'K', '\\u0137': 'k', '\\u0138': 'k',\n '\\u0139': 'L', '\\u013b': 'L', '\\u013d': 'L', '\\u013f': 'L', '\\u0141': 'L',\n '\\u013a': 'l', '\\u013c': 'l', '\\u013e': 'l', '\\u0140': 'l', '\\u0142': 'l',\n '\\u0143': 'N', '\\u0145': 'N', '\\u0147': 'N', '\\u014a': 'N',\n '\\u0144': 'n', '\\u0146': 'n', '\\u0148': 'n', '\\u014b': 'n',\n '\\u014c': 'O', '\\u014e': 'O', '\\u0150': 'O',\n '\\u014d': 'o', '\\u014f': 'o', '\\u0151': 'o',\n '\\u0154': 'R', '\\u0156': 'R', '\\u0158': 'R',\n '\\u0155': 'r', '\\u0157': 'r', '\\u0159': 'r',\n '\\u015a': 'S', '\\u015c': 'S', '\\u015e': 'S', '\\u0160': 'S',\n '\\u015b': 's', '\\u015d': 's', '\\u015f': 's', '\\u0161': 's',\n '\\u0162': 'T', '\\u0164': 'T', '\\u0166': 'T',\n '\\u0163': 't', '\\u0165': 't', '\\u0167': 't',\n '\\u0168': 'U', '\\u016a': 'U', '\\u016c': 'U', '\\u016e': 'U', '\\u0170': 'U', '\\u0172': 'U',\n '\\u0169': 'u', '\\u016b': 'u', '\\u016d': 'u', '\\u016f': 'u', '\\u0171': 'u', '\\u0173': 'u',\n '\\u0174': 'W', '\\u0175': 'w',\n '\\u0176': 'Y', '\\u0177': 'y', '\\u0178': 'Y',\n '\\u0179': 'Z', '\\u017b': 'Z', '\\u017d': 'Z',\n '\\u017a': 'z', '\\u017c': 'z', '\\u017e': 'z',\n '\\u0132': 'IJ', '\\u0133': 'ij',\n '\\u0152': 'Oe', '\\u0153': 'oe',\n '\\u0149': \"'n\", '\\u017f': 's'\n };\n\n /** Used to map characters to HTML entities. */\n var htmlEscapes = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": '''\n };\n\n /** Used to map HTML entities to characters. */\n var htmlUnescapes = {\n '&': '&',\n '<': '<',\n '>': '>',\n '"': '\"',\n ''': \"'\"\n };\n\n /** Used to escape characters for inclusion in compiled string literals. */\n var stringEscapes = {\n '\\\\': '\\\\',\n \"'\": \"'\",\n '\\n': 'n',\n '\\r': 'r',\n '\\u2028': 'u2028',\n '\\u2029': 'u2029'\n };\n\n /** Built-in method references without a dependency on `root`. */\n var freeParseFloat = parseFloat,\n freeParseInt = parseInt;\n\n /** Detect free variable `global` from Node.js. */\n var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\n /** Detect free variable `self`. */\n var freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n /** Used as a reference to the global object. */\n var root = freeGlobal || freeSelf || Function('return this')();\n\n /** Detect free variable `exports`. */\n var freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n /** Detect free variable `module`. */\n var freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n /** Detect the popular CommonJS extension `module.exports`. */\n var moduleExports = freeModule && freeModule.exports === freeExports;\n\n /** Detect free variable `process` from Node.js. */\n var freeProcess = moduleExports && freeGlobal.process;\n\n /** Used to access faster Node.js helpers. */\n var nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n }());\n\n /* Node.js helper references. */\n var nodeIsArrayBuffer = nodeUtil && nodeUtil.isArrayBuffer,\n nodeIsDate = nodeUtil && nodeUtil.isDate,\n nodeIsMap = nodeUtil && nodeUtil.isMap,\n nodeIsRegExp = nodeUtil && nodeUtil.isRegExp,\n nodeIsSet = nodeUtil && nodeUtil.isSet,\n nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n /*--------------------------------------------------------------------------*/\n\n /**\n * A faster alternative to `Function#apply`, this function invokes `func`\n * with the `this` binding of `thisArg` and the arguments of `args`.\n *\n * @private\n * @param {Function} func The function to invoke.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {Array} args The arguments to invoke `func` with.\n * @returns {*} Returns the result of `func`.\n */\n function apply(func, thisArg, args) {\n switch (args.length) {\n case 0: return func.call(thisArg);\n case 1: return func.call(thisArg, args[0]);\n case 2: return func.call(thisArg, args[0], args[1]);\n case 3: return func.call(thisArg, args[0], args[1], args[2]);\n }\n return func.apply(thisArg, args);\n }\n\n /**\n * A specialized version of `baseAggregator` for arrays.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} setter The function to set `accumulator` values.\n * @param {Function} iteratee The iteratee to transform keys.\n * @param {Object} accumulator The initial aggregated object.\n * @returns {Function} Returns `accumulator`.\n */\n function arrayAggregator(array, setter, iteratee, accumulator) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n var value = array[index];\n setter(accumulator, value, iteratee(value), array);\n }\n return accumulator;\n }\n\n /**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\n function arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n }\n\n /**\n * A specialized version of `_.forEachRight` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\n function arrayEachRight(array, iteratee) {\n var length = array == null ? 0 : array.length;\n\n while (length--) {\n if (iteratee(array[length], length, array) === false) {\n break;\n }\n }\n return array;\n }\n\n /**\n * A specialized version of `_.every` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {boolean} Returns `true` if all elements pass the predicate check,\n * else `false`.\n */\n function arrayEvery(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (!predicate(array[index], index, array)) {\n return false;\n }\n }\n return true;\n }\n\n /**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\n function arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n }\n\n /**\n * A specialized version of `_.includes` for arrays without support for\n * specifying an index to search from.\n *\n * @private\n * @param {Array} [array] The array to inspect.\n * @param {*} target The value to search for.\n * @returns {boolean} Returns `true` if `target` is found, else `false`.\n */\n function arrayIncludes(array, value) {\n var length = array == null ? 0 : array.length;\n return !!length && baseIndexOf(array, value, 0) > -1;\n }\n\n /**\n * This function is like `arrayIncludes` except that it accepts a comparator.\n *\n * @private\n * @param {Array} [array] The array to inspect.\n * @param {*} target The value to search for.\n * @param {Function} comparator The comparator invoked per element.\n * @returns {boolean} Returns `true` if `target` is found, else `false`.\n */\n function arrayIncludesWith(array, value, comparator) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (comparator(value, array[index])) {\n return true;\n }\n }\n return false;\n }\n\n /**\n * A specialized version of `_.map` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\n function arrayMap(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length,\n result = Array(length);\n\n while (++index < length) {\n result[index] = iteratee(array[index], index, array);\n }\n return result;\n }\n\n /**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\n function arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n }\n\n /**\n * A specialized version of `_.reduce` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {*} [accumulator] The initial value.\n * @param {boolean} [initAccum] Specify using the first element of `array` as\n * the initial value.\n * @returns {*} Returns the accumulated value.\n */\n function arrayReduce(array, iteratee, accumulator, initAccum) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n if (initAccum && length) {\n accumulator = array[++index];\n }\n while (++index < length) {\n accumulator = iteratee(accumulator, array[index], index, array);\n }\n return accumulator;\n }\n\n /**\n * A specialized version of `_.reduceRight` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {*} [accumulator] The initial value.\n * @param {boolean} [initAccum] Specify using the last element of `array` as\n * the initial value.\n * @returns {*} Returns the accumulated value.\n */\n function arrayReduceRight(array, iteratee, accumulator, initAccum) {\n var length = array == null ? 0 : array.length;\n if (initAccum && length) {\n accumulator = array[--length];\n }\n while (length--) {\n accumulator = iteratee(accumulator, array[length], length, array);\n }\n return accumulator;\n }\n\n /**\n * A specialized version of `_.some` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {boolean} Returns `true` if any element passes the predicate check,\n * else `false`.\n */\n function arraySome(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (predicate(array[index], index, array)) {\n return true;\n }\n }\n return false;\n }\n\n /**\n * Gets the size of an ASCII `string`.\n *\n * @private\n * @param {string} string The string inspect.\n * @returns {number} Returns the string size.\n */\n var asciiSize = baseProperty('length');\n\n /**\n * Converts an ASCII `string` to an array.\n *\n * @private\n * @param {string} string The string to convert.\n * @returns {Array} Returns the converted array.\n */\n function asciiToArray(string) {\n return string.split('');\n }\n\n /**\n * Splits an ASCII `string` into an array of its words.\n *\n * @private\n * @param {string} The string to inspect.\n * @returns {Array} Returns the words of `string`.\n */\n function asciiWords(string) {\n return string.match(reAsciiWord) || [];\n }\n\n /**\n * The base implementation of methods like `_.findKey` and `_.findLastKey`,\n * without support for iteratee shorthands, which iterates over `collection`\n * using `eachFunc`.\n *\n * @private\n * @param {Array|Object} collection The collection to inspect.\n * @param {Function} predicate The function invoked per iteration.\n * @param {Function} eachFunc The function to iterate over `collection`.\n * @returns {*} Returns the found element or its key, else `undefined`.\n */\n function baseFindKey(collection, predicate, eachFunc) {\n var result;\n eachFunc(collection, function(value, key, collection) {\n if (predicate(value, key, collection)) {\n result = key;\n return false;\n }\n });\n return result;\n }\n\n /**\n * The base implementation of `_.findIndex` and `_.findLastIndex` without\n * support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} predicate The function invoked per iteration.\n * @param {number} fromIndex The index to search from.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\n function baseFindIndex(array, predicate, fromIndex, fromRight) {\n var length = array.length,\n index = fromIndex + (fromRight ? 1 : -1);\n\n while ((fromRight ? index-- : ++index < length)) {\n if (predicate(array[index], index, array)) {\n return index;\n }\n }\n return -1;\n }\n\n /**\n * The base implementation of `_.indexOf` without `fromIndex` bounds checks.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\n function baseIndexOf(array, value, fromIndex) {\n return value === value\n ? strictIndexOf(array, value, fromIndex)\n : baseFindIndex(array, baseIsNaN, fromIndex);\n }\n\n /**\n * This function is like `baseIndexOf` except that it accepts a comparator.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @param {Function} comparator The comparator invoked per element.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\n function baseIndexOfWith(array, value, fromIndex, comparator) {\n var index = fromIndex - 1,\n length = array.length;\n\n while (++index < length) {\n if (comparator(array[index], value)) {\n return index;\n }\n }\n return -1;\n }\n\n /**\n * The base implementation of `_.isNaN` without support for number objects.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.\n */\n function baseIsNaN(value) {\n return value !== value;\n }\n\n /**\n * The base implementation of `_.mean` and `_.meanBy` without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {number} Returns the mean.\n */\n function baseMean(array, iteratee) {\n var length = array == null ? 0 : array.length;\n return length ? (baseSum(array, iteratee) / length) : NAN;\n }\n\n /**\n * The base implementation of `_.property` without support for deep paths.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @returns {Function} Returns the new accessor function.\n */\n function baseProperty(key) {\n return function(object) {\n return object == null ? undefined : object[key];\n };\n }\n\n /**\n * The base implementation of `_.propertyOf` without support for deep paths.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Function} Returns the new accessor function.\n */\n function basePropertyOf(object) {\n return function(key) {\n return object == null ? undefined : object[key];\n };\n }\n\n /**\n * The base implementation of `_.reduce` and `_.reduceRight`, without support\n * for iteratee shorthands, which iterates over `collection` using `eachFunc`.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {*} accumulator The initial value.\n * @param {boolean} initAccum Specify using the first or last element of\n * `collection` as the initial value.\n * @param {Function} eachFunc The function to iterate over `collection`.\n * @returns {*} Returns the accumulated value.\n */\n function baseReduce(collection, iteratee, accumulator, initAccum, eachFunc) {\n eachFunc(collection, function(value, index, collection) {\n accumulator = initAccum\n ? (initAccum = false, value)\n : iteratee(accumulator, value, index, collection);\n });\n return accumulator;\n }\n\n /**\n * The base implementation of `_.sortBy` which uses `comparer` to define the\n * sort order of `array` and replaces criteria objects with their corresponding\n * values.\n *\n * @private\n * @param {Array} array The array to sort.\n * @param {Function} comparer The function to define sort order.\n * @returns {Array} Returns `array`.\n */\n function baseSortBy(array, comparer) {\n var length = array.length;\n\n array.sort(comparer);\n while (length--) {\n array[length] = array[length].value;\n }\n return array;\n }\n\n /**\n * The base implementation of `_.sum` and `_.sumBy` without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {number} Returns the sum.\n */\n function baseSum(array, iteratee) {\n var result,\n index = -1,\n length = array.length;\n\n while (++index < length) {\n var current = iteratee(array[index]);\n if (current !== undefined) {\n result = result === undefined ? current : (result + current);\n }\n }\n return result;\n }\n\n /**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\n function baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n }\n\n /**\n * The base implementation of `_.toPairs` and `_.toPairsIn` which creates an array\n * of key-value pairs for `object` corresponding to the property names of `props`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array} props The property names to get values for.\n * @returns {Object} Returns the key-value pairs.\n */\n function baseToPairs(object, props) {\n return arrayMap(props, function(key) {\n return [key, object[key]];\n });\n }\n\n /**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\n function baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n }\n\n /**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\n function baseUnary(func) {\n return function(value) {\n return func(value);\n };\n }\n\n /**\n * The base implementation of `_.values` and `_.valuesIn` which creates an\n * array of `object` property values corresponding to the property names\n * of `props`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array} props The property names to get values for.\n * @returns {Object} Returns the array of property values.\n */\n function baseValues(object, props) {\n return arrayMap(props, function(key) {\n return object[key];\n });\n }\n\n /**\n * Checks if a `cache` value for `key` exists.\n *\n * @private\n * @param {Object} cache The cache to query.\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\n function cacheHas(cache, key) {\n return cache.has(key);\n }\n\n /**\n * Used by `_.trim` and `_.trimStart` to get the index of the first string symbol\n * that is not found in the character symbols.\n *\n * @private\n * @param {Array} strSymbols The string symbols to inspect.\n * @param {Array} chrSymbols The character symbols to find.\n * @returns {number} Returns the index of the first unmatched string symbol.\n */\n function charsStartIndex(strSymbols, chrSymbols) {\n var index = -1,\n length = strSymbols.length;\n\n while (++index < length && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {}\n return index;\n }\n\n /**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last string symbol\n * that is not found in the character symbols.\n *\n * @private\n * @param {Array} strSymbols The string symbols to inspect.\n * @param {Array} chrSymbols The character symbols to find.\n * @returns {number} Returns the index of the last unmatched string symbol.\n */\n function charsEndIndex(strSymbols, chrSymbols) {\n var index = strSymbols.length;\n\n while (index-- && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {}\n return index;\n }\n\n /**\n * Gets the number of `placeholder` occurrences in `array`.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} placeholder The placeholder to search for.\n * @returns {number} Returns the placeholder count.\n */\n function countHolders(array, placeholder) {\n var length = array.length,\n result = 0;\n\n while (length--) {\n if (array[length] === placeholder) {\n ++result;\n }\n }\n return result;\n }\n\n /**\n * Used by `_.deburr` to convert Latin-1 Supplement and Latin Extended-A\n * letters to basic Latin letters.\n *\n * @private\n * @param {string} letter The matched letter to deburr.\n * @returns {string} Returns the deburred letter.\n */\n var deburrLetter = basePropertyOf(deburredLetters);\n\n /**\n * Used by `_.escape` to convert characters to HTML entities.\n *\n * @private\n * @param {string} chr The matched character to escape.\n * @returns {string} Returns the escaped character.\n */\n var escapeHtmlChar = basePropertyOf(htmlEscapes);\n\n /**\n * Used by `_.template` to escape characters for inclusion in compiled string literals.\n *\n * @private\n * @param {string} chr The matched character to escape.\n * @returns {string} Returns the escaped character.\n */\n function escapeStringChar(chr) {\n return '\\\\' + stringEscapes[chr];\n }\n\n /**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\n function getValue(object, key) {\n return object == null ? undefined : object[key];\n }\n\n /**\n * Checks if `string` contains Unicode symbols.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {boolean} Returns `true` if a symbol is found, else `false`.\n */\n function hasUnicode(string) {\n return reHasUnicode.test(string);\n }\n\n /**\n * Checks if `string` contains a word composed of Unicode symbols.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {boolean} Returns `true` if a word is found, else `false`.\n */\n function hasUnicodeWord(string) {\n return reHasUnicodeWord.test(string);\n }\n\n /**\n * Converts `iterator` to an array.\n *\n * @private\n * @param {Object} iterator The iterator to convert.\n * @returns {Array} Returns the converted array.\n */\n function iteratorToArray(iterator) {\n var data,\n result = [];\n\n while (!(data = iterator.next()).done) {\n result.push(data.value);\n }\n return result;\n }\n\n /**\n * Converts `map` to its key-value pairs.\n *\n * @private\n * @param {Object} map The map to convert.\n * @returns {Array} Returns the key-value pairs.\n */\n function mapToArray(map) {\n var index = -1,\n result = Array(map.size);\n\n map.forEach(function(value, key) {\n result[++index] = [key, value];\n });\n return result;\n }\n\n /**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\n function overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n }\n\n /**\n * Replaces all `placeholder` elements in `array` with an internal placeholder\n * and returns an array of their indexes.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {*} placeholder The placeholder to replace.\n * @returns {Array} Returns the new array of placeholder indexes.\n */\n function replaceHolders(array, placeholder) {\n var index = -1,\n length = array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (value === placeholder || value === PLACEHOLDER) {\n array[index] = PLACEHOLDER;\n result[resIndex++] = index;\n }\n }\n return result;\n }\n\n /**\n * Converts `set` to an array of its values.\n *\n * @private\n * @param {Object} set The set to convert.\n * @returns {Array} Returns the values.\n */\n function setToArray(set) {\n var index = -1,\n result = Array(set.size);\n\n set.forEach(function(value) {\n result[++index] = value;\n });\n return result;\n }\n\n /**\n * Converts `set` to its value-value pairs.\n *\n * @private\n * @param {Object} set The set to convert.\n * @returns {Array} Returns the value-value pairs.\n */\n function setToPairs(set) {\n var index = -1,\n result = Array(set.size);\n\n set.forEach(function(value) {\n result[++index] = [value, value];\n });\n return result;\n }\n\n /**\n * A specialized version of `_.indexOf` which performs strict equality\n * comparisons of values, i.e. `===`.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\n function strictIndexOf(array, value, fromIndex) {\n var index = fromIndex - 1,\n length = array.length;\n\n while (++index < length) {\n if (array[index] === value) {\n return index;\n }\n }\n return -1;\n }\n\n /**\n * A specialized version of `_.lastIndexOf` which performs strict equality\n * comparisons of values, i.e. `===`.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\n function strictLastIndexOf(array, value, fromIndex) {\n var index = fromIndex + 1;\n while (index--) {\n if (array[index] === value) {\n return index;\n }\n }\n return index;\n }\n\n /**\n * Gets the number of symbols in `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the string size.\n */\n function stringSize(string) {\n return hasUnicode(string)\n ? unicodeSize(string)\n : asciiSize(string);\n }\n\n /**\n * Converts `string` to an array.\n *\n * @private\n * @param {string} string The string to convert.\n * @returns {Array} Returns the converted array.\n */\n function stringToArray(string) {\n return hasUnicode(string)\n ? unicodeToArray(string)\n : asciiToArray(string);\n }\n\n /**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\n function trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n }\n\n /**\n * Used by `_.unescape` to convert HTML entities to characters.\n *\n * @private\n * @param {string} chr The matched character to unescape.\n * @returns {string} Returns the unescaped character.\n */\n var unescapeHtmlChar = basePropertyOf(htmlUnescapes);\n\n /**\n * Gets the size of a Unicode `string`.\n *\n * @private\n * @param {string} string The string inspect.\n * @returns {number} Returns the string size.\n */\n function unicodeSize(string) {\n var result = reUnicode.lastIndex = 0;\n while (reUnicode.test(string)) {\n ++result;\n }\n return result;\n }\n\n /**\n * Converts a Unicode `string` to an array.\n *\n * @private\n * @param {string} string The string to convert.\n * @returns {Array} Returns the converted array.\n */\n function unicodeToArray(string) {\n return string.match(reUnicode) || [];\n }\n\n /**\n * Splits a Unicode `string` into an array of its words.\n *\n * @private\n * @param {string} The string to inspect.\n * @returns {Array} Returns the words of `string`.\n */\n function unicodeWords(string) {\n return string.match(reUnicodeWord) || [];\n }\n\n /*--------------------------------------------------------------------------*/\n\n /**\n * Create a new pristine `lodash` function using the `context` object.\n *\n * @static\n * @memberOf _\n * @since 1.1.0\n * @category Util\n * @param {Object} [context=root] The context object.\n * @returns {Function} Returns a new `lodash` function.\n * @example\n *\n * _.mixin({ 'foo': _.constant('foo') });\n *\n * var lodash = _.runInContext();\n * lodash.mixin({ 'bar': lodash.constant('bar') });\n *\n * _.isFunction(_.foo);\n * // => true\n * _.isFunction(_.bar);\n * // => false\n *\n * lodash.isFunction(lodash.foo);\n * // => false\n * lodash.isFunction(lodash.bar);\n * // => true\n *\n * // Create a suped-up `defer` in Node.js.\n * var defer = _.runInContext({ 'setTimeout': setImmediate }).defer;\n */\n var runInContext = (function runInContext(context) {\n context = context == null ? root : _.defaults(root.Object(), context, _.pick(root, contextProps));\n\n /** Built-in constructor references. */\n var Array = context.Array,\n Date = context.Date,\n Error = context.Error,\n Function = context.Function,\n Math = context.Math,\n Object = context.Object,\n RegExp = context.RegExp,\n String = context.String,\n TypeError = context.TypeError;\n\n /** Used for built-in method references. */\n var arrayProto = Array.prototype,\n funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n /** Used to detect overreaching core-js shims. */\n var coreJsData = context['__core-js_shared__'];\n\n /** Used to resolve the decompiled source of functions. */\n var funcToString = funcProto.toString;\n\n /** Used to check objects for own properties. */\n var hasOwnProperty = objectProto.hasOwnProperty;\n\n /** Used to generate unique IDs. */\n var idCounter = 0;\n\n /** Used to detect methods masquerading as native. */\n var maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n }());\n\n /**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\n var nativeObjectToString = objectProto.toString;\n\n /** Used to infer the `Object` constructor. */\n var objectCtorString = funcToString.call(Object);\n\n /** Used to restore the original `_` reference in `_.noConflict`. */\n var oldDash = root._;\n\n /** Used to detect if a method is native. */\n var reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n );\n\n /** Built-in value references. */\n var Buffer = moduleExports ? context.Buffer : undefined,\n Symbol = context.Symbol,\n Uint8Array = context.Uint8Array,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined,\n getPrototype = overArg(Object.getPrototypeOf, Object),\n objectCreate = Object.create,\n propertyIsEnumerable = objectProto.propertyIsEnumerable,\n splice = arrayProto.splice,\n spreadableSymbol = Symbol ? Symbol.isConcatSpreadable : undefined,\n symIterator = Symbol ? Symbol.iterator : undefined,\n symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n var defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n }());\n\n /** Mocked built-ins. */\n var ctxClearTimeout = context.clearTimeout !== root.clearTimeout && context.clearTimeout,\n ctxNow = Date && Date.now !== root.Date.now && Date.now,\n ctxSetTimeout = context.setTimeout !== root.setTimeout && context.setTimeout;\n\n /* Built-in method references for those with the same name as other `lodash` methods. */\n var nativeCeil = Math.ceil,\n nativeFloor = Math.floor,\n nativeGetSymbols = Object.getOwnPropertySymbols,\n nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined,\n nativeIsFinite = context.isFinite,\n nativeJoin = arrayProto.join,\n nativeKeys = overArg(Object.keys, Object),\n nativeMax = Math.max,\n nativeMin = Math.min,\n nativeNow = Date.now,\n nativeParseInt = context.parseInt,\n nativeRandom = Math.random,\n nativeReverse = arrayProto.reverse;\n\n /* Built-in method references that are verified to be native. */\n var DataView = getNative(context, 'DataView'),\n Map = getNative(context, 'Map'),\n Promise = getNative(context, 'Promise'),\n Set = getNative(context, 'Set'),\n WeakMap = getNative(context, 'WeakMap'),\n nativeCreate = getNative(Object, 'create');\n\n /** Used to store function metadata. */\n var metaMap = WeakMap && new WeakMap;\n\n /** Used to lookup unminified function names. */\n var realNames = {};\n\n /** Used to detect maps, sets, and weakmaps. */\n var dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n /** Used to convert symbols to primitives and strings. */\n var symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined,\n symbolToString = symbolProto ? symbolProto.toString : undefined;\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates a `lodash` object which wraps `value` to enable implicit method\n * chain sequences. Methods that operate on and return arrays, collections,\n * and functions can be chained together. Methods that retrieve a single value\n * or may return a primitive value will automatically end the chain sequence\n * and return the unwrapped value. Otherwise, the value must be unwrapped\n * with `_#value`.\n *\n * Explicit chain sequences, which must be unwrapped with `_#value`, may be\n * enabled using `_.chain`.\n *\n * The execution of chained methods is lazy, that is, it's deferred until\n * `_#value` is implicitly or explicitly called.\n *\n * Lazy evaluation allows several methods to support shortcut fusion.\n * Shortcut fusion is an optimization to merge iteratee calls; this avoids\n * the creation of intermediate arrays and can greatly reduce the number of\n * iteratee executions. Sections of a chain sequence qualify for shortcut\n * fusion if the section is applied to an array and iteratees accept only\n * one argument. The heuristic for whether a section qualifies for shortcut\n * fusion is subject to change.\n *\n * Chaining is supported in custom builds as long as the `_#value` method is\n * directly or indirectly included in the build.\n *\n * In addition to lodash methods, wrappers have `Array` and `String` methods.\n *\n * The wrapper `Array` methods are:\n * `concat`, `join`, `pop`, `push`, `shift`, `sort`, `splice`, and `unshift`\n *\n * The wrapper `String` methods are:\n * `replace` and `split`\n *\n * The wrapper methods that support shortcut fusion are:\n * `at`, `compact`, `drop`, `dropRight`, `dropWhile`, `filter`, `find`,\n * `findLast`, `head`, `initial`, `last`, `map`, `reject`, `reverse`, `slice`,\n * `tail`, `take`, `takeRight`, `takeRightWhile`, `takeWhile`, and `toArray`\n *\n * The chainable wrapper methods are:\n * `after`, `ary`, `assign`, `assignIn`, `assignInWith`, `assignWith`, `at`,\n * `before`, `bind`, `bindAll`, `bindKey`, `castArray`, `chain`, `chunk`,\n * `commit`, `compact`, `concat`, `conforms`, `constant`, `countBy`, `create`,\n * `curry`, `debounce`, `defaults`, `defaultsDeep`, `defer`, `delay`,\n * `difference`, `differenceBy`, `differenceWith`, `drop`, `dropRight`,\n * `dropRightWhile`, `dropWhile`, `extend`, `extendWith`, `fill`, `filter`,\n * `flatMap`, `flatMapDeep`, `flatMapDepth`, `flatten`, `flattenDeep`,\n * `flattenDepth`, `flip`, `flow`, `flowRight`, `fromPairs`, `functions`,\n * `functionsIn`, `groupBy`, `initial`, `intersection`, `intersectionBy`,\n * `intersectionWith`, `invert`, `invertBy`, `invokeMap`, `iteratee`, `keyBy`,\n * `keys`, `keysIn`, `map`, `mapKeys`, `mapValues`, `matches`, `matchesProperty`,\n * `memoize`, `merge`, `mergeWith`, `method`, `methodOf`, `mixin`, `negate`,\n * `nthArg`, `omit`, `omitBy`, `once`, `orderBy`, `over`, `overArgs`,\n * `overEvery`, `overSome`, `partial`, `partialRight`, `partition`, `pick`,\n * `pickBy`, `plant`, `property`, `propertyOf`, `pull`, `pullAll`, `pullAllBy`,\n * `pullAllWith`, `pullAt`, `push`, `range`, `rangeRight`, `rearg`, `reject`,\n * `remove`, `rest`, `reverse`, `sampleSize`, `set`, `setWith`, `shuffle`,\n * `slice`, `sort`, `sortBy`, `splice`, `spread`, `tail`, `take`, `takeRight`,\n * `takeRightWhile`, `takeWhile`, `tap`, `throttle`, `thru`, `toArray`,\n * `toPairs`, `toPairsIn`, `toPath`, `toPlainObject`, `transform`, `unary`,\n * `union`, `unionBy`, `unionWith`, `uniq`, `uniqBy`, `uniqWith`, `unset`,\n * `unshift`, `unzip`, `unzipWith`, `update`, `updateWith`, `values`,\n * `valuesIn`, `without`, `wrap`, `xor`, `xorBy`, `xorWith`, `zip`,\n * `zipObject`, `zipObjectDeep`, and `zipWith`\n *\n * The wrapper methods that are **not** chainable by default are:\n * `add`, `attempt`, `camelCase`, `capitalize`, `ceil`, `clamp`, `clone`,\n * `cloneDeep`, `cloneDeepWith`, `cloneWith`, `conformsTo`, `deburr`,\n * `defaultTo`, `divide`, `each`, `eachRight`, `endsWith`, `eq`, `escape`,\n * `escapeRegExp`, `every`, `find`, `findIndex`, `findKey`, `findLast`,\n * `findLastIndex`, `findLastKey`, `first`, `floor`, `forEach`, `forEachRight`,\n * `forIn`, `forInRight`, `forOwn`, `forOwnRight`, `get`, `gt`, `gte`, `has`,\n * `hasIn`, `head`, `identity`, `includes`, `indexOf`, `inRange`, `invoke`,\n * `isArguments`, `isArray`, `isArrayBuffer`, `isArrayLike`, `isArrayLikeObject`,\n * `isBoolean`, `isBuffer`, `isDate`, `isElement`, `isEmpty`, `isEqual`,\n * `isEqualWith`, `isError`, `isFinite`, `isFunction`, `isInteger`, `isLength`,\n * `isMap`, `isMatch`, `isMatchWith`, `isNaN`, `isNative`, `isNil`, `isNull`,\n * `isNumber`, `isObject`, `isObjectLike`, `isPlainObject`, `isRegExp`,\n * `isSafeInteger`, `isSet`, `isString`, `isUndefined`, `isTypedArray`,\n * `isWeakMap`, `isWeakSet`, `join`, `kebabCase`, `last`, `lastIndexOf`,\n * `lowerCase`, `lowerFirst`, `lt`, `lte`, `max`, `maxBy`, `mean`, `meanBy`,\n * `min`, `minBy`, `multiply`, `noConflict`, `noop`, `now`, `nth`, `pad`,\n * `padEnd`, `padStart`, `parseInt`, `pop`, `random`, `reduce`, `reduceRight`,\n * `repeat`, `result`, `round`, `runInContext`, `sample`, `shift`, `size`,\n * `snakeCase`, `some`, `sortedIndex`, `sortedIndexBy`, `sortedLastIndex`,\n * `sortedLastIndexBy`, `startCase`, `startsWith`, `stubArray`, `stubFalse`,\n * `stubObject`, `stubString`, `stubTrue`, `subtract`, `sum`, `sumBy`,\n * `template`, `times`, `toFinite`, `toInteger`, `toJSON`, `toLength`,\n * `toLower`, `toNumber`, `toSafeInteger`, `toString`, `toUpper`, `trim`,\n * `trimEnd`, `trimStart`, `truncate`, `unescape`, `uniqueId`, `upperCase`,\n * `upperFirst`, `value`, and `words`\n *\n * @name _\n * @constructor\n * @category Seq\n * @param {*} value The value to wrap in a `lodash` instance.\n * @returns {Object} Returns the new `lodash` wrapper instance.\n * @example\n *\n * function square(n) {\n * return n * n;\n * }\n *\n * var wrapped = _([1, 2, 3]);\n *\n * // Returns an unwrapped value.\n * wrapped.reduce(_.add);\n * // => 6\n *\n * // Returns a wrapped value.\n * var squares = wrapped.map(square);\n *\n * _.isArray(squares);\n * // => false\n *\n * _.isArray(squares.value());\n * // => true\n */\n function lodash(value) {\n if (isObjectLike(value) && !isArray(value) && !(value instanceof LazyWrapper)) {\n if (value instanceof LodashWrapper) {\n return value;\n }\n if (hasOwnProperty.call(value, '__wrapped__')) {\n return wrapperClone(value);\n }\n }\n return new LodashWrapper(value);\n }\n\n /**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\n var baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n }());\n\n /**\n * The function whose prototype chain sequence wrappers inherit from.\n *\n * @private\n */\n function baseLodash() {\n // No operation performed.\n }\n\n /**\n * The base constructor for creating `lodash` wrapper objects.\n *\n * @private\n * @param {*} value The value to wrap.\n * @param {boolean} [chainAll] Enable explicit method chain sequences.\n */\n function LodashWrapper(value, chainAll) {\n this.__wrapped__ = value;\n this.__actions__ = [];\n this.__chain__ = !!chainAll;\n this.__index__ = 0;\n this.__values__ = undefined;\n }\n\n /**\n * By default, the template delimiters used by lodash are like those in\n * embedded Ruby (ERB) as well as ES2015 template strings. Change the\n * following template settings to use alternative delimiters.\n *\n * @static\n * @memberOf _\n * @type {Object}\n */\n lodash.templateSettings = {\n\n /**\n * Used to detect `data` property values to be HTML-escaped.\n *\n * @memberOf _.templateSettings\n * @type {RegExp}\n */\n 'escape': reEscape,\n\n /**\n * Used to detect code to be evaluated.\n *\n * @memberOf _.templateSettings\n * @type {RegExp}\n */\n 'evaluate': reEvaluate,\n\n /**\n * Used to detect `data` property values to inject.\n *\n * @memberOf _.templateSettings\n * @type {RegExp}\n */\n 'interpolate': reInterpolate,\n\n /**\n * Used to reference the data object in the template text.\n *\n * @memberOf _.templateSettings\n * @type {string}\n */\n 'variable': '',\n\n /**\n * Used to import variables into the compiled template.\n *\n * @memberOf _.templateSettings\n * @type {Object}\n */\n 'imports': {\n\n /**\n * A reference to the `lodash` function.\n *\n * @memberOf _.templateSettings.imports\n * @type {Function}\n */\n '_': lodash\n }\n };\n\n // Ensure wrappers are instances of `baseLodash`.\n lodash.prototype = baseLodash.prototype;\n lodash.prototype.constructor = lodash;\n\n LodashWrapper.prototype = baseCreate(baseLodash.prototype);\n LodashWrapper.prototype.constructor = LodashWrapper;\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates a lazy wrapper object which wraps `value` to enable lazy evaluation.\n *\n * @private\n * @constructor\n * @param {*} value The value to wrap.\n */\n function LazyWrapper(value) {\n this.__wrapped__ = value;\n this.__actions__ = [];\n this.__dir__ = 1;\n this.__filtered__ = false;\n this.__iteratees__ = [];\n this.__takeCount__ = MAX_ARRAY_LENGTH;\n this.__views__ = [];\n }\n\n /**\n * Creates a clone of the lazy wrapper object.\n *\n * @private\n * @name clone\n * @memberOf LazyWrapper\n * @returns {Object} Returns the cloned `LazyWrapper` object.\n */\n function lazyClone() {\n var result = new LazyWrapper(this.__wrapped__);\n result.__actions__ = copyArray(this.__actions__);\n result.__dir__ = this.__dir__;\n result.__filtered__ = this.__filtered__;\n result.__iteratees__ = copyArray(this.__iteratees__);\n result.__takeCount__ = this.__takeCount__;\n result.__views__ = copyArray(this.__views__);\n return result;\n }\n\n /**\n * Reverses the direction of lazy iteration.\n *\n * @private\n * @name reverse\n * @memberOf LazyWrapper\n * @returns {Object} Returns the new reversed `LazyWrapper` object.\n */\n function lazyReverse() {\n if (this.__filtered__) {\n var result = new LazyWrapper(this);\n result.__dir__ = -1;\n result.__filtered__ = true;\n } else {\n result = this.clone();\n result.__dir__ *= -1;\n }\n return result;\n }\n\n /**\n * Extracts the unwrapped value from its lazy wrapper.\n *\n * @private\n * @name value\n * @memberOf LazyWrapper\n * @returns {*} Returns the unwrapped value.\n */\n function lazyValue() {\n var array = this.__wrapped__.value(),\n dir = this.__dir__,\n isArr = isArray(array),\n isRight = dir < 0,\n arrLength = isArr ? array.length : 0,\n view = getView(0, arrLength, this.__views__),\n start = view.start,\n end = view.end,\n length = end - start,\n index = isRight ? end : (start - 1),\n iteratees = this.__iteratees__,\n iterLength = iteratees.length,\n resIndex = 0,\n takeCount = nativeMin(length, this.__takeCount__);\n\n if (!isArr || (!isRight && arrLength == length && takeCount == length)) {\n return baseWrapperValue(array, this.__actions__);\n }\n var result = [];\n\n outer:\n while (length-- && resIndex < takeCount) {\n index += dir;\n\n var iterIndex = -1,\n value = array[index];\n\n while (++iterIndex < iterLength) {\n var data = iteratees[iterIndex],\n iteratee = data.iteratee,\n type = data.type,\n computed = iteratee(value);\n\n if (type == LAZY_MAP_FLAG) {\n value = computed;\n } else if (!computed) {\n if (type == LAZY_FILTER_FLAG) {\n continue outer;\n } else {\n break outer;\n }\n }\n }\n result[resIndex++] = value;\n }\n return result;\n }\n\n // Ensure `LazyWrapper` is an instance of `baseLodash`.\n LazyWrapper.prototype = baseCreate(baseLodash.prototype);\n LazyWrapper.prototype.constructor = LazyWrapper;\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\n function Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n }\n\n /**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\n function hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n }\n\n /**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\n function hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n }\n\n /**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\n function hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n }\n\n /**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\n function hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n }\n\n /**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\n function hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n }\n\n // Add methods to `Hash`.\n Hash.prototype.clear = hashClear;\n Hash.prototype['delete'] = hashDelete;\n Hash.prototype.get = hashGet;\n Hash.prototype.has = hashHas;\n Hash.prototype.set = hashSet;\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\n function ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n }\n\n /**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\n function listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n }\n\n /**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\n function listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n }\n\n /**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\n function listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n }\n\n /**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\n function listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n }\n\n /**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\n function listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n }\n\n // Add methods to `ListCache`.\n ListCache.prototype.clear = listCacheClear;\n ListCache.prototype['delete'] = listCacheDelete;\n ListCache.prototype.get = listCacheGet;\n ListCache.prototype.has = listCacheHas;\n ListCache.prototype.set = listCacheSet;\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\n function MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n }\n\n /**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\n function mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n }\n\n /**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\n function mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n }\n\n /**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\n function mapCacheGet(key) {\n return getMapData(this, key).get(key);\n }\n\n /**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\n function mapCacheHas(key) {\n return getMapData(this, key).has(key);\n }\n\n /**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\n function mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n }\n\n // Add methods to `MapCache`.\n MapCache.prototype.clear = mapCacheClear;\n MapCache.prototype['delete'] = mapCacheDelete;\n MapCache.prototype.get = mapCacheGet;\n MapCache.prototype.has = mapCacheHas;\n MapCache.prototype.set = mapCacheSet;\n\n /*------------------------------------------------------------------------*/\n\n /**\n *\n * Creates an array cache object to store unique values.\n *\n * @private\n * @constructor\n * @param {Array} [values] The values to cache.\n */\n function SetCache(values) {\n var index = -1,\n length = values == null ? 0 : values.length;\n\n this.__data__ = new MapCache;\n while (++index < length) {\n this.add(values[index]);\n }\n }\n\n /**\n * Adds `value` to the array cache.\n *\n * @private\n * @name add\n * @memberOf SetCache\n * @alias push\n * @param {*} value The value to cache.\n * @returns {Object} Returns the cache instance.\n */\n function setCacheAdd(value) {\n this.__data__.set(value, HASH_UNDEFINED);\n return this;\n }\n\n /**\n * Checks if `value` is in the array cache.\n *\n * @private\n * @name has\n * @memberOf SetCache\n * @param {*} value The value to search for.\n * @returns {number} Returns `true` if `value` is found, else `false`.\n */\n function setCacheHas(value) {\n return this.__data__.has(value);\n }\n\n // Add methods to `SetCache`.\n SetCache.prototype.add = SetCache.prototype.push = setCacheAdd;\n SetCache.prototype.has = setCacheHas;\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\n function Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n }\n\n /**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\n function stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n }\n\n /**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\n function stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n }\n\n /**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\n function stackGet(key) {\n return this.__data__.get(key);\n }\n\n /**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\n function stackHas(key) {\n return this.__data__.has(key);\n }\n\n /**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\n function stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n }\n\n // Add methods to `Stack`.\n Stack.prototype.clear = stackClear;\n Stack.prototype['delete'] = stackDelete;\n Stack.prototype.get = stackGet;\n Stack.prototype.has = stackHas;\n Stack.prototype.set = stackSet;\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\n function arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n }\n\n /**\n * A specialized version of `_.sample` for arrays.\n *\n * @private\n * @param {Array} array The array to sample.\n * @returns {*} Returns the random element.\n */\n function arraySample(array) {\n var length = array.length;\n return length ? array[baseRandom(0, length - 1)] : undefined;\n }\n\n /**\n * A specialized version of `_.sampleSize` for arrays.\n *\n * @private\n * @param {Array} array The array to sample.\n * @param {number} n The number of elements to sample.\n * @returns {Array} Returns the random elements.\n */\n function arraySampleSize(array, n) {\n return shuffleSelf(copyArray(array), baseClamp(n, 0, array.length));\n }\n\n /**\n * A specialized version of `_.shuffle` for arrays.\n *\n * @private\n * @param {Array} array The array to shuffle.\n * @returns {Array} Returns the new shuffled array.\n */\n function arrayShuffle(array) {\n return shuffleSelf(copyArray(array));\n }\n\n /**\n * This function is like `assignValue` except that it doesn't assign\n * `undefined` values.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\n function assignMergeValue(object, key, value) {\n if ((value !== undefined && !eq(object[key], value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n }\n\n /**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\n function assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n }\n\n /**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\n function assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n }\n\n /**\n * Aggregates elements of `collection` on `accumulator` with keys transformed\n * by `iteratee` and values set by `setter`.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} setter The function to set `accumulator` values.\n * @param {Function} iteratee The iteratee to transform keys.\n * @param {Object} accumulator The initial aggregated object.\n * @returns {Function} Returns `accumulator`.\n */\n function baseAggregator(collection, setter, iteratee, accumulator) {\n baseEach(collection, function(value, key, collection) {\n setter(accumulator, value, iteratee(value), collection);\n });\n return accumulator;\n }\n\n /**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\n function baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n }\n\n /**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\n function baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n }\n\n /**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\n function baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n }\n\n /**\n * The base implementation of `_.at` without support for individual paths.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {string[]} paths The property paths to pick.\n * @returns {Array} Returns the picked elements.\n */\n function baseAt(object, paths) {\n var index = -1,\n length = paths.length,\n result = Array(length),\n skip = object == null;\n\n while (++index < length) {\n result[index] = skip ? undefined : get(object, paths[index]);\n }\n return result;\n }\n\n /**\n * The base implementation of `_.clamp` which doesn't coerce arguments.\n *\n * @private\n * @param {number} number The number to clamp.\n * @param {number} [lower] The lower bound.\n * @param {number} upper The upper bound.\n * @returns {number} Returns the clamped number.\n */\n function baseClamp(number, lower, upper) {\n if (number === number) {\n if (upper !== undefined) {\n number = number <= upper ? number : upper;\n }\n if (lower !== undefined) {\n number = number >= lower ? number : lower;\n }\n }\n return number;\n }\n\n /**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\n function baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n }\n\n /**\n * The base implementation of `_.conforms` which doesn't clone `source`.\n *\n * @private\n * @param {Object} source The object of property predicates to conform to.\n * @returns {Function} Returns the new spec function.\n */\n function baseConforms(source) {\n var props = keys(source);\n return function(object) {\n return baseConformsTo(object, source, props);\n };\n }\n\n /**\n * The base implementation of `_.conformsTo` which accepts `props` to check.\n *\n * @private\n * @param {Object} object The object to inspect.\n * @param {Object} source The object of property predicates to conform to.\n * @returns {boolean} Returns `true` if `object` conforms, else `false`.\n */\n function baseConformsTo(object, source, props) {\n var length = props.length;\n if (object == null) {\n return !length;\n }\n object = Object(object);\n while (length--) {\n var key = props[length],\n predicate = source[key],\n value = object[key];\n\n if ((value === undefined && !(key in object)) || !predicate(value)) {\n return false;\n }\n }\n return true;\n }\n\n /**\n * The base implementation of `_.delay` and `_.defer` which accepts `args`\n * to provide to `func`.\n *\n * @private\n * @param {Function} func The function to delay.\n * @param {number} wait The number of milliseconds to delay invocation.\n * @param {Array} args The arguments to provide to `func`.\n * @returns {number|Object} Returns the timer id or timeout object.\n */\n function baseDelay(func, wait, args) {\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n return setTimeout(function() { func.apply(undefined, args); }, wait);\n }\n\n /**\n * The base implementation of methods like `_.difference` without support\n * for excluding multiple arrays or iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Array} values The values to exclude.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new array of filtered values.\n */\n function baseDifference(array, values, iteratee, comparator) {\n var index = -1,\n includes = arrayIncludes,\n isCommon = true,\n length = array.length,\n result = [],\n valuesLength = values.length;\n\n if (!length) {\n return result;\n }\n if (iteratee) {\n values = arrayMap(values, baseUnary(iteratee));\n }\n if (comparator) {\n includes = arrayIncludesWith;\n isCommon = false;\n }\n else if (values.length >= LARGE_ARRAY_SIZE) {\n includes = cacheHas;\n isCommon = false;\n values = new SetCache(values);\n }\n outer:\n while (++index < length) {\n var value = array[index],\n computed = iteratee == null ? value : iteratee(value);\n\n value = (comparator || value !== 0) ? value : 0;\n if (isCommon && computed === computed) {\n var valuesIndex = valuesLength;\n while (valuesIndex--) {\n if (values[valuesIndex] === computed) {\n continue outer;\n }\n }\n result.push(value);\n }\n else if (!includes(values, computed, comparator)) {\n result.push(value);\n }\n }\n return result;\n }\n\n /**\n * The base implementation of `_.forEach` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array|Object} Returns `collection`.\n */\n var baseEach = createBaseEach(baseForOwn);\n\n /**\n * The base implementation of `_.forEachRight` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array|Object} Returns `collection`.\n */\n var baseEachRight = createBaseEach(baseForOwnRight, true);\n\n /**\n * The base implementation of `_.every` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {boolean} Returns `true` if all elements pass the predicate check,\n * else `false`\n */\n function baseEvery(collection, predicate) {\n var result = true;\n baseEach(collection, function(value, index, collection) {\n result = !!predicate(value, index, collection);\n return result;\n });\n return result;\n }\n\n /**\n * The base implementation of methods like `_.max` and `_.min` which accepts a\n * `comparator` to determine the extremum value.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The iteratee invoked per iteration.\n * @param {Function} comparator The comparator used to compare values.\n * @returns {*} Returns the extremum value.\n */\n function baseExtremum(array, iteratee, comparator) {\n var index = -1,\n length = array.length;\n\n while (++index < length) {\n var value = array[index],\n current = iteratee(value);\n\n if (current != null && (computed === undefined\n ? (current === current && !isSymbol(current))\n : comparator(current, computed)\n )) {\n var computed = current,\n result = value;\n }\n }\n return result;\n }\n\n /**\n * The base implementation of `_.fill` without an iteratee call guard.\n *\n * @private\n * @param {Array} array The array to fill.\n * @param {*} value The value to fill `array` with.\n * @param {number} [start=0] The start position.\n * @param {number} [end=array.length] The end position.\n * @returns {Array} Returns `array`.\n */\n function baseFill(array, value, start, end) {\n var length = array.length;\n\n start = toInteger(start);\n if (start < 0) {\n start = -start > length ? 0 : (length + start);\n }\n end = (end === undefined || end > length) ? length : toInteger(end);\n if (end < 0) {\n end += length;\n }\n end = start > end ? 0 : toLength(end);\n while (start < end) {\n array[start++] = value;\n }\n return array;\n }\n\n /**\n * The base implementation of `_.filter` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\n function baseFilter(collection, predicate) {\n var result = [];\n baseEach(collection, function(value, index, collection) {\n if (predicate(value, index, collection)) {\n result.push(value);\n }\n });\n return result;\n }\n\n /**\n * The base implementation of `_.flatten` with support for restricting flattening.\n *\n * @private\n * @param {Array} array The array to flatten.\n * @param {number} depth The maximum recursion depth.\n * @param {boolean} [predicate=isFlattenable] The function invoked per iteration.\n * @param {boolean} [isStrict] Restrict to values that pass `predicate` checks.\n * @param {Array} [result=[]] The initial result value.\n * @returns {Array} Returns the new flattened array.\n */\n function baseFlatten(array, depth, predicate, isStrict, result) {\n var index = -1,\n length = array.length;\n\n predicate || (predicate = isFlattenable);\n result || (result = []);\n\n while (++index < length) {\n var value = array[index];\n if (depth > 0 && predicate(value)) {\n if (depth > 1) {\n // Recursively flatten arrays (susceptible to call stack limits).\n baseFlatten(value, depth - 1, predicate, isStrict, result);\n } else {\n arrayPush(result, value);\n }\n } else if (!isStrict) {\n result[result.length] = value;\n }\n }\n return result;\n }\n\n /**\n * The base implementation of `baseForOwn` which iterates over `object`\n * properties returned by `keysFunc` and invokes `iteratee` for each property.\n * Iteratee functions may exit iteration early by explicitly returning `false`.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @returns {Object} Returns `object`.\n */\n var baseFor = createBaseFor();\n\n /**\n * This function is like `baseFor` except that it iterates over properties\n * in the opposite order.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @returns {Object} Returns `object`.\n */\n var baseForRight = createBaseFor(true);\n\n /**\n * The base implementation of `_.forOwn` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Object} Returns `object`.\n */\n function baseForOwn(object, iteratee) {\n return object && baseFor(object, iteratee, keys);\n }\n\n /**\n * The base implementation of `_.forOwnRight` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Object} Returns `object`.\n */\n function baseForOwnRight(object, iteratee) {\n return object && baseForRight(object, iteratee, keys);\n }\n\n /**\n * The base implementation of `_.functions` which creates an array of\n * `object` function property names filtered from `props`.\n *\n * @private\n * @param {Object} object The object to inspect.\n * @param {Array} props The property names to filter.\n * @returns {Array} Returns the function names.\n */\n function baseFunctions(object, props) {\n return arrayFilter(props, function(key) {\n return isFunction(object[key]);\n });\n }\n\n /**\n * The base implementation of `_.get` without support for default values.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @returns {*} Returns the resolved value.\n */\n function baseGet(object, path) {\n path = castPath(path, object);\n\n var index = 0,\n length = path.length;\n\n while (object != null && index < length) {\n object = object[toKey(path[index++])];\n }\n return (index && index == length) ? object : undefined;\n }\n\n /**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\n function baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n }\n\n /**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\n function baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n }\n\n /**\n * The base implementation of `_.gt` which doesn't coerce arguments.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is greater than `other`,\n * else `false`.\n */\n function baseGt(value, other) {\n return value > other;\n }\n\n /**\n * The base implementation of `_.has` without support for deep paths.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {Array|string} key The key to check.\n * @returns {boolean} Returns `true` if `key` exists, else `false`.\n */\n function baseHas(object, key) {\n return object != null && hasOwnProperty.call(object, key);\n }\n\n /**\n * The base implementation of `_.hasIn` without support for deep paths.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {Array|string} key The key to check.\n * @returns {boolean} Returns `true` if `key` exists, else `false`.\n */\n function baseHasIn(object, key) {\n return object != null && key in Object(object);\n }\n\n /**\n * The base implementation of `_.inRange` which doesn't coerce arguments.\n *\n * @private\n * @param {number} number The number to check.\n * @param {number} start The start of the range.\n * @param {number} end The end of the range.\n * @returns {boolean} Returns `true` if `number` is in the range, else `false`.\n */\n function baseInRange(number, start, end) {\n return number >= nativeMin(start, end) && number < nativeMax(start, end);\n }\n\n /**\n * The base implementation of methods like `_.intersection`, without support\n * for iteratee shorthands, that accepts an array of arrays to inspect.\n *\n * @private\n * @param {Array} arrays The arrays to inspect.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new array of shared values.\n */\n function baseIntersection(arrays, iteratee, comparator) {\n var includes = comparator ? arrayIncludesWith : arrayIncludes,\n length = arrays[0].length,\n othLength = arrays.length,\n othIndex = othLength,\n caches = Array(othLength),\n maxLength = Infinity,\n result = [];\n\n while (othIndex--) {\n var array = arrays[othIndex];\n if (othIndex && iteratee) {\n array = arrayMap(array, baseUnary(iteratee));\n }\n maxLength = nativeMin(array.length, maxLength);\n caches[othIndex] = !comparator && (iteratee || (length >= 120 && array.length >= 120))\n ? new SetCache(othIndex && array)\n : undefined;\n }\n array = arrays[0];\n\n var index = -1,\n seen = caches[0];\n\n outer:\n while (++index < length && result.length < maxLength) {\n var value = array[index],\n computed = iteratee ? iteratee(value) : value;\n\n value = (comparator || value !== 0) ? value : 0;\n if (!(seen\n ? cacheHas(seen, computed)\n : includes(result, computed, comparator)\n )) {\n othIndex = othLength;\n while (--othIndex) {\n var cache = caches[othIndex];\n if (!(cache\n ? cacheHas(cache, computed)\n : includes(arrays[othIndex], computed, comparator))\n ) {\n continue outer;\n }\n }\n if (seen) {\n seen.push(computed);\n }\n result.push(value);\n }\n }\n return result;\n }\n\n /**\n * The base implementation of `_.invert` and `_.invertBy` which inverts\n * `object` with values transformed by `iteratee` and set by `setter`.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} setter The function to set `accumulator` values.\n * @param {Function} iteratee The iteratee to transform values.\n * @param {Object} accumulator The initial inverted object.\n * @returns {Function} Returns `accumulator`.\n */\n function baseInverter(object, setter, iteratee, accumulator) {\n baseForOwn(object, function(value, key, object) {\n setter(accumulator, iteratee(value), key, object);\n });\n return accumulator;\n }\n\n /**\n * The base implementation of `_.invoke` without support for individual\n * method arguments.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the method to invoke.\n * @param {Array} args The arguments to invoke the method with.\n * @returns {*} Returns the result of the invoked method.\n */\n function baseInvoke(object, path, args) {\n path = castPath(path, object);\n object = parent(object, path);\n var func = object == null ? object : object[toKey(last(path))];\n return func == null ? undefined : apply(func, object, args);\n }\n\n /**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\n function baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n }\n\n /**\n * The base implementation of `_.isArrayBuffer` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array buffer, else `false`.\n */\n function baseIsArrayBuffer(value) {\n return isObjectLike(value) && baseGetTag(value) == arrayBufferTag;\n }\n\n /**\n * The base implementation of `_.isDate` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a date object, else `false`.\n */\n function baseIsDate(value) {\n return isObjectLike(value) && baseGetTag(value) == dateTag;\n }\n\n /**\n * The base implementation of `_.isEqual` which supports partial comparisons\n * and tracks traversed objects.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Unordered comparison\n * 2 - Partial comparison\n * @param {Function} [customizer] The function to customize comparisons.\n * @param {Object} [stack] Tracks traversed `value` and `other` objects.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n */\n function baseIsEqual(value, other, bitmask, customizer, stack) {\n if (value === other) {\n return true;\n }\n if (value == null || other == null || (!isObjectLike(value) && !isObjectLike(other))) {\n return value !== value && other !== other;\n }\n return baseIsEqualDeep(value, other, bitmask, customizer, baseIsEqual, stack);\n }\n\n /**\n * A specialized version of `baseIsEqual` for arrays and objects which performs\n * deep comparisons and tracks traversed objects enabling objects with circular\n * references to be compared.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} [stack] Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\n function baseIsEqualDeep(object, other, bitmask, customizer, equalFunc, stack) {\n var objIsArr = isArray(object),\n othIsArr = isArray(other),\n objTag = objIsArr ? arrayTag : getTag(object),\n othTag = othIsArr ? arrayTag : getTag(other);\n\n objTag = objTag == argsTag ? objectTag : objTag;\n othTag = othTag == argsTag ? objectTag : othTag;\n\n var objIsObj = objTag == objectTag,\n othIsObj = othTag == objectTag,\n isSameTag = objTag == othTag;\n\n if (isSameTag && isBuffer(object)) {\n if (!isBuffer(other)) {\n return false;\n }\n objIsArr = true;\n objIsObj = false;\n }\n if (isSameTag && !objIsObj) {\n stack || (stack = new Stack);\n return (objIsArr || isTypedArray(object))\n ? equalArrays(object, other, bitmask, customizer, equalFunc, stack)\n : equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack);\n }\n if (!(bitmask & COMPARE_PARTIAL_FLAG)) {\n var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),\n othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');\n\n if (objIsWrapped || othIsWrapped) {\n var objUnwrapped = objIsWrapped ? object.value() : object,\n othUnwrapped = othIsWrapped ? other.value() : other;\n\n stack || (stack = new Stack);\n return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack);\n }\n }\n if (!isSameTag) {\n return false;\n }\n stack || (stack = new Stack);\n return equalObjects(object, other, bitmask, customizer, equalFunc, stack);\n }\n\n /**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\n function baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n }\n\n /**\n * The base implementation of `_.isMatch` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The object to inspect.\n * @param {Object} source The object of property values to match.\n * @param {Array} matchData The property names, values, and compare flags to match.\n * @param {Function} [customizer] The function to customize comparisons.\n * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n */\n function baseIsMatch(object, source, matchData, customizer) {\n var index = matchData.length,\n length = index,\n noCustomizer = !customizer;\n\n if (object == null) {\n return !length;\n }\n object = Object(object);\n while (index--) {\n var data = matchData[index];\n if ((noCustomizer && data[2])\n ? data[1] !== object[data[0]]\n : !(data[0] in object)\n ) {\n return false;\n }\n }\n while (++index < length) {\n data = matchData[index];\n var key = data[0],\n objValue = object[key],\n srcValue = data[1];\n\n if (noCustomizer && data[2]) {\n if (objValue === undefined && !(key in object)) {\n return false;\n }\n } else {\n var stack = new Stack;\n if (customizer) {\n var result = customizer(objValue, srcValue, key, object, source, stack);\n }\n if (!(result === undefined\n ? baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG, customizer, stack)\n : result\n )) {\n return false;\n }\n }\n }\n return true;\n }\n\n /**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\n function baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n }\n\n /**\n * The base implementation of `_.isRegExp` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a regexp, else `false`.\n */\n function baseIsRegExp(value) {\n return isObjectLike(value) && baseGetTag(value) == regexpTag;\n }\n\n /**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\n function baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n }\n\n /**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\n function baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n }\n\n /**\n * The base implementation of `_.iteratee`.\n *\n * @private\n * @param {*} [value=_.identity] The value to convert to an iteratee.\n * @returns {Function} Returns the iteratee.\n */\n function baseIteratee(value) {\n // Don't store the `typeof` result in a variable to avoid a JIT bug in Safari 9.\n // See https://bugs.webkit.org/show_bug.cgi?id=156034 for more details.\n if (typeof value == 'function') {\n return value;\n }\n if (value == null) {\n return identity;\n }\n if (typeof value == 'object') {\n return isArray(value)\n ? baseMatchesProperty(value[0], value[1])\n : baseMatches(value);\n }\n return property(value);\n }\n\n /**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\n function baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n }\n\n /**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\n function baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n }\n\n /**\n * The base implementation of `_.lt` which doesn't coerce arguments.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is less than `other`,\n * else `false`.\n */\n function baseLt(value, other) {\n return value < other;\n }\n\n /**\n * The base implementation of `_.map` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\n function baseMap(collection, iteratee) {\n var index = -1,\n result = isArrayLike(collection) ? Array(collection.length) : [];\n\n baseEach(collection, function(value, key, collection) {\n result[++index] = iteratee(value, key, collection);\n });\n return result;\n }\n\n /**\n * The base implementation of `_.matches` which doesn't clone `source`.\n *\n * @private\n * @param {Object} source The object of property values to match.\n * @returns {Function} Returns the new spec function.\n */\n function baseMatches(source) {\n var matchData = getMatchData(source);\n if (matchData.length == 1 && matchData[0][2]) {\n return matchesStrictComparable(matchData[0][0], matchData[0][1]);\n }\n return function(object) {\n return object === source || baseIsMatch(object, source, matchData);\n };\n }\n\n /**\n * The base implementation of `_.matchesProperty` which doesn't clone `srcValue`.\n *\n * @private\n * @param {string} path The path of the property to get.\n * @param {*} srcValue The value to match.\n * @returns {Function} Returns the new spec function.\n */\n function baseMatchesProperty(path, srcValue) {\n if (isKey(path) && isStrictComparable(srcValue)) {\n return matchesStrictComparable(toKey(path), srcValue);\n }\n return function(object) {\n var objValue = get(object, path);\n return (objValue === undefined && objValue === srcValue)\n ? hasIn(object, path)\n : baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG);\n };\n }\n\n /**\n * The base implementation of `_.merge` without support for multiple sources.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {number} srcIndex The index of `source`.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Object} [stack] Tracks traversed source values and their merged\n * counterparts.\n */\n function baseMerge(object, source, srcIndex, customizer, stack) {\n if (object === source) {\n return;\n }\n baseFor(source, function(srcValue, key) {\n stack || (stack = new Stack);\n if (isObject(srcValue)) {\n baseMergeDeep(object, source, key, srcIndex, baseMerge, customizer, stack);\n }\n else {\n var newValue = customizer\n ? customizer(safeGet(object, key), srcValue, (key + ''), object, source, stack)\n : undefined;\n\n if (newValue === undefined) {\n newValue = srcValue;\n }\n assignMergeValue(object, key, newValue);\n }\n }, keysIn);\n }\n\n /**\n * A specialized version of `baseMerge` for arrays and objects which performs\n * deep merges and tracks traversed objects enabling objects with circular\n * references to be merged.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {string} key The key of the value to merge.\n * @param {number} srcIndex The index of `source`.\n * @param {Function} mergeFunc The function to merge values.\n * @param {Function} [customizer] The function to customize assigned values.\n * @param {Object} [stack] Tracks traversed source values and their merged\n * counterparts.\n */\n function baseMergeDeep(object, source, key, srcIndex, mergeFunc, customizer, stack) {\n var objValue = safeGet(object, key),\n srcValue = safeGet(source, key),\n stacked = stack.get(srcValue);\n\n if (stacked) {\n assignMergeValue(object, key, stacked);\n return;\n }\n var newValue = customizer\n ? customizer(objValue, srcValue, (key + ''), object, source, stack)\n : undefined;\n\n var isCommon = newValue === undefined;\n\n if (isCommon) {\n var isArr = isArray(srcValue),\n isBuff = !isArr && isBuffer(srcValue),\n isTyped = !isArr && !isBuff && isTypedArray(srcValue);\n\n newValue = srcValue;\n if (isArr || isBuff || isTyped) {\n if (isArray(objValue)) {\n newValue = objValue;\n }\n else if (isArrayLikeObject(objValue)) {\n newValue = copyArray(objValue);\n }\n else if (isBuff) {\n isCommon = false;\n newValue = cloneBuffer(srcValue, true);\n }\n else if (isTyped) {\n isCommon = false;\n newValue = cloneTypedArray(srcValue, true);\n }\n else {\n newValue = [];\n }\n }\n else if (isPlainObject(srcValue) || isArguments(srcValue)) {\n newValue = objValue;\n if (isArguments(objValue)) {\n newValue = toPlainObject(objValue);\n }\n else if (!isObject(objValue) || isFunction(objValue)) {\n newValue = initCloneObject(srcValue);\n }\n }\n else {\n isCommon = false;\n }\n }\n if (isCommon) {\n // Recursively merge objects and arrays (susceptible to call stack limits).\n stack.set(srcValue, newValue);\n mergeFunc(newValue, srcValue, srcIndex, customizer, stack);\n stack['delete'](srcValue);\n }\n assignMergeValue(object, key, newValue);\n }\n\n /**\n * The base implementation of `_.nth` which doesn't coerce arguments.\n *\n * @private\n * @param {Array} array The array to query.\n * @param {number} n The index of the element to return.\n * @returns {*} Returns the nth element of `array`.\n */\n function baseNth(array, n) {\n var length = array.length;\n if (!length) {\n return;\n }\n n += n < 0 ? length : 0;\n return isIndex(n, length) ? array[n] : undefined;\n }\n\n /**\n * The base implementation of `_.orderBy` without param guards.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function[]|Object[]|string[]} iteratees The iteratees to sort by.\n * @param {string[]} orders The sort orders of `iteratees`.\n * @returns {Array} Returns the new sorted array.\n */\n function baseOrderBy(collection, iteratees, orders) {\n if (iteratees.length) {\n iteratees = arrayMap(iteratees, function(iteratee) {\n if (isArray(iteratee)) {\n return function(value) {\n return baseGet(value, iteratee.length === 1 ? iteratee[0] : iteratee);\n }\n }\n return iteratee;\n });\n } else {\n iteratees = [identity];\n }\n\n var index = -1;\n iteratees = arrayMap(iteratees, baseUnary(getIteratee()));\n\n var result = baseMap(collection, function(value, key, collection) {\n var criteria = arrayMap(iteratees, function(iteratee) {\n return iteratee(value);\n });\n return { 'criteria': criteria, 'index': ++index, 'value': value };\n });\n\n return baseSortBy(result, function(object, other) {\n return compareMultiple(object, other, orders);\n });\n }\n\n /**\n * The base implementation of `_.pick` without support for individual\n * property identifiers.\n *\n * @private\n * @param {Object} object The source object.\n * @param {string[]} paths The property paths to pick.\n * @returns {Object} Returns the new object.\n */\n function basePick(object, paths) {\n return basePickBy(object, paths, function(value, path) {\n return hasIn(object, path);\n });\n }\n\n /**\n * The base implementation of `_.pickBy` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The source object.\n * @param {string[]} paths The property paths to pick.\n * @param {Function} predicate The function invoked per property.\n * @returns {Object} Returns the new object.\n */\n function basePickBy(object, paths, predicate) {\n var index = -1,\n length = paths.length,\n result = {};\n\n while (++index < length) {\n var path = paths[index],\n value = baseGet(object, path);\n\n if (predicate(value, path)) {\n baseSet(result, castPath(path, object), value);\n }\n }\n return result;\n }\n\n /**\n * A specialized version of `baseProperty` which supports deep paths.\n *\n * @private\n * @param {Array|string} path The path of the property to get.\n * @returns {Function} Returns the new accessor function.\n */\n function basePropertyDeep(path) {\n return function(object) {\n return baseGet(object, path);\n };\n }\n\n /**\n * The base implementation of `_.pullAllBy` without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to remove.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns `array`.\n */\n function basePullAll(array, values, iteratee, comparator) {\n var indexOf = comparator ? baseIndexOfWith : baseIndexOf,\n index = -1,\n length = values.length,\n seen = array;\n\n if (array === values) {\n values = copyArray(values);\n }\n if (iteratee) {\n seen = arrayMap(array, baseUnary(iteratee));\n }\n while (++index < length) {\n var fromIndex = 0,\n value = values[index],\n computed = iteratee ? iteratee(value) : value;\n\n while ((fromIndex = indexOf(seen, computed, fromIndex, comparator)) > -1) {\n if (seen !== array) {\n splice.call(seen, fromIndex, 1);\n }\n splice.call(array, fromIndex, 1);\n }\n }\n return array;\n }\n\n /**\n * The base implementation of `_.pullAt` without support for individual\n * indexes or capturing the removed elements.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {number[]} indexes The indexes of elements to remove.\n * @returns {Array} Returns `array`.\n */\n function basePullAt(array, indexes) {\n var length = array ? indexes.length : 0,\n lastIndex = length - 1;\n\n while (length--) {\n var index = indexes[length];\n if (length == lastIndex || index !== previous) {\n var previous = index;\n if (isIndex(index)) {\n splice.call(array, index, 1);\n } else {\n baseUnset(array, index);\n }\n }\n }\n return array;\n }\n\n /**\n * The base implementation of `_.random` without support for returning\n * floating-point numbers.\n *\n * @private\n * @param {number} lower The lower bound.\n * @param {number} upper The upper bound.\n * @returns {number} Returns the random number.\n */\n function baseRandom(lower, upper) {\n return lower + nativeFloor(nativeRandom() * (upper - lower + 1));\n }\n\n /**\n * The base implementation of `_.range` and `_.rangeRight` which doesn't\n * coerce arguments.\n *\n * @private\n * @param {number} start The start of the range.\n * @param {number} end The end of the range.\n * @param {number} step The value to increment or decrement by.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Array} Returns the range of numbers.\n */\n function baseRange(start, end, step, fromRight) {\n var index = -1,\n length = nativeMax(nativeCeil((end - start) / (step || 1)), 0),\n result = Array(length);\n\n while (length--) {\n result[fromRight ? length : ++index] = start;\n start += step;\n }\n return result;\n }\n\n /**\n * The base implementation of `_.repeat` which doesn't coerce arguments.\n *\n * @private\n * @param {string} string The string to repeat.\n * @param {number} n The number of times to repeat the string.\n * @returns {string} Returns the repeated string.\n */\n function baseRepeat(string, n) {\n var result = '';\n if (!string || n < 1 || n > MAX_SAFE_INTEGER) {\n return result;\n }\n // Leverage the exponentiation by squaring algorithm for a faster repeat.\n // See https://en.wikipedia.org/wiki/Exponentiation_by_squaring for more details.\n do {\n if (n % 2) {\n result += string;\n }\n n = nativeFloor(n / 2);\n if (n) {\n string += string;\n }\n } while (n);\n\n return result;\n }\n\n /**\n * The base implementation of `_.rest` which doesn't validate or coerce arguments.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n */\n function baseRest(func, start) {\n return setToString(overRest(func, start, identity), func + '');\n }\n\n /**\n * The base implementation of `_.sample`.\n *\n * @private\n * @param {Array|Object} collection The collection to sample.\n * @returns {*} Returns the random element.\n */\n function baseSample(collection) {\n return arraySample(values(collection));\n }\n\n /**\n * The base implementation of `_.sampleSize` without param guards.\n *\n * @private\n * @param {Array|Object} collection The collection to sample.\n * @param {number} n The number of elements to sample.\n * @returns {Array} Returns the random elements.\n */\n function baseSampleSize(collection, n) {\n var array = values(collection);\n return shuffleSelf(array, baseClamp(n, 0, array.length));\n }\n\n /**\n * The base implementation of `_.set`.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {Array|string} path The path of the property to set.\n * @param {*} value The value to set.\n * @param {Function} [customizer] The function to customize path creation.\n * @returns {Object} Returns `object`.\n */\n function baseSet(object, path, value, customizer) {\n if (!isObject(object)) {\n return object;\n }\n path = castPath(path, object);\n\n var index = -1,\n length = path.length,\n lastIndex = length - 1,\n nested = object;\n\n while (nested != null && ++index < length) {\n var key = toKey(path[index]),\n newValue = value;\n\n if (key === '__proto__' || key === 'constructor' || key === 'prototype') {\n return object;\n }\n\n if (index != lastIndex) {\n var objValue = nested[key];\n newValue = customizer ? customizer(objValue, key, nested) : undefined;\n if (newValue === undefined) {\n newValue = isObject(objValue)\n ? objValue\n : (isIndex(path[index + 1]) ? [] : {});\n }\n }\n assignValue(nested, key, newValue);\n nested = nested[key];\n }\n return object;\n }\n\n /**\n * The base implementation of `setData` without support for hot loop shorting.\n *\n * @private\n * @param {Function} func The function to associate metadata with.\n * @param {*} data The metadata.\n * @returns {Function} Returns `func`.\n */\n var baseSetData = !metaMap ? identity : function(func, data) {\n metaMap.set(func, data);\n return func;\n };\n\n /**\n * The base implementation of `setToString` without support for hot loop shorting.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\n var baseSetToString = !defineProperty ? identity : function(func, string) {\n return defineProperty(func, 'toString', {\n 'configurable': true,\n 'enumerable': false,\n 'value': constant(string),\n 'writable': true\n });\n };\n\n /**\n * The base implementation of `_.shuffle`.\n *\n * @private\n * @param {Array|Object} collection The collection to shuffle.\n * @returns {Array} Returns the new shuffled array.\n */\n function baseShuffle(collection) {\n return shuffleSelf(values(collection));\n }\n\n /**\n * The base implementation of `_.slice` without an iteratee call guard.\n *\n * @private\n * @param {Array} array The array to slice.\n * @param {number} [start=0] The start position.\n * @param {number} [end=array.length] The end position.\n * @returns {Array} Returns the slice of `array`.\n */\n function baseSlice(array, start, end) {\n var index = -1,\n length = array.length;\n\n if (start < 0) {\n start = -start > length ? 0 : (length + start);\n }\n end = end > length ? length : end;\n if (end < 0) {\n end += length;\n }\n length = start > end ? 0 : ((end - start) >>> 0);\n start >>>= 0;\n\n var result = Array(length);\n while (++index < length) {\n result[index] = array[index + start];\n }\n return result;\n }\n\n /**\n * The base implementation of `_.some` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {boolean} Returns `true` if any element passes the predicate check,\n * else `false`.\n */\n function baseSome(collection, predicate) {\n var result;\n\n baseEach(collection, function(value, index, collection) {\n result = predicate(value, index, collection);\n return !result;\n });\n return !!result;\n }\n\n /**\n * The base implementation of `_.sortedIndex` and `_.sortedLastIndex` which\n * performs a binary search of `array` to determine the index at which `value`\n * should be inserted into `array` in order to maintain its sort order.\n *\n * @private\n * @param {Array} array The sorted array to inspect.\n * @param {*} value The value to evaluate.\n * @param {boolean} [retHighest] Specify returning the highest qualified index.\n * @returns {number} Returns the index at which `value` should be inserted\n * into `array`.\n */\n function baseSortedIndex(array, value, retHighest) {\n var low = 0,\n high = array == null ? low : array.length;\n\n if (typeof value == 'number' && value === value && high <= HALF_MAX_ARRAY_LENGTH) {\n while (low < high) {\n var mid = (low + high) >>> 1,\n computed = array[mid];\n\n if (computed !== null && !isSymbol(computed) &&\n (retHighest ? (computed <= value) : (computed < value))) {\n low = mid + 1;\n } else {\n high = mid;\n }\n }\n return high;\n }\n return baseSortedIndexBy(array, value, identity, retHighest);\n }\n\n /**\n * The base implementation of `_.sortedIndexBy` and `_.sortedLastIndexBy`\n * which invokes `iteratee` for `value` and each element of `array` to compute\n * their sort ranking. The iteratee is invoked with one argument; (value).\n *\n * @private\n * @param {Array} array The sorted array to inspect.\n * @param {*} value The value to evaluate.\n * @param {Function} iteratee The iteratee invoked per element.\n * @param {boolean} [retHighest] Specify returning the highest qualified index.\n * @returns {number} Returns the index at which `value` should be inserted\n * into `array`.\n */\n function baseSortedIndexBy(array, value, iteratee, retHighest) {\n var low = 0,\n high = array == null ? 0 : array.length;\n if (high === 0) {\n return 0;\n }\n\n value = iteratee(value);\n var valIsNaN = value !== value,\n valIsNull = value === null,\n valIsSymbol = isSymbol(value),\n valIsUndefined = value === undefined;\n\n while (low < high) {\n var mid = nativeFloor((low + high) / 2),\n computed = iteratee(array[mid]),\n othIsDefined = computed !== undefined,\n othIsNull = computed === null,\n othIsReflexive = computed === computed,\n othIsSymbol = isSymbol(computed);\n\n if (valIsNaN) {\n var setLow = retHighest || othIsReflexive;\n } else if (valIsUndefined) {\n setLow = othIsReflexive && (retHighest || othIsDefined);\n } else if (valIsNull) {\n setLow = othIsReflexive && othIsDefined && (retHighest || !othIsNull);\n } else if (valIsSymbol) {\n setLow = othIsReflexive && othIsDefined && !othIsNull && (retHighest || !othIsSymbol);\n } else if (othIsNull || othIsSymbol) {\n setLow = false;\n } else {\n setLow = retHighest ? (computed <= value) : (computed < value);\n }\n if (setLow) {\n low = mid + 1;\n } else {\n high = mid;\n }\n }\n return nativeMin(high, MAX_ARRAY_INDEX);\n }\n\n /**\n * The base implementation of `_.sortedUniq` and `_.sortedUniqBy` without\n * support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @returns {Array} Returns the new duplicate free array.\n */\n function baseSortedUniq(array, iteratee) {\n var index = -1,\n length = array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index],\n computed = iteratee ? iteratee(value) : value;\n\n if (!index || !eq(computed, seen)) {\n var seen = computed;\n result[resIndex++] = value === 0 ? 0 : value;\n }\n }\n return result;\n }\n\n /**\n * The base implementation of `_.toNumber` which doesn't ensure correct\n * conversions of binary, hexadecimal, or octal string values.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n */\n function baseToNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n return +value;\n }\n\n /**\n * The base implementation of `_.toString` which doesn't convert nullish\n * values to empty strings.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {string} Returns the string.\n */\n function baseToString(value) {\n // Exit early for strings to avoid a performance hit in some environments.\n if (typeof value == 'string') {\n return value;\n }\n if (isArray(value)) {\n // Recursively convert values (susceptible to call stack limits).\n return arrayMap(value, baseToString) + '';\n }\n if (isSymbol(value)) {\n return symbolToString ? symbolToString.call(value) : '';\n }\n var result = (value + '');\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n }\n\n /**\n * The base implementation of `_.uniqBy` without support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new duplicate free array.\n */\n function baseUniq(array, iteratee, comparator) {\n var index = -1,\n includes = arrayIncludes,\n length = array.length,\n isCommon = true,\n result = [],\n seen = result;\n\n if (comparator) {\n isCommon = false;\n includes = arrayIncludesWith;\n }\n else if (length >= LARGE_ARRAY_SIZE) {\n var set = iteratee ? null : createSet(array);\n if (set) {\n return setToArray(set);\n }\n isCommon = false;\n includes = cacheHas;\n seen = new SetCache;\n }\n else {\n seen = iteratee ? [] : result;\n }\n outer:\n while (++index < length) {\n var value = array[index],\n computed = iteratee ? iteratee(value) : value;\n\n value = (comparator || value !== 0) ? value : 0;\n if (isCommon && computed === computed) {\n var seenIndex = seen.length;\n while (seenIndex--) {\n if (seen[seenIndex] === computed) {\n continue outer;\n }\n }\n if (iteratee) {\n seen.push(computed);\n }\n result.push(value);\n }\n else if (!includes(seen, computed, comparator)) {\n if (seen !== result) {\n seen.push(computed);\n }\n result.push(value);\n }\n }\n return result;\n }\n\n /**\n * The base implementation of `_.unset`.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {Array|string} path The property path to unset.\n * @returns {boolean} Returns `true` if the property is deleted, else `false`.\n */\n function baseUnset(object, path) {\n path = castPath(path, object);\n object = parent(object, path);\n return object == null || delete object[toKey(last(path))];\n }\n\n /**\n * The base implementation of `_.update`.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {Array|string} path The path of the property to update.\n * @param {Function} updater The function to produce the updated value.\n * @param {Function} [customizer] The function to customize path creation.\n * @returns {Object} Returns `object`.\n */\n function baseUpdate(object, path, updater, customizer) {\n return baseSet(object, path, updater(baseGet(object, path)), customizer);\n }\n\n /**\n * The base implementation of methods like `_.dropWhile` and `_.takeWhile`\n * without support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to query.\n * @param {Function} predicate The function invoked per iteration.\n * @param {boolean} [isDrop] Specify dropping elements instead of taking them.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Array} Returns the slice of `array`.\n */\n function baseWhile(array, predicate, isDrop, fromRight) {\n var length = array.length,\n index = fromRight ? length : -1;\n\n while ((fromRight ? index-- : ++index < length) &&\n predicate(array[index], index, array)) {}\n\n return isDrop\n ? baseSlice(array, (fromRight ? 0 : index), (fromRight ? index + 1 : length))\n : baseSlice(array, (fromRight ? index + 1 : 0), (fromRight ? length : index));\n }\n\n /**\n * The base implementation of `wrapperValue` which returns the result of\n * performing a sequence of actions on the unwrapped `value`, where each\n * successive action is supplied the return value of the previous.\n *\n * @private\n * @param {*} value The unwrapped value.\n * @param {Array} actions Actions to perform to resolve the unwrapped value.\n * @returns {*} Returns the resolved value.\n */\n function baseWrapperValue(value, actions) {\n var result = value;\n if (result instanceof LazyWrapper) {\n result = result.value();\n }\n return arrayReduce(actions, function(result, action) {\n return action.func.apply(action.thisArg, arrayPush([result], action.args));\n }, result);\n }\n\n /**\n * The base implementation of methods like `_.xor`, without support for\n * iteratee shorthands, that accepts an array of arrays to inspect.\n *\n * @private\n * @param {Array} arrays The arrays to inspect.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new array of values.\n */\n function baseXor(arrays, iteratee, comparator) {\n var length = arrays.length;\n if (length < 2) {\n return length ? baseUniq(arrays[0]) : [];\n }\n var index = -1,\n result = Array(length);\n\n while (++index < length) {\n var array = arrays[index],\n othIndex = -1;\n\n while (++othIndex < length) {\n if (othIndex != index) {\n result[index] = baseDifference(result[index] || array, arrays[othIndex], iteratee, comparator);\n }\n }\n }\n return baseUniq(baseFlatten(result, 1), iteratee, comparator);\n }\n\n /**\n * This base implementation of `_.zipObject` which assigns values using `assignFunc`.\n *\n * @private\n * @param {Array} props The property identifiers.\n * @param {Array} values The property values.\n * @param {Function} assignFunc The function to assign values.\n * @returns {Object} Returns the new object.\n */\n function baseZipObject(props, values, assignFunc) {\n var index = -1,\n length = props.length,\n valsLength = values.length,\n result = {};\n\n while (++index < length) {\n var value = index < valsLength ? values[index] : undefined;\n assignFunc(result, props[index], value);\n }\n return result;\n }\n\n /**\n * Casts `value` to an empty array if it's not an array like object.\n *\n * @private\n * @param {*} value The value to inspect.\n * @returns {Array|Object} Returns the cast array-like object.\n */\n function castArrayLikeObject(value) {\n return isArrayLikeObject(value) ? value : [];\n }\n\n /**\n * Casts `value` to `identity` if it's not a function.\n *\n * @private\n * @param {*} value The value to inspect.\n * @returns {Function} Returns cast function.\n */\n function castFunction(value) {\n return typeof value == 'function' ? value : identity;\n }\n\n /**\n * Casts `value` to a path array if it's not one.\n *\n * @private\n * @param {*} value The value to inspect.\n * @param {Object} [object] The object to query keys on.\n * @returns {Array} Returns the cast property path array.\n */\n function castPath(value, object) {\n if (isArray(value)) {\n return value;\n }\n return isKey(value, object) ? [value] : stringToPath(toString(value));\n }\n\n /**\n * A `baseRest` alias which can be replaced with `identity` by module\n * replacement plugins.\n *\n * @private\n * @type {Function}\n * @param {Function} func The function to apply a rest parameter to.\n * @returns {Function} Returns the new function.\n */\n var castRest = baseRest;\n\n /**\n * Casts `array` to a slice if it's needed.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {number} start The start position.\n * @param {number} [end=array.length] The end position.\n * @returns {Array} Returns the cast slice.\n */\n function castSlice(array, start, end) {\n var length = array.length;\n end = end === undefined ? length : end;\n return (!start && end >= length) ? array : baseSlice(array, start, end);\n }\n\n /**\n * A simple wrapper around the global [`clearTimeout`](https://mdn.io/clearTimeout).\n *\n * @private\n * @param {number|Object} id The timer id or timeout object of the timer to clear.\n */\n var clearTimeout = ctxClearTimeout || function(id) {\n return root.clearTimeout(id);\n };\n\n /**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\n function cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n }\n\n /**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\n function cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n }\n\n /**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\n function cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n }\n\n /**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\n function cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n }\n\n /**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\n function cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n }\n\n /**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\n function cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n }\n\n /**\n * Compares values to sort them in ascending order.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {number} Returns the sort order indicator for `value`.\n */\n function compareAscending(value, other) {\n if (value !== other) {\n var valIsDefined = value !== undefined,\n valIsNull = value === null,\n valIsReflexive = value === value,\n valIsSymbol = isSymbol(value);\n\n var othIsDefined = other !== undefined,\n othIsNull = other === null,\n othIsReflexive = other === other,\n othIsSymbol = isSymbol(other);\n\n if ((!othIsNull && !othIsSymbol && !valIsSymbol && value > other) ||\n (valIsSymbol && othIsDefined && othIsReflexive && !othIsNull && !othIsSymbol) ||\n (valIsNull && othIsDefined && othIsReflexive) ||\n (!valIsDefined && othIsReflexive) ||\n !valIsReflexive) {\n return 1;\n }\n if ((!valIsNull && !valIsSymbol && !othIsSymbol && value < other) ||\n (othIsSymbol && valIsDefined && valIsReflexive && !valIsNull && !valIsSymbol) ||\n (othIsNull && valIsDefined && valIsReflexive) ||\n (!othIsDefined && valIsReflexive) ||\n !othIsReflexive) {\n return -1;\n }\n }\n return 0;\n }\n\n /**\n * Used by `_.orderBy` to compare multiple properties of a value to another\n * and stable sort them.\n *\n * If `orders` is unspecified, all values are sorted in ascending order. Otherwise,\n * specify an order of \"desc\" for descending or \"asc\" for ascending sort order\n * of corresponding values.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {boolean[]|string[]} orders The order to sort by for each property.\n * @returns {number} Returns the sort order indicator for `object`.\n */\n function compareMultiple(object, other, orders) {\n var index = -1,\n objCriteria = object.criteria,\n othCriteria = other.criteria,\n length = objCriteria.length,\n ordersLength = orders.length;\n\n while (++index < length) {\n var result = compareAscending(objCriteria[index], othCriteria[index]);\n if (result) {\n if (index >= ordersLength) {\n return result;\n }\n var order = orders[index];\n return result * (order == 'desc' ? -1 : 1);\n }\n }\n // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications\n // that causes it, under certain circumstances, to provide the same value for\n // `object` and `other`. See https://github.com/jashkenas/underscore/pull/1247\n // for more details.\n //\n // This also ensures a stable sort in V8 and other engines.\n // See https://bugs.chromium.org/p/v8/issues/detail?id=90 for more details.\n return object.index - other.index;\n }\n\n /**\n * Creates an array that is the composition of partially applied arguments,\n * placeholders, and provided arguments into a single array of arguments.\n *\n * @private\n * @param {Array} args The provided arguments.\n * @param {Array} partials The arguments to prepend to those provided.\n * @param {Array} holders The `partials` placeholder indexes.\n * @params {boolean} [isCurried] Specify composing for a curried function.\n * @returns {Array} Returns the new array of composed arguments.\n */\n function composeArgs(args, partials, holders, isCurried) {\n var argsIndex = -1,\n argsLength = args.length,\n holdersLength = holders.length,\n leftIndex = -1,\n leftLength = partials.length,\n rangeLength = nativeMax(argsLength - holdersLength, 0),\n result = Array(leftLength + rangeLength),\n isUncurried = !isCurried;\n\n while (++leftIndex < leftLength) {\n result[leftIndex] = partials[leftIndex];\n }\n while (++argsIndex < holdersLength) {\n if (isUncurried || argsIndex < argsLength) {\n result[holders[argsIndex]] = args[argsIndex];\n }\n }\n while (rangeLength--) {\n result[leftIndex++] = args[argsIndex++];\n }\n return result;\n }\n\n /**\n * This function is like `composeArgs` except that the arguments composition\n * is tailored for `_.partialRight`.\n *\n * @private\n * @param {Array} args The provided arguments.\n * @param {Array} partials The arguments to append to those provided.\n * @param {Array} holders The `partials` placeholder indexes.\n * @params {boolean} [isCurried] Specify composing for a curried function.\n * @returns {Array} Returns the new array of composed arguments.\n */\n function composeArgsRight(args, partials, holders, isCurried) {\n var argsIndex = -1,\n argsLength = args.length,\n holdersIndex = -1,\n holdersLength = holders.length,\n rightIndex = -1,\n rightLength = partials.length,\n rangeLength = nativeMax(argsLength - holdersLength, 0),\n result = Array(rangeLength + rightLength),\n isUncurried = !isCurried;\n\n while (++argsIndex < rangeLength) {\n result[argsIndex] = args[argsIndex];\n }\n var offset = argsIndex;\n while (++rightIndex < rightLength) {\n result[offset + rightIndex] = partials[rightIndex];\n }\n while (++holdersIndex < holdersLength) {\n if (isUncurried || argsIndex < argsLength) {\n result[offset + holders[holdersIndex]] = args[argsIndex++];\n }\n }\n return result;\n }\n\n /**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\n function copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n }\n\n /**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\n function copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n }\n\n /**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\n function copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n }\n\n /**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\n function copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n }\n\n /**\n * Creates a function like `_.groupBy`.\n *\n * @private\n * @param {Function} setter The function to set accumulator values.\n * @param {Function} [initializer] The accumulator object initializer.\n * @returns {Function} Returns the new aggregator function.\n */\n function createAggregator(setter, initializer) {\n return function(collection, iteratee) {\n var func = isArray(collection) ? arrayAggregator : baseAggregator,\n accumulator = initializer ? initializer() : {};\n\n return func(collection, setter, getIteratee(iteratee, 2), accumulator);\n };\n }\n\n /**\n * Creates a function like `_.assign`.\n *\n * @private\n * @param {Function} assigner The function to assign values.\n * @returns {Function} Returns the new assigner function.\n */\n function createAssigner(assigner) {\n return baseRest(function(object, sources) {\n var index = -1,\n length = sources.length,\n customizer = length > 1 ? sources[length - 1] : undefined,\n guard = length > 2 ? sources[2] : undefined;\n\n customizer = (assigner.length > 3 && typeof customizer == 'function')\n ? (length--, customizer)\n : undefined;\n\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n customizer = length < 3 ? undefined : customizer;\n length = 1;\n }\n object = Object(object);\n while (++index < length) {\n var source = sources[index];\n if (source) {\n assigner(object, source, index, customizer);\n }\n }\n return object;\n });\n }\n\n /**\n * Creates a `baseEach` or `baseEachRight` function.\n *\n * @private\n * @param {Function} eachFunc The function to iterate over a collection.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\n function createBaseEach(eachFunc, fromRight) {\n return function(collection, iteratee) {\n if (collection == null) {\n return collection;\n }\n if (!isArrayLike(collection)) {\n return eachFunc(collection, iteratee);\n }\n var length = collection.length,\n index = fromRight ? length : -1,\n iterable = Object(collection);\n\n while ((fromRight ? index-- : ++index < length)) {\n if (iteratee(iterable[index], index, iterable) === false) {\n break;\n }\n }\n return collection;\n };\n }\n\n /**\n * Creates a base function for methods like `_.forIn` and `_.forOwn`.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\n function createBaseFor(fromRight) {\n return function(object, iteratee, keysFunc) {\n var index = -1,\n iterable = Object(object),\n props = keysFunc(object),\n length = props.length;\n\n while (length--) {\n var key = props[fromRight ? length : ++index];\n if (iteratee(iterable[key], key, iterable) === false) {\n break;\n }\n }\n return object;\n };\n }\n\n /**\n * Creates a function that wraps `func` to invoke it with the optional `this`\n * binding of `thisArg`.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n * @param {*} [thisArg] The `this` binding of `func`.\n * @returns {Function} Returns the new wrapped function.\n */\n function createBind(func, bitmask, thisArg) {\n var isBind = bitmask & WRAP_BIND_FLAG,\n Ctor = createCtor(func);\n\n function wrapper() {\n var fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;\n return fn.apply(isBind ? thisArg : this, arguments);\n }\n return wrapper;\n }\n\n /**\n * Creates a function like `_.lowerFirst`.\n *\n * @private\n * @param {string} methodName The name of the `String` case method to use.\n * @returns {Function} Returns the new case function.\n */\n function createCaseFirst(methodName) {\n return function(string) {\n string = toString(string);\n\n var strSymbols = hasUnicode(string)\n ? stringToArray(string)\n : undefined;\n\n var chr = strSymbols\n ? strSymbols[0]\n : string.charAt(0);\n\n var trailing = strSymbols\n ? castSlice(strSymbols, 1).join('')\n : string.slice(1);\n\n return chr[methodName]() + trailing;\n };\n }\n\n /**\n * Creates a function like `_.camelCase`.\n *\n * @private\n * @param {Function} callback The function to combine each word.\n * @returns {Function} Returns the new compounder function.\n */\n function createCompounder(callback) {\n return function(string) {\n return arrayReduce(words(deburr(string).replace(reApos, '')), callback, '');\n };\n }\n\n /**\n * Creates a function that produces an instance of `Ctor` regardless of\n * whether it was invoked as part of a `new` expression or by `call` or `apply`.\n *\n * @private\n * @param {Function} Ctor The constructor to wrap.\n * @returns {Function} Returns the new wrapped function.\n */\n function createCtor(Ctor) {\n return function() {\n // Use a `switch` statement to work with class constructors. See\n // http://ecma-international.org/ecma-262/7.0/#sec-ecmascript-function-objects-call-thisargument-argumentslist\n // for more details.\n var args = arguments;\n switch (args.length) {\n case 0: return new Ctor;\n case 1: return new Ctor(args[0]);\n case 2: return new Ctor(args[0], args[1]);\n case 3: return new Ctor(args[0], args[1], args[2]);\n case 4: return new Ctor(args[0], args[1], args[2], args[3]);\n case 5: return new Ctor(args[0], args[1], args[2], args[3], args[4]);\n case 6: return new Ctor(args[0], args[1], args[2], args[3], args[4], args[5]);\n case 7: return new Ctor(args[0], args[1], args[2], args[3], args[4], args[5], args[6]);\n }\n var thisBinding = baseCreate(Ctor.prototype),\n result = Ctor.apply(thisBinding, args);\n\n // Mimic the constructor's `return` behavior.\n // See https://es5.github.io/#x13.2.2 for more details.\n return isObject(result) ? result : thisBinding;\n };\n }\n\n /**\n * Creates a function that wraps `func` to enable currying.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n * @param {number} arity The arity of `func`.\n * @returns {Function} Returns the new wrapped function.\n */\n function createCurry(func, bitmask, arity) {\n var Ctor = createCtor(func);\n\n function wrapper() {\n var length = arguments.length,\n args = Array(length),\n index = length,\n placeholder = getHolder(wrapper);\n\n while (index--) {\n args[index] = arguments[index];\n }\n var holders = (length < 3 && args[0] !== placeholder && args[length - 1] !== placeholder)\n ? []\n : replaceHolders(args, placeholder);\n\n length -= holders.length;\n if (length < arity) {\n return createRecurry(\n func, bitmask, createHybrid, wrapper.placeholder, undefined,\n args, holders, undefined, undefined, arity - length);\n }\n var fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;\n return apply(fn, this, args);\n }\n return wrapper;\n }\n\n /**\n * Creates a `_.find` or `_.findLast` function.\n *\n * @private\n * @param {Function} findIndexFunc The function to find the collection index.\n * @returns {Function} Returns the new find function.\n */\n function createFind(findIndexFunc) {\n return function(collection, predicate, fromIndex) {\n var iterable = Object(collection);\n if (!isArrayLike(collection)) {\n var iteratee = getIteratee(predicate, 3);\n collection = keys(collection);\n predicate = function(key) { return iteratee(iterable[key], key, iterable); };\n }\n var index = findIndexFunc(collection, predicate, fromIndex);\n return index > -1 ? iterable[iteratee ? collection[index] : index] : undefined;\n };\n }\n\n /**\n * Creates a `_.flow` or `_.flowRight` function.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new flow function.\n */\n function createFlow(fromRight) {\n return flatRest(function(funcs) {\n var length = funcs.length,\n index = length,\n prereq = LodashWrapper.prototype.thru;\n\n if (fromRight) {\n funcs.reverse();\n }\n while (index--) {\n var func = funcs[index];\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (prereq && !wrapper && getFuncName(func) == 'wrapper') {\n var wrapper = new LodashWrapper([], true);\n }\n }\n index = wrapper ? index : length;\n while (++index < length) {\n func = funcs[index];\n\n var funcName = getFuncName(func),\n data = funcName == 'wrapper' ? getData(func) : undefined;\n\n if (data && isLaziable(data[0]) &&\n data[1] == (WRAP_ARY_FLAG | WRAP_CURRY_FLAG | WRAP_PARTIAL_FLAG | WRAP_REARG_FLAG) &&\n !data[4].length && data[9] == 1\n ) {\n wrapper = wrapper[getFuncName(data[0])].apply(wrapper, data[3]);\n } else {\n wrapper = (func.length == 1 && isLaziable(func))\n ? wrapper[funcName]()\n : wrapper.thru(func);\n }\n }\n return function() {\n var args = arguments,\n value = args[0];\n\n if (wrapper && args.length == 1 && isArray(value)) {\n return wrapper.plant(value).value();\n }\n var index = 0,\n result = length ? funcs[index].apply(this, args) : value;\n\n while (++index < length) {\n result = funcs[index].call(this, result);\n }\n return result;\n };\n });\n }\n\n /**\n * Creates a function that wraps `func` to invoke it with optional `this`\n * binding of `thisArg`, partial application, and currying.\n *\n * @private\n * @param {Function|string} func The function or method name to wrap.\n * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n * @param {*} [thisArg] The `this` binding of `func`.\n * @param {Array} [partials] The arguments to prepend to those provided to\n * the new function.\n * @param {Array} [holders] The `partials` placeholder indexes.\n * @param {Array} [partialsRight] The arguments to append to those provided\n * to the new function.\n * @param {Array} [holdersRight] The `partialsRight` placeholder indexes.\n * @param {Array} [argPos] The argument positions of the new function.\n * @param {number} [ary] The arity cap of `func`.\n * @param {number} [arity] The arity of `func`.\n * @returns {Function} Returns the new wrapped function.\n */\n function createHybrid(func, bitmask, thisArg, partials, holders, partialsRight, holdersRight, argPos, ary, arity) {\n var isAry = bitmask & WRAP_ARY_FLAG,\n isBind = bitmask & WRAP_BIND_FLAG,\n isBindKey = bitmask & WRAP_BIND_KEY_FLAG,\n isCurried = bitmask & (WRAP_CURRY_FLAG | WRAP_CURRY_RIGHT_FLAG),\n isFlip = bitmask & WRAP_FLIP_FLAG,\n Ctor = isBindKey ? undefined : createCtor(func);\n\n function wrapper() {\n var length = arguments.length,\n args = Array(length),\n index = length;\n\n while (index--) {\n args[index] = arguments[index];\n }\n if (isCurried) {\n var placeholder = getHolder(wrapper),\n holdersCount = countHolders(args, placeholder);\n }\n if (partials) {\n args = composeArgs(args, partials, holders, isCurried);\n }\n if (partialsRight) {\n args = composeArgsRight(args, partialsRight, holdersRight, isCurried);\n }\n length -= holdersCount;\n if (isCurried && length < arity) {\n var newHolders = replaceHolders(args, placeholder);\n return createRecurry(\n func, bitmask, createHybrid, wrapper.placeholder, thisArg,\n args, newHolders, argPos, ary, arity - length\n );\n }\n var thisBinding = isBind ? thisArg : this,\n fn = isBindKey ? thisBinding[func] : func;\n\n length = args.length;\n if (argPos) {\n args = reorder(args, argPos);\n } else if (isFlip && length > 1) {\n args.reverse();\n }\n if (isAry && ary < length) {\n args.length = ary;\n }\n if (this && this !== root && this instanceof wrapper) {\n fn = Ctor || createCtor(fn);\n }\n return fn.apply(thisBinding, args);\n }\n return wrapper;\n }\n\n /**\n * Creates a function like `_.invertBy`.\n *\n * @private\n * @param {Function} setter The function to set accumulator values.\n * @param {Function} toIteratee The function to resolve iteratees.\n * @returns {Function} Returns the new inverter function.\n */\n function createInverter(setter, toIteratee) {\n return function(object, iteratee) {\n return baseInverter(object, setter, toIteratee(iteratee), {});\n };\n }\n\n /**\n * Creates a function that performs a mathematical operation on two values.\n *\n * @private\n * @param {Function} operator The function to perform the operation.\n * @param {number} [defaultValue] The value used for `undefined` arguments.\n * @returns {Function} Returns the new mathematical operation function.\n */\n function createMathOperation(operator, defaultValue) {\n return function(value, other) {\n var result;\n if (value === undefined && other === undefined) {\n return defaultValue;\n }\n if (value !== undefined) {\n result = value;\n }\n if (other !== undefined) {\n if (result === undefined) {\n return other;\n }\n if (typeof value == 'string' || typeof other == 'string') {\n value = baseToString(value);\n other = baseToString(other);\n } else {\n value = baseToNumber(value);\n other = baseToNumber(other);\n }\n result = operator(value, other);\n }\n return result;\n };\n }\n\n /**\n * Creates a function like `_.over`.\n *\n * @private\n * @param {Function} arrayFunc The function to iterate over iteratees.\n * @returns {Function} Returns the new over function.\n */\n function createOver(arrayFunc) {\n return flatRest(function(iteratees) {\n iteratees = arrayMap(iteratees, baseUnary(getIteratee()));\n return baseRest(function(args) {\n var thisArg = this;\n return arrayFunc(iteratees, function(iteratee) {\n return apply(iteratee, thisArg, args);\n });\n });\n });\n }\n\n /**\n * Creates the padding for `string` based on `length`. The `chars` string\n * is truncated if the number of characters exceeds `length`.\n *\n * @private\n * @param {number} length The padding length.\n * @param {string} [chars=' '] The string used as padding.\n * @returns {string} Returns the padding for `string`.\n */\n function createPadding(length, chars) {\n chars = chars === undefined ? ' ' : baseToString(chars);\n\n var charsLength = chars.length;\n if (charsLength < 2) {\n return charsLength ? baseRepeat(chars, length) : chars;\n }\n var result = baseRepeat(chars, nativeCeil(length / stringSize(chars)));\n return hasUnicode(chars)\n ? castSlice(stringToArray(result), 0, length).join('')\n : result.slice(0, length);\n }\n\n /**\n * Creates a function that wraps `func` to invoke it with the `this` binding\n * of `thisArg` and `partials` prepended to the arguments it receives.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {Array} partials The arguments to prepend to those provided to\n * the new function.\n * @returns {Function} Returns the new wrapped function.\n */\n function createPartial(func, bitmask, thisArg, partials) {\n var isBind = bitmask & WRAP_BIND_FLAG,\n Ctor = createCtor(func);\n\n function wrapper() {\n var argsIndex = -1,\n argsLength = arguments.length,\n leftIndex = -1,\n leftLength = partials.length,\n args = Array(leftLength + argsLength),\n fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;\n\n while (++leftIndex < leftLength) {\n args[leftIndex] = partials[leftIndex];\n }\n while (argsLength--) {\n args[leftIndex++] = arguments[++argsIndex];\n }\n return apply(fn, isBind ? thisArg : this, args);\n }\n return wrapper;\n }\n\n /**\n * Creates a `_.range` or `_.rangeRight` function.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new range function.\n */\n function createRange(fromRight) {\n return function(start, end, step) {\n if (step && typeof step != 'number' && isIterateeCall(start, end, step)) {\n end = step = undefined;\n }\n // Ensure the sign of `-0` is preserved.\n start = toFinite(start);\n if (end === undefined) {\n end = start;\n start = 0;\n } else {\n end = toFinite(end);\n }\n step = step === undefined ? (start < end ? 1 : -1) : toFinite(step);\n return baseRange(start, end, step, fromRight);\n };\n }\n\n /**\n * Creates a function that performs a relational operation on two values.\n *\n * @private\n * @param {Function} operator The function to perform the operation.\n * @returns {Function} Returns the new relational operation function.\n */\n function createRelationalOperation(operator) {\n return function(value, other) {\n if (!(typeof value == 'string' && typeof other == 'string')) {\n value = toNumber(value);\n other = toNumber(other);\n }\n return operator(value, other);\n };\n }\n\n /**\n * Creates a function that wraps `func` to continue currying.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n * @param {Function} wrapFunc The function to create the `func` wrapper.\n * @param {*} placeholder The placeholder value.\n * @param {*} [thisArg] The `this` binding of `func`.\n * @param {Array} [partials] The arguments to prepend to those provided to\n * the new function.\n * @param {Array} [holders] The `partials` placeholder indexes.\n * @param {Array} [argPos] The argument positions of the new function.\n * @param {number} [ary] The arity cap of `func`.\n * @param {number} [arity] The arity of `func`.\n * @returns {Function} Returns the new wrapped function.\n */\n function createRecurry(func, bitmask, wrapFunc, placeholder, thisArg, partials, holders, argPos, ary, arity) {\n var isCurry = bitmask & WRAP_CURRY_FLAG,\n newHolders = isCurry ? holders : undefined,\n newHoldersRight = isCurry ? undefined : holders,\n newPartials = isCurry ? partials : undefined,\n newPartialsRight = isCurry ? undefined : partials;\n\n bitmask |= (isCurry ? WRAP_PARTIAL_FLAG : WRAP_PARTIAL_RIGHT_FLAG);\n bitmask &= ~(isCurry ? WRAP_PARTIAL_RIGHT_FLAG : WRAP_PARTIAL_FLAG);\n\n if (!(bitmask & WRAP_CURRY_BOUND_FLAG)) {\n bitmask &= ~(WRAP_BIND_FLAG | WRAP_BIND_KEY_FLAG);\n }\n var newData = [\n func, bitmask, thisArg, newPartials, newHolders, newPartialsRight,\n newHoldersRight, argPos, ary, arity\n ];\n\n var result = wrapFunc.apply(undefined, newData);\n if (isLaziable(func)) {\n setData(result, newData);\n }\n result.placeholder = placeholder;\n return setWrapToString(result, func, bitmask);\n }\n\n /**\n * Creates a function like `_.round`.\n *\n * @private\n * @param {string} methodName The name of the `Math` method to use when rounding.\n * @returns {Function} Returns the new round function.\n */\n function createRound(methodName) {\n var func = Math[methodName];\n return function(number, precision) {\n number = toNumber(number);\n precision = precision == null ? 0 : nativeMin(toInteger(precision), 292);\n if (precision && nativeIsFinite(number)) {\n // Shift with exponential notation to avoid floating-point issues.\n // See [MDN](https://mdn.io/round#Examples) for more details.\n var pair = (toString(number) + 'e').split('e'),\n value = func(pair[0] + 'e' + (+pair[1] + precision));\n\n pair = (toString(value) + 'e').split('e');\n return +(pair[0] + 'e' + (+pair[1] - precision));\n }\n return func(number);\n };\n }\n\n /**\n * Creates a set object of `values`.\n *\n * @private\n * @param {Array} values The values to add to the set.\n * @returns {Object} Returns the new set.\n */\n var createSet = !(Set && (1 / setToArray(new Set([,-0]))[1]) == INFINITY) ? noop : function(values) {\n return new Set(values);\n };\n\n /**\n * Creates a `_.toPairs` or `_.toPairsIn` function.\n *\n * @private\n * @param {Function} keysFunc The function to get the keys of a given object.\n * @returns {Function} Returns the new pairs function.\n */\n function createToPairs(keysFunc) {\n return function(object) {\n var tag = getTag(object);\n if (tag == mapTag) {\n return mapToArray(object);\n }\n if (tag == setTag) {\n return setToPairs(object);\n }\n return baseToPairs(object, keysFunc(object));\n };\n }\n\n /**\n * Creates a function that either curries or invokes `func` with optional\n * `this` binding and partially applied arguments.\n *\n * @private\n * @param {Function|string} func The function or method name to wrap.\n * @param {number} bitmask The bitmask flags.\n * 1 - `_.bind`\n * 2 - `_.bindKey`\n * 4 - `_.curry` or `_.curryRight` of a bound function\n * 8 - `_.curry`\n * 16 - `_.curryRight`\n * 32 - `_.partial`\n * 64 - `_.partialRight`\n * 128 - `_.rearg`\n * 256 - `_.ary`\n * 512 - `_.flip`\n * @param {*} [thisArg] The `this` binding of `func`.\n * @param {Array} [partials] The arguments to be partially applied.\n * @param {Array} [holders] The `partials` placeholder indexes.\n * @param {Array} [argPos] The argument positions of the new function.\n * @param {number} [ary] The arity cap of `func`.\n * @param {number} [arity] The arity of `func`.\n * @returns {Function} Returns the new wrapped function.\n */\n function createWrap(func, bitmask, thisArg, partials, holders, argPos, ary, arity) {\n var isBindKey = bitmask & WRAP_BIND_KEY_FLAG;\n if (!isBindKey && typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n var length = partials ? partials.length : 0;\n if (!length) {\n bitmask &= ~(WRAP_PARTIAL_FLAG | WRAP_PARTIAL_RIGHT_FLAG);\n partials = holders = undefined;\n }\n ary = ary === undefined ? ary : nativeMax(toInteger(ary), 0);\n arity = arity === undefined ? arity : toInteger(arity);\n length -= holders ? holders.length : 0;\n\n if (bitmask & WRAP_PARTIAL_RIGHT_FLAG) {\n var partialsRight = partials,\n holdersRight = holders;\n\n partials = holders = undefined;\n }\n var data = isBindKey ? undefined : getData(func);\n\n var newData = [\n func, bitmask, thisArg, partials, holders, partialsRight, holdersRight,\n argPos, ary, arity\n ];\n\n if (data) {\n mergeData(newData, data);\n }\n func = newData[0];\n bitmask = newData[1];\n thisArg = newData[2];\n partials = newData[3];\n holders = newData[4];\n arity = newData[9] = newData[9] === undefined\n ? (isBindKey ? 0 : func.length)\n : nativeMax(newData[9] - length, 0);\n\n if (!arity && bitmask & (WRAP_CURRY_FLAG | WRAP_CURRY_RIGHT_FLAG)) {\n bitmask &= ~(WRAP_CURRY_FLAG | WRAP_CURRY_RIGHT_FLAG);\n }\n if (!bitmask || bitmask == WRAP_BIND_FLAG) {\n var result = createBind(func, bitmask, thisArg);\n } else if (bitmask == WRAP_CURRY_FLAG || bitmask == WRAP_CURRY_RIGHT_FLAG) {\n result = createCurry(func, bitmask, arity);\n } else if ((bitmask == WRAP_PARTIAL_FLAG || bitmask == (WRAP_BIND_FLAG | WRAP_PARTIAL_FLAG)) && !holders.length) {\n result = createPartial(func, bitmask, thisArg, partials);\n } else {\n result = createHybrid.apply(undefined, newData);\n }\n var setter = data ? baseSetData : setData;\n return setWrapToString(setter(result, newData), func, bitmask);\n }\n\n /**\n * Used by `_.defaults` to customize its `_.assignIn` use to assign properties\n * of source objects to the destination object for all destination properties\n * that resolve to `undefined`.\n *\n * @private\n * @param {*} objValue The destination value.\n * @param {*} srcValue The source value.\n * @param {string} key The key of the property to assign.\n * @param {Object} object The parent object of `objValue`.\n * @returns {*} Returns the value to assign.\n */\n function customDefaultsAssignIn(objValue, srcValue, key, object) {\n if (objValue === undefined ||\n (eq(objValue, objectProto[key]) && !hasOwnProperty.call(object, key))) {\n return srcValue;\n }\n return objValue;\n }\n\n /**\n * Used by `_.defaultsDeep` to customize its `_.merge` use to merge source\n * objects into destination objects that are passed thru.\n *\n * @private\n * @param {*} objValue The destination value.\n * @param {*} srcValue The source value.\n * @param {string} key The key of the property to merge.\n * @param {Object} object The parent object of `objValue`.\n * @param {Object} source The parent object of `srcValue`.\n * @param {Object} [stack] Tracks traversed source values and their merged\n * counterparts.\n * @returns {*} Returns the value to assign.\n */\n function customDefaultsMerge(objValue, srcValue, key, object, source, stack) {\n if (isObject(objValue) && isObject(srcValue)) {\n // Recursively merge objects and arrays (susceptible to call stack limits).\n stack.set(srcValue, objValue);\n baseMerge(objValue, srcValue, undefined, customDefaultsMerge, stack);\n stack['delete'](srcValue);\n }\n return objValue;\n }\n\n /**\n * Used by `_.omit` to customize its `_.cloneDeep` use to only clone plain\n * objects.\n *\n * @private\n * @param {*} value The value to inspect.\n * @param {string} key The key of the property to inspect.\n * @returns {*} Returns the uncloned value or `undefined` to defer cloning to `_.cloneDeep`.\n */\n function customOmitClone(value) {\n return isPlainObject(value) ? undefined : value;\n }\n\n /**\n * A specialized version of `baseIsEqualDeep` for arrays with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Array} array The array to compare.\n * @param {Array} other The other array to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `array` and `other` objects.\n * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.\n */\n function equalArrays(array, other, bitmask, customizer, equalFunc, stack) {\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n arrLength = array.length,\n othLength = other.length;\n\n if (arrLength != othLength && !(isPartial && othLength > arrLength)) {\n return false;\n }\n // Check that cyclic values are equal.\n var arrStacked = stack.get(array);\n var othStacked = stack.get(other);\n if (arrStacked && othStacked) {\n return arrStacked == other && othStacked == array;\n }\n var index = -1,\n result = true,\n seen = (bitmask & COMPARE_UNORDERED_FLAG) ? new SetCache : undefined;\n\n stack.set(array, other);\n stack.set(other, array);\n\n // Ignore non-index properties.\n while (++index < arrLength) {\n var arrValue = array[index],\n othValue = other[index];\n\n if (customizer) {\n var compared = isPartial\n ? customizer(othValue, arrValue, index, other, array, stack)\n : customizer(arrValue, othValue, index, array, other, stack);\n }\n if (compared !== undefined) {\n if (compared) {\n continue;\n }\n result = false;\n break;\n }\n // Recursively compare arrays (susceptible to call stack limits).\n if (seen) {\n if (!arraySome(other, function(othValue, othIndex) {\n if (!cacheHas(seen, othIndex) &&\n (arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) {\n return seen.push(othIndex);\n }\n })) {\n result = false;\n break;\n }\n } else if (!(\n arrValue === othValue ||\n equalFunc(arrValue, othValue, bitmask, customizer, stack)\n )) {\n result = false;\n break;\n }\n }\n stack['delete'](array);\n stack['delete'](other);\n return result;\n }\n\n /**\n * A specialized version of `baseIsEqualDeep` for comparing objects of\n * the same `toStringTag`.\n *\n * **Note:** This function only supports comparing values with tags of\n * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {string} tag The `toStringTag` of the objects to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\n function equalByTag(object, other, tag, bitmask, customizer, equalFunc, stack) {\n switch (tag) {\n case dataViewTag:\n if ((object.byteLength != other.byteLength) ||\n (object.byteOffset != other.byteOffset)) {\n return false;\n }\n object = object.buffer;\n other = other.buffer;\n\n case arrayBufferTag:\n if ((object.byteLength != other.byteLength) ||\n !equalFunc(new Uint8Array(object), new Uint8Array(other))) {\n return false;\n }\n return true;\n\n case boolTag:\n case dateTag:\n case numberTag:\n // Coerce booleans to `1` or `0` and dates to milliseconds.\n // Invalid dates are coerced to `NaN`.\n return eq(+object, +other);\n\n case errorTag:\n return object.name == other.name && object.message == other.message;\n\n case regexpTag:\n case stringTag:\n // Coerce regexes to strings and treat strings, primitives and objects,\n // as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring\n // for more details.\n return object == (other + '');\n\n case mapTag:\n var convert = mapToArray;\n\n case setTag:\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG;\n convert || (convert = setToArray);\n\n if (object.size != other.size && !isPartial) {\n return false;\n }\n // Assume cyclic values are equal.\n var stacked = stack.get(object);\n if (stacked) {\n return stacked == other;\n }\n bitmask |= COMPARE_UNORDERED_FLAG;\n\n // Recursively compare objects (susceptible to call stack limits).\n stack.set(object, other);\n var result = equalArrays(convert(object), convert(other), bitmask, customizer, equalFunc, stack);\n stack['delete'](object);\n return result;\n\n case symbolTag:\n if (symbolValueOf) {\n return symbolValueOf.call(object) == symbolValueOf.call(other);\n }\n }\n return false;\n }\n\n /**\n * A specialized version of `baseIsEqualDeep` for objects with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\n function equalObjects(object, other, bitmask, customizer, equalFunc, stack) {\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n objProps = getAllKeys(object),\n objLength = objProps.length,\n othProps = getAllKeys(other),\n othLength = othProps.length;\n\n if (objLength != othLength && !isPartial) {\n return false;\n }\n var index = objLength;\n while (index--) {\n var key = objProps[index];\n if (!(isPartial ? key in other : hasOwnProperty.call(other, key))) {\n return false;\n }\n }\n // Check that cyclic values are equal.\n var objStacked = stack.get(object);\n var othStacked = stack.get(other);\n if (objStacked && othStacked) {\n return objStacked == other && othStacked == object;\n }\n var result = true;\n stack.set(object, other);\n stack.set(other, object);\n\n var skipCtor = isPartial;\n while (++index < objLength) {\n key = objProps[index];\n var objValue = object[key],\n othValue = other[key];\n\n if (customizer) {\n var compared = isPartial\n ? customizer(othValue, objValue, key, other, object, stack)\n : customizer(objValue, othValue, key, object, other, stack);\n }\n // Recursively compare objects (susceptible to call stack limits).\n if (!(compared === undefined\n ? (objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack))\n : compared\n )) {\n result = false;\n break;\n }\n skipCtor || (skipCtor = key == 'constructor');\n }\n if (result && !skipCtor) {\n var objCtor = object.constructor,\n othCtor = other.constructor;\n\n // Non `Object` object instances with different constructors are not equal.\n if (objCtor != othCtor &&\n ('constructor' in object && 'constructor' in other) &&\n !(typeof objCtor == 'function' && objCtor instanceof objCtor &&\n typeof othCtor == 'function' && othCtor instanceof othCtor)) {\n result = false;\n }\n }\n stack['delete'](object);\n stack['delete'](other);\n return result;\n }\n\n /**\n * A specialized version of `baseRest` which flattens the rest array.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @returns {Function} Returns the new function.\n */\n function flatRest(func) {\n return setToString(overRest(func, undefined, flatten), func + '');\n }\n\n /**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\n function getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n }\n\n /**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\n function getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n }\n\n /**\n * Gets metadata for `func`.\n *\n * @private\n * @param {Function} func The function to query.\n * @returns {*} Returns the metadata for `func`.\n */\n var getData = !metaMap ? noop : function(func) {\n return metaMap.get(func);\n };\n\n /**\n * Gets the name of `func`.\n *\n * @private\n * @param {Function} func The function to query.\n * @returns {string} Returns the function name.\n */\n function getFuncName(func) {\n var result = (func.name + ''),\n array = realNames[result],\n length = hasOwnProperty.call(realNames, result) ? array.length : 0;\n\n while (length--) {\n var data = array[length],\n otherFunc = data.func;\n if (otherFunc == null || otherFunc == func) {\n return data.name;\n }\n }\n return result;\n }\n\n /**\n * Gets the argument placeholder value for `func`.\n *\n * @private\n * @param {Function} func The function to inspect.\n * @returns {*} Returns the placeholder value.\n */\n function getHolder(func) {\n var object = hasOwnProperty.call(lodash, 'placeholder') ? lodash : func;\n return object.placeholder;\n }\n\n /**\n * Gets the appropriate \"iteratee\" function. If `_.iteratee` is customized,\n * this function returns the custom method, otherwise it returns `baseIteratee`.\n * If arguments are provided, the chosen function is invoked with them and\n * its result is returned.\n *\n * @private\n * @param {*} [value] The value to convert to an iteratee.\n * @param {number} [arity] The arity of the created iteratee.\n * @returns {Function} Returns the chosen function or its result.\n */\n function getIteratee() {\n var result = lodash.iteratee || iteratee;\n result = result === iteratee ? baseIteratee : result;\n return arguments.length ? result(arguments[0], arguments[1]) : result;\n }\n\n /**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\n function getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n }\n\n /**\n * Gets the property names, values, and compare flags of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the match data of `object`.\n */\n function getMatchData(object) {\n var result = keys(object),\n length = result.length;\n\n while (length--) {\n var key = result[length],\n value = object[key];\n\n result[length] = [key, value, isStrictComparable(value)];\n }\n return result;\n }\n\n /**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\n function getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n }\n\n /**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\n function getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n }\n\n /**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\n var getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n };\n\n /**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\n var getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n };\n\n /**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\n var getTag = baseGetTag;\n\n // Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\n if ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n }\n\n /**\n * Gets the view, applying any `transforms` to the `start` and `end` positions.\n *\n * @private\n * @param {number} start The start of the view.\n * @param {number} end The end of the view.\n * @param {Array} transforms The transformations to apply to the view.\n * @returns {Object} Returns an object containing the `start` and `end`\n * positions of the view.\n */\n function getView(start, end, transforms) {\n var index = -1,\n length = transforms.length;\n\n while (++index < length) {\n var data = transforms[index],\n size = data.size;\n\n switch (data.type) {\n case 'drop': start += size; break;\n case 'dropRight': end -= size; break;\n case 'take': end = nativeMin(end, start + size); break;\n case 'takeRight': start = nativeMax(start, end - size); break;\n }\n }\n return { 'start': start, 'end': end };\n }\n\n /**\n * Extracts wrapper details from the `source` body comment.\n *\n * @private\n * @param {string} source The source to inspect.\n * @returns {Array} Returns the wrapper details.\n */\n function getWrapDetails(source) {\n var match = source.match(reWrapDetails);\n return match ? match[1].split(reSplitDetails) : [];\n }\n\n /**\n * Checks if `path` exists on `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @param {Function} hasFunc The function to check properties.\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\n */\n function hasPath(object, path, hasFunc) {\n path = castPath(path, object);\n\n var index = -1,\n length = path.length,\n result = false;\n\n while (++index < length) {\n var key = toKey(path[index]);\n if (!(result = object != null && hasFunc(object, key))) {\n break;\n }\n object = object[key];\n }\n if (result || ++index != length) {\n return result;\n }\n length = object == null ? 0 : object.length;\n return !!length && isLength(length) && isIndex(key, length) &&\n (isArray(object) || isArguments(object));\n }\n\n /**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\n function initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n }\n\n /**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\n function initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n }\n\n /**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\n function initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n }\n\n /**\n * Inserts wrapper `details` in a comment at the top of the `source` body.\n *\n * @private\n * @param {string} source The source to modify.\n * @returns {Array} details The details to insert.\n * @returns {string} Returns the modified source.\n */\n function insertWrapDetails(source, details) {\n var length = details.length;\n if (!length) {\n return source;\n }\n var lastIndex = length - 1;\n details[lastIndex] = (length > 1 ? '& ' : '') + details[lastIndex];\n details = details.join(length > 2 ? ', ' : ' ');\n return source.replace(reWrapComment, '{\\n/* [wrapped with ' + details + '] */\\n');\n }\n\n /**\n * Checks if `value` is a flattenable `arguments` object or array.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is flattenable, else `false`.\n */\n function isFlattenable(value) {\n return isArray(value) || isArguments(value) ||\n !!(spreadableSymbol && value && value[spreadableSymbol]);\n }\n\n /**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\n function isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n }\n\n /**\n * Checks if the given arguments are from an iteratee call.\n *\n * @private\n * @param {*} value The potential iteratee value argument.\n * @param {*} index The potential iteratee index or key argument.\n * @param {*} object The potential iteratee object argument.\n * @returns {boolean} Returns `true` if the arguments are from an iteratee call,\n * else `false`.\n */\n function isIterateeCall(value, index, object) {\n if (!isObject(object)) {\n return false;\n }\n var type = typeof index;\n if (type == 'number'\n ? (isArrayLike(object) && isIndex(index, object.length))\n : (type == 'string' && index in object)\n ) {\n return eq(object[index], value);\n }\n return false;\n }\n\n /**\n * Checks if `value` is a property name and not a property path.\n *\n * @private\n * @param {*} value The value to check.\n * @param {Object} [object] The object to query keys on.\n * @returns {boolean} Returns `true` if `value` is a property name, else `false`.\n */\n function isKey(value, object) {\n if (isArray(value)) {\n return false;\n }\n var type = typeof value;\n if (type == 'number' || type == 'symbol' || type == 'boolean' ||\n value == null || isSymbol(value)) {\n return true;\n }\n return reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||\n (object != null && value in Object(object));\n }\n\n /**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\n function isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n }\n\n /**\n * Checks if `func` has a lazy counterpart.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` has a lazy counterpart,\n * else `false`.\n */\n function isLaziable(func) {\n var funcName = getFuncName(func),\n other = lodash[funcName];\n\n if (typeof other != 'function' || !(funcName in LazyWrapper.prototype)) {\n return false;\n }\n if (func === other) {\n return true;\n }\n var data = getData(other);\n return !!data && func === data[0];\n }\n\n /**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\n function isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n }\n\n /**\n * Checks if `func` is capable of being masked.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `func` is maskable, else `false`.\n */\n var isMaskable = coreJsData ? isFunction : stubFalse;\n\n /**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\n function isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n }\n\n /**\n * Checks if `value` is suitable for strict equality comparisons, i.e. `===`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` if suitable for strict\n * equality comparisons, else `false`.\n */\n function isStrictComparable(value) {\n return value === value && !isObject(value);\n }\n\n /**\n * A specialized version of `matchesProperty` for source values suitable\n * for strict equality comparisons, i.e. `===`.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @param {*} srcValue The value to match.\n * @returns {Function} Returns the new spec function.\n */\n function matchesStrictComparable(key, srcValue) {\n return function(object) {\n if (object == null) {\n return false;\n }\n return object[key] === srcValue &&\n (srcValue !== undefined || (key in Object(object)));\n };\n }\n\n /**\n * A specialized version of `_.memoize` which clears the memoized function's\n * cache when it exceeds `MAX_MEMOIZE_SIZE`.\n *\n * @private\n * @param {Function} func The function to have its output memoized.\n * @returns {Function} Returns the new memoized function.\n */\n function memoizeCapped(func) {\n var result = memoize(func, function(key) {\n if (cache.size === MAX_MEMOIZE_SIZE) {\n cache.clear();\n }\n return key;\n });\n\n var cache = result.cache;\n return result;\n }\n\n /**\n * Merges the function metadata of `source` into `data`.\n *\n * Merging metadata reduces the number of wrappers used to invoke a function.\n * This is possible because methods like `_.bind`, `_.curry`, and `_.partial`\n * may be applied regardless of execution order. Methods like `_.ary` and\n * `_.rearg` modify function arguments, making the order in which they are\n * executed important, preventing the merging of metadata. However, we make\n * an exception for a safe combined case where curried functions have `_.ary`\n * and or `_.rearg` applied.\n *\n * @private\n * @param {Array} data The destination metadata.\n * @param {Array} source The source metadata.\n * @returns {Array} Returns `data`.\n */\n function mergeData(data, source) {\n var bitmask = data[1],\n srcBitmask = source[1],\n newBitmask = bitmask | srcBitmask,\n isCommon = newBitmask < (WRAP_BIND_FLAG | WRAP_BIND_KEY_FLAG | WRAP_ARY_FLAG);\n\n var isCombo =\n ((srcBitmask == WRAP_ARY_FLAG) && (bitmask == WRAP_CURRY_FLAG)) ||\n ((srcBitmask == WRAP_ARY_FLAG) && (bitmask == WRAP_REARG_FLAG) && (data[7].length <= source[8])) ||\n ((srcBitmask == (WRAP_ARY_FLAG | WRAP_REARG_FLAG)) && (source[7].length <= source[8]) && (bitmask == WRAP_CURRY_FLAG));\n\n // Exit early if metadata can't be merged.\n if (!(isCommon || isCombo)) {\n return data;\n }\n // Use source `thisArg` if available.\n if (srcBitmask & WRAP_BIND_FLAG) {\n data[2] = source[2];\n // Set when currying a bound function.\n newBitmask |= bitmask & WRAP_BIND_FLAG ? 0 : WRAP_CURRY_BOUND_FLAG;\n }\n // Compose partial arguments.\n var value = source[3];\n if (value) {\n var partials = data[3];\n data[3] = partials ? composeArgs(partials, value, source[4]) : value;\n data[4] = partials ? replaceHolders(data[3], PLACEHOLDER) : source[4];\n }\n // Compose partial right arguments.\n value = source[5];\n if (value) {\n partials = data[5];\n data[5] = partials ? composeArgsRight(partials, value, source[6]) : value;\n data[6] = partials ? replaceHolders(data[5], PLACEHOLDER) : source[6];\n }\n // Use source `argPos` if available.\n value = source[7];\n if (value) {\n data[7] = value;\n }\n // Use source `ary` if it's smaller.\n if (srcBitmask & WRAP_ARY_FLAG) {\n data[8] = data[8] == null ? source[8] : nativeMin(data[8], source[8]);\n }\n // Use source `arity` if one is not provided.\n if (data[9] == null) {\n data[9] = source[9];\n }\n // Use source `func` and merge bitmasks.\n data[0] = source[0];\n data[1] = newBitmask;\n\n return data;\n }\n\n /**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\n function nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n }\n\n /**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\n function objectToString(value) {\n return nativeObjectToString.call(value);\n }\n\n /**\n * A specialized version of `baseRest` which transforms the rest array.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @param {Function} transform The rest array transform.\n * @returns {Function} Returns the new function.\n */\n function overRest(func, start, transform) {\n start = nativeMax(start === undefined ? (func.length - 1) : start, 0);\n return function() {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n array = Array(length);\n\n while (++index < length) {\n array[index] = args[start + index];\n }\n index = -1;\n var otherArgs = Array(start + 1);\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n otherArgs[start] = transform(array);\n return apply(func, this, otherArgs);\n };\n }\n\n /**\n * Gets the parent value at `path` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array} path The path to get the parent value of.\n * @returns {*} Returns the parent value.\n */\n function parent(object, path) {\n return path.length < 2 ? object : baseGet(object, baseSlice(path, 0, -1));\n }\n\n /**\n * Reorder `array` according to the specified indexes where the element at\n * the first index is assigned as the first element, the element at\n * the second index is assigned as the second element, and so on.\n *\n * @private\n * @param {Array} array The array to reorder.\n * @param {Array} indexes The arranged array indexes.\n * @returns {Array} Returns `array`.\n */\n function reorder(array, indexes) {\n var arrLength = array.length,\n length = nativeMin(indexes.length, arrLength),\n oldArray = copyArray(array);\n\n while (length--) {\n var index = indexes[length];\n array[length] = isIndex(index, arrLength) ? oldArray[index] : undefined;\n }\n return array;\n }\n\n /**\n * Gets the value at `key`, unless `key` is \"__proto__\" or \"constructor\".\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\n function safeGet(object, key) {\n if (key === 'constructor' && typeof object[key] === 'function') {\n return;\n }\n\n if (key == '__proto__') {\n return;\n }\n\n return object[key];\n }\n\n /**\n * Sets metadata for `func`.\n *\n * **Note:** If this function becomes hot, i.e. is invoked a lot in a short\n * period of time, it will trip its breaker and transition to an identity\n * function to avoid garbage collection pauses in V8. See\n * [V8 issue 2070](https://bugs.chromium.org/p/v8/issues/detail?id=2070)\n * for more details.\n *\n * @private\n * @param {Function} func The function to associate metadata with.\n * @param {*} data The metadata.\n * @returns {Function} Returns `func`.\n */\n var setData = shortOut(baseSetData);\n\n /**\n * A simple wrapper around the global [`setTimeout`](https://mdn.io/setTimeout).\n *\n * @private\n * @param {Function} func The function to delay.\n * @param {number} wait The number of milliseconds to delay invocation.\n * @returns {number|Object} Returns the timer id or timeout object.\n */\n var setTimeout = ctxSetTimeout || function(func, wait) {\n return root.setTimeout(func, wait);\n };\n\n /**\n * Sets the `toString` method of `func` to return `string`.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\n var setToString = shortOut(baseSetToString);\n\n /**\n * Sets the `toString` method of `wrapper` to mimic the source of `reference`\n * with wrapper details in a comment at the top of the source body.\n *\n * @private\n * @param {Function} wrapper The function to modify.\n * @param {Function} reference The reference function.\n * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n * @returns {Function} Returns `wrapper`.\n */\n function setWrapToString(wrapper, reference, bitmask) {\n var source = (reference + '');\n return setToString(wrapper, insertWrapDetails(source, updateWrapDetails(getWrapDetails(source), bitmask)));\n }\n\n /**\n * Creates a function that'll short out and invoke `identity` instead\n * of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN`\n * milliseconds.\n *\n * @private\n * @param {Function} func The function to restrict.\n * @returns {Function} Returns the new shortable function.\n */\n function shortOut(func) {\n var count = 0,\n lastCalled = 0;\n\n return function() {\n var stamp = nativeNow(),\n remaining = HOT_SPAN - (stamp - lastCalled);\n\n lastCalled = stamp;\n if (remaining > 0) {\n if (++count >= HOT_COUNT) {\n return arguments[0];\n }\n } else {\n count = 0;\n }\n return func.apply(undefined, arguments);\n };\n }\n\n /**\n * A specialized version of `_.shuffle` which mutates and sets the size of `array`.\n *\n * @private\n * @param {Array} array The array to shuffle.\n * @param {number} [size=array.length] The size of `array`.\n * @returns {Array} Returns `array`.\n */\n function shuffleSelf(array, size) {\n var index = -1,\n length = array.length,\n lastIndex = length - 1;\n\n size = size === undefined ? length : size;\n while (++index < size) {\n var rand = baseRandom(index, lastIndex),\n value = array[rand];\n\n array[rand] = array[index];\n array[index] = value;\n }\n array.length = size;\n return array;\n }\n\n /**\n * Converts `string` to a property path array.\n *\n * @private\n * @param {string} string The string to convert.\n * @returns {Array} Returns the property path array.\n */\n var stringToPath = memoizeCapped(function(string) {\n var result = [];\n if (string.charCodeAt(0) === 46 /* . */) {\n result.push('');\n }\n string.replace(rePropName, function(match, number, quote, subString) {\n result.push(quote ? subString.replace(reEscapeChar, '$1') : (number || match));\n });\n return result;\n });\n\n /**\n * Converts `value` to a string key if it's not a string or symbol.\n *\n * @private\n * @param {*} value The value to inspect.\n * @returns {string|symbol} Returns the key.\n */\n function toKey(value) {\n if (typeof value == 'string' || isSymbol(value)) {\n return value;\n }\n var result = (value + '');\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n }\n\n /**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\n function toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n }\n\n /**\n * Updates wrapper `details` based on `bitmask` flags.\n *\n * @private\n * @returns {Array} details The details to modify.\n * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n * @returns {Array} Returns `details`.\n */\n function updateWrapDetails(details, bitmask) {\n arrayEach(wrapFlags, function(pair) {\n var value = '_.' + pair[0];\n if ((bitmask & pair[1]) && !arrayIncludes(details, value)) {\n details.push(value);\n }\n });\n return details.sort();\n }\n\n /**\n * Creates a clone of `wrapper`.\n *\n * @private\n * @param {Object} wrapper The wrapper to clone.\n * @returns {Object} Returns the cloned wrapper.\n */\n function wrapperClone(wrapper) {\n if (wrapper instanceof LazyWrapper) {\n return wrapper.clone();\n }\n var result = new LodashWrapper(wrapper.__wrapped__, wrapper.__chain__);\n result.__actions__ = copyArray(wrapper.__actions__);\n result.__index__ = wrapper.__index__;\n result.__values__ = wrapper.__values__;\n return result;\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates an array of elements split into groups the length of `size`.\n * If `array` can't be split evenly, the final chunk will be the remaining\n * elements.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Array\n * @param {Array} array The array to process.\n * @param {number} [size=1] The length of each chunk\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {Array} Returns the new array of chunks.\n * @example\n *\n * _.chunk(['a', 'b', 'c', 'd'], 2);\n * // => [['a', 'b'], ['c', 'd']]\n *\n * _.chunk(['a', 'b', 'c', 'd'], 3);\n * // => [['a', 'b', 'c'], ['d']]\n */\n function chunk(array, size, guard) {\n if ((guard ? isIterateeCall(array, size, guard) : size === undefined)) {\n size = 1;\n } else {\n size = nativeMax(toInteger(size), 0);\n }\n var length = array == null ? 0 : array.length;\n if (!length || size < 1) {\n return [];\n }\n var index = 0,\n resIndex = 0,\n result = Array(nativeCeil(length / size));\n\n while (index < length) {\n result[resIndex++] = baseSlice(array, index, (index += size));\n }\n return result;\n }\n\n /**\n * Creates an array with all falsey values removed. The values `false`, `null`,\n * `0`, `\"\"`, `undefined`, and `NaN` are falsey.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to compact.\n * @returns {Array} Returns the new array of filtered values.\n * @example\n *\n * _.compact([0, 1, false, 2, '', 3]);\n * // => [1, 2, 3]\n */\n function compact(array) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (value) {\n result[resIndex++] = value;\n }\n }\n return result;\n }\n\n /**\n * Creates a new array concatenating `array` with any additional arrays\n * and/or values.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to concatenate.\n * @param {...*} [values] The values to concatenate.\n * @returns {Array} Returns the new concatenated array.\n * @example\n *\n * var array = [1];\n * var other = _.concat(array, 2, [3], [[4]]);\n *\n * console.log(other);\n * // => [1, 2, 3, [4]]\n *\n * console.log(array);\n * // => [1]\n */\n function concat() {\n var length = arguments.length;\n if (!length) {\n return [];\n }\n var args = Array(length - 1),\n array = arguments[0],\n index = length;\n\n while (index--) {\n args[index - 1] = arguments[index];\n }\n return arrayPush(isArray(array) ? copyArray(array) : [array], baseFlatten(args, 1));\n }\n\n /**\n * Creates an array of `array` values not included in the other given arrays\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons. The order and references of result values are\n * determined by the first array.\n *\n * **Note:** Unlike `_.pullAll`, this method returns a new array.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {...Array} [values] The values to exclude.\n * @returns {Array} Returns the new array of filtered values.\n * @see _.without, _.xor\n * @example\n *\n * _.difference([2, 1], [2, 3]);\n * // => [1]\n */\n var difference = baseRest(function(array, values) {\n return isArrayLikeObject(array)\n ? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true))\n : [];\n });\n\n /**\n * This method is like `_.difference` except that it accepts `iteratee` which\n * is invoked for each element of `array` and `values` to generate the criterion\n * by which they're compared. The order and references of result values are\n * determined by the first array. The iteratee is invoked with one argument:\n * (value).\n *\n * **Note:** Unlike `_.pullAllBy`, this method returns a new array.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {...Array} [values] The values to exclude.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {Array} Returns the new array of filtered values.\n * @example\n *\n * _.differenceBy([2.1, 1.2], [2.3, 3.4], Math.floor);\n * // => [1.2]\n *\n * // The `_.property` iteratee shorthand.\n * _.differenceBy([{ 'x': 2 }, { 'x': 1 }], [{ 'x': 1 }], 'x');\n * // => [{ 'x': 2 }]\n */\n var differenceBy = baseRest(function(array, values) {\n var iteratee = last(values);\n if (isArrayLikeObject(iteratee)) {\n iteratee = undefined;\n }\n return isArrayLikeObject(array)\n ? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true), getIteratee(iteratee, 2))\n : [];\n });\n\n /**\n * This method is like `_.difference` except that it accepts `comparator`\n * which is invoked to compare elements of `array` to `values`. The order and\n * references of result values are determined by the first array. The comparator\n * is invoked with two arguments: (arrVal, othVal).\n *\n * **Note:** Unlike `_.pullAllWith`, this method returns a new array.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {...Array} [values] The values to exclude.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new array of filtered values.\n * @example\n *\n * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n *\n * _.differenceWith(objects, [{ 'x': 1, 'y': 2 }], _.isEqual);\n * // => [{ 'x': 2, 'y': 1 }]\n */\n var differenceWith = baseRest(function(array, values) {\n var comparator = last(values);\n if (isArrayLikeObject(comparator)) {\n comparator = undefined;\n }\n return isArrayLikeObject(array)\n ? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true), undefined, comparator)\n : [];\n });\n\n /**\n * Creates a slice of `array` with `n` elements dropped from the beginning.\n *\n * @static\n * @memberOf _\n * @since 0.5.0\n * @category Array\n * @param {Array} array The array to query.\n * @param {number} [n=1] The number of elements to drop.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.drop([1, 2, 3]);\n * // => [2, 3]\n *\n * _.drop([1, 2, 3], 2);\n * // => [3]\n *\n * _.drop([1, 2, 3], 5);\n * // => []\n *\n * _.drop([1, 2, 3], 0);\n * // => [1, 2, 3]\n */\n function drop(array, n, guard) {\n var length = array == null ? 0 : array.length;\n if (!length) {\n return [];\n }\n n = (guard || n === undefined) ? 1 : toInteger(n);\n return baseSlice(array, n < 0 ? 0 : n, length);\n }\n\n /**\n * Creates a slice of `array` with `n` elements dropped from the end.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Array\n * @param {Array} array The array to query.\n * @param {number} [n=1] The number of elements to drop.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.dropRight([1, 2, 3]);\n * // => [1, 2]\n *\n * _.dropRight([1, 2, 3], 2);\n * // => [1]\n *\n * _.dropRight([1, 2, 3], 5);\n * // => []\n *\n * _.dropRight([1, 2, 3], 0);\n * // => [1, 2, 3]\n */\n function dropRight(array, n, guard) {\n var length = array == null ? 0 : array.length;\n if (!length) {\n return [];\n }\n n = (guard || n === undefined) ? 1 : toInteger(n);\n n = length - n;\n return baseSlice(array, 0, n < 0 ? 0 : n);\n }\n\n /**\n * Creates a slice of `array` excluding elements dropped from the end.\n * Elements are dropped until `predicate` returns falsey. The predicate is\n * invoked with three arguments: (value, index, array).\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Array\n * @param {Array} array The array to query.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'active': true },\n * { 'user': 'fred', 'active': false },\n * { 'user': 'pebbles', 'active': false }\n * ];\n *\n * _.dropRightWhile(users, function(o) { return !o.active; });\n * // => objects for ['barney']\n *\n * // The `_.matches` iteratee shorthand.\n * _.dropRightWhile(users, { 'user': 'pebbles', 'active': false });\n * // => objects for ['barney', 'fred']\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.dropRightWhile(users, ['active', false]);\n * // => objects for ['barney']\n *\n * // The `_.property` iteratee shorthand.\n * _.dropRightWhile(users, 'active');\n * // => objects for ['barney', 'fred', 'pebbles']\n */\n function dropRightWhile(array, predicate) {\n return (array && array.length)\n ? baseWhile(array, getIteratee(predicate, 3), true, true)\n : [];\n }\n\n /**\n * Creates a slice of `array` excluding elements dropped from the beginning.\n * Elements are dropped until `predicate` returns falsey. The predicate is\n * invoked with three arguments: (value, index, array).\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Array\n * @param {Array} array The array to query.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'active': false },\n * { 'user': 'fred', 'active': false },\n * { 'user': 'pebbles', 'active': true }\n * ];\n *\n * _.dropWhile(users, function(o) { return !o.active; });\n * // => objects for ['pebbles']\n *\n * // The `_.matches` iteratee shorthand.\n * _.dropWhile(users, { 'user': 'barney', 'active': false });\n * // => objects for ['fred', 'pebbles']\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.dropWhile(users, ['active', false]);\n * // => objects for ['pebbles']\n *\n * // The `_.property` iteratee shorthand.\n * _.dropWhile(users, 'active');\n * // => objects for ['barney', 'fred', 'pebbles']\n */\n function dropWhile(array, predicate) {\n return (array && array.length)\n ? baseWhile(array, getIteratee(predicate, 3), true)\n : [];\n }\n\n /**\n * Fills elements of `array` with `value` from `start` up to, but not\n * including, `end`.\n *\n * **Note:** This method mutates `array`.\n *\n * @static\n * @memberOf _\n * @since 3.2.0\n * @category Array\n * @param {Array} array The array to fill.\n * @param {*} value The value to fill `array` with.\n * @param {number} [start=0] The start position.\n * @param {number} [end=array.length] The end position.\n * @returns {Array} Returns `array`.\n * @example\n *\n * var array = [1, 2, 3];\n *\n * _.fill(array, 'a');\n * console.log(array);\n * // => ['a', 'a', 'a']\n *\n * _.fill(Array(3), 2);\n * // => [2, 2, 2]\n *\n * _.fill([4, 6, 8, 10], '*', 1, 3);\n * // => [4, '*', '*', 10]\n */\n function fill(array, value, start, end) {\n var length = array == null ? 0 : array.length;\n if (!length) {\n return [];\n }\n if (start && typeof start != 'number' && isIterateeCall(array, value, start)) {\n start = 0;\n end = length;\n }\n return baseFill(array, value, start, end);\n }\n\n /**\n * This method is like `_.find` except that it returns the index of the first\n * element `predicate` returns truthy for instead of the element itself.\n *\n * @static\n * @memberOf _\n * @since 1.1.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @param {number} [fromIndex=0] The index to search from.\n * @returns {number} Returns the index of the found element, else `-1`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'active': false },\n * { 'user': 'fred', 'active': false },\n * { 'user': 'pebbles', 'active': true }\n * ];\n *\n * _.findIndex(users, function(o) { return o.user == 'barney'; });\n * // => 0\n *\n * // The `_.matches` iteratee shorthand.\n * _.findIndex(users, { 'user': 'fred', 'active': false });\n * // => 1\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.findIndex(users, ['active', false]);\n * // => 0\n *\n * // The `_.property` iteratee shorthand.\n * _.findIndex(users, 'active');\n * // => 2\n */\n function findIndex(array, predicate, fromIndex) {\n var length = array == null ? 0 : array.length;\n if (!length) {\n return -1;\n }\n var index = fromIndex == null ? 0 : toInteger(fromIndex);\n if (index < 0) {\n index = nativeMax(length + index, 0);\n }\n return baseFindIndex(array, getIteratee(predicate, 3), index);\n }\n\n /**\n * This method is like `_.findIndex` except that it iterates over elements\n * of `collection` from right to left.\n *\n * @static\n * @memberOf _\n * @since 2.0.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @param {number} [fromIndex=array.length-1] The index to search from.\n * @returns {number} Returns the index of the found element, else `-1`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'active': true },\n * { 'user': 'fred', 'active': false },\n * { 'user': 'pebbles', 'active': false }\n * ];\n *\n * _.findLastIndex(users, function(o) { return o.user == 'pebbles'; });\n * // => 2\n *\n * // The `_.matches` iteratee shorthand.\n * _.findLastIndex(users, { 'user': 'barney', 'active': true });\n * // => 0\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.findLastIndex(users, ['active', false]);\n * // => 2\n *\n * // The `_.property` iteratee shorthand.\n * _.findLastIndex(users, 'active');\n * // => 0\n */\n function findLastIndex(array, predicate, fromIndex) {\n var length = array == null ? 0 : array.length;\n if (!length) {\n return -1;\n }\n var index = length - 1;\n if (fromIndex !== undefined) {\n index = toInteger(fromIndex);\n index = fromIndex < 0\n ? nativeMax(length + index, 0)\n : nativeMin(index, length - 1);\n }\n return baseFindIndex(array, getIteratee(predicate, 3), index, true);\n }\n\n /**\n * Flattens `array` a single level deep.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to flatten.\n * @returns {Array} Returns the new flattened array.\n * @example\n *\n * _.flatten([1, [2, [3, [4]], 5]]);\n * // => [1, 2, [3, [4]], 5]\n */\n function flatten(array) {\n var length = array == null ? 0 : array.length;\n return length ? baseFlatten(array, 1) : [];\n }\n\n /**\n * Recursively flattens `array`.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Array\n * @param {Array} array The array to flatten.\n * @returns {Array} Returns the new flattened array.\n * @example\n *\n * _.flattenDeep([1, [2, [3, [4]], 5]]);\n * // => [1, 2, 3, 4, 5]\n */\n function flattenDeep(array) {\n var length = array == null ? 0 : array.length;\n return length ? baseFlatten(array, INFINITY) : [];\n }\n\n /**\n * Recursively flatten `array` up to `depth` times.\n *\n * @static\n * @memberOf _\n * @since 4.4.0\n * @category Array\n * @param {Array} array The array to flatten.\n * @param {number} [depth=1] The maximum recursion depth.\n * @returns {Array} Returns the new flattened array.\n * @example\n *\n * var array = [1, [2, [3, [4]], 5]];\n *\n * _.flattenDepth(array, 1);\n * // => [1, 2, [3, [4]], 5]\n *\n * _.flattenDepth(array, 2);\n * // => [1, 2, 3, [4], 5]\n */\n function flattenDepth(array, depth) {\n var length = array == null ? 0 : array.length;\n if (!length) {\n return [];\n }\n depth = depth === undefined ? 1 : toInteger(depth);\n return baseFlatten(array, depth);\n }\n\n /**\n * The inverse of `_.toPairs`; this method returns an object composed\n * from key-value `pairs`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} pairs The key-value pairs.\n * @returns {Object} Returns the new object.\n * @example\n *\n * _.fromPairs([['a', 1], ['b', 2]]);\n * // => { 'a': 1, 'b': 2 }\n */\n function fromPairs(pairs) {\n var index = -1,\n length = pairs == null ? 0 : pairs.length,\n result = {};\n\n while (++index < length) {\n var pair = pairs[index];\n result[pair[0]] = pair[1];\n }\n return result;\n }\n\n /**\n * Gets the first element of `array`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @alias first\n * @category Array\n * @param {Array} array The array to query.\n * @returns {*} Returns the first element of `array`.\n * @example\n *\n * _.head([1, 2, 3]);\n * // => 1\n *\n * _.head([]);\n * // => undefined\n */\n function head(array) {\n return (array && array.length) ? array[0] : undefined;\n }\n\n /**\n * Gets the index at which the first occurrence of `value` is found in `array`\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons. If `fromIndex` is negative, it's used as the\n * offset from the end of `array`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} [fromIndex=0] The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n * @example\n *\n * _.indexOf([1, 2, 1, 2], 2);\n * // => 1\n *\n * // Search from the `fromIndex`.\n * _.indexOf([1, 2, 1, 2], 2, 2);\n * // => 3\n */\n function indexOf(array, value, fromIndex) {\n var length = array == null ? 0 : array.length;\n if (!length) {\n return -1;\n }\n var index = fromIndex == null ? 0 : toInteger(fromIndex);\n if (index < 0) {\n index = nativeMax(length + index, 0);\n }\n return baseIndexOf(array, value, index);\n }\n\n /**\n * Gets all but the last element of `array`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to query.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.initial([1, 2, 3]);\n * // => [1, 2]\n */\n function initial(array) {\n var length = array == null ? 0 : array.length;\n return length ? baseSlice(array, 0, -1) : [];\n }\n\n /**\n * Creates an array of unique values that are included in all given arrays\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons. The order and references of result values are\n * determined by the first array.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @returns {Array} Returns the new array of intersecting values.\n * @example\n *\n * _.intersection([2, 1], [2, 3]);\n * // => [2]\n */\n var intersection = baseRest(function(arrays) {\n var mapped = arrayMap(arrays, castArrayLikeObject);\n return (mapped.length && mapped[0] === arrays[0])\n ? baseIntersection(mapped)\n : [];\n });\n\n /**\n * This method is like `_.intersection` except that it accepts `iteratee`\n * which is invoked for each element of each `arrays` to generate the criterion\n * by which they're compared. The order and references of result values are\n * determined by the first array. The iteratee is invoked with one argument:\n * (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {Array} Returns the new array of intersecting values.\n * @example\n *\n * _.intersectionBy([2.1, 1.2], [2.3, 3.4], Math.floor);\n * // => [2.1]\n *\n * // The `_.property` iteratee shorthand.\n * _.intersectionBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x');\n * // => [{ 'x': 1 }]\n */\n var intersectionBy = baseRest(function(arrays) {\n var iteratee = last(arrays),\n mapped = arrayMap(arrays, castArrayLikeObject);\n\n if (iteratee === last(mapped)) {\n iteratee = undefined;\n } else {\n mapped.pop();\n }\n return (mapped.length && mapped[0] === arrays[0])\n ? baseIntersection(mapped, getIteratee(iteratee, 2))\n : [];\n });\n\n /**\n * This method is like `_.intersection` except that it accepts `comparator`\n * which is invoked to compare elements of `arrays`. The order and references\n * of result values are determined by the first array. The comparator is\n * invoked with two arguments: (arrVal, othVal).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new array of intersecting values.\n * @example\n *\n * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n * var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }];\n *\n * _.intersectionWith(objects, others, _.isEqual);\n * // => [{ 'x': 1, 'y': 2 }]\n */\n var intersectionWith = baseRest(function(arrays) {\n var comparator = last(arrays),\n mapped = arrayMap(arrays, castArrayLikeObject);\n\n comparator = typeof comparator == 'function' ? comparator : undefined;\n if (comparator) {\n mapped.pop();\n }\n return (mapped.length && mapped[0] === arrays[0])\n ? baseIntersection(mapped, undefined, comparator)\n : [];\n });\n\n /**\n * Converts all elements in `array` into a string separated by `separator`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to convert.\n * @param {string} [separator=','] The element separator.\n * @returns {string} Returns the joined string.\n * @example\n *\n * _.join(['a', 'b', 'c'], '~');\n * // => 'a~b~c'\n */\n function join(array, separator) {\n return array == null ? '' : nativeJoin.call(array, separator);\n }\n\n /**\n * Gets the last element of `array`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to query.\n * @returns {*} Returns the last element of `array`.\n * @example\n *\n * _.last([1, 2, 3]);\n * // => 3\n */\n function last(array) {\n var length = array == null ? 0 : array.length;\n return length ? array[length - 1] : undefined;\n }\n\n /**\n * This method is like `_.indexOf` except that it iterates over elements of\n * `array` from right to left.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} [fromIndex=array.length-1] The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n * @example\n *\n * _.lastIndexOf([1, 2, 1, 2], 2);\n * // => 3\n *\n * // Search from the `fromIndex`.\n * _.lastIndexOf([1, 2, 1, 2], 2, 2);\n * // => 1\n */\n function lastIndexOf(array, value, fromIndex) {\n var length = array == null ? 0 : array.length;\n if (!length) {\n return -1;\n }\n var index = length;\n if (fromIndex !== undefined) {\n index = toInteger(fromIndex);\n index = index < 0 ? nativeMax(length + index, 0) : nativeMin(index, length - 1);\n }\n return value === value\n ? strictLastIndexOf(array, value, index)\n : baseFindIndex(array, baseIsNaN, index, true);\n }\n\n /**\n * Gets the element at index `n` of `array`. If `n` is negative, the nth\n * element from the end is returned.\n *\n * @static\n * @memberOf _\n * @since 4.11.0\n * @category Array\n * @param {Array} array The array to query.\n * @param {number} [n=0] The index of the element to return.\n * @returns {*} Returns the nth element of `array`.\n * @example\n *\n * var array = ['a', 'b', 'c', 'd'];\n *\n * _.nth(array, 1);\n * // => 'b'\n *\n * _.nth(array, -2);\n * // => 'c';\n */\n function nth(array, n) {\n return (array && array.length) ? baseNth(array, toInteger(n)) : undefined;\n }\n\n /**\n * Removes all given values from `array` using\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * **Note:** Unlike `_.without`, this method mutates `array`. Use `_.remove`\n * to remove elements from an array by predicate.\n *\n * @static\n * @memberOf _\n * @since 2.0.0\n * @category Array\n * @param {Array} array The array to modify.\n * @param {...*} [values] The values to remove.\n * @returns {Array} Returns `array`.\n * @example\n *\n * var array = ['a', 'b', 'c', 'a', 'b', 'c'];\n *\n * _.pull(array, 'a', 'c');\n * console.log(array);\n * // => ['b', 'b']\n */\n var pull = baseRest(pullAll);\n\n /**\n * This method is like `_.pull` except that it accepts an array of values to remove.\n *\n * **Note:** Unlike `_.difference`, this method mutates `array`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to modify.\n * @param {Array} values The values to remove.\n * @returns {Array} Returns `array`.\n * @example\n *\n * var array = ['a', 'b', 'c', 'a', 'b', 'c'];\n *\n * _.pullAll(array, ['a', 'c']);\n * console.log(array);\n * // => ['b', 'b']\n */\n function pullAll(array, values) {\n return (array && array.length && values && values.length)\n ? basePullAll(array, values)\n : array;\n }\n\n /**\n * This method is like `_.pullAll` except that it accepts `iteratee` which is\n * invoked for each element of `array` and `values` to generate the criterion\n * by which they're compared. The iteratee is invoked with one argument: (value).\n *\n * **Note:** Unlike `_.differenceBy`, this method mutates `array`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to modify.\n * @param {Array} values The values to remove.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {Array} Returns `array`.\n * @example\n *\n * var array = [{ 'x': 1 }, { 'x': 2 }, { 'x': 3 }, { 'x': 1 }];\n *\n * _.pullAllBy(array, [{ 'x': 1 }, { 'x': 3 }], 'x');\n * console.log(array);\n * // => [{ 'x': 2 }]\n */\n function pullAllBy(array, values, iteratee) {\n return (array && array.length && values && values.length)\n ? basePullAll(array, values, getIteratee(iteratee, 2))\n : array;\n }\n\n /**\n * This method is like `_.pullAll` except that it accepts `comparator` which\n * is invoked to compare elements of `array` to `values`. The comparator is\n * invoked with two arguments: (arrVal, othVal).\n *\n * **Note:** Unlike `_.differenceWith`, this method mutates `array`.\n *\n * @static\n * @memberOf _\n * @since 4.6.0\n * @category Array\n * @param {Array} array The array to modify.\n * @param {Array} values The values to remove.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns `array`.\n * @example\n *\n * var array = [{ 'x': 1, 'y': 2 }, { 'x': 3, 'y': 4 }, { 'x': 5, 'y': 6 }];\n *\n * _.pullAllWith(array, [{ 'x': 3, 'y': 4 }], _.isEqual);\n * console.log(array);\n * // => [{ 'x': 1, 'y': 2 }, { 'x': 5, 'y': 6 }]\n */\n function pullAllWith(array, values, comparator) {\n return (array && array.length && values && values.length)\n ? basePullAll(array, values, undefined, comparator)\n : array;\n }\n\n /**\n * Removes elements from `array` corresponding to `indexes` and returns an\n * array of removed elements.\n *\n * **Note:** Unlike `_.at`, this method mutates `array`.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Array\n * @param {Array} array The array to modify.\n * @param {...(number|number[])} [indexes] The indexes of elements to remove.\n * @returns {Array} Returns the new array of removed elements.\n * @example\n *\n * var array = ['a', 'b', 'c', 'd'];\n * var pulled = _.pullAt(array, [1, 3]);\n *\n * console.log(array);\n * // => ['a', 'c']\n *\n * console.log(pulled);\n * // => ['b', 'd']\n */\n var pullAt = flatRest(function(array, indexes) {\n var length = array == null ? 0 : array.length,\n result = baseAt(array, indexes);\n\n basePullAt(array, arrayMap(indexes, function(index) {\n return isIndex(index, length) ? +index : index;\n }).sort(compareAscending));\n\n return result;\n });\n\n /**\n * Removes all elements from `array` that `predicate` returns truthy for\n * and returns an array of the removed elements. The predicate is invoked\n * with three arguments: (value, index, array).\n *\n * **Note:** Unlike `_.filter`, this method mutates `array`. Use `_.pull`\n * to pull elements from an array by value.\n *\n * @static\n * @memberOf _\n * @since 2.0.0\n * @category Array\n * @param {Array} array The array to modify.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the new array of removed elements.\n * @example\n *\n * var array = [1, 2, 3, 4];\n * var evens = _.remove(array, function(n) {\n * return n % 2 == 0;\n * });\n *\n * console.log(array);\n * // => [1, 3]\n *\n * console.log(evens);\n * // => [2, 4]\n */\n function remove(array, predicate) {\n var result = [];\n if (!(array && array.length)) {\n return result;\n }\n var index = -1,\n indexes = [],\n length = array.length;\n\n predicate = getIteratee(predicate, 3);\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result.push(value);\n indexes.push(index);\n }\n }\n basePullAt(array, indexes);\n return result;\n }\n\n /**\n * Reverses `array` so that the first element becomes the last, the second\n * element becomes the second to last, and so on.\n *\n * **Note:** This method mutates `array` and is based on\n * [`Array#reverse`](https://mdn.io/Array/reverse).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to modify.\n * @returns {Array} Returns `array`.\n * @example\n *\n * var array = [1, 2, 3];\n *\n * _.reverse(array);\n * // => [3, 2, 1]\n *\n * console.log(array);\n * // => [3, 2, 1]\n */\n function reverse(array) {\n return array == null ? array : nativeReverse.call(array);\n }\n\n /**\n * Creates a slice of `array` from `start` up to, but not including, `end`.\n *\n * **Note:** This method is used instead of\n * [`Array#slice`](https://mdn.io/Array/slice) to ensure dense arrays are\n * returned.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Array\n * @param {Array} array The array to slice.\n * @param {number} [start=0] The start position.\n * @param {number} [end=array.length] The end position.\n * @returns {Array} Returns the slice of `array`.\n */\n function slice(array, start, end) {\n var length = array == null ? 0 : array.length;\n if (!length) {\n return [];\n }\n if (end && typeof end != 'number' && isIterateeCall(array, start, end)) {\n start = 0;\n end = length;\n }\n else {\n start = start == null ? 0 : toInteger(start);\n end = end === undefined ? length : toInteger(end);\n }\n return baseSlice(array, start, end);\n }\n\n /**\n * Uses a binary search to determine the lowest index at which `value`\n * should be inserted into `array` in order to maintain its sort order.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The sorted array to inspect.\n * @param {*} value The value to evaluate.\n * @returns {number} Returns the index at which `value` should be inserted\n * into `array`.\n * @example\n *\n * _.sortedIndex([30, 50], 40);\n * // => 1\n */\n function sortedIndex(array, value) {\n return baseSortedIndex(array, value);\n }\n\n /**\n * This method is like `_.sortedIndex` except that it accepts `iteratee`\n * which is invoked for `value` and each element of `array` to compute their\n * sort ranking. The iteratee is invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The sorted array to inspect.\n * @param {*} value The value to evaluate.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {number} Returns the index at which `value` should be inserted\n * into `array`.\n * @example\n *\n * var objects = [{ 'x': 4 }, { 'x': 5 }];\n *\n * _.sortedIndexBy(objects, { 'x': 4 }, function(o) { return o.x; });\n * // => 0\n *\n * // The `_.property` iteratee shorthand.\n * _.sortedIndexBy(objects, { 'x': 4 }, 'x');\n * // => 0\n */\n function sortedIndexBy(array, value, iteratee) {\n return baseSortedIndexBy(array, value, getIteratee(iteratee, 2));\n }\n\n /**\n * This method is like `_.indexOf` except that it performs a binary\n * search on a sorted `array`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n * @example\n *\n * _.sortedIndexOf([4, 5, 5, 5, 6], 5);\n * // => 1\n */\n function sortedIndexOf(array, value) {\n var length = array == null ? 0 : array.length;\n if (length) {\n var index = baseSortedIndex(array, value);\n if (index < length && eq(array[index], value)) {\n return index;\n }\n }\n return -1;\n }\n\n /**\n * This method is like `_.sortedIndex` except that it returns the highest\n * index at which `value` should be inserted into `array` in order to\n * maintain its sort order.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Array\n * @param {Array} array The sorted array to inspect.\n * @param {*} value The value to evaluate.\n * @returns {number} Returns the index at which `value` should be inserted\n * into `array`.\n * @example\n *\n * _.sortedLastIndex([4, 5, 5, 5, 6], 5);\n * // => 4\n */\n function sortedLastIndex(array, value) {\n return baseSortedIndex(array, value, true);\n }\n\n /**\n * This method is like `_.sortedLastIndex` except that it accepts `iteratee`\n * which is invoked for `value` and each element of `array` to compute their\n * sort ranking. The iteratee is invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The sorted array to inspect.\n * @param {*} value The value to evaluate.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {number} Returns the index at which `value` should be inserted\n * into `array`.\n * @example\n *\n * var objects = [{ 'x': 4 }, { 'x': 5 }];\n *\n * _.sortedLastIndexBy(objects, { 'x': 4 }, function(o) { return o.x; });\n * // => 1\n *\n * // The `_.property` iteratee shorthand.\n * _.sortedLastIndexBy(objects, { 'x': 4 }, 'x');\n * // => 1\n */\n function sortedLastIndexBy(array, value, iteratee) {\n return baseSortedIndexBy(array, value, getIteratee(iteratee, 2), true);\n }\n\n /**\n * This method is like `_.lastIndexOf` except that it performs a binary\n * search on a sorted `array`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n * @example\n *\n * _.sortedLastIndexOf([4, 5, 5, 5, 6], 5);\n * // => 3\n */\n function sortedLastIndexOf(array, value) {\n var length = array == null ? 0 : array.length;\n if (length) {\n var index = baseSortedIndex(array, value, true) - 1;\n if (eq(array[index], value)) {\n return index;\n }\n }\n return -1;\n }\n\n /**\n * This method is like `_.uniq` except that it's designed and optimized\n * for sorted arrays.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @returns {Array} Returns the new duplicate free array.\n * @example\n *\n * _.sortedUniq([1, 1, 2]);\n * // => [1, 2]\n */\n function sortedUniq(array) {\n return (array && array.length)\n ? baseSortedUniq(array)\n : [];\n }\n\n /**\n * This method is like `_.uniqBy` except that it's designed and optimized\n * for sorted arrays.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @returns {Array} Returns the new duplicate free array.\n * @example\n *\n * _.sortedUniqBy([1.1, 1.2, 2.3, 2.4], Math.floor);\n * // => [1.1, 2.3]\n */\n function sortedUniqBy(array, iteratee) {\n return (array && array.length)\n ? baseSortedUniq(array, getIteratee(iteratee, 2))\n : [];\n }\n\n /**\n * Gets all but the first element of `array`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to query.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.tail([1, 2, 3]);\n * // => [2, 3]\n */\n function tail(array) {\n var length = array == null ? 0 : array.length;\n return length ? baseSlice(array, 1, length) : [];\n }\n\n /**\n * Creates a slice of `array` with `n` elements taken from the beginning.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to query.\n * @param {number} [n=1] The number of elements to take.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.take([1, 2, 3]);\n * // => [1]\n *\n * _.take([1, 2, 3], 2);\n * // => [1, 2]\n *\n * _.take([1, 2, 3], 5);\n * // => [1, 2, 3]\n *\n * _.take([1, 2, 3], 0);\n * // => []\n */\n function take(array, n, guard) {\n if (!(array && array.length)) {\n return [];\n }\n n = (guard || n === undefined) ? 1 : toInteger(n);\n return baseSlice(array, 0, n < 0 ? 0 : n);\n }\n\n /**\n * Creates a slice of `array` with `n` elements taken from the end.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Array\n * @param {Array} array The array to query.\n * @param {number} [n=1] The number of elements to take.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.takeRight([1, 2, 3]);\n * // => [3]\n *\n * _.takeRight([1, 2, 3], 2);\n * // => [2, 3]\n *\n * _.takeRight([1, 2, 3], 5);\n * // => [1, 2, 3]\n *\n * _.takeRight([1, 2, 3], 0);\n * // => []\n */\n function takeRight(array, n, guard) {\n var length = array == null ? 0 : array.length;\n if (!length) {\n return [];\n }\n n = (guard || n === undefined) ? 1 : toInteger(n);\n n = length - n;\n return baseSlice(array, n < 0 ? 0 : n, length);\n }\n\n /**\n * Creates a slice of `array` with elements taken from the end. Elements are\n * taken until `predicate` returns falsey. The predicate is invoked with\n * three arguments: (value, index, array).\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Array\n * @param {Array} array The array to query.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'active': true },\n * { 'user': 'fred', 'active': false },\n * { 'user': 'pebbles', 'active': false }\n * ];\n *\n * _.takeRightWhile(users, function(o) { return !o.active; });\n * // => objects for ['fred', 'pebbles']\n *\n * // The `_.matches` iteratee shorthand.\n * _.takeRightWhile(users, { 'user': 'pebbles', 'active': false });\n * // => objects for ['pebbles']\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.takeRightWhile(users, ['active', false]);\n * // => objects for ['fred', 'pebbles']\n *\n * // The `_.property` iteratee shorthand.\n * _.takeRightWhile(users, 'active');\n * // => []\n */\n function takeRightWhile(array, predicate) {\n return (array && array.length)\n ? baseWhile(array, getIteratee(predicate, 3), false, true)\n : [];\n }\n\n /**\n * Creates a slice of `array` with elements taken from the beginning. Elements\n * are taken until `predicate` returns falsey. The predicate is invoked with\n * three arguments: (value, index, array).\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Array\n * @param {Array} array The array to query.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'active': false },\n * { 'user': 'fred', 'active': false },\n * { 'user': 'pebbles', 'active': true }\n * ];\n *\n * _.takeWhile(users, function(o) { return !o.active; });\n * // => objects for ['barney', 'fred']\n *\n * // The `_.matches` iteratee shorthand.\n * _.takeWhile(users, { 'user': 'barney', 'active': false });\n * // => objects for ['barney']\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.takeWhile(users, ['active', false]);\n * // => objects for ['barney', 'fred']\n *\n * // The `_.property` iteratee shorthand.\n * _.takeWhile(users, 'active');\n * // => []\n */\n function takeWhile(array, predicate) {\n return (array && array.length)\n ? baseWhile(array, getIteratee(predicate, 3))\n : [];\n }\n\n /**\n * Creates an array of unique values, in order, from all given arrays using\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @returns {Array} Returns the new array of combined values.\n * @example\n *\n * _.union([2], [1, 2]);\n * // => [2, 1]\n */\n var union = baseRest(function(arrays) {\n return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true));\n });\n\n /**\n * This method is like `_.union` except that it accepts `iteratee` which is\n * invoked for each element of each `arrays` to generate the criterion by\n * which uniqueness is computed. Result values are chosen from the first\n * array in which the value occurs. The iteratee is invoked with one argument:\n * (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {Array} Returns the new array of combined values.\n * @example\n *\n * _.unionBy([2.1], [1.2, 2.3], Math.floor);\n * // => [2.1, 1.2]\n *\n * // The `_.property` iteratee shorthand.\n * _.unionBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x');\n * // => [{ 'x': 1 }, { 'x': 2 }]\n */\n var unionBy = baseRest(function(arrays) {\n var iteratee = last(arrays);\n if (isArrayLikeObject(iteratee)) {\n iteratee = undefined;\n }\n return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true), getIteratee(iteratee, 2));\n });\n\n /**\n * This method is like `_.union` except that it accepts `comparator` which\n * is invoked to compare elements of `arrays`. Result values are chosen from\n * the first array in which the value occurs. The comparator is invoked\n * with two arguments: (arrVal, othVal).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new array of combined values.\n * @example\n *\n * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n * var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }];\n *\n * _.unionWith(objects, others, _.isEqual);\n * // => [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }, { 'x': 1, 'y': 1 }]\n */\n var unionWith = baseRest(function(arrays) {\n var comparator = last(arrays);\n comparator = typeof comparator == 'function' ? comparator : undefined;\n return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true), undefined, comparator);\n });\n\n /**\n * Creates a duplicate-free version of an array, using\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons, in which only the first occurrence of each element\n * is kept. The order of result values is determined by the order they occur\n * in the array.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @returns {Array} Returns the new duplicate free array.\n * @example\n *\n * _.uniq([2, 1, 2]);\n * // => [2, 1]\n */\n function uniq(array) {\n return (array && array.length) ? baseUniq(array) : [];\n }\n\n /**\n * This method is like `_.uniq` except that it accepts `iteratee` which is\n * invoked for each element in `array` to generate the criterion by which\n * uniqueness is computed. The order of result values is determined by the\n * order they occur in the array. The iteratee is invoked with one argument:\n * (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {Array} Returns the new duplicate free array.\n * @example\n *\n * _.uniqBy([2.1, 1.2, 2.3], Math.floor);\n * // => [2.1, 1.2]\n *\n * // The `_.property` iteratee shorthand.\n * _.uniqBy([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x');\n * // => [{ 'x': 1 }, { 'x': 2 }]\n */\n function uniqBy(array, iteratee) {\n return (array && array.length) ? baseUniq(array, getIteratee(iteratee, 2)) : [];\n }\n\n /**\n * This method is like `_.uniq` except that it accepts `comparator` which\n * is invoked to compare elements of `array`. The order of result values is\n * determined by the order they occur in the array.The comparator is invoked\n * with two arguments: (arrVal, othVal).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new duplicate free array.\n * @example\n *\n * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }, { 'x': 1, 'y': 2 }];\n *\n * _.uniqWith(objects, _.isEqual);\n * // => [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }]\n */\n function uniqWith(array, comparator) {\n comparator = typeof comparator == 'function' ? comparator : undefined;\n return (array && array.length) ? baseUniq(array, undefined, comparator) : [];\n }\n\n /**\n * This method is like `_.zip` except that it accepts an array of grouped\n * elements and creates an array regrouping the elements to their pre-zip\n * configuration.\n *\n * @static\n * @memberOf _\n * @since 1.2.0\n * @category Array\n * @param {Array} array The array of grouped elements to process.\n * @returns {Array} Returns the new array of regrouped elements.\n * @example\n *\n * var zipped = _.zip(['a', 'b'], [1, 2], [true, false]);\n * // => [['a', 1, true], ['b', 2, false]]\n *\n * _.unzip(zipped);\n * // => [['a', 'b'], [1, 2], [true, false]]\n */\n function unzip(array) {\n if (!(array && array.length)) {\n return [];\n }\n var length = 0;\n array = arrayFilter(array, function(group) {\n if (isArrayLikeObject(group)) {\n length = nativeMax(group.length, length);\n return true;\n }\n });\n return baseTimes(length, function(index) {\n return arrayMap(array, baseProperty(index));\n });\n }\n\n /**\n * This method is like `_.unzip` except that it accepts `iteratee` to specify\n * how regrouped values should be combined. The iteratee is invoked with the\n * elements of each group: (...group).\n *\n * @static\n * @memberOf _\n * @since 3.8.0\n * @category Array\n * @param {Array} array The array of grouped elements to process.\n * @param {Function} [iteratee=_.identity] The function to combine\n * regrouped values.\n * @returns {Array} Returns the new array of regrouped elements.\n * @example\n *\n * var zipped = _.zip([1, 2], [10, 20], [100, 200]);\n * // => [[1, 10, 100], [2, 20, 200]]\n *\n * _.unzipWith(zipped, _.add);\n * // => [3, 30, 300]\n */\n function unzipWith(array, iteratee) {\n if (!(array && array.length)) {\n return [];\n }\n var result = unzip(array);\n if (iteratee == null) {\n return result;\n }\n return arrayMap(result, function(group) {\n return apply(iteratee, undefined, group);\n });\n }\n\n /**\n * Creates an array excluding all given values using\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * **Note:** Unlike `_.pull`, this method returns a new array.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {...*} [values] The values to exclude.\n * @returns {Array} Returns the new array of filtered values.\n * @see _.difference, _.xor\n * @example\n *\n * _.without([2, 1, 2, 3], 1, 2);\n * // => [3]\n */\n var without = baseRest(function(array, values) {\n return isArrayLikeObject(array)\n ? baseDifference(array, values)\n : [];\n });\n\n /**\n * Creates an array of unique values that is the\n * [symmetric difference](https://en.wikipedia.org/wiki/Symmetric_difference)\n * of the given arrays. The order of result values is determined by the order\n * they occur in the arrays.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @returns {Array} Returns the new array of filtered values.\n * @see _.difference, _.without\n * @example\n *\n * _.xor([2, 1], [2, 3]);\n * // => [1, 3]\n */\n var xor = baseRest(function(arrays) {\n return baseXor(arrayFilter(arrays, isArrayLikeObject));\n });\n\n /**\n * This method is like `_.xor` except that it accepts `iteratee` which is\n * invoked for each element of each `arrays` to generate the criterion by\n * which by which they're compared. The order of result values is determined\n * by the order they occur in the arrays. The iteratee is invoked with one\n * argument: (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {Array} Returns the new array of filtered values.\n * @example\n *\n * _.xorBy([2.1, 1.2], [2.3, 3.4], Math.floor);\n * // => [1.2, 3.4]\n *\n * // The `_.property` iteratee shorthand.\n * _.xorBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x');\n * // => [{ 'x': 2 }]\n */\n var xorBy = baseRest(function(arrays) {\n var iteratee = last(arrays);\n if (isArrayLikeObject(iteratee)) {\n iteratee = undefined;\n }\n return baseXor(arrayFilter(arrays, isArrayLikeObject), getIteratee(iteratee, 2));\n });\n\n /**\n * This method is like `_.xor` except that it accepts `comparator` which is\n * invoked to compare elements of `arrays`. The order of result values is\n * determined by the order they occur in the arrays. The comparator is invoked\n * with two arguments: (arrVal, othVal).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new array of filtered values.\n * @example\n *\n * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n * var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }];\n *\n * _.xorWith(objects, others, _.isEqual);\n * // => [{ 'x': 2, 'y': 1 }, { 'x': 1, 'y': 1 }]\n */\n var xorWith = baseRest(function(arrays) {\n var comparator = last(arrays);\n comparator = typeof comparator == 'function' ? comparator : undefined;\n return baseXor(arrayFilter(arrays, isArrayLikeObject), undefined, comparator);\n });\n\n /**\n * Creates an array of grouped elements, the first of which contains the\n * first elements of the given arrays, the second of which contains the\n * second elements of the given arrays, and so on.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {...Array} [arrays] The arrays to process.\n * @returns {Array} Returns the new array of grouped elements.\n * @example\n *\n * _.zip(['a', 'b'], [1, 2], [true, false]);\n * // => [['a', 1, true], ['b', 2, false]]\n */\n var zip = baseRest(unzip);\n\n /**\n * This method is like `_.fromPairs` except that it accepts two arrays,\n * one of property identifiers and one of corresponding values.\n *\n * @static\n * @memberOf _\n * @since 0.4.0\n * @category Array\n * @param {Array} [props=[]] The property identifiers.\n * @param {Array} [values=[]] The property values.\n * @returns {Object} Returns the new object.\n * @example\n *\n * _.zipObject(['a', 'b'], [1, 2]);\n * // => { 'a': 1, 'b': 2 }\n */\n function zipObject(props, values) {\n return baseZipObject(props || [], values || [], assignValue);\n }\n\n /**\n * This method is like `_.zipObject` except that it supports property paths.\n *\n * @static\n * @memberOf _\n * @since 4.1.0\n * @category Array\n * @param {Array} [props=[]] The property identifiers.\n * @param {Array} [values=[]] The property values.\n * @returns {Object} Returns the new object.\n * @example\n *\n * _.zipObjectDeep(['a.b[0].c', 'a.b[1].d'], [1, 2]);\n * // => { 'a': { 'b': [{ 'c': 1 }, { 'd': 2 }] } }\n */\n function zipObjectDeep(props, values) {\n return baseZipObject(props || [], values || [], baseSet);\n }\n\n /**\n * This method is like `_.zip` except that it accepts `iteratee` to specify\n * how grouped values should be combined. The iteratee is invoked with the\n * elements of each group: (...group).\n *\n * @static\n * @memberOf _\n * @since 3.8.0\n * @category Array\n * @param {...Array} [arrays] The arrays to process.\n * @param {Function} [iteratee=_.identity] The function to combine\n * grouped values.\n * @returns {Array} Returns the new array of grouped elements.\n * @example\n *\n * _.zipWith([1, 2], [10, 20], [100, 200], function(a, b, c) {\n * return a + b + c;\n * });\n * // => [111, 222]\n */\n var zipWith = baseRest(function(arrays) {\n var length = arrays.length,\n iteratee = length > 1 ? arrays[length - 1] : undefined;\n\n iteratee = typeof iteratee == 'function' ? (arrays.pop(), iteratee) : undefined;\n return unzipWith(arrays, iteratee);\n });\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates a `lodash` wrapper instance that wraps `value` with explicit method\n * chain sequences enabled. The result of such sequences must be unwrapped\n * with `_#value`.\n *\n * @static\n * @memberOf _\n * @since 1.3.0\n * @category Seq\n * @param {*} value The value to wrap.\n * @returns {Object} Returns the new `lodash` wrapper instance.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36 },\n * { 'user': 'fred', 'age': 40 },\n * { 'user': 'pebbles', 'age': 1 }\n * ];\n *\n * var youngest = _\n * .chain(users)\n * .sortBy('age')\n * .map(function(o) {\n * return o.user + ' is ' + o.age;\n * })\n * .head()\n * .value();\n * // => 'pebbles is 1'\n */\n function chain(value) {\n var result = lodash(value);\n result.__chain__ = true;\n return result;\n }\n\n /**\n * This method invokes `interceptor` and returns `value`. The interceptor\n * is invoked with one argument; (value). The purpose of this method is to\n * \"tap into\" a method chain sequence in order to modify intermediate results.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Seq\n * @param {*} value The value to provide to `interceptor`.\n * @param {Function} interceptor The function to invoke.\n * @returns {*} Returns `value`.\n * @example\n *\n * _([1, 2, 3])\n * .tap(function(array) {\n * // Mutate input array.\n * array.pop();\n * })\n * .reverse()\n * .value();\n * // => [2, 1]\n */\n function tap(value, interceptor) {\n interceptor(value);\n return value;\n }\n\n /**\n * This method is like `_.tap` except that it returns the result of `interceptor`.\n * The purpose of this method is to \"pass thru\" values replacing intermediate\n * results in a method chain sequence.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Seq\n * @param {*} value The value to provide to `interceptor`.\n * @param {Function} interceptor The function to invoke.\n * @returns {*} Returns the result of `interceptor`.\n * @example\n *\n * _(' abc ')\n * .chain()\n * .trim()\n * .thru(function(value) {\n * return [value];\n * })\n * .value();\n * // => ['abc']\n */\n function thru(value, interceptor) {\n return interceptor(value);\n }\n\n /**\n * This method is the wrapper version of `_.at`.\n *\n * @name at\n * @memberOf _\n * @since 1.0.0\n * @category Seq\n * @param {...(string|string[])} [paths] The property paths to pick.\n * @returns {Object} Returns the new `lodash` wrapper instance.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c': 3 } }, 4] };\n *\n * _(object).at(['a[0].b.c', 'a[1]']).value();\n * // => [3, 4]\n */\n var wrapperAt = flatRest(function(paths) {\n var length = paths.length,\n start = length ? paths[0] : 0,\n value = this.__wrapped__,\n interceptor = function(object) { return baseAt(object, paths); };\n\n if (length > 1 || this.__actions__.length ||\n !(value instanceof LazyWrapper) || !isIndex(start)) {\n return this.thru(interceptor);\n }\n value = value.slice(start, +start + (length ? 1 : 0));\n value.__actions__.push({\n 'func': thru,\n 'args': [interceptor],\n 'thisArg': undefined\n });\n return new LodashWrapper(value, this.__chain__).thru(function(array) {\n if (length && !array.length) {\n array.push(undefined);\n }\n return array;\n });\n });\n\n /**\n * Creates a `lodash` wrapper instance with explicit method chain sequences enabled.\n *\n * @name chain\n * @memberOf _\n * @since 0.1.0\n * @category Seq\n * @returns {Object} Returns the new `lodash` wrapper instance.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36 },\n * { 'user': 'fred', 'age': 40 }\n * ];\n *\n * // A sequence without explicit chaining.\n * _(users).head();\n * // => { 'user': 'barney', 'age': 36 }\n *\n * // A sequence with explicit chaining.\n * _(users)\n * .chain()\n * .head()\n * .pick('user')\n * .value();\n * // => { 'user': 'barney' }\n */\n function wrapperChain() {\n return chain(this);\n }\n\n /**\n * Executes the chain sequence and returns the wrapped result.\n *\n * @name commit\n * @memberOf _\n * @since 3.2.0\n * @category Seq\n * @returns {Object} Returns the new `lodash` wrapper instance.\n * @example\n *\n * var array = [1, 2];\n * var wrapped = _(array).push(3);\n *\n * console.log(array);\n * // => [1, 2]\n *\n * wrapped = wrapped.commit();\n * console.log(array);\n * // => [1, 2, 3]\n *\n * wrapped.last();\n * // => 3\n *\n * console.log(array);\n * // => [1, 2, 3]\n */\n function wrapperCommit() {\n return new LodashWrapper(this.value(), this.__chain__);\n }\n\n /**\n * Gets the next value on a wrapped object following the\n * [iterator protocol](https://mdn.io/iteration_protocols#iterator).\n *\n * @name next\n * @memberOf _\n * @since 4.0.0\n * @category Seq\n * @returns {Object} Returns the next iterator value.\n * @example\n *\n * var wrapped = _([1, 2]);\n *\n * wrapped.next();\n * // => { 'done': false, 'value': 1 }\n *\n * wrapped.next();\n * // => { 'done': false, 'value': 2 }\n *\n * wrapped.next();\n * // => { 'done': true, 'value': undefined }\n */\n function wrapperNext() {\n if (this.__values__ === undefined) {\n this.__values__ = toArray(this.value());\n }\n var done = this.__index__ >= this.__values__.length,\n value = done ? undefined : this.__values__[this.__index__++];\n\n return { 'done': done, 'value': value };\n }\n\n /**\n * Enables the wrapper to be iterable.\n *\n * @name Symbol.iterator\n * @memberOf _\n * @since 4.0.0\n * @category Seq\n * @returns {Object} Returns the wrapper object.\n * @example\n *\n * var wrapped = _([1, 2]);\n *\n * wrapped[Symbol.iterator]() === wrapped;\n * // => true\n *\n * Array.from(wrapped);\n * // => [1, 2]\n */\n function wrapperToIterator() {\n return this;\n }\n\n /**\n * Creates a clone of the chain sequence planting `value` as the wrapped value.\n *\n * @name plant\n * @memberOf _\n * @since 3.2.0\n * @category Seq\n * @param {*} value The value to plant.\n * @returns {Object} Returns the new `lodash` wrapper instance.\n * @example\n *\n * function square(n) {\n * return n * n;\n * }\n *\n * var wrapped = _([1, 2]).map(square);\n * var other = wrapped.plant([3, 4]);\n *\n * other.value();\n * // => [9, 16]\n *\n * wrapped.value();\n * // => [1, 4]\n */\n function wrapperPlant(value) {\n var result,\n parent = this;\n\n while (parent instanceof baseLodash) {\n var clone = wrapperClone(parent);\n clone.__index__ = 0;\n clone.__values__ = undefined;\n if (result) {\n previous.__wrapped__ = clone;\n } else {\n result = clone;\n }\n var previous = clone;\n parent = parent.__wrapped__;\n }\n previous.__wrapped__ = value;\n return result;\n }\n\n /**\n * This method is the wrapper version of `_.reverse`.\n *\n * **Note:** This method mutates the wrapped array.\n *\n * @name reverse\n * @memberOf _\n * @since 0.1.0\n * @category Seq\n * @returns {Object} Returns the new `lodash` wrapper instance.\n * @example\n *\n * var array = [1, 2, 3];\n *\n * _(array).reverse().value()\n * // => [3, 2, 1]\n *\n * console.log(array);\n * // => [3, 2, 1]\n */\n function wrapperReverse() {\n var value = this.__wrapped__;\n if (value instanceof LazyWrapper) {\n var wrapped = value;\n if (this.__actions__.length) {\n wrapped = new LazyWrapper(this);\n }\n wrapped = wrapped.reverse();\n wrapped.__actions__.push({\n 'func': thru,\n 'args': [reverse],\n 'thisArg': undefined\n });\n return new LodashWrapper(wrapped, this.__chain__);\n }\n return this.thru(reverse);\n }\n\n /**\n * Executes the chain sequence to resolve the unwrapped value.\n *\n * @name value\n * @memberOf _\n * @since 0.1.0\n * @alias toJSON, valueOf\n * @category Seq\n * @returns {*} Returns the resolved unwrapped value.\n * @example\n *\n * _([1, 2, 3]).value();\n * // => [1, 2, 3]\n */\n function wrapperValue() {\n return baseWrapperValue(this.__wrapped__, this.__actions__);\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Creates an object composed of keys generated from the results of running\n * each element of `collection` thru `iteratee`. The corresponding value of\n * each key is the number of times the key was returned by `iteratee`. The\n * iteratee is invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 0.5.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The iteratee to transform keys.\n * @returns {Object} Returns the composed aggregate object.\n * @example\n *\n * _.countBy([6.1, 4.2, 6.3], Math.floor);\n * // => { '4': 1, '6': 2 }\n *\n * // The `_.property` iteratee shorthand.\n * _.countBy(['one', 'two', 'three'], 'length');\n * // => { '3': 2, '5': 1 }\n */\n var countBy = createAggregator(function(result, value, key) {\n if (hasOwnProperty.call(result, key)) {\n ++result[key];\n } else {\n baseAssignValue(result, key, 1);\n }\n });\n\n /**\n * Checks if `predicate` returns truthy for **all** elements of `collection`.\n * Iteration is stopped once `predicate` returns falsey. The predicate is\n * invoked with three arguments: (value, index|key, collection).\n *\n * **Note:** This method returns `true` for\n * [empty collections](https://en.wikipedia.org/wiki/Empty_set) because\n * [everything is true](https://en.wikipedia.org/wiki/Vacuous_truth) of\n * elements of empty collections.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {boolean} Returns `true` if all elements pass the predicate check,\n * else `false`.\n * @example\n *\n * _.every([true, 1, null, 'yes'], Boolean);\n * // => false\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': false },\n * { 'user': 'fred', 'age': 40, 'active': false }\n * ];\n *\n * // The `_.matches` iteratee shorthand.\n * _.every(users, { 'user': 'barney', 'active': false });\n * // => false\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.every(users, ['active', false]);\n * // => true\n *\n * // The `_.property` iteratee shorthand.\n * _.every(users, 'active');\n * // => false\n */\n function every(collection, predicate, guard) {\n var func = isArray(collection) ? arrayEvery : baseEvery;\n if (guard && isIterateeCall(collection, predicate, guard)) {\n predicate = undefined;\n }\n return func(collection, getIteratee(predicate, 3));\n }\n\n /**\n * Iterates over elements of `collection`, returning an array of all elements\n * `predicate` returns truthy for. The predicate is invoked with three\n * arguments: (value, index|key, collection).\n *\n * **Note:** Unlike `_.remove`, this method returns a new array.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n * @see _.reject\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': true },\n * { 'user': 'fred', 'age': 40, 'active': false }\n * ];\n *\n * _.filter(users, function(o) { return !o.active; });\n * // => objects for ['fred']\n *\n * // The `_.matches` iteratee shorthand.\n * _.filter(users, { 'age': 36, 'active': true });\n * // => objects for ['barney']\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.filter(users, ['active', false]);\n * // => objects for ['fred']\n *\n * // The `_.property` iteratee shorthand.\n * _.filter(users, 'active');\n * // => objects for ['barney']\n *\n * // Combining several predicates using `_.overEvery` or `_.overSome`.\n * _.filter(users, _.overSome([{ 'age': 36 }, ['age', 40]]));\n * // => objects for ['fred', 'barney']\n */\n function filter(collection, predicate) {\n var func = isArray(collection) ? arrayFilter : baseFilter;\n return func(collection, getIteratee(predicate, 3));\n }\n\n /**\n * Iterates over elements of `collection`, returning the first element\n * `predicate` returns truthy for. The predicate is invoked with three\n * arguments: (value, index|key, collection).\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to inspect.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @param {number} [fromIndex=0] The index to search from.\n * @returns {*} Returns the matched element, else `undefined`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': true },\n * { 'user': 'fred', 'age': 40, 'active': false },\n * { 'user': 'pebbles', 'age': 1, 'active': true }\n * ];\n *\n * _.find(users, function(o) { return o.age < 40; });\n * // => object for 'barney'\n *\n * // The `_.matches` iteratee shorthand.\n * _.find(users, { 'age': 1, 'active': true });\n * // => object for 'pebbles'\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.find(users, ['active', false]);\n * // => object for 'fred'\n *\n * // The `_.property` iteratee shorthand.\n * _.find(users, 'active');\n * // => object for 'barney'\n */\n var find = createFind(findIndex);\n\n /**\n * This method is like `_.find` except that it iterates over elements of\n * `collection` from right to left.\n *\n * @static\n * @memberOf _\n * @since 2.0.0\n * @category Collection\n * @param {Array|Object} collection The collection to inspect.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @param {number} [fromIndex=collection.length-1] The index to search from.\n * @returns {*} Returns the matched element, else `undefined`.\n * @example\n *\n * _.findLast([1, 2, 3, 4], function(n) {\n * return n % 2 == 1;\n * });\n * // => 3\n */\n var findLast = createFind(findLastIndex);\n\n /**\n * Creates a flattened array of values by running each element in `collection`\n * thru `iteratee` and flattening the mapped results. The iteratee is invoked\n * with three arguments: (value, index|key, collection).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the new flattened array.\n * @example\n *\n * function duplicate(n) {\n * return [n, n];\n * }\n *\n * _.flatMap([1, 2], duplicate);\n * // => [1, 1, 2, 2]\n */\n function flatMap(collection, iteratee) {\n return baseFlatten(map(collection, iteratee), 1);\n }\n\n /**\n * This method is like `_.flatMap` except that it recursively flattens the\n * mapped results.\n *\n * @static\n * @memberOf _\n * @since 4.7.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the new flattened array.\n * @example\n *\n * function duplicate(n) {\n * return [[[n, n]]];\n * }\n *\n * _.flatMapDeep([1, 2], duplicate);\n * // => [1, 1, 2, 2]\n */\n function flatMapDeep(collection, iteratee) {\n return baseFlatten(map(collection, iteratee), INFINITY);\n }\n\n /**\n * This method is like `_.flatMap` except that it recursively flattens the\n * mapped results up to `depth` times.\n *\n * @static\n * @memberOf _\n * @since 4.7.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {number} [depth=1] The maximum recursion depth.\n * @returns {Array} Returns the new flattened array.\n * @example\n *\n * function duplicate(n) {\n * return [[[n, n]]];\n * }\n *\n * _.flatMapDepth([1, 2], duplicate, 2);\n * // => [[1, 1], [2, 2]]\n */\n function flatMapDepth(collection, iteratee, depth) {\n depth = depth === undefined ? 1 : toInteger(depth);\n return baseFlatten(map(collection, iteratee), depth);\n }\n\n /**\n * Iterates over elements of `collection` and invokes `iteratee` for each element.\n * The iteratee is invoked with three arguments: (value, index|key, collection).\n * Iteratee functions may exit iteration early by explicitly returning `false`.\n *\n * **Note:** As with other \"Collections\" methods, objects with a \"length\"\n * property are iterated like arrays. To avoid this behavior use `_.forIn`\n * or `_.forOwn` for object iteration.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @alias each\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Array|Object} Returns `collection`.\n * @see _.forEachRight\n * @example\n *\n * _.forEach([1, 2], function(value) {\n * console.log(value);\n * });\n * // => Logs `1` then `2`.\n *\n * _.forEach({ 'a': 1, 'b': 2 }, function(value, key) {\n * console.log(key);\n * });\n * // => Logs 'a' then 'b' (iteration order is not guaranteed).\n */\n function forEach(collection, iteratee) {\n var func = isArray(collection) ? arrayEach : baseEach;\n return func(collection, getIteratee(iteratee, 3));\n }\n\n /**\n * This method is like `_.forEach` except that it iterates over elements of\n * `collection` from right to left.\n *\n * @static\n * @memberOf _\n * @since 2.0.0\n * @alias eachRight\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Array|Object} Returns `collection`.\n * @see _.forEach\n * @example\n *\n * _.forEachRight([1, 2], function(value) {\n * console.log(value);\n * });\n * // => Logs `2` then `1`.\n */\n function forEachRight(collection, iteratee) {\n var func = isArray(collection) ? arrayEachRight : baseEachRight;\n return func(collection, getIteratee(iteratee, 3));\n }\n\n /**\n * Creates an object composed of keys generated from the results of running\n * each element of `collection` thru `iteratee`. The order of grouped values\n * is determined by the order they occur in `collection`. The corresponding\n * value of each key is an array of elements responsible for generating the\n * key. The iteratee is invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The iteratee to transform keys.\n * @returns {Object} Returns the composed aggregate object.\n * @example\n *\n * _.groupBy([6.1, 4.2, 6.3], Math.floor);\n * // => { '4': [4.2], '6': [6.1, 6.3] }\n *\n * // The `_.property` iteratee shorthand.\n * _.groupBy(['one', 'two', 'three'], 'length');\n * // => { '3': ['one', 'two'], '5': ['three'] }\n */\n var groupBy = createAggregator(function(result, value, key) {\n if (hasOwnProperty.call(result, key)) {\n result[key].push(value);\n } else {\n baseAssignValue(result, key, [value]);\n }\n });\n\n /**\n * Checks if `value` is in `collection`. If `collection` is a string, it's\n * checked for a substring of `value`, otherwise\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * is used for equality comparisons. If `fromIndex` is negative, it's used as\n * the offset from the end of `collection`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object|string} collection The collection to inspect.\n * @param {*} value The value to search for.\n * @param {number} [fromIndex=0] The index to search from.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.reduce`.\n * @returns {boolean} Returns `true` if `value` is found, else `false`.\n * @example\n *\n * _.includes([1, 2, 3], 1);\n * // => true\n *\n * _.includes([1, 2, 3], 1, 2);\n * // => false\n *\n * _.includes({ 'a': 1, 'b': 2 }, 1);\n * // => true\n *\n * _.includes('abcd', 'bc');\n * // => true\n */\n function includes(collection, value, fromIndex, guard) {\n collection = isArrayLike(collection) ? collection : values(collection);\n fromIndex = (fromIndex && !guard) ? toInteger(fromIndex) : 0;\n\n var length = collection.length;\n if (fromIndex < 0) {\n fromIndex = nativeMax(length + fromIndex, 0);\n }\n return isString(collection)\n ? (fromIndex <= length && collection.indexOf(value, fromIndex) > -1)\n : (!!length && baseIndexOf(collection, value, fromIndex) > -1);\n }\n\n /**\n * Invokes the method at `path` of each element in `collection`, returning\n * an array of the results of each invoked method. Any additional arguments\n * are provided to each invoked method. If `path` is a function, it's invoked\n * for, and `this` bound to, each element in `collection`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Array|Function|string} path The path of the method to invoke or\n * the function invoked per iteration.\n * @param {...*} [args] The arguments to invoke each method with.\n * @returns {Array} Returns the array of results.\n * @example\n *\n * _.invokeMap([[5, 1, 7], [3, 2, 1]], 'sort');\n * // => [[1, 5, 7], [1, 2, 3]]\n *\n * _.invokeMap([123, 456], String.prototype.split, '');\n * // => [['1', '2', '3'], ['4', '5', '6']]\n */\n var invokeMap = baseRest(function(collection, path, args) {\n var index = -1,\n isFunc = typeof path == 'function',\n result = isArrayLike(collection) ? Array(collection.length) : [];\n\n baseEach(collection, function(value) {\n result[++index] = isFunc ? apply(path, value, args) : baseInvoke(value, path, args);\n });\n return result;\n });\n\n /**\n * Creates an object composed of keys generated from the results of running\n * each element of `collection` thru `iteratee`. The corresponding value of\n * each key is the last element responsible for generating the key. The\n * iteratee is invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The iteratee to transform keys.\n * @returns {Object} Returns the composed aggregate object.\n * @example\n *\n * var array = [\n * { 'dir': 'left', 'code': 97 },\n * { 'dir': 'right', 'code': 100 }\n * ];\n *\n * _.keyBy(array, function(o) {\n * return String.fromCharCode(o.code);\n * });\n * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }\n *\n * _.keyBy(array, 'dir');\n * // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } }\n */\n var keyBy = createAggregator(function(result, value, key) {\n baseAssignValue(result, key, value);\n });\n\n /**\n * Creates an array of values by running each element in `collection` thru\n * `iteratee`. The iteratee is invoked with three arguments:\n * (value, index|key, collection).\n *\n * Many lodash methods are guarded to work as iteratees for methods like\n * `_.every`, `_.filter`, `_.map`, `_.mapValues`, `_.reject`, and `_.some`.\n *\n * The guarded methods are:\n * `ary`, `chunk`, `curry`, `curryRight`, `drop`, `dropRight`, `every`,\n * `fill`, `invert`, `parseInt`, `random`, `range`, `rangeRight`, `repeat`,\n * `sampleSize`, `slice`, `some`, `sortBy`, `split`, `take`, `takeRight`,\n * `template`, `trim`, `trimEnd`, `trimStart`, and `words`\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n * @example\n *\n * function square(n) {\n * return n * n;\n * }\n *\n * _.map([4, 8], square);\n * // => [16, 64]\n *\n * _.map({ 'a': 4, 'b': 8 }, square);\n * // => [16, 64] (iteration order is not guaranteed)\n *\n * var users = [\n * { 'user': 'barney' },\n * { 'user': 'fred' }\n * ];\n *\n * // The `_.property` iteratee shorthand.\n * _.map(users, 'user');\n * // => ['barney', 'fred']\n */\n function map(collection, iteratee) {\n var func = isArray(collection) ? arrayMap : baseMap;\n return func(collection, getIteratee(iteratee, 3));\n }\n\n /**\n * This method is like `_.sortBy` except that it allows specifying the sort\n * orders of the iteratees to sort by. If `orders` is unspecified, all values\n * are sorted in ascending order. Otherwise, specify an order of \"desc\" for\n * descending or \"asc\" for ascending sort order of corresponding values.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Array[]|Function[]|Object[]|string[]} [iteratees=[_.identity]]\n * The iteratees to sort by.\n * @param {string[]} [orders] The sort orders of `iteratees`.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.reduce`.\n * @returns {Array} Returns the new sorted array.\n * @example\n *\n * var users = [\n * { 'user': 'fred', 'age': 48 },\n * { 'user': 'barney', 'age': 34 },\n * { 'user': 'fred', 'age': 40 },\n * { 'user': 'barney', 'age': 36 }\n * ];\n *\n * // Sort by `user` in ascending order and by `age` in descending order.\n * _.orderBy(users, ['user', 'age'], ['asc', 'desc']);\n * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 40]]\n */\n function orderBy(collection, iteratees, orders, guard) {\n if (collection == null) {\n return [];\n }\n if (!isArray(iteratees)) {\n iteratees = iteratees == null ? [] : [iteratees];\n }\n orders = guard ? undefined : orders;\n if (!isArray(orders)) {\n orders = orders == null ? [] : [orders];\n }\n return baseOrderBy(collection, iteratees, orders);\n }\n\n /**\n * Creates an array of elements split into two groups, the first of which\n * contains elements `predicate` returns truthy for, the second of which\n * contains elements `predicate` returns falsey for. The predicate is\n * invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the array of grouped elements.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': false },\n * { 'user': 'fred', 'age': 40, 'active': true },\n * { 'user': 'pebbles', 'age': 1, 'active': false }\n * ];\n *\n * _.partition(users, function(o) { return o.active; });\n * // => objects for [['fred'], ['barney', 'pebbles']]\n *\n * // The `_.matches` iteratee shorthand.\n * _.partition(users, { 'age': 1, 'active': false });\n * // => objects for [['pebbles'], ['barney', 'fred']]\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.partition(users, ['active', false]);\n * // => objects for [['barney', 'pebbles'], ['fred']]\n *\n * // The `_.property` iteratee shorthand.\n * _.partition(users, 'active');\n * // => objects for [['fred'], ['barney', 'pebbles']]\n */\n var partition = createAggregator(function(result, value, key) {\n result[key ? 0 : 1].push(value);\n }, function() { return [[], []]; });\n\n /**\n * Reduces `collection` to a value which is the accumulated result of running\n * each element in `collection` thru `iteratee`, where each successive\n * invocation is supplied the return value of the previous. If `accumulator`\n * is not given, the first element of `collection` is used as the initial\n * value. The iteratee is invoked with four arguments:\n * (accumulator, value, index|key, collection).\n *\n * Many lodash methods are guarded to work as iteratees for methods like\n * `_.reduce`, `_.reduceRight`, and `_.transform`.\n *\n * The guarded methods are:\n * `assign`, `defaults`, `defaultsDeep`, `includes`, `merge`, `orderBy`,\n * and `sortBy`\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {*} [accumulator] The initial value.\n * @returns {*} Returns the accumulated value.\n * @see _.reduceRight\n * @example\n *\n * _.reduce([1, 2], function(sum, n) {\n * return sum + n;\n * }, 0);\n * // => 3\n *\n * _.reduce({ 'a': 1, 'b': 2, 'c': 1 }, function(result, value, key) {\n * (result[value] || (result[value] = [])).push(key);\n * return result;\n * }, {});\n * // => { '1': ['a', 'c'], '2': ['b'] } (iteration order is not guaranteed)\n */\n function reduce(collection, iteratee, accumulator) {\n var func = isArray(collection) ? arrayReduce : baseReduce,\n initAccum = arguments.length < 3;\n\n return func(collection, getIteratee(iteratee, 4), accumulator, initAccum, baseEach);\n }\n\n /**\n * This method is like `_.reduce` except that it iterates over elements of\n * `collection` from right to left.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {*} [accumulator] The initial value.\n * @returns {*} Returns the accumulated value.\n * @see _.reduce\n * @example\n *\n * var array = [[0, 1], [2, 3], [4, 5]];\n *\n * _.reduceRight(array, function(flattened, other) {\n * return flattened.concat(other);\n * }, []);\n * // => [4, 5, 2, 3, 0, 1]\n */\n function reduceRight(collection, iteratee, accumulator) {\n var func = isArray(collection) ? arrayReduceRight : baseReduce,\n initAccum = arguments.length < 3;\n\n return func(collection, getIteratee(iteratee, 4), accumulator, initAccum, baseEachRight);\n }\n\n /**\n * The opposite of `_.filter`; this method returns the elements of `collection`\n * that `predicate` does **not** return truthy for.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n * @see _.filter\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': false },\n * { 'user': 'fred', 'age': 40, 'active': true }\n * ];\n *\n * _.reject(users, function(o) { return !o.active; });\n * // => objects for ['fred']\n *\n * // The `_.matches` iteratee shorthand.\n * _.reject(users, { 'age': 40, 'active': true });\n * // => objects for ['barney']\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.reject(users, ['active', false]);\n * // => objects for ['fred']\n *\n * // The `_.property` iteratee shorthand.\n * _.reject(users, 'active');\n * // => objects for ['barney']\n */\n function reject(collection, predicate) {\n var func = isArray(collection) ? arrayFilter : baseFilter;\n return func(collection, negate(getIteratee(predicate, 3)));\n }\n\n /**\n * Gets a random element from `collection`.\n *\n * @static\n * @memberOf _\n * @since 2.0.0\n * @category Collection\n * @param {Array|Object} collection The collection to sample.\n * @returns {*} Returns the random element.\n * @example\n *\n * _.sample([1, 2, 3, 4]);\n * // => 2\n */\n function sample(collection) {\n var func = isArray(collection) ? arraySample : baseSample;\n return func(collection);\n }\n\n /**\n * Gets `n` random elements at unique keys from `collection` up to the\n * size of `collection`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Collection\n * @param {Array|Object} collection The collection to sample.\n * @param {number} [n=1] The number of elements to sample.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {Array} Returns the random elements.\n * @example\n *\n * _.sampleSize([1, 2, 3], 2);\n * // => [3, 1]\n *\n * _.sampleSize([1, 2, 3], 4);\n * // => [2, 3, 1]\n */\n function sampleSize(collection, n, guard) {\n if ((guard ? isIterateeCall(collection, n, guard) : n === undefined)) {\n n = 1;\n } else {\n n = toInteger(n);\n }\n var func = isArray(collection) ? arraySampleSize : baseSampleSize;\n return func(collection, n);\n }\n\n /**\n * Creates an array of shuffled values, using a version of the\n * [Fisher-Yates shuffle](https://en.wikipedia.org/wiki/Fisher-Yates_shuffle).\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to shuffle.\n * @returns {Array} Returns the new shuffled array.\n * @example\n *\n * _.shuffle([1, 2, 3, 4]);\n * // => [4, 1, 3, 2]\n */\n function shuffle(collection) {\n var func = isArray(collection) ? arrayShuffle : baseShuffle;\n return func(collection);\n }\n\n /**\n * Gets the size of `collection` by returning its length for array-like\n * values or the number of own enumerable string keyed properties for objects.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object|string} collection The collection to inspect.\n * @returns {number} Returns the collection size.\n * @example\n *\n * _.size([1, 2, 3]);\n * // => 3\n *\n * _.size({ 'a': 1, 'b': 2 });\n * // => 2\n *\n * _.size('pebbles');\n * // => 7\n */\n function size(collection) {\n if (collection == null) {\n return 0;\n }\n if (isArrayLike(collection)) {\n return isString(collection) ? stringSize(collection) : collection.length;\n }\n var tag = getTag(collection);\n if (tag == mapTag || tag == setTag) {\n return collection.size;\n }\n return baseKeys(collection).length;\n }\n\n /**\n * Checks if `predicate` returns truthy for **any** element of `collection`.\n * Iteration is stopped once `predicate` returns truthy. The predicate is\n * invoked with three arguments: (value, index|key, collection).\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {boolean} Returns `true` if any element passes the predicate check,\n * else `false`.\n * @example\n *\n * _.some([null, 0, 'yes', false], Boolean);\n * // => true\n *\n * var users = [\n * { 'user': 'barney', 'active': true },\n * { 'user': 'fred', 'active': false }\n * ];\n *\n * // The `_.matches` iteratee shorthand.\n * _.some(users, { 'user': 'barney', 'active': false });\n * // => false\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.some(users, ['active', false]);\n * // => true\n *\n * // The `_.property` iteratee shorthand.\n * _.some(users, 'active');\n * // => true\n */\n function some(collection, predicate, guard) {\n var func = isArray(collection) ? arraySome : baseSome;\n if (guard && isIterateeCall(collection, predicate, guard)) {\n predicate = undefined;\n }\n return func(collection, getIteratee(predicate, 3));\n }\n\n /**\n * Creates an array of elements, sorted in ascending order by the results of\n * running each element in a collection thru each iteratee. This method\n * performs a stable sort, that is, it preserves the original sort order of\n * equal elements. The iteratees are invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {...(Function|Function[])} [iteratees=[_.identity]]\n * The iteratees to sort by.\n * @returns {Array} Returns the new sorted array.\n * @example\n *\n * var users = [\n * { 'user': 'fred', 'age': 48 },\n * { 'user': 'barney', 'age': 36 },\n * { 'user': 'fred', 'age': 30 },\n * { 'user': 'barney', 'age': 34 }\n * ];\n *\n * _.sortBy(users, [function(o) { return o.user; }]);\n * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 30]]\n *\n * _.sortBy(users, ['user', 'age']);\n * // => objects for [['barney', 34], ['barney', 36], ['fred', 30], ['fred', 48]]\n */\n var sortBy = baseRest(function(collection, iteratees) {\n if (collection == null) {\n return [];\n }\n var length = iteratees.length;\n if (length > 1 && isIterateeCall(collection, iteratees[0], iteratees[1])) {\n iteratees = [];\n } else if (length > 2 && isIterateeCall(iteratees[0], iteratees[1], iteratees[2])) {\n iteratees = [iteratees[0]];\n }\n return baseOrderBy(collection, baseFlatten(iteratees, 1), []);\n });\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\n var now = ctxNow || function() {\n return root.Date.now();\n };\n\n /*------------------------------------------------------------------------*/\n\n /**\n * The opposite of `_.before`; this method creates a function that invokes\n * `func` once it's called `n` or more times.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {number} n The number of calls before `func` is invoked.\n * @param {Function} func The function to restrict.\n * @returns {Function} Returns the new restricted function.\n * @example\n *\n * var saves = ['profile', 'settings'];\n *\n * var done = _.after(saves.length, function() {\n * console.log('done saving!');\n * });\n *\n * _.forEach(saves, function(type) {\n * asyncSave({ 'type': type, 'complete': done });\n * });\n * // => Logs 'done saving!' after the two async saves have completed.\n */\n function after(n, func) {\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n n = toInteger(n);\n return function() {\n if (--n < 1) {\n return func.apply(this, arguments);\n }\n };\n }\n\n /**\n * Creates a function that invokes `func`, with up to `n` arguments,\n * ignoring any additional arguments.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Function\n * @param {Function} func The function to cap arguments for.\n * @param {number} [n=func.length] The arity cap.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {Function} Returns the new capped function.\n * @example\n *\n * _.map(['6', '8', '10'], _.ary(parseInt, 1));\n * // => [6, 8, 10]\n */\n function ary(func, n, guard) {\n n = guard ? undefined : n;\n n = (func && n == null) ? func.length : n;\n return createWrap(func, WRAP_ARY_FLAG, undefined, undefined, undefined, undefined, n);\n }\n\n /**\n * Creates a function that invokes `func`, with the `this` binding and arguments\n * of the created function, while it's called less than `n` times. Subsequent\n * calls to the created function return the result of the last `func` invocation.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Function\n * @param {number} n The number of calls at which `func` is no longer invoked.\n * @param {Function} func The function to restrict.\n * @returns {Function} Returns the new restricted function.\n * @example\n *\n * jQuery(element).on('click', _.before(5, addContactToList));\n * // => Allows adding up to 4 contacts to the list.\n */\n function before(n, func) {\n var result;\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n n = toInteger(n);\n return function() {\n if (--n > 0) {\n result = func.apply(this, arguments);\n }\n if (n <= 1) {\n func = undefined;\n }\n return result;\n };\n }\n\n /**\n * Creates a function that invokes `func` with the `this` binding of `thisArg`\n * and `partials` prepended to the arguments it receives.\n *\n * The `_.bind.placeholder` value, which defaults to `_` in monolithic builds,\n * may be used as a placeholder for partially applied arguments.\n *\n * **Note:** Unlike native `Function#bind`, this method doesn't set the \"length\"\n * property of bound functions.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to bind.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {...*} [partials] The arguments to be partially applied.\n * @returns {Function} Returns the new bound function.\n * @example\n *\n * function greet(greeting, punctuation) {\n * return greeting + ' ' + this.user + punctuation;\n * }\n *\n * var object = { 'user': 'fred' };\n *\n * var bound = _.bind(greet, object, 'hi');\n * bound('!');\n * // => 'hi fred!'\n *\n * // Bound with placeholders.\n * var bound = _.bind(greet, object, _, '!');\n * bound('hi');\n * // => 'hi fred!'\n */\n var bind = baseRest(function(func, thisArg, partials) {\n var bitmask = WRAP_BIND_FLAG;\n if (partials.length) {\n var holders = replaceHolders(partials, getHolder(bind));\n bitmask |= WRAP_PARTIAL_FLAG;\n }\n return createWrap(func, bitmask, thisArg, partials, holders);\n });\n\n /**\n * Creates a function that invokes the method at `object[key]` with `partials`\n * prepended to the arguments it receives.\n *\n * This method differs from `_.bind` by allowing bound functions to reference\n * methods that may be redefined or don't yet exist. See\n * [Peter Michaux's article](http://peter.michaux.ca/articles/lazy-function-definition-pattern)\n * for more details.\n *\n * The `_.bindKey.placeholder` value, which defaults to `_` in monolithic\n * builds, may be used as a placeholder for partially applied arguments.\n *\n * @static\n * @memberOf _\n * @since 0.10.0\n * @category Function\n * @param {Object} object The object to invoke the method on.\n * @param {string} key The key of the method.\n * @param {...*} [partials] The arguments to be partially applied.\n * @returns {Function} Returns the new bound function.\n * @example\n *\n * var object = {\n * 'user': 'fred',\n * 'greet': function(greeting, punctuation) {\n * return greeting + ' ' + this.user + punctuation;\n * }\n * };\n *\n * var bound = _.bindKey(object, 'greet', 'hi');\n * bound('!');\n * // => 'hi fred!'\n *\n * object.greet = function(greeting, punctuation) {\n * return greeting + 'ya ' + this.user + punctuation;\n * };\n *\n * bound('!');\n * // => 'hiya fred!'\n *\n * // Bound with placeholders.\n * var bound = _.bindKey(object, 'greet', _, '!');\n * bound('hi');\n * // => 'hiya fred!'\n */\n var bindKey = baseRest(function(object, key, partials) {\n var bitmask = WRAP_BIND_FLAG | WRAP_BIND_KEY_FLAG;\n if (partials.length) {\n var holders = replaceHolders(partials, getHolder(bindKey));\n bitmask |= WRAP_PARTIAL_FLAG;\n }\n return createWrap(key, bitmask, object, partials, holders);\n });\n\n /**\n * Creates a function that accepts arguments of `func` and either invokes\n * `func` returning its result, if at least `arity` number of arguments have\n * been provided, or returns a function that accepts the remaining `func`\n * arguments, and so on. The arity of `func` may be specified if `func.length`\n * is not sufficient.\n *\n * The `_.curry.placeholder` value, which defaults to `_` in monolithic builds,\n * may be used as a placeholder for provided arguments.\n *\n * **Note:** This method doesn't set the \"length\" property of curried functions.\n *\n * @static\n * @memberOf _\n * @since 2.0.0\n * @category Function\n * @param {Function} func The function to curry.\n * @param {number} [arity=func.length] The arity of `func`.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {Function} Returns the new curried function.\n * @example\n *\n * var abc = function(a, b, c) {\n * return [a, b, c];\n * };\n *\n * var curried = _.curry(abc);\n *\n * curried(1)(2)(3);\n * // => [1, 2, 3]\n *\n * curried(1, 2)(3);\n * // => [1, 2, 3]\n *\n * curried(1, 2, 3);\n * // => [1, 2, 3]\n *\n * // Curried with placeholders.\n * curried(1)(_, 3)(2);\n * // => [1, 2, 3]\n */\n function curry(func, arity, guard) {\n arity = guard ? undefined : arity;\n var result = createWrap(func, WRAP_CURRY_FLAG, undefined, undefined, undefined, undefined, undefined, arity);\n result.placeholder = curry.placeholder;\n return result;\n }\n\n /**\n * This method is like `_.curry` except that arguments are applied to `func`\n * in the manner of `_.partialRight` instead of `_.partial`.\n *\n * The `_.curryRight.placeholder` value, which defaults to `_` in monolithic\n * builds, may be used as a placeholder for provided arguments.\n *\n * **Note:** This method doesn't set the \"length\" property of curried functions.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Function\n * @param {Function} func The function to curry.\n * @param {number} [arity=func.length] The arity of `func`.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {Function} Returns the new curried function.\n * @example\n *\n * var abc = function(a, b, c) {\n * return [a, b, c];\n * };\n *\n * var curried = _.curryRight(abc);\n *\n * curried(3)(2)(1);\n * // => [1, 2, 3]\n *\n * curried(2, 3)(1);\n * // => [1, 2, 3]\n *\n * curried(1, 2, 3);\n * // => [1, 2, 3]\n *\n * // Curried with placeholders.\n * curried(3)(1, _)(2);\n * // => [1, 2, 3]\n */\n function curryRight(func, arity, guard) {\n arity = guard ? undefined : arity;\n var result = createWrap(func, WRAP_CURRY_RIGHT_FLAG, undefined, undefined, undefined, undefined, undefined, arity);\n result.placeholder = curryRight.placeholder;\n return result;\n }\n\n /**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\n function debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n }\n\n /**\n * Defers invoking the `func` until the current call stack has cleared. Any\n * additional arguments are provided to `func` when it's invoked.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to defer.\n * @param {...*} [args] The arguments to invoke `func` with.\n * @returns {number} Returns the timer id.\n * @example\n *\n * _.defer(function(text) {\n * console.log(text);\n * }, 'deferred');\n * // => Logs 'deferred' after one millisecond.\n */\n var defer = baseRest(function(func, args) {\n return baseDelay(func, 1, args);\n });\n\n /**\n * Invokes `func` after `wait` milliseconds. Any additional arguments are\n * provided to `func` when it's invoked.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to delay.\n * @param {number} wait The number of milliseconds to delay invocation.\n * @param {...*} [args] The arguments to invoke `func` with.\n * @returns {number} Returns the timer id.\n * @example\n *\n * _.delay(function(text) {\n * console.log(text);\n * }, 1000, 'later');\n * // => Logs 'later' after one second.\n */\n var delay = baseRest(function(func, wait, args) {\n return baseDelay(func, toNumber(wait) || 0, args);\n });\n\n /**\n * Creates a function that invokes `func` with arguments reversed.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Function\n * @param {Function} func The function to flip arguments for.\n * @returns {Function} Returns the new flipped function.\n * @example\n *\n * var flipped = _.flip(function() {\n * return _.toArray(arguments);\n * });\n *\n * flipped('a', 'b', 'c', 'd');\n * // => ['d', 'c', 'b', 'a']\n */\n function flip(func) {\n return createWrap(func, WRAP_FLIP_FLAG);\n }\n\n /**\n * Creates a function that memoizes the result of `func`. If `resolver` is\n * provided, it determines the cache key for storing the result based on the\n * arguments provided to the memoized function. By default, the first argument\n * provided to the memoized function is used as the map cache key. The `func`\n * is invoked with the `this` binding of the memoized function.\n *\n * **Note:** The cache is exposed as the `cache` property on the memoized\n * function. Its creation may be customized by replacing the `_.memoize.Cache`\n * constructor with one whose instances implement the\n * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)\n * method interface of `clear`, `delete`, `get`, `has`, and `set`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to have its output memoized.\n * @param {Function} [resolver] The function to resolve the cache key.\n * @returns {Function} Returns the new memoized function.\n * @example\n *\n * var object = { 'a': 1, 'b': 2 };\n * var other = { 'c': 3, 'd': 4 };\n *\n * var values = _.memoize(_.values);\n * values(object);\n * // => [1, 2]\n *\n * values(other);\n * // => [3, 4]\n *\n * object.a = 2;\n * values(object);\n * // => [1, 2]\n *\n * // Modify the result cache.\n * values.cache.set(object, ['a', 'b']);\n * values(object);\n * // => ['a', 'b']\n *\n * // Replace `_.memoize.Cache`.\n * _.memoize.Cache = WeakMap;\n */\n function memoize(func, resolver) {\n if (typeof func != 'function' || (resolver != null && typeof resolver != 'function')) {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n var memoized = function() {\n var args = arguments,\n key = resolver ? resolver.apply(this, args) : args[0],\n cache = memoized.cache;\n\n if (cache.has(key)) {\n return cache.get(key);\n }\n var result = func.apply(this, args);\n memoized.cache = cache.set(key, result) || cache;\n return result;\n };\n memoized.cache = new (memoize.Cache || MapCache);\n return memoized;\n }\n\n // Expose `MapCache`.\n memoize.Cache = MapCache;\n\n /**\n * Creates a function that negates the result of the predicate `func`. The\n * `func` predicate is invoked with the `this` binding and arguments of the\n * created function.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Function\n * @param {Function} predicate The predicate to negate.\n * @returns {Function} Returns the new negated function.\n * @example\n *\n * function isEven(n) {\n * return n % 2 == 0;\n * }\n *\n * _.filter([1, 2, 3, 4, 5, 6], _.negate(isEven));\n * // => [1, 3, 5]\n */\n function negate(predicate) {\n if (typeof predicate != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n return function() {\n var args = arguments;\n switch (args.length) {\n case 0: return !predicate.call(this);\n case 1: return !predicate.call(this, args[0]);\n case 2: return !predicate.call(this, args[0], args[1]);\n case 3: return !predicate.call(this, args[0], args[1], args[2]);\n }\n return !predicate.apply(this, args);\n };\n }\n\n /**\n * Creates a function that is restricted to invoking `func` once. Repeat calls\n * to the function return the value of the first invocation. The `func` is\n * invoked with the `this` binding and arguments of the created function.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to restrict.\n * @returns {Function} Returns the new restricted function.\n * @example\n *\n * var initialize = _.once(createApplication);\n * initialize();\n * initialize();\n * // => `createApplication` is invoked once\n */\n function once(func) {\n return before(2, func);\n }\n\n /**\n * Creates a function that invokes `func` with its arguments transformed.\n *\n * @static\n * @since 4.0.0\n * @memberOf _\n * @category Function\n * @param {Function} func The function to wrap.\n * @param {...(Function|Function[])} [transforms=[_.identity]]\n * The argument transforms.\n * @returns {Function} Returns the new function.\n * @example\n *\n * function doubled(n) {\n * return n * 2;\n * }\n *\n * function square(n) {\n * return n * n;\n * }\n *\n * var func = _.overArgs(function(x, y) {\n * return [x, y];\n * }, [square, doubled]);\n *\n * func(9, 3);\n * // => [81, 6]\n *\n * func(10, 5);\n * // => [100, 10]\n */\n var overArgs = castRest(function(func, transforms) {\n transforms = (transforms.length == 1 && isArray(transforms[0]))\n ? arrayMap(transforms[0], baseUnary(getIteratee()))\n : arrayMap(baseFlatten(transforms, 1), baseUnary(getIteratee()));\n\n var funcsLength = transforms.length;\n return baseRest(function(args) {\n var index = -1,\n length = nativeMin(args.length, funcsLength);\n\n while (++index < length) {\n args[index] = transforms[index].call(this, args[index]);\n }\n return apply(func, this, args);\n });\n });\n\n /**\n * Creates a function that invokes `func` with `partials` prepended to the\n * arguments it receives. This method is like `_.bind` except it does **not**\n * alter the `this` binding.\n *\n * The `_.partial.placeholder` value, which defaults to `_` in monolithic\n * builds, may be used as a placeholder for partially applied arguments.\n *\n * **Note:** This method doesn't set the \"length\" property of partially\n * applied functions.\n *\n * @static\n * @memberOf _\n * @since 0.2.0\n * @category Function\n * @param {Function} func The function to partially apply arguments to.\n * @param {...*} [partials] The arguments to be partially applied.\n * @returns {Function} Returns the new partially applied function.\n * @example\n *\n * function greet(greeting, name) {\n * return greeting + ' ' + name;\n * }\n *\n * var sayHelloTo = _.partial(greet, 'hello');\n * sayHelloTo('fred');\n * // => 'hello fred'\n *\n * // Partially applied with placeholders.\n * var greetFred = _.partial(greet, _, 'fred');\n * greetFred('hi');\n * // => 'hi fred'\n */\n var partial = baseRest(function(func, partials) {\n var holders = replaceHolders(partials, getHolder(partial));\n return createWrap(func, WRAP_PARTIAL_FLAG, undefined, partials, holders);\n });\n\n /**\n * This method is like `_.partial` except that partially applied arguments\n * are appended to the arguments it receives.\n *\n * The `_.partialRight.placeholder` value, which defaults to `_` in monolithic\n * builds, may be used as a placeholder for partially applied arguments.\n *\n * **Note:** This method doesn't set the \"length\" property of partially\n * applied functions.\n *\n * @static\n * @memberOf _\n * @since 1.0.0\n * @category Function\n * @param {Function} func The function to partially apply arguments to.\n * @param {...*} [partials] The arguments to be partially applied.\n * @returns {Function} Returns the new partially applied function.\n * @example\n *\n * function greet(greeting, name) {\n * return greeting + ' ' + name;\n * }\n *\n * var greetFred = _.partialRight(greet, 'fred');\n * greetFred('hi');\n * // => 'hi fred'\n *\n * // Partially applied with placeholders.\n * var sayHelloTo = _.partialRight(greet, 'hello', _);\n * sayHelloTo('fred');\n * // => 'hello fred'\n */\n var partialRight = baseRest(function(func, partials) {\n var holders = replaceHolders(partials, getHolder(partialRight));\n return createWrap(func, WRAP_PARTIAL_RIGHT_FLAG, undefined, partials, holders);\n });\n\n /**\n * Creates a function that invokes `func` with arguments arranged according\n * to the specified `indexes` where the argument value at the first index is\n * provided as the first argument, the argument value at the second index is\n * provided as the second argument, and so on.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Function\n * @param {Function} func The function to rearrange arguments for.\n * @param {...(number|number[])} indexes The arranged argument indexes.\n * @returns {Function} Returns the new function.\n * @example\n *\n * var rearged = _.rearg(function(a, b, c) {\n * return [a, b, c];\n * }, [2, 0, 1]);\n *\n * rearged('b', 'c', 'a')\n * // => ['a', 'b', 'c']\n */\n var rearg = flatRest(function(func, indexes) {\n return createWrap(func, WRAP_REARG_FLAG, undefined, undefined, undefined, indexes);\n });\n\n /**\n * Creates a function that invokes `func` with the `this` binding of the\n * created function and arguments from `start` and beyond provided as\n * an array.\n *\n * **Note:** This method is based on the\n * [rest parameter](https://mdn.io/rest_parameters).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Function\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n * @example\n *\n * var say = _.rest(function(what, names) {\n * return what + ' ' + _.initial(names).join(', ') +\n * (_.size(names) > 1 ? ', & ' : '') + _.last(names);\n * });\n *\n * say('hello', 'fred', 'barney', 'pebbles');\n * // => 'hello fred, barney, & pebbles'\n */\n function rest(func, start) {\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n start = start === undefined ? start : toInteger(start);\n return baseRest(func, start);\n }\n\n /**\n * Creates a function that invokes `func` with the `this` binding of the\n * create function and an array of arguments much like\n * [`Function#apply`](http://www.ecma-international.org/ecma-262/7.0/#sec-function.prototype.apply).\n *\n * **Note:** This method is based on the\n * [spread operator](https://mdn.io/spread_operator).\n *\n * @static\n * @memberOf _\n * @since 3.2.0\n * @category Function\n * @param {Function} func The function to spread arguments over.\n * @param {number} [start=0] The start position of the spread.\n * @returns {Function} Returns the new function.\n * @example\n *\n * var say = _.spread(function(who, what) {\n * return who + ' says ' + what;\n * });\n *\n * say(['fred', 'hello']);\n * // => 'fred says hello'\n *\n * var numbers = Promise.all([\n * Promise.resolve(40),\n * Promise.resolve(36)\n * ]);\n *\n * numbers.then(_.spread(function(x, y) {\n * return x + y;\n * }));\n * // => a Promise of 76\n */\n function spread(func, start) {\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n start = start == null ? 0 : nativeMax(toInteger(start), 0);\n return baseRest(function(args) {\n var array = args[start],\n otherArgs = castSlice(args, 0, start);\n\n if (array) {\n arrayPush(otherArgs, array);\n }\n return apply(func, this, otherArgs);\n });\n }\n\n /**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\n function throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n }\n\n /**\n * Creates a function that accepts up to one argument, ignoring any\n * additional arguments.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Function\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n * @example\n *\n * _.map(['6', '8', '10'], _.unary(parseInt));\n * // => [6, 8, 10]\n */\n function unary(func) {\n return ary(func, 1);\n }\n\n /**\n * Creates a function that provides `value` to `wrapper` as its first\n * argument. Any additional arguments provided to the function are appended\n * to those provided to the `wrapper`. The wrapper is invoked with the `this`\n * binding of the created function.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {*} value The value to wrap.\n * @param {Function} [wrapper=identity] The wrapper function.\n * @returns {Function} Returns the new function.\n * @example\n *\n * var p = _.wrap(_.escape, function(func, text) {\n * return '<p>' + func(text) + '</p>';\n * });\n *\n * p('fred, barney, & pebbles');\n * // => '<p>fred, barney, & pebbles</p>'\n */\n function wrap(value, wrapper) {\n return partial(castFunction(wrapper), value);\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Casts `value` as an array if it's not one.\n *\n * @static\n * @memberOf _\n * @since 4.4.0\n * @category Lang\n * @param {*} value The value to inspect.\n * @returns {Array} Returns the cast array.\n * @example\n *\n * _.castArray(1);\n * // => [1]\n *\n * _.castArray({ 'a': 1 });\n * // => [{ 'a': 1 }]\n *\n * _.castArray('abc');\n * // => ['abc']\n *\n * _.castArray(null);\n * // => [null]\n *\n * _.castArray(undefined);\n * // => [undefined]\n *\n * _.castArray();\n * // => []\n *\n * var array = [1, 2, 3];\n * console.log(_.castArray(array) === array);\n * // => true\n */\n function castArray() {\n if (!arguments.length) {\n return [];\n }\n var value = arguments[0];\n return isArray(value) ? value : [value];\n }\n\n /**\n * Creates a shallow clone of `value`.\n *\n * **Note:** This method is loosely based on the\n * [structured clone algorithm](https://mdn.io/Structured_clone_algorithm)\n * and supports cloning arrays, array buffers, booleans, date objects, maps,\n * numbers, `Object` objects, regexes, sets, strings, symbols, and typed\n * arrays. The own enumerable properties of `arguments` objects are cloned\n * as plain objects. An empty object is returned for uncloneable values such\n * as error objects, functions, DOM nodes, and WeakMaps.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to clone.\n * @returns {*} Returns the cloned value.\n * @see _.cloneDeep\n * @example\n *\n * var objects = [{ 'a': 1 }, { 'b': 2 }];\n *\n * var shallow = _.clone(objects);\n * console.log(shallow[0] === objects[0]);\n * // => true\n */\n function clone(value) {\n return baseClone(value, CLONE_SYMBOLS_FLAG);\n }\n\n /**\n * This method is like `_.clone` except that it accepts `customizer` which\n * is invoked to produce the cloned value. If `customizer` returns `undefined`,\n * cloning is handled by the method instead. The `customizer` is invoked with\n * up to four arguments; (value [, index|key, object, stack]).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the cloned value.\n * @see _.cloneDeepWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(false);\n * }\n * }\n *\n * var el = _.cloneWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 0\n */\n function cloneWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_SYMBOLS_FLAG, customizer);\n }\n\n /**\n * This method is like `_.clone` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 1.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @returns {*} Returns the deep cloned value.\n * @see _.clone\n * @example\n *\n * var objects = [{ 'a': 1 }, { 'b': 2 }];\n *\n * var deep = _.cloneDeep(objects);\n * console.log(deep[0] === objects[0]);\n * // => false\n */\n function cloneDeep(value) {\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG);\n }\n\n /**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\n function cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n }\n\n /**\n * Checks if `object` conforms to `source` by invoking the predicate\n * properties of `source` with the corresponding property values of `object`.\n *\n * **Note:** This method is equivalent to `_.conforms` when `source` is\n * partially applied.\n *\n * @static\n * @memberOf _\n * @since 4.14.0\n * @category Lang\n * @param {Object} object The object to inspect.\n * @param {Object} source The object of property predicates to conform to.\n * @returns {boolean} Returns `true` if `object` conforms, else `false`.\n * @example\n *\n * var object = { 'a': 1, 'b': 2 };\n *\n * _.conformsTo(object, { 'b': function(n) { return n > 1; } });\n * // => true\n *\n * _.conformsTo(object, { 'b': function(n) { return n > 2; } });\n * // => false\n */\n function conformsTo(object, source) {\n return source == null || baseConformsTo(object, source, keys(source));\n }\n\n /**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\n function eq(value, other) {\n return value === other || (value !== value && other !== other);\n }\n\n /**\n * Checks if `value` is greater than `other`.\n *\n * @static\n * @memberOf _\n * @since 3.9.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is greater than `other`,\n * else `false`.\n * @see _.lt\n * @example\n *\n * _.gt(3, 1);\n * // => true\n *\n * _.gt(3, 3);\n * // => false\n *\n * _.gt(1, 3);\n * // => false\n */\n var gt = createRelationalOperation(baseGt);\n\n /**\n * Checks if `value` is greater than or equal to `other`.\n *\n * @static\n * @memberOf _\n * @since 3.9.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is greater than or equal to\n * `other`, else `false`.\n * @see _.lte\n * @example\n *\n * _.gte(3, 1);\n * // => true\n *\n * _.gte(3, 3);\n * // => true\n *\n * _.gte(1, 3);\n * // => false\n */\n var gte = createRelationalOperation(function(value, other) {\n return value >= other;\n });\n\n /**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\n var isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n };\n\n /**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\n var isArray = Array.isArray;\n\n /**\n * Checks if `value` is classified as an `ArrayBuffer` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array buffer, else `false`.\n * @example\n *\n * _.isArrayBuffer(new ArrayBuffer(2));\n * // => true\n *\n * _.isArrayBuffer(new Array(2));\n * // => false\n */\n var isArrayBuffer = nodeIsArrayBuffer ? baseUnary(nodeIsArrayBuffer) : baseIsArrayBuffer;\n\n /**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\n function isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n }\n\n /**\n * This method is like `_.isArrayLike` except that it also checks if `value`\n * is an object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array-like object,\n * else `false`.\n * @example\n *\n * _.isArrayLikeObject([1, 2, 3]);\n * // => true\n *\n * _.isArrayLikeObject(document.body.children);\n * // => true\n *\n * _.isArrayLikeObject('abc');\n * // => false\n *\n * _.isArrayLikeObject(_.noop);\n * // => false\n */\n function isArrayLikeObject(value) {\n return isObjectLike(value) && isArrayLike(value);\n }\n\n /**\n * Checks if `value` is classified as a boolean primitive or object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a boolean, else `false`.\n * @example\n *\n * _.isBoolean(false);\n * // => true\n *\n * _.isBoolean(null);\n * // => false\n */\n function isBoolean(value) {\n return value === true || value === false ||\n (isObjectLike(value) && baseGetTag(value) == boolTag);\n }\n\n /**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\n var isBuffer = nativeIsBuffer || stubFalse;\n\n /**\n * Checks if `value` is classified as a `Date` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a date object, else `false`.\n * @example\n *\n * _.isDate(new Date);\n * // => true\n *\n * _.isDate('Mon April 23 2012');\n * // => false\n */\n var isDate = nodeIsDate ? baseUnary(nodeIsDate) : baseIsDate;\n\n /**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('<body>');\n * // => false\n */\n function isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n }\n\n /**\n * Checks if `value` is an empty object, collection, map, or set.\n *\n * Objects are considered empty if they have no own enumerable string keyed\n * properties.\n *\n * Array-like values such as `arguments` objects, arrays, buffers, strings, or\n * jQuery-like collections are considered empty if they have a `length` of `0`.\n * Similarly, maps and sets are considered empty if they have a `size` of `0`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is empty, else `false`.\n * @example\n *\n * _.isEmpty(null);\n * // => true\n *\n * _.isEmpty(true);\n * // => true\n *\n * _.isEmpty(1);\n * // => true\n *\n * _.isEmpty([1, 2, 3]);\n * // => false\n *\n * _.isEmpty({ 'a': 1 });\n * // => false\n */\n function isEmpty(value) {\n if (value == null) {\n return true;\n }\n if (isArrayLike(value) &&\n (isArray(value) || typeof value == 'string' || typeof value.splice == 'function' ||\n isBuffer(value) || isTypedArray(value) || isArguments(value))) {\n return !value.length;\n }\n var tag = getTag(value);\n if (tag == mapTag || tag == setTag) {\n return !value.size;\n }\n if (isPrototype(value)) {\n return !baseKeys(value).length;\n }\n for (var key in value) {\n if (hasOwnProperty.call(value, key)) {\n return false;\n }\n }\n return true;\n }\n\n /**\n * Performs a deep comparison between two values to determine if they are\n * equivalent.\n *\n * **Note:** This method supports comparing arrays, array buffers, booleans,\n * date objects, error objects, maps, numbers, `Object` objects, regexes,\n * sets, strings, symbols, and typed arrays. `Object` objects are compared\n * by their own, not inherited, enumerable properties. Functions and DOM\n * nodes are compared by strict equality, i.e. `===`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.isEqual(object, other);\n * // => true\n *\n * object === other;\n * // => false\n */\n function isEqual(value, other) {\n return baseIsEqual(value, other);\n }\n\n /**\n * This method is like `_.isEqual` except that it accepts `customizer` which\n * is invoked to compare values. If `customizer` returns `undefined`, comparisons\n * are handled by the method instead. The `customizer` is invoked with up to\n * six arguments: (objValue, othValue [, index|key, object, other, stack]).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @param {Function} [customizer] The function to customize comparisons.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * function isGreeting(value) {\n * return /^h(?:i|ello)$/.test(value);\n * }\n *\n * function customizer(objValue, othValue) {\n * if (isGreeting(objValue) && isGreeting(othValue)) {\n * return true;\n * }\n * }\n *\n * var array = ['hello', 'goodbye'];\n * var other = ['hi', 'goodbye'];\n *\n * _.isEqualWith(array, other, customizer);\n * // => true\n */\n function isEqualWith(value, other, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n var result = customizer ? customizer(value, other) : undefined;\n return result === undefined ? baseIsEqual(value, other, undefined, customizer) : !!result;\n }\n\n /**\n * Checks if `value` is an `Error`, `EvalError`, `RangeError`, `ReferenceError`,\n * `SyntaxError`, `TypeError`, or `URIError` object.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an error object, else `false`.\n * @example\n *\n * _.isError(new Error);\n * // => true\n *\n * _.isError(Error);\n * // => false\n */\n function isError(value) {\n if (!isObjectLike(value)) {\n return false;\n }\n var tag = baseGetTag(value);\n return tag == errorTag || tag == domExcTag ||\n (typeof value.message == 'string' && typeof value.name == 'string' && !isPlainObject(value));\n }\n\n /**\n * Checks if `value` is a finite primitive number.\n *\n * **Note:** This method is based on\n * [`Number.isFinite`](https://mdn.io/Number/isFinite).\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a finite number, else `false`.\n * @example\n *\n * _.isFinite(3);\n * // => true\n *\n * _.isFinite(Number.MIN_VALUE);\n * // => true\n *\n * _.isFinite(Infinity);\n * // => false\n *\n * _.isFinite('3');\n * // => false\n */\n function isFinite(value) {\n return typeof value == 'number' && nativeIsFinite(value);\n }\n\n /**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\n function isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n }\n\n /**\n * Checks if `value` is an integer.\n *\n * **Note:** This method is based on\n * [`Number.isInteger`](https://mdn.io/Number/isInteger).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an integer, else `false`.\n * @example\n *\n * _.isInteger(3);\n * // => true\n *\n * _.isInteger(Number.MIN_VALUE);\n * // => false\n *\n * _.isInteger(Infinity);\n * // => false\n *\n * _.isInteger('3');\n * // => false\n */\n function isInteger(value) {\n return typeof value == 'number' && value == toInteger(value);\n }\n\n /**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\n function isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n }\n\n /**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\n function isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n }\n\n /**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\n function isObjectLike(value) {\n return value != null && typeof value == 'object';\n }\n\n /**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\n var isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\n /**\n * Performs a partial deep comparison between `object` and `source` to\n * determine if `object` contains equivalent property values.\n *\n * **Note:** This method is equivalent to `_.matches` when `source` is\n * partially applied.\n *\n * Partial comparisons will match empty array and empty object `source`\n * values against any array or object value, respectively. See `_.isEqual`\n * for a list of supported value comparisons.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {Object} object The object to inspect.\n * @param {Object} source The object of property values to match.\n * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n * @example\n *\n * var object = { 'a': 1, 'b': 2 };\n *\n * _.isMatch(object, { 'b': 2 });\n * // => true\n *\n * _.isMatch(object, { 'b': 1 });\n * // => false\n */\n function isMatch(object, source) {\n return object === source || baseIsMatch(object, source, getMatchData(source));\n }\n\n /**\n * This method is like `_.isMatch` except that it accepts `customizer` which\n * is invoked to compare values. If `customizer` returns `undefined`, comparisons\n * are handled by the method instead. The `customizer` is invoked with five\n * arguments: (objValue, srcValue, index|key, object, source).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {Object} object The object to inspect.\n * @param {Object} source The object of property values to match.\n * @param {Function} [customizer] The function to customize comparisons.\n * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n * @example\n *\n * function isGreeting(value) {\n * return /^h(?:i|ello)$/.test(value);\n * }\n *\n * function customizer(objValue, srcValue) {\n * if (isGreeting(objValue) && isGreeting(srcValue)) {\n * return true;\n * }\n * }\n *\n * var object = { 'greeting': 'hello' };\n * var source = { 'greeting': 'hi' };\n *\n * _.isMatchWith(object, source, customizer);\n * // => true\n */\n function isMatchWith(object, source, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseIsMatch(object, source, getMatchData(source), customizer);\n }\n\n /**\n * Checks if `value` is `NaN`.\n *\n * **Note:** This method is based on\n * [`Number.isNaN`](https://mdn.io/Number/isNaN) and is not the same as\n * global [`isNaN`](https://mdn.io/isNaN) which returns `true` for\n * `undefined` and other non-number values.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.\n * @example\n *\n * _.isNaN(NaN);\n * // => true\n *\n * _.isNaN(new Number(NaN));\n * // => true\n *\n * isNaN(undefined);\n * // => true\n *\n * _.isNaN(undefined);\n * // => false\n */\n function isNaN(value) {\n // An `NaN` primitive is the only value that is not equal to itself.\n // Perform the `toStringTag` check first to avoid errors with some\n // ActiveX objects in IE.\n return isNumber(value) && value != +value;\n }\n\n /**\n * Checks if `value` is a pristine native function.\n *\n * **Note:** This method can't reliably detect native functions in the presence\n * of the core-js package because core-js circumvents this kind of detection.\n * Despite multiple requests, the core-js maintainer has made it clear: any\n * attempt to fix the detection will be obstructed. As a result, we're left\n * with little choice but to throw an error. Unfortunately, this also affects\n * packages, like [babel-polyfill](https://www.npmjs.com/package/babel-polyfill),\n * which rely on core-js.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n * @example\n *\n * _.isNative(Array.prototype.push);\n * // => true\n *\n * _.isNative(_);\n * // => false\n */\n function isNative(value) {\n if (isMaskable(value)) {\n throw new Error(CORE_ERROR_TEXT);\n }\n return baseIsNative(value);\n }\n\n /**\n * Checks if `value` is `null`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `null`, else `false`.\n * @example\n *\n * _.isNull(null);\n * // => true\n *\n * _.isNull(void 0);\n * // => false\n */\n function isNull(value) {\n return value === null;\n }\n\n /**\n * Checks if `value` is `null` or `undefined`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is nullish, else `false`.\n * @example\n *\n * _.isNil(null);\n * // => true\n *\n * _.isNil(void 0);\n * // => true\n *\n * _.isNil(NaN);\n * // => false\n */\n function isNil(value) {\n return value == null;\n }\n\n /**\n * Checks if `value` is classified as a `Number` primitive or object.\n *\n * **Note:** To exclude `Infinity`, `-Infinity`, and `NaN`, which are\n * classified as numbers, use the `_.isFinite` method.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a number, else `false`.\n * @example\n *\n * _.isNumber(3);\n * // => true\n *\n * _.isNumber(Number.MIN_VALUE);\n * // => true\n *\n * _.isNumber(Infinity);\n * // => true\n *\n * _.isNumber('3');\n * // => false\n */\n function isNumber(value) {\n return typeof value == 'number' ||\n (isObjectLike(value) && baseGetTag(value) == numberTag);\n }\n\n /**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\n function isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n }\n\n /**\n * Checks if `value` is classified as a `RegExp` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a regexp, else `false`.\n * @example\n *\n * _.isRegExp(/abc/);\n * // => true\n *\n * _.isRegExp('/abc/');\n * // => false\n */\n var isRegExp = nodeIsRegExp ? baseUnary(nodeIsRegExp) : baseIsRegExp;\n\n /**\n * Checks if `value` is a safe integer. An integer is safe if it's an IEEE-754\n * double precision number which isn't the result of a rounded unsafe integer.\n *\n * **Note:** This method is based on\n * [`Number.isSafeInteger`](https://mdn.io/Number/isSafeInteger).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a safe integer, else `false`.\n * @example\n *\n * _.isSafeInteger(3);\n * // => true\n *\n * _.isSafeInteger(Number.MIN_VALUE);\n * // => false\n *\n * _.isSafeInteger(Infinity);\n * // => false\n *\n * _.isSafeInteger('3');\n * // => false\n */\n function isSafeInteger(value) {\n return isInteger(value) && value >= -MAX_SAFE_INTEGER && value <= MAX_SAFE_INTEGER;\n }\n\n /**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\n var isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\n /**\n * Checks if `value` is classified as a `String` primitive or object.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a string, else `false`.\n * @example\n *\n * _.isString('abc');\n * // => true\n *\n * _.isString(1);\n * // => false\n */\n function isString(value) {\n return typeof value == 'string' ||\n (!isArray(value) && isObjectLike(value) && baseGetTag(value) == stringTag);\n }\n\n /**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\n function isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n }\n\n /**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\n var isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\n /**\n * Checks if `value` is `undefined`.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `undefined`, else `false`.\n * @example\n *\n * _.isUndefined(void 0);\n * // => true\n *\n * _.isUndefined(null);\n * // => false\n */\n function isUndefined(value) {\n return value === undefined;\n }\n\n /**\n * Checks if `value` is classified as a `WeakMap` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a weak map, else `false`.\n * @example\n *\n * _.isWeakMap(new WeakMap);\n * // => true\n *\n * _.isWeakMap(new Map);\n * // => false\n */\n function isWeakMap(value) {\n return isObjectLike(value) && getTag(value) == weakMapTag;\n }\n\n /**\n * Checks if `value` is classified as a `WeakSet` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a weak set, else `false`.\n * @example\n *\n * _.isWeakSet(new WeakSet);\n * // => true\n *\n * _.isWeakSet(new Set);\n * // => false\n */\n function isWeakSet(value) {\n return isObjectLike(value) && baseGetTag(value) == weakSetTag;\n }\n\n /**\n * Checks if `value` is less than `other`.\n *\n * @static\n * @memberOf _\n * @since 3.9.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is less than `other`,\n * else `false`.\n * @see _.gt\n * @example\n *\n * _.lt(1, 3);\n * // => true\n *\n * _.lt(3, 3);\n * // => false\n *\n * _.lt(3, 1);\n * // => false\n */\n var lt = createRelationalOperation(baseLt);\n\n /**\n * Checks if `value` is less than or equal to `other`.\n *\n * @static\n * @memberOf _\n * @since 3.9.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is less than or equal to\n * `other`, else `false`.\n * @see _.gte\n * @example\n *\n * _.lte(1, 3);\n * // => true\n *\n * _.lte(3, 3);\n * // => true\n *\n * _.lte(3, 1);\n * // => false\n */\n var lte = createRelationalOperation(function(value, other) {\n return value <= other;\n });\n\n /**\n * Converts `value` to an array.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {Array} Returns the converted array.\n * @example\n *\n * _.toArray({ 'a': 1, 'b': 2 });\n * // => [1, 2]\n *\n * _.toArray('abc');\n * // => ['a', 'b', 'c']\n *\n * _.toArray(1);\n * // => []\n *\n * _.toArray(null);\n * // => []\n */\n function toArray(value) {\n if (!value) {\n return [];\n }\n if (isArrayLike(value)) {\n return isString(value) ? stringToArray(value) : copyArray(value);\n }\n if (symIterator && value[symIterator]) {\n return iteratorToArray(value[symIterator]());\n }\n var tag = getTag(value),\n func = tag == mapTag ? mapToArray : (tag == setTag ? setToArray : values);\n\n return func(value);\n }\n\n /**\n * Converts `value` to a finite number.\n *\n * @static\n * @memberOf _\n * @since 4.12.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {number} Returns the converted number.\n * @example\n *\n * _.toFinite(3.2);\n * // => 3.2\n *\n * _.toFinite(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toFinite(Infinity);\n * // => 1.7976931348623157e+308\n *\n * _.toFinite('3.2');\n * // => 3.2\n */\n function toFinite(value) {\n if (!value) {\n return value === 0 ? value : 0;\n }\n value = toNumber(value);\n if (value === INFINITY || value === -INFINITY) {\n var sign = (value < 0 ? -1 : 1);\n return sign * MAX_INTEGER;\n }\n return value === value ? value : 0;\n }\n\n /**\n * Converts `value` to an integer.\n *\n * **Note:** This method is loosely based on\n * [`ToInteger`](http://www.ecma-international.org/ecma-262/7.0/#sec-tointeger).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {number} Returns the converted integer.\n * @example\n *\n * _.toInteger(3.2);\n * // => 3\n *\n * _.toInteger(Number.MIN_VALUE);\n * // => 0\n *\n * _.toInteger(Infinity);\n * // => 1.7976931348623157e+308\n *\n * _.toInteger('3.2');\n * // => 3\n */\n function toInteger(value) {\n var result = toFinite(value),\n remainder = result % 1;\n\n return result === result ? (remainder ? result - remainder : result) : 0;\n }\n\n /**\n * Converts `value` to an integer suitable for use as the length of an\n * array-like object.\n *\n * **Note:** This method is based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {number} Returns the converted integer.\n * @example\n *\n * _.toLength(3.2);\n * // => 3\n *\n * _.toLength(Number.MIN_VALUE);\n * // => 0\n *\n * _.toLength(Infinity);\n * // => 4294967295\n *\n * _.toLength('3.2');\n * // => 3\n */\n function toLength(value) {\n return value ? baseClamp(toInteger(value), 0, MAX_ARRAY_LENGTH) : 0;\n }\n\n /**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\n function toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n }\n\n /**\n * Converts `value` to a plain object flattening inherited enumerable string\n * keyed properties of `value` to own properties of the plain object.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {Object} Returns the converted plain object.\n * @example\n *\n * function Foo() {\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.assign({ 'a': 1 }, new Foo);\n * // => { 'a': 1, 'b': 2 }\n *\n * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));\n * // => { 'a': 1, 'b': 2, 'c': 3 }\n */\n function toPlainObject(value) {\n return copyObject(value, keysIn(value));\n }\n\n /**\n * Converts `value` to a safe integer. A safe integer can be compared and\n * represented correctly.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {number} Returns the converted integer.\n * @example\n *\n * _.toSafeInteger(3.2);\n * // => 3\n *\n * _.toSafeInteger(Number.MIN_VALUE);\n * // => 0\n *\n * _.toSafeInteger(Infinity);\n * // => 9007199254740991\n *\n * _.toSafeInteger('3.2');\n * // => 3\n */\n function toSafeInteger(value) {\n return value\n ? baseClamp(toInteger(value), -MAX_SAFE_INTEGER, MAX_SAFE_INTEGER)\n : (value === 0 ? value : 0);\n }\n\n /**\n * Converts `value` to a string. An empty string is returned for `null`\n * and `undefined` values. The sign of `-0` is preserved.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n * @example\n *\n * _.toString(null);\n * // => ''\n *\n * _.toString(-0);\n * // => '-0'\n *\n * _.toString([1, 2, 3]);\n * // => '1,2,3'\n */\n function toString(value) {\n return value == null ? '' : baseToString(value);\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Assigns own enumerable string keyed properties of source objects to the\n * destination object. Source objects are applied from left to right.\n * Subsequent sources overwrite property assignments of previous sources.\n *\n * **Note:** This method mutates `object` and is loosely based on\n * [`Object.assign`](https://mdn.io/Object/assign).\n *\n * @static\n * @memberOf _\n * @since 0.10.0\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @see _.assignIn\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * function Bar() {\n * this.c = 3;\n * }\n *\n * Foo.prototype.b = 2;\n * Bar.prototype.d = 4;\n *\n * _.assign({ 'a': 0 }, new Foo, new Bar);\n * // => { 'a': 1, 'c': 3 }\n */\n var assign = createAssigner(function(object, source) {\n if (isPrototype(source) || isArrayLike(source)) {\n copyObject(source, keys(source), object);\n return;\n }\n for (var key in source) {\n if (hasOwnProperty.call(source, key)) {\n assignValue(object, key, source[key]);\n }\n }\n });\n\n /**\n * This method is like `_.assign` except that it iterates over own and\n * inherited source properties.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @alias extend\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @see _.assign\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * function Bar() {\n * this.c = 3;\n * }\n *\n * Foo.prototype.b = 2;\n * Bar.prototype.d = 4;\n *\n * _.assignIn({ 'a': 0 }, new Foo, new Bar);\n * // => { 'a': 1, 'b': 2, 'c': 3, 'd': 4 }\n */\n var assignIn = createAssigner(function(object, source) {\n copyObject(source, keysIn(source), object);\n });\n\n /**\n * This method is like `_.assignIn` except that it accepts `customizer`\n * which is invoked to produce the assigned values. If `customizer` returns\n * `undefined`, assignment is handled by the method instead. The `customizer`\n * is invoked with five arguments: (objValue, srcValue, key, object, source).\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @alias extendWith\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} sources The source objects.\n * @param {Function} [customizer] The function to customize assigned values.\n * @returns {Object} Returns `object`.\n * @see _.assignWith\n * @example\n *\n * function customizer(objValue, srcValue) {\n * return _.isUndefined(objValue) ? srcValue : objValue;\n * }\n *\n * var defaults = _.partialRight(_.assignInWith, customizer);\n *\n * defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });\n * // => { 'a': 1, 'b': 2 }\n */\n var assignInWith = createAssigner(function(object, source, srcIndex, customizer) {\n copyObject(source, keysIn(source), object, customizer);\n });\n\n /**\n * This method is like `_.assign` except that it accepts `customizer`\n * which is invoked to produce the assigned values. If `customizer` returns\n * `undefined`, assignment is handled by the method instead. The `customizer`\n * is invoked with five arguments: (objValue, srcValue, key, object, source).\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} sources The source objects.\n * @param {Function} [customizer] The function to customize assigned values.\n * @returns {Object} Returns `object`.\n * @see _.assignInWith\n * @example\n *\n * function customizer(objValue, srcValue) {\n * return _.isUndefined(objValue) ? srcValue : objValue;\n * }\n *\n * var defaults = _.partialRight(_.assignWith, customizer);\n *\n * defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });\n * // => { 'a': 1, 'b': 2 }\n */\n var assignWith = createAssigner(function(object, source, srcIndex, customizer) {\n copyObject(source, keys(source), object, customizer);\n });\n\n /**\n * Creates an array of values corresponding to `paths` of `object`.\n *\n * @static\n * @memberOf _\n * @since 1.0.0\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {...(string|string[])} [paths] The property paths to pick.\n * @returns {Array} Returns the picked values.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c': 3 } }, 4] };\n *\n * _.at(object, ['a[0].b.c', 'a[1]']);\n * // => [3, 4]\n */\n var at = flatRest(baseAt);\n\n /**\n * Creates an object that inherits from the `prototype` object. If a\n * `properties` object is given, its own enumerable string keyed properties\n * are assigned to the created object.\n *\n * @static\n * @memberOf _\n * @since 2.3.0\n * @category Object\n * @param {Object} prototype The object to inherit from.\n * @param {Object} [properties] The properties to assign to the object.\n * @returns {Object} Returns the new object.\n * @example\n *\n * function Shape() {\n * this.x = 0;\n * this.y = 0;\n * }\n *\n * function Circle() {\n * Shape.call(this);\n * }\n *\n * Circle.prototype = _.create(Shape.prototype, {\n * 'constructor': Circle\n * });\n *\n * var circle = new Circle;\n * circle instanceof Circle;\n * // => true\n *\n * circle instanceof Shape;\n * // => true\n */\n function create(prototype, properties) {\n var result = baseCreate(prototype);\n return properties == null ? result : baseAssign(result, properties);\n }\n\n /**\n * Assigns own and inherited enumerable string keyed properties of source\n * objects to the destination object for all destination properties that\n * resolve to `undefined`. Source objects are applied from left to right.\n * Once a property is set, additional values of the same property are ignored.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @see _.defaultsDeep\n * @example\n *\n * _.defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });\n * // => { 'a': 1, 'b': 2 }\n */\n var defaults = baseRest(function(object, sources) {\n object = Object(object);\n\n var index = -1;\n var length = sources.length;\n var guard = length > 2 ? sources[2] : undefined;\n\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n length = 1;\n }\n\n while (++index < length) {\n var source = sources[index];\n var props = keysIn(source);\n var propsIndex = -1;\n var propsLength = props.length;\n\n while (++propsIndex < propsLength) {\n var key = props[propsIndex];\n var value = object[key];\n\n if (value === undefined ||\n (eq(value, objectProto[key]) && !hasOwnProperty.call(object, key))) {\n object[key] = source[key];\n }\n }\n }\n\n return object;\n });\n\n /**\n * This method is like `_.defaults` except that it recursively assigns\n * default properties.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 3.10.0\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @see _.defaults\n * @example\n *\n * _.defaultsDeep({ 'a': { 'b': 2 } }, { 'a': { 'b': 1, 'c': 3 } });\n * // => { 'a': { 'b': 2, 'c': 3 } }\n */\n var defaultsDeep = baseRest(function(args) {\n args.push(undefined, customDefaultsMerge);\n return apply(mergeWith, undefined, args);\n });\n\n /**\n * This method is like `_.find` except that it returns the key of the first\n * element `predicate` returns truthy for instead of the element itself.\n *\n * @static\n * @memberOf _\n * @since 1.1.0\n * @category Object\n * @param {Object} object The object to inspect.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {string|undefined} Returns the key of the matched element,\n * else `undefined`.\n * @example\n *\n * var users = {\n * 'barney': { 'age': 36, 'active': true },\n * 'fred': { 'age': 40, 'active': false },\n * 'pebbles': { 'age': 1, 'active': true }\n * };\n *\n * _.findKey(users, function(o) { return o.age < 40; });\n * // => 'barney' (iteration order is not guaranteed)\n *\n * // The `_.matches` iteratee shorthand.\n * _.findKey(users, { 'age': 1, 'active': true });\n * // => 'pebbles'\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.findKey(users, ['active', false]);\n * // => 'fred'\n *\n * // The `_.property` iteratee shorthand.\n * _.findKey(users, 'active');\n * // => 'barney'\n */\n function findKey(object, predicate) {\n return baseFindKey(object, getIteratee(predicate, 3), baseForOwn);\n }\n\n /**\n * This method is like `_.findKey` except that it iterates over elements of\n * a collection in the opposite order.\n *\n * @static\n * @memberOf _\n * @since 2.0.0\n * @category Object\n * @param {Object} object The object to inspect.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {string|undefined} Returns the key of the matched element,\n * else `undefined`.\n * @example\n *\n * var users = {\n * 'barney': { 'age': 36, 'active': true },\n * 'fred': { 'age': 40, 'active': false },\n * 'pebbles': { 'age': 1, 'active': true }\n * };\n *\n * _.findLastKey(users, function(o) { return o.age < 40; });\n * // => returns 'pebbles' assuming `_.findKey` returns 'barney'\n *\n * // The `_.matches` iteratee shorthand.\n * _.findLastKey(users, { 'age': 36, 'active': true });\n * // => 'barney'\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.findLastKey(users, ['active', false]);\n * // => 'fred'\n *\n * // The `_.property` iteratee shorthand.\n * _.findLastKey(users, 'active');\n * // => 'pebbles'\n */\n function findLastKey(object, predicate) {\n return baseFindKey(object, getIteratee(predicate, 3), baseForOwnRight);\n }\n\n /**\n * Iterates over own and inherited enumerable string keyed properties of an\n * object and invokes `iteratee` for each property. The iteratee is invoked\n * with three arguments: (value, key, object). Iteratee functions may exit\n * iteration early by explicitly returning `false`.\n *\n * @static\n * @memberOf _\n * @since 0.3.0\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Object} Returns `object`.\n * @see _.forInRight\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.forIn(new Foo, function(value, key) {\n * console.log(key);\n * });\n * // => Logs 'a', 'b', then 'c' (iteration order is not guaranteed).\n */\n function forIn(object, iteratee) {\n return object == null\n ? object\n : baseFor(object, getIteratee(iteratee, 3), keysIn);\n }\n\n /**\n * This method is like `_.forIn` except that it iterates over properties of\n * `object` in the opposite order.\n *\n * @static\n * @memberOf _\n * @since 2.0.0\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Object} Returns `object`.\n * @see _.forIn\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.forInRight(new Foo, function(value, key) {\n * console.log(key);\n * });\n * // => Logs 'c', 'b', then 'a' assuming `_.forIn` logs 'a', 'b', then 'c'.\n */\n function forInRight(object, iteratee) {\n return object == null\n ? object\n : baseForRight(object, getIteratee(iteratee, 3), keysIn);\n }\n\n /**\n * Iterates over own enumerable string keyed properties of an object and\n * invokes `iteratee` for each property. The iteratee is invoked with three\n * arguments: (value, key, object). Iteratee functions may exit iteration\n * early by explicitly returning `false`.\n *\n * @static\n * @memberOf _\n * @since 0.3.0\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Object} Returns `object`.\n * @see _.forOwnRight\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.forOwn(new Foo, function(value, key) {\n * console.log(key);\n * });\n * // => Logs 'a' then 'b' (iteration order is not guaranteed).\n */\n function forOwn(object, iteratee) {\n return object && baseForOwn(object, getIteratee(iteratee, 3));\n }\n\n /**\n * This method is like `_.forOwn` except that it iterates over properties of\n * `object` in the opposite order.\n *\n * @static\n * @memberOf _\n * @since 2.0.0\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Object} Returns `object`.\n * @see _.forOwn\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.forOwnRight(new Foo, function(value, key) {\n * console.log(key);\n * });\n * // => Logs 'b' then 'a' assuming `_.forOwn` logs 'a' then 'b'.\n */\n function forOwnRight(object, iteratee) {\n return object && baseForOwnRight(object, getIteratee(iteratee, 3));\n }\n\n /**\n * Creates an array of function property names from own enumerable properties\n * of `object`.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to inspect.\n * @returns {Array} Returns the function names.\n * @see _.functionsIn\n * @example\n *\n * function Foo() {\n * this.a = _.constant('a');\n * this.b = _.constant('b');\n * }\n *\n * Foo.prototype.c = _.constant('c');\n *\n * _.functions(new Foo);\n * // => ['a', 'b']\n */\n function functions(object) {\n return object == null ? [] : baseFunctions(object, keys(object));\n }\n\n /**\n * Creates an array of function property names from own and inherited\n * enumerable properties of `object`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Object\n * @param {Object} object The object to inspect.\n * @returns {Array} Returns the function names.\n * @see _.functions\n * @example\n *\n * function Foo() {\n * this.a = _.constant('a');\n * this.b = _.constant('b');\n * }\n *\n * Foo.prototype.c = _.constant('c');\n *\n * _.functionsIn(new Foo);\n * // => ['a', 'b', 'c']\n */\n function functionsIn(object) {\n return object == null ? [] : baseFunctions(object, keysIn(object));\n }\n\n /**\n * Gets the value at `path` of `object`. If the resolved value is\n * `undefined`, the `defaultValue` is returned in its place.\n *\n * @static\n * @memberOf _\n * @since 3.7.0\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @param {*} [defaultValue] The value returned for `undefined` resolved values.\n * @returns {*} Returns the resolved value.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n *\n * _.get(object, 'a[0].b.c');\n * // => 3\n *\n * _.get(object, ['a', '0', 'b', 'c']);\n * // => 3\n *\n * _.get(object, 'a.b.c', 'default');\n * // => 'default'\n */\n function get(object, path, defaultValue) {\n var result = object == null ? undefined : baseGet(object, path);\n return result === undefined ? defaultValue : result;\n }\n\n /**\n * Checks if `path` is a direct property of `object`.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\n * @example\n *\n * var object = { 'a': { 'b': 2 } };\n * var other = _.create({ 'a': _.create({ 'b': 2 }) });\n *\n * _.has(object, 'a');\n * // => true\n *\n * _.has(object, 'a.b');\n * // => true\n *\n * _.has(object, ['a', 'b']);\n * // => true\n *\n * _.has(other, 'a');\n * // => false\n */\n function has(object, path) {\n return object != null && hasPath(object, path, baseHas);\n }\n\n /**\n * Checks if `path` is a direct or inherited property of `object`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\n * @example\n *\n * var object = _.create({ 'a': _.create({ 'b': 2 }) });\n *\n * _.hasIn(object, 'a');\n * // => true\n *\n * _.hasIn(object, 'a.b');\n * // => true\n *\n * _.hasIn(object, ['a', 'b']);\n * // => true\n *\n * _.hasIn(object, 'b');\n * // => false\n */\n function hasIn(object, path) {\n return object != null && hasPath(object, path, baseHasIn);\n }\n\n /**\n * Creates an object composed of the inverted keys and values of `object`.\n * If `object` contains duplicate values, subsequent values overwrite\n * property assignments of previous values.\n *\n * @static\n * @memberOf _\n * @since 0.7.0\n * @category Object\n * @param {Object} object The object to invert.\n * @returns {Object} Returns the new inverted object.\n * @example\n *\n * var object = { 'a': 1, 'b': 2, 'c': 1 };\n *\n * _.invert(object);\n * // => { '1': 'c', '2': 'b' }\n */\n var invert = createInverter(function(result, value, key) {\n if (value != null &&\n typeof value.toString != 'function') {\n value = nativeObjectToString.call(value);\n }\n\n result[value] = key;\n }, constant(identity));\n\n /**\n * This method is like `_.invert` except that the inverted object is generated\n * from the results of running each element of `object` thru `iteratee`. The\n * corresponding inverted value of each inverted key is an array of keys\n * responsible for generating the inverted value. The iteratee is invoked\n * with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 4.1.0\n * @category Object\n * @param {Object} object The object to invert.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {Object} Returns the new inverted object.\n * @example\n *\n * var object = { 'a': 1, 'b': 2, 'c': 1 };\n *\n * _.invertBy(object);\n * // => { '1': ['a', 'c'], '2': ['b'] }\n *\n * _.invertBy(object, function(value) {\n * return 'group' + value;\n * });\n * // => { 'group1': ['a', 'c'], 'group2': ['b'] }\n */\n var invertBy = createInverter(function(result, value, key) {\n if (value != null &&\n typeof value.toString != 'function') {\n value = nativeObjectToString.call(value);\n }\n\n if (hasOwnProperty.call(result, value)) {\n result[value].push(key);\n } else {\n result[value] = [key];\n }\n }, getIteratee);\n\n /**\n * Invokes the method at `path` of `object`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the method to invoke.\n * @param {...*} [args] The arguments to invoke the method with.\n * @returns {*} Returns the result of the invoked method.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c': [1, 2, 3, 4] } }] };\n *\n * _.invoke(object, 'a[0].b.c.slice', 1, 3);\n * // => [2, 3]\n */\n var invoke = baseRest(baseInvoke);\n\n /**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\n function keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n }\n\n /**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\n function keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n }\n\n /**\n * The opposite of `_.mapValues`; this method creates an object with the\n * same values as `object` and keys generated by running each own enumerable\n * string keyed property of `object` thru `iteratee`. The iteratee is invoked\n * with three arguments: (value, key, object).\n *\n * @static\n * @memberOf _\n * @since 3.8.0\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Object} Returns the new mapped object.\n * @see _.mapValues\n * @example\n *\n * _.mapKeys({ 'a': 1, 'b': 2 }, function(value, key) {\n * return key + value;\n * });\n * // => { 'a1': 1, 'b2': 2 }\n */\n function mapKeys(object, iteratee) {\n var result = {};\n iteratee = getIteratee(iteratee, 3);\n\n baseForOwn(object, function(value, key, object) {\n baseAssignValue(result, iteratee(value, key, object), value);\n });\n return result;\n }\n\n /**\n * Creates an object with the same keys as `object` and values generated\n * by running each own enumerable string keyed property of `object` thru\n * `iteratee`. The iteratee is invoked with three arguments:\n * (value, key, object).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Object} Returns the new mapped object.\n * @see _.mapKeys\n * @example\n *\n * var users = {\n * 'fred': { 'user': 'fred', 'age': 40 },\n * 'pebbles': { 'user': 'pebbles', 'age': 1 }\n * };\n *\n * _.mapValues(users, function(o) { return o.age; });\n * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)\n *\n * // The `_.property` iteratee shorthand.\n * _.mapValues(users, 'age');\n * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)\n */\n function mapValues(object, iteratee) {\n var result = {};\n iteratee = getIteratee(iteratee, 3);\n\n baseForOwn(object, function(value, key, object) {\n baseAssignValue(result, key, iteratee(value, key, object));\n });\n return result;\n }\n\n /**\n * This method is like `_.assign` except that it recursively merges own and\n * inherited enumerable string keyed properties of source objects into the\n * destination object. Source properties that resolve to `undefined` are\n * skipped if a destination value exists. Array and plain object properties\n * are merged recursively. Other objects and value types are overridden by\n * assignment. Source objects are applied from left to right. Subsequent\n * sources overwrite property assignments of previous sources.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 0.5.0\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var object = {\n * 'a': [{ 'b': 2 }, { 'd': 4 }]\n * };\n *\n * var other = {\n * 'a': [{ 'c': 3 }, { 'e': 5 }]\n * };\n *\n * _.merge(object, other);\n * // => { 'a': [{ 'b': 2, 'c': 3 }, { 'd': 4, 'e': 5 }] }\n */\n var merge = createAssigner(function(object, source, srcIndex) {\n baseMerge(object, source, srcIndex);\n });\n\n /**\n * This method is like `_.merge` except that it accepts `customizer` which\n * is invoked to produce the merged values of the destination and source\n * properties. If `customizer` returns `undefined`, merging is handled by the\n * method instead. The `customizer` is invoked with six arguments:\n * (objValue, srcValue, key, object, source, stack).\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} sources The source objects.\n * @param {Function} customizer The function to customize assigned values.\n * @returns {Object} Returns `object`.\n * @example\n *\n * function customizer(objValue, srcValue) {\n * if (_.isArray(objValue)) {\n * return objValue.concat(srcValue);\n * }\n * }\n *\n * var object = { 'a': [1], 'b': [2] };\n * var other = { 'a': [3], 'b': [4] };\n *\n * _.mergeWith(object, other, customizer);\n * // => { 'a': [1, 3], 'b': [2, 4] }\n */\n var mergeWith = createAssigner(function(object, source, srcIndex, customizer) {\n baseMerge(object, source, srcIndex, customizer);\n });\n\n /**\n * The opposite of `_.pick`; this method creates an object composed of the\n * own and inherited enumerable property paths of `object` that are not omitted.\n *\n * **Note:** This method is considerably slower than `_.pick`.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The source object.\n * @param {...(string|string[])} [paths] The property paths to omit.\n * @returns {Object} Returns the new object.\n * @example\n *\n * var object = { 'a': 1, 'b': '2', 'c': 3 };\n *\n * _.omit(object, ['a', 'c']);\n * // => { 'b': '2' }\n */\n var omit = flatRest(function(object, paths) {\n var result = {};\n if (object == null) {\n return result;\n }\n var isDeep = false;\n paths = arrayMap(paths, function(path) {\n path = castPath(path, object);\n isDeep || (isDeep = path.length > 1);\n return path;\n });\n copyObject(object, getAllKeysIn(object), result);\n if (isDeep) {\n result = baseClone(result, CLONE_DEEP_FLAG | CLONE_FLAT_FLAG | CLONE_SYMBOLS_FLAG, customOmitClone);\n }\n var length = paths.length;\n while (length--) {\n baseUnset(result, paths[length]);\n }\n return result;\n });\n\n /**\n * The opposite of `_.pickBy`; this method creates an object composed of\n * the own and inherited enumerable string keyed properties of `object` that\n * `predicate` doesn't return truthy for. The predicate is invoked with two\n * arguments: (value, key).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Object\n * @param {Object} object The source object.\n * @param {Function} [predicate=_.identity] The function invoked per property.\n * @returns {Object} Returns the new object.\n * @example\n *\n * var object = { 'a': 1, 'b': '2', 'c': 3 };\n *\n * _.omitBy(object, _.isNumber);\n * // => { 'b': '2' }\n */\n function omitBy(object, predicate) {\n return pickBy(object, negate(getIteratee(predicate)));\n }\n\n /**\n * Creates an object composed of the picked `object` properties.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The source object.\n * @param {...(string|string[])} [paths] The property paths to pick.\n * @returns {Object} Returns the new object.\n * @example\n *\n * var object = { 'a': 1, 'b': '2', 'c': 3 };\n *\n * _.pick(object, ['a', 'c']);\n * // => { 'a': 1, 'c': 3 }\n */\n var pick = flatRest(function(object, paths) {\n return object == null ? {} : basePick(object, paths);\n });\n\n /**\n * Creates an object composed of the `object` properties `predicate` returns\n * truthy for. The predicate is invoked with two arguments: (value, key).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Object\n * @param {Object} object The source object.\n * @param {Function} [predicate=_.identity] The function invoked per property.\n * @returns {Object} Returns the new object.\n * @example\n *\n * var object = { 'a': 1, 'b': '2', 'c': 3 };\n *\n * _.pickBy(object, _.isNumber);\n * // => { 'a': 1, 'c': 3 }\n */\n function pickBy(object, predicate) {\n if (object == null) {\n return {};\n }\n var props = arrayMap(getAllKeysIn(object), function(prop) {\n return [prop];\n });\n predicate = getIteratee(predicate);\n return basePickBy(object, props, function(value, path) {\n return predicate(value, path[0]);\n });\n }\n\n /**\n * This method is like `_.get` except that if the resolved value is a\n * function it's invoked with the `this` binding of its parent object and\n * its result is returned.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to resolve.\n * @param {*} [defaultValue] The value returned for `undefined` resolved values.\n * @returns {*} Returns the resolved value.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c1': 3, 'c2': _.constant(4) } }] };\n *\n * _.result(object, 'a[0].b.c1');\n * // => 3\n *\n * _.result(object, 'a[0].b.c2');\n * // => 4\n *\n * _.result(object, 'a[0].b.c3', 'default');\n * // => 'default'\n *\n * _.result(object, 'a[0].b.c3', _.constant('default'));\n * // => 'default'\n */\n function result(object, path, defaultValue) {\n path = castPath(path, object);\n\n var index = -1,\n length = path.length;\n\n // Ensure the loop is entered when path is empty.\n if (!length) {\n length = 1;\n object = undefined;\n }\n while (++index < length) {\n var value = object == null ? undefined : object[toKey(path[index])];\n if (value === undefined) {\n index = length;\n value = defaultValue;\n }\n object = isFunction(value) ? value.call(object) : value;\n }\n return object;\n }\n\n /**\n * Sets the value at `path` of `object`. If a portion of `path` doesn't exist,\n * it's created. Arrays are created for missing index properties while objects\n * are created for all other missing properties. Use `_.setWith` to customize\n * `path` creation.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 3.7.0\n * @category Object\n * @param {Object} object The object to modify.\n * @param {Array|string} path The path of the property to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n *\n * _.set(object, 'a[0].b.c', 4);\n * console.log(object.a[0].b.c);\n * // => 4\n *\n * _.set(object, ['x', '0', 'y', 'z'], 5);\n * console.log(object.x[0].y.z);\n * // => 5\n */\n function set(object, path, value) {\n return object == null ? object : baseSet(object, path, value);\n }\n\n /**\n * This method is like `_.set` except that it accepts `customizer` which is\n * invoked to produce the objects of `path`. If `customizer` returns `undefined`\n * path creation is handled by the method instead. The `customizer` is invoked\n * with three arguments: (nsValue, key, nsObject).\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Object\n * @param {Object} object The object to modify.\n * @param {Array|string} path The path of the property to set.\n * @param {*} value The value to set.\n * @param {Function} [customizer] The function to customize assigned values.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var object = {};\n *\n * _.setWith(object, '[0][1]', 'a', Object);\n * // => { '0': { '1': 'a' } }\n */\n function setWith(object, path, value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return object == null ? object : baseSet(object, path, value, customizer);\n }\n\n /**\n * Creates an array of own enumerable string keyed-value pairs for `object`\n * which can be consumed by `_.fromPairs`. If `object` is a map or set, its\n * entries are returned.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @alias entries\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the key-value pairs.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.toPairs(new Foo);\n * // => [['a', 1], ['b', 2]] (iteration order is not guaranteed)\n */\n var toPairs = createToPairs(keys);\n\n /**\n * Creates an array of own and inherited enumerable string keyed-value pairs\n * for `object` which can be consumed by `_.fromPairs`. If `object` is a map\n * or set, its entries are returned.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @alias entriesIn\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the key-value pairs.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.toPairsIn(new Foo);\n * // => [['a', 1], ['b', 2], ['c', 3]] (iteration order is not guaranteed)\n */\n var toPairsIn = createToPairs(keysIn);\n\n /**\n * An alternative to `_.reduce`; this method transforms `object` to a new\n * `accumulator` object which is the result of running each of its own\n * enumerable string keyed properties thru `iteratee`, with each invocation\n * potentially mutating the `accumulator` object. If `accumulator` is not\n * provided, a new object with the same `[[Prototype]]` will be used. The\n * iteratee is invoked with four arguments: (accumulator, value, key, object).\n * Iteratee functions may exit iteration early by explicitly returning `false`.\n *\n * @static\n * @memberOf _\n * @since 1.3.0\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {*} [accumulator] The custom accumulator value.\n * @returns {*} Returns the accumulated value.\n * @example\n *\n * _.transform([2, 3, 4], function(result, n) {\n * result.push(n *= n);\n * return n % 2 == 0;\n * }, []);\n * // => [4, 9]\n *\n * _.transform({ 'a': 1, 'b': 2, 'c': 1 }, function(result, value, key) {\n * (result[value] || (result[value] = [])).push(key);\n * }, {});\n * // => { '1': ['a', 'c'], '2': ['b'] }\n */\n function transform(object, iteratee, accumulator) {\n var isArr = isArray(object),\n isArrLike = isArr || isBuffer(object) || isTypedArray(object);\n\n iteratee = getIteratee(iteratee, 4);\n if (accumulator == null) {\n var Ctor = object && object.constructor;\n if (isArrLike) {\n accumulator = isArr ? new Ctor : [];\n }\n else if (isObject(object)) {\n accumulator = isFunction(Ctor) ? baseCreate(getPrototype(object)) : {};\n }\n else {\n accumulator = {};\n }\n }\n (isArrLike ? arrayEach : baseForOwn)(object, function(value, index, object) {\n return iteratee(accumulator, value, index, object);\n });\n return accumulator;\n }\n\n /**\n * Removes the property at `path` of `object`.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Object\n * @param {Object} object The object to modify.\n * @param {Array|string} path The path of the property to unset.\n * @returns {boolean} Returns `true` if the property is deleted, else `false`.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c': 7 } }] };\n * _.unset(object, 'a[0].b.c');\n * // => true\n *\n * console.log(object);\n * // => { 'a': [{ 'b': {} }] };\n *\n * _.unset(object, ['a', '0', 'b', 'c']);\n * // => true\n *\n * console.log(object);\n * // => { 'a': [{ 'b': {} }] };\n */\n function unset(object, path) {\n return object == null ? true : baseUnset(object, path);\n }\n\n /**\n * This method is like `_.set` except that accepts `updater` to produce the\n * value to set. Use `_.updateWith` to customize `path` creation. The `updater`\n * is invoked with one argument: (value).\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 4.6.0\n * @category Object\n * @param {Object} object The object to modify.\n * @param {Array|string} path The path of the property to set.\n * @param {Function} updater The function to produce the updated value.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n *\n * _.update(object, 'a[0].b.c', function(n) { return n * n; });\n * console.log(object.a[0].b.c);\n * // => 9\n *\n * _.update(object, 'x[0].y.z', function(n) { return n ? n + 1 : 0; });\n * console.log(object.x[0].y.z);\n * // => 0\n */\n function update(object, path, updater) {\n return object == null ? object : baseUpdate(object, path, castFunction(updater));\n }\n\n /**\n * This method is like `_.update` except that it accepts `customizer` which is\n * invoked to produce the objects of `path`. If `customizer` returns `undefined`\n * path creation is handled by the method instead. The `customizer` is invoked\n * with three arguments: (nsValue, key, nsObject).\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 4.6.0\n * @category Object\n * @param {Object} object The object to modify.\n * @param {Array|string} path The path of the property to set.\n * @param {Function} updater The function to produce the updated value.\n * @param {Function} [customizer] The function to customize assigned values.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var object = {};\n *\n * _.updateWith(object, '[0][1]', _.constant('a'), Object);\n * // => { '0': { '1': 'a' } }\n */\n function updateWith(object, path, updater, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return object == null ? object : baseUpdate(object, path, castFunction(updater), customizer);\n }\n\n /**\n * Creates an array of the own enumerable string keyed property values of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property values.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.values(new Foo);\n * // => [1, 2] (iteration order is not guaranteed)\n *\n * _.values('hi');\n * // => ['h', 'i']\n */\n function values(object) {\n return object == null ? [] : baseValues(object, keys(object));\n }\n\n /**\n * Creates an array of the own and inherited enumerable string keyed property\n * values of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property values.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.valuesIn(new Foo);\n * // => [1, 2, 3] (iteration order is not guaranteed)\n */\n function valuesIn(object) {\n return object == null ? [] : baseValues(object, keysIn(object));\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Clamps `number` within the inclusive `lower` and `upper` bounds.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Number\n * @param {number} number The number to clamp.\n * @param {number} [lower] The lower bound.\n * @param {number} upper The upper bound.\n * @returns {number} Returns the clamped number.\n * @example\n *\n * _.clamp(-10, -5, 5);\n * // => -5\n *\n * _.clamp(10, -5, 5);\n * // => 5\n */\n function clamp(number, lower, upper) {\n if (upper === undefined) {\n upper = lower;\n lower = undefined;\n }\n if (upper !== undefined) {\n upper = toNumber(upper);\n upper = upper === upper ? upper : 0;\n }\n if (lower !== undefined) {\n lower = toNumber(lower);\n lower = lower === lower ? lower : 0;\n }\n return baseClamp(toNumber(number), lower, upper);\n }\n\n /**\n * Checks if `n` is between `start` and up to, but not including, `end`. If\n * `end` is not specified, it's set to `start` with `start` then set to `0`.\n * If `start` is greater than `end` the params are swapped to support\n * negative ranges.\n *\n * @static\n * @memberOf _\n * @since 3.3.0\n * @category Number\n * @param {number} number The number to check.\n * @param {number} [start=0] The start of the range.\n * @param {number} end The end of the range.\n * @returns {boolean} Returns `true` if `number` is in the range, else `false`.\n * @see _.range, _.rangeRight\n * @example\n *\n * _.inRange(3, 2, 4);\n * // => true\n *\n * _.inRange(4, 8);\n * // => true\n *\n * _.inRange(4, 2);\n * // => false\n *\n * _.inRange(2, 2);\n * // => false\n *\n * _.inRange(1.2, 2);\n * // => true\n *\n * _.inRange(5.2, 4);\n * // => false\n *\n * _.inRange(-3, -2, -6);\n * // => true\n */\n function inRange(number, start, end) {\n start = toFinite(start);\n if (end === undefined) {\n end = start;\n start = 0;\n } else {\n end = toFinite(end);\n }\n number = toNumber(number);\n return baseInRange(number, start, end);\n }\n\n /**\n * Produces a random number between the inclusive `lower` and `upper` bounds.\n * If only one argument is provided a number between `0` and the given number\n * is returned. If `floating` is `true`, or either `lower` or `upper` are\n * floats, a floating-point number is returned instead of an integer.\n *\n * **Note:** JavaScript follows the IEEE-754 standard for resolving\n * floating-point values which can produce unexpected results.\n *\n * @static\n * @memberOf _\n * @since 0.7.0\n * @category Number\n * @param {number} [lower=0] The lower bound.\n * @param {number} [upper=1] The upper bound.\n * @param {boolean} [floating] Specify returning a floating-point number.\n * @returns {number} Returns the random number.\n * @example\n *\n * _.random(0, 5);\n * // => an integer between 0 and 5\n *\n * _.random(5);\n * // => also an integer between 0 and 5\n *\n * _.random(5, true);\n * // => a floating-point number between 0 and 5\n *\n * _.random(1.2, 5.2);\n * // => a floating-point number between 1.2 and 5.2\n */\n function random(lower, upper, floating) {\n if (floating && typeof floating != 'boolean' && isIterateeCall(lower, upper, floating)) {\n upper = floating = undefined;\n }\n if (floating === undefined) {\n if (typeof upper == 'boolean') {\n floating = upper;\n upper = undefined;\n }\n else if (typeof lower == 'boolean') {\n floating = lower;\n lower = undefined;\n }\n }\n if (lower === undefined && upper === undefined) {\n lower = 0;\n upper = 1;\n }\n else {\n lower = toFinite(lower);\n if (upper === undefined) {\n upper = lower;\n lower = 0;\n } else {\n upper = toFinite(upper);\n }\n }\n if (lower > upper) {\n var temp = lower;\n lower = upper;\n upper = temp;\n }\n if (floating || lower % 1 || upper % 1) {\n var rand = nativeRandom();\n return nativeMin(lower + (rand * (upper - lower + freeParseFloat('1e-' + ((rand + '').length - 1)))), upper);\n }\n return baseRandom(lower, upper);\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Converts `string` to [camel case](https://en.wikipedia.org/wiki/CamelCase).\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the camel cased string.\n * @example\n *\n * _.camelCase('Foo Bar');\n * // => 'fooBar'\n *\n * _.camelCase('--foo-bar--');\n * // => 'fooBar'\n *\n * _.camelCase('__FOO_BAR__');\n * // => 'fooBar'\n */\n var camelCase = createCompounder(function(result, word, index) {\n word = word.toLowerCase();\n return result + (index ? capitalize(word) : word);\n });\n\n /**\n * Converts the first character of `string` to upper case and the remaining\n * to lower case.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to capitalize.\n * @returns {string} Returns the capitalized string.\n * @example\n *\n * _.capitalize('FRED');\n * // => 'Fred'\n */\n function capitalize(string) {\n return upperFirst(toString(string).toLowerCase());\n }\n\n /**\n * Deburrs `string` by converting\n * [Latin-1 Supplement](https://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)#Character_table)\n * and [Latin Extended-A](https://en.wikipedia.org/wiki/Latin_Extended-A)\n * letters to basic Latin letters and removing\n * [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks).\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to deburr.\n * @returns {string} Returns the deburred string.\n * @example\n *\n * _.deburr('déjà vu');\n * // => 'deja vu'\n */\n function deburr(string) {\n string = toString(string);\n return string && string.replace(reLatin, deburrLetter).replace(reComboMark, '');\n }\n\n /**\n * Checks if `string` ends with the given target string.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to inspect.\n * @param {string} [target] The string to search for.\n * @param {number} [position=string.length] The position to search up to.\n * @returns {boolean} Returns `true` if `string` ends with `target`,\n * else `false`.\n * @example\n *\n * _.endsWith('abc', 'c');\n * // => true\n *\n * _.endsWith('abc', 'b');\n * // => false\n *\n * _.endsWith('abc', 'b', 2);\n * // => true\n */\n function endsWith(string, target, position) {\n string = toString(string);\n target = baseToString(target);\n\n var length = string.length;\n position = position === undefined\n ? length\n : baseClamp(toInteger(position), 0, length);\n\n var end = position;\n position -= target.length;\n return position >= 0 && string.slice(position, end) == target;\n }\n\n /**\n * Converts the characters \"&\", \"<\", \">\", '\"', and \"'\" in `string` to their\n * corresponding HTML entities.\n *\n * **Note:** No other characters are escaped. To escape additional\n * characters use a third-party library like [_he_](https://mths.be/he).\n *\n * Though the \">\" character is escaped for symmetry, characters like\n * \">\" and \"/\" don't need escaping in HTML and have no special meaning\n * unless they're part of a tag or unquoted attribute value. See\n * [Mathias Bynens's article](https://mathiasbynens.be/notes/ambiguous-ampersands)\n * (under \"semi-related fun fact\") for more details.\n *\n * When working with HTML you should always\n * [quote attribute values](http://wonko.com/post/html-escaping) to reduce\n * XSS vectors.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category String\n * @param {string} [string=''] The string to escape.\n * @returns {string} Returns the escaped string.\n * @example\n *\n * _.escape('fred, barney, & pebbles');\n * // => 'fred, barney, & pebbles'\n */\n function escape(string) {\n string = toString(string);\n return (string && reHasUnescapedHtml.test(string))\n ? string.replace(reUnescapedHtml, escapeHtmlChar)\n : string;\n }\n\n /**\n * Escapes the `RegExp` special characters \"^\", \"$\", \"\\\", \".\", \"*\", \"+\",\n * \"?\", \"(\", \")\", \"[\", \"]\", \"{\", \"}\", and \"|\" in `string`.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to escape.\n * @returns {string} Returns the escaped string.\n * @example\n *\n * _.escapeRegExp('[lodash](https://lodash.com/)');\n * // => '\\[lodash\\]\\(https://lodash\\.com/\\)'\n */\n function escapeRegExp(string) {\n string = toString(string);\n return (string && reHasRegExpChar.test(string))\n ? string.replace(reRegExpChar, '\\\\$&')\n : string;\n }\n\n /**\n * Converts `string` to\n * [kebab case](https://en.wikipedia.org/wiki/Letter_case#Special_case_styles).\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the kebab cased string.\n * @example\n *\n * _.kebabCase('Foo Bar');\n * // => 'foo-bar'\n *\n * _.kebabCase('fooBar');\n * // => 'foo-bar'\n *\n * _.kebabCase('__FOO_BAR__');\n * // => 'foo-bar'\n */\n var kebabCase = createCompounder(function(result, word, index) {\n return result + (index ? '-' : '') + word.toLowerCase();\n });\n\n /**\n * Converts `string`, as space separated words, to lower case.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the lower cased string.\n * @example\n *\n * _.lowerCase('--Foo-Bar--');\n * // => 'foo bar'\n *\n * _.lowerCase('fooBar');\n * // => 'foo bar'\n *\n * _.lowerCase('__FOO_BAR__');\n * // => 'foo bar'\n */\n var lowerCase = createCompounder(function(result, word, index) {\n return result + (index ? ' ' : '') + word.toLowerCase();\n });\n\n /**\n * Converts the first character of `string` to lower case.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the converted string.\n * @example\n *\n * _.lowerFirst('Fred');\n * // => 'fred'\n *\n * _.lowerFirst('FRED');\n * // => 'fRED'\n */\n var lowerFirst = createCaseFirst('toLowerCase');\n\n /**\n * Pads `string` on the left and right sides if it's shorter than `length`.\n * Padding characters are truncated if they can't be evenly divided by `length`.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to pad.\n * @param {number} [length=0] The padding length.\n * @param {string} [chars=' '] The string used as padding.\n * @returns {string} Returns the padded string.\n * @example\n *\n * _.pad('abc', 8);\n * // => ' abc '\n *\n * _.pad('abc', 8, '_-');\n * // => '_-abc_-_'\n *\n * _.pad('abc', 3);\n * // => 'abc'\n */\n function pad(string, length, chars) {\n string = toString(string);\n length = toInteger(length);\n\n var strLength = length ? stringSize(string) : 0;\n if (!length || strLength >= length) {\n return string;\n }\n var mid = (length - strLength) / 2;\n return (\n createPadding(nativeFloor(mid), chars) +\n string +\n createPadding(nativeCeil(mid), chars)\n );\n }\n\n /**\n * Pads `string` on the right side if it's shorter than `length`. Padding\n * characters are truncated if they exceed `length`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category String\n * @param {string} [string=''] The string to pad.\n * @param {number} [length=0] The padding length.\n * @param {string} [chars=' '] The string used as padding.\n * @returns {string} Returns the padded string.\n * @example\n *\n * _.padEnd('abc', 6);\n * // => 'abc '\n *\n * _.padEnd('abc', 6, '_-');\n * // => 'abc_-_'\n *\n * _.padEnd('abc', 3);\n * // => 'abc'\n */\n function padEnd(string, length, chars) {\n string = toString(string);\n length = toInteger(length);\n\n var strLength = length ? stringSize(string) : 0;\n return (length && strLength < length)\n ? (string + createPadding(length - strLength, chars))\n : string;\n }\n\n /**\n * Pads `string` on the left side if it's shorter than `length`. Padding\n * characters are truncated if they exceed `length`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category String\n * @param {string} [string=''] The string to pad.\n * @param {number} [length=0] The padding length.\n * @param {string} [chars=' '] The string used as padding.\n * @returns {string} Returns the padded string.\n * @example\n *\n * _.padStart('abc', 6);\n * // => ' abc'\n *\n * _.padStart('abc', 6, '_-');\n * // => '_-_abc'\n *\n * _.padStart('abc', 3);\n * // => 'abc'\n */\n function padStart(string, length, chars) {\n string = toString(string);\n length = toInteger(length);\n\n var strLength = length ? stringSize(string) : 0;\n return (length && strLength < length)\n ? (createPadding(length - strLength, chars) + string)\n : string;\n }\n\n /**\n * Converts `string` to an integer of the specified radix. If `radix` is\n * `undefined` or `0`, a `radix` of `10` is used unless `value` is a\n * hexadecimal, in which case a `radix` of `16` is used.\n *\n * **Note:** This method aligns with the\n * [ES5 implementation](https://es5.github.io/#x15.1.2.2) of `parseInt`.\n *\n * @static\n * @memberOf _\n * @since 1.1.0\n * @category String\n * @param {string} string The string to convert.\n * @param {number} [radix=10] The radix to interpret `value` by.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {number} Returns the converted integer.\n * @example\n *\n * _.parseInt('08');\n * // => 8\n *\n * _.map(['6', '08', '10'], _.parseInt);\n * // => [6, 8, 10]\n */\n function parseInt(string, radix, guard) {\n if (guard || radix == null) {\n radix = 0;\n } else if (radix) {\n radix = +radix;\n }\n return nativeParseInt(toString(string).replace(reTrimStart, ''), radix || 0);\n }\n\n /**\n * Repeats the given string `n` times.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to repeat.\n * @param {number} [n=1] The number of times to repeat the string.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {string} Returns the repeated string.\n * @example\n *\n * _.repeat('*', 3);\n * // => '***'\n *\n * _.repeat('abc', 2);\n * // => 'abcabc'\n *\n * _.repeat('abc', 0);\n * // => ''\n */\n function repeat(string, n, guard) {\n if ((guard ? isIterateeCall(string, n, guard) : n === undefined)) {\n n = 1;\n } else {\n n = toInteger(n);\n }\n return baseRepeat(toString(string), n);\n }\n\n /**\n * Replaces matches for `pattern` in `string` with `replacement`.\n *\n * **Note:** This method is based on\n * [`String#replace`](https://mdn.io/String/replace).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category String\n * @param {string} [string=''] The string to modify.\n * @param {RegExp|string} pattern The pattern to replace.\n * @param {Function|string} replacement The match replacement.\n * @returns {string} Returns the modified string.\n * @example\n *\n * _.replace('Hi Fred', 'Fred', 'Barney');\n * // => 'Hi Barney'\n */\n function replace() {\n var args = arguments,\n string = toString(args[0]);\n\n return args.length < 3 ? string : string.replace(args[1], args[2]);\n }\n\n /**\n * Converts `string` to\n * [snake case](https://en.wikipedia.org/wiki/Snake_case).\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the snake cased string.\n * @example\n *\n * _.snakeCase('Foo Bar');\n * // => 'foo_bar'\n *\n * _.snakeCase('fooBar');\n * // => 'foo_bar'\n *\n * _.snakeCase('--FOO-BAR--');\n * // => 'foo_bar'\n */\n var snakeCase = createCompounder(function(result, word, index) {\n return result + (index ? '_' : '') + word.toLowerCase();\n });\n\n /**\n * Splits `string` by `separator`.\n *\n * **Note:** This method is based on\n * [`String#split`](https://mdn.io/String/split).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category String\n * @param {string} [string=''] The string to split.\n * @param {RegExp|string} separator The separator pattern to split by.\n * @param {number} [limit] The length to truncate results to.\n * @returns {Array} Returns the string segments.\n * @example\n *\n * _.split('a-b-c', '-', 2);\n * // => ['a', 'b']\n */\n function split(string, separator, limit) {\n if (limit && typeof limit != 'number' && isIterateeCall(string, separator, limit)) {\n separator = limit = undefined;\n }\n limit = limit === undefined ? MAX_ARRAY_LENGTH : limit >>> 0;\n if (!limit) {\n return [];\n }\n string = toString(string);\n if (string && (\n typeof separator == 'string' ||\n (separator != null && !isRegExp(separator))\n )) {\n separator = baseToString(separator);\n if (!separator && hasUnicode(string)) {\n return castSlice(stringToArray(string), 0, limit);\n }\n }\n return string.split(separator, limit);\n }\n\n /**\n * Converts `string` to\n * [start case](https://en.wikipedia.org/wiki/Letter_case#Stylistic_or_specialised_usage).\n *\n * @static\n * @memberOf _\n * @since 3.1.0\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the start cased string.\n * @example\n *\n * _.startCase('--foo-bar--');\n * // => 'Foo Bar'\n *\n * _.startCase('fooBar');\n * // => 'Foo Bar'\n *\n * _.startCase('__FOO_BAR__');\n * // => 'FOO BAR'\n */\n var startCase = createCompounder(function(result, word, index) {\n return result + (index ? ' ' : '') + upperFirst(word);\n });\n\n /**\n * Checks if `string` starts with the given target string.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to inspect.\n * @param {string} [target] The string to search for.\n * @param {number} [position=0] The position to search from.\n * @returns {boolean} Returns `true` if `string` starts with `target`,\n * else `false`.\n * @example\n *\n * _.startsWith('abc', 'a');\n * // => true\n *\n * _.startsWith('abc', 'b');\n * // => false\n *\n * _.startsWith('abc', 'b', 1);\n * // => true\n */\n function startsWith(string, target, position) {\n string = toString(string);\n position = position == null\n ? 0\n : baseClamp(toInteger(position), 0, string.length);\n\n target = baseToString(target);\n return string.slice(position, position + target.length) == target;\n }\n\n /**\n * Creates a compiled template function that can interpolate data properties\n * in \"interpolate\" delimiters, HTML-escape interpolated data properties in\n * \"escape\" delimiters, and execute JavaScript in \"evaluate\" delimiters. Data\n * properties may be accessed as free variables in the template. If a setting\n * object is given, it takes precedence over `_.templateSettings` values.\n *\n * **Note:** In the development build `_.template` utilizes\n * [sourceURLs](http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl)\n * for easier debugging.\n *\n * For more information on precompiling templates see\n * [lodash's custom builds documentation](https://lodash.com/custom-builds).\n *\n * For more information on Chrome extension sandboxes see\n * [Chrome's extensions documentation](https://developer.chrome.com/extensions/sandboxingEval).\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category String\n * @param {string} [string=''] The template string.\n * @param {Object} [options={}] The options object.\n * @param {RegExp} [options.escape=_.templateSettings.escape]\n * The HTML \"escape\" delimiter.\n * @param {RegExp} [options.evaluate=_.templateSettings.evaluate]\n * The \"evaluate\" delimiter.\n * @param {Object} [options.imports=_.templateSettings.imports]\n * An object to import into the template as free variables.\n * @param {RegExp} [options.interpolate=_.templateSettings.interpolate]\n * The \"interpolate\" delimiter.\n * @param {string} [options.sourceURL='lodash.templateSources[n]']\n * The sourceURL of the compiled template.\n * @param {string} [options.variable='obj']\n * The data object variable name.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {Function} Returns the compiled template function.\n * @example\n *\n * // Use the \"interpolate\" delimiter to create a compiled template.\n * var compiled = _.template('hello <%= user %>!');\n * compiled({ 'user': 'fred' });\n * // => 'hello fred!'\n *\n * // Use the HTML \"escape\" delimiter to escape data property values.\n * var compiled = _.template('<b><%- value %></b>');\n * compiled({ 'value': '<script>' });\n * // => '<b><script></b>'\n *\n * // Use the \"evaluate\" delimiter to execute JavaScript and generate HTML.\n * var compiled = _.template('<% _.forEach(users, function(user) { %><li><%- user %></li><% }); %>');\n * compiled({ 'users': ['fred', 'barney'] });\n * // => '<li>fred</li><li>barney</li>'\n *\n * // Use the internal `print` function in \"evaluate\" delimiters.\n * var compiled = _.template('<% print(\"hello \" + user); %>!');\n * compiled({ 'user': 'barney' });\n * // => 'hello barney!'\n *\n * // Use the ES template literal delimiter as an \"interpolate\" delimiter.\n * // Disable support by replacing the \"interpolate\" delimiter.\n * var compiled = _.template('hello ${ user }!');\n * compiled({ 'user': 'pebbles' });\n * // => 'hello pebbles!'\n *\n * // Use backslashes to treat delimiters as plain text.\n * var compiled = _.template('<%= \"\\\\<%- value %\\\\>\" %>');\n * compiled({ 'value': 'ignored' });\n * // => '<%- value %>'\n *\n * // Use the `imports` option to import `jQuery` as `jq`.\n * var text = '<% jq.each(users, function(user) { %><li><%- user %></li><% }); %>';\n * var compiled = _.template(text, { 'imports': { 'jq': jQuery } });\n * compiled({ 'users': ['fred', 'barney'] });\n * // => '<li>fred</li><li>barney</li>'\n *\n * // Use the `sourceURL` option to specify a custom sourceURL for the template.\n * var compiled = _.template('hello <%= user %>!', { 'sourceURL': '/basic/greeting.jst' });\n * compiled(data);\n * // => Find the source of \"greeting.jst\" under the Sources tab or Resources panel of the web inspector.\n *\n * // Use the `variable` option to ensure a with-statement isn't used in the compiled template.\n * var compiled = _.template('hi <%= data.user %>!', { 'variable': 'data' });\n * compiled.source;\n * // => function(data) {\n * // var __t, __p = '';\n * // __p += 'hi ' + ((__t = ( data.user )) == null ? '' : __t) + '!';\n * // return __p;\n * // }\n *\n * // Use custom template delimiters.\n * _.templateSettings.interpolate = /{{([\\s\\S]+?)}}/g;\n * var compiled = _.template('hello {{ user }}!');\n * compiled({ 'user': 'mustache' });\n * // => 'hello mustache!'\n *\n * // Use the `source` property to inline compiled templates for meaningful\n * // line numbers in error messages and stack traces.\n * fs.writeFileSync(path.join(process.cwd(), 'jst.js'), '\\\n * var JST = {\\\n * \"main\": ' + _.template(mainText).source + '\\\n * };\\\n * ');\n */\n function template(string, options, guard) {\n // Based on John Resig's `tmpl` implementation\n // (http://ejohn.org/blog/javascript-micro-templating/)\n // and Laura Doktorova's doT.js (https://github.com/olado/doT).\n var settings = lodash.templateSettings;\n\n if (guard && isIterateeCall(string, options, guard)) {\n options = undefined;\n }\n string = toString(string);\n options = assignInWith({}, options, settings, customDefaultsAssignIn);\n\n var imports = assignInWith({}, options.imports, settings.imports, customDefaultsAssignIn),\n importsKeys = keys(imports),\n importsValues = baseValues(imports, importsKeys);\n\n var isEscaping,\n isEvaluating,\n index = 0,\n interpolate = options.interpolate || reNoMatch,\n source = \"__p += '\";\n\n // Compile the regexp to match each delimiter.\n var reDelimiters = RegExp(\n (options.escape || reNoMatch).source + '|' +\n interpolate.source + '|' +\n (interpolate === reInterpolate ? reEsTemplate : reNoMatch).source + '|' +\n (options.evaluate || reNoMatch).source + '|$'\n , 'g');\n\n // Use a sourceURL for easier debugging.\n // The sourceURL gets injected into the source that's eval-ed, so be careful\n // to normalize all kinds of whitespace, so e.g. newlines (and unicode versions of it) can't sneak in\n // and escape the comment, thus injecting code that gets evaled.\n var sourceURL = '//# sourceURL=' +\n (hasOwnProperty.call(options, 'sourceURL')\n ? (options.sourceURL + '').replace(/\\s/g, ' ')\n : ('lodash.templateSources[' + (++templateCounter) + ']')\n ) + '\\n';\n\n string.replace(reDelimiters, function(match, escapeValue, interpolateValue, esTemplateValue, evaluateValue, offset) {\n interpolateValue || (interpolateValue = esTemplateValue);\n\n // Escape characters that can't be included in string literals.\n source += string.slice(index, offset).replace(reUnescapedString, escapeStringChar);\n\n // Replace delimiters with snippets.\n if (escapeValue) {\n isEscaping = true;\n source += \"' +\\n__e(\" + escapeValue + \") +\\n'\";\n }\n if (evaluateValue) {\n isEvaluating = true;\n source += \"';\\n\" + evaluateValue + \";\\n__p += '\";\n }\n if (interpolateValue) {\n source += \"' +\\n((__t = (\" + interpolateValue + \")) == null ? '' : __t) +\\n'\";\n }\n index = offset + match.length;\n\n // The JS engine embedded in Adobe products needs `match` returned in\n // order to produce the correct `offset` value.\n return match;\n });\n\n source += \"';\\n\";\n\n // If `variable` is not specified wrap a with-statement around the generated\n // code to add the data object to the top of the scope chain.\n var variable = hasOwnProperty.call(options, 'variable') && options.variable;\n if (!variable) {\n source = 'with (obj) {\\n' + source + '\\n}\\n';\n }\n // Throw an error if a forbidden character was found in `variable`, to prevent\n // potential command injection attacks.\n else if (reForbiddenIdentifierChars.test(variable)) {\n throw new Error(INVALID_TEMPL_VAR_ERROR_TEXT);\n }\n\n // Cleanup code by stripping empty strings.\n source = (isEvaluating ? source.replace(reEmptyStringLeading, '') : source)\n .replace(reEmptyStringMiddle, '$1')\n .replace(reEmptyStringTrailing, '$1;');\n\n // Frame code as the function body.\n source = 'function(' + (variable || 'obj') + ') {\\n' +\n (variable\n ? ''\n : 'obj || (obj = {});\\n'\n ) +\n \"var __t, __p = ''\" +\n (isEscaping\n ? ', __e = _.escape'\n : ''\n ) +\n (isEvaluating\n ? ', __j = Array.prototype.join;\\n' +\n \"function print() { __p += __j.call(arguments, '') }\\n\"\n : ';\\n'\n ) +\n source +\n 'return __p\\n}';\n\n var result = attempt(function() {\n return Function(importsKeys, sourceURL + 'return ' + source)\n .apply(undefined, importsValues);\n });\n\n // Provide the compiled function's source by its `toString` method or\n // the `source` property as a convenience for inlining compiled templates.\n result.source = source;\n if (isError(result)) {\n throw result;\n }\n return result;\n }\n\n /**\n * Converts `string`, as a whole, to lower case just like\n * [String#toLowerCase](https://mdn.io/toLowerCase).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the lower cased string.\n * @example\n *\n * _.toLower('--Foo-Bar--');\n * // => '--foo-bar--'\n *\n * _.toLower('fooBar');\n * // => 'foobar'\n *\n * _.toLower('__FOO_BAR__');\n * // => '__foo_bar__'\n */\n function toLower(value) {\n return toString(value).toLowerCase();\n }\n\n /**\n * Converts `string`, as a whole, to upper case just like\n * [String#toUpperCase](https://mdn.io/toUpperCase).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the upper cased string.\n * @example\n *\n * _.toUpper('--foo-bar--');\n * // => '--FOO-BAR--'\n *\n * _.toUpper('fooBar');\n * // => 'FOOBAR'\n *\n * _.toUpper('__foo_bar__');\n * // => '__FOO_BAR__'\n */\n function toUpper(value) {\n return toString(value).toUpperCase();\n }\n\n /**\n * Removes leading and trailing whitespace or specified characters from `string`.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to trim.\n * @param {string} [chars=whitespace] The characters to trim.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {string} Returns the trimmed string.\n * @example\n *\n * _.trim(' abc ');\n * // => 'abc'\n *\n * _.trim('-_-abc-_-', '_-');\n * // => 'abc'\n *\n * _.map([' foo ', ' bar '], _.trim);\n * // => ['foo', 'bar']\n */\n function trim(string, chars, guard) {\n string = toString(string);\n if (string && (guard || chars === undefined)) {\n return baseTrim(string);\n }\n if (!string || !(chars = baseToString(chars))) {\n return string;\n }\n var strSymbols = stringToArray(string),\n chrSymbols = stringToArray(chars),\n start = charsStartIndex(strSymbols, chrSymbols),\n end = charsEndIndex(strSymbols, chrSymbols) + 1;\n\n return castSlice(strSymbols, start, end).join('');\n }\n\n /**\n * Removes trailing whitespace or specified characters from `string`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category String\n * @param {string} [string=''] The string to trim.\n * @param {string} [chars=whitespace] The characters to trim.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {string} Returns the trimmed string.\n * @example\n *\n * _.trimEnd(' abc ');\n * // => ' abc'\n *\n * _.trimEnd('-_-abc-_-', '_-');\n * // => '-_-abc'\n */\n function trimEnd(string, chars, guard) {\n string = toString(string);\n if (string && (guard || chars === undefined)) {\n return string.slice(0, trimmedEndIndex(string) + 1);\n }\n if (!string || !(chars = baseToString(chars))) {\n return string;\n }\n var strSymbols = stringToArray(string),\n end = charsEndIndex(strSymbols, stringToArray(chars)) + 1;\n\n return castSlice(strSymbols, 0, end).join('');\n }\n\n /**\n * Removes leading whitespace or specified characters from `string`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category String\n * @param {string} [string=''] The string to trim.\n * @param {string} [chars=whitespace] The characters to trim.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {string} Returns the trimmed string.\n * @example\n *\n * _.trimStart(' abc ');\n * // => 'abc '\n *\n * _.trimStart('-_-abc-_-', '_-');\n * // => 'abc-_-'\n */\n function trimStart(string, chars, guard) {\n string = toString(string);\n if (string && (guard || chars === undefined)) {\n return string.replace(reTrimStart, '');\n }\n if (!string || !(chars = baseToString(chars))) {\n return string;\n }\n var strSymbols = stringToArray(string),\n start = charsStartIndex(strSymbols, stringToArray(chars));\n\n return castSlice(strSymbols, start).join('');\n }\n\n /**\n * Truncates `string` if it's longer than the given maximum string length.\n * The last characters of the truncated string are replaced with the omission\n * string which defaults to \"...\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category String\n * @param {string} [string=''] The string to truncate.\n * @param {Object} [options={}] The options object.\n * @param {number} [options.length=30] The maximum string length.\n * @param {string} [options.omission='...'] The string to indicate text is omitted.\n * @param {RegExp|string} [options.separator] The separator pattern to truncate to.\n * @returns {string} Returns the truncated string.\n * @example\n *\n * _.truncate('hi-diddly-ho there, neighborino');\n * // => 'hi-diddly-ho there, neighbo...'\n *\n * _.truncate('hi-diddly-ho there, neighborino', {\n * 'length': 24,\n * 'separator': ' '\n * });\n * // => 'hi-diddly-ho there,...'\n *\n * _.truncate('hi-diddly-ho there, neighborino', {\n * 'length': 24,\n * 'separator': /,? +/\n * });\n * // => 'hi-diddly-ho there...'\n *\n * _.truncate('hi-diddly-ho there, neighborino', {\n * 'omission': ' [...]'\n * });\n * // => 'hi-diddly-ho there, neig [...]'\n */\n function truncate(string, options) {\n var length = DEFAULT_TRUNC_LENGTH,\n omission = DEFAULT_TRUNC_OMISSION;\n\n if (isObject(options)) {\n var separator = 'separator' in options ? options.separator : separator;\n length = 'length' in options ? toInteger(options.length) : length;\n omission = 'omission' in options ? baseToString(options.omission) : omission;\n }\n string = toString(string);\n\n var strLength = string.length;\n if (hasUnicode(string)) {\n var strSymbols = stringToArray(string);\n strLength = strSymbols.length;\n }\n if (length >= strLength) {\n return string;\n }\n var end = length - stringSize(omission);\n if (end < 1) {\n return omission;\n }\n var result = strSymbols\n ? castSlice(strSymbols, 0, end).join('')\n : string.slice(0, end);\n\n if (separator === undefined) {\n return result + omission;\n }\n if (strSymbols) {\n end += (result.length - end);\n }\n if (isRegExp(separator)) {\n if (string.slice(end).search(separator)) {\n var match,\n substring = result;\n\n if (!separator.global) {\n separator = RegExp(separator.source, toString(reFlags.exec(separator)) + 'g');\n }\n separator.lastIndex = 0;\n while ((match = separator.exec(substring))) {\n var newEnd = match.index;\n }\n result = result.slice(0, newEnd === undefined ? end : newEnd);\n }\n } else if (string.indexOf(baseToString(separator), end) != end) {\n var index = result.lastIndexOf(separator);\n if (index > -1) {\n result = result.slice(0, index);\n }\n }\n return result + omission;\n }\n\n /**\n * The inverse of `_.escape`; this method converts the HTML entities\n * `&`, `<`, `>`, `"`, and `'` in `string` to\n * their corresponding characters.\n *\n * **Note:** No other HTML entities are unescaped. To unescape additional\n * HTML entities use a third-party library like [_he_](https://mths.be/he).\n *\n * @static\n * @memberOf _\n * @since 0.6.0\n * @category String\n * @param {string} [string=''] The string to unescape.\n * @returns {string} Returns the unescaped string.\n * @example\n *\n * _.unescape('fred, barney, & pebbles');\n * // => 'fred, barney, & pebbles'\n */\n function unescape(string) {\n string = toString(string);\n return (string && reHasEscapedHtml.test(string))\n ? string.replace(reEscapedHtml, unescapeHtmlChar)\n : string;\n }\n\n /**\n * Converts `string`, as space separated words, to upper case.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the upper cased string.\n * @example\n *\n * _.upperCase('--foo-bar');\n * // => 'FOO BAR'\n *\n * _.upperCase('fooBar');\n * // => 'FOO BAR'\n *\n * _.upperCase('__foo_bar__');\n * // => 'FOO BAR'\n */\n var upperCase = createCompounder(function(result, word, index) {\n return result + (index ? ' ' : '') + word.toUpperCase();\n });\n\n /**\n * Converts the first character of `string` to upper case.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the converted string.\n * @example\n *\n * _.upperFirst('fred');\n * // => 'Fred'\n *\n * _.upperFirst('FRED');\n * // => 'FRED'\n */\n var upperFirst = createCaseFirst('toUpperCase');\n\n /**\n * Splits `string` into an array of its words.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to inspect.\n * @param {RegExp|string} [pattern] The pattern to match words.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {Array} Returns the words of `string`.\n * @example\n *\n * _.words('fred, barney, & pebbles');\n * // => ['fred', 'barney', 'pebbles']\n *\n * _.words('fred, barney, & pebbles', /[^, ]+/g);\n * // => ['fred', 'barney', '&', 'pebbles']\n */\n function words(string, pattern, guard) {\n string = toString(string);\n pattern = guard ? undefined : pattern;\n\n if (pattern === undefined) {\n return hasUnicodeWord(string) ? unicodeWords(string) : asciiWords(string);\n }\n return string.match(pattern) || [];\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Attempts to invoke `func`, returning either the result or the caught error\n * object. Any additional arguments are provided to `func` when it's invoked.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Util\n * @param {Function} func The function to attempt.\n * @param {...*} [args] The arguments to invoke `func` with.\n * @returns {*} Returns the `func` result or error object.\n * @example\n *\n * // Avoid throwing errors for invalid selectors.\n * var elements = _.attempt(function(selector) {\n * return document.querySelectorAll(selector);\n * }, '>_>');\n *\n * if (_.isError(elements)) {\n * elements = [];\n * }\n */\n var attempt = baseRest(function(func, args) {\n try {\n return apply(func, undefined, args);\n } catch (e) {\n return isError(e) ? e : new Error(e);\n }\n });\n\n /**\n * Binds methods of an object to the object itself, overwriting the existing\n * method.\n *\n * **Note:** This method doesn't set the \"length\" property of bound functions.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {Object} object The object to bind and assign the bound methods to.\n * @param {...(string|string[])} methodNames The object method names to bind.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var view = {\n * 'label': 'docs',\n * 'click': function() {\n * console.log('clicked ' + this.label);\n * }\n * };\n *\n * _.bindAll(view, ['click']);\n * jQuery(element).on('click', view.click);\n * // => Logs 'clicked docs' when clicked.\n */\n var bindAll = flatRest(function(object, methodNames) {\n arrayEach(methodNames, function(key) {\n key = toKey(key);\n baseAssignValue(object, key, bind(object[key], object));\n });\n return object;\n });\n\n /**\n * Creates a function that iterates over `pairs` and invokes the corresponding\n * function of the first predicate to return truthy. The predicate-function\n * pairs are invoked with the `this` binding and arguments of the created\n * function.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Util\n * @param {Array} pairs The predicate-function pairs.\n * @returns {Function} Returns the new composite function.\n * @example\n *\n * var func = _.cond([\n * [_.matches({ 'a': 1 }), _.constant('matches A')],\n * [_.conforms({ 'b': _.isNumber }), _.constant('matches B')],\n * [_.stubTrue, _.constant('no match')]\n * ]);\n *\n * func({ 'a': 1, 'b': 2 });\n * // => 'matches A'\n *\n * func({ 'a': 0, 'b': 1 });\n * // => 'matches B'\n *\n * func({ 'a': '1', 'b': '2' });\n * // => 'no match'\n */\n function cond(pairs) {\n var length = pairs == null ? 0 : pairs.length,\n toIteratee = getIteratee();\n\n pairs = !length ? [] : arrayMap(pairs, function(pair) {\n if (typeof pair[1] != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n return [toIteratee(pair[0]), pair[1]];\n });\n\n return baseRest(function(args) {\n var index = -1;\n while (++index < length) {\n var pair = pairs[index];\n if (apply(pair[0], this, args)) {\n return apply(pair[1], this, args);\n }\n }\n });\n }\n\n /**\n * Creates a function that invokes the predicate properties of `source` with\n * the corresponding property values of a given object, returning `true` if\n * all predicates return truthy, else `false`.\n *\n * **Note:** The created function is equivalent to `_.conformsTo` with\n * `source` partially applied.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Util\n * @param {Object} source The object of property predicates to conform to.\n * @returns {Function} Returns the new spec function.\n * @example\n *\n * var objects = [\n * { 'a': 2, 'b': 1 },\n * { 'a': 1, 'b': 2 }\n * ];\n *\n * _.filter(objects, _.conforms({ 'b': function(n) { return n > 1; } }));\n * // => [{ 'a': 1, 'b': 2 }]\n */\n function conforms(source) {\n return baseConforms(baseClone(source, CLONE_DEEP_FLAG));\n }\n\n /**\n * Creates a function that returns `value`.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Util\n * @param {*} value The value to return from the new function.\n * @returns {Function} Returns the new constant function.\n * @example\n *\n * var objects = _.times(2, _.constant({ 'a': 1 }));\n *\n * console.log(objects);\n * // => [{ 'a': 1 }, { 'a': 1 }]\n *\n * console.log(objects[0] === objects[1]);\n * // => true\n */\n function constant(value) {\n return function() {\n return value;\n };\n }\n\n /**\n * Checks `value` to determine whether a default value should be returned in\n * its place. The `defaultValue` is returned if `value` is `NaN`, `null`,\n * or `undefined`.\n *\n * @static\n * @memberOf _\n * @since 4.14.0\n * @category Util\n * @param {*} value The value to check.\n * @param {*} defaultValue The default value.\n * @returns {*} Returns the resolved value.\n * @example\n *\n * _.defaultTo(1, 10);\n * // => 1\n *\n * _.defaultTo(undefined, 10);\n * // => 10\n */\n function defaultTo(value, defaultValue) {\n return (value == null || value !== value) ? defaultValue : value;\n }\n\n /**\n * Creates a function that returns the result of invoking the given functions\n * with the `this` binding of the created function, where each successive\n * invocation is supplied the return value of the previous.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Util\n * @param {...(Function|Function[])} [funcs] The functions to invoke.\n * @returns {Function} Returns the new composite function.\n * @see _.flowRight\n * @example\n *\n * function square(n) {\n * return n * n;\n * }\n *\n * var addSquare = _.flow([_.add, square]);\n * addSquare(1, 2);\n * // => 9\n */\n var flow = createFlow();\n\n /**\n * This method is like `_.flow` except that it creates a function that\n * invokes the given functions from right to left.\n *\n * @static\n * @since 3.0.0\n * @memberOf _\n * @category Util\n * @param {...(Function|Function[])} [funcs] The functions to invoke.\n * @returns {Function} Returns the new composite function.\n * @see _.flow\n * @example\n *\n * function square(n) {\n * return n * n;\n * }\n *\n * var addSquare = _.flowRight([square, _.add]);\n * addSquare(1, 2);\n * // => 9\n */\n var flowRight = createFlow(true);\n\n /**\n * This method returns the first argument it receives.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {*} value Any value.\n * @returns {*} Returns `value`.\n * @example\n *\n * var object = { 'a': 1 };\n *\n * console.log(_.identity(object) === object);\n * // => true\n */\n function identity(value) {\n return value;\n }\n\n /**\n * Creates a function that invokes `func` with the arguments of the created\n * function. If `func` is a property name, the created function returns the\n * property value for a given element. If `func` is an array or object, the\n * created function returns `true` for elements that contain the equivalent\n * source properties, otherwise it returns `false`.\n *\n * @static\n * @since 4.0.0\n * @memberOf _\n * @category Util\n * @param {*} [func=_.identity] The value to convert to a callback.\n * @returns {Function} Returns the callback.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': true },\n * { 'user': 'fred', 'age': 40, 'active': false }\n * ];\n *\n * // The `_.matches` iteratee shorthand.\n * _.filter(users, _.iteratee({ 'user': 'barney', 'active': true }));\n * // => [{ 'user': 'barney', 'age': 36, 'active': true }]\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.filter(users, _.iteratee(['user', 'fred']));\n * // => [{ 'user': 'fred', 'age': 40 }]\n *\n * // The `_.property` iteratee shorthand.\n * _.map(users, _.iteratee('user'));\n * // => ['barney', 'fred']\n *\n * // Create custom iteratee shorthands.\n * _.iteratee = _.wrap(_.iteratee, function(iteratee, func) {\n * return !_.isRegExp(func) ? iteratee(func) : function(string) {\n * return func.test(string);\n * };\n * });\n *\n * _.filter(['abc', 'def'], /ef/);\n * // => ['def']\n */\n function iteratee(func) {\n return baseIteratee(typeof func == 'function' ? func : baseClone(func, CLONE_DEEP_FLAG));\n }\n\n /**\n * Creates a function that performs a partial deep comparison between a given\n * object and `source`, returning `true` if the given object has equivalent\n * property values, else `false`.\n *\n * **Note:** The created function is equivalent to `_.isMatch` with `source`\n * partially applied.\n *\n * Partial comparisons will match empty array and empty object `source`\n * values against any array or object value, respectively. See `_.isEqual`\n * for a list of supported value comparisons.\n *\n * **Note:** Multiple values can be checked by combining several matchers\n * using `_.overSome`\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Util\n * @param {Object} source The object of property values to match.\n * @returns {Function} Returns the new spec function.\n * @example\n *\n * var objects = [\n * { 'a': 1, 'b': 2, 'c': 3 },\n * { 'a': 4, 'b': 5, 'c': 6 }\n * ];\n *\n * _.filter(objects, _.matches({ 'a': 4, 'c': 6 }));\n * // => [{ 'a': 4, 'b': 5, 'c': 6 }]\n *\n * // Checking for several possible values\n * _.filter(objects, _.overSome([_.matches({ 'a': 1 }), _.matches({ 'a': 4 })]));\n * // => [{ 'a': 1, 'b': 2, 'c': 3 }, { 'a': 4, 'b': 5, 'c': 6 }]\n */\n function matches(source) {\n return baseMatches(baseClone(source, CLONE_DEEP_FLAG));\n }\n\n /**\n * Creates a function that performs a partial deep comparison between the\n * value at `path` of a given object to `srcValue`, returning `true` if the\n * object value is equivalent, else `false`.\n *\n * **Note:** Partial comparisons will match empty array and empty object\n * `srcValue` values against any array or object value, respectively. See\n * `_.isEqual` for a list of supported value comparisons.\n *\n * **Note:** Multiple values can be checked by combining several matchers\n * using `_.overSome`\n *\n * @static\n * @memberOf _\n * @since 3.2.0\n * @category Util\n * @param {Array|string} path The path of the property to get.\n * @param {*} srcValue The value to match.\n * @returns {Function} Returns the new spec function.\n * @example\n *\n * var objects = [\n * { 'a': 1, 'b': 2, 'c': 3 },\n * { 'a': 4, 'b': 5, 'c': 6 }\n * ];\n *\n * _.find(objects, _.matchesProperty('a', 4));\n * // => { 'a': 4, 'b': 5, 'c': 6 }\n *\n * // Checking for several possible values\n * _.filter(objects, _.overSome([_.matchesProperty('a', 1), _.matchesProperty('a', 4)]));\n * // => [{ 'a': 1, 'b': 2, 'c': 3 }, { 'a': 4, 'b': 5, 'c': 6 }]\n */\n function matchesProperty(path, srcValue) {\n return baseMatchesProperty(path, baseClone(srcValue, CLONE_DEEP_FLAG));\n }\n\n /**\n * Creates a function that invokes the method at `path` of a given object.\n * Any additional arguments are provided to the invoked method.\n *\n * @static\n * @memberOf _\n * @since 3.7.0\n * @category Util\n * @param {Array|string} path The path of the method to invoke.\n * @param {...*} [args] The arguments to invoke the method with.\n * @returns {Function} Returns the new invoker function.\n * @example\n *\n * var objects = [\n * { 'a': { 'b': _.constant(2) } },\n * { 'a': { 'b': _.constant(1) } }\n * ];\n *\n * _.map(objects, _.method('a.b'));\n * // => [2, 1]\n *\n * _.map(objects, _.method(['a', 'b']));\n * // => [2, 1]\n */\n var method = baseRest(function(path, args) {\n return function(object) {\n return baseInvoke(object, path, args);\n };\n });\n\n /**\n * The opposite of `_.method`; this method creates a function that invokes\n * the method at a given path of `object`. Any additional arguments are\n * provided to the invoked method.\n *\n * @static\n * @memberOf _\n * @since 3.7.0\n * @category Util\n * @param {Object} object The object to query.\n * @param {...*} [args] The arguments to invoke the method with.\n * @returns {Function} Returns the new invoker function.\n * @example\n *\n * var array = _.times(3, _.constant),\n * object = { 'a': array, 'b': array, 'c': array };\n *\n * _.map(['a[2]', 'c[0]'], _.methodOf(object));\n * // => [2, 0]\n *\n * _.map([['a', '2'], ['c', '0']], _.methodOf(object));\n * // => [2, 0]\n */\n var methodOf = baseRest(function(object, args) {\n return function(path) {\n return baseInvoke(object, path, args);\n };\n });\n\n /**\n * Adds all own enumerable string keyed function properties of a source\n * object to the destination object. If `object` is a function, then methods\n * are added to its prototype as well.\n *\n * **Note:** Use `_.runInContext` to create a pristine `lodash` function to\n * avoid conflicts caused by modifying the original.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {Function|Object} [object=lodash] The destination object.\n * @param {Object} source The object of functions to add.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.chain=true] Specify whether mixins are chainable.\n * @returns {Function|Object} Returns `object`.\n * @example\n *\n * function vowels(string) {\n * return _.filter(string, function(v) {\n * return /[aeiou]/i.test(v);\n * });\n * }\n *\n * _.mixin({ 'vowels': vowels });\n * _.vowels('fred');\n * // => ['e']\n *\n * _('fred').vowels().value();\n * // => ['e']\n *\n * _.mixin({ 'vowels': vowels }, { 'chain': false });\n * _('fred').vowels();\n * // => ['e']\n */\n function mixin(object, source, options) {\n var props = keys(source),\n methodNames = baseFunctions(source, props);\n\n if (options == null &&\n !(isObject(source) && (methodNames.length || !props.length))) {\n options = source;\n source = object;\n object = this;\n methodNames = baseFunctions(source, keys(source));\n }\n var chain = !(isObject(options) && 'chain' in options) || !!options.chain,\n isFunc = isFunction(object);\n\n arrayEach(methodNames, function(methodName) {\n var func = source[methodName];\n object[methodName] = func;\n if (isFunc) {\n object.prototype[methodName] = function() {\n var chainAll = this.__chain__;\n if (chain || chainAll) {\n var result = object(this.__wrapped__),\n actions = result.__actions__ = copyArray(this.__actions__);\n\n actions.push({ 'func': func, 'args': arguments, 'thisArg': object });\n result.__chain__ = chainAll;\n return result;\n }\n return func.apply(object, arrayPush([this.value()], arguments));\n };\n }\n });\n\n return object;\n }\n\n /**\n * Reverts the `_` variable to its previous value and returns a reference to\n * the `lodash` function.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @returns {Function} Returns the `lodash` function.\n * @example\n *\n * var lodash = _.noConflict();\n */\n function noConflict() {\n if (root._ === this) {\n root._ = oldDash;\n }\n return this;\n }\n\n /**\n * This method returns `undefined`.\n *\n * @static\n * @memberOf _\n * @since 2.3.0\n * @category Util\n * @example\n *\n * _.times(2, _.noop);\n * // => [undefined, undefined]\n */\n function noop() {\n // No operation performed.\n }\n\n /**\n * Creates a function that gets the argument at index `n`. If `n` is negative,\n * the nth argument from the end is returned.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Util\n * @param {number} [n=0] The index of the argument to return.\n * @returns {Function} Returns the new pass-thru function.\n * @example\n *\n * var func = _.nthArg(1);\n * func('a', 'b', 'c', 'd');\n * // => 'b'\n *\n * var func = _.nthArg(-2);\n * func('a', 'b', 'c', 'd');\n * // => 'c'\n */\n function nthArg(n) {\n n = toInteger(n);\n return baseRest(function(args) {\n return baseNth(args, n);\n });\n }\n\n /**\n * Creates a function that invokes `iteratees` with the arguments it receives\n * and returns their results.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Util\n * @param {...(Function|Function[])} [iteratees=[_.identity]]\n * The iteratees to invoke.\n * @returns {Function} Returns the new function.\n * @example\n *\n * var func = _.over([Math.max, Math.min]);\n *\n * func(1, 2, 3, 4);\n * // => [4, 1]\n */\n var over = createOver(arrayMap);\n\n /**\n * Creates a function that checks if **all** of the `predicates` return\n * truthy when invoked with the arguments it receives.\n *\n * Following shorthands are possible for providing predicates.\n * Pass an `Object` and it will be used as an parameter for `_.matches` to create the predicate.\n * Pass an `Array` of parameters for `_.matchesProperty` and the predicate will be created using them.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Util\n * @param {...(Function|Function[])} [predicates=[_.identity]]\n * The predicates to check.\n * @returns {Function} Returns the new function.\n * @example\n *\n * var func = _.overEvery([Boolean, isFinite]);\n *\n * func('1');\n * // => true\n *\n * func(null);\n * // => false\n *\n * func(NaN);\n * // => false\n */\n var overEvery = createOver(arrayEvery);\n\n /**\n * Creates a function that checks if **any** of the `predicates` return\n * truthy when invoked with the arguments it receives.\n *\n * Following shorthands are possible for providing predicates.\n * Pass an `Object` and it will be used as an parameter for `_.matches` to create the predicate.\n * Pass an `Array` of parameters for `_.matchesProperty` and the predicate will be created using them.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Util\n * @param {...(Function|Function[])} [predicates=[_.identity]]\n * The predicates to check.\n * @returns {Function} Returns the new function.\n * @example\n *\n * var func = _.overSome([Boolean, isFinite]);\n *\n * func('1');\n * // => true\n *\n * func(null);\n * // => true\n *\n * func(NaN);\n * // => false\n *\n * var matchesFunc = _.overSome([{ 'a': 1 }, { 'a': 2 }])\n * var matchesPropertyFunc = _.overSome([['a', 1], ['a', 2]])\n */\n var overSome = createOver(arraySome);\n\n /**\n * Creates a function that returns the value at `path` of a given object.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Util\n * @param {Array|string} path The path of the property to get.\n * @returns {Function} Returns the new accessor function.\n * @example\n *\n * var objects = [\n * { 'a': { 'b': 2 } },\n * { 'a': { 'b': 1 } }\n * ];\n *\n * _.map(objects, _.property('a.b'));\n * // => [2, 1]\n *\n * _.map(_.sortBy(objects, _.property(['a', 'b'])), 'a.b');\n * // => [1, 2]\n */\n function property(path) {\n return isKey(path) ? baseProperty(toKey(path)) : basePropertyDeep(path);\n }\n\n /**\n * The opposite of `_.property`; this method creates a function that returns\n * the value at a given path of `object`.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Util\n * @param {Object} object The object to query.\n * @returns {Function} Returns the new accessor function.\n * @example\n *\n * var array = [0, 1, 2],\n * object = { 'a': array, 'b': array, 'c': array };\n *\n * _.map(['a[2]', 'c[0]'], _.propertyOf(object));\n * // => [2, 0]\n *\n * _.map([['a', '2'], ['c', '0']], _.propertyOf(object));\n * // => [2, 0]\n */\n function propertyOf(object) {\n return function(path) {\n return object == null ? undefined : baseGet(object, path);\n };\n }\n\n /**\n * Creates an array of numbers (positive and/or negative) progressing from\n * `start` up to, but not including, `end`. A step of `-1` is used if a negative\n * `start` is specified without an `end` or `step`. If `end` is not specified,\n * it's set to `start` with `start` then set to `0`.\n *\n * **Note:** JavaScript follows the IEEE-754 standard for resolving\n * floating-point values which can produce unexpected results.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {number} [start=0] The start of the range.\n * @param {number} end The end of the range.\n * @param {number} [step=1] The value to increment or decrement by.\n * @returns {Array} Returns the range of numbers.\n * @see _.inRange, _.rangeRight\n * @example\n *\n * _.range(4);\n * // => [0, 1, 2, 3]\n *\n * _.range(-4);\n * // => [0, -1, -2, -3]\n *\n * _.range(1, 5);\n * // => [1, 2, 3, 4]\n *\n * _.range(0, 20, 5);\n * // => [0, 5, 10, 15]\n *\n * _.range(0, -4, -1);\n * // => [0, -1, -2, -3]\n *\n * _.range(1, 4, 0);\n * // => [1, 1, 1]\n *\n * _.range(0);\n * // => []\n */\n var range = createRange();\n\n /**\n * This method is like `_.range` except that it populates values in\n * descending order.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Util\n * @param {number} [start=0] The start of the range.\n * @param {number} end The end of the range.\n * @param {number} [step=1] The value to increment or decrement by.\n * @returns {Array} Returns the range of numbers.\n * @see _.inRange, _.range\n * @example\n *\n * _.rangeRight(4);\n * // => [3, 2, 1, 0]\n *\n * _.rangeRight(-4);\n * // => [-3, -2, -1, 0]\n *\n * _.rangeRight(1, 5);\n * // => [4, 3, 2, 1]\n *\n * _.rangeRight(0, 20, 5);\n * // => [15, 10, 5, 0]\n *\n * _.rangeRight(0, -4, -1);\n * // => [-3, -2, -1, 0]\n *\n * _.rangeRight(1, 4, 0);\n * // => [1, 1, 1]\n *\n * _.rangeRight(0);\n * // => []\n */\n var rangeRight = createRange(true);\n\n /**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\n function stubArray() {\n return [];\n }\n\n /**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\n function stubFalse() {\n return false;\n }\n\n /**\n * This method returns a new empty object.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Object} Returns the new empty object.\n * @example\n *\n * var objects = _.times(2, _.stubObject);\n *\n * console.log(objects);\n * // => [{}, {}]\n *\n * console.log(objects[0] === objects[1]);\n * // => false\n */\n function stubObject() {\n return {};\n }\n\n /**\n * This method returns an empty string.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {string} Returns the empty string.\n * @example\n *\n * _.times(2, _.stubString);\n * // => ['', '']\n */\n function stubString() {\n return '';\n }\n\n /**\n * This method returns `true`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `true`.\n * @example\n *\n * _.times(2, _.stubTrue);\n * // => [true, true]\n */\n function stubTrue() {\n return true;\n }\n\n /**\n * Invokes the iteratee `n` times, returning an array of the results of\n * each invocation. The iteratee is invoked with one argument; (index).\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n * @example\n *\n * _.times(3, String);\n * // => ['0', '1', '2']\n *\n * _.times(4, _.constant(0));\n * // => [0, 0, 0, 0]\n */\n function times(n, iteratee) {\n n = toInteger(n);\n if (n < 1 || n > MAX_SAFE_INTEGER) {\n return [];\n }\n var index = MAX_ARRAY_LENGTH,\n length = nativeMin(n, MAX_ARRAY_LENGTH);\n\n iteratee = getIteratee(iteratee);\n n -= MAX_ARRAY_LENGTH;\n\n var result = baseTimes(length, iteratee);\n while (++index < n) {\n iteratee(index);\n }\n return result;\n }\n\n /**\n * Converts `value` to a property path array.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Util\n * @param {*} value The value to convert.\n * @returns {Array} Returns the new property path array.\n * @example\n *\n * _.toPath('a.b.c');\n * // => ['a', 'b', 'c']\n *\n * _.toPath('a[0].b.c');\n * // => ['a', '0', 'b', 'c']\n */\n function toPath(value) {\n if (isArray(value)) {\n return arrayMap(value, toKey);\n }\n return isSymbol(value) ? [value] : copyArray(stringToPath(toString(value)));\n }\n\n /**\n * Generates a unique ID. If `prefix` is given, the ID is appended to it.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {string} [prefix=''] The value to prefix the ID with.\n * @returns {string} Returns the unique ID.\n * @example\n *\n * _.uniqueId('contact_');\n * // => 'contact_104'\n *\n * _.uniqueId();\n * // => '105'\n */\n function uniqueId(prefix) {\n var id = ++idCounter;\n return toString(prefix) + id;\n }\n\n /*------------------------------------------------------------------------*/\n\n /**\n * Adds two numbers.\n *\n * @static\n * @memberOf _\n * @since 3.4.0\n * @category Math\n * @param {number} augend The first number in an addition.\n * @param {number} addend The second number in an addition.\n * @returns {number} Returns the total.\n * @example\n *\n * _.add(6, 4);\n * // => 10\n */\n var add = createMathOperation(function(augend, addend) {\n return augend + addend;\n }, 0);\n\n /**\n * Computes `number` rounded up to `precision`.\n *\n * @static\n * @memberOf _\n * @since 3.10.0\n * @category Math\n * @param {number} number The number to round up.\n * @param {number} [precision=0] The precision to round up to.\n * @returns {number} Returns the rounded up number.\n * @example\n *\n * _.ceil(4.006);\n * // => 5\n *\n * _.ceil(6.004, 2);\n * // => 6.01\n *\n * _.ceil(6040, -2);\n * // => 6100\n */\n var ceil = createRound('ceil');\n\n /**\n * Divide two numbers.\n *\n * @static\n * @memberOf _\n * @since 4.7.0\n * @category Math\n * @param {number} dividend The first number in a division.\n * @param {number} divisor The second number in a division.\n * @returns {number} Returns the quotient.\n * @example\n *\n * _.divide(6, 4);\n * // => 1.5\n */\n var divide = createMathOperation(function(dividend, divisor) {\n return dividend / divisor;\n }, 1);\n\n /**\n * Computes `number` rounded down to `precision`.\n *\n * @static\n * @memberOf _\n * @since 3.10.0\n * @category Math\n * @param {number} number The number to round down.\n * @param {number} [precision=0] The precision to round down to.\n * @returns {number} Returns the rounded down number.\n * @example\n *\n * _.floor(4.006);\n * // => 4\n *\n * _.floor(0.046, 2);\n * // => 0.04\n *\n * _.floor(4060, -2);\n * // => 4000\n */\n var floor = createRound('floor');\n\n /**\n * Computes the maximum value of `array`. If `array` is empty or falsey,\n * `undefined` is returned.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Math\n * @param {Array} array The array to iterate over.\n * @returns {*} Returns the maximum value.\n * @example\n *\n * _.max([4, 2, 8, 6]);\n * // => 8\n *\n * _.max([]);\n * // => undefined\n */\n function max(array) {\n return (array && array.length)\n ? baseExtremum(array, identity, baseGt)\n : undefined;\n }\n\n /**\n * This method is like `_.max` except that it accepts `iteratee` which is\n * invoked for each element in `array` to generate the criterion by which\n * the value is ranked. The iteratee is invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Math\n * @param {Array} array The array to iterate over.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {*} Returns the maximum value.\n * @example\n *\n * var objects = [{ 'n': 1 }, { 'n': 2 }];\n *\n * _.maxBy(objects, function(o) { return o.n; });\n * // => { 'n': 2 }\n *\n * // The `_.property` iteratee shorthand.\n * _.maxBy(objects, 'n');\n * // => { 'n': 2 }\n */\n function maxBy(array, iteratee) {\n return (array && array.length)\n ? baseExtremum(array, getIteratee(iteratee, 2), baseGt)\n : undefined;\n }\n\n /**\n * Computes the mean of the values in `array`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Math\n * @param {Array} array The array to iterate over.\n * @returns {number} Returns the mean.\n * @example\n *\n * _.mean([4, 2, 8, 6]);\n * // => 5\n */\n function mean(array) {\n return baseMean(array, identity);\n }\n\n /**\n * This method is like `_.mean` except that it accepts `iteratee` which is\n * invoked for each element in `array` to generate the value to be averaged.\n * The iteratee is invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 4.7.0\n * @category Math\n * @param {Array} array The array to iterate over.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {number} Returns the mean.\n * @example\n *\n * var objects = [{ 'n': 4 }, { 'n': 2 }, { 'n': 8 }, { 'n': 6 }];\n *\n * _.meanBy(objects, function(o) { return o.n; });\n * // => 5\n *\n * // The `_.property` iteratee shorthand.\n * _.meanBy(objects, 'n');\n * // => 5\n */\n function meanBy(array, iteratee) {\n return baseMean(array, getIteratee(iteratee, 2));\n }\n\n /**\n * Computes the minimum value of `array`. If `array` is empty or falsey,\n * `undefined` is returned.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Math\n * @param {Array} array The array to iterate over.\n * @returns {*} Returns the minimum value.\n * @example\n *\n * _.min([4, 2, 8, 6]);\n * // => 2\n *\n * _.min([]);\n * // => undefined\n */\n function min(array) {\n return (array && array.length)\n ? baseExtremum(array, identity, baseLt)\n : undefined;\n }\n\n /**\n * This method is like `_.min` except that it accepts `iteratee` which is\n * invoked for each element in `array` to generate the criterion by which\n * the value is ranked. The iteratee is invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Math\n * @param {Array} array The array to iterate over.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {*} Returns the minimum value.\n * @example\n *\n * var objects = [{ 'n': 1 }, { 'n': 2 }];\n *\n * _.minBy(objects, function(o) { return o.n; });\n * // => { 'n': 1 }\n *\n * // The `_.property` iteratee shorthand.\n * _.minBy(objects, 'n');\n * // => { 'n': 1 }\n */\n function minBy(array, iteratee) {\n return (array && array.length)\n ? baseExtremum(array, getIteratee(iteratee, 2), baseLt)\n : undefined;\n }\n\n /**\n * Multiply two numbers.\n *\n * @static\n * @memberOf _\n * @since 4.7.0\n * @category Math\n * @param {number} multiplier The first number in a multiplication.\n * @param {number} multiplicand The second number in a multiplication.\n * @returns {number} Returns the product.\n * @example\n *\n * _.multiply(6, 4);\n * // => 24\n */\n var multiply = createMathOperation(function(multiplier, multiplicand) {\n return multiplier * multiplicand;\n }, 1);\n\n /**\n * Computes `number` rounded to `precision`.\n *\n * @static\n * @memberOf _\n * @since 3.10.0\n * @category Math\n * @param {number} number The number to round.\n * @param {number} [precision=0] The precision to round to.\n * @returns {number} Returns the rounded number.\n * @example\n *\n * _.round(4.006);\n * // => 4\n *\n * _.round(4.006, 2);\n * // => 4.01\n *\n * _.round(4060, -2);\n * // => 4100\n */\n var round = createRound('round');\n\n /**\n * Subtract two numbers.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Math\n * @param {number} minuend The first number in a subtraction.\n * @param {number} subtrahend The second number in a subtraction.\n * @returns {number} Returns the difference.\n * @example\n *\n * _.subtract(6, 4);\n * // => 2\n */\n var subtract = createMathOperation(function(minuend, subtrahend) {\n return minuend - subtrahend;\n }, 0);\n\n /**\n * Computes the sum of the values in `array`.\n *\n * @static\n * @memberOf _\n * @since 3.4.0\n * @category Math\n * @param {Array} array The array to iterate over.\n * @returns {number} Returns the sum.\n * @example\n *\n * _.sum([4, 2, 8, 6]);\n * // => 20\n */\n function sum(array) {\n return (array && array.length)\n ? baseSum(array, identity)\n : 0;\n }\n\n /**\n * This method is like `_.sum` except that it accepts `iteratee` which is\n * invoked for each element in `array` to generate the value to be summed.\n * The iteratee is invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Math\n * @param {Array} array The array to iterate over.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {number} Returns the sum.\n * @example\n *\n * var objects = [{ 'n': 4 }, { 'n': 2 }, { 'n': 8 }, { 'n': 6 }];\n *\n * _.sumBy(objects, function(o) { return o.n; });\n * // => 20\n *\n * // The `_.property` iteratee shorthand.\n * _.sumBy(objects, 'n');\n * // => 20\n */\n function sumBy(array, iteratee) {\n return (array && array.length)\n ? baseSum(array, getIteratee(iteratee, 2))\n : 0;\n }\n\n /*------------------------------------------------------------------------*/\n\n // Add methods that return wrapped values in chain sequences.\n lodash.after = after;\n lodash.ary = ary;\n lodash.assign = assign;\n lodash.assignIn = assignIn;\n lodash.assignInWith = assignInWith;\n lodash.assignWith = assignWith;\n lodash.at = at;\n lodash.before = before;\n lodash.bind = bind;\n lodash.bindAll = bindAll;\n lodash.bindKey = bindKey;\n lodash.castArray = castArray;\n lodash.chain = chain;\n lodash.chunk = chunk;\n lodash.compact = compact;\n lodash.concat = concat;\n lodash.cond = cond;\n lodash.conforms = conforms;\n lodash.constant = constant;\n lodash.countBy = countBy;\n lodash.create = create;\n lodash.curry = curry;\n lodash.curryRight = curryRight;\n lodash.debounce = debounce;\n lodash.defaults = defaults;\n lodash.defaultsDeep = defaultsDeep;\n lodash.defer = defer;\n lodash.delay = delay;\n lodash.difference = difference;\n lodash.differenceBy = differenceBy;\n lodash.differenceWith = differenceWith;\n lodash.drop = drop;\n lodash.dropRight = dropRight;\n lodash.dropRightWhile = dropRightWhile;\n lodash.dropWhile = dropWhile;\n lodash.fill = fill;\n lodash.filter = filter;\n lodash.flatMap = flatMap;\n lodash.flatMapDeep = flatMapDeep;\n lodash.flatMapDepth = flatMapDepth;\n lodash.flatten = flatten;\n lodash.flattenDeep = flattenDeep;\n lodash.flattenDepth = flattenDepth;\n lodash.flip = flip;\n lodash.flow = flow;\n lodash.flowRight = flowRight;\n lodash.fromPairs = fromPairs;\n lodash.functions = functions;\n lodash.functionsIn = functionsIn;\n lodash.groupBy = groupBy;\n lodash.initial = initial;\n lodash.intersection = intersection;\n lodash.intersectionBy = intersectionBy;\n lodash.intersectionWith = intersectionWith;\n lodash.invert = invert;\n lodash.invertBy = invertBy;\n lodash.invokeMap = invokeMap;\n lodash.iteratee = iteratee;\n lodash.keyBy = keyBy;\n lodash.keys = keys;\n lodash.keysIn = keysIn;\n lodash.map = map;\n lodash.mapKeys = mapKeys;\n lodash.mapValues = mapValues;\n lodash.matches = matches;\n lodash.matchesProperty = matchesProperty;\n lodash.memoize = memoize;\n lodash.merge = merge;\n lodash.mergeWith = mergeWith;\n lodash.method = method;\n lodash.methodOf = methodOf;\n lodash.mixin = mixin;\n lodash.negate = negate;\n lodash.nthArg = nthArg;\n lodash.omit = omit;\n lodash.omitBy = omitBy;\n lodash.once = once;\n lodash.orderBy = orderBy;\n lodash.over = over;\n lodash.overArgs = overArgs;\n lodash.overEvery = overEvery;\n lodash.overSome = overSome;\n lodash.partial = partial;\n lodash.partialRight = partialRight;\n lodash.partition = partition;\n lodash.pick = pick;\n lodash.pickBy = pickBy;\n lodash.property = property;\n lodash.propertyOf = propertyOf;\n lodash.pull = pull;\n lodash.pullAll = pullAll;\n lodash.pullAllBy = pullAllBy;\n lodash.pullAllWith = pullAllWith;\n lodash.pullAt = pullAt;\n lodash.range = range;\n lodash.rangeRight = rangeRight;\n lodash.rearg = rearg;\n lodash.reject = reject;\n lodash.remove = remove;\n lodash.rest = rest;\n lodash.reverse = reverse;\n lodash.sampleSize = sampleSize;\n lodash.set = set;\n lodash.setWith = setWith;\n lodash.shuffle = shuffle;\n lodash.slice = slice;\n lodash.sortBy = sortBy;\n lodash.sortedUniq = sortedUniq;\n lodash.sortedUniqBy = sortedUniqBy;\n lodash.split = split;\n lodash.spread = spread;\n lodash.tail = tail;\n lodash.take = take;\n lodash.takeRight = takeRight;\n lodash.takeRightWhile = takeRightWhile;\n lodash.takeWhile = takeWhile;\n lodash.tap = tap;\n lodash.throttle = throttle;\n lodash.thru = thru;\n lodash.toArray = toArray;\n lodash.toPairs = toPairs;\n lodash.toPairsIn = toPairsIn;\n lodash.toPath = toPath;\n lodash.toPlainObject = toPlainObject;\n lodash.transform = transform;\n lodash.unary = unary;\n lodash.union = union;\n lodash.unionBy = unionBy;\n lodash.unionWith = unionWith;\n lodash.uniq = uniq;\n lodash.uniqBy = uniqBy;\n lodash.uniqWith = uniqWith;\n lodash.unset = unset;\n lodash.unzip = unzip;\n lodash.unzipWith = unzipWith;\n lodash.update = update;\n lodash.updateWith = updateWith;\n lodash.values = values;\n lodash.valuesIn = valuesIn;\n lodash.without = without;\n lodash.words = words;\n lodash.wrap = wrap;\n lodash.xor = xor;\n lodash.xorBy = xorBy;\n lodash.xorWith = xorWith;\n lodash.zip = zip;\n lodash.zipObject = zipObject;\n lodash.zipObjectDeep = zipObjectDeep;\n lodash.zipWith = zipWith;\n\n // Add aliases.\n lodash.entries = toPairs;\n lodash.entriesIn = toPairsIn;\n lodash.extend = assignIn;\n lodash.extendWith = assignInWith;\n\n // Add methods to `lodash.prototype`.\n mixin(lodash, lodash);\n\n /*------------------------------------------------------------------------*/\n\n // Add methods that return unwrapped values in chain sequences.\n lodash.add = add;\n lodash.attempt = attempt;\n lodash.camelCase = camelCase;\n lodash.capitalize = capitalize;\n lodash.ceil = ceil;\n lodash.clamp = clamp;\n lodash.clone = clone;\n lodash.cloneDeep = cloneDeep;\n lodash.cloneDeepWith = cloneDeepWith;\n lodash.cloneWith = cloneWith;\n lodash.conformsTo = conformsTo;\n lodash.deburr = deburr;\n lodash.defaultTo = defaultTo;\n lodash.divide = divide;\n lodash.endsWith = endsWith;\n lodash.eq = eq;\n lodash.escape = escape;\n lodash.escapeRegExp = escapeRegExp;\n lodash.every = every;\n lodash.find = find;\n lodash.findIndex = findIndex;\n lodash.findKey = findKey;\n lodash.findLast = findLast;\n lodash.findLastIndex = findLastIndex;\n lodash.findLastKey = findLastKey;\n lodash.floor = floor;\n lodash.forEach = forEach;\n lodash.forEachRight = forEachRight;\n lodash.forIn = forIn;\n lodash.forInRight = forInRight;\n lodash.forOwn = forOwn;\n lodash.forOwnRight = forOwnRight;\n lodash.get = get;\n lodash.gt = gt;\n lodash.gte = gte;\n lodash.has = has;\n lodash.hasIn = hasIn;\n lodash.head = head;\n lodash.identity = identity;\n lodash.includes = includes;\n lodash.indexOf = indexOf;\n lodash.inRange = inRange;\n lodash.invoke = invoke;\n lodash.isArguments = isArguments;\n lodash.isArray = isArray;\n lodash.isArrayBuffer = isArrayBuffer;\n lodash.isArrayLike = isArrayLike;\n lodash.isArrayLikeObject = isArrayLikeObject;\n lodash.isBoolean = isBoolean;\n lodash.isBuffer = isBuffer;\n lodash.isDate = isDate;\n lodash.isElement = isElement;\n lodash.isEmpty = isEmpty;\n lodash.isEqual = isEqual;\n lodash.isEqualWith = isEqualWith;\n lodash.isError = isError;\n lodash.isFinite = isFinite;\n lodash.isFunction = isFunction;\n lodash.isInteger = isInteger;\n lodash.isLength = isLength;\n lodash.isMap = isMap;\n lodash.isMatch = isMatch;\n lodash.isMatchWith = isMatchWith;\n lodash.isNaN = isNaN;\n lodash.isNative = isNative;\n lodash.isNil = isNil;\n lodash.isNull = isNull;\n lodash.isNumber = isNumber;\n lodash.isObject = isObject;\n lodash.isObjectLike = isObjectLike;\n lodash.isPlainObject = isPlainObject;\n lodash.isRegExp = isRegExp;\n lodash.isSafeInteger = isSafeInteger;\n lodash.isSet = isSet;\n lodash.isString = isString;\n lodash.isSymbol = isSymbol;\n lodash.isTypedArray = isTypedArray;\n lodash.isUndefined = isUndefined;\n lodash.isWeakMap = isWeakMap;\n lodash.isWeakSet = isWeakSet;\n lodash.join = join;\n lodash.kebabCase = kebabCase;\n lodash.last = last;\n lodash.lastIndexOf = lastIndexOf;\n lodash.lowerCase = lowerCase;\n lodash.lowerFirst = lowerFirst;\n lodash.lt = lt;\n lodash.lte = lte;\n lodash.max = max;\n lodash.maxBy = maxBy;\n lodash.mean = mean;\n lodash.meanBy = meanBy;\n lodash.min = min;\n lodash.minBy = minBy;\n lodash.stubArray = stubArray;\n lodash.stubFalse = stubFalse;\n lodash.stubObject = stubObject;\n lodash.stubString = stubString;\n lodash.stubTrue = stubTrue;\n lodash.multiply = multiply;\n lodash.nth = nth;\n lodash.noConflict = noConflict;\n lodash.noop = noop;\n lodash.now = now;\n lodash.pad = pad;\n lodash.padEnd = padEnd;\n lodash.padStart = padStart;\n lodash.parseInt = parseInt;\n lodash.random = random;\n lodash.reduce = reduce;\n lodash.reduceRight = reduceRight;\n lodash.repeat = repeat;\n lodash.replace = replace;\n lodash.result = result;\n lodash.round = round;\n lodash.runInContext = runInContext;\n lodash.sample = sample;\n lodash.size = size;\n lodash.snakeCase = snakeCase;\n lodash.some = some;\n lodash.sortedIndex = sortedIndex;\n lodash.sortedIndexBy = sortedIndexBy;\n lodash.sortedIndexOf = sortedIndexOf;\n lodash.sortedLastIndex = sortedLastIndex;\n lodash.sortedLastIndexBy = sortedLastIndexBy;\n lodash.sortedLastIndexOf = sortedLastIndexOf;\n lodash.startCase = startCase;\n lodash.startsWith = startsWith;\n lodash.subtract = subtract;\n lodash.sum = sum;\n lodash.sumBy = sumBy;\n lodash.template = template;\n lodash.times = times;\n lodash.toFinite = toFinite;\n lodash.toInteger = toInteger;\n lodash.toLength = toLength;\n lodash.toLower = toLower;\n lodash.toNumber = toNumber;\n lodash.toSafeInteger = toSafeInteger;\n lodash.toString = toString;\n lodash.toUpper = toUpper;\n lodash.trim = trim;\n lodash.trimEnd = trimEnd;\n lodash.trimStart = trimStart;\n lodash.truncate = truncate;\n lodash.unescape = unescape;\n lodash.uniqueId = uniqueId;\n lodash.upperCase = upperCase;\n lodash.upperFirst = upperFirst;\n\n // Add aliases.\n lodash.each = forEach;\n lodash.eachRight = forEachRight;\n lodash.first = head;\n\n mixin(lodash, (function() {\n var source = {};\n baseForOwn(lodash, function(func, methodName) {\n if (!hasOwnProperty.call(lodash.prototype, methodName)) {\n source[methodName] = func;\n }\n });\n return source;\n }()), { 'chain': false });\n\n /*------------------------------------------------------------------------*/\n\n /**\n * The semantic version number.\n *\n * @static\n * @memberOf _\n * @type {string}\n */\n lodash.VERSION = VERSION;\n\n // Assign default placeholders.\n arrayEach(['bind', 'bindKey', 'curry', 'curryRight', 'partial', 'partialRight'], function(methodName) {\n lodash[methodName].placeholder = lodash;\n });\n\n // Add `LazyWrapper` methods for `_.drop` and `_.take` variants.\n arrayEach(['drop', 'take'], function(methodName, index) {\n LazyWrapper.prototype[methodName] = function(n) {\n n = n === undefined ? 1 : nativeMax(toInteger(n), 0);\n\n var result = (this.__filtered__ && !index)\n ? new LazyWrapper(this)\n : this.clone();\n\n if (result.__filtered__) {\n result.__takeCount__ = nativeMin(n, result.__takeCount__);\n } else {\n result.__views__.push({\n 'size': nativeMin(n, MAX_ARRAY_LENGTH),\n 'type': methodName + (result.__dir__ < 0 ? 'Right' : '')\n });\n }\n return result;\n };\n\n LazyWrapper.prototype[methodName + 'Right'] = function(n) {\n return this.reverse()[methodName](n).reverse();\n };\n });\n\n // Add `LazyWrapper` methods that accept an `iteratee` value.\n arrayEach(['filter', 'map', 'takeWhile'], function(methodName, index) {\n var type = index + 1,\n isFilter = type == LAZY_FILTER_FLAG || type == LAZY_WHILE_FLAG;\n\n LazyWrapper.prototype[methodName] = function(iteratee) {\n var result = this.clone();\n result.__iteratees__.push({\n 'iteratee': getIteratee(iteratee, 3),\n 'type': type\n });\n result.__filtered__ = result.__filtered__ || isFilter;\n return result;\n };\n });\n\n // Add `LazyWrapper` methods for `_.head` and `_.last`.\n arrayEach(['head', 'last'], function(methodName, index) {\n var takeName = 'take' + (index ? 'Right' : '');\n\n LazyWrapper.prototype[methodName] = function() {\n return this[takeName](1).value()[0];\n };\n });\n\n // Add `LazyWrapper` methods for `_.initial` and `_.tail`.\n arrayEach(['initial', 'tail'], function(methodName, index) {\n var dropName = 'drop' + (index ? '' : 'Right');\n\n LazyWrapper.prototype[methodName] = function() {\n return this.__filtered__ ? new LazyWrapper(this) : this[dropName](1);\n };\n });\n\n LazyWrapper.prototype.compact = function() {\n return this.filter(identity);\n };\n\n LazyWrapper.prototype.find = function(predicate) {\n return this.filter(predicate).head();\n };\n\n LazyWrapper.prototype.findLast = function(predicate) {\n return this.reverse().find(predicate);\n };\n\n LazyWrapper.prototype.invokeMap = baseRest(function(path, args) {\n if (typeof path == 'function') {\n return new LazyWrapper(this);\n }\n return this.map(function(value) {\n return baseInvoke(value, path, args);\n });\n });\n\n LazyWrapper.prototype.reject = function(predicate) {\n return this.filter(negate(getIteratee(predicate)));\n };\n\n LazyWrapper.prototype.slice = function(start, end) {\n start = toInteger(start);\n\n var result = this;\n if (result.__filtered__ && (start > 0 || end < 0)) {\n return new LazyWrapper(result);\n }\n if (start < 0) {\n result = result.takeRight(-start);\n } else if (start) {\n result = result.drop(start);\n }\n if (end !== undefined) {\n end = toInteger(end);\n result = end < 0 ? result.dropRight(-end) : result.take(end - start);\n }\n return result;\n };\n\n LazyWrapper.prototype.takeRightWhile = function(predicate) {\n return this.reverse().takeWhile(predicate).reverse();\n };\n\n LazyWrapper.prototype.toArray = function() {\n return this.take(MAX_ARRAY_LENGTH);\n };\n\n // Add `LazyWrapper` methods to `lodash.prototype`.\n baseForOwn(LazyWrapper.prototype, function(func, methodName) {\n var checkIteratee = /^(?:filter|find|map|reject)|While$/.test(methodName),\n isTaker = /^(?:head|last)$/.test(methodName),\n lodashFunc = lodash[isTaker ? ('take' + (methodName == 'last' ? 'Right' : '')) : methodName],\n retUnwrapped = isTaker || /^find/.test(methodName);\n\n if (!lodashFunc) {\n return;\n }\n lodash.prototype[methodName] = function() {\n var value = this.__wrapped__,\n args = isTaker ? [1] : arguments,\n isLazy = value instanceof LazyWrapper,\n iteratee = args[0],\n useLazy = isLazy || isArray(value);\n\n var interceptor = function(value) {\n var result = lodashFunc.apply(lodash, arrayPush([value], args));\n return (isTaker && chainAll) ? result[0] : result;\n };\n\n if (useLazy && checkIteratee && typeof iteratee == 'function' && iteratee.length != 1) {\n // Avoid lazy use if the iteratee has a \"length\" value other than `1`.\n isLazy = useLazy = false;\n }\n var chainAll = this.__chain__,\n isHybrid = !!this.__actions__.length,\n isUnwrapped = retUnwrapped && !chainAll,\n onlyLazy = isLazy && !isHybrid;\n\n if (!retUnwrapped && useLazy) {\n value = onlyLazy ? value : new LazyWrapper(this);\n var result = func.apply(value, args);\n result.__actions__.push({ 'func': thru, 'args': [interceptor], 'thisArg': undefined });\n return new LodashWrapper(result, chainAll);\n }\n if (isUnwrapped && onlyLazy) {\n return func.apply(this, args);\n }\n result = this.thru(interceptor);\n return isUnwrapped ? (isTaker ? result.value()[0] : result.value()) : result;\n };\n });\n\n // Add `Array` methods to `lodash.prototype`.\n arrayEach(['pop', 'push', 'shift', 'sort', 'splice', 'unshift'], function(methodName) {\n var func = arrayProto[methodName],\n chainName = /^(?:push|sort|unshift)$/.test(methodName) ? 'tap' : 'thru',\n retUnwrapped = /^(?:pop|shift)$/.test(methodName);\n\n lodash.prototype[methodName] = function() {\n var args = arguments;\n if (retUnwrapped && !this.__chain__) {\n var value = this.value();\n return func.apply(isArray(value) ? value : [], args);\n }\n return this[chainName](function(value) {\n return func.apply(isArray(value) ? value : [], args);\n });\n };\n });\n\n // Map minified method names to their real names.\n baseForOwn(LazyWrapper.prototype, function(func, methodName) {\n var lodashFunc = lodash[methodName];\n if (lodashFunc) {\n var key = lodashFunc.name + '';\n if (!hasOwnProperty.call(realNames, key)) {\n realNames[key] = [];\n }\n realNames[key].push({ 'name': methodName, 'func': lodashFunc });\n }\n });\n\n realNames[createHybrid(undefined, WRAP_BIND_KEY_FLAG).name] = [{\n 'name': 'wrapper',\n 'func': undefined\n }];\n\n // Add methods to `LazyWrapper`.\n LazyWrapper.prototype.clone = lazyClone;\n LazyWrapper.prototype.reverse = lazyReverse;\n LazyWrapper.prototype.value = lazyValue;\n\n // Add chain sequence methods to the `lodash` wrapper.\n lodash.prototype.at = wrapperAt;\n lodash.prototype.chain = wrapperChain;\n lodash.prototype.commit = wrapperCommit;\n lodash.prototype.next = wrapperNext;\n lodash.prototype.plant = wrapperPlant;\n lodash.prototype.reverse = wrapperReverse;\n lodash.prototype.toJSON = lodash.prototype.valueOf = lodash.prototype.value = wrapperValue;\n\n // Add lazy aliases.\n lodash.prototype.first = lodash.prototype.head;\n\n if (symIterator) {\n lodash.prototype[symIterator] = wrapperToIterator;\n }\n return lodash;\n });\n\n /*--------------------------------------------------------------------------*/\n\n // Export lodash.\n var _ = runInContext();\n\n // Some AMD build optimizers, like r.js, check for condition patterns like:\n if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) {\n // Expose Lodash on the global object to prevent errors when Lodash is\n // loaded by a script tag in the presence of an AMD loader.\n // See http://requirejs.org/docs/errors.html#mismatch for more details.\n // Use `_.noConflict` to remove Lodash from the global object.\n root._ = _;\n\n // Define as an anonymous module so, through path mapping, it can be\n // referenced as the \"underscore\" module.\n define(function() {\n return _;\n });\n }\n // Check for `exports` after `define` in case a build optimizer adds it.\n else if (freeModule) {\n // Export for Node.js.\n (freeModule.exports = _)._ = _;\n // Export for CommonJS support.\n freeExports._ = _;\n }\n else {\n // Export to the global object.\n root._ = _;\n }\n}.call(this));\n","/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n'use strict';\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc'); // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n","/** @license React v17.0.2\n * react-dom.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\nvar React = require('react');\nvar _assign = require('object-assign');\nvar Scheduler = require('scheduler');\nvar tracing = require('scheduler/tracing');\n\nvar ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;\n\n// by calls to these methods by a Babel plugin.\n//\n// In PROD (or in packages without access to React internals),\n// they are left as they are instead.\n\nfunction warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}\nfunction error(format) {\n {\n for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {\n args[_key2 - 1] = arguments[_key2];\n }\n\n printWarning('error', format, args);\n }\n}\n\nfunction printWarning(level, format, args) {\n // When changing this logic, you might want to also\n // update consoleWithStackDev.www.js as well.\n {\n var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\n var stack = ReactDebugCurrentFrame.getStackAddendum();\n\n if (stack !== '') {\n format += '%s';\n args = args.concat([stack]);\n }\n\n var argsWithFormat = args.map(function (item) {\n return '' + item;\n }); // Careful: RN currently depends on this prefix\n\n argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it\n // breaks IE9: https://github.com/facebook/react/issues/13610\n // eslint-disable-next-line react-internal/no-production-logging\n\n Function.prototype.apply.call(console[level], console, argsWithFormat);\n }\n}\n\nif (!React) {\n {\n throw Error( \"ReactDOM was loaded before React. Make sure you load the React package before loading ReactDOM.\" );\n }\n}\n\nvar FunctionComponent = 0;\nvar ClassComponent = 1;\nvar IndeterminateComponent = 2; // Before we know whether it is function or class\n\nvar HostRoot = 3; // Root of a host tree. Could be nested inside another node.\n\nvar HostPortal = 4; // A subtree. Could be an entry point to a different renderer.\n\nvar HostComponent = 5;\nvar HostText = 6;\nvar Fragment = 7;\nvar Mode = 8;\nvar ContextConsumer = 9;\nvar ContextProvider = 10;\nvar ForwardRef = 11;\nvar Profiler = 12;\nvar SuspenseComponent = 13;\nvar MemoComponent = 14;\nvar SimpleMemoComponent = 15;\nvar LazyComponent = 16;\nvar IncompleteClassComponent = 17;\nvar DehydratedFragment = 18;\nvar SuspenseListComponent = 19;\nvar FundamentalComponent = 20;\nvar ScopeComponent = 21;\nvar Block = 22;\nvar OffscreenComponent = 23;\nvar LegacyHiddenComponent = 24;\n\n// Filter certain DOM attributes (e.g. src, href) if their values are empty strings.\n\nvar enableProfilerTimer = true; // Record durations for commit and passive effects phases.\n\nvar enableFundamentalAPI = false; // Experimental Scope support.\nvar enableNewReconciler = false; // Errors that are thrown while unmounting (or after in the case of passive effects)\nvar warnAboutStringRefs = false;\n\nvar allNativeEvents = new Set();\n/**\n * Mapping from registration name to event name\n */\n\n\nvar registrationNameDependencies = {};\n/**\n * Mapping from lowercase registration names to the properly cased version,\n * used to warn in the case of missing event handlers. Available\n * only in true.\n * @type {Object}\n */\n\nvar possibleRegistrationNames = {} ; // Trust the developer to only use possibleRegistrationNames in true\n\nfunction registerTwoPhaseEvent(registrationName, dependencies) {\n registerDirectEvent(registrationName, dependencies);\n registerDirectEvent(registrationName + 'Capture', dependencies);\n}\nfunction registerDirectEvent(registrationName, dependencies) {\n {\n if (registrationNameDependencies[registrationName]) {\n error('EventRegistry: More than one plugin attempted to publish the same ' + 'registration name, `%s`.', registrationName);\n }\n }\n\n registrationNameDependencies[registrationName] = dependencies;\n\n {\n var lowerCasedName = registrationName.toLowerCase();\n possibleRegistrationNames[lowerCasedName] = registrationName;\n\n if (registrationName === 'onDoubleClick') {\n possibleRegistrationNames.ondblclick = registrationName;\n }\n }\n\n for (var i = 0; i < dependencies.length; i++) {\n allNativeEvents.add(dependencies[i]);\n }\n}\n\nvar canUseDOM = !!(typeof window !== 'undefined' && typeof window.document !== 'undefined' && typeof window.document.createElement !== 'undefined');\n\n// A reserved attribute.\n// It is handled by React separately and shouldn't be written to the DOM.\nvar RESERVED = 0; // A simple string attribute.\n// Attributes that aren't in the filter are presumed to have this type.\n\nvar STRING = 1; // A string attribute that accepts booleans in React. In HTML, these are called\n// \"enumerated\" attributes with \"true\" and \"false\" as possible values.\n// When true, it should be set to a \"true\" string.\n// When false, it should be set to a \"false\" string.\n\nvar BOOLEANISH_STRING = 2; // A real boolean attribute.\n// When true, it should be present (set either to an empty string or its name).\n// When false, it should be omitted.\n\nvar BOOLEAN = 3; // An attribute that can be used as a flag as well as with a value.\n// When true, it should be present (set either to an empty string or its name).\n// When false, it should be omitted.\n// For any other value, should be present with that value.\n\nvar OVERLOADED_BOOLEAN = 4; // An attribute that must be numeric or parse as a numeric.\n// When falsy, it should be removed.\n\nvar NUMERIC = 5; // An attribute that must be positive numeric or parse as a positive numeric.\n// When falsy, it should be removed.\n\nvar POSITIVE_NUMERIC = 6;\n\n/* eslint-disable max-len */\nvar ATTRIBUTE_NAME_START_CHAR = \":A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD\";\n/* eslint-enable max-len */\n\nvar ATTRIBUTE_NAME_CHAR = ATTRIBUTE_NAME_START_CHAR + \"\\\\-.0-9\\\\u00B7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040\";\nvar ROOT_ATTRIBUTE_NAME = 'data-reactroot';\nvar VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + ATTRIBUTE_NAME_START_CHAR + '][' + ATTRIBUTE_NAME_CHAR + ']*$');\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar illegalAttributeNameCache = {};\nvar validatedAttributeNameCache = {};\nfunction isAttributeNameSafe(attributeName) {\n if (hasOwnProperty.call(validatedAttributeNameCache, attributeName)) {\n return true;\n }\n\n if (hasOwnProperty.call(illegalAttributeNameCache, attributeName)) {\n return false;\n }\n\n if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {\n validatedAttributeNameCache[attributeName] = true;\n return true;\n }\n\n illegalAttributeNameCache[attributeName] = true;\n\n {\n error('Invalid attribute name: `%s`', attributeName);\n }\n\n return false;\n}\nfunction shouldIgnoreAttribute(name, propertyInfo, isCustomComponentTag) {\n if (propertyInfo !== null) {\n return propertyInfo.type === RESERVED;\n }\n\n if (isCustomComponentTag) {\n return false;\n }\n\n if (name.length > 2 && (name[0] === 'o' || name[0] === 'O') && (name[1] === 'n' || name[1] === 'N')) {\n return true;\n }\n\n return false;\n}\nfunction shouldRemoveAttributeWithWarning(name, value, propertyInfo, isCustomComponentTag) {\n if (propertyInfo !== null && propertyInfo.type === RESERVED) {\n return false;\n }\n\n switch (typeof value) {\n case 'function': // $FlowIssue symbol is perfectly valid here\n\n case 'symbol':\n // eslint-disable-line\n return true;\n\n case 'boolean':\n {\n if (isCustomComponentTag) {\n return false;\n }\n\n if (propertyInfo !== null) {\n return !propertyInfo.acceptsBooleans;\n } else {\n var prefix = name.toLowerCase().slice(0, 5);\n return prefix !== 'data-' && prefix !== 'aria-';\n }\n }\n\n default:\n return false;\n }\n}\nfunction shouldRemoveAttribute(name, value, propertyInfo, isCustomComponentTag) {\n if (value === null || typeof value === 'undefined') {\n return true;\n }\n\n if (shouldRemoveAttributeWithWarning(name, value, propertyInfo, isCustomComponentTag)) {\n return true;\n }\n\n if (isCustomComponentTag) {\n return false;\n }\n\n if (propertyInfo !== null) {\n\n switch (propertyInfo.type) {\n case BOOLEAN:\n return !value;\n\n case OVERLOADED_BOOLEAN:\n return value === false;\n\n case NUMERIC:\n return isNaN(value);\n\n case POSITIVE_NUMERIC:\n return isNaN(value) || value < 1;\n }\n }\n\n return false;\n}\nfunction getPropertyInfo(name) {\n return properties.hasOwnProperty(name) ? properties[name] : null;\n}\n\nfunction PropertyInfoRecord(name, type, mustUseProperty, attributeName, attributeNamespace, sanitizeURL, removeEmptyString) {\n this.acceptsBooleans = type === BOOLEANISH_STRING || type === BOOLEAN || type === OVERLOADED_BOOLEAN;\n this.attributeName = attributeName;\n this.attributeNamespace = attributeNamespace;\n this.mustUseProperty = mustUseProperty;\n this.propertyName = name;\n this.type = type;\n this.sanitizeURL = sanitizeURL;\n this.removeEmptyString = removeEmptyString;\n} // When adding attributes to this list, be sure to also add them to\n// the `possibleStandardNames` module to ensure casing and incorrect\n// name warnings.\n\n\nvar properties = {}; // These props are reserved by React. They shouldn't be written to the DOM.\n\nvar reservedProps = ['children', 'dangerouslySetInnerHTML', // TODO: This prevents the assignment of defaultValue to regular\n// elements (not just inputs). Now that ReactDOMInput assigns to the\n// defaultValue property -- do we need this?\n'defaultValue', 'defaultChecked', 'innerHTML', 'suppressContentEditableWarning', 'suppressHydrationWarning', 'style'];\nreservedProps.forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, RESERVED, false, // mustUseProperty\n name, // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // A few React string attributes have a different name.\n// This is a mapping from React prop names to the attribute names.\n\n[['acceptCharset', 'accept-charset'], ['className', 'class'], ['htmlFor', 'for'], ['httpEquiv', 'http-equiv']].forEach(function (_ref) {\n var name = _ref[0],\n attributeName = _ref[1];\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These are \"enumerated\" HTML attributes that accept \"true\" and \"false\".\n// In React, we let users pass `true` and `false` even though technically\n// these aren't boolean attributes (they are coerced to strings).\n\n['contentEditable', 'draggable', 'spellCheck', 'value'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty\n name.toLowerCase(), // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These are \"enumerated\" SVG attributes that accept \"true\" and \"false\".\n// In React, we let users pass `true` and `false` even though technically\n// these aren't boolean attributes (they are coerced to strings).\n// Since these are SVG attributes, their attribute names are case-sensitive.\n\n['autoReverse', 'externalResourcesRequired', 'focusable', 'preserveAlpha'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty\n name, // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These are HTML boolean attributes.\n\n['allowFullScreen', 'async', // Note: there is a special case that prevents it from being written to the DOM\n// on the client side because the browsers are inconsistent. Instead we call focus().\n'autoFocus', 'autoPlay', 'controls', 'default', 'defer', 'disabled', 'disablePictureInPicture', 'disableRemotePlayback', 'formNoValidate', 'hidden', 'loop', 'noModule', 'noValidate', 'open', 'playsInline', 'readOnly', 'required', 'reversed', 'scoped', 'seamless', // Microdata\n'itemScope'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEAN, false, // mustUseProperty\n name.toLowerCase(), // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These are the few React props that we set as DOM properties\n// rather than attributes. These are all booleans.\n\n['checked', // Note: `option.selected` is not updated if `select.multiple` is\n// disabled with `removeAttribute`. We have special logic for handling this.\n'multiple', 'muted', 'selected' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEAN, true, // mustUseProperty\n name, // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These are HTML attributes that are \"overloaded booleans\": they behave like\n// booleans, but can also accept a string value.\n\n['capture', 'download' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, OVERLOADED_BOOLEAN, false, // mustUseProperty\n name, // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These are HTML attributes that must be positive numbers.\n\n['cols', 'rows', 'size', 'span' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, POSITIVE_NUMERIC, false, // mustUseProperty\n name, // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These are HTML attributes that must be numbers.\n\n['rowSpan', 'start'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, NUMERIC, false, // mustUseProperty\n name.toLowerCase(), // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n});\nvar CAMELIZE = /[\\-\\:]([a-z])/g;\n\nvar capitalize = function (token) {\n return token[1].toUpperCase();\n}; // This is a list of all SVG attributes that need special casing, namespacing,\n// or boolean value assignment. Regular attributes that just accept strings\n// and have the same names are omitted, just like in the HTML attribute filter.\n// Some of these attributes can be hard to find. This list was created by\n// scraping the MDN documentation.\n\n\n['accent-height', 'alignment-baseline', 'arabic-form', 'baseline-shift', 'cap-height', 'clip-path', 'clip-rule', 'color-interpolation', 'color-interpolation-filters', 'color-profile', 'color-rendering', 'dominant-baseline', 'enable-background', 'fill-opacity', 'fill-rule', 'flood-color', 'flood-opacity', 'font-family', 'font-size', 'font-size-adjust', 'font-stretch', 'font-style', 'font-variant', 'font-weight', 'glyph-name', 'glyph-orientation-horizontal', 'glyph-orientation-vertical', 'horiz-adv-x', 'horiz-origin-x', 'image-rendering', 'letter-spacing', 'lighting-color', 'marker-end', 'marker-mid', 'marker-start', 'overline-position', 'overline-thickness', 'paint-order', 'panose-1', 'pointer-events', 'rendering-intent', 'shape-rendering', 'stop-color', 'stop-opacity', 'strikethrough-position', 'strikethrough-thickness', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'text-anchor', 'text-decoration', 'text-rendering', 'underline-position', 'underline-thickness', 'unicode-bidi', 'unicode-range', 'units-per-em', 'v-alphabetic', 'v-hanging', 'v-ideographic', 'v-mathematical', 'vector-effect', 'vert-adv-y', 'vert-origin-x', 'vert-origin-y', 'word-spacing', 'writing-mode', 'xmlns:xlink', 'x-height' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (attributeName) {\n var name = attributeName.replace(CAMELIZE, capitalize);\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // String SVG attributes with the xlink namespace.\n\n['xlink:actuate', 'xlink:arcrole', 'xlink:role', 'xlink:show', 'xlink:title', 'xlink:type' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (attributeName) {\n var name = attributeName.replace(CAMELIZE, capitalize);\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, 'http://www.w3.org/1999/xlink', false, // sanitizeURL\n false);\n}); // String SVG attributes with the xml namespace.\n\n['xml:base', 'xml:lang', 'xml:space' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (attributeName) {\n var name = attributeName.replace(CAMELIZE, capitalize);\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, 'http://www.w3.org/XML/1998/namespace', false, // sanitizeURL\n false);\n}); // These attribute exists both in HTML and SVG.\n// The attribute name is case-sensitive in SVG so we can't just use\n// the React name like we do for attributes that exist only in HTML.\n\n['tabIndex', 'crossOrigin'].forEach(function (attributeName) {\n properties[attributeName] = new PropertyInfoRecord(attributeName, STRING, false, // mustUseProperty\n attributeName.toLowerCase(), // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These attributes accept URLs. These must not allow javascript: URLS.\n// These will also need to accept Trusted Types object in the future.\n\nvar xlinkHref = 'xlinkHref';\nproperties[xlinkHref] = new PropertyInfoRecord('xlinkHref', STRING, false, // mustUseProperty\n'xlink:href', 'http://www.w3.org/1999/xlink', true, // sanitizeURL\nfalse);\n['src', 'href', 'action', 'formAction'].forEach(function (attributeName) {\n properties[attributeName] = new PropertyInfoRecord(attributeName, STRING, false, // mustUseProperty\n attributeName.toLowerCase(), // attributeName\n null, // attributeNamespace\n true, // sanitizeURL\n true);\n});\n\n// and any newline or tab are filtered out as if they're not part of the URL.\n// https://url.spec.whatwg.org/#url-parsing\n// Tab or newline are defined as \\r\\n\\t:\n// https://infra.spec.whatwg.org/#ascii-tab-or-newline\n// A C0 control is a code point in the range \\u0000 NULL to \\u001F\n// INFORMATION SEPARATOR ONE, inclusive:\n// https://infra.spec.whatwg.org/#c0-control-or-space\n\n/* eslint-disable max-len */\n\nvar isJavaScriptProtocol = /^[\\u0000-\\u001F ]*j[\\r\\n\\t]*a[\\r\\n\\t]*v[\\r\\n\\t]*a[\\r\\n\\t]*s[\\r\\n\\t]*c[\\r\\n\\t]*r[\\r\\n\\t]*i[\\r\\n\\t]*p[\\r\\n\\t]*t[\\r\\n\\t]*\\:/i;\nvar didWarn = false;\n\nfunction sanitizeURL(url) {\n {\n if (!didWarn && isJavaScriptProtocol.test(url)) {\n didWarn = true;\n\n error('A future version of React will block javascript: URLs as a security precaution. ' + 'Use event handlers instead if you can. If you need to generate unsafe HTML try ' + 'using dangerouslySetInnerHTML instead. React was passed %s.', JSON.stringify(url));\n }\n }\n}\n\n/**\n * Get the value for a property on a node. Only used in DEV for SSR validation.\n * The \"expected\" argument is used as a hint of what the expected value is.\n * Some properties have multiple equivalent values.\n */\nfunction getValueForProperty(node, name, expected, propertyInfo) {\n {\n if (propertyInfo.mustUseProperty) {\n var propertyName = propertyInfo.propertyName;\n return node[propertyName];\n } else {\n if ( propertyInfo.sanitizeURL) {\n // If we haven't fully disabled javascript: URLs, and if\n // the hydration is successful of a javascript: URL, we\n // still want to warn on the client.\n sanitizeURL('' + expected);\n }\n\n var attributeName = propertyInfo.attributeName;\n var stringValue = null;\n\n if (propertyInfo.type === OVERLOADED_BOOLEAN) {\n if (node.hasAttribute(attributeName)) {\n var value = node.getAttribute(attributeName);\n\n if (value === '') {\n return true;\n }\n\n if (shouldRemoveAttribute(name, expected, propertyInfo, false)) {\n return value;\n }\n\n if (value === '' + expected) {\n return expected;\n }\n\n return value;\n }\n } else if (node.hasAttribute(attributeName)) {\n if (shouldRemoveAttribute(name, expected, propertyInfo, false)) {\n // We had an attribute but shouldn't have had one, so read it\n // for the error message.\n return node.getAttribute(attributeName);\n }\n\n if (propertyInfo.type === BOOLEAN) {\n // If this was a boolean, it doesn't matter what the value is\n // the fact that we have it is the same as the expected.\n return expected;\n } // Even if this property uses a namespace we use getAttribute\n // because we assume its namespaced name is the same as our config.\n // To use getAttributeNS we need the local name which we don't have\n // in our config atm.\n\n\n stringValue = node.getAttribute(attributeName);\n }\n\n if (shouldRemoveAttribute(name, expected, propertyInfo, false)) {\n return stringValue === null ? expected : stringValue;\n } else if (stringValue === '' + expected) {\n return expected;\n } else {\n return stringValue;\n }\n }\n }\n}\n/**\n * Get the value for a attribute on a node. Only used in DEV for SSR validation.\n * The third argument is used as a hint of what the expected value is. Some\n * attributes have multiple equivalent values.\n */\n\nfunction getValueForAttribute(node, name, expected) {\n {\n if (!isAttributeNameSafe(name)) {\n return;\n } // If the object is an opaque reference ID, it's expected that\n // the next prop is different than the server value, so just return\n // expected\n\n\n if (isOpaqueHydratingObject(expected)) {\n return expected;\n }\n\n if (!node.hasAttribute(name)) {\n return expected === undefined ? undefined : null;\n }\n\n var value = node.getAttribute(name);\n\n if (value === '' + expected) {\n return expected;\n }\n\n return value;\n }\n}\n/**\n * Sets the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n * @param {*} value\n */\n\nfunction setValueForProperty(node, name, value, isCustomComponentTag) {\n var propertyInfo = getPropertyInfo(name);\n\n if (shouldIgnoreAttribute(name, propertyInfo, isCustomComponentTag)) {\n return;\n }\n\n if (shouldRemoveAttribute(name, value, propertyInfo, isCustomComponentTag)) {\n value = null;\n } // If the prop isn't in the special list, treat it as a simple attribute.\n\n\n if (isCustomComponentTag || propertyInfo === null) {\n if (isAttributeNameSafe(name)) {\n var _attributeName = name;\n\n if (value === null) {\n node.removeAttribute(_attributeName);\n } else {\n node.setAttribute(_attributeName, '' + value);\n }\n }\n\n return;\n }\n\n var mustUseProperty = propertyInfo.mustUseProperty;\n\n if (mustUseProperty) {\n var propertyName = propertyInfo.propertyName;\n\n if (value === null) {\n var type = propertyInfo.type;\n node[propertyName] = type === BOOLEAN ? false : '';\n } else {\n // Contrary to `setAttribute`, object properties are properly\n // `toString`ed by IE8/9.\n node[propertyName] = value;\n }\n\n return;\n } // The rest are treated as attributes with special cases.\n\n\n var attributeName = propertyInfo.attributeName,\n attributeNamespace = propertyInfo.attributeNamespace;\n\n if (value === null) {\n node.removeAttribute(attributeName);\n } else {\n var _type = propertyInfo.type;\n var attributeValue;\n\n if (_type === BOOLEAN || _type === OVERLOADED_BOOLEAN && value === true) {\n // If attribute type is boolean, we know for sure it won't be an execution sink\n // and we won't require Trusted Type here.\n attributeValue = '';\n } else {\n // `setAttribute` with objects becomes only `[object]` in IE8/9,\n // ('' + value) makes it output the correct toString()-value.\n {\n attributeValue = '' + value;\n }\n\n if (propertyInfo.sanitizeURL) {\n sanitizeURL(attributeValue.toString());\n }\n }\n\n if (attributeNamespace) {\n node.setAttributeNS(attributeNamespace, attributeName, attributeValue);\n } else {\n node.setAttribute(attributeName, attributeValue);\n }\n }\n}\n\n// ATTENTION\n// When adding new symbols to this file,\n// Please consider also adding to 'react-devtools-shared/src/backend/ReactSymbols'\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar REACT_ELEMENT_TYPE = 0xeac7;\nvar REACT_PORTAL_TYPE = 0xeaca;\nvar REACT_FRAGMENT_TYPE = 0xeacb;\nvar REACT_STRICT_MODE_TYPE = 0xeacc;\nvar REACT_PROFILER_TYPE = 0xead2;\nvar REACT_PROVIDER_TYPE = 0xeacd;\nvar REACT_CONTEXT_TYPE = 0xeace;\nvar REACT_FORWARD_REF_TYPE = 0xead0;\nvar REACT_SUSPENSE_TYPE = 0xead1;\nvar REACT_SUSPENSE_LIST_TYPE = 0xead8;\nvar REACT_MEMO_TYPE = 0xead3;\nvar REACT_LAZY_TYPE = 0xead4;\nvar REACT_BLOCK_TYPE = 0xead9;\nvar REACT_SERVER_BLOCK_TYPE = 0xeada;\nvar REACT_FUNDAMENTAL_TYPE = 0xead5;\nvar REACT_SCOPE_TYPE = 0xead7;\nvar REACT_OPAQUE_ID_TYPE = 0xeae0;\nvar REACT_DEBUG_TRACING_MODE_TYPE = 0xeae1;\nvar REACT_OFFSCREEN_TYPE = 0xeae2;\nvar REACT_LEGACY_HIDDEN_TYPE = 0xeae3;\n\nif (typeof Symbol === 'function' && Symbol.for) {\n var symbolFor = Symbol.for;\n REACT_ELEMENT_TYPE = symbolFor('react.element');\n REACT_PORTAL_TYPE = symbolFor('react.portal');\n REACT_FRAGMENT_TYPE = symbolFor('react.fragment');\n REACT_STRICT_MODE_TYPE = symbolFor('react.strict_mode');\n REACT_PROFILER_TYPE = symbolFor('react.profiler');\n REACT_PROVIDER_TYPE = symbolFor('react.provider');\n REACT_CONTEXT_TYPE = symbolFor('react.context');\n REACT_FORWARD_REF_TYPE = symbolFor('react.forward_ref');\n REACT_SUSPENSE_TYPE = symbolFor('react.suspense');\n REACT_SUSPENSE_LIST_TYPE = symbolFor('react.suspense_list');\n REACT_MEMO_TYPE = symbolFor('react.memo');\n REACT_LAZY_TYPE = symbolFor('react.lazy');\n REACT_BLOCK_TYPE = symbolFor('react.block');\n REACT_SERVER_BLOCK_TYPE = symbolFor('react.server.block');\n REACT_FUNDAMENTAL_TYPE = symbolFor('react.fundamental');\n REACT_SCOPE_TYPE = symbolFor('react.scope');\n REACT_OPAQUE_ID_TYPE = symbolFor('react.opaque.id');\n REACT_DEBUG_TRACING_MODE_TYPE = symbolFor('react.debug_trace_mode');\n REACT_OFFSCREEN_TYPE = symbolFor('react.offscreen');\n REACT_LEGACY_HIDDEN_TYPE = symbolFor('react.legacy_hidden');\n}\n\nvar MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator';\nfunction getIteratorFn(maybeIterable) {\n if (maybeIterable === null || typeof maybeIterable !== 'object') {\n return null;\n }\n\n var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];\n\n if (typeof maybeIterator === 'function') {\n return maybeIterator;\n }\n\n return null;\n}\n\n// Helpers to patch console.logs to avoid logging during side-effect free\n// replaying on render function. This currently only patches the object\n// lazily which won't cover if the log function was extracted eagerly.\n// We could also eagerly patch the method.\nvar disabledDepth = 0;\nvar prevLog;\nvar prevInfo;\nvar prevWarn;\nvar prevError;\nvar prevGroup;\nvar prevGroupCollapsed;\nvar prevGroupEnd;\n\nfunction disabledLog() {}\n\ndisabledLog.__reactDisabledLog = true;\nfunction disableLogs() {\n {\n if (disabledDepth === 0) {\n /* eslint-disable react-internal/no-production-logging */\n prevLog = console.log;\n prevInfo = console.info;\n prevWarn = console.warn;\n prevError = console.error;\n prevGroup = console.group;\n prevGroupCollapsed = console.groupCollapsed;\n prevGroupEnd = console.groupEnd; // https://github.com/facebook/react/issues/19099\n\n var props = {\n configurable: true,\n enumerable: true,\n value: disabledLog,\n writable: true\n }; // $FlowFixMe Flow thinks console is immutable.\n\n Object.defineProperties(console, {\n info: props,\n log: props,\n warn: props,\n error: props,\n group: props,\n groupCollapsed: props,\n groupEnd: props\n });\n /* eslint-enable react-internal/no-production-logging */\n }\n\n disabledDepth++;\n }\n}\nfunction reenableLogs() {\n {\n disabledDepth--;\n\n if (disabledDepth === 0) {\n /* eslint-disable react-internal/no-production-logging */\n var props = {\n configurable: true,\n enumerable: true,\n writable: true\n }; // $FlowFixMe Flow thinks console is immutable.\n\n Object.defineProperties(console, {\n log: _assign({}, props, {\n value: prevLog\n }),\n info: _assign({}, props, {\n value: prevInfo\n }),\n warn: _assign({}, props, {\n value: prevWarn\n }),\n error: _assign({}, props, {\n value: prevError\n }),\n group: _assign({}, props, {\n value: prevGroup\n }),\n groupCollapsed: _assign({}, props, {\n value: prevGroupCollapsed\n }),\n groupEnd: _assign({}, props, {\n value: prevGroupEnd\n })\n });\n /* eslint-enable react-internal/no-production-logging */\n }\n\n if (disabledDepth < 0) {\n error('disabledDepth fell below zero. ' + 'This is a bug in React. Please file an issue.');\n }\n }\n}\n\nvar ReactCurrentDispatcher = ReactSharedInternals.ReactCurrentDispatcher;\nvar prefix;\nfunction describeBuiltInComponentFrame(name, source, ownerFn) {\n {\n if (prefix === undefined) {\n // Extract the VM specific prefix used by each line.\n try {\n throw Error();\n } catch (x) {\n var match = x.stack.trim().match(/\\n( *(at )?)/);\n prefix = match && match[1] || '';\n }\n } // We use the prefix to ensure our stacks line up with native stack frames.\n\n\n return '\\n' + prefix + name;\n }\n}\nvar reentry = false;\nvar componentFrameCache;\n\n{\n var PossiblyWeakMap = typeof WeakMap === 'function' ? WeakMap : Map;\n componentFrameCache = new PossiblyWeakMap();\n}\n\nfunction describeNativeComponentFrame(fn, construct) {\n // If something asked for a stack inside a fake render, it should get ignored.\n if (!fn || reentry) {\n return '';\n }\n\n {\n var frame = componentFrameCache.get(fn);\n\n if (frame !== undefined) {\n return frame;\n }\n }\n\n var control;\n reentry = true;\n var previousPrepareStackTrace = Error.prepareStackTrace; // $FlowFixMe It does accept undefined.\n\n Error.prepareStackTrace = undefined;\n var previousDispatcher;\n\n {\n previousDispatcher = ReactCurrentDispatcher.current; // Set the dispatcher in DEV because this might be call in the render function\n // for warnings.\n\n ReactCurrentDispatcher.current = null;\n disableLogs();\n }\n\n try {\n // This should throw.\n if (construct) {\n // Something should be setting the props in the constructor.\n var Fake = function () {\n throw Error();\n }; // $FlowFixMe\n\n\n Object.defineProperty(Fake.prototype, 'props', {\n set: function () {\n // We use a throwing setter instead of frozen or non-writable props\n // because that won't throw in a non-strict mode function.\n throw Error();\n }\n });\n\n if (typeof Reflect === 'object' && Reflect.construct) {\n // We construct a different control for this case to include any extra\n // frames added by the construct call.\n try {\n Reflect.construct(Fake, []);\n } catch (x) {\n control = x;\n }\n\n Reflect.construct(fn, [], Fake);\n } else {\n try {\n Fake.call();\n } catch (x) {\n control = x;\n }\n\n fn.call(Fake.prototype);\n }\n } else {\n try {\n throw Error();\n } catch (x) {\n control = x;\n }\n\n fn();\n }\n } catch (sample) {\n // This is inlined manually because closure doesn't do it for us.\n if (sample && control && typeof sample.stack === 'string') {\n // This extracts the first frame from the sample that isn't also in the control.\n // Skipping one frame that we assume is the frame that calls the two.\n var sampleLines = sample.stack.split('\\n');\n var controlLines = control.stack.split('\\n');\n var s = sampleLines.length - 1;\n var c = controlLines.length - 1;\n\n while (s >= 1 && c >= 0 && sampleLines[s] !== controlLines[c]) {\n // We expect at least one stack frame to be shared.\n // Typically this will be the root most one. However, stack frames may be\n // cut off due to maximum stack limits. In this case, one maybe cut off\n // earlier than the other. We assume that the sample is longer or the same\n // and there for cut off earlier. So we should find the root most frame in\n // the sample somewhere in the control.\n c--;\n }\n\n for (; s >= 1 && c >= 0; s--, c--) {\n // Next we find the first one that isn't the same which should be the\n // frame that called our sample function and the control.\n if (sampleLines[s] !== controlLines[c]) {\n // In V8, the first line is describing the message but other VMs don't.\n // If we're about to return the first line, and the control is also on the same\n // line, that's a pretty good indicator that our sample threw at same line as\n // the control. I.e. before we entered the sample frame. So we ignore this result.\n // This can happen if you passed a class to function component, or non-function.\n if (s !== 1 || c !== 1) {\n do {\n s--;\n c--; // We may still have similar intermediate frames from the construct call.\n // The next one that isn't the same should be our match though.\n\n if (c < 0 || sampleLines[s] !== controlLines[c]) {\n // V8 adds a \"new\" prefix for native classes. Let's remove it to make it prettier.\n var _frame = '\\n' + sampleLines[s].replace(' at new ', ' at ');\n\n {\n if (typeof fn === 'function') {\n componentFrameCache.set(fn, _frame);\n }\n } // Return the line we found.\n\n\n return _frame;\n }\n } while (s >= 1 && c >= 0);\n }\n\n break;\n }\n }\n }\n } finally {\n reentry = false;\n\n {\n ReactCurrentDispatcher.current = previousDispatcher;\n reenableLogs();\n }\n\n Error.prepareStackTrace = previousPrepareStackTrace;\n } // Fallback to just using the name if we couldn't make it throw.\n\n\n var name = fn ? fn.displayName || fn.name : '';\n var syntheticFrame = name ? describeBuiltInComponentFrame(name) : '';\n\n {\n if (typeof fn === 'function') {\n componentFrameCache.set(fn, syntheticFrame);\n }\n }\n\n return syntheticFrame;\n}\n\nfunction describeClassComponentFrame(ctor, source, ownerFn) {\n {\n return describeNativeComponentFrame(ctor, true);\n }\n}\nfunction describeFunctionComponentFrame(fn, source, ownerFn) {\n {\n return describeNativeComponentFrame(fn, false);\n }\n}\n\nfunction shouldConstruct(Component) {\n var prototype = Component.prototype;\n return !!(prototype && prototype.isReactComponent);\n}\n\nfunction describeUnknownElementTypeFrameInDEV(type, source, ownerFn) {\n\n if (type == null) {\n return '';\n }\n\n if (typeof type === 'function') {\n {\n return describeNativeComponentFrame(type, shouldConstruct(type));\n }\n }\n\n if (typeof type === 'string') {\n return describeBuiltInComponentFrame(type);\n }\n\n switch (type) {\n case REACT_SUSPENSE_TYPE:\n return describeBuiltInComponentFrame('Suspense');\n\n case REACT_SUSPENSE_LIST_TYPE:\n return describeBuiltInComponentFrame('SuspenseList');\n }\n\n if (typeof type === 'object') {\n switch (type.$$typeof) {\n case REACT_FORWARD_REF_TYPE:\n return describeFunctionComponentFrame(type.render);\n\n case REACT_MEMO_TYPE:\n // Memo may contain any component type so we recursively resolve it.\n return describeUnknownElementTypeFrameInDEV(type.type, source, ownerFn);\n\n case REACT_BLOCK_TYPE:\n return describeFunctionComponentFrame(type._render);\n\n case REACT_LAZY_TYPE:\n {\n var lazyComponent = type;\n var payload = lazyComponent._payload;\n var init = lazyComponent._init;\n\n try {\n // Lazy may contain any component type so we recursively resolve it.\n return describeUnknownElementTypeFrameInDEV(init(payload), source, ownerFn);\n } catch (x) {}\n }\n }\n }\n\n return '';\n}\n\nfunction describeFiber(fiber) {\n var owner = fiber._debugOwner ? fiber._debugOwner.type : null ;\n var source = fiber._debugSource ;\n\n switch (fiber.tag) {\n case HostComponent:\n return describeBuiltInComponentFrame(fiber.type);\n\n case LazyComponent:\n return describeBuiltInComponentFrame('Lazy');\n\n case SuspenseComponent:\n return describeBuiltInComponentFrame('Suspense');\n\n case SuspenseListComponent:\n return describeBuiltInComponentFrame('SuspenseList');\n\n case FunctionComponent:\n case IndeterminateComponent:\n case SimpleMemoComponent:\n return describeFunctionComponentFrame(fiber.type);\n\n case ForwardRef:\n return describeFunctionComponentFrame(fiber.type.render);\n\n case Block:\n return describeFunctionComponentFrame(fiber.type._render);\n\n case ClassComponent:\n return describeClassComponentFrame(fiber.type);\n\n default:\n return '';\n }\n}\n\nfunction getStackByFiberInDevAndProd(workInProgress) {\n try {\n var info = '';\n var node = workInProgress;\n\n do {\n info += describeFiber(node);\n node = node.return;\n } while (node);\n\n return info;\n } catch (x) {\n return '\\nError generating stack: ' + x.message + '\\n' + x.stack;\n }\n}\n\nfunction getWrappedName(outerType, innerType, wrapperName) {\n var functionName = innerType.displayName || innerType.name || '';\n return outerType.displayName || (functionName !== '' ? wrapperName + \"(\" + functionName + \")\" : wrapperName);\n}\n\nfunction getContextName(type) {\n return type.displayName || 'Context';\n}\n\nfunction getComponentName(type) {\n if (type == null) {\n // Host root, text node or just invalid type.\n return null;\n }\n\n {\n if (typeof type.tag === 'number') {\n error('Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.');\n }\n }\n\n if (typeof type === 'function') {\n return type.displayName || type.name || null;\n }\n\n if (typeof type === 'string') {\n return type;\n }\n\n switch (type) {\n case REACT_FRAGMENT_TYPE:\n return 'Fragment';\n\n case REACT_PORTAL_TYPE:\n return 'Portal';\n\n case REACT_PROFILER_TYPE:\n return 'Profiler';\n\n case REACT_STRICT_MODE_TYPE:\n return 'StrictMode';\n\n case REACT_SUSPENSE_TYPE:\n return 'Suspense';\n\n case REACT_SUSPENSE_LIST_TYPE:\n return 'SuspenseList';\n }\n\n if (typeof type === 'object') {\n switch (type.$$typeof) {\n case REACT_CONTEXT_TYPE:\n var context = type;\n return getContextName(context) + '.Consumer';\n\n case REACT_PROVIDER_TYPE:\n var provider = type;\n return getContextName(provider._context) + '.Provider';\n\n case REACT_FORWARD_REF_TYPE:\n return getWrappedName(type, type.render, 'ForwardRef');\n\n case REACT_MEMO_TYPE:\n return getComponentName(type.type);\n\n case REACT_BLOCK_TYPE:\n return getComponentName(type._render);\n\n case REACT_LAZY_TYPE:\n {\n var lazyComponent = type;\n var payload = lazyComponent._payload;\n var init = lazyComponent._init;\n\n try {\n return getComponentName(init(payload));\n } catch (x) {\n return null;\n }\n }\n }\n }\n\n return null;\n}\n\nvar ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\nvar current = null;\nvar isRendering = false;\nfunction getCurrentFiberOwnerNameInDevOrNull() {\n {\n if (current === null) {\n return null;\n }\n\n var owner = current._debugOwner;\n\n if (owner !== null && typeof owner !== 'undefined') {\n return getComponentName(owner.type);\n }\n }\n\n return null;\n}\n\nfunction getCurrentFiberStackInDev() {\n {\n if (current === null) {\n return '';\n } // Safe because if current fiber exists, we are reconciling,\n // and it is guaranteed to be the work-in-progress version.\n\n\n return getStackByFiberInDevAndProd(current);\n }\n}\n\nfunction resetCurrentFiber() {\n {\n ReactDebugCurrentFrame.getCurrentStack = null;\n current = null;\n isRendering = false;\n }\n}\nfunction setCurrentFiber(fiber) {\n {\n ReactDebugCurrentFrame.getCurrentStack = getCurrentFiberStackInDev;\n current = fiber;\n isRendering = false;\n }\n}\nfunction setIsRendering(rendering) {\n {\n isRendering = rendering;\n }\n}\nfunction getIsRendering() {\n {\n return isRendering;\n }\n}\n\n// Flow does not allow string concatenation of most non-string types. To work\n// around this limitation, we use an opaque type that can only be obtained by\n// passing the value through getToStringValue first.\nfunction toString(value) {\n return '' + value;\n}\nfunction getToStringValue(value) {\n switch (typeof value) {\n case 'boolean':\n case 'number':\n case 'object':\n case 'string':\n case 'undefined':\n return value;\n\n default:\n // function, symbol are assigned as empty strings\n return '';\n }\n}\n\nvar hasReadOnlyValue = {\n button: true,\n checkbox: true,\n image: true,\n hidden: true,\n radio: true,\n reset: true,\n submit: true\n};\nfunction checkControlledValueProps(tagName, props) {\n {\n if (!(hasReadOnlyValue[props.type] || props.onChange || props.onInput || props.readOnly || props.disabled || props.value == null)) {\n error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n }\n\n if (!(props.onChange || props.readOnly || props.disabled || props.checked == null)) {\n error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n }\n }\n}\n\nfunction isCheckable(elem) {\n var type = elem.type;\n var nodeName = elem.nodeName;\n return nodeName && nodeName.toLowerCase() === 'input' && (type === 'checkbox' || type === 'radio');\n}\n\nfunction getTracker(node) {\n return node._valueTracker;\n}\n\nfunction detachTracker(node) {\n node._valueTracker = null;\n}\n\nfunction getValueFromNode(node) {\n var value = '';\n\n if (!node) {\n return value;\n }\n\n if (isCheckable(node)) {\n value = node.checked ? 'true' : 'false';\n } else {\n value = node.value;\n }\n\n return value;\n}\n\nfunction trackValueOnNode(node) {\n var valueField = isCheckable(node) ? 'checked' : 'value';\n var descriptor = Object.getOwnPropertyDescriptor(node.constructor.prototype, valueField);\n var currentValue = '' + node[valueField]; // if someone has already defined a value or Safari, then bail\n // and don't track value will cause over reporting of changes,\n // but it's better then a hard failure\n // (needed for certain tests that spyOn input values and Safari)\n\n if (node.hasOwnProperty(valueField) || typeof descriptor === 'undefined' || typeof descriptor.get !== 'function' || typeof descriptor.set !== 'function') {\n return;\n }\n\n var get = descriptor.get,\n set = descriptor.set;\n Object.defineProperty(node, valueField, {\n configurable: true,\n get: function () {\n return get.call(this);\n },\n set: function (value) {\n currentValue = '' + value;\n set.call(this, value);\n }\n }); // We could've passed this the first time\n // but it triggers a bug in IE11 and Edge 14/15.\n // Calling defineProperty() again should be equivalent.\n // https://github.com/facebook/react/issues/11768\n\n Object.defineProperty(node, valueField, {\n enumerable: descriptor.enumerable\n });\n var tracker = {\n getValue: function () {\n return currentValue;\n },\n setValue: function (value) {\n currentValue = '' + value;\n },\n stopTracking: function () {\n detachTracker(node);\n delete node[valueField];\n }\n };\n return tracker;\n}\n\nfunction track(node) {\n if (getTracker(node)) {\n return;\n } // TODO: Once it's just Fiber we can move this to node._wrapperState\n\n\n node._valueTracker = trackValueOnNode(node);\n}\nfunction updateValueIfChanged(node) {\n if (!node) {\n return false;\n }\n\n var tracker = getTracker(node); // if there is no tracker at this point it's unlikely\n // that trying again will succeed\n\n if (!tracker) {\n return true;\n }\n\n var lastValue = tracker.getValue();\n var nextValue = getValueFromNode(node);\n\n if (nextValue !== lastValue) {\n tracker.setValue(nextValue);\n return true;\n }\n\n return false;\n}\n\nfunction getActiveElement(doc) {\n doc = doc || (typeof document !== 'undefined' ? document : undefined);\n\n if (typeof doc === 'undefined') {\n return null;\n }\n\n try {\n return doc.activeElement || doc.body;\n } catch (e) {\n return doc.body;\n }\n}\n\nvar didWarnValueDefaultValue = false;\nvar didWarnCheckedDefaultChecked = false;\nvar didWarnControlledToUncontrolled = false;\nvar didWarnUncontrolledToControlled = false;\n\nfunction isControlled(props) {\n var usesChecked = props.type === 'checkbox' || props.type === 'radio';\n return usesChecked ? props.checked != null : props.value != null;\n}\n/**\n * Implements an <input> host component that allows setting these optional\n * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.\n *\n * If `checked` or `value` are not supplied (or null/undefined), user actions\n * that affect the checked state or value will trigger updates to the element.\n *\n * If they are supplied (and not null/undefined), the rendered element will not\n * trigger updates to the element. Instead, the props must change in order for\n * the rendered element to be updated.\n *\n * The rendered element will be initialized as unchecked (or `defaultChecked`)\n * with an empty value (or `defaultValue`).\n *\n * See http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html\n */\n\n\nfunction getHostProps(element, props) {\n var node = element;\n var checked = props.checked;\n\n var hostProps = _assign({}, props, {\n defaultChecked: undefined,\n defaultValue: undefined,\n value: undefined,\n checked: checked != null ? checked : node._wrapperState.initialChecked\n });\n\n return hostProps;\n}\nfunction initWrapperState(element, props) {\n {\n checkControlledValueProps('input', props);\n\n if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {\n error('%s contains an input of type %s with both checked and defaultChecked props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://reactjs.org/link/controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component', props.type);\n\n didWarnCheckedDefaultChecked = true;\n }\n\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n error('%s contains an input of type %s with both value and defaultValue props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://reactjs.org/link/controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component', props.type);\n\n didWarnValueDefaultValue = true;\n }\n }\n\n var node = element;\n var defaultValue = props.defaultValue == null ? '' : props.defaultValue;\n node._wrapperState = {\n initialChecked: props.checked != null ? props.checked : props.defaultChecked,\n initialValue: getToStringValue(props.value != null ? props.value : defaultValue),\n controlled: isControlled(props)\n };\n}\nfunction updateChecked(element, props) {\n var node = element;\n var checked = props.checked;\n\n if (checked != null) {\n setValueForProperty(node, 'checked', checked, false);\n }\n}\nfunction updateWrapper(element, props) {\n var node = element;\n\n {\n var controlled = isControlled(props);\n\n if (!node._wrapperState.controlled && controlled && !didWarnUncontrolledToControlled) {\n error('A component is changing an uncontrolled input to be controlled. ' + 'This is likely caused by the value changing from undefined to ' + 'a defined value, which should not happen. ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://reactjs.org/link/controlled-components');\n\n didWarnUncontrolledToControlled = true;\n }\n\n if (node._wrapperState.controlled && !controlled && !didWarnControlledToUncontrolled) {\n error('A component is changing a controlled input to be uncontrolled. ' + 'This is likely caused by the value changing from a defined to ' + 'undefined, which should not happen. ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://reactjs.org/link/controlled-components');\n\n didWarnControlledToUncontrolled = true;\n }\n }\n\n updateChecked(element, props);\n var value = getToStringValue(props.value);\n var type = props.type;\n\n if (value != null) {\n if (type === 'number') {\n if (value === 0 && node.value === '' || // We explicitly want to coerce to number here if possible.\n // eslint-disable-next-line\n node.value != value) {\n node.value = toString(value);\n }\n } else if (node.value !== toString(value)) {\n node.value = toString(value);\n }\n } else if (type === 'submit' || type === 'reset') {\n // Submit/reset inputs need the attribute removed completely to avoid\n // blank-text buttons.\n node.removeAttribute('value');\n return;\n }\n\n {\n // When syncing the value attribute, the value comes from a cascade of\n // properties:\n // 1. The value React property\n // 2. The defaultValue React property\n // 3. Otherwise there should be no change\n if (props.hasOwnProperty('value')) {\n setDefaultValue(node, props.type, value);\n } else if (props.hasOwnProperty('defaultValue')) {\n setDefaultValue(node, props.type, getToStringValue(props.defaultValue));\n }\n }\n\n {\n // When syncing the checked attribute, it only changes when it needs\n // to be removed, such as transitioning from a checkbox into a text input\n if (props.checked == null && props.defaultChecked != null) {\n node.defaultChecked = !!props.defaultChecked;\n }\n }\n}\nfunction postMountWrapper(element, props, isHydrating) {\n var node = element; // Do not assign value if it is already set. This prevents user text input\n // from being lost during SSR hydration.\n\n if (props.hasOwnProperty('value') || props.hasOwnProperty('defaultValue')) {\n var type = props.type;\n var isButton = type === 'submit' || type === 'reset'; // Avoid setting value attribute on submit/reset inputs as it overrides the\n // default value provided by the browser. See: #12872\n\n if (isButton && (props.value === undefined || props.value === null)) {\n return;\n }\n\n var initialValue = toString(node._wrapperState.initialValue); // Do not assign value if it is already set. This prevents user text input\n // from being lost during SSR hydration.\n\n if (!isHydrating) {\n {\n // When syncing the value attribute, the value property should use\n // the wrapperState._initialValue property. This uses:\n //\n // 1. The value React property when present\n // 2. The defaultValue React property when present\n // 3. An empty string\n if (initialValue !== node.value) {\n node.value = initialValue;\n }\n }\n }\n\n {\n // Otherwise, the value attribute is synchronized to the property,\n // so we assign defaultValue to the same thing as the value property\n // assignment step above.\n node.defaultValue = initialValue;\n }\n } // Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug\n // this is needed to work around a chrome bug where setting defaultChecked\n // will sometimes influence the value of checked (even after detachment).\n // Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416\n // We need to temporarily unset name to avoid disrupting radio button groups.\n\n\n var name = node.name;\n\n if (name !== '') {\n node.name = '';\n }\n\n {\n // When syncing the checked attribute, both the checked property and\n // attribute are assigned at the same time using defaultChecked. This uses:\n //\n // 1. The checked React property when present\n // 2. The defaultChecked React property when present\n // 3. Otherwise, false\n node.defaultChecked = !node.defaultChecked;\n node.defaultChecked = !!node._wrapperState.initialChecked;\n }\n\n if (name !== '') {\n node.name = name;\n }\n}\nfunction restoreControlledState(element, props) {\n var node = element;\n updateWrapper(node, props);\n updateNamedCousins(node, props);\n}\n\nfunction updateNamedCousins(rootNode, props) {\n var name = props.name;\n\n if (props.type === 'radio' && name != null) {\n var queryRoot = rootNode;\n\n while (queryRoot.parentNode) {\n queryRoot = queryRoot.parentNode;\n } // If `rootNode.form` was non-null, then we could try `form.elements`,\n // but that sometimes behaves strangely in IE8. We could also try using\n // `form.getElementsByName`, but that will only return direct children\n // and won't include inputs that use the HTML5 `form=` attribute. Since\n // the input might not even be in a form. It might not even be in the\n // document. Let's just use the local `querySelectorAll` to ensure we don't\n // miss anything.\n\n\n var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type=\"radio\"]');\n\n for (var i = 0; i < group.length; i++) {\n var otherNode = group[i];\n\n if (otherNode === rootNode || otherNode.form !== rootNode.form) {\n continue;\n } // This will throw if radio buttons rendered by different copies of React\n // and the same name are rendered into the same form (same as #1939).\n // That's probably okay; we don't support it just as we don't support\n // mixing React radio buttons with non-React ones.\n\n\n var otherProps = getFiberCurrentPropsFromNode(otherNode);\n\n if (!otherProps) {\n {\n throw Error( \"ReactDOMInput: Mixing React and non-React radio inputs with the same `name` is not supported.\" );\n }\n } // We need update the tracked value on the named cousin since the value\n // was changed but the input saw no event or value set\n\n\n updateValueIfChanged(otherNode); // If this is a controlled radio button group, forcing the input that\n // was previously checked to update will cause it to be come re-checked\n // as appropriate.\n\n updateWrapper(otherNode, otherProps);\n }\n }\n} // In Chrome, assigning defaultValue to certain input types triggers input validation.\n// For number inputs, the display value loses trailing decimal points. For email inputs,\n// Chrome raises \"The specified value <x> is not a valid email address\".\n//\n// Here we check to see if the defaultValue has actually changed, avoiding these problems\n// when the user is inputting text\n//\n// https://github.com/facebook/react/issues/7253\n\n\nfunction setDefaultValue(node, type, value) {\n if ( // Focused number inputs synchronize on blur. See ChangeEventPlugin.js\n type !== 'number' || getActiveElement(node.ownerDocument) !== node) {\n if (value == null) {\n node.defaultValue = toString(node._wrapperState.initialValue);\n } else if (node.defaultValue !== toString(value)) {\n node.defaultValue = toString(value);\n }\n }\n}\n\nvar didWarnSelectedSetOnOption = false;\nvar didWarnInvalidChild = false;\n\nfunction flattenChildren(children) {\n var content = ''; // Flatten children. We'll warn if they are invalid\n // during validateProps() which runs for hydration too.\n // Note that this would throw on non-element objects.\n // Elements are stringified (which is normally irrelevant\n // but matters for <fbt>).\n\n React.Children.forEach(children, function (child) {\n if (child == null) {\n return;\n }\n\n content += child; // Note: we don't warn about invalid children here.\n // Instead, this is done separately below so that\n // it happens during the hydration code path too.\n });\n return content;\n}\n/**\n * Implements an <option> host component that warns when `selected` is set.\n */\n\n\nfunction validateProps(element, props) {\n {\n // This mirrors the code path above, but runs for hydration too.\n // Warn about invalid children here so that client and hydration are consistent.\n // TODO: this seems like it could cause a DEV-only throw for hydration\n // if children contains a non-element object. We should try to avoid that.\n if (typeof props.children === 'object' && props.children !== null) {\n React.Children.forEach(props.children, function (child) {\n if (child == null) {\n return;\n }\n\n if (typeof child === 'string' || typeof child === 'number') {\n return;\n }\n\n if (typeof child.type !== 'string') {\n return;\n }\n\n if (!didWarnInvalidChild) {\n didWarnInvalidChild = true;\n\n error('Only strings and numbers are supported as <option> children.');\n }\n });\n } // TODO: Remove support for `selected` in <option>.\n\n\n if (props.selected != null && !didWarnSelectedSetOnOption) {\n error('Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.');\n\n didWarnSelectedSetOnOption = true;\n }\n }\n}\nfunction postMountWrapper$1(element, props) {\n // value=\"\" should make a value attribute (#6219)\n if (props.value != null) {\n element.setAttribute('value', toString(getToStringValue(props.value)));\n }\n}\nfunction getHostProps$1(element, props) {\n var hostProps = _assign({\n children: undefined\n }, props);\n\n var content = flattenChildren(props.children);\n\n if (content) {\n hostProps.children = content;\n }\n\n return hostProps;\n}\n\nvar didWarnValueDefaultValue$1;\n\n{\n didWarnValueDefaultValue$1 = false;\n}\n\nfunction getDeclarationErrorAddendum() {\n var ownerName = getCurrentFiberOwnerNameInDevOrNull();\n\n if (ownerName) {\n return '\\n\\nCheck the render method of `' + ownerName + '`.';\n }\n\n return '';\n}\n\nvar valuePropNames = ['value', 'defaultValue'];\n/**\n * Validation function for `value` and `defaultValue`.\n */\n\nfunction checkSelectPropTypes(props) {\n {\n checkControlledValueProps('select', props);\n\n for (var i = 0; i < valuePropNames.length; i++) {\n var propName = valuePropNames[i];\n\n if (props[propName] == null) {\n continue;\n }\n\n var isArray = Array.isArray(props[propName]);\n\n if (props.multiple && !isArray) {\n error('The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum());\n } else if (!props.multiple && isArray) {\n error('The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum());\n }\n }\n }\n}\n\nfunction updateOptions(node, multiple, propValue, setDefaultSelected) {\n var options = node.options;\n\n if (multiple) {\n var selectedValues = propValue;\n var selectedValue = {};\n\n for (var i = 0; i < selectedValues.length; i++) {\n // Prefix to avoid chaos with special keys.\n selectedValue['$' + selectedValues[i]] = true;\n }\n\n for (var _i = 0; _i < options.length; _i++) {\n var selected = selectedValue.hasOwnProperty('$' + options[_i].value);\n\n if (options[_i].selected !== selected) {\n options[_i].selected = selected;\n }\n\n if (selected && setDefaultSelected) {\n options[_i].defaultSelected = true;\n }\n }\n } else {\n // Do not set `select.value` as exact behavior isn't consistent across all\n // browsers for all cases.\n var _selectedValue = toString(getToStringValue(propValue));\n\n var defaultSelected = null;\n\n for (var _i2 = 0; _i2 < options.length; _i2++) {\n if (options[_i2].value === _selectedValue) {\n options[_i2].selected = true;\n\n if (setDefaultSelected) {\n options[_i2].defaultSelected = true;\n }\n\n return;\n }\n\n if (defaultSelected === null && !options[_i2].disabled) {\n defaultSelected = options[_i2];\n }\n }\n\n if (defaultSelected !== null) {\n defaultSelected.selected = true;\n }\n }\n}\n/**\n * Implements a <select> host component that allows optionally setting the\n * props `value` and `defaultValue`. If `multiple` is false, the prop must be a\n * stringable. If `multiple` is true, the prop must be an array of stringables.\n *\n * If `value` is not supplied (or null/undefined), user actions that change the\n * selected option will trigger updates to the rendered options.\n *\n * If it is supplied (and not null/undefined), the rendered options will not\n * update in response to user actions. Instead, the `value` prop must change in\n * order for the rendered options to update.\n *\n * If `defaultValue` is provided, any options with the supplied values will be\n * selected.\n */\n\n\nfunction getHostProps$2(element, props) {\n return _assign({}, props, {\n value: undefined\n });\n}\nfunction initWrapperState$1(element, props) {\n var node = element;\n\n {\n checkSelectPropTypes(props);\n }\n\n node._wrapperState = {\n wasMultiple: !!props.multiple\n };\n\n {\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue$1) {\n error('Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://reactjs.org/link/controlled-components');\n\n didWarnValueDefaultValue$1 = true;\n }\n }\n}\nfunction postMountWrapper$2(element, props) {\n var node = element;\n node.multiple = !!props.multiple;\n var value = props.value;\n\n if (value != null) {\n updateOptions(node, !!props.multiple, value, false);\n } else if (props.defaultValue != null) {\n updateOptions(node, !!props.multiple, props.defaultValue, true);\n }\n}\nfunction postUpdateWrapper(element, props) {\n var node = element;\n var wasMultiple = node._wrapperState.wasMultiple;\n node._wrapperState.wasMultiple = !!props.multiple;\n var value = props.value;\n\n if (value != null) {\n updateOptions(node, !!props.multiple, value, false);\n } else if (wasMultiple !== !!props.multiple) {\n // For simplicity, reapply `defaultValue` if `multiple` is toggled.\n if (props.defaultValue != null) {\n updateOptions(node, !!props.multiple, props.defaultValue, true);\n } else {\n // Revert the select back to its default unselected state.\n updateOptions(node, !!props.multiple, props.multiple ? [] : '', false);\n }\n }\n}\nfunction restoreControlledState$1(element, props) {\n var node = element;\n var value = props.value;\n\n if (value != null) {\n updateOptions(node, !!props.multiple, value, false);\n }\n}\n\nvar didWarnValDefaultVal = false;\n\n/**\n * Implements a <textarea> host component that allows setting `value`, and\n * `defaultValue`. This differs from the traditional DOM API because value is\n * usually set as PCDATA children.\n *\n * If `value` is not supplied (or null/undefined), user actions that affect the\n * value will trigger updates to the element.\n *\n * If `value` is supplied (and not null/undefined), the rendered element will\n * not trigger updates to the element. Instead, the `value` prop must change in\n * order for the rendered element to be updated.\n *\n * The rendered element will be initialized with an empty value, the prop\n * `defaultValue` if specified, or the children content (deprecated).\n */\nfunction getHostProps$3(element, props) {\n var node = element;\n\n if (!(props.dangerouslySetInnerHTML == null)) {\n {\n throw Error( \"`dangerouslySetInnerHTML` does not make sense on <textarea>.\" );\n }\n } // Always set children to the same thing. In IE9, the selection range will\n // get reset if `textContent` is mutated. We could add a check in setTextContent\n // to only set the value if/when the value differs from the node value (which would\n // completely solve this IE9 bug), but Sebastian+Sophie seemed to like this\n // solution. The value can be a boolean or object so that's why it's forced\n // to be a string.\n\n\n var hostProps = _assign({}, props, {\n value: undefined,\n defaultValue: undefined,\n children: toString(node._wrapperState.initialValue)\n });\n\n return hostProps;\n}\nfunction initWrapperState$2(element, props) {\n var node = element;\n\n {\n checkControlledValueProps('textarea', props);\n\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) {\n error('%s contains a textarea with both value and defaultValue props. ' + 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://reactjs.org/link/controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component');\n\n didWarnValDefaultVal = true;\n }\n }\n\n var initialValue = props.value; // Only bother fetching default value if we're going to use it\n\n if (initialValue == null) {\n var children = props.children,\n defaultValue = props.defaultValue;\n\n if (children != null) {\n {\n error('Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.');\n }\n\n {\n if (!(defaultValue == null)) {\n {\n throw Error( \"If you supply `defaultValue` on a <textarea>, do not pass children.\" );\n }\n }\n\n if (Array.isArray(children)) {\n if (!(children.length <= 1)) {\n {\n throw Error( \"<textarea> can only have at most one child.\" );\n }\n }\n\n children = children[0];\n }\n\n defaultValue = children;\n }\n }\n\n if (defaultValue == null) {\n defaultValue = '';\n }\n\n initialValue = defaultValue;\n }\n\n node._wrapperState = {\n initialValue: getToStringValue(initialValue)\n };\n}\nfunction updateWrapper$1(element, props) {\n var node = element;\n var value = getToStringValue(props.value);\n var defaultValue = getToStringValue(props.defaultValue);\n\n if (value != null) {\n // Cast `value` to a string to ensure the value is set correctly. While\n // browsers typically do this as necessary, jsdom doesn't.\n var newValue = toString(value); // To avoid side effects (such as losing text selection), only set value if changed\n\n if (newValue !== node.value) {\n node.value = newValue;\n }\n\n if (props.defaultValue == null && node.defaultValue !== newValue) {\n node.defaultValue = newValue;\n }\n }\n\n if (defaultValue != null) {\n node.defaultValue = toString(defaultValue);\n }\n}\nfunction postMountWrapper$3(element, props) {\n var node = element; // This is in postMount because we need access to the DOM node, which is not\n // available until after the component has mounted.\n\n var textContent = node.textContent; // Only set node.value if textContent is equal to the expected\n // initial value. In IE10/IE11 there is a bug where the placeholder attribute\n // will populate textContent as well.\n // https://developer.microsoft.com/microsoft-edge/platform/issues/101525/\n\n if (textContent === node._wrapperState.initialValue) {\n if (textContent !== '' && textContent !== null) {\n node.value = textContent;\n }\n }\n}\nfunction restoreControlledState$2(element, props) {\n // DOM component is still mounted; update\n updateWrapper$1(element, props);\n}\n\nvar HTML_NAMESPACE = 'http://www.w3.org/1999/xhtml';\nvar MATH_NAMESPACE = 'http://www.w3.org/1998/Math/MathML';\nvar SVG_NAMESPACE = 'http://www.w3.org/2000/svg';\nvar Namespaces = {\n html: HTML_NAMESPACE,\n mathml: MATH_NAMESPACE,\n svg: SVG_NAMESPACE\n}; // Assumes there is no parent namespace.\n\nfunction getIntrinsicNamespace(type) {\n switch (type) {\n case 'svg':\n return SVG_NAMESPACE;\n\n case 'math':\n return MATH_NAMESPACE;\n\n default:\n return HTML_NAMESPACE;\n }\n}\nfunction getChildNamespace(parentNamespace, type) {\n if (parentNamespace == null || parentNamespace === HTML_NAMESPACE) {\n // No (or default) parent namespace: potential entry point.\n return getIntrinsicNamespace(type);\n }\n\n if (parentNamespace === SVG_NAMESPACE && type === 'foreignObject') {\n // We're leaving SVG.\n return HTML_NAMESPACE;\n } // By default, pass namespace below.\n\n\n return parentNamespace;\n}\n\n/* globals MSApp */\n\n/**\n * Create a function which has 'unsafe' privileges (required by windows8 apps)\n */\nvar createMicrosoftUnsafeLocalFunction = function (func) {\n if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {\n return function (arg0, arg1, arg2, arg3) {\n MSApp.execUnsafeLocalFunction(function () {\n return func(arg0, arg1, arg2, arg3);\n });\n };\n } else {\n return func;\n }\n};\n\nvar reusableSVGContainer;\n/**\n * Set the innerHTML property of a node\n *\n * @param {DOMElement} node\n * @param {string} html\n * @internal\n */\n\nvar setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) {\n if (node.namespaceURI === Namespaces.svg) {\n\n if (!('innerHTML' in node)) {\n // IE does not have innerHTML for SVG nodes, so instead we inject the\n // new markup in a temp node and then move the child nodes across into\n // the target node\n reusableSVGContainer = reusableSVGContainer || document.createElement('div');\n reusableSVGContainer.innerHTML = '<svg>' + html.valueOf().toString() + '</svg>';\n var svgNode = reusableSVGContainer.firstChild;\n\n while (node.firstChild) {\n node.removeChild(node.firstChild);\n }\n\n while (svgNode.firstChild) {\n node.appendChild(svgNode.firstChild);\n }\n\n return;\n }\n }\n\n node.innerHTML = html;\n});\n\n/**\n * HTML nodeType values that represent the type of the node\n */\nvar ELEMENT_NODE = 1;\nvar TEXT_NODE = 3;\nvar COMMENT_NODE = 8;\nvar DOCUMENT_NODE = 9;\nvar DOCUMENT_FRAGMENT_NODE = 11;\n\n/**\n * Set the textContent property of a node. For text updates, it's faster\n * to set the `nodeValue` of the Text node directly instead of using\n * `.textContent` which will remove the existing node and create a new one.\n *\n * @param {DOMElement} node\n * @param {string} text\n * @internal\n */\n\nvar setTextContent = function (node, text) {\n if (text) {\n var firstChild = node.firstChild;\n\n if (firstChild && firstChild === node.lastChild && firstChild.nodeType === TEXT_NODE) {\n firstChild.nodeValue = text;\n return;\n }\n }\n\n node.textContent = text;\n};\n\n// List derived from Gecko source code:\n// https://github.com/mozilla/gecko-dev/blob/4e638efc71/layout/style/test/property_database.js\nvar shorthandToLonghand = {\n animation: ['animationDelay', 'animationDirection', 'animationDuration', 'animationFillMode', 'animationIterationCount', 'animationName', 'animationPlayState', 'animationTimingFunction'],\n background: ['backgroundAttachment', 'backgroundClip', 'backgroundColor', 'backgroundImage', 'backgroundOrigin', 'backgroundPositionX', 'backgroundPositionY', 'backgroundRepeat', 'backgroundSize'],\n backgroundPosition: ['backgroundPositionX', 'backgroundPositionY'],\n border: ['borderBottomColor', 'borderBottomStyle', 'borderBottomWidth', 'borderImageOutset', 'borderImageRepeat', 'borderImageSlice', 'borderImageSource', 'borderImageWidth', 'borderLeftColor', 'borderLeftStyle', 'borderLeftWidth', 'borderRightColor', 'borderRightStyle', 'borderRightWidth', 'borderTopColor', 'borderTopStyle', 'borderTopWidth'],\n borderBlockEnd: ['borderBlockEndColor', 'borderBlockEndStyle', 'borderBlockEndWidth'],\n borderBlockStart: ['borderBlockStartColor', 'borderBlockStartStyle', 'borderBlockStartWidth'],\n borderBottom: ['borderBottomColor', 'borderBottomStyle', 'borderBottomWidth'],\n borderColor: ['borderBottomColor', 'borderLeftColor', 'borderRightColor', 'borderTopColor'],\n borderImage: ['borderImageOutset', 'borderImageRepeat', 'borderImageSlice', 'borderImageSource', 'borderImageWidth'],\n borderInlineEnd: ['borderInlineEndColor', 'borderInlineEndStyle', 'borderInlineEndWidth'],\n borderInlineStart: ['borderInlineStartColor', 'borderInlineStartStyle', 'borderInlineStartWidth'],\n borderLeft: ['borderLeftColor', 'borderLeftStyle', 'borderLeftWidth'],\n borderRadius: ['borderBottomLeftRadius', 'borderBottomRightRadius', 'borderTopLeftRadius', 'borderTopRightRadius'],\n borderRight: ['borderRightColor', 'borderRightStyle', 'borderRightWidth'],\n borderStyle: ['borderBottomStyle', 'borderLeftStyle', 'borderRightStyle', 'borderTopStyle'],\n borderTop: ['borderTopColor', 'borderTopStyle', 'borderTopWidth'],\n borderWidth: ['borderBottomWidth', 'borderLeftWidth', 'borderRightWidth', 'borderTopWidth'],\n columnRule: ['columnRuleColor', 'columnRuleStyle', 'columnRuleWidth'],\n columns: ['columnCount', 'columnWidth'],\n flex: ['flexBasis', 'flexGrow', 'flexShrink'],\n flexFlow: ['flexDirection', 'flexWrap'],\n font: ['fontFamily', 'fontFeatureSettings', 'fontKerning', 'fontLanguageOverride', 'fontSize', 'fontSizeAdjust', 'fontStretch', 'fontStyle', 'fontVariant', 'fontVariantAlternates', 'fontVariantCaps', 'fontVariantEastAsian', 'fontVariantLigatures', 'fontVariantNumeric', 'fontVariantPosition', 'fontWeight', 'lineHeight'],\n fontVariant: ['fontVariantAlternates', 'fontVariantCaps', 'fontVariantEastAsian', 'fontVariantLigatures', 'fontVariantNumeric', 'fontVariantPosition'],\n gap: ['columnGap', 'rowGap'],\n grid: ['gridAutoColumns', 'gridAutoFlow', 'gridAutoRows', 'gridTemplateAreas', 'gridTemplateColumns', 'gridTemplateRows'],\n gridArea: ['gridColumnEnd', 'gridColumnStart', 'gridRowEnd', 'gridRowStart'],\n gridColumn: ['gridColumnEnd', 'gridColumnStart'],\n gridColumnGap: ['columnGap'],\n gridGap: ['columnGap', 'rowGap'],\n gridRow: ['gridRowEnd', 'gridRowStart'],\n gridRowGap: ['rowGap'],\n gridTemplate: ['gridTemplateAreas', 'gridTemplateColumns', 'gridTemplateRows'],\n listStyle: ['listStyleImage', 'listStylePosition', 'listStyleType'],\n margin: ['marginBottom', 'marginLeft', 'marginRight', 'marginTop'],\n marker: ['markerEnd', 'markerMid', 'markerStart'],\n mask: ['maskClip', 'maskComposite', 'maskImage', 'maskMode', 'maskOrigin', 'maskPositionX', 'maskPositionY', 'maskRepeat', 'maskSize'],\n maskPosition: ['maskPositionX', 'maskPositionY'],\n outline: ['outlineColor', 'outlineStyle', 'outlineWidth'],\n overflow: ['overflowX', 'overflowY'],\n padding: ['paddingBottom', 'paddingLeft', 'paddingRight', 'paddingTop'],\n placeContent: ['alignContent', 'justifyContent'],\n placeItems: ['alignItems', 'justifyItems'],\n placeSelf: ['alignSelf', 'justifySelf'],\n textDecoration: ['textDecorationColor', 'textDecorationLine', 'textDecorationStyle'],\n textEmphasis: ['textEmphasisColor', 'textEmphasisStyle'],\n transition: ['transitionDelay', 'transitionDuration', 'transitionProperty', 'transitionTimingFunction'],\n wordWrap: ['overflowWrap']\n};\n\n/**\n * CSS properties which accept numbers but are not in units of \"px\".\n */\nvar isUnitlessNumber = {\n animationIterationCount: true,\n borderImageOutset: true,\n borderImageSlice: true,\n borderImageWidth: true,\n boxFlex: true,\n boxFlexGroup: true,\n boxOrdinalGroup: true,\n columnCount: true,\n columns: true,\n flex: true,\n flexGrow: true,\n flexPositive: true,\n flexShrink: true,\n flexNegative: true,\n flexOrder: true,\n gridArea: true,\n gridRow: true,\n gridRowEnd: true,\n gridRowSpan: true,\n gridRowStart: true,\n gridColumn: true,\n gridColumnEnd: true,\n gridColumnSpan: true,\n gridColumnStart: true,\n fontWeight: true,\n lineClamp: true,\n lineHeight: true,\n opacity: true,\n order: true,\n orphans: true,\n tabSize: true,\n widows: true,\n zIndex: true,\n zoom: true,\n // SVG-related properties\n fillOpacity: true,\n floodOpacity: true,\n stopOpacity: true,\n strokeDasharray: true,\n strokeDashoffset: true,\n strokeMiterlimit: true,\n strokeOpacity: true,\n strokeWidth: true\n};\n/**\n * @param {string} prefix vendor-specific prefix, eg: Webkit\n * @param {string} key style name, eg: transitionDuration\n * @return {string} style name prefixed with `prefix`, properly camelCased, eg:\n * WebkitTransitionDuration\n */\n\nfunction prefixKey(prefix, key) {\n return prefix + key.charAt(0).toUpperCase() + key.substring(1);\n}\n/**\n * Support style names that may come passed in prefixed by adding permutations\n * of vendor prefixes.\n */\n\n\nvar prefixes = ['Webkit', 'ms', 'Moz', 'O']; // Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an\n// infinite loop, because it iterates over the newly added props too.\n\nObject.keys(isUnitlessNumber).forEach(function (prop) {\n prefixes.forEach(function (prefix) {\n isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop];\n });\n});\n\n/**\n * Convert a value into the proper css writable value. The style name `name`\n * should be logical (no hyphens), as specified\n * in `CSSProperty.isUnitlessNumber`.\n *\n * @param {string} name CSS property name such as `topMargin`.\n * @param {*} value CSS property value such as `10px`.\n * @return {string} Normalized style value with dimensions applied.\n */\n\nfunction dangerousStyleValue(name, value, isCustomProperty) {\n // Note that we've removed escapeTextForBrowser() calls here since the\n // whole string will be escaped when the attribute is injected into\n // the markup. If you provide unsafe user data here they can inject\n // arbitrary CSS which may be problematic (I couldn't repro this):\n // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet\n // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/\n // This is not an XSS hole but instead a potential CSS injection issue\n // which has lead to a greater discussion about how we're going to\n // trust URLs moving forward. See #2115901\n var isEmpty = value == null || typeof value === 'boolean' || value === '';\n\n if (isEmpty) {\n return '';\n }\n\n if (!isCustomProperty && typeof value === 'number' && value !== 0 && !(isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name])) {\n return value + 'px'; // Presumes implicit 'px' suffix for unitless numbers\n }\n\n return ('' + value).trim();\n}\n\nvar uppercasePattern = /([A-Z])/g;\nvar msPattern = /^ms-/;\n/**\n * Hyphenates a camelcased CSS property name, for example:\n *\n * > hyphenateStyleName('backgroundColor')\n * < \"background-color\"\n * > hyphenateStyleName('MozTransition')\n * < \"-moz-transition\"\n * > hyphenateStyleName('msTransition')\n * < \"-ms-transition\"\n *\n * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix\n * is converted to `-ms-`.\n */\n\nfunction hyphenateStyleName(name) {\n return name.replace(uppercasePattern, '-$1').toLowerCase().replace(msPattern, '-ms-');\n}\n\nvar warnValidStyle = function () {};\n\n{\n // 'msTransform' is correct, but the other prefixes should be capitalized\n var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/;\n var msPattern$1 = /^-ms-/;\n var hyphenPattern = /-(.)/g; // style values shouldn't contain a semicolon\n\n var badStyleValueWithSemicolonPattern = /;\\s*$/;\n var warnedStyleNames = {};\n var warnedStyleValues = {};\n var warnedForNaNValue = false;\n var warnedForInfinityValue = false;\n\n var camelize = function (string) {\n return string.replace(hyphenPattern, function (_, character) {\n return character.toUpperCase();\n });\n };\n\n var warnHyphenatedStyleName = function (name) {\n if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n return;\n }\n\n warnedStyleNames[name] = true;\n\n error('Unsupported style property %s. Did you mean %s?', name, // As Andi Smith suggests\n // (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix\n // is converted to lowercase `ms`.\n camelize(name.replace(msPattern$1, 'ms-')));\n };\n\n var warnBadVendoredStyleName = function (name) {\n if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n return;\n }\n\n warnedStyleNames[name] = true;\n\n error('Unsupported vendor-prefixed style property %s. Did you mean %s?', name, name.charAt(0).toUpperCase() + name.slice(1));\n };\n\n var warnStyleValueWithSemicolon = function (name, value) {\n if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) {\n return;\n }\n\n warnedStyleValues[value] = true;\n\n error(\"Style property values shouldn't contain a semicolon. \" + 'Try \"%s: %s\" instead.', name, value.replace(badStyleValueWithSemicolonPattern, ''));\n };\n\n var warnStyleValueIsNaN = function (name, value) {\n if (warnedForNaNValue) {\n return;\n }\n\n warnedForNaNValue = true;\n\n error('`NaN` is an invalid value for the `%s` css style property.', name);\n };\n\n var warnStyleValueIsInfinity = function (name, value) {\n if (warnedForInfinityValue) {\n return;\n }\n\n warnedForInfinityValue = true;\n\n error('`Infinity` is an invalid value for the `%s` css style property.', name);\n };\n\n warnValidStyle = function (name, value) {\n if (name.indexOf('-') > -1) {\n warnHyphenatedStyleName(name);\n } else if (badVendoredStyleNamePattern.test(name)) {\n warnBadVendoredStyleName(name);\n } else if (badStyleValueWithSemicolonPattern.test(value)) {\n warnStyleValueWithSemicolon(name, value);\n }\n\n if (typeof value === 'number') {\n if (isNaN(value)) {\n warnStyleValueIsNaN(name, value);\n } else if (!isFinite(value)) {\n warnStyleValueIsInfinity(name, value);\n }\n }\n };\n}\n\nvar warnValidStyle$1 = warnValidStyle;\n\n/**\n * Operations for dealing with CSS properties.\n */\n\n/**\n * This creates a string that is expected to be equivalent to the style\n * attribute generated by server-side rendering. It by-passes warnings and\n * security checks so it's not safe to use this value for anything other than\n * comparison. It is only used in DEV for SSR validation.\n */\n\nfunction createDangerousStringForStyles(styles) {\n {\n var serialized = '';\n var delimiter = '';\n\n for (var styleName in styles) {\n if (!styles.hasOwnProperty(styleName)) {\n continue;\n }\n\n var styleValue = styles[styleName];\n\n if (styleValue != null) {\n var isCustomProperty = styleName.indexOf('--') === 0;\n serialized += delimiter + (isCustomProperty ? styleName : hyphenateStyleName(styleName)) + ':';\n serialized += dangerousStyleValue(styleName, styleValue, isCustomProperty);\n delimiter = ';';\n }\n }\n\n return serialized || null;\n }\n}\n/**\n * Sets the value for multiple styles on a node. If a value is specified as\n * '' (empty string), the corresponding style property will be unset.\n *\n * @param {DOMElement} node\n * @param {object} styles\n */\n\nfunction setValueForStyles(node, styles) {\n var style = node.style;\n\n for (var styleName in styles) {\n if (!styles.hasOwnProperty(styleName)) {\n continue;\n }\n\n var isCustomProperty = styleName.indexOf('--') === 0;\n\n {\n if (!isCustomProperty) {\n warnValidStyle$1(styleName, styles[styleName]);\n }\n }\n\n var styleValue = dangerousStyleValue(styleName, styles[styleName], isCustomProperty);\n\n if (styleName === 'float') {\n styleName = 'cssFloat';\n }\n\n if (isCustomProperty) {\n style.setProperty(styleName, styleValue);\n } else {\n style[styleName] = styleValue;\n }\n }\n}\n\nfunction isValueEmpty(value) {\n return value == null || typeof value === 'boolean' || value === '';\n}\n/**\n * Given {color: 'red', overflow: 'hidden'} returns {\n * color: 'color',\n * overflowX: 'overflow',\n * overflowY: 'overflow',\n * }. This can be read as \"the overflowY property was set by the overflow\n * shorthand\". That is, the values are the property that each was derived from.\n */\n\n\nfunction expandShorthandMap(styles) {\n var expanded = {};\n\n for (var key in styles) {\n var longhands = shorthandToLonghand[key] || [key];\n\n for (var i = 0; i < longhands.length; i++) {\n expanded[longhands[i]] = key;\n }\n }\n\n return expanded;\n}\n/**\n * When mixing shorthand and longhand property names, we warn during updates if\n * we expect an incorrect result to occur. In particular, we warn for:\n *\n * Updating a shorthand property (longhand gets overwritten):\n * {font: 'foo', fontVariant: 'bar'} -> {font: 'baz', fontVariant: 'bar'}\n * becomes .style.font = 'baz'\n * Removing a shorthand property (longhand gets lost too):\n * {font: 'foo', fontVariant: 'bar'} -> {fontVariant: 'bar'}\n * becomes .style.font = ''\n * Removing a longhand property (should revert to shorthand; doesn't):\n * {font: 'foo', fontVariant: 'bar'} -> {font: 'foo'}\n * becomes .style.fontVariant = ''\n */\n\n\nfunction validateShorthandPropertyCollisionInDev(styleUpdates, nextStyles) {\n {\n if (!nextStyles) {\n return;\n }\n\n var expandedUpdates = expandShorthandMap(styleUpdates);\n var expandedStyles = expandShorthandMap(nextStyles);\n var warnedAbout = {};\n\n for (var key in expandedUpdates) {\n var originalKey = expandedUpdates[key];\n var correctOriginalKey = expandedStyles[key];\n\n if (correctOriginalKey && originalKey !== correctOriginalKey) {\n var warningKey = originalKey + ',' + correctOriginalKey;\n\n if (warnedAbout[warningKey]) {\n continue;\n }\n\n warnedAbout[warningKey] = true;\n\n error('%s a style property during rerender (%s) when a ' + 'conflicting property is set (%s) can lead to styling bugs. To ' + \"avoid this, don't mix shorthand and non-shorthand properties \" + 'for the same value; instead, replace the shorthand with ' + 'separate values.', isValueEmpty(styleUpdates[originalKey]) ? 'Removing' : 'Updating', originalKey, correctOriginalKey);\n }\n }\n }\n}\n\n// For HTML, certain tags should omit their close tag. We keep a list for\n// those special-case tags.\nvar omittedCloseTags = {\n area: true,\n base: true,\n br: true,\n col: true,\n embed: true,\n hr: true,\n img: true,\n input: true,\n keygen: true,\n link: true,\n meta: true,\n param: true,\n source: true,\n track: true,\n wbr: true // NOTE: menuitem's close tag should be omitted, but that causes problems.\n\n};\n\n// `omittedCloseTags` except that `menuitem` should still have its closing tag.\n\nvar voidElementTags = _assign({\n menuitem: true\n}, omittedCloseTags);\n\nvar HTML = '__html';\n\nfunction assertValidProps(tag, props) {\n if (!props) {\n return;\n } // Note the use of `==` which checks for null or undefined.\n\n\n if (voidElementTags[tag]) {\n if (!(props.children == null && props.dangerouslySetInnerHTML == null)) {\n {\n throw Error( tag + \" is a void element tag and must neither have `children` nor use `dangerouslySetInnerHTML`.\" );\n }\n }\n }\n\n if (props.dangerouslySetInnerHTML != null) {\n if (!(props.children == null)) {\n {\n throw Error( \"Can only set one of `children` or `props.dangerouslySetInnerHTML`.\" );\n }\n }\n\n if (!(typeof props.dangerouslySetInnerHTML === 'object' && HTML in props.dangerouslySetInnerHTML)) {\n {\n throw Error( \"`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. Please visit https://reactjs.org/link/dangerously-set-inner-html for more information.\" );\n }\n }\n }\n\n {\n if (!props.suppressContentEditableWarning && props.contentEditable && props.children != null) {\n error('A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.');\n }\n }\n\n if (!(props.style == null || typeof props.style === 'object')) {\n {\n throw Error( \"The `style` prop expects a mapping from style properties to values, not a string. For example, style={{marginRight: spacing + 'em'}} when using JSX.\" );\n }\n }\n}\n\nfunction isCustomComponent(tagName, props) {\n if (tagName.indexOf('-') === -1) {\n return typeof props.is === 'string';\n }\n\n switch (tagName) {\n // These are reserved SVG and MathML elements.\n // We don't mind this list too much because we expect it to never grow.\n // The alternative is to track the namespace in a few places which is convoluted.\n // https://w3c.github.io/webcomponents/spec/custom/#custom-elements-core-concepts\n case 'annotation-xml':\n case 'color-profile':\n case 'font-face':\n case 'font-face-src':\n case 'font-face-uri':\n case 'font-face-format':\n case 'font-face-name':\n case 'missing-glyph':\n return false;\n\n default:\n return true;\n }\n}\n\n// When adding attributes to the HTML or SVG allowed attribute list, be sure to\n// also add them to this module to ensure casing and incorrect name\n// warnings.\nvar possibleStandardNames = {\n // HTML\n accept: 'accept',\n acceptcharset: 'acceptCharset',\n 'accept-charset': 'acceptCharset',\n accesskey: 'accessKey',\n action: 'action',\n allowfullscreen: 'allowFullScreen',\n alt: 'alt',\n as: 'as',\n async: 'async',\n autocapitalize: 'autoCapitalize',\n autocomplete: 'autoComplete',\n autocorrect: 'autoCorrect',\n autofocus: 'autoFocus',\n autoplay: 'autoPlay',\n autosave: 'autoSave',\n capture: 'capture',\n cellpadding: 'cellPadding',\n cellspacing: 'cellSpacing',\n challenge: 'challenge',\n charset: 'charSet',\n checked: 'checked',\n children: 'children',\n cite: 'cite',\n class: 'className',\n classid: 'classID',\n classname: 'className',\n cols: 'cols',\n colspan: 'colSpan',\n content: 'content',\n contenteditable: 'contentEditable',\n contextmenu: 'contextMenu',\n controls: 'controls',\n controlslist: 'controlsList',\n coords: 'coords',\n crossorigin: 'crossOrigin',\n dangerouslysetinnerhtml: 'dangerouslySetInnerHTML',\n data: 'data',\n datetime: 'dateTime',\n default: 'default',\n defaultchecked: 'defaultChecked',\n defaultvalue: 'defaultValue',\n defer: 'defer',\n dir: 'dir',\n disabled: 'disabled',\n disablepictureinpicture: 'disablePictureInPicture',\n disableremoteplayback: 'disableRemotePlayback',\n download: 'download',\n draggable: 'draggable',\n enctype: 'encType',\n enterkeyhint: 'enterKeyHint',\n for: 'htmlFor',\n form: 'form',\n formmethod: 'formMethod',\n formaction: 'formAction',\n formenctype: 'formEncType',\n formnovalidate: 'formNoValidate',\n formtarget: 'formTarget',\n frameborder: 'frameBorder',\n headers: 'headers',\n height: 'height',\n hidden: 'hidden',\n high: 'high',\n href: 'href',\n hreflang: 'hrefLang',\n htmlfor: 'htmlFor',\n httpequiv: 'httpEquiv',\n 'http-equiv': 'httpEquiv',\n icon: 'icon',\n id: 'id',\n innerhtml: 'innerHTML',\n inputmode: 'inputMode',\n integrity: 'integrity',\n is: 'is',\n itemid: 'itemID',\n itemprop: 'itemProp',\n itemref: 'itemRef',\n itemscope: 'itemScope',\n itemtype: 'itemType',\n keyparams: 'keyParams',\n keytype: 'keyType',\n kind: 'kind',\n label: 'label',\n lang: 'lang',\n list: 'list',\n loop: 'loop',\n low: 'low',\n manifest: 'manifest',\n marginwidth: 'marginWidth',\n marginheight: 'marginHeight',\n max: 'max',\n maxlength: 'maxLength',\n media: 'media',\n mediagroup: 'mediaGroup',\n method: 'method',\n min: 'min',\n minlength: 'minLength',\n multiple: 'multiple',\n muted: 'muted',\n name: 'name',\n nomodule: 'noModule',\n nonce: 'nonce',\n novalidate: 'noValidate',\n open: 'open',\n optimum: 'optimum',\n pattern: 'pattern',\n placeholder: 'placeholder',\n playsinline: 'playsInline',\n poster: 'poster',\n preload: 'preload',\n profile: 'profile',\n radiogroup: 'radioGroup',\n readonly: 'readOnly',\n referrerpolicy: 'referrerPolicy',\n rel: 'rel',\n required: 'required',\n reversed: 'reversed',\n role: 'role',\n rows: 'rows',\n rowspan: 'rowSpan',\n sandbox: 'sandbox',\n scope: 'scope',\n scoped: 'scoped',\n scrolling: 'scrolling',\n seamless: 'seamless',\n selected: 'selected',\n shape: 'shape',\n size: 'size',\n sizes: 'sizes',\n span: 'span',\n spellcheck: 'spellCheck',\n src: 'src',\n srcdoc: 'srcDoc',\n srclang: 'srcLang',\n srcset: 'srcSet',\n start: 'start',\n step: 'step',\n style: 'style',\n summary: 'summary',\n tabindex: 'tabIndex',\n target: 'target',\n title: 'title',\n type: 'type',\n usemap: 'useMap',\n value: 'value',\n width: 'width',\n wmode: 'wmode',\n wrap: 'wrap',\n // SVG\n about: 'about',\n accentheight: 'accentHeight',\n 'accent-height': 'accentHeight',\n accumulate: 'accumulate',\n additive: 'additive',\n alignmentbaseline: 'alignmentBaseline',\n 'alignment-baseline': 'alignmentBaseline',\n allowreorder: 'allowReorder',\n alphabetic: 'alphabetic',\n amplitude: 'amplitude',\n arabicform: 'arabicForm',\n 'arabic-form': 'arabicForm',\n ascent: 'ascent',\n attributename: 'attributeName',\n attributetype: 'attributeType',\n autoreverse: 'autoReverse',\n azimuth: 'azimuth',\n basefrequency: 'baseFrequency',\n baselineshift: 'baselineShift',\n 'baseline-shift': 'baselineShift',\n baseprofile: 'baseProfile',\n bbox: 'bbox',\n begin: 'begin',\n bias: 'bias',\n by: 'by',\n calcmode: 'calcMode',\n capheight: 'capHeight',\n 'cap-height': 'capHeight',\n clip: 'clip',\n clippath: 'clipPath',\n 'clip-path': 'clipPath',\n clippathunits: 'clipPathUnits',\n cliprule: 'clipRule',\n 'clip-rule': 'clipRule',\n color: 'color',\n colorinterpolation: 'colorInterpolation',\n 'color-interpolation': 'colorInterpolation',\n colorinterpolationfilters: 'colorInterpolationFilters',\n 'color-interpolation-filters': 'colorInterpolationFilters',\n colorprofile: 'colorProfile',\n 'color-profile': 'colorProfile',\n colorrendering: 'colorRendering',\n 'color-rendering': 'colorRendering',\n contentscripttype: 'contentScriptType',\n contentstyletype: 'contentStyleType',\n cursor: 'cursor',\n cx: 'cx',\n cy: 'cy',\n d: 'd',\n datatype: 'datatype',\n decelerate: 'decelerate',\n descent: 'descent',\n diffuseconstant: 'diffuseConstant',\n direction: 'direction',\n display: 'display',\n divisor: 'divisor',\n dominantbaseline: 'dominantBaseline',\n 'dominant-baseline': 'dominantBaseline',\n dur: 'dur',\n dx: 'dx',\n dy: 'dy',\n edgemode: 'edgeMode',\n elevation: 'elevation',\n enablebackground: 'enableBackground',\n 'enable-background': 'enableBackground',\n end: 'end',\n exponent: 'exponent',\n externalresourcesrequired: 'externalResourcesRequired',\n fill: 'fill',\n fillopacity: 'fillOpacity',\n 'fill-opacity': 'fillOpacity',\n fillrule: 'fillRule',\n 'fill-rule': 'fillRule',\n filter: 'filter',\n filterres: 'filterRes',\n filterunits: 'filterUnits',\n floodopacity: 'floodOpacity',\n 'flood-opacity': 'floodOpacity',\n floodcolor: 'floodColor',\n 'flood-color': 'floodColor',\n focusable: 'focusable',\n fontfamily: 'fontFamily',\n 'font-family': 'fontFamily',\n fontsize: 'fontSize',\n 'font-size': 'fontSize',\n fontsizeadjust: 'fontSizeAdjust',\n 'font-size-adjust': 'fontSizeAdjust',\n fontstretch: 'fontStretch',\n 'font-stretch': 'fontStretch',\n fontstyle: 'fontStyle',\n 'font-style': 'fontStyle',\n fontvariant: 'fontVariant',\n 'font-variant': 'fontVariant',\n fontweight: 'fontWeight',\n 'font-weight': 'fontWeight',\n format: 'format',\n from: 'from',\n fx: 'fx',\n fy: 'fy',\n g1: 'g1',\n g2: 'g2',\n glyphname: 'glyphName',\n 'glyph-name': 'glyphName',\n glyphorientationhorizontal: 'glyphOrientationHorizontal',\n 'glyph-orientation-horizontal': 'glyphOrientationHorizontal',\n glyphorientationvertical: 'glyphOrientationVertical',\n 'glyph-orientation-vertical': 'glyphOrientationVertical',\n glyphref: 'glyphRef',\n gradienttransform: 'gradientTransform',\n gradientunits: 'gradientUnits',\n hanging: 'hanging',\n horizadvx: 'horizAdvX',\n 'horiz-adv-x': 'horizAdvX',\n horizoriginx: 'horizOriginX',\n 'horiz-origin-x': 'horizOriginX',\n ideographic: 'ideographic',\n imagerendering: 'imageRendering',\n 'image-rendering': 'imageRendering',\n in2: 'in2',\n in: 'in',\n inlist: 'inlist',\n intercept: 'intercept',\n k1: 'k1',\n k2: 'k2',\n k3: 'k3',\n k4: 'k4',\n k: 'k',\n kernelmatrix: 'kernelMatrix',\n kernelunitlength: 'kernelUnitLength',\n kerning: 'kerning',\n keypoints: 'keyPoints',\n keysplines: 'keySplines',\n keytimes: 'keyTimes',\n lengthadjust: 'lengthAdjust',\n letterspacing: 'letterSpacing',\n 'letter-spacing': 'letterSpacing',\n lightingcolor: 'lightingColor',\n 'lighting-color': 'lightingColor',\n limitingconeangle: 'limitingConeAngle',\n local: 'local',\n markerend: 'markerEnd',\n 'marker-end': 'markerEnd',\n markerheight: 'markerHeight',\n markermid: 'markerMid',\n 'marker-mid': 'markerMid',\n markerstart: 'markerStart',\n 'marker-start': 'markerStart',\n markerunits: 'markerUnits',\n markerwidth: 'markerWidth',\n mask: 'mask',\n maskcontentunits: 'maskContentUnits',\n maskunits: 'maskUnits',\n mathematical: 'mathematical',\n mode: 'mode',\n numoctaves: 'numOctaves',\n offset: 'offset',\n opacity: 'opacity',\n operator: 'operator',\n order: 'order',\n orient: 'orient',\n orientation: 'orientation',\n origin: 'origin',\n overflow: 'overflow',\n overlineposition: 'overlinePosition',\n 'overline-position': 'overlinePosition',\n overlinethickness: 'overlineThickness',\n 'overline-thickness': 'overlineThickness',\n paintorder: 'paintOrder',\n 'paint-order': 'paintOrder',\n panose1: 'panose1',\n 'panose-1': 'panose1',\n pathlength: 'pathLength',\n patterncontentunits: 'patternContentUnits',\n patterntransform: 'patternTransform',\n patternunits: 'patternUnits',\n pointerevents: 'pointerEvents',\n 'pointer-events': 'pointerEvents',\n points: 'points',\n pointsatx: 'pointsAtX',\n pointsaty: 'pointsAtY',\n pointsatz: 'pointsAtZ',\n prefix: 'prefix',\n preservealpha: 'preserveAlpha',\n preserveaspectratio: 'preserveAspectRatio',\n primitiveunits: 'primitiveUnits',\n property: 'property',\n r: 'r',\n radius: 'radius',\n refx: 'refX',\n refy: 'refY',\n renderingintent: 'renderingIntent',\n 'rendering-intent': 'renderingIntent',\n repeatcount: 'repeatCount',\n repeatdur: 'repeatDur',\n requiredextensions: 'requiredExtensions',\n requiredfeatures: 'requiredFeatures',\n resource: 'resource',\n restart: 'restart',\n result: 'result',\n results: 'results',\n rotate: 'rotate',\n rx: 'rx',\n ry: 'ry',\n scale: 'scale',\n security: 'security',\n seed: 'seed',\n shaperendering: 'shapeRendering',\n 'shape-rendering': 'shapeRendering',\n slope: 'slope',\n spacing: 'spacing',\n specularconstant: 'specularConstant',\n specularexponent: 'specularExponent',\n speed: 'speed',\n spreadmethod: 'spreadMethod',\n startoffset: 'startOffset',\n stddeviation: 'stdDeviation',\n stemh: 'stemh',\n stemv: 'stemv',\n stitchtiles: 'stitchTiles',\n stopcolor: 'stopColor',\n 'stop-color': 'stopColor',\n stopopacity: 'stopOpacity',\n 'stop-opacity': 'stopOpacity',\n strikethroughposition: 'strikethroughPosition',\n 'strikethrough-position': 'strikethroughPosition',\n strikethroughthickness: 'strikethroughThickness',\n 'strikethrough-thickness': 'strikethroughThickness',\n string: 'string',\n stroke: 'stroke',\n strokedasharray: 'strokeDasharray',\n 'stroke-dasharray': 'strokeDasharray',\n strokedashoffset: 'strokeDashoffset',\n 'stroke-dashoffset': 'strokeDashoffset',\n strokelinecap: 'strokeLinecap',\n 'stroke-linecap': 'strokeLinecap',\n strokelinejoin: 'strokeLinejoin',\n 'stroke-linejoin': 'strokeLinejoin',\n strokemiterlimit: 'strokeMiterlimit',\n 'stroke-miterlimit': 'strokeMiterlimit',\n strokewidth: 'strokeWidth',\n 'stroke-width': 'strokeWidth',\n strokeopacity: 'strokeOpacity',\n 'stroke-opacity': 'strokeOpacity',\n suppresscontenteditablewarning: 'suppressContentEditableWarning',\n suppresshydrationwarning: 'suppressHydrationWarning',\n surfacescale: 'surfaceScale',\n systemlanguage: 'systemLanguage',\n tablevalues: 'tableValues',\n targetx: 'targetX',\n targety: 'targetY',\n textanchor: 'textAnchor',\n 'text-anchor': 'textAnchor',\n textdecoration: 'textDecoration',\n 'text-decoration': 'textDecoration',\n textlength: 'textLength',\n textrendering: 'textRendering',\n 'text-rendering': 'textRendering',\n to: 'to',\n transform: 'transform',\n typeof: 'typeof',\n u1: 'u1',\n u2: 'u2',\n underlineposition: 'underlinePosition',\n 'underline-position': 'underlinePosition',\n underlinethickness: 'underlineThickness',\n 'underline-thickness': 'underlineThickness',\n unicode: 'unicode',\n unicodebidi: 'unicodeBidi',\n 'unicode-bidi': 'unicodeBidi',\n unicoderange: 'unicodeRange',\n 'unicode-range': 'unicodeRange',\n unitsperem: 'unitsPerEm',\n 'units-per-em': 'unitsPerEm',\n unselectable: 'unselectable',\n valphabetic: 'vAlphabetic',\n 'v-alphabetic': 'vAlphabetic',\n values: 'values',\n vectoreffect: 'vectorEffect',\n 'vector-effect': 'vectorEffect',\n version: 'version',\n vertadvy: 'vertAdvY',\n 'vert-adv-y': 'vertAdvY',\n vertoriginx: 'vertOriginX',\n 'vert-origin-x': 'vertOriginX',\n vertoriginy: 'vertOriginY',\n 'vert-origin-y': 'vertOriginY',\n vhanging: 'vHanging',\n 'v-hanging': 'vHanging',\n videographic: 'vIdeographic',\n 'v-ideographic': 'vIdeographic',\n viewbox: 'viewBox',\n viewtarget: 'viewTarget',\n visibility: 'visibility',\n vmathematical: 'vMathematical',\n 'v-mathematical': 'vMathematical',\n vocab: 'vocab',\n widths: 'widths',\n wordspacing: 'wordSpacing',\n 'word-spacing': 'wordSpacing',\n writingmode: 'writingMode',\n 'writing-mode': 'writingMode',\n x1: 'x1',\n x2: 'x2',\n x: 'x',\n xchannelselector: 'xChannelSelector',\n xheight: 'xHeight',\n 'x-height': 'xHeight',\n xlinkactuate: 'xlinkActuate',\n 'xlink:actuate': 'xlinkActuate',\n xlinkarcrole: 'xlinkArcrole',\n 'xlink:arcrole': 'xlinkArcrole',\n xlinkhref: 'xlinkHref',\n 'xlink:href': 'xlinkHref',\n xlinkrole: 'xlinkRole',\n 'xlink:role': 'xlinkRole',\n xlinkshow: 'xlinkShow',\n 'xlink:show': 'xlinkShow',\n xlinktitle: 'xlinkTitle',\n 'xlink:title': 'xlinkTitle',\n xlinktype: 'xlinkType',\n 'xlink:type': 'xlinkType',\n xmlbase: 'xmlBase',\n 'xml:base': 'xmlBase',\n xmllang: 'xmlLang',\n 'xml:lang': 'xmlLang',\n xmlns: 'xmlns',\n 'xml:space': 'xmlSpace',\n xmlnsxlink: 'xmlnsXlink',\n 'xmlns:xlink': 'xmlnsXlink',\n xmlspace: 'xmlSpace',\n y1: 'y1',\n y2: 'y2',\n y: 'y',\n ychannelselector: 'yChannelSelector',\n z: 'z',\n zoomandpan: 'zoomAndPan'\n};\n\nvar ariaProperties = {\n 'aria-current': 0,\n // state\n 'aria-details': 0,\n 'aria-disabled': 0,\n // state\n 'aria-hidden': 0,\n // state\n 'aria-invalid': 0,\n // state\n 'aria-keyshortcuts': 0,\n 'aria-label': 0,\n 'aria-roledescription': 0,\n // Widget Attributes\n 'aria-autocomplete': 0,\n 'aria-checked': 0,\n 'aria-expanded': 0,\n 'aria-haspopup': 0,\n 'aria-level': 0,\n 'aria-modal': 0,\n 'aria-multiline': 0,\n 'aria-multiselectable': 0,\n 'aria-orientation': 0,\n 'aria-placeholder': 0,\n 'aria-pressed': 0,\n 'aria-readonly': 0,\n 'aria-required': 0,\n 'aria-selected': 0,\n 'aria-sort': 0,\n 'aria-valuemax': 0,\n 'aria-valuemin': 0,\n 'aria-valuenow': 0,\n 'aria-valuetext': 0,\n // Live Region Attributes\n 'aria-atomic': 0,\n 'aria-busy': 0,\n 'aria-live': 0,\n 'aria-relevant': 0,\n // Drag-and-Drop Attributes\n 'aria-dropeffect': 0,\n 'aria-grabbed': 0,\n // Relationship Attributes\n 'aria-activedescendant': 0,\n 'aria-colcount': 0,\n 'aria-colindex': 0,\n 'aria-colspan': 0,\n 'aria-controls': 0,\n 'aria-describedby': 0,\n 'aria-errormessage': 0,\n 'aria-flowto': 0,\n 'aria-labelledby': 0,\n 'aria-owns': 0,\n 'aria-posinset': 0,\n 'aria-rowcount': 0,\n 'aria-rowindex': 0,\n 'aria-rowspan': 0,\n 'aria-setsize': 0\n};\n\nvar warnedProperties = {};\nvar rARIA = new RegExp('^(aria)-[' + ATTRIBUTE_NAME_CHAR + ']*$');\nvar rARIACamel = new RegExp('^(aria)[A-Z][' + ATTRIBUTE_NAME_CHAR + ']*$');\nvar hasOwnProperty$1 = Object.prototype.hasOwnProperty;\n\nfunction validateProperty(tagName, name) {\n {\n if (hasOwnProperty$1.call(warnedProperties, name) && warnedProperties[name]) {\n return true;\n }\n\n if (rARIACamel.test(name)) {\n var ariaName = 'aria-' + name.slice(4).toLowerCase();\n var correctName = ariaProperties.hasOwnProperty(ariaName) ? ariaName : null; // If this is an aria-* attribute, but is not listed in the known DOM\n // DOM properties, then it is an invalid aria-* attribute.\n\n if (correctName == null) {\n error('Invalid ARIA attribute `%s`. ARIA attributes follow the pattern aria-* and must be lowercase.', name);\n\n warnedProperties[name] = true;\n return true;\n } // aria-* attributes should be lowercase; suggest the lowercase version.\n\n\n if (name !== correctName) {\n error('Invalid ARIA attribute `%s`. Did you mean `%s`?', name, correctName);\n\n warnedProperties[name] = true;\n return true;\n }\n }\n\n if (rARIA.test(name)) {\n var lowerCasedName = name.toLowerCase();\n var standardName = ariaProperties.hasOwnProperty(lowerCasedName) ? lowerCasedName : null; // If this is an aria-* attribute, but is not listed in the known DOM\n // DOM properties, then it is an invalid aria-* attribute.\n\n if (standardName == null) {\n warnedProperties[name] = true;\n return false;\n } // aria-* attributes should be lowercase; suggest the lowercase version.\n\n\n if (name !== standardName) {\n error('Unknown ARIA attribute `%s`. Did you mean `%s`?', name, standardName);\n\n warnedProperties[name] = true;\n return true;\n }\n }\n }\n\n return true;\n}\n\nfunction warnInvalidARIAProps(type, props) {\n {\n var invalidProps = [];\n\n for (var key in props) {\n var isValid = validateProperty(type, key);\n\n if (!isValid) {\n invalidProps.push(key);\n }\n }\n\n var unknownPropString = invalidProps.map(function (prop) {\n return '`' + prop + '`';\n }).join(', ');\n\n if (invalidProps.length === 1) {\n error('Invalid aria prop %s on <%s> tag. ' + 'For details, see https://reactjs.org/link/invalid-aria-props', unknownPropString, type);\n } else if (invalidProps.length > 1) {\n error('Invalid aria props %s on <%s> tag. ' + 'For details, see https://reactjs.org/link/invalid-aria-props', unknownPropString, type);\n }\n }\n}\n\nfunction validateProperties(type, props) {\n if (isCustomComponent(type, props)) {\n return;\n }\n\n warnInvalidARIAProps(type, props);\n}\n\nvar didWarnValueNull = false;\nfunction validateProperties$1(type, props) {\n {\n if (type !== 'input' && type !== 'textarea' && type !== 'select') {\n return;\n }\n\n if (props != null && props.value === null && !didWarnValueNull) {\n didWarnValueNull = true;\n\n if (type === 'select' && props.multiple) {\n error('`value` prop on `%s` should not be null. ' + 'Consider using an empty array when `multiple` is set to `true` ' + 'to clear the component or `undefined` for uncontrolled components.', type);\n } else {\n error('`value` prop on `%s` should not be null. ' + 'Consider using an empty string to clear the component or `undefined` ' + 'for uncontrolled components.', type);\n }\n }\n }\n}\n\nvar validateProperty$1 = function () {};\n\n{\n var warnedProperties$1 = {};\n var _hasOwnProperty = Object.prototype.hasOwnProperty;\n var EVENT_NAME_REGEX = /^on./;\n var INVALID_EVENT_NAME_REGEX = /^on[^A-Z]/;\n var rARIA$1 = new RegExp('^(aria)-[' + ATTRIBUTE_NAME_CHAR + ']*$');\n var rARIACamel$1 = new RegExp('^(aria)[A-Z][' + ATTRIBUTE_NAME_CHAR + ']*$');\n\n validateProperty$1 = function (tagName, name, value, eventRegistry) {\n if (_hasOwnProperty.call(warnedProperties$1, name) && warnedProperties$1[name]) {\n return true;\n }\n\n var lowerCasedName = name.toLowerCase();\n\n if (lowerCasedName === 'onfocusin' || lowerCasedName === 'onfocusout') {\n error('React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.');\n\n warnedProperties$1[name] = true;\n return true;\n } // We can't rely on the event system being injected on the server.\n\n\n if (eventRegistry != null) {\n var registrationNameDependencies = eventRegistry.registrationNameDependencies,\n possibleRegistrationNames = eventRegistry.possibleRegistrationNames;\n\n if (registrationNameDependencies.hasOwnProperty(name)) {\n return true;\n }\n\n var registrationName = possibleRegistrationNames.hasOwnProperty(lowerCasedName) ? possibleRegistrationNames[lowerCasedName] : null;\n\n if (registrationName != null) {\n error('Invalid event handler property `%s`. Did you mean `%s`?', name, registrationName);\n\n warnedProperties$1[name] = true;\n return true;\n }\n\n if (EVENT_NAME_REGEX.test(name)) {\n error('Unknown event handler property `%s`. It will be ignored.', name);\n\n warnedProperties$1[name] = true;\n return true;\n }\n } else if (EVENT_NAME_REGEX.test(name)) {\n // If no event plugins have been injected, we are in a server environment.\n // So we can't tell if the event name is correct for sure, but we can filter\n // out known bad ones like `onclick`. We can't suggest a specific replacement though.\n if (INVALID_EVENT_NAME_REGEX.test(name)) {\n error('Invalid event handler property `%s`. ' + 'React events use the camelCase naming convention, for example `onClick`.', name);\n }\n\n warnedProperties$1[name] = true;\n return true;\n } // Let the ARIA attribute hook validate ARIA attributes\n\n\n if (rARIA$1.test(name) || rARIACamel$1.test(name)) {\n return true;\n }\n\n if (lowerCasedName === 'innerhtml') {\n error('Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.');\n\n warnedProperties$1[name] = true;\n return true;\n }\n\n if (lowerCasedName === 'aria') {\n error('The `aria` attribute is reserved for future use in React. ' + 'Pass individual `aria-` attributes instead.');\n\n warnedProperties$1[name] = true;\n return true;\n }\n\n if (lowerCasedName === 'is' && value !== null && value !== undefined && typeof value !== 'string') {\n error('Received a `%s` for a string attribute `is`. If this is expected, cast ' + 'the value to a string.', typeof value);\n\n warnedProperties$1[name] = true;\n return true;\n }\n\n if (typeof value === 'number' && isNaN(value)) {\n error('Received NaN for the `%s` attribute. If this is expected, cast ' + 'the value to a string.', name);\n\n warnedProperties$1[name] = true;\n return true;\n }\n\n var propertyInfo = getPropertyInfo(name);\n var isReserved = propertyInfo !== null && propertyInfo.type === RESERVED; // Known attributes should match the casing specified in the property config.\n\n if (possibleStandardNames.hasOwnProperty(lowerCasedName)) {\n var standardName = possibleStandardNames[lowerCasedName];\n\n if (standardName !== name) {\n error('Invalid DOM property `%s`. Did you mean `%s`?', name, standardName);\n\n warnedProperties$1[name] = true;\n return true;\n }\n } else if (!isReserved && name !== lowerCasedName) {\n // Unknown attributes should have lowercase casing since that's how they\n // will be cased anyway with server rendering.\n error('React does not recognize the `%s` prop on a DOM element. If you ' + 'intentionally want it to appear in the DOM as a custom ' + 'attribute, spell it as lowercase `%s` instead. ' + 'If you accidentally passed it from a parent component, remove ' + 'it from the DOM element.', name, lowerCasedName);\n\n warnedProperties$1[name] = true;\n return true;\n }\n\n if (typeof value === 'boolean' && shouldRemoveAttributeWithWarning(name, value, propertyInfo, false)) {\n if (value) {\n error('Received `%s` for a non-boolean attribute `%s`.\\n\\n' + 'If you want to write it to the DOM, pass a string instead: ' + '%s=\"%s\" or %s={value.toString()}.', value, name, name, value, name);\n } else {\n error('Received `%s` for a non-boolean attribute `%s`.\\n\\n' + 'If you want to write it to the DOM, pass a string instead: ' + '%s=\"%s\" or %s={value.toString()}.\\n\\n' + 'If you used to conditionally omit it with %s={condition && value}, ' + 'pass %s={condition ? value : undefined} instead.', value, name, name, value, name, name, name);\n }\n\n warnedProperties$1[name] = true;\n return true;\n } // Now that we've validated casing, do not validate\n // data types for reserved props\n\n\n if (isReserved) {\n return true;\n } // Warn when a known attribute is a bad type\n\n\n if (shouldRemoveAttributeWithWarning(name, value, propertyInfo, false)) {\n warnedProperties$1[name] = true;\n return false;\n } // Warn when passing the strings 'false' or 'true' into a boolean prop\n\n\n if ((value === 'false' || value === 'true') && propertyInfo !== null && propertyInfo.type === BOOLEAN) {\n error('Received the string `%s` for the boolean attribute `%s`. ' + '%s ' + 'Did you mean %s={%s}?', value, name, value === 'false' ? 'The browser will interpret it as a truthy value.' : 'Although this works, it will not work as expected if you pass the string \"false\".', name, value);\n\n warnedProperties$1[name] = true;\n return true;\n }\n\n return true;\n };\n}\n\nvar warnUnknownProperties = function (type, props, eventRegistry) {\n {\n var unknownProps = [];\n\n for (var key in props) {\n var isValid = validateProperty$1(type, key, props[key], eventRegistry);\n\n if (!isValid) {\n unknownProps.push(key);\n }\n }\n\n var unknownPropString = unknownProps.map(function (prop) {\n return '`' + prop + '`';\n }).join(', ');\n\n if (unknownProps.length === 1) {\n error('Invalid value for prop %s on <%s> tag. Either remove it from the element, ' + 'or pass a string or number value to keep it in the DOM. ' + 'For details, see https://reactjs.org/link/attribute-behavior ', unknownPropString, type);\n } else if (unknownProps.length > 1) {\n error('Invalid values for props %s on <%s> tag. Either remove them from the element, ' + 'or pass a string or number value to keep them in the DOM. ' + 'For details, see https://reactjs.org/link/attribute-behavior ', unknownPropString, type);\n }\n }\n};\n\nfunction validateProperties$2(type, props, eventRegistry) {\n if (isCustomComponent(type, props)) {\n return;\n }\n\n warnUnknownProperties(type, props, eventRegistry);\n}\n\nvar IS_EVENT_HANDLE_NON_MANAGED_NODE = 1;\nvar IS_NON_DELEGATED = 1 << 1;\nvar IS_CAPTURE_PHASE = 1 << 2;\nvar IS_REPLAYED = 1 << 4;\n// set to LEGACY_FB_SUPPORT. LEGACY_FB_SUPPORT only gets set when\n// we call willDeferLaterForLegacyFBSupport, thus not bailing out\n// will result in endless cycles like an infinite loop.\n// We also don't want to defer during event replaying.\n\nvar SHOULD_NOT_PROCESS_POLYFILL_EVENT_PLUGINS = IS_EVENT_HANDLE_NON_MANAGED_NODE | IS_NON_DELEGATED | IS_CAPTURE_PHASE;\n\n/**\n * Gets the target node from a native browser event by accounting for\n * inconsistencies in browser DOM APIs.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {DOMEventTarget} Target node.\n */\n\nfunction getEventTarget(nativeEvent) {\n // Fallback to nativeEvent.srcElement for IE9\n // https://github.com/facebook/react/issues/12506\n var target = nativeEvent.target || nativeEvent.srcElement || window; // Normalize SVG <use> element events #4963\n\n if (target.correspondingUseElement) {\n target = target.correspondingUseElement;\n } // Safari may fire events on text nodes (Node.TEXT_NODE is 3).\n // @see http://www.quirksmode.org/js/events_properties.html\n\n\n return target.nodeType === TEXT_NODE ? target.parentNode : target;\n}\n\nvar restoreImpl = null;\nvar restoreTarget = null;\nvar restoreQueue = null;\n\nfunction restoreStateOfTarget(target) {\n // We perform this translation at the end of the event loop so that we\n // always receive the correct fiber here\n var internalInstance = getInstanceFromNode(target);\n\n if (!internalInstance) {\n // Unmounted\n return;\n }\n\n if (!(typeof restoreImpl === 'function')) {\n {\n throw Error( \"setRestoreImplementation() needs to be called to handle a target for controlled events. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var stateNode = internalInstance.stateNode; // Guard against Fiber being unmounted.\n\n if (stateNode) {\n var _props = getFiberCurrentPropsFromNode(stateNode);\n\n restoreImpl(internalInstance.stateNode, internalInstance.type, _props);\n }\n}\n\nfunction setRestoreImplementation(impl) {\n restoreImpl = impl;\n}\nfunction enqueueStateRestore(target) {\n if (restoreTarget) {\n if (restoreQueue) {\n restoreQueue.push(target);\n } else {\n restoreQueue = [target];\n }\n } else {\n restoreTarget = target;\n }\n}\nfunction needsStateRestore() {\n return restoreTarget !== null || restoreQueue !== null;\n}\nfunction restoreStateIfNeeded() {\n if (!restoreTarget) {\n return;\n }\n\n var target = restoreTarget;\n var queuedTargets = restoreQueue;\n restoreTarget = null;\n restoreQueue = null;\n restoreStateOfTarget(target);\n\n if (queuedTargets) {\n for (var i = 0; i < queuedTargets.length; i++) {\n restoreStateOfTarget(queuedTargets[i]);\n }\n }\n}\n\n// the renderer. Such as when we're dispatching events or if third party\n// libraries need to call batchedUpdates. Eventually, this API will go away when\n// everything is batched by default. We'll then have a similar API to opt-out of\n// scheduled work and instead do synchronous work.\n// Defaults\n\nvar batchedUpdatesImpl = function (fn, bookkeeping) {\n return fn(bookkeeping);\n};\n\nvar discreteUpdatesImpl = function (fn, a, b, c, d) {\n return fn(a, b, c, d);\n};\n\nvar flushDiscreteUpdatesImpl = function () {};\n\nvar batchedEventUpdatesImpl = batchedUpdatesImpl;\nvar isInsideEventHandler = false;\nvar isBatchingEventUpdates = false;\n\nfunction finishEventHandler() {\n // Here we wait until all updates have propagated, which is important\n // when using controlled components within layers:\n // https://github.com/facebook/react/issues/1698\n // Then we restore state of any controlled component.\n var controlledComponentsHavePendingUpdates = needsStateRestore();\n\n if (controlledComponentsHavePendingUpdates) {\n // If a controlled event was fired, we may need to restore the state of\n // the DOM node back to the controlled value. This is necessary when React\n // bails out of the update without touching the DOM.\n flushDiscreteUpdatesImpl();\n restoreStateIfNeeded();\n }\n}\n\nfunction batchedUpdates(fn, bookkeeping) {\n if (isInsideEventHandler) {\n // If we are currently inside another batch, we need to wait until it\n // fully completes before restoring state.\n return fn(bookkeeping);\n }\n\n isInsideEventHandler = true;\n\n try {\n return batchedUpdatesImpl(fn, bookkeeping);\n } finally {\n isInsideEventHandler = false;\n finishEventHandler();\n }\n}\nfunction batchedEventUpdates(fn, a, b) {\n if (isBatchingEventUpdates) {\n // If we are currently inside another batch, we need to wait until it\n // fully completes before restoring state.\n return fn(a, b);\n }\n\n isBatchingEventUpdates = true;\n\n try {\n return batchedEventUpdatesImpl(fn, a, b);\n } finally {\n isBatchingEventUpdates = false;\n finishEventHandler();\n }\n}\nfunction discreteUpdates(fn, a, b, c, d) {\n var prevIsInsideEventHandler = isInsideEventHandler;\n isInsideEventHandler = true;\n\n try {\n return discreteUpdatesImpl(fn, a, b, c, d);\n } finally {\n isInsideEventHandler = prevIsInsideEventHandler;\n\n if (!isInsideEventHandler) {\n finishEventHandler();\n }\n }\n}\nfunction flushDiscreteUpdatesIfNeeded(timeStamp) {\n {\n if (!isInsideEventHandler) {\n flushDiscreteUpdatesImpl();\n }\n }\n}\nfunction setBatchingImplementation(_batchedUpdatesImpl, _discreteUpdatesImpl, _flushDiscreteUpdatesImpl, _batchedEventUpdatesImpl) {\n batchedUpdatesImpl = _batchedUpdatesImpl;\n discreteUpdatesImpl = _discreteUpdatesImpl;\n flushDiscreteUpdatesImpl = _flushDiscreteUpdatesImpl;\n batchedEventUpdatesImpl = _batchedEventUpdatesImpl;\n}\n\nfunction isInteractive(tag) {\n return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';\n}\n\nfunction shouldPreventMouseEvent(name, type, props) {\n switch (name) {\n case 'onClick':\n case 'onClickCapture':\n case 'onDoubleClick':\n case 'onDoubleClickCapture':\n case 'onMouseDown':\n case 'onMouseDownCapture':\n case 'onMouseMove':\n case 'onMouseMoveCapture':\n case 'onMouseUp':\n case 'onMouseUpCapture':\n case 'onMouseEnter':\n return !!(props.disabled && isInteractive(type));\n\n default:\n return false;\n }\n}\n/**\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @return {?function} The stored callback.\n */\n\n\nfunction getListener(inst, registrationName) {\n var stateNode = inst.stateNode;\n\n if (stateNode === null) {\n // Work in progress (ex: onload events in incremental mode).\n return null;\n }\n\n var props = getFiberCurrentPropsFromNode(stateNode);\n\n if (props === null) {\n // Work in progress.\n return null;\n }\n\n var listener = props[registrationName];\n\n if (shouldPreventMouseEvent(registrationName, inst.type, props)) {\n return null;\n }\n\n if (!(!listener || typeof listener === 'function')) {\n {\n throw Error( \"Expected `\" + registrationName + \"` listener to be a function, instead got a value of `\" + typeof listener + \"` type.\" );\n }\n }\n\n return listener;\n}\n\nvar passiveBrowserEventsSupported = false; // Check if browser support events with passive listeners\n// https://developer.mozilla.org/en-US/docs/Web/API/EventTarget/addEventListener#Safely_detecting_option_support\n\nif (canUseDOM) {\n try {\n var options = {}; // $FlowFixMe: Ignore Flow complaining about needing a value\n\n Object.defineProperty(options, 'passive', {\n get: function () {\n passiveBrowserEventsSupported = true;\n }\n });\n window.addEventListener('test', options, options);\n window.removeEventListener('test', options, options);\n } catch (e) {\n passiveBrowserEventsSupported = false;\n }\n}\n\nfunction invokeGuardedCallbackProd(name, func, context, a, b, c, d, e, f) {\n var funcArgs = Array.prototype.slice.call(arguments, 3);\n\n try {\n func.apply(context, funcArgs);\n } catch (error) {\n this.onError(error);\n }\n}\n\nvar invokeGuardedCallbackImpl = invokeGuardedCallbackProd;\n\n{\n // In DEV mode, we swap out invokeGuardedCallback for a special version\n // that plays more nicely with the browser's DevTools. The idea is to preserve\n // \"Pause on exceptions\" behavior. Because React wraps all user-provided\n // functions in invokeGuardedCallback, and the production version of\n // invokeGuardedCallback uses a try-catch, all user exceptions are treated\n // like caught exceptions, and the DevTools won't pause unless the developer\n // takes the extra step of enabling pause on caught exceptions. This is\n // unintuitive, though, because even though React has caught the error, from\n // the developer's perspective, the error is uncaught.\n //\n // To preserve the expected \"Pause on exceptions\" behavior, we don't use a\n // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake\n // DOM node, and call the user-provided callback from inside an event handler\n // for that fake event. If the callback throws, the error is \"captured\" using\n // a global event handler. But because the error happens in a different\n // event loop context, it does not interrupt the normal program flow.\n // Effectively, this gives us try-catch behavior without actually using\n // try-catch. Neat!\n // Check that the browser supports the APIs we need to implement our special\n // DEV version of invokeGuardedCallback\n if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n var fakeNode = document.createElement('react');\n\n invokeGuardedCallbackImpl = function invokeGuardedCallbackDev(name, func, context, a, b, c, d, e, f) {\n // If document doesn't exist we know for sure we will crash in this method\n // when we call document.createEvent(). However this can cause confusing\n // errors: https://github.com/facebookincubator/create-react-app/issues/3482\n // So we preemptively throw with a better message instead.\n if (!(typeof document !== 'undefined')) {\n {\n throw Error( \"The `document` global was defined when React was initialized, but is not defined anymore. This can happen in a test environment if a component schedules an update from an asynchronous callback, but the test has already finished running. To solve this, you can either unmount the component at the end of your test (and ensure that any asynchronous operations get canceled in `componentWillUnmount`), or you can change the test itself to be asynchronous.\" );\n }\n }\n\n var evt = document.createEvent('Event');\n var didCall = false; // Keeps track of whether the user-provided callback threw an error. We\n // set this to true at the beginning, then set it to false right after\n // calling the function. If the function errors, `didError` will never be\n // set to false. This strategy works even if the browser is flaky and\n // fails to call our global error handler, because it doesn't rely on\n // the error event at all.\n\n var didError = true; // Keeps track of the value of window.event so that we can reset it\n // during the callback to let user code access window.event in the\n // browsers that support it.\n\n var windowEvent = window.event; // Keeps track of the descriptor of window.event to restore it after event\n // dispatching: https://github.com/facebook/react/issues/13688\n\n var windowEventDescriptor = Object.getOwnPropertyDescriptor(window, 'event');\n\n function restoreAfterDispatch() {\n // We immediately remove the callback from event listeners so that\n // nested `invokeGuardedCallback` calls do not clash. Otherwise, a\n // nested call would trigger the fake event handlers of any call higher\n // in the stack.\n fakeNode.removeEventListener(evtType, callCallback, false); // We check for window.hasOwnProperty('event') to prevent the\n // window.event assignment in both IE <= 10 as they throw an error\n // \"Member not found\" in strict mode, and in Firefox which does not\n // support window.event.\n\n if (typeof window.event !== 'undefined' && window.hasOwnProperty('event')) {\n window.event = windowEvent;\n }\n } // Create an event handler for our fake event. We will synchronously\n // dispatch our fake event using `dispatchEvent`. Inside the handler, we\n // call the user-provided callback.\n\n\n var funcArgs = Array.prototype.slice.call(arguments, 3);\n\n function callCallback() {\n didCall = true;\n restoreAfterDispatch();\n func.apply(context, funcArgs);\n didError = false;\n } // Create a global error event handler. We use this to capture the value\n // that was thrown. It's possible that this error handler will fire more\n // than once; for example, if non-React code also calls `dispatchEvent`\n // and a handler for that event throws. We should be resilient to most of\n // those cases. Even if our error event handler fires more than once, the\n // last error event is always used. If the callback actually does error,\n // we know that the last error event is the correct one, because it's not\n // possible for anything else to have happened in between our callback\n // erroring and the code that follows the `dispatchEvent` call below. If\n // the callback doesn't error, but the error event was fired, we know to\n // ignore it because `didError` will be false, as described above.\n\n\n var error; // Use this to track whether the error event is ever called.\n\n var didSetError = false;\n var isCrossOriginError = false;\n\n function handleWindowError(event) {\n error = event.error;\n didSetError = true;\n\n if (error === null && event.colno === 0 && event.lineno === 0) {\n isCrossOriginError = true;\n }\n\n if (event.defaultPrevented) {\n // Some other error handler has prevented default.\n // Browsers silence the error report if this happens.\n // We'll remember this to later decide whether to log it or not.\n if (error != null && typeof error === 'object') {\n try {\n error._suppressLogging = true;\n } catch (inner) {// Ignore.\n }\n }\n }\n } // Create a fake event type.\n\n\n var evtType = \"react-\" + (name ? name : 'invokeguardedcallback'); // Attach our event handlers\n\n window.addEventListener('error', handleWindowError);\n fakeNode.addEventListener(evtType, callCallback, false); // Synchronously dispatch our fake event. If the user-provided function\n // errors, it will trigger our global error handler.\n\n evt.initEvent(evtType, false, false);\n fakeNode.dispatchEvent(evt);\n\n if (windowEventDescriptor) {\n Object.defineProperty(window, 'event', windowEventDescriptor);\n }\n\n if (didCall && didError) {\n if (!didSetError) {\n // The callback errored, but the error event never fired.\n error = new Error('An error was thrown inside one of your components, but React ' + \"doesn't know what it was. This is likely due to browser \" + 'flakiness. React does its best to preserve the \"Pause on ' + 'exceptions\" behavior of the DevTools, which requires some ' + \"DEV-mode only tricks. It's possible that these don't work in \" + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.');\n } else if (isCrossOriginError) {\n error = new Error(\"A cross-origin error was thrown. React doesn't have access to \" + 'the actual error object in development. ' + 'See https://reactjs.org/link/crossorigin-error for more information.');\n }\n\n this.onError(error);\n } // Remove our event listeners\n\n\n window.removeEventListener('error', handleWindowError);\n\n if (!didCall) {\n // Something went really wrong, and our event was not dispatched.\n // https://github.com/facebook/react/issues/16734\n // https://github.com/facebook/react/issues/16585\n // Fall back to the production implementation.\n restoreAfterDispatch();\n return invokeGuardedCallbackProd.apply(this, arguments);\n }\n };\n }\n}\n\nvar invokeGuardedCallbackImpl$1 = invokeGuardedCallbackImpl;\n\nvar hasError = false;\nvar caughtError = null; // Used by event system to capture/rethrow the first error.\n\nvar hasRethrowError = false;\nvar rethrowError = null;\nvar reporter = {\n onError: function (error) {\n hasError = true;\n caughtError = error;\n }\n};\n/**\n * Call a function while guarding against errors that happens within it.\n * Returns an error if it throws, otherwise null.\n *\n * In production, this is implemented using a try-catch. The reason we don't\n * use a try-catch directly is so that we can swap out a different\n * implementation in DEV mode.\n *\n * @param {String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} context The context to use when calling the function\n * @param {...*} args Arguments for function\n */\n\nfunction invokeGuardedCallback(name, func, context, a, b, c, d, e, f) {\n hasError = false;\n caughtError = null;\n invokeGuardedCallbackImpl$1.apply(reporter, arguments);\n}\n/**\n * Same as invokeGuardedCallback, but instead of returning an error, it stores\n * it in a global so it can be rethrown by `rethrowCaughtError` later.\n * TODO: See if caughtError and rethrowError can be unified.\n *\n * @param {String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} context The context to use when calling the function\n * @param {...*} args Arguments for function\n */\n\nfunction invokeGuardedCallbackAndCatchFirstError(name, func, context, a, b, c, d, e, f) {\n invokeGuardedCallback.apply(this, arguments);\n\n if (hasError) {\n var error = clearCaughtError();\n\n if (!hasRethrowError) {\n hasRethrowError = true;\n rethrowError = error;\n }\n }\n}\n/**\n * During execution of guarded functions we will capture the first error which\n * we will rethrow to be handled by the top level error handler.\n */\n\nfunction rethrowCaughtError() {\n if (hasRethrowError) {\n var error = rethrowError;\n hasRethrowError = false;\n rethrowError = null;\n throw error;\n }\n}\nfunction hasCaughtError() {\n return hasError;\n}\nfunction clearCaughtError() {\n if (hasError) {\n var error = caughtError;\n hasError = false;\n caughtError = null;\n return error;\n } else {\n {\n {\n throw Error( \"clearCaughtError was called but no error was captured. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n }\n}\n\n/**\n * `ReactInstanceMap` maintains a mapping from a public facing stateful\n * instance (key) and the internal representation (value). This allows public\n * methods to accept the user facing instance as an argument and map them back\n * to internal methods.\n *\n * Note that this module is currently shared and assumed to be stateless.\n * If this becomes an actual Map, that will break.\n */\nfunction get(key) {\n return key._reactInternals;\n}\nfunction has(key) {\n return key._reactInternals !== undefined;\n}\nfunction set(key, value) {\n key._reactInternals = value;\n}\n\n// Don't change these two values. They're used by React Dev Tools.\nvar NoFlags =\n/* */\n0;\nvar PerformedWork =\n/* */\n1; // You can change the rest (and add more).\n\nvar Placement =\n/* */\n2;\nvar Update =\n/* */\n4;\nvar PlacementAndUpdate =\n/* */\n6;\nvar Deletion =\n/* */\n8;\nvar ContentReset =\n/* */\n16;\nvar Callback =\n/* */\n32;\nvar DidCapture =\n/* */\n64;\nvar Ref =\n/* */\n128;\nvar Snapshot =\n/* */\n256;\nvar Passive =\n/* */\n512; // TODO (effects) Remove this bit once the new reconciler is synced to the old.\n\nvar PassiveUnmountPendingDev =\n/* */\n8192;\nvar Hydrating =\n/* */\n1024;\nvar HydratingAndUpdate =\n/* */\n1028; // Passive & Update & Callback & Ref & Snapshot\n\nvar LifecycleEffectMask =\n/* */\n932; // Union of all host effects\n\nvar HostEffectMask =\n/* */\n2047; // These are not really side effects, but we still reuse this field.\n\nvar Incomplete =\n/* */\n2048;\nvar ShouldCapture =\n/* */\n4096;\nvar ForceUpdateForLegacySuspense =\n/* */\n16384; // Static tags describe aspects of a fiber that are not specific to a render,\n\nvar ReactCurrentOwner = ReactSharedInternals.ReactCurrentOwner;\nfunction getNearestMountedFiber(fiber) {\n var node = fiber;\n var nearestMounted = fiber;\n\n if (!fiber.alternate) {\n // If there is no alternate, this might be a new tree that isn't inserted\n // yet. If it is, then it will have a pending insertion effect on it.\n var nextNode = node;\n\n do {\n node = nextNode;\n\n if ((node.flags & (Placement | Hydrating)) !== NoFlags) {\n // This is an insertion or in-progress hydration. The nearest possible\n // mounted fiber is the parent but we need to continue to figure out\n // if that one is still mounted.\n nearestMounted = node.return;\n }\n\n nextNode = node.return;\n } while (nextNode);\n } else {\n while (node.return) {\n node = node.return;\n }\n }\n\n if (node.tag === HostRoot) {\n // TODO: Check if this was a nested HostRoot when used with\n // renderContainerIntoSubtree.\n return nearestMounted;\n } // If we didn't hit the root, that means that we're in an disconnected tree\n // that has been unmounted.\n\n\n return null;\n}\nfunction getSuspenseInstanceFromFiber(fiber) {\n if (fiber.tag === SuspenseComponent) {\n var suspenseState = fiber.memoizedState;\n\n if (suspenseState === null) {\n var current = fiber.alternate;\n\n if (current !== null) {\n suspenseState = current.memoizedState;\n }\n }\n\n if (suspenseState !== null) {\n return suspenseState.dehydrated;\n }\n }\n\n return null;\n}\nfunction getContainerFromFiber(fiber) {\n return fiber.tag === HostRoot ? fiber.stateNode.containerInfo : null;\n}\nfunction isFiberMounted(fiber) {\n return getNearestMountedFiber(fiber) === fiber;\n}\nfunction isMounted(component) {\n {\n var owner = ReactCurrentOwner.current;\n\n if (owner !== null && owner.tag === ClassComponent) {\n var ownerFiber = owner;\n var instance = ownerFiber.stateNode;\n\n if (!instance._warnedAboutRefsInRender) {\n error('%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentName(ownerFiber.type) || 'A component');\n }\n\n instance._warnedAboutRefsInRender = true;\n }\n }\n\n var fiber = get(component);\n\n if (!fiber) {\n return false;\n }\n\n return getNearestMountedFiber(fiber) === fiber;\n}\n\nfunction assertIsMounted(fiber) {\n if (!(getNearestMountedFiber(fiber) === fiber)) {\n {\n throw Error( \"Unable to find node on an unmounted component.\" );\n }\n }\n}\n\nfunction findCurrentFiberUsingSlowPath(fiber) {\n var alternate = fiber.alternate;\n\n if (!alternate) {\n // If there is no alternate, then we only need to check if it is mounted.\n var nearestMounted = getNearestMountedFiber(fiber);\n\n if (!(nearestMounted !== null)) {\n {\n throw Error( \"Unable to find node on an unmounted component.\" );\n }\n }\n\n if (nearestMounted !== fiber) {\n return null;\n }\n\n return fiber;\n } // If we have two possible branches, we'll walk backwards up to the root\n // to see what path the root points to. On the way we may hit one of the\n // special cases and we'll deal with them.\n\n\n var a = fiber;\n var b = alternate;\n\n while (true) {\n var parentA = a.return;\n\n if (parentA === null) {\n // We're at the root.\n break;\n }\n\n var parentB = parentA.alternate;\n\n if (parentB === null) {\n // There is no alternate. This is an unusual case. Currently, it only\n // happens when a Suspense component is hidden. An extra fragment fiber\n // is inserted in between the Suspense fiber and its children. Skip\n // over this extra fragment fiber and proceed to the next parent.\n var nextParent = parentA.return;\n\n if (nextParent !== null) {\n a = b = nextParent;\n continue;\n } // If there's no parent, we're at the root.\n\n\n break;\n } // If both copies of the parent fiber point to the same child, we can\n // assume that the child is current. This happens when we bailout on low\n // priority: the bailed out fiber's child reuses the current child.\n\n\n if (parentA.child === parentB.child) {\n var child = parentA.child;\n\n while (child) {\n if (child === a) {\n // We've determined that A is the current branch.\n assertIsMounted(parentA);\n return fiber;\n }\n\n if (child === b) {\n // We've determined that B is the current branch.\n assertIsMounted(parentA);\n return alternate;\n }\n\n child = child.sibling;\n } // We should never have an alternate for any mounting node. So the only\n // way this could possibly happen is if this was unmounted, if at all.\n\n\n {\n {\n throw Error( \"Unable to find node on an unmounted component.\" );\n }\n }\n }\n\n if (a.return !== b.return) {\n // The return pointer of A and the return pointer of B point to different\n // fibers. We assume that return pointers never criss-cross, so A must\n // belong to the child set of A.return, and B must belong to the child\n // set of B.return.\n a = parentA;\n b = parentB;\n } else {\n // The return pointers point to the same fiber. We'll have to use the\n // default, slow path: scan the child sets of each parent alternate to see\n // which child belongs to which set.\n //\n // Search parent A's child set\n var didFindChild = false;\n var _child = parentA.child;\n\n while (_child) {\n if (_child === a) {\n didFindChild = true;\n a = parentA;\n b = parentB;\n break;\n }\n\n if (_child === b) {\n didFindChild = true;\n b = parentA;\n a = parentB;\n break;\n }\n\n _child = _child.sibling;\n }\n\n if (!didFindChild) {\n // Search parent B's child set\n _child = parentB.child;\n\n while (_child) {\n if (_child === a) {\n didFindChild = true;\n a = parentB;\n b = parentA;\n break;\n }\n\n if (_child === b) {\n didFindChild = true;\n b = parentB;\n a = parentA;\n break;\n }\n\n _child = _child.sibling;\n }\n\n if (!didFindChild) {\n {\n throw Error( \"Child was not found in either parent set. This indicates a bug in React related to the return pointer. Please file an issue.\" );\n }\n }\n }\n }\n\n if (!(a.alternate === b)) {\n {\n throw Error( \"Return fibers should always be each others' alternates. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n } // If the root is not a host container, we're in a disconnected tree. I.e.\n // unmounted.\n\n\n if (!(a.tag === HostRoot)) {\n {\n throw Error( \"Unable to find node on an unmounted component.\" );\n }\n }\n\n if (a.stateNode.current === a) {\n // We've determined that A is the current branch.\n return fiber;\n } // Otherwise B has to be current branch.\n\n\n return alternate;\n}\nfunction findCurrentHostFiber(parent) {\n var currentParent = findCurrentFiberUsingSlowPath(parent);\n\n if (!currentParent) {\n return null;\n } // Next we'll drill down this component to find the first HostComponent/Text.\n\n\n var node = currentParent;\n\n while (true) {\n if (node.tag === HostComponent || node.tag === HostText) {\n return node;\n } else if (node.child) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === currentParent) {\n return null;\n }\n\n while (!node.sibling) {\n if (!node.return || node.return === currentParent) {\n return null;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n } // Flow needs the return null here, but ESLint complains about it.\n // eslint-disable-next-line no-unreachable\n\n\n return null;\n}\nfunction findCurrentHostFiberWithNoPortals(parent) {\n var currentParent = findCurrentFiberUsingSlowPath(parent);\n\n if (!currentParent) {\n return null;\n } // Next we'll drill down this component to find the first HostComponent/Text.\n\n\n var node = currentParent;\n\n while (true) {\n if (node.tag === HostComponent || node.tag === HostText || enableFundamentalAPI ) {\n return node;\n } else if (node.child && node.tag !== HostPortal) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === currentParent) {\n return null;\n }\n\n while (!node.sibling) {\n if (!node.return || node.return === currentParent) {\n return null;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n } // Flow needs the return null here, but ESLint complains about it.\n // eslint-disable-next-line no-unreachable\n\n\n return null;\n}\nfunction doesFiberContain(parentFiber, childFiber) {\n var node = childFiber;\n var parentFiberAlternate = parentFiber.alternate;\n\n while (node !== null) {\n if (node === parentFiber || node === parentFiberAlternate) {\n return true;\n }\n\n node = node.return;\n }\n\n return false;\n}\n\nvar attemptUserBlockingHydration;\nfunction setAttemptUserBlockingHydration(fn) {\n attemptUserBlockingHydration = fn;\n}\nvar attemptContinuousHydration;\nfunction setAttemptContinuousHydration(fn) {\n attemptContinuousHydration = fn;\n}\nvar attemptHydrationAtCurrentPriority;\nfunction setAttemptHydrationAtCurrentPriority(fn) {\n attemptHydrationAtCurrentPriority = fn;\n}\nvar attemptHydrationAtPriority;\nfunction setAttemptHydrationAtPriority(fn) {\n attemptHydrationAtPriority = fn;\n} // TODO: Upgrade this definition once we're on a newer version of Flow that\nvar hasScheduledReplayAttempt = false; // The queue of discrete events to be replayed.\n\nvar queuedDiscreteEvents = []; // Indicates if any continuous event targets are non-null for early bailout.\n// if the last target was dehydrated.\n\nvar queuedFocus = null;\nvar queuedDrag = null;\nvar queuedMouse = null; // For pointer events there can be one latest event per pointerId.\n\nvar queuedPointers = new Map();\nvar queuedPointerCaptures = new Map(); // We could consider replaying selectionchange and touchmoves too.\n\nvar queuedExplicitHydrationTargets = [];\nfunction hasQueuedDiscreteEvents() {\n return queuedDiscreteEvents.length > 0;\n}\nvar discreteReplayableEvents = ['mousedown', 'mouseup', 'touchcancel', 'touchend', 'touchstart', 'auxclick', 'dblclick', 'pointercancel', 'pointerdown', 'pointerup', 'dragend', 'dragstart', 'drop', 'compositionend', 'compositionstart', 'keydown', 'keypress', 'keyup', 'input', 'textInput', // Intentionally camelCase\n'copy', 'cut', 'paste', 'click', 'change', 'contextmenu', 'reset', 'submit'];\nfunction isReplayableDiscreteEvent(eventType) {\n return discreteReplayableEvents.indexOf(eventType) > -1;\n}\n\nfunction createQueuedReplayableEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) {\n return {\n blockedOn: blockedOn,\n domEventName: domEventName,\n eventSystemFlags: eventSystemFlags | IS_REPLAYED,\n nativeEvent: nativeEvent,\n targetContainers: [targetContainer]\n };\n}\n\nfunction queueDiscreteEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) {\n var queuedEvent = createQueuedReplayableEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent);\n queuedDiscreteEvents.push(queuedEvent);\n} // Resets the replaying for this type of continuous event to no event.\n\nfunction clearIfContinuousEvent(domEventName, nativeEvent) {\n switch (domEventName) {\n case 'focusin':\n case 'focusout':\n queuedFocus = null;\n break;\n\n case 'dragenter':\n case 'dragleave':\n queuedDrag = null;\n break;\n\n case 'mouseover':\n case 'mouseout':\n queuedMouse = null;\n break;\n\n case 'pointerover':\n case 'pointerout':\n {\n var pointerId = nativeEvent.pointerId;\n queuedPointers.delete(pointerId);\n break;\n }\n\n case 'gotpointercapture':\n case 'lostpointercapture':\n {\n var _pointerId = nativeEvent.pointerId;\n queuedPointerCaptures.delete(_pointerId);\n break;\n }\n }\n}\n\nfunction accumulateOrCreateContinuousQueuedReplayableEvent(existingQueuedEvent, blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) {\n if (existingQueuedEvent === null || existingQueuedEvent.nativeEvent !== nativeEvent) {\n var queuedEvent = createQueuedReplayableEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent);\n\n if (blockedOn !== null) {\n var _fiber2 = getInstanceFromNode(blockedOn);\n\n if (_fiber2 !== null) {\n // Attempt to increase the priority of this target.\n attemptContinuousHydration(_fiber2);\n }\n }\n\n return queuedEvent;\n } // If we have already queued this exact event, then it's because\n // the different event systems have different DOM event listeners.\n // We can accumulate the flags, and the targetContainers, and\n // store a single event to be replayed.\n\n\n existingQueuedEvent.eventSystemFlags |= eventSystemFlags;\n var targetContainers = existingQueuedEvent.targetContainers;\n\n if (targetContainer !== null && targetContainers.indexOf(targetContainer) === -1) {\n targetContainers.push(targetContainer);\n }\n\n return existingQueuedEvent;\n}\n\nfunction queueIfContinuousEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) {\n // These set relatedTarget to null because the replayed event will be treated as if we\n // moved from outside the window (no target) onto the target once it hydrates.\n // Instead of mutating we could clone the event.\n switch (domEventName) {\n case 'focusin':\n {\n var focusEvent = nativeEvent;\n queuedFocus = accumulateOrCreateContinuousQueuedReplayableEvent(queuedFocus, blockedOn, domEventName, eventSystemFlags, targetContainer, focusEvent);\n return true;\n }\n\n case 'dragenter':\n {\n var dragEvent = nativeEvent;\n queuedDrag = accumulateOrCreateContinuousQueuedReplayableEvent(queuedDrag, blockedOn, domEventName, eventSystemFlags, targetContainer, dragEvent);\n return true;\n }\n\n case 'mouseover':\n {\n var mouseEvent = nativeEvent;\n queuedMouse = accumulateOrCreateContinuousQueuedReplayableEvent(queuedMouse, blockedOn, domEventName, eventSystemFlags, targetContainer, mouseEvent);\n return true;\n }\n\n case 'pointerover':\n {\n var pointerEvent = nativeEvent;\n var pointerId = pointerEvent.pointerId;\n queuedPointers.set(pointerId, accumulateOrCreateContinuousQueuedReplayableEvent(queuedPointers.get(pointerId) || null, blockedOn, domEventName, eventSystemFlags, targetContainer, pointerEvent));\n return true;\n }\n\n case 'gotpointercapture':\n {\n var _pointerEvent = nativeEvent;\n var _pointerId2 = _pointerEvent.pointerId;\n queuedPointerCaptures.set(_pointerId2, accumulateOrCreateContinuousQueuedReplayableEvent(queuedPointerCaptures.get(_pointerId2) || null, blockedOn, domEventName, eventSystemFlags, targetContainer, _pointerEvent));\n return true;\n }\n }\n\n return false;\n} // Check if this target is unblocked. Returns true if it's unblocked.\n\nfunction attemptExplicitHydrationTarget(queuedTarget) {\n // TODO: This function shares a lot of logic with attemptToDispatchEvent.\n // Try to unify them. It's a bit tricky since it would require two return\n // values.\n var targetInst = getClosestInstanceFromNode(queuedTarget.target);\n\n if (targetInst !== null) {\n var nearestMounted = getNearestMountedFiber(targetInst);\n\n if (nearestMounted !== null) {\n var tag = nearestMounted.tag;\n\n if (tag === SuspenseComponent) {\n var instance = getSuspenseInstanceFromFiber(nearestMounted);\n\n if (instance !== null) {\n // We're blocked on hydrating this boundary.\n // Increase its priority.\n queuedTarget.blockedOn = instance;\n attemptHydrationAtPriority(queuedTarget.lanePriority, function () {\n Scheduler.unstable_runWithPriority(queuedTarget.priority, function () {\n attemptHydrationAtCurrentPriority(nearestMounted);\n });\n });\n return;\n }\n } else if (tag === HostRoot) {\n var root = nearestMounted.stateNode;\n\n if (root.hydrate) {\n queuedTarget.blockedOn = getContainerFromFiber(nearestMounted); // We don't currently have a way to increase the priority of\n // a root other than sync.\n\n return;\n }\n }\n }\n }\n\n queuedTarget.blockedOn = null;\n}\n\nfunction attemptReplayContinuousQueuedEvent(queuedEvent) {\n if (queuedEvent.blockedOn !== null) {\n return false;\n }\n\n var targetContainers = queuedEvent.targetContainers;\n\n while (targetContainers.length > 0) {\n var targetContainer = targetContainers[0];\n var nextBlockedOn = attemptToDispatchEvent(queuedEvent.domEventName, queuedEvent.eventSystemFlags, targetContainer, queuedEvent.nativeEvent);\n\n if (nextBlockedOn !== null) {\n // We're still blocked. Try again later.\n var _fiber3 = getInstanceFromNode(nextBlockedOn);\n\n if (_fiber3 !== null) {\n attemptContinuousHydration(_fiber3);\n }\n\n queuedEvent.blockedOn = nextBlockedOn;\n return false;\n } // This target container was successfully dispatched. Try the next.\n\n\n targetContainers.shift();\n }\n\n return true;\n}\n\nfunction attemptReplayContinuousQueuedEventInMap(queuedEvent, key, map) {\n if (attemptReplayContinuousQueuedEvent(queuedEvent)) {\n map.delete(key);\n }\n}\n\nfunction replayUnblockedEvents() {\n hasScheduledReplayAttempt = false; // First replay discrete events.\n\n while (queuedDiscreteEvents.length > 0) {\n var nextDiscreteEvent = queuedDiscreteEvents[0];\n\n if (nextDiscreteEvent.blockedOn !== null) {\n // We're still blocked.\n // Increase the priority of this boundary to unblock\n // the next discrete event.\n var _fiber4 = getInstanceFromNode(nextDiscreteEvent.blockedOn);\n\n if (_fiber4 !== null) {\n attemptUserBlockingHydration(_fiber4);\n }\n\n break;\n }\n\n var targetContainers = nextDiscreteEvent.targetContainers;\n\n while (targetContainers.length > 0) {\n var targetContainer = targetContainers[0];\n var nextBlockedOn = attemptToDispatchEvent(nextDiscreteEvent.domEventName, nextDiscreteEvent.eventSystemFlags, targetContainer, nextDiscreteEvent.nativeEvent);\n\n if (nextBlockedOn !== null) {\n // We're still blocked. Try again later.\n nextDiscreteEvent.blockedOn = nextBlockedOn;\n break;\n } // This target container was successfully dispatched. Try the next.\n\n\n targetContainers.shift();\n }\n\n if (nextDiscreteEvent.blockedOn === null) {\n // We've successfully replayed the first event. Let's try the next one.\n queuedDiscreteEvents.shift();\n }\n } // Next replay any continuous events.\n\n\n if (queuedFocus !== null && attemptReplayContinuousQueuedEvent(queuedFocus)) {\n queuedFocus = null;\n }\n\n if (queuedDrag !== null && attemptReplayContinuousQueuedEvent(queuedDrag)) {\n queuedDrag = null;\n }\n\n if (queuedMouse !== null && attemptReplayContinuousQueuedEvent(queuedMouse)) {\n queuedMouse = null;\n }\n\n queuedPointers.forEach(attemptReplayContinuousQueuedEventInMap);\n queuedPointerCaptures.forEach(attemptReplayContinuousQueuedEventInMap);\n}\n\nfunction scheduleCallbackIfUnblocked(queuedEvent, unblocked) {\n if (queuedEvent.blockedOn === unblocked) {\n queuedEvent.blockedOn = null;\n\n if (!hasScheduledReplayAttempt) {\n hasScheduledReplayAttempt = true; // Schedule a callback to attempt replaying as many events as are\n // now unblocked. This first might not actually be unblocked yet.\n // We could check it early to avoid scheduling an unnecessary callback.\n\n Scheduler.unstable_scheduleCallback(Scheduler.unstable_NormalPriority, replayUnblockedEvents);\n }\n }\n}\n\nfunction retryIfBlockedOn(unblocked) {\n // Mark anything that was blocked on this as no longer blocked\n // and eligible for a replay.\n if (queuedDiscreteEvents.length > 0) {\n scheduleCallbackIfUnblocked(queuedDiscreteEvents[0], unblocked); // This is a exponential search for each boundary that commits. I think it's\n // worth it because we expect very few discrete events to queue up and once\n // we are actually fully unblocked it will be fast to replay them.\n\n for (var i = 1; i < queuedDiscreteEvents.length; i++) {\n var queuedEvent = queuedDiscreteEvents[i];\n\n if (queuedEvent.blockedOn === unblocked) {\n queuedEvent.blockedOn = null;\n }\n }\n }\n\n if (queuedFocus !== null) {\n scheduleCallbackIfUnblocked(queuedFocus, unblocked);\n }\n\n if (queuedDrag !== null) {\n scheduleCallbackIfUnblocked(queuedDrag, unblocked);\n }\n\n if (queuedMouse !== null) {\n scheduleCallbackIfUnblocked(queuedMouse, unblocked);\n }\n\n var unblock = function (queuedEvent) {\n return scheduleCallbackIfUnblocked(queuedEvent, unblocked);\n };\n\n queuedPointers.forEach(unblock);\n queuedPointerCaptures.forEach(unblock);\n\n for (var _i = 0; _i < queuedExplicitHydrationTargets.length; _i++) {\n var queuedTarget = queuedExplicitHydrationTargets[_i];\n\n if (queuedTarget.blockedOn === unblocked) {\n queuedTarget.blockedOn = null;\n }\n }\n\n while (queuedExplicitHydrationTargets.length > 0) {\n var nextExplicitTarget = queuedExplicitHydrationTargets[0];\n\n if (nextExplicitTarget.blockedOn !== null) {\n // We're still blocked.\n break;\n } else {\n attemptExplicitHydrationTarget(nextExplicitTarget);\n\n if (nextExplicitTarget.blockedOn === null) {\n // We're unblocked.\n queuedExplicitHydrationTargets.shift();\n }\n }\n }\n}\n\nvar DiscreteEvent = 0;\nvar UserBlockingEvent = 1;\nvar ContinuousEvent = 2;\n\n/**\n * Generate a mapping of standard vendor prefixes using the defined style property and event name.\n *\n * @param {string} styleProp\n * @param {string} eventName\n * @returns {object}\n */\n\nfunction makePrefixMap(styleProp, eventName) {\n var prefixes = {};\n prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();\n prefixes['Webkit' + styleProp] = 'webkit' + eventName;\n prefixes['Moz' + styleProp] = 'moz' + eventName;\n return prefixes;\n}\n/**\n * A list of event names to a configurable list of vendor prefixes.\n */\n\n\nvar vendorPrefixes = {\n animationend: makePrefixMap('Animation', 'AnimationEnd'),\n animationiteration: makePrefixMap('Animation', 'AnimationIteration'),\n animationstart: makePrefixMap('Animation', 'AnimationStart'),\n transitionend: makePrefixMap('Transition', 'TransitionEnd')\n};\n/**\n * Event names that have already been detected and prefixed (if applicable).\n */\n\nvar prefixedEventNames = {};\n/**\n * Element to check for prefixes on.\n */\n\nvar style = {};\n/**\n * Bootstrap if a DOM exists.\n */\n\nif (canUseDOM) {\n style = document.createElement('div').style; // On some platforms, in particular some releases of Android 4.x,\n // the un-prefixed \"animation\" and \"transition\" properties are defined on the\n // style object but the events that fire will still be prefixed, so we need\n // to check if the un-prefixed events are usable, and if not remove them from the map.\n\n if (!('AnimationEvent' in window)) {\n delete vendorPrefixes.animationend.animation;\n delete vendorPrefixes.animationiteration.animation;\n delete vendorPrefixes.animationstart.animation;\n } // Same as above\n\n\n if (!('TransitionEvent' in window)) {\n delete vendorPrefixes.transitionend.transition;\n }\n}\n/**\n * Attempts to determine the correct vendor prefixed event name.\n *\n * @param {string} eventName\n * @returns {string}\n */\n\n\nfunction getVendorPrefixedEventName(eventName) {\n if (prefixedEventNames[eventName]) {\n return prefixedEventNames[eventName];\n } else if (!vendorPrefixes[eventName]) {\n return eventName;\n }\n\n var prefixMap = vendorPrefixes[eventName];\n\n for (var styleProp in prefixMap) {\n if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {\n return prefixedEventNames[eventName] = prefixMap[styleProp];\n }\n }\n\n return eventName;\n}\n\nvar ANIMATION_END = getVendorPrefixedEventName('animationend');\nvar ANIMATION_ITERATION = getVendorPrefixedEventName('animationiteration');\nvar ANIMATION_START = getVendorPrefixedEventName('animationstart');\nvar TRANSITION_END = getVendorPrefixedEventName('transitionend');\n\nvar topLevelEventsToReactNames = new Map();\nvar eventPriorities = new Map(); // We store most of the events in this module in pairs of two strings so we can re-use\n// the code required to apply the same logic for event prioritization and that of the\n// SimpleEventPlugin. This complicates things slightly, but the aim is to reduce code\n// duplication (for which there would be quite a bit). For the events that are not needed\n// for the SimpleEventPlugin (otherDiscreteEvents) we process them separately as an\n// array of top level events.\n// Lastly, we ignore prettier so we can keep the formatting sane.\n// prettier-ignore\n\nvar discreteEventPairsForSimpleEventPlugin = ['cancel', 'cancel', 'click', 'click', 'close', 'close', 'contextmenu', 'contextMenu', 'copy', 'copy', 'cut', 'cut', 'auxclick', 'auxClick', 'dblclick', 'doubleClick', // Careful!\n'dragend', 'dragEnd', 'dragstart', 'dragStart', 'drop', 'drop', 'focusin', 'focus', // Careful!\n'focusout', 'blur', // Careful!\n'input', 'input', 'invalid', 'invalid', 'keydown', 'keyDown', 'keypress', 'keyPress', 'keyup', 'keyUp', 'mousedown', 'mouseDown', 'mouseup', 'mouseUp', 'paste', 'paste', 'pause', 'pause', 'play', 'play', 'pointercancel', 'pointerCancel', 'pointerdown', 'pointerDown', 'pointerup', 'pointerUp', 'ratechange', 'rateChange', 'reset', 'reset', 'seeked', 'seeked', 'submit', 'submit', 'touchcancel', 'touchCancel', 'touchend', 'touchEnd', 'touchstart', 'touchStart', 'volumechange', 'volumeChange'];\nvar otherDiscreteEvents = ['change', 'selectionchange', 'textInput', 'compositionstart', 'compositionend', 'compositionupdate'];\n\n\nvar userBlockingPairsForSimpleEventPlugin = ['drag', 'drag', 'dragenter', 'dragEnter', 'dragexit', 'dragExit', 'dragleave', 'dragLeave', 'dragover', 'dragOver', 'mousemove', 'mouseMove', 'mouseout', 'mouseOut', 'mouseover', 'mouseOver', 'pointermove', 'pointerMove', 'pointerout', 'pointerOut', 'pointerover', 'pointerOver', 'scroll', 'scroll', 'toggle', 'toggle', 'touchmove', 'touchMove', 'wheel', 'wheel']; // prettier-ignore\n\nvar continuousPairsForSimpleEventPlugin = ['abort', 'abort', ANIMATION_END, 'animationEnd', ANIMATION_ITERATION, 'animationIteration', ANIMATION_START, 'animationStart', 'canplay', 'canPlay', 'canplaythrough', 'canPlayThrough', 'durationchange', 'durationChange', 'emptied', 'emptied', 'encrypted', 'encrypted', 'ended', 'ended', 'error', 'error', 'gotpointercapture', 'gotPointerCapture', 'load', 'load', 'loadeddata', 'loadedData', 'loadedmetadata', 'loadedMetadata', 'loadstart', 'loadStart', 'lostpointercapture', 'lostPointerCapture', 'playing', 'playing', 'progress', 'progress', 'seeking', 'seeking', 'stalled', 'stalled', 'suspend', 'suspend', 'timeupdate', 'timeUpdate', TRANSITION_END, 'transitionEnd', 'waiting', 'waiting'];\n/**\n * Turns\n * ['abort', ...]\n *\n * into\n *\n * topLevelEventsToReactNames = new Map([\n * ['abort', 'onAbort'],\n * ]);\n *\n * and registers them.\n */\n\nfunction registerSimplePluginEventsAndSetTheirPriorities(eventTypes, priority) {\n // As the event types are in pairs of two, we need to iterate\n // through in twos. The events are in pairs of two to save code\n // and improve init perf of processing this array, as it will\n // result in far fewer object allocations and property accesses\n // if we only use three arrays to process all the categories of\n // instead of tuples.\n for (var i = 0; i < eventTypes.length; i += 2) {\n var topEvent = eventTypes[i];\n var event = eventTypes[i + 1];\n var capitalizedEvent = event[0].toUpperCase() + event.slice(1);\n var reactName = 'on' + capitalizedEvent;\n eventPriorities.set(topEvent, priority);\n topLevelEventsToReactNames.set(topEvent, reactName);\n registerTwoPhaseEvent(reactName, [topEvent]);\n }\n}\n\nfunction setEventPriorities(eventTypes, priority) {\n for (var i = 0; i < eventTypes.length; i++) {\n eventPriorities.set(eventTypes[i], priority);\n }\n}\n\nfunction getEventPriorityForPluginSystem(domEventName) {\n var priority = eventPriorities.get(domEventName); // Default to a ContinuousEvent. Note: we might\n // want to warn if we can't detect the priority\n // for the event.\n\n return priority === undefined ? ContinuousEvent : priority;\n}\nfunction registerSimpleEvents() {\n registerSimplePluginEventsAndSetTheirPriorities(discreteEventPairsForSimpleEventPlugin, DiscreteEvent);\n registerSimplePluginEventsAndSetTheirPriorities(userBlockingPairsForSimpleEventPlugin, UserBlockingEvent);\n registerSimplePluginEventsAndSetTheirPriorities(continuousPairsForSimpleEventPlugin, ContinuousEvent);\n setEventPriorities(otherDiscreteEvents, DiscreteEvent);\n}\n\nvar Scheduler_now = Scheduler.unstable_now;\n\n{\n // Provide explicit error message when production+profiling bundle of e.g.\n // react-dom is used with production (non-profiling) bundle of\n // scheduler/tracing\n if (!(tracing.__interactionsRef != null && tracing.__interactionsRef.current != null)) {\n {\n throw Error( \"It is not supported to run the profiling version of a renderer (for example, `react-dom/profiling`) without also replacing the `scheduler/tracing` module with `scheduler/tracing-profiling`. Your bundler might have a setting for aliasing both modules. Learn more at https://reactjs.org/link/profiling\" );\n }\n }\n}\n// ascending numbers so we can compare them like numbers. They start at 90 to\n// avoid clashing with Scheduler's priorities.\n\nvar ImmediatePriority = 99;\nvar UserBlockingPriority = 98;\nvar NormalPriority = 97;\nvar LowPriority = 96;\nvar IdlePriority = 95; // NoPriority is the absence of priority. Also React-only.\n\nvar NoPriority = 90;\nvar initialTimeMs = Scheduler_now(); // If the initial timestamp is reasonably small, use Scheduler's `now` directly.\n\nvar SyncLanePriority = 15;\nvar SyncBatchedLanePriority = 14;\nvar InputDiscreteHydrationLanePriority = 13;\nvar InputDiscreteLanePriority = 12;\nvar InputContinuousHydrationLanePriority = 11;\nvar InputContinuousLanePriority = 10;\nvar DefaultHydrationLanePriority = 9;\nvar DefaultLanePriority = 8;\nvar TransitionHydrationPriority = 7;\nvar TransitionPriority = 6;\nvar RetryLanePriority = 5;\nvar SelectiveHydrationLanePriority = 4;\nvar IdleHydrationLanePriority = 3;\nvar IdleLanePriority = 2;\nvar OffscreenLanePriority = 1;\nvar NoLanePriority = 0;\nvar TotalLanes = 31;\nvar NoLanes =\n/* */\n0;\nvar NoLane =\n/* */\n0;\nvar SyncLane =\n/* */\n1;\nvar SyncBatchedLane =\n/* */\n2;\nvar InputDiscreteHydrationLane =\n/* */\n4;\nvar InputDiscreteLanes =\n/* */\n24;\nvar InputContinuousHydrationLane =\n/* */\n32;\nvar InputContinuousLanes =\n/* */\n192;\nvar DefaultHydrationLane =\n/* */\n256;\nvar DefaultLanes =\n/* */\n3584;\nvar TransitionHydrationLane =\n/* */\n4096;\nvar TransitionLanes =\n/* */\n4186112;\nvar RetryLanes =\n/* */\n62914560;\nvar SomeRetryLane =\n/* */\n33554432;\nvar SelectiveHydrationLane =\n/* */\n67108864;\nvar NonIdleLanes =\n/* */\n134217727;\nvar IdleHydrationLane =\n/* */\n134217728;\nvar IdleLanes =\n/* */\n805306368;\nvar OffscreenLane =\n/* */\n1073741824;\nvar NoTimestamp = -1;\nfunction setCurrentUpdateLanePriority(newLanePriority) {\n} // \"Registers\" used to \"return\" multiple values\n// Used by getHighestPriorityLanes and getNextLanes:\n\nvar return_highestLanePriority = DefaultLanePriority;\n\nfunction getHighestPriorityLanes(lanes) {\n if ((SyncLane & lanes) !== NoLanes) {\n return_highestLanePriority = SyncLanePriority;\n return SyncLane;\n }\n\n if ((SyncBatchedLane & lanes) !== NoLanes) {\n return_highestLanePriority = SyncBatchedLanePriority;\n return SyncBatchedLane;\n }\n\n if ((InputDiscreteHydrationLane & lanes) !== NoLanes) {\n return_highestLanePriority = InputDiscreteHydrationLanePriority;\n return InputDiscreteHydrationLane;\n }\n\n var inputDiscreteLanes = InputDiscreteLanes & lanes;\n\n if (inputDiscreteLanes !== NoLanes) {\n return_highestLanePriority = InputDiscreteLanePriority;\n return inputDiscreteLanes;\n }\n\n if ((lanes & InputContinuousHydrationLane) !== NoLanes) {\n return_highestLanePriority = InputContinuousHydrationLanePriority;\n return InputContinuousHydrationLane;\n }\n\n var inputContinuousLanes = InputContinuousLanes & lanes;\n\n if (inputContinuousLanes !== NoLanes) {\n return_highestLanePriority = InputContinuousLanePriority;\n return inputContinuousLanes;\n }\n\n if ((lanes & DefaultHydrationLane) !== NoLanes) {\n return_highestLanePriority = DefaultHydrationLanePriority;\n return DefaultHydrationLane;\n }\n\n var defaultLanes = DefaultLanes & lanes;\n\n if (defaultLanes !== NoLanes) {\n return_highestLanePriority = DefaultLanePriority;\n return defaultLanes;\n }\n\n if ((lanes & TransitionHydrationLane) !== NoLanes) {\n return_highestLanePriority = TransitionHydrationPriority;\n return TransitionHydrationLane;\n }\n\n var transitionLanes = TransitionLanes & lanes;\n\n if (transitionLanes !== NoLanes) {\n return_highestLanePriority = TransitionPriority;\n return transitionLanes;\n }\n\n var retryLanes = RetryLanes & lanes;\n\n if (retryLanes !== NoLanes) {\n return_highestLanePriority = RetryLanePriority;\n return retryLanes;\n }\n\n if (lanes & SelectiveHydrationLane) {\n return_highestLanePriority = SelectiveHydrationLanePriority;\n return SelectiveHydrationLane;\n }\n\n if ((lanes & IdleHydrationLane) !== NoLanes) {\n return_highestLanePriority = IdleHydrationLanePriority;\n return IdleHydrationLane;\n }\n\n var idleLanes = IdleLanes & lanes;\n\n if (idleLanes !== NoLanes) {\n return_highestLanePriority = IdleLanePriority;\n return idleLanes;\n }\n\n if ((OffscreenLane & lanes) !== NoLanes) {\n return_highestLanePriority = OffscreenLanePriority;\n return OffscreenLane;\n }\n\n {\n error('Should have found matching lanes. This is a bug in React.');\n } // This shouldn't be reachable, but as a fallback, return the entire bitmask.\n\n\n return_highestLanePriority = DefaultLanePriority;\n return lanes;\n}\n\nfunction schedulerPriorityToLanePriority(schedulerPriorityLevel) {\n switch (schedulerPriorityLevel) {\n case ImmediatePriority:\n return SyncLanePriority;\n\n case UserBlockingPriority:\n return InputContinuousLanePriority;\n\n case NormalPriority:\n case LowPriority:\n // TODO: Handle LowSchedulerPriority, somehow. Maybe the same lane as hydration.\n return DefaultLanePriority;\n\n case IdlePriority:\n return IdleLanePriority;\n\n default:\n return NoLanePriority;\n }\n}\nfunction lanePriorityToSchedulerPriority(lanePriority) {\n switch (lanePriority) {\n case SyncLanePriority:\n case SyncBatchedLanePriority:\n return ImmediatePriority;\n\n case InputDiscreteHydrationLanePriority:\n case InputDiscreteLanePriority:\n case InputContinuousHydrationLanePriority:\n case InputContinuousLanePriority:\n return UserBlockingPriority;\n\n case DefaultHydrationLanePriority:\n case DefaultLanePriority:\n case TransitionHydrationPriority:\n case TransitionPriority:\n case SelectiveHydrationLanePriority:\n case RetryLanePriority:\n return NormalPriority;\n\n case IdleHydrationLanePriority:\n case IdleLanePriority:\n case OffscreenLanePriority:\n return IdlePriority;\n\n case NoLanePriority:\n return NoPriority;\n\n default:\n {\n {\n throw Error( \"Invalid update priority: \" + lanePriority + \". This is a bug in React.\" );\n }\n }\n\n }\n}\nfunction getNextLanes(root, wipLanes) {\n // Early bailout if there's no pending work left.\n var pendingLanes = root.pendingLanes;\n\n if (pendingLanes === NoLanes) {\n return_highestLanePriority = NoLanePriority;\n return NoLanes;\n }\n\n var nextLanes = NoLanes;\n var nextLanePriority = NoLanePriority;\n var expiredLanes = root.expiredLanes;\n var suspendedLanes = root.suspendedLanes;\n var pingedLanes = root.pingedLanes; // Check if any work has expired.\n\n if (expiredLanes !== NoLanes) {\n nextLanes = expiredLanes;\n nextLanePriority = return_highestLanePriority = SyncLanePriority;\n } else {\n // Do not work on any idle work until all the non-idle work has finished,\n // even if the work is suspended.\n var nonIdlePendingLanes = pendingLanes & NonIdleLanes;\n\n if (nonIdlePendingLanes !== NoLanes) {\n var nonIdleUnblockedLanes = nonIdlePendingLanes & ~suspendedLanes;\n\n if (nonIdleUnblockedLanes !== NoLanes) {\n nextLanes = getHighestPriorityLanes(nonIdleUnblockedLanes);\n nextLanePriority = return_highestLanePriority;\n } else {\n var nonIdlePingedLanes = nonIdlePendingLanes & pingedLanes;\n\n if (nonIdlePingedLanes !== NoLanes) {\n nextLanes = getHighestPriorityLanes(nonIdlePingedLanes);\n nextLanePriority = return_highestLanePriority;\n }\n }\n } else {\n // The only remaining work is Idle.\n var unblockedLanes = pendingLanes & ~suspendedLanes;\n\n if (unblockedLanes !== NoLanes) {\n nextLanes = getHighestPriorityLanes(unblockedLanes);\n nextLanePriority = return_highestLanePriority;\n } else {\n if (pingedLanes !== NoLanes) {\n nextLanes = getHighestPriorityLanes(pingedLanes);\n nextLanePriority = return_highestLanePriority;\n }\n }\n }\n }\n\n if (nextLanes === NoLanes) {\n // This should only be reachable if we're suspended\n // TODO: Consider warning in this path if a fallback timer is not scheduled.\n return NoLanes;\n } // If there are higher priority lanes, we'll include them even if they\n // are suspended.\n\n\n nextLanes = pendingLanes & getEqualOrHigherPriorityLanes(nextLanes); // If we're already in the middle of a render, switching lanes will interrupt\n // it and we'll lose our progress. We should only do this if the new lanes are\n // higher priority.\n\n if (wipLanes !== NoLanes && wipLanes !== nextLanes && // If we already suspended with a delay, then interrupting is fine. Don't\n // bother waiting until the root is complete.\n (wipLanes & suspendedLanes) === NoLanes) {\n getHighestPriorityLanes(wipLanes);\n var wipLanePriority = return_highestLanePriority;\n\n if (nextLanePriority <= wipLanePriority) {\n return wipLanes;\n } else {\n return_highestLanePriority = nextLanePriority;\n }\n } // Check for entangled lanes and add them to the batch.\n //\n // A lane is said to be entangled with another when it's not allowed to render\n // in a batch that does not also include the other lane. Typically we do this\n // when multiple updates have the same source, and we only want to respond to\n // the most recent event from that source.\n //\n // Note that we apply entanglements *after* checking for partial work above.\n // This means that if a lane is entangled during an interleaved event while\n // it's already rendering, we won't interrupt it. This is intentional, since\n // entanglement is usually \"best effort\": we'll try our best to render the\n // lanes in the same batch, but it's not worth throwing out partially\n // completed work in order to do it.\n //\n // For those exceptions where entanglement is semantically important, like\n // useMutableSource, we should ensure that there is no partial work at the\n // time we apply the entanglement.\n\n\n var entangledLanes = root.entangledLanes;\n\n if (entangledLanes !== NoLanes) {\n var entanglements = root.entanglements;\n var lanes = nextLanes & entangledLanes;\n\n while (lanes > 0) {\n var index = pickArbitraryLaneIndex(lanes);\n var lane = 1 << index;\n nextLanes |= entanglements[index];\n lanes &= ~lane;\n }\n }\n\n return nextLanes;\n}\nfunction getMostRecentEventTime(root, lanes) {\n var eventTimes = root.eventTimes;\n var mostRecentEventTime = NoTimestamp;\n\n while (lanes > 0) {\n var index = pickArbitraryLaneIndex(lanes);\n var lane = 1 << index;\n var eventTime = eventTimes[index];\n\n if (eventTime > mostRecentEventTime) {\n mostRecentEventTime = eventTime;\n }\n\n lanes &= ~lane;\n }\n\n return mostRecentEventTime;\n}\n\nfunction computeExpirationTime(lane, currentTime) {\n // TODO: Expiration heuristic is constant per lane, so could use a map.\n getHighestPriorityLanes(lane);\n var priority = return_highestLanePriority;\n\n if (priority >= InputContinuousLanePriority) {\n // User interactions should expire slightly more quickly.\n //\n // NOTE: This is set to the corresponding constant as in Scheduler.js. When\n // we made it larger, a product metric in www regressed, suggesting there's\n // a user interaction that's being starved by a series of synchronous\n // updates. If that theory is correct, the proper solution is to fix the\n // starvation. However, this scenario supports the idea that expiration\n // times are an important safeguard when starvation does happen.\n //\n // Also note that, in the case of user input specifically, this will soon no\n // longer be an issue because we plan to make user input synchronous by\n // default (until you enter `startTransition`, of course.)\n //\n // If weren't planning to make these updates synchronous soon anyway, I\n // would probably make this number a configurable parameter.\n return currentTime + 250;\n } else if (priority >= TransitionPriority) {\n return currentTime + 5000;\n } else {\n // Anything idle priority or lower should never expire.\n return NoTimestamp;\n }\n}\n\nfunction markStarvedLanesAsExpired(root, currentTime) {\n // TODO: This gets called every time we yield. We can optimize by storing\n // the earliest expiration time on the root. Then use that to quickly bail out\n // of this function.\n var pendingLanes = root.pendingLanes;\n var suspendedLanes = root.suspendedLanes;\n var pingedLanes = root.pingedLanes;\n var expirationTimes = root.expirationTimes; // Iterate through the pending lanes and check if we've reached their\n // expiration time. If so, we'll assume the update is being starved and mark\n // it as expired to force it to finish.\n\n var lanes = pendingLanes;\n\n while (lanes > 0) {\n var index = pickArbitraryLaneIndex(lanes);\n var lane = 1 << index;\n var expirationTime = expirationTimes[index];\n\n if (expirationTime === NoTimestamp) {\n // Found a pending lane with no expiration time. If it's not suspended, or\n // if it's pinged, assume it's CPU-bound. Compute a new expiration time\n // using the current time.\n if ((lane & suspendedLanes) === NoLanes || (lane & pingedLanes) !== NoLanes) {\n // Assumes timestamps are monotonically increasing.\n expirationTimes[index] = computeExpirationTime(lane, currentTime);\n }\n } else if (expirationTime <= currentTime) {\n // This lane expired\n root.expiredLanes |= lane;\n }\n\n lanes &= ~lane;\n }\n} // This returns the highest priority pending lanes regardless of whether they\nfunction getLanesToRetrySynchronouslyOnError(root) {\n var everythingButOffscreen = root.pendingLanes & ~OffscreenLane;\n\n if (everythingButOffscreen !== NoLanes) {\n return everythingButOffscreen;\n }\n\n if (everythingButOffscreen & OffscreenLane) {\n return OffscreenLane;\n }\n\n return NoLanes;\n}\nfunction returnNextLanesPriority() {\n return return_highestLanePriority;\n}\nfunction includesNonIdleWork(lanes) {\n return (lanes & NonIdleLanes) !== NoLanes;\n}\nfunction includesOnlyRetries(lanes) {\n return (lanes & RetryLanes) === lanes;\n}\nfunction includesOnlyTransitions(lanes) {\n return (lanes & TransitionLanes) === lanes;\n} // To ensure consistency across multiple updates in the same event, this should\n// be a pure function, so that it always returns the same lane for given inputs.\n\nfunction findUpdateLane(lanePriority, wipLanes) {\n switch (lanePriority) {\n case NoLanePriority:\n break;\n\n case SyncLanePriority:\n return SyncLane;\n\n case SyncBatchedLanePriority:\n return SyncBatchedLane;\n\n case InputDiscreteLanePriority:\n {\n var _lane = pickArbitraryLane(InputDiscreteLanes & ~wipLanes);\n\n if (_lane === NoLane) {\n // Shift to the next priority level\n return findUpdateLane(InputContinuousLanePriority, wipLanes);\n }\n\n return _lane;\n }\n\n case InputContinuousLanePriority:\n {\n var _lane2 = pickArbitraryLane(InputContinuousLanes & ~wipLanes);\n\n if (_lane2 === NoLane) {\n // Shift to the next priority level\n return findUpdateLane(DefaultLanePriority, wipLanes);\n }\n\n return _lane2;\n }\n\n case DefaultLanePriority:\n {\n var _lane3 = pickArbitraryLane(DefaultLanes & ~wipLanes);\n\n if (_lane3 === NoLane) {\n // If all the default lanes are already being worked on, look for a\n // lane in the transition range.\n _lane3 = pickArbitraryLane(TransitionLanes & ~wipLanes);\n\n if (_lane3 === NoLane) {\n // All the transition lanes are taken, too. This should be very\n // rare, but as a last resort, pick a default lane. This will have\n // the effect of interrupting the current work-in-progress render.\n _lane3 = pickArbitraryLane(DefaultLanes);\n }\n }\n\n return _lane3;\n }\n\n case TransitionPriority: // Should be handled by findTransitionLane instead\n\n case RetryLanePriority:\n // Should be handled by findRetryLane instead\n break;\n\n case IdleLanePriority:\n var lane = pickArbitraryLane(IdleLanes & ~wipLanes);\n\n if (lane === NoLane) {\n lane = pickArbitraryLane(IdleLanes);\n }\n\n return lane;\n }\n\n {\n {\n throw Error( \"Invalid update priority: \" + lanePriority + \". This is a bug in React.\" );\n }\n }\n} // To ensure consistency across multiple updates in the same event, this should\n// be pure function, so that it always returns the same lane for given inputs.\n\nfunction findTransitionLane(wipLanes, pendingLanes) {\n // First look for lanes that are completely unclaimed, i.e. have no\n // pending work.\n var lane = pickArbitraryLane(TransitionLanes & ~pendingLanes);\n\n if (lane === NoLane) {\n // If all lanes have pending work, look for a lane that isn't currently\n // being worked on.\n lane = pickArbitraryLane(TransitionLanes & ~wipLanes);\n\n if (lane === NoLane) {\n // If everything is being worked on, pick any lane. This has the\n // effect of interrupting the current work-in-progress.\n lane = pickArbitraryLane(TransitionLanes);\n }\n }\n\n return lane;\n} // To ensure consistency across multiple updates in the same event, this should\n// be pure function, so that it always returns the same lane for given inputs.\n\nfunction findRetryLane(wipLanes) {\n // This is a fork of `findUpdateLane` designed specifically for Suspense\n // \"retries\" — a special update that attempts to flip a Suspense boundary\n // from its placeholder state to its primary/resolved state.\n var lane = pickArbitraryLane(RetryLanes & ~wipLanes);\n\n if (lane === NoLane) {\n lane = pickArbitraryLane(RetryLanes);\n }\n\n return lane;\n}\n\nfunction getHighestPriorityLane(lanes) {\n return lanes & -lanes;\n}\n\nfunction getLowestPriorityLane(lanes) {\n // This finds the most significant non-zero bit.\n var index = 31 - clz32(lanes);\n return index < 0 ? NoLanes : 1 << index;\n}\n\nfunction getEqualOrHigherPriorityLanes(lanes) {\n return (getLowestPriorityLane(lanes) << 1) - 1;\n}\n\nfunction pickArbitraryLane(lanes) {\n // This wrapper function gets inlined. Only exists so to communicate that it\n // doesn't matter which bit is selected; you can pick any bit without\n // affecting the algorithms where its used. Here I'm using\n // getHighestPriorityLane because it requires the fewest operations.\n return getHighestPriorityLane(lanes);\n}\n\nfunction pickArbitraryLaneIndex(lanes) {\n return 31 - clz32(lanes);\n}\n\nfunction laneToIndex(lane) {\n return pickArbitraryLaneIndex(lane);\n}\n\nfunction includesSomeLane(a, b) {\n return (a & b) !== NoLanes;\n}\nfunction isSubsetOfLanes(set, subset) {\n return (set & subset) === subset;\n}\nfunction mergeLanes(a, b) {\n return a | b;\n}\nfunction removeLanes(set, subset) {\n return set & ~subset;\n} // Seems redundant, but it changes the type from a single lane (used for\n// updates) to a group of lanes (used for flushing work).\n\nfunction laneToLanes(lane) {\n return lane;\n}\nfunction higherPriorityLane(a, b) {\n // This works because the bit ranges decrease in priority as you go left.\n return a !== NoLane && a < b ? a : b;\n}\nfunction createLaneMap(initial) {\n // Intentionally pushing one by one.\n // https://v8.dev/blog/elements-kinds#avoid-creating-holes\n var laneMap = [];\n\n for (var i = 0; i < TotalLanes; i++) {\n laneMap.push(initial);\n }\n\n return laneMap;\n}\nfunction markRootUpdated(root, updateLane, eventTime) {\n root.pendingLanes |= updateLane; // TODO: Theoretically, any update to any lane can unblock any other lane. But\n // it's not practical to try every single possible combination. We need a\n // heuristic to decide which lanes to attempt to render, and in which batches.\n // For now, we use the same heuristic as in the old ExpirationTimes model:\n // retry any lane at equal or lower priority, but don't try updates at higher\n // priority without also including the lower priority updates. This works well\n // when considering updates across different priority levels, but isn't\n // sufficient for updates within the same priority, since we want to treat\n // those updates as parallel.\n // Unsuspend any update at equal or lower priority.\n\n var higherPriorityLanes = updateLane - 1; // Turns 0b1000 into 0b0111\n\n root.suspendedLanes &= higherPriorityLanes;\n root.pingedLanes &= higherPriorityLanes;\n var eventTimes = root.eventTimes;\n var index = laneToIndex(updateLane); // We can always overwrite an existing timestamp because we prefer the most\n // recent event, and we assume time is monotonically increasing.\n\n eventTimes[index] = eventTime;\n}\nfunction markRootSuspended(root, suspendedLanes) {\n root.suspendedLanes |= suspendedLanes;\n root.pingedLanes &= ~suspendedLanes; // The suspended lanes are no longer CPU-bound. Clear their expiration times.\n\n var expirationTimes = root.expirationTimes;\n var lanes = suspendedLanes;\n\n while (lanes > 0) {\n var index = pickArbitraryLaneIndex(lanes);\n var lane = 1 << index;\n expirationTimes[index] = NoTimestamp;\n lanes &= ~lane;\n }\n}\nfunction markRootPinged(root, pingedLanes, eventTime) {\n root.pingedLanes |= root.suspendedLanes & pingedLanes;\n}\nfunction markDiscreteUpdatesExpired(root) {\n root.expiredLanes |= InputDiscreteLanes & root.pendingLanes;\n}\nfunction hasDiscreteLanes(lanes) {\n return (lanes & InputDiscreteLanes) !== NoLanes;\n}\nfunction markRootMutableRead(root, updateLane) {\n root.mutableReadLanes |= updateLane & root.pendingLanes;\n}\nfunction markRootFinished(root, remainingLanes) {\n var noLongerPendingLanes = root.pendingLanes & ~remainingLanes;\n root.pendingLanes = remainingLanes; // Let's try everything again\n\n root.suspendedLanes = 0;\n root.pingedLanes = 0;\n root.expiredLanes &= remainingLanes;\n root.mutableReadLanes &= remainingLanes;\n root.entangledLanes &= remainingLanes;\n var entanglements = root.entanglements;\n var eventTimes = root.eventTimes;\n var expirationTimes = root.expirationTimes; // Clear the lanes that no longer have pending work\n\n var lanes = noLongerPendingLanes;\n\n while (lanes > 0) {\n var index = pickArbitraryLaneIndex(lanes);\n var lane = 1 << index;\n entanglements[index] = NoLanes;\n eventTimes[index] = NoTimestamp;\n expirationTimes[index] = NoTimestamp;\n lanes &= ~lane;\n }\n}\nfunction markRootEntangled(root, entangledLanes) {\n root.entangledLanes |= entangledLanes;\n var entanglements = root.entanglements;\n var lanes = entangledLanes;\n\n while (lanes > 0) {\n var index = pickArbitraryLaneIndex(lanes);\n var lane = 1 << index;\n entanglements[index] |= entangledLanes;\n lanes &= ~lane;\n }\n}\nvar clz32 = Math.clz32 ? Math.clz32 : clz32Fallback; // Count leading zeros. Only used on lanes, so assume input is an integer.\n// Based on:\n// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32\n\nvar log = Math.log;\nvar LN2 = Math.LN2;\n\nfunction clz32Fallback(lanes) {\n if (lanes === 0) {\n return 32;\n }\n\n return 31 - (log(lanes) / LN2 | 0) | 0;\n}\n\n// Intentionally not named imports because Rollup would use dynamic dispatch for\nvar UserBlockingPriority$1 = Scheduler.unstable_UserBlockingPriority,\n runWithPriority = Scheduler.unstable_runWithPriority; // TODO: can we stop exporting these?\n\nvar _enabled = true; // This is exported in FB builds for use by legacy FB layer infra.\n// We'd like to remove this but it's not clear if this is safe.\n\nfunction setEnabled(enabled) {\n _enabled = !!enabled;\n}\nfunction isEnabled() {\n return _enabled;\n}\nfunction createEventListenerWrapperWithPriority(targetContainer, domEventName, eventSystemFlags) {\n var eventPriority = getEventPriorityForPluginSystem(domEventName);\n var listenerWrapper;\n\n switch (eventPriority) {\n case DiscreteEvent:\n listenerWrapper = dispatchDiscreteEvent;\n break;\n\n case UserBlockingEvent:\n listenerWrapper = dispatchUserBlockingUpdate;\n break;\n\n case ContinuousEvent:\n default:\n listenerWrapper = dispatchEvent;\n break;\n }\n\n return listenerWrapper.bind(null, domEventName, eventSystemFlags, targetContainer);\n}\n\nfunction dispatchDiscreteEvent(domEventName, eventSystemFlags, container, nativeEvent) {\n {\n flushDiscreteUpdatesIfNeeded(nativeEvent.timeStamp);\n }\n\n discreteUpdates(dispatchEvent, domEventName, eventSystemFlags, container, nativeEvent);\n}\n\nfunction dispatchUserBlockingUpdate(domEventName, eventSystemFlags, container, nativeEvent) {\n {\n runWithPriority(UserBlockingPriority$1, dispatchEvent.bind(null, domEventName, eventSystemFlags, container, nativeEvent));\n }\n}\n\nfunction dispatchEvent(domEventName, eventSystemFlags, targetContainer, nativeEvent) {\n if (!_enabled) {\n return;\n }\n\n var allowReplay = true;\n\n {\n // TODO: replaying capture phase events is currently broken\n // because we used to do it during top-level native bubble handlers\n // but now we use different bubble and capture handlers.\n // In eager mode, we attach capture listeners early, so we need\n // to filter them out until we fix the logic to handle them correctly.\n // This could've been outside the flag but I put it inside to reduce risk.\n allowReplay = (eventSystemFlags & IS_CAPTURE_PHASE) === 0;\n }\n\n if (allowReplay && hasQueuedDiscreteEvents() && isReplayableDiscreteEvent(domEventName)) {\n // If we already have a queue of discrete events, and this is another discrete\n // event, then we can't dispatch it regardless of its target, since they\n // need to dispatch in order.\n queueDiscreteEvent(null, // Flags that we're not actually blocked on anything as far as we know.\n domEventName, eventSystemFlags, targetContainer, nativeEvent);\n return;\n }\n\n var blockedOn = attemptToDispatchEvent(domEventName, eventSystemFlags, targetContainer, nativeEvent);\n\n if (blockedOn === null) {\n // We successfully dispatched this event.\n if (allowReplay) {\n clearIfContinuousEvent(domEventName, nativeEvent);\n }\n\n return;\n }\n\n if (allowReplay) {\n if (isReplayableDiscreteEvent(domEventName)) {\n // This this to be replayed later once the target is available.\n queueDiscreteEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent);\n return;\n }\n\n if (queueIfContinuousEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent)) {\n return;\n } // We need to clear only if we didn't queue because\n // queueing is accummulative.\n\n\n clearIfContinuousEvent(domEventName, nativeEvent);\n } // This is not replayable so we'll invoke it but without a target,\n // in case the event system needs to trace it.\n\n\n dispatchEventForPluginEventSystem(domEventName, eventSystemFlags, nativeEvent, null, targetContainer);\n} // Attempt dispatching an event. Returns a SuspenseInstance or Container if it's blocked.\n\nfunction attemptToDispatchEvent(domEventName, eventSystemFlags, targetContainer, nativeEvent) {\n // TODO: Warn if _enabled is false.\n var nativeEventTarget = getEventTarget(nativeEvent);\n var targetInst = getClosestInstanceFromNode(nativeEventTarget);\n\n if (targetInst !== null) {\n var nearestMounted = getNearestMountedFiber(targetInst);\n\n if (nearestMounted === null) {\n // This tree has been unmounted already. Dispatch without a target.\n targetInst = null;\n } else {\n var tag = nearestMounted.tag;\n\n if (tag === SuspenseComponent) {\n var instance = getSuspenseInstanceFromFiber(nearestMounted);\n\n if (instance !== null) {\n // Queue the event to be replayed later. Abort dispatching since we\n // don't want this event dispatched twice through the event system.\n // TODO: If this is the first discrete event in the queue. Schedule an increased\n // priority for this boundary.\n return instance;\n } // This shouldn't happen, something went wrong but to avoid blocking\n // the whole system, dispatch the event without a target.\n // TODO: Warn.\n\n\n targetInst = null;\n } else if (tag === HostRoot) {\n var root = nearestMounted.stateNode;\n\n if (root.hydrate) {\n // If this happens during a replay something went wrong and it might block\n // the whole system.\n return getContainerFromFiber(nearestMounted);\n }\n\n targetInst = null;\n } else if (nearestMounted !== targetInst) {\n // If we get an event (ex: img onload) before committing that\n // component's mount, ignore it for now (that is, treat it as if it was an\n // event on a non-React tree). We might also consider queueing events and\n // dispatching them after the mount.\n targetInst = null;\n }\n }\n }\n\n dispatchEventForPluginEventSystem(domEventName, eventSystemFlags, nativeEvent, targetInst, targetContainer); // We're not blocked on anything.\n\n return null;\n}\n\nfunction addEventBubbleListener(target, eventType, listener) {\n target.addEventListener(eventType, listener, false);\n return listener;\n}\nfunction addEventCaptureListener(target, eventType, listener) {\n target.addEventListener(eventType, listener, true);\n return listener;\n}\nfunction addEventCaptureListenerWithPassiveFlag(target, eventType, listener, passive) {\n target.addEventListener(eventType, listener, {\n capture: true,\n passive: passive\n });\n return listener;\n}\nfunction addEventBubbleListenerWithPassiveFlag(target, eventType, listener, passive) {\n target.addEventListener(eventType, listener, {\n passive: passive\n });\n return listener;\n}\n\n/**\n * These variables store information about text content of a target node,\n * allowing comparison of content before and after a given event.\n *\n * Identify the node where selection currently begins, then observe\n * both its text content and its current position in the DOM. Since the\n * browser may natively replace the target node during composition, we can\n * use its position to find its replacement.\n *\n *\n */\nvar root = null;\nvar startText = null;\nvar fallbackText = null;\nfunction initialize(nativeEventTarget) {\n root = nativeEventTarget;\n startText = getText();\n return true;\n}\nfunction reset() {\n root = null;\n startText = null;\n fallbackText = null;\n}\nfunction getData() {\n if (fallbackText) {\n return fallbackText;\n }\n\n var start;\n var startValue = startText;\n var startLength = startValue.length;\n var end;\n var endValue = getText();\n var endLength = endValue.length;\n\n for (start = 0; start < startLength; start++) {\n if (startValue[start] !== endValue[start]) {\n break;\n }\n }\n\n var minEnd = startLength - start;\n\n for (end = 1; end <= minEnd; end++) {\n if (startValue[startLength - end] !== endValue[endLength - end]) {\n break;\n }\n }\n\n var sliceTail = end > 1 ? 1 - end : undefined;\n fallbackText = endValue.slice(start, sliceTail);\n return fallbackText;\n}\nfunction getText() {\n if ('value' in root) {\n return root.value;\n }\n\n return root.textContent;\n}\n\n/**\n * `charCode` represents the actual \"character code\" and is safe to use with\n * `String.fromCharCode`. As such, only keys that correspond to printable\n * characters produce a valid `charCode`, the only exception to this is Enter.\n * The Tab-key is considered non-printable and does not have a `charCode`,\n * presumably because it does not produce a tab-character in browsers.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {number} Normalized `charCode` property.\n */\nfunction getEventCharCode(nativeEvent) {\n var charCode;\n var keyCode = nativeEvent.keyCode;\n\n if ('charCode' in nativeEvent) {\n charCode = nativeEvent.charCode; // FF does not set `charCode` for the Enter-key, check against `keyCode`.\n\n if (charCode === 0 && keyCode === 13) {\n charCode = 13;\n }\n } else {\n // IE8 does not implement `charCode`, but `keyCode` has the correct value.\n charCode = keyCode;\n } // IE and Edge (on Windows) and Chrome / Safari (on Windows and Linux)\n // report Enter as charCode 10 when ctrl is pressed.\n\n\n if (charCode === 10) {\n charCode = 13;\n } // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.\n // Must not discard the (non-)printable Enter-key.\n\n\n if (charCode >= 32 || charCode === 13) {\n return charCode;\n }\n\n return 0;\n}\n\nfunction functionThatReturnsTrue() {\n return true;\n}\n\nfunction functionThatReturnsFalse() {\n return false;\n} // This is intentionally a factory so that we have different returned constructors.\n// If we had a single constructor, it would be megamorphic and engines would deopt.\n\n\nfunction createSyntheticEvent(Interface) {\n /**\n * Synthetic events are dispatched by event plugins, typically in response to a\n * top-level event delegation handler.\n *\n * These systems should generally use pooling to reduce the frequency of garbage\n * collection. The system should check `isPersistent` to determine whether the\n * event should be released into the pool after being dispatched. Users that\n * need a persisted event should invoke `persist`.\n *\n * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n * normalizing browser quirks. Subclasses do not necessarily have to implement a\n * DOM interface; custom application-specific events can also subclass this.\n */\n function SyntheticBaseEvent(reactName, reactEventType, targetInst, nativeEvent, nativeEventTarget) {\n this._reactName = reactName;\n this._targetInst = targetInst;\n this.type = reactEventType;\n this.nativeEvent = nativeEvent;\n this.target = nativeEventTarget;\n this.currentTarget = null;\n\n for (var _propName in Interface) {\n if (!Interface.hasOwnProperty(_propName)) {\n continue;\n }\n\n var normalize = Interface[_propName];\n\n if (normalize) {\n this[_propName] = normalize(nativeEvent);\n } else {\n this[_propName] = nativeEvent[_propName];\n }\n }\n\n var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n\n if (defaultPrevented) {\n this.isDefaultPrevented = functionThatReturnsTrue;\n } else {\n this.isDefaultPrevented = functionThatReturnsFalse;\n }\n\n this.isPropagationStopped = functionThatReturnsFalse;\n return this;\n }\n\n _assign(SyntheticBaseEvent.prototype, {\n preventDefault: function () {\n this.defaultPrevented = true;\n var event = this.nativeEvent;\n\n if (!event) {\n return;\n }\n\n if (event.preventDefault) {\n event.preventDefault(); // $FlowFixMe - flow is not aware of `unknown` in IE\n } else if (typeof event.returnValue !== 'unknown') {\n event.returnValue = false;\n }\n\n this.isDefaultPrevented = functionThatReturnsTrue;\n },\n stopPropagation: function () {\n var event = this.nativeEvent;\n\n if (!event) {\n return;\n }\n\n if (event.stopPropagation) {\n event.stopPropagation(); // $FlowFixMe - flow is not aware of `unknown` in IE\n } else if (typeof event.cancelBubble !== 'unknown') {\n // The ChangeEventPlugin registers a \"propertychange\" event for\n // IE. This event does not support bubbling or cancelling, and\n // any references to cancelBubble throw \"Member not found\". A\n // typeof check of \"unknown\" circumvents this issue (and is also\n // IE specific).\n event.cancelBubble = true;\n }\n\n this.isPropagationStopped = functionThatReturnsTrue;\n },\n\n /**\n * We release all dispatched `SyntheticEvent`s after each event loop, adding\n * them back into the pool. This allows a way to hold onto a reference that\n * won't be added back into the pool.\n */\n persist: function () {// Modern event system doesn't use pooling.\n },\n\n /**\n * Checks if this event should be released back into the pool.\n *\n * @return {boolean} True if this should not be released, false otherwise.\n */\n isPersistent: functionThatReturnsTrue\n });\n\n return SyntheticBaseEvent;\n}\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\n\n\nvar EventInterface = {\n eventPhase: 0,\n bubbles: 0,\n cancelable: 0,\n timeStamp: function (event) {\n return event.timeStamp || Date.now();\n },\n defaultPrevented: 0,\n isTrusted: 0\n};\nvar SyntheticEvent = createSyntheticEvent(EventInterface);\n\nvar UIEventInterface = _assign({}, EventInterface, {\n view: 0,\n detail: 0\n});\n\nvar SyntheticUIEvent = createSyntheticEvent(UIEventInterface);\nvar lastMovementX;\nvar lastMovementY;\nvar lastMouseEvent;\n\nfunction updateMouseMovementPolyfillState(event) {\n if (event !== lastMouseEvent) {\n if (lastMouseEvent && event.type === 'mousemove') {\n lastMovementX = event.screenX - lastMouseEvent.screenX;\n lastMovementY = event.screenY - lastMouseEvent.screenY;\n } else {\n lastMovementX = 0;\n lastMovementY = 0;\n }\n\n lastMouseEvent = event;\n }\n}\n/**\n * @interface MouseEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\n\n\nvar MouseEventInterface = _assign({}, UIEventInterface, {\n screenX: 0,\n screenY: 0,\n clientX: 0,\n clientY: 0,\n pageX: 0,\n pageY: 0,\n ctrlKey: 0,\n shiftKey: 0,\n altKey: 0,\n metaKey: 0,\n getModifierState: getEventModifierState,\n button: 0,\n buttons: 0,\n relatedTarget: function (event) {\n if (event.relatedTarget === undefined) return event.fromElement === event.srcElement ? event.toElement : event.fromElement;\n return event.relatedTarget;\n },\n movementX: function (event) {\n if ('movementX' in event) {\n return event.movementX;\n }\n\n updateMouseMovementPolyfillState(event);\n return lastMovementX;\n },\n movementY: function (event) {\n if ('movementY' in event) {\n return event.movementY;\n } // Don't need to call updateMouseMovementPolyfillState() here\n // because it's guaranteed to have already run when movementX\n // was copied.\n\n\n return lastMovementY;\n }\n});\n\nvar SyntheticMouseEvent = createSyntheticEvent(MouseEventInterface);\n/**\n * @interface DragEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\n\nvar DragEventInterface = _assign({}, MouseEventInterface, {\n dataTransfer: 0\n});\n\nvar SyntheticDragEvent = createSyntheticEvent(DragEventInterface);\n/**\n * @interface FocusEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\n\nvar FocusEventInterface = _assign({}, UIEventInterface, {\n relatedTarget: 0\n});\n\nvar SyntheticFocusEvent = createSyntheticEvent(FocusEventInterface);\n/**\n * @interface Event\n * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface\n * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent\n */\n\nvar AnimationEventInterface = _assign({}, EventInterface, {\n animationName: 0,\n elapsedTime: 0,\n pseudoElement: 0\n});\n\nvar SyntheticAnimationEvent = createSyntheticEvent(AnimationEventInterface);\n/**\n * @interface Event\n * @see http://www.w3.org/TR/clipboard-apis/\n */\n\nvar ClipboardEventInterface = _assign({}, EventInterface, {\n clipboardData: function (event) {\n return 'clipboardData' in event ? event.clipboardData : window.clipboardData;\n }\n});\n\nvar SyntheticClipboardEvent = createSyntheticEvent(ClipboardEventInterface);\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n */\n\nvar CompositionEventInterface = _assign({}, EventInterface, {\n data: 0\n});\n\nvar SyntheticCompositionEvent = createSyntheticEvent(CompositionEventInterface);\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n * /#events-inputevents\n */\n// Happens to share the same list for now.\n\nvar SyntheticInputEvent = SyntheticCompositionEvent;\n/**\n * Normalization of deprecated HTML5 `key` values\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\n\nvar normalizeKey = {\n Esc: 'Escape',\n Spacebar: ' ',\n Left: 'ArrowLeft',\n Up: 'ArrowUp',\n Right: 'ArrowRight',\n Down: 'ArrowDown',\n Del: 'Delete',\n Win: 'OS',\n Menu: 'ContextMenu',\n Apps: 'ContextMenu',\n Scroll: 'ScrollLock',\n MozPrintableKey: 'Unidentified'\n};\n/**\n * Translation from legacy `keyCode` to HTML5 `key`\n * Only special keys supported, all others depend on keyboard layout or browser\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\n\nvar translateToKey = {\n '8': 'Backspace',\n '9': 'Tab',\n '12': 'Clear',\n '13': 'Enter',\n '16': 'Shift',\n '17': 'Control',\n '18': 'Alt',\n '19': 'Pause',\n '20': 'CapsLock',\n '27': 'Escape',\n '32': ' ',\n '33': 'PageUp',\n '34': 'PageDown',\n '35': 'End',\n '36': 'Home',\n '37': 'ArrowLeft',\n '38': 'ArrowUp',\n '39': 'ArrowRight',\n '40': 'ArrowDown',\n '45': 'Insert',\n '46': 'Delete',\n '112': 'F1',\n '113': 'F2',\n '114': 'F3',\n '115': 'F4',\n '116': 'F5',\n '117': 'F6',\n '118': 'F7',\n '119': 'F8',\n '120': 'F9',\n '121': 'F10',\n '122': 'F11',\n '123': 'F12',\n '144': 'NumLock',\n '145': 'ScrollLock',\n '224': 'Meta'\n};\n/**\n * @param {object} nativeEvent Native browser event.\n * @return {string} Normalized `key` property.\n */\n\nfunction getEventKey(nativeEvent) {\n if (nativeEvent.key) {\n // Normalize inconsistent values reported by browsers due to\n // implementations of a working draft specification.\n // FireFox implements `key` but returns `MozPrintableKey` for all\n // printable characters (normalized to `Unidentified`), ignore it.\n var key = normalizeKey[nativeEvent.key] || nativeEvent.key;\n\n if (key !== 'Unidentified') {\n return key;\n }\n } // Browser does not implement `key`, polyfill as much of it as we can.\n\n\n if (nativeEvent.type === 'keypress') {\n var charCode = getEventCharCode(nativeEvent); // The enter-key is technically both printable and non-printable and can\n // thus be captured by `keypress`, no other non-printable key should.\n\n return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);\n }\n\n if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {\n // While user keyboard layout determines the actual meaning of each\n // `keyCode` value, almost all function keys have a universal value.\n return translateToKey[nativeEvent.keyCode] || 'Unidentified';\n }\n\n return '';\n}\n/**\n * Translation from modifier key to the associated property in the event.\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers\n */\n\n\nvar modifierKeyToProp = {\n Alt: 'altKey',\n Control: 'ctrlKey',\n Meta: 'metaKey',\n Shift: 'shiftKey'\n}; // Older browsers (Safari <= 10, iOS Safari <= 10.2) do not support\n// getModifierState. If getModifierState is not supported, we map it to a set of\n// modifier keys exposed by the event. In this case, Lock-keys are not supported.\n\nfunction modifierStateGetter(keyArg) {\n var syntheticEvent = this;\n var nativeEvent = syntheticEvent.nativeEvent;\n\n if (nativeEvent.getModifierState) {\n return nativeEvent.getModifierState(keyArg);\n }\n\n var keyProp = modifierKeyToProp[keyArg];\n return keyProp ? !!nativeEvent[keyProp] : false;\n}\n\nfunction getEventModifierState(nativeEvent) {\n return modifierStateGetter;\n}\n/**\n * @interface KeyboardEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\n\n\nvar KeyboardEventInterface = _assign({}, UIEventInterface, {\n key: getEventKey,\n code: 0,\n location: 0,\n ctrlKey: 0,\n shiftKey: 0,\n altKey: 0,\n metaKey: 0,\n repeat: 0,\n locale: 0,\n getModifierState: getEventModifierState,\n // Legacy Interface\n charCode: function (event) {\n // `charCode` is the result of a KeyPress event and represents the value of\n // the actual printable character.\n // KeyPress is deprecated, but its replacement is not yet final and not\n // implemented in any major browser. Only KeyPress has charCode.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n\n return 0;\n },\n keyCode: function (event) {\n // `keyCode` is the result of a KeyDown/Up event and represents the value of\n // physical keyboard key.\n // The actual meaning of the value depends on the users' keyboard layout\n // which cannot be detected. Assuming that it is a US keyboard layout\n // provides a surprisingly accurate mapping for US and European users.\n // Due to this, it is left to the user to implement at this time.\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n\n return 0;\n },\n which: function (event) {\n // `which` is an alias for either `keyCode` or `charCode` depending on the\n // type of the event.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n\n return 0;\n }\n});\n\nvar SyntheticKeyboardEvent = createSyntheticEvent(KeyboardEventInterface);\n/**\n * @interface PointerEvent\n * @see http://www.w3.org/TR/pointerevents/\n */\n\nvar PointerEventInterface = _assign({}, MouseEventInterface, {\n pointerId: 0,\n width: 0,\n height: 0,\n pressure: 0,\n tangentialPressure: 0,\n tiltX: 0,\n tiltY: 0,\n twist: 0,\n pointerType: 0,\n isPrimary: 0\n});\n\nvar SyntheticPointerEvent = createSyntheticEvent(PointerEventInterface);\n/**\n * @interface TouchEvent\n * @see http://www.w3.org/TR/touch-events/\n */\n\nvar TouchEventInterface = _assign({}, UIEventInterface, {\n touches: 0,\n targetTouches: 0,\n changedTouches: 0,\n altKey: 0,\n metaKey: 0,\n ctrlKey: 0,\n shiftKey: 0,\n getModifierState: getEventModifierState\n});\n\nvar SyntheticTouchEvent = createSyntheticEvent(TouchEventInterface);\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-\n * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent\n */\n\nvar TransitionEventInterface = _assign({}, EventInterface, {\n propertyName: 0,\n elapsedTime: 0,\n pseudoElement: 0\n});\n\nvar SyntheticTransitionEvent = createSyntheticEvent(TransitionEventInterface);\n/**\n * @interface WheelEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\n\nvar WheelEventInterface = _assign({}, MouseEventInterface, {\n deltaX: function (event) {\n return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).\n 'wheelDeltaX' in event ? -event.wheelDeltaX : 0;\n },\n deltaY: function (event) {\n return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).\n 'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).\n 'wheelDelta' in event ? -event.wheelDelta : 0;\n },\n deltaZ: 0,\n // Browsers without \"deltaMode\" is reporting in raw wheel delta where one\n // notch on the scroll is always +/- 120, roughly equivalent to pixels.\n // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or\n // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.\n deltaMode: 0\n});\n\nvar SyntheticWheelEvent = createSyntheticEvent(WheelEventInterface);\n\nvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\n\nvar START_KEYCODE = 229;\nvar canUseCompositionEvent = canUseDOM && 'CompositionEvent' in window;\nvar documentMode = null;\n\nif (canUseDOM && 'documentMode' in document) {\n documentMode = document.documentMode;\n} // Webkit offers a very useful `textInput` event that can be used to\n// directly represent `beforeInput`. The IE `textinput` event is not as\n// useful, so we don't use it.\n\n\nvar canUseTextInputEvent = canUseDOM && 'TextEvent' in window && !documentMode; // In IE9+, we have access to composition events, but the data supplied\n// by the native compositionend event may be incorrect. Japanese ideographic\n// spaces, for instance (\\u3000) are not recorded correctly.\n\nvar useFallbackCompositionData = canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\nvar SPACEBAR_CODE = 32;\nvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);\n\nfunction registerEvents() {\n registerTwoPhaseEvent('onBeforeInput', ['compositionend', 'keypress', 'textInput', 'paste']);\n registerTwoPhaseEvent('onCompositionEnd', ['compositionend', 'focusout', 'keydown', 'keypress', 'keyup', 'mousedown']);\n registerTwoPhaseEvent('onCompositionStart', ['compositionstart', 'focusout', 'keydown', 'keypress', 'keyup', 'mousedown']);\n registerTwoPhaseEvent('onCompositionUpdate', ['compositionupdate', 'focusout', 'keydown', 'keypress', 'keyup', 'mousedown']);\n} // Track whether we've ever handled a keypress on the space key.\n\n\nvar hasSpaceKeypress = false;\n/**\n * Return whether a native keypress event is assumed to be a command.\n * This is required because Firefox fires `keypress` events for key commands\n * (cut, copy, select-all, etc.) even though no character is inserted.\n */\n\nfunction isKeypressCommand(nativeEvent) {\n return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) && // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n !(nativeEvent.ctrlKey && nativeEvent.altKey);\n}\n/**\n * Translate native top level events into event types.\n */\n\n\nfunction getCompositionEventType(domEventName) {\n switch (domEventName) {\n case 'compositionstart':\n return 'onCompositionStart';\n\n case 'compositionend':\n return 'onCompositionEnd';\n\n case 'compositionupdate':\n return 'onCompositionUpdate';\n }\n}\n/**\n * Does our fallback best-guess model think this event signifies that\n * composition has begun?\n */\n\n\nfunction isFallbackCompositionStart(domEventName, nativeEvent) {\n return domEventName === 'keydown' && nativeEvent.keyCode === START_KEYCODE;\n}\n/**\n * Does our fallback mode think that this event is the end of composition?\n */\n\n\nfunction isFallbackCompositionEnd(domEventName, nativeEvent) {\n switch (domEventName) {\n case 'keyup':\n // Command keys insert or clear IME input.\n return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n\n case 'keydown':\n // Expect IME keyCode on each keydown. If we get any other\n // code we must have exited earlier.\n return nativeEvent.keyCode !== START_KEYCODE;\n\n case 'keypress':\n case 'mousedown':\n case 'focusout':\n // Events are not possible without cancelling IME.\n return true;\n\n default:\n return false;\n }\n}\n/**\n * Google Input Tools provides composition data via a CustomEvent,\n * with the `data` property populated in the `detail` object. If this\n * is available on the event object, use it. If not, this is a plain\n * composition event and we have nothing special to extract.\n *\n * @param {object} nativeEvent\n * @return {?string}\n */\n\n\nfunction getDataFromCustomEvent(nativeEvent) {\n var detail = nativeEvent.detail;\n\n if (typeof detail === 'object' && 'data' in detail) {\n return detail.data;\n }\n\n return null;\n}\n/**\n * Check if a composition event was triggered by Korean IME.\n * Our fallback mode does not work well with IE's Korean IME,\n * so just use native composition events when Korean IME is used.\n * Although CompositionEvent.locale property is deprecated,\n * it is available in IE, where our fallback mode is enabled.\n *\n * @param {object} nativeEvent\n * @return {boolean}\n */\n\n\nfunction isUsingKoreanIME(nativeEvent) {\n return nativeEvent.locale === 'ko';\n} // Track the current IME composition status, if any.\n\n\nvar isComposing = false;\n/**\n * @return {?object} A SyntheticCompositionEvent.\n */\n\nfunction extractCompositionEvent(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget) {\n var eventType;\n var fallbackData;\n\n if (canUseCompositionEvent) {\n eventType = getCompositionEventType(domEventName);\n } else if (!isComposing) {\n if (isFallbackCompositionStart(domEventName, nativeEvent)) {\n eventType = 'onCompositionStart';\n }\n } else if (isFallbackCompositionEnd(domEventName, nativeEvent)) {\n eventType = 'onCompositionEnd';\n }\n\n if (!eventType) {\n return null;\n }\n\n if (useFallbackCompositionData && !isUsingKoreanIME(nativeEvent)) {\n // The current composition is stored statically and must not be\n // overwritten while composition continues.\n if (!isComposing && eventType === 'onCompositionStart') {\n isComposing = initialize(nativeEventTarget);\n } else if (eventType === 'onCompositionEnd') {\n if (isComposing) {\n fallbackData = getData();\n }\n }\n }\n\n var listeners = accumulateTwoPhaseListeners(targetInst, eventType);\n\n if (listeners.length > 0) {\n var event = new SyntheticCompositionEvent(eventType, domEventName, null, nativeEvent, nativeEventTarget);\n dispatchQueue.push({\n event: event,\n listeners: listeners\n });\n\n if (fallbackData) {\n // Inject data generated from fallback path into the synthetic event.\n // This matches the property of native CompositionEventInterface.\n event.data = fallbackData;\n } else {\n var customData = getDataFromCustomEvent(nativeEvent);\n\n if (customData !== null) {\n event.data = customData;\n }\n }\n }\n}\n\nfunction getNativeBeforeInputChars(domEventName, nativeEvent) {\n switch (domEventName) {\n case 'compositionend':\n return getDataFromCustomEvent(nativeEvent);\n\n case 'keypress':\n /**\n * If native `textInput` events are available, our goal is to make\n * use of them. However, there is a special case: the spacebar key.\n * In Webkit, preventing default on a spacebar `textInput` event\n * cancels character insertion, but it *also* causes the browser\n * to fall back to its default spacebar behavior of scrolling the\n * page.\n *\n * Tracking at:\n * https://code.google.com/p/chromium/issues/detail?id=355103\n *\n * To avoid this issue, use the keypress event as if no `textInput`\n * event is available.\n */\n var which = nativeEvent.which;\n\n if (which !== SPACEBAR_CODE) {\n return null;\n }\n\n hasSpaceKeypress = true;\n return SPACEBAR_CHAR;\n\n case 'textInput':\n // Record the characters to be added to the DOM.\n var chars = nativeEvent.data; // If it's a spacebar character, assume that we have already handled\n // it at the keypress level and bail immediately. Android Chrome\n // doesn't give us keycodes, so we need to ignore it.\n\n if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n return null;\n }\n\n return chars;\n\n default:\n // For other native event types, do nothing.\n return null;\n }\n}\n/**\n * For browsers that do not provide the `textInput` event, extract the\n * appropriate string to use for SyntheticInputEvent.\n */\n\n\nfunction getFallbackBeforeInputChars(domEventName, nativeEvent) {\n // If we are currently composing (IME) and using a fallback to do so,\n // try to extract the composed characters from the fallback object.\n // If composition event is available, we extract a string only at\n // compositionevent, otherwise extract it at fallback events.\n if (isComposing) {\n if (domEventName === 'compositionend' || !canUseCompositionEvent && isFallbackCompositionEnd(domEventName, nativeEvent)) {\n var chars = getData();\n reset();\n isComposing = false;\n return chars;\n }\n\n return null;\n }\n\n switch (domEventName) {\n case 'paste':\n // If a paste event occurs after a keypress, throw out the input\n // chars. Paste events should not lead to BeforeInput events.\n return null;\n\n case 'keypress':\n /**\n * As of v27, Firefox may fire keypress events even when no character\n * will be inserted. A few possibilities:\n *\n * - `which` is `0`. Arrow keys, Esc key, etc.\n *\n * - `which` is the pressed key code, but no char is available.\n * Ex: 'AltGr + d` in Polish. There is no modified character for\n * this key combination and no character is inserted into the\n * document, but FF fires the keypress for char code `100` anyway.\n * No `input` event will occur.\n *\n * - `which` is the pressed key code, but a command combination is\n * being used. Ex: `Cmd+C`. No character is inserted, and no\n * `input` event will occur.\n */\n if (!isKeypressCommand(nativeEvent)) {\n // IE fires the `keypress` event when a user types an emoji via\n // Touch keyboard of Windows. In such a case, the `char` property\n // holds an emoji character like `\\uD83D\\uDE0A`. Because its length\n // is 2, the property `which` does not represent an emoji correctly.\n // In such a case, we directly return the `char` property instead of\n // using `which`.\n if (nativeEvent.char && nativeEvent.char.length > 1) {\n return nativeEvent.char;\n } else if (nativeEvent.which) {\n return String.fromCharCode(nativeEvent.which);\n }\n }\n\n return null;\n\n case 'compositionend':\n return useFallbackCompositionData && !isUsingKoreanIME(nativeEvent) ? null : nativeEvent.data;\n\n default:\n return null;\n }\n}\n/**\n * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n * `textInput` or fallback behavior.\n *\n * @return {?object} A SyntheticInputEvent.\n */\n\n\nfunction extractBeforeInputEvent(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget) {\n var chars;\n\n if (canUseTextInputEvent) {\n chars = getNativeBeforeInputChars(domEventName, nativeEvent);\n } else {\n chars = getFallbackBeforeInputChars(domEventName, nativeEvent);\n } // If no characters are being inserted, no BeforeInput event should\n // be fired.\n\n\n if (!chars) {\n return null;\n }\n\n var listeners = accumulateTwoPhaseListeners(targetInst, 'onBeforeInput');\n\n if (listeners.length > 0) {\n var event = new SyntheticInputEvent('onBeforeInput', 'beforeinput', null, nativeEvent, nativeEventTarget);\n dispatchQueue.push({\n event: event,\n listeners: listeners\n });\n event.data = chars;\n }\n}\n/**\n * Create an `onBeforeInput` event to match\n * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n *\n * This event plugin is based on the native `textInput` event\n * available in Chrome, Safari, Opera, and IE. This event fires after\n * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n *\n * `beforeInput` is spec'd but not implemented in any browsers, and\n * the `input` event does not provide any useful information about what has\n * actually been added, contrary to the spec. Thus, `textInput` is the best\n * available event to identify the characters that have actually been inserted\n * into the target node.\n *\n * This plugin is also responsible for emitting `composition` events, thus\n * allowing us to share composition fallback code for both `beforeInput` and\n * `composition` event types.\n */\n\n\nfunction extractEvents(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags, targetContainer) {\n extractCompositionEvent(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget);\n extractBeforeInputEvent(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget);\n}\n\n/**\n * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary\n */\nvar supportedInputTypes = {\n color: true,\n date: true,\n datetime: true,\n 'datetime-local': true,\n email: true,\n month: true,\n number: true,\n password: true,\n range: true,\n search: true,\n tel: true,\n text: true,\n time: true,\n url: true,\n week: true\n};\n\nfunction isTextInputElement(elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n\n if (nodeName === 'input') {\n return !!supportedInputTypes[elem.type];\n }\n\n if (nodeName === 'textarea') {\n return true;\n }\n\n return false;\n}\n\n/**\n * Checks if an event is supported in the current execution environment.\n *\n * NOTE: This will not work correctly for non-generic events such as `change`,\n * `reset`, `load`, `error`, and `select`.\n *\n * Borrows from Modernizr.\n *\n * @param {string} eventNameSuffix Event name, e.g. \"click\".\n * @return {boolean} True if the event is supported.\n * @internal\n * @license Modernizr 3.0.0pre (Custom Build) | MIT\n */\n\nfunction isEventSupported(eventNameSuffix) {\n if (!canUseDOM) {\n return false;\n }\n\n var eventName = 'on' + eventNameSuffix;\n var isSupported = (eventName in document);\n\n if (!isSupported) {\n var element = document.createElement('div');\n element.setAttribute(eventName, 'return;');\n isSupported = typeof element[eventName] === 'function';\n }\n\n return isSupported;\n}\n\nfunction registerEvents$1() {\n registerTwoPhaseEvent('onChange', ['change', 'click', 'focusin', 'focusout', 'input', 'keydown', 'keyup', 'selectionchange']);\n}\n\nfunction createAndAccumulateChangeEvent(dispatchQueue, inst, nativeEvent, target) {\n // Flag this event loop as needing state restore.\n enqueueStateRestore(target);\n var listeners = accumulateTwoPhaseListeners(inst, 'onChange');\n\n if (listeners.length > 0) {\n var event = new SyntheticEvent('onChange', 'change', null, nativeEvent, target);\n dispatchQueue.push({\n event: event,\n listeners: listeners\n });\n }\n}\n/**\n * For IE shims\n */\n\n\nvar activeElement = null;\nvar activeElementInst = null;\n/**\n * SECTION: handle `change` event\n */\n\nfunction shouldUseChangeEvent(elem) {\n var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n}\n\nfunction manualDispatchChangeEvent(nativeEvent) {\n var dispatchQueue = [];\n createAndAccumulateChangeEvent(dispatchQueue, activeElementInst, nativeEvent, getEventTarget(nativeEvent)); // If change and propertychange bubbled, we'd just bind to it like all the\n // other events and have it go through ReactBrowserEventEmitter. Since it\n // doesn't, we manually listen for the events and so we have to enqueue and\n // process the abstract event manually.\n //\n // Batching is necessary here in order to ensure that all event handlers run\n // before the next rerender (including event handlers attached to ancestor\n // elements instead of directly on the input). Without this, controlled\n // components don't work properly in conjunction with event bubbling because\n // the component is rerendered and the value reverted before all the event\n // handlers can run. See https://github.com/facebook/react/issues/708.\n\n batchedUpdates(runEventInBatch, dispatchQueue);\n}\n\nfunction runEventInBatch(dispatchQueue) {\n processDispatchQueue(dispatchQueue, 0);\n}\n\nfunction getInstIfValueChanged(targetInst) {\n var targetNode = getNodeFromInstance(targetInst);\n\n if (updateValueIfChanged(targetNode)) {\n return targetInst;\n }\n}\n\nfunction getTargetInstForChangeEvent(domEventName, targetInst) {\n if (domEventName === 'change') {\n return targetInst;\n }\n}\n/**\n * SECTION: handle `input` event\n */\n\n\nvar isInputEventSupported = false;\n\nif (canUseDOM) {\n // IE9 claims to support the input event but fails to trigger it when\n // deleting text, so we ignore its input events.\n isInputEventSupported = isEventSupported('input') && (!document.documentMode || document.documentMode > 9);\n}\n/**\n * (For IE <=9) Starts tracking propertychange events on the passed-in element\n * and override the value property so that we can distinguish user events from\n * value changes in JS.\n */\n\n\nfunction startWatchingForValueChange(target, targetInst) {\n activeElement = target;\n activeElementInst = targetInst;\n activeElement.attachEvent('onpropertychange', handlePropertyChange);\n}\n/**\n * (For IE <=9) Removes the event listeners from the currently-tracked element,\n * if any exists.\n */\n\n\nfunction stopWatchingForValueChange() {\n if (!activeElement) {\n return;\n }\n\n activeElement.detachEvent('onpropertychange', handlePropertyChange);\n activeElement = null;\n activeElementInst = null;\n}\n/**\n * (For IE <=9) Handles a propertychange event, sending a `change` event if\n * the value of the active element has changed.\n */\n\n\nfunction handlePropertyChange(nativeEvent) {\n if (nativeEvent.propertyName !== 'value') {\n return;\n }\n\n if (getInstIfValueChanged(activeElementInst)) {\n manualDispatchChangeEvent(nativeEvent);\n }\n}\n\nfunction handleEventsForInputEventPolyfill(domEventName, target, targetInst) {\n if (domEventName === 'focusin') {\n // In IE9, propertychange fires for most input events but is buggy and\n // doesn't fire when text is deleted, but conveniently, selectionchange\n // appears to fire in all of the remaining cases so we catch those and\n // forward the event if the value has changed\n // In either case, we don't want to call the event handler if the value\n // is changed from JS so we redefine a setter for `.value` that updates\n // our activeElementValue variable, allowing us to ignore those changes\n //\n // stopWatching() should be a noop here but we call it just in case we\n // missed a blur event somehow.\n stopWatchingForValueChange();\n startWatchingForValueChange(target, targetInst);\n } else if (domEventName === 'focusout') {\n stopWatchingForValueChange();\n }\n} // For IE8 and IE9.\n\n\nfunction getTargetInstForInputEventPolyfill(domEventName, targetInst) {\n if (domEventName === 'selectionchange' || domEventName === 'keyup' || domEventName === 'keydown') {\n // On the selectionchange event, the target is just document which isn't\n // helpful for us so just check activeElement instead.\n //\n // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n // propertychange on the first input event after setting `value` from a\n // script and fires only keydown, keypress, keyup. Catching keyup usually\n // gets it and catching keydown lets us fire an event for the first\n // keystroke if user does a key repeat (it'll be a little delayed: right\n // before the second keystroke). Other input methods (e.g., paste) seem to\n // fire selectionchange normally.\n return getInstIfValueChanged(activeElementInst);\n }\n}\n/**\n * SECTION: handle `click` event\n */\n\n\nfunction shouldUseClickEvent(elem) {\n // Use the `click` event to detect changes to checkbox and radio inputs.\n // This approach works across all browsers, whereas `change` does not fire\n // until `blur` in IE8.\n var nodeName = elem.nodeName;\n return nodeName && nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n}\n\nfunction getTargetInstForClickEvent(domEventName, targetInst) {\n if (domEventName === 'click') {\n return getInstIfValueChanged(targetInst);\n }\n}\n\nfunction getTargetInstForInputOrChangeEvent(domEventName, targetInst) {\n if (domEventName === 'input' || domEventName === 'change') {\n return getInstIfValueChanged(targetInst);\n }\n}\n\nfunction handleControlledInputBlur(node) {\n var state = node._wrapperState;\n\n if (!state || !state.controlled || node.type !== 'number') {\n return;\n }\n\n {\n // If controlled, assign the value attribute to the current value on blur\n setDefaultValue(node, 'number', node.value);\n }\n}\n/**\n * This plugin creates an `onChange` event that normalizes change events\n * across form elements. This event fires at a time when it's possible to\n * change the element's value without seeing a flicker.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - select\n */\n\n\nfunction extractEvents$1(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags, targetContainer) {\n var targetNode = targetInst ? getNodeFromInstance(targetInst) : window;\n var getTargetInstFunc, handleEventFunc;\n\n if (shouldUseChangeEvent(targetNode)) {\n getTargetInstFunc = getTargetInstForChangeEvent;\n } else if (isTextInputElement(targetNode)) {\n if (isInputEventSupported) {\n getTargetInstFunc = getTargetInstForInputOrChangeEvent;\n } else {\n getTargetInstFunc = getTargetInstForInputEventPolyfill;\n handleEventFunc = handleEventsForInputEventPolyfill;\n }\n } else if (shouldUseClickEvent(targetNode)) {\n getTargetInstFunc = getTargetInstForClickEvent;\n }\n\n if (getTargetInstFunc) {\n var inst = getTargetInstFunc(domEventName, targetInst);\n\n if (inst) {\n createAndAccumulateChangeEvent(dispatchQueue, inst, nativeEvent, nativeEventTarget);\n return;\n }\n }\n\n if (handleEventFunc) {\n handleEventFunc(domEventName, targetNode, targetInst);\n } // When blurring, set the value attribute for number inputs\n\n\n if (domEventName === 'focusout') {\n handleControlledInputBlur(targetNode);\n }\n}\n\nfunction registerEvents$2() {\n registerDirectEvent('onMouseEnter', ['mouseout', 'mouseover']);\n registerDirectEvent('onMouseLeave', ['mouseout', 'mouseover']);\n registerDirectEvent('onPointerEnter', ['pointerout', 'pointerover']);\n registerDirectEvent('onPointerLeave', ['pointerout', 'pointerover']);\n}\n/**\n * For almost every interaction we care about, there will be both a top-level\n * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that\n * we do not extract duplicate events. However, moving the mouse into the\n * browser from outside will not fire a `mouseout` event. In this case, we use\n * the `mouseover` top-level event.\n */\n\n\nfunction extractEvents$2(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags, targetContainer) {\n var isOverEvent = domEventName === 'mouseover' || domEventName === 'pointerover';\n var isOutEvent = domEventName === 'mouseout' || domEventName === 'pointerout';\n\n if (isOverEvent && (eventSystemFlags & IS_REPLAYED) === 0) {\n // If this is an over event with a target, we might have already dispatched\n // the event in the out event of the other target. If this is replayed,\n // then it's because we couldn't dispatch against this target previously\n // so we have to do it now instead.\n var related = nativeEvent.relatedTarget || nativeEvent.fromElement;\n\n if (related) {\n // If the related node is managed by React, we can assume that we have\n // already dispatched the corresponding events during its mouseout.\n if (getClosestInstanceFromNode(related) || isContainerMarkedAsRoot(related)) {\n return;\n }\n }\n }\n\n if (!isOutEvent && !isOverEvent) {\n // Must not be a mouse or pointer in or out - ignoring.\n return;\n }\n\n var win; // TODO: why is this nullable in the types but we read from it?\n\n if (nativeEventTarget.window === nativeEventTarget) {\n // `nativeEventTarget` is probably a window object.\n win = nativeEventTarget;\n } else {\n // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n var doc = nativeEventTarget.ownerDocument;\n\n if (doc) {\n win = doc.defaultView || doc.parentWindow;\n } else {\n win = window;\n }\n }\n\n var from;\n var to;\n\n if (isOutEvent) {\n var _related = nativeEvent.relatedTarget || nativeEvent.toElement;\n\n from = targetInst;\n to = _related ? getClosestInstanceFromNode(_related) : null;\n\n if (to !== null) {\n var nearestMounted = getNearestMountedFiber(to);\n\n if (to !== nearestMounted || to.tag !== HostComponent && to.tag !== HostText) {\n to = null;\n }\n }\n } else {\n // Moving to a node from outside the window.\n from = null;\n to = targetInst;\n }\n\n if (from === to) {\n // Nothing pertains to our managed components.\n return;\n }\n\n var SyntheticEventCtor = SyntheticMouseEvent;\n var leaveEventType = 'onMouseLeave';\n var enterEventType = 'onMouseEnter';\n var eventTypePrefix = 'mouse';\n\n if (domEventName === 'pointerout' || domEventName === 'pointerover') {\n SyntheticEventCtor = SyntheticPointerEvent;\n leaveEventType = 'onPointerLeave';\n enterEventType = 'onPointerEnter';\n eventTypePrefix = 'pointer';\n }\n\n var fromNode = from == null ? win : getNodeFromInstance(from);\n var toNode = to == null ? win : getNodeFromInstance(to);\n var leave = new SyntheticEventCtor(leaveEventType, eventTypePrefix + 'leave', from, nativeEvent, nativeEventTarget);\n leave.target = fromNode;\n leave.relatedTarget = toNode;\n var enter = null; // We should only process this nativeEvent if we are processing\n // the first ancestor. Next time, we will ignore the event.\n\n var nativeTargetInst = getClosestInstanceFromNode(nativeEventTarget);\n\n if (nativeTargetInst === targetInst) {\n var enterEvent = new SyntheticEventCtor(enterEventType, eventTypePrefix + 'enter', to, nativeEvent, nativeEventTarget);\n enterEvent.target = toNode;\n enterEvent.relatedTarget = fromNode;\n enter = enterEvent;\n }\n\n accumulateEnterLeaveTwoPhaseListeners(dispatchQueue, leave, enter, from, to);\n}\n\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\nfunction is(x, y) {\n return x === y && (x !== 0 || 1 / x === 1 / y) || x !== x && y !== y // eslint-disable-line no-self-compare\n ;\n}\n\nvar objectIs = typeof Object.is === 'function' ? Object.is : is;\n\nvar hasOwnProperty$2 = Object.prototype.hasOwnProperty;\n/**\n * Performs equality by iterating through keys on an object and returning false\n * when any key has values which are not strictly equal between the arguments.\n * Returns true when the values of all keys are strictly equal.\n */\n\nfunction shallowEqual(objA, objB) {\n if (objectIs(objA, objB)) {\n return true;\n }\n\n if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n return false;\n }\n\n var keysA = Object.keys(objA);\n var keysB = Object.keys(objB);\n\n if (keysA.length !== keysB.length) {\n return false;\n } // Test for A's keys different from B.\n\n\n for (var i = 0; i < keysA.length; i++) {\n if (!hasOwnProperty$2.call(objB, keysA[i]) || !objectIs(objA[keysA[i]], objB[keysA[i]])) {\n return false;\n }\n }\n\n return true;\n}\n\n/**\n * Given any node return the first leaf node without children.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {DOMElement|DOMTextNode}\n */\n\nfunction getLeafNode(node) {\n while (node && node.firstChild) {\n node = node.firstChild;\n }\n\n return node;\n}\n/**\n * Get the next sibling within a container. This will walk up the\n * DOM if a node's siblings have been exhausted.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {?DOMElement|DOMTextNode}\n */\n\n\nfunction getSiblingNode(node) {\n while (node) {\n if (node.nextSibling) {\n return node.nextSibling;\n }\n\n node = node.parentNode;\n }\n}\n/**\n * Get object describing the nodes which contain characters at offset.\n *\n * @param {DOMElement|DOMTextNode} root\n * @param {number} offset\n * @return {?object}\n */\n\n\nfunction getNodeForCharacterOffset(root, offset) {\n var node = getLeafNode(root);\n var nodeStart = 0;\n var nodeEnd = 0;\n\n while (node) {\n if (node.nodeType === TEXT_NODE) {\n nodeEnd = nodeStart + node.textContent.length;\n\n if (nodeStart <= offset && nodeEnd >= offset) {\n return {\n node: node,\n offset: offset - nodeStart\n };\n }\n\n nodeStart = nodeEnd;\n }\n\n node = getLeafNode(getSiblingNode(node));\n }\n}\n\n/**\n * @param {DOMElement} outerNode\n * @return {?object}\n */\n\nfunction getOffsets(outerNode) {\n var ownerDocument = outerNode.ownerDocument;\n var win = ownerDocument && ownerDocument.defaultView || window;\n var selection = win.getSelection && win.getSelection();\n\n if (!selection || selection.rangeCount === 0) {\n return null;\n }\n\n var anchorNode = selection.anchorNode,\n anchorOffset = selection.anchorOffset,\n focusNode = selection.focusNode,\n focusOffset = selection.focusOffset; // In Firefox, anchorNode and focusNode can be \"anonymous divs\", e.g. the\n // up/down buttons on an <input type=\"number\">. Anonymous divs do not seem to\n // expose properties, triggering a \"Permission denied error\" if any of its\n // properties are accessed. The only seemingly possible way to avoid erroring\n // is to access a property that typically works for non-anonymous divs and\n // catch any error that may otherwise arise. See\n // https://bugzilla.mozilla.org/show_bug.cgi?id=208427\n\n try {\n /* eslint-disable no-unused-expressions */\n anchorNode.nodeType;\n focusNode.nodeType;\n /* eslint-enable no-unused-expressions */\n } catch (e) {\n return null;\n }\n\n return getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode, focusOffset);\n}\n/**\n * Returns {start, end} where `start` is the character/codepoint index of\n * (anchorNode, anchorOffset) within the textContent of `outerNode`, and\n * `end` is the index of (focusNode, focusOffset).\n *\n * Returns null if you pass in garbage input but we should probably just crash.\n *\n * Exported only for testing.\n */\n\nfunction getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode, focusOffset) {\n var length = 0;\n var start = -1;\n var end = -1;\n var indexWithinAnchor = 0;\n var indexWithinFocus = 0;\n var node = outerNode;\n var parentNode = null;\n\n outer: while (true) {\n var next = null;\n\n while (true) {\n if (node === anchorNode && (anchorOffset === 0 || node.nodeType === TEXT_NODE)) {\n start = length + anchorOffset;\n }\n\n if (node === focusNode && (focusOffset === 0 || node.nodeType === TEXT_NODE)) {\n end = length + focusOffset;\n }\n\n if (node.nodeType === TEXT_NODE) {\n length += node.nodeValue.length;\n }\n\n if ((next = node.firstChild) === null) {\n break;\n } // Moving from `node` to its first child `next`.\n\n\n parentNode = node;\n node = next;\n }\n\n while (true) {\n if (node === outerNode) {\n // If `outerNode` has children, this is always the second time visiting\n // it. If it has no children, this is still the first loop, and the only\n // valid selection is anchorNode and focusNode both equal to this node\n // and both offsets 0, in which case we will have handled above.\n break outer;\n }\n\n if (parentNode === anchorNode && ++indexWithinAnchor === anchorOffset) {\n start = length;\n }\n\n if (parentNode === focusNode && ++indexWithinFocus === focusOffset) {\n end = length;\n }\n\n if ((next = node.nextSibling) !== null) {\n break;\n }\n\n node = parentNode;\n parentNode = node.parentNode;\n } // Moving from `node` to its next sibling `next`.\n\n\n node = next;\n }\n\n if (start === -1 || end === -1) {\n // This should never happen. (Would happen if the anchor/focus nodes aren't\n // actually inside the passed-in node.)\n return null;\n }\n\n return {\n start: start,\n end: end\n };\n}\n/**\n * In modern non-IE browsers, we can support both forward and backward\n * selections.\n *\n * Note: IE10+ supports the Selection object, but it does not support\n * the `extend` method, which means that even in modern IE, it's not possible\n * to programmatically create a backward selection. Thus, for all IE\n * versions, we use the old IE API to create our selections.\n *\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\n\nfunction setOffsets(node, offsets) {\n var doc = node.ownerDocument || document;\n var win = doc && doc.defaultView || window; // Edge fails with \"Object expected\" in some scenarios.\n // (For instance: TinyMCE editor used in a list component that supports pasting to add more,\n // fails when pasting 100+ items)\n\n if (!win.getSelection) {\n return;\n }\n\n var selection = win.getSelection();\n var length = node.textContent.length;\n var start = Math.min(offsets.start, length);\n var end = offsets.end === undefined ? start : Math.min(offsets.end, length); // IE 11 uses modern selection, but doesn't support the extend method.\n // Flip backward selections, so we can set with a single range.\n\n if (!selection.extend && start > end) {\n var temp = end;\n end = start;\n start = temp;\n }\n\n var startMarker = getNodeForCharacterOffset(node, start);\n var endMarker = getNodeForCharacterOffset(node, end);\n\n if (startMarker && endMarker) {\n if (selection.rangeCount === 1 && selection.anchorNode === startMarker.node && selection.anchorOffset === startMarker.offset && selection.focusNode === endMarker.node && selection.focusOffset === endMarker.offset) {\n return;\n }\n\n var range = doc.createRange();\n range.setStart(startMarker.node, startMarker.offset);\n selection.removeAllRanges();\n\n if (start > end) {\n selection.addRange(range);\n selection.extend(endMarker.node, endMarker.offset);\n } else {\n range.setEnd(endMarker.node, endMarker.offset);\n selection.addRange(range);\n }\n }\n}\n\nfunction isTextNode(node) {\n return node && node.nodeType === TEXT_NODE;\n}\n\nfunction containsNode(outerNode, innerNode) {\n if (!outerNode || !innerNode) {\n return false;\n } else if (outerNode === innerNode) {\n return true;\n } else if (isTextNode(outerNode)) {\n return false;\n } else if (isTextNode(innerNode)) {\n return containsNode(outerNode, innerNode.parentNode);\n } else if ('contains' in outerNode) {\n return outerNode.contains(innerNode);\n } else if (outerNode.compareDocumentPosition) {\n return !!(outerNode.compareDocumentPosition(innerNode) & 16);\n } else {\n return false;\n }\n}\n\nfunction isInDocument(node) {\n return node && node.ownerDocument && containsNode(node.ownerDocument.documentElement, node);\n}\n\nfunction isSameOriginFrame(iframe) {\n try {\n // Accessing the contentDocument of a HTMLIframeElement can cause the browser\n // to throw, e.g. if it has a cross-origin src attribute.\n // Safari will show an error in the console when the access results in \"Blocked a frame with origin\". e.g:\n // iframe.contentDocument.defaultView;\n // A safety way is to access one of the cross origin properties: Window or Location\n // Which might result in \"SecurityError\" DOM Exception and it is compatible to Safari.\n // https://html.spec.whatwg.org/multipage/browsers.html#integration-with-idl\n return typeof iframe.contentWindow.location.href === 'string';\n } catch (err) {\n return false;\n }\n}\n\nfunction getActiveElementDeep() {\n var win = window;\n var element = getActiveElement();\n\n while (element instanceof win.HTMLIFrameElement) {\n if (isSameOriginFrame(element)) {\n win = element.contentWindow;\n } else {\n return element;\n }\n\n element = getActiveElement(win.document);\n }\n\n return element;\n}\n/**\n * @ReactInputSelection: React input selection module. Based on Selection.js,\n * but modified to be suitable for react and has a couple of bug fixes (doesn't\n * assume buttons have range selections allowed).\n * Input selection module for React.\n */\n\n/**\n * @hasSelectionCapabilities: we get the element types that support selection\n * from https://html.spec.whatwg.org/#do-not-apply, looking at `selectionStart`\n * and `selectionEnd` rows.\n */\n\n\nfunction hasSelectionCapabilities(elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName && (nodeName === 'input' && (elem.type === 'text' || elem.type === 'search' || elem.type === 'tel' || elem.type === 'url' || elem.type === 'password') || nodeName === 'textarea' || elem.contentEditable === 'true');\n}\nfunction getSelectionInformation() {\n var focusedElem = getActiveElementDeep();\n return {\n focusedElem: focusedElem,\n selectionRange: hasSelectionCapabilities(focusedElem) ? getSelection(focusedElem) : null\n };\n}\n/**\n * @restoreSelection: If any selection information was potentially lost,\n * restore it. This is useful when performing operations that could remove dom\n * nodes and place them back in, resulting in focus being lost.\n */\n\nfunction restoreSelection(priorSelectionInformation) {\n var curFocusedElem = getActiveElementDeep();\n var priorFocusedElem = priorSelectionInformation.focusedElem;\n var priorSelectionRange = priorSelectionInformation.selectionRange;\n\n if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {\n if (priorSelectionRange !== null && hasSelectionCapabilities(priorFocusedElem)) {\n setSelection(priorFocusedElem, priorSelectionRange);\n } // Focusing a node can change the scroll position, which is undesirable\n\n\n var ancestors = [];\n var ancestor = priorFocusedElem;\n\n while (ancestor = ancestor.parentNode) {\n if (ancestor.nodeType === ELEMENT_NODE) {\n ancestors.push({\n element: ancestor,\n left: ancestor.scrollLeft,\n top: ancestor.scrollTop\n });\n }\n }\n\n if (typeof priorFocusedElem.focus === 'function') {\n priorFocusedElem.focus();\n }\n\n for (var i = 0; i < ancestors.length; i++) {\n var info = ancestors[i];\n info.element.scrollLeft = info.left;\n info.element.scrollTop = info.top;\n }\n }\n}\n/**\n * @getSelection: Gets the selection bounds of a focused textarea, input or\n * contentEditable node.\n * -@input: Look up selection bounds of this input\n * -@return {start: selectionStart, end: selectionEnd}\n */\n\nfunction getSelection(input) {\n var selection;\n\n if ('selectionStart' in input) {\n // Modern browser with input or textarea.\n selection = {\n start: input.selectionStart,\n end: input.selectionEnd\n };\n } else {\n // Content editable or old IE textarea.\n selection = getOffsets(input);\n }\n\n return selection || {\n start: 0,\n end: 0\n };\n}\n/**\n * @setSelection: Sets the selection bounds of a textarea or input and focuses\n * the input.\n * -@input Set selection bounds of this input or textarea\n * -@offsets Object of same form that is returned from get*\n */\n\nfunction setSelection(input, offsets) {\n var start = offsets.start;\n var end = offsets.end;\n\n if (end === undefined) {\n end = start;\n }\n\n if ('selectionStart' in input) {\n input.selectionStart = start;\n input.selectionEnd = Math.min(end, input.value.length);\n } else {\n setOffsets(input, offsets);\n }\n}\n\nvar skipSelectionChangeEvent = canUseDOM && 'documentMode' in document && document.documentMode <= 11;\n\nfunction registerEvents$3() {\n registerTwoPhaseEvent('onSelect', ['focusout', 'contextmenu', 'dragend', 'focusin', 'keydown', 'keyup', 'mousedown', 'mouseup', 'selectionchange']);\n}\n\nvar activeElement$1 = null;\nvar activeElementInst$1 = null;\nvar lastSelection = null;\nvar mouseDown = false;\n/**\n * Get an object which is a unique representation of the current selection.\n *\n * The return value will not be consistent across nodes or browsers, but\n * two identical selections on the same node will return identical objects.\n */\n\nfunction getSelection$1(node) {\n if ('selectionStart' in node && hasSelectionCapabilities(node)) {\n return {\n start: node.selectionStart,\n end: node.selectionEnd\n };\n } else {\n var win = node.ownerDocument && node.ownerDocument.defaultView || window;\n var selection = win.getSelection();\n return {\n anchorNode: selection.anchorNode,\n anchorOffset: selection.anchorOffset,\n focusNode: selection.focusNode,\n focusOffset: selection.focusOffset\n };\n }\n}\n/**\n * Get document associated with the event target.\n */\n\n\nfunction getEventTargetDocument(eventTarget) {\n return eventTarget.window === eventTarget ? eventTarget.document : eventTarget.nodeType === DOCUMENT_NODE ? eventTarget : eventTarget.ownerDocument;\n}\n/**\n * Poll selection to see whether it's changed.\n *\n * @param {object} nativeEvent\n * @param {object} nativeEventTarget\n * @return {?SyntheticEvent}\n */\n\n\nfunction constructSelectEvent(dispatchQueue, nativeEvent, nativeEventTarget) {\n // Ensure we have the right element, and that the user is not dragging a\n // selection (this matches native `select` event behavior). In HTML5, select\n // fires only on input and textarea thus if there's no focused element we\n // won't dispatch.\n var doc = getEventTargetDocument(nativeEventTarget);\n\n if (mouseDown || activeElement$1 == null || activeElement$1 !== getActiveElement(doc)) {\n return;\n } // Only fire when selection has actually changed.\n\n\n var currentSelection = getSelection$1(activeElement$1);\n\n if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {\n lastSelection = currentSelection;\n var listeners = accumulateTwoPhaseListeners(activeElementInst$1, 'onSelect');\n\n if (listeners.length > 0) {\n var event = new SyntheticEvent('onSelect', 'select', null, nativeEvent, nativeEventTarget);\n dispatchQueue.push({\n event: event,\n listeners: listeners\n });\n event.target = activeElement$1;\n }\n }\n}\n/**\n * This plugin creates an `onSelect` event that normalizes select events\n * across form elements.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - contentEditable\n *\n * This differs from native browser implementations in the following ways:\n * - Fires on contentEditable fields as well as inputs.\n * - Fires for collapsed selection.\n * - Fires after user input.\n */\n\n\nfunction extractEvents$3(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags, targetContainer) {\n\n var targetNode = targetInst ? getNodeFromInstance(targetInst) : window;\n\n switch (domEventName) {\n // Track the input node that has focus.\n case 'focusin':\n if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {\n activeElement$1 = targetNode;\n activeElementInst$1 = targetInst;\n lastSelection = null;\n }\n\n break;\n\n case 'focusout':\n activeElement$1 = null;\n activeElementInst$1 = null;\n lastSelection = null;\n break;\n // Don't fire the event while the user is dragging. This matches the\n // semantics of the native select event.\n\n case 'mousedown':\n mouseDown = true;\n break;\n\n case 'contextmenu':\n case 'mouseup':\n case 'dragend':\n mouseDown = false;\n constructSelectEvent(dispatchQueue, nativeEvent, nativeEventTarget);\n break;\n // Chrome and IE fire non-standard event when selection is changed (and\n // sometimes when it hasn't). IE's event fires out of order with respect\n // to key and input events on deletion, so we discard it.\n //\n // Firefox doesn't support selectionchange, so check selection status\n // after each key entry. The selection changes after keydown and before\n // keyup, but we check on keydown as well in the case of holding down a\n // key, when multiple keydown events are fired but only one keyup is.\n // This is also our approach for IE handling, for the reason above.\n\n case 'selectionchange':\n if (skipSelectionChangeEvent) {\n break;\n }\n\n // falls through\n\n case 'keydown':\n case 'keyup':\n constructSelectEvent(dispatchQueue, nativeEvent, nativeEventTarget);\n }\n}\n\nfunction extractEvents$4(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags, targetContainer) {\n var reactName = topLevelEventsToReactNames.get(domEventName);\n\n if (reactName === undefined) {\n return;\n }\n\n var SyntheticEventCtor = SyntheticEvent;\n var reactEventType = domEventName;\n\n switch (domEventName) {\n case 'keypress':\n // Firefox creates a keypress event for function keys too. This removes\n // the unwanted keypress events. Enter is however both printable and\n // non-printable. One would expect Tab to be as well (but it isn't).\n if (getEventCharCode(nativeEvent) === 0) {\n return;\n }\n\n /* falls through */\n\n case 'keydown':\n case 'keyup':\n SyntheticEventCtor = SyntheticKeyboardEvent;\n break;\n\n case 'focusin':\n reactEventType = 'focus';\n SyntheticEventCtor = SyntheticFocusEvent;\n break;\n\n case 'focusout':\n reactEventType = 'blur';\n SyntheticEventCtor = SyntheticFocusEvent;\n break;\n\n case 'beforeblur':\n case 'afterblur':\n SyntheticEventCtor = SyntheticFocusEvent;\n break;\n\n case 'click':\n // Firefox creates a click event on right mouse clicks. This removes the\n // unwanted click events.\n if (nativeEvent.button === 2) {\n return;\n }\n\n /* falls through */\n\n case 'auxclick':\n case 'dblclick':\n case 'mousedown':\n case 'mousemove':\n case 'mouseup': // TODO: Disabled elements should not respond to mouse events\n\n /* falls through */\n\n case 'mouseout':\n case 'mouseover':\n case 'contextmenu':\n SyntheticEventCtor = SyntheticMouseEvent;\n break;\n\n case 'drag':\n case 'dragend':\n case 'dragenter':\n case 'dragexit':\n case 'dragleave':\n case 'dragover':\n case 'dragstart':\n case 'drop':\n SyntheticEventCtor = SyntheticDragEvent;\n break;\n\n case 'touchcancel':\n case 'touchend':\n case 'touchmove':\n case 'touchstart':\n SyntheticEventCtor = SyntheticTouchEvent;\n break;\n\n case ANIMATION_END:\n case ANIMATION_ITERATION:\n case ANIMATION_START:\n SyntheticEventCtor = SyntheticAnimationEvent;\n break;\n\n case TRANSITION_END:\n SyntheticEventCtor = SyntheticTransitionEvent;\n break;\n\n case 'scroll':\n SyntheticEventCtor = SyntheticUIEvent;\n break;\n\n case 'wheel':\n SyntheticEventCtor = SyntheticWheelEvent;\n break;\n\n case 'copy':\n case 'cut':\n case 'paste':\n SyntheticEventCtor = SyntheticClipboardEvent;\n break;\n\n case 'gotpointercapture':\n case 'lostpointercapture':\n case 'pointercancel':\n case 'pointerdown':\n case 'pointermove':\n case 'pointerout':\n case 'pointerover':\n case 'pointerup':\n SyntheticEventCtor = SyntheticPointerEvent;\n break;\n }\n\n var inCapturePhase = (eventSystemFlags & IS_CAPTURE_PHASE) !== 0;\n\n {\n // Some events don't bubble in the browser.\n // In the past, React has always bubbled them, but this can be surprising.\n // We're going to try aligning closer to the browser behavior by not bubbling\n // them in React either. We'll start by not bubbling onScroll, and then expand.\n var accumulateTargetOnly = !inCapturePhase && // TODO: ideally, we'd eventually add all events from\n // nonDelegatedEvents list in DOMPluginEventSystem.\n // Then we can remove this special list.\n // This is a breaking change that can wait until React 18.\n domEventName === 'scroll';\n\n var _listeners = accumulateSinglePhaseListeners(targetInst, reactName, nativeEvent.type, inCapturePhase, accumulateTargetOnly);\n\n if (_listeners.length > 0) {\n // Intentionally create event lazily.\n var _event = new SyntheticEventCtor(reactName, reactEventType, null, nativeEvent, nativeEventTarget);\n\n dispatchQueue.push({\n event: _event,\n listeners: _listeners\n });\n }\n }\n}\n\n// TODO: remove top-level side effect.\nregisterSimpleEvents();\nregisterEvents$2();\nregisterEvents$1();\nregisterEvents$3();\nregisterEvents();\n\nfunction extractEvents$5(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags, targetContainer) {\n // TODO: we should remove the concept of a \"SimpleEventPlugin\".\n // This is the basic functionality of the event system. All\n // the other plugins are essentially polyfills. So the plugin\n // should probably be inlined somewhere and have its logic\n // be core the to event system. This would potentially allow\n // us to ship builds of React without the polyfilled plugins below.\n extractEvents$4(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags);\n var shouldProcessPolyfillPlugins = (eventSystemFlags & SHOULD_NOT_PROCESS_POLYFILL_EVENT_PLUGINS) === 0; // We don't process these events unless we are in the\n // event's native \"bubble\" phase, which means that we're\n // not in the capture phase. That's because we emulate\n // the capture phase here still. This is a trade-off,\n // because in an ideal world we would not emulate and use\n // the phases properly, like we do with the SimpleEvent\n // plugin. However, the plugins below either expect\n // emulation (EnterLeave) or use state localized to that\n // plugin (BeforeInput, Change, Select). The state in\n // these modules complicates things, as you'll essentially\n // get the case where the capture phase event might change\n // state, only for the following bubble event to come in\n // later and not trigger anything as the state now\n // invalidates the heuristics of the event plugin. We\n // could alter all these plugins to work in such ways, but\n // that might cause other unknown side-effects that we\n // can't forsee right now.\n\n if (shouldProcessPolyfillPlugins) {\n extractEvents$2(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags);\n extractEvents$1(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget);\n extractEvents$3(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget);\n extractEvents(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget);\n }\n} // List of events that need to be individually attached to media elements.\n\n\nvar mediaEventTypes = ['abort', 'canplay', 'canplaythrough', 'durationchange', 'emptied', 'encrypted', 'ended', 'error', 'loadeddata', 'loadedmetadata', 'loadstart', 'pause', 'play', 'playing', 'progress', 'ratechange', 'seeked', 'seeking', 'stalled', 'suspend', 'timeupdate', 'volumechange', 'waiting']; // We should not delegate these events to the container, but rather\n// set them on the actual target element itself. This is primarily\n// because these events do not consistently bubble in the DOM.\n\nvar nonDelegatedEvents = new Set(['cancel', 'close', 'invalid', 'load', 'scroll', 'toggle'].concat(mediaEventTypes));\n\nfunction executeDispatch(event, listener, currentTarget) {\n var type = event.type || 'unknown-event';\n event.currentTarget = currentTarget;\n invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event);\n event.currentTarget = null;\n}\n\nfunction processDispatchQueueItemsInOrder(event, dispatchListeners, inCapturePhase) {\n var previousInstance;\n\n if (inCapturePhase) {\n for (var i = dispatchListeners.length - 1; i >= 0; i--) {\n var _dispatchListeners$i = dispatchListeners[i],\n instance = _dispatchListeners$i.instance,\n currentTarget = _dispatchListeners$i.currentTarget,\n listener = _dispatchListeners$i.listener;\n\n if (instance !== previousInstance && event.isPropagationStopped()) {\n return;\n }\n\n executeDispatch(event, listener, currentTarget);\n previousInstance = instance;\n }\n } else {\n for (var _i = 0; _i < dispatchListeners.length; _i++) {\n var _dispatchListeners$_i = dispatchListeners[_i],\n _instance = _dispatchListeners$_i.instance,\n _currentTarget = _dispatchListeners$_i.currentTarget,\n _listener = _dispatchListeners$_i.listener;\n\n if (_instance !== previousInstance && event.isPropagationStopped()) {\n return;\n }\n\n executeDispatch(event, _listener, _currentTarget);\n previousInstance = _instance;\n }\n }\n}\n\nfunction processDispatchQueue(dispatchQueue, eventSystemFlags) {\n var inCapturePhase = (eventSystemFlags & IS_CAPTURE_PHASE) !== 0;\n\n for (var i = 0; i < dispatchQueue.length; i++) {\n var _dispatchQueue$i = dispatchQueue[i],\n event = _dispatchQueue$i.event,\n listeners = _dispatchQueue$i.listeners;\n processDispatchQueueItemsInOrder(event, listeners, inCapturePhase); // event system doesn't use pooling.\n } // This would be a good time to rethrow if any of the event handlers threw.\n\n\n rethrowCaughtError();\n}\n\nfunction dispatchEventsForPlugins(domEventName, eventSystemFlags, nativeEvent, targetInst, targetContainer) {\n var nativeEventTarget = getEventTarget(nativeEvent);\n var dispatchQueue = [];\n extractEvents$5(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags);\n processDispatchQueue(dispatchQueue, eventSystemFlags);\n}\n\nfunction listenToNonDelegatedEvent(domEventName, targetElement) {\n var isCapturePhaseListener = false;\n var listenerSet = getEventListenerSet(targetElement);\n var listenerSetKey = getListenerSetKey(domEventName, isCapturePhaseListener);\n\n if (!listenerSet.has(listenerSetKey)) {\n addTrappedEventListener(targetElement, domEventName, IS_NON_DELEGATED, isCapturePhaseListener);\n listenerSet.add(listenerSetKey);\n }\n}\nvar listeningMarker = '_reactListening' + Math.random().toString(36).slice(2);\nfunction listenToAllSupportedEvents(rootContainerElement) {\n {\n if (rootContainerElement[listeningMarker]) {\n // Performance optimization: don't iterate through events\n // for the same portal container or root node more than once.\n // TODO: once we remove the flag, we may be able to also\n // remove some of the bookkeeping maps used for laziness.\n return;\n }\n\n rootContainerElement[listeningMarker] = true;\n allNativeEvents.forEach(function (domEventName) {\n if (!nonDelegatedEvents.has(domEventName)) {\n listenToNativeEvent(domEventName, false, rootContainerElement, null);\n }\n\n listenToNativeEvent(domEventName, true, rootContainerElement, null);\n });\n }\n}\nfunction listenToNativeEvent(domEventName, isCapturePhaseListener, rootContainerElement, targetElement) {\n var eventSystemFlags = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : 0;\n var target = rootContainerElement; // selectionchange needs to be attached to the document\n // otherwise it won't capture incoming events that are only\n // triggered on the document directly.\n\n if (domEventName === 'selectionchange' && rootContainerElement.nodeType !== DOCUMENT_NODE) {\n target = rootContainerElement.ownerDocument;\n } // If the event can be delegated (or is capture phase), we can\n // register it to the root container. Otherwise, we should\n // register the event to the target element and mark it as\n // a non-delegated event.\n\n\n if (targetElement !== null && !isCapturePhaseListener && nonDelegatedEvents.has(domEventName)) {\n // For all non-delegated events, apart from scroll, we attach\n // their event listeners to the respective elements that their\n // events fire on. That means we can skip this step, as event\n // listener has already been added previously. However, we\n // special case the scroll event because the reality is that any\n // element can scroll.\n // TODO: ideally, we'd eventually apply the same logic to all\n // events from the nonDelegatedEvents list. Then we can remove\n // this special case and use the same logic for all events.\n if (domEventName !== 'scroll') {\n return;\n }\n\n eventSystemFlags |= IS_NON_DELEGATED;\n target = targetElement;\n }\n\n var listenerSet = getEventListenerSet(target);\n var listenerSetKey = getListenerSetKey(domEventName, isCapturePhaseListener); // If the listener entry is empty or we should upgrade, then\n // we need to trap an event listener onto the target.\n\n if (!listenerSet.has(listenerSetKey)) {\n if (isCapturePhaseListener) {\n eventSystemFlags |= IS_CAPTURE_PHASE;\n }\n\n addTrappedEventListener(target, domEventName, eventSystemFlags, isCapturePhaseListener);\n listenerSet.add(listenerSetKey);\n }\n}\n\nfunction addTrappedEventListener(targetContainer, domEventName, eventSystemFlags, isCapturePhaseListener, isDeferredListenerForLegacyFBSupport) {\n var listener = createEventListenerWrapperWithPriority(targetContainer, domEventName, eventSystemFlags); // If passive option is not supported, then the event will be\n // active and not passive.\n\n var isPassiveListener = undefined;\n\n if (passiveBrowserEventsSupported) {\n // Browsers introduced an intervention, making these events\n // passive by default on document. React doesn't bind them\n // to document anymore, but changing this now would undo\n // the performance wins from the change. So we emulate\n // the existing behavior manually on the roots now.\n // https://github.com/facebook/react/issues/19651\n if (domEventName === 'touchstart' || domEventName === 'touchmove' || domEventName === 'wheel') {\n isPassiveListener = true;\n }\n }\n\n targetContainer = targetContainer;\n var unsubscribeListener; // When legacyFBSupport is enabled, it's for when we\n\n\n if (isCapturePhaseListener) {\n if (isPassiveListener !== undefined) {\n unsubscribeListener = addEventCaptureListenerWithPassiveFlag(targetContainer, domEventName, listener, isPassiveListener);\n } else {\n unsubscribeListener = addEventCaptureListener(targetContainer, domEventName, listener);\n }\n } else {\n if (isPassiveListener !== undefined) {\n unsubscribeListener = addEventBubbleListenerWithPassiveFlag(targetContainer, domEventName, listener, isPassiveListener);\n } else {\n unsubscribeListener = addEventBubbleListener(targetContainer, domEventName, listener);\n }\n }\n}\n\nfunction isMatchingRootContainer(grandContainer, targetContainer) {\n return grandContainer === targetContainer || grandContainer.nodeType === COMMENT_NODE && grandContainer.parentNode === targetContainer;\n}\n\nfunction dispatchEventForPluginEventSystem(domEventName, eventSystemFlags, nativeEvent, targetInst, targetContainer) {\n var ancestorInst = targetInst;\n\n if ((eventSystemFlags & IS_EVENT_HANDLE_NON_MANAGED_NODE) === 0 && (eventSystemFlags & IS_NON_DELEGATED) === 0) {\n var targetContainerNode = targetContainer; // If we are using the legacy FB support flag, we\n\n if (targetInst !== null) {\n // The below logic attempts to work out if we need to change\n // the target fiber to a different ancestor. We had similar logic\n // in the legacy event system, except the big difference between\n // systems is that the modern event system now has an event listener\n // attached to each React Root and React Portal Root. Together,\n // the DOM nodes representing these roots are the \"rootContainer\".\n // To figure out which ancestor instance we should use, we traverse\n // up the fiber tree from the target instance and attempt to find\n // root boundaries that match that of our current \"rootContainer\".\n // If we find that \"rootContainer\", we find the parent fiber\n // sub-tree for that root and make that our ancestor instance.\n var node = targetInst;\n\n mainLoop: while (true) {\n if (node === null) {\n return;\n }\n\n var nodeTag = node.tag;\n\n if (nodeTag === HostRoot || nodeTag === HostPortal) {\n var container = node.stateNode.containerInfo;\n\n if (isMatchingRootContainer(container, targetContainerNode)) {\n break;\n }\n\n if (nodeTag === HostPortal) {\n // The target is a portal, but it's not the rootContainer we're looking for.\n // Normally portals handle their own events all the way down to the root.\n // So we should be able to stop now. However, we don't know if this portal\n // was part of *our* root.\n var grandNode = node.return;\n\n while (grandNode !== null) {\n var grandTag = grandNode.tag;\n\n if (grandTag === HostRoot || grandTag === HostPortal) {\n var grandContainer = grandNode.stateNode.containerInfo;\n\n if (isMatchingRootContainer(grandContainer, targetContainerNode)) {\n // This is the rootContainer we're looking for and we found it as\n // a parent of the Portal. That means we can ignore it because the\n // Portal will bubble through to us.\n return;\n }\n }\n\n grandNode = grandNode.return;\n }\n } // Now we need to find it's corresponding host fiber in the other\n // tree. To do this we can use getClosestInstanceFromNode, but we\n // need to validate that the fiber is a host instance, otherwise\n // we need to traverse up through the DOM till we find the correct\n // node that is from the other tree.\n\n\n while (container !== null) {\n var parentNode = getClosestInstanceFromNode(container);\n\n if (parentNode === null) {\n return;\n }\n\n var parentTag = parentNode.tag;\n\n if (parentTag === HostComponent || parentTag === HostText) {\n node = ancestorInst = parentNode;\n continue mainLoop;\n }\n\n container = container.parentNode;\n }\n }\n\n node = node.return;\n }\n }\n }\n\n batchedEventUpdates(function () {\n return dispatchEventsForPlugins(domEventName, eventSystemFlags, nativeEvent, ancestorInst);\n });\n}\n\nfunction createDispatchListener(instance, listener, currentTarget) {\n return {\n instance: instance,\n listener: listener,\n currentTarget: currentTarget\n };\n}\n\nfunction accumulateSinglePhaseListeners(targetFiber, reactName, nativeEventType, inCapturePhase, accumulateTargetOnly) {\n var captureName = reactName !== null ? reactName + 'Capture' : null;\n var reactEventName = inCapturePhase ? captureName : reactName;\n var listeners = [];\n var instance = targetFiber;\n var lastHostComponent = null; // Accumulate all instances and listeners via the target -> root path.\n\n while (instance !== null) {\n var _instance2 = instance,\n stateNode = _instance2.stateNode,\n tag = _instance2.tag; // Handle listeners that are on HostComponents (i.e. <div>)\n\n if (tag === HostComponent && stateNode !== null) {\n lastHostComponent = stateNode; // createEventHandle listeners\n\n\n if (reactEventName !== null) {\n var listener = getListener(instance, reactEventName);\n\n if (listener != null) {\n listeners.push(createDispatchListener(instance, listener, lastHostComponent));\n }\n }\n } // If we are only accumulating events for the target, then we don't\n // continue to propagate through the React fiber tree to find other\n // listeners.\n\n\n if (accumulateTargetOnly) {\n break;\n }\n\n instance = instance.return;\n }\n\n return listeners;\n} // We should only use this function for:\n// - BeforeInputEventPlugin\n// - ChangeEventPlugin\n// - SelectEventPlugin\n// This is because we only process these plugins\n// in the bubble phase, so we need to accumulate two\n// phase event listeners (via emulation).\n\nfunction accumulateTwoPhaseListeners(targetFiber, reactName) {\n var captureName = reactName + 'Capture';\n var listeners = [];\n var instance = targetFiber; // Accumulate all instances and listeners via the target -> root path.\n\n while (instance !== null) {\n var _instance3 = instance,\n stateNode = _instance3.stateNode,\n tag = _instance3.tag; // Handle listeners that are on HostComponents (i.e. <div>)\n\n if (tag === HostComponent && stateNode !== null) {\n var currentTarget = stateNode;\n var captureListener = getListener(instance, captureName);\n\n if (captureListener != null) {\n listeners.unshift(createDispatchListener(instance, captureListener, currentTarget));\n }\n\n var bubbleListener = getListener(instance, reactName);\n\n if (bubbleListener != null) {\n listeners.push(createDispatchListener(instance, bubbleListener, currentTarget));\n }\n }\n\n instance = instance.return;\n }\n\n return listeners;\n}\n\nfunction getParent(inst) {\n if (inst === null) {\n return null;\n }\n\n do {\n inst = inst.return; // TODO: If this is a HostRoot we might want to bail out.\n // That is depending on if we want nested subtrees (layers) to bubble\n // events to their parent. We could also go through parentNode on the\n // host node but that wouldn't work for React Native and doesn't let us\n // do the portal feature.\n } while (inst && inst.tag !== HostComponent);\n\n if (inst) {\n return inst;\n }\n\n return null;\n}\n/**\n * Return the lowest common ancestor of A and B, or null if they are in\n * different trees.\n */\n\n\nfunction getLowestCommonAncestor(instA, instB) {\n var nodeA = instA;\n var nodeB = instB;\n var depthA = 0;\n\n for (var tempA = nodeA; tempA; tempA = getParent(tempA)) {\n depthA++;\n }\n\n var depthB = 0;\n\n for (var tempB = nodeB; tempB; tempB = getParent(tempB)) {\n depthB++;\n } // If A is deeper, crawl up.\n\n\n while (depthA - depthB > 0) {\n nodeA = getParent(nodeA);\n depthA--;\n } // If B is deeper, crawl up.\n\n\n while (depthB - depthA > 0) {\n nodeB = getParent(nodeB);\n depthB--;\n } // Walk in lockstep until we find a match.\n\n\n var depth = depthA;\n\n while (depth--) {\n if (nodeA === nodeB || nodeB !== null && nodeA === nodeB.alternate) {\n return nodeA;\n }\n\n nodeA = getParent(nodeA);\n nodeB = getParent(nodeB);\n }\n\n return null;\n}\n\nfunction accumulateEnterLeaveListenersForEvent(dispatchQueue, event, target, common, inCapturePhase) {\n var registrationName = event._reactName;\n var listeners = [];\n var instance = target;\n\n while (instance !== null) {\n if (instance === common) {\n break;\n }\n\n var _instance4 = instance,\n alternate = _instance4.alternate,\n stateNode = _instance4.stateNode,\n tag = _instance4.tag;\n\n if (alternate !== null && alternate === common) {\n break;\n }\n\n if (tag === HostComponent && stateNode !== null) {\n var currentTarget = stateNode;\n\n if (inCapturePhase) {\n var captureListener = getListener(instance, registrationName);\n\n if (captureListener != null) {\n listeners.unshift(createDispatchListener(instance, captureListener, currentTarget));\n }\n } else if (!inCapturePhase) {\n var bubbleListener = getListener(instance, registrationName);\n\n if (bubbleListener != null) {\n listeners.push(createDispatchListener(instance, bubbleListener, currentTarget));\n }\n }\n }\n\n instance = instance.return;\n }\n\n if (listeners.length !== 0) {\n dispatchQueue.push({\n event: event,\n listeners: listeners\n });\n }\n} // We should only use this function for:\n// - EnterLeaveEventPlugin\n// This is because we only process this plugin\n// in the bubble phase, so we need to accumulate two\n// phase event listeners.\n\n\nfunction accumulateEnterLeaveTwoPhaseListeners(dispatchQueue, leaveEvent, enterEvent, from, to) {\n var common = from && to ? getLowestCommonAncestor(from, to) : null;\n\n if (from !== null) {\n accumulateEnterLeaveListenersForEvent(dispatchQueue, leaveEvent, from, common, false);\n }\n\n if (to !== null && enterEvent !== null) {\n accumulateEnterLeaveListenersForEvent(dispatchQueue, enterEvent, to, common, true);\n }\n}\nfunction getListenerSetKey(domEventName, capture) {\n return domEventName + \"__\" + (capture ? 'capture' : 'bubble');\n}\n\nvar didWarnInvalidHydration = false;\nvar DANGEROUSLY_SET_INNER_HTML = 'dangerouslySetInnerHTML';\nvar SUPPRESS_CONTENT_EDITABLE_WARNING = 'suppressContentEditableWarning';\nvar SUPPRESS_HYDRATION_WARNING = 'suppressHydrationWarning';\nvar AUTOFOCUS = 'autoFocus';\nvar CHILDREN = 'children';\nvar STYLE = 'style';\nvar HTML$1 = '__html';\nvar HTML_NAMESPACE$1 = Namespaces.html;\nvar warnedUnknownTags;\nvar suppressHydrationWarning;\nvar validatePropertiesInDevelopment;\nvar warnForTextDifference;\nvar warnForPropDifference;\nvar warnForExtraAttributes;\nvar warnForInvalidEventListener;\nvar canDiffStyleForHydrationWarning;\nvar normalizeMarkupForTextOrAttribute;\nvar normalizeHTML;\n\n{\n warnedUnknownTags = {\n // There are working polyfills for <dialog>. Let people use it.\n dialog: true,\n // Electron ships a custom <webview> tag to display external web content in\n // an isolated frame and process.\n // This tag is not present in non Electron environments such as JSDom which\n // is often used for testing purposes.\n // @see https://electronjs.org/docs/api/webview-tag\n webview: true\n };\n\n validatePropertiesInDevelopment = function (type, props) {\n validateProperties(type, props);\n validateProperties$1(type, props);\n validateProperties$2(type, props, {\n registrationNameDependencies: registrationNameDependencies,\n possibleRegistrationNames: possibleRegistrationNames\n });\n }; // IE 11 parses & normalizes the style attribute as opposed to other\n // browsers. It adds spaces and sorts the properties in some\n // non-alphabetical order. Handling that would require sorting CSS\n // properties in the client & server versions or applying\n // `expectedStyle` to a temporary DOM node to read its `style` attribute\n // normalized. Since it only affects IE, we're skipping style warnings\n // in that browser completely in favor of doing all that work.\n // See https://github.com/facebook/react/issues/11807\n\n\n canDiffStyleForHydrationWarning = canUseDOM && !document.documentMode; // HTML parsing normalizes CR and CRLF to LF.\n // It also can turn \\u0000 into \\uFFFD inside attributes.\n // https://www.w3.org/TR/html5/single-page.html#preprocessing-the-input-stream\n // If we have a mismatch, it might be caused by that.\n // We will still patch up in this case but not fire the warning.\n\n var NORMALIZE_NEWLINES_REGEX = /\\r\\n?/g;\n var NORMALIZE_NULL_AND_REPLACEMENT_REGEX = /\\u0000|\\uFFFD/g;\n\n normalizeMarkupForTextOrAttribute = function (markup) {\n var markupString = typeof markup === 'string' ? markup : '' + markup;\n return markupString.replace(NORMALIZE_NEWLINES_REGEX, '\\n').replace(NORMALIZE_NULL_AND_REPLACEMENT_REGEX, '');\n };\n\n warnForTextDifference = function (serverText, clientText) {\n if (didWarnInvalidHydration) {\n return;\n }\n\n var normalizedClientText = normalizeMarkupForTextOrAttribute(clientText);\n var normalizedServerText = normalizeMarkupForTextOrAttribute(serverText);\n\n if (normalizedServerText === normalizedClientText) {\n return;\n }\n\n didWarnInvalidHydration = true;\n\n error('Text content did not match. Server: \"%s\" Client: \"%s\"', normalizedServerText, normalizedClientText);\n };\n\n warnForPropDifference = function (propName, serverValue, clientValue) {\n if (didWarnInvalidHydration) {\n return;\n }\n\n var normalizedClientValue = normalizeMarkupForTextOrAttribute(clientValue);\n var normalizedServerValue = normalizeMarkupForTextOrAttribute(serverValue);\n\n if (normalizedServerValue === normalizedClientValue) {\n return;\n }\n\n didWarnInvalidHydration = true;\n\n error('Prop `%s` did not match. Server: %s Client: %s', propName, JSON.stringify(normalizedServerValue), JSON.stringify(normalizedClientValue));\n };\n\n warnForExtraAttributes = function (attributeNames) {\n if (didWarnInvalidHydration) {\n return;\n }\n\n didWarnInvalidHydration = true;\n var names = [];\n attributeNames.forEach(function (name) {\n names.push(name);\n });\n\n error('Extra attributes from the server: %s', names);\n };\n\n warnForInvalidEventListener = function (registrationName, listener) {\n if (listener === false) {\n error('Expected `%s` listener to be a function, instead got `false`.\\n\\n' + 'If you used to conditionally omit it with %s={condition && value}, ' + 'pass %s={condition ? value : undefined} instead.', registrationName, registrationName, registrationName);\n } else {\n error('Expected `%s` listener to be a function, instead got a value of `%s` type.', registrationName, typeof listener);\n }\n }; // Parse the HTML and read it back to normalize the HTML string so that it\n // can be used for comparison.\n\n\n normalizeHTML = function (parent, html) {\n // We could have created a separate document here to avoid\n // re-initializing custom elements if they exist. But this breaks\n // how <noscript> is being handled. So we use the same document.\n // See the discussion in https://github.com/facebook/react/pull/11157.\n var testElement = parent.namespaceURI === HTML_NAMESPACE$1 ? parent.ownerDocument.createElement(parent.tagName) : parent.ownerDocument.createElementNS(parent.namespaceURI, parent.tagName);\n testElement.innerHTML = html;\n return testElement.innerHTML;\n };\n}\n\nfunction getOwnerDocumentFromRootContainer(rootContainerElement) {\n return rootContainerElement.nodeType === DOCUMENT_NODE ? rootContainerElement : rootContainerElement.ownerDocument;\n}\n\nfunction noop() {}\n\nfunction trapClickOnNonInteractiveElement(node) {\n // Mobile Safari does not fire properly bubble click events on\n // non-interactive elements, which means delegated click listeners do not\n // fire. The workaround for this bug involves attaching an empty click\n // listener on the target node.\n // https://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n // Just set it using the onclick property so that we don't have to manage any\n // bookkeeping for it. Not sure if we need to clear it when the listener is\n // removed.\n // TODO: Only do this for the relevant Safaris maybe?\n node.onclick = noop;\n}\n\nfunction setInitialDOMProperties(tag, domElement, rootContainerElement, nextProps, isCustomComponentTag) {\n for (var propKey in nextProps) {\n if (!nextProps.hasOwnProperty(propKey)) {\n continue;\n }\n\n var nextProp = nextProps[propKey];\n\n if (propKey === STYLE) {\n {\n if (nextProp) {\n // Freeze the next style object so that we can assume it won't be\n // mutated. We have already warned for this in the past.\n Object.freeze(nextProp);\n }\n } // Relies on `updateStylesByID` not mutating `styleUpdates`.\n\n\n setValueForStyles(domElement, nextProp);\n } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n var nextHtml = nextProp ? nextProp[HTML$1] : undefined;\n\n if (nextHtml != null) {\n setInnerHTML(domElement, nextHtml);\n }\n } else if (propKey === CHILDREN) {\n if (typeof nextProp === 'string') {\n // Avoid setting initial textContent when the text is empty. In IE11 setting\n // textContent on a <textarea> will cause the placeholder to not\n // show within the <textarea> until it has been focused and blurred again.\n // https://github.com/facebook/react/issues/6731#issuecomment-254874553\n var canSetTextContent = tag !== 'textarea' || nextProp !== '';\n\n if (canSetTextContent) {\n setTextContent(domElement, nextProp);\n }\n } else if (typeof nextProp === 'number') {\n setTextContent(domElement, '' + nextProp);\n }\n } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING) ; else if (propKey === AUTOFOCUS) ; else if (registrationNameDependencies.hasOwnProperty(propKey)) {\n if (nextProp != null) {\n if ( typeof nextProp !== 'function') {\n warnForInvalidEventListener(propKey, nextProp);\n }\n\n if (propKey === 'onScroll') {\n listenToNonDelegatedEvent('scroll', domElement);\n }\n }\n } else if (nextProp != null) {\n setValueForProperty(domElement, propKey, nextProp, isCustomComponentTag);\n }\n }\n}\n\nfunction updateDOMProperties(domElement, updatePayload, wasCustomComponentTag, isCustomComponentTag) {\n // TODO: Handle wasCustomComponentTag\n for (var i = 0; i < updatePayload.length; i += 2) {\n var propKey = updatePayload[i];\n var propValue = updatePayload[i + 1];\n\n if (propKey === STYLE) {\n setValueForStyles(domElement, propValue);\n } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n setInnerHTML(domElement, propValue);\n } else if (propKey === CHILDREN) {\n setTextContent(domElement, propValue);\n } else {\n setValueForProperty(domElement, propKey, propValue, isCustomComponentTag);\n }\n }\n}\n\nfunction createElement(type, props, rootContainerElement, parentNamespace) {\n var isCustomComponentTag; // We create tags in the namespace of their parent container, except HTML\n // tags get no namespace.\n\n var ownerDocument = getOwnerDocumentFromRootContainer(rootContainerElement);\n var domElement;\n var namespaceURI = parentNamespace;\n\n if (namespaceURI === HTML_NAMESPACE$1) {\n namespaceURI = getIntrinsicNamespace(type);\n }\n\n if (namespaceURI === HTML_NAMESPACE$1) {\n {\n isCustomComponentTag = isCustomComponent(type, props); // Should this check be gated by parent namespace? Not sure we want to\n // allow <SVG> or <mATH>.\n\n if (!isCustomComponentTag && type !== type.toLowerCase()) {\n error('<%s /> is using incorrect casing. ' + 'Use PascalCase for React components, ' + 'or lowercase for HTML elements.', type);\n }\n }\n\n if (type === 'script') {\n // Create the script via .innerHTML so its \"parser-inserted\" flag is\n // set to true and it does not execute\n var div = ownerDocument.createElement('div');\n\n div.innerHTML = '<script><' + '/script>'; // eslint-disable-line\n // This is guaranteed to yield a script element.\n\n var firstChild = div.firstChild;\n domElement = div.removeChild(firstChild);\n } else if (typeof props.is === 'string') {\n // $FlowIssue `createElement` should be updated for Web Components\n domElement = ownerDocument.createElement(type, {\n is: props.is\n });\n } else {\n // Separate else branch instead of using `props.is || undefined` above because of a Firefox bug.\n // See discussion in https://github.com/facebook/react/pull/6896\n // and discussion in https://bugzilla.mozilla.org/show_bug.cgi?id=1276240\n domElement = ownerDocument.createElement(type); // Normally attributes are assigned in `setInitialDOMProperties`, however the `multiple` and `size`\n // attributes on `select`s needs to be added before `option`s are inserted.\n // This prevents:\n // - a bug where the `select` does not scroll to the correct option because singular\n // `select` elements automatically pick the first item #13222\n // - a bug where the `select` set the first item as selected despite the `size` attribute #14239\n // See https://github.com/facebook/react/issues/13222\n // and https://github.com/facebook/react/issues/14239\n\n if (type === 'select') {\n var node = domElement;\n\n if (props.multiple) {\n node.multiple = true;\n } else if (props.size) {\n // Setting a size greater than 1 causes a select to behave like `multiple=true`, where\n // it is possible that no option is selected.\n //\n // This is only necessary when a select in \"single selection mode\".\n node.size = props.size;\n }\n }\n }\n } else {\n domElement = ownerDocument.createElementNS(namespaceURI, type);\n }\n\n {\n if (namespaceURI === HTML_NAMESPACE$1) {\n if (!isCustomComponentTag && Object.prototype.toString.call(domElement) === '[object HTMLUnknownElement]' && !Object.prototype.hasOwnProperty.call(warnedUnknownTags, type)) {\n warnedUnknownTags[type] = true;\n\n error('The tag <%s> is unrecognized in this browser. ' + 'If you meant to render a React component, start its name with ' + 'an uppercase letter.', type);\n }\n }\n }\n\n return domElement;\n}\nfunction createTextNode(text, rootContainerElement) {\n return getOwnerDocumentFromRootContainer(rootContainerElement).createTextNode(text);\n}\nfunction setInitialProperties(domElement, tag, rawProps, rootContainerElement) {\n var isCustomComponentTag = isCustomComponent(tag, rawProps);\n\n {\n validatePropertiesInDevelopment(tag, rawProps);\n } // TODO: Make sure that we check isMounted before firing any of these events.\n\n\n var props;\n\n switch (tag) {\n case 'dialog':\n listenToNonDelegatedEvent('cancel', domElement);\n listenToNonDelegatedEvent('close', domElement);\n props = rawProps;\n break;\n\n case 'iframe':\n case 'object':\n case 'embed':\n // We listen to this event in case to ensure emulated bubble\n // listeners still fire for the load event.\n listenToNonDelegatedEvent('load', domElement);\n props = rawProps;\n break;\n\n case 'video':\n case 'audio':\n // We listen to these events in case to ensure emulated bubble\n // listeners still fire for all the media events.\n for (var i = 0; i < mediaEventTypes.length; i++) {\n listenToNonDelegatedEvent(mediaEventTypes[i], domElement);\n }\n\n props = rawProps;\n break;\n\n case 'source':\n // We listen to this event in case to ensure emulated bubble\n // listeners still fire for the error event.\n listenToNonDelegatedEvent('error', domElement);\n props = rawProps;\n break;\n\n case 'img':\n case 'image':\n case 'link':\n // We listen to these events in case to ensure emulated bubble\n // listeners still fire for error and load events.\n listenToNonDelegatedEvent('error', domElement);\n listenToNonDelegatedEvent('load', domElement);\n props = rawProps;\n break;\n\n case 'details':\n // We listen to this event in case to ensure emulated bubble\n // listeners still fire for the toggle event.\n listenToNonDelegatedEvent('toggle', domElement);\n props = rawProps;\n break;\n\n case 'input':\n initWrapperState(domElement, rawProps);\n props = getHostProps(domElement, rawProps); // We listen to this event in case to ensure emulated bubble\n // listeners still fire for the invalid event.\n\n listenToNonDelegatedEvent('invalid', domElement);\n\n break;\n\n case 'option':\n validateProps(domElement, rawProps);\n props = getHostProps$1(domElement, rawProps);\n break;\n\n case 'select':\n initWrapperState$1(domElement, rawProps);\n props = getHostProps$2(domElement, rawProps); // We listen to this event in case to ensure emulated bubble\n // listeners still fire for the invalid event.\n\n listenToNonDelegatedEvent('invalid', domElement);\n\n break;\n\n case 'textarea':\n initWrapperState$2(domElement, rawProps);\n props = getHostProps$3(domElement, rawProps); // We listen to this event in case to ensure emulated bubble\n // listeners still fire for the invalid event.\n\n listenToNonDelegatedEvent('invalid', domElement);\n\n break;\n\n default:\n props = rawProps;\n }\n\n assertValidProps(tag, props);\n setInitialDOMProperties(tag, domElement, rootContainerElement, props, isCustomComponentTag);\n\n switch (tag) {\n case 'input':\n // TODO: Make sure we check if this is still unmounted or do any clean\n // up necessary since we never stop tracking anymore.\n track(domElement);\n postMountWrapper(domElement, rawProps, false);\n break;\n\n case 'textarea':\n // TODO: Make sure we check if this is still unmounted or do any clean\n // up necessary since we never stop tracking anymore.\n track(domElement);\n postMountWrapper$3(domElement);\n break;\n\n case 'option':\n postMountWrapper$1(domElement, rawProps);\n break;\n\n case 'select':\n postMountWrapper$2(domElement, rawProps);\n break;\n\n default:\n if (typeof props.onClick === 'function') {\n // TODO: This cast may not be sound for SVG, MathML or custom elements.\n trapClickOnNonInteractiveElement(domElement);\n }\n\n break;\n }\n} // Calculate the diff between the two objects.\n\nfunction diffProperties(domElement, tag, lastRawProps, nextRawProps, rootContainerElement) {\n {\n validatePropertiesInDevelopment(tag, nextRawProps);\n }\n\n var updatePayload = null;\n var lastProps;\n var nextProps;\n\n switch (tag) {\n case 'input':\n lastProps = getHostProps(domElement, lastRawProps);\n nextProps = getHostProps(domElement, nextRawProps);\n updatePayload = [];\n break;\n\n case 'option':\n lastProps = getHostProps$1(domElement, lastRawProps);\n nextProps = getHostProps$1(domElement, nextRawProps);\n updatePayload = [];\n break;\n\n case 'select':\n lastProps = getHostProps$2(domElement, lastRawProps);\n nextProps = getHostProps$2(domElement, nextRawProps);\n updatePayload = [];\n break;\n\n case 'textarea':\n lastProps = getHostProps$3(domElement, lastRawProps);\n nextProps = getHostProps$3(domElement, nextRawProps);\n updatePayload = [];\n break;\n\n default:\n lastProps = lastRawProps;\n nextProps = nextRawProps;\n\n if (typeof lastProps.onClick !== 'function' && typeof nextProps.onClick === 'function') {\n // TODO: This cast may not be sound for SVG, MathML or custom elements.\n trapClickOnNonInteractiveElement(domElement);\n }\n\n break;\n }\n\n assertValidProps(tag, nextProps);\n var propKey;\n var styleName;\n var styleUpdates = null;\n\n for (propKey in lastProps) {\n if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) {\n continue;\n }\n\n if (propKey === STYLE) {\n var lastStyle = lastProps[propKey];\n\n for (styleName in lastStyle) {\n if (lastStyle.hasOwnProperty(styleName)) {\n if (!styleUpdates) {\n styleUpdates = {};\n }\n\n styleUpdates[styleName] = '';\n }\n }\n } else if (propKey === DANGEROUSLY_SET_INNER_HTML || propKey === CHILDREN) ; else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING) ; else if (propKey === AUTOFOCUS) ; else if (registrationNameDependencies.hasOwnProperty(propKey)) {\n // This is a special case. If any listener updates we need to ensure\n // that the \"current\" fiber pointer gets updated so we need a commit\n // to update this element.\n if (!updatePayload) {\n updatePayload = [];\n }\n } else {\n // For all other deleted properties we add it to the queue. We use\n // the allowed property list in the commit phase instead.\n (updatePayload = updatePayload || []).push(propKey, null);\n }\n }\n\n for (propKey in nextProps) {\n var nextProp = nextProps[propKey];\n var lastProp = lastProps != null ? lastProps[propKey] : undefined;\n\n if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) {\n continue;\n }\n\n if (propKey === STYLE) {\n {\n if (nextProp) {\n // Freeze the next style object so that we can assume it won't be\n // mutated. We have already warned for this in the past.\n Object.freeze(nextProp);\n }\n }\n\n if (lastProp) {\n // Unset styles on `lastProp` but not on `nextProp`.\n for (styleName in lastProp) {\n if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) {\n if (!styleUpdates) {\n styleUpdates = {};\n }\n\n styleUpdates[styleName] = '';\n }\n } // Update styles that changed since `lastProp`.\n\n\n for (styleName in nextProp) {\n if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) {\n if (!styleUpdates) {\n styleUpdates = {};\n }\n\n styleUpdates[styleName] = nextProp[styleName];\n }\n }\n } else {\n // Relies on `updateStylesByID` not mutating `styleUpdates`.\n if (!styleUpdates) {\n if (!updatePayload) {\n updatePayload = [];\n }\n\n updatePayload.push(propKey, styleUpdates);\n }\n\n styleUpdates = nextProp;\n }\n } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n var nextHtml = nextProp ? nextProp[HTML$1] : undefined;\n var lastHtml = lastProp ? lastProp[HTML$1] : undefined;\n\n if (nextHtml != null) {\n if (lastHtml !== nextHtml) {\n (updatePayload = updatePayload || []).push(propKey, nextHtml);\n }\n }\n } else if (propKey === CHILDREN) {\n if (typeof nextProp === 'string' || typeof nextProp === 'number') {\n (updatePayload = updatePayload || []).push(propKey, '' + nextProp);\n }\n } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING) ; else if (registrationNameDependencies.hasOwnProperty(propKey)) {\n if (nextProp != null) {\n // We eagerly listen to this even though we haven't committed yet.\n if ( typeof nextProp !== 'function') {\n warnForInvalidEventListener(propKey, nextProp);\n }\n\n if (propKey === 'onScroll') {\n listenToNonDelegatedEvent('scroll', domElement);\n }\n }\n\n if (!updatePayload && lastProp !== nextProp) {\n // This is a special case. If any listener updates we need to ensure\n // that the \"current\" props pointer gets updated so we need a commit\n // to update this element.\n updatePayload = [];\n }\n } else if (typeof nextProp === 'object' && nextProp !== null && nextProp.$$typeof === REACT_OPAQUE_ID_TYPE) {\n // If we encounter useOpaqueReference's opaque object, this means we are hydrating.\n // In this case, call the opaque object's toString function which generates a new client\n // ID so client and server IDs match and throws to rerender.\n nextProp.toString();\n } else {\n // For any other property we always add it to the queue and then we\n // filter it out using the allowed property list during the commit.\n (updatePayload = updatePayload || []).push(propKey, nextProp);\n }\n }\n\n if (styleUpdates) {\n {\n validateShorthandPropertyCollisionInDev(styleUpdates, nextProps[STYLE]);\n }\n\n (updatePayload = updatePayload || []).push(STYLE, styleUpdates);\n }\n\n return updatePayload;\n} // Apply the diff.\n\nfunction updateProperties(domElement, updatePayload, tag, lastRawProps, nextRawProps) {\n // Update checked *before* name.\n // In the middle of an update, it is possible to have multiple checked.\n // When a checked radio tries to change name, browser makes another radio's checked false.\n if (tag === 'input' && nextRawProps.type === 'radio' && nextRawProps.name != null) {\n updateChecked(domElement, nextRawProps);\n }\n\n var wasCustomComponentTag = isCustomComponent(tag, lastRawProps);\n var isCustomComponentTag = isCustomComponent(tag, nextRawProps); // Apply the diff.\n\n updateDOMProperties(domElement, updatePayload, wasCustomComponentTag, isCustomComponentTag); // TODO: Ensure that an update gets scheduled if any of the special props\n // changed.\n\n switch (tag) {\n case 'input':\n // Update the wrapper around inputs *after* updating props. This has to\n // happen after `updateDOMProperties`. Otherwise HTML5 input validations\n // raise warnings and prevent the new value from being assigned.\n updateWrapper(domElement, nextRawProps);\n break;\n\n case 'textarea':\n updateWrapper$1(domElement, nextRawProps);\n break;\n\n case 'select':\n // <select> value update needs to occur after <option> children\n // reconciliation\n postUpdateWrapper(domElement, nextRawProps);\n break;\n }\n}\n\nfunction getPossibleStandardName(propName) {\n {\n var lowerCasedName = propName.toLowerCase();\n\n if (!possibleStandardNames.hasOwnProperty(lowerCasedName)) {\n return null;\n }\n\n return possibleStandardNames[lowerCasedName] || null;\n }\n}\n\nfunction diffHydratedProperties(domElement, tag, rawProps, parentNamespace, rootContainerElement) {\n var isCustomComponentTag;\n var extraAttributeNames;\n\n {\n suppressHydrationWarning = rawProps[SUPPRESS_HYDRATION_WARNING] === true;\n isCustomComponentTag = isCustomComponent(tag, rawProps);\n validatePropertiesInDevelopment(tag, rawProps);\n } // TODO: Make sure that we check isMounted before firing any of these events.\n\n\n switch (tag) {\n case 'dialog':\n listenToNonDelegatedEvent('cancel', domElement);\n listenToNonDelegatedEvent('close', domElement);\n break;\n\n case 'iframe':\n case 'object':\n case 'embed':\n // We listen to this event in case to ensure emulated bubble\n // listeners still fire for the load event.\n listenToNonDelegatedEvent('load', domElement);\n break;\n\n case 'video':\n case 'audio':\n // We listen to these events in case to ensure emulated bubble\n // listeners still fire for all the media events.\n for (var i = 0; i < mediaEventTypes.length; i++) {\n listenToNonDelegatedEvent(mediaEventTypes[i], domElement);\n }\n\n break;\n\n case 'source':\n // We listen to this event in case to ensure emulated bubble\n // listeners still fire for the error event.\n listenToNonDelegatedEvent('error', domElement);\n break;\n\n case 'img':\n case 'image':\n case 'link':\n // We listen to these events in case to ensure emulated bubble\n // listeners still fire for error and load events.\n listenToNonDelegatedEvent('error', domElement);\n listenToNonDelegatedEvent('load', domElement);\n break;\n\n case 'details':\n // We listen to this event in case to ensure emulated bubble\n // listeners still fire for the toggle event.\n listenToNonDelegatedEvent('toggle', domElement);\n break;\n\n case 'input':\n initWrapperState(domElement, rawProps); // We listen to this event in case to ensure emulated bubble\n // listeners still fire for the invalid event.\n\n listenToNonDelegatedEvent('invalid', domElement);\n\n break;\n\n case 'option':\n validateProps(domElement, rawProps);\n break;\n\n case 'select':\n initWrapperState$1(domElement, rawProps); // We listen to this event in case to ensure emulated bubble\n // listeners still fire for the invalid event.\n\n listenToNonDelegatedEvent('invalid', domElement);\n\n break;\n\n case 'textarea':\n initWrapperState$2(domElement, rawProps); // We listen to this event in case to ensure emulated bubble\n // listeners still fire for the invalid event.\n\n listenToNonDelegatedEvent('invalid', domElement);\n\n break;\n }\n\n assertValidProps(tag, rawProps);\n\n {\n extraAttributeNames = new Set();\n var attributes = domElement.attributes;\n\n for (var _i = 0; _i < attributes.length; _i++) {\n var name = attributes[_i].name.toLowerCase();\n\n switch (name) {\n // Built-in SSR attribute is allowed\n case 'data-reactroot':\n break;\n // Controlled attributes are not validated\n // TODO: Only ignore them on controlled tags.\n\n case 'value':\n break;\n\n case 'checked':\n break;\n\n case 'selected':\n break;\n\n default:\n // Intentionally use the original name.\n // See discussion in https://github.com/facebook/react/pull/10676.\n extraAttributeNames.add(attributes[_i].name);\n }\n }\n }\n\n var updatePayload = null;\n\n for (var propKey in rawProps) {\n if (!rawProps.hasOwnProperty(propKey)) {\n continue;\n }\n\n var nextProp = rawProps[propKey];\n\n if (propKey === CHILDREN) {\n // For text content children we compare against textContent. This\n // might match additional HTML that is hidden when we read it using\n // textContent. E.g. \"foo\" will match \"f<span>oo</span>\" but that still\n // satisfies our requirement. Our requirement is not to produce perfect\n // HTML and attributes. Ideally we should preserve structure but it's\n // ok not to if the visible content is still enough to indicate what\n // even listeners these nodes might be wired up to.\n // TODO: Warn if there is more than a single textNode as a child.\n // TODO: Should we use domElement.firstChild.nodeValue to compare?\n if (typeof nextProp === 'string') {\n if (domElement.textContent !== nextProp) {\n if ( !suppressHydrationWarning) {\n warnForTextDifference(domElement.textContent, nextProp);\n }\n\n updatePayload = [CHILDREN, nextProp];\n }\n } else if (typeof nextProp === 'number') {\n if (domElement.textContent !== '' + nextProp) {\n if ( !suppressHydrationWarning) {\n warnForTextDifference(domElement.textContent, nextProp);\n }\n\n updatePayload = [CHILDREN, '' + nextProp];\n }\n }\n } else if (registrationNameDependencies.hasOwnProperty(propKey)) {\n if (nextProp != null) {\n if ( typeof nextProp !== 'function') {\n warnForInvalidEventListener(propKey, nextProp);\n }\n\n if (propKey === 'onScroll') {\n listenToNonDelegatedEvent('scroll', domElement);\n }\n }\n } else if ( // Convince Flow we've calculated it (it's DEV-only in this method.)\n typeof isCustomComponentTag === 'boolean') {\n // Validate that the properties correspond to their expected values.\n var serverValue = void 0;\n var propertyInfo = getPropertyInfo(propKey);\n\n if (suppressHydrationWarning) ; else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING || // Controlled attributes are not validated\n // TODO: Only ignore them on controlled tags.\n propKey === 'value' || propKey === 'checked' || propKey === 'selected') ; else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n var serverHTML = domElement.innerHTML;\n var nextHtml = nextProp ? nextProp[HTML$1] : undefined;\n\n if (nextHtml != null) {\n var expectedHTML = normalizeHTML(domElement, nextHtml);\n\n if (expectedHTML !== serverHTML) {\n warnForPropDifference(propKey, serverHTML, expectedHTML);\n }\n }\n } else if (propKey === STYLE) {\n // $FlowFixMe - Should be inferred as not undefined.\n extraAttributeNames.delete(propKey);\n\n if (canDiffStyleForHydrationWarning) {\n var expectedStyle = createDangerousStringForStyles(nextProp);\n serverValue = domElement.getAttribute('style');\n\n if (expectedStyle !== serverValue) {\n warnForPropDifference(propKey, serverValue, expectedStyle);\n }\n }\n } else if (isCustomComponentTag) {\n // $FlowFixMe - Should be inferred as not undefined.\n extraAttributeNames.delete(propKey.toLowerCase());\n serverValue = getValueForAttribute(domElement, propKey, nextProp);\n\n if (nextProp !== serverValue) {\n warnForPropDifference(propKey, serverValue, nextProp);\n }\n } else if (!shouldIgnoreAttribute(propKey, propertyInfo, isCustomComponentTag) && !shouldRemoveAttribute(propKey, nextProp, propertyInfo, isCustomComponentTag)) {\n var isMismatchDueToBadCasing = false;\n\n if (propertyInfo !== null) {\n // $FlowFixMe - Should be inferred as not undefined.\n extraAttributeNames.delete(propertyInfo.attributeName);\n serverValue = getValueForProperty(domElement, propKey, nextProp, propertyInfo);\n } else {\n var ownNamespace = parentNamespace;\n\n if (ownNamespace === HTML_NAMESPACE$1) {\n ownNamespace = getIntrinsicNamespace(tag);\n }\n\n if (ownNamespace === HTML_NAMESPACE$1) {\n // $FlowFixMe - Should be inferred as not undefined.\n extraAttributeNames.delete(propKey.toLowerCase());\n } else {\n var standardName = getPossibleStandardName(propKey);\n\n if (standardName !== null && standardName !== propKey) {\n // If an SVG prop is supplied with bad casing, it will\n // be successfully parsed from HTML, but will produce a mismatch\n // (and would be incorrectly rendered on the client).\n // However, we already warn about bad casing elsewhere.\n // So we'll skip the misleading extra mismatch warning in this case.\n isMismatchDueToBadCasing = true; // $FlowFixMe - Should be inferred as not undefined.\n\n extraAttributeNames.delete(standardName);\n } // $FlowFixMe - Should be inferred as not undefined.\n\n\n extraAttributeNames.delete(propKey);\n }\n\n serverValue = getValueForAttribute(domElement, propKey, nextProp);\n }\n\n if (nextProp !== serverValue && !isMismatchDueToBadCasing) {\n warnForPropDifference(propKey, serverValue, nextProp);\n }\n }\n }\n }\n\n {\n // $FlowFixMe - Should be inferred as not undefined.\n if (extraAttributeNames.size > 0 && !suppressHydrationWarning) {\n // $FlowFixMe - Should be inferred as not undefined.\n warnForExtraAttributes(extraAttributeNames);\n }\n }\n\n switch (tag) {\n case 'input':\n // TODO: Make sure we check if this is still unmounted or do any clean\n // up necessary since we never stop tracking anymore.\n track(domElement);\n postMountWrapper(domElement, rawProps, true);\n break;\n\n case 'textarea':\n // TODO: Make sure we check if this is still unmounted or do any clean\n // up necessary since we never stop tracking anymore.\n track(domElement);\n postMountWrapper$3(domElement);\n break;\n\n case 'select':\n case 'option':\n // For input and textarea we current always set the value property at\n // post mount to force it to diverge from attributes. However, for\n // option and select we don't quite do the same thing and select\n // is not resilient to the DOM state changing so we don't do that here.\n // TODO: Consider not doing this for input and textarea.\n break;\n\n default:\n if (typeof rawProps.onClick === 'function') {\n // TODO: This cast may not be sound for SVG, MathML or custom elements.\n trapClickOnNonInteractiveElement(domElement);\n }\n\n break;\n }\n\n return updatePayload;\n}\nfunction diffHydratedText(textNode, text) {\n var isDifferent = textNode.nodeValue !== text;\n return isDifferent;\n}\nfunction warnForUnmatchedText(textNode, text) {\n {\n warnForTextDifference(textNode.nodeValue, text);\n }\n}\nfunction warnForDeletedHydratableElement(parentNode, child) {\n {\n if (didWarnInvalidHydration) {\n return;\n }\n\n didWarnInvalidHydration = true;\n\n error('Did not expect server HTML to contain a <%s> in <%s>.', child.nodeName.toLowerCase(), parentNode.nodeName.toLowerCase());\n }\n}\nfunction warnForDeletedHydratableText(parentNode, child) {\n {\n if (didWarnInvalidHydration) {\n return;\n }\n\n didWarnInvalidHydration = true;\n\n error('Did not expect server HTML to contain the text node \"%s\" in <%s>.', child.nodeValue, parentNode.nodeName.toLowerCase());\n }\n}\nfunction warnForInsertedHydratedElement(parentNode, tag, props) {\n {\n if (didWarnInvalidHydration) {\n return;\n }\n\n didWarnInvalidHydration = true;\n\n error('Expected server HTML to contain a matching <%s> in <%s>.', tag, parentNode.nodeName.toLowerCase());\n }\n}\nfunction warnForInsertedHydratedText(parentNode, text) {\n {\n if (text === '') {\n // We expect to insert empty text nodes since they're not represented in\n // the HTML.\n // TODO: Remove this special case if we can just avoid inserting empty\n // text nodes.\n return;\n }\n\n if (didWarnInvalidHydration) {\n return;\n }\n\n didWarnInvalidHydration = true;\n\n error('Expected server HTML to contain a matching text node for \"%s\" in <%s>.', text, parentNode.nodeName.toLowerCase());\n }\n}\nfunction restoreControlledState$3(domElement, tag, props) {\n switch (tag) {\n case 'input':\n restoreControlledState(domElement, props);\n return;\n\n case 'textarea':\n restoreControlledState$2(domElement, props);\n return;\n\n case 'select':\n restoreControlledState$1(domElement, props);\n return;\n }\n}\n\nvar validateDOMNesting = function () {};\n\nvar updatedAncestorInfo = function () {};\n\n{\n // This validation code was written based on the HTML5 parsing spec:\n // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n //\n // Note: this does not catch all invalid nesting, nor does it try to (as it's\n // not clear what practical benefit doing so provides); instead, we warn only\n // for cases where the parser will give a parse tree differing from what React\n // intended. For example, <b><div></div></b> is invalid but we don't warn\n // because it still parses correctly; we do warn for other cases like nested\n // <p> tags where the beginning of the second element implicitly closes the\n // first, causing a confusing mess.\n // https://html.spec.whatwg.org/multipage/syntax.html#special\n var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp']; // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n\n var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template', // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point\n // TODO: Distinguish by namespace here -- for <title>, including it here\n // errs on the side of fewer warnings\n 'foreignObject', 'desc', 'title']; // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope\n\n var buttonScopeTags = inScopeTags.concat(['button']); // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags\n\n var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt'];\n var emptyAncestorInfo = {\n current: null,\n formTag: null,\n aTagInScope: null,\n buttonTagInScope: null,\n nobrTagInScope: null,\n pTagInButtonScope: null,\n listItemTagAutoclosing: null,\n dlItemTagAutoclosing: null\n };\n\n updatedAncestorInfo = function (oldInfo, tag) {\n var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo);\n\n var info = {\n tag: tag\n };\n\n if (inScopeTags.indexOf(tag) !== -1) {\n ancestorInfo.aTagInScope = null;\n ancestorInfo.buttonTagInScope = null;\n ancestorInfo.nobrTagInScope = null;\n }\n\n if (buttonScopeTags.indexOf(tag) !== -1) {\n ancestorInfo.pTagInButtonScope = null;\n } // See rules for 'li', 'dd', 'dt' start tags in\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n\n\n if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') {\n ancestorInfo.listItemTagAutoclosing = null;\n ancestorInfo.dlItemTagAutoclosing = null;\n }\n\n ancestorInfo.current = info;\n\n if (tag === 'form') {\n ancestorInfo.formTag = info;\n }\n\n if (tag === 'a') {\n ancestorInfo.aTagInScope = info;\n }\n\n if (tag === 'button') {\n ancestorInfo.buttonTagInScope = info;\n }\n\n if (tag === 'nobr') {\n ancestorInfo.nobrTagInScope = info;\n }\n\n if (tag === 'p') {\n ancestorInfo.pTagInButtonScope = info;\n }\n\n if (tag === 'li') {\n ancestorInfo.listItemTagAutoclosing = info;\n }\n\n if (tag === 'dd' || tag === 'dt') {\n ancestorInfo.dlItemTagAutoclosing = info;\n }\n\n return ancestorInfo;\n };\n /**\n * Returns whether\n */\n\n\n var isTagValidWithParent = function (tag, parentTag) {\n // First, let's check if we're in an unusual parsing mode...\n switch (parentTag) {\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect\n case 'select':\n return tag === 'option' || tag === 'optgroup' || tag === '#text';\n\n case 'optgroup':\n return tag === 'option' || tag === '#text';\n // Strictly speaking, seeing an <option> doesn't mean we're in a <select>\n // but\n\n case 'option':\n return tag === '#text';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption\n // No special behavior since these rules fall back to \"in body\" mode for\n // all except special table nodes which cause bad parsing behavior anyway.\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr\n\n case 'tr':\n return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody\n\n case 'tbody':\n case 'thead':\n case 'tfoot':\n return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup\n\n case 'colgroup':\n return tag === 'col' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable\n\n case 'table':\n return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead\n\n case 'head':\n return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element\n\n case 'html':\n return tag === 'head' || tag === 'body' || tag === 'frameset';\n\n case 'frameset':\n return tag === 'frame';\n\n case '#document':\n return tag === 'html';\n } // Probably in the \"in body\" parsing mode, so we outlaw only tag combos\n // where the parsing rules cause implicit opens or closes to be added.\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n\n\n switch (tag) {\n case 'h1':\n case 'h2':\n case 'h3':\n case 'h4':\n case 'h5':\n case 'h6':\n return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6';\n\n case 'rp':\n case 'rt':\n return impliedEndTags.indexOf(parentTag) === -1;\n\n case 'body':\n case 'caption':\n case 'col':\n case 'colgroup':\n case 'frameset':\n case 'frame':\n case 'head':\n case 'html':\n case 'tbody':\n case 'td':\n case 'tfoot':\n case 'th':\n case 'thead':\n case 'tr':\n // These tags are only valid with a few parents that have special child\n // parsing rules -- if we're down here, then none of those matched and\n // so we allow it only if we don't know what the parent is, as all other\n // cases are invalid.\n return parentTag == null;\n }\n\n return true;\n };\n /**\n * Returns whether\n */\n\n\n var findInvalidAncestorForTag = function (tag, ancestorInfo) {\n switch (tag) {\n case 'address':\n case 'article':\n case 'aside':\n case 'blockquote':\n case 'center':\n case 'details':\n case 'dialog':\n case 'dir':\n case 'div':\n case 'dl':\n case 'fieldset':\n case 'figcaption':\n case 'figure':\n case 'footer':\n case 'header':\n case 'hgroup':\n case 'main':\n case 'menu':\n case 'nav':\n case 'ol':\n case 'p':\n case 'section':\n case 'summary':\n case 'ul':\n case 'pre':\n case 'listing':\n case 'table':\n case 'hr':\n case 'xmp':\n case 'h1':\n case 'h2':\n case 'h3':\n case 'h4':\n case 'h5':\n case 'h6':\n return ancestorInfo.pTagInButtonScope;\n\n case 'form':\n return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope;\n\n case 'li':\n return ancestorInfo.listItemTagAutoclosing;\n\n case 'dd':\n case 'dt':\n return ancestorInfo.dlItemTagAutoclosing;\n\n case 'button':\n return ancestorInfo.buttonTagInScope;\n\n case 'a':\n // Spec says something about storing a list of markers, but it sounds\n // equivalent to this check.\n return ancestorInfo.aTagInScope;\n\n case 'nobr':\n return ancestorInfo.nobrTagInScope;\n }\n\n return null;\n };\n\n var didWarn$1 = {};\n\n validateDOMNesting = function (childTag, childText, ancestorInfo) {\n ancestorInfo = ancestorInfo || emptyAncestorInfo;\n var parentInfo = ancestorInfo.current;\n var parentTag = parentInfo && parentInfo.tag;\n\n if (childText != null) {\n if (childTag != null) {\n error('validateDOMNesting: when childText is passed, childTag should be null');\n }\n\n childTag = '#text';\n }\n\n var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo;\n var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo);\n var invalidParentOrAncestor = invalidParent || invalidAncestor;\n\n if (!invalidParentOrAncestor) {\n return;\n }\n\n var ancestorTag = invalidParentOrAncestor.tag;\n var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag;\n\n if (didWarn$1[warnKey]) {\n return;\n }\n\n didWarn$1[warnKey] = true;\n var tagDisplayName = childTag;\n var whitespaceInfo = '';\n\n if (childTag === '#text') {\n if (/\\S/.test(childText)) {\n tagDisplayName = 'Text nodes';\n } else {\n tagDisplayName = 'Whitespace text nodes';\n whitespaceInfo = \" Make sure you don't have any extra whitespace between tags on \" + 'each line of your source code.';\n }\n } else {\n tagDisplayName = '<' + childTag + '>';\n }\n\n if (invalidParent) {\n var info = '';\n\n if (ancestorTag === 'table' && childTag === 'tr') {\n info += ' Add a <tbody>, <thead> or <tfoot> to your code to match the DOM tree generated by ' + 'the browser.';\n }\n\n error('validateDOMNesting(...): %s cannot appear as a child of <%s>.%s%s', tagDisplayName, ancestorTag, whitespaceInfo, info);\n } else {\n error('validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>.', tagDisplayName, ancestorTag);\n }\n };\n}\n\nvar SUPPRESS_HYDRATION_WARNING$1;\n\n{\n SUPPRESS_HYDRATION_WARNING$1 = 'suppressHydrationWarning';\n}\n\nvar SUSPENSE_START_DATA = '$';\nvar SUSPENSE_END_DATA = '/$';\nvar SUSPENSE_PENDING_START_DATA = '$?';\nvar SUSPENSE_FALLBACK_START_DATA = '$!';\nvar STYLE$1 = 'style';\nvar eventsEnabled = null;\nvar selectionInformation = null;\n\nfunction shouldAutoFocusHostComponent(type, props) {\n switch (type) {\n case 'button':\n case 'input':\n case 'select':\n case 'textarea':\n return !!props.autoFocus;\n }\n\n return false;\n}\nfunction getRootHostContext(rootContainerInstance) {\n var type;\n var namespace;\n var nodeType = rootContainerInstance.nodeType;\n\n switch (nodeType) {\n case DOCUMENT_NODE:\n case DOCUMENT_FRAGMENT_NODE:\n {\n type = nodeType === DOCUMENT_NODE ? '#document' : '#fragment';\n var root = rootContainerInstance.documentElement;\n namespace = root ? root.namespaceURI : getChildNamespace(null, '');\n break;\n }\n\n default:\n {\n var container = nodeType === COMMENT_NODE ? rootContainerInstance.parentNode : rootContainerInstance;\n var ownNamespace = container.namespaceURI || null;\n type = container.tagName;\n namespace = getChildNamespace(ownNamespace, type);\n break;\n }\n }\n\n {\n var validatedTag = type.toLowerCase();\n var ancestorInfo = updatedAncestorInfo(null, validatedTag);\n return {\n namespace: namespace,\n ancestorInfo: ancestorInfo\n };\n }\n}\nfunction getChildHostContext(parentHostContext, type, rootContainerInstance) {\n {\n var parentHostContextDev = parentHostContext;\n var namespace = getChildNamespace(parentHostContextDev.namespace, type);\n var ancestorInfo = updatedAncestorInfo(parentHostContextDev.ancestorInfo, type);\n return {\n namespace: namespace,\n ancestorInfo: ancestorInfo\n };\n }\n}\nfunction getPublicInstance(instance) {\n return instance;\n}\nfunction prepareForCommit(containerInfo) {\n eventsEnabled = isEnabled();\n selectionInformation = getSelectionInformation();\n var activeInstance = null;\n\n setEnabled(false);\n return activeInstance;\n}\nfunction resetAfterCommit(containerInfo) {\n restoreSelection(selectionInformation);\n setEnabled(eventsEnabled);\n eventsEnabled = null;\n selectionInformation = null;\n}\nfunction createInstance(type, props, rootContainerInstance, hostContext, internalInstanceHandle) {\n var parentNamespace;\n\n {\n // TODO: take namespace into account when validating.\n var hostContextDev = hostContext;\n validateDOMNesting(type, null, hostContextDev.ancestorInfo);\n\n if (typeof props.children === 'string' || typeof props.children === 'number') {\n var string = '' + props.children;\n var ownAncestorInfo = updatedAncestorInfo(hostContextDev.ancestorInfo, type);\n validateDOMNesting(null, string, ownAncestorInfo);\n }\n\n parentNamespace = hostContextDev.namespace;\n }\n\n var domElement = createElement(type, props, rootContainerInstance, parentNamespace);\n precacheFiberNode(internalInstanceHandle, domElement);\n updateFiberProps(domElement, props);\n return domElement;\n}\nfunction appendInitialChild(parentInstance, child) {\n parentInstance.appendChild(child);\n}\nfunction finalizeInitialChildren(domElement, type, props, rootContainerInstance, hostContext) {\n setInitialProperties(domElement, type, props, rootContainerInstance);\n return shouldAutoFocusHostComponent(type, props);\n}\nfunction prepareUpdate(domElement, type, oldProps, newProps, rootContainerInstance, hostContext) {\n {\n var hostContextDev = hostContext;\n\n if (typeof newProps.children !== typeof oldProps.children && (typeof newProps.children === 'string' || typeof newProps.children === 'number')) {\n var string = '' + newProps.children;\n var ownAncestorInfo = updatedAncestorInfo(hostContextDev.ancestorInfo, type);\n validateDOMNesting(null, string, ownAncestorInfo);\n }\n }\n\n return diffProperties(domElement, type, oldProps, newProps);\n}\nfunction shouldSetTextContent(type, props) {\n return type === 'textarea' || type === 'option' || type === 'noscript' || typeof props.children === 'string' || typeof props.children === 'number' || typeof props.dangerouslySetInnerHTML === 'object' && props.dangerouslySetInnerHTML !== null && props.dangerouslySetInnerHTML.__html != null;\n}\nfunction createTextInstance(text, rootContainerInstance, hostContext, internalInstanceHandle) {\n {\n var hostContextDev = hostContext;\n validateDOMNesting(null, text, hostContextDev.ancestorInfo);\n }\n\n var textNode = createTextNode(text, rootContainerInstance);\n precacheFiberNode(internalInstanceHandle, textNode);\n return textNode;\n}\n// if a component just imports ReactDOM (e.g. for findDOMNode).\n// Some environments might not have setTimeout or clearTimeout.\n\nvar scheduleTimeout = typeof setTimeout === 'function' ? setTimeout : undefined;\nvar cancelTimeout = typeof clearTimeout === 'function' ? clearTimeout : undefined;\nvar noTimeout = -1; // -------------------\nfunction commitMount(domElement, type, newProps, internalInstanceHandle) {\n // Despite the naming that might imply otherwise, this method only\n // fires if there is an `Update` effect scheduled during mounting.\n // This happens if `finalizeInitialChildren` returns `true` (which it\n // does to implement the `autoFocus` attribute on the client). But\n // there are also other cases when this might happen (such as patching\n // up text content during hydration mismatch). So we'll check this again.\n if (shouldAutoFocusHostComponent(type, newProps)) {\n domElement.focus();\n }\n}\nfunction commitUpdate(domElement, updatePayload, type, oldProps, newProps, internalInstanceHandle) {\n // Update the props handle so that we know which props are the ones with\n // with current event handlers.\n updateFiberProps(domElement, newProps); // Apply the diff to the DOM node.\n\n updateProperties(domElement, updatePayload, type, oldProps, newProps);\n}\nfunction resetTextContent(domElement) {\n setTextContent(domElement, '');\n}\nfunction commitTextUpdate(textInstance, oldText, newText) {\n textInstance.nodeValue = newText;\n}\nfunction appendChild(parentInstance, child) {\n parentInstance.appendChild(child);\n}\nfunction appendChildToContainer(container, child) {\n var parentNode;\n\n if (container.nodeType === COMMENT_NODE) {\n parentNode = container.parentNode;\n parentNode.insertBefore(child, container);\n } else {\n parentNode = container;\n parentNode.appendChild(child);\n } // This container might be used for a portal.\n // If something inside a portal is clicked, that click should bubble\n // through the React tree. However, on Mobile Safari the click would\n // never bubble through the *DOM* tree unless an ancestor with onclick\n // event exists. So we wouldn't see it and dispatch it.\n // This is why we ensure that non React root containers have inline onclick\n // defined.\n // https://github.com/facebook/react/issues/11918\n\n\n var reactRootContainer = container._reactRootContainer;\n\n if ((reactRootContainer === null || reactRootContainer === undefined) && parentNode.onclick === null) {\n // TODO: This cast may not be sound for SVG, MathML or custom elements.\n trapClickOnNonInteractiveElement(parentNode);\n }\n}\nfunction insertBefore(parentInstance, child, beforeChild) {\n parentInstance.insertBefore(child, beforeChild);\n}\nfunction insertInContainerBefore(container, child, beforeChild) {\n if (container.nodeType === COMMENT_NODE) {\n container.parentNode.insertBefore(child, beforeChild);\n } else {\n container.insertBefore(child, beforeChild);\n }\n}\n\nfunction removeChild(parentInstance, child) {\n parentInstance.removeChild(child);\n}\nfunction removeChildFromContainer(container, child) {\n if (container.nodeType === COMMENT_NODE) {\n container.parentNode.removeChild(child);\n } else {\n container.removeChild(child);\n }\n}\nfunction hideInstance(instance) {\n // TODO: Does this work for all element types? What about MathML? Should we\n // pass host context to this method?\n instance = instance;\n var style = instance.style;\n\n if (typeof style.setProperty === 'function') {\n style.setProperty('display', 'none', 'important');\n } else {\n style.display = 'none';\n }\n}\nfunction hideTextInstance(textInstance) {\n textInstance.nodeValue = '';\n}\nfunction unhideInstance(instance, props) {\n instance = instance;\n var styleProp = props[STYLE$1];\n var display = styleProp !== undefined && styleProp !== null && styleProp.hasOwnProperty('display') ? styleProp.display : null;\n instance.style.display = dangerousStyleValue('display', display);\n}\nfunction unhideTextInstance(textInstance, text) {\n textInstance.nodeValue = text;\n}\nfunction clearContainer(container) {\n if (container.nodeType === ELEMENT_NODE) {\n container.textContent = '';\n } else if (container.nodeType === DOCUMENT_NODE) {\n var body = container.body;\n\n if (body != null) {\n body.textContent = '';\n }\n }\n} // -------------------\nfunction canHydrateInstance(instance, type, props) {\n if (instance.nodeType !== ELEMENT_NODE || type.toLowerCase() !== instance.nodeName.toLowerCase()) {\n return null;\n } // This has now been refined to an element node.\n\n\n return instance;\n}\nfunction canHydrateTextInstance(instance, text) {\n if (text === '' || instance.nodeType !== TEXT_NODE) {\n // Empty strings are not parsed by HTML so there won't be a correct match here.\n return null;\n } // This has now been refined to a text node.\n\n\n return instance;\n}\nfunction isSuspenseInstancePending(instance) {\n return instance.data === SUSPENSE_PENDING_START_DATA;\n}\nfunction isSuspenseInstanceFallback(instance) {\n return instance.data === SUSPENSE_FALLBACK_START_DATA;\n}\n\nfunction getNextHydratable(node) {\n // Skip non-hydratable nodes.\n for (; node != null; node = node.nextSibling) {\n var nodeType = node.nodeType;\n\n if (nodeType === ELEMENT_NODE || nodeType === TEXT_NODE) {\n break;\n }\n }\n\n return node;\n}\n\nfunction getNextHydratableSibling(instance) {\n return getNextHydratable(instance.nextSibling);\n}\nfunction getFirstHydratableChild(parentInstance) {\n return getNextHydratable(parentInstance.firstChild);\n}\nfunction hydrateInstance(instance, type, props, rootContainerInstance, hostContext, internalInstanceHandle) {\n precacheFiberNode(internalInstanceHandle, instance); // TODO: Possibly defer this until the commit phase where all the events\n // get attached.\n\n updateFiberProps(instance, props);\n var parentNamespace;\n\n {\n var hostContextDev = hostContext;\n parentNamespace = hostContextDev.namespace;\n }\n\n return diffHydratedProperties(instance, type, props, parentNamespace);\n}\nfunction hydrateTextInstance(textInstance, text, internalInstanceHandle) {\n precacheFiberNode(internalInstanceHandle, textInstance);\n return diffHydratedText(textInstance, text);\n}\nfunction getNextHydratableInstanceAfterSuspenseInstance(suspenseInstance) {\n var node = suspenseInstance.nextSibling; // Skip past all nodes within this suspense boundary.\n // There might be nested nodes so we need to keep track of how\n // deep we are and only break out when we're back on top.\n\n var depth = 0;\n\n while (node) {\n if (node.nodeType === COMMENT_NODE) {\n var data = node.data;\n\n if (data === SUSPENSE_END_DATA) {\n if (depth === 0) {\n return getNextHydratableSibling(node);\n } else {\n depth--;\n }\n } else if (data === SUSPENSE_START_DATA || data === SUSPENSE_FALLBACK_START_DATA || data === SUSPENSE_PENDING_START_DATA) {\n depth++;\n }\n }\n\n node = node.nextSibling;\n } // TODO: Warn, we didn't find the end comment boundary.\n\n\n return null;\n} // Returns the SuspenseInstance if this node is a direct child of a\n// SuspenseInstance. I.e. if its previous sibling is a Comment with\n// SUSPENSE_x_START_DATA. Otherwise, null.\n\nfunction getParentSuspenseInstance(targetInstance) {\n var node = targetInstance.previousSibling; // Skip past all nodes within this suspense boundary.\n // There might be nested nodes so we need to keep track of how\n // deep we are and only break out when we're back on top.\n\n var depth = 0;\n\n while (node) {\n if (node.nodeType === COMMENT_NODE) {\n var data = node.data;\n\n if (data === SUSPENSE_START_DATA || data === SUSPENSE_FALLBACK_START_DATA || data === SUSPENSE_PENDING_START_DATA) {\n if (depth === 0) {\n return node;\n } else {\n depth--;\n }\n } else if (data === SUSPENSE_END_DATA) {\n depth++;\n }\n }\n\n node = node.previousSibling;\n }\n\n return null;\n}\nfunction commitHydratedContainer(container) {\n // Retry if any event replaying was blocked on this.\n retryIfBlockedOn(container);\n}\nfunction commitHydratedSuspenseInstance(suspenseInstance) {\n // Retry if any event replaying was blocked on this.\n retryIfBlockedOn(suspenseInstance);\n}\nfunction didNotMatchHydratedContainerTextInstance(parentContainer, textInstance, text) {\n {\n warnForUnmatchedText(textInstance, text);\n }\n}\nfunction didNotMatchHydratedTextInstance(parentType, parentProps, parentInstance, textInstance, text) {\n if ( parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) {\n warnForUnmatchedText(textInstance, text);\n }\n}\nfunction didNotHydrateContainerInstance(parentContainer, instance) {\n {\n if (instance.nodeType === ELEMENT_NODE) {\n warnForDeletedHydratableElement(parentContainer, instance);\n } else if (instance.nodeType === COMMENT_NODE) ; else {\n warnForDeletedHydratableText(parentContainer, instance);\n }\n }\n}\nfunction didNotHydrateInstance(parentType, parentProps, parentInstance, instance) {\n if ( parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) {\n if (instance.nodeType === ELEMENT_NODE) {\n warnForDeletedHydratableElement(parentInstance, instance);\n } else if (instance.nodeType === COMMENT_NODE) ; else {\n warnForDeletedHydratableText(parentInstance, instance);\n }\n }\n}\nfunction didNotFindHydratableContainerInstance(parentContainer, type, props) {\n {\n warnForInsertedHydratedElement(parentContainer, type);\n }\n}\nfunction didNotFindHydratableContainerTextInstance(parentContainer, text) {\n {\n warnForInsertedHydratedText(parentContainer, text);\n }\n}\nfunction didNotFindHydratableInstance(parentType, parentProps, parentInstance, type, props) {\n if ( parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) {\n warnForInsertedHydratedElement(parentInstance, type);\n }\n}\nfunction didNotFindHydratableTextInstance(parentType, parentProps, parentInstance, text) {\n if ( parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) {\n warnForInsertedHydratedText(parentInstance, text);\n }\n}\nfunction didNotFindHydratableSuspenseInstance(parentType, parentProps, parentInstance) {\n if ( parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) ;\n}\nvar clientId = 0;\nfunction makeClientIdInDEV(warnOnAccessInDEV) {\n var id = 'r:' + (clientId++).toString(36);\n return {\n toString: function () {\n warnOnAccessInDEV();\n return id;\n },\n valueOf: function () {\n warnOnAccessInDEV();\n return id;\n }\n };\n}\nfunction isOpaqueHydratingObject(value) {\n return value !== null && typeof value === 'object' && value.$$typeof === REACT_OPAQUE_ID_TYPE;\n}\nfunction makeOpaqueHydratingObject(attemptToReadValue) {\n return {\n $$typeof: REACT_OPAQUE_ID_TYPE,\n toString: attemptToReadValue,\n valueOf: attemptToReadValue\n };\n}\nfunction preparePortalMount(portalInstance) {\n {\n listenToAllSupportedEvents(portalInstance);\n }\n}\n\nvar randomKey = Math.random().toString(36).slice(2);\nvar internalInstanceKey = '__reactFiber$' + randomKey;\nvar internalPropsKey = '__reactProps$' + randomKey;\nvar internalContainerInstanceKey = '__reactContainer$' + randomKey;\nvar internalEventHandlersKey = '__reactEvents$' + randomKey;\nfunction precacheFiberNode(hostInst, node) {\n node[internalInstanceKey] = hostInst;\n}\nfunction markContainerAsRoot(hostRoot, node) {\n node[internalContainerInstanceKey] = hostRoot;\n}\nfunction unmarkContainerAsRoot(node) {\n node[internalContainerInstanceKey] = null;\n}\nfunction isContainerMarkedAsRoot(node) {\n return !!node[internalContainerInstanceKey];\n} // Given a DOM node, return the closest HostComponent or HostText fiber ancestor.\n// If the target node is part of a hydrated or not yet rendered subtree, then\n// this may also return a SuspenseComponent or HostRoot to indicate that.\n// Conceptually the HostRoot fiber is a child of the Container node. So if you\n// pass the Container node as the targetNode, you will not actually get the\n// HostRoot back. To get to the HostRoot, you need to pass a child of it.\n// The same thing applies to Suspense boundaries.\n\nfunction getClosestInstanceFromNode(targetNode) {\n var targetInst = targetNode[internalInstanceKey];\n\n if (targetInst) {\n // Don't return HostRoot or SuspenseComponent here.\n return targetInst;\n } // If the direct event target isn't a React owned DOM node, we need to look\n // to see if one of its parents is a React owned DOM node.\n\n\n var parentNode = targetNode.parentNode;\n\n while (parentNode) {\n // We'll check if this is a container root that could include\n // React nodes in the future. We need to check this first because\n // if we're a child of a dehydrated container, we need to first\n // find that inner container before moving on to finding the parent\n // instance. Note that we don't check this field on the targetNode\n // itself because the fibers are conceptually between the container\n // node and the first child. It isn't surrounding the container node.\n // If it's not a container, we check if it's an instance.\n targetInst = parentNode[internalContainerInstanceKey] || parentNode[internalInstanceKey];\n\n if (targetInst) {\n // Since this wasn't the direct target of the event, we might have\n // stepped past dehydrated DOM nodes to get here. However they could\n // also have been non-React nodes. We need to answer which one.\n // If we the instance doesn't have any children, then there can't be\n // a nested suspense boundary within it. So we can use this as a fast\n // bailout. Most of the time, when people add non-React children to\n // the tree, it is using a ref to a child-less DOM node.\n // Normally we'd only need to check one of the fibers because if it\n // has ever gone from having children to deleting them or vice versa\n // it would have deleted the dehydrated boundary nested inside already.\n // However, since the HostRoot starts out with an alternate it might\n // have one on the alternate so we need to check in case this was a\n // root.\n var alternate = targetInst.alternate;\n\n if (targetInst.child !== null || alternate !== null && alternate.child !== null) {\n // Next we need to figure out if the node that skipped past is\n // nested within a dehydrated boundary and if so, which one.\n var suspenseInstance = getParentSuspenseInstance(targetNode);\n\n while (suspenseInstance !== null) {\n // We found a suspense instance. That means that we haven't\n // hydrated it yet. Even though we leave the comments in the\n // DOM after hydrating, and there are boundaries in the DOM\n // that could already be hydrated, we wouldn't have found them\n // through this pass since if the target is hydrated it would\n // have had an internalInstanceKey on it.\n // Let's get the fiber associated with the SuspenseComponent\n // as the deepest instance.\n var targetSuspenseInst = suspenseInstance[internalInstanceKey];\n\n if (targetSuspenseInst) {\n return targetSuspenseInst;\n } // If we don't find a Fiber on the comment, it might be because\n // we haven't gotten to hydrate it yet. There might still be a\n // parent boundary that hasn't above this one so we need to find\n // the outer most that is known.\n\n\n suspenseInstance = getParentSuspenseInstance(suspenseInstance); // If we don't find one, then that should mean that the parent\n // host component also hasn't hydrated yet. We can return it\n // below since it will bail out on the isMounted check later.\n }\n }\n\n return targetInst;\n }\n\n targetNode = parentNode;\n parentNode = targetNode.parentNode;\n }\n\n return null;\n}\n/**\n * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n * instance, or null if the node was not rendered by this React.\n */\n\nfunction getInstanceFromNode(node) {\n var inst = node[internalInstanceKey] || node[internalContainerInstanceKey];\n\n if (inst) {\n if (inst.tag === HostComponent || inst.tag === HostText || inst.tag === SuspenseComponent || inst.tag === HostRoot) {\n return inst;\n } else {\n return null;\n }\n }\n\n return null;\n}\n/**\n * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n * DOM node.\n */\n\nfunction getNodeFromInstance(inst) {\n if (inst.tag === HostComponent || inst.tag === HostText) {\n // In Fiber this, is just the state node right now. We assume it will be\n // a host component or host text.\n return inst.stateNode;\n } // Without this first invariant, passing a non-DOM-component triggers the next\n // invariant for a missing parent, which is super confusing.\n\n\n {\n {\n throw Error( \"getNodeFromInstance: Invalid argument.\" );\n }\n }\n}\nfunction getFiberCurrentPropsFromNode(node) {\n return node[internalPropsKey] || null;\n}\nfunction updateFiberProps(node, props) {\n node[internalPropsKey] = props;\n}\nfunction getEventListenerSet(node) {\n var elementListenerSet = node[internalEventHandlersKey];\n\n if (elementListenerSet === undefined) {\n elementListenerSet = node[internalEventHandlersKey] = new Set();\n }\n\n return elementListenerSet;\n}\n\nvar loggedTypeFailures = {};\nvar ReactDebugCurrentFrame$1 = ReactSharedInternals.ReactDebugCurrentFrame;\n\nfunction setCurrentlyValidatingElement(element) {\n {\n if (element) {\n var owner = element._owner;\n var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null);\n ReactDebugCurrentFrame$1.setExtraStackFrame(stack);\n } else {\n ReactDebugCurrentFrame$1.setExtraStackFrame(null);\n }\n }\n}\n\nfunction checkPropTypes(typeSpecs, values, location, componentName, element) {\n {\n // $FlowFixMe This is okay but Flow doesn't know it.\n var has = Function.call.bind(Object.prototype.hasOwnProperty);\n\n for (var typeSpecName in typeSpecs) {\n if (has(typeSpecs, typeSpecName)) {\n var error$1 = void 0; // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n if (typeof typeSpecs[typeSpecName] !== 'function') {\n var err = Error((componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' + 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.' + 'This often happens because of typos such as `PropTypes.function` instead of `PropTypes.func`.');\n err.name = 'Invariant Violation';\n throw err;\n }\n\n error$1 = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED');\n } catch (ex) {\n error$1 = ex;\n }\n\n if (error$1 && !(error$1 instanceof Error)) {\n setCurrentlyValidatingElement(element);\n\n error('%s: type specification of %s' + ' `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error$1);\n\n setCurrentlyValidatingElement(null);\n }\n\n if (error$1 instanceof Error && !(error$1.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error$1.message] = true;\n setCurrentlyValidatingElement(element);\n\n error('Failed %s type: %s', location, error$1.message);\n\n setCurrentlyValidatingElement(null);\n }\n }\n }\n }\n}\n\nvar valueStack = [];\nvar fiberStack;\n\n{\n fiberStack = [];\n}\n\nvar index = -1;\n\nfunction createCursor(defaultValue) {\n return {\n current: defaultValue\n };\n}\n\nfunction pop(cursor, fiber) {\n if (index < 0) {\n {\n error('Unexpected pop.');\n }\n\n return;\n }\n\n {\n if (fiber !== fiberStack[index]) {\n error('Unexpected Fiber popped.');\n }\n }\n\n cursor.current = valueStack[index];\n valueStack[index] = null;\n\n {\n fiberStack[index] = null;\n }\n\n index--;\n}\n\nfunction push(cursor, value, fiber) {\n index++;\n valueStack[index] = cursor.current;\n\n {\n fiberStack[index] = fiber;\n }\n\n cursor.current = value;\n}\n\nvar warnedAboutMissingGetChildContext;\n\n{\n warnedAboutMissingGetChildContext = {};\n}\n\nvar emptyContextObject = {};\n\n{\n Object.freeze(emptyContextObject);\n} // A cursor to the current merged context object on the stack.\n\n\nvar contextStackCursor = createCursor(emptyContextObject); // A cursor to a boolean indicating whether the context has changed.\n\nvar didPerformWorkStackCursor = createCursor(false); // Keep track of the previous context object that was on the stack.\n// We use this to get access to the parent context after we have already\n// pushed the next context provider, and now need to merge their contexts.\n\nvar previousContext = emptyContextObject;\n\nfunction getUnmaskedContext(workInProgress, Component, didPushOwnContextIfProvider) {\n {\n if (didPushOwnContextIfProvider && isContextProvider(Component)) {\n // If the fiber is a context provider itself, when we read its context\n // we may have already pushed its own child context on the stack. A context\n // provider should not \"see\" its own child context. Therefore we read the\n // previous (parent) context instead for a context provider.\n return previousContext;\n }\n\n return contextStackCursor.current;\n }\n}\n\nfunction cacheContext(workInProgress, unmaskedContext, maskedContext) {\n {\n var instance = workInProgress.stateNode;\n instance.__reactInternalMemoizedUnmaskedChildContext = unmaskedContext;\n instance.__reactInternalMemoizedMaskedChildContext = maskedContext;\n }\n}\n\nfunction getMaskedContext(workInProgress, unmaskedContext) {\n {\n var type = workInProgress.type;\n var contextTypes = type.contextTypes;\n\n if (!contextTypes) {\n return emptyContextObject;\n } // Avoid recreating masked context unless unmasked context has changed.\n // Failing to do this will result in unnecessary calls to componentWillReceiveProps.\n // This may trigger infinite loops if componentWillReceiveProps calls setState.\n\n\n var instance = workInProgress.stateNode;\n\n if (instance && instance.__reactInternalMemoizedUnmaskedChildContext === unmaskedContext) {\n return instance.__reactInternalMemoizedMaskedChildContext;\n }\n\n var context = {};\n\n for (var key in contextTypes) {\n context[key] = unmaskedContext[key];\n }\n\n {\n var name = getComponentName(type) || 'Unknown';\n checkPropTypes(contextTypes, context, 'context', name);\n } // Cache unmasked context so we can avoid recreating masked context unless necessary.\n // Context is created before the class component is instantiated so check for instance.\n\n\n if (instance) {\n cacheContext(workInProgress, unmaskedContext, context);\n }\n\n return context;\n }\n}\n\nfunction hasContextChanged() {\n {\n return didPerformWorkStackCursor.current;\n }\n}\n\nfunction isContextProvider(type) {\n {\n var childContextTypes = type.childContextTypes;\n return childContextTypes !== null && childContextTypes !== undefined;\n }\n}\n\nfunction popContext(fiber) {\n {\n pop(didPerformWorkStackCursor, fiber);\n pop(contextStackCursor, fiber);\n }\n}\n\nfunction popTopLevelContextObject(fiber) {\n {\n pop(didPerformWorkStackCursor, fiber);\n pop(contextStackCursor, fiber);\n }\n}\n\nfunction pushTopLevelContextObject(fiber, context, didChange) {\n {\n if (!(contextStackCursor.current === emptyContextObject)) {\n {\n throw Error( \"Unexpected context found on stack. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n push(contextStackCursor, context, fiber);\n push(didPerformWorkStackCursor, didChange, fiber);\n }\n}\n\nfunction processChildContext(fiber, type, parentContext) {\n {\n var instance = fiber.stateNode;\n var childContextTypes = type.childContextTypes; // TODO (bvaughn) Replace this behavior with an invariant() in the future.\n // It has only been added in Fiber to match the (unintentional) behavior in Stack.\n\n if (typeof instance.getChildContext !== 'function') {\n {\n var componentName = getComponentName(type) || 'Unknown';\n\n if (!warnedAboutMissingGetChildContext[componentName]) {\n warnedAboutMissingGetChildContext[componentName] = true;\n\n error('%s.childContextTypes is specified but there is no getChildContext() method ' + 'on the instance. You can either define getChildContext() on %s or remove ' + 'childContextTypes from it.', componentName, componentName);\n }\n }\n\n return parentContext;\n }\n\n var childContext = instance.getChildContext();\n\n for (var contextKey in childContext) {\n if (!(contextKey in childContextTypes)) {\n {\n throw Error( (getComponentName(type) || 'Unknown') + \".getChildContext(): key \\\"\" + contextKey + \"\\\" is not defined in childContextTypes.\" );\n }\n }\n }\n\n {\n var name = getComponentName(type) || 'Unknown';\n checkPropTypes(childContextTypes, childContext, 'child context', name);\n }\n\n return _assign({}, parentContext, childContext);\n }\n}\n\nfunction pushContextProvider(workInProgress) {\n {\n var instance = workInProgress.stateNode; // We push the context as early as possible to ensure stack integrity.\n // If the instance does not exist yet, we will push null at first,\n // and replace it on the stack later when invalidating the context.\n\n var memoizedMergedChildContext = instance && instance.__reactInternalMemoizedMergedChildContext || emptyContextObject; // Remember the parent context so we can merge with it later.\n // Inherit the parent's did-perform-work value to avoid inadvertently blocking updates.\n\n previousContext = contextStackCursor.current;\n push(contextStackCursor, memoizedMergedChildContext, workInProgress);\n push(didPerformWorkStackCursor, didPerformWorkStackCursor.current, workInProgress);\n return true;\n }\n}\n\nfunction invalidateContextProvider(workInProgress, type, didChange) {\n {\n var instance = workInProgress.stateNode;\n\n if (!instance) {\n {\n throw Error( \"Expected to have an instance by this point. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n if (didChange) {\n // Merge parent and own context.\n // Skip this if we're not updating due to sCU.\n // This avoids unnecessarily recomputing memoized values.\n var mergedContext = processChildContext(workInProgress, type, previousContext);\n instance.__reactInternalMemoizedMergedChildContext = mergedContext; // Replace the old (or empty) context with the new one.\n // It is important to unwind the context in the reverse order.\n\n pop(didPerformWorkStackCursor, workInProgress);\n pop(contextStackCursor, workInProgress); // Now push the new context and mark that it has changed.\n\n push(contextStackCursor, mergedContext, workInProgress);\n push(didPerformWorkStackCursor, didChange, workInProgress);\n } else {\n pop(didPerformWorkStackCursor, workInProgress);\n push(didPerformWorkStackCursor, didChange, workInProgress);\n }\n }\n}\n\nfunction findCurrentUnmaskedContext(fiber) {\n {\n // Currently this is only used with renderSubtreeIntoContainer; not sure if it\n // makes sense elsewhere\n if (!(isFiberMounted(fiber) && fiber.tag === ClassComponent)) {\n {\n throw Error( \"Expected subtree parent to be a mounted class component. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var node = fiber;\n\n do {\n switch (node.tag) {\n case HostRoot:\n return node.stateNode.context;\n\n case ClassComponent:\n {\n var Component = node.type;\n\n if (isContextProvider(Component)) {\n return node.stateNode.__reactInternalMemoizedMergedChildContext;\n }\n\n break;\n }\n }\n\n node = node.return;\n } while (node !== null);\n\n {\n {\n throw Error( \"Found unexpected detached subtree parent. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n }\n}\n\nvar LegacyRoot = 0;\nvar BlockingRoot = 1;\nvar ConcurrentRoot = 2;\n\nvar rendererID = null;\nvar injectedHook = null;\nvar hasLoggedError = false;\nvar isDevToolsPresent = typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined';\nfunction injectInternals(internals) {\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n // No DevTools\n return false;\n }\n\n var hook = __REACT_DEVTOOLS_GLOBAL_HOOK__;\n\n if (hook.isDisabled) {\n // This isn't a real property on the hook, but it can be set to opt out\n // of DevTools integration and associated warnings and logs.\n // https://github.com/facebook/react/issues/3877\n return true;\n }\n\n if (!hook.supportsFiber) {\n {\n error('The installed version of React DevTools is too old and will not work ' + 'with the current version of React. Please update React DevTools. ' + 'https://reactjs.org/link/react-devtools');\n } // DevTools exists, even though it doesn't support Fiber.\n\n\n return true;\n }\n\n try {\n rendererID = hook.inject(internals); // We have successfully injected, so now it is safe to set up hooks.\n\n injectedHook = hook;\n } catch (err) {\n // Catch all errors because it is unsafe to throw during initialization.\n {\n error('React instrumentation encountered an error: %s.', err);\n }\n } // DevTools exists\n\n\n return true;\n}\nfunction onScheduleRoot(root, children) {\n {\n if (injectedHook && typeof injectedHook.onScheduleFiberRoot === 'function') {\n try {\n injectedHook.onScheduleFiberRoot(rendererID, root, children);\n } catch (err) {\n if ( !hasLoggedError) {\n hasLoggedError = true;\n\n error('React instrumentation encountered an error: %s', err);\n }\n }\n }\n }\n}\nfunction onCommitRoot(root, priorityLevel) {\n if (injectedHook && typeof injectedHook.onCommitFiberRoot === 'function') {\n try {\n var didError = (root.current.flags & DidCapture) === DidCapture;\n\n if (enableProfilerTimer) {\n injectedHook.onCommitFiberRoot(rendererID, root, priorityLevel, didError);\n } else {\n injectedHook.onCommitFiberRoot(rendererID, root, undefined, didError);\n }\n } catch (err) {\n {\n if (!hasLoggedError) {\n hasLoggedError = true;\n\n error('React instrumentation encountered an error: %s', err);\n }\n }\n }\n }\n}\nfunction onCommitUnmount(fiber) {\n if (injectedHook && typeof injectedHook.onCommitFiberUnmount === 'function') {\n try {\n injectedHook.onCommitFiberUnmount(rendererID, fiber);\n } catch (err) {\n {\n if (!hasLoggedError) {\n hasLoggedError = true;\n\n error('React instrumentation encountered an error: %s', err);\n }\n }\n }\n }\n}\n\nvar Scheduler_runWithPriority = Scheduler.unstable_runWithPriority,\n Scheduler_scheduleCallback = Scheduler.unstable_scheduleCallback,\n Scheduler_cancelCallback = Scheduler.unstable_cancelCallback,\n Scheduler_shouldYield = Scheduler.unstable_shouldYield,\n Scheduler_requestPaint = Scheduler.unstable_requestPaint,\n Scheduler_now$1 = Scheduler.unstable_now,\n Scheduler_getCurrentPriorityLevel = Scheduler.unstable_getCurrentPriorityLevel,\n Scheduler_ImmediatePriority = Scheduler.unstable_ImmediatePriority,\n Scheduler_UserBlockingPriority = Scheduler.unstable_UserBlockingPriority,\n Scheduler_NormalPriority = Scheduler.unstable_NormalPriority,\n Scheduler_LowPriority = Scheduler.unstable_LowPriority,\n Scheduler_IdlePriority = Scheduler.unstable_IdlePriority;\n\n{\n // Provide explicit error message when production+profiling bundle of e.g.\n // react-dom is used with production (non-profiling) bundle of\n // scheduler/tracing\n if (!(tracing.__interactionsRef != null && tracing.__interactionsRef.current != null)) {\n {\n throw Error( \"It is not supported to run the profiling version of a renderer (for example, `react-dom/profiling`) without also replacing the `scheduler/tracing` module with `scheduler/tracing-profiling`. Your bundler might have a setting for aliasing both modules. Learn more at https://reactjs.org/link/profiling\" );\n }\n }\n}\n\nvar fakeCallbackNode = {}; // Except for NoPriority, these correspond to Scheduler priorities. We use\n// ascending numbers so we can compare them like numbers. They start at 90 to\n// avoid clashing with Scheduler's priorities.\n\nvar ImmediatePriority$1 = 99;\nvar UserBlockingPriority$2 = 98;\nvar NormalPriority$1 = 97;\nvar LowPriority$1 = 96;\nvar IdlePriority$1 = 95; // NoPriority is the absence of priority. Also React-only.\n\nvar NoPriority$1 = 90;\nvar shouldYield = Scheduler_shouldYield;\nvar requestPaint = // Fall back gracefully if we're running an older version of Scheduler.\nScheduler_requestPaint !== undefined ? Scheduler_requestPaint : function () {};\nvar syncQueue = null;\nvar immediateQueueCallbackNode = null;\nvar isFlushingSyncQueue = false;\nvar initialTimeMs$1 = Scheduler_now$1(); // If the initial timestamp is reasonably small, use Scheduler's `now` directly.\n// This will be the case for modern browsers that support `performance.now`. In\n// older browsers, Scheduler falls back to `Date.now`, which returns a Unix\n// timestamp. In that case, subtract the module initialization time to simulate\n// the behavior of performance.now and keep our times small enough to fit\n// within 32 bits.\n// TODO: Consider lifting this into Scheduler.\n\nvar now = initialTimeMs$1 < 10000 ? Scheduler_now$1 : function () {\n return Scheduler_now$1() - initialTimeMs$1;\n};\nfunction getCurrentPriorityLevel() {\n switch (Scheduler_getCurrentPriorityLevel()) {\n case Scheduler_ImmediatePriority:\n return ImmediatePriority$1;\n\n case Scheduler_UserBlockingPriority:\n return UserBlockingPriority$2;\n\n case Scheduler_NormalPriority:\n return NormalPriority$1;\n\n case Scheduler_LowPriority:\n return LowPriority$1;\n\n case Scheduler_IdlePriority:\n return IdlePriority$1;\n\n default:\n {\n {\n throw Error( \"Unknown priority level.\" );\n }\n }\n\n }\n}\n\nfunction reactPriorityToSchedulerPriority(reactPriorityLevel) {\n switch (reactPriorityLevel) {\n case ImmediatePriority$1:\n return Scheduler_ImmediatePriority;\n\n case UserBlockingPriority$2:\n return Scheduler_UserBlockingPriority;\n\n case NormalPriority$1:\n return Scheduler_NormalPriority;\n\n case LowPriority$1:\n return Scheduler_LowPriority;\n\n case IdlePriority$1:\n return Scheduler_IdlePriority;\n\n default:\n {\n {\n throw Error( \"Unknown priority level.\" );\n }\n }\n\n }\n}\n\nfunction runWithPriority$1(reactPriorityLevel, fn) {\n var priorityLevel = reactPriorityToSchedulerPriority(reactPriorityLevel);\n return Scheduler_runWithPriority(priorityLevel, fn);\n}\nfunction scheduleCallback(reactPriorityLevel, callback, options) {\n var priorityLevel = reactPriorityToSchedulerPriority(reactPriorityLevel);\n return Scheduler_scheduleCallback(priorityLevel, callback, options);\n}\nfunction scheduleSyncCallback(callback) {\n // Push this callback into an internal queue. We'll flush these either in\n // the next tick, or earlier if something calls `flushSyncCallbackQueue`.\n if (syncQueue === null) {\n syncQueue = [callback]; // Flush the queue in the next tick, at the earliest.\n\n immediateQueueCallbackNode = Scheduler_scheduleCallback(Scheduler_ImmediatePriority, flushSyncCallbackQueueImpl);\n } else {\n // Push onto existing queue. Don't need to schedule a callback because\n // we already scheduled one when we created the queue.\n syncQueue.push(callback);\n }\n\n return fakeCallbackNode;\n}\nfunction cancelCallback(callbackNode) {\n if (callbackNode !== fakeCallbackNode) {\n Scheduler_cancelCallback(callbackNode);\n }\n}\nfunction flushSyncCallbackQueue() {\n if (immediateQueueCallbackNode !== null) {\n var node = immediateQueueCallbackNode;\n immediateQueueCallbackNode = null;\n Scheduler_cancelCallback(node);\n }\n\n flushSyncCallbackQueueImpl();\n}\n\nfunction flushSyncCallbackQueueImpl() {\n if (!isFlushingSyncQueue && syncQueue !== null) {\n // Prevent re-entrancy.\n isFlushingSyncQueue = true;\n var i = 0;\n\n {\n try {\n var _isSync2 = true;\n var _queue = syncQueue;\n runWithPriority$1(ImmediatePriority$1, function () {\n for (; i < _queue.length; i++) {\n var callback = _queue[i];\n\n do {\n callback = callback(_isSync2);\n } while (callback !== null);\n }\n });\n syncQueue = null;\n } catch (error) {\n // If something throws, leave the remaining callbacks on the queue.\n if (syncQueue !== null) {\n syncQueue = syncQueue.slice(i + 1);\n } // Resume flushing in the next tick\n\n\n Scheduler_scheduleCallback(Scheduler_ImmediatePriority, flushSyncCallbackQueue);\n throw error;\n } finally {\n isFlushingSyncQueue = false;\n }\n }\n }\n}\n\n// TODO: this is special because it gets imported during build.\nvar ReactVersion = '17.0.2';\n\nvar NoMode = 0;\nvar StrictMode = 1; // TODO: Remove BlockingMode and ConcurrentMode by reading from the root\n// tag instead\n\nvar BlockingMode = 2;\nvar ConcurrentMode = 4;\nvar ProfileMode = 8;\nvar DebugTracingMode = 16;\n\nvar ReactCurrentBatchConfig = ReactSharedInternals.ReactCurrentBatchConfig;\nvar NoTransition = 0;\nfunction requestCurrentTransition() {\n return ReactCurrentBatchConfig.transition;\n}\n\nvar ReactStrictModeWarnings = {\n recordUnsafeLifecycleWarnings: function (fiber, instance) {},\n flushPendingUnsafeLifecycleWarnings: function () {},\n recordLegacyContextWarning: function (fiber, instance) {},\n flushLegacyContextWarning: function () {},\n discardPendingWarnings: function () {}\n};\n\n{\n var findStrictRoot = function (fiber) {\n var maybeStrictRoot = null;\n var node = fiber;\n\n while (node !== null) {\n if (node.mode & StrictMode) {\n maybeStrictRoot = node;\n }\n\n node = node.return;\n }\n\n return maybeStrictRoot;\n };\n\n var setToSortedString = function (set) {\n var array = [];\n set.forEach(function (value) {\n array.push(value);\n });\n return array.sort().join(', ');\n };\n\n var pendingComponentWillMountWarnings = [];\n var pendingUNSAFE_ComponentWillMountWarnings = [];\n var pendingComponentWillReceivePropsWarnings = [];\n var pendingUNSAFE_ComponentWillReceivePropsWarnings = [];\n var pendingComponentWillUpdateWarnings = [];\n var pendingUNSAFE_ComponentWillUpdateWarnings = []; // Tracks components we have already warned about.\n\n var didWarnAboutUnsafeLifecycles = new Set();\n\n ReactStrictModeWarnings.recordUnsafeLifecycleWarnings = function (fiber, instance) {\n // Dedup strategy: Warn once per component.\n if (didWarnAboutUnsafeLifecycles.has(fiber.type)) {\n return;\n }\n\n if (typeof instance.componentWillMount === 'function' && // Don't warn about react-lifecycles-compat polyfilled components.\n instance.componentWillMount.__suppressDeprecationWarning !== true) {\n pendingComponentWillMountWarnings.push(fiber);\n }\n\n if (fiber.mode & StrictMode && typeof instance.UNSAFE_componentWillMount === 'function') {\n pendingUNSAFE_ComponentWillMountWarnings.push(fiber);\n }\n\n if (typeof instance.componentWillReceiveProps === 'function' && instance.componentWillReceiveProps.__suppressDeprecationWarning !== true) {\n pendingComponentWillReceivePropsWarnings.push(fiber);\n }\n\n if (fiber.mode & StrictMode && typeof instance.UNSAFE_componentWillReceiveProps === 'function') {\n pendingUNSAFE_ComponentWillReceivePropsWarnings.push(fiber);\n }\n\n if (typeof instance.componentWillUpdate === 'function' && instance.componentWillUpdate.__suppressDeprecationWarning !== true) {\n pendingComponentWillUpdateWarnings.push(fiber);\n }\n\n if (fiber.mode & StrictMode && typeof instance.UNSAFE_componentWillUpdate === 'function') {\n pendingUNSAFE_ComponentWillUpdateWarnings.push(fiber);\n }\n };\n\n ReactStrictModeWarnings.flushPendingUnsafeLifecycleWarnings = function () {\n // We do an initial pass to gather component names\n var componentWillMountUniqueNames = new Set();\n\n if (pendingComponentWillMountWarnings.length > 0) {\n pendingComponentWillMountWarnings.forEach(function (fiber) {\n componentWillMountUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingComponentWillMountWarnings = [];\n }\n\n var UNSAFE_componentWillMountUniqueNames = new Set();\n\n if (pendingUNSAFE_ComponentWillMountWarnings.length > 0) {\n pendingUNSAFE_ComponentWillMountWarnings.forEach(function (fiber) {\n UNSAFE_componentWillMountUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingUNSAFE_ComponentWillMountWarnings = [];\n }\n\n var componentWillReceivePropsUniqueNames = new Set();\n\n if (pendingComponentWillReceivePropsWarnings.length > 0) {\n pendingComponentWillReceivePropsWarnings.forEach(function (fiber) {\n componentWillReceivePropsUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingComponentWillReceivePropsWarnings = [];\n }\n\n var UNSAFE_componentWillReceivePropsUniqueNames = new Set();\n\n if (pendingUNSAFE_ComponentWillReceivePropsWarnings.length > 0) {\n pendingUNSAFE_ComponentWillReceivePropsWarnings.forEach(function (fiber) {\n UNSAFE_componentWillReceivePropsUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingUNSAFE_ComponentWillReceivePropsWarnings = [];\n }\n\n var componentWillUpdateUniqueNames = new Set();\n\n if (pendingComponentWillUpdateWarnings.length > 0) {\n pendingComponentWillUpdateWarnings.forEach(function (fiber) {\n componentWillUpdateUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingComponentWillUpdateWarnings = [];\n }\n\n var UNSAFE_componentWillUpdateUniqueNames = new Set();\n\n if (pendingUNSAFE_ComponentWillUpdateWarnings.length > 0) {\n pendingUNSAFE_ComponentWillUpdateWarnings.forEach(function (fiber) {\n UNSAFE_componentWillUpdateUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingUNSAFE_ComponentWillUpdateWarnings = [];\n } // Finally, we flush all the warnings\n // UNSAFE_ ones before the deprecated ones, since they'll be 'louder'\n\n\n if (UNSAFE_componentWillMountUniqueNames.size > 0) {\n var sortedNames = setToSortedString(UNSAFE_componentWillMountUniqueNames);\n\n error('Using UNSAFE_componentWillMount in strict mode is not recommended and may indicate bugs in your code. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\\n\\n' + '* Move code with side effects to componentDidMount, and set initial state in the constructor.\\n' + '\\nPlease update the following components: %s', sortedNames);\n }\n\n if (UNSAFE_componentWillReceivePropsUniqueNames.size > 0) {\n var _sortedNames = setToSortedString(UNSAFE_componentWillReceivePropsUniqueNames);\n\n error('Using UNSAFE_componentWillReceiveProps in strict mode is not recommended ' + 'and may indicate bugs in your code. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\\n\\n' + '* Move data fetching code or side effects to componentDidUpdate.\\n' + \"* If you're updating state whenever props change, \" + 'refactor your code to use memoization techniques or move it to ' + 'static getDerivedStateFromProps. Learn more at: https://reactjs.org/link/derived-state\\n' + '\\nPlease update the following components: %s', _sortedNames);\n }\n\n if (UNSAFE_componentWillUpdateUniqueNames.size > 0) {\n var _sortedNames2 = setToSortedString(UNSAFE_componentWillUpdateUniqueNames);\n\n error('Using UNSAFE_componentWillUpdate in strict mode is not recommended ' + 'and may indicate bugs in your code. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\\n\\n' + '* Move data fetching code or side effects to componentDidUpdate.\\n' + '\\nPlease update the following components: %s', _sortedNames2);\n }\n\n if (componentWillMountUniqueNames.size > 0) {\n var _sortedNames3 = setToSortedString(componentWillMountUniqueNames);\n\n warn('componentWillMount has been renamed, and is not recommended for use. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\\n\\n' + '* Move code with side effects to componentDidMount, and set initial state in the constructor.\\n' + '* Rename componentWillMount to UNSAFE_componentWillMount to suppress ' + 'this warning in non-strict mode. In React 18.x, only the UNSAFE_ name will work. ' + 'To rename all deprecated lifecycles to their new names, you can run ' + '`npx react-codemod rename-unsafe-lifecycles` in your project source folder.\\n' + '\\nPlease update the following components: %s', _sortedNames3);\n }\n\n if (componentWillReceivePropsUniqueNames.size > 0) {\n var _sortedNames4 = setToSortedString(componentWillReceivePropsUniqueNames);\n\n warn('componentWillReceiveProps has been renamed, and is not recommended for use. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\\n\\n' + '* Move data fetching code or side effects to componentDidUpdate.\\n' + \"* If you're updating state whenever props change, refactor your \" + 'code to use memoization techniques or move it to ' + 'static getDerivedStateFromProps. Learn more at: https://reactjs.org/link/derived-state\\n' + '* Rename componentWillReceiveProps to UNSAFE_componentWillReceiveProps to suppress ' + 'this warning in non-strict mode. In React 18.x, only the UNSAFE_ name will work. ' + 'To rename all deprecated lifecycles to their new names, you can run ' + '`npx react-codemod rename-unsafe-lifecycles` in your project source folder.\\n' + '\\nPlease update the following components: %s', _sortedNames4);\n }\n\n if (componentWillUpdateUniqueNames.size > 0) {\n var _sortedNames5 = setToSortedString(componentWillUpdateUniqueNames);\n\n warn('componentWillUpdate has been renamed, and is not recommended for use. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\\n\\n' + '* Move data fetching code or side effects to componentDidUpdate.\\n' + '* Rename componentWillUpdate to UNSAFE_componentWillUpdate to suppress ' + 'this warning in non-strict mode. In React 18.x, only the UNSAFE_ name will work. ' + 'To rename all deprecated lifecycles to their new names, you can run ' + '`npx react-codemod rename-unsafe-lifecycles` in your project source folder.\\n' + '\\nPlease update the following components: %s', _sortedNames5);\n }\n };\n\n var pendingLegacyContextWarning = new Map(); // Tracks components we have already warned about.\n\n var didWarnAboutLegacyContext = new Set();\n\n ReactStrictModeWarnings.recordLegacyContextWarning = function (fiber, instance) {\n var strictRoot = findStrictRoot(fiber);\n\n if (strictRoot === null) {\n error('Expected to find a StrictMode component in a strict mode tree. ' + 'This error is likely caused by a bug in React. Please file an issue.');\n\n return;\n } // Dedup strategy: Warn once per component.\n\n\n if (didWarnAboutLegacyContext.has(fiber.type)) {\n return;\n }\n\n var warningsForRoot = pendingLegacyContextWarning.get(strictRoot);\n\n if (fiber.type.contextTypes != null || fiber.type.childContextTypes != null || instance !== null && typeof instance.getChildContext === 'function') {\n if (warningsForRoot === undefined) {\n warningsForRoot = [];\n pendingLegacyContextWarning.set(strictRoot, warningsForRoot);\n }\n\n warningsForRoot.push(fiber);\n }\n };\n\n ReactStrictModeWarnings.flushLegacyContextWarning = function () {\n pendingLegacyContextWarning.forEach(function (fiberArray, strictRoot) {\n if (fiberArray.length === 0) {\n return;\n }\n\n var firstFiber = fiberArray[0];\n var uniqueNames = new Set();\n fiberArray.forEach(function (fiber) {\n uniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutLegacyContext.add(fiber.type);\n });\n var sortedNames = setToSortedString(uniqueNames);\n\n try {\n setCurrentFiber(firstFiber);\n\n error('Legacy context API has been detected within a strict-mode tree.' + '\\n\\nThe old API will be supported in all 16.x releases, but applications ' + 'using it should migrate to the new version.' + '\\n\\nPlease update the following components: %s' + '\\n\\nLearn more about this warning here: https://reactjs.org/link/legacy-context', sortedNames);\n } finally {\n resetCurrentFiber();\n }\n });\n };\n\n ReactStrictModeWarnings.discardPendingWarnings = function () {\n pendingComponentWillMountWarnings = [];\n pendingUNSAFE_ComponentWillMountWarnings = [];\n pendingComponentWillReceivePropsWarnings = [];\n pendingUNSAFE_ComponentWillReceivePropsWarnings = [];\n pendingComponentWillUpdateWarnings = [];\n pendingUNSAFE_ComponentWillUpdateWarnings = [];\n pendingLegacyContextWarning = new Map();\n };\n}\n\nfunction resolveDefaultProps(Component, baseProps) {\n if (Component && Component.defaultProps) {\n // Resolve default props. Taken from ReactElement\n var props = _assign({}, baseProps);\n\n var defaultProps = Component.defaultProps;\n\n for (var propName in defaultProps) {\n if (props[propName] === undefined) {\n props[propName] = defaultProps[propName];\n }\n }\n\n return props;\n }\n\n return baseProps;\n}\n\n// Max 31 bit integer. The max integer size in V8 for 32-bit systems.\n// Math.pow(2, 30) - 1\n// 0b111111111111111111111111111111\nvar MAX_SIGNED_31_BIT_INT = 1073741823;\n\nvar valueCursor = createCursor(null);\nvar rendererSigil;\n\n{\n // Use this to detect multiple renderers using the same context\n rendererSigil = {};\n}\n\nvar currentlyRenderingFiber = null;\nvar lastContextDependency = null;\nvar lastContextWithAllBitsObserved = null;\nvar isDisallowedContextReadInDEV = false;\nfunction resetContextDependencies() {\n // This is called right before React yields execution, to ensure `readContext`\n // cannot be called outside the render phase.\n currentlyRenderingFiber = null;\n lastContextDependency = null;\n lastContextWithAllBitsObserved = null;\n\n {\n isDisallowedContextReadInDEV = false;\n }\n}\nfunction enterDisallowedContextReadInDEV() {\n {\n isDisallowedContextReadInDEV = true;\n }\n}\nfunction exitDisallowedContextReadInDEV() {\n {\n isDisallowedContextReadInDEV = false;\n }\n}\nfunction pushProvider(providerFiber, nextValue) {\n var context = providerFiber.type._context;\n\n {\n push(valueCursor, context._currentValue, providerFiber);\n context._currentValue = nextValue;\n\n {\n if (context._currentRenderer !== undefined && context._currentRenderer !== null && context._currentRenderer !== rendererSigil) {\n error('Detected multiple renderers concurrently rendering the ' + 'same context provider. This is currently unsupported.');\n }\n\n context._currentRenderer = rendererSigil;\n }\n }\n}\nfunction popProvider(providerFiber) {\n var currentValue = valueCursor.current;\n pop(valueCursor, providerFiber);\n var context = providerFiber.type._context;\n\n {\n context._currentValue = currentValue;\n }\n}\nfunction calculateChangedBits(context, newValue, oldValue) {\n if (objectIs(oldValue, newValue)) {\n // No change\n return 0;\n } else {\n var changedBits = typeof context._calculateChangedBits === 'function' ? context._calculateChangedBits(oldValue, newValue) : MAX_SIGNED_31_BIT_INT;\n\n {\n if ((changedBits & MAX_SIGNED_31_BIT_INT) !== changedBits) {\n error('calculateChangedBits: Expected the return value to be a ' + '31-bit integer. Instead received: %s', changedBits);\n }\n }\n\n return changedBits | 0;\n }\n}\nfunction scheduleWorkOnParentPath(parent, renderLanes) {\n // Update the child lanes of all the ancestors, including the alternates.\n var node = parent;\n\n while (node !== null) {\n var alternate = node.alternate;\n\n if (!isSubsetOfLanes(node.childLanes, renderLanes)) {\n node.childLanes = mergeLanes(node.childLanes, renderLanes);\n\n if (alternate !== null) {\n alternate.childLanes = mergeLanes(alternate.childLanes, renderLanes);\n }\n } else if (alternate !== null && !isSubsetOfLanes(alternate.childLanes, renderLanes)) {\n alternate.childLanes = mergeLanes(alternate.childLanes, renderLanes);\n } else {\n // Neither alternate was updated, which means the rest of the\n // ancestor path already has sufficient priority.\n break;\n }\n\n node = node.return;\n }\n}\nfunction propagateContextChange(workInProgress, context, changedBits, renderLanes) {\n var fiber = workInProgress.child;\n\n if (fiber !== null) {\n // Set the return pointer of the child to the work-in-progress fiber.\n fiber.return = workInProgress;\n }\n\n while (fiber !== null) {\n var nextFiber = void 0; // Visit this fiber.\n\n var list = fiber.dependencies;\n\n if (list !== null) {\n nextFiber = fiber.child;\n var dependency = list.firstContext;\n\n while (dependency !== null) {\n // Check if the context matches.\n if (dependency.context === context && (dependency.observedBits & changedBits) !== 0) {\n // Match! Schedule an update on this fiber.\n if (fiber.tag === ClassComponent) {\n // Schedule a force update on the work-in-progress.\n var update = createUpdate(NoTimestamp, pickArbitraryLane(renderLanes));\n update.tag = ForceUpdate; // TODO: Because we don't have a work-in-progress, this will add the\n // update to the current fiber, too, which means it will persist even if\n // this render is thrown away. Since it's a race condition, not sure it's\n // worth fixing.\n\n enqueueUpdate(fiber, update);\n }\n\n fiber.lanes = mergeLanes(fiber.lanes, renderLanes);\n var alternate = fiber.alternate;\n\n if (alternate !== null) {\n alternate.lanes = mergeLanes(alternate.lanes, renderLanes);\n }\n\n scheduleWorkOnParentPath(fiber.return, renderLanes); // Mark the updated lanes on the list, too.\n\n list.lanes = mergeLanes(list.lanes, renderLanes); // Since we already found a match, we can stop traversing the\n // dependency list.\n\n break;\n }\n\n dependency = dependency.next;\n }\n } else if (fiber.tag === ContextProvider) {\n // Don't scan deeper if this is a matching provider\n nextFiber = fiber.type === workInProgress.type ? null : fiber.child;\n } else {\n // Traverse down.\n nextFiber = fiber.child;\n }\n\n if (nextFiber !== null) {\n // Set the return pointer of the child to the work-in-progress fiber.\n nextFiber.return = fiber;\n } else {\n // No child. Traverse to next sibling.\n nextFiber = fiber;\n\n while (nextFiber !== null) {\n if (nextFiber === workInProgress) {\n // We're back to the root of this subtree. Exit.\n nextFiber = null;\n break;\n }\n\n var sibling = nextFiber.sibling;\n\n if (sibling !== null) {\n // Set the return pointer of the sibling to the work-in-progress fiber.\n sibling.return = nextFiber.return;\n nextFiber = sibling;\n break;\n } // No more siblings. Traverse up.\n\n\n nextFiber = nextFiber.return;\n }\n }\n\n fiber = nextFiber;\n }\n}\nfunction prepareToReadContext(workInProgress, renderLanes) {\n currentlyRenderingFiber = workInProgress;\n lastContextDependency = null;\n lastContextWithAllBitsObserved = null;\n var dependencies = workInProgress.dependencies;\n\n if (dependencies !== null) {\n var firstContext = dependencies.firstContext;\n\n if (firstContext !== null) {\n if (includesSomeLane(dependencies.lanes, renderLanes)) {\n // Context list has a pending update. Mark that this fiber performed work.\n markWorkInProgressReceivedUpdate();\n } // Reset the work-in-progress list\n\n\n dependencies.firstContext = null;\n }\n }\n}\nfunction readContext(context, observedBits) {\n {\n // This warning would fire if you read context inside a Hook like useMemo.\n // Unlike the class check below, it's not enforced in production for perf.\n if (isDisallowedContextReadInDEV) {\n error('Context can only be read while React is rendering. ' + 'In classes, you can read it in the render method or getDerivedStateFromProps. ' + 'In function components, you can read it directly in the function body, but not ' + 'inside Hooks like useReducer() or useMemo().');\n }\n }\n\n if (lastContextWithAllBitsObserved === context) ; else if (observedBits === false || observedBits === 0) ; else {\n var resolvedObservedBits; // Avoid deopting on observable arguments or heterogeneous types.\n\n if (typeof observedBits !== 'number' || observedBits === MAX_SIGNED_31_BIT_INT) {\n // Observe all updates.\n lastContextWithAllBitsObserved = context;\n resolvedObservedBits = MAX_SIGNED_31_BIT_INT;\n } else {\n resolvedObservedBits = observedBits;\n }\n\n var contextItem = {\n context: context,\n observedBits: resolvedObservedBits,\n next: null\n };\n\n if (lastContextDependency === null) {\n if (!(currentlyRenderingFiber !== null)) {\n {\n throw Error( \"Context can only be read while React is rendering. In classes, you can read it in the render method or getDerivedStateFromProps. In function components, you can read it directly in the function body, but not inside Hooks like useReducer() or useMemo().\" );\n }\n } // This is the first dependency for this component. Create a new list.\n\n\n lastContextDependency = contextItem;\n currentlyRenderingFiber.dependencies = {\n lanes: NoLanes,\n firstContext: contextItem,\n responders: null\n };\n } else {\n // Append a new context item.\n lastContextDependency = lastContextDependency.next = contextItem;\n }\n }\n\n return context._currentValue ;\n}\n\nvar UpdateState = 0;\nvar ReplaceState = 1;\nvar ForceUpdate = 2;\nvar CaptureUpdate = 3; // Global state that is reset at the beginning of calling `processUpdateQueue`.\n// It should only be read right after calling `processUpdateQueue`, via\n// `checkHasForceUpdateAfterProcessing`.\n\nvar hasForceUpdate = false;\nvar didWarnUpdateInsideUpdate;\nvar currentlyProcessingQueue;\n\n{\n didWarnUpdateInsideUpdate = false;\n currentlyProcessingQueue = null;\n}\n\nfunction initializeUpdateQueue(fiber) {\n var queue = {\n baseState: fiber.memoizedState,\n firstBaseUpdate: null,\n lastBaseUpdate: null,\n shared: {\n pending: null\n },\n effects: null\n };\n fiber.updateQueue = queue;\n}\nfunction cloneUpdateQueue(current, workInProgress) {\n // Clone the update queue from current. Unless it's already a clone.\n var queue = workInProgress.updateQueue;\n var currentQueue = current.updateQueue;\n\n if (queue === currentQueue) {\n var clone = {\n baseState: currentQueue.baseState,\n firstBaseUpdate: currentQueue.firstBaseUpdate,\n lastBaseUpdate: currentQueue.lastBaseUpdate,\n shared: currentQueue.shared,\n effects: currentQueue.effects\n };\n workInProgress.updateQueue = clone;\n }\n}\nfunction createUpdate(eventTime, lane) {\n var update = {\n eventTime: eventTime,\n lane: lane,\n tag: UpdateState,\n payload: null,\n callback: null,\n next: null\n };\n return update;\n}\nfunction enqueueUpdate(fiber, update) {\n var updateQueue = fiber.updateQueue;\n\n if (updateQueue === null) {\n // Only occurs if the fiber has been unmounted.\n return;\n }\n\n var sharedQueue = updateQueue.shared;\n var pending = sharedQueue.pending;\n\n if (pending === null) {\n // This is the first update. Create a circular list.\n update.next = update;\n } else {\n update.next = pending.next;\n pending.next = update;\n }\n\n sharedQueue.pending = update;\n\n {\n if (currentlyProcessingQueue === sharedQueue && !didWarnUpdateInsideUpdate) {\n error('An update (setState, replaceState, or forceUpdate) was scheduled ' + 'from inside an update function. Update functions should be pure, ' + 'with zero side-effects. Consider using componentDidUpdate or a ' + 'callback.');\n\n didWarnUpdateInsideUpdate = true;\n }\n }\n}\nfunction enqueueCapturedUpdate(workInProgress, capturedUpdate) {\n // Captured updates are updates that are thrown by a child during the render\n // phase. They should be discarded if the render is aborted. Therefore,\n // we should only put them on the work-in-progress queue, not the current one.\n var queue = workInProgress.updateQueue; // Check if the work-in-progress queue is a clone.\n\n var current = workInProgress.alternate;\n\n if (current !== null) {\n var currentQueue = current.updateQueue;\n\n if (queue === currentQueue) {\n // The work-in-progress queue is the same as current. This happens when\n // we bail out on a parent fiber that then captures an error thrown by\n // a child. Since we want to append the update only to the work-in\n // -progress queue, we need to clone the updates. We usually clone during\n // processUpdateQueue, but that didn't happen in this case because we\n // skipped over the parent when we bailed out.\n var newFirst = null;\n var newLast = null;\n var firstBaseUpdate = queue.firstBaseUpdate;\n\n if (firstBaseUpdate !== null) {\n // Loop through the updates and clone them.\n var update = firstBaseUpdate;\n\n do {\n var clone = {\n eventTime: update.eventTime,\n lane: update.lane,\n tag: update.tag,\n payload: update.payload,\n callback: update.callback,\n next: null\n };\n\n if (newLast === null) {\n newFirst = newLast = clone;\n } else {\n newLast.next = clone;\n newLast = clone;\n }\n\n update = update.next;\n } while (update !== null); // Append the captured update the end of the cloned list.\n\n\n if (newLast === null) {\n newFirst = newLast = capturedUpdate;\n } else {\n newLast.next = capturedUpdate;\n newLast = capturedUpdate;\n }\n } else {\n // There are no base updates.\n newFirst = newLast = capturedUpdate;\n }\n\n queue = {\n baseState: currentQueue.baseState,\n firstBaseUpdate: newFirst,\n lastBaseUpdate: newLast,\n shared: currentQueue.shared,\n effects: currentQueue.effects\n };\n workInProgress.updateQueue = queue;\n return;\n }\n } // Append the update to the end of the list.\n\n\n var lastBaseUpdate = queue.lastBaseUpdate;\n\n if (lastBaseUpdate === null) {\n queue.firstBaseUpdate = capturedUpdate;\n } else {\n lastBaseUpdate.next = capturedUpdate;\n }\n\n queue.lastBaseUpdate = capturedUpdate;\n}\n\nfunction getStateFromUpdate(workInProgress, queue, update, prevState, nextProps, instance) {\n switch (update.tag) {\n case ReplaceState:\n {\n var payload = update.payload;\n\n if (typeof payload === 'function') {\n // Updater function\n {\n enterDisallowedContextReadInDEV();\n }\n\n var nextState = payload.call(instance, prevState, nextProps);\n\n {\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n payload.call(instance, prevState, nextProps);\n } finally {\n reenableLogs();\n }\n }\n\n exitDisallowedContextReadInDEV();\n }\n\n return nextState;\n } // State object\n\n\n return payload;\n }\n\n case CaptureUpdate:\n {\n workInProgress.flags = workInProgress.flags & ~ShouldCapture | DidCapture;\n }\n // Intentional fallthrough\n\n case UpdateState:\n {\n var _payload = update.payload;\n var partialState;\n\n if (typeof _payload === 'function') {\n // Updater function\n {\n enterDisallowedContextReadInDEV();\n }\n\n partialState = _payload.call(instance, prevState, nextProps);\n\n {\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n _payload.call(instance, prevState, nextProps);\n } finally {\n reenableLogs();\n }\n }\n\n exitDisallowedContextReadInDEV();\n }\n } else {\n // Partial state object\n partialState = _payload;\n }\n\n if (partialState === null || partialState === undefined) {\n // Null and undefined are treated as no-ops.\n return prevState;\n } // Merge the partial state and the previous state.\n\n\n return _assign({}, prevState, partialState);\n }\n\n case ForceUpdate:\n {\n hasForceUpdate = true;\n return prevState;\n }\n }\n\n return prevState;\n}\n\nfunction processUpdateQueue(workInProgress, props, instance, renderLanes) {\n // This is always non-null on a ClassComponent or HostRoot\n var queue = workInProgress.updateQueue;\n hasForceUpdate = false;\n\n {\n currentlyProcessingQueue = queue.shared;\n }\n\n var firstBaseUpdate = queue.firstBaseUpdate;\n var lastBaseUpdate = queue.lastBaseUpdate; // Check if there are pending updates. If so, transfer them to the base queue.\n\n var pendingQueue = queue.shared.pending;\n\n if (pendingQueue !== null) {\n queue.shared.pending = null; // The pending queue is circular. Disconnect the pointer between first\n // and last so that it's non-circular.\n\n var lastPendingUpdate = pendingQueue;\n var firstPendingUpdate = lastPendingUpdate.next;\n lastPendingUpdate.next = null; // Append pending updates to base queue\n\n if (lastBaseUpdate === null) {\n firstBaseUpdate = firstPendingUpdate;\n } else {\n lastBaseUpdate.next = firstPendingUpdate;\n }\n\n lastBaseUpdate = lastPendingUpdate; // If there's a current queue, and it's different from the base queue, then\n // we need to transfer the updates to that queue, too. Because the base\n // queue is a singly-linked list with no cycles, we can append to both\n // lists and take advantage of structural sharing.\n // TODO: Pass `current` as argument\n\n var current = workInProgress.alternate;\n\n if (current !== null) {\n // This is always non-null on a ClassComponent or HostRoot\n var currentQueue = current.updateQueue;\n var currentLastBaseUpdate = currentQueue.lastBaseUpdate;\n\n if (currentLastBaseUpdate !== lastBaseUpdate) {\n if (currentLastBaseUpdate === null) {\n currentQueue.firstBaseUpdate = firstPendingUpdate;\n } else {\n currentLastBaseUpdate.next = firstPendingUpdate;\n }\n\n currentQueue.lastBaseUpdate = lastPendingUpdate;\n }\n }\n } // These values may change as we process the queue.\n\n\n if (firstBaseUpdate !== null) {\n // Iterate through the list of updates to compute the result.\n var newState = queue.baseState; // TODO: Don't need to accumulate this. Instead, we can remove renderLanes\n // from the original lanes.\n\n var newLanes = NoLanes;\n var newBaseState = null;\n var newFirstBaseUpdate = null;\n var newLastBaseUpdate = null;\n var update = firstBaseUpdate;\n\n do {\n var updateLane = update.lane;\n var updateEventTime = update.eventTime;\n\n if (!isSubsetOfLanes(renderLanes, updateLane)) {\n // Priority is insufficient. Skip this update. If this is the first\n // skipped update, the previous update/state is the new base\n // update/state.\n var clone = {\n eventTime: updateEventTime,\n lane: updateLane,\n tag: update.tag,\n payload: update.payload,\n callback: update.callback,\n next: null\n };\n\n if (newLastBaseUpdate === null) {\n newFirstBaseUpdate = newLastBaseUpdate = clone;\n newBaseState = newState;\n } else {\n newLastBaseUpdate = newLastBaseUpdate.next = clone;\n } // Update the remaining priority in the queue.\n\n\n newLanes = mergeLanes(newLanes, updateLane);\n } else {\n // This update does have sufficient priority.\n if (newLastBaseUpdate !== null) {\n var _clone = {\n eventTime: updateEventTime,\n // This update is going to be committed so we never want uncommit\n // it. Using NoLane works because 0 is a subset of all bitmasks, so\n // this will never be skipped by the check above.\n lane: NoLane,\n tag: update.tag,\n payload: update.payload,\n callback: update.callback,\n next: null\n };\n newLastBaseUpdate = newLastBaseUpdate.next = _clone;\n } // Process this update.\n\n\n newState = getStateFromUpdate(workInProgress, queue, update, newState, props, instance);\n var callback = update.callback;\n\n if (callback !== null) {\n workInProgress.flags |= Callback;\n var effects = queue.effects;\n\n if (effects === null) {\n queue.effects = [update];\n } else {\n effects.push(update);\n }\n }\n }\n\n update = update.next;\n\n if (update === null) {\n pendingQueue = queue.shared.pending;\n\n if (pendingQueue === null) {\n break;\n } else {\n // An update was scheduled from inside a reducer. Add the new\n // pending updates to the end of the list and keep processing.\n var _lastPendingUpdate = pendingQueue; // Intentionally unsound. Pending updates form a circular list, but we\n // unravel them when transferring them to the base queue.\n\n var _firstPendingUpdate = _lastPendingUpdate.next;\n _lastPendingUpdate.next = null;\n update = _firstPendingUpdate;\n queue.lastBaseUpdate = _lastPendingUpdate;\n queue.shared.pending = null;\n }\n }\n } while (true);\n\n if (newLastBaseUpdate === null) {\n newBaseState = newState;\n }\n\n queue.baseState = newBaseState;\n queue.firstBaseUpdate = newFirstBaseUpdate;\n queue.lastBaseUpdate = newLastBaseUpdate; // Set the remaining expiration time to be whatever is remaining in the queue.\n // This should be fine because the only two other things that contribute to\n // expiration time are props and context. We're already in the middle of the\n // begin phase by the time we start processing the queue, so we've already\n // dealt with the props. Context in components that specify\n // shouldComponentUpdate is tricky; but we'll have to account for\n // that regardless.\n\n markSkippedUpdateLanes(newLanes);\n workInProgress.lanes = newLanes;\n workInProgress.memoizedState = newState;\n }\n\n {\n currentlyProcessingQueue = null;\n }\n}\n\nfunction callCallback(callback, context) {\n if (!(typeof callback === 'function')) {\n {\n throw Error( \"Invalid argument passed as callback. Expected a function. Instead received: \" + callback );\n }\n }\n\n callback.call(context);\n}\n\nfunction resetHasForceUpdateBeforeProcessing() {\n hasForceUpdate = false;\n}\nfunction checkHasForceUpdateAfterProcessing() {\n return hasForceUpdate;\n}\nfunction commitUpdateQueue(finishedWork, finishedQueue, instance) {\n // Commit the effects\n var effects = finishedQueue.effects;\n finishedQueue.effects = null;\n\n if (effects !== null) {\n for (var i = 0; i < effects.length; i++) {\n var effect = effects[i];\n var callback = effect.callback;\n\n if (callback !== null) {\n effect.callback = null;\n callCallback(callback, instance);\n }\n }\n }\n}\n\nvar fakeInternalInstance = {};\nvar isArray = Array.isArray; // React.Component uses a shared frozen object by default.\n// We'll use it to determine whether we need to initialize legacy refs.\n\nvar emptyRefsObject = new React.Component().refs;\nvar didWarnAboutStateAssignmentForComponent;\nvar didWarnAboutUninitializedState;\nvar didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate;\nvar didWarnAboutLegacyLifecyclesAndDerivedState;\nvar didWarnAboutUndefinedDerivedState;\nvar warnOnUndefinedDerivedState;\nvar warnOnInvalidCallback;\nvar didWarnAboutDirectlyAssigningPropsToState;\nvar didWarnAboutContextTypeAndContextTypes;\nvar didWarnAboutInvalidateContextType;\n\n{\n didWarnAboutStateAssignmentForComponent = new Set();\n didWarnAboutUninitializedState = new Set();\n didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate = new Set();\n didWarnAboutLegacyLifecyclesAndDerivedState = new Set();\n didWarnAboutDirectlyAssigningPropsToState = new Set();\n didWarnAboutUndefinedDerivedState = new Set();\n didWarnAboutContextTypeAndContextTypes = new Set();\n didWarnAboutInvalidateContextType = new Set();\n var didWarnOnInvalidCallback = new Set();\n\n warnOnInvalidCallback = function (callback, callerName) {\n if (callback === null || typeof callback === 'function') {\n return;\n }\n\n var key = callerName + '_' + callback;\n\n if (!didWarnOnInvalidCallback.has(key)) {\n didWarnOnInvalidCallback.add(key);\n\n error('%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, callback);\n }\n };\n\n warnOnUndefinedDerivedState = function (type, partialState) {\n if (partialState === undefined) {\n var componentName = getComponentName(type) || 'Component';\n\n if (!didWarnAboutUndefinedDerivedState.has(componentName)) {\n didWarnAboutUndefinedDerivedState.add(componentName);\n\n error('%s.getDerivedStateFromProps(): A valid state object (or null) must be returned. ' + 'You have returned undefined.', componentName);\n }\n }\n }; // This is so gross but it's at least non-critical and can be removed if\n // it causes problems. This is meant to give a nicer error message for\n // ReactDOM15.unstable_renderSubtreeIntoContainer(reactDOM16Component,\n // ...)) which otherwise throws a \"_processChildContext is not a function\"\n // exception.\n\n\n Object.defineProperty(fakeInternalInstance, '_processChildContext', {\n enumerable: false,\n value: function () {\n {\n {\n throw Error( \"_processChildContext is not available in React 16+. This likely means you have multiple copies of React and are attempting to nest a React 15 tree inside a React 16 tree using unstable_renderSubtreeIntoContainer, which isn't supported. Try to make sure you have only one copy of React (and ideally, switch to ReactDOM.createPortal).\" );\n }\n }\n }\n });\n Object.freeze(fakeInternalInstance);\n}\n\nfunction applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, nextProps) {\n var prevState = workInProgress.memoizedState;\n\n {\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n // Invoke the function an extra time to help detect side-effects.\n getDerivedStateFromProps(nextProps, prevState);\n } finally {\n reenableLogs();\n }\n }\n }\n\n var partialState = getDerivedStateFromProps(nextProps, prevState);\n\n {\n warnOnUndefinedDerivedState(ctor, partialState);\n } // Merge the partial state and the previous state.\n\n\n var memoizedState = partialState === null || partialState === undefined ? prevState : _assign({}, prevState, partialState);\n workInProgress.memoizedState = memoizedState; // Once the update queue is empty, persist the derived state onto the\n // base state.\n\n if (workInProgress.lanes === NoLanes) {\n // Queue is always non-null for classes\n var updateQueue = workInProgress.updateQueue;\n updateQueue.baseState = memoizedState;\n }\n}\nvar classComponentUpdater = {\n isMounted: isMounted,\n enqueueSetState: function (inst, payload, callback) {\n var fiber = get(inst);\n var eventTime = requestEventTime();\n var lane = requestUpdateLane(fiber);\n var update = createUpdate(eventTime, lane);\n update.payload = payload;\n\n if (callback !== undefined && callback !== null) {\n {\n warnOnInvalidCallback(callback, 'setState');\n }\n\n update.callback = callback;\n }\n\n enqueueUpdate(fiber, update);\n scheduleUpdateOnFiber(fiber, lane, eventTime);\n },\n enqueueReplaceState: function (inst, payload, callback) {\n var fiber = get(inst);\n var eventTime = requestEventTime();\n var lane = requestUpdateLane(fiber);\n var update = createUpdate(eventTime, lane);\n update.tag = ReplaceState;\n update.payload = payload;\n\n if (callback !== undefined && callback !== null) {\n {\n warnOnInvalidCallback(callback, 'replaceState');\n }\n\n update.callback = callback;\n }\n\n enqueueUpdate(fiber, update);\n scheduleUpdateOnFiber(fiber, lane, eventTime);\n },\n enqueueForceUpdate: function (inst, callback) {\n var fiber = get(inst);\n var eventTime = requestEventTime();\n var lane = requestUpdateLane(fiber);\n var update = createUpdate(eventTime, lane);\n update.tag = ForceUpdate;\n\n if (callback !== undefined && callback !== null) {\n {\n warnOnInvalidCallback(callback, 'forceUpdate');\n }\n\n update.callback = callback;\n }\n\n enqueueUpdate(fiber, update);\n scheduleUpdateOnFiber(fiber, lane, eventTime);\n }\n};\n\nfunction checkShouldComponentUpdate(workInProgress, ctor, oldProps, newProps, oldState, newState, nextContext) {\n var instance = workInProgress.stateNode;\n\n if (typeof instance.shouldComponentUpdate === 'function') {\n {\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n // Invoke the function an extra time to help detect side-effects.\n instance.shouldComponentUpdate(newProps, newState, nextContext);\n } finally {\n reenableLogs();\n }\n }\n }\n\n var shouldUpdate = instance.shouldComponentUpdate(newProps, newState, nextContext);\n\n {\n if (shouldUpdate === undefined) {\n error('%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', getComponentName(ctor) || 'Component');\n }\n }\n\n return shouldUpdate;\n }\n\n if (ctor.prototype && ctor.prototype.isPureReactComponent) {\n return !shallowEqual(oldProps, newProps) || !shallowEqual(oldState, newState);\n }\n\n return true;\n}\n\nfunction checkClassInstance(workInProgress, ctor, newProps) {\n var instance = workInProgress.stateNode;\n\n {\n var name = getComponentName(ctor) || 'Component';\n var renderPresent = instance.render;\n\n if (!renderPresent) {\n if (ctor.prototype && typeof ctor.prototype.render === 'function') {\n error('%s(...): No `render` method found on the returned component ' + 'instance: did you accidentally return an object from the constructor?', name);\n } else {\n error('%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', name);\n }\n }\n\n if (instance.getInitialState && !instance.getInitialState.isReactClassApproved && !instance.state) {\n error('getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', name);\n }\n\n if (instance.getDefaultProps && !instance.getDefaultProps.isReactClassApproved) {\n error('getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', name);\n }\n\n if (instance.propTypes) {\n error('propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', name);\n }\n\n if (instance.contextType) {\n error('contextType was defined as an instance property on %s. Use a static ' + 'property to define contextType instead.', name);\n }\n\n {\n if (instance.contextTypes) {\n error('contextTypes was defined as an instance property on %s. Use a static ' + 'property to define contextTypes instead.', name);\n }\n\n if (ctor.contextType && ctor.contextTypes && !didWarnAboutContextTypeAndContextTypes.has(ctor)) {\n didWarnAboutContextTypeAndContextTypes.add(ctor);\n\n error('%s declares both contextTypes and contextType static properties. ' + 'The legacy contextTypes property will be ignored.', name);\n }\n }\n\n if (typeof instance.componentShouldUpdate === 'function') {\n error('%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', name);\n }\n\n if (ctor.prototype && ctor.prototype.isPureReactComponent && typeof instance.shouldComponentUpdate !== 'undefined') {\n error('%s has a method called shouldComponentUpdate(). ' + 'shouldComponentUpdate should not be used when extending React.PureComponent. ' + 'Please extend React.Component if shouldComponentUpdate is used.', getComponentName(ctor) || 'A pure component');\n }\n\n if (typeof instance.componentDidUnmount === 'function') {\n error('%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', name);\n }\n\n if (typeof instance.componentDidReceiveProps === 'function') {\n error('%s has a method called ' + 'componentDidReceiveProps(). But there is no such lifecycle method. ' + 'If you meant to update the state in response to changing props, ' + 'use componentWillReceiveProps(). If you meant to fetch data or ' + 'run side-effects or mutations after React has updated the UI, use componentDidUpdate().', name);\n }\n\n if (typeof instance.componentWillRecieveProps === 'function') {\n error('%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', name);\n }\n\n if (typeof instance.UNSAFE_componentWillRecieveProps === 'function') {\n error('%s has a method called ' + 'UNSAFE_componentWillRecieveProps(). Did you mean UNSAFE_componentWillReceiveProps()?', name);\n }\n\n var hasMutatedProps = instance.props !== newProps;\n\n if (instance.props !== undefined && hasMutatedProps) {\n error('%s(...): When calling super() in `%s`, make sure to pass ' + \"up the same props that your component's constructor was passed.\", name, name);\n }\n\n if (instance.defaultProps) {\n error('Setting defaultProps as an instance property on %s is not supported and will be ignored.' + ' Instead, define defaultProps as a static property on %s.', name, name);\n }\n\n if (typeof instance.getSnapshotBeforeUpdate === 'function' && typeof instance.componentDidUpdate !== 'function' && !didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.has(ctor)) {\n didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.add(ctor);\n\n error('%s: getSnapshotBeforeUpdate() should be used with componentDidUpdate(). ' + 'This component defines getSnapshotBeforeUpdate() only.', getComponentName(ctor));\n }\n\n if (typeof instance.getDerivedStateFromProps === 'function') {\n error('%s: getDerivedStateFromProps() is defined as an instance method ' + 'and will be ignored. Instead, declare it as a static method.', name);\n }\n\n if (typeof instance.getDerivedStateFromError === 'function') {\n error('%s: getDerivedStateFromError() is defined as an instance method ' + 'and will be ignored. Instead, declare it as a static method.', name);\n }\n\n if (typeof ctor.getSnapshotBeforeUpdate === 'function') {\n error('%s: getSnapshotBeforeUpdate() is defined as a static method ' + 'and will be ignored. Instead, declare it as an instance method.', name);\n }\n\n var _state = instance.state;\n\n if (_state && (typeof _state !== 'object' || isArray(_state))) {\n error('%s.state: must be set to an object or null', name);\n }\n\n if (typeof instance.getChildContext === 'function' && typeof ctor.childContextTypes !== 'object') {\n error('%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', name);\n }\n }\n}\n\nfunction adoptClassInstance(workInProgress, instance) {\n instance.updater = classComponentUpdater;\n workInProgress.stateNode = instance; // The instance needs access to the fiber so that it can schedule updates\n\n set(instance, workInProgress);\n\n {\n instance._reactInternalInstance = fakeInternalInstance;\n }\n}\n\nfunction constructClassInstance(workInProgress, ctor, props) {\n var isLegacyContextConsumer = false;\n var unmaskedContext = emptyContextObject;\n var context = emptyContextObject;\n var contextType = ctor.contextType;\n\n {\n if ('contextType' in ctor) {\n var isValid = // Allow null for conditional declaration\n contextType === null || contextType !== undefined && contextType.$$typeof === REACT_CONTEXT_TYPE && contextType._context === undefined; // Not a <Context.Consumer>\n\n if (!isValid && !didWarnAboutInvalidateContextType.has(ctor)) {\n didWarnAboutInvalidateContextType.add(ctor);\n var addendum = '';\n\n if (contextType === undefined) {\n addendum = ' However, it is set to undefined. ' + 'This can be caused by a typo or by mixing up named and default imports. ' + 'This can also happen due to a circular dependency, so ' + 'try moving the createContext() call to a separate file.';\n } else if (typeof contextType !== 'object') {\n addendum = ' However, it is set to a ' + typeof contextType + '.';\n } else if (contextType.$$typeof === REACT_PROVIDER_TYPE) {\n addendum = ' Did you accidentally pass the Context.Provider instead?';\n } else if (contextType._context !== undefined) {\n // <Context.Consumer>\n addendum = ' Did you accidentally pass the Context.Consumer instead?';\n } else {\n addendum = ' However, it is set to an object with keys {' + Object.keys(contextType).join(', ') + '}.';\n }\n\n error('%s defines an invalid contextType. ' + 'contextType should point to the Context object returned by React.createContext().%s', getComponentName(ctor) || 'Component', addendum);\n }\n }\n }\n\n if (typeof contextType === 'object' && contextType !== null) {\n context = readContext(contextType);\n } else {\n unmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n var contextTypes = ctor.contextTypes;\n isLegacyContextConsumer = contextTypes !== null && contextTypes !== undefined;\n context = isLegacyContextConsumer ? getMaskedContext(workInProgress, unmaskedContext) : emptyContextObject;\n } // Instantiate twice to help detect side-effects.\n\n\n {\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n new ctor(props, context); // eslint-disable-line no-new\n } finally {\n reenableLogs();\n }\n }\n }\n\n var instance = new ctor(props, context);\n var state = workInProgress.memoizedState = instance.state !== null && instance.state !== undefined ? instance.state : null;\n adoptClassInstance(workInProgress, instance);\n\n {\n if (typeof ctor.getDerivedStateFromProps === 'function' && state === null) {\n var componentName = getComponentName(ctor) || 'Component';\n\n if (!didWarnAboutUninitializedState.has(componentName)) {\n didWarnAboutUninitializedState.add(componentName);\n\n error('`%s` uses `getDerivedStateFromProps` but its initial state is ' + '%s. This is not recommended. Instead, define the initial state by ' + 'assigning an object to `this.state` in the constructor of `%s`. ' + 'This ensures that `getDerivedStateFromProps` arguments have a consistent shape.', componentName, instance.state === null ? 'null' : 'undefined', componentName);\n }\n } // If new component APIs are defined, \"unsafe\" lifecycles won't be called.\n // Warn about these lifecycles if they are present.\n // Don't warn about react-lifecycles-compat polyfilled methods though.\n\n\n if (typeof ctor.getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function') {\n var foundWillMountName = null;\n var foundWillReceivePropsName = null;\n var foundWillUpdateName = null;\n\n if (typeof instance.componentWillMount === 'function' && instance.componentWillMount.__suppressDeprecationWarning !== true) {\n foundWillMountName = 'componentWillMount';\n } else if (typeof instance.UNSAFE_componentWillMount === 'function') {\n foundWillMountName = 'UNSAFE_componentWillMount';\n }\n\n if (typeof instance.componentWillReceiveProps === 'function' && instance.componentWillReceiveProps.__suppressDeprecationWarning !== true) {\n foundWillReceivePropsName = 'componentWillReceiveProps';\n } else if (typeof instance.UNSAFE_componentWillReceiveProps === 'function') {\n foundWillReceivePropsName = 'UNSAFE_componentWillReceiveProps';\n }\n\n if (typeof instance.componentWillUpdate === 'function' && instance.componentWillUpdate.__suppressDeprecationWarning !== true) {\n foundWillUpdateName = 'componentWillUpdate';\n } else if (typeof instance.UNSAFE_componentWillUpdate === 'function') {\n foundWillUpdateName = 'UNSAFE_componentWillUpdate';\n }\n\n if (foundWillMountName !== null || foundWillReceivePropsName !== null || foundWillUpdateName !== null) {\n var _componentName = getComponentName(ctor) || 'Component';\n\n var newApiName = typeof ctor.getDerivedStateFromProps === 'function' ? 'getDerivedStateFromProps()' : 'getSnapshotBeforeUpdate()';\n\n if (!didWarnAboutLegacyLifecyclesAndDerivedState.has(_componentName)) {\n didWarnAboutLegacyLifecyclesAndDerivedState.add(_componentName);\n\n error('Unsafe legacy lifecycles will not be called for components using new component APIs.\\n\\n' + '%s uses %s but also contains the following legacy lifecycles:%s%s%s\\n\\n' + 'The above lifecycles should be removed. Learn more about this warning here:\\n' + 'https://reactjs.org/link/unsafe-component-lifecycles', _componentName, newApiName, foundWillMountName !== null ? \"\\n \" + foundWillMountName : '', foundWillReceivePropsName !== null ? \"\\n \" + foundWillReceivePropsName : '', foundWillUpdateName !== null ? \"\\n \" + foundWillUpdateName : '');\n }\n }\n }\n } // Cache unmasked context so we can avoid recreating masked context unless necessary.\n // ReactFiberContext usually updates this cache but can't for newly-created instances.\n\n\n if (isLegacyContextConsumer) {\n cacheContext(workInProgress, unmaskedContext, context);\n }\n\n return instance;\n}\n\nfunction callComponentWillMount(workInProgress, instance) {\n var oldState = instance.state;\n\n if (typeof instance.componentWillMount === 'function') {\n instance.componentWillMount();\n }\n\n if (typeof instance.UNSAFE_componentWillMount === 'function') {\n instance.UNSAFE_componentWillMount();\n }\n\n if (oldState !== instance.state) {\n {\n error('%s.componentWillMount(): Assigning directly to this.state is ' + \"deprecated (except inside a component's \" + 'constructor). Use setState instead.', getComponentName(workInProgress.type) || 'Component');\n }\n\n classComponentUpdater.enqueueReplaceState(instance, instance.state, null);\n }\n}\n\nfunction callComponentWillReceiveProps(workInProgress, instance, newProps, nextContext) {\n var oldState = instance.state;\n\n if (typeof instance.componentWillReceiveProps === 'function') {\n instance.componentWillReceiveProps(newProps, nextContext);\n }\n\n if (typeof instance.UNSAFE_componentWillReceiveProps === 'function') {\n instance.UNSAFE_componentWillReceiveProps(newProps, nextContext);\n }\n\n if (instance.state !== oldState) {\n {\n var componentName = getComponentName(workInProgress.type) || 'Component';\n\n if (!didWarnAboutStateAssignmentForComponent.has(componentName)) {\n didWarnAboutStateAssignmentForComponent.add(componentName);\n\n error('%s.componentWillReceiveProps(): Assigning directly to ' + \"this.state is deprecated (except inside a component's \" + 'constructor). Use setState instead.', componentName);\n }\n }\n\n classComponentUpdater.enqueueReplaceState(instance, instance.state, null);\n }\n} // Invokes the mount life-cycles on a previously never rendered instance.\n\n\nfunction mountClassInstance(workInProgress, ctor, newProps, renderLanes) {\n {\n checkClassInstance(workInProgress, ctor, newProps);\n }\n\n var instance = workInProgress.stateNode;\n instance.props = newProps;\n instance.state = workInProgress.memoizedState;\n instance.refs = emptyRefsObject;\n initializeUpdateQueue(workInProgress);\n var contextType = ctor.contextType;\n\n if (typeof contextType === 'object' && contextType !== null) {\n instance.context = readContext(contextType);\n } else {\n var unmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n instance.context = getMaskedContext(workInProgress, unmaskedContext);\n }\n\n {\n if (instance.state === newProps) {\n var componentName = getComponentName(ctor) || 'Component';\n\n if (!didWarnAboutDirectlyAssigningPropsToState.has(componentName)) {\n didWarnAboutDirectlyAssigningPropsToState.add(componentName);\n\n error('%s: It is not recommended to assign props directly to state ' + \"because updates to props won't be reflected in state. \" + 'In most cases, it is better to use props directly.', componentName);\n }\n }\n\n if (workInProgress.mode & StrictMode) {\n ReactStrictModeWarnings.recordLegacyContextWarning(workInProgress, instance);\n }\n\n {\n ReactStrictModeWarnings.recordUnsafeLifecycleWarnings(workInProgress, instance);\n }\n }\n\n processUpdateQueue(workInProgress, newProps, instance, renderLanes);\n instance.state = workInProgress.memoizedState;\n var getDerivedStateFromProps = ctor.getDerivedStateFromProps;\n\n if (typeof getDerivedStateFromProps === 'function') {\n applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, newProps);\n instance.state = workInProgress.memoizedState;\n } // In order to support react-lifecycles-compat polyfilled components,\n // Unsafe lifecycles should not be invoked for components using the new APIs.\n\n\n if (typeof ctor.getDerivedStateFromProps !== 'function' && typeof instance.getSnapshotBeforeUpdate !== 'function' && (typeof instance.UNSAFE_componentWillMount === 'function' || typeof instance.componentWillMount === 'function')) {\n callComponentWillMount(workInProgress, instance); // If we had additional state updates during this life-cycle, let's\n // process them now.\n\n processUpdateQueue(workInProgress, newProps, instance, renderLanes);\n instance.state = workInProgress.memoizedState;\n }\n\n if (typeof instance.componentDidMount === 'function') {\n workInProgress.flags |= Update;\n }\n}\n\nfunction resumeMountClassInstance(workInProgress, ctor, newProps, renderLanes) {\n var instance = workInProgress.stateNode;\n var oldProps = workInProgress.memoizedProps;\n instance.props = oldProps;\n var oldContext = instance.context;\n var contextType = ctor.contextType;\n var nextContext = emptyContextObject;\n\n if (typeof contextType === 'object' && contextType !== null) {\n nextContext = readContext(contextType);\n } else {\n var nextLegacyUnmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n nextContext = getMaskedContext(workInProgress, nextLegacyUnmaskedContext);\n }\n\n var getDerivedStateFromProps = ctor.getDerivedStateFromProps;\n var hasNewLifecycles = typeof getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function'; // Note: During these life-cycles, instance.props/instance.state are what\n // ever the previously attempted to render - not the \"current\". However,\n // during componentDidUpdate we pass the \"current\" props.\n // In order to support react-lifecycles-compat polyfilled components,\n // Unsafe lifecycles should not be invoked for components using the new APIs.\n\n if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillReceiveProps === 'function' || typeof instance.componentWillReceiveProps === 'function')) {\n if (oldProps !== newProps || oldContext !== nextContext) {\n callComponentWillReceiveProps(workInProgress, instance, newProps, nextContext);\n }\n }\n\n resetHasForceUpdateBeforeProcessing();\n var oldState = workInProgress.memoizedState;\n var newState = instance.state = oldState;\n processUpdateQueue(workInProgress, newProps, instance, renderLanes);\n newState = workInProgress.memoizedState;\n\n if (oldProps === newProps && oldState === newState && !hasContextChanged() && !checkHasForceUpdateAfterProcessing()) {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidMount === 'function') {\n workInProgress.flags |= Update;\n }\n\n return false;\n }\n\n if (typeof getDerivedStateFromProps === 'function') {\n applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, newProps);\n newState = workInProgress.memoizedState;\n }\n\n var shouldUpdate = checkHasForceUpdateAfterProcessing() || checkShouldComponentUpdate(workInProgress, ctor, oldProps, newProps, oldState, newState, nextContext);\n\n if (shouldUpdate) {\n // In order to support react-lifecycles-compat polyfilled components,\n // Unsafe lifecycles should not be invoked for components using the new APIs.\n if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillMount === 'function' || typeof instance.componentWillMount === 'function')) {\n if (typeof instance.componentWillMount === 'function') {\n instance.componentWillMount();\n }\n\n if (typeof instance.UNSAFE_componentWillMount === 'function') {\n instance.UNSAFE_componentWillMount();\n }\n }\n\n if (typeof instance.componentDidMount === 'function') {\n workInProgress.flags |= Update;\n }\n } else {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidMount === 'function') {\n workInProgress.flags |= Update;\n } // If shouldComponentUpdate returned false, we should still update the\n // memoized state to indicate that this work can be reused.\n\n\n workInProgress.memoizedProps = newProps;\n workInProgress.memoizedState = newState;\n } // Update the existing instance's state, props, and context pointers even\n // if shouldComponentUpdate returns false.\n\n\n instance.props = newProps;\n instance.state = newState;\n instance.context = nextContext;\n return shouldUpdate;\n} // Invokes the update life-cycles and returns false if it shouldn't rerender.\n\n\nfunction updateClassInstance(current, workInProgress, ctor, newProps, renderLanes) {\n var instance = workInProgress.stateNode;\n cloneUpdateQueue(current, workInProgress);\n var unresolvedOldProps = workInProgress.memoizedProps;\n var oldProps = workInProgress.type === workInProgress.elementType ? unresolvedOldProps : resolveDefaultProps(workInProgress.type, unresolvedOldProps);\n instance.props = oldProps;\n var unresolvedNewProps = workInProgress.pendingProps;\n var oldContext = instance.context;\n var contextType = ctor.contextType;\n var nextContext = emptyContextObject;\n\n if (typeof contextType === 'object' && contextType !== null) {\n nextContext = readContext(contextType);\n } else {\n var nextUnmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n nextContext = getMaskedContext(workInProgress, nextUnmaskedContext);\n }\n\n var getDerivedStateFromProps = ctor.getDerivedStateFromProps;\n var hasNewLifecycles = typeof getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function'; // Note: During these life-cycles, instance.props/instance.state are what\n // ever the previously attempted to render - not the \"current\". However,\n // during componentDidUpdate we pass the \"current\" props.\n // In order to support react-lifecycles-compat polyfilled components,\n // Unsafe lifecycles should not be invoked for components using the new APIs.\n\n if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillReceiveProps === 'function' || typeof instance.componentWillReceiveProps === 'function')) {\n if (unresolvedOldProps !== unresolvedNewProps || oldContext !== nextContext) {\n callComponentWillReceiveProps(workInProgress, instance, newProps, nextContext);\n }\n }\n\n resetHasForceUpdateBeforeProcessing();\n var oldState = workInProgress.memoizedState;\n var newState = instance.state = oldState;\n processUpdateQueue(workInProgress, newProps, instance, renderLanes);\n newState = workInProgress.memoizedState;\n\n if (unresolvedOldProps === unresolvedNewProps && oldState === newState && !hasContextChanged() && !checkHasForceUpdateAfterProcessing()) {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidUpdate === 'function') {\n if (unresolvedOldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.flags |= Update;\n }\n }\n\n if (typeof instance.getSnapshotBeforeUpdate === 'function') {\n if (unresolvedOldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.flags |= Snapshot;\n }\n }\n\n return false;\n }\n\n if (typeof getDerivedStateFromProps === 'function') {\n applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, newProps);\n newState = workInProgress.memoizedState;\n }\n\n var shouldUpdate = checkHasForceUpdateAfterProcessing() || checkShouldComponentUpdate(workInProgress, ctor, oldProps, newProps, oldState, newState, nextContext);\n\n if (shouldUpdate) {\n // In order to support react-lifecycles-compat polyfilled components,\n // Unsafe lifecycles should not be invoked for components using the new APIs.\n if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillUpdate === 'function' || typeof instance.componentWillUpdate === 'function')) {\n if (typeof instance.componentWillUpdate === 'function') {\n instance.componentWillUpdate(newProps, newState, nextContext);\n }\n\n if (typeof instance.UNSAFE_componentWillUpdate === 'function') {\n instance.UNSAFE_componentWillUpdate(newProps, newState, nextContext);\n }\n }\n\n if (typeof instance.componentDidUpdate === 'function') {\n workInProgress.flags |= Update;\n }\n\n if (typeof instance.getSnapshotBeforeUpdate === 'function') {\n workInProgress.flags |= Snapshot;\n }\n } else {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidUpdate === 'function') {\n if (unresolvedOldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.flags |= Update;\n }\n }\n\n if (typeof instance.getSnapshotBeforeUpdate === 'function') {\n if (unresolvedOldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.flags |= Snapshot;\n }\n } // If shouldComponentUpdate returned false, we should still update the\n // memoized props/state to indicate that this work can be reused.\n\n\n workInProgress.memoizedProps = newProps;\n workInProgress.memoizedState = newState;\n } // Update the existing instance's state, props, and context pointers even\n // if shouldComponentUpdate returns false.\n\n\n instance.props = newProps;\n instance.state = newState;\n instance.context = nextContext;\n return shouldUpdate;\n}\n\nvar didWarnAboutMaps;\nvar didWarnAboutGenerators;\nvar didWarnAboutStringRefs;\nvar ownerHasKeyUseWarning;\nvar ownerHasFunctionTypeWarning;\n\nvar warnForMissingKey = function (child, returnFiber) {};\n\n{\n didWarnAboutMaps = false;\n didWarnAboutGenerators = false;\n didWarnAboutStringRefs = {};\n /**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\n\n ownerHasKeyUseWarning = {};\n ownerHasFunctionTypeWarning = {};\n\n warnForMissingKey = function (child, returnFiber) {\n if (child === null || typeof child !== 'object') {\n return;\n }\n\n if (!child._store || child._store.validated || child.key != null) {\n return;\n }\n\n if (!(typeof child._store === 'object')) {\n {\n throw Error( \"React Component in warnForMissingKey should have a _store. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n child._store.validated = true;\n var componentName = getComponentName(returnFiber.type) || 'Component';\n\n if (ownerHasKeyUseWarning[componentName]) {\n return;\n }\n\n ownerHasKeyUseWarning[componentName] = true;\n\n error('Each child in a list should have a unique ' + '\"key\" prop. See https://reactjs.org/link/warning-keys for ' + 'more information.');\n };\n}\n\nvar isArray$1 = Array.isArray;\n\nfunction coerceRef(returnFiber, current, element) {\n var mixedRef = element.ref;\n\n if (mixedRef !== null && typeof mixedRef !== 'function' && typeof mixedRef !== 'object') {\n {\n // TODO: Clean this up once we turn on the string ref warning for\n // everyone, because the strict mode case will no longer be relevant\n if ((returnFiber.mode & StrictMode || warnAboutStringRefs) && // We warn in ReactElement.js if owner and self are equal for string refs\n // because these cannot be automatically converted to an arrow function\n // using a codemod. Therefore, we don't have to warn about string refs again.\n !(element._owner && element._self && element._owner.stateNode !== element._self)) {\n var componentName = getComponentName(returnFiber.type) || 'Component';\n\n if (!didWarnAboutStringRefs[componentName]) {\n {\n error('A string ref, \"%s\", has been found within a strict mode tree. ' + 'String refs are a source of potential bugs and should be avoided. ' + 'We recommend using useRef() or createRef() instead. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-string-ref', mixedRef);\n }\n\n didWarnAboutStringRefs[componentName] = true;\n }\n }\n }\n\n if (element._owner) {\n var owner = element._owner;\n var inst;\n\n if (owner) {\n var ownerFiber = owner;\n\n if (!(ownerFiber.tag === ClassComponent)) {\n {\n throw Error( \"Function components cannot have string refs. We recommend using useRef() instead. Learn more about using refs safely here: https://reactjs.org/link/strict-mode-string-ref\" );\n }\n }\n\n inst = ownerFiber.stateNode;\n }\n\n if (!inst) {\n {\n throw Error( \"Missing owner for string ref \" + mixedRef + \". This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var stringRef = '' + mixedRef; // Check if previous string ref matches new string ref\n\n if (current !== null && current.ref !== null && typeof current.ref === 'function' && current.ref._stringRef === stringRef) {\n return current.ref;\n }\n\n var ref = function (value) {\n var refs = inst.refs;\n\n if (refs === emptyRefsObject) {\n // This is a lazy pooled frozen object, so we need to initialize.\n refs = inst.refs = {};\n }\n\n if (value === null) {\n delete refs[stringRef];\n } else {\n refs[stringRef] = value;\n }\n };\n\n ref._stringRef = stringRef;\n return ref;\n } else {\n if (!(typeof mixedRef === 'string')) {\n {\n throw Error( \"Expected ref to be a function, a string, an object returned by React.createRef(), or null.\" );\n }\n }\n\n if (!element._owner) {\n {\n throw Error( \"Element ref was specified as a string (\" + mixedRef + \") but no owner was set. This could happen for one of the following reasons:\\n1. You may be adding a ref to a function component\\n2. You may be adding a ref to a component that was not created inside a component's render method\\n3. You have multiple copies of React loaded\\nSee https://reactjs.org/link/refs-must-have-owner for more information.\" );\n }\n }\n }\n }\n\n return mixedRef;\n}\n\nfunction throwOnInvalidObjectType(returnFiber, newChild) {\n if (returnFiber.type !== 'textarea') {\n {\n {\n throw Error( \"Objects are not valid as a React child (found: \" + (Object.prototype.toString.call(newChild) === '[object Object]' ? 'object with keys {' + Object.keys(newChild).join(', ') + '}' : newChild) + \"). If you meant to render a collection of children, use an array instead.\" );\n }\n }\n }\n}\n\nfunction warnOnFunctionType(returnFiber) {\n {\n var componentName = getComponentName(returnFiber.type) || 'Component';\n\n if (ownerHasFunctionTypeWarning[componentName]) {\n return;\n }\n\n ownerHasFunctionTypeWarning[componentName] = true;\n\n error('Functions are not valid as a React child. This may happen if ' + 'you return a Component instead of <Component /> from render. ' + 'Or maybe you meant to call this function rather than return it.');\n }\n} // We avoid inlining this to avoid potential deopts from using try/catch.\n// to be able to optimize each path individually by branching early. This needs\n// a compiler or we can do it manually. Helpers that don't need this branching\n// live outside of this function.\n\n\nfunction ChildReconciler(shouldTrackSideEffects) {\n function deleteChild(returnFiber, childToDelete) {\n if (!shouldTrackSideEffects) {\n // Noop.\n return;\n } // Deletions are added in reversed order so we add it to the front.\n // At this point, the return fiber's effect list is empty except for\n // deletions, so we can just append the deletion to the list. The remaining\n // effects aren't added until the complete phase. Once we implement\n // resuming, this may not be true.\n\n\n var last = returnFiber.lastEffect;\n\n if (last !== null) {\n last.nextEffect = childToDelete;\n returnFiber.lastEffect = childToDelete;\n } else {\n returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;\n }\n\n childToDelete.nextEffect = null;\n childToDelete.flags = Deletion;\n }\n\n function deleteRemainingChildren(returnFiber, currentFirstChild) {\n if (!shouldTrackSideEffects) {\n // Noop.\n return null;\n } // TODO: For the shouldClone case, this could be micro-optimized a bit by\n // assuming that after the first child we've already added everything.\n\n\n var childToDelete = currentFirstChild;\n\n while (childToDelete !== null) {\n deleteChild(returnFiber, childToDelete);\n childToDelete = childToDelete.sibling;\n }\n\n return null;\n }\n\n function mapRemainingChildren(returnFiber, currentFirstChild) {\n // Add the remaining children to a temporary map so that we can find them by\n // keys quickly. Implicit (null) keys get added to this set with their index\n // instead.\n var existingChildren = new Map();\n var existingChild = currentFirstChild;\n\n while (existingChild !== null) {\n if (existingChild.key !== null) {\n existingChildren.set(existingChild.key, existingChild);\n } else {\n existingChildren.set(existingChild.index, existingChild);\n }\n\n existingChild = existingChild.sibling;\n }\n\n return existingChildren;\n }\n\n function useFiber(fiber, pendingProps) {\n // We currently set sibling to null and index to 0 here because it is easy\n // to forget to do before returning it. E.g. for the single child case.\n var clone = createWorkInProgress(fiber, pendingProps);\n clone.index = 0;\n clone.sibling = null;\n return clone;\n }\n\n function placeChild(newFiber, lastPlacedIndex, newIndex) {\n newFiber.index = newIndex;\n\n if (!shouldTrackSideEffects) {\n // Noop.\n return lastPlacedIndex;\n }\n\n var current = newFiber.alternate;\n\n if (current !== null) {\n var oldIndex = current.index;\n\n if (oldIndex < lastPlacedIndex) {\n // This is a move.\n newFiber.flags = Placement;\n return lastPlacedIndex;\n } else {\n // This item can stay in place.\n return oldIndex;\n }\n } else {\n // This is an insertion.\n newFiber.flags = Placement;\n return lastPlacedIndex;\n }\n }\n\n function placeSingleChild(newFiber) {\n // This is simpler for the single child case. We only need to do a\n // placement for inserting new children.\n if (shouldTrackSideEffects && newFiber.alternate === null) {\n newFiber.flags = Placement;\n }\n\n return newFiber;\n }\n\n function updateTextNode(returnFiber, current, textContent, lanes) {\n if (current === null || current.tag !== HostText) {\n // Insert\n var created = createFiberFromText(textContent, returnFiber.mode, lanes);\n created.return = returnFiber;\n return created;\n } else {\n // Update\n var existing = useFiber(current, textContent);\n existing.return = returnFiber;\n return existing;\n }\n }\n\n function updateElement(returnFiber, current, element, lanes) {\n if (current !== null) {\n if (current.elementType === element.type || ( // Keep this check inline so it only runs on the false path:\n isCompatibleFamilyForHotReloading(current, element) )) {\n // Move based on index\n var existing = useFiber(current, element.props);\n existing.ref = coerceRef(returnFiber, current, element);\n existing.return = returnFiber;\n\n {\n existing._debugSource = element._source;\n existing._debugOwner = element._owner;\n }\n\n return existing;\n }\n } // Insert\n\n\n var created = createFiberFromElement(element, returnFiber.mode, lanes);\n created.ref = coerceRef(returnFiber, current, element);\n created.return = returnFiber;\n return created;\n }\n\n function updatePortal(returnFiber, current, portal, lanes) {\n if (current === null || current.tag !== HostPortal || current.stateNode.containerInfo !== portal.containerInfo || current.stateNode.implementation !== portal.implementation) {\n // Insert\n var created = createFiberFromPortal(portal, returnFiber.mode, lanes);\n created.return = returnFiber;\n return created;\n } else {\n // Update\n var existing = useFiber(current, portal.children || []);\n existing.return = returnFiber;\n return existing;\n }\n }\n\n function updateFragment(returnFiber, current, fragment, lanes, key) {\n if (current === null || current.tag !== Fragment) {\n // Insert\n var created = createFiberFromFragment(fragment, returnFiber.mode, lanes, key);\n created.return = returnFiber;\n return created;\n } else {\n // Update\n var existing = useFiber(current, fragment);\n existing.return = returnFiber;\n return existing;\n }\n }\n\n function createChild(returnFiber, newChild, lanes) {\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n // Text nodes don't have keys. If the previous node is implicitly keyed\n // we can continue to replace it without aborting even if it is not a text\n // node.\n var created = createFiberFromText('' + newChild, returnFiber.mode, lanes);\n created.return = returnFiber;\n return created;\n }\n\n if (typeof newChild === 'object' && newChild !== null) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n {\n var _created = createFiberFromElement(newChild, returnFiber.mode, lanes);\n\n _created.ref = coerceRef(returnFiber, null, newChild);\n _created.return = returnFiber;\n return _created;\n }\n\n case REACT_PORTAL_TYPE:\n {\n var _created2 = createFiberFromPortal(newChild, returnFiber.mode, lanes);\n\n _created2.return = returnFiber;\n return _created2;\n }\n }\n\n if (isArray$1(newChild) || getIteratorFn(newChild)) {\n var _created3 = createFiberFromFragment(newChild, returnFiber.mode, lanes, null);\n\n _created3.return = returnFiber;\n return _created3;\n }\n\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType(returnFiber);\n }\n }\n\n return null;\n }\n\n function updateSlot(returnFiber, oldFiber, newChild, lanes) {\n // Update the fiber if the keys match, otherwise return null.\n var key = oldFiber !== null ? oldFiber.key : null;\n\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n // Text nodes don't have keys. If the previous node is implicitly keyed\n // we can continue to replace it without aborting even if it is not a text\n // node.\n if (key !== null) {\n return null;\n }\n\n return updateTextNode(returnFiber, oldFiber, '' + newChild, lanes);\n }\n\n if (typeof newChild === 'object' && newChild !== null) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n {\n if (newChild.key === key) {\n if (newChild.type === REACT_FRAGMENT_TYPE) {\n return updateFragment(returnFiber, oldFiber, newChild.props.children, lanes, key);\n }\n\n return updateElement(returnFiber, oldFiber, newChild, lanes);\n } else {\n return null;\n }\n }\n\n case REACT_PORTAL_TYPE:\n {\n if (newChild.key === key) {\n return updatePortal(returnFiber, oldFiber, newChild, lanes);\n } else {\n return null;\n }\n }\n }\n\n if (isArray$1(newChild) || getIteratorFn(newChild)) {\n if (key !== null) {\n return null;\n }\n\n return updateFragment(returnFiber, oldFiber, newChild, lanes, null);\n }\n\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType(returnFiber);\n }\n }\n\n return null;\n }\n\n function updateFromMap(existingChildren, returnFiber, newIdx, newChild, lanes) {\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n // Text nodes don't have keys, so we neither have to check the old nor\n // new node for the key. If both are text nodes, they match.\n var matchedFiber = existingChildren.get(newIdx) || null;\n return updateTextNode(returnFiber, matchedFiber, '' + newChild, lanes);\n }\n\n if (typeof newChild === 'object' && newChild !== null) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n {\n var _matchedFiber = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n\n if (newChild.type === REACT_FRAGMENT_TYPE) {\n return updateFragment(returnFiber, _matchedFiber, newChild.props.children, lanes, newChild.key);\n }\n\n return updateElement(returnFiber, _matchedFiber, newChild, lanes);\n }\n\n case REACT_PORTAL_TYPE:\n {\n var _matchedFiber2 = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n\n return updatePortal(returnFiber, _matchedFiber2, newChild, lanes);\n }\n\n }\n\n if (isArray$1(newChild) || getIteratorFn(newChild)) {\n var _matchedFiber3 = existingChildren.get(newIdx) || null;\n\n return updateFragment(returnFiber, _matchedFiber3, newChild, lanes, null);\n }\n\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType(returnFiber);\n }\n }\n\n return null;\n }\n /**\n * Warns if there is a duplicate or missing key\n */\n\n\n function warnOnInvalidKey(child, knownKeys, returnFiber) {\n {\n if (typeof child !== 'object' || child === null) {\n return knownKeys;\n }\n\n switch (child.$$typeof) {\n case REACT_ELEMENT_TYPE:\n case REACT_PORTAL_TYPE:\n warnForMissingKey(child, returnFiber);\n var key = child.key;\n\n if (typeof key !== 'string') {\n break;\n }\n\n if (knownKeys === null) {\n knownKeys = new Set();\n knownKeys.add(key);\n break;\n }\n\n if (!knownKeys.has(key)) {\n knownKeys.add(key);\n break;\n }\n\n error('Encountered two children with the same key, `%s`. ' + 'Keys should be unique so that components maintain their identity ' + 'across updates. Non-unique keys may cause children to be ' + 'duplicated and/or omitted — the behavior is unsupported and ' + 'could change in a future version.', key);\n\n break;\n }\n }\n\n return knownKeys;\n }\n\n function reconcileChildrenArray(returnFiber, currentFirstChild, newChildren, lanes) {\n // This algorithm can't optimize by searching from both ends since we\n // don't have backpointers on fibers. I'm trying to see how far we can get\n // with that model. If it ends up not being worth the tradeoffs, we can\n // add it later.\n // Even with a two ended optimization, we'd want to optimize for the case\n // where there are few changes and brute force the comparison instead of\n // going for the Map. It'd like to explore hitting that path first in\n // forward-only mode and only go for the Map once we notice that we need\n // lots of look ahead. This doesn't handle reversal as well as two ended\n // search but that's unusual. Besides, for the two ended optimization to\n // work on Iterables, we'd need to copy the whole set.\n // In this first iteration, we'll just live with hitting the bad case\n // (adding everything to a Map) in for every insert/move.\n // If you change this code, also update reconcileChildrenIterator() which\n // uses the same algorithm.\n {\n // First, validate keys.\n var knownKeys = null;\n\n for (var i = 0; i < newChildren.length; i++) {\n var child = newChildren[i];\n knownKeys = warnOnInvalidKey(child, knownKeys, returnFiber);\n }\n }\n\n var resultingFirstChild = null;\n var previousNewFiber = null;\n var oldFiber = currentFirstChild;\n var lastPlacedIndex = 0;\n var newIdx = 0;\n var nextOldFiber = null;\n\n for (; oldFiber !== null && newIdx < newChildren.length; newIdx++) {\n if (oldFiber.index > newIdx) {\n nextOldFiber = oldFiber;\n oldFiber = null;\n } else {\n nextOldFiber = oldFiber.sibling;\n }\n\n var newFiber = updateSlot(returnFiber, oldFiber, newChildren[newIdx], lanes);\n\n if (newFiber === null) {\n // TODO: This breaks on empty slots like null children. That's\n // unfortunate because it triggers the slow path all the time. We need\n // a better way to communicate whether this was a miss or null,\n // boolean, undefined, etc.\n if (oldFiber === null) {\n oldFiber = nextOldFiber;\n }\n\n break;\n }\n\n if (shouldTrackSideEffects) {\n if (oldFiber && newFiber.alternate === null) {\n // We matched the slot, but we didn't reuse the existing fiber, so we\n // need to delete the existing child.\n deleteChild(returnFiber, oldFiber);\n }\n }\n\n lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = newFiber;\n } else {\n // TODO: Defer siblings if we're not at the right index for this slot.\n // I.e. if we had null values before, then we want to defer this\n // for each null value. However, we also don't want to call updateSlot\n // with the previous one.\n previousNewFiber.sibling = newFiber;\n }\n\n previousNewFiber = newFiber;\n oldFiber = nextOldFiber;\n }\n\n if (newIdx === newChildren.length) {\n // We've reached the end of the new children. We can delete the rest.\n deleteRemainingChildren(returnFiber, oldFiber);\n return resultingFirstChild;\n }\n\n if (oldFiber === null) {\n // If we don't have any more existing children we can choose a fast path\n // since the rest will all be insertions.\n for (; newIdx < newChildren.length; newIdx++) {\n var _newFiber = createChild(returnFiber, newChildren[newIdx], lanes);\n\n if (_newFiber === null) {\n continue;\n }\n\n lastPlacedIndex = placeChild(_newFiber, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = _newFiber;\n } else {\n previousNewFiber.sibling = _newFiber;\n }\n\n previousNewFiber = _newFiber;\n }\n\n return resultingFirstChild;\n } // Add all children to a key map for quick lookups.\n\n\n var existingChildren = mapRemainingChildren(returnFiber, oldFiber); // Keep scanning and use the map to restore deleted items as moves.\n\n for (; newIdx < newChildren.length; newIdx++) {\n var _newFiber2 = updateFromMap(existingChildren, returnFiber, newIdx, newChildren[newIdx], lanes);\n\n if (_newFiber2 !== null) {\n if (shouldTrackSideEffects) {\n if (_newFiber2.alternate !== null) {\n // The new fiber is a work in progress, but if there exists a\n // current, that means that we reused the fiber. We need to delete\n // it from the child list so that we don't add it to the deletion\n // list.\n existingChildren.delete(_newFiber2.key === null ? newIdx : _newFiber2.key);\n }\n }\n\n lastPlacedIndex = placeChild(_newFiber2, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n resultingFirstChild = _newFiber2;\n } else {\n previousNewFiber.sibling = _newFiber2;\n }\n\n previousNewFiber = _newFiber2;\n }\n }\n\n if (shouldTrackSideEffects) {\n // Any existing children that weren't consumed above were deleted. We need\n // to add them to the deletion list.\n existingChildren.forEach(function (child) {\n return deleteChild(returnFiber, child);\n });\n }\n\n return resultingFirstChild;\n }\n\n function reconcileChildrenIterator(returnFiber, currentFirstChild, newChildrenIterable, lanes) {\n // This is the same implementation as reconcileChildrenArray(),\n // but using the iterator instead.\n var iteratorFn = getIteratorFn(newChildrenIterable);\n\n if (!(typeof iteratorFn === 'function')) {\n {\n throw Error( \"An object is not an iterable. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n {\n // We don't support rendering Generators because it's a mutation.\n // See https://github.com/facebook/react/issues/12995\n if (typeof Symbol === 'function' && // $FlowFixMe Flow doesn't know about toStringTag\n newChildrenIterable[Symbol.toStringTag] === 'Generator') {\n if (!didWarnAboutGenerators) {\n error('Using Generators as children is unsupported and will likely yield ' + 'unexpected results because enumerating a generator mutates it. ' + 'You may convert it to an array with `Array.from()` or the ' + '`[...spread]` operator before rendering. Keep in mind ' + 'you might need to polyfill these features for older browsers.');\n }\n\n didWarnAboutGenerators = true;\n } // Warn about using Maps as children\n\n\n if (newChildrenIterable.entries === iteratorFn) {\n if (!didWarnAboutMaps) {\n error('Using Maps as children is not supported. ' + 'Use an array of keyed ReactElements instead.');\n }\n\n didWarnAboutMaps = true;\n } // First, validate keys.\n // We'll get a different iterator later for the main pass.\n\n\n var _newChildren = iteratorFn.call(newChildrenIterable);\n\n if (_newChildren) {\n var knownKeys = null;\n\n var _step = _newChildren.next();\n\n for (; !_step.done; _step = _newChildren.next()) {\n var child = _step.value;\n knownKeys = warnOnInvalidKey(child, knownKeys, returnFiber);\n }\n }\n }\n\n var newChildren = iteratorFn.call(newChildrenIterable);\n\n if (!(newChildren != null)) {\n {\n throw Error( \"An iterable object provided no iterator.\" );\n }\n }\n\n var resultingFirstChild = null;\n var previousNewFiber = null;\n var oldFiber = currentFirstChild;\n var lastPlacedIndex = 0;\n var newIdx = 0;\n var nextOldFiber = null;\n var step = newChildren.next();\n\n for (; oldFiber !== null && !step.done; newIdx++, step = newChildren.next()) {\n if (oldFiber.index > newIdx) {\n nextOldFiber = oldFiber;\n oldFiber = null;\n } else {\n nextOldFiber = oldFiber.sibling;\n }\n\n var newFiber = updateSlot(returnFiber, oldFiber, step.value, lanes);\n\n if (newFiber === null) {\n // TODO: This breaks on empty slots like null children. That's\n // unfortunate because it triggers the slow path all the time. We need\n // a better way to communicate whether this was a miss or null,\n // boolean, undefined, etc.\n if (oldFiber === null) {\n oldFiber = nextOldFiber;\n }\n\n break;\n }\n\n if (shouldTrackSideEffects) {\n if (oldFiber && newFiber.alternate === null) {\n // We matched the slot, but we didn't reuse the existing fiber, so we\n // need to delete the existing child.\n deleteChild(returnFiber, oldFiber);\n }\n }\n\n lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = newFiber;\n } else {\n // TODO: Defer siblings if we're not at the right index for this slot.\n // I.e. if we had null values before, then we want to defer this\n // for each null value. However, we also don't want to call updateSlot\n // with the previous one.\n previousNewFiber.sibling = newFiber;\n }\n\n previousNewFiber = newFiber;\n oldFiber = nextOldFiber;\n }\n\n if (step.done) {\n // We've reached the end of the new children. We can delete the rest.\n deleteRemainingChildren(returnFiber, oldFiber);\n return resultingFirstChild;\n }\n\n if (oldFiber === null) {\n // If we don't have any more existing children we can choose a fast path\n // since the rest will all be insertions.\n for (; !step.done; newIdx++, step = newChildren.next()) {\n var _newFiber3 = createChild(returnFiber, step.value, lanes);\n\n if (_newFiber3 === null) {\n continue;\n }\n\n lastPlacedIndex = placeChild(_newFiber3, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = _newFiber3;\n } else {\n previousNewFiber.sibling = _newFiber3;\n }\n\n previousNewFiber = _newFiber3;\n }\n\n return resultingFirstChild;\n } // Add all children to a key map for quick lookups.\n\n\n var existingChildren = mapRemainingChildren(returnFiber, oldFiber); // Keep scanning and use the map to restore deleted items as moves.\n\n for (; !step.done; newIdx++, step = newChildren.next()) {\n var _newFiber4 = updateFromMap(existingChildren, returnFiber, newIdx, step.value, lanes);\n\n if (_newFiber4 !== null) {\n if (shouldTrackSideEffects) {\n if (_newFiber4.alternate !== null) {\n // The new fiber is a work in progress, but if there exists a\n // current, that means that we reused the fiber. We need to delete\n // it from the child list so that we don't add it to the deletion\n // list.\n existingChildren.delete(_newFiber4.key === null ? newIdx : _newFiber4.key);\n }\n }\n\n lastPlacedIndex = placeChild(_newFiber4, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n resultingFirstChild = _newFiber4;\n } else {\n previousNewFiber.sibling = _newFiber4;\n }\n\n previousNewFiber = _newFiber4;\n }\n }\n\n if (shouldTrackSideEffects) {\n // Any existing children that weren't consumed above were deleted. We need\n // to add them to the deletion list.\n existingChildren.forEach(function (child) {\n return deleteChild(returnFiber, child);\n });\n }\n\n return resultingFirstChild;\n }\n\n function reconcileSingleTextNode(returnFiber, currentFirstChild, textContent, lanes) {\n // There's no need to check for keys on text nodes since we don't have a\n // way to define them.\n if (currentFirstChild !== null && currentFirstChild.tag === HostText) {\n // We already have an existing node so let's just update it and delete\n // the rest.\n deleteRemainingChildren(returnFiber, currentFirstChild.sibling);\n var existing = useFiber(currentFirstChild, textContent);\n existing.return = returnFiber;\n return existing;\n } // The existing first child is not a text node so we need to create one\n // and delete the existing ones.\n\n\n deleteRemainingChildren(returnFiber, currentFirstChild);\n var created = createFiberFromText(textContent, returnFiber.mode, lanes);\n created.return = returnFiber;\n return created;\n }\n\n function reconcileSingleElement(returnFiber, currentFirstChild, element, lanes) {\n var key = element.key;\n var child = currentFirstChild;\n\n while (child !== null) {\n // TODO: If key === null and child.key === null, then this only applies to\n // the first item in the list.\n if (child.key === key) {\n switch (child.tag) {\n case Fragment:\n {\n if (element.type === REACT_FRAGMENT_TYPE) {\n deleteRemainingChildren(returnFiber, child.sibling);\n var existing = useFiber(child, element.props.children);\n existing.return = returnFiber;\n\n {\n existing._debugSource = element._source;\n existing._debugOwner = element._owner;\n }\n\n return existing;\n }\n\n break;\n }\n\n case Block:\n\n // We intentionally fallthrough here if enableBlocksAPI is not on.\n // eslint-disable-next-lined no-fallthrough\n\n default:\n {\n if (child.elementType === element.type || ( // Keep this check inline so it only runs on the false path:\n isCompatibleFamilyForHotReloading(child, element) )) {\n deleteRemainingChildren(returnFiber, child.sibling);\n\n var _existing3 = useFiber(child, element.props);\n\n _existing3.ref = coerceRef(returnFiber, child, element);\n _existing3.return = returnFiber;\n\n {\n _existing3._debugSource = element._source;\n _existing3._debugOwner = element._owner;\n }\n\n return _existing3;\n }\n\n break;\n }\n } // Didn't match.\n\n\n deleteRemainingChildren(returnFiber, child);\n break;\n } else {\n deleteChild(returnFiber, child);\n }\n\n child = child.sibling;\n }\n\n if (element.type === REACT_FRAGMENT_TYPE) {\n var created = createFiberFromFragment(element.props.children, returnFiber.mode, lanes, element.key);\n created.return = returnFiber;\n return created;\n } else {\n var _created4 = createFiberFromElement(element, returnFiber.mode, lanes);\n\n _created4.ref = coerceRef(returnFiber, currentFirstChild, element);\n _created4.return = returnFiber;\n return _created4;\n }\n }\n\n function reconcileSinglePortal(returnFiber, currentFirstChild, portal, lanes) {\n var key = portal.key;\n var child = currentFirstChild;\n\n while (child !== null) {\n // TODO: If key === null and child.key === null, then this only applies to\n // the first item in the list.\n if (child.key === key) {\n if (child.tag === HostPortal && child.stateNode.containerInfo === portal.containerInfo && child.stateNode.implementation === portal.implementation) {\n deleteRemainingChildren(returnFiber, child.sibling);\n var existing = useFiber(child, portal.children || []);\n existing.return = returnFiber;\n return existing;\n } else {\n deleteRemainingChildren(returnFiber, child);\n break;\n }\n } else {\n deleteChild(returnFiber, child);\n }\n\n child = child.sibling;\n }\n\n var created = createFiberFromPortal(portal, returnFiber.mode, lanes);\n created.return = returnFiber;\n return created;\n } // This API will tag the children with the side-effect of the reconciliation\n // itself. They will be added to the side-effect list as we pass through the\n // children and the parent.\n\n\n function reconcileChildFibers(returnFiber, currentFirstChild, newChild, lanes) {\n // This function is not recursive.\n // If the top level item is an array, we treat it as a set of children,\n // not as a fragment. Nested arrays on the other hand will be treated as\n // fragment nodes. Recursion happens at the normal flow.\n // Handle top level unkeyed fragments as if they were arrays.\n // This leads to an ambiguity between <>{[...]}</> and <>...</>.\n // We treat the ambiguous cases above the same.\n var isUnkeyedTopLevelFragment = typeof newChild === 'object' && newChild !== null && newChild.type === REACT_FRAGMENT_TYPE && newChild.key === null;\n\n if (isUnkeyedTopLevelFragment) {\n newChild = newChild.props.children;\n } // Handle object types\n\n\n var isObject = typeof newChild === 'object' && newChild !== null;\n\n if (isObject) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n return placeSingleChild(reconcileSingleElement(returnFiber, currentFirstChild, newChild, lanes));\n\n case REACT_PORTAL_TYPE:\n return placeSingleChild(reconcileSinglePortal(returnFiber, currentFirstChild, newChild, lanes));\n\n }\n }\n\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n return placeSingleChild(reconcileSingleTextNode(returnFiber, currentFirstChild, '' + newChild, lanes));\n }\n\n if (isArray$1(newChild)) {\n return reconcileChildrenArray(returnFiber, currentFirstChild, newChild, lanes);\n }\n\n if (getIteratorFn(newChild)) {\n return reconcileChildrenIterator(returnFiber, currentFirstChild, newChild, lanes);\n }\n\n if (isObject) {\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType(returnFiber);\n }\n }\n\n if (typeof newChild === 'undefined' && !isUnkeyedTopLevelFragment) {\n // If the new child is undefined, and the return fiber is a composite\n // component, throw an error. If Fiber return types are disabled,\n // we already threw above.\n switch (returnFiber.tag) {\n case ClassComponent:\n {\n {\n var instance = returnFiber.stateNode;\n\n if (instance.render._isMockFunction) {\n // We allow auto-mocks to proceed as if they're returning null.\n break;\n }\n }\n }\n // Intentionally fall through to the next case, which handles both\n // functions and classes\n // eslint-disable-next-lined no-fallthrough\n\n case Block:\n case FunctionComponent:\n case ForwardRef:\n case SimpleMemoComponent:\n {\n {\n {\n throw Error( (getComponentName(returnFiber.type) || 'Component') + \"(...): Nothing was returned from render. This usually means a return statement is missing. Or, to render nothing, return null.\" );\n }\n }\n }\n }\n } // Remaining cases are all treated as empty.\n\n\n return deleteRemainingChildren(returnFiber, currentFirstChild);\n }\n\n return reconcileChildFibers;\n}\n\nvar reconcileChildFibers = ChildReconciler(true);\nvar mountChildFibers = ChildReconciler(false);\nfunction cloneChildFibers(current, workInProgress) {\n if (!(current === null || workInProgress.child === current.child)) {\n {\n throw Error( \"Resuming work not yet implemented.\" );\n }\n }\n\n if (workInProgress.child === null) {\n return;\n }\n\n var currentChild = workInProgress.child;\n var newChild = createWorkInProgress(currentChild, currentChild.pendingProps);\n workInProgress.child = newChild;\n newChild.return = workInProgress;\n\n while (currentChild.sibling !== null) {\n currentChild = currentChild.sibling;\n newChild = newChild.sibling = createWorkInProgress(currentChild, currentChild.pendingProps);\n newChild.return = workInProgress;\n }\n\n newChild.sibling = null;\n} // Reset a workInProgress child set to prepare it for a second pass.\n\nfunction resetChildFibers(workInProgress, lanes) {\n var child = workInProgress.child;\n\n while (child !== null) {\n resetWorkInProgress(child, lanes);\n child = child.sibling;\n }\n}\n\nvar NO_CONTEXT = {};\nvar contextStackCursor$1 = createCursor(NO_CONTEXT);\nvar contextFiberStackCursor = createCursor(NO_CONTEXT);\nvar rootInstanceStackCursor = createCursor(NO_CONTEXT);\n\nfunction requiredContext(c) {\n if (!(c !== NO_CONTEXT)) {\n {\n throw Error( \"Expected host context to exist. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n return c;\n}\n\nfunction getRootHostContainer() {\n var rootInstance = requiredContext(rootInstanceStackCursor.current);\n return rootInstance;\n}\n\nfunction pushHostContainer(fiber, nextRootInstance) {\n // Push current root instance onto the stack;\n // This allows us to reset root when portals are popped.\n push(rootInstanceStackCursor, nextRootInstance, fiber); // Track the context and the Fiber that provided it.\n // This enables us to pop only Fibers that provide unique contexts.\n\n push(contextFiberStackCursor, fiber, fiber); // Finally, we need to push the host context to the stack.\n // However, we can't just call getRootHostContext() and push it because\n // we'd have a different number of entries on the stack depending on\n // whether getRootHostContext() throws somewhere in renderer code or not.\n // So we push an empty value first. This lets us safely unwind on errors.\n\n push(contextStackCursor$1, NO_CONTEXT, fiber);\n var nextRootContext = getRootHostContext(nextRootInstance); // Now that we know this function doesn't throw, replace it.\n\n pop(contextStackCursor$1, fiber);\n push(contextStackCursor$1, nextRootContext, fiber);\n}\n\nfunction popHostContainer(fiber) {\n pop(contextStackCursor$1, fiber);\n pop(contextFiberStackCursor, fiber);\n pop(rootInstanceStackCursor, fiber);\n}\n\nfunction getHostContext() {\n var context = requiredContext(contextStackCursor$1.current);\n return context;\n}\n\nfunction pushHostContext(fiber) {\n var rootInstance = requiredContext(rootInstanceStackCursor.current);\n var context = requiredContext(contextStackCursor$1.current);\n var nextContext = getChildHostContext(context, fiber.type); // Don't push this Fiber's context unless it's unique.\n\n if (context === nextContext) {\n return;\n } // Track the context and the Fiber that provided it.\n // This enables us to pop only Fibers that provide unique contexts.\n\n\n push(contextFiberStackCursor, fiber, fiber);\n push(contextStackCursor$1, nextContext, fiber);\n}\n\nfunction popHostContext(fiber) {\n // Do not pop unless this Fiber provided the current context.\n // pushHostContext() only pushes Fibers that provide unique contexts.\n if (contextFiberStackCursor.current !== fiber) {\n return;\n }\n\n pop(contextStackCursor$1, fiber);\n pop(contextFiberStackCursor, fiber);\n}\n\nvar DefaultSuspenseContext = 0; // The Suspense Context is split into two parts. The lower bits is\n// inherited deeply down the subtree. The upper bits only affect\n// this immediate suspense boundary and gets reset each new\n// boundary or suspense list.\n\nvar SubtreeSuspenseContextMask = 1; // Subtree Flags:\n// InvisibleParentSuspenseContext indicates that one of our parent Suspense\n// boundaries is not currently showing visible main content.\n// Either because it is already showing a fallback or is not mounted at all.\n// We can use this to determine if it is desirable to trigger a fallback at\n// the parent. If not, then we might need to trigger undesirable boundaries\n// and/or suspend the commit to avoid hiding the parent content.\n\nvar InvisibleParentSuspenseContext = 1; // Shallow Flags:\n// ForceSuspenseFallback can be used by SuspenseList to force newly added\n// items into their fallback state during one of the render passes.\n\nvar ForceSuspenseFallback = 2;\nvar suspenseStackCursor = createCursor(DefaultSuspenseContext);\nfunction hasSuspenseContext(parentContext, flag) {\n return (parentContext & flag) !== 0;\n}\nfunction setDefaultShallowSuspenseContext(parentContext) {\n return parentContext & SubtreeSuspenseContextMask;\n}\nfunction setShallowSuspenseContext(parentContext, shallowContext) {\n return parentContext & SubtreeSuspenseContextMask | shallowContext;\n}\nfunction addSubtreeSuspenseContext(parentContext, subtreeContext) {\n return parentContext | subtreeContext;\n}\nfunction pushSuspenseContext(fiber, newContext) {\n push(suspenseStackCursor, newContext, fiber);\n}\nfunction popSuspenseContext(fiber) {\n pop(suspenseStackCursor, fiber);\n}\n\nfunction shouldCaptureSuspense(workInProgress, hasInvisibleParent) {\n // If it was the primary children that just suspended, capture and render the\n // fallback. Otherwise, don't capture and bubble to the next boundary.\n var nextState = workInProgress.memoizedState;\n\n if (nextState !== null) {\n if (nextState.dehydrated !== null) {\n // A dehydrated boundary always captures.\n return true;\n }\n\n return false;\n }\n\n var props = workInProgress.memoizedProps; // In order to capture, the Suspense component must have a fallback prop.\n\n if (props.fallback === undefined) {\n return false;\n } // Regular boundaries always capture.\n\n\n if (props.unstable_avoidThisFallback !== true) {\n return true;\n } // If it's a boundary we should avoid, then we prefer to bubble up to the\n // parent boundary if it is currently invisible.\n\n\n if (hasInvisibleParent) {\n return false;\n } // If the parent is not able to handle it, we must handle it.\n\n\n return true;\n}\nfunction findFirstSuspended(row) {\n var node = row;\n\n while (node !== null) {\n if (node.tag === SuspenseComponent) {\n var state = node.memoizedState;\n\n if (state !== null) {\n var dehydrated = state.dehydrated;\n\n if (dehydrated === null || isSuspenseInstancePending(dehydrated) || isSuspenseInstanceFallback(dehydrated)) {\n return node;\n }\n }\n } else if (node.tag === SuspenseListComponent && // revealOrder undefined can't be trusted because it don't\n // keep track of whether it suspended or not.\n node.memoizedProps.revealOrder !== undefined) {\n var didSuspend = (node.flags & DidCapture) !== NoFlags;\n\n if (didSuspend) {\n return node;\n }\n } else if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === row) {\n return null;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === row) {\n return null;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n\n return null;\n}\n\nvar NoFlags$1 =\n/* */\n0; // Represents whether effect should fire.\n\nvar HasEffect =\n/* */\n1; // Represents the phase in which the effect (not the clean-up) fires.\n\nvar Layout =\n/* */\n2;\nvar Passive$1 =\n/* */\n4;\n\n// This may have been an insertion or a hydration.\n\nvar hydrationParentFiber = null;\nvar nextHydratableInstance = null;\nvar isHydrating = false;\n\nfunction enterHydrationState(fiber) {\n\n var parentInstance = fiber.stateNode.containerInfo;\n nextHydratableInstance = getFirstHydratableChild(parentInstance);\n hydrationParentFiber = fiber;\n isHydrating = true;\n return true;\n}\n\nfunction deleteHydratableInstance(returnFiber, instance) {\n {\n switch (returnFiber.tag) {\n case HostRoot:\n didNotHydrateContainerInstance(returnFiber.stateNode.containerInfo, instance);\n break;\n\n case HostComponent:\n didNotHydrateInstance(returnFiber.type, returnFiber.memoizedProps, returnFiber.stateNode, instance);\n break;\n }\n }\n\n var childToDelete = createFiberFromHostInstanceForDeletion();\n childToDelete.stateNode = instance;\n childToDelete.return = returnFiber;\n childToDelete.flags = Deletion; // This might seem like it belongs on progressedFirstDeletion. However,\n // these children are not part of the reconciliation list of children.\n // Even if we abort and rereconcile the children, that will try to hydrate\n // again and the nodes are still in the host tree so these will be\n // recreated.\n\n if (returnFiber.lastEffect !== null) {\n returnFiber.lastEffect.nextEffect = childToDelete;\n returnFiber.lastEffect = childToDelete;\n } else {\n returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;\n }\n}\n\nfunction insertNonHydratedInstance(returnFiber, fiber) {\n fiber.flags = fiber.flags & ~Hydrating | Placement;\n\n {\n switch (returnFiber.tag) {\n case HostRoot:\n {\n var parentContainer = returnFiber.stateNode.containerInfo;\n\n switch (fiber.tag) {\n case HostComponent:\n var type = fiber.type;\n var props = fiber.pendingProps;\n didNotFindHydratableContainerInstance(parentContainer, type);\n break;\n\n case HostText:\n var text = fiber.pendingProps;\n didNotFindHydratableContainerTextInstance(parentContainer, text);\n break;\n }\n\n break;\n }\n\n case HostComponent:\n {\n var parentType = returnFiber.type;\n var parentProps = returnFiber.memoizedProps;\n var parentInstance = returnFiber.stateNode;\n\n switch (fiber.tag) {\n case HostComponent:\n var _type = fiber.type;\n var _props = fiber.pendingProps;\n didNotFindHydratableInstance(parentType, parentProps, parentInstance, _type);\n break;\n\n case HostText:\n var _text = fiber.pendingProps;\n didNotFindHydratableTextInstance(parentType, parentProps, parentInstance, _text);\n break;\n\n case SuspenseComponent:\n didNotFindHydratableSuspenseInstance(parentType, parentProps);\n break;\n }\n\n break;\n }\n\n default:\n return;\n }\n }\n}\n\nfunction tryHydrate(fiber, nextInstance) {\n switch (fiber.tag) {\n case HostComponent:\n {\n var type = fiber.type;\n var props = fiber.pendingProps;\n var instance = canHydrateInstance(nextInstance, type);\n\n if (instance !== null) {\n fiber.stateNode = instance;\n return true;\n }\n\n return false;\n }\n\n case HostText:\n {\n var text = fiber.pendingProps;\n var textInstance = canHydrateTextInstance(nextInstance, text);\n\n if (textInstance !== null) {\n fiber.stateNode = textInstance;\n return true;\n }\n\n return false;\n }\n\n case SuspenseComponent:\n {\n\n return false;\n }\n\n default:\n return false;\n }\n}\n\nfunction tryToClaimNextHydratableInstance(fiber) {\n if (!isHydrating) {\n return;\n }\n\n var nextInstance = nextHydratableInstance;\n\n if (!nextInstance) {\n // Nothing to hydrate. Make it an insertion.\n insertNonHydratedInstance(hydrationParentFiber, fiber);\n isHydrating = false;\n hydrationParentFiber = fiber;\n return;\n }\n\n var firstAttemptedInstance = nextInstance;\n\n if (!tryHydrate(fiber, nextInstance)) {\n // If we can't hydrate this instance let's try the next one.\n // We use this as a heuristic. It's based on intuition and not data so it\n // might be flawed or unnecessary.\n nextInstance = getNextHydratableSibling(firstAttemptedInstance);\n\n if (!nextInstance || !tryHydrate(fiber, nextInstance)) {\n // Nothing to hydrate. Make it an insertion.\n insertNonHydratedInstance(hydrationParentFiber, fiber);\n isHydrating = false;\n hydrationParentFiber = fiber;\n return;\n } // We matched the next one, we'll now assume that the first one was\n // superfluous and we'll delete it. Since we can't eagerly delete it\n // we'll have to schedule a deletion. To do that, this node needs a dummy\n // fiber associated with it.\n\n\n deleteHydratableInstance(hydrationParentFiber, firstAttemptedInstance);\n }\n\n hydrationParentFiber = fiber;\n nextHydratableInstance = getFirstHydratableChild(nextInstance);\n}\n\nfunction prepareToHydrateHostInstance(fiber, rootContainerInstance, hostContext) {\n\n var instance = fiber.stateNode;\n var updatePayload = hydrateInstance(instance, fiber.type, fiber.memoizedProps, rootContainerInstance, hostContext, fiber); // TODO: Type this specific to this type of component.\n\n fiber.updateQueue = updatePayload; // If the update payload indicates that there is a change or if there\n // is a new ref we mark this as an update.\n\n if (updatePayload !== null) {\n return true;\n }\n\n return false;\n}\n\nfunction prepareToHydrateHostTextInstance(fiber) {\n\n var textInstance = fiber.stateNode;\n var textContent = fiber.memoizedProps;\n var shouldUpdate = hydrateTextInstance(textInstance, textContent, fiber);\n\n {\n if (shouldUpdate) {\n // We assume that prepareToHydrateHostTextInstance is called in a context where the\n // hydration parent is the parent host component of this host text.\n var returnFiber = hydrationParentFiber;\n\n if (returnFiber !== null) {\n switch (returnFiber.tag) {\n case HostRoot:\n {\n var parentContainer = returnFiber.stateNode.containerInfo;\n didNotMatchHydratedContainerTextInstance(parentContainer, textInstance, textContent);\n break;\n }\n\n case HostComponent:\n {\n var parentType = returnFiber.type;\n var parentProps = returnFiber.memoizedProps;\n var parentInstance = returnFiber.stateNode;\n didNotMatchHydratedTextInstance(parentType, parentProps, parentInstance, textInstance, textContent);\n break;\n }\n }\n }\n }\n }\n\n return shouldUpdate;\n}\n\nfunction skipPastDehydratedSuspenseInstance(fiber) {\n\n var suspenseState = fiber.memoizedState;\n var suspenseInstance = suspenseState !== null ? suspenseState.dehydrated : null;\n\n if (!suspenseInstance) {\n {\n throw Error( \"Expected to have a hydrated suspense instance. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n return getNextHydratableInstanceAfterSuspenseInstance(suspenseInstance);\n}\n\nfunction popToNextHostParent(fiber) {\n var parent = fiber.return;\n\n while (parent !== null && parent.tag !== HostComponent && parent.tag !== HostRoot && parent.tag !== SuspenseComponent) {\n parent = parent.return;\n }\n\n hydrationParentFiber = parent;\n}\n\nfunction popHydrationState(fiber) {\n\n if (fiber !== hydrationParentFiber) {\n // We're deeper than the current hydration context, inside an inserted\n // tree.\n return false;\n }\n\n if (!isHydrating) {\n // If we're not currently hydrating but we're in a hydration context, then\n // we were an insertion and now need to pop up reenter hydration of our\n // siblings.\n popToNextHostParent(fiber);\n isHydrating = true;\n return false;\n }\n\n var type = fiber.type; // If we have any remaining hydratable nodes, we need to delete them now.\n // We only do this deeper than head and body since they tend to have random\n // other nodes in them. We also ignore components with pure text content in\n // side of them.\n // TODO: Better heuristic.\n\n if (fiber.tag !== HostComponent || type !== 'head' && type !== 'body' && !shouldSetTextContent(type, fiber.memoizedProps)) {\n var nextInstance = nextHydratableInstance;\n\n while (nextInstance) {\n deleteHydratableInstance(fiber, nextInstance);\n nextInstance = getNextHydratableSibling(nextInstance);\n }\n }\n\n popToNextHostParent(fiber);\n\n if (fiber.tag === SuspenseComponent) {\n nextHydratableInstance = skipPastDehydratedSuspenseInstance(fiber);\n } else {\n nextHydratableInstance = hydrationParentFiber ? getNextHydratableSibling(fiber.stateNode) : null;\n }\n\n return true;\n}\n\nfunction resetHydrationState() {\n\n hydrationParentFiber = null;\n nextHydratableInstance = null;\n isHydrating = false;\n}\n\nfunction getIsHydrating() {\n return isHydrating;\n}\n\n// and should be reset before starting a new render.\n// This tracks which mutable sources need to be reset after a render.\n\nvar workInProgressSources = [];\nvar rendererSigil$1;\n\n{\n // Used to detect multiple renderers using the same mutable source.\n rendererSigil$1 = {};\n}\n\nfunction markSourceAsDirty(mutableSource) {\n workInProgressSources.push(mutableSource);\n}\nfunction resetWorkInProgressVersions() {\n for (var i = 0; i < workInProgressSources.length; i++) {\n var mutableSource = workInProgressSources[i];\n\n {\n mutableSource._workInProgressVersionPrimary = null;\n }\n }\n\n workInProgressSources.length = 0;\n}\nfunction getWorkInProgressVersion(mutableSource) {\n {\n return mutableSource._workInProgressVersionPrimary;\n }\n}\nfunction setWorkInProgressVersion(mutableSource, version) {\n {\n mutableSource._workInProgressVersionPrimary = version;\n }\n\n workInProgressSources.push(mutableSource);\n}\nfunction warnAboutMultipleRenderersDEV(mutableSource) {\n {\n {\n if (mutableSource._currentPrimaryRenderer == null) {\n mutableSource._currentPrimaryRenderer = rendererSigil$1;\n } else if (mutableSource._currentPrimaryRenderer !== rendererSigil$1) {\n error('Detected multiple renderers concurrently rendering the ' + 'same mutable source. This is currently unsupported.');\n }\n }\n }\n} // Eager reads the version of a mutable source and stores it on the root.\n\nvar ReactCurrentDispatcher$1 = ReactSharedInternals.ReactCurrentDispatcher,\n ReactCurrentBatchConfig$1 = ReactSharedInternals.ReactCurrentBatchConfig;\nvar didWarnAboutMismatchedHooksForComponent;\nvar didWarnAboutUseOpaqueIdentifier;\n\n{\n didWarnAboutUseOpaqueIdentifier = {};\n didWarnAboutMismatchedHooksForComponent = new Set();\n}\n\n// These are set right before calling the component.\nvar renderLanes = NoLanes; // The work-in-progress fiber. I've named it differently to distinguish it from\n// the work-in-progress hook.\n\nvar currentlyRenderingFiber$1 = null; // Hooks are stored as a linked list on the fiber's memoizedState field. The\n// current hook list is the list that belongs to the current fiber. The\n// work-in-progress hook list is a new list that will be added to the\n// work-in-progress fiber.\n\nvar currentHook = null;\nvar workInProgressHook = null; // Whether an update was scheduled at any point during the render phase. This\n// does not get reset if we do another render pass; only when we're completely\n// finished evaluating this component. This is an optimization so we know\n// whether we need to clear render phase updates after a throw.\n\nvar didScheduleRenderPhaseUpdate = false; // Where an update was scheduled only during the current render pass. This\n// gets reset after each attempt.\n// TODO: Maybe there's some way to consolidate this with\n// `didScheduleRenderPhaseUpdate`. Or with `numberOfReRenders`.\n\nvar didScheduleRenderPhaseUpdateDuringThisPass = false;\nvar RE_RENDER_LIMIT = 25; // In DEV, this is the name of the currently executing primitive hook\n\nvar currentHookNameInDev = null; // In DEV, this list ensures that hooks are called in the same order between renders.\n// The list stores the order of hooks used during the initial render (mount).\n// Subsequent renders (updates) reference this list.\n\nvar hookTypesDev = null;\nvar hookTypesUpdateIndexDev = -1; // In DEV, this tracks whether currently rendering component needs to ignore\n// the dependencies for Hooks that need them (e.g. useEffect or useMemo).\n// When true, such Hooks will always be \"remounted\". Only used during hot reload.\n\nvar ignorePreviousDependencies = false;\n\nfunction mountHookTypesDev() {\n {\n var hookName = currentHookNameInDev;\n\n if (hookTypesDev === null) {\n hookTypesDev = [hookName];\n } else {\n hookTypesDev.push(hookName);\n }\n }\n}\n\nfunction updateHookTypesDev() {\n {\n var hookName = currentHookNameInDev;\n\n if (hookTypesDev !== null) {\n hookTypesUpdateIndexDev++;\n\n if (hookTypesDev[hookTypesUpdateIndexDev] !== hookName) {\n warnOnHookMismatchInDev(hookName);\n }\n }\n }\n}\n\nfunction checkDepsAreArrayDev(deps) {\n {\n if (deps !== undefined && deps !== null && !Array.isArray(deps)) {\n // Verify deps, but only on mount to avoid extra checks.\n // It's unlikely their type would change as usually you define them inline.\n error('%s received a final argument that is not an array (instead, received `%s`). When ' + 'specified, the final argument must be an array.', currentHookNameInDev, typeof deps);\n }\n }\n}\n\nfunction warnOnHookMismatchInDev(currentHookName) {\n {\n var componentName = getComponentName(currentlyRenderingFiber$1.type);\n\n if (!didWarnAboutMismatchedHooksForComponent.has(componentName)) {\n didWarnAboutMismatchedHooksForComponent.add(componentName);\n\n if (hookTypesDev !== null) {\n var table = '';\n var secondColumnStart = 30;\n\n for (var i = 0; i <= hookTypesUpdateIndexDev; i++) {\n var oldHookName = hookTypesDev[i];\n var newHookName = i === hookTypesUpdateIndexDev ? currentHookName : oldHookName;\n var row = i + 1 + \". \" + oldHookName; // Extra space so second column lines up\n // lol @ IE not supporting String#repeat\n\n while (row.length < secondColumnStart) {\n row += ' ';\n }\n\n row += newHookName + '\\n';\n table += row;\n }\n\n error('React has detected a change in the order of Hooks called by %s. ' + 'This will lead to bugs and errors if not fixed. ' + 'For more information, read the Rules of Hooks: https://reactjs.org/link/rules-of-hooks\\n\\n' + ' Previous render Next render\\n' + ' ------------------------------------------------------\\n' + '%s' + ' ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\\n', componentName, table);\n }\n }\n }\n}\n\nfunction throwInvalidHookError() {\n {\n {\n throw Error( \"Invalid hook call. Hooks can only be called inside of the body of a function component. This could happen for one of the following reasons:\\n1. You might have mismatching versions of React and the renderer (such as React DOM)\\n2. You might be breaking the Rules of Hooks\\n3. You might have more than one copy of React in the same app\\nSee https://reactjs.org/link/invalid-hook-call for tips about how to debug and fix this problem.\" );\n }\n }\n}\n\nfunction areHookInputsEqual(nextDeps, prevDeps) {\n {\n if (ignorePreviousDependencies) {\n // Only true when this component is being hot reloaded.\n return false;\n }\n }\n\n if (prevDeps === null) {\n {\n error('%s received a final argument during this render, but not during ' + 'the previous render. Even though the final argument is optional, ' + 'its type cannot change between renders.', currentHookNameInDev);\n }\n\n return false;\n }\n\n {\n // Don't bother comparing lengths in prod because these arrays should be\n // passed inline.\n if (nextDeps.length !== prevDeps.length) {\n error('The final argument passed to %s changed size between renders. The ' + 'order and size of this array must remain constant.\\n\\n' + 'Previous: %s\\n' + 'Incoming: %s', currentHookNameInDev, \"[\" + prevDeps.join(', ') + \"]\", \"[\" + nextDeps.join(', ') + \"]\");\n }\n }\n\n for (var i = 0; i < prevDeps.length && i < nextDeps.length; i++) {\n if (objectIs(nextDeps[i], prevDeps[i])) {\n continue;\n }\n\n return false;\n }\n\n return true;\n}\n\nfunction renderWithHooks(current, workInProgress, Component, props, secondArg, nextRenderLanes) {\n renderLanes = nextRenderLanes;\n currentlyRenderingFiber$1 = workInProgress;\n\n {\n hookTypesDev = current !== null ? current._debugHookTypes : null;\n hookTypesUpdateIndexDev = -1; // Used for hot reloading:\n\n ignorePreviousDependencies = current !== null && current.type !== workInProgress.type;\n }\n\n workInProgress.memoizedState = null;\n workInProgress.updateQueue = null;\n workInProgress.lanes = NoLanes; // The following should have already been reset\n // currentHook = null;\n // workInProgressHook = null;\n // didScheduleRenderPhaseUpdate = false;\n // TODO Warn if no hooks are used at all during mount, then some are used during update.\n // Currently we will identify the update render as a mount because memoizedState === null.\n // This is tricky because it's valid for certain types of components (e.g. React.lazy)\n // Using memoizedState to differentiate between mount/update only works if at least one stateful hook is used.\n // Non-stateful hooks (e.g. context) don't get added to memoizedState,\n // so memoizedState would be null during updates and mounts.\n\n {\n if (current !== null && current.memoizedState !== null) {\n ReactCurrentDispatcher$1.current = HooksDispatcherOnUpdateInDEV;\n } else if (hookTypesDev !== null) {\n // This dispatcher handles an edge case where a component is updating,\n // but no stateful hooks have been used.\n // We want to match the production code behavior (which will use HooksDispatcherOnMount),\n // but with the extra DEV validation to ensure hooks ordering hasn't changed.\n // This dispatcher does that.\n ReactCurrentDispatcher$1.current = HooksDispatcherOnMountWithHookTypesInDEV;\n } else {\n ReactCurrentDispatcher$1.current = HooksDispatcherOnMountInDEV;\n }\n }\n\n var children = Component(props, secondArg); // Check if there was a render phase update\n\n if (didScheduleRenderPhaseUpdateDuringThisPass) {\n // Keep rendering in a loop for as long as render phase updates continue to\n // be scheduled. Use a counter to prevent infinite loops.\n var numberOfReRenders = 0;\n\n do {\n didScheduleRenderPhaseUpdateDuringThisPass = false;\n\n if (!(numberOfReRenders < RE_RENDER_LIMIT)) {\n {\n throw Error( \"Too many re-renders. React limits the number of renders to prevent an infinite loop.\" );\n }\n }\n\n numberOfReRenders += 1;\n\n {\n // Even when hot reloading, allow dependencies to stabilize\n // after first render to prevent infinite render phase updates.\n ignorePreviousDependencies = false;\n } // Start over from the beginning of the list\n\n\n currentHook = null;\n workInProgressHook = null;\n workInProgress.updateQueue = null;\n\n {\n // Also validate hook order for cascading updates.\n hookTypesUpdateIndexDev = -1;\n }\n\n ReactCurrentDispatcher$1.current = HooksDispatcherOnRerenderInDEV ;\n children = Component(props, secondArg);\n } while (didScheduleRenderPhaseUpdateDuringThisPass);\n } // We can assume the previous dispatcher is always this one, since we set it\n // at the beginning of the render phase and there's no re-entrancy.\n\n\n ReactCurrentDispatcher$1.current = ContextOnlyDispatcher;\n\n {\n workInProgress._debugHookTypes = hookTypesDev;\n } // This check uses currentHook so that it works the same in DEV and prod bundles.\n // hookTypesDev could catch more cases (e.g. context) but only in DEV bundles.\n\n\n var didRenderTooFewHooks = currentHook !== null && currentHook.next !== null;\n renderLanes = NoLanes;\n currentlyRenderingFiber$1 = null;\n currentHook = null;\n workInProgressHook = null;\n\n {\n currentHookNameInDev = null;\n hookTypesDev = null;\n hookTypesUpdateIndexDev = -1;\n }\n\n didScheduleRenderPhaseUpdate = false;\n\n if (!!didRenderTooFewHooks) {\n {\n throw Error( \"Rendered fewer hooks than expected. This may be caused by an accidental early return statement.\" );\n }\n }\n\n return children;\n}\nfunction bailoutHooks(current, workInProgress, lanes) {\n workInProgress.updateQueue = current.updateQueue;\n workInProgress.flags &= ~(Passive | Update);\n current.lanes = removeLanes(current.lanes, lanes);\n}\nfunction resetHooksAfterThrow() {\n // We can assume the previous dispatcher is always this one, since we set it\n // at the beginning of the render phase and there's no re-entrancy.\n ReactCurrentDispatcher$1.current = ContextOnlyDispatcher;\n\n if (didScheduleRenderPhaseUpdate) {\n // There were render phase updates. These are only valid for this render\n // phase, which we are now aborting. Remove the updates from the queues so\n // they do not persist to the next render. Do not remove updates from hooks\n // that weren't processed.\n //\n // Only reset the updates from the queue if it has a clone. If it does\n // not have a clone, that means it wasn't processed, and the updates were\n // scheduled before we entered the render phase.\n var hook = currentlyRenderingFiber$1.memoizedState;\n\n while (hook !== null) {\n var queue = hook.queue;\n\n if (queue !== null) {\n queue.pending = null;\n }\n\n hook = hook.next;\n }\n\n didScheduleRenderPhaseUpdate = false;\n }\n\n renderLanes = NoLanes;\n currentlyRenderingFiber$1 = null;\n currentHook = null;\n workInProgressHook = null;\n\n {\n hookTypesDev = null;\n hookTypesUpdateIndexDev = -1;\n currentHookNameInDev = null;\n isUpdatingOpaqueValueInRenderPhase = false;\n }\n\n didScheduleRenderPhaseUpdateDuringThisPass = false;\n}\n\nfunction mountWorkInProgressHook() {\n var hook = {\n memoizedState: null,\n baseState: null,\n baseQueue: null,\n queue: null,\n next: null\n };\n\n if (workInProgressHook === null) {\n // This is the first hook in the list\n currentlyRenderingFiber$1.memoizedState = workInProgressHook = hook;\n } else {\n // Append to the end of the list\n workInProgressHook = workInProgressHook.next = hook;\n }\n\n return workInProgressHook;\n}\n\nfunction updateWorkInProgressHook() {\n // This function is used both for updates and for re-renders triggered by a\n // render phase update. It assumes there is either a current hook we can\n // clone, or a work-in-progress hook from a previous render pass that we can\n // use as a base. When we reach the end of the base list, we must switch to\n // the dispatcher used for mounts.\n var nextCurrentHook;\n\n if (currentHook === null) {\n var current = currentlyRenderingFiber$1.alternate;\n\n if (current !== null) {\n nextCurrentHook = current.memoizedState;\n } else {\n nextCurrentHook = null;\n }\n } else {\n nextCurrentHook = currentHook.next;\n }\n\n var nextWorkInProgressHook;\n\n if (workInProgressHook === null) {\n nextWorkInProgressHook = currentlyRenderingFiber$1.memoizedState;\n } else {\n nextWorkInProgressHook = workInProgressHook.next;\n }\n\n if (nextWorkInProgressHook !== null) {\n // There's already a work-in-progress. Reuse it.\n workInProgressHook = nextWorkInProgressHook;\n nextWorkInProgressHook = workInProgressHook.next;\n currentHook = nextCurrentHook;\n } else {\n // Clone from the current hook.\n if (!(nextCurrentHook !== null)) {\n {\n throw Error( \"Rendered more hooks than during the previous render.\" );\n }\n }\n\n currentHook = nextCurrentHook;\n var newHook = {\n memoizedState: currentHook.memoizedState,\n baseState: currentHook.baseState,\n baseQueue: currentHook.baseQueue,\n queue: currentHook.queue,\n next: null\n };\n\n if (workInProgressHook === null) {\n // This is the first hook in the list.\n currentlyRenderingFiber$1.memoizedState = workInProgressHook = newHook;\n } else {\n // Append to the end of the list.\n workInProgressHook = workInProgressHook.next = newHook;\n }\n }\n\n return workInProgressHook;\n}\n\nfunction createFunctionComponentUpdateQueue() {\n return {\n lastEffect: null\n };\n}\n\nfunction basicStateReducer(state, action) {\n // $FlowFixMe: Flow doesn't like mixed types\n return typeof action === 'function' ? action(state) : action;\n}\n\nfunction mountReducer(reducer, initialArg, init) {\n var hook = mountWorkInProgressHook();\n var initialState;\n\n if (init !== undefined) {\n initialState = init(initialArg);\n } else {\n initialState = initialArg;\n }\n\n hook.memoizedState = hook.baseState = initialState;\n var queue = hook.queue = {\n pending: null,\n dispatch: null,\n lastRenderedReducer: reducer,\n lastRenderedState: initialState\n };\n var dispatch = queue.dispatch = dispatchAction.bind(null, currentlyRenderingFiber$1, queue);\n return [hook.memoizedState, dispatch];\n}\n\nfunction updateReducer(reducer, initialArg, init) {\n var hook = updateWorkInProgressHook();\n var queue = hook.queue;\n\n if (!(queue !== null)) {\n {\n throw Error( \"Should have a queue. This is likely a bug in React. Please file an issue.\" );\n }\n }\n\n queue.lastRenderedReducer = reducer;\n var current = currentHook; // The last rebase update that is NOT part of the base state.\n\n var baseQueue = current.baseQueue; // The last pending update that hasn't been processed yet.\n\n var pendingQueue = queue.pending;\n\n if (pendingQueue !== null) {\n // We have new updates that haven't been processed yet.\n // We'll add them to the base queue.\n if (baseQueue !== null) {\n // Merge the pending queue and the base queue.\n var baseFirst = baseQueue.next;\n var pendingFirst = pendingQueue.next;\n baseQueue.next = pendingFirst;\n pendingQueue.next = baseFirst;\n }\n\n {\n if (current.baseQueue !== baseQueue) {\n // Internal invariant that should never happen, but feasibly could in\n // the future if we implement resuming, or some form of that.\n error('Internal error: Expected work-in-progress queue to be a clone. ' + 'This is a bug in React.');\n }\n }\n\n current.baseQueue = baseQueue = pendingQueue;\n queue.pending = null;\n }\n\n if (baseQueue !== null) {\n // We have a queue to process.\n var first = baseQueue.next;\n var newState = current.baseState;\n var newBaseState = null;\n var newBaseQueueFirst = null;\n var newBaseQueueLast = null;\n var update = first;\n\n do {\n var updateLane = update.lane;\n\n if (!isSubsetOfLanes(renderLanes, updateLane)) {\n // Priority is insufficient. Skip this update. If this is the first\n // skipped update, the previous update/state is the new base\n // update/state.\n var clone = {\n lane: updateLane,\n action: update.action,\n eagerReducer: update.eagerReducer,\n eagerState: update.eagerState,\n next: null\n };\n\n if (newBaseQueueLast === null) {\n newBaseQueueFirst = newBaseQueueLast = clone;\n newBaseState = newState;\n } else {\n newBaseQueueLast = newBaseQueueLast.next = clone;\n } // Update the remaining priority in the queue.\n // TODO: Don't need to accumulate this. Instead, we can remove\n // renderLanes from the original lanes.\n\n\n currentlyRenderingFiber$1.lanes = mergeLanes(currentlyRenderingFiber$1.lanes, updateLane);\n markSkippedUpdateLanes(updateLane);\n } else {\n // This update does have sufficient priority.\n if (newBaseQueueLast !== null) {\n var _clone = {\n // This update is going to be committed so we never want uncommit\n // it. Using NoLane works because 0 is a subset of all bitmasks, so\n // this will never be skipped by the check above.\n lane: NoLane,\n action: update.action,\n eagerReducer: update.eagerReducer,\n eagerState: update.eagerState,\n next: null\n };\n newBaseQueueLast = newBaseQueueLast.next = _clone;\n } // Process this update.\n\n\n if (update.eagerReducer === reducer) {\n // If this update was processed eagerly, and its reducer matches the\n // current reducer, we can use the eagerly computed state.\n newState = update.eagerState;\n } else {\n var action = update.action;\n newState = reducer(newState, action);\n }\n }\n\n update = update.next;\n } while (update !== null && update !== first);\n\n if (newBaseQueueLast === null) {\n newBaseState = newState;\n } else {\n newBaseQueueLast.next = newBaseQueueFirst;\n } // Mark that the fiber performed work, but only if the new state is\n // different from the current state.\n\n\n if (!objectIs(newState, hook.memoizedState)) {\n markWorkInProgressReceivedUpdate();\n }\n\n hook.memoizedState = newState;\n hook.baseState = newBaseState;\n hook.baseQueue = newBaseQueueLast;\n queue.lastRenderedState = newState;\n }\n\n var dispatch = queue.dispatch;\n return [hook.memoizedState, dispatch];\n}\n\nfunction rerenderReducer(reducer, initialArg, init) {\n var hook = updateWorkInProgressHook();\n var queue = hook.queue;\n\n if (!(queue !== null)) {\n {\n throw Error( \"Should have a queue. This is likely a bug in React. Please file an issue.\" );\n }\n }\n\n queue.lastRenderedReducer = reducer; // This is a re-render. Apply the new render phase updates to the previous\n // work-in-progress hook.\n\n var dispatch = queue.dispatch;\n var lastRenderPhaseUpdate = queue.pending;\n var newState = hook.memoizedState;\n\n if (lastRenderPhaseUpdate !== null) {\n // The queue doesn't persist past this render pass.\n queue.pending = null;\n var firstRenderPhaseUpdate = lastRenderPhaseUpdate.next;\n var update = firstRenderPhaseUpdate;\n\n do {\n // Process this render phase update. We don't have to check the\n // priority because it will always be the same as the current\n // render's.\n var action = update.action;\n newState = reducer(newState, action);\n update = update.next;\n } while (update !== firstRenderPhaseUpdate); // Mark that the fiber performed work, but only if the new state is\n // different from the current state.\n\n\n if (!objectIs(newState, hook.memoizedState)) {\n markWorkInProgressReceivedUpdate();\n }\n\n hook.memoizedState = newState; // Don't persist the state accumulated from the render phase updates to\n // the base state unless the queue is empty.\n // TODO: Not sure if this is the desired semantics, but it's what we\n // do for gDSFP. I can't remember why.\n\n if (hook.baseQueue === null) {\n hook.baseState = newState;\n }\n\n queue.lastRenderedState = newState;\n }\n\n return [newState, dispatch];\n}\n\nfunction readFromUnsubcribedMutableSource(root, source, getSnapshot) {\n {\n warnAboutMultipleRenderersDEV(source);\n }\n\n var getVersion = source._getVersion;\n var version = getVersion(source._source); // Is it safe for this component to read from this source during the current render?\n\n var isSafeToReadFromSource = false; // Check the version first.\n // If this render has already been started with a specific version,\n // we can use it alone to determine if we can safely read from the source.\n\n var currentRenderVersion = getWorkInProgressVersion(source);\n\n if (currentRenderVersion !== null) {\n // It's safe to read if the store hasn't been mutated since the last time\n // we read something.\n isSafeToReadFromSource = currentRenderVersion === version;\n } else {\n // If there's no version, then this is the first time we've read from the\n // source during the current render pass, so we need to do a bit more work.\n // What we need to determine is if there are any hooks that already\n // subscribed to the source, and if so, whether there are any pending\n // mutations that haven't been synchronized yet.\n //\n // If there are no pending mutations, then `root.mutableReadLanes` will be\n // empty, and we know we can safely read.\n //\n // If there *are* pending mutations, we may still be able to safely read\n // if the currently rendering lanes are inclusive of the pending mutation\n // lanes, since that guarantees that the value we're about to read from\n // the source is consistent with the values that we read during the most\n // recent mutation.\n isSafeToReadFromSource = isSubsetOfLanes(renderLanes, root.mutableReadLanes);\n\n if (isSafeToReadFromSource) {\n // If it's safe to read from this source during the current render,\n // store the version in case other components read from it.\n // A changed version number will let those components know to throw and restart the render.\n setWorkInProgressVersion(source, version);\n }\n }\n\n if (isSafeToReadFromSource) {\n var snapshot = getSnapshot(source._source);\n\n {\n if (typeof snapshot === 'function') {\n error('Mutable source should not return a function as the snapshot value. ' + 'Functions may close over mutable values and cause tearing.');\n }\n }\n\n return snapshot;\n } else {\n // This handles the special case of a mutable source being shared between renderers.\n // In that case, if the source is mutated between the first and second renderer,\n // The second renderer don't know that it needs to reset the WIP version during unwind,\n // (because the hook only marks sources as dirty if it's written to their WIP version).\n // That would cause this tear check to throw again and eventually be visible to the user.\n // We can avoid this infinite loop by explicitly marking the source as dirty.\n //\n // This can lead to tearing in the first renderer when it resumes,\n // but there's nothing we can do about that (short of throwing here and refusing to continue the render).\n markSourceAsDirty(source);\n\n {\n {\n throw Error( \"Cannot read from mutable source during the current render without tearing. This is a bug in React. Please file an issue.\" );\n }\n }\n }\n}\n\nfunction useMutableSource(hook, source, getSnapshot, subscribe) {\n var root = getWorkInProgressRoot();\n\n if (!(root !== null)) {\n {\n throw Error( \"Expected a work-in-progress root. This is a bug in React. Please file an issue.\" );\n }\n }\n\n var getVersion = source._getVersion;\n var version = getVersion(source._source);\n var dispatcher = ReactCurrentDispatcher$1.current; // eslint-disable-next-line prefer-const\n\n var _dispatcher$useState = dispatcher.useState(function () {\n return readFromUnsubcribedMutableSource(root, source, getSnapshot);\n }),\n currentSnapshot = _dispatcher$useState[0],\n setSnapshot = _dispatcher$useState[1];\n\n var snapshot = currentSnapshot; // Grab a handle to the state hook as well.\n // We use it to clear the pending update queue if we have a new source.\n\n var stateHook = workInProgressHook;\n var memoizedState = hook.memoizedState;\n var refs = memoizedState.refs;\n var prevGetSnapshot = refs.getSnapshot;\n var prevSource = memoizedState.source;\n var prevSubscribe = memoizedState.subscribe;\n var fiber = currentlyRenderingFiber$1;\n hook.memoizedState = {\n refs: refs,\n source: source,\n subscribe: subscribe\n }; // Sync the values needed by our subscription handler after each commit.\n\n dispatcher.useEffect(function () {\n refs.getSnapshot = getSnapshot; // Normally the dispatch function for a state hook never changes,\n // but this hook recreates the queue in certain cases to avoid updates from stale sources.\n // handleChange() below needs to reference the dispatch function without re-subscribing,\n // so we use a ref to ensure that it always has the latest version.\n\n refs.setSnapshot = setSnapshot; // Check for a possible change between when we last rendered now.\n\n var maybeNewVersion = getVersion(source._source);\n\n if (!objectIs(version, maybeNewVersion)) {\n var maybeNewSnapshot = getSnapshot(source._source);\n\n {\n if (typeof maybeNewSnapshot === 'function') {\n error('Mutable source should not return a function as the snapshot value. ' + 'Functions may close over mutable values and cause tearing.');\n }\n }\n\n if (!objectIs(snapshot, maybeNewSnapshot)) {\n setSnapshot(maybeNewSnapshot);\n var lane = requestUpdateLane(fiber);\n markRootMutableRead(root, lane);\n } // If the source mutated between render and now,\n // there may be state updates already scheduled from the old source.\n // Entangle the updates so that they render in the same batch.\n\n\n markRootEntangled(root, root.mutableReadLanes);\n }\n }, [getSnapshot, source, subscribe]); // If we got a new source or subscribe function, re-subscribe in a passive effect.\n\n dispatcher.useEffect(function () {\n var handleChange = function () {\n var latestGetSnapshot = refs.getSnapshot;\n var latestSetSnapshot = refs.setSnapshot;\n\n try {\n latestSetSnapshot(latestGetSnapshot(source._source)); // Record a pending mutable source update with the same expiration time.\n\n var lane = requestUpdateLane(fiber);\n markRootMutableRead(root, lane);\n } catch (error) {\n // A selector might throw after a source mutation.\n // e.g. it might try to read from a part of the store that no longer exists.\n // In this case we should still schedule an update with React.\n // Worst case the selector will throw again and then an error boundary will handle it.\n latestSetSnapshot(function () {\n throw error;\n });\n }\n };\n\n var unsubscribe = subscribe(source._source, handleChange);\n\n {\n if (typeof unsubscribe !== 'function') {\n error('Mutable source subscribe function must return an unsubscribe function.');\n }\n }\n\n return unsubscribe;\n }, [source, subscribe]); // If any of the inputs to useMutableSource change, reading is potentially unsafe.\n //\n // If either the source or the subscription have changed we can't can't trust the update queue.\n // Maybe the source changed in a way that the old subscription ignored but the new one depends on.\n //\n // If the getSnapshot function changed, we also shouldn't rely on the update queue.\n // It's possible that the underlying source was mutated between the when the last \"change\" event fired,\n // and when the current render (with the new getSnapshot function) is processed.\n //\n // In both cases, we need to throw away pending updates (since they are no longer relevant)\n // and treat reading from the source as we do in the mount case.\n\n if (!objectIs(prevGetSnapshot, getSnapshot) || !objectIs(prevSource, source) || !objectIs(prevSubscribe, subscribe)) {\n // Create a new queue and setState method,\n // So if there are interleaved updates, they get pushed to the older queue.\n // When this becomes current, the previous queue and dispatch method will be discarded,\n // including any interleaving updates that occur.\n var newQueue = {\n pending: null,\n dispatch: null,\n lastRenderedReducer: basicStateReducer,\n lastRenderedState: snapshot\n };\n newQueue.dispatch = setSnapshot = dispatchAction.bind(null, currentlyRenderingFiber$1, newQueue);\n stateHook.queue = newQueue;\n stateHook.baseQueue = null;\n snapshot = readFromUnsubcribedMutableSource(root, source, getSnapshot);\n stateHook.memoizedState = stateHook.baseState = snapshot;\n }\n\n return snapshot;\n}\n\nfunction mountMutableSource(source, getSnapshot, subscribe) {\n var hook = mountWorkInProgressHook();\n hook.memoizedState = {\n refs: {\n getSnapshot: getSnapshot,\n setSnapshot: null\n },\n source: source,\n subscribe: subscribe\n };\n return useMutableSource(hook, source, getSnapshot, subscribe);\n}\n\nfunction updateMutableSource(source, getSnapshot, subscribe) {\n var hook = updateWorkInProgressHook();\n return useMutableSource(hook, source, getSnapshot, subscribe);\n}\n\nfunction mountState(initialState) {\n var hook = mountWorkInProgressHook();\n\n if (typeof initialState === 'function') {\n // $FlowFixMe: Flow doesn't like mixed types\n initialState = initialState();\n }\n\n hook.memoizedState = hook.baseState = initialState;\n var queue = hook.queue = {\n pending: null,\n dispatch: null,\n lastRenderedReducer: basicStateReducer,\n lastRenderedState: initialState\n };\n var dispatch = queue.dispatch = dispatchAction.bind(null, currentlyRenderingFiber$1, queue);\n return [hook.memoizedState, dispatch];\n}\n\nfunction updateState(initialState) {\n return updateReducer(basicStateReducer);\n}\n\nfunction rerenderState(initialState) {\n return rerenderReducer(basicStateReducer);\n}\n\nfunction pushEffect(tag, create, destroy, deps) {\n var effect = {\n tag: tag,\n create: create,\n destroy: destroy,\n deps: deps,\n // Circular\n next: null\n };\n var componentUpdateQueue = currentlyRenderingFiber$1.updateQueue;\n\n if (componentUpdateQueue === null) {\n componentUpdateQueue = createFunctionComponentUpdateQueue();\n currentlyRenderingFiber$1.updateQueue = componentUpdateQueue;\n componentUpdateQueue.lastEffect = effect.next = effect;\n } else {\n var lastEffect = componentUpdateQueue.lastEffect;\n\n if (lastEffect === null) {\n componentUpdateQueue.lastEffect = effect.next = effect;\n } else {\n var firstEffect = lastEffect.next;\n lastEffect.next = effect;\n effect.next = firstEffect;\n componentUpdateQueue.lastEffect = effect;\n }\n }\n\n return effect;\n}\n\nfunction mountRef(initialValue) {\n var hook = mountWorkInProgressHook();\n var ref = {\n current: initialValue\n };\n\n {\n Object.seal(ref);\n }\n\n hook.memoizedState = ref;\n return ref;\n}\n\nfunction updateRef(initialValue) {\n var hook = updateWorkInProgressHook();\n return hook.memoizedState;\n}\n\nfunction mountEffectImpl(fiberFlags, hookFlags, create, deps) {\n var hook = mountWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n currentlyRenderingFiber$1.flags |= fiberFlags;\n hook.memoizedState = pushEffect(HasEffect | hookFlags, create, undefined, nextDeps);\n}\n\nfunction updateEffectImpl(fiberFlags, hookFlags, create, deps) {\n var hook = updateWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n var destroy = undefined;\n\n if (currentHook !== null) {\n var prevEffect = currentHook.memoizedState;\n destroy = prevEffect.destroy;\n\n if (nextDeps !== null) {\n var prevDeps = prevEffect.deps;\n\n if (areHookInputsEqual(nextDeps, prevDeps)) {\n pushEffect(hookFlags, create, destroy, nextDeps);\n return;\n }\n }\n }\n\n currentlyRenderingFiber$1.flags |= fiberFlags;\n hook.memoizedState = pushEffect(HasEffect | hookFlags, create, destroy, nextDeps);\n}\n\nfunction mountEffect(create, deps) {\n {\n // $FlowExpectedError - jest isn't a global, and isn't recognized outside of tests\n if ('undefined' !== typeof jest) {\n warnIfNotCurrentlyActingEffectsInDEV(currentlyRenderingFiber$1);\n }\n }\n\n return mountEffectImpl(Update | Passive, Passive$1, create, deps);\n}\n\nfunction updateEffect(create, deps) {\n {\n // $FlowExpectedError - jest isn't a global, and isn't recognized outside of tests\n if ('undefined' !== typeof jest) {\n warnIfNotCurrentlyActingEffectsInDEV(currentlyRenderingFiber$1);\n }\n }\n\n return updateEffectImpl(Update | Passive, Passive$1, create, deps);\n}\n\nfunction mountLayoutEffect(create, deps) {\n return mountEffectImpl(Update, Layout, create, deps);\n}\n\nfunction updateLayoutEffect(create, deps) {\n return updateEffectImpl(Update, Layout, create, deps);\n}\n\nfunction imperativeHandleEffect(create, ref) {\n if (typeof ref === 'function') {\n var refCallback = ref;\n\n var _inst = create();\n\n refCallback(_inst);\n return function () {\n refCallback(null);\n };\n } else if (ref !== null && ref !== undefined) {\n var refObject = ref;\n\n {\n if (!refObject.hasOwnProperty('current')) {\n error('Expected useImperativeHandle() first argument to either be a ' + 'ref callback or React.createRef() object. Instead received: %s.', 'an object with keys {' + Object.keys(refObject).join(', ') + '}');\n }\n }\n\n var _inst2 = create();\n\n refObject.current = _inst2;\n return function () {\n refObject.current = null;\n };\n }\n}\n\nfunction mountImperativeHandle(ref, create, deps) {\n {\n if (typeof create !== 'function') {\n error('Expected useImperativeHandle() second argument to be a function ' + 'that creates a handle. Instead received: %s.', create !== null ? typeof create : 'null');\n }\n } // TODO: If deps are provided, should we skip comparing the ref itself?\n\n\n var effectDeps = deps !== null && deps !== undefined ? deps.concat([ref]) : null;\n return mountEffectImpl(Update, Layout, imperativeHandleEffect.bind(null, create, ref), effectDeps);\n}\n\nfunction updateImperativeHandle(ref, create, deps) {\n {\n if (typeof create !== 'function') {\n error('Expected useImperativeHandle() second argument to be a function ' + 'that creates a handle. Instead received: %s.', create !== null ? typeof create : 'null');\n }\n } // TODO: If deps are provided, should we skip comparing the ref itself?\n\n\n var effectDeps = deps !== null && deps !== undefined ? deps.concat([ref]) : null;\n return updateEffectImpl(Update, Layout, imperativeHandleEffect.bind(null, create, ref), effectDeps);\n}\n\nfunction mountDebugValue(value, formatterFn) {// This hook is normally a no-op.\n // The react-debug-hooks package injects its own implementation\n // so that e.g. DevTools can display custom hook values.\n}\n\nvar updateDebugValue = mountDebugValue;\n\nfunction mountCallback(callback, deps) {\n var hook = mountWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n hook.memoizedState = [callback, nextDeps];\n return callback;\n}\n\nfunction updateCallback(callback, deps) {\n var hook = updateWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n var prevState = hook.memoizedState;\n\n if (prevState !== null) {\n if (nextDeps !== null) {\n var prevDeps = prevState[1];\n\n if (areHookInputsEqual(nextDeps, prevDeps)) {\n return prevState[0];\n }\n }\n }\n\n hook.memoizedState = [callback, nextDeps];\n return callback;\n}\n\nfunction mountMemo(nextCreate, deps) {\n var hook = mountWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n var nextValue = nextCreate();\n hook.memoizedState = [nextValue, nextDeps];\n return nextValue;\n}\n\nfunction updateMemo(nextCreate, deps) {\n var hook = updateWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n var prevState = hook.memoizedState;\n\n if (prevState !== null) {\n // Assume these are defined. If they're not, areHookInputsEqual will warn.\n if (nextDeps !== null) {\n var prevDeps = prevState[1];\n\n if (areHookInputsEqual(nextDeps, prevDeps)) {\n return prevState[0];\n }\n }\n }\n\n var nextValue = nextCreate();\n hook.memoizedState = [nextValue, nextDeps];\n return nextValue;\n}\n\nfunction mountDeferredValue(value) {\n var _mountState = mountState(value),\n prevValue = _mountState[0],\n setValue = _mountState[1];\n\n mountEffect(function () {\n var prevTransition = ReactCurrentBatchConfig$1.transition;\n ReactCurrentBatchConfig$1.transition = 1;\n\n try {\n setValue(value);\n } finally {\n ReactCurrentBatchConfig$1.transition = prevTransition;\n }\n }, [value]);\n return prevValue;\n}\n\nfunction updateDeferredValue(value) {\n var _updateState = updateState(),\n prevValue = _updateState[0],\n setValue = _updateState[1];\n\n updateEffect(function () {\n var prevTransition = ReactCurrentBatchConfig$1.transition;\n ReactCurrentBatchConfig$1.transition = 1;\n\n try {\n setValue(value);\n } finally {\n ReactCurrentBatchConfig$1.transition = prevTransition;\n }\n }, [value]);\n return prevValue;\n}\n\nfunction rerenderDeferredValue(value) {\n var _rerenderState = rerenderState(),\n prevValue = _rerenderState[0],\n setValue = _rerenderState[1];\n\n updateEffect(function () {\n var prevTransition = ReactCurrentBatchConfig$1.transition;\n ReactCurrentBatchConfig$1.transition = 1;\n\n try {\n setValue(value);\n } finally {\n ReactCurrentBatchConfig$1.transition = prevTransition;\n }\n }, [value]);\n return prevValue;\n}\n\nfunction startTransition(setPending, callback) {\n var priorityLevel = getCurrentPriorityLevel();\n\n {\n runWithPriority$1(priorityLevel < UserBlockingPriority$2 ? UserBlockingPriority$2 : priorityLevel, function () {\n setPending(true);\n });\n runWithPriority$1(priorityLevel > NormalPriority$1 ? NormalPriority$1 : priorityLevel, function () {\n var prevTransition = ReactCurrentBatchConfig$1.transition;\n ReactCurrentBatchConfig$1.transition = 1;\n\n try {\n setPending(false);\n callback();\n } finally {\n ReactCurrentBatchConfig$1.transition = prevTransition;\n }\n });\n }\n}\n\nfunction mountTransition() {\n var _mountState2 = mountState(false),\n isPending = _mountState2[0],\n setPending = _mountState2[1]; // The `start` method can be stored on a ref, since `setPending`\n // never changes.\n\n\n var start = startTransition.bind(null, setPending);\n mountRef(start);\n return [start, isPending];\n}\n\nfunction updateTransition() {\n var _updateState2 = updateState(),\n isPending = _updateState2[0];\n\n var startRef = updateRef();\n var start = startRef.current;\n return [start, isPending];\n}\n\nfunction rerenderTransition() {\n var _rerenderState2 = rerenderState(),\n isPending = _rerenderState2[0];\n\n var startRef = updateRef();\n var start = startRef.current;\n return [start, isPending];\n}\n\nvar isUpdatingOpaqueValueInRenderPhase = false;\nfunction getIsUpdatingOpaqueValueInRenderPhaseInDEV() {\n {\n return isUpdatingOpaqueValueInRenderPhase;\n }\n}\n\nfunction warnOnOpaqueIdentifierAccessInDEV(fiber) {\n {\n // TODO: Should warn in effects and callbacks, too\n var name = getComponentName(fiber.type) || 'Unknown';\n\n if (getIsRendering() && !didWarnAboutUseOpaqueIdentifier[name]) {\n error('The object passed back from useOpaqueIdentifier is meant to be ' + 'passed through to attributes only. Do not read the ' + 'value directly.');\n\n didWarnAboutUseOpaqueIdentifier[name] = true;\n }\n }\n}\n\nfunction mountOpaqueIdentifier() {\n var makeId = makeClientIdInDEV.bind(null, warnOnOpaqueIdentifierAccessInDEV.bind(null, currentlyRenderingFiber$1)) ;\n\n if (getIsHydrating()) {\n var didUpgrade = false;\n var fiber = currentlyRenderingFiber$1;\n\n var readValue = function () {\n if (!didUpgrade) {\n // Only upgrade once. This works even inside the render phase because\n // the update is added to a shared queue, which outlasts the\n // in-progress render.\n didUpgrade = true;\n\n {\n isUpdatingOpaqueValueInRenderPhase = true;\n setId(makeId());\n isUpdatingOpaqueValueInRenderPhase = false;\n warnOnOpaqueIdentifierAccessInDEV(fiber);\n }\n }\n\n {\n {\n throw Error( \"The object passed back from useOpaqueIdentifier is meant to be passed through to attributes only. Do not read the value directly.\" );\n }\n }\n };\n\n var id = makeOpaqueHydratingObject(readValue);\n var setId = mountState(id)[1];\n\n if ((currentlyRenderingFiber$1.mode & BlockingMode) === NoMode) {\n currentlyRenderingFiber$1.flags |= Update | Passive;\n pushEffect(HasEffect | Passive$1, function () {\n setId(makeId());\n }, undefined, null);\n }\n\n return id;\n } else {\n var _id = makeId();\n\n mountState(_id);\n return _id;\n }\n}\n\nfunction updateOpaqueIdentifier() {\n var id = updateState()[0];\n return id;\n}\n\nfunction rerenderOpaqueIdentifier() {\n var id = rerenderState()[0];\n return id;\n}\n\nfunction dispatchAction(fiber, queue, action) {\n {\n if (typeof arguments[3] === 'function') {\n error(\"State updates from the useState() and useReducer() Hooks don't support the \" + 'second callback argument. To execute a side effect after ' + 'rendering, declare it in the component body with useEffect().');\n }\n }\n\n var eventTime = requestEventTime();\n var lane = requestUpdateLane(fiber);\n var update = {\n lane: lane,\n action: action,\n eagerReducer: null,\n eagerState: null,\n next: null\n }; // Append the update to the end of the list.\n\n var pending = queue.pending;\n\n if (pending === null) {\n // This is the first update. Create a circular list.\n update.next = update;\n } else {\n update.next = pending.next;\n pending.next = update;\n }\n\n queue.pending = update;\n var alternate = fiber.alternate;\n\n if (fiber === currentlyRenderingFiber$1 || alternate !== null && alternate === currentlyRenderingFiber$1) {\n // This is a render phase update. Stash it in a lazily-created map of\n // queue -> linked list of updates. After this render pass, we'll restart\n // and apply the stashed updates on top of the work-in-progress hook.\n didScheduleRenderPhaseUpdateDuringThisPass = didScheduleRenderPhaseUpdate = true;\n } else {\n if (fiber.lanes === NoLanes && (alternate === null || alternate.lanes === NoLanes)) {\n // The queue is currently empty, which means we can eagerly compute the\n // next state before entering the render phase. If the new state is the\n // same as the current state, we may be able to bail out entirely.\n var lastRenderedReducer = queue.lastRenderedReducer;\n\n if (lastRenderedReducer !== null) {\n var prevDispatcher;\n\n {\n prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n }\n\n try {\n var currentState = queue.lastRenderedState;\n var eagerState = lastRenderedReducer(currentState, action); // Stash the eagerly computed state, and the reducer used to compute\n // it, on the update object. If the reducer hasn't changed by the\n // time we enter the render phase, then the eager state can be used\n // without calling the reducer again.\n\n update.eagerReducer = lastRenderedReducer;\n update.eagerState = eagerState;\n\n if (objectIs(eagerState, currentState)) {\n // Fast path. We can bail out without scheduling React to re-render.\n // It's still possible that we'll need to rebase this update later,\n // if the component re-renders for a different reason and by that\n // time the reducer has changed.\n return;\n }\n } catch (error) {// Suppress the error. It will throw again in the render phase.\n } finally {\n {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n }\n }\n }\n\n {\n // $FlowExpectedError - jest isn't a global, and isn't recognized outside of tests\n if ('undefined' !== typeof jest) {\n warnIfNotScopedWithMatchingAct(fiber);\n warnIfNotCurrentlyActingUpdatesInDev(fiber);\n }\n }\n\n scheduleUpdateOnFiber(fiber, lane, eventTime);\n }\n}\n\nvar ContextOnlyDispatcher = {\n readContext: readContext,\n useCallback: throwInvalidHookError,\n useContext: throwInvalidHookError,\n useEffect: throwInvalidHookError,\n useImperativeHandle: throwInvalidHookError,\n useLayoutEffect: throwInvalidHookError,\n useMemo: throwInvalidHookError,\n useReducer: throwInvalidHookError,\n useRef: throwInvalidHookError,\n useState: throwInvalidHookError,\n useDebugValue: throwInvalidHookError,\n useDeferredValue: throwInvalidHookError,\n useTransition: throwInvalidHookError,\n useMutableSource: throwInvalidHookError,\n useOpaqueIdentifier: throwInvalidHookError,\n unstable_isNewReconciler: enableNewReconciler\n};\nvar HooksDispatcherOnMountInDEV = null;\nvar HooksDispatcherOnMountWithHookTypesInDEV = null;\nvar HooksDispatcherOnUpdateInDEV = null;\nvar HooksDispatcherOnRerenderInDEV = null;\nvar InvalidNestedHooksDispatcherOnMountInDEV = null;\nvar InvalidNestedHooksDispatcherOnUpdateInDEV = null;\nvar InvalidNestedHooksDispatcherOnRerenderInDEV = null;\n\n{\n var warnInvalidContextAccess = function () {\n error('Context can only be read while React is rendering. ' + 'In classes, you can read it in the render method or getDerivedStateFromProps. ' + 'In function components, you can read it directly in the function body, but not ' + 'inside Hooks like useReducer() or useMemo().');\n };\n\n var warnInvalidHookAccess = function () {\n error('Do not call Hooks inside useEffect(...), useMemo(...), or other built-in Hooks. ' + 'You can only call Hooks at the top level of your React function. ' + 'For more information, see ' + 'https://reactjs.org/link/rules-of-hooks');\n };\n\n HooksDispatcherOnMountInDEV = {\n readContext: function (context, observedBits) {\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n mountHookTypesDev();\n checkDepsAreArrayDev(deps);\n return mountCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n mountHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n mountHookTypesDev();\n checkDepsAreArrayDev(deps);\n return mountEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n mountHookTypesDev();\n checkDepsAreArrayDev(deps);\n return mountImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n mountHookTypesDev();\n checkDepsAreArrayDev(deps);\n return mountLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n mountHookTypesDev();\n checkDepsAreArrayDev(deps);\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountMemo(create, deps);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n mountHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n mountHookTypesDev();\n return mountRef(initialValue);\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n mountHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountState(initialState);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n mountHookTypesDev();\n return mountDebugValue();\n },\n useDeferredValue: function (value) {\n currentHookNameInDev = 'useDeferredValue';\n mountHookTypesDev();\n return mountDeferredValue(value);\n },\n useTransition: function () {\n currentHookNameInDev = 'useTransition';\n mountHookTypesDev();\n return mountTransition();\n },\n useMutableSource: function (source, getSnapshot, subscribe) {\n currentHookNameInDev = 'useMutableSource';\n mountHookTypesDev();\n return mountMutableSource(source, getSnapshot, subscribe);\n },\n useOpaqueIdentifier: function () {\n currentHookNameInDev = 'useOpaqueIdentifier';\n mountHookTypesDev();\n return mountOpaqueIdentifier();\n },\n unstable_isNewReconciler: enableNewReconciler\n };\n HooksDispatcherOnMountWithHookTypesInDEV = {\n readContext: function (context, observedBits) {\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n updateHookTypesDev();\n return mountCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n updateHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n updateHookTypesDev();\n return mountEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n updateHookTypesDev();\n return mountImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n updateHookTypesDev();\n return mountLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountMemo(create, deps);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n updateHookTypesDev();\n return mountRef(initialValue);\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountState(initialState);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n updateHookTypesDev();\n return mountDebugValue();\n },\n useDeferredValue: function (value) {\n currentHookNameInDev = 'useDeferredValue';\n updateHookTypesDev();\n return mountDeferredValue(value);\n },\n useTransition: function () {\n currentHookNameInDev = 'useTransition';\n updateHookTypesDev();\n return mountTransition();\n },\n useMutableSource: function (source, getSnapshot, subscribe) {\n currentHookNameInDev = 'useMutableSource';\n updateHookTypesDev();\n return mountMutableSource(source, getSnapshot, subscribe);\n },\n useOpaqueIdentifier: function () {\n currentHookNameInDev = 'useOpaqueIdentifier';\n updateHookTypesDev();\n return mountOpaqueIdentifier();\n },\n unstable_isNewReconciler: enableNewReconciler\n };\n HooksDispatcherOnUpdateInDEV = {\n readContext: function (context, observedBits) {\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n updateHookTypesDev();\n return updateCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n updateHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n updateHookTypesDev();\n return updateEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n updateHookTypesDev();\n return updateImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n updateHookTypesDev();\n return updateLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateMemo(create, deps);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n updateHookTypesDev();\n return updateRef();\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateState(initialState);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n updateHookTypesDev();\n return updateDebugValue();\n },\n useDeferredValue: function (value) {\n currentHookNameInDev = 'useDeferredValue';\n updateHookTypesDev();\n return updateDeferredValue(value);\n },\n useTransition: function () {\n currentHookNameInDev = 'useTransition';\n updateHookTypesDev();\n return updateTransition();\n },\n useMutableSource: function (source, getSnapshot, subscribe) {\n currentHookNameInDev = 'useMutableSource';\n updateHookTypesDev();\n return updateMutableSource(source, getSnapshot, subscribe);\n },\n useOpaqueIdentifier: function () {\n currentHookNameInDev = 'useOpaqueIdentifier';\n updateHookTypesDev();\n return updateOpaqueIdentifier();\n },\n unstable_isNewReconciler: enableNewReconciler\n };\n HooksDispatcherOnRerenderInDEV = {\n readContext: function (context, observedBits) {\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n updateHookTypesDev();\n return updateCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n updateHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n updateHookTypesDev();\n return updateEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n updateHookTypesDev();\n return updateImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n updateHookTypesDev();\n return updateLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnRerenderInDEV;\n\n try {\n return updateMemo(create, deps);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnRerenderInDEV;\n\n try {\n return rerenderReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n updateHookTypesDev();\n return updateRef();\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnRerenderInDEV;\n\n try {\n return rerenderState(initialState);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n updateHookTypesDev();\n return updateDebugValue();\n },\n useDeferredValue: function (value) {\n currentHookNameInDev = 'useDeferredValue';\n updateHookTypesDev();\n return rerenderDeferredValue(value);\n },\n useTransition: function () {\n currentHookNameInDev = 'useTransition';\n updateHookTypesDev();\n return rerenderTransition();\n },\n useMutableSource: function (source, getSnapshot, subscribe) {\n currentHookNameInDev = 'useMutableSource';\n updateHookTypesDev();\n return updateMutableSource(source, getSnapshot, subscribe);\n },\n useOpaqueIdentifier: function () {\n currentHookNameInDev = 'useOpaqueIdentifier';\n updateHookTypesDev();\n return rerenderOpaqueIdentifier();\n },\n unstable_isNewReconciler: enableNewReconciler\n };\n InvalidNestedHooksDispatcherOnMountInDEV = {\n readContext: function (context, observedBits) {\n warnInvalidContextAccess();\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n warnInvalidHookAccess();\n mountHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountMemo(create, deps);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n warnInvalidHookAccess();\n mountHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountRef(initialValue);\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n warnInvalidHookAccess();\n mountHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountState(initialState);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountDebugValue();\n },\n useDeferredValue: function (value) {\n currentHookNameInDev = 'useDeferredValue';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountDeferredValue(value);\n },\n useTransition: function () {\n currentHookNameInDev = 'useTransition';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountTransition();\n },\n useMutableSource: function (source, getSnapshot, subscribe) {\n currentHookNameInDev = 'useMutableSource';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountMutableSource(source, getSnapshot, subscribe);\n },\n useOpaqueIdentifier: function () {\n currentHookNameInDev = 'useOpaqueIdentifier';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountOpaqueIdentifier();\n },\n unstable_isNewReconciler: enableNewReconciler\n };\n InvalidNestedHooksDispatcherOnUpdateInDEV = {\n readContext: function (context, observedBits) {\n warnInvalidContextAccess();\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateMemo(create, deps);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateRef();\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateState(initialState);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateDebugValue();\n },\n useDeferredValue: function (value) {\n currentHookNameInDev = 'useDeferredValue';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateDeferredValue(value);\n },\n useTransition: function () {\n currentHookNameInDev = 'useTransition';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateTransition();\n },\n useMutableSource: function (source, getSnapshot, subscribe) {\n currentHookNameInDev = 'useMutableSource';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateMutableSource(source, getSnapshot, subscribe);\n },\n useOpaqueIdentifier: function () {\n currentHookNameInDev = 'useOpaqueIdentifier';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateOpaqueIdentifier();\n },\n unstable_isNewReconciler: enableNewReconciler\n };\n InvalidNestedHooksDispatcherOnRerenderInDEV = {\n readContext: function (context, observedBits) {\n warnInvalidContextAccess();\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateMemo(create, deps);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return rerenderReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateRef();\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return rerenderState(initialState);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateDebugValue();\n },\n useDeferredValue: function (value) {\n currentHookNameInDev = 'useDeferredValue';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return rerenderDeferredValue(value);\n },\n useTransition: function () {\n currentHookNameInDev = 'useTransition';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return rerenderTransition();\n },\n useMutableSource: function (source, getSnapshot, subscribe) {\n currentHookNameInDev = 'useMutableSource';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateMutableSource(source, getSnapshot, subscribe);\n },\n useOpaqueIdentifier: function () {\n currentHookNameInDev = 'useOpaqueIdentifier';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return rerenderOpaqueIdentifier();\n },\n unstable_isNewReconciler: enableNewReconciler\n };\n}\n\nvar now$1 = Scheduler.unstable_now;\nvar commitTime = 0;\nvar profilerStartTime = -1;\n\nfunction getCommitTime() {\n return commitTime;\n}\n\nfunction recordCommitTime() {\n\n commitTime = now$1();\n}\n\nfunction startProfilerTimer(fiber) {\n\n profilerStartTime = now$1();\n\n if (fiber.actualStartTime < 0) {\n fiber.actualStartTime = now$1();\n }\n}\n\nfunction stopProfilerTimerIfRunning(fiber) {\n\n profilerStartTime = -1;\n}\n\nfunction stopProfilerTimerIfRunningAndRecordDelta(fiber, overrideBaseTime) {\n\n if (profilerStartTime >= 0) {\n var elapsedTime = now$1() - profilerStartTime;\n fiber.actualDuration += elapsedTime;\n\n if (overrideBaseTime) {\n fiber.selfBaseDuration = elapsedTime;\n }\n\n profilerStartTime = -1;\n }\n}\n\nfunction transferActualDuration(fiber) {\n // Transfer time spent rendering these children so we don't lose it\n // after we rerender. This is used as a helper in special cases\n // where we should count the work of multiple passes.\n var child = fiber.child;\n\n while (child) {\n fiber.actualDuration += child.actualDuration;\n child = child.sibling;\n }\n}\n\nvar ReactCurrentOwner$1 = ReactSharedInternals.ReactCurrentOwner;\nvar didReceiveUpdate = false;\nvar didWarnAboutBadClass;\nvar didWarnAboutModulePatternComponent;\nvar didWarnAboutContextTypeOnFunctionComponent;\nvar didWarnAboutGetDerivedStateOnFunctionComponent;\nvar didWarnAboutFunctionRefs;\nvar didWarnAboutReassigningProps;\nvar didWarnAboutRevealOrder;\nvar didWarnAboutTailOptions;\n\n{\n didWarnAboutBadClass = {};\n didWarnAboutModulePatternComponent = {};\n didWarnAboutContextTypeOnFunctionComponent = {};\n didWarnAboutGetDerivedStateOnFunctionComponent = {};\n didWarnAboutFunctionRefs = {};\n didWarnAboutReassigningProps = false;\n didWarnAboutRevealOrder = {};\n didWarnAboutTailOptions = {};\n}\n\nfunction reconcileChildren(current, workInProgress, nextChildren, renderLanes) {\n if (current === null) {\n // If this is a fresh new component that hasn't been rendered yet, we\n // won't update its child set by applying minimal side-effects. Instead,\n // we will add them all to the child before it gets rendered. That means\n // we can optimize this reconciliation pass by not tracking side-effects.\n workInProgress.child = mountChildFibers(workInProgress, null, nextChildren, renderLanes);\n } else {\n // If the current child is the same as the work in progress, it means that\n // we haven't yet started any work on these children. Therefore, we use\n // the clone algorithm to create a copy of all the current children.\n // If we had any progressed work already, that is invalid at this point so\n // let's throw it out.\n workInProgress.child = reconcileChildFibers(workInProgress, current.child, nextChildren, renderLanes);\n }\n}\n\nfunction forceUnmountCurrentAndReconcile(current, workInProgress, nextChildren, renderLanes) {\n // This function is fork of reconcileChildren. It's used in cases where we\n // want to reconcile without matching against the existing set. This has the\n // effect of all current children being unmounted; even if the type and key\n // are the same, the old child is unmounted and a new child is created.\n //\n // To do this, we're going to go through the reconcile algorithm twice. In\n // the first pass, we schedule a deletion for all the current children by\n // passing null.\n workInProgress.child = reconcileChildFibers(workInProgress, current.child, null, renderLanes); // In the second pass, we mount the new children. The trick here is that we\n // pass null in place of where we usually pass the current child set. This has\n // the effect of remounting all children regardless of whether their\n // identities match.\n\n workInProgress.child = reconcileChildFibers(workInProgress, null, nextChildren, renderLanes);\n}\n\nfunction updateForwardRef(current, workInProgress, Component, nextProps, renderLanes) {\n // TODO: current can be non-null here even if the component\n // hasn't yet mounted. This happens after the first render suspends.\n // We'll need to figure out if this is fine or can cause issues.\n {\n if (workInProgress.type !== workInProgress.elementType) {\n // Lazy component props can't be validated in createElement\n // because they're only guaranteed to be resolved here.\n var innerPropTypes = Component.propTypes;\n\n if (innerPropTypes) {\n checkPropTypes(innerPropTypes, nextProps, // Resolved props\n 'prop', getComponentName(Component));\n }\n }\n }\n\n var render = Component.render;\n var ref = workInProgress.ref; // The rest is a fork of updateFunctionComponent\n\n var nextChildren;\n prepareToReadContext(workInProgress, renderLanes);\n\n {\n ReactCurrentOwner$1.current = workInProgress;\n setIsRendering(true);\n nextChildren = renderWithHooks(current, workInProgress, render, nextProps, ref, renderLanes);\n\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n nextChildren = renderWithHooks(current, workInProgress, render, nextProps, ref, renderLanes);\n } finally {\n reenableLogs();\n }\n }\n\n setIsRendering(false);\n }\n\n if (current !== null && !didReceiveUpdate) {\n bailoutHooks(current, workInProgress, renderLanes);\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n } // React DevTools reads this flag.\n\n\n workInProgress.flags |= PerformedWork;\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n return workInProgress.child;\n}\n\nfunction updateMemoComponent(current, workInProgress, Component, nextProps, updateLanes, renderLanes) {\n if (current === null) {\n var type = Component.type;\n\n if (isSimpleFunctionComponent(type) && Component.compare === null && // SimpleMemoComponent codepath doesn't resolve outer props either.\n Component.defaultProps === undefined) {\n var resolvedType = type;\n\n {\n resolvedType = resolveFunctionForHotReloading(type);\n } // If this is a plain function component without default props,\n // and with only the default shallow comparison, we upgrade it\n // to a SimpleMemoComponent to allow fast path updates.\n\n\n workInProgress.tag = SimpleMemoComponent;\n workInProgress.type = resolvedType;\n\n {\n validateFunctionComponentInDev(workInProgress, type);\n }\n\n return updateSimpleMemoComponent(current, workInProgress, resolvedType, nextProps, updateLanes, renderLanes);\n }\n\n {\n var innerPropTypes = type.propTypes;\n\n if (innerPropTypes) {\n // Inner memo component props aren't currently validated in createElement.\n // We could move it there, but we'd still need this for lazy code path.\n checkPropTypes(innerPropTypes, nextProps, // Resolved props\n 'prop', getComponentName(type));\n }\n }\n\n var child = createFiberFromTypeAndProps(Component.type, null, nextProps, workInProgress, workInProgress.mode, renderLanes);\n child.ref = workInProgress.ref;\n child.return = workInProgress;\n workInProgress.child = child;\n return child;\n }\n\n {\n var _type = Component.type;\n var _innerPropTypes = _type.propTypes;\n\n if (_innerPropTypes) {\n // Inner memo component props aren't currently validated in createElement.\n // We could move it there, but we'd still need this for lazy code path.\n checkPropTypes(_innerPropTypes, nextProps, // Resolved props\n 'prop', getComponentName(_type));\n }\n }\n\n var currentChild = current.child; // This is always exactly one child\n\n if (!includesSomeLane(updateLanes, renderLanes)) {\n // This will be the props with resolved defaultProps,\n // unlike current.memoizedProps which will be the unresolved ones.\n var prevProps = currentChild.memoizedProps; // Default to shallow comparison\n\n var compare = Component.compare;\n compare = compare !== null ? compare : shallowEqual;\n\n if (compare(prevProps, nextProps) && current.ref === workInProgress.ref) {\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n }\n } // React DevTools reads this flag.\n\n\n workInProgress.flags |= PerformedWork;\n var newChild = createWorkInProgress(currentChild, nextProps);\n newChild.ref = workInProgress.ref;\n newChild.return = workInProgress;\n workInProgress.child = newChild;\n return newChild;\n}\n\nfunction updateSimpleMemoComponent(current, workInProgress, Component, nextProps, updateLanes, renderLanes) {\n // TODO: current can be non-null here even if the component\n // hasn't yet mounted. This happens when the inner render suspends.\n // We'll need to figure out if this is fine or can cause issues.\n {\n if (workInProgress.type !== workInProgress.elementType) {\n // Lazy component props can't be validated in createElement\n // because they're only guaranteed to be resolved here.\n var outerMemoType = workInProgress.elementType;\n\n if (outerMemoType.$$typeof === REACT_LAZY_TYPE) {\n // We warn when you define propTypes on lazy()\n // so let's just skip over it to find memo() outer wrapper.\n // Inner props for memo are validated later.\n var lazyComponent = outerMemoType;\n var payload = lazyComponent._payload;\n var init = lazyComponent._init;\n\n try {\n outerMemoType = init(payload);\n } catch (x) {\n outerMemoType = null;\n } // Inner propTypes will be validated in the function component path.\n\n\n var outerPropTypes = outerMemoType && outerMemoType.propTypes;\n\n if (outerPropTypes) {\n checkPropTypes(outerPropTypes, nextProps, // Resolved (SimpleMemoComponent has no defaultProps)\n 'prop', getComponentName(outerMemoType));\n }\n }\n }\n }\n\n if (current !== null) {\n var prevProps = current.memoizedProps;\n\n if (shallowEqual(prevProps, nextProps) && current.ref === workInProgress.ref && ( // Prevent bailout if the implementation changed due to hot reload.\n workInProgress.type === current.type )) {\n didReceiveUpdate = false;\n\n if (!includesSomeLane(renderLanes, updateLanes)) {\n // The pending lanes were cleared at the beginning of beginWork. We're\n // about to bail out, but there might be other lanes that weren't\n // included in the current render. Usually, the priority level of the\n // remaining updates is accumlated during the evaluation of the\n // component (i.e. when processing the update queue). But since since\n // we're bailing out early *without* evaluating the component, we need\n // to account for it here, too. Reset to the value of the current fiber.\n // NOTE: This only applies to SimpleMemoComponent, not MemoComponent,\n // because a MemoComponent fiber does not have hooks or an update queue;\n // rather, it wraps around an inner component, which may or may not\n // contains hooks.\n // TODO: Move the reset at in beginWork out of the common path so that\n // this is no longer necessary.\n workInProgress.lanes = current.lanes;\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n } else if ((current.flags & ForceUpdateForLegacySuspense) !== NoFlags) {\n // This is a special case that only exists for legacy mode.\n // See https://github.com/facebook/react/pull/19216.\n didReceiveUpdate = true;\n }\n }\n }\n\n return updateFunctionComponent(current, workInProgress, Component, nextProps, renderLanes);\n}\n\nfunction updateOffscreenComponent(current, workInProgress, renderLanes) {\n var nextProps = workInProgress.pendingProps;\n var nextChildren = nextProps.children;\n var prevState = current !== null ? current.memoizedState : null;\n\n if (nextProps.mode === 'hidden' || nextProps.mode === 'unstable-defer-without-hiding') {\n if ((workInProgress.mode & ConcurrentMode) === NoMode) {\n // In legacy sync mode, don't defer the subtree. Render it now.\n // TODO: Figure out what we should do in Blocking mode.\n var nextState = {\n baseLanes: NoLanes\n };\n workInProgress.memoizedState = nextState;\n pushRenderLanes(workInProgress, renderLanes);\n } else if (!includesSomeLane(renderLanes, OffscreenLane)) {\n var nextBaseLanes;\n\n if (prevState !== null) {\n var prevBaseLanes = prevState.baseLanes;\n nextBaseLanes = mergeLanes(prevBaseLanes, renderLanes);\n } else {\n nextBaseLanes = renderLanes;\n } // Schedule this fiber to re-render at offscreen priority. Then bailout.\n\n\n {\n markSpawnedWork(OffscreenLane);\n }\n\n workInProgress.lanes = workInProgress.childLanes = laneToLanes(OffscreenLane);\n var _nextState = {\n baseLanes: nextBaseLanes\n };\n workInProgress.memoizedState = _nextState; // We're about to bail out, but we need to push this to the stack anyway\n // to avoid a push/pop misalignment.\n\n pushRenderLanes(workInProgress, nextBaseLanes);\n return null;\n } else {\n // Rendering at offscreen, so we can clear the base lanes.\n var _nextState2 = {\n baseLanes: NoLanes\n };\n workInProgress.memoizedState = _nextState2; // Push the lanes that were skipped when we bailed out.\n\n var subtreeRenderLanes = prevState !== null ? prevState.baseLanes : renderLanes;\n pushRenderLanes(workInProgress, subtreeRenderLanes);\n }\n } else {\n var _subtreeRenderLanes;\n\n if (prevState !== null) {\n _subtreeRenderLanes = mergeLanes(prevState.baseLanes, renderLanes); // Since we're not hidden anymore, reset the state\n\n workInProgress.memoizedState = null;\n } else {\n // We weren't previously hidden, and we still aren't, so there's nothing\n // special to do. Need to push to the stack regardless, though, to avoid\n // a push/pop misalignment.\n _subtreeRenderLanes = renderLanes;\n }\n\n pushRenderLanes(workInProgress, _subtreeRenderLanes);\n }\n\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n return workInProgress.child;\n} // Note: These happen to have identical begin phases, for now. We shouldn't hold\n// ourselves to this constraint, though. If the behavior diverges, we should\n// fork the function.\n\n\nvar updateLegacyHiddenComponent = updateOffscreenComponent;\n\nfunction updateFragment(current, workInProgress, renderLanes) {\n var nextChildren = workInProgress.pendingProps;\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n return workInProgress.child;\n}\n\nfunction updateMode(current, workInProgress, renderLanes) {\n var nextChildren = workInProgress.pendingProps.children;\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n return workInProgress.child;\n}\n\nfunction updateProfiler(current, workInProgress, renderLanes) {\n {\n workInProgress.flags |= Update; // Reset effect durations for the next eventual effect phase.\n // These are reset during render to allow the DevTools commit hook a chance to read them,\n\n var stateNode = workInProgress.stateNode;\n stateNode.effectDuration = 0;\n stateNode.passiveEffectDuration = 0;\n }\n\n var nextProps = workInProgress.pendingProps;\n var nextChildren = nextProps.children;\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n return workInProgress.child;\n}\n\nfunction markRef(current, workInProgress) {\n var ref = workInProgress.ref;\n\n if (current === null && ref !== null || current !== null && current.ref !== ref) {\n // Schedule a Ref effect\n workInProgress.flags |= Ref;\n }\n}\n\nfunction updateFunctionComponent(current, workInProgress, Component, nextProps, renderLanes) {\n {\n if (workInProgress.type !== workInProgress.elementType) {\n // Lazy component props can't be validated in createElement\n // because they're only guaranteed to be resolved here.\n var innerPropTypes = Component.propTypes;\n\n if (innerPropTypes) {\n checkPropTypes(innerPropTypes, nextProps, // Resolved props\n 'prop', getComponentName(Component));\n }\n }\n }\n\n var context;\n\n {\n var unmaskedContext = getUnmaskedContext(workInProgress, Component, true);\n context = getMaskedContext(workInProgress, unmaskedContext);\n }\n\n var nextChildren;\n prepareToReadContext(workInProgress, renderLanes);\n\n {\n ReactCurrentOwner$1.current = workInProgress;\n setIsRendering(true);\n nextChildren = renderWithHooks(current, workInProgress, Component, nextProps, context, renderLanes);\n\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n nextChildren = renderWithHooks(current, workInProgress, Component, nextProps, context, renderLanes);\n } finally {\n reenableLogs();\n }\n }\n\n setIsRendering(false);\n }\n\n if (current !== null && !didReceiveUpdate) {\n bailoutHooks(current, workInProgress, renderLanes);\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n } // React DevTools reads this flag.\n\n\n workInProgress.flags |= PerformedWork;\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n return workInProgress.child;\n}\n\nfunction updateClassComponent(current, workInProgress, Component, nextProps, renderLanes) {\n {\n if (workInProgress.type !== workInProgress.elementType) {\n // Lazy component props can't be validated in createElement\n // because they're only guaranteed to be resolved here.\n var innerPropTypes = Component.propTypes;\n\n if (innerPropTypes) {\n checkPropTypes(innerPropTypes, nextProps, // Resolved props\n 'prop', getComponentName(Component));\n }\n }\n } // Push context providers early to prevent context stack mismatches.\n // During mounting we don't know the child context yet as the instance doesn't exist.\n // We will invalidate the child context in finishClassComponent() right after rendering.\n\n\n var hasContext;\n\n if (isContextProvider(Component)) {\n hasContext = true;\n pushContextProvider(workInProgress);\n } else {\n hasContext = false;\n }\n\n prepareToReadContext(workInProgress, renderLanes);\n var instance = workInProgress.stateNode;\n var shouldUpdate;\n\n if (instance === null) {\n if (current !== null) {\n // A class component without an instance only mounts if it suspended\n // inside a non-concurrent tree, in an inconsistent state. We want to\n // treat it like a new mount, even though an empty version of it already\n // committed. Disconnect the alternate pointers.\n current.alternate = null;\n workInProgress.alternate = null; // Since this is conceptually a new fiber, schedule a Placement effect\n\n workInProgress.flags |= Placement;\n } // In the initial pass we might need to construct the instance.\n\n\n constructClassInstance(workInProgress, Component, nextProps);\n mountClassInstance(workInProgress, Component, nextProps, renderLanes);\n shouldUpdate = true;\n } else if (current === null) {\n // In a resume, we'll already have an instance we can reuse.\n shouldUpdate = resumeMountClassInstance(workInProgress, Component, nextProps, renderLanes);\n } else {\n shouldUpdate = updateClassInstance(current, workInProgress, Component, nextProps, renderLanes);\n }\n\n var nextUnitOfWork = finishClassComponent(current, workInProgress, Component, shouldUpdate, hasContext, renderLanes);\n\n {\n var inst = workInProgress.stateNode;\n\n if (shouldUpdate && inst.props !== nextProps) {\n if (!didWarnAboutReassigningProps) {\n error('It looks like %s is reassigning its own `this.props` while rendering. ' + 'This is not supported and can lead to confusing bugs.', getComponentName(workInProgress.type) || 'a component');\n }\n\n didWarnAboutReassigningProps = true;\n }\n }\n\n return nextUnitOfWork;\n}\n\nfunction finishClassComponent(current, workInProgress, Component, shouldUpdate, hasContext, renderLanes) {\n // Refs should update even if shouldComponentUpdate returns false\n markRef(current, workInProgress);\n var didCaptureError = (workInProgress.flags & DidCapture) !== NoFlags;\n\n if (!shouldUpdate && !didCaptureError) {\n // Context providers should defer to sCU for rendering\n if (hasContext) {\n invalidateContextProvider(workInProgress, Component, false);\n }\n\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n }\n\n var instance = workInProgress.stateNode; // Rerender\n\n ReactCurrentOwner$1.current = workInProgress;\n var nextChildren;\n\n if (didCaptureError && typeof Component.getDerivedStateFromError !== 'function') {\n // If we captured an error, but getDerivedStateFromError is not defined,\n // unmount all the children. componentDidCatch will schedule an update to\n // re-render a fallback. This is temporary until we migrate everyone to\n // the new API.\n // TODO: Warn in a future release.\n nextChildren = null;\n\n {\n stopProfilerTimerIfRunning();\n }\n } else {\n {\n setIsRendering(true);\n nextChildren = instance.render();\n\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n instance.render();\n } finally {\n reenableLogs();\n }\n }\n\n setIsRendering(false);\n }\n } // React DevTools reads this flag.\n\n\n workInProgress.flags |= PerformedWork;\n\n if (current !== null && didCaptureError) {\n // If we're recovering from an error, reconcile without reusing any of\n // the existing children. Conceptually, the normal children and the children\n // that are shown on error are two different sets, so we shouldn't reuse\n // normal children even if their identities match.\n forceUnmountCurrentAndReconcile(current, workInProgress, nextChildren, renderLanes);\n } else {\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n } // Memoize state using the values we just used to render.\n // TODO: Restructure so we never read values from the instance.\n\n\n workInProgress.memoizedState = instance.state; // The context might have changed so we need to recalculate it.\n\n if (hasContext) {\n invalidateContextProvider(workInProgress, Component, true);\n }\n\n return workInProgress.child;\n}\n\nfunction pushHostRootContext(workInProgress) {\n var root = workInProgress.stateNode;\n\n if (root.pendingContext) {\n pushTopLevelContextObject(workInProgress, root.pendingContext, root.pendingContext !== root.context);\n } else if (root.context) {\n // Should always be set\n pushTopLevelContextObject(workInProgress, root.context, false);\n }\n\n pushHostContainer(workInProgress, root.containerInfo);\n}\n\nfunction updateHostRoot(current, workInProgress, renderLanes) {\n pushHostRootContext(workInProgress);\n var updateQueue = workInProgress.updateQueue;\n\n if (!(current !== null && updateQueue !== null)) {\n {\n throw Error( \"If the root does not have an updateQueue, we should have already bailed out. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var nextProps = workInProgress.pendingProps;\n var prevState = workInProgress.memoizedState;\n var prevChildren = prevState !== null ? prevState.element : null;\n cloneUpdateQueue(current, workInProgress);\n processUpdateQueue(workInProgress, nextProps, null, renderLanes);\n var nextState = workInProgress.memoizedState; // Caution: React DevTools currently depends on this property\n // being called \"element\".\n\n var nextChildren = nextState.element;\n\n if (nextChildren === prevChildren) {\n resetHydrationState();\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n }\n\n var root = workInProgress.stateNode;\n\n if (root.hydrate && enterHydrationState(workInProgress)) {\n // If we don't have any current children this might be the first pass.\n // We always try to hydrate. If this isn't a hydration pass there won't\n // be any children to hydrate which is effectively the same thing as\n // not hydrating.\n {\n var mutableSourceEagerHydrationData = root.mutableSourceEagerHydrationData;\n\n if (mutableSourceEagerHydrationData != null) {\n for (var i = 0; i < mutableSourceEagerHydrationData.length; i += 2) {\n var mutableSource = mutableSourceEagerHydrationData[i];\n var version = mutableSourceEagerHydrationData[i + 1];\n setWorkInProgressVersion(mutableSource, version);\n }\n }\n }\n\n var child = mountChildFibers(workInProgress, null, nextChildren, renderLanes);\n workInProgress.child = child;\n var node = child;\n\n while (node) {\n // Mark each child as hydrating. This is a fast path to know whether this\n // tree is part of a hydrating tree. This is used to determine if a child\n // node has fully mounted yet, and for scheduling event replaying.\n // Conceptually this is similar to Placement in that a new subtree is\n // inserted into the React tree here. It just happens to not need DOM\n // mutations because it already exists.\n node.flags = node.flags & ~Placement | Hydrating;\n node = node.sibling;\n }\n } else {\n // Otherwise reset hydration state in case we aborted and resumed another\n // root.\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n resetHydrationState();\n }\n\n return workInProgress.child;\n}\n\nfunction updateHostComponent(current, workInProgress, renderLanes) {\n pushHostContext(workInProgress);\n\n if (current === null) {\n tryToClaimNextHydratableInstance(workInProgress);\n }\n\n var type = workInProgress.type;\n var nextProps = workInProgress.pendingProps;\n var prevProps = current !== null ? current.memoizedProps : null;\n var nextChildren = nextProps.children;\n var isDirectTextChild = shouldSetTextContent(type, nextProps);\n\n if (isDirectTextChild) {\n // We special case a direct text child of a host node. This is a common\n // case. We won't handle it as a reified child. We will instead handle\n // this in the host environment that also has access to this prop. That\n // avoids allocating another HostText fiber and traversing it.\n nextChildren = null;\n } else if (prevProps !== null && shouldSetTextContent(type, prevProps)) {\n // If we're switching from a direct text child to a normal child, or to\n // empty, we need to schedule the text content to be reset.\n workInProgress.flags |= ContentReset;\n }\n\n markRef(current, workInProgress);\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n return workInProgress.child;\n}\n\nfunction updateHostText(current, workInProgress) {\n if (current === null) {\n tryToClaimNextHydratableInstance(workInProgress);\n } // Nothing to do here. This is terminal. We'll do the completion step\n // immediately after.\n\n\n return null;\n}\n\nfunction mountLazyComponent(_current, workInProgress, elementType, updateLanes, renderLanes) {\n if (_current !== null) {\n // A lazy component only mounts if it suspended inside a non-\n // concurrent tree, in an inconsistent state. We want to treat it like\n // a new mount, even though an empty version of it already committed.\n // Disconnect the alternate pointers.\n _current.alternate = null;\n workInProgress.alternate = null; // Since this is conceptually a new fiber, schedule a Placement effect\n\n workInProgress.flags |= Placement;\n }\n\n var props = workInProgress.pendingProps;\n var lazyComponent = elementType;\n var payload = lazyComponent._payload;\n var init = lazyComponent._init;\n var Component = init(payload); // Store the unwrapped component in the type.\n\n workInProgress.type = Component;\n var resolvedTag = workInProgress.tag = resolveLazyComponentTag(Component);\n var resolvedProps = resolveDefaultProps(Component, props);\n var child;\n\n switch (resolvedTag) {\n case FunctionComponent:\n {\n {\n validateFunctionComponentInDev(workInProgress, Component);\n workInProgress.type = Component = resolveFunctionForHotReloading(Component);\n }\n\n child = updateFunctionComponent(null, workInProgress, Component, resolvedProps, renderLanes);\n return child;\n }\n\n case ClassComponent:\n {\n {\n workInProgress.type = Component = resolveClassForHotReloading(Component);\n }\n\n child = updateClassComponent(null, workInProgress, Component, resolvedProps, renderLanes);\n return child;\n }\n\n case ForwardRef:\n {\n {\n workInProgress.type = Component = resolveForwardRefForHotReloading(Component);\n }\n\n child = updateForwardRef(null, workInProgress, Component, resolvedProps, renderLanes);\n return child;\n }\n\n case MemoComponent:\n {\n {\n if (workInProgress.type !== workInProgress.elementType) {\n var outerPropTypes = Component.propTypes;\n\n if (outerPropTypes) {\n checkPropTypes(outerPropTypes, resolvedProps, // Resolved for outer only\n 'prop', getComponentName(Component));\n }\n }\n }\n\n child = updateMemoComponent(null, workInProgress, Component, resolveDefaultProps(Component.type, resolvedProps), // The inner type can have defaults too\n updateLanes, renderLanes);\n return child;\n }\n }\n\n var hint = '';\n\n {\n if (Component !== null && typeof Component === 'object' && Component.$$typeof === REACT_LAZY_TYPE) {\n hint = ' Did you wrap a component in React.lazy() more than once?';\n }\n } // This message intentionally doesn't mention ForwardRef or MemoComponent\n // because the fact that it's a separate type of work is an\n // implementation detail.\n\n\n {\n {\n throw Error( \"Element type is invalid. Received a promise that resolves to: \" + Component + \". Lazy element type must resolve to a class or function.\" + hint );\n }\n }\n}\n\nfunction mountIncompleteClassComponent(_current, workInProgress, Component, nextProps, renderLanes) {\n if (_current !== null) {\n // An incomplete component only mounts if it suspended inside a non-\n // concurrent tree, in an inconsistent state. We want to treat it like\n // a new mount, even though an empty version of it already committed.\n // Disconnect the alternate pointers.\n _current.alternate = null;\n workInProgress.alternate = null; // Since this is conceptually a new fiber, schedule a Placement effect\n\n workInProgress.flags |= Placement;\n } // Promote the fiber to a class and try rendering again.\n\n\n workInProgress.tag = ClassComponent; // The rest of this function is a fork of `updateClassComponent`\n // Push context providers early to prevent context stack mismatches.\n // During mounting we don't know the child context yet as the instance doesn't exist.\n // We will invalidate the child context in finishClassComponent() right after rendering.\n\n var hasContext;\n\n if (isContextProvider(Component)) {\n hasContext = true;\n pushContextProvider(workInProgress);\n } else {\n hasContext = false;\n }\n\n prepareToReadContext(workInProgress, renderLanes);\n constructClassInstance(workInProgress, Component, nextProps);\n mountClassInstance(workInProgress, Component, nextProps, renderLanes);\n return finishClassComponent(null, workInProgress, Component, true, hasContext, renderLanes);\n}\n\nfunction mountIndeterminateComponent(_current, workInProgress, Component, renderLanes) {\n if (_current !== null) {\n // An indeterminate component only mounts if it suspended inside a non-\n // concurrent tree, in an inconsistent state. We want to treat it like\n // a new mount, even though an empty version of it already committed.\n // Disconnect the alternate pointers.\n _current.alternate = null;\n workInProgress.alternate = null; // Since this is conceptually a new fiber, schedule a Placement effect\n\n workInProgress.flags |= Placement;\n }\n\n var props = workInProgress.pendingProps;\n var context;\n\n {\n var unmaskedContext = getUnmaskedContext(workInProgress, Component, false);\n context = getMaskedContext(workInProgress, unmaskedContext);\n }\n\n prepareToReadContext(workInProgress, renderLanes);\n var value;\n\n {\n if (Component.prototype && typeof Component.prototype.render === 'function') {\n var componentName = getComponentName(Component) || 'Unknown';\n\n if (!didWarnAboutBadClass[componentName]) {\n error(\"The <%s /> component appears to have a render method, but doesn't extend React.Component. \" + 'This is likely to cause errors. Change %s to extend React.Component instead.', componentName, componentName);\n\n didWarnAboutBadClass[componentName] = true;\n }\n }\n\n if (workInProgress.mode & StrictMode) {\n ReactStrictModeWarnings.recordLegacyContextWarning(workInProgress, null);\n }\n\n setIsRendering(true);\n ReactCurrentOwner$1.current = workInProgress;\n value = renderWithHooks(null, workInProgress, Component, props, context, renderLanes);\n setIsRendering(false);\n } // React DevTools reads this flag.\n\n\n workInProgress.flags |= PerformedWork;\n\n {\n // Support for module components is deprecated and is removed behind a flag.\n // Whether or not it would crash later, we want to show a good message in DEV first.\n if (typeof value === 'object' && value !== null && typeof value.render === 'function' && value.$$typeof === undefined) {\n var _componentName = getComponentName(Component) || 'Unknown';\n\n if (!didWarnAboutModulePatternComponent[_componentName]) {\n error('The <%s /> component appears to be a function component that returns a class instance. ' + 'Change %s to a class that extends React.Component instead. ' + \"If you can't use a class try assigning the prototype on the function as a workaround. \" + \"`%s.prototype = React.Component.prototype`. Don't use an arrow function since it \" + 'cannot be called with `new` by React.', _componentName, _componentName, _componentName);\n\n didWarnAboutModulePatternComponent[_componentName] = true;\n }\n }\n }\n\n if ( // Run these checks in production only if the flag is off.\n // Eventually we'll delete this branch altogether.\n typeof value === 'object' && value !== null && typeof value.render === 'function' && value.$$typeof === undefined) {\n {\n var _componentName2 = getComponentName(Component) || 'Unknown';\n\n if (!didWarnAboutModulePatternComponent[_componentName2]) {\n error('The <%s /> component appears to be a function component that returns a class instance. ' + 'Change %s to a class that extends React.Component instead. ' + \"If you can't use a class try assigning the prototype on the function as a workaround. \" + \"`%s.prototype = React.Component.prototype`. Don't use an arrow function since it \" + 'cannot be called with `new` by React.', _componentName2, _componentName2, _componentName2);\n\n didWarnAboutModulePatternComponent[_componentName2] = true;\n }\n } // Proceed under the assumption that this is a class instance\n\n\n workInProgress.tag = ClassComponent; // Throw out any hooks that were used.\n\n workInProgress.memoizedState = null;\n workInProgress.updateQueue = null; // Push context providers early to prevent context stack mismatches.\n // During mounting we don't know the child context yet as the instance doesn't exist.\n // We will invalidate the child context in finishClassComponent() right after rendering.\n\n var hasContext = false;\n\n if (isContextProvider(Component)) {\n hasContext = true;\n pushContextProvider(workInProgress);\n } else {\n hasContext = false;\n }\n\n workInProgress.memoizedState = value.state !== null && value.state !== undefined ? value.state : null;\n initializeUpdateQueue(workInProgress);\n var getDerivedStateFromProps = Component.getDerivedStateFromProps;\n\n if (typeof getDerivedStateFromProps === 'function') {\n applyDerivedStateFromProps(workInProgress, Component, getDerivedStateFromProps, props);\n }\n\n adoptClassInstance(workInProgress, value);\n mountClassInstance(workInProgress, Component, props, renderLanes);\n return finishClassComponent(null, workInProgress, Component, true, hasContext, renderLanes);\n } else {\n // Proceed under the assumption that this is a function component\n workInProgress.tag = FunctionComponent;\n\n {\n\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n value = renderWithHooks(null, workInProgress, Component, props, context, renderLanes);\n } finally {\n reenableLogs();\n }\n }\n }\n\n reconcileChildren(null, workInProgress, value, renderLanes);\n\n {\n validateFunctionComponentInDev(workInProgress, Component);\n }\n\n return workInProgress.child;\n }\n}\n\nfunction validateFunctionComponentInDev(workInProgress, Component) {\n {\n if (Component) {\n if (Component.childContextTypes) {\n error('%s(...): childContextTypes cannot be defined on a function component.', Component.displayName || Component.name || 'Component');\n }\n }\n\n if (workInProgress.ref !== null) {\n var info = '';\n var ownerName = getCurrentFiberOwnerNameInDevOrNull();\n\n if (ownerName) {\n info += '\\n\\nCheck the render method of `' + ownerName + '`.';\n }\n\n var warningKey = ownerName || workInProgress._debugID || '';\n var debugSource = workInProgress._debugSource;\n\n if (debugSource) {\n warningKey = debugSource.fileName + ':' + debugSource.lineNumber;\n }\n\n if (!didWarnAboutFunctionRefs[warningKey]) {\n didWarnAboutFunctionRefs[warningKey] = true;\n\n error('Function components cannot be given refs. ' + 'Attempts to access this ref will fail. ' + 'Did you mean to use React.forwardRef()?%s', info);\n }\n }\n\n if (typeof Component.getDerivedStateFromProps === 'function') {\n var _componentName3 = getComponentName(Component) || 'Unknown';\n\n if (!didWarnAboutGetDerivedStateOnFunctionComponent[_componentName3]) {\n error('%s: Function components do not support getDerivedStateFromProps.', _componentName3);\n\n didWarnAboutGetDerivedStateOnFunctionComponent[_componentName3] = true;\n }\n }\n\n if (typeof Component.contextType === 'object' && Component.contextType !== null) {\n var _componentName4 = getComponentName(Component) || 'Unknown';\n\n if (!didWarnAboutContextTypeOnFunctionComponent[_componentName4]) {\n error('%s: Function components do not support contextType.', _componentName4);\n\n didWarnAboutContextTypeOnFunctionComponent[_componentName4] = true;\n }\n }\n }\n}\n\nvar SUSPENDED_MARKER = {\n dehydrated: null,\n retryLane: NoLane\n};\n\nfunction mountSuspenseOffscreenState(renderLanes) {\n return {\n baseLanes: renderLanes\n };\n}\n\nfunction updateSuspenseOffscreenState(prevOffscreenState, renderLanes) {\n return {\n baseLanes: mergeLanes(prevOffscreenState.baseLanes, renderLanes)\n };\n} // TODO: Probably should inline this back\n\n\nfunction shouldRemainOnFallback(suspenseContext, current, workInProgress, renderLanes) {\n // If we're already showing a fallback, there are cases where we need to\n // remain on that fallback regardless of whether the content has resolved.\n // For example, SuspenseList coordinates when nested content appears.\n if (current !== null) {\n var suspenseState = current.memoizedState;\n\n if (suspenseState === null) {\n // Currently showing content. Don't hide it, even if ForceSuspenseFallack\n // is true. More precise name might be \"ForceRemainSuspenseFallback\".\n // Note: This is a factoring smell. Can't remain on a fallback if there's\n // no fallback to remain on.\n return false;\n }\n } // Not currently showing content. Consult the Suspense context.\n\n\n return hasSuspenseContext(suspenseContext, ForceSuspenseFallback);\n}\n\nfunction getRemainingWorkInPrimaryTree(current, renderLanes) {\n // TODO: Should not remove render lanes that were pinged during this render\n return removeLanes(current.childLanes, renderLanes);\n}\n\nfunction updateSuspenseComponent(current, workInProgress, renderLanes) {\n var nextProps = workInProgress.pendingProps; // This is used by DevTools to force a boundary to suspend.\n\n {\n if (shouldSuspend(workInProgress)) {\n workInProgress.flags |= DidCapture;\n }\n }\n\n var suspenseContext = suspenseStackCursor.current;\n var showFallback = false;\n var didSuspend = (workInProgress.flags & DidCapture) !== NoFlags;\n\n if (didSuspend || shouldRemainOnFallback(suspenseContext, current)) {\n // Something in this boundary's subtree already suspended. Switch to\n // rendering the fallback children.\n showFallback = true;\n workInProgress.flags &= ~DidCapture;\n } else {\n // Attempting the main content\n if (current === null || current.memoizedState !== null) {\n // This is a new mount or this boundary is already showing a fallback state.\n // Mark this subtree context as having at least one invisible parent that could\n // handle the fallback state.\n // Boundaries without fallbacks or should be avoided are not considered since\n // they cannot handle preferred fallback states.\n if (nextProps.fallback !== undefined && nextProps.unstable_avoidThisFallback !== true) {\n suspenseContext = addSubtreeSuspenseContext(suspenseContext, InvisibleParentSuspenseContext);\n }\n }\n }\n\n suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);\n pushSuspenseContext(workInProgress, suspenseContext); // OK, the next part is confusing. We're about to reconcile the Suspense\n // boundary's children. This involves some custom reconcilation logic. Two\n // main reasons this is so complicated.\n //\n // First, Legacy Mode has different semantics for backwards compatibility. The\n // primary tree will commit in an inconsistent state, so when we do the\n // second pass to render the fallback, we do some exceedingly, uh, clever\n // hacks to make that not totally break. Like transferring effects and\n // deletions from hidden tree. In Concurrent Mode, it's much simpler,\n // because we bailout on the primary tree completely and leave it in its old\n // state, no effects. Same as what we do for Offscreen (except that\n // Offscreen doesn't have the first render pass).\n //\n // Second is hydration. During hydration, the Suspense fiber has a slightly\n // different layout, where the child points to a dehydrated fragment, which\n // contains the DOM rendered by the server.\n //\n // Third, even if you set all that aside, Suspense is like error boundaries in\n // that we first we try to render one tree, and if that fails, we render again\n // and switch to a different tree. Like a try/catch block. So we have to track\n // which branch we're currently rendering. Ideally we would model this using\n // a stack.\n\n if (current === null) {\n // Initial mount\n // If we're currently hydrating, try to hydrate this boundary.\n // But only if this has a fallback.\n if (nextProps.fallback !== undefined) {\n tryToClaimNextHydratableInstance(workInProgress); // This could've been a dehydrated suspense component.\n }\n\n var nextPrimaryChildren = nextProps.children;\n var nextFallbackChildren = nextProps.fallback;\n\n if (showFallback) {\n var fallbackFragment = mountSuspenseFallbackChildren(workInProgress, nextPrimaryChildren, nextFallbackChildren, renderLanes);\n var primaryChildFragment = workInProgress.child;\n primaryChildFragment.memoizedState = mountSuspenseOffscreenState(renderLanes);\n workInProgress.memoizedState = SUSPENDED_MARKER;\n return fallbackFragment;\n } else if (typeof nextProps.unstable_expectedLoadTime === 'number') {\n // This is a CPU-bound tree. Skip this tree and show a placeholder to\n // unblock the surrounding content. Then immediately retry after the\n // initial commit.\n var _fallbackFragment = mountSuspenseFallbackChildren(workInProgress, nextPrimaryChildren, nextFallbackChildren, renderLanes);\n\n var _primaryChildFragment = workInProgress.child;\n _primaryChildFragment.memoizedState = mountSuspenseOffscreenState(renderLanes);\n workInProgress.memoizedState = SUSPENDED_MARKER; // Since nothing actually suspended, there will nothing to ping this to\n // get it started back up to attempt the next item. While in terms of\n // priority this work has the same priority as this current render, it's\n // not part of the same transition once the transition has committed. If\n // it's sync, we still want to yield so that it can be painted.\n // Conceptually, this is really the same as pinging. We can use any\n // RetryLane even if it's the one currently rendering since we're leaving\n // it behind on this node.\n\n workInProgress.lanes = SomeRetryLane;\n\n {\n markSpawnedWork(SomeRetryLane);\n }\n\n return _fallbackFragment;\n } else {\n return mountSuspensePrimaryChildren(workInProgress, nextPrimaryChildren, renderLanes);\n }\n } else {\n // This is an update.\n // If the current fiber has a SuspenseState, that means it's already showing\n // a fallback.\n var prevState = current.memoizedState;\n\n if (prevState !== null) {\n\n if (showFallback) {\n var _nextFallbackChildren2 = nextProps.fallback;\n var _nextPrimaryChildren2 = nextProps.children;\n\n var _fallbackChildFragment = updateSuspenseFallbackChildren(current, workInProgress, _nextPrimaryChildren2, _nextFallbackChildren2, renderLanes);\n\n var _primaryChildFragment3 = workInProgress.child;\n var prevOffscreenState = current.child.memoizedState;\n _primaryChildFragment3.memoizedState = prevOffscreenState === null ? mountSuspenseOffscreenState(renderLanes) : updateSuspenseOffscreenState(prevOffscreenState, renderLanes);\n _primaryChildFragment3.childLanes = getRemainingWorkInPrimaryTree(current, renderLanes);\n workInProgress.memoizedState = SUSPENDED_MARKER;\n return _fallbackChildFragment;\n } else {\n var _nextPrimaryChildren3 = nextProps.children;\n\n var _primaryChildFragment4 = updateSuspensePrimaryChildren(current, workInProgress, _nextPrimaryChildren3, renderLanes);\n\n workInProgress.memoizedState = null;\n return _primaryChildFragment4;\n }\n } else {\n // The current tree is not already showing a fallback.\n if (showFallback) {\n // Timed out.\n var _nextFallbackChildren3 = nextProps.fallback;\n var _nextPrimaryChildren4 = nextProps.children;\n\n var _fallbackChildFragment2 = updateSuspenseFallbackChildren(current, workInProgress, _nextPrimaryChildren4, _nextFallbackChildren3, renderLanes);\n\n var _primaryChildFragment5 = workInProgress.child;\n var _prevOffscreenState = current.child.memoizedState;\n _primaryChildFragment5.memoizedState = _prevOffscreenState === null ? mountSuspenseOffscreenState(renderLanes) : updateSuspenseOffscreenState(_prevOffscreenState, renderLanes);\n _primaryChildFragment5.childLanes = getRemainingWorkInPrimaryTree(current, renderLanes); // Skip the primary children, and continue working on the\n // fallback children.\n\n workInProgress.memoizedState = SUSPENDED_MARKER;\n return _fallbackChildFragment2;\n } else {\n // Still haven't timed out. Continue rendering the children, like we\n // normally do.\n var _nextPrimaryChildren5 = nextProps.children;\n\n var _primaryChildFragment6 = updateSuspensePrimaryChildren(current, workInProgress, _nextPrimaryChildren5, renderLanes);\n\n workInProgress.memoizedState = null;\n return _primaryChildFragment6;\n }\n }\n }\n}\n\nfunction mountSuspensePrimaryChildren(workInProgress, primaryChildren, renderLanes) {\n var mode = workInProgress.mode;\n var primaryChildProps = {\n mode: 'visible',\n children: primaryChildren\n };\n var primaryChildFragment = createFiberFromOffscreen(primaryChildProps, mode, renderLanes, null);\n primaryChildFragment.return = workInProgress;\n workInProgress.child = primaryChildFragment;\n return primaryChildFragment;\n}\n\nfunction mountSuspenseFallbackChildren(workInProgress, primaryChildren, fallbackChildren, renderLanes) {\n var mode = workInProgress.mode;\n var progressedPrimaryFragment = workInProgress.child;\n var primaryChildProps = {\n mode: 'hidden',\n children: primaryChildren\n };\n var primaryChildFragment;\n var fallbackChildFragment;\n\n if ((mode & BlockingMode) === NoMode && progressedPrimaryFragment !== null) {\n // In legacy mode, we commit the primary tree as if it successfully\n // completed, even though it's in an inconsistent state.\n primaryChildFragment = progressedPrimaryFragment;\n primaryChildFragment.childLanes = NoLanes;\n primaryChildFragment.pendingProps = primaryChildProps;\n\n if ( workInProgress.mode & ProfileMode) {\n // Reset the durations from the first pass so they aren't included in the\n // final amounts. This seems counterintuitive, since we're intentionally\n // not measuring part of the render phase, but this makes it match what we\n // do in Concurrent Mode.\n primaryChildFragment.actualDuration = 0;\n primaryChildFragment.actualStartTime = -1;\n primaryChildFragment.selfBaseDuration = 0;\n primaryChildFragment.treeBaseDuration = 0;\n }\n\n fallbackChildFragment = createFiberFromFragment(fallbackChildren, mode, renderLanes, null);\n } else {\n primaryChildFragment = createFiberFromOffscreen(primaryChildProps, mode, NoLanes, null);\n fallbackChildFragment = createFiberFromFragment(fallbackChildren, mode, renderLanes, null);\n }\n\n primaryChildFragment.return = workInProgress;\n fallbackChildFragment.return = workInProgress;\n primaryChildFragment.sibling = fallbackChildFragment;\n workInProgress.child = primaryChildFragment;\n return fallbackChildFragment;\n}\n\nfunction createWorkInProgressOffscreenFiber(current, offscreenProps) {\n // The props argument to `createWorkInProgress` is `any` typed, so we use this\n // wrapper function to constrain it.\n return createWorkInProgress(current, offscreenProps);\n}\n\nfunction updateSuspensePrimaryChildren(current, workInProgress, primaryChildren, renderLanes) {\n var currentPrimaryChildFragment = current.child;\n var currentFallbackChildFragment = currentPrimaryChildFragment.sibling;\n var primaryChildFragment = createWorkInProgressOffscreenFiber(currentPrimaryChildFragment, {\n mode: 'visible',\n children: primaryChildren\n });\n\n if ((workInProgress.mode & BlockingMode) === NoMode) {\n primaryChildFragment.lanes = renderLanes;\n }\n\n primaryChildFragment.return = workInProgress;\n primaryChildFragment.sibling = null;\n\n if (currentFallbackChildFragment !== null) {\n // Delete the fallback child fragment\n currentFallbackChildFragment.nextEffect = null;\n currentFallbackChildFragment.flags = Deletion;\n workInProgress.firstEffect = workInProgress.lastEffect = currentFallbackChildFragment;\n }\n\n workInProgress.child = primaryChildFragment;\n return primaryChildFragment;\n}\n\nfunction updateSuspenseFallbackChildren(current, workInProgress, primaryChildren, fallbackChildren, renderLanes) {\n var mode = workInProgress.mode;\n var currentPrimaryChildFragment = current.child;\n var currentFallbackChildFragment = currentPrimaryChildFragment.sibling;\n var primaryChildProps = {\n mode: 'hidden',\n children: primaryChildren\n };\n var primaryChildFragment;\n\n if ( // In legacy mode, we commit the primary tree as if it successfully\n // completed, even though it's in an inconsistent state.\n (mode & BlockingMode) === NoMode && // Make sure we're on the second pass, i.e. the primary child fragment was\n // already cloned. In legacy mode, the only case where this isn't true is\n // when DevTools forces us to display a fallback; we skip the first render\n // pass entirely and go straight to rendering the fallback. (In Concurrent\n // Mode, SuspenseList can also trigger this scenario, but this is a legacy-\n // only codepath.)\n workInProgress.child !== currentPrimaryChildFragment) {\n var progressedPrimaryFragment = workInProgress.child;\n primaryChildFragment = progressedPrimaryFragment;\n primaryChildFragment.childLanes = NoLanes;\n primaryChildFragment.pendingProps = primaryChildProps;\n\n if ( workInProgress.mode & ProfileMode) {\n // Reset the durations from the first pass so they aren't included in the\n // final amounts. This seems counterintuitive, since we're intentionally\n // not measuring part of the render phase, but this makes it match what we\n // do in Concurrent Mode.\n primaryChildFragment.actualDuration = 0;\n primaryChildFragment.actualStartTime = -1;\n primaryChildFragment.selfBaseDuration = currentPrimaryChildFragment.selfBaseDuration;\n primaryChildFragment.treeBaseDuration = currentPrimaryChildFragment.treeBaseDuration;\n } // The fallback fiber was added as a deletion effect during the first pass.\n // However, since we're going to remain on the fallback, we no longer want\n // to delete it. So we need to remove it from the list. Deletions are stored\n // on the same list as effects. We want to keep the effects from the primary\n // tree. So we copy the primary child fragment's effect list, which does not\n // include the fallback deletion effect.\n\n\n var progressedLastEffect = primaryChildFragment.lastEffect;\n\n if (progressedLastEffect !== null) {\n workInProgress.firstEffect = primaryChildFragment.firstEffect;\n workInProgress.lastEffect = progressedLastEffect;\n progressedLastEffect.nextEffect = null;\n } else {\n // TODO: Reset this somewhere else? Lol legacy mode is so weird.\n workInProgress.firstEffect = workInProgress.lastEffect = null;\n }\n } else {\n primaryChildFragment = createWorkInProgressOffscreenFiber(currentPrimaryChildFragment, primaryChildProps);\n }\n\n var fallbackChildFragment;\n\n if (currentFallbackChildFragment !== null) {\n fallbackChildFragment = createWorkInProgress(currentFallbackChildFragment, fallbackChildren);\n } else {\n fallbackChildFragment = createFiberFromFragment(fallbackChildren, mode, renderLanes, null); // Needs a placement effect because the parent (the Suspense boundary) already\n // mounted but this is a new fiber.\n\n fallbackChildFragment.flags |= Placement;\n }\n\n fallbackChildFragment.return = workInProgress;\n primaryChildFragment.return = workInProgress;\n primaryChildFragment.sibling = fallbackChildFragment;\n workInProgress.child = primaryChildFragment;\n return fallbackChildFragment;\n}\n\nfunction scheduleWorkOnFiber(fiber, renderLanes) {\n fiber.lanes = mergeLanes(fiber.lanes, renderLanes);\n var alternate = fiber.alternate;\n\n if (alternate !== null) {\n alternate.lanes = mergeLanes(alternate.lanes, renderLanes);\n }\n\n scheduleWorkOnParentPath(fiber.return, renderLanes);\n}\n\nfunction propagateSuspenseContextChange(workInProgress, firstChild, renderLanes) {\n // Mark any Suspense boundaries with fallbacks as having work to do.\n // If they were previously forced into fallbacks, they may now be able\n // to unblock.\n var node = firstChild;\n\n while (node !== null) {\n if (node.tag === SuspenseComponent) {\n var state = node.memoizedState;\n\n if (state !== null) {\n scheduleWorkOnFiber(node, renderLanes);\n }\n } else if (node.tag === SuspenseListComponent) {\n // If the tail is hidden there might not be an Suspense boundaries\n // to schedule work on. In this case we have to schedule it on the\n // list itself.\n // We don't have to traverse to the children of the list since\n // the list will propagate the change when it rerenders.\n scheduleWorkOnFiber(node, renderLanes);\n } else if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === workInProgress) {\n return;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === workInProgress) {\n return;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n}\n\nfunction findLastContentRow(firstChild) {\n // This is going to find the last row among these children that is already\n // showing content on the screen, as opposed to being in fallback state or\n // new. If a row has multiple Suspense boundaries, any of them being in the\n // fallback state, counts as the whole row being in a fallback state.\n // Note that the \"rows\" will be workInProgress, but any nested children\n // will still be current since we haven't rendered them yet. The mounted\n // order may not be the same as the new order. We use the new order.\n var row = firstChild;\n var lastContentRow = null;\n\n while (row !== null) {\n var currentRow = row.alternate; // New rows can't be content rows.\n\n if (currentRow !== null && findFirstSuspended(currentRow) === null) {\n lastContentRow = row;\n }\n\n row = row.sibling;\n }\n\n return lastContentRow;\n}\n\nfunction validateRevealOrder(revealOrder) {\n {\n if (revealOrder !== undefined && revealOrder !== 'forwards' && revealOrder !== 'backwards' && revealOrder !== 'together' && !didWarnAboutRevealOrder[revealOrder]) {\n didWarnAboutRevealOrder[revealOrder] = true;\n\n if (typeof revealOrder === 'string') {\n switch (revealOrder.toLowerCase()) {\n case 'together':\n case 'forwards':\n case 'backwards':\n {\n error('\"%s\" is not a valid value for revealOrder on <SuspenseList />. ' + 'Use lowercase \"%s\" instead.', revealOrder, revealOrder.toLowerCase());\n\n break;\n }\n\n case 'forward':\n case 'backward':\n {\n error('\"%s\" is not a valid value for revealOrder on <SuspenseList />. ' + 'React uses the -s suffix in the spelling. Use \"%ss\" instead.', revealOrder, revealOrder.toLowerCase());\n\n break;\n }\n\n default:\n error('\"%s\" is not a supported revealOrder on <SuspenseList />. ' + 'Did you mean \"together\", \"forwards\" or \"backwards\"?', revealOrder);\n\n break;\n }\n } else {\n error('%s is not a supported value for revealOrder on <SuspenseList />. ' + 'Did you mean \"together\", \"forwards\" or \"backwards\"?', revealOrder);\n }\n }\n }\n}\n\nfunction validateTailOptions(tailMode, revealOrder) {\n {\n if (tailMode !== undefined && !didWarnAboutTailOptions[tailMode]) {\n if (tailMode !== 'collapsed' && tailMode !== 'hidden') {\n didWarnAboutTailOptions[tailMode] = true;\n\n error('\"%s\" is not a supported value for tail on <SuspenseList />. ' + 'Did you mean \"collapsed\" or \"hidden\"?', tailMode);\n } else if (revealOrder !== 'forwards' && revealOrder !== 'backwards') {\n didWarnAboutTailOptions[tailMode] = true;\n\n error('<SuspenseList tail=\"%s\" /> is only valid if revealOrder is ' + '\"forwards\" or \"backwards\". ' + 'Did you mean to specify revealOrder=\"forwards\"?', tailMode);\n }\n }\n }\n}\n\nfunction validateSuspenseListNestedChild(childSlot, index) {\n {\n var isArray = Array.isArray(childSlot);\n var isIterable = !isArray && typeof getIteratorFn(childSlot) === 'function';\n\n if (isArray || isIterable) {\n var type = isArray ? 'array' : 'iterable';\n\n error('A nested %s was passed to row #%s in <SuspenseList />. Wrap it in ' + 'an additional SuspenseList to configure its revealOrder: ' + '<SuspenseList revealOrder=...> ... ' + '<SuspenseList revealOrder=...>{%s}</SuspenseList> ... ' + '</SuspenseList>', type, index, type);\n\n return false;\n }\n }\n\n return true;\n}\n\nfunction validateSuspenseListChildren(children, revealOrder) {\n {\n if ((revealOrder === 'forwards' || revealOrder === 'backwards') && children !== undefined && children !== null && children !== false) {\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n if (!validateSuspenseListNestedChild(children[i], i)) {\n return;\n }\n }\n } else {\n var iteratorFn = getIteratorFn(children);\n\n if (typeof iteratorFn === 'function') {\n var childrenIterator = iteratorFn.call(children);\n\n if (childrenIterator) {\n var step = childrenIterator.next();\n var _i = 0;\n\n for (; !step.done; step = childrenIterator.next()) {\n if (!validateSuspenseListNestedChild(step.value, _i)) {\n return;\n }\n\n _i++;\n }\n }\n } else {\n error('A single row was passed to a <SuspenseList revealOrder=\"%s\" />. ' + 'This is not useful since it needs multiple rows. ' + 'Did you mean to pass multiple children or an array?', revealOrder);\n }\n }\n }\n }\n}\n\nfunction initSuspenseListRenderState(workInProgress, isBackwards, tail, lastContentRow, tailMode, lastEffectBeforeRendering) {\n var renderState = workInProgress.memoizedState;\n\n if (renderState === null) {\n workInProgress.memoizedState = {\n isBackwards: isBackwards,\n rendering: null,\n renderingStartTime: 0,\n last: lastContentRow,\n tail: tail,\n tailMode: tailMode,\n lastEffect: lastEffectBeforeRendering\n };\n } else {\n // We can reuse the existing object from previous renders.\n renderState.isBackwards = isBackwards;\n renderState.rendering = null;\n renderState.renderingStartTime = 0;\n renderState.last = lastContentRow;\n renderState.tail = tail;\n renderState.tailMode = tailMode;\n renderState.lastEffect = lastEffectBeforeRendering;\n }\n} // This can end up rendering this component multiple passes.\n// The first pass splits the children fibers into two sets. A head and tail.\n// We first render the head. If anything is in fallback state, we do another\n// pass through beginWork to rerender all children (including the tail) with\n// the force suspend context. If the first render didn't have anything in\n// in fallback state. Then we render each row in the tail one-by-one.\n// That happens in the completeWork phase without going back to beginWork.\n\n\nfunction updateSuspenseListComponent(current, workInProgress, renderLanes) {\n var nextProps = workInProgress.pendingProps;\n var revealOrder = nextProps.revealOrder;\n var tailMode = nextProps.tail;\n var newChildren = nextProps.children;\n validateRevealOrder(revealOrder);\n validateTailOptions(tailMode, revealOrder);\n validateSuspenseListChildren(newChildren, revealOrder);\n reconcileChildren(current, workInProgress, newChildren, renderLanes);\n var suspenseContext = suspenseStackCursor.current;\n var shouldForceFallback = hasSuspenseContext(suspenseContext, ForceSuspenseFallback);\n\n if (shouldForceFallback) {\n suspenseContext = setShallowSuspenseContext(suspenseContext, ForceSuspenseFallback);\n workInProgress.flags |= DidCapture;\n } else {\n var didSuspendBefore = current !== null && (current.flags & DidCapture) !== NoFlags;\n\n if (didSuspendBefore) {\n // If we previously forced a fallback, we need to schedule work\n // on any nested boundaries to let them know to try to render\n // again. This is the same as context updating.\n propagateSuspenseContextChange(workInProgress, workInProgress.child, renderLanes);\n }\n\n suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);\n }\n\n pushSuspenseContext(workInProgress, suspenseContext);\n\n if ((workInProgress.mode & BlockingMode) === NoMode) {\n // In legacy mode, SuspenseList doesn't work so we just\n // use make it a noop by treating it as the default revealOrder.\n workInProgress.memoizedState = null;\n } else {\n switch (revealOrder) {\n case 'forwards':\n {\n var lastContentRow = findLastContentRow(workInProgress.child);\n var tail;\n\n if (lastContentRow === null) {\n // The whole list is part of the tail.\n // TODO: We could fast path by just rendering the tail now.\n tail = workInProgress.child;\n workInProgress.child = null;\n } else {\n // Disconnect the tail rows after the content row.\n // We're going to render them separately later.\n tail = lastContentRow.sibling;\n lastContentRow.sibling = null;\n }\n\n initSuspenseListRenderState(workInProgress, false, // isBackwards\n tail, lastContentRow, tailMode, workInProgress.lastEffect);\n break;\n }\n\n case 'backwards':\n {\n // We're going to find the first row that has existing content.\n // At the same time we're going to reverse the list of everything\n // we pass in the meantime. That's going to be our tail in reverse\n // order.\n var _tail = null;\n var row = workInProgress.child;\n workInProgress.child = null;\n\n while (row !== null) {\n var currentRow = row.alternate; // New rows can't be content rows.\n\n if (currentRow !== null && findFirstSuspended(currentRow) === null) {\n // This is the beginning of the main content.\n workInProgress.child = row;\n break;\n }\n\n var nextRow = row.sibling;\n row.sibling = _tail;\n _tail = row;\n row = nextRow;\n } // TODO: If workInProgress.child is null, we can continue on the tail immediately.\n\n\n initSuspenseListRenderState(workInProgress, true, // isBackwards\n _tail, null, // last\n tailMode, workInProgress.lastEffect);\n break;\n }\n\n case 'together':\n {\n initSuspenseListRenderState(workInProgress, false, // isBackwards\n null, // tail\n null, // last\n undefined, workInProgress.lastEffect);\n break;\n }\n\n default:\n {\n // The default reveal order is the same as not having\n // a boundary.\n workInProgress.memoizedState = null;\n }\n }\n }\n\n return workInProgress.child;\n}\n\nfunction updatePortalComponent(current, workInProgress, renderLanes) {\n pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);\n var nextChildren = workInProgress.pendingProps;\n\n if (current === null) {\n // Portals are special because we don't append the children during mount\n // but at commit. Therefore we need to track insertions which the normal\n // flow doesn't do during mount. This doesn't happen at the root because\n // the root always starts with a \"current\" with a null child.\n // TODO: Consider unifying this with how the root works.\n workInProgress.child = reconcileChildFibers(workInProgress, null, nextChildren, renderLanes);\n } else {\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n }\n\n return workInProgress.child;\n}\n\nvar hasWarnedAboutUsingNoValuePropOnContextProvider = false;\n\nfunction updateContextProvider(current, workInProgress, renderLanes) {\n var providerType = workInProgress.type;\n var context = providerType._context;\n var newProps = workInProgress.pendingProps;\n var oldProps = workInProgress.memoizedProps;\n var newValue = newProps.value;\n\n {\n if (!('value' in newProps)) {\n if (!hasWarnedAboutUsingNoValuePropOnContextProvider) {\n hasWarnedAboutUsingNoValuePropOnContextProvider = true;\n\n error('The `value` prop is required for the `<Context.Provider>`. Did you misspell it or forget to pass it?');\n }\n }\n\n var providerPropTypes = workInProgress.type.propTypes;\n\n if (providerPropTypes) {\n checkPropTypes(providerPropTypes, newProps, 'prop', 'Context.Provider');\n }\n }\n\n pushProvider(workInProgress, newValue);\n\n if (oldProps !== null) {\n var oldValue = oldProps.value;\n var changedBits = calculateChangedBits(context, newValue, oldValue);\n\n if (changedBits === 0) {\n // No change. Bailout early if children are the same.\n if (oldProps.children === newProps.children && !hasContextChanged()) {\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n }\n } else {\n // The context value changed. Search for matching consumers and schedule\n // them to update.\n propagateContextChange(workInProgress, context, changedBits, renderLanes);\n }\n }\n\n var newChildren = newProps.children;\n reconcileChildren(current, workInProgress, newChildren, renderLanes);\n return workInProgress.child;\n}\n\nvar hasWarnedAboutUsingContextAsConsumer = false;\n\nfunction updateContextConsumer(current, workInProgress, renderLanes) {\n var context = workInProgress.type; // The logic below for Context differs depending on PROD or DEV mode. In\n // DEV mode, we create a separate object for Context.Consumer that acts\n // like a proxy to Context. This proxy object adds unnecessary code in PROD\n // so we use the old behaviour (Context.Consumer references Context) to\n // reduce size and overhead. The separate object references context via\n // a property called \"_context\", which also gives us the ability to check\n // in DEV mode if this property exists or not and warn if it does not.\n\n {\n if (context._context === undefined) {\n // This may be because it's a Context (rather than a Consumer).\n // Or it may be because it's older React where they're the same thing.\n // We only want to warn if we're sure it's a new React.\n if (context !== context.Consumer) {\n if (!hasWarnedAboutUsingContextAsConsumer) {\n hasWarnedAboutUsingContextAsConsumer = true;\n\n error('Rendering <Context> directly is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Consumer> instead?');\n }\n }\n } else {\n context = context._context;\n }\n }\n\n var newProps = workInProgress.pendingProps;\n var render = newProps.children;\n\n {\n if (typeof render !== 'function') {\n error('A context consumer was rendered with multiple children, or a child ' + \"that isn't a function. A context consumer expects a single child \" + 'that is a function. If you did pass a function, make sure there ' + 'is no trailing or leading whitespace around it.');\n }\n }\n\n prepareToReadContext(workInProgress, renderLanes);\n var newValue = readContext(context, newProps.unstable_observedBits);\n var newChildren;\n\n {\n ReactCurrentOwner$1.current = workInProgress;\n setIsRendering(true);\n newChildren = render(newValue);\n setIsRendering(false);\n } // React DevTools reads this flag.\n\n\n workInProgress.flags |= PerformedWork;\n reconcileChildren(current, workInProgress, newChildren, renderLanes);\n return workInProgress.child;\n}\n\nfunction markWorkInProgressReceivedUpdate() {\n didReceiveUpdate = true;\n}\n\nfunction bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes) {\n if (current !== null) {\n // Reuse previous dependencies\n workInProgress.dependencies = current.dependencies;\n }\n\n {\n // Don't update \"base\" render times for bailouts.\n stopProfilerTimerIfRunning();\n }\n\n markSkippedUpdateLanes(workInProgress.lanes); // Check if the children have any pending work.\n\n if (!includesSomeLane(renderLanes, workInProgress.childLanes)) {\n // The children don't have any work either. We can skip them.\n // TODO: Once we add back resuming, we should check if the children are\n // a work-in-progress set. If so, we need to transfer their effects.\n return null;\n } else {\n // This fiber doesn't have work, but its subtree does. Clone the child\n // fibers and continue.\n cloneChildFibers(current, workInProgress);\n return workInProgress.child;\n }\n}\n\nfunction remountFiber(current, oldWorkInProgress, newWorkInProgress) {\n {\n var returnFiber = oldWorkInProgress.return;\n\n if (returnFiber === null) {\n throw new Error('Cannot swap the root fiber.');\n } // Disconnect from the old current.\n // It will get deleted.\n\n\n current.alternate = null;\n oldWorkInProgress.alternate = null; // Connect to the new tree.\n\n newWorkInProgress.index = oldWorkInProgress.index;\n newWorkInProgress.sibling = oldWorkInProgress.sibling;\n newWorkInProgress.return = oldWorkInProgress.return;\n newWorkInProgress.ref = oldWorkInProgress.ref; // Replace the child/sibling pointers above it.\n\n if (oldWorkInProgress === returnFiber.child) {\n returnFiber.child = newWorkInProgress;\n } else {\n var prevSibling = returnFiber.child;\n\n if (prevSibling === null) {\n throw new Error('Expected parent to have a child.');\n }\n\n while (prevSibling.sibling !== oldWorkInProgress) {\n prevSibling = prevSibling.sibling;\n\n if (prevSibling === null) {\n throw new Error('Expected to find the previous sibling.');\n }\n }\n\n prevSibling.sibling = newWorkInProgress;\n } // Delete the old fiber and place the new one.\n // Since the old fiber is disconnected, we have to schedule it manually.\n\n\n var last = returnFiber.lastEffect;\n\n if (last !== null) {\n last.nextEffect = current;\n returnFiber.lastEffect = current;\n } else {\n returnFiber.firstEffect = returnFiber.lastEffect = current;\n }\n\n current.nextEffect = null;\n current.flags = Deletion;\n newWorkInProgress.flags |= Placement; // Restart work from the new fiber.\n\n return newWorkInProgress;\n }\n}\n\nfunction beginWork(current, workInProgress, renderLanes) {\n var updateLanes = workInProgress.lanes;\n\n {\n if (workInProgress._debugNeedsRemount && current !== null) {\n // This will restart the begin phase with a new fiber.\n return remountFiber(current, workInProgress, createFiberFromTypeAndProps(workInProgress.type, workInProgress.key, workInProgress.pendingProps, workInProgress._debugOwner || null, workInProgress.mode, workInProgress.lanes));\n }\n }\n\n if (current !== null) {\n var oldProps = current.memoizedProps;\n var newProps = workInProgress.pendingProps;\n\n if (oldProps !== newProps || hasContextChanged() || ( // Force a re-render if the implementation changed due to hot reload:\n workInProgress.type !== current.type )) {\n // If props or context changed, mark the fiber as having performed work.\n // This may be unset if the props are determined to be equal later (memo).\n didReceiveUpdate = true;\n } else if (!includesSomeLane(renderLanes, updateLanes)) {\n didReceiveUpdate = false; // This fiber does not have any pending work. Bailout without entering\n // the begin phase. There's still some bookkeeping we that needs to be done\n // in this optimized path, mostly pushing stuff onto the stack.\n\n switch (workInProgress.tag) {\n case HostRoot:\n pushHostRootContext(workInProgress);\n resetHydrationState();\n break;\n\n case HostComponent:\n pushHostContext(workInProgress);\n break;\n\n case ClassComponent:\n {\n var Component = workInProgress.type;\n\n if (isContextProvider(Component)) {\n pushContextProvider(workInProgress);\n }\n\n break;\n }\n\n case HostPortal:\n pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);\n break;\n\n case ContextProvider:\n {\n var newValue = workInProgress.memoizedProps.value;\n pushProvider(workInProgress, newValue);\n break;\n }\n\n case Profiler:\n {\n // Profiler should only call onRender when one of its descendants actually rendered.\n var hasChildWork = includesSomeLane(renderLanes, workInProgress.childLanes);\n\n if (hasChildWork) {\n workInProgress.flags |= Update;\n } // Reset effect durations for the next eventual effect phase.\n // These are reset during render to allow the DevTools commit hook a chance to read them,\n\n\n var stateNode = workInProgress.stateNode;\n stateNode.effectDuration = 0;\n stateNode.passiveEffectDuration = 0;\n }\n\n break;\n\n case SuspenseComponent:\n {\n var state = workInProgress.memoizedState;\n\n if (state !== null) {\n // whether to retry the primary children, or to skip over it and\n // go straight to the fallback. Check the priority of the primary\n // child fragment.\n\n\n var primaryChildFragment = workInProgress.child;\n var primaryChildLanes = primaryChildFragment.childLanes;\n\n if (includesSomeLane(renderLanes, primaryChildLanes)) {\n // The primary children have pending work. Use the normal path\n // to attempt to render the primary children again.\n return updateSuspenseComponent(current, workInProgress, renderLanes);\n } else {\n // The primary child fragment does not have pending work marked\n // on it\n pushSuspenseContext(workInProgress, setDefaultShallowSuspenseContext(suspenseStackCursor.current)); // The primary children do not have pending work with sufficient\n // priority. Bailout.\n\n var child = bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n\n if (child !== null) {\n // The fallback children have pending work. Skip over the\n // primary children and work on the fallback.\n return child.sibling;\n } else {\n return null;\n }\n }\n } else {\n pushSuspenseContext(workInProgress, setDefaultShallowSuspenseContext(suspenseStackCursor.current));\n }\n\n break;\n }\n\n case SuspenseListComponent:\n {\n var didSuspendBefore = (current.flags & DidCapture) !== NoFlags;\n\n var _hasChildWork = includesSomeLane(renderLanes, workInProgress.childLanes);\n\n if (didSuspendBefore) {\n if (_hasChildWork) {\n // If something was in fallback state last time, and we have all the\n // same children then we're still in progressive loading state.\n // Something might get unblocked by state updates or retries in the\n // tree which will affect the tail. So we need to use the normal\n // path to compute the correct tail.\n return updateSuspenseListComponent(current, workInProgress, renderLanes);\n } // If none of the children had any work, that means that none of\n // them got retried so they'll still be blocked in the same way\n // as before. We can fast bail out.\n\n\n workInProgress.flags |= DidCapture;\n } // If nothing suspended before and we're rendering the same children,\n // then the tail doesn't matter. Anything new that suspends will work\n // in the \"together\" mode, so we can continue from the state we had.\n\n\n var renderState = workInProgress.memoizedState;\n\n if (renderState !== null) {\n // Reset to the \"together\" mode in case we've started a different\n // update in the past but didn't complete it.\n renderState.rendering = null;\n renderState.tail = null;\n renderState.lastEffect = null;\n }\n\n pushSuspenseContext(workInProgress, suspenseStackCursor.current);\n\n if (_hasChildWork) {\n break;\n } else {\n // If none of the children had any work, that means that none of\n // them got retried so they'll still be blocked in the same way\n // as before. We can fast bail out.\n return null;\n }\n }\n\n case OffscreenComponent:\n case LegacyHiddenComponent:\n {\n // Need to check if the tree still needs to be deferred. This is\n // almost identical to the logic used in the normal update path,\n // so we'll just enter that. The only difference is we'll bail out\n // at the next level instead of this one, because the child props\n // have not changed. Which is fine.\n // TODO: Probably should refactor `beginWork` to split the bailout\n // path from the normal path. I'm tempted to do a labeled break here\n // but I won't :)\n workInProgress.lanes = NoLanes;\n return updateOffscreenComponent(current, workInProgress, renderLanes);\n }\n }\n\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n } else {\n if ((current.flags & ForceUpdateForLegacySuspense) !== NoFlags) {\n // This is a special case that only exists for legacy mode.\n // See https://github.com/facebook/react/pull/19216.\n didReceiveUpdate = true;\n } else {\n // An update was scheduled on this fiber, but there are no new props\n // nor legacy context. Set this to false. If an update queue or context\n // consumer produces a changed value, it will set this to true. Otherwise,\n // the component will assume the children have not changed and bail out.\n didReceiveUpdate = false;\n }\n }\n } else {\n didReceiveUpdate = false;\n } // Before entering the begin phase, clear pending update priority.\n // TODO: This assumes that we're about to evaluate the component and process\n // the update queue. However, there's an exception: SimpleMemoComponent\n // sometimes bails out later in the begin phase. This indicates that we should\n // move this assignment out of the common path and into each branch.\n\n\n workInProgress.lanes = NoLanes;\n\n switch (workInProgress.tag) {\n case IndeterminateComponent:\n {\n return mountIndeterminateComponent(current, workInProgress, workInProgress.type, renderLanes);\n }\n\n case LazyComponent:\n {\n var elementType = workInProgress.elementType;\n return mountLazyComponent(current, workInProgress, elementType, updateLanes, renderLanes);\n }\n\n case FunctionComponent:\n {\n var _Component = workInProgress.type;\n var unresolvedProps = workInProgress.pendingProps;\n var resolvedProps = workInProgress.elementType === _Component ? unresolvedProps : resolveDefaultProps(_Component, unresolvedProps);\n return updateFunctionComponent(current, workInProgress, _Component, resolvedProps, renderLanes);\n }\n\n case ClassComponent:\n {\n var _Component2 = workInProgress.type;\n var _unresolvedProps = workInProgress.pendingProps;\n\n var _resolvedProps = workInProgress.elementType === _Component2 ? _unresolvedProps : resolveDefaultProps(_Component2, _unresolvedProps);\n\n return updateClassComponent(current, workInProgress, _Component2, _resolvedProps, renderLanes);\n }\n\n case HostRoot:\n return updateHostRoot(current, workInProgress, renderLanes);\n\n case HostComponent:\n return updateHostComponent(current, workInProgress, renderLanes);\n\n case HostText:\n return updateHostText(current, workInProgress);\n\n case SuspenseComponent:\n return updateSuspenseComponent(current, workInProgress, renderLanes);\n\n case HostPortal:\n return updatePortalComponent(current, workInProgress, renderLanes);\n\n case ForwardRef:\n {\n var type = workInProgress.type;\n var _unresolvedProps2 = workInProgress.pendingProps;\n\n var _resolvedProps2 = workInProgress.elementType === type ? _unresolvedProps2 : resolveDefaultProps(type, _unresolvedProps2);\n\n return updateForwardRef(current, workInProgress, type, _resolvedProps2, renderLanes);\n }\n\n case Fragment:\n return updateFragment(current, workInProgress, renderLanes);\n\n case Mode:\n return updateMode(current, workInProgress, renderLanes);\n\n case Profiler:\n return updateProfiler(current, workInProgress, renderLanes);\n\n case ContextProvider:\n return updateContextProvider(current, workInProgress, renderLanes);\n\n case ContextConsumer:\n return updateContextConsumer(current, workInProgress, renderLanes);\n\n case MemoComponent:\n {\n var _type2 = workInProgress.type;\n var _unresolvedProps3 = workInProgress.pendingProps; // Resolve outer props first, then resolve inner props.\n\n var _resolvedProps3 = resolveDefaultProps(_type2, _unresolvedProps3);\n\n {\n if (workInProgress.type !== workInProgress.elementType) {\n var outerPropTypes = _type2.propTypes;\n\n if (outerPropTypes) {\n checkPropTypes(outerPropTypes, _resolvedProps3, // Resolved for outer only\n 'prop', getComponentName(_type2));\n }\n }\n }\n\n _resolvedProps3 = resolveDefaultProps(_type2.type, _resolvedProps3);\n return updateMemoComponent(current, workInProgress, _type2, _resolvedProps3, updateLanes, renderLanes);\n }\n\n case SimpleMemoComponent:\n {\n return updateSimpleMemoComponent(current, workInProgress, workInProgress.type, workInProgress.pendingProps, updateLanes, renderLanes);\n }\n\n case IncompleteClassComponent:\n {\n var _Component3 = workInProgress.type;\n var _unresolvedProps4 = workInProgress.pendingProps;\n\n var _resolvedProps4 = workInProgress.elementType === _Component3 ? _unresolvedProps4 : resolveDefaultProps(_Component3, _unresolvedProps4);\n\n return mountIncompleteClassComponent(current, workInProgress, _Component3, _resolvedProps4, renderLanes);\n }\n\n case SuspenseListComponent:\n {\n return updateSuspenseListComponent(current, workInProgress, renderLanes);\n }\n\n case FundamentalComponent:\n {\n\n break;\n }\n\n case ScopeComponent:\n {\n\n break;\n }\n\n case Block:\n {\n\n break;\n }\n\n case OffscreenComponent:\n {\n return updateOffscreenComponent(current, workInProgress, renderLanes);\n }\n\n case LegacyHiddenComponent:\n {\n return updateLegacyHiddenComponent(current, workInProgress, renderLanes);\n }\n }\n\n {\n {\n throw Error( \"Unknown unit of work tag (\" + workInProgress.tag + \"). This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction markUpdate(workInProgress) {\n // Tag the fiber with an update effect. This turns a Placement into\n // a PlacementAndUpdate.\n workInProgress.flags |= Update;\n}\n\nfunction markRef$1(workInProgress) {\n workInProgress.flags |= Ref;\n}\n\nvar appendAllChildren;\nvar updateHostContainer;\nvar updateHostComponent$1;\nvar updateHostText$1;\n\n{\n // Mutation mode\n appendAllChildren = function (parent, workInProgress, needsVisibilityToggle, isHidden) {\n // We only have the top Fiber that was created but we need recurse down its\n // children to find all the terminal nodes.\n var node = workInProgress.child;\n\n while (node !== null) {\n if (node.tag === HostComponent || node.tag === HostText) {\n appendInitialChild(parent, node.stateNode);\n } else if (node.tag === HostPortal) ; else if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === workInProgress) {\n return;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === workInProgress) {\n return;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n };\n\n updateHostContainer = function (workInProgress) {// Noop\n };\n\n updateHostComponent$1 = function (current, workInProgress, type, newProps, rootContainerInstance) {\n // If we have an alternate, that means this is an update and we need to\n // schedule a side-effect to do the updates.\n var oldProps = current.memoizedProps;\n\n if (oldProps === newProps) {\n // In mutation mode, this is sufficient for a bailout because\n // we won't touch this node even if children changed.\n return;\n } // If we get updated because one of our children updated, we don't\n // have newProps so we'll have to reuse them.\n // TODO: Split the update API as separate for the props vs. children.\n // Even better would be if children weren't special cased at all tho.\n\n\n var instance = workInProgress.stateNode;\n var currentHostContext = getHostContext(); // TODO: Experiencing an error where oldProps is null. Suggests a host\n // component is hitting the resume path. Figure out why. Possibly\n // related to `hidden`.\n\n var updatePayload = prepareUpdate(instance, type, oldProps, newProps, rootContainerInstance, currentHostContext); // TODO: Type this specific to this type of component.\n\n workInProgress.updateQueue = updatePayload; // If the update payload indicates that there is a change or if there\n // is a new ref we mark this as an update. All the work is done in commitWork.\n\n if (updatePayload) {\n markUpdate(workInProgress);\n }\n };\n\n updateHostText$1 = function (current, workInProgress, oldText, newText) {\n // If the text differs, mark it as an update. All the work in done in commitWork.\n if (oldText !== newText) {\n markUpdate(workInProgress);\n }\n };\n}\n\nfunction cutOffTailIfNeeded(renderState, hasRenderedATailFallback) {\n if (getIsHydrating()) {\n // If we're hydrating, we should consume as many items as we can\n // so we don't leave any behind.\n return;\n }\n\n switch (renderState.tailMode) {\n case 'hidden':\n {\n // Any insertions at the end of the tail list after this point\n // should be invisible. If there are already mounted boundaries\n // anything before them are not considered for collapsing.\n // Therefore we need to go through the whole tail to find if\n // there are any.\n var tailNode = renderState.tail;\n var lastTailNode = null;\n\n while (tailNode !== null) {\n if (tailNode.alternate !== null) {\n lastTailNode = tailNode;\n }\n\n tailNode = tailNode.sibling;\n } // Next we're simply going to delete all insertions after the\n // last rendered item.\n\n\n if (lastTailNode === null) {\n // All remaining items in the tail are insertions.\n renderState.tail = null;\n } else {\n // Detach the insertion after the last node that was already\n // inserted.\n lastTailNode.sibling = null;\n }\n\n break;\n }\n\n case 'collapsed':\n {\n // Any insertions at the end of the tail list after this point\n // should be invisible. If there are already mounted boundaries\n // anything before them are not considered for collapsing.\n // Therefore we need to go through the whole tail to find if\n // there are any.\n var _tailNode = renderState.tail;\n var _lastTailNode = null;\n\n while (_tailNode !== null) {\n if (_tailNode.alternate !== null) {\n _lastTailNode = _tailNode;\n }\n\n _tailNode = _tailNode.sibling;\n } // Next we're simply going to delete all insertions after the\n // last rendered item.\n\n\n if (_lastTailNode === null) {\n // All remaining items in the tail are insertions.\n if (!hasRenderedATailFallback && renderState.tail !== null) {\n // We suspended during the head. We want to show at least one\n // row at the tail. So we'll keep on and cut off the rest.\n renderState.tail.sibling = null;\n } else {\n renderState.tail = null;\n }\n } else {\n // Detach the insertion after the last node that was already\n // inserted.\n _lastTailNode.sibling = null;\n }\n\n break;\n }\n }\n}\n\nfunction completeWork(current, workInProgress, renderLanes) {\n var newProps = workInProgress.pendingProps;\n\n switch (workInProgress.tag) {\n case IndeterminateComponent:\n case LazyComponent:\n case SimpleMemoComponent:\n case FunctionComponent:\n case ForwardRef:\n case Fragment:\n case Mode:\n case Profiler:\n case ContextConsumer:\n case MemoComponent:\n return null;\n\n case ClassComponent:\n {\n var Component = workInProgress.type;\n\n if (isContextProvider(Component)) {\n popContext(workInProgress);\n }\n\n return null;\n }\n\n case HostRoot:\n {\n popHostContainer(workInProgress);\n popTopLevelContextObject(workInProgress);\n resetWorkInProgressVersions();\n var fiberRoot = workInProgress.stateNode;\n\n if (fiberRoot.pendingContext) {\n fiberRoot.context = fiberRoot.pendingContext;\n fiberRoot.pendingContext = null;\n }\n\n if (current === null || current.child === null) {\n // If we hydrated, pop so that we can delete any remaining children\n // that weren't hydrated.\n var wasHydrated = popHydrationState(workInProgress);\n\n if (wasHydrated) {\n // If we hydrated, then we'll need to schedule an update for\n // the commit side-effects on the root.\n markUpdate(workInProgress);\n } else if (!fiberRoot.hydrate) {\n // Schedule an effect to clear this container at the start of the next commit.\n // This handles the case of React rendering into a container with previous children.\n // It's also safe to do for updates too, because current.child would only be null\n // if the previous render was null (so the the container would already be empty).\n workInProgress.flags |= Snapshot;\n }\n }\n\n updateHostContainer(workInProgress);\n return null;\n }\n\n case HostComponent:\n {\n popHostContext(workInProgress);\n var rootContainerInstance = getRootHostContainer();\n var type = workInProgress.type;\n\n if (current !== null && workInProgress.stateNode != null) {\n updateHostComponent$1(current, workInProgress, type, newProps, rootContainerInstance);\n\n if (current.ref !== workInProgress.ref) {\n markRef$1(workInProgress);\n }\n } else {\n if (!newProps) {\n if (!(workInProgress.stateNode !== null)) {\n {\n throw Error( \"We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n } // This can happen when we abort work.\n\n\n return null;\n }\n\n var currentHostContext = getHostContext(); // TODO: Move createInstance to beginWork and keep it on a context\n // \"stack\" as the parent. Then append children as we go in beginWork\n // or completeWork depending on whether we want to add them top->down or\n // bottom->up. Top->down is faster in IE11.\n\n var _wasHydrated = popHydrationState(workInProgress);\n\n if (_wasHydrated) {\n // TODO: Move this and createInstance step into the beginPhase\n // to consolidate.\n if (prepareToHydrateHostInstance(workInProgress, rootContainerInstance, currentHostContext)) {\n // If changes to the hydrated node need to be applied at the\n // commit-phase we mark this as such.\n markUpdate(workInProgress);\n }\n } else {\n var instance = createInstance(type, newProps, rootContainerInstance, currentHostContext, workInProgress);\n appendAllChildren(instance, workInProgress, false, false);\n workInProgress.stateNode = instance; // Certain renderers require commit-time effects for initial mount.\n // (eg DOM renderer supports auto-focus for certain elements).\n // Make sure such renderers get scheduled for later work.\n\n if (finalizeInitialChildren(instance, type, newProps, rootContainerInstance)) {\n markUpdate(workInProgress);\n }\n }\n\n if (workInProgress.ref !== null) {\n // If there is a ref on a host node we need to schedule a callback\n markRef$1(workInProgress);\n }\n }\n\n return null;\n }\n\n case HostText:\n {\n var newText = newProps;\n\n if (current && workInProgress.stateNode != null) {\n var oldText = current.memoizedProps; // If we have an alternate, that means this is an update and we need\n // to schedule a side-effect to do the updates.\n\n updateHostText$1(current, workInProgress, oldText, newText);\n } else {\n if (typeof newText !== 'string') {\n if (!(workInProgress.stateNode !== null)) {\n {\n throw Error( \"We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n } // This can happen when we abort work.\n\n }\n\n var _rootContainerInstance = getRootHostContainer();\n\n var _currentHostContext = getHostContext();\n\n var _wasHydrated2 = popHydrationState(workInProgress);\n\n if (_wasHydrated2) {\n if (prepareToHydrateHostTextInstance(workInProgress)) {\n markUpdate(workInProgress);\n }\n } else {\n workInProgress.stateNode = createTextInstance(newText, _rootContainerInstance, _currentHostContext, workInProgress);\n }\n }\n\n return null;\n }\n\n case SuspenseComponent:\n {\n popSuspenseContext(workInProgress);\n var nextState = workInProgress.memoizedState;\n\n if ((workInProgress.flags & DidCapture) !== NoFlags) {\n // Something suspended. Re-render with the fallback children.\n workInProgress.lanes = renderLanes; // Do not reset the effect list.\n\n if ( (workInProgress.mode & ProfileMode) !== NoMode) {\n transferActualDuration(workInProgress);\n }\n\n return workInProgress;\n }\n\n var nextDidTimeout = nextState !== null;\n var prevDidTimeout = false;\n\n if (current === null) {\n if (workInProgress.memoizedProps.fallback !== undefined) {\n popHydrationState(workInProgress);\n }\n } else {\n var prevState = current.memoizedState;\n prevDidTimeout = prevState !== null;\n }\n\n if (nextDidTimeout && !prevDidTimeout) {\n // If this subtreee is running in blocking mode we can suspend,\n // otherwise we won't suspend.\n // TODO: This will still suspend a synchronous tree if anything\n // in the concurrent tree already suspended during this render.\n // This is a known bug.\n if ((workInProgress.mode & BlockingMode) !== NoMode) {\n // TODO: Move this back to throwException because this is too late\n // if this is a large tree which is common for initial loads. We\n // don't know if we should restart a render or not until we get\n // this marker, and this is too late.\n // If this render already had a ping or lower pri updates,\n // and this is the first time we know we're going to suspend we\n // should be able to immediately restart from within throwException.\n var hasInvisibleChildContext = current === null && workInProgress.memoizedProps.unstable_avoidThisFallback !== true;\n\n if (hasInvisibleChildContext || hasSuspenseContext(suspenseStackCursor.current, InvisibleParentSuspenseContext)) {\n // If this was in an invisible tree or a new render, then showing\n // this boundary is ok.\n renderDidSuspend();\n } else {\n // Otherwise, we're going to have to hide content so we should\n // suspend for longer if possible.\n renderDidSuspendDelayIfPossible();\n }\n }\n }\n\n {\n // TODO: Only schedule updates if these values are non equal, i.e. it changed.\n if (nextDidTimeout || prevDidTimeout) {\n // If this boundary just timed out, schedule an effect to attach a\n // retry listener to the promise. This flag is also used to hide the\n // primary children. In mutation mode, we also need the flag to\n // *unhide* children that were previously hidden, so check if this\n // is currently timed out, too.\n workInProgress.flags |= Update;\n }\n }\n\n return null;\n }\n\n case HostPortal:\n popHostContainer(workInProgress);\n updateHostContainer(workInProgress);\n\n if (current === null) {\n preparePortalMount(workInProgress.stateNode.containerInfo);\n }\n\n return null;\n\n case ContextProvider:\n // Pop provider fiber\n popProvider(workInProgress);\n return null;\n\n case IncompleteClassComponent:\n {\n // Same as class component case. I put it down here so that the tags are\n // sequential to ensure this switch is compiled to a jump table.\n var _Component = workInProgress.type;\n\n if (isContextProvider(_Component)) {\n popContext(workInProgress);\n }\n\n return null;\n }\n\n case SuspenseListComponent:\n {\n popSuspenseContext(workInProgress);\n var renderState = workInProgress.memoizedState;\n\n if (renderState === null) {\n // We're running in the default, \"independent\" mode.\n // We don't do anything in this mode.\n return null;\n }\n\n var didSuspendAlready = (workInProgress.flags & DidCapture) !== NoFlags;\n var renderedTail = renderState.rendering;\n\n if (renderedTail === null) {\n // We just rendered the head.\n if (!didSuspendAlready) {\n // This is the first pass. We need to figure out if anything is still\n // suspended in the rendered set.\n // If new content unsuspended, but there's still some content that\n // didn't. Then we need to do a second pass that forces everything\n // to keep showing their fallbacks.\n // We might be suspended if something in this render pass suspended, or\n // something in the previous committed pass suspended. Otherwise,\n // there's no chance so we can skip the expensive call to\n // findFirstSuspended.\n var cannotBeSuspended = renderHasNotSuspendedYet() && (current === null || (current.flags & DidCapture) === NoFlags);\n\n if (!cannotBeSuspended) {\n var row = workInProgress.child;\n\n while (row !== null) {\n var suspended = findFirstSuspended(row);\n\n if (suspended !== null) {\n didSuspendAlready = true;\n workInProgress.flags |= DidCapture;\n cutOffTailIfNeeded(renderState, false); // If this is a newly suspended tree, it might not get committed as\n // part of the second pass. In that case nothing will subscribe to\n // its thennables. Instead, we'll transfer its thennables to the\n // SuspenseList so that it can retry if they resolve.\n // There might be multiple of these in the list but since we're\n // going to wait for all of them anyway, it doesn't really matter\n // which ones gets to ping. In theory we could get clever and keep\n // track of how many dependencies remain but it gets tricky because\n // in the meantime, we can add/remove/change items and dependencies.\n // We might bail out of the loop before finding any but that\n // doesn't matter since that means that the other boundaries that\n // we did find already has their listeners attached.\n\n var newThennables = suspended.updateQueue;\n\n if (newThennables !== null) {\n workInProgress.updateQueue = newThennables;\n workInProgress.flags |= Update;\n } // Rerender the whole list, but this time, we'll force fallbacks\n // to stay in place.\n // Reset the effect list before doing the second pass since that's now invalid.\n\n\n if (renderState.lastEffect === null) {\n workInProgress.firstEffect = null;\n }\n\n workInProgress.lastEffect = renderState.lastEffect; // Reset the child fibers to their original state.\n\n resetChildFibers(workInProgress, renderLanes); // Set up the Suspense Context to force suspense and immediately\n // rerender the children.\n\n pushSuspenseContext(workInProgress, setShallowSuspenseContext(suspenseStackCursor.current, ForceSuspenseFallback));\n return workInProgress.child;\n }\n\n row = row.sibling;\n }\n }\n\n if (renderState.tail !== null && now() > getRenderTargetTime()) {\n // We have already passed our CPU deadline but we still have rows\n // left in the tail. We'll just give up further attempts to render\n // the main content and only render fallbacks.\n workInProgress.flags |= DidCapture;\n didSuspendAlready = true;\n cutOffTailIfNeeded(renderState, false); // Since nothing actually suspended, there will nothing to ping this\n // to get it started back up to attempt the next item. While in terms\n // of priority this work has the same priority as this current render,\n // it's not part of the same transition once the transition has\n // committed. If it's sync, we still want to yield so that it can be\n // painted. Conceptually, this is really the same as pinging.\n // We can use any RetryLane even if it's the one currently rendering\n // since we're leaving it behind on this node.\n\n workInProgress.lanes = SomeRetryLane;\n\n {\n markSpawnedWork(SomeRetryLane);\n }\n }\n } else {\n cutOffTailIfNeeded(renderState, false);\n } // Next we're going to render the tail.\n\n } else {\n // Append the rendered row to the child list.\n if (!didSuspendAlready) {\n var _suspended = findFirstSuspended(renderedTail);\n\n if (_suspended !== null) {\n workInProgress.flags |= DidCapture;\n didSuspendAlready = true; // Ensure we transfer the update queue to the parent so that it doesn't\n // get lost if this row ends up dropped during a second pass.\n\n var _newThennables = _suspended.updateQueue;\n\n if (_newThennables !== null) {\n workInProgress.updateQueue = _newThennables;\n workInProgress.flags |= Update;\n }\n\n cutOffTailIfNeeded(renderState, true); // This might have been modified.\n\n if (renderState.tail === null && renderState.tailMode === 'hidden' && !renderedTail.alternate && !getIsHydrating() // We don't cut it if we're hydrating.\n ) {\n // We need to delete the row we just rendered.\n // Reset the effect list to what it was before we rendered this\n // child. The nested children have already appended themselves.\n var lastEffect = workInProgress.lastEffect = renderState.lastEffect; // Remove any effects that were appended after this point.\n\n if (lastEffect !== null) {\n lastEffect.nextEffect = null;\n } // We're done.\n\n\n return null;\n }\n } else if ( // The time it took to render last row is greater than the remaining\n // time we have to render. So rendering one more row would likely\n // exceed it.\n now() * 2 - renderState.renderingStartTime > getRenderTargetTime() && renderLanes !== OffscreenLane) {\n // We have now passed our CPU deadline and we'll just give up further\n // attempts to render the main content and only render fallbacks.\n // The assumption is that this is usually faster.\n workInProgress.flags |= DidCapture;\n didSuspendAlready = true;\n cutOffTailIfNeeded(renderState, false); // Since nothing actually suspended, there will nothing to ping this\n // to get it started back up to attempt the next item. While in terms\n // of priority this work has the same priority as this current render,\n // it's not part of the same transition once the transition has\n // committed. If it's sync, we still want to yield so that it can be\n // painted. Conceptually, this is really the same as pinging.\n // We can use any RetryLane even if it's the one currently rendering\n // since we're leaving it behind on this node.\n\n workInProgress.lanes = SomeRetryLane;\n\n {\n markSpawnedWork(SomeRetryLane);\n }\n }\n }\n\n if (renderState.isBackwards) {\n // The effect list of the backwards tail will have been added\n // to the end. This breaks the guarantee that life-cycles fire in\n // sibling order but that isn't a strong guarantee promised by React.\n // Especially since these might also just pop in during future commits.\n // Append to the beginning of the list.\n renderedTail.sibling = workInProgress.child;\n workInProgress.child = renderedTail;\n } else {\n var previousSibling = renderState.last;\n\n if (previousSibling !== null) {\n previousSibling.sibling = renderedTail;\n } else {\n workInProgress.child = renderedTail;\n }\n\n renderState.last = renderedTail;\n }\n }\n\n if (renderState.tail !== null) {\n // We still have tail rows to render.\n // Pop a row.\n var next = renderState.tail;\n renderState.rendering = next;\n renderState.tail = next.sibling;\n renderState.lastEffect = workInProgress.lastEffect;\n renderState.renderingStartTime = now();\n next.sibling = null; // Restore the context.\n // TODO: We can probably just avoid popping it instead and only\n // setting it the first time we go from not suspended to suspended.\n\n var suspenseContext = suspenseStackCursor.current;\n\n if (didSuspendAlready) {\n suspenseContext = setShallowSuspenseContext(suspenseContext, ForceSuspenseFallback);\n } else {\n suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);\n }\n\n pushSuspenseContext(workInProgress, suspenseContext); // Do a pass over the next row.\n\n return next;\n }\n\n return null;\n }\n\n case FundamentalComponent:\n {\n\n break;\n }\n\n case ScopeComponent:\n {\n\n break;\n }\n\n case Block:\n\n break;\n\n case OffscreenComponent:\n case LegacyHiddenComponent:\n {\n popRenderLanes(workInProgress);\n\n if (current !== null) {\n var _nextState = workInProgress.memoizedState;\n var _prevState = current.memoizedState;\n var prevIsHidden = _prevState !== null;\n var nextIsHidden = _nextState !== null;\n\n if (prevIsHidden !== nextIsHidden && newProps.mode !== 'unstable-defer-without-hiding') {\n workInProgress.flags |= Update;\n }\n }\n\n return null;\n }\n }\n\n {\n {\n throw Error( \"Unknown unit of work tag (\" + workInProgress.tag + \"). This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction unwindWork(workInProgress, renderLanes) {\n switch (workInProgress.tag) {\n case ClassComponent:\n {\n var Component = workInProgress.type;\n\n if (isContextProvider(Component)) {\n popContext(workInProgress);\n }\n\n var flags = workInProgress.flags;\n\n if (flags & ShouldCapture) {\n workInProgress.flags = flags & ~ShouldCapture | DidCapture;\n\n if ( (workInProgress.mode & ProfileMode) !== NoMode) {\n transferActualDuration(workInProgress);\n }\n\n return workInProgress;\n }\n\n return null;\n }\n\n case HostRoot:\n {\n popHostContainer(workInProgress);\n popTopLevelContextObject(workInProgress);\n resetWorkInProgressVersions();\n var _flags = workInProgress.flags;\n\n if (!((_flags & DidCapture) === NoFlags)) {\n {\n throw Error( \"The root failed to unmount after an error. This is likely a bug in React. Please file an issue.\" );\n }\n }\n\n workInProgress.flags = _flags & ~ShouldCapture | DidCapture;\n return workInProgress;\n }\n\n case HostComponent:\n {\n // TODO: popHydrationState\n popHostContext(workInProgress);\n return null;\n }\n\n case SuspenseComponent:\n {\n popSuspenseContext(workInProgress);\n\n var _flags2 = workInProgress.flags;\n\n if (_flags2 & ShouldCapture) {\n workInProgress.flags = _flags2 & ~ShouldCapture | DidCapture; // Captured a suspense effect. Re-render the boundary.\n\n if ( (workInProgress.mode & ProfileMode) !== NoMode) {\n transferActualDuration(workInProgress);\n }\n\n return workInProgress;\n }\n\n return null;\n }\n\n case SuspenseListComponent:\n {\n popSuspenseContext(workInProgress); // SuspenseList doesn't actually catch anything. It should've been\n // caught by a nested boundary. If not, it should bubble through.\n\n return null;\n }\n\n case HostPortal:\n popHostContainer(workInProgress);\n return null;\n\n case ContextProvider:\n popProvider(workInProgress);\n return null;\n\n case OffscreenComponent:\n case LegacyHiddenComponent:\n popRenderLanes(workInProgress);\n return null;\n\n default:\n return null;\n }\n}\n\nfunction unwindInterruptedWork(interruptedWork) {\n switch (interruptedWork.tag) {\n case ClassComponent:\n {\n var childContextTypes = interruptedWork.type.childContextTypes;\n\n if (childContextTypes !== null && childContextTypes !== undefined) {\n popContext(interruptedWork);\n }\n\n break;\n }\n\n case HostRoot:\n {\n popHostContainer(interruptedWork);\n popTopLevelContextObject(interruptedWork);\n resetWorkInProgressVersions();\n break;\n }\n\n case HostComponent:\n {\n popHostContext(interruptedWork);\n break;\n }\n\n case HostPortal:\n popHostContainer(interruptedWork);\n break;\n\n case SuspenseComponent:\n popSuspenseContext(interruptedWork);\n break;\n\n case SuspenseListComponent:\n popSuspenseContext(interruptedWork);\n break;\n\n case ContextProvider:\n popProvider(interruptedWork);\n break;\n\n case OffscreenComponent:\n case LegacyHiddenComponent:\n popRenderLanes(interruptedWork);\n break;\n }\n}\n\nfunction createCapturedValue(value, source) {\n // If the value is an error, call this function immediately after it is thrown\n // so the stack is accurate.\n return {\n value: value,\n source: source,\n stack: getStackByFiberInDevAndProd(source)\n };\n}\n\n// This module is forked in different environments.\n// By default, return `true` to log errors to the console.\n// Forks can return `false` if this isn't desirable.\nfunction showErrorDialog(boundary, errorInfo) {\n return true;\n}\n\nfunction logCapturedError(boundary, errorInfo) {\n try {\n var logError = showErrorDialog(boundary, errorInfo); // Allow injected showErrorDialog() to prevent default console.error logging.\n // This enables renderers like ReactNative to better manage redbox behavior.\n\n if (logError === false) {\n return;\n }\n\n var error = errorInfo.value;\n\n if (true) {\n var source = errorInfo.source;\n var stack = errorInfo.stack;\n var componentStack = stack !== null ? stack : ''; // Browsers support silencing uncaught errors by calling\n // `preventDefault()` in window `error` handler.\n // We record this information as an expando on the error.\n\n if (error != null && error._suppressLogging) {\n if (boundary.tag === ClassComponent) {\n // The error is recoverable and was silenced.\n // Ignore it and don't print the stack addendum.\n // This is handy for testing error boundaries without noise.\n return;\n } // The error is fatal. Since the silencing might have\n // been accidental, we'll surface it anyway.\n // However, the browser would have silenced the original error\n // so we'll print it first, and then print the stack addendum.\n\n\n console['error'](error); // Don't transform to our wrapper\n // For a more detailed description of this block, see:\n // https://github.com/facebook/react/pull/13384\n }\n\n var componentName = source ? getComponentName(source.type) : null;\n var componentNameMessage = componentName ? \"The above error occurred in the <\" + componentName + \"> component:\" : 'The above error occurred in one of your React components:';\n var errorBoundaryMessage;\n var errorBoundaryName = getComponentName(boundary.type);\n\n if (errorBoundaryName) {\n errorBoundaryMessage = \"React will try to recreate this component tree from scratch \" + (\"using the error boundary you provided, \" + errorBoundaryName + \".\");\n } else {\n errorBoundaryMessage = 'Consider adding an error boundary to your tree to customize error handling behavior.\\n' + 'Visit https://reactjs.org/link/error-boundaries to learn more about error boundaries.';\n }\n\n var combinedMessage = componentNameMessage + \"\\n\" + componentStack + \"\\n\\n\" + (\"\" + errorBoundaryMessage); // In development, we provide our own message with just the component stack.\n // We don't include the original error message and JS stack because the browser\n // has already printed it. Even if the application swallows the error, it is still\n // displayed by the browser thanks to the DEV-only fake event trick in ReactErrorUtils.\n\n console['error'](combinedMessage); // Don't transform to our wrapper\n } else {\n // In production, we print the error directly.\n // This will include the message, the JS stack, and anything the browser wants to show.\n // We pass the error object instead of custom message so that the browser displays the error natively.\n console['error'](error); // Don't transform to our wrapper\n }\n } catch (e) {\n // This method must not throw, or React internal state will get messed up.\n // If console.error is overridden, or logCapturedError() shows a dialog that throws,\n // we want to report this error outside of the normal stack as a last resort.\n // https://github.com/facebook/react/issues/13188\n setTimeout(function () {\n throw e;\n });\n }\n}\n\nvar PossiblyWeakMap$1 = typeof WeakMap === 'function' ? WeakMap : Map;\n\nfunction createRootErrorUpdate(fiber, errorInfo, lane) {\n var update = createUpdate(NoTimestamp, lane); // Unmount the root by rendering null.\n\n update.tag = CaptureUpdate; // Caution: React DevTools currently depends on this property\n // being called \"element\".\n\n update.payload = {\n element: null\n };\n var error = errorInfo.value;\n\n update.callback = function () {\n onUncaughtError(error);\n logCapturedError(fiber, errorInfo);\n };\n\n return update;\n}\n\nfunction createClassErrorUpdate(fiber, errorInfo, lane) {\n var update = createUpdate(NoTimestamp, lane);\n update.tag = CaptureUpdate;\n var getDerivedStateFromError = fiber.type.getDerivedStateFromError;\n\n if (typeof getDerivedStateFromError === 'function') {\n var error$1 = errorInfo.value;\n\n update.payload = function () {\n logCapturedError(fiber, errorInfo);\n return getDerivedStateFromError(error$1);\n };\n }\n\n var inst = fiber.stateNode;\n\n if (inst !== null && typeof inst.componentDidCatch === 'function') {\n update.callback = function callback() {\n {\n markFailedErrorBoundaryForHotReloading(fiber);\n }\n\n if (typeof getDerivedStateFromError !== 'function') {\n // To preserve the preexisting retry behavior of error boundaries,\n // we keep track of which ones already failed during this batch.\n // This gets reset before we yield back to the browser.\n // TODO: Warn in strict mode if getDerivedStateFromError is\n // not defined.\n markLegacyErrorBoundaryAsFailed(this); // Only log here if componentDidCatch is the only error boundary method defined\n\n logCapturedError(fiber, errorInfo);\n }\n\n var error$1 = errorInfo.value;\n var stack = errorInfo.stack;\n this.componentDidCatch(error$1, {\n componentStack: stack !== null ? stack : ''\n });\n\n {\n if (typeof getDerivedStateFromError !== 'function') {\n // If componentDidCatch is the only error boundary method defined,\n // then it needs to call setState to recover from errors.\n // If no state update is scheduled then the boundary will swallow the error.\n if (!includesSomeLane(fiber.lanes, SyncLane)) {\n error('%s: Error boundaries should implement getDerivedStateFromError(). ' + 'In that method, return a state update to display an error message or fallback UI.', getComponentName(fiber.type) || 'Unknown');\n }\n }\n }\n };\n } else {\n update.callback = function () {\n markFailedErrorBoundaryForHotReloading(fiber);\n };\n }\n\n return update;\n}\n\nfunction attachPingListener(root, wakeable, lanes) {\n // Attach a listener to the promise to \"ping\" the root and retry. But only if\n // one does not already exist for the lanes we're currently rendering (which\n // acts like a \"thread ID\" here).\n var pingCache = root.pingCache;\n var threadIDs;\n\n if (pingCache === null) {\n pingCache = root.pingCache = new PossiblyWeakMap$1();\n threadIDs = new Set();\n pingCache.set(wakeable, threadIDs);\n } else {\n threadIDs = pingCache.get(wakeable);\n\n if (threadIDs === undefined) {\n threadIDs = new Set();\n pingCache.set(wakeable, threadIDs);\n }\n }\n\n if (!threadIDs.has(lanes)) {\n // Memoize using the thread ID to prevent redundant listeners.\n threadIDs.add(lanes);\n var ping = pingSuspendedRoot.bind(null, root, wakeable, lanes);\n wakeable.then(ping, ping);\n }\n}\n\nfunction throwException(root, returnFiber, sourceFiber, value, rootRenderLanes) {\n // The source fiber did not complete.\n sourceFiber.flags |= Incomplete; // Its effect list is no longer valid.\n\n sourceFiber.firstEffect = sourceFiber.lastEffect = null;\n\n if (value !== null && typeof value === 'object' && typeof value.then === 'function') {\n // This is a wakeable.\n var wakeable = value;\n\n if ((sourceFiber.mode & BlockingMode) === NoMode) {\n // Reset the memoizedState to what it was before we attempted\n // to render it.\n var currentSource = sourceFiber.alternate;\n\n if (currentSource) {\n sourceFiber.updateQueue = currentSource.updateQueue;\n sourceFiber.memoizedState = currentSource.memoizedState;\n sourceFiber.lanes = currentSource.lanes;\n } else {\n sourceFiber.updateQueue = null;\n sourceFiber.memoizedState = null;\n }\n }\n\n var hasInvisibleParentBoundary = hasSuspenseContext(suspenseStackCursor.current, InvisibleParentSuspenseContext); // Schedule the nearest Suspense to re-render the timed out view.\n\n var _workInProgress = returnFiber;\n\n do {\n if (_workInProgress.tag === SuspenseComponent && shouldCaptureSuspense(_workInProgress, hasInvisibleParentBoundary)) {\n // Found the nearest boundary.\n // Stash the promise on the boundary fiber. If the boundary times out, we'll\n // attach another listener to flip the boundary back to its normal state.\n var wakeables = _workInProgress.updateQueue;\n\n if (wakeables === null) {\n var updateQueue = new Set();\n updateQueue.add(wakeable);\n _workInProgress.updateQueue = updateQueue;\n } else {\n wakeables.add(wakeable);\n } // If the boundary is outside of blocking mode, we should *not*\n // suspend the commit. Pretend as if the suspended component rendered\n // null and keep rendering. In the commit phase, we'll schedule a\n // subsequent synchronous update to re-render the Suspense.\n //\n // Note: It doesn't matter whether the component that suspended was\n // inside a blocking mode tree. If the Suspense is outside of it, we\n // should *not* suspend the commit.\n\n\n if ((_workInProgress.mode & BlockingMode) === NoMode) {\n _workInProgress.flags |= DidCapture;\n sourceFiber.flags |= ForceUpdateForLegacySuspense; // We're going to commit this fiber even though it didn't complete.\n // But we shouldn't call any lifecycle methods or callbacks. Remove\n // all lifecycle effect tags.\n\n sourceFiber.flags &= ~(LifecycleEffectMask | Incomplete);\n\n if (sourceFiber.tag === ClassComponent) {\n var currentSourceFiber = sourceFiber.alternate;\n\n if (currentSourceFiber === null) {\n // This is a new mount. Change the tag so it's not mistaken for a\n // completed class component. For example, we should not call\n // componentWillUnmount if it is deleted.\n sourceFiber.tag = IncompleteClassComponent;\n } else {\n // When we try rendering again, we should not reuse the current fiber,\n // since it's known to be in an inconsistent state. Use a force update to\n // prevent a bail out.\n var update = createUpdate(NoTimestamp, SyncLane);\n update.tag = ForceUpdate;\n enqueueUpdate(sourceFiber, update);\n }\n } // The source fiber did not complete. Mark it with Sync priority to\n // indicate that it still has pending work.\n\n\n sourceFiber.lanes = mergeLanes(sourceFiber.lanes, SyncLane); // Exit without suspending.\n\n return;\n } // Confirmed that the boundary is in a concurrent mode tree. Continue\n // with the normal suspend path.\n //\n // After this we'll use a set of heuristics to determine whether this\n // render pass will run to completion or restart or \"suspend\" the commit.\n // The actual logic for this is spread out in different places.\n //\n // This first principle is that if we're going to suspend when we complete\n // a root, then we should also restart if we get an update or ping that\n // might unsuspend it, and vice versa. The only reason to suspend is\n // because you think you might want to restart before committing. However,\n // it doesn't make sense to restart only while in the period we're suspended.\n //\n // Restarting too aggressively is also not good because it starves out any\n // intermediate loading state. So we use heuristics to determine when.\n // Suspense Heuristics\n //\n // If nothing threw a Promise or all the same fallbacks are already showing,\n // then don't suspend/restart.\n //\n // If this is an initial render of a new tree of Suspense boundaries and\n // those trigger a fallback, then don't suspend/restart. We want to ensure\n // that we can show the initial loading state as quickly as possible.\n //\n // If we hit a \"Delayed\" case, such as when we'd switch from content back into\n // a fallback, then we should always suspend/restart. Transitions apply\n // to this case. If none is defined, JND is used instead.\n //\n // If we're already showing a fallback and it gets \"retried\", allowing us to show\n // another level, but there's still an inner boundary that would show a fallback,\n // then we suspend/restart for 500ms since the last time we showed a fallback\n // anywhere in the tree. This effectively throttles progressive loading into a\n // consistent train of commits. This also gives us an opportunity to restart to\n // get to the completed state slightly earlier.\n //\n // If there's ambiguity due to batching it's resolved in preference of:\n // 1) \"delayed\", 2) \"initial render\", 3) \"retry\".\n //\n // We want to ensure that a \"busy\" state doesn't get force committed. We want to\n // ensure that new initial loading states can commit as soon as possible.\n\n\n attachPingListener(root, wakeable, rootRenderLanes);\n _workInProgress.flags |= ShouldCapture;\n _workInProgress.lanes = rootRenderLanes;\n return;\n } // This boundary already captured during this render. Continue to the next\n // boundary.\n\n\n _workInProgress = _workInProgress.return;\n } while (_workInProgress !== null); // No boundary was found. Fallthrough to error mode.\n // TODO: Use invariant so the message is stripped in prod?\n\n\n value = new Error((getComponentName(sourceFiber.type) || 'A React component') + ' suspended while rendering, but no fallback UI was specified.\\n' + '\\n' + 'Add a <Suspense fallback=...> component higher in the tree to ' + 'provide a loading indicator or placeholder to display.');\n } // We didn't find a boundary that could handle this type of exception. Start\n // over and traverse parent path again, this time treating the exception\n // as an error.\n\n\n renderDidError();\n value = createCapturedValue(value, sourceFiber);\n var workInProgress = returnFiber;\n\n do {\n switch (workInProgress.tag) {\n case HostRoot:\n {\n var _errorInfo = value;\n workInProgress.flags |= ShouldCapture;\n var lane = pickArbitraryLane(rootRenderLanes);\n workInProgress.lanes = mergeLanes(workInProgress.lanes, lane);\n\n var _update = createRootErrorUpdate(workInProgress, _errorInfo, lane);\n\n enqueueCapturedUpdate(workInProgress, _update);\n return;\n }\n\n case ClassComponent:\n // Capture and retry\n var errorInfo = value;\n var ctor = workInProgress.type;\n var instance = workInProgress.stateNode;\n\n if ((workInProgress.flags & DidCapture) === NoFlags && (typeof ctor.getDerivedStateFromError === 'function' || instance !== null && typeof instance.componentDidCatch === 'function' && !isAlreadyFailedLegacyErrorBoundary(instance))) {\n workInProgress.flags |= ShouldCapture;\n\n var _lane = pickArbitraryLane(rootRenderLanes);\n\n workInProgress.lanes = mergeLanes(workInProgress.lanes, _lane); // Schedule the error boundary to re-render using updated state\n\n var _update2 = createClassErrorUpdate(workInProgress, errorInfo, _lane);\n\n enqueueCapturedUpdate(workInProgress, _update2);\n return;\n }\n\n break;\n }\n\n workInProgress = workInProgress.return;\n } while (workInProgress !== null);\n}\n\nvar didWarnAboutUndefinedSnapshotBeforeUpdate = null;\n\n{\n didWarnAboutUndefinedSnapshotBeforeUpdate = new Set();\n}\n\nvar PossiblyWeakSet = typeof WeakSet === 'function' ? WeakSet : Set;\n\nvar callComponentWillUnmountWithTimer = function (current, instance) {\n instance.props = current.memoizedProps;\n instance.state = current.memoizedState;\n\n {\n instance.componentWillUnmount();\n }\n}; // Capture errors so they don't interrupt unmounting.\n\n\nfunction safelyCallComponentWillUnmount(current, instance) {\n {\n invokeGuardedCallback(null, callComponentWillUnmountWithTimer, null, current, instance);\n\n if (hasCaughtError()) {\n var unmountError = clearCaughtError();\n captureCommitPhaseError(current, unmountError);\n }\n }\n}\n\nfunction safelyDetachRef(current) {\n var ref = current.ref;\n\n if (ref !== null) {\n if (typeof ref === 'function') {\n {\n invokeGuardedCallback(null, ref, null, null);\n\n if (hasCaughtError()) {\n var refError = clearCaughtError();\n captureCommitPhaseError(current, refError);\n }\n }\n } else {\n ref.current = null;\n }\n }\n}\n\nfunction safelyCallDestroy(current, destroy) {\n {\n invokeGuardedCallback(null, destroy, null);\n\n if (hasCaughtError()) {\n var error = clearCaughtError();\n captureCommitPhaseError(current, error);\n }\n }\n}\n\nfunction commitBeforeMutationLifeCycles(current, finishedWork) {\n switch (finishedWork.tag) {\n case FunctionComponent:\n case ForwardRef:\n case SimpleMemoComponent:\n case Block:\n {\n return;\n }\n\n case ClassComponent:\n {\n if (finishedWork.flags & Snapshot) {\n if (current !== null) {\n var prevProps = current.memoizedProps;\n var prevState = current.memoizedState;\n var instance = finishedWork.stateNode; // We could update instance props and state here,\n // but instead we rely on them being set during last render.\n // TODO: revisit this when we implement resuming.\n\n {\n if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) {\n if (instance.props !== finishedWork.memoizedProps) {\n error('Expected %s props to match memoized props before ' + 'getSnapshotBeforeUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n\n if (instance.state !== finishedWork.memoizedState) {\n error('Expected %s state to match memoized state before ' + 'getSnapshotBeforeUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.state`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n }\n }\n\n var snapshot = instance.getSnapshotBeforeUpdate(finishedWork.elementType === finishedWork.type ? prevProps : resolveDefaultProps(finishedWork.type, prevProps), prevState);\n\n {\n var didWarnSet = didWarnAboutUndefinedSnapshotBeforeUpdate;\n\n if (snapshot === undefined && !didWarnSet.has(finishedWork.type)) {\n didWarnSet.add(finishedWork.type);\n\n error('%s.getSnapshotBeforeUpdate(): A snapshot value (or null) ' + 'must be returned. You have returned undefined.', getComponentName(finishedWork.type));\n }\n }\n\n instance.__reactInternalSnapshotBeforeUpdate = snapshot;\n }\n }\n\n return;\n }\n\n case HostRoot:\n {\n {\n if (finishedWork.flags & Snapshot) {\n var root = finishedWork.stateNode;\n clearContainer(root.containerInfo);\n }\n }\n\n return;\n }\n\n case HostComponent:\n case HostText:\n case HostPortal:\n case IncompleteClassComponent:\n // Nothing to do for these component types\n return;\n }\n\n {\n {\n throw Error( \"This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction commitHookEffectListUnmount(tag, finishedWork) {\n var updateQueue = finishedWork.updateQueue;\n var lastEffect = updateQueue !== null ? updateQueue.lastEffect : null;\n\n if (lastEffect !== null) {\n var firstEffect = lastEffect.next;\n var effect = firstEffect;\n\n do {\n if ((effect.tag & tag) === tag) {\n // Unmount\n var destroy = effect.destroy;\n effect.destroy = undefined;\n\n if (destroy !== undefined) {\n destroy();\n }\n }\n\n effect = effect.next;\n } while (effect !== firstEffect);\n }\n}\n\nfunction commitHookEffectListMount(tag, finishedWork) {\n var updateQueue = finishedWork.updateQueue;\n var lastEffect = updateQueue !== null ? updateQueue.lastEffect : null;\n\n if (lastEffect !== null) {\n var firstEffect = lastEffect.next;\n var effect = firstEffect;\n\n do {\n if ((effect.tag & tag) === tag) {\n // Mount\n var create = effect.create;\n effect.destroy = create();\n\n {\n var destroy = effect.destroy;\n\n if (destroy !== undefined && typeof destroy !== 'function') {\n var addendum = void 0;\n\n if (destroy === null) {\n addendum = ' You returned null. If your effect does not require clean ' + 'up, return undefined (or nothing).';\n } else if (typeof destroy.then === 'function') {\n addendum = '\\n\\nIt looks like you wrote useEffect(async () => ...) or returned a Promise. ' + 'Instead, write the async function inside your effect ' + 'and call it immediately:\\n\\n' + 'useEffect(() => {\\n' + ' async function fetchData() {\\n' + ' // You can await here\\n' + ' const response = await MyAPI.getData(someId);\\n' + ' // ...\\n' + ' }\\n' + ' fetchData();\\n' + \"}, [someId]); // Or [] if effect doesn't need props or state\\n\\n\" + 'Learn more about data fetching with Hooks: https://reactjs.org/link/hooks-data-fetching';\n } else {\n addendum = ' You returned: ' + destroy;\n }\n\n error('An effect function must not return anything besides a function, ' + 'which is used for clean-up.%s', addendum);\n }\n }\n }\n\n effect = effect.next;\n } while (effect !== firstEffect);\n }\n}\n\nfunction schedulePassiveEffects(finishedWork) {\n var updateQueue = finishedWork.updateQueue;\n var lastEffect = updateQueue !== null ? updateQueue.lastEffect : null;\n\n if (lastEffect !== null) {\n var firstEffect = lastEffect.next;\n var effect = firstEffect;\n\n do {\n var _effect = effect,\n next = _effect.next,\n tag = _effect.tag;\n\n if ((tag & Passive$1) !== NoFlags$1 && (tag & HasEffect) !== NoFlags$1) {\n enqueuePendingPassiveHookEffectUnmount(finishedWork, effect);\n enqueuePendingPassiveHookEffectMount(finishedWork, effect);\n }\n\n effect = next;\n } while (effect !== firstEffect);\n }\n}\n\nfunction commitLifeCycles(finishedRoot, current, finishedWork, committedLanes) {\n switch (finishedWork.tag) {\n case FunctionComponent:\n case ForwardRef:\n case SimpleMemoComponent:\n case Block:\n {\n // At this point layout effects have already been destroyed (during mutation phase).\n // This is done to prevent sibling component effects from interfering with each other,\n // e.g. a destroy function in one component should never override a ref set\n // by a create function in another component during the same commit.\n {\n commitHookEffectListMount(Layout | HasEffect, finishedWork);\n }\n\n schedulePassiveEffects(finishedWork);\n return;\n }\n\n case ClassComponent:\n {\n var instance = finishedWork.stateNode;\n\n if (finishedWork.flags & Update) {\n if (current === null) {\n // We could update instance props and state here,\n // but instead we rely on them being set during last render.\n // TODO: revisit this when we implement resuming.\n {\n if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) {\n if (instance.props !== finishedWork.memoizedProps) {\n error('Expected %s props to match memoized props before ' + 'componentDidMount. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n\n if (instance.state !== finishedWork.memoizedState) {\n error('Expected %s state to match memoized state before ' + 'componentDidMount. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.state`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n }\n }\n\n {\n instance.componentDidMount();\n }\n } else {\n var prevProps = finishedWork.elementType === finishedWork.type ? current.memoizedProps : resolveDefaultProps(finishedWork.type, current.memoizedProps);\n var prevState = current.memoizedState; // We could update instance props and state here,\n // but instead we rely on them being set during last render.\n // TODO: revisit this when we implement resuming.\n\n {\n if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) {\n if (instance.props !== finishedWork.memoizedProps) {\n error('Expected %s props to match memoized props before ' + 'componentDidUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n\n if (instance.state !== finishedWork.memoizedState) {\n error('Expected %s state to match memoized state before ' + 'componentDidUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.state`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n }\n }\n\n {\n instance.componentDidUpdate(prevProps, prevState, instance.__reactInternalSnapshotBeforeUpdate);\n }\n }\n } // TODO: I think this is now always non-null by the time it reaches the\n // commit phase. Consider removing the type check.\n\n\n var updateQueue = finishedWork.updateQueue;\n\n if (updateQueue !== null) {\n {\n if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) {\n if (instance.props !== finishedWork.memoizedProps) {\n error('Expected %s props to match memoized props before ' + 'processing the update queue. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n\n if (instance.state !== finishedWork.memoizedState) {\n error('Expected %s state to match memoized state before ' + 'processing the update queue. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.state`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n }\n } // We could update instance props and state here,\n // but instead we rely on them being set during last render.\n // TODO: revisit this when we implement resuming.\n\n\n commitUpdateQueue(finishedWork, updateQueue, instance);\n }\n\n return;\n }\n\n case HostRoot:\n {\n // TODO: I think this is now always non-null by the time it reaches the\n // commit phase. Consider removing the type check.\n var _updateQueue = finishedWork.updateQueue;\n\n if (_updateQueue !== null) {\n var _instance = null;\n\n if (finishedWork.child !== null) {\n switch (finishedWork.child.tag) {\n case HostComponent:\n _instance = getPublicInstance(finishedWork.child.stateNode);\n break;\n\n case ClassComponent:\n _instance = finishedWork.child.stateNode;\n break;\n }\n }\n\n commitUpdateQueue(finishedWork, _updateQueue, _instance);\n }\n\n return;\n }\n\n case HostComponent:\n {\n var _instance2 = finishedWork.stateNode; // Renderers may schedule work to be done after host components are mounted\n // (eg DOM renderer may schedule auto-focus for inputs and form controls).\n // These effects should only be committed when components are first mounted,\n // aka when there is no current/alternate.\n\n if (current === null && finishedWork.flags & Update) {\n var type = finishedWork.type;\n var props = finishedWork.memoizedProps;\n commitMount(_instance2, type, props);\n }\n\n return;\n }\n\n case HostText:\n {\n // We have no life-cycles associated with text.\n return;\n }\n\n case HostPortal:\n {\n // We have no life-cycles associated with portals.\n return;\n }\n\n case Profiler:\n {\n {\n var _finishedWork$memoize2 = finishedWork.memoizedProps,\n onCommit = _finishedWork$memoize2.onCommit,\n onRender = _finishedWork$memoize2.onRender;\n var effectDuration = finishedWork.stateNode.effectDuration;\n var commitTime = getCommitTime();\n\n if (typeof onRender === 'function') {\n {\n onRender(finishedWork.memoizedProps.id, current === null ? 'mount' : 'update', finishedWork.actualDuration, finishedWork.treeBaseDuration, finishedWork.actualStartTime, commitTime, finishedRoot.memoizedInteractions);\n }\n }\n }\n\n return;\n }\n\n case SuspenseComponent:\n {\n commitSuspenseHydrationCallbacks(finishedRoot, finishedWork);\n return;\n }\n\n case SuspenseListComponent:\n case IncompleteClassComponent:\n case FundamentalComponent:\n case ScopeComponent:\n case OffscreenComponent:\n case LegacyHiddenComponent:\n return;\n }\n\n {\n {\n throw Error( \"This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction hideOrUnhideAllChildren(finishedWork, isHidden) {\n {\n // We only have the top Fiber that was inserted but we need to recurse down its\n // children to find all the terminal nodes.\n var node = finishedWork;\n\n while (true) {\n if (node.tag === HostComponent) {\n var instance = node.stateNode;\n\n if (isHidden) {\n hideInstance(instance);\n } else {\n unhideInstance(node.stateNode, node.memoizedProps);\n }\n } else if (node.tag === HostText) {\n var _instance3 = node.stateNode;\n\n if (isHidden) {\n hideTextInstance(_instance3);\n } else {\n unhideTextInstance(_instance3, node.memoizedProps);\n }\n } else if ((node.tag === OffscreenComponent || node.tag === LegacyHiddenComponent) && node.memoizedState !== null && node !== finishedWork) ; else if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === finishedWork) {\n return;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === finishedWork) {\n return;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n }\n}\n\nfunction commitAttachRef(finishedWork) {\n var ref = finishedWork.ref;\n\n if (ref !== null) {\n var instance = finishedWork.stateNode;\n var instanceToUse;\n\n switch (finishedWork.tag) {\n case HostComponent:\n instanceToUse = getPublicInstance(instance);\n break;\n\n default:\n instanceToUse = instance;\n } // Moved outside to ensure DCE works with this flag\n\n if (typeof ref === 'function') {\n ref(instanceToUse);\n } else {\n {\n if (!ref.hasOwnProperty('current')) {\n error('Unexpected ref object provided for %s. ' + 'Use either a ref-setter function or React.createRef().', getComponentName(finishedWork.type));\n }\n }\n\n ref.current = instanceToUse;\n }\n }\n}\n\nfunction commitDetachRef(current) {\n var currentRef = current.ref;\n\n if (currentRef !== null) {\n if (typeof currentRef === 'function') {\n currentRef(null);\n } else {\n currentRef.current = null;\n }\n }\n} // User-originating errors (lifecycles and refs) should not interrupt\n// deletion, so don't let them throw. Host-originating errors should\n// interrupt deletion, so it's okay\n\n\nfunction commitUnmount(finishedRoot, current, renderPriorityLevel) {\n onCommitUnmount(current);\n\n switch (current.tag) {\n case FunctionComponent:\n case ForwardRef:\n case MemoComponent:\n case SimpleMemoComponent:\n case Block:\n {\n var updateQueue = current.updateQueue;\n\n if (updateQueue !== null) {\n var lastEffect = updateQueue.lastEffect;\n\n if (lastEffect !== null) {\n var firstEffect = lastEffect.next;\n var effect = firstEffect;\n\n do {\n var _effect2 = effect,\n destroy = _effect2.destroy,\n tag = _effect2.tag;\n\n if (destroy !== undefined) {\n if ((tag & Passive$1) !== NoFlags$1) {\n enqueuePendingPassiveHookEffectUnmount(current, effect);\n } else {\n {\n safelyCallDestroy(current, destroy);\n }\n }\n }\n\n effect = effect.next;\n } while (effect !== firstEffect);\n }\n }\n\n return;\n }\n\n case ClassComponent:\n {\n safelyDetachRef(current);\n var instance = current.stateNode;\n\n if (typeof instance.componentWillUnmount === 'function') {\n safelyCallComponentWillUnmount(current, instance);\n }\n\n return;\n }\n\n case HostComponent:\n {\n safelyDetachRef(current);\n return;\n }\n\n case HostPortal:\n {\n // TODO: this is recursive.\n // We are also not using this parent because\n // the portal will get pushed immediately.\n {\n unmountHostComponents(finishedRoot, current);\n }\n\n return;\n }\n\n case FundamentalComponent:\n {\n\n return;\n }\n\n case DehydratedFragment:\n {\n\n return;\n }\n\n case ScopeComponent:\n {\n\n return;\n }\n }\n}\n\nfunction commitNestedUnmounts(finishedRoot, root, renderPriorityLevel) {\n // While we're inside a removed host node we don't want to call\n // removeChild on the inner nodes because they're removed by the top\n // call anyway. We also want to call componentWillUnmount on all\n // composites before this host node is removed from the tree. Therefore\n // we do an inner loop while we're still inside the host node.\n var node = root;\n\n while (true) {\n commitUnmount(finishedRoot, node); // Visit children because they may contain more composite or host nodes.\n // Skip portals because commitUnmount() currently visits them recursively.\n\n if (node.child !== null && ( // If we use mutation we drill down into portals using commitUnmount above.\n // If we don't use mutation we drill down into portals here instead.\n node.tag !== HostPortal)) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === root) {\n return;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === root) {\n return;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n}\n\nfunction detachFiberMutation(fiber) {\n // Cut off the return pointers to disconnect it from the tree. Ideally, we\n // should clear the child pointer of the parent alternate to let this\n // get GC:ed but we don't know which for sure which parent is the current\n // one so we'll settle for GC:ing the subtree of this child. This child\n // itself will be GC:ed when the parent updates the next time.\n // Note: we cannot null out sibling here, otherwise it can cause issues\n // with findDOMNode and how it requires the sibling field to carry out\n // traversal in a later effect. See PR #16820. We now clear the sibling\n // field after effects, see: detachFiberAfterEffects.\n //\n // Don't disconnect stateNode now; it will be detached in detachFiberAfterEffects.\n // It may be required if the current component is an error boundary,\n // and one of its descendants throws while unmounting a passive effect.\n fiber.alternate = null;\n fiber.child = null;\n fiber.dependencies = null;\n fiber.firstEffect = null;\n fiber.lastEffect = null;\n fiber.memoizedProps = null;\n fiber.memoizedState = null;\n fiber.pendingProps = null;\n fiber.return = null;\n fiber.updateQueue = null;\n\n {\n fiber._debugOwner = null;\n }\n}\n\nfunction getHostParentFiber(fiber) {\n var parent = fiber.return;\n\n while (parent !== null) {\n if (isHostParent(parent)) {\n return parent;\n }\n\n parent = parent.return;\n }\n\n {\n {\n throw Error( \"Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction isHostParent(fiber) {\n return fiber.tag === HostComponent || fiber.tag === HostRoot || fiber.tag === HostPortal;\n}\n\nfunction getHostSibling(fiber) {\n // We're going to search forward into the tree until we find a sibling host\n // node. Unfortunately, if multiple insertions are done in a row we have to\n // search past them. This leads to exponential search for the next sibling.\n // TODO: Find a more efficient way to do this.\n var node = fiber;\n\n siblings: while (true) {\n // If we didn't find anything, let's try the next sibling.\n while (node.sibling === null) {\n if (node.return === null || isHostParent(node.return)) {\n // If we pop out of the root or hit the parent the fiber we are the\n // last sibling.\n return null;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n\n while (node.tag !== HostComponent && node.tag !== HostText && node.tag !== DehydratedFragment) {\n // If it is not host node and, we might have a host node inside it.\n // Try to search down until we find one.\n if (node.flags & Placement) {\n // If we don't have a child, try the siblings instead.\n continue siblings;\n } // If we don't have a child, try the siblings instead.\n // We also skip portals because they are not part of this host tree.\n\n\n if (node.child === null || node.tag === HostPortal) {\n continue siblings;\n } else {\n node.child.return = node;\n node = node.child;\n }\n } // Check if this host node is stable or about to be placed.\n\n\n if (!(node.flags & Placement)) {\n // Found it!\n return node.stateNode;\n }\n }\n}\n\nfunction commitPlacement(finishedWork) {\n\n\n var parentFiber = getHostParentFiber(finishedWork); // Note: these two variables *must* always be updated together.\n\n var parent;\n var isContainer;\n var parentStateNode = parentFiber.stateNode;\n\n switch (parentFiber.tag) {\n case HostComponent:\n parent = parentStateNode;\n isContainer = false;\n break;\n\n case HostRoot:\n parent = parentStateNode.containerInfo;\n isContainer = true;\n break;\n\n case HostPortal:\n parent = parentStateNode.containerInfo;\n isContainer = true;\n break;\n\n case FundamentalComponent:\n\n // eslint-disable-next-line-no-fallthrough\n\n default:\n {\n {\n throw Error( \"Invalid host parent fiber. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n }\n\n if (parentFiber.flags & ContentReset) {\n // Reset the text content of the parent before doing any insertions\n resetTextContent(parent); // Clear ContentReset from the effect tag\n\n parentFiber.flags &= ~ContentReset;\n }\n\n var before = getHostSibling(finishedWork); // We only have the top Fiber that was inserted but we need to recurse down its\n // children to find all the terminal nodes.\n\n if (isContainer) {\n insertOrAppendPlacementNodeIntoContainer(finishedWork, before, parent);\n } else {\n insertOrAppendPlacementNode(finishedWork, before, parent);\n }\n}\n\nfunction insertOrAppendPlacementNodeIntoContainer(node, before, parent) {\n var tag = node.tag;\n var isHost = tag === HostComponent || tag === HostText;\n\n if (isHost || enableFundamentalAPI ) {\n var stateNode = isHost ? node.stateNode : node.stateNode.instance;\n\n if (before) {\n insertInContainerBefore(parent, stateNode, before);\n } else {\n appendChildToContainer(parent, stateNode);\n }\n } else if (tag === HostPortal) ; else {\n var child = node.child;\n\n if (child !== null) {\n insertOrAppendPlacementNodeIntoContainer(child, before, parent);\n var sibling = child.sibling;\n\n while (sibling !== null) {\n insertOrAppendPlacementNodeIntoContainer(sibling, before, parent);\n sibling = sibling.sibling;\n }\n }\n }\n}\n\nfunction insertOrAppendPlacementNode(node, before, parent) {\n var tag = node.tag;\n var isHost = tag === HostComponent || tag === HostText;\n\n if (isHost || enableFundamentalAPI ) {\n var stateNode = isHost ? node.stateNode : node.stateNode.instance;\n\n if (before) {\n insertBefore(parent, stateNode, before);\n } else {\n appendChild(parent, stateNode);\n }\n } else if (tag === HostPortal) ; else {\n var child = node.child;\n\n if (child !== null) {\n insertOrAppendPlacementNode(child, before, parent);\n var sibling = child.sibling;\n\n while (sibling !== null) {\n insertOrAppendPlacementNode(sibling, before, parent);\n sibling = sibling.sibling;\n }\n }\n }\n}\n\nfunction unmountHostComponents(finishedRoot, current, renderPriorityLevel) {\n // We only have the top Fiber that was deleted but we need to recurse down its\n // children to find all the terminal nodes.\n var node = current; // Each iteration, currentParent is populated with node's host parent if not\n // currentParentIsValid.\n\n var currentParentIsValid = false; // Note: these two variables *must* always be updated together.\n\n var currentParent;\n var currentParentIsContainer;\n\n while (true) {\n if (!currentParentIsValid) {\n var parent = node.return;\n\n findParent: while (true) {\n if (!(parent !== null)) {\n {\n throw Error( \"Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var parentStateNode = parent.stateNode;\n\n switch (parent.tag) {\n case HostComponent:\n currentParent = parentStateNode;\n currentParentIsContainer = false;\n break findParent;\n\n case HostRoot:\n currentParent = parentStateNode.containerInfo;\n currentParentIsContainer = true;\n break findParent;\n\n case HostPortal:\n currentParent = parentStateNode.containerInfo;\n currentParentIsContainer = true;\n break findParent;\n\n }\n\n parent = parent.return;\n }\n\n currentParentIsValid = true;\n }\n\n if (node.tag === HostComponent || node.tag === HostText) {\n commitNestedUnmounts(finishedRoot, node); // After all the children have unmounted, it is now safe to remove the\n // node from the tree.\n\n if (currentParentIsContainer) {\n removeChildFromContainer(currentParent, node.stateNode);\n } else {\n removeChild(currentParent, node.stateNode);\n } // Don't visit children because we already visited them.\n\n } else if (node.tag === HostPortal) {\n if (node.child !== null) {\n // When we go into a portal, it becomes the parent to remove from.\n // We will reassign it back when we pop the portal on the way up.\n currentParent = node.stateNode.containerInfo;\n currentParentIsContainer = true; // Visit children because portals might contain host components.\n\n node.child.return = node;\n node = node.child;\n continue;\n }\n } else {\n commitUnmount(finishedRoot, node); // Visit children because we may find more host components below.\n\n if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n }\n\n if (node === current) {\n return;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === current) {\n return;\n }\n\n node = node.return;\n\n if (node.tag === HostPortal) {\n // When we go out of the portal, we need to restore the parent.\n // Since we don't keep a stack of them, we will search for it.\n currentParentIsValid = false;\n }\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n}\n\nfunction commitDeletion(finishedRoot, current, renderPriorityLevel) {\n {\n // Recursively delete all host nodes from the parent.\n // Detach refs and call componentWillUnmount() on the whole subtree.\n unmountHostComponents(finishedRoot, current);\n }\n\n var alternate = current.alternate;\n detachFiberMutation(current);\n\n if (alternate !== null) {\n detachFiberMutation(alternate);\n }\n}\n\nfunction commitWork(current, finishedWork) {\n\n switch (finishedWork.tag) {\n case FunctionComponent:\n case ForwardRef:\n case MemoComponent:\n case SimpleMemoComponent:\n case Block:\n {\n // Layout effects are destroyed during the mutation phase so that all\n // destroy functions for all fibers are called before any create functions.\n // This prevents sibling component effects from interfering with each other,\n // e.g. a destroy function in one component should never override a ref set\n // by a create function in another component during the same commit.\n {\n commitHookEffectListUnmount(Layout | HasEffect, finishedWork);\n }\n\n return;\n }\n\n case ClassComponent:\n {\n return;\n }\n\n case HostComponent:\n {\n var instance = finishedWork.stateNode;\n\n if (instance != null) {\n // Commit the work prepared earlier.\n var newProps = finishedWork.memoizedProps; // For hydration we reuse the update path but we treat the oldProps\n // as the newProps. The updatePayload will contain the real change in\n // this case.\n\n var oldProps = current !== null ? current.memoizedProps : newProps;\n var type = finishedWork.type; // TODO: Type the updateQueue to be specific to host components.\n\n var updatePayload = finishedWork.updateQueue;\n finishedWork.updateQueue = null;\n\n if (updatePayload !== null) {\n commitUpdate(instance, updatePayload, type, oldProps, newProps);\n }\n }\n\n return;\n }\n\n case HostText:\n {\n if (!(finishedWork.stateNode !== null)) {\n {\n throw Error( \"This should have a text node initialized. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var textInstance = finishedWork.stateNode;\n var newText = finishedWork.memoizedProps; // For hydration we reuse the update path but we treat the oldProps\n // as the newProps. The updatePayload will contain the real change in\n // this case.\n\n var oldText = current !== null ? current.memoizedProps : newText;\n commitTextUpdate(textInstance, oldText, newText);\n return;\n }\n\n case HostRoot:\n {\n {\n var _root = finishedWork.stateNode;\n\n if (_root.hydrate) {\n // We've just hydrated. No need to hydrate again.\n _root.hydrate = false;\n commitHydratedContainer(_root.containerInfo);\n }\n }\n\n return;\n }\n\n case Profiler:\n {\n return;\n }\n\n case SuspenseComponent:\n {\n commitSuspenseComponent(finishedWork);\n attachSuspenseRetryListeners(finishedWork);\n return;\n }\n\n case SuspenseListComponent:\n {\n attachSuspenseRetryListeners(finishedWork);\n return;\n }\n\n case IncompleteClassComponent:\n {\n return;\n }\n\n case FundamentalComponent:\n {\n\n break;\n }\n\n case ScopeComponent:\n {\n\n break;\n }\n\n case OffscreenComponent:\n case LegacyHiddenComponent:\n {\n var newState = finishedWork.memoizedState;\n var isHidden = newState !== null;\n hideOrUnhideAllChildren(finishedWork, isHidden);\n return;\n }\n }\n\n {\n {\n throw Error( \"This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction commitSuspenseComponent(finishedWork) {\n var newState = finishedWork.memoizedState;\n\n if (newState !== null) {\n markCommitTimeOfFallback();\n\n {\n // Hide the Offscreen component that contains the primary children. TODO:\n // Ideally, this effect would have been scheduled on the Offscreen fiber\n // itself. That's how unhiding works: the Offscreen component schedules an\n // effect on itself. However, in this case, the component didn't complete,\n // so the fiber was never added to the effect list in the normal path. We\n // could have appended it to the effect list in the Suspense component's\n // second pass, but doing it this way is less complicated. This would be\n // simpler if we got rid of the effect list and traversed the tree, like\n // we're planning to do.\n var primaryChildParent = finishedWork.child;\n hideOrUnhideAllChildren(primaryChildParent, true);\n }\n }\n}\n\nfunction commitSuspenseHydrationCallbacks(finishedRoot, finishedWork) {\n\n var newState = finishedWork.memoizedState;\n\n if (newState === null) {\n var current = finishedWork.alternate;\n\n if (current !== null) {\n var prevState = current.memoizedState;\n\n if (prevState !== null) {\n var suspenseInstance = prevState.dehydrated;\n\n if (suspenseInstance !== null) {\n commitHydratedSuspenseInstance(suspenseInstance);\n }\n }\n }\n }\n}\n\nfunction attachSuspenseRetryListeners(finishedWork) {\n // If this boundary just timed out, then it will have a set of wakeables.\n // For each wakeable, attach a listener so that when it resolves, React\n // attempts to re-render the boundary in the primary (pre-timeout) state.\n var wakeables = finishedWork.updateQueue;\n\n if (wakeables !== null) {\n finishedWork.updateQueue = null;\n var retryCache = finishedWork.stateNode;\n\n if (retryCache === null) {\n retryCache = finishedWork.stateNode = new PossiblyWeakSet();\n }\n\n wakeables.forEach(function (wakeable) {\n // Memoize using the boundary fiber to prevent redundant listeners.\n var retry = resolveRetryWakeable.bind(null, finishedWork, wakeable);\n\n if (!retryCache.has(wakeable)) {\n {\n if (wakeable.__reactDoNotTraceInteractions !== true) {\n retry = tracing.unstable_wrap(retry);\n }\n }\n\n retryCache.add(wakeable);\n wakeable.then(retry, retry);\n }\n });\n }\n} // This function detects when a Suspense boundary goes from visible to hidden.\n// It returns false if the boundary is already hidden.\n// TODO: Use an effect tag.\n\n\nfunction isSuspenseBoundaryBeingHidden(current, finishedWork) {\n if (current !== null) {\n var oldState = current.memoizedState;\n\n if (oldState === null || oldState.dehydrated !== null) {\n var newState = finishedWork.memoizedState;\n return newState !== null && newState.dehydrated === null;\n }\n }\n\n return false;\n}\n\nfunction commitResetTextContent(current) {\n\n resetTextContent(current.stateNode);\n}\n\nvar COMPONENT_TYPE = 0;\nvar HAS_PSEUDO_CLASS_TYPE = 1;\nvar ROLE_TYPE = 2;\nvar TEST_NAME_TYPE = 3;\nvar TEXT_TYPE = 4;\n\nif (typeof Symbol === 'function' && Symbol.for) {\n var symbolFor$1 = Symbol.for;\n COMPONENT_TYPE = symbolFor$1('selector.component');\n HAS_PSEUDO_CLASS_TYPE = symbolFor$1('selector.has_pseudo_class');\n ROLE_TYPE = symbolFor$1('selector.role');\n TEST_NAME_TYPE = symbolFor$1('selector.test_id');\n TEXT_TYPE = symbolFor$1('selector.text');\n}\nvar commitHooks = [];\nfunction onCommitRoot$1() {\n {\n commitHooks.forEach(function (commitHook) {\n return commitHook();\n });\n }\n}\n\nvar ceil = Math.ceil;\nvar ReactCurrentDispatcher$2 = ReactSharedInternals.ReactCurrentDispatcher,\n ReactCurrentOwner$2 = ReactSharedInternals.ReactCurrentOwner,\n IsSomeRendererActing = ReactSharedInternals.IsSomeRendererActing;\nvar NoContext =\n/* */\n0;\nvar BatchedContext =\n/* */\n1;\nvar EventContext =\n/* */\n2;\nvar DiscreteEventContext =\n/* */\n4;\nvar LegacyUnbatchedContext =\n/* */\n8;\nvar RenderContext =\n/* */\n16;\nvar CommitContext =\n/* */\n32;\nvar RetryAfterError =\n/* */\n64;\nvar RootIncomplete = 0;\nvar RootFatalErrored = 1;\nvar RootErrored = 2;\nvar RootSuspended = 3;\nvar RootSuspendedWithDelay = 4;\nvar RootCompleted = 5; // Describes where we are in the React execution stack\n\nvar executionContext = NoContext; // The root we're working on\n\nvar workInProgressRoot = null; // The fiber we're working on\n\nvar workInProgress = null; // The lanes we're rendering\n\nvar workInProgressRootRenderLanes = NoLanes; // Stack that allows components to change the render lanes for its subtree\n// This is a superset of the lanes we started working on at the root. The only\n// case where it's different from `workInProgressRootRenderLanes` is when we\n// enter a subtree that is hidden and needs to be unhidden: Suspense and\n// Offscreen component.\n//\n// Most things in the work loop should deal with workInProgressRootRenderLanes.\n// Most things in begin/complete phases should deal with subtreeRenderLanes.\n\nvar subtreeRenderLanes = NoLanes;\nvar subtreeRenderLanesCursor = createCursor(NoLanes); // Whether to root completed, errored, suspended, etc.\n\nvar workInProgressRootExitStatus = RootIncomplete; // A fatal error, if one is thrown\n\nvar workInProgressRootFatalError = null; // \"Included\" lanes refer to lanes that were worked on during this render. It's\n// slightly different than `renderLanes` because `renderLanes` can change as you\n// enter and exit an Offscreen tree. This value is the combination of all render\n// lanes for the entire render phase.\n\nvar workInProgressRootIncludedLanes = NoLanes; // The work left over by components that were visited during this render. Only\n// includes unprocessed updates, not work in bailed out children.\n\nvar workInProgressRootSkippedLanes = NoLanes; // Lanes that were updated (in an interleaved event) during this render.\n\nvar workInProgressRootUpdatedLanes = NoLanes; // Lanes that were pinged (in an interleaved event) during this render.\n\nvar workInProgressRootPingedLanes = NoLanes;\nvar mostRecentlyUpdatedRoot = null; // The most recent time we committed a fallback. This lets us ensure a train\n// model where we don't commit new loading states in too quick succession.\n\nvar globalMostRecentFallbackTime = 0;\nvar FALLBACK_THROTTLE_MS = 500; // The absolute time for when we should start giving up on rendering\n// more and prefer CPU suspense heuristics instead.\n\nvar workInProgressRootRenderTargetTime = Infinity; // How long a render is supposed to take before we start following CPU\n// suspense heuristics and opt out of rendering more content.\n\nvar RENDER_TIMEOUT_MS = 500;\n\nfunction resetRenderTimer() {\n workInProgressRootRenderTargetTime = now() + RENDER_TIMEOUT_MS;\n}\n\nfunction getRenderTargetTime() {\n return workInProgressRootRenderTargetTime;\n}\nvar nextEffect = null;\nvar hasUncaughtError = false;\nvar firstUncaughtError = null;\nvar legacyErrorBoundariesThatAlreadyFailed = null;\nvar rootDoesHavePassiveEffects = false;\nvar rootWithPendingPassiveEffects = null;\nvar pendingPassiveEffectsRenderPriority = NoPriority$1;\nvar pendingPassiveEffectsLanes = NoLanes;\nvar pendingPassiveHookEffectsMount = [];\nvar pendingPassiveHookEffectsUnmount = [];\nvar rootsWithPendingDiscreteUpdates = null; // Use these to prevent an infinite loop of nested updates\n\nvar NESTED_UPDATE_LIMIT = 50;\nvar nestedUpdateCount = 0;\nvar rootWithNestedUpdates = null;\nvar NESTED_PASSIVE_UPDATE_LIMIT = 50;\nvar nestedPassiveUpdateCount = 0; // Marks the need to reschedule pending interactions at these lanes\n// during the commit phase. This enables them to be traced across components\n// that spawn new work during render. E.g. hidden boundaries, suspended SSR\n// hydration or SuspenseList.\n// TODO: Can use a bitmask instead of an array\n\nvar spawnedWorkDuringRender = null; // If two updates are scheduled within the same event, we should treat their\n// event times as simultaneous, even if the actual clock time has advanced\n// between the first and second call.\n\nvar currentEventTime = NoTimestamp;\nvar currentEventWipLanes = NoLanes;\nvar currentEventPendingLanes = NoLanes; // Dev only flag that tracks if passive effects are currently being flushed.\n// We warn about state updates for unmounted components differently in this case.\n\nvar isFlushingPassiveEffects = false;\nvar focusedInstanceHandle = null;\nvar shouldFireAfterActiveInstanceBlur = false;\nfunction getWorkInProgressRoot() {\n return workInProgressRoot;\n}\nfunction requestEventTime() {\n if ((executionContext & (RenderContext | CommitContext)) !== NoContext) {\n // We're inside React, so it's fine to read the actual time.\n return now();\n } // We're not inside React, so we may be in the middle of a browser event.\n\n\n if (currentEventTime !== NoTimestamp) {\n // Use the same start time for all updates until we enter React again.\n return currentEventTime;\n } // This is the first update since React yielded. Compute a new start time.\n\n\n currentEventTime = now();\n return currentEventTime;\n}\nfunction requestUpdateLane(fiber) {\n // Special cases\n var mode = fiber.mode;\n\n if ((mode & BlockingMode) === NoMode) {\n return SyncLane;\n } else if ((mode & ConcurrentMode) === NoMode) {\n return getCurrentPriorityLevel() === ImmediatePriority$1 ? SyncLane : SyncBatchedLane;\n } // The algorithm for assigning an update to a lane should be stable for all\n // updates at the same priority within the same event. To do this, the inputs\n // to the algorithm must be the same. For example, we use the `renderLanes`\n // to avoid choosing a lane that is already in the middle of rendering.\n //\n // However, the \"included\" lanes could be mutated in between updates in the\n // same event, like if you perform an update inside `flushSync`. Or any other\n // code path that might call `prepareFreshStack`.\n //\n // The trick we use is to cache the first of each of these inputs within an\n // event. Then reset the cached values once we can be sure the event is over.\n // Our heuristic for that is whenever we enter a concurrent work loop.\n //\n // We'll do the same for `currentEventPendingLanes` below.\n\n\n if (currentEventWipLanes === NoLanes) {\n currentEventWipLanes = workInProgressRootIncludedLanes;\n }\n\n var isTransition = requestCurrentTransition() !== NoTransition;\n\n if (isTransition) {\n if (currentEventPendingLanes !== NoLanes) {\n currentEventPendingLanes = mostRecentlyUpdatedRoot !== null ? mostRecentlyUpdatedRoot.pendingLanes : NoLanes;\n }\n\n return findTransitionLane(currentEventWipLanes, currentEventPendingLanes);\n } // TODO: Remove this dependency on the Scheduler priority.\n // To do that, we're replacing it with an update lane priority.\n\n\n var schedulerPriority = getCurrentPriorityLevel(); // The old behavior was using the priority level of the Scheduler.\n // This couples React to the Scheduler internals, so we're replacing it\n // with the currentUpdateLanePriority above. As an example of how this\n // could be problematic, if we're not inside `Scheduler.runWithPriority`,\n // then we'll get the priority of the current running Scheduler task,\n // which is probably not what we want.\n\n var lane;\n\n if ( // TODO: Temporary. We're removing the concept of discrete updates.\n (executionContext & DiscreteEventContext) !== NoContext && schedulerPriority === UserBlockingPriority$2) {\n lane = findUpdateLane(InputDiscreteLanePriority, currentEventWipLanes);\n } else {\n var schedulerLanePriority = schedulerPriorityToLanePriority(schedulerPriority);\n\n lane = findUpdateLane(schedulerLanePriority, currentEventWipLanes);\n }\n\n return lane;\n}\n\nfunction requestRetryLane(fiber) {\n // This is a fork of `requestUpdateLane` designed specifically for Suspense\n // \"retries\" — a special update that attempts to flip a Suspense boundary\n // from its placeholder state to its primary/resolved state.\n // Special cases\n var mode = fiber.mode;\n\n if ((mode & BlockingMode) === NoMode) {\n return SyncLane;\n } else if ((mode & ConcurrentMode) === NoMode) {\n return getCurrentPriorityLevel() === ImmediatePriority$1 ? SyncLane : SyncBatchedLane;\n } // See `requestUpdateLane` for explanation of `currentEventWipLanes`\n\n\n if (currentEventWipLanes === NoLanes) {\n currentEventWipLanes = workInProgressRootIncludedLanes;\n }\n\n return findRetryLane(currentEventWipLanes);\n}\n\nfunction scheduleUpdateOnFiber(fiber, lane, eventTime) {\n checkForNestedUpdates();\n warnAboutRenderPhaseUpdatesInDEV(fiber);\n var root = markUpdateLaneFromFiberToRoot(fiber, lane);\n\n if (root === null) {\n warnAboutUpdateOnUnmountedFiberInDEV(fiber);\n return null;\n } // Mark that the root has a pending update.\n\n\n markRootUpdated(root, lane, eventTime);\n\n if (root === workInProgressRoot) {\n // Received an update to a tree that's in the middle of rendering. Mark\n // that there was an interleaved update work on this root. Unless the\n // `deferRenderPhaseUpdateToNextBatch` flag is off and this is a render\n // phase update. In that case, we don't treat render phase updates as if\n // they were interleaved, for backwards compat reasons.\n {\n workInProgressRootUpdatedLanes = mergeLanes(workInProgressRootUpdatedLanes, lane);\n }\n\n if (workInProgressRootExitStatus === RootSuspendedWithDelay) {\n // The root already suspended with a delay, which means this render\n // definitely won't finish. Since we have a new update, let's mark it as\n // suspended now, right before marking the incoming update. This has the\n // effect of interrupting the current render and switching to the update.\n // TODO: Make sure this doesn't override pings that happen while we've\n // already started rendering.\n markRootSuspended$1(root, workInProgressRootRenderLanes);\n }\n } // TODO: requestUpdateLanePriority also reads the priority. Pass the\n // priority as an argument to that function and this one.\n\n\n var priorityLevel = getCurrentPriorityLevel();\n\n if (lane === SyncLane) {\n if ( // Check if we're inside unbatchedUpdates\n (executionContext & LegacyUnbatchedContext) !== NoContext && // Check if we're not already rendering\n (executionContext & (RenderContext | CommitContext)) === NoContext) {\n // Register pending interactions on the root to avoid losing traced interaction data.\n schedulePendingInteractions(root, lane); // This is a legacy edge case. The initial mount of a ReactDOM.render-ed\n // root inside of batchedUpdates should be synchronous, but layout updates\n // should be deferred until the end of the batch.\n\n performSyncWorkOnRoot(root);\n } else {\n ensureRootIsScheduled(root, eventTime);\n schedulePendingInteractions(root, lane);\n\n if (executionContext === NoContext) {\n // Flush the synchronous work now, unless we're already working or inside\n // a batch. This is intentionally inside scheduleUpdateOnFiber instead of\n // scheduleCallbackForFiber to preserve the ability to schedule a callback\n // without immediately flushing it. We only do this for user-initiated\n // updates, to preserve historical behavior of legacy mode.\n resetRenderTimer();\n flushSyncCallbackQueue();\n }\n }\n } else {\n // Schedule a discrete update but only if it's not Sync.\n if ((executionContext & DiscreteEventContext) !== NoContext && ( // Only updates at user-blocking priority or greater are considered\n // discrete, even inside a discrete event.\n priorityLevel === UserBlockingPriority$2 || priorityLevel === ImmediatePriority$1)) {\n // This is the result of a discrete event. Track the lowest priority\n // discrete update per root so we can flush them early, if needed.\n if (rootsWithPendingDiscreteUpdates === null) {\n rootsWithPendingDiscreteUpdates = new Set([root]);\n } else {\n rootsWithPendingDiscreteUpdates.add(root);\n }\n } // Schedule other updates after in case the callback is sync.\n\n\n ensureRootIsScheduled(root, eventTime);\n schedulePendingInteractions(root, lane);\n } // We use this when assigning a lane for a transition inside\n // `requestUpdateLane`. We assume it's the same as the root being updated,\n // since in the common case of a single root app it probably is. If it's not\n // the same root, then it's not a huge deal, we just might batch more stuff\n // together more than necessary.\n\n\n mostRecentlyUpdatedRoot = root;\n} // This is split into a separate function so we can mark a fiber with pending\n// work without treating it as a typical update that originates from an event;\n// e.g. retrying a Suspense boundary isn't an update, but it does schedule work\n// on a fiber.\n\nfunction markUpdateLaneFromFiberToRoot(sourceFiber, lane) {\n // Update the source fiber's lanes\n sourceFiber.lanes = mergeLanes(sourceFiber.lanes, lane);\n var alternate = sourceFiber.alternate;\n\n if (alternate !== null) {\n alternate.lanes = mergeLanes(alternate.lanes, lane);\n }\n\n {\n if (alternate === null && (sourceFiber.flags & (Placement | Hydrating)) !== NoFlags) {\n warnAboutUpdateOnNotYetMountedFiberInDEV(sourceFiber);\n }\n } // Walk the parent path to the root and update the child expiration time.\n\n\n var node = sourceFiber;\n var parent = sourceFiber.return;\n\n while (parent !== null) {\n parent.childLanes = mergeLanes(parent.childLanes, lane);\n alternate = parent.alternate;\n\n if (alternate !== null) {\n alternate.childLanes = mergeLanes(alternate.childLanes, lane);\n } else {\n {\n if ((parent.flags & (Placement | Hydrating)) !== NoFlags) {\n warnAboutUpdateOnNotYetMountedFiberInDEV(sourceFiber);\n }\n }\n }\n\n node = parent;\n parent = parent.return;\n }\n\n if (node.tag === HostRoot) {\n var root = node.stateNode;\n return root;\n } else {\n return null;\n }\n} // Use this function to schedule a task for a root. There's only one task per\n// root; if a task was already scheduled, we'll check to make sure the priority\n// of the existing task is the same as the priority of the next level that the\n// root has work on. This function is called on every update, and right before\n// exiting a task.\n\n\nfunction ensureRootIsScheduled(root, currentTime) {\n var existingCallbackNode = root.callbackNode; // Check if any lanes are being starved by other work. If so, mark them as\n // expired so we know to work on those next.\n\n markStarvedLanesAsExpired(root, currentTime); // Determine the next lanes to work on, and their priority.\n\n var nextLanes = getNextLanes(root, root === workInProgressRoot ? workInProgressRootRenderLanes : NoLanes); // This returns the priority level computed during the `getNextLanes` call.\n\n var newCallbackPriority = returnNextLanesPriority();\n\n if (nextLanes === NoLanes) {\n // Special case: There's nothing to work on.\n if (existingCallbackNode !== null) {\n cancelCallback(existingCallbackNode);\n root.callbackNode = null;\n root.callbackPriority = NoLanePriority;\n }\n\n return;\n } // Check if there's an existing task. We may be able to reuse it.\n\n\n if (existingCallbackNode !== null) {\n var existingCallbackPriority = root.callbackPriority;\n\n if (existingCallbackPriority === newCallbackPriority) {\n // The priority hasn't changed. We can reuse the existing task. Exit.\n return;\n } // The priority changed. Cancel the existing callback. We'll schedule a new\n // one below.\n\n\n cancelCallback(existingCallbackNode);\n } // Schedule a new callback.\n\n\n var newCallbackNode;\n\n if (newCallbackPriority === SyncLanePriority) {\n // Special case: Sync React callbacks are scheduled on a special\n // internal queue\n newCallbackNode = scheduleSyncCallback(performSyncWorkOnRoot.bind(null, root));\n } else if (newCallbackPriority === SyncBatchedLanePriority) {\n newCallbackNode = scheduleCallback(ImmediatePriority$1, performSyncWorkOnRoot.bind(null, root));\n } else {\n var schedulerPriorityLevel = lanePriorityToSchedulerPriority(newCallbackPriority);\n newCallbackNode = scheduleCallback(schedulerPriorityLevel, performConcurrentWorkOnRoot.bind(null, root));\n }\n\n root.callbackPriority = newCallbackPriority;\n root.callbackNode = newCallbackNode;\n} // This is the entry point for every concurrent task, i.e. anything that\n// goes through Scheduler.\n\n\nfunction performConcurrentWorkOnRoot(root) {\n // Since we know we're in a React event, we can clear the current\n // event time. The next update will compute a new event time.\n currentEventTime = NoTimestamp;\n currentEventWipLanes = NoLanes;\n currentEventPendingLanes = NoLanes;\n\n if (!((executionContext & (RenderContext | CommitContext)) === NoContext)) {\n {\n throw Error( \"Should not already be working.\" );\n }\n } // Flush any pending passive effects before deciding which lanes to work on,\n // in case they schedule additional work.\n\n\n var originalCallbackNode = root.callbackNode;\n var didFlushPassiveEffects = flushPassiveEffects();\n\n if (didFlushPassiveEffects) {\n // Something in the passive effect phase may have canceled the current task.\n // Check if the task node for this root was changed.\n if (root.callbackNode !== originalCallbackNode) {\n // The current task was canceled. Exit. We don't need to call\n // `ensureRootIsScheduled` because the check above implies either that\n // there's a new task, or that there's no remaining work on this root.\n return null;\n }\n } // Determine the next expiration time to work on, using the fields stored\n // on the root.\n\n\n var lanes = getNextLanes(root, root === workInProgressRoot ? workInProgressRootRenderLanes : NoLanes);\n\n if (lanes === NoLanes) {\n // Defensive coding. This is never expected to happen.\n return null;\n }\n\n var exitStatus = renderRootConcurrent(root, lanes);\n\n if (includesSomeLane(workInProgressRootIncludedLanes, workInProgressRootUpdatedLanes)) {\n // The render included lanes that were updated during the render phase.\n // For example, when unhiding a hidden tree, we include all the lanes\n // that were previously skipped when the tree was hidden. That set of\n // lanes is a superset of the lanes we started rendering with.\n //\n // So we'll throw out the current work and restart.\n prepareFreshStack(root, NoLanes);\n } else if (exitStatus !== RootIncomplete) {\n if (exitStatus === RootErrored) {\n executionContext |= RetryAfterError; // If an error occurred during hydration,\n // discard server response and fall back to client side render.\n\n if (root.hydrate) {\n root.hydrate = false;\n clearContainer(root.containerInfo);\n } // If something threw an error, try rendering one more time. We'll render\n // synchronously to block concurrent data mutations, and we'll includes\n // all pending updates are included. If it still fails after the second\n // attempt, we'll give up and commit the resulting tree.\n\n\n lanes = getLanesToRetrySynchronouslyOnError(root);\n\n if (lanes !== NoLanes) {\n exitStatus = renderRootSync(root, lanes);\n }\n }\n\n if (exitStatus === RootFatalErrored) {\n var fatalError = workInProgressRootFatalError;\n prepareFreshStack(root, NoLanes);\n markRootSuspended$1(root, lanes);\n ensureRootIsScheduled(root, now());\n throw fatalError;\n } // We now have a consistent tree. The next step is either to commit it,\n // or, if something suspended, wait to commit it after a timeout.\n\n\n var finishedWork = root.current.alternate;\n root.finishedWork = finishedWork;\n root.finishedLanes = lanes;\n finishConcurrentRender(root, exitStatus, lanes);\n }\n\n ensureRootIsScheduled(root, now());\n\n if (root.callbackNode === originalCallbackNode) {\n // The task node scheduled for this root is the same one that's\n // currently executed. Need to return a continuation.\n return performConcurrentWorkOnRoot.bind(null, root);\n }\n\n return null;\n}\n\nfunction finishConcurrentRender(root, exitStatus, lanes) {\n switch (exitStatus) {\n case RootIncomplete:\n case RootFatalErrored:\n {\n {\n {\n throw Error( \"Root did not complete. This is a bug in React.\" );\n }\n }\n }\n // Flow knows about invariant, so it complains if I add a break\n // statement, but eslint doesn't know about invariant, so it complains\n // if I do. eslint-disable-next-line no-fallthrough\n\n case RootErrored:\n {\n // We should have already attempted to retry this tree. If we reached\n // this point, it errored again. Commit it.\n commitRoot(root);\n break;\n }\n\n case RootSuspended:\n {\n markRootSuspended$1(root, lanes); // We have an acceptable loading state. We need to figure out if we\n // should immediately commit it or wait a bit.\n\n if (includesOnlyRetries(lanes) && // do not delay if we're inside an act() scope\n !shouldForceFlushFallbacksInDEV()) {\n // This render only included retries, no updates. Throttle committing\n // retries so that we don't show too many loading states too quickly.\n var msUntilTimeout = globalMostRecentFallbackTime + FALLBACK_THROTTLE_MS - now(); // Don't bother with a very short suspense time.\n\n if (msUntilTimeout > 10) {\n var nextLanes = getNextLanes(root, NoLanes);\n\n if (nextLanes !== NoLanes) {\n // There's additional work on this root.\n break;\n }\n\n var suspendedLanes = root.suspendedLanes;\n\n if (!isSubsetOfLanes(suspendedLanes, lanes)) {\n // We should prefer to render the fallback of at the last\n // suspended level. Ping the last suspended level to try\n // rendering it again.\n // FIXME: What if the suspended lanes are Idle? Should not restart.\n var eventTime = requestEventTime();\n markRootPinged(root, suspendedLanes);\n break;\n } // The render is suspended, it hasn't timed out, and there's no\n // lower priority work to do. Instead of committing the fallback\n // immediately, wait for more data to arrive.\n\n\n root.timeoutHandle = scheduleTimeout(commitRoot.bind(null, root), msUntilTimeout);\n break;\n }\n } // The work expired. Commit immediately.\n\n\n commitRoot(root);\n break;\n }\n\n case RootSuspendedWithDelay:\n {\n markRootSuspended$1(root, lanes);\n\n if (includesOnlyTransitions(lanes)) {\n // This is a transition, so we should exit without committing a\n // placeholder and without scheduling a timeout. Delay indefinitely\n // until we receive more data.\n break;\n }\n\n if (!shouldForceFlushFallbacksInDEV()) {\n // This is not a transition, but we did trigger an avoided state.\n // Schedule a placeholder to display after a short delay, using the Just\n // Noticeable Difference.\n // TODO: Is the JND optimization worth the added complexity? If this is\n // the only reason we track the event time, then probably not.\n // Consider removing.\n var mostRecentEventTime = getMostRecentEventTime(root, lanes);\n var eventTimeMs = mostRecentEventTime;\n var timeElapsedMs = now() - eventTimeMs;\n\n var _msUntilTimeout = jnd(timeElapsedMs) - timeElapsedMs; // Don't bother with a very short suspense time.\n\n\n if (_msUntilTimeout > 10) {\n // Instead of committing the fallback immediately, wait for more data\n // to arrive.\n root.timeoutHandle = scheduleTimeout(commitRoot.bind(null, root), _msUntilTimeout);\n break;\n }\n } // Commit the placeholder.\n\n\n commitRoot(root);\n break;\n }\n\n case RootCompleted:\n {\n // The work completed. Ready to commit.\n commitRoot(root);\n break;\n }\n\n default:\n {\n {\n {\n throw Error( \"Unknown root exit status.\" );\n }\n }\n }\n }\n}\n\nfunction markRootSuspended$1(root, suspendedLanes) {\n // When suspending, we should always exclude lanes that were pinged or (more\n // rarely, since we try to avoid it) updated during the render phase.\n // TODO: Lol maybe there's a better way to factor this besides this\n // obnoxiously named function :)\n suspendedLanes = removeLanes(suspendedLanes, workInProgressRootPingedLanes);\n suspendedLanes = removeLanes(suspendedLanes, workInProgressRootUpdatedLanes);\n markRootSuspended(root, suspendedLanes);\n} // This is the entry point for synchronous tasks that don't go\n// through Scheduler\n\n\nfunction performSyncWorkOnRoot(root) {\n if (!((executionContext & (RenderContext | CommitContext)) === NoContext)) {\n {\n throw Error( \"Should not already be working.\" );\n }\n }\n\n flushPassiveEffects();\n var lanes;\n var exitStatus;\n\n if (root === workInProgressRoot && includesSomeLane(root.expiredLanes, workInProgressRootRenderLanes)) {\n // There's a partial tree, and at least one of its lanes has expired. Finish\n // rendering it before rendering the rest of the expired work.\n lanes = workInProgressRootRenderLanes;\n exitStatus = renderRootSync(root, lanes);\n\n if (includesSomeLane(workInProgressRootIncludedLanes, workInProgressRootUpdatedLanes)) {\n // The render included lanes that were updated during the render phase.\n // For example, when unhiding a hidden tree, we include all the lanes\n // that were previously skipped when the tree was hidden. That set of\n // lanes is a superset of the lanes we started rendering with.\n //\n // Note that this only happens when part of the tree is rendered\n // concurrently. If the whole tree is rendered synchronously, then there\n // are no interleaved events.\n lanes = getNextLanes(root, lanes);\n exitStatus = renderRootSync(root, lanes);\n }\n } else {\n lanes = getNextLanes(root, NoLanes);\n exitStatus = renderRootSync(root, lanes);\n }\n\n if (root.tag !== LegacyRoot && exitStatus === RootErrored) {\n executionContext |= RetryAfterError; // If an error occurred during hydration,\n // discard server response and fall back to client side render.\n\n if (root.hydrate) {\n root.hydrate = false;\n clearContainer(root.containerInfo);\n } // If something threw an error, try rendering one more time. We'll render\n // synchronously to block concurrent data mutations, and we'll includes\n // all pending updates are included. If it still fails after the second\n // attempt, we'll give up and commit the resulting tree.\n\n\n lanes = getLanesToRetrySynchronouslyOnError(root);\n\n if (lanes !== NoLanes) {\n exitStatus = renderRootSync(root, lanes);\n }\n }\n\n if (exitStatus === RootFatalErrored) {\n var fatalError = workInProgressRootFatalError;\n prepareFreshStack(root, NoLanes);\n markRootSuspended$1(root, lanes);\n ensureRootIsScheduled(root, now());\n throw fatalError;\n } // We now have a consistent tree. Because this is a sync render, we\n // will commit it even if something suspended.\n\n\n var finishedWork = root.current.alternate;\n root.finishedWork = finishedWork;\n root.finishedLanes = lanes;\n commitRoot(root); // Before exiting, make sure there's a callback scheduled for the next\n // pending level.\n\n ensureRootIsScheduled(root, now());\n return null;\n}\nfunction flushDiscreteUpdates() {\n // TODO: Should be able to flush inside batchedUpdates, but not inside `act`.\n // However, `act` uses `batchedUpdates`, so there's no way to distinguish\n // those two cases. Need to fix this before exposing flushDiscreteUpdates\n // as a public API.\n if ((executionContext & (BatchedContext | RenderContext | CommitContext)) !== NoContext) {\n {\n if ((executionContext & RenderContext) !== NoContext) {\n error('unstable_flushDiscreteUpdates: Cannot flush updates when React is ' + 'already rendering.');\n }\n } // We're already rendering, so we can't synchronously flush pending work.\n // This is probably a nested event dispatch triggered by a lifecycle/effect,\n // like `el.focus()`. Exit.\n\n\n return;\n }\n\n flushPendingDiscreteUpdates(); // If the discrete updates scheduled passive effects, flush them now so that\n // they fire before the next serial event.\n\n flushPassiveEffects();\n}\n\nfunction flushPendingDiscreteUpdates() {\n if (rootsWithPendingDiscreteUpdates !== null) {\n // For each root with pending discrete updates, schedule a callback to\n // immediately flush them.\n var roots = rootsWithPendingDiscreteUpdates;\n rootsWithPendingDiscreteUpdates = null;\n roots.forEach(function (root) {\n markDiscreteUpdatesExpired(root);\n ensureRootIsScheduled(root, now());\n });\n } // Now flush the immediate queue.\n\n\n flushSyncCallbackQueue();\n}\n\nfunction batchedUpdates$1(fn, a) {\n var prevExecutionContext = executionContext;\n executionContext |= BatchedContext;\n\n try {\n return fn(a);\n } finally {\n executionContext = prevExecutionContext;\n\n if (executionContext === NoContext) {\n // Flush the immediate callbacks that were scheduled during this batch\n resetRenderTimer();\n flushSyncCallbackQueue();\n }\n }\n}\nfunction batchedEventUpdates$1(fn, a) {\n var prevExecutionContext = executionContext;\n executionContext |= EventContext;\n\n try {\n return fn(a);\n } finally {\n executionContext = prevExecutionContext;\n\n if (executionContext === NoContext) {\n // Flush the immediate callbacks that were scheduled during this batch\n resetRenderTimer();\n flushSyncCallbackQueue();\n }\n }\n}\nfunction discreteUpdates$1(fn, a, b, c, d) {\n var prevExecutionContext = executionContext;\n executionContext |= DiscreteEventContext;\n\n {\n try {\n return runWithPriority$1(UserBlockingPriority$2, fn.bind(null, a, b, c, d));\n } finally {\n executionContext = prevExecutionContext;\n\n if (executionContext === NoContext) {\n // Flush the immediate callbacks that were scheduled during this batch\n resetRenderTimer();\n flushSyncCallbackQueue();\n }\n }\n }\n}\nfunction unbatchedUpdates(fn, a) {\n var prevExecutionContext = executionContext;\n executionContext &= ~BatchedContext;\n executionContext |= LegacyUnbatchedContext;\n\n try {\n return fn(a);\n } finally {\n executionContext = prevExecutionContext;\n\n if (executionContext === NoContext) {\n // Flush the immediate callbacks that were scheduled during this batch\n resetRenderTimer();\n flushSyncCallbackQueue();\n }\n }\n}\nfunction flushSync(fn, a) {\n var prevExecutionContext = executionContext;\n\n if ((prevExecutionContext & (RenderContext | CommitContext)) !== NoContext) {\n {\n error('flushSync was called from inside a lifecycle method. React cannot ' + 'flush when React is already rendering. Consider moving this call to ' + 'a scheduler task or micro task.');\n }\n\n return fn(a);\n }\n\n executionContext |= BatchedContext;\n\n {\n try {\n if (fn) {\n return runWithPriority$1(ImmediatePriority$1, fn.bind(null, a));\n } else {\n return undefined;\n }\n } finally {\n executionContext = prevExecutionContext; // Flush the immediate callbacks that were scheduled during this batch.\n // Note that this will happen even if batchedUpdates is higher up\n // the stack.\n\n flushSyncCallbackQueue();\n }\n }\n}\nfunction pushRenderLanes(fiber, lanes) {\n push(subtreeRenderLanesCursor, subtreeRenderLanes, fiber);\n subtreeRenderLanes = mergeLanes(subtreeRenderLanes, lanes);\n workInProgressRootIncludedLanes = mergeLanes(workInProgressRootIncludedLanes, lanes);\n}\nfunction popRenderLanes(fiber) {\n subtreeRenderLanes = subtreeRenderLanesCursor.current;\n pop(subtreeRenderLanesCursor, fiber);\n}\n\nfunction prepareFreshStack(root, lanes) {\n root.finishedWork = null;\n root.finishedLanes = NoLanes;\n var timeoutHandle = root.timeoutHandle;\n\n if (timeoutHandle !== noTimeout) {\n // The root previous suspended and scheduled a timeout to commit a fallback\n // state. Now that we have additional work, cancel the timeout.\n root.timeoutHandle = noTimeout; // $FlowFixMe Complains noTimeout is not a TimeoutID, despite the check above\n\n cancelTimeout(timeoutHandle);\n }\n\n if (workInProgress !== null) {\n var interruptedWork = workInProgress.return;\n\n while (interruptedWork !== null) {\n unwindInterruptedWork(interruptedWork);\n interruptedWork = interruptedWork.return;\n }\n }\n\n workInProgressRoot = root;\n workInProgress = createWorkInProgress(root.current, null);\n workInProgressRootRenderLanes = subtreeRenderLanes = workInProgressRootIncludedLanes = lanes;\n workInProgressRootExitStatus = RootIncomplete;\n workInProgressRootFatalError = null;\n workInProgressRootSkippedLanes = NoLanes;\n workInProgressRootUpdatedLanes = NoLanes;\n workInProgressRootPingedLanes = NoLanes;\n\n {\n spawnedWorkDuringRender = null;\n }\n\n {\n ReactStrictModeWarnings.discardPendingWarnings();\n }\n}\n\nfunction handleError(root, thrownValue) {\n do {\n var erroredWork = workInProgress;\n\n try {\n // Reset module-level state that was set during the render phase.\n resetContextDependencies();\n resetHooksAfterThrow();\n resetCurrentFiber(); // TODO: I found and added this missing line while investigating a\n // separate issue. Write a regression test using string refs.\n\n ReactCurrentOwner$2.current = null;\n\n if (erroredWork === null || erroredWork.return === null) {\n // Expected to be working on a non-root fiber. This is a fatal error\n // because there's no ancestor that can handle it; the root is\n // supposed to capture all errors that weren't caught by an error\n // boundary.\n workInProgressRootExitStatus = RootFatalErrored;\n workInProgressRootFatalError = thrownValue; // Set `workInProgress` to null. This represents advancing to the next\n // sibling, or the parent if there are no siblings. But since the root\n // has no siblings nor a parent, we set it to null. Usually this is\n // handled by `completeUnitOfWork` or `unwindWork`, but since we're\n // intentionally not calling those, we need set it here.\n // TODO: Consider calling `unwindWork` to pop the contexts.\n\n workInProgress = null;\n return;\n }\n\n if (enableProfilerTimer && erroredWork.mode & ProfileMode) {\n // Record the time spent rendering before an error was thrown. This\n // avoids inaccurate Profiler durations in the case of a\n // suspended render.\n stopProfilerTimerIfRunningAndRecordDelta(erroredWork, true);\n }\n\n throwException(root, erroredWork.return, erroredWork, thrownValue, workInProgressRootRenderLanes);\n completeUnitOfWork(erroredWork);\n } catch (yetAnotherThrownValue) {\n // Something in the return path also threw.\n thrownValue = yetAnotherThrownValue;\n\n if (workInProgress === erroredWork && erroredWork !== null) {\n // If this boundary has already errored, then we had trouble processing\n // the error. Bubble it to the next boundary.\n erroredWork = erroredWork.return;\n workInProgress = erroredWork;\n } else {\n erroredWork = workInProgress;\n }\n\n continue;\n } // Return to the normal work loop.\n\n\n return;\n } while (true);\n}\n\nfunction pushDispatcher() {\n var prevDispatcher = ReactCurrentDispatcher$2.current;\n ReactCurrentDispatcher$2.current = ContextOnlyDispatcher;\n\n if (prevDispatcher === null) {\n // The React isomorphic package does not include a default dispatcher.\n // Instead the first renderer will lazily attach one, in order to give\n // nicer error messages.\n return ContextOnlyDispatcher;\n } else {\n return prevDispatcher;\n }\n}\n\nfunction popDispatcher(prevDispatcher) {\n ReactCurrentDispatcher$2.current = prevDispatcher;\n}\n\nfunction pushInteractions(root) {\n {\n var prevInteractions = tracing.__interactionsRef.current;\n tracing.__interactionsRef.current = root.memoizedInteractions;\n return prevInteractions;\n }\n}\n\nfunction popInteractions(prevInteractions) {\n {\n tracing.__interactionsRef.current = prevInteractions;\n }\n}\n\nfunction markCommitTimeOfFallback() {\n globalMostRecentFallbackTime = now();\n}\nfunction markSkippedUpdateLanes(lane) {\n workInProgressRootSkippedLanes = mergeLanes(lane, workInProgressRootSkippedLanes);\n}\nfunction renderDidSuspend() {\n if (workInProgressRootExitStatus === RootIncomplete) {\n workInProgressRootExitStatus = RootSuspended;\n }\n}\nfunction renderDidSuspendDelayIfPossible() {\n if (workInProgressRootExitStatus === RootIncomplete || workInProgressRootExitStatus === RootSuspended) {\n workInProgressRootExitStatus = RootSuspendedWithDelay;\n } // Check if there are updates that we skipped tree that might have unblocked\n // this render.\n\n\n if (workInProgressRoot !== null && (includesNonIdleWork(workInProgressRootSkippedLanes) || includesNonIdleWork(workInProgressRootUpdatedLanes))) {\n // Mark the current render as suspended so that we switch to working on\n // the updates that were skipped. Usually we only suspend at the end of\n // the render phase.\n // TODO: We should probably always mark the root as suspended immediately\n // (inside this function), since by suspending at the end of the render\n // phase introduces a potential mistake where we suspend lanes that were\n // pinged or updated while we were rendering.\n markRootSuspended$1(workInProgressRoot, workInProgressRootRenderLanes);\n }\n}\nfunction renderDidError() {\n if (workInProgressRootExitStatus !== RootCompleted) {\n workInProgressRootExitStatus = RootErrored;\n }\n} // Called during render to determine if anything has suspended.\n// Returns false if we're not sure.\n\nfunction renderHasNotSuspendedYet() {\n // If something errored or completed, we can't really be sure,\n // so those are false.\n return workInProgressRootExitStatus === RootIncomplete;\n}\n\nfunction renderRootSync(root, lanes) {\n var prevExecutionContext = executionContext;\n executionContext |= RenderContext;\n var prevDispatcher = pushDispatcher(); // If the root or lanes have changed, throw out the existing stack\n // and prepare a fresh one. Otherwise we'll continue where we left off.\n\n if (workInProgressRoot !== root || workInProgressRootRenderLanes !== lanes) {\n prepareFreshStack(root, lanes);\n startWorkOnPendingInteractions(root, lanes);\n }\n\n var prevInteractions = pushInteractions(root);\n\n do {\n try {\n workLoopSync();\n break;\n } catch (thrownValue) {\n handleError(root, thrownValue);\n }\n } while (true);\n\n resetContextDependencies();\n\n {\n popInteractions(prevInteractions);\n }\n\n executionContext = prevExecutionContext;\n popDispatcher(prevDispatcher);\n\n if (workInProgress !== null) {\n // This is a sync render, so we should have finished the whole tree.\n {\n {\n throw Error( \"Cannot commit an incomplete root. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n }\n\n\n workInProgressRoot = null;\n workInProgressRootRenderLanes = NoLanes;\n return workInProgressRootExitStatus;\n} // The work loop is an extremely hot path. Tell Closure not to inline it.\n\n/** @noinline */\n\n\nfunction workLoopSync() {\n // Already timed out, so perform work without checking if we need to yield.\n while (workInProgress !== null) {\n performUnitOfWork(workInProgress);\n }\n}\n\nfunction renderRootConcurrent(root, lanes) {\n var prevExecutionContext = executionContext;\n executionContext |= RenderContext;\n var prevDispatcher = pushDispatcher(); // If the root or lanes have changed, throw out the existing stack\n // and prepare a fresh one. Otherwise we'll continue where we left off.\n\n if (workInProgressRoot !== root || workInProgressRootRenderLanes !== lanes) {\n resetRenderTimer();\n prepareFreshStack(root, lanes);\n startWorkOnPendingInteractions(root, lanes);\n }\n\n var prevInteractions = pushInteractions(root);\n\n do {\n try {\n workLoopConcurrent();\n break;\n } catch (thrownValue) {\n handleError(root, thrownValue);\n }\n } while (true);\n\n resetContextDependencies();\n\n {\n popInteractions(prevInteractions);\n }\n\n popDispatcher(prevDispatcher);\n executionContext = prevExecutionContext;\n\n\n if (workInProgress !== null) {\n\n return RootIncomplete;\n } else {\n\n\n workInProgressRoot = null;\n workInProgressRootRenderLanes = NoLanes; // Return the final exit status.\n\n return workInProgressRootExitStatus;\n }\n}\n/** @noinline */\n\n\nfunction workLoopConcurrent() {\n // Perform work until Scheduler asks us to yield\n while (workInProgress !== null && !shouldYield()) {\n performUnitOfWork(workInProgress);\n }\n}\n\nfunction performUnitOfWork(unitOfWork) {\n // The current, flushed, state of this fiber is the alternate. Ideally\n // nothing should rely on this, but relying on it here means that we don't\n // need an additional field on the work in progress.\n var current = unitOfWork.alternate;\n setCurrentFiber(unitOfWork);\n var next;\n\n if ( (unitOfWork.mode & ProfileMode) !== NoMode) {\n startProfilerTimer(unitOfWork);\n next = beginWork$1(current, unitOfWork, subtreeRenderLanes);\n stopProfilerTimerIfRunningAndRecordDelta(unitOfWork, true);\n } else {\n next = beginWork$1(current, unitOfWork, subtreeRenderLanes);\n }\n\n resetCurrentFiber();\n unitOfWork.memoizedProps = unitOfWork.pendingProps;\n\n if (next === null) {\n // If this doesn't spawn new work, complete the current work.\n completeUnitOfWork(unitOfWork);\n } else {\n workInProgress = next;\n }\n\n ReactCurrentOwner$2.current = null;\n}\n\nfunction completeUnitOfWork(unitOfWork) {\n // Attempt to complete the current unit of work, then move to the next\n // sibling. If there are no more siblings, return to the parent fiber.\n var completedWork = unitOfWork;\n\n do {\n // The current, flushed, state of this fiber is the alternate. Ideally\n // nothing should rely on this, but relying on it here means that we don't\n // need an additional field on the work in progress.\n var current = completedWork.alternate;\n var returnFiber = completedWork.return; // Check if the work completed or if something threw.\n\n if ((completedWork.flags & Incomplete) === NoFlags) {\n setCurrentFiber(completedWork);\n var next = void 0;\n\n if ( (completedWork.mode & ProfileMode) === NoMode) {\n next = completeWork(current, completedWork, subtreeRenderLanes);\n } else {\n startProfilerTimer(completedWork);\n next = completeWork(current, completedWork, subtreeRenderLanes); // Update render duration assuming we didn't error.\n\n stopProfilerTimerIfRunningAndRecordDelta(completedWork, false);\n }\n\n resetCurrentFiber();\n\n if (next !== null) {\n // Completing this fiber spawned new work. Work on that next.\n workInProgress = next;\n return;\n }\n\n resetChildLanes(completedWork);\n\n if (returnFiber !== null && // Do not append effects to parents if a sibling failed to complete\n (returnFiber.flags & Incomplete) === NoFlags) {\n // Append all the effects of the subtree and this fiber onto the effect\n // list of the parent. The completion order of the children affects the\n // side-effect order.\n if (returnFiber.firstEffect === null) {\n returnFiber.firstEffect = completedWork.firstEffect;\n }\n\n if (completedWork.lastEffect !== null) {\n if (returnFiber.lastEffect !== null) {\n returnFiber.lastEffect.nextEffect = completedWork.firstEffect;\n }\n\n returnFiber.lastEffect = completedWork.lastEffect;\n } // If this fiber had side-effects, we append it AFTER the children's\n // side-effects. We can perform certain side-effects earlier if needed,\n // by doing multiple passes over the effect list. We don't want to\n // schedule our own side-effect on our own list because if end up\n // reusing children we'll schedule this effect onto itself since we're\n // at the end.\n\n\n var flags = completedWork.flags; // Skip both NoWork and PerformedWork tags when creating the effect\n // list. PerformedWork effect is read by React DevTools but shouldn't be\n // committed.\n\n if (flags > PerformedWork) {\n if (returnFiber.lastEffect !== null) {\n returnFiber.lastEffect.nextEffect = completedWork;\n } else {\n returnFiber.firstEffect = completedWork;\n }\n\n returnFiber.lastEffect = completedWork;\n }\n }\n } else {\n // This fiber did not complete because something threw. Pop values off\n // the stack without entering the complete phase. If this is a boundary,\n // capture values if possible.\n var _next = unwindWork(completedWork); // Because this fiber did not complete, don't reset its expiration time.\n\n\n if (_next !== null) {\n // If completing this work spawned new work, do that next. We'll come\n // back here again.\n // Since we're restarting, remove anything that is not a host effect\n // from the effect tag.\n _next.flags &= HostEffectMask;\n workInProgress = _next;\n return;\n }\n\n if ( (completedWork.mode & ProfileMode) !== NoMode) {\n // Record the render duration for the fiber that errored.\n stopProfilerTimerIfRunningAndRecordDelta(completedWork, false); // Include the time spent working on failed children before continuing.\n\n var actualDuration = completedWork.actualDuration;\n var child = completedWork.child;\n\n while (child !== null) {\n actualDuration += child.actualDuration;\n child = child.sibling;\n }\n\n completedWork.actualDuration = actualDuration;\n }\n\n if (returnFiber !== null) {\n // Mark the parent fiber as incomplete and clear its effect list.\n returnFiber.firstEffect = returnFiber.lastEffect = null;\n returnFiber.flags |= Incomplete;\n }\n }\n\n var siblingFiber = completedWork.sibling;\n\n if (siblingFiber !== null) {\n // If there is more work to do in this returnFiber, do that next.\n workInProgress = siblingFiber;\n return;\n } // Otherwise, return to the parent\n\n\n completedWork = returnFiber; // Update the next thing we're working on in case something throws.\n\n workInProgress = completedWork;\n } while (completedWork !== null); // We've reached the root.\n\n\n if (workInProgressRootExitStatus === RootIncomplete) {\n workInProgressRootExitStatus = RootCompleted;\n }\n}\n\nfunction resetChildLanes(completedWork) {\n if ( // TODO: Move this check out of the hot path by moving `resetChildLanes`\n // to switch statement in `completeWork`.\n (completedWork.tag === LegacyHiddenComponent || completedWork.tag === OffscreenComponent) && completedWork.memoizedState !== null && !includesSomeLane(subtreeRenderLanes, OffscreenLane) && (completedWork.mode & ConcurrentMode) !== NoLanes) {\n // The children of this component are hidden. Don't bubble their\n // expiration times.\n return;\n }\n\n var newChildLanes = NoLanes; // Bubble up the earliest expiration time.\n\n if ( (completedWork.mode & ProfileMode) !== NoMode) {\n // In profiling mode, resetChildExpirationTime is also used to reset\n // profiler durations.\n var actualDuration = completedWork.actualDuration;\n var treeBaseDuration = completedWork.selfBaseDuration; // When a fiber is cloned, its actualDuration is reset to 0. This value will\n // only be updated if work is done on the fiber (i.e. it doesn't bailout).\n // When work is done, it should bubble to the parent's actualDuration. If\n // the fiber has not been cloned though, (meaning no work was done), then\n // this value will reflect the amount of time spent working on a previous\n // render. In that case it should not bubble. We determine whether it was\n // cloned by comparing the child pointer.\n\n var shouldBubbleActualDurations = completedWork.alternate === null || completedWork.child !== completedWork.alternate.child;\n var child = completedWork.child;\n\n while (child !== null) {\n newChildLanes = mergeLanes(newChildLanes, mergeLanes(child.lanes, child.childLanes));\n\n if (shouldBubbleActualDurations) {\n actualDuration += child.actualDuration;\n }\n\n treeBaseDuration += child.treeBaseDuration;\n child = child.sibling;\n }\n\n var isTimedOutSuspense = completedWork.tag === SuspenseComponent && completedWork.memoizedState !== null;\n\n if (isTimedOutSuspense) {\n // Don't count time spent in a timed out Suspense subtree as part of the base duration.\n var primaryChildFragment = completedWork.child;\n\n if (primaryChildFragment !== null) {\n treeBaseDuration -= primaryChildFragment.treeBaseDuration;\n }\n }\n\n completedWork.actualDuration = actualDuration;\n completedWork.treeBaseDuration = treeBaseDuration;\n } else {\n var _child = completedWork.child;\n\n while (_child !== null) {\n newChildLanes = mergeLanes(newChildLanes, mergeLanes(_child.lanes, _child.childLanes));\n _child = _child.sibling;\n }\n }\n\n completedWork.childLanes = newChildLanes;\n}\n\nfunction commitRoot(root) {\n var renderPriorityLevel = getCurrentPriorityLevel();\n runWithPriority$1(ImmediatePriority$1, commitRootImpl.bind(null, root, renderPriorityLevel));\n return null;\n}\n\nfunction commitRootImpl(root, renderPriorityLevel) {\n do {\n // `flushPassiveEffects` will call `flushSyncUpdateQueue` at the end, which\n // means `flushPassiveEffects` will sometimes result in additional\n // passive effects. So we need to keep flushing in a loop until there are\n // no more pending effects.\n // TODO: Might be better if `flushPassiveEffects` did not automatically\n // flush synchronous work at the end, to avoid factoring hazards like this.\n flushPassiveEffects();\n } while (rootWithPendingPassiveEffects !== null);\n\n flushRenderPhaseStrictModeWarningsInDEV();\n\n if (!((executionContext & (RenderContext | CommitContext)) === NoContext)) {\n {\n throw Error( \"Should not already be working.\" );\n }\n }\n\n var finishedWork = root.finishedWork;\n var lanes = root.finishedLanes;\n\n if (finishedWork === null) {\n\n return null;\n }\n\n root.finishedWork = null;\n root.finishedLanes = NoLanes;\n\n if (!(finishedWork !== root.current)) {\n {\n throw Error( \"Cannot commit the same tree as before. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n } // commitRoot never returns a continuation; it always finishes synchronously.\n // So we can clear these now to allow a new callback to be scheduled.\n\n\n root.callbackNode = null; // Update the first and last pending times on this root. The new first\n // pending time is whatever is left on the root fiber.\n\n var remainingLanes = mergeLanes(finishedWork.lanes, finishedWork.childLanes);\n markRootFinished(root, remainingLanes); // Clear already finished discrete updates in case that a later call of\n // `flushDiscreteUpdates` starts a useless render pass which may cancels\n // a scheduled timeout.\n\n if (rootsWithPendingDiscreteUpdates !== null) {\n if (!hasDiscreteLanes(remainingLanes) && rootsWithPendingDiscreteUpdates.has(root)) {\n rootsWithPendingDiscreteUpdates.delete(root);\n }\n }\n\n if (root === workInProgressRoot) {\n // We can reset these now that they are finished.\n workInProgressRoot = null;\n workInProgress = null;\n workInProgressRootRenderLanes = NoLanes;\n } // Get the list of effects.\n\n\n var firstEffect;\n\n if (finishedWork.flags > PerformedWork) {\n // A fiber's effect list consists only of its children, not itself. So if\n // the root has an effect, we need to add it to the end of the list. The\n // resulting list is the set that would belong to the root's parent, if it\n // had one; that is, all the effects in the tree including the root.\n if (finishedWork.lastEffect !== null) {\n finishedWork.lastEffect.nextEffect = finishedWork;\n firstEffect = finishedWork.firstEffect;\n } else {\n firstEffect = finishedWork;\n }\n } else {\n // There is no effect on the root.\n firstEffect = finishedWork.firstEffect;\n }\n\n if (firstEffect !== null) {\n\n var prevExecutionContext = executionContext;\n executionContext |= CommitContext;\n var prevInteractions = pushInteractions(root); // Reset this to null before calling lifecycles\n\n ReactCurrentOwner$2.current = null; // The commit phase is broken into several sub-phases. We do a separate pass\n // of the effect list for each phase: all mutation effects come before all\n // layout effects, and so on.\n // The first phase a \"before mutation\" phase. We use this phase to read the\n // state of the host tree right before we mutate it. This is where\n // getSnapshotBeforeUpdate is called.\n\n focusedInstanceHandle = prepareForCommit(root.containerInfo);\n shouldFireAfterActiveInstanceBlur = false;\n nextEffect = firstEffect;\n\n do {\n {\n invokeGuardedCallback(null, commitBeforeMutationEffects, null);\n\n if (hasCaughtError()) {\n if (!(nextEffect !== null)) {\n {\n throw Error( \"Should be working on an effect.\" );\n }\n }\n\n var error = clearCaughtError();\n captureCommitPhaseError(nextEffect, error);\n nextEffect = nextEffect.nextEffect;\n }\n }\n } while (nextEffect !== null); // We no longer need to track the active instance fiber\n\n\n focusedInstanceHandle = null;\n\n {\n // Mark the current commit time to be shared by all Profilers in this\n // batch. This enables them to be grouped later.\n recordCommitTime();\n } // The next phase is the mutation phase, where we mutate the host tree.\n\n\n nextEffect = firstEffect;\n\n do {\n {\n invokeGuardedCallback(null, commitMutationEffects, null, root, renderPriorityLevel);\n\n if (hasCaughtError()) {\n if (!(nextEffect !== null)) {\n {\n throw Error( \"Should be working on an effect.\" );\n }\n }\n\n var _error = clearCaughtError();\n\n captureCommitPhaseError(nextEffect, _error);\n nextEffect = nextEffect.nextEffect;\n }\n }\n } while (nextEffect !== null);\n\n resetAfterCommit(root.containerInfo); // The work-in-progress tree is now the current tree. This must come after\n // the mutation phase, so that the previous tree is still current during\n // componentWillUnmount, but before the layout phase, so that the finished\n // work is current during componentDidMount/Update.\n\n root.current = finishedWork; // The next phase is the layout phase, where we call effects that read\n // the host tree after it's been mutated. The idiomatic use case for this is\n // layout, but class component lifecycles also fire here for legacy reasons.\n\n nextEffect = firstEffect;\n\n do {\n {\n invokeGuardedCallback(null, commitLayoutEffects, null, root, lanes);\n\n if (hasCaughtError()) {\n if (!(nextEffect !== null)) {\n {\n throw Error( \"Should be working on an effect.\" );\n }\n }\n\n var _error2 = clearCaughtError();\n\n captureCommitPhaseError(nextEffect, _error2);\n nextEffect = nextEffect.nextEffect;\n }\n }\n } while (nextEffect !== null);\n\n nextEffect = null; // Tell Scheduler to yield at the end of the frame, so the browser has an\n // opportunity to paint.\n\n requestPaint();\n\n {\n popInteractions(prevInteractions);\n }\n\n executionContext = prevExecutionContext;\n } else {\n // No effects.\n root.current = finishedWork; // Measure these anyway so the flamegraph explicitly shows that there were\n // no effects.\n // TODO: Maybe there's a better way to report this.\n\n {\n recordCommitTime();\n }\n }\n\n var rootDidHavePassiveEffects = rootDoesHavePassiveEffects;\n\n if (rootDoesHavePassiveEffects) {\n // This commit has passive effects. Stash a reference to them. But don't\n // schedule a callback until after flushing layout work.\n rootDoesHavePassiveEffects = false;\n rootWithPendingPassiveEffects = root;\n pendingPassiveEffectsLanes = lanes;\n pendingPassiveEffectsRenderPriority = renderPriorityLevel;\n } else {\n // We are done with the effect chain at this point so let's clear the\n // nextEffect pointers to assist with GC. If we have passive effects, we'll\n // clear this in flushPassiveEffects.\n nextEffect = firstEffect;\n\n while (nextEffect !== null) {\n var nextNextEffect = nextEffect.nextEffect;\n nextEffect.nextEffect = null;\n\n if (nextEffect.flags & Deletion) {\n detachFiberAfterEffects(nextEffect);\n }\n\n nextEffect = nextNextEffect;\n }\n } // Read this again, since an effect might have updated it\n\n\n remainingLanes = root.pendingLanes; // Check if there's remaining work on this root\n\n if (remainingLanes !== NoLanes) {\n {\n if (spawnedWorkDuringRender !== null) {\n var expirationTimes = spawnedWorkDuringRender;\n spawnedWorkDuringRender = null;\n\n for (var i = 0; i < expirationTimes.length; i++) {\n scheduleInteractions(root, expirationTimes[i], root.memoizedInteractions);\n }\n }\n\n schedulePendingInteractions(root, remainingLanes);\n }\n } else {\n // If there's no remaining work, we can clear the set of already failed\n // error boundaries.\n legacyErrorBoundariesThatAlreadyFailed = null;\n }\n\n {\n if (!rootDidHavePassiveEffects) {\n // If there are no passive effects, then we can complete the pending interactions.\n // Otherwise, we'll wait until after the passive effects are flushed.\n // Wait to do this until after remaining work has been scheduled,\n // so that we don't prematurely signal complete for interactions when there's e.g. hidden work.\n finishPendingInteractions(root, lanes);\n }\n }\n\n if (remainingLanes === SyncLane) {\n // Count the number of times the root synchronously re-renders without\n // finishing. If there are too many, it indicates an infinite update loop.\n if (root === rootWithNestedUpdates) {\n nestedUpdateCount++;\n } else {\n nestedUpdateCount = 0;\n rootWithNestedUpdates = root;\n }\n } else {\n nestedUpdateCount = 0;\n }\n\n onCommitRoot(finishedWork.stateNode, renderPriorityLevel);\n\n {\n onCommitRoot$1();\n } // Always call this before exiting `commitRoot`, to ensure that any\n // additional work on this root is scheduled.\n\n\n ensureRootIsScheduled(root, now());\n\n if (hasUncaughtError) {\n hasUncaughtError = false;\n var _error3 = firstUncaughtError;\n firstUncaughtError = null;\n throw _error3;\n }\n\n if ((executionContext & LegacyUnbatchedContext) !== NoContext) {\n // a ReactDOM.render-ed root inside of batchedUpdates. The commit fired\n // synchronously, but layout updates should be deferred until the end\n // of the batch.\n\n\n return null;\n } // If layout work was scheduled, flush it now.\n\n\n flushSyncCallbackQueue();\n\n return null;\n}\n\nfunction commitBeforeMutationEffects() {\n while (nextEffect !== null) {\n var current = nextEffect.alternate;\n\n if (!shouldFireAfterActiveInstanceBlur && focusedInstanceHandle !== null) {\n if ((nextEffect.flags & Deletion) !== NoFlags) {\n if (doesFiberContain(nextEffect, focusedInstanceHandle)) {\n shouldFireAfterActiveInstanceBlur = true;\n }\n } else {\n // TODO: Move this out of the hot path using a dedicated effect tag.\n if (nextEffect.tag === SuspenseComponent && isSuspenseBoundaryBeingHidden(current, nextEffect) && doesFiberContain(nextEffect, focusedInstanceHandle)) {\n shouldFireAfterActiveInstanceBlur = true;\n }\n }\n }\n\n var flags = nextEffect.flags;\n\n if ((flags & Snapshot) !== NoFlags) {\n setCurrentFiber(nextEffect);\n commitBeforeMutationLifeCycles(current, nextEffect);\n resetCurrentFiber();\n }\n\n if ((flags & Passive) !== NoFlags) {\n // If there are passive effects, schedule a callback to flush at\n // the earliest opportunity.\n if (!rootDoesHavePassiveEffects) {\n rootDoesHavePassiveEffects = true;\n scheduleCallback(NormalPriority$1, function () {\n flushPassiveEffects();\n return null;\n });\n }\n }\n\n nextEffect = nextEffect.nextEffect;\n }\n}\n\nfunction commitMutationEffects(root, renderPriorityLevel) {\n // TODO: Should probably move the bulk of this function to commitWork.\n while (nextEffect !== null) {\n setCurrentFiber(nextEffect);\n var flags = nextEffect.flags;\n\n if (flags & ContentReset) {\n commitResetTextContent(nextEffect);\n }\n\n if (flags & Ref) {\n var current = nextEffect.alternate;\n\n if (current !== null) {\n commitDetachRef(current);\n }\n } // The following switch statement is only concerned about placement,\n // updates, and deletions. To avoid needing to add a case for every possible\n // bitmap value, we remove the secondary effects from the effect tag and\n // switch on that value.\n\n\n var primaryFlags = flags & (Placement | Update | Deletion | Hydrating);\n\n switch (primaryFlags) {\n case Placement:\n {\n commitPlacement(nextEffect); // Clear the \"placement\" from effect tag so that we know that this is\n // inserted, before any life-cycles like componentDidMount gets called.\n // TODO: findDOMNode doesn't rely on this any more but isMounted does\n // and isMounted is deprecated anyway so we should be able to kill this.\n\n nextEffect.flags &= ~Placement;\n break;\n }\n\n case PlacementAndUpdate:\n {\n // Placement\n commitPlacement(nextEffect); // Clear the \"placement\" from effect tag so that we know that this is\n // inserted, before any life-cycles like componentDidMount gets called.\n\n nextEffect.flags &= ~Placement; // Update\n\n var _current = nextEffect.alternate;\n commitWork(_current, nextEffect);\n break;\n }\n\n case Hydrating:\n {\n nextEffect.flags &= ~Hydrating;\n break;\n }\n\n case HydratingAndUpdate:\n {\n nextEffect.flags &= ~Hydrating; // Update\n\n var _current2 = nextEffect.alternate;\n commitWork(_current2, nextEffect);\n break;\n }\n\n case Update:\n {\n var _current3 = nextEffect.alternate;\n commitWork(_current3, nextEffect);\n break;\n }\n\n case Deletion:\n {\n commitDeletion(root, nextEffect);\n break;\n }\n }\n\n resetCurrentFiber();\n nextEffect = nextEffect.nextEffect;\n }\n}\n\nfunction commitLayoutEffects(root, committedLanes) {\n\n\n while (nextEffect !== null) {\n setCurrentFiber(nextEffect);\n var flags = nextEffect.flags;\n\n if (flags & (Update | Callback)) {\n var current = nextEffect.alternate;\n commitLifeCycles(root, current, nextEffect);\n }\n\n {\n if (flags & Ref) {\n commitAttachRef(nextEffect);\n }\n }\n\n resetCurrentFiber();\n nextEffect = nextEffect.nextEffect;\n }\n}\n\nfunction flushPassiveEffects() {\n // Returns whether passive effects were flushed.\n if (pendingPassiveEffectsRenderPriority !== NoPriority$1) {\n var priorityLevel = pendingPassiveEffectsRenderPriority > NormalPriority$1 ? NormalPriority$1 : pendingPassiveEffectsRenderPriority;\n pendingPassiveEffectsRenderPriority = NoPriority$1;\n\n {\n return runWithPriority$1(priorityLevel, flushPassiveEffectsImpl);\n }\n }\n\n return false;\n}\nfunction enqueuePendingPassiveHookEffectMount(fiber, effect) {\n pendingPassiveHookEffectsMount.push(effect, fiber);\n\n if (!rootDoesHavePassiveEffects) {\n rootDoesHavePassiveEffects = true;\n scheduleCallback(NormalPriority$1, function () {\n flushPassiveEffects();\n return null;\n });\n }\n}\nfunction enqueuePendingPassiveHookEffectUnmount(fiber, effect) {\n pendingPassiveHookEffectsUnmount.push(effect, fiber);\n\n {\n fiber.flags |= PassiveUnmountPendingDev;\n var alternate = fiber.alternate;\n\n if (alternate !== null) {\n alternate.flags |= PassiveUnmountPendingDev;\n }\n }\n\n if (!rootDoesHavePassiveEffects) {\n rootDoesHavePassiveEffects = true;\n scheduleCallback(NormalPriority$1, function () {\n flushPassiveEffects();\n return null;\n });\n }\n}\n\nfunction invokePassiveEffectCreate(effect) {\n var create = effect.create;\n effect.destroy = create();\n}\n\nfunction flushPassiveEffectsImpl() {\n if (rootWithPendingPassiveEffects === null) {\n return false;\n }\n\n var root = rootWithPendingPassiveEffects;\n var lanes = pendingPassiveEffectsLanes;\n rootWithPendingPassiveEffects = null;\n pendingPassiveEffectsLanes = NoLanes;\n\n if (!((executionContext & (RenderContext | CommitContext)) === NoContext)) {\n {\n throw Error( \"Cannot flush passive effects while already rendering.\" );\n }\n }\n\n {\n isFlushingPassiveEffects = true;\n }\n\n var prevExecutionContext = executionContext;\n executionContext |= CommitContext;\n var prevInteractions = pushInteractions(root); // It's important that ALL pending passive effect destroy functions are called\n // before ANY passive effect create functions are called.\n // Otherwise effects in sibling components might interfere with each other.\n // e.g. a destroy function in one component may unintentionally override a ref\n // value set by a create function in another component.\n // Layout effects have the same constraint.\n // First pass: Destroy stale passive effects.\n\n var unmountEffects = pendingPassiveHookEffectsUnmount;\n pendingPassiveHookEffectsUnmount = [];\n\n for (var i = 0; i < unmountEffects.length; i += 2) {\n var _effect = unmountEffects[i];\n var fiber = unmountEffects[i + 1];\n var destroy = _effect.destroy;\n _effect.destroy = undefined;\n\n {\n fiber.flags &= ~PassiveUnmountPendingDev;\n var alternate = fiber.alternate;\n\n if (alternate !== null) {\n alternate.flags &= ~PassiveUnmountPendingDev;\n }\n }\n\n if (typeof destroy === 'function') {\n {\n setCurrentFiber(fiber);\n\n {\n invokeGuardedCallback(null, destroy, null);\n }\n\n if (hasCaughtError()) {\n if (!(fiber !== null)) {\n {\n throw Error( \"Should be working on an effect.\" );\n }\n }\n\n var error = clearCaughtError();\n captureCommitPhaseError(fiber, error);\n }\n\n resetCurrentFiber();\n }\n }\n } // Second pass: Create new passive effects.\n\n\n var mountEffects = pendingPassiveHookEffectsMount;\n pendingPassiveHookEffectsMount = [];\n\n for (var _i = 0; _i < mountEffects.length; _i += 2) {\n var _effect2 = mountEffects[_i];\n var _fiber = mountEffects[_i + 1];\n\n {\n setCurrentFiber(_fiber);\n\n {\n invokeGuardedCallback(null, invokePassiveEffectCreate, null, _effect2);\n }\n\n if (hasCaughtError()) {\n if (!(_fiber !== null)) {\n {\n throw Error( \"Should be working on an effect.\" );\n }\n }\n\n var _error4 = clearCaughtError();\n\n captureCommitPhaseError(_fiber, _error4);\n }\n\n resetCurrentFiber();\n }\n } // Note: This currently assumes there are no passive effects on the root fiber\n // because the root is not part of its own effect list.\n // This could change in the future.\n\n\n var effect = root.current.firstEffect;\n\n while (effect !== null) {\n var nextNextEffect = effect.nextEffect; // Remove nextEffect pointer to assist GC\n\n effect.nextEffect = null;\n\n if (effect.flags & Deletion) {\n detachFiberAfterEffects(effect);\n }\n\n effect = nextNextEffect;\n }\n\n {\n popInteractions(prevInteractions);\n finishPendingInteractions(root, lanes);\n }\n\n {\n isFlushingPassiveEffects = false;\n }\n\n executionContext = prevExecutionContext;\n flushSyncCallbackQueue(); // If additional passive effects were scheduled, increment a counter. If this\n // exceeds the limit, we'll fire a warning.\n\n nestedPassiveUpdateCount = rootWithPendingPassiveEffects === null ? 0 : nestedPassiveUpdateCount + 1;\n return true;\n}\n\nfunction isAlreadyFailedLegacyErrorBoundary(instance) {\n return legacyErrorBoundariesThatAlreadyFailed !== null && legacyErrorBoundariesThatAlreadyFailed.has(instance);\n}\nfunction markLegacyErrorBoundaryAsFailed(instance) {\n if (legacyErrorBoundariesThatAlreadyFailed === null) {\n legacyErrorBoundariesThatAlreadyFailed = new Set([instance]);\n } else {\n legacyErrorBoundariesThatAlreadyFailed.add(instance);\n }\n}\n\nfunction prepareToThrowUncaughtError(error) {\n if (!hasUncaughtError) {\n hasUncaughtError = true;\n firstUncaughtError = error;\n }\n}\n\nvar onUncaughtError = prepareToThrowUncaughtError;\n\nfunction captureCommitPhaseErrorOnRoot(rootFiber, sourceFiber, error) {\n var errorInfo = createCapturedValue(error, sourceFiber);\n var update = createRootErrorUpdate(rootFiber, errorInfo, SyncLane);\n enqueueUpdate(rootFiber, update);\n var eventTime = requestEventTime();\n var root = markUpdateLaneFromFiberToRoot(rootFiber, SyncLane);\n\n if (root !== null) {\n markRootUpdated(root, SyncLane, eventTime);\n ensureRootIsScheduled(root, eventTime);\n schedulePendingInteractions(root, SyncLane);\n }\n}\n\nfunction captureCommitPhaseError(sourceFiber, error) {\n if (sourceFiber.tag === HostRoot) {\n // Error was thrown at the root. There is no parent, so the root\n // itself should capture it.\n captureCommitPhaseErrorOnRoot(sourceFiber, sourceFiber, error);\n return;\n }\n\n var fiber = sourceFiber.return;\n\n while (fiber !== null) {\n if (fiber.tag === HostRoot) {\n captureCommitPhaseErrorOnRoot(fiber, sourceFiber, error);\n return;\n } else if (fiber.tag === ClassComponent) {\n var ctor = fiber.type;\n var instance = fiber.stateNode;\n\n if (typeof ctor.getDerivedStateFromError === 'function' || typeof instance.componentDidCatch === 'function' && !isAlreadyFailedLegacyErrorBoundary(instance)) {\n var errorInfo = createCapturedValue(error, sourceFiber);\n var update = createClassErrorUpdate(fiber, errorInfo, SyncLane);\n enqueueUpdate(fiber, update);\n var eventTime = requestEventTime();\n var root = markUpdateLaneFromFiberToRoot(fiber, SyncLane);\n\n if (root !== null) {\n markRootUpdated(root, SyncLane, eventTime);\n ensureRootIsScheduled(root, eventTime);\n schedulePendingInteractions(root, SyncLane);\n } else {\n // This component has already been unmounted.\n // We can't schedule any follow up work for the root because the fiber is already unmounted,\n // but we can still call the log-only boundary so the error isn't swallowed.\n //\n // TODO This is only a temporary bandaid for the old reconciler fork.\n // We can delete this special case once the new fork is merged.\n if (typeof instance.componentDidCatch === 'function' && !isAlreadyFailedLegacyErrorBoundary(instance)) {\n try {\n instance.componentDidCatch(error, errorInfo);\n } catch (errorToIgnore) {// TODO Ignore this error? Rethrow it?\n // This is kind of an edge case.\n }\n }\n }\n\n return;\n }\n }\n\n fiber = fiber.return;\n }\n}\nfunction pingSuspendedRoot(root, wakeable, pingedLanes) {\n var pingCache = root.pingCache;\n\n if (pingCache !== null) {\n // The wakeable resolved, so we no longer need to memoize, because it will\n // never be thrown again.\n pingCache.delete(wakeable);\n }\n\n var eventTime = requestEventTime();\n markRootPinged(root, pingedLanes);\n\n if (workInProgressRoot === root && isSubsetOfLanes(workInProgressRootRenderLanes, pingedLanes)) {\n // Received a ping at the same priority level at which we're currently\n // rendering. We might want to restart this render. This should mirror\n // the logic of whether or not a root suspends once it completes.\n // TODO: If we're rendering sync either due to Sync, Batched or expired,\n // we should probably never restart.\n // If we're suspended with delay, or if it's a retry, we'll always suspend\n // so we can always restart.\n if (workInProgressRootExitStatus === RootSuspendedWithDelay || workInProgressRootExitStatus === RootSuspended && includesOnlyRetries(workInProgressRootRenderLanes) && now() - globalMostRecentFallbackTime < FALLBACK_THROTTLE_MS) {\n // Restart from the root.\n prepareFreshStack(root, NoLanes);\n } else {\n // Even though we can't restart right now, we might get an\n // opportunity later. So we mark this render as having a ping.\n workInProgressRootPingedLanes = mergeLanes(workInProgressRootPingedLanes, pingedLanes);\n }\n }\n\n ensureRootIsScheduled(root, eventTime);\n schedulePendingInteractions(root, pingedLanes);\n}\n\nfunction retryTimedOutBoundary(boundaryFiber, retryLane) {\n // The boundary fiber (a Suspense component or SuspenseList component)\n // previously was rendered in its fallback state. One of the promises that\n // suspended it has resolved, which means at least part of the tree was\n // likely unblocked. Try rendering again, at a new expiration time.\n if (retryLane === NoLane) {\n retryLane = requestRetryLane(boundaryFiber);\n } // TODO: Special case idle priority?\n\n\n var eventTime = requestEventTime();\n var root = markUpdateLaneFromFiberToRoot(boundaryFiber, retryLane);\n\n if (root !== null) {\n markRootUpdated(root, retryLane, eventTime);\n ensureRootIsScheduled(root, eventTime);\n schedulePendingInteractions(root, retryLane);\n }\n}\nfunction resolveRetryWakeable(boundaryFiber, wakeable) {\n var retryLane = NoLane; // Default\n\n var retryCache;\n\n {\n retryCache = boundaryFiber.stateNode;\n }\n\n if (retryCache !== null) {\n // The wakeable resolved, so we no longer need to memoize, because it will\n // never be thrown again.\n retryCache.delete(wakeable);\n }\n\n retryTimedOutBoundary(boundaryFiber, retryLane);\n} // Computes the next Just Noticeable Difference (JND) boundary.\n// The theory is that a person can't tell the difference between small differences in time.\n// Therefore, if we wait a bit longer than necessary that won't translate to a noticeable\n// difference in the experience. However, waiting for longer might mean that we can avoid\n// showing an intermediate loading state. The longer we have already waited, the harder it\n// is to tell small differences in time. Therefore, the longer we've already waited,\n// the longer we can wait additionally. At some point we have to give up though.\n// We pick a train model where the next boundary commits at a consistent schedule.\n// These particular numbers are vague estimates. We expect to adjust them based on research.\n\nfunction jnd(timeElapsed) {\n return timeElapsed < 120 ? 120 : timeElapsed < 480 ? 480 : timeElapsed < 1080 ? 1080 : timeElapsed < 1920 ? 1920 : timeElapsed < 3000 ? 3000 : timeElapsed < 4320 ? 4320 : ceil(timeElapsed / 1960) * 1960;\n}\n\nfunction checkForNestedUpdates() {\n if (nestedUpdateCount > NESTED_UPDATE_LIMIT) {\n nestedUpdateCount = 0;\n rootWithNestedUpdates = null;\n\n {\n {\n throw Error( \"Maximum update depth exceeded. This can happen when a component repeatedly calls setState inside componentWillUpdate or componentDidUpdate. React limits the number of nested updates to prevent infinite loops.\" );\n }\n }\n }\n\n {\n if (nestedPassiveUpdateCount > NESTED_PASSIVE_UPDATE_LIMIT) {\n nestedPassiveUpdateCount = 0;\n\n error('Maximum update depth exceeded. This can happen when a component ' + \"calls setState inside useEffect, but useEffect either doesn't \" + 'have a dependency array, or one of the dependencies changes on ' + 'every render.');\n }\n }\n}\n\nfunction flushRenderPhaseStrictModeWarningsInDEV() {\n {\n ReactStrictModeWarnings.flushLegacyContextWarning();\n\n {\n ReactStrictModeWarnings.flushPendingUnsafeLifecycleWarnings();\n }\n }\n}\n\nvar didWarnStateUpdateForNotYetMountedComponent = null;\n\nfunction warnAboutUpdateOnNotYetMountedFiberInDEV(fiber) {\n {\n if ((executionContext & RenderContext) !== NoContext) {\n // We let the other warning about render phase updates deal with this one.\n return;\n }\n\n if (!(fiber.mode & (BlockingMode | ConcurrentMode))) {\n return;\n }\n\n var tag = fiber.tag;\n\n if (tag !== IndeterminateComponent && tag !== HostRoot && tag !== ClassComponent && tag !== FunctionComponent && tag !== ForwardRef && tag !== MemoComponent && tag !== SimpleMemoComponent && tag !== Block) {\n // Only warn for user-defined components, not internal ones like Suspense.\n return;\n } // We show the whole stack but dedupe on the top component's name because\n // the problematic code almost always lies inside that component.\n\n\n var componentName = getComponentName(fiber.type) || 'ReactComponent';\n\n if (didWarnStateUpdateForNotYetMountedComponent !== null) {\n if (didWarnStateUpdateForNotYetMountedComponent.has(componentName)) {\n return;\n }\n\n didWarnStateUpdateForNotYetMountedComponent.add(componentName);\n } else {\n didWarnStateUpdateForNotYetMountedComponent = new Set([componentName]);\n }\n\n var previousFiber = current;\n\n try {\n setCurrentFiber(fiber);\n\n error(\"Can't perform a React state update on a component that hasn't mounted yet. \" + 'This indicates that you have a side-effect in your render function that ' + 'asynchronously later calls tries to update the component. Move this work to ' + 'useEffect instead.');\n } finally {\n if (previousFiber) {\n setCurrentFiber(fiber);\n } else {\n resetCurrentFiber();\n }\n }\n }\n}\n\nvar didWarnStateUpdateForUnmountedComponent = null;\n\nfunction warnAboutUpdateOnUnmountedFiberInDEV(fiber) {\n {\n var tag = fiber.tag;\n\n if (tag !== HostRoot && tag !== ClassComponent && tag !== FunctionComponent && tag !== ForwardRef && tag !== MemoComponent && tag !== SimpleMemoComponent && tag !== Block) {\n // Only warn for user-defined components, not internal ones like Suspense.\n return;\n } // If there are pending passive effects unmounts for this Fiber,\n // we can assume that they would have prevented this update.\n\n\n if ((fiber.flags & PassiveUnmountPendingDev) !== NoFlags) {\n return;\n } // We show the whole stack but dedupe on the top component's name because\n // the problematic code almost always lies inside that component.\n\n\n var componentName = getComponentName(fiber.type) || 'ReactComponent';\n\n if (didWarnStateUpdateForUnmountedComponent !== null) {\n if (didWarnStateUpdateForUnmountedComponent.has(componentName)) {\n return;\n }\n\n didWarnStateUpdateForUnmountedComponent.add(componentName);\n } else {\n didWarnStateUpdateForUnmountedComponent = new Set([componentName]);\n }\n\n if (isFlushingPassiveEffects) ; else {\n var previousFiber = current;\n\n try {\n setCurrentFiber(fiber);\n\n error(\"Can't perform a React state update on an unmounted component. This \" + 'is a no-op, but it indicates a memory leak in your application. To ' + 'fix, cancel all subscriptions and asynchronous tasks in %s.', tag === ClassComponent ? 'the componentWillUnmount method' : 'a useEffect cleanup function');\n } finally {\n if (previousFiber) {\n setCurrentFiber(fiber);\n } else {\n resetCurrentFiber();\n }\n }\n }\n }\n}\n\nvar beginWork$1;\n\n{\n var dummyFiber = null;\n\n beginWork$1 = function (current, unitOfWork, lanes) {\n // If a component throws an error, we replay it again in a synchronously\n // dispatched event, so that the debugger will treat it as an uncaught\n // error See ReactErrorUtils for more information.\n // Before entering the begin phase, copy the work-in-progress onto a dummy\n // fiber. If beginWork throws, we'll use this to reset the state.\n var originalWorkInProgressCopy = assignFiberPropertiesInDEV(dummyFiber, unitOfWork);\n\n try {\n return beginWork(current, unitOfWork, lanes);\n } catch (originalError) {\n if (originalError !== null && typeof originalError === 'object' && typeof originalError.then === 'function') {\n // Don't replay promises. Treat everything else like an error.\n throw originalError;\n } // Keep this code in sync with handleError; any changes here must have\n // corresponding changes there.\n\n\n resetContextDependencies();\n resetHooksAfterThrow(); // Don't reset current debug fiber, since we're about to work on the\n // same fiber again.\n // Unwind the failed stack frame\n\n unwindInterruptedWork(unitOfWork); // Restore the original properties of the fiber.\n\n assignFiberPropertiesInDEV(unitOfWork, originalWorkInProgressCopy);\n\n if ( unitOfWork.mode & ProfileMode) {\n // Reset the profiler timer.\n startProfilerTimer(unitOfWork);\n } // Run beginWork again.\n\n\n invokeGuardedCallback(null, beginWork, null, current, unitOfWork, lanes);\n\n if (hasCaughtError()) {\n var replayError = clearCaughtError(); // `invokeGuardedCallback` sometimes sets an expando `_suppressLogging`.\n // Rethrow this error instead of the original one.\n\n throw replayError;\n } else {\n // This branch is reachable if the render phase is impure.\n throw originalError;\n }\n }\n };\n}\n\nvar didWarnAboutUpdateInRender = false;\nvar didWarnAboutUpdateInRenderForAnotherComponent;\n\n{\n didWarnAboutUpdateInRenderForAnotherComponent = new Set();\n}\n\nfunction warnAboutRenderPhaseUpdatesInDEV(fiber) {\n {\n if (isRendering && (executionContext & RenderContext) !== NoContext && !getIsUpdatingOpaqueValueInRenderPhaseInDEV()) {\n switch (fiber.tag) {\n case FunctionComponent:\n case ForwardRef:\n case SimpleMemoComponent:\n {\n var renderingComponentName = workInProgress && getComponentName(workInProgress.type) || 'Unknown'; // Dedupe by the rendering component because it's the one that needs to be fixed.\n\n var dedupeKey = renderingComponentName;\n\n if (!didWarnAboutUpdateInRenderForAnotherComponent.has(dedupeKey)) {\n didWarnAboutUpdateInRenderForAnotherComponent.add(dedupeKey);\n var setStateComponentName = getComponentName(fiber.type) || 'Unknown';\n\n error('Cannot update a component (`%s`) while rendering a ' + 'different component (`%s`). To locate the bad setState() call inside `%s`, ' + 'follow the stack trace as described in https://reactjs.org/link/setstate-in-render', setStateComponentName, renderingComponentName, renderingComponentName);\n }\n\n break;\n }\n\n case ClassComponent:\n {\n if (!didWarnAboutUpdateInRender) {\n error('Cannot update during an existing state transition (such as ' + 'within `render`). Render methods should be a pure ' + 'function of props and state.');\n\n didWarnAboutUpdateInRender = true;\n }\n\n break;\n }\n }\n }\n }\n} // a 'shared' variable that changes when act() opens/closes in tests.\n\n\nvar IsThisRendererActing = {\n current: false\n};\nfunction warnIfNotScopedWithMatchingAct(fiber) {\n {\n if ( IsSomeRendererActing.current === true && IsThisRendererActing.current !== true) {\n var previousFiber = current;\n\n try {\n setCurrentFiber(fiber);\n\n error(\"It looks like you're using the wrong act() around your test interactions.\\n\" + 'Be sure to use the matching version of act() corresponding to your renderer:\\n\\n' + '// for react-dom:\\n' + // Break up imports to avoid accidentally parsing them as dependencies.\n 'import {act} fr' + \"om 'react-dom/test-utils';\\n\" + '// ...\\n' + 'act(() => ...);\\n\\n' + '// for react-test-renderer:\\n' + // Break up imports to avoid accidentally parsing them as dependencies.\n 'import TestRenderer fr' + \"om react-test-renderer';\\n\" + 'const {act} = TestRenderer;\\n' + '// ...\\n' + 'act(() => ...);');\n } finally {\n if (previousFiber) {\n setCurrentFiber(fiber);\n } else {\n resetCurrentFiber();\n }\n }\n }\n }\n}\nfunction warnIfNotCurrentlyActingEffectsInDEV(fiber) {\n {\n if ( (fiber.mode & StrictMode) !== NoMode && IsSomeRendererActing.current === false && IsThisRendererActing.current === false) {\n error('An update to %s ran an effect, but was not wrapped in act(...).\\n\\n' + 'When testing, code that causes React state updates should be ' + 'wrapped into act(...):\\n\\n' + 'act(() => {\\n' + ' /* fire events that update state */\\n' + '});\\n' + '/* assert on the output */\\n\\n' + \"This ensures that you're testing the behavior the user would see \" + 'in the browser.' + ' Learn more at https://reactjs.org/link/wrap-tests-with-act', getComponentName(fiber.type));\n }\n }\n}\n\nfunction warnIfNotCurrentlyActingUpdatesInDEV(fiber) {\n {\n if ( executionContext === NoContext && IsSomeRendererActing.current === false && IsThisRendererActing.current === false) {\n var previousFiber = current;\n\n try {\n setCurrentFiber(fiber);\n\n error('An update to %s inside a test was not wrapped in act(...).\\n\\n' + 'When testing, code that causes React state updates should be ' + 'wrapped into act(...):\\n\\n' + 'act(() => {\\n' + ' /* fire events that update state */\\n' + '});\\n' + '/* assert on the output */\\n\\n' + \"This ensures that you're testing the behavior the user would see \" + 'in the browser.' + ' Learn more at https://reactjs.org/link/wrap-tests-with-act', getComponentName(fiber.type));\n } finally {\n if (previousFiber) {\n setCurrentFiber(fiber);\n } else {\n resetCurrentFiber();\n }\n }\n }\n }\n}\n\nvar warnIfNotCurrentlyActingUpdatesInDev = warnIfNotCurrentlyActingUpdatesInDEV; // In tests, we want to enforce a mocked scheduler.\n\nvar didWarnAboutUnmockedScheduler = false; // TODO Before we release concurrent mode, revisit this and decide whether a mocked\n// scheduler is the actual recommendation. The alternative could be a testing build,\n// a new lib, or whatever; we dunno just yet. This message is for early adopters\n// to get their tests right.\n\nfunction warnIfUnmockedScheduler(fiber) {\n {\n if (didWarnAboutUnmockedScheduler === false && Scheduler.unstable_flushAllWithoutAsserting === undefined) {\n if (fiber.mode & BlockingMode || fiber.mode & ConcurrentMode) {\n didWarnAboutUnmockedScheduler = true;\n\n error('In Concurrent or Sync modes, the \"scheduler\" module needs to be mocked ' + 'to guarantee consistent behaviour across tests and browsers. ' + 'For example, with jest: \\n' + // Break up requires to avoid accidentally parsing them as dependencies.\n \"jest.mock('scheduler', () => require\" + \"('scheduler/unstable_mock'));\\n\\n\" + 'For more info, visit https://reactjs.org/link/mock-scheduler');\n }\n }\n }\n}\n\nfunction computeThreadID(root, lane) {\n // Interaction threads are unique per root and expiration time.\n // NOTE: Intentionally unsound cast. All that matters is that it's a number\n // and it represents a batch of work. Could make a helper function instead,\n // but meh this is fine for now.\n return lane * 1000 + root.interactionThreadID;\n}\n\nfunction markSpawnedWork(lane) {\n\n if (spawnedWorkDuringRender === null) {\n spawnedWorkDuringRender = [lane];\n } else {\n spawnedWorkDuringRender.push(lane);\n }\n}\n\nfunction scheduleInteractions(root, lane, interactions) {\n\n if (interactions.size > 0) {\n var pendingInteractionMap = root.pendingInteractionMap;\n var pendingInteractions = pendingInteractionMap.get(lane);\n\n if (pendingInteractions != null) {\n interactions.forEach(function (interaction) {\n if (!pendingInteractions.has(interaction)) {\n // Update the pending async work count for previously unscheduled interaction.\n interaction.__count++;\n }\n\n pendingInteractions.add(interaction);\n });\n } else {\n pendingInteractionMap.set(lane, new Set(interactions)); // Update the pending async work count for the current interactions.\n\n interactions.forEach(function (interaction) {\n interaction.__count++;\n });\n }\n\n var subscriber = tracing.__subscriberRef.current;\n\n if (subscriber !== null) {\n var threadID = computeThreadID(root, lane);\n subscriber.onWorkScheduled(interactions, threadID);\n }\n }\n}\n\nfunction schedulePendingInteractions(root, lane) {\n\n scheduleInteractions(root, lane, tracing.__interactionsRef.current);\n}\n\nfunction startWorkOnPendingInteractions(root, lanes) {\n // we can accurately attribute time spent working on it, And so that cascading\n // work triggered during the render phase will be associated with it.\n\n\n var interactions = new Set();\n root.pendingInteractionMap.forEach(function (scheduledInteractions, scheduledLane) {\n if (includesSomeLane(lanes, scheduledLane)) {\n scheduledInteractions.forEach(function (interaction) {\n return interactions.add(interaction);\n });\n }\n }); // Store the current set of interactions on the FiberRoot for a few reasons:\n // We can re-use it in hot functions like performConcurrentWorkOnRoot()\n // without having to recalculate it. We will also use it in commitWork() to\n // pass to any Profiler onRender() hooks. This also provides DevTools with a\n // way to access it when the onCommitRoot() hook is called.\n\n root.memoizedInteractions = interactions;\n\n if (interactions.size > 0) {\n var subscriber = tracing.__subscriberRef.current;\n\n if (subscriber !== null) {\n var threadID = computeThreadID(root, lanes);\n\n try {\n subscriber.onWorkStarted(interactions, threadID);\n } catch (error) {\n // If the subscriber throws, rethrow it in a separate task\n scheduleCallback(ImmediatePriority$1, function () {\n throw error;\n });\n }\n }\n }\n}\n\nfunction finishPendingInteractions(root, committedLanes) {\n\n var remainingLanesAfterCommit = root.pendingLanes;\n var subscriber;\n\n try {\n subscriber = tracing.__subscriberRef.current;\n\n if (subscriber !== null && root.memoizedInteractions.size > 0) {\n // FIXME: More than one lane can finish in a single commit.\n var threadID = computeThreadID(root, committedLanes);\n subscriber.onWorkStopped(root.memoizedInteractions, threadID);\n }\n } catch (error) {\n // If the subscriber throws, rethrow it in a separate task\n scheduleCallback(ImmediatePriority$1, function () {\n throw error;\n });\n } finally {\n // Clear completed interactions from the pending Map.\n // Unless the render was suspended or cascading work was scheduled,\n // In which case– leave pending interactions until the subsequent render.\n var pendingInteractionMap = root.pendingInteractionMap;\n pendingInteractionMap.forEach(function (scheduledInteractions, lane) {\n // Only decrement the pending interaction count if we're done.\n // If there's still work at the current priority,\n // That indicates that we are waiting for suspense data.\n if (!includesSomeLane(remainingLanesAfterCommit, lane)) {\n pendingInteractionMap.delete(lane);\n scheduledInteractions.forEach(function (interaction) {\n interaction.__count--;\n\n if (subscriber !== null && interaction.__count === 0) {\n try {\n subscriber.onInteractionScheduledWorkCompleted(interaction);\n } catch (error) {\n // If the subscriber throws, rethrow it in a separate task\n scheduleCallback(ImmediatePriority$1, function () {\n throw error;\n });\n }\n }\n });\n }\n });\n }\n} // `act` testing API\n\nfunction shouldForceFlushFallbacksInDEV() {\n // Never force flush in production. This function should get stripped out.\n return actingUpdatesScopeDepth > 0;\n}\n// so we can tell if any async act() calls try to run in parallel.\n\n\nvar actingUpdatesScopeDepth = 0;\n\nfunction detachFiberAfterEffects(fiber) {\n fiber.sibling = null;\n fiber.stateNode = null;\n}\n\nvar resolveFamily = null; // $FlowFixMe Flow gets confused by a WeakSet feature check below.\n\nvar failedBoundaries = null;\nvar setRefreshHandler = function (handler) {\n {\n resolveFamily = handler;\n }\n};\nfunction resolveFunctionForHotReloading(type) {\n {\n if (resolveFamily === null) {\n // Hot reloading is disabled.\n return type;\n }\n\n var family = resolveFamily(type);\n\n if (family === undefined) {\n return type;\n } // Use the latest known implementation.\n\n\n return family.current;\n }\n}\nfunction resolveClassForHotReloading(type) {\n // No implementation differences.\n return resolveFunctionForHotReloading(type);\n}\nfunction resolveForwardRefForHotReloading(type) {\n {\n if (resolveFamily === null) {\n // Hot reloading is disabled.\n return type;\n }\n\n var family = resolveFamily(type);\n\n if (family === undefined) {\n // Check if we're dealing with a real forwardRef. Don't want to crash early.\n if (type !== null && type !== undefined && typeof type.render === 'function') {\n // ForwardRef is special because its resolved .type is an object,\n // but it's possible that we only have its inner render function in the map.\n // If that inner render function is different, we'll build a new forwardRef type.\n var currentRender = resolveFunctionForHotReloading(type.render);\n\n if (type.render !== currentRender) {\n var syntheticType = {\n $$typeof: REACT_FORWARD_REF_TYPE,\n render: currentRender\n };\n\n if (type.displayName !== undefined) {\n syntheticType.displayName = type.displayName;\n }\n\n return syntheticType;\n }\n }\n\n return type;\n } // Use the latest known implementation.\n\n\n return family.current;\n }\n}\nfunction isCompatibleFamilyForHotReloading(fiber, element) {\n {\n if (resolveFamily === null) {\n // Hot reloading is disabled.\n return false;\n }\n\n var prevType = fiber.elementType;\n var nextType = element.type; // If we got here, we know types aren't === equal.\n\n var needsCompareFamilies = false;\n var $$typeofNextType = typeof nextType === 'object' && nextType !== null ? nextType.$$typeof : null;\n\n switch (fiber.tag) {\n case ClassComponent:\n {\n if (typeof nextType === 'function') {\n needsCompareFamilies = true;\n }\n\n break;\n }\n\n case FunctionComponent:\n {\n if (typeof nextType === 'function') {\n needsCompareFamilies = true;\n } else if ($$typeofNextType === REACT_LAZY_TYPE) {\n // We don't know the inner type yet.\n // We're going to assume that the lazy inner type is stable,\n // and so it is sufficient to avoid reconciling it away.\n // We're not going to unwrap or actually use the new lazy type.\n needsCompareFamilies = true;\n }\n\n break;\n }\n\n case ForwardRef:\n {\n if ($$typeofNextType === REACT_FORWARD_REF_TYPE) {\n needsCompareFamilies = true;\n } else if ($$typeofNextType === REACT_LAZY_TYPE) {\n needsCompareFamilies = true;\n }\n\n break;\n }\n\n case MemoComponent:\n case SimpleMemoComponent:\n {\n if ($$typeofNextType === REACT_MEMO_TYPE) {\n // TODO: if it was but can no longer be simple,\n // we shouldn't set this.\n needsCompareFamilies = true;\n } else if ($$typeofNextType === REACT_LAZY_TYPE) {\n needsCompareFamilies = true;\n }\n\n break;\n }\n\n default:\n return false;\n } // Check if both types have a family and it's the same one.\n\n\n if (needsCompareFamilies) {\n // Note: memo() and forwardRef() we'll compare outer rather than inner type.\n // This means both of them need to be registered to preserve state.\n // If we unwrapped and compared the inner types for wrappers instead,\n // then we would risk falsely saying two separate memo(Foo)\n // calls are equivalent because they wrap the same Foo function.\n var prevFamily = resolveFamily(prevType);\n\n if (prevFamily !== undefined && prevFamily === resolveFamily(nextType)) {\n return true;\n }\n }\n\n return false;\n }\n}\nfunction markFailedErrorBoundaryForHotReloading(fiber) {\n {\n if (resolveFamily === null) {\n // Hot reloading is disabled.\n return;\n }\n\n if (typeof WeakSet !== 'function') {\n return;\n }\n\n if (failedBoundaries === null) {\n failedBoundaries = new WeakSet();\n }\n\n failedBoundaries.add(fiber);\n }\n}\nvar scheduleRefresh = function (root, update) {\n {\n if (resolveFamily === null) {\n // Hot reloading is disabled.\n return;\n }\n\n var staleFamilies = update.staleFamilies,\n updatedFamilies = update.updatedFamilies;\n flushPassiveEffects();\n flushSync(function () {\n scheduleFibersWithFamiliesRecursively(root.current, updatedFamilies, staleFamilies);\n });\n }\n};\nvar scheduleRoot = function (root, element) {\n {\n if (root.context !== emptyContextObject) {\n // Super edge case: root has a legacy _renderSubtree context\n // but we don't know the parentComponent so we can't pass it.\n // Just ignore. We'll delete this with _renderSubtree code path later.\n return;\n }\n\n flushPassiveEffects();\n flushSync(function () {\n updateContainer(element, root, null, null);\n });\n }\n};\n\nfunction scheduleFibersWithFamiliesRecursively(fiber, updatedFamilies, staleFamilies) {\n {\n var alternate = fiber.alternate,\n child = fiber.child,\n sibling = fiber.sibling,\n tag = fiber.tag,\n type = fiber.type;\n var candidateType = null;\n\n switch (tag) {\n case FunctionComponent:\n case SimpleMemoComponent:\n case ClassComponent:\n candidateType = type;\n break;\n\n case ForwardRef:\n candidateType = type.render;\n break;\n }\n\n if (resolveFamily === null) {\n throw new Error('Expected resolveFamily to be set during hot reload.');\n }\n\n var needsRender = false;\n var needsRemount = false;\n\n if (candidateType !== null) {\n var family = resolveFamily(candidateType);\n\n if (family !== undefined) {\n if (staleFamilies.has(family)) {\n needsRemount = true;\n } else if (updatedFamilies.has(family)) {\n if (tag === ClassComponent) {\n needsRemount = true;\n } else {\n needsRender = true;\n }\n }\n }\n }\n\n if (failedBoundaries !== null) {\n if (failedBoundaries.has(fiber) || alternate !== null && failedBoundaries.has(alternate)) {\n needsRemount = true;\n }\n }\n\n if (needsRemount) {\n fiber._debugNeedsRemount = true;\n }\n\n if (needsRemount || needsRender) {\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n }\n\n if (child !== null && !needsRemount) {\n scheduleFibersWithFamiliesRecursively(child, updatedFamilies, staleFamilies);\n }\n\n if (sibling !== null) {\n scheduleFibersWithFamiliesRecursively(sibling, updatedFamilies, staleFamilies);\n }\n }\n}\n\nvar findHostInstancesForRefresh = function (root, families) {\n {\n var hostInstances = new Set();\n var types = new Set(families.map(function (family) {\n return family.current;\n }));\n findHostInstancesForMatchingFibersRecursively(root.current, types, hostInstances);\n return hostInstances;\n }\n};\n\nfunction findHostInstancesForMatchingFibersRecursively(fiber, types, hostInstances) {\n {\n var child = fiber.child,\n sibling = fiber.sibling,\n tag = fiber.tag,\n type = fiber.type;\n var candidateType = null;\n\n switch (tag) {\n case FunctionComponent:\n case SimpleMemoComponent:\n case ClassComponent:\n candidateType = type;\n break;\n\n case ForwardRef:\n candidateType = type.render;\n break;\n }\n\n var didMatch = false;\n\n if (candidateType !== null) {\n if (types.has(candidateType)) {\n didMatch = true;\n }\n }\n\n if (didMatch) {\n // We have a match. This only drills down to the closest host components.\n // There's no need to search deeper because for the purpose of giving\n // visual feedback, \"flashing\" outermost parent rectangles is sufficient.\n findHostInstancesForFiberShallowly(fiber, hostInstances);\n } else {\n // If there's no match, maybe there will be one further down in the child tree.\n if (child !== null) {\n findHostInstancesForMatchingFibersRecursively(child, types, hostInstances);\n }\n }\n\n if (sibling !== null) {\n findHostInstancesForMatchingFibersRecursively(sibling, types, hostInstances);\n }\n }\n}\n\nfunction findHostInstancesForFiberShallowly(fiber, hostInstances) {\n {\n var foundHostInstances = findChildHostInstancesForFiberShallowly(fiber, hostInstances);\n\n if (foundHostInstances) {\n return;\n } // If we didn't find any host children, fallback to closest host parent.\n\n\n var node = fiber;\n\n while (true) {\n switch (node.tag) {\n case HostComponent:\n hostInstances.add(node.stateNode);\n return;\n\n case HostPortal:\n hostInstances.add(node.stateNode.containerInfo);\n return;\n\n case HostRoot:\n hostInstances.add(node.stateNode.containerInfo);\n return;\n }\n\n if (node.return === null) {\n throw new Error('Expected to reach root first.');\n }\n\n node = node.return;\n }\n }\n}\n\nfunction findChildHostInstancesForFiberShallowly(fiber, hostInstances) {\n {\n var node = fiber;\n var foundHostInstances = false;\n\n while (true) {\n if (node.tag === HostComponent) {\n // We got a match.\n foundHostInstances = true;\n hostInstances.add(node.stateNode); // There may still be more, so keep searching.\n } else if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === fiber) {\n return foundHostInstances;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === fiber) {\n return foundHostInstances;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n }\n\n return false;\n}\n\nvar hasBadMapPolyfill;\n\n{\n hasBadMapPolyfill = false;\n\n try {\n var nonExtensibleObject = Object.preventExtensions({});\n /* eslint-disable no-new */\n\n new Map([[nonExtensibleObject, null]]);\n new Set([nonExtensibleObject]);\n /* eslint-enable no-new */\n } catch (e) {\n // TODO: Consider warning about bad polyfills\n hasBadMapPolyfill = true;\n }\n}\n\nvar debugCounter = 1;\n\nfunction FiberNode(tag, pendingProps, key, mode) {\n // Instance\n this.tag = tag;\n this.key = key;\n this.elementType = null;\n this.type = null;\n this.stateNode = null; // Fiber\n\n this.return = null;\n this.child = null;\n this.sibling = null;\n this.index = 0;\n this.ref = null;\n this.pendingProps = pendingProps;\n this.memoizedProps = null;\n this.updateQueue = null;\n this.memoizedState = null;\n this.dependencies = null;\n this.mode = mode; // Effects\n\n this.flags = NoFlags;\n this.nextEffect = null;\n this.firstEffect = null;\n this.lastEffect = null;\n this.lanes = NoLanes;\n this.childLanes = NoLanes;\n this.alternate = null;\n\n {\n // Note: The following is done to avoid a v8 performance cliff.\n //\n // Initializing the fields below to smis and later updating them with\n // double values will cause Fibers to end up having separate shapes.\n // This behavior/bug has something to do with Object.preventExtension().\n // Fortunately this only impacts DEV builds.\n // Unfortunately it makes React unusably slow for some applications.\n // To work around this, initialize the fields below with doubles.\n //\n // Learn more about this here:\n // https://github.com/facebook/react/issues/14365\n // https://bugs.chromium.org/p/v8/issues/detail?id=8538\n this.actualDuration = Number.NaN;\n this.actualStartTime = Number.NaN;\n this.selfBaseDuration = Number.NaN;\n this.treeBaseDuration = Number.NaN; // It's okay to replace the initial doubles with smis after initialization.\n // This won't trigger the performance cliff mentioned above,\n // and it simplifies other profiler code (including DevTools).\n\n this.actualDuration = 0;\n this.actualStartTime = -1;\n this.selfBaseDuration = 0;\n this.treeBaseDuration = 0;\n }\n\n {\n // This isn't directly used but is handy for debugging internals:\n this._debugID = debugCounter++;\n this._debugSource = null;\n this._debugOwner = null;\n this._debugNeedsRemount = false;\n this._debugHookTypes = null;\n\n if (!hasBadMapPolyfill && typeof Object.preventExtensions === 'function') {\n Object.preventExtensions(this);\n }\n }\n} // This is a constructor function, rather than a POJO constructor, still\n// please ensure we do the following:\n// 1) Nobody should add any instance methods on this. Instance methods can be\n// more difficult to predict when they get optimized and they are almost\n// never inlined properly in static compilers.\n// 2) Nobody should rely on `instanceof Fiber` for type testing. We should\n// always know when it is a fiber.\n// 3) We might want to experiment with using numeric keys since they are easier\n// to optimize in a non-JIT environment.\n// 4) We can easily go from a constructor to a createFiber object literal if that\n// is faster.\n// 5) It should be easy to port this to a C struct and keep a C implementation\n// compatible.\n\n\nvar createFiber = function (tag, pendingProps, key, mode) {\n // $FlowFixMe: the shapes are exact here but Flow doesn't like constructors\n return new FiberNode(tag, pendingProps, key, mode);\n};\n\nfunction shouldConstruct$1(Component) {\n var prototype = Component.prototype;\n return !!(prototype && prototype.isReactComponent);\n}\n\nfunction isSimpleFunctionComponent(type) {\n return typeof type === 'function' && !shouldConstruct$1(type) && type.defaultProps === undefined;\n}\nfunction resolveLazyComponentTag(Component) {\n if (typeof Component === 'function') {\n return shouldConstruct$1(Component) ? ClassComponent : FunctionComponent;\n } else if (Component !== undefined && Component !== null) {\n var $$typeof = Component.$$typeof;\n\n if ($$typeof === REACT_FORWARD_REF_TYPE) {\n return ForwardRef;\n }\n\n if ($$typeof === REACT_MEMO_TYPE) {\n return MemoComponent;\n }\n }\n\n return IndeterminateComponent;\n} // This is used to create an alternate fiber to do work on.\n\nfunction createWorkInProgress(current, pendingProps) {\n var workInProgress = current.alternate;\n\n if (workInProgress === null) {\n // We use a double buffering pooling technique because we know that we'll\n // only ever need at most two versions of a tree. We pool the \"other\" unused\n // node that we're free to reuse. This is lazily created to avoid allocating\n // extra objects for things that are never updated. It also allow us to\n // reclaim the extra memory if needed.\n workInProgress = createFiber(current.tag, pendingProps, current.key, current.mode);\n workInProgress.elementType = current.elementType;\n workInProgress.type = current.type;\n workInProgress.stateNode = current.stateNode;\n\n {\n // DEV-only fields\n workInProgress._debugID = current._debugID;\n workInProgress._debugSource = current._debugSource;\n workInProgress._debugOwner = current._debugOwner;\n workInProgress._debugHookTypes = current._debugHookTypes;\n }\n\n workInProgress.alternate = current;\n current.alternate = workInProgress;\n } else {\n workInProgress.pendingProps = pendingProps; // Needed because Blocks store data on type.\n\n workInProgress.type = current.type; // We already have an alternate.\n // Reset the effect tag.\n\n workInProgress.flags = NoFlags; // The effect list is no longer valid.\n\n workInProgress.nextEffect = null;\n workInProgress.firstEffect = null;\n workInProgress.lastEffect = null;\n\n {\n // We intentionally reset, rather than copy, actualDuration & actualStartTime.\n // This prevents time from endlessly accumulating in new commits.\n // This has the downside of resetting values for different priority renders,\n // But works for yielding (the common case) and should support resuming.\n workInProgress.actualDuration = 0;\n workInProgress.actualStartTime = -1;\n }\n }\n\n workInProgress.childLanes = current.childLanes;\n workInProgress.lanes = current.lanes;\n workInProgress.child = current.child;\n workInProgress.memoizedProps = current.memoizedProps;\n workInProgress.memoizedState = current.memoizedState;\n workInProgress.updateQueue = current.updateQueue; // Clone the dependencies object. This is mutated during the render phase, so\n // it cannot be shared with the current fiber.\n\n var currentDependencies = current.dependencies;\n workInProgress.dependencies = currentDependencies === null ? null : {\n lanes: currentDependencies.lanes,\n firstContext: currentDependencies.firstContext\n }; // These will be overridden during the parent's reconciliation\n\n workInProgress.sibling = current.sibling;\n workInProgress.index = current.index;\n workInProgress.ref = current.ref;\n\n {\n workInProgress.selfBaseDuration = current.selfBaseDuration;\n workInProgress.treeBaseDuration = current.treeBaseDuration;\n }\n\n {\n workInProgress._debugNeedsRemount = current._debugNeedsRemount;\n\n switch (workInProgress.tag) {\n case IndeterminateComponent:\n case FunctionComponent:\n case SimpleMemoComponent:\n workInProgress.type = resolveFunctionForHotReloading(current.type);\n break;\n\n case ClassComponent:\n workInProgress.type = resolveClassForHotReloading(current.type);\n break;\n\n case ForwardRef:\n workInProgress.type = resolveForwardRefForHotReloading(current.type);\n break;\n }\n }\n\n return workInProgress;\n} // Used to reuse a Fiber for a second pass.\n\nfunction resetWorkInProgress(workInProgress, renderLanes) {\n // This resets the Fiber to what createFiber or createWorkInProgress would\n // have set the values to before during the first pass. Ideally this wouldn't\n // be necessary but unfortunately many code paths reads from the workInProgress\n // when they should be reading from current and writing to workInProgress.\n // We assume pendingProps, index, key, ref, return are still untouched to\n // avoid doing another reconciliation.\n // Reset the effect tag but keep any Placement tags, since that's something\n // that child fiber is setting, not the reconciliation.\n workInProgress.flags &= Placement; // The effect list is no longer valid.\n\n workInProgress.nextEffect = null;\n workInProgress.firstEffect = null;\n workInProgress.lastEffect = null;\n var current = workInProgress.alternate;\n\n if (current === null) {\n // Reset to createFiber's initial values.\n workInProgress.childLanes = NoLanes;\n workInProgress.lanes = renderLanes;\n workInProgress.child = null;\n workInProgress.memoizedProps = null;\n workInProgress.memoizedState = null;\n workInProgress.updateQueue = null;\n workInProgress.dependencies = null;\n workInProgress.stateNode = null;\n\n {\n // Note: We don't reset the actualTime counts. It's useful to accumulate\n // actual time across multiple render passes.\n workInProgress.selfBaseDuration = 0;\n workInProgress.treeBaseDuration = 0;\n }\n } else {\n // Reset to the cloned values that createWorkInProgress would've.\n workInProgress.childLanes = current.childLanes;\n workInProgress.lanes = current.lanes;\n workInProgress.child = current.child;\n workInProgress.memoizedProps = current.memoizedProps;\n workInProgress.memoizedState = current.memoizedState;\n workInProgress.updateQueue = current.updateQueue; // Needed because Blocks store data on type.\n\n workInProgress.type = current.type; // Clone the dependencies object. This is mutated during the render phase, so\n // it cannot be shared with the current fiber.\n\n var currentDependencies = current.dependencies;\n workInProgress.dependencies = currentDependencies === null ? null : {\n lanes: currentDependencies.lanes,\n firstContext: currentDependencies.firstContext\n };\n\n {\n // Note: We don't reset the actualTime counts. It's useful to accumulate\n // actual time across multiple render passes.\n workInProgress.selfBaseDuration = current.selfBaseDuration;\n workInProgress.treeBaseDuration = current.treeBaseDuration;\n }\n }\n\n return workInProgress;\n}\nfunction createHostRootFiber(tag) {\n var mode;\n\n if (tag === ConcurrentRoot) {\n mode = ConcurrentMode | BlockingMode | StrictMode;\n } else if (tag === BlockingRoot) {\n mode = BlockingMode | StrictMode;\n } else {\n mode = NoMode;\n }\n\n if ( isDevToolsPresent) {\n // Always collect profile timings when DevTools are present.\n // This enables DevTools to start capturing timing at any point–\n // Without some nodes in the tree having empty base times.\n mode |= ProfileMode;\n }\n\n return createFiber(HostRoot, null, null, mode);\n}\nfunction createFiberFromTypeAndProps(type, // React$ElementType\nkey, pendingProps, owner, mode, lanes) {\n var fiberTag = IndeterminateComponent; // The resolved type is set if we know what the final type will be. I.e. it's not lazy.\n\n var resolvedType = type;\n\n if (typeof type === 'function') {\n if (shouldConstruct$1(type)) {\n fiberTag = ClassComponent;\n\n {\n resolvedType = resolveClassForHotReloading(resolvedType);\n }\n } else {\n {\n resolvedType = resolveFunctionForHotReloading(resolvedType);\n }\n }\n } else if (typeof type === 'string') {\n fiberTag = HostComponent;\n } else {\n getTag: switch (type) {\n case REACT_FRAGMENT_TYPE:\n return createFiberFromFragment(pendingProps.children, mode, lanes, key);\n\n case REACT_DEBUG_TRACING_MODE_TYPE:\n fiberTag = Mode;\n mode |= DebugTracingMode;\n break;\n\n case REACT_STRICT_MODE_TYPE:\n fiberTag = Mode;\n mode |= StrictMode;\n break;\n\n case REACT_PROFILER_TYPE:\n return createFiberFromProfiler(pendingProps, mode, lanes, key);\n\n case REACT_SUSPENSE_TYPE:\n return createFiberFromSuspense(pendingProps, mode, lanes, key);\n\n case REACT_SUSPENSE_LIST_TYPE:\n return createFiberFromSuspenseList(pendingProps, mode, lanes, key);\n\n case REACT_OFFSCREEN_TYPE:\n return createFiberFromOffscreen(pendingProps, mode, lanes, key);\n\n case REACT_LEGACY_HIDDEN_TYPE:\n return createFiberFromLegacyHidden(pendingProps, mode, lanes, key);\n\n case REACT_SCOPE_TYPE:\n\n // eslint-disable-next-line no-fallthrough\n\n default:\n {\n if (typeof type === 'object' && type !== null) {\n switch (type.$$typeof) {\n case REACT_PROVIDER_TYPE:\n fiberTag = ContextProvider;\n break getTag;\n\n case REACT_CONTEXT_TYPE:\n // This is a consumer\n fiberTag = ContextConsumer;\n break getTag;\n\n case REACT_FORWARD_REF_TYPE:\n fiberTag = ForwardRef;\n\n {\n resolvedType = resolveForwardRefForHotReloading(resolvedType);\n }\n\n break getTag;\n\n case REACT_MEMO_TYPE:\n fiberTag = MemoComponent;\n break getTag;\n\n case REACT_LAZY_TYPE:\n fiberTag = LazyComponent;\n resolvedType = null;\n break getTag;\n\n case REACT_BLOCK_TYPE:\n fiberTag = Block;\n break getTag;\n }\n }\n\n var info = '';\n\n {\n if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and \" + 'named imports.';\n }\n\n var ownerName = owner ? getComponentName(owner.type) : null;\n\n if (ownerName) {\n info += '\\n\\nCheck the render method of `' + ownerName + '`.';\n }\n }\n\n {\n {\n throw Error( \"Element type is invalid: expected a string (for built-in components) or a class/function (for composite components) but got: \" + (type == null ? type : typeof type) + \".\" + info );\n }\n }\n }\n }\n }\n\n var fiber = createFiber(fiberTag, pendingProps, key, mode);\n fiber.elementType = type;\n fiber.type = resolvedType;\n fiber.lanes = lanes;\n\n {\n fiber._debugOwner = owner;\n }\n\n return fiber;\n}\nfunction createFiberFromElement(element, mode, lanes) {\n var owner = null;\n\n {\n owner = element._owner;\n }\n\n var type = element.type;\n var key = element.key;\n var pendingProps = element.props;\n var fiber = createFiberFromTypeAndProps(type, key, pendingProps, owner, mode, lanes);\n\n {\n fiber._debugSource = element._source;\n fiber._debugOwner = element._owner;\n }\n\n return fiber;\n}\nfunction createFiberFromFragment(elements, mode, lanes, key) {\n var fiber = createFiber(Fragment, elements, key, mode);\n fiber.lanes = lanes;\n return fiber;\n}\n\nfunction createFiberFromProfiler(pendingProps, mode, lanes, key) {\n {\n if (typeof pendingProps.id !== 'string') {\n error('Profiler must specify an \"id\" as a prop');\n }\n }\n\n var fiber = createFiber(Profiler, pendingProps, key, mode | ProfileMode); // TODO: The Profiler fiber shouldn't have a type. It has a tag.\n\n fiber.elementType = REACT_PROFILER_TYPE;\n fiber.type = REACT_PROFILER_TYPE;\n fiber.lanes = lanes;\n\n {\n fiber.stateNode = {\n effectDuration: 0,\n passiveEffectDuration: 0\n };\n }\n\n return fiber;\n}\n\nfunction createFiberFromSuspense(pendingProps, mode, lanes, key) {\n var fiber = createFiber(SuspenseComponent, pendingProps, key, mode); // TODO: The SuspenseComponent fiber shouldn't have a type. It has a tag.\n // This needs to be fixed in getComponentName so that it relies on the tag\n // instead.\n\n fiber.type = REACT_SUSPENSE_TYPE;\n fiber.elementType = REACT_SUSPENSE_TYPE;\n fiber.lanes = lanes;\n return fiber;\n}\nfunction createFiberFromSuspenseList(pendingProps, mode, lanes, key) {\n var fiber = createFiber(SuspenseListComponent, pendingProps, key, mode);\n\n {\n // TODO: The SuspenseListComponent fiber shouldn't have a type. It has a tag.\n // This needs to be fixed in getComponentName so that it relies on the tag\n // instead.\n fiber.type = REACT_SUSPENSE_LIST_TYPE;\n }\n\n fiber.elementType = REACT_SUSPENSE_LIST_TYPE;\n fiber.lanes = lanes;\n return fiber;\n}\nfunction createFiberFromOffscreen(pendingProps, mode, lanes, key) {\n var fiber = createFiber(OffscreenComponent, pendingProps, key, mode); // TODO: The OffscreenComponent fiber shouldn't have a type. It has a tag.\n // This needs to be fixed in getComponentName so that it relies on the tag\n // instead.\n\n {\n fiber.type = REACT_OFFSCREEN_TYPE;\n }\n\n fiber.elementType = REACT_OFFSCREEN_TYPE;\n fiber.lanes = lanes;\n return fiber;\n}\nfunction createFiberFromLegacyHidden(pendingProps, mode, lanes, key) {\n var fiber = createFiber(LegacyHiddenComponent, pendingProps, key, mode); // TODO: The LegacyHidden fiber shouldn't have a type. It has a tag.\n // This needs to be fixed in getComponentName so that it relies on the tag\n // instead.\n\n {\n fiber.type = REACT_LEGACY_HIDDEN_TYPE;\n }\n\n fiber.elementType = REACT_LEGACY_HIDDEN_TYPE;\n fiber.lanes = lanes;\n return fiber;\n}\nfunction createFiberFromText(content, mode, lanes) {\n var fiber = createFiber(HostText, content, null, mode);\n fiber.lanes = lanes;\n return fiber;\n}\nfunction createFiberFromHostInstanceForDeletion() {\n var fiber = createFiber(HostComponent, null, null, NoMode); // TODO: These should not need a type.\n\n fiber.elementType = 'DELETED';\n fiber.type = 'DELETED';\n return fiber;\n}\nfunction createFiberFromPortal(portal, mode, lanes) {\n var pendingProps = portal.children !== null ? portal.children : [];\n var fiber = createFiber(HostPortal, pendingProps, portal.key, mode);\n fiber.lanes = lanes;\n fiber.stateNode = {\n containerInfo: portal.containerInfo,\n pendingChildren: null,\n // Used by persistent updates\n implementation: portal.implementation\n };\n return fiber;\n} // Used for stashing WIP properties to replay failed work in DEV.\n\nfunction assignFiberPropertiesInDEV(target, source) {\n if (target === null) {\n // This Fiber's initial properties will always be overwritten.\n // We only use a Fiber to ensure the same hidden class so DEV isn't slow.\n target = createFiber(IndeterminateComponent, null, null, NoMode);\n } // This is intentionally written as a list of all properties.\n // We tried to use Object.assign() instead but this is called in\n // the hottest path, and Object.assign() was too slow:\n // https://github.com/facebook/react/issues/12502\n // This code is DEV-only so size is not a concern.\n\n\n target.tag = source.tag;\n target.key = source.key;\n target.elementType = source.elementType;\n target.type = source.type;\n target.stateNode = source.stateNode;\n target.return = source.return;\n target.child = source.child;\n target.sibling = source.sibling;\n target.index = source.index;\n target.ref = source.ref;\n target.pendingProps = source.pendingProps;\n target.memoizedProps = source.memoizedProps;\n target.updateQueue = source.updateQueue;\n target.memoizedState = source.memoizedState;\n target.dependencies = source.dependencies;\n target.mode = source.mode;\n target.flags = source.flags;\n target.nextEffect = source.nextEffect;\n target.firstEffect = source.firstEffect;\n target.lastEffect = source.lastEffect;\n target.lanes = source.lanes;\n target.childLanes = source.childLanes;\n target.alternate = source.alternate;\n\n {\n target.actualDuration = source.actualDuration;\n target.actualStartTime = source.actualStartTime;\n target.selfBaseDuration = source.selfBaseDuration;\n target.treeBaseDuration = source.treeBaseDuration;\n }\n\n target._debugID = source._debugID;\n target._debugSource = source._debugSource;\n target._debugOwner = source._debugOwner;\n target._debugNeedsRemount = source._debugNeedsRemount;\n target._debugHookTypes = source._debugHookTypes;\n return target;\n}\n\nfunction FiberRootNode(containerInfo, tag, hydrate) {\n this.tag = tag;\n this.containerInfo = containerInfo;\n this.pendingChildren = null;\n this.current = null;\n this.pingCache = null;\n this.finishedWork = null;\n this.timeoutHandle = noTimeout;\n this.context = null;\n this.pendingContext = null;\n this.hydrate = hydrate;\n this.callbackNode = null;\n this.callbackPriority = NoLanePriority;\n this.eventTimes = createLaneMap(NoLanes);\n this.expirationTimes = createLaneMap(NoTimestamp);\n this.pendingLanes = NoLanes;\n this.suspendedLanes = NoLanes;\n this.pingedLanes = NoLanes;\n this.expiredLanes = NoLanes;\n this.mutableReadLanes = NoLanes;\n this.finishedLanes = NoLanes;\n this.entangledLanes = NoLanes;\n this.entanglements = createLaneMap(NoLanes);\n\n {\n this.mutableSourceEagerHydrationData = null;\n }\n\n {\n this.interactionThreadID = tracing.unstable_getThreadID();\n this.memoizedInteractions = new Set();\n this.pendingInteractionMap = new Map();\n }\n\n {\n switch (tag) {\n case BlockingRoot:\n this._debugRootType = 'createBlockingRoot()';\n break;\n\n case ConcurrentRoot:\n this._debugRootType = 'createRoot()';\n break;\n\n case LegacyRoot:\n this._debugRootType = 'createLegacyRoot()';\n break;\n }\n }\n}\n\nfunction createFiberRoot(containerInfo, tag, hydrate, hydrationCallbacks) {\n var root = new FiberRootNode(containerInfo, tag, hydrate);\n // stateNode is any.\n\n\n var uninitializedFiber = createHostRootFiber(tag);\n root.current = uninitializedFiber;\n uninitializedFiber.stateNode = root;\n initializeUpdateQueue(uninitializedFiber);\n return root;\n}\n\n// This ensures that the version used for server rendering matches the one\n// that is eventually read during hydration.\n// If they don't match there's a potential tear and a full deopt render is required.\n\nfunction registerMutableSourceForHydration(root, mutableSource) {\n var getVersion = mutableSource._getVersion;\n var version = getVersion(mutableSource._source); // TODO Clear this data once all pending hydration work is finished.\n // Retaining it forever may interfere with GC.\n\n if (root.mutableSourceEagerHydrationData == null) {\n root.mutableSourceEagerHydrationData = [mutableSource, version];\n } else {\n root.mutableSourceEagerHydrationData.push(mutableSource, version);\n }\n}\n\nfunction createPortal(children, containerInfo, // TODO: figure out the API for cross-renderer implementation.\nimplementation) {\n var key = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;\n return {\n // This tag allow us to uniquely identify this as a React Portal\n $$typeof: REACT_PORTAL_TYPE,\n key: key == null ? null : '' + key,\n children: children,\n containerInfo: containerInfo,\n implementation: implementation\n };\n}\n\nvar didWarnAboutNestedUpdates;\nvar didWarnAboutFindNodeInStrictMode;\n\n{\n didWarnAboutNestedUpdates = false;\n didWarnAboutFindNodeInStrictMode = {};\n}\n\nfunction getContextForSubtree(parentComponent) {\n if (!parentComponent) {\n return emptyContextObject;\n }\n\n var fiber = get(parentComponent);\n var parentContext = findCurrentUnmaskedContext(fiber);\n\n if (fiber.tag === ClassComponent) {\n var Component = fiber.type;\n\n if (isContextProvider(Component)) {\n return processChildContext(fiber, Component, parentContext);\n }\n }\n\n return parentContext;\n}\n\nfunction findHostInstanceWithWarning(component, methodName) {\n {\n var fiber = get(component);\n\n if (fiber === undefined) {\n if (typeof component.render === 'function') {\n {\n {\n throw Error( \"Unable to find node on an unmounted component.\" );\n }\n }\n } else {\n {\n {\n throw Error( \"Argument appears to not be a ReactComponent. Keys: \" + Object.keys(component) );\n }\n }\n }\n }\n\n var hostFiber = findCurrentHostFiber(fiber);\n\n if (hostFiber === null) {\n return null;\n }\n\n if (hostFiber.mode & StrictMode) {\n var componentName = getComponentName(fiber.type) || 'Component';\n\n if (!didWarnAboutFindNodeInStrictMode[componentName]) {\n didWarnAboutFindNodeInStrictMode[componentName] = true;\n var previousFiber = current;\n\n try {\n setCurrentFiber(hostFiber);\n\n if (fiber.mode & StrictMode) {\n error('%s is deprecated in StrictMode. ' + '%s was passed an instance of %s which is inside StrictMode. ' + 'Instead, add a ref directly to the element you want to reference. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-find-node', methodName, methodName, componentName);\n } else {\n error('%s is deprecated in StrictMode. ' + '%s was passed an instance of %s which renders StrictMode children. ' + 'Instead, add a ref directly to the element you want to reference. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-find-node', methodName, methodName, componentName);\n }\n } finally {\n // Ideally this should reset to previous but this shouldn't be called in\n // render and there's another warning for that anyway.\n if (previousFiber) {\n setCurrentFiber(previousFiber);\n } else {\n resetCurrentFiber();\n }\n }\n }\n }\n\n return hostFiber.stateNode;\n }\n}\n\nfunction createContainer(containerInfo, tag, hydrate, hydrationCallbacks) {\n return createFiberRoot(containerInfo, tag, hydrate);\n}\nfunction updateContainer(element, container, parentComponent, callback) {\n {\n onScheduleRoot(container, element);\n }\n\n var current$1 = container.current;\n var eventTime = requestEventTime();\n\n {\n // $FlowExpectedError - jest isn't a global, and isn't recognized outside of tests\n if ('undefined' !== typeof jest) {\n warnIfUnmockedScheduler(current$1);\n warnIfNotScopedWithMatchingAct(current$1);\n }\n }\n\n var lane = requestUpdateLane(current$1);\n\n var context = getContextForSubtree(parentComponent);\n\n if (container.context === null) {\n container.context = context;\n } else {\n container.pendingContext = context;\n }\n\n {\n if (isRendering && current !== null && !didWarnAboutNestedUpdates) {\n didWarnAboutNestedUpdates = true;\n\n error('Render methods should be a pure function of props and state; ' + 'triggering nested component updates from render is not allowed. ' + 'If necessary, trigger nested updates in componentDidUpdate.\\n\\n' + 'Check the render method of %s.', getComponentName(current.type) || 'Unknown');\n }\n }\n\n var update = createUpdate(eventTime, lane); // Caution: React DevTools currently depends on this property\n // being called \"element\".\n\n update.payload = {\n element: element\n };\n callback = callback === undefined ? null : callback;\n\n if (callback !== null) {\n {\n if (typeof callback !== 'function') {\n error('render(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callback);\n }\n }\n\n update.callback = callback;\n }\n\n enqueueUpdate(current$1, update);\n scheduleUpdateOnFiber(current$1, lane, eventTime);\n return lane;\n}\nfunction getPublicRootInstance(container) {\n var containerFiber = container.current;\n\n if (!containerFiber.child) {\n return null;\n }\n\n switch (containerFiber.child.tag) {\n case HostComponent:\n return getPublicInstance(containerFiber.child.stateNode);\n\n default:\n return containerFiber.child.stateNode;\n }\n}\n\nfunction markRetryLaneImpl(fiber, retryLane) {\n var suspenseState = fiber.memoizedState;\n\n if (suspenseState !== null && suspenseState.dehydrated !== null) {\n suspenseState.retryLane = higherPriorityLane(suspenseState.retryLane, retryLane);\n }\n} // Increases the priority of thennables when they resolve within this boundary.\n\n\nfunction markRetryLaneIfNotHydrated(fiber, retryLane) {\n markRetryLaneImpl(fiber, retryLane);\n var alternate = fiber.alternate;\n\n if (alternate) {\n markRetryLaneImpl(alternate, retryLane);\n }\n}\n\nfunction attemptUserBlockingHydration$1(fiber) {\n if (fiber.tag !== SuspenseComponent) {\n // We ignore HostRoots here because we can't increase\n // their priority and they should not suspend on I/O,\n // since you have to wrap anything that might suspend in\n // Suspense.\n return;\n }\n\n var eventTime = requestEventTime();\n var lane = InputDiscreteHydrationLane;\n scheduleUpdateOnFiber(fiber, lane, eventTime);\n markRetryLaneIfNotHydrated(fiber, lane);\n}\nfunction attemptContinuousHydration$1(fiber) {\n if (fiber.tag !== SuspenseComponent) {\n // We ignore HostRoots here because we can't increase\n // their priority and they should not suspend on I/O,\n // since you have to wrap anything that might suspend in\n // Suspense.\n return;\n }\n\n var eventTime = requestEventTime();\n var lane = SelectiveHydrationLane;\n scheduleUpdateOnFiber(fiber, lane, eventTime);\n markRetryLaneIfNotHydrated(fiber, lane);\n}\nfunction attemptHydrationAtCurrentPriority$1(fiber) {\n if (fiber.tag !== SuspenseComponent) {\n // We ignore HostRoots here because we can't increase\n // their priority other than synchronously flush it.\n return;\n }\n\n var eventTime = requestEventTime();\n var lane = requestUpdateLane(fiber);\n scheduleUpdateOnFiber(fiber, lane, eventTime);\n markRetryLaneIfNotHydrated(fiber, lane);\n}\nfunction runWithPriority$2(priority, fn) {\n\n try {\n setCurrentUpdateLanePriority(priority);\n return fn();\n } finally {\n }\n}\nfunction findHostInstanceWithNoPortals(fiber) {\n var hostFiber = findCurrentHostFiberWithNoPortals(fiber);\n\n if (hostFiber === null) {\n return null;\n }\n\n if (hostFiber.tag === FundamentalComponent) {\n return hostFiber.stateNode.instance;\n }\n\n return hostFiber.stateNode;\n}\n\nvar shouldSuspendImpl = function (fiber) {\n return false;\n};\n\nfunction shouldSuspend(fiber) {\n return shouldSuspendImpl(fiber);\n}\nvar overrideHookState = null;\nvar overrideHookStateDeletePath = null;\nvar overrideHookStateRenamePath = null;\nvar overrideProps = null;\nvar overridePropsDeletePath = null;\nvar overridePropsRenamePath = null;\nvar scheduleUpdate = null;\nvar setSuspenseHandler = null;\n\n{\n var copyWithDeleteImpl = function (obj, path, index) {\n var key = path[index];\n var updated = Array.isArray(obj) ? obj.slice() : _assign({}, obj);\n\n if (index + 1 === path.length) {\n if (Array.isArray(updated)) {\n updated.splice(key, 1);\n } else {\n delete updated[key];\n }\n\n return updated;\n } // $FlowFixMe number or string is fine here\n\n\n updated[key] = copyWithDeleteImpl(obj[key], path, index + 1);\n return updated;\n };\n\n var copyWithDelete = function (obj, path) {\n return copyWithDeleteImpl(obj, path, 0);\n };\n\n var copyWithRenameImpl = function (obj, oldPath, newPath, index) {\n var oldKey = oldPath[index];\n var updated = Array.isArray(obj) ? obj.slice() : _assign({}, obj);\n\n if (index + 1 === oldPath.length) {\n var newKey = newPath[index]; // $FlowFixMe number or string is fine here\n\n updated[newKey] = updated[oldKey];\n\n if (Array.isArray(updated)) {\n updated.splice(oldKey, 1);\n } else {\n delete updated[oldKey];\n }\n } else {\n // $FlowFixMe number or string is fine here\n updated[oldKey] = copyWithRenameImpl( // $FlowFixMe number or string is fine here\n obj[oldKey], oldPath, newPath, index + 1);\n }\n\n return updated;\n };\n\n var copyWithRename = function (obj, oldPath, newPath) {\n if (oldPath.length !== newPath.length) {\n warn('copyWithRename() expects paths of the same length');\n\n return;\n } else {\n for (var i = 0; i < newPath.length - 1; i++) {\n if (oldPath[i] !== newPath[i]) {\n warn('copyWithRename() expects paths to be the same except for the deepest key');\n\n return;\n }\n }\n }\n\n return copyWithRenameImpl(obj, oldPath, newPath, 0);\n };\n\n var copyWithSetImpl = function (obj, path, index, value) {\n if (index >= path.length) {\n return value;\n }\n\n var key = path[index];\n var updated = Array.isArray(obj) ? obj.slice() : _assign({}, obj); // $FlowFixMe number or string is fine here\n\n updated[key] = copyWithSetImpl(obj[key], path, index + 1, value);\n return updated;\n };\n\n var copyWithSet = function (obj, path, value) {\n return copyWithSetImpl(obj, path, 0, value);\n };\n\n var findHook = function (fiber, id) {\n // For now, the \"id\" of stateful hooks is just the stateful hook index.\n // This may change in the future with e.g. nested hooks.\n var currentHook = fiber.memoizedState;\n\n while (currentHook !== null && id > 0) {\n currentHook = currentHook.next;\n id--;\n }\n\n return currentHook;\n }; // Support DevTools editable values for useState and useReducer.\n\n\n overrideHookState = function (fiber, id, path, value) {\n var hook = findHook(fiber, id);\n\n if (hook !== null) {\n var newState = copyWithSet(hook.memoizedState, path, value);\n hook.memoizedState = newState;\n hook.baseState = newState; // We aren't actually adding an update to the queue,\n // because there is no update we can add for useReducer hooks that won't trigger an error.\n // (There's no appropriate action type for DevTools overrides.)\n // As a result though, React will see the scheduled update as a noop and bailout.\n // Shallow cloning props works as a workaround for now to bypass the bailout check.\n\n fiber.memoizedProps = _assign({}, fiber.memoizedProps);\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n }\n };\n\n overrideHookStateDeletePath = function (fiber, id, path) {\n var hook = findHook(fiber, id);\n\n if (hook !== null) {\n var newState = copyWithDelete(hook.memoizedState, path);\n hook.memoizedState = newState;\n hook.baseState = newState; // We aren't actually adding an update to the queue,\n // because there is no update we can add for useReducer hooks that won't trigger an error.\n // (There's no appropriate action type for DevTools overrides.)\n // As a result though, React will see the scheduled update as a noop and bailout.\n // Shallow cloning props works as a workaround for now to bypass the bailout check.\n\n fiber.memoizedProps = _assign({}, fiber.memoizedProps);\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n }\n };\n\n overrideHookStateRenamePath = function (fiber, id, oldPath, newPath) {\n var hook = findHook(fiber, id);\n\n if (hook !== null) {\n var newState = copyWithRename(hook.memoizedState, oldPath, newPath);\n hook.memoizedState = newState;\n hook.baseState = newState; // We aren't actually adding an update to the queue,\n // because there is no update we can add for useReducer hooks that won't trigger an error.\n // (There's no appropriate action type for DevTools overrides.)\n // As a result though, React will see the scheduled update as a noop and bailout.\n // Shallow cloning props works as a workaround for now to bypass the bailout check.\n\n fiber.memoizedProps = _assign({}, fiber.memoizedProps);\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n }\n }; // Support DevTools props for function components, forwardRef, memo, host components, etc.\n\n\n overrideProps = function (fiber, path, value) {\n fiber.pendingProps = copyWithSet(fiber.memoizedProps, path, value);\n\n if (fiber.alternate) {\n fiber.alternate.pendingProps = fiber.pendingProps;\n }\n\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n };\n\n overridePropsDeletePath = function (fiber, path) {\n fiber.pendingProps = copyWithDelete(fiber.memoizedProps, path);\n\n if (fiber.alternate) {\n fiber.alternate.pendingProps = fiber.pendingProps;\n }\n\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n };\n\n overridePropsRenamePath = function (fiber, oldPath, newPath) {\n fiber.pendingProps = copyWithRename(fiber.memoizedProps, oldPath, newPath);\n\n if (fiber.alternate) {\n fiber.alternate.pendingProps = fiber.pendingProps;\n }\n\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n };\n\n scheduleUpdate = function (fiber) {\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n };\n\n setSuspenseHandler = function (newShouldSuspendImpl) {\n shouldSuspendImpl = newShouldSuspendImpl;\n };\n}\n\nfunction findHostInstanceByFiber(fiber) {\n var hostFiber = findCurrentHostFiber(fiber);\n\n if (hostFiber === null) {\n return null;\n }\n\n return hostFiber.stateNode;\n}\n\nfunction emptyFindFiberByHostInstance(instance) {\n return null;\n}\n\nfunction getCurrentFiberForDevTools() {\n return current;\n}\n\nfunction injectIntoDevTools(devToolsConfig) {\n var findFiberByHostInstance = devToolsConfig.findFiberByHostInstance;\n var ReactCurrentDispatcher = ReactSharedInternals.ReactCurrentDispatcher;\n return injectInternals({\n bundleType: devToolsConfig.bundleType,\n version: devToolsConfig.version,\n rendererPackageName: devToolsConfig.rendererPackageName,\n rendererConfig: devToolsConfig.rendererConfig,\n overrideHookState: overrideHookState,\n overrideHookStateDeletePath: overrideHookStateDeletePath,\n overrideHookStateRenamePath: overrideHookStateRenamePath,\n overrideProps: overrideProps,\n overridePropsDeletePath: overridePropsDeletePath,\n overridePropsRenamePath: overridePropsRenamePath,\n setSuspenseHandler: setSuspenseHandler,\n scheduleUpdate: scheduleUpdate,\n currentDispatcherRef: ReactCurrentDispatcher,\n findHostInstanceByFiber: findHostInstanceByFiber,\n findFiberByHostInstance: findFiberByHostInstance || emptyFindFiberByHostInstance,\n // React Refresh\n findHostInstancesForRefresh: findHostInstancesForRefresh ,\n scheduleRefresh: scheduleRefresh ,\n scheduleRoot: scheduleRoot ,\n setRefreshHandler: setRefreshHandler ,\n // Enables DevTools to append owner stacks to error messages in DEV mode.\n getCurrentFiber: getCurrentFiberForDevTools \n });\n}\n\nfunction ReactDOMRoot(container, options) {\n this._internalRoot = createRootImpl(container, ConcurrentRoot, options);\n}\n\nfunction ReactDOMBlockingRoot(container, tag, options) {\n this._internalRoot = createRootImpl(container, tag, options);\n}\n\nReactDOMRoot.prototype.render = ReactDOMBlockingRoot.prototype.render = function (children) {\n var root = this._internalRoot;\n\n {\n if (typeof arguments[1] === 'function') {\n error('render(...): does not support the second callback argument. ' + 'To execute a side effect after rendering, declare it in a component body with useEffect().');\n }\n\n var container = root.containerInfo;\n\n if (container.nodeType !== COMMENT_NODE) {\n var hostInstance = findHostInstanceWithNoPortals(root.current);\n\n if (hostInstance) {\n if (hostInstance.parentNode !== container) {\n error('render(...): It looks like the React-rendered content of the ' + 'root container was removed without using React. This is not ' + 'supported and will cause errors. Instead, call ' + \"root.unmount() to empty a root's container.\");\n }\n }\n }\n }\n\n updateContainer(children, root, null, null);\n};\n\nReactDOMRoot.prototype.unmount = ReactDOMBlockingRoot.prototype.unmount = function () {\n {\n if (typeof arguments[0] === 'function') {\n error('unmount(...): does not support a callback argument. ' + 'To execute a side effect after rendering, declare it in a component body with useEffect().');\n }\n }\n\n var root = this._internalRoot;\n var container = root.containerInfo;\n updateContainer(null, root, null, function () {\n unmarkContainerAsRoot(container);\n });\n};\n\nfunction createRootImpl(container, tag, options) {\n // Tag is either LegacyRoot or Concurrent Root\n var hydrate = options != null && options.hydrate === true;\n var hydrationCallbacks = options != null && options.hydrationOptions || null;\n var mutableSources = options != null && options.hydrationOptions != null && options.hydrationOptions.mutableSources || null;\n var root = createContainer(container, tag, hydrate);\n markContainerAsRoot(root.current, container);\n var containerNodeType = container.nodeType;\n\n {\n var rootContainerElement = container.nodeType === COMMENT_NODE ? container.parentNode : container;\n listenToAllSupportedEvents(rootContainerElement);\n }\n\n if (mutableSources) {\n for (var i = 0; i < mutableSources.length; i++) {\n var mutableSource = mutableSources[i];\n registerMutableSourceForHydration(root, mutableSource);\n }\n }\n\n return root;\n}\nfunction createLegacyRoot(container, options) {\n return new ReactDOMBlockingRoot(container, LegacyRoot, options);\n}\nfunction isValidContainer(node) {\n return !!(node && (node.nodeType === ELEMENT_NODE || node.nodeType === DOCUMENT_NODE || node.nodeType === DOCUMENT_FRAGMENT_NODE || node.nodeType === COMMENT_NODE && node.nodeValue === ' react-mount-point-unstable '));\n}\n\nvar ReactCurrentOwner$3 = ReactSharedInternals.ReactCurrentOwner;\nvar topLevelUpdateWarnings;\nvar warnedAboutHydrateAPI = false;\n\n{\n topLevelUpdateWarnings = function (container) {\n if (container._reactRootContainer && container.nodeType !== COMMENT_NODE) {\n var hostInstance = findHostInstanceWithNoPortals(container._reactRootContainer._internalRoot.current);\n\n if (hostInstance) {\n if (hostInstance.parentNode !== container) {\n error('render(...): It looks like the React-rendered content of this ' + 'container was removed without using React. This is not ' + 'supported and will cause errors. Instead, call ' + 'ReactDOM.unmountComponentAtNode to empty a container.');\n }\n }\n }\n\n var isRootRenderedBySomeReact = !!container._reactRootContainer;\n var rootEl = getReactRootElementInContainer(container);\n var hasNonRootReactChild = !!(rootEl && getInstanceFromNode(rootEl));\n\n if (hasNonRootReactChild && !isRootRenderedBySomeReact) {\n error('render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.');\n }\n\n if (container.nodeType === ELEMENT_NODE && container.tagName && container.tagName.toUpperCase() === 'BODY') {\n error('render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.');\n }\n };\n}\n\nfunction getReactRootElementInContainer(container) {\n if (!container) {\n return null;\n }\n\n if (container.nodeType === DOCUMENT_NODE) {\n return container.documentElement;\n } else {\n return container.firstChild;\n }\n}\n\nfunction shouldHydrateDueToLegacyHeuristic(container) {\n var rootElement = getReactRootElementInContainer(container);\n return !!(rootElement && rootElement.nodeType === ELEMENT_NODE && rootElement.hasAttribute(ROOT_ATTRIBUTE_NAME));\n}\n\nfunction legacyCreateRootFromDOMContainer(container, forceHydrate) {\n var shouldHydrate = forceHydrate || shouldHydrateDueToLegacyHeuristic(container); // First clear any existing content.\n\n if (!shouldHydrate) {\n var warned = false;\n var rootSibling;\n\n while (rootSibling = container.lastChild) {\n {\n if (!warned && rootSibling.nodeType === ELEMENT_NODE && rootSibling.hasAttribute(ROOT_ATTRIBUTE_NAME)) {\n warned = true;\n\n error('render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.');\n }\n }\n\n container.removeChild(rootSibling);\n }\n }\n\n {\n if (shouldHydrate && !forceHydrate && !warnedAboutHydrateAPI) {\n warnedAboutHydrateAPI = true;\n\n warn('render(): Calling ReactDOM.render() to hydrate server-rendered markup ' + 'will stop working in React v18. Replace the ReactDOM.render() call ' + 'with ReactDOM.hydrate() if you want React to attach to the server HTML.');\n }\n }\n\n return createLegacyRoot(container, shouldHydrate ? {\n hydrate: true\n } : undefined);\n}\n\nfunction warnOnInvalidCallback$1(callback, callerName) {\n {\n if (callback !== null && typeof callback !== 'function') {\n error('%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, callback);\n }\n }\n}\n\nfunction legacyRenderSubtreeIntoContainer(parentComponent, children, container, forceHydrate, callback) {\n {\n topLevelUpdateWarnings(container);\n warnOnInvalidCallback$1(callback === undefined ? null : callback, 'render');\n } // TODO: Without `any` type, Flow says \"Property cannot be accessed on any\n // member of intersection type.\" Whyyyyyy.\n\n\n var root = container._reactRootContainer;\n var fiberRoot;\n\n if (!root) {\n // Initial mount\n root = container._reactRootContainer = legacyCreateRootFromDOMContainer(container, forceHydrate);\n fiberRoot = root._internalRoot;\n\n if (typeof callback === 'function') {\n var originalCallback = callback;\n\n callback = function () {\n var instance = getPublicRootInstance(fiberRoot);\n originalCallback.call(instance);\n };\n } // Initial mount should not be batched.\n\n\n unbatchedUpdates(function () {\n updateContainer(children, fiberRoot, parentComponent, callback);\n });\n } else {\n fiberRoot = root._internalRoot;\n\n if (typeof callback === 'function') {\n var _originalCallback = callback;\n\n callback = function () {\n var instance = getPublicRootInstance(fiberRoot);\n\n _originalCallback.call(instance);\n };\n } // Update\n\n\n updateContainer(children, fiberRoot, parentComponent, callback);\n }\n\n return getPublicRootInstance(fiberRoot);\n}\n\nfunction findDOMNode(componentOrElement) {\n {\n var owner = ReactCurrentOwner$3.current;\n\n if (owner !== null && owner.stateNode !== null) {\n var warnedAboutRefsInRender = owner.stateNode._warnedAboutRefsInRender;\n\n if (!warnedAboutRefsInRender) {\n error('%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentName(owner.type) || 'A component');\n }\n\n owner.stateNode._warnedAboutRefsInRender = true;\n }\n }\n\n if (componentOrElement == null) {\n return null;\n }\n\n if (componentOrElement.nodeType === ELEMENT_NODE) {\n return componentOrElement;\n }\n\n {\n return findHostInstanceWithWarning(componentOrElement, 'findDOMNode');\n }\n}\nfunction hydrate(element, container, callback) {\n if (!isValidContainer(container)) {\n {\n throw Error( \"Target container is not a DOM element.\" );\n }\n }\n\n {\n var isModernRoot = isContainerMarkedAsRoot(container) && container._reactRootContainer === undefined;\n\n if (isModernRoot) {\n error('You are calling ReactDOM.hydrate() on a container that was previously ' + 'passed to ReactDOM.createRoot(). This is not supported. ' + 'Did you mean to call createRoot(container, {hydrate: true}).render(element)?');\n }\n } // TODO: throw or warn if we couldn't hydrate?\n\n\n return legacyRenderSubtreeIntoContainer(null, element, container, true, callback);\n}\nfunction render(element, container, callback) {\n if (!isValidContainer(container)) {\n {\n throw Error( \"Target container is not a DOM element.\" );\n }\n }\n\n {\n var isModernRoot = isContainerMarkedAsRoot(container) && container._reactRootContainer === undefined;\n\n if (isModernRoot) {\n error('You are calling ReactDOM.render() on a container that was previously ' + 'passed to ReactDOM.createRoot(). This is not supported. ' + 'Did you mean to call root.render(element)?');\n }\n }\n\n return legacyRenderSubtreeIntoContainer(null, element, container, false, callback);\n}\nfunction unstable_renderSubtreeIntoContainer(parentComponent, element, containerNode, callback) {\n if (!isValidContainer(containerNode)) {\n {\n throw Error( \"Target container is not a DOM element.\" );\n }\n }\n\n if (!(parentComponent != null && has(parentComponent))) {\n {\n throw Error( \"parentComponent must be a valid React Component\" );\n }\n }\n\n return legacyRenderSubtreeIntoContainer(parentComponent, element, containerNode, false, callback);\n}\nfunction unmountComponentAtNode(container) {\n if (!isValidContainer(container)) {\n {\n throw Error( \"unmountComponentAtNode(...): Target container is not a DOM element.\" );\n }\n }\n\n {\n var isModernRoot = isContainerMarkedAsRoot(container) && container._reactRootContainer === undefined;\n\n if (isModernRoot) {\n error('You are calling ReactDOM.unmountComponentAtNode() on a container that was previously ' + 'passed to ReactDOM.createRoot(). This is not supported. Did you mean to call root.unmount()?');\n }\n }\n\n if (container._reactRootContainer) {\n {\n var rootEl = getReactRootElementInContainer(container);\n var renderedByDifferentReact = rootEl && !getInstanceFromNode(rootEl);\n\n if (renderedByDifferentReact) {\n error(\"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by another copy of React.');\n }\n } // Unmount should not be batched.\n\n\n unbatchedUpdates(function () {\n legacyRenderSubtreeIntoContainer(null, null, container, false, function () {\n // $FlowFixMe This should probably use `delete container._reactRootContainer`\n container._reactRootContainer = null;\n unmarkContainerAsRoot(container);\n });\n }); // If you call unmountComponentAtNode twice in quick succession, you'll\n // get `true` twice. That's probably fine?\n\n return true;\n } else {\n {\n var _rootEl = getReactRootElementInContainer(container);\n\n var hasNonRootReactChild = !!(_rootEl && getInstanceFromNode(_rootEl)); // Check if the container itself is a React root node.\n\n var isContainerReactRoot = container.nodeType === ELEMENT_NODE && isValidContainer(container.parentNode) && !!container.parentNode._reactRootContainer;\n\n if (hasNonRootReactChild) {\n error(\"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.');\n }\n }\n\n return false;\n }\n}\n\nsetAttemptUserBlockingHydration(attemptUserBlockingHydration$1);\nsetAttemptContinuousHydration(attemptContinuousHydration$1);\nsetAttemptHydrationAtCurrentPriority(attemptHydrationAtCurrentPriority$1);\nsetAttemptHydrationAtPriority(runWithPriority$2);\nvar didWarnAboutUnstableCreatePortal = false;\n\n{\n if (typeof Map !== 'function' || // $FlowIssue Flow incorrectly thinks Map has no prototype\n Map.prototype == null || typeof Map.prototype.forEach !== 'function' || typeof Set !== 'function' || // $FlowIssue Flow incorrectly thinks Set has no prototype\n Set.prototype == null || typeof Set.prototype.clear !== 'function' || typeof Set.prototype.forEach !== 'function') {\n error('React depends on Map and Set built-in types. Make sure that you load a ' + 'polyfill in older browsers. https://reactjs.org/link/react-polyfills');\n }\n}\n\nsetRestoreImplementation(restoreControlledState$3);\nsetBatchingImplementation(batchedUpdates$1, discreteUpdates$1, flushDiscreteUpdates, batchedEventUpdates$1);\n\nfunction createPortal$1(children, container) {\n var key = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;\n\n if (!isValidContainer(container)) {\n {\n throw Error( \"Target container is not a DOM element.\" );\n }\n } // TODO: pass ReactDOM portal implementation as third argument\n // $FlowFixMe The Flow type is opaque but there's no way to actually create it.\n\n\n return createPortal(children, container, null, key);\n}\n\nfunction renderSubtreeIntoContainer(parentComponent, element, containerNode, callback) {\n\n return unstable_renderSubtreeIntoContainer(parentComponent, element, containerNode, callback);\n}\n\nfunction unstable_createPortal(children, container) {\n var key = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;\n\n {\n if (!didWarnAboutUnstableCreatePortal) {\n didWarnAboutUnstableCreatePortal = true;\n\n warn('The ReactDOM.unstable_createPortal() alias has been deprecated, ' + 'and will be removed in React 18+. Update your code to use ' + 'ReactDOM.createPortal() instead. It has the exact same API, ' + 'but without the \"unstable_\" prefix.');\n }\n }\n\n return createPortal$1(children, container, key);\n}\n\nvar Internals = {\n // Keep in sync with ReactTestUtils.js, and ReactTestUtilsAct.js.\n // This is an array for better minification.\n Events: [getInstanceFromNode, getNodeFromInstance, getFiberCurrentPropsFromNode, enqueueStateRestore, restoreStateIfNeeded, flushPassiveEffects, // TODO: This is related to `act`, not events. Move to separate key?\n IsThisRendererActing]\n};\nvar foundDevTools = injectIntoDevTools({\n findFiberByHostInstance: getClosestInstanceFromNode,\n bundleType: 1 ,\n version: ReactVersion,\n rendererPackageName: 'react-dom'\n});\n\n{\n if (!foundDevTools && canUseDOM && window.top === window.self) {\n // If we're in Chrome or Firefox, provide a download link if not installed.\n if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {\n var protocol = window.location.protocol; // Don't warn in exotic cases like chrome-extension://.\n\n if (/^(https?|file):$/.test(protocol)) {\n // eslint-disable-next-line react-internal/no-production-logging\n console.info('%cDownload the React DevTools ' + 'for a better development experience: ' + 'https://reactjs.org/link/react-devtools' + (protocol === 'file:' ? '\\nYou might need to use a local HTTP server (instead of file://): ' + 'https://reactjs.org/link/react-devtools-faq' : ''), 'font-weight:bold');\n }\n }\n }\n}\n\nexports.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED = Internals;\nexports.createPortal = createPortal$1;\nexports.findDOMNode = findDOMNode;\nexports.flushSync = flushSync;\nexports.hydrate = hydrate;\nexports.render = render;\nexports.unmountComponentAtNode = unmountComponentAtNode;\nexports.unstable_batchedUpdates = batchedUpdates$1;\nexports.unstable_createPortal = unstable_createPortal;\nexports.unstable_renderSubtreeIntoContainer = renderSubtreeIntoContainer;\nexports.version = ReactVersion;\n })();\n}\n","'use strict';\n\nfunction checkDCE() {\n /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n if (\n typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined' ||\n typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE !== 'function'\n ) {\n return;\n }\n if (process.env.NODE_ENV !== 'production') {\n // This branch is unreachable because this function is only called\n // in production, but the condition is true only in development.\n // Therefore if the branch is still here, dead code elimination wasn't\n // properly applied.\n // Don't change the message. React DevTools relies on it. Also make sure\n // this message doesn't occur elsewhere in this function, or it will cause\n // a false positive.\n throw new Error('^_^');\n }\n try {\n // Verify that the code above has been dead code eliminated (DCE'd).\n __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE(checkDCE);\n } catch (err) {\n // DevTools shouldn't crash React, no matter what.\n // We should still report in case we break this code.\n console.error(err);\n }\n}\n\nif (process.env.NODE_ENV === 'production') {\n // DCE check should happen before ReactDOM bundle executes so that\n // DevTools can report bad minification during injection.\n checkDCE();\n module.exports = require('./cjs/react-dom.production.min.js');\n} else {\n module.exports = require('./cjs/react-dom.development.js');\n}\n","/** @license React v16.13.1\n * react-is.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar hasSymbol = typeof Symbol === 'function' && Symbol.for;\nvar REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7;\nvar REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca;\nvar REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb;\nvar REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc;\nvar REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2;\nvar REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd;\nvar REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace; // TODO: We don't use AsyncMode or ConcurrentMode anymore. They were temporary\n// (unstable) APIs that have been removed. Can we remove the symbols?\n\nvar REACT_ASYNC_MODE_TYPE = hasSymbol ? Symbol.for('react.async_mode') : 0xeacf;\nvar REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf;\nvar REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0;\nvar REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1;\nvar REACT_SUSPENSE_LIST_TYPE = hasSymbol ? Symbol.for('react.suspense_list') : 0xead8;\nvar REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3;\nvar REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4;\nvar REACT_BLOCK_TYPE = hasSymbol ? Symbol.for('react.block') : 0xead9;\nvar REACT_FUNDAMENTAL_TYPE = hasSymbol ? Symbol.for('react.fundamental') : 0xead5;\nvar REACT_RESPONDER_TYPE = hasSymbol ? Symbol.for('react.responder') : 0xead6;\nvar REACT_SCOPE_TYPE = hasSymbol ? Symbol.for('react.scope') : 0xead7;\n\nfunction isValidElementType(type) {\n return typeof type === 'string' || typeof type === 'function' || // Note: its typeof might be other than 'symbol' or 'number' if it's a polyfill.\n type === REACT_FRAGMENT_TYPE || type === REACT_CONCURRENT_MODE_TYPE || type === REACT_PROFILER_TYPE || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || type === REACT_SUSPENSE_LIST_TYPE || typeof type === 'object' && type !== null && (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE || type.$$typeof === REACT_FUNDAMENTAL_TYPE || type.$$typeof === REACT_RESPONDER_TYPE || type.$$typeof === REACT_SCOPE_TYPE || type.$$typeof === REACT_BLOCK_TYPE);\n}\n\nfunction typeOf(object) {\n if (typeof object === 'object' && object !== null) {\n var $$typeof = object.$$typeof;\n\n switch ($$typeof) {\n case REACT_ELEMENT_TYPE:\n var type = object.type;\n\n switch (type) {\n case REACT_ASYNC_MODE_TYPE:\n case REACT_CONCURRENT_MODE_TYPE:\n case REACT_FRAGMENT_TYPE:\n case REACT_PROFILER_TYPE:\n case REACT_STRICT_MODE_TYPE:\n case REACT_SUSPENSE_TYPE:\n return type;\n\n default:\n var $$typeofType = type && type.$$typeof;\n\n switch ($$typeofType) {\n case REACT_CONTEXT_TYPE:\n case REACT_FORWARD_REF_TYPE:\n case REACT_LAZY_TYPE:\n case REACT_MEMO_TYPE:\n case REACT_PROVIDER_TYPE:\n return $$typeofType;\n\n default:\n return $$typeof;\n }\n\n }\n\n case REACT_PORTAL_TYPE:\n return $$typeof;\n }\n }\n\n return undefined;\n} // AsyncMode is deprecated along with isAsyncMode\n\nvar AsyncMode = REACT_ASYNC_MODE_TYPE;\nvar ConcurrentMode = REACT_CONCURRENT_MODE_TYPE;\nvar ContextConsumer = REACT_CONTEXT_TYPE;\nvar ContextProvider = REACT_PROVIDER_TYPE;\nvar Element = REACT_ELEMENT_TYPE;\nvar ForwardRef = REACT_FORWARD_REF_TYPE;\nvar Fragment = REACT_FRAGMENT_TYPE;\nvar Lazy = REACT_LAZY_TYPE;\nvar Memo = REACT_MEMO_TYPE;\nvar Portal = REACT_PORTAL_TYPE;\nvar Profiler = REACT_PROFILER_TYPE;\nvar StrictMode = REACT_STRICT_MODE_TYPE;\nvar Suspense = REACT_SUSPENSE_TYPE;\nvar hasWarnedAboutDeprecatedIsAsyncMode = false; // AsyncMode should be deprecated\n\nfunction isAsyncMode(object) {\n {\n if (!hasWarnedAboutDeprecatedIsAsyncMode) {\n hasWarnedAboutDeprecatedIsAsyncMode = true; // Using console['warn'] to evade Babel and ESLint\n\n console['warn']('The ReactIs.isAsyncMode() alias has been deprecated, ' + 'and will be removed in React 17+. Update your code to use ' + 'ReactIs.isConcurrentMode() instead. It has the exact same API.');\n }\n }\n\n return isConcurrentMode(object) || typeOf(object) === REACT_ASYNC_MODE_TYPE;\n}\nfunction isConcurrentMode(object) {\n return typeOf(object) === REACT_CONCURRENT_MODE_TYPE;\n}\nfunction isContextConsumer(object) {\n return typeOf(object) === REACT_CONTEXT_TYPE;\n}\nfunction isContextProvider(object) {\n return typeOf(object) === REACT_PROVIDER_TYPE;\n}\nfunction isElement(object) {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n}\nfunction isForwardRef(object) {\n return typeOf(object) === REACT_FORWARD_REF_TYPE;\n}\nfunction isFragment(object) {\n return typeOf(object) === REACT_FRAGMENT_TYPE;\n}\nfunction isLazy(object) {\n return typeOf(object) === REACT_LAZY_TYPE;\n}\nfunction isMemo(object) {\n return typeOf(object) === REACT_MEMO_TYPE;\n}\nfunction isPortal(object) {\n return typeOf(object) === REACT_PORTAL_TYPE;\n}\nfunction isProfiler(object) {\n return typeOf(object) === REACT_PROFILER_TYPE;\n}\nfunction isStrictMode(object) {\n return typeOf(object) === REACT_STRICT_MODE_TYPE;\n}\nfunction isSuspense(object) {\n return typeOf(object) === REACT_SUSPENSE_TYPE;\n}\n\nexports.AsyncMode = AsyncMode;\nexports.ConcurrentMode = ConcurrentMode;\nexports.ContextConsumer = ContextConsumer;\nexports.ContextProvider = ContextProvider;\nexports.Element = Element;\nexports.ForwardRef = ForwardRef;\nexports.Fragment = Fragment;\nexports.Lazy = Lazy;\nexports.Memo = Memo;\nexports.Portal = Portal;\nexports.Profiler = Profiler;\nexports.StrictMode = StrictMode;\nexports.Suspense = Suspense;\nexports.isAsyncMode = isAsyncMode;\nexports.isConcurrentMode = isConcurrentMode;\nexports.isContextConsumer = isContextConsumer;\nexports.isContextProvider = isContextProvider;\nexports.isElement = isElement;\nexports.isForwardRef = isForwardRef;\nexports.isFragment = isFragment;\nexports.isLazy = isLazy;\nexports.isMemo = isMemo;\nexports.isPortal = isPortal;\nexports.isProfiler = isProfiler;\nexports.isStrictMode = isStrictMode;\nexports.isSuspense = isSuspense;\nexports.isValidElementType = isValidElementType;\nexports.typeOf = typeOf;\n })();\n}\n","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/react-is.production.min.js');\n} else {\n module.exports = require('./cjs/react-is.development.js');\n}\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nfunction componentWillMount() {\n // Call this.constructor.gDSFP to support sub-classes.\n var state = this.constructor.getDerivedStateFromProps(this.props, this.state);\n if (state !== null && state !== undefined) {\n this.setState(state);\n }\n}\n\nfunction componentWillReceiveProps(nextProps) {\n // Call this.constructor.gDSFP to support sub-classes.\n // Use the setState() updater to ensure state isn't stale in certain edge cases.\n function updater(prevState) {\n var state = this.constructor.getDerivedStateFromProps(nextProps, prevState);\n return state !== null && state !== undefined ? state : null;\n }\n // Binding \"this\" is important for shallow renderer support.\n this.setState(updater.bind(this));\n}\n\nfunction componentWillUpdate(nextProps, nextState) {\n try {\n var prevProps = this.props;\n var prevState = this.state;\n this.props = nextProps;\n this.state = nextState;\n this.__reactInternalSnapshotFlag = true;\n this.__reactInternalSnapshot = this.getSnapshotBeforeUpdate(\n prevProps,\n prevState\n );\n } finally {\n this.props = prevProps;\n this.state = prevState;\n }\n}\n\n// React may warn about cWM/cWRP/cWU methods being deprecated.\n// Add a flag to suppress these warnings for this special case.\ncomponentWillMount.__suppressDeprecationWarning = true;\ncomponentWillReceiveProps.__suppressDeprecationWarning = true;\ncomponentWillUpdate.__suppressDeprecationWarning = true;\n\nfunction polyfill(Component) {\n var prototype = Component.prototype;\n\n if (!prototype || !prototype.isReactComponent) {\n throw new Error('Can only polyfill class components');\n }\n\n if (\n typeof Component.getDerivedStateFromProps !== 'function' &&\n typeof prototype.getSnapshotBeforeUpdate !== 'function'\n ) {\n return Component;\n }\n\n // If new component APIs are defined, \"unsafe\" lifecycles won't be called.\n // Error if any of these lifecycles are present,\n // Because they would work differently between older and newer (16.3+) versions of React.\n var foundWillMountName = null;\n var foundWillReceivePropsName = null;\n var foundWillUpdateName = null;\n if (typeof prototype.componentWillMount === 'function') {\n foundWillMountName = 'componentWillMount';\n } else if (typeof prototype.UNSAFE_componentWillMount === 'function') {\n foundWillMountName = 'UNSAFE_componentWillMount';\n }\n if (typeof prototype.componentWillReceiveProps === 'function') {\n foundWillReceivePropsName = 'componentWillReceiveProps';\n } else if (typeof prototype.UNSAFE_componentWillReceiveProps === 'function') {\n foundWillReceivePropsName = 'UNSAFE_componentWillReceiveProps';\n }\n if (typeof prototype.componentWillUpdate === 'function') {\n foundWillUpdateName = 'componentWillUpdate';\n } else if (typeof prototype.UNSAFE_componentWillUpdate === 'function') {\n foundWillUpdateName = 'UNSAFE_componentWillUpdate';\n }\n if (\n foundWillMountName !== null ||\n foundWillReceivePropsName !== null ||\n foundWillUpdateName !== null\n ) {\n var componentName = Component.displayName || Component.name;\n var newApiName =\n typeof Component.getDerivedStateFromProps === 'function'\n ? 'getDerivedStateFromProps()'\n : 'getSnapshotBeforeUpdate()';\n\n throw Error(\n 'Unsafe legacy lifecycles will not be called for components using new component APIs.\\n\\n' +\n componentName +\n ' uses ' +\n newApiName +\n ' but also contains the following legacy lifecycles:' +\n (foundWillMountName !== null ? '\\n ' + foundWillMountName : '') +\n (foundWillReceivePropsName !== null\n ? '\\n ' + foundWillReceivePropsName\n : '') +\n (foundWillUpdateName !== null ? '\\n ' + foundWillUpdateName : '') +\n '\\n\\nThe above lifecycles should be removed. Learn more about this warning here:\\n' +\n 'https://fb.me/react-async-component-lifecycle-hooks'\n );\n }\n\n // React <= 16.2 does not support static getDerivedStateFromProps.\n // As a workaround, use cWM and cWRP to invoke the new static lifecycle.\n // Newer versions of React will ignore these lifecycles if gDSFP exists.\n if (typeof Component.getDerivedStateFromProps === 'function') {\n prototype.componentWillMount = componentWillMount;\n prototype.componentWillReceiveProps = componentWillReceiveProps;\n }\n\n // React <= 16.2 does not support getSnapshotBeforeUpdate.\n // As a workaround, use cWU to invoke the new lifecycle.\n // Newer versions of React will ignore that lifecycle if gSBU exists.\n if (typeof prototype.getSnapshotBeforeUpdate === 'function') {\n if (typeof prototype.componentDidUpdate !== 'function') {\n throw new Error(\n 'Cannot polyfill getSnapshotBeforeUpdate() for components that do not define componentDidUpdate() on the prototype'\n );\n }\n\n prototype.componentWillUpdate = componentWillUpdate;\n\n var componentDidUpdate = prototype.componentDidUpdate;\n\n prototype.componentDidUpdate = function componentDidUpdatePolyfill(\n prevProps,\n prevState,\n maybeSnapshot\n ) {\n // 16.3+ will not execute our will-update method;\n // It will pass a snapshot value to did-update though.\n // Older versions will require our polyfilled will-update value.\n // We need to handle both cases, but can't just check for the presence of \"maybeSnapshot\",\n // Because for <= 15.x versions this might be a \"prevContext\" object.\n // We also can't just check \"__reactInternalSnapshot\",\n // Because get-snapshot might return a falsy value.\n // So check for the explicit __reactInternalSnapshotFlag flag to determine behavior.\n var snapshot = this.__reactInternalSnapshotFlag\n ? this.__reactInternalSnapshot\n : maybeSnapshot;\n\n componentDidUpdate.call(this, prevProps, prevState, snapshot);\n };\n }\n\n return Component;\n}\n\nexport { polyfill };\n","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.bodyOpenClassName = exports.portalClassName = undefined;\n\nvar _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _react = require(\"react\");\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _reactDom = require(\"react-dom\");\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nvar _propTypes = require(\"prop-types\");\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _ModalPortal = require(\"./ModalPortal\");\n\nvar _ModalPortal2 = _interopRequireDefault(_ModalPortal);\n\nvar _ariaAppHider = require(\"../helpers/ariaAppHider\");\n\nvar ariaAppHider = _interopRequireWildcard(_ariaAppHider);\n\nvar _safeHTMLElement = require(\"../helpers/safeHTMLElement\");\n\nvar _safeHTMLElement2 = _interopRequireDefault(_safeHTMLElement);\n\nvar _reactLifecyclesCompat = require(\"react-lifecycles-compat\");\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }\n\nvar portalClassName = exports.portalClassName = \"ReactModalPortal\";\nvar bodyOpenClassName = exports.bodyOpenClassName = \"ReactModal__Body--open\";\n\nvar isReact16 = _safeHTMLElement.canUseDOM && _reactDom2.default.createPortal !== undefined;\n\nvar createHTMLElement = function createHTMLElement(name) {\n return document.createElement(name);\n};\n\nvar getCreatePortal = function getCreatePortal() {\n return isReact16 ? _reactDom2.default.createPortal : _reactDom2.default.unstable_renderSubtreeIntoContainer;\n};\n\nfunction getParentElement(parentSelector) {\n return parentSelector();\n}\n\nvar Modal = function (_Component) {\n _inherits(Modal, _Component);\n\n function Modal() {\n var _ref;\n\n var _temp, _this, _ret;\n\n _classCallCheck(this, Modal);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = _possibleConstructorReturn(this, (_ref = Modal.__proto__ || Object.getPrototypeOf(Modal)).call.apply(_ref, [this].concat(args))), _this), _this.removePortal = function () {\n !isReact16 && _reactDom2.default.unmountComponentAtNode(_this.node);\n var parent = getParentElement(_this.props.parentSelector);\n if (parent && parent.contains(_this.node)) {\n parent.removeChild(_this.node);\n } else {\n // eslint-disable-next-line no-console\n console.warn('React-Modal: \"parentSelector\" prop did not returned any DOM ' + \"element. Make sure that the parent element is unmounted to \" + \"avoid any memory leaks.\");\n }\n }, _this.portalRef = function (ref) {\n _this.portal = ref;\n }, _this.renderPortal = function (props) {\n var createPortal = getCreatePortal();\n var portal = createPortal(_this, _react2.default.createElement(_ModalPortal2.default, _extends({ defaultStyles: Modal.defaultStyles }, props)), _this.node);\n _this.portalRef(portal);\n }, _temp), _possibleConstructorReturn(_this, _ret);\n }\n\n _createClass(Modal, [{\n key: \"componentDidMount\",\n value: function componentDidMount() {\n if (!_safeHTMLElement.canUseDOM) return;\n\n if (!isReact16) {\n this.node = createHTMLElement(\"div\");\n }\n this.node.className = this.props.portalClassName;\n\n var parent = getParentElement(this.props.parentSelector);\n parent.appendChild(this.node);\n\n !isReact16 && this.renderPortal(this.props);\n }\n }, {\n key: \"getSnapshotBeforeUpdate\",\n value: function getSnapshotBeforeUpdate(prevProps) {\n var prevParent = getParentElement(prevProps.parentSelector);\n var nextParent = getParentElement(this.props.parentSelector);\n return { prevParent: prevParent, nextParent: nextParent };\n }\n }, {\n key: \"componentDidUpdate\",\n value: function componentDidUpdate(prevProps, _, snapshot) {\n if (!_safeHTMLElement.canUseDOM) return;\n var _props = this.props,\n isOpen = _props.isOpen,\n portalClassName = _props.portalClassName;\n\n\n if (prevProps.portalClassName !== portalClassName) {\n this.node.className = portalClassName;\n }\n\n var prevParent = snapshot.prevParent,\n nextParent = snapshot.nextParent;\n\n if (nextParent !== prevParent) {\n prevParent.removeChild(this.node);\n nextParent.appendChild(this.node);\n }\n\n // Stop unnecessary renders if modal is remaining closed\n if (!prevProps.isOpen && !isOpen) return;\n\n !isReact16 && this.renderPortal(this.props);\n }\n }, {\n key: \"componentWillUnmount\",\n value: function componentWillUnmount() {\n if (!_safeHTMLElement.canUseDOM || !this.node || !this.portal) return;\n\n var state = this.portal.state;\n var now = Date.now();\n var closesAt = state.isOpen && this.props.closeTimeoutMS && (state.closesAt || now + this.props.closeTimeoutMS);\n\n if (closesAt) {\n if (!state.beforeClose) {\n this.portal.closeWithTimeout();\n }\n\n setTimeout(this.removePortal, closesAt - now);\n } else {\n this.removePortal();\n }\n }\n }, {\n key: \"render\",\n value: function render() {\n if (!_safeHTMLElement.canUseDOM || !isReact16) {\n return null;\n }\n\n if (!this.node && isReact16) {\n this.node = createHTMLElement(\"div\");\n }\n\n var createPortal = getCreatePortal();\n return createPortal(_react2.default.createElement(_ModalPortal2.default, _extends({\n ref: this.portalRef,\n defaultStyles: Modal.defaultStyles\n }, this.props)), this.node);\n }\n }], [{\n key: \"setAppElement\",\n value: function setAppElement(element) {\n ariaAppHider.setElement(element);\n }\n\n /* eslint-disable react/no-unused-prop-types */\n\n /* eslint-enable react/no-unused-prop-types */\n\n }]);\n\n return Modal;\n}(_react.Component);\n\nModal.propTypes = {\n isOpen: _propTypes2.default.bool.isRequired,\n style: _propTypes2.default.shape({\n content: _propTypes2.default.object,\n overlay: _propTypes2.default.object\n }),\n portalClassName: _propTypes2.default.string,\n bodyOpenClassName: _propTypes2.default.string,\n htmlOpenClassName: _propTypes2.default.string,\n className: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.shape({\n base: _propTypes2.default.string.isRequired,\n afterOpen: _propTypes2.default.string.isRequired,\n beforeClose: _propTypes2.default.string.isRequired\n })]),\n overlayClassName: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.shape({\n base: _propTypes2.default.string.isRequired,\n afterOpen: _propTypes2.default.string.isRequired,\n beforeClose: _propTypes2.default.string.isRequired\n })]),\n appElement: _propTypes2.default.oneOfType([_propTypes2.default.instanceOf(_safeHTMLElement2.default), _propTypes2.default.instanceOf(_safeHTMLElement.SafeHTMLCollection), _propTypes2.default.instanceOf(_safeHTMLElement.SafeNodeList), _propTypes2.default.arrayOf(_propTypes2.default.instanceOf(_safeHTMLElement2.default))]),\n onAfterOpen: _propTypes2.default.func,\n onRequestClose: _propTypes2.default.func,\n closeTimeoutMS: _propTypes2.default.number,\n ariaHideApp: _propTypes2.default.bool,\n shouldFocusAfterRender: _propTypes2.default.bool,\n shouldCloseOnOverlayClick: _propTypes2.default.bool,\n shouldReturnFocusAfterClose: _propTypes2.default.bool,\n preventScroll: _propTypes2.default.bool,\n parentSelector: _propTypes2.default.func,\n aria: _propTypes2.default.object,\n data: _propTypes2.default.object,\n role: _propTypes2.default.string,\n contentLabel: _propTypes2.default.string,\n shouldCloseOnEsc: _propTypes2.default.bool,\n overlayRef: _propTypes2.default.func,\n contentRef: _propTypes2.default.func,\n id: _propTypes2.default.string,\n overlayElement: _propTypes2.default.func,\n contentElement: _propTypes2.default.func\n};\nModal.defaultProps = {\n isOpen: false,\n portalClassName: portalClassName,\n bodyOpenClassName: bodyOpenClassName,\n role: \"dialog\",\n ariaHideApp: true,\n closeTimeoutMS: 0,\n shouldFocusAfterRender: true,\n shouldCloseOnEsc: true,\n shouldCloseOnOverlayClick: true,\n shouldReturnFocusAfterClose: true,\n preventScroll: false,\n parentSelector: function parentSelector() {\n return document.body;\n },\n overlayElement: function overlayElement(props, contentEl) {\n return _react2.default.createElement(\n \"div\",\n props,\n contentEl\n );\n },\n contentElement: function contentElement(props, children) {\n return _react2.default.createElement(\n \"div\",\n props,\n children\n );\n }\n};\nModal.defaultStyles = {\n overlay: {\n position: \"fixed\",\n top: 0,\n left: 0,\n right: 0,\n bottom: 0,\n backgroundColor: \"rgba(255, 255, 255, 0.75)\"\n },\n content: {\n position: \"absolute\",\n top: \"40px\",\n left: \"40px\",\n right: \"40px\",\n bottom: \"40px\",\n border: \"1px solid #ccc\",\n background: \"#fff\",\n overflow: \"auto\",\n WebkitOverflowScrolling: \"touch\",\n borderRadius: \"4px\",\n outline: \"none\",\n padding: \"20px\"\n }\n};\n\n\n(0, _reactLifecyclesCompat.polyfill)(Modal);\n\nif (process.env.NODE_ENV !== \"production\") {\n Modal.setCreateHTMLElement = function (fn) {\n return createHTMLElement = fn;\n };\n}\n\nexports.default = Modal;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _react = require(\"react\");\n\nvar _propTypes = require(\"prop-types\");\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _focusManager = require(\"../helpers/focusManager\");\n\nvar focusManager = _interopRequireWildcard(_focusManager);\n\nvar _scopeTab = require(\"../helpers/scopeTab\");\n\nvar _scopeTab2 = _interopRequireDefault(_scopeTab);\n\nvar _ariaAppHider = require(\"../helpers/ariaAppHider\");\n\nvar ariaAppHider = _interopRequireWildcard(_ariaAppHider);\n\nvar _classList = require(\"../helpers/classList\");\n\nvar classList = _interopRequireWildcard(_classList);\n\nvar _safeHTMLElement = require(\"../helpers/safeHTMLElement\");\n\nvar _safeHTMLElement2 = _interopRequireDefault(_safeHTMLElement);\n\nvar _portalOpenInstances = require(\"../helpers/portalOpenInstances\");\n\nvar _portalOpenInstances2 = _interopRequireDefault(_portalOpenInstances);\n\nrequire(\"../helpers/bodyTrap\");\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }\n\n// so that our CSS is statically analyzable\nvar CLASS_NAMES = {\n overlay: \"ReactModal__Overlay\",\n content: \"ReactModal__Content\"\n};\n\n/**\n * We need to support the deprecated `KeyboardEvent.keyCode` in addition to\n * `KeyboardEvent.code` for apps that still support IE11. Can be removed when\n * `react-modal` only supports React >18 (which dropped IE support).\n */\nvar isTabKey = function isTabKey(event) {\n return event.code === \"Tab\" || event.keyCode === 9;\n};\nvar isEscKey = function isEscKey(event) {\n return event.code === \"Escape\" || event.keyCode === 27;\n};\n\nvar ariaHiddenInstances = 0;\n\nvar ModalPortal = function (_Component) {\n _inherits(ModalPortal, _Component);\n\n function ModalPortal(props) {\n _classCallCheck(this, ModalPortal);\n\n var _this = _possibleConstructorReturn(this, (ModalPortal.__proto__ || Object.getPrototypeOf(ModalPortal)).call(this, props));\n\n _this.setOverlayRef = function (overlay) {\n _this.overlay = overlay;\n _this.props.overlayRef && _this.props.overlayRef(overlay);\n };\n\n _this.setContentRef = function (content) {\n _this.content = content;\n _this.props.contentRef && _this.props.contentRef(content);\n };\n\n _this.afterClose = function () {\n var _this$props = _this.props,\n appElement = _this$props.appElement,\n ariaHideApp = _this$props.ariaHideApp,\n htmlOpenClassName = _this$props.htmlOpenClassName,\n bodyOpenClassName = _this$props.bodyOpenClassName,\n parentSelector = _this$props.parentSelector;\n\n\n var parentDocument = parentSelector && parentSelector().ownerDocument || document;\n\n // Remove classes.\n bodyOpenClassName && classList.remove(parentDocument.body, bodyOpenClassName);\n\n htmlOpenClassName && classList.remove(parentDocument.getElementsByTagName(\"html\")[0], htmlOpenClassName);\n\n // Reset aria-hidden attribute if all modals have been removed\n if (ariaHideApp && ariaHiddenInstances > 0) {\n ariaHiddenInstances -= 1;\n\n if (ariaHiddenInstances === 0) {\n ariaAppHider.show(appElement);\n }\n }\n\n if (_this.props.shouldFocusAfterRender) {\n if (_this.props.shouldReturnFocusAfterClose) {\n focusManager.returnFocus(_this.props.preventScroll);\n focusManager.teardownScopedFocus();\n } else {\n focusManager.popWithoutFocus();\n }\n }\n\n if (_this.props.onAfterClose) {\n _this.props.onAfterClose();\n }\n\n _portalOpenInstances2.default.deregister(_this);\n };\n\n _this.open = function () {\n _this.beforeOpen();\n if (_this.state.afterOpen && _this.state.beforeClose) {\n clearTimeout(_this.closeTimer);\n _this.setState({ beforeClose: false });\n } else {\n if (_this.props.shouldFocusAfterRender) {\n focusManager.setupScopedFocus(_this.node);\n focusManager.markForFocusLater();\n }\n\n _this.setState({ isOpen: true }, function () {\n _this.openAnimationFrame = requestAnimationFrame(function () {\n _this.setState({ afterOpen: true });\n\n if (_this.props.isOpen && _this.props.onAfterOpen) {\n _this.props.onAfterOpen({\n overlayEl: _this.overlay,\n contentEl: _this.content\n });\n }\n });\n });\n }\n };\n\n _this.close = function () {\n if (_this.props.closeTimeoutMS > 0) {\n _this.closeWithTimeout();\n } else {\n _this.closeWithoutTimeout();\n }\n };\n\n _this.focusContent = function () {\n return _this.content && !_this.contentHasFocus() && _this.content.focus({ preventScroll: true });\n };\n\n _this.closeWithTimeout = function () {\n var closesAt = Date.now() + _this.props.closeTimeoutMS;\n _this.setState({ beforeClose: true, closesAt: closesAt }, function () {\n _this.closeTimer = setTimeout(_this.closeWithoutTimeout, _this.state.closesAt - Date.now());\n });\n };\n\n _this.closeWithoutTimeout = function () {\n _this.setState({\n beforeClose: false,\n isOpen: false,\n afterOpen: false,\n closesAt: null\n }, _this.afterClose);\n };\n\n _this.handleKeyDown = function (event) {\n if (isTabKey(event)) {\n (0, _scopeTab2.default)(_this.content, event);\n }\n\n if (_this.props.shouldCloseOnEsc && isEscKey(event)) {\n event.stopPropagation();\n _this.requestClose(event);\n }\n };\n\n _this.handleOverlayOnClick = function (event) {\n if (_this.shouldClose === null) {\n _this.shouldClose = true;\n }\n\n if (_this.shouldClose && _this.props.shouldCloseOnOverlayClick) {\n if (_this.ownerHandlesClose()) {\n _this.requestClose(event);\n } else {\n _this.focusContent();\n }\n }\n _this.shouldClose = null;\n };\n\n _this.handleContentOnMouseUp = function () {\n _this.shouldClose = false;\n };\n\n _this.handleOverlayOnMouseDown = function (event) {\n if (!_this.props.shouldCloseOnOverlayClick && event.target == _this.overlay) {\n event.preventDefault();\n }\n };\n\n _this.handleContentOnClick = function () {\n _this.shouldClose = false;\n };\n\n _this.handleContentOnMouseDown = function () {\n _this.shouldClose = false;\n };\n\n _this.requestClose = function (event) {\n return _this.ownerHandlesClose() && _this.props.onRequestClose(event);\n };\n\n _this.ownerHandlesClose = function () {\n return _this.props.onRequestClose;\n };\n\n _this.shouldBeClosed = function () {\n return !_this.state.isOpen && !_this.state.beforeClose;\n };\n\n _this.contentHasFocus = function () {\n return document.activeElement === _this.content || _this.content.contains(document.activeElement);\n };\n\n _this.buildClassName = function (which, additional) {\n var classNames = (typeof additional === \"undefined\" ? \"undefined\" : _typeof(additional)) === \"object\" ? additional : {\n base: CLASS_NAMES[which],\n afterOpen: CLASS_NAMES[which] + \"--after-open\",\n beforeClose: CLASS_NAMES[which] + \"--before-close\"\n };\n var className = classNames.base;\n if (_this.state.afterOpen) {\n className = className + \" \" + classNames.afterOpen;\n }\n if (_this.state.beforeClose) {\n className = className + \" \" + classNames.beforeClose;\n }\n return typeof additional === \"string\" && additional ? className + \" \" + additional : className;\n };\n\n _this.attributesFromObject = function (prefix, items) {\n return Object.keys(items).reduce(function (acc, name) {\n acc[prefix + \"-\" + name] = items[name];\n return acc;\n }, {});\n };\n\n _this.state = {\n afterOpen: false,\n beforeClose: false\n };\n\n _this.shouldClose = null;\n _this.moveFromContentToOverlay = null;\n return _this;\n }\n\n _createClass(ModalPortal, [{\n key: \"componentDidMount\",\n value: function componentDidMount() {\n if (this.props.isOpen) {\n this.open();\n }\n }\n }, {\n key: \"componentDidUpdate\",\n value: function componentDidUpdate(prevProps, prevState) {\n if (process.env.NODE_ENV !== \"production\") {\n if (prevProps.bodyOpenClassName !== this.props.bodyOpenClassName) {\n // eslint-disable-next-line no-console\n console.warn('React-Modal: \"bodyOpenClassName\" prop has been modified. ' + \"This may cause unexpected behavior when multiple modals are open.\");\n }\n if (prevProps.htmlOpenClassName !== this.props.htmlOpenClassName) {\n // eslint-disable-next-line no-console\n console.warn('React-Modal: \"htmlOpenClassName\" prop has been modified. ' + \"This may cause unexpected behavior when multiple modals are open.\");\n }\n }\n\n if (this.props.isOpen && !prevProps.isOpen) {\n this.open();\n } else if (!this.props.isOpen && prevProps.isOpen) {\n this.close();\n }\n\n // Focus only needs to be set once when the modal is being opened\n if (this.props.shouldFocusAfterRender && this.state.isOpen && !prevState.isOpen) {\n this.focusContent();\n }\n }\n }, {\n key: \"componentWillUnmount\",\n value: function componentWillUnmount() {\n if (this.state.isOpen) {\n this.afterClose();\n }\n clearTimeout(this.closeTimer);\n cancelAnimationFrame(this.openAnimationFrame);\n }\n }, {\n key: \"beforeOpen\",\n value: function beforeOpen() {\n var _props = this.props,\n appElement = _props.appElement,\n ariaHideApp = _props.ariaHideApp,\n htmlOpenClassName = _props.htmlOpenClassName,\n bodyOpenClassName = _props.bodyOpenClassName,\n parentSelector = _props.parentSelector;\n\n\n var parentDocument = parentSelector && parentSelector().ownerDocument || document;\n\n // Add classes.\n bodyOpenClassName && classList.add(parentDocument.body, bodyOpenClassName);\n\n htmlOpenClassName && classList.add(parentDocument.getElementsByTagName(\"html\")[0], htmlOpenClassName);\n\n if (ariaHideApp) {\n ariaHiddenInstances += 1;\n ariaAppHider.hide(appElement);\n }\n\n _portalOpenInstances2.default.register(this);\n }\n\n // Don't steal focus from inner elements\n\n }, {\n key: \"render\",\n value: function render() {\n var _props2 = this.props,\n id = _props2.id,\n className = _props2.className,\n overlayClassName = _props2.overlayClassName,\n defaultStyles = _props2.defaultStyles,\n children = _props2.children;\n\n var contentStyles = className ? {} : defaultStyles.content;\n var overlayStyles = overlayClassName ? {} : defaultStyles.overlay;\n\n if (this.shouldBeClosed()) {\n return null;\n }\n\n var overlayProps = {\n ref: this.setOverlayRef,\n className: this.buildClassName(\"overlay\", overlayClassName),\n style: _extends({}, overlayStyles, this.props.style.overlay),\n onClick: this.handleOverlayOnClick,\n onMouseDown: this.handleOverlayOnMouseDown\n };\n\n var contentProps = _extends({\n id: id,\n ref: this.setContentRef,\n style: _extends({}, contentStyles, this.props.style.content),\n className: this.buildClassName(\"content\", className),\n tabIndex: \"-1\",\n onKeyDown: this.handleKeyDown,\n onMouseDown: this.handleContentOnMouseDown,\n onMouseUp: this.handleContentOnMouseUp,\n onClick: this.handleContentOnClick,\n role: this.props.role,\n \"aria-label\": this.props.contentLabel\n }, this.attributesFromObject(\"aria\", _extends({ modal: true }, this.props.aria)), this.attributesFromObject(\"data\", this.props.data || {}), {\n \"data-testid\": this.props.testId\n });\n\n var contentElement = this.props.contentElement(contentProps, children);\n return this.props.overlayElement(overlayProps, contentElement);\n }\n }]);\n\n return ModalPortal;\n}(_react.Component);\n\nModalPortal.defaultProps = {\n style: {\n overlay: {},\n content: {}\n },\n defaultStyles: {}\n};\nModalPortal.propTypes = {\n isOpen: _propTypes2.default.bool.isRequired,\n defaultStyles: _propTypes2.default.shape({\n content: _propTypes2.default.object,\n overlay: _propTypes2.default.object\n }),\n style: _propTypes2.default.shape({\n content: _propTypes2.default.object,\n overlay: _propTypes2.default.object\n }),\n className: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.object]),\n overlayClassName: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.object]),\n parentSelector: _propTypes2.default.func,\n bodyOpenClassName: _propTypes2.default.string,\n htmlOpenClassName: _propTypes2.default.string,\n ariaHideApp: _propTypes2.default.bool,\n appElement: _propTypes2.default.oneOfType([_propTypes2.default.instanceOf(_safeHTMLElement2.default), _propTypes2.default.instanceOf(_safeHTMLElement.SafeHTMLCollection), _propTypes2.default.instanceOf(_safeHTMLElement.SafeNodeList), _propTypes2.default.arrayOf(_propTypes2.default.instanceOf(_safeHTMLElement2.default))]),\n onAfterOpen: _propTypes2.default.func,\n onAfterClose: _propTypes2.default.func,\n onRequestClose: _propTypes2.default.func,\n closeTimeoutMS: _propTypes2.default.number,\n shouldFocusAfterRender: _propTypes2.default.bool,\n shouldCloseOnOverlayClick: _propTypes2.default.bool,\n shouldReturnFocusAfterClose: _propTypes2.default.bool,\n preventScroll: _propTypes2.default.bool,\n role: _propTypes2.default.string,\n contentLabel: _propTypes2.default.string,\n aria: _propTypes2.default.object,\n data: _propTypes2.default.object,\n children: _propTypes2.default.node,\n shouldCloseOnEsc: _propTypes2.default.bool,\n overlayRef: _propTypes2.default.func,\n contentRef: _propTypes2.default.func,\n id: _propTypes2.default.string,\n overlayElement: _propTypes2.default.func,\n contentElement: _propTypes2.default.func,\n testId: _propTypes2.default.string\n};\nexports.default = ModalPortal;\nmodule.exports = exports[\"default\"];","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.resetState = resetState;\nexports.log = log;\nexports.assertNodeList = assertNodeList;\nexports.setElement = setElement;\nexports.validateElement = validateElement;\nexports.hide = hide;\nexports.show = show;\nexports.documentNotReadyOrSSRTesting = documentNotReadyOrSSRTesting;\n\nvar _warning = require(\"warning\");\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _safeHTMLElement = require(\"./safeHTMLElement\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar globalElement = null;\n\n/* eslint-disable no-console */\n/* istanbul ignore next */\nfunction resetState() {\n if (globalElement) {\n if (globalElement.removeAttribute) {\n globalElement.removeAttribute(\"aria-hidden\");\n } else if (globalElement.length != null) {\n globalElement.forEach(function (element) {\n return element.removeAttribute(\"aria-hidden\");\n });\n } else {\n document.querySelectorAll(globalElement).forEach(function (element) {\n return element.removeAttribute(\"aria-hidden\");\n });\n }\n }\n globalElement = null;\n}\n\n/* istanbul ignore next */\nfunction log() {\n if (process.env.NODE_ENV !== \"production\") {\n var check = globalElement || {};\n console.log(\"ariaAppHider ----------\");\n console.log(check.nodeName, check.className, check.id);\n console.log(\"end ariaAppHider ----------\");\n }\n}\n/* eslint-enable no-console */\n\nfunction assertNodeList(nodeList, selector) {\n if (!nodeList || !nodeList.length) {\n throw new Error(\"react-modal: No elements were found for selector \" + selector + \".\");\n }\n}\n\nfunction setElement(element) {\n var useElement = element;\n if (typeof useElement === \"string\" && _safeHTMLElement.canUseDOM) {\n var el = document.querySelectorAll(useElement);\n assertNodeList(el, useElement);\n useElement = el;\n }\n globalElement = useElement || globalElement;\n return globalElement;\n}\n\nfunction validateElement(appElement) {\n var el = appElement || globalElement;\n if (el) {\n return Array.isArray(el) || el instanceof HTMLCollection || el instanceof NodeList ? el : [el];\n } else {\n (0, _warning2.default)(false, [\"react-modal: App element is not defined.\", \"Please use `Modal.setAppElement(el)` or set `appElement={el}`.\", \"This is needed so screen readers don't see main content\", \"when modal is opened. It is not recommended, but you can opt-out\", \"by setting `ariaHideApp={false}`.\"].join(\" \"));\n\n return [];\n }\n}\n\nfunction hide(appElement) {\n var _iteratorNormalCompletion = true;\n var _didIteratorError = false;\n var _iteratorError = undefined;\n\n try {\n for (var _iterator = validateElement(appElement)[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n var el = _step.value;\n\n el.setAttribute(\"aria-hidden\", \"true\");\n }\n } catch (err) {\n _didIteratorError = true;\n _iteratorError = err;\n } finally {\n try {\n if (!_iteratorNormalCompletion && _iterator.return) {\n _iterator.return();\n }\n } finally {\n if (_didIteratorError) {\n throw _iteratorError;\n }\n }\n }\n}\n\nfunction show(appElement) {\n var _iteratorNormalCompletion2 = true;\n var _didIteratorError2 = false;\n var _iteratorError2 = undefined;\n\n try {\n for (var _iterator2 = validateElement(appElement)[Symbol.iterator](), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {\n var el = _step2.value;\n\n el.removeAttribute(\"aria-hidden\");\n }\n } catch (err) {\n _didIteratorError2 = true;\n _iteratorError2 = err;\n } finally {\n try {\n if (!_iteratorNormalCompletion2 && _iterator2.return) {\n _iterator2.return();\n }\n } finally {\n if (_didIteratorError2) {\n throw _iteratorError2;\n }\n }\n }\n}\n\nfunction documentNotReadyOrSSRTesting() {\n globalElement = null;\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.resetState = resetState;\nexports.log = log;\n\nvar _portalOpenInstances = require(\"./portalOpenInstances\");\n\nvar _portalOpenInstances2 = _interopRequireDefault(_portalOpenInstances);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// Body focus trap see Issue #742\n\nvar before = void 0,\n after = void 0,\n instances = [];\n\n/* eslint-disable no-console */\n/* istanbul ignore next */\nfunction resetState() {\n var _arr = [before, after];\n\n for (var _i = 0; _i < _arr.length; _i++) {\n var item = _arr[_i];\n if (!item) continue;\n item.parentNode && item.parentNode.removeChild(item);\n }\n before = after = null;\n instances = [];\n}\n\n/* istanbul ignore next */\nfunction log() {\n console.log(\"bodyTrap ----------\");\n console.log(instances.length);\n var _arr2 = [before, after];\n for (var _i2 = 0; _i2 < _arr2.length; _i2++) {\n var item = _arr2[_i2];\n var check = item || {};\n console.log(check.nodeName, check.className, check.id);\n }\n console.log(\"edn bodyTrap ----------\");\n}\n/* eslint-enable no-console */\n\nfunction focusContent() {\n if (instances.length === 0) {\n if (process.env.NODE_ENV !== \"production\") {\n // eslint-disable-next-line no-console\n console.warn(\"React-Modal: Open instances > 0 expected\");\n }\n return;\n }\n instances[instances.length - 1].focusContent();\n}\n\nfunction bodyTrap(eventType, openInstances) {\n if (!before && !after) {\n before = document.createElement(\"div\");\n before.setAttribute(\"data-react-modal-body-trap\", \"\");\n before.style.position = \"absolute\";\n before.style.opacity = \"0\";\n before.setAttribute(\"tabindex\", \"0\");\n before.addEventListener(\"focus\", focusContent);\n after = before.cloneNode();\n after.addEventListener(\"focus\", focusContent);\n }\n\n instances = openInstances;\n\n if (instances.length > 0) {\n // Add focus trap\n if (document.body.firstChild !== before) {\n document.body.insertBefore(before, document.body.firstChild);\n }\n if (document.body.lastChild !== after) {\n document.body.appendChild(after);\n }\n } else {\n // Remove focus trap\n if (before.parentElement) {\n before.parentElement.removeChild(before);\n }\n if (after.parentElement) {\n after.parentElement.removeChild(after);\n }\n }\n}\n\n_portalOpenInstances2.default.subscribe(bodyTrap);","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.resetState = resetState;\nexports.log = log;\nvar htmlClassList = {};\nvar docBodyClassList = {};\n\n/* eslint-disable no-console */\n/* istanbul ignore next */\nfunction removeClass(at, cls) {\n at.classList.remove(cls);\n}\n\n/* istanbul ignore next */\nfunction resetState() {\n var htmlElement = document.getElementsByTagName(\"html\")[0];\n for (var cls in htmlClassList) {\n removeClass(htmlElement, htmlClassList[cls]);\n }\n\n var body = document.body;\n for (var _cls in docBodyClassList) {\n removeClass(body, docBodyClassList[_cls]);\n }\n\n htmlClassList = {};\n docBodyClassList = {};\n}\n\n/* istanbul ignore next */\nfunction log() {\n if (process.env.NODE_ENV !== \"production\") {\n var classes = document.getElementsByTagName(\"html\")[0].className;\n var buffer = \"Show tracked classes:\\n\\n\";\n\n buffer += \"<html /> (\" + classes + \"):\\n \";\n for (var x in htmlClassList) {\n buffer += \" \" + x + \" \" + htmlClassList[x] + \"\\n \";\n }\n\n classes = document.body.className;\n\n buffer += \"\\n\\ndoc.body (\" + classes + \"):\\n \";\n for (var _x in docBodyClassList) {\n buffer += \" \" + _x + \" \" + docBodyClassList[_x] + \"\\n \";\n }\n\n buffer += \"\\n\";\n\n console.log(buffer);\n }\n}\n/* eslint-enable no-console */\n\n/**\n * Track the number of reference of a class.\n * @param {object} poll The poll to receive the reference.\n * @param {string} className The class name.\n * @return {string}\n */\nvar incrementReference = function incrementReference(poll, className) {\n if (!poll[className]) {\n poll[className] = 0;\n }\n poll[className] += 1;\n return className;\n};\n\n/**\n * Drop the reference of a class.\n * @param {object} poll The poll to receive the reference.\n * @param {string} className The class name.\n * @return {string}\n */\nvar decrementReference = function decrementReference(poll, className) {\n if (poll[className]) {\n poll[className] -= 1;\n }\n return className;\n};\n\n/**\n * Track a class and add to the given class list.\n * @param {Object} classListRef A class list of an element.\n * @param {Object} poll The poll to be used.\n * @param {Array} classes The list of classes to be tracked.\n */\nvar trackClass = function trackClass(classListRef, poll, classes) {\n classes.forEach(function (className) {\n incrementReference(poll, className);\n classListRef.add(className);\n });\n};\n\n/**\n * Untrack a class and remove from the given class list if the reference\n * reaches 0.\n * @param {Object} classListRef A class list of an element.\n * @param {Object} poll The poll to be used.\n * @param {Array} classes The list of classes to be untracked.\n */\nvar untrackClass = function untrackClass(classListRef, poll, classes) {\n classes.forEach(function (className) {\n decrementReference(poll, className);\n poll[className] === 0 && classListRef.remove(className);\n });\n};\n\n/**\n * Public inferface to add classes to the document.body.\n * @param {string} bodyClass The class string to be added.\n * It may contain more then one class\n * with ' ' as separator.\n */\nvar add = exports.add = function add(element, classString) {\n return trackClass(element.classList, element.nodeName.toLowerCase() == \"html\" ? htmlClassList : docBodyClassList, classString.split(\" \"));\n};\n\n/**\n * Public inferface to remove classes from the document.body.\n * @param {string} bodyClass The class string to be added.\n * It may contain more then one class\n * with ' ' as separator.\n */\nvar remove = exports.remove = function remove(element, classString) {\n return untrackClass(element.classList, element.nodeName.toLowerCase() == \"html\" ? htmlClassList : docBodyClassList, classString.split(\" \"));\n};","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.resetState = resetState;\nexports.log = log;\nexports.handleBlur = handleBlur;\nexports.handleFocus = handleFocus;\nexports.markForFocusLater = markForFocusLater;\nexports.returnFocus = returnFocus;\nexports.popWithoutFocus = popWithoutFocus;\nexports.setupScopedFocus = setupScopedFocus;\nexports.teardownScopedFocus = teardownScopedFocus;\n\nvar _tabbable = require(\"../helpers/tabbable\");\n\nvar _tabbable2 = _interopRequireDefault(_tabbable);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar focusLaterElements = [];\nvar modalElement = null;\nvar needToFocus = false;\n\n/* eslint-disable no-console */\n/* istanbul ignore next */\nfunction resetState() {\n focusLaterElements = [];\n}\n\n/* istanbul ignore next */\nfunction log() {\n if (process.env.NODE_ENV !== \"production\") {\n console.log(\"focusManager ----------\");\n focusLaterElements.forEach(function (f) {\n var check = f || {};\n console.log(check.nodeName, check.className, check.id);\n });\n console.log(\"end focusManager ----------\");\n }\n}\n/* eslint-enable no-console */\n\nfunction handleBlur() {\n needToFocus = true;\n}\n\nfunction handleFocus() {\n if (needToFocus) {\n needToFocus = false;\n if (!modalElement) {\n return;\n }\n // need to see how jQuery shims document.on('focusin') so we don't need the\n // setTimeout, firefox doesn't support focusin, if it did, we could focus\n // the element outside of a setTimeout. Side-effect of this implementation\n // is that the document.body gets focus, and then we focus our element right\n // after, seems fine.\n setTimeout(function () {\n if (modalElement.contains(document.activeElement)) {\n return;\n }\n var el = (0, _tabbable2.default)(modalElement)[0] || modalElement;\n el.focus();\n }, 0);\n }\n}\n\nfunction markForFocusLater() {\n focusLaterElements.push(document.activeElement);\n}\n\n/* eslint-disable no-console */\nfunction returnFocus() {\n var preventScroll = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;\n\n var toFocus = null;\n try {\n if (focusLaterElements.length !== 0) {\n toFocus = focusLaterElements.pop();\n toFocus.focus({ preventScroll: preventScroll });\n }\n return;\n } catch (e) {\n console.warn([\"You tried to return focus to\", toFocus, \"but it is not in the DOM anymore\"].join(\" \"));\n }\n}\n/* eslint-enable no-console */\n\nfunction popWithoutFocus() {\n focusLaterElements.length > 0 && focusLaterElements.pop();\n}\n\nfunction setupScopedFocus(element) {\n modalElement = element;\n\n if (window.addEventListener) {\n window.addEventListener(\"blur\", handleBlur, false);\n document.addEventListener(\"focus\", handleFocus, true);\n } else {\n window.attachEvent(\"onBlur\", handleBlur);\n document.attachEvent(\"onFocus\", handleFocus);\n }\n}\n\nfunction teardownScopedFocus() {\n modalElement = null;\n\n if (window.addEventListener) {\n window.removeEventListener(\"blur\", handleBlur);\n document.removeEventListener(\"focus\", handleFocus);\n } else {\n window.detachEvent(\"onBlur\", handleBlur);\n document.detachEvent(\"onFocus\", handleFocus);\n }\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.log = log;\nexports.resetState = resetState;\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\n// Tracks portals that are open and emits events to subscribers\n\nvar PortalOpenInstances = function PortalOpenInstances() {\n var _this = this;\n\n _classCallCheck(this, PortalOpenInstances);\n\n this.register = function (openInstance) {\n if (_this.openInstances.indexOf(openInstance) !== -1) {\n if (process.env.NODE_ENV !== \"production\") {\n // eslint-disable-next-line no-console\n console.warn(\"React-Modal: Cannot register modal instance that's already open\");\n }\n return;\n }\n _this.openInstances.push(openInstance);\n _this.emit(\"register\");\n };\n\n this.deregister = function (openInstance) {\n var index = _this.openInstances.indexOf(openInstance);\n if (index === -1) {\n if (process.env.NODE_ENV !== \"production\") {\n // eslint-disable-next-line no-console\n console.warn(\"React-Modal: Unable to deregister \" + openInstance + \" as \" + \"it was never registered\");\n }\n return;\n }\n _this.openInstances.splice(index, 1);\n _this.emit(\"deregister\");\n };\n\n this.subscribe = function (callback) {\n _this.subscribers.push(callback);\n };\n\n this.emit = function (eventType) {\n _this.subscribers.forEach(function (subscriber) {\n return subscriber(eventType,\n // shallow copy to avoid accidental mutation\n _this.openInstances.slice());\n });\n };\n\n this.openInstances = [];\n this.subscribers = [];\n};\n\nvar portalOpenInstances = new PortalOpenInstances();\n\n/* eslint-disable no-console */\n/* istanbul ignore next */\nfunction log() {\n console.log(\"portalOpenInstances ----------\");\n console.log(portalOpenInstances.openInstances.length);\n portalOpenInstances.openInstances.forEach(function (p) {\n return console.log(p);\n });\n console.log(\"end portalOpenInstances ----------\");\n}\n\n/* istanbul ignore next */\nfunction resetState() {\n portalOpenInstances = new PortalOpenInstances();\n}\n/* eslint-enable no-console */\n\nexports.default = portalOpenInstances;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.canUseDOM = exports.SafeNodeList = exports.SafeHTMLCollection = undefined;\n\nvar _exenv = require(\"exenv\");\n\nvar _exenv2 = _interopRequireDefault(_exenv);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar EE = _exenv2.default;\n\nvar SafeHTMLElement = EE.canUseDOM ? window.HTMLElement : {};\n\nvar SafeHTMLCollection = exports.SafeHTMLCollection = EE.canUseDOM ? window.HTMLCollection : {};\n\nvar SafeNodeList = exports.SafeNodeList = EE.canUseDOM ? window.NodeList : {};\n\nvar canUseDOM = exports.canUseDOM = EE.canUseDOM;\n\nexports.default = SafeHTMLElement;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = scopeTab;\n\nvar _tabbable = require(\"./tabbable\");\n\nvar _tabbable2 = _interopRequireDefault(_tabbable);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction getActiveElement() {\n var el = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : document;\n\n return el.activeElement.shadowRoot ? getActiveElement(el.activeElement.shadowRoot) : el.activeElement;\n}\n\nfunction scopeTab(node, event) {\n var tabbable = (0, _tabbable2.default)(node);\n\n if (!tabbable.length) {\n // Do nothing, since there are no elements that can receive focus.\n event.preventDefault();\n return;\n }\n\n var target = void 0;\n\n var shiftKey = event.shiftKey;\n var head = tabbable[0];\n var tail = tabbable[tabbable.length - 1];\n var activeElement = getActiveElement();\n\n // proceed with default browser behavior on tab.\n // Focus on last element on shift + tab.\n if (node === activeElement) {\n if (!shiftKey) return;\n target = tail;\n }\n\n if (tail === activeElement && !shiftKey) {\n target = head;\n }\n\n if (head === activeElement && shiftKey) {\n target = tail;\n }\n\n if (target) {\n event.preventDefault();\n target.focus();\n return;\n }\n\n // Safari radio issue.\n //\n // Safari does not move the focus to the radio button,\n // so we need to force it to really walk through all elements.\n //\n // This is very error prone, since we are trying to guess\n // if it is a safari browser from the first occurence between\n // chrome or safari.\n //\n // The chrome user agent contains the first ocurrence\n // as the 'chrome/version' and later the 'safari/version'.\n var checkSafari = /(\\bChrome\\b|\\bSafari\\b)\\//.exec(navigator.userAgent);\n var isSafariDesktop = checkSafari != null && checkSafari[1] != \"Chrome\" && /\\biPod\\b|\\biPad\\b/g.exec(navigator.userAgent) == null;\n\n // If we are not in safari desktop, let the browser control\n // the focus\n if (!isSafariDesktop) return;\n\n var x = tabbable.indexOf(activeElement);\n\n if (x > -1) {\n x += shiftKey ? -1 : 1;\n }\n\n target = tabbable[x];\n\n // If the tabbable element does not exist,\n // focus head/tail based on shiftKey\n if (typeof target === \"undefined\") {\n event.preventDefault();\n target = shiftKey ? tail : head;\n target.focus();\n return;\n }\n\n event.preventDefault();\n\n target.focus();\n}\nmodule.exports = exports[\"default\"];","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = findTabbableDescendants;\n/*!\n * Adapted from jQuery UI core\n *\n * http://jqueryui.com\n *\n * Copyright 2014 jQuery Foundation and other contributors\n * Released under the MIT license.\n * http://jquery.org/license\n *\n * http://api.jqueryui.com/category/ui-core/\n */\n\nvar DISPLAY_NONE = \"none\";\nvar DISPLAY_CONTENTS = \"contents\";\n\n// match the whole word to prevent fuzzy searching\nvar tabbableNode = /^(input|select|textarea|button|object|iframe)$/;\n\nfunction isNotOverflowing(element, style) {\n return style.getPropertyValue(\"overflow\") !== \"visible\" ||\n // if 'overflow: visible' set, check if there is actually any overflow\n element.scrollWidth <= 0 && element.scrollHeight <= 0;\n}\n\nfunction hidesContents(element) {\n var zeroSize = element.offsetWidth <= 0 && element.offsetHeight <= 0;\n\n // If the node is empty, this is good enough\n if (zeroSize && !element.innerHTML) return true;\n\n try {\n // Otherwise we need to check some styles\n var style = window.getComputedStyle(element);\n var displayValue = style.getPropertyValue(\"display\");\n return zeroSize ? displayValue !== DISPLAY_CONTENTS && isNotOverflowing(element, style) : displayValue === DISPLAY_NONE;\n } catch (exception) {\n // eslint-disable-next-line no-console\n console.warn(\"Failed to inspect element style\");\n return false;\n }\n}\n\nfunction visible(element) {\n var parentElement = element;\n var rootNode = element.getRootNode && element.getRootNode();\n while (parentElement) {\n if (parentElement === document.body) break;\n\n // if we are not hidden yet, skip to checking outside the Web Component\n if (rootNode && parentElement === rootNode) parentElement = rootNode.host.parentNode;\n\n if (hidesContents(parentElement)) return false;\n parentElement = parentElement.parentNode;\n }\n return true;\n}\n\nfunction focusable(element, isTabIndexNotNaN) {\n var nodeName = element.nodeName.toLowerCase();\n var res = tabbableNode.test(nodeName) && !element.disabled || (nodeName === \"a\" ? element.href || isTabIndexNotNaN : isTabIndexNotNaN);\n return res && visible(element);\n}\n\nfunction tabbable(element) {\n var tabIndex = element.getAttribute(\"tabindex\");\n if (tabIndex === null) tabIndex = undefined;\n var isTabIndexNaN = isNaN(tabIndex);\n return (isTabIndexNaN || tabIndex >= 0) && focusable(element, !isTabIndexNaN);\n}\n\nfunction findTabbableDescendants(element) {\n var descendants = [].slice.call(element.querySelectorAll(\"*\"), 0).reduce(function (finished, el) {\n return finished.concat(!el.shadowRoot ? [el] : findTabbableDescendants(el.shadowRoot));\n }, []);\n return descendants.filter(tabbable);\n}\nmodule.exports = exports[\"default\"];","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _Modal = require(\"./components/Modal\");\n\nvar _Modal2 = _interopRequireDefault(_Modal);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = _Modal2.default;\nmodule.exports = exports[\"default\"];","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar printWarning = function() {};\n\nif (process.env.NODE_ENV !== 'production') {\n var ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\n var loggedTypeFailures = {};\n var has = require('./lib/has');\n\n printWarning = function(text) {\n var message = 'Warning: ' + text;\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) { /**/ }\n };\n}\n\n/**\n * Assert that the values match with the type specs.\n * Error messages are memorized and will only be shown once.\n *\n * @param {object} typeSpecs Map of name to a ReactPropType\n * @param {object} values Runtime values that need to be type-checked\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @param {string} componentName Name of the component for error messages.\n * @param {?Function} getStack Returns the component stack.\n * @private\n */\nfunction checkPropTypes(typeSpecs, values, location, componentName, getStack) {\n if (process.env.NODE_ENV !== 'production') {\n for (var typeSpecName in typeSpecs) {\n if (has(typeSpecs, typeSpecName)) {\n var error;\n // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n if (typeof typeSpecs[typeSpecName] !== 'function') {\n var err = Error(\n (componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' +\n 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.' +\n 'This often happens because of typos such as `PropTypes.function` instead of `PropTypes.func`.'\n );\n err.name = 'Invariant Violation';\n throw err;\n }\n error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);\n } catch (ex) {\n error = ex;\n }\n if (error && !(error instanceof Error)) {\n printWarning(\n (componentName || 'React class') + ': type specification of ' +\n location + ' `' + typeSpecName + '` is invalid; the type checker ' +\n 'function must return `null` or an `Error` but returned a ' + typeof error + '. ' +\n 'You may have forgotten to pass an argument to the type checker ' +\n 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' +\n 'shape all require an argument).'\n );\n }\n if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error.message] = true;\n\n var stack = getStack ? getStack() : '';\n\n printWarning(\n 'Failed ' + location + ' type: ' + error.message + (stack != null ? stack : '')\n );\n }\n }\n }\n }\n}\n\n/**\n * Resets warning cache when testing.\n *\n * @private\n */\ncheckPropTypes.resetWarningCache = function() {\n if (process.env.NODE_ENV !== 'production') {\n loggedTypeFailures = {};\n }\n}\n\nmodule.exports = checkPropTypes;\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar ReactIs = require('react-is');\nvar assign = require('object-assign');\n\nvar ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\nvar has = require('./lib/has');\nvar checkPropTypes = require('./checkPropTypes');\n\nvar printWarning = function() {};\n\nif (process.env.NODE_ENV !== 'production') {\n printWarning = function(text) {\n var message = 'Warning: ' + text;\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n}\n\nfunction emptyFunctionThatReturnsNull() {\n return null;\n}\n\nmodule.exports = function(isValidElement, throwOnDirectAccess) {\n /* global Symbol */\n var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n /**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n * var iteratorFn = getIteratorFn(myIterable);\n * if (iteratorFn) {\n * var iterator = iteratorFn.call(myIterable);\n * ...\n * }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\n function getIteratorFn(maybeIterable) {\n var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n }\n\n /**\n * Collection of methods that allow declaration and validation of props that are\n * supplied to React components. Example usage:\n *\n * var Props = require('ReactPropTypes');\n * var MyArticle = React.createClass({\n * propTypes: {\n * // An optional string prop named \"description\".\n * description: Props.string,\n *\n * // A required enum prop named \"category\".\n * category: Props.oneOf(['News','Photos']).isRequired,\n *\n * // A prop named \"dialog\" that requires an instance of Dialog.\n * dialog: Props.instanceOf(Dialog).isRequired\n * },\n * render: function() { ... }\n * });\n *\n * A more formal specification of how these methods are used:\n *\n * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n * decl := ReactPropTypes.{type}(.isRequired)?\n *\n * Each and every declaration produces a function with the same signature. This\n * allows the creation of custom validation functions. For example:\n *\n * var MyLink = React.createClass({\n * propTypes: {\n * // An optional string or URI prop named \"href\".\n * href: function(props, propName, componentName) {\n * var propValue = props[propName];\n * if (propValue != null && typeof propValue !== 'string' &&\n * !(propValue instanceof URI)) {\n * return new Error(\n * 'Expected a string or an URI for ' + propName + ' in ' +\n * componentName\n * );\n * }\n * }\n * },\n * render: function() {...}\n * });\n *\n * @internal\n */\n\n var ANONYMOUS = '<<anonymous>>';\n\n // Important!\n // Keep this list in sync with production version in `./factoryWithThrowingShims.js`.\n var ReactPropTypes = {\n array: createPrimitiveTypeChecker('array'),\n bigint: createPrimitiveTypeChecker('bigint'),\n bool: createPrimitiveTypeChecker('boolean'),\n func: createPrimitiveTypeChecker('function'),\n number: createPrimitiveTypeChecker('number'),\n object: createPrimitiveTypeChecker('object'),\n string: createPrimitiveTypeChecker('string'),\n symbol: createPrimitiveTypeChecker('symbol'),\n\n any: createAnyTypeChecker(),\n arrayOf: createArrayOfTypeChecker,\n element: createElementTypeChecker(),\n elementType: createElementTypeTypeChecker(),\n instanceOf: createInstanceTypeChecker,\n node: createNodeChecker(),\n objectOf: createObjectOfTypeChecker,\n oneOf: createEnumTypeChecker,\n oneOfType: createUnionTypeChecker,\n shape: createShapeTypeChecker,\n exact: createStrictShapeTypeChecker,\n };\n\n /**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\n /*eslint-disable no-self-compare*/\n function is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n return x !== 0 || 1 / x === 1 / y;\n } else {\n // Step 6.a: NaN == NaN\n return x !== x && y !== y;\n }\n }\n /*eslint-enable no-self-compare*/\n\n /**\n * We use an Error-like object for backward compatibility as people may call\n * PropTypes directly and inspect their output. However, we don't use real\n * Errors anymore. We don't inspect their stack anyway, and creating them\n * is prohibitively expensive if they are created too often, such as what\n * happens in oneOfType() for any type before the one that matched.\n */\n function PropTypeError(message, data) {\n this.message = message;\n this.data = data && typeof data === 'object' ? data: {};\n this.stack = '';\n }\n // Make `instanceof Error` still work for returned errors.\n PropTypeError.prototype = Error.prototype;\n\n function createChainableTypeChecker(validate) {\n if (process.env.NODE_ENV !== 'production') {\n var manualPropTypeCallCache = {};\n var manualPropTypeWarningCount = 0;\n }\n function checkType(isRequired, props, propName, componentName, location, propFullName, secret) {\n componentName = componentName || ANONYMOUS;\n propFullName = propFullName || propName;\n\n if (secret !== ReactPropTypesSecret) {\n if (throwOnDirectAccess) {\n // New behavior only for users of `prop-types` package\n var err = new Error(\n 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n 'Use `PropTypes.checkPropTypes()` to call them. ' +\n 'Read more at http://fb.me/use-check-prop-types'\n );\n err.name = 'Invariant Violation';\n throw err;\n } else if (process.env.NODE_ENV !== 'production' && typeof console !== 'undefined') {\n // Old behavior for people using React.PropTypes\n var cacheKey = componentName + ':' + propName;\n if (\n !manualPropTypeCallCache[cacheKey] &&\n // Avoid spamming the console because they are often not actionable except for lib authors\n manualPropTypeWarningCount < 3\n ) {\n printWarning(\n 'You are manually calling a React.PropTypes validation ' +\n 'function for the `' + propFullName + '` prop on `' + componentName + '`. This is deprecated ' +\n 'and will throw in the standalone `prop-types` package. ' +\n 'You may be seeing this warning due to a third-party PropTypes ' +\n 'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.'\n );\n manualPropTypeCallCache[cacheKey] = true;\n manualPropTypeWarningCount++;\n }\n }\n }\n if (props[propName] == null) {\n if (isRequired) {\n if (props[propName] === null) {\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.'));\n }\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.'));\n }\n return null;\n } else {\n return validate(props, propName, componentName, location, propFullName);\n }\n }\n\n var chainedCheckType = checkType.bind(null, false);\n chainedCheckType.isRequired = checkType.bind(null, true);\n\n return chainedCheckType;\n }\n\n function createPrimitiveTypeChecker(expectedType) {\n function validate(props, propName, componentName, location, propFullName, secret) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== expectedType) {\n // `propValue` being instance of, say, date/regexp, pass the 'object'\n // check, but we can offer a more precise error message here rather than\n // 'of type `object`'.\n var preciseType = getPreciseType(propValue);\n\n return new PropTypeError(\n 'Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'),\n {expectedType: expectedType}\n );\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createAnyTypeChecker() {\n return createChainableTypeChecker(emptyFunctionThatReturnsNull);\n }\n\n function createArrayOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n }\n var propValue = props[propName];\n if (!Array.isArray(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n }\n for (var i = 0; i < propValue.length; i++) {\n var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createElementTypeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n if (!isValidElement(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createElementTypeTypeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n if (!ReactIs.isValidElementType(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement type.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createInstanceTypeChecker(expectedClass) {\n function validate(props, propName, componentName, location, propFullName) {\n if (!(props[propName] instanceof expectedClass)) {\n var expectedClassName = expectedClass.name || ANONYMOUS;\n var actualClassName = getClassName(props[propName]);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createEnumTypeChecker(expectedValues) {\n if (!Array.isArray(expectedValues)) {\n if (process.env.NODE_ENV !== 'production') {\n if (arguments.length > 1) {\n printWarning(\n 'Invalid arguments supplied to oneOf, expected an array, got ' + arguments.length + ' arguments. ' +\n 'A common mistake is to write oneOf(x, y, z) instead of oneOf([x, y, z]).'\n );\n } else {\n printWarning('Invalid argument supplied to oneOf, expected an array.');\n }\n }\n return emptyFunctionThatReturnsNull;\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n for (var i = 0; i < expectedValues.length; i++) {\n if (is(propValue, expectedValues[i])) {\n return null;\n }\n }\n\n var valuesString = JSON.stringify(expectedValues, function replacer(key, value) {\n var type = getPreciseType(value);\n if (type === 'symbol') {\n return String(value);\n }\n return value;\n });\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + String(propValue) + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createObjectOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n }\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n }\n for (var key in propValue) {\n if (has(propValue, key)) {\n var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createUnionTypeChecker(arrayOfTypeCheckers) {\n if (!Array.isArray(arrayOfTypeCheckers)) {\n process.env.NODE_ENV !== 'production' ? printWarning('Invalid argument supplied to oneOfType, expected an instance of array.') : void 0;\n return emptyFunctionThatReturnsNull;\n }\n\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n if (typeof checker !== 'function') {\n printWarning(\n 'Invalid argument supplied to oneOfType. Expected an array of check functions, but ' +\n 'received ' + getPostfixForTypeWarning(checker) + ' at index ' + i + '.'\n );\n return emptyFunctionThatReturnsNull;\n }\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n var expectedTypes = [];\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n var checkerResult = checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret);\n if (checkerResult == null) {\n return null;\n }\n if (checkerResult.data && has(checkerResult.data, 'expectedType')) {\n expectedTypes.push(checkerResult.data.expectedType);\n }\n }\n var expectedTypesMessage = (expectedTypes.length > 0) ? ', expected one of type [' + expectedTypes.join(', ') + ']': '';\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`' + expectedTypesMessage + '.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createNodeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n if (!isNode(props[propName])) {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function invalidValidatorError(componentName, location, propFullName, key, type) {\n return new PropTypeError(\n (componentName || 'React class') + ': ' + location + ' type `' + propFullName + '.' + key + '` is invalid; ' +\n 'it must be a function, usually from the `prop-types` package, but received `' + type + '`.'\n );\n }\n\n function createShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n for (var key in shapeTypes) {\n var checker = shapeTypes[key];\n if (typeof checker !== 'function') {\n return invalidValidatorError(componentName, location, propFullName, key, getPreciseType(checker));\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createStrictShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n // We need to check all keys in case some are required but missing from props.\n var allKeys = assign({}, props[propName], shapeTypes);\n for (var key in allKeys) {\n var checker = shapeTypes[key];\n if (has(shapeTypes, key) && typeof checker !== 'function') {\n return invalidValidatorError(componentName, location, propFullName, key, getPreciseType(checker));\n }\n if (!checker) {\n return new PropTypeError(\n 'Invalid ' + location + ' `' + propFullName + '` key `' + key + '` supplied to `' + componentName + '`.' +\n '\\nBad object: ' + JSON.stringify(props[propName], null, ' ') +\n '\\nValid keys: ' + JSON.stringify(Object.keys(shapeTypes), null, ' ')\n );\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error) {\n return error;\n }\n }\n return null;\n }\n\n return createChainableTypeChecker(validate);\n }\n\n function isNode(propValue) {\n switch (typeof propValue) {\n case 'number':\n case 'string':\n case 'undefined':\n return true;\n case 'boolean':\n return !propValue;\n case 'object':\n if (Array.isArray(propValue)) {\n return propValue.every(isNode);\n }\n if (propValue === null || isValidElement(propValue)) {\n return true;\n }\n\n var iteratorFn = getIteratorFn(propValue);\n if (iteratorFn) {\n var iterator = iteratorFn.call(propValue);\n var step;\n if (iteratorFn !== propValue.entries) {\n while (!(step = iterator.next()).done) {\n if (!isNode(step.value)) {\n return false;\n }\n }\n } else {\n // Iterator will provide entry [k,v] tuples rather than values.\n while (!(step = iterator.next()).done) {\n var entry = step.value;\n if (entry) {\n if (!isNode(entry[1])) {\n return false;\n }\n }\n }\n }\n } else {\n return false;\n }\n\n return true;\n default:\n return false;\n }\n }\n\n function isSymbol(propType, propValue) {\n // Native Symbol.\n if (propType === 'symbol') {\n return true;\n }\n\n // falsy value can't be a Symbol\n if (!propValue) {\n return false;\n }\n\n // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'\n if (propValue['@@toStringTag'] === 'Symbol') {\n return true;\n }\n\n // Fallback for non-spec compliant Symbols which are polyfilled.\n if (typeof Symbol === 'function' && propValue instanceof Symbol) {\n return true;\n }\n\n return false;\n }\n\n // Equivalent of `typeof` but with special handling for array and regexp.\n function getPropType(propValue) {\n var propType = typeof propValue;\n if (Array.isArray(propValue)) {\n return 'array';\n }\n if (propValue instanceof RegExp) {\n // Old webkits (at least until Android 4.0) return 'function' rather than\n // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n // passes PropTypes.object.\n return 'object';\n }\n if (isSymbol(propType, propValue)) {\n return 'symbol';\n }\n return propType;\n }\n\n // This handles more types than `getPropType`. Only used for error messages.\n // See `createPrimitiveTypeChecker`.\n function getPreciseType(propValue) {\n if (typeof propValue === 'undefined' || propValue === null) {\n return '' + propValue;\n }\n var propType = getPropType(propValue);\n if (propType === 'object') {\n if (propValue instanceof Date) {\n return 'date';\n } else if (propValue instanceof RegExp) {\n return 'regexp';\n }\n }\n return propType;\n }\n\n // Returns a string that is postfixed to a warning about an invalid type.\n // For example, \"undefined\" or \"of type array\"\n function getPostfixForTypeWarning(value) {\n var type = getPreciseType(value);\n switch (type) {\n case 'array':\n case 'object':\n return 'an ' + type;\n case 'boolean':\n case 'date':\n case 'regexp':\n return 'a ' + type;\n default:\n return type;\n }\n }\n\n // Returns class name of the object, if any.\n function getClassName(propValue) {\n if (!propValue.constructor || !propValue.constructor.name) {\n return ANONYMOUS;\n }\n return propValue.constructor.name;\n }\n\n ReactPropTypes.checkPropTypes = checkPropTypes;\n ReactPropTypes.resetWarningCache = checkPropTypes.resetWarningCache;\n ReactPropTypes.PropTypes = ReactPropTypes;\n\n return ReactPropTypes;\n};\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nif (process.env.NODE_ENV !== 'production') {\n var ReactIs = require('react-is');\n\n // By explicitly using `prop-types` you are opting into new development behavior.\n // http://fb.me/prop-types-in-prod\n var throwOnDirectAccess = true;\n module.exports = require('./factoryWithTypeCheckers')(ReactIs.isElement, throwOnDirectAccess);\n} else {\n // By explicitly using `prop-types` you are opting into new production behavior.\n // http://fb.me/prop-types-in-prod\n module.exports = require('./factoryWithThrowingShims')();\n}\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n","module.exports = Function.call.bind(Object.prototype.hasOwnProperty);\n","import React from 'react';\nexport var ReactReduxContext = /*#__PURE__*/React.createContext(null);\n\nif (process.env.NODE_ENV !== 'production') {\n ReactReduxContext.displayName = 'ReactRedux';\n}\n\nexport default ReactReduxContext;","import React, { useMemo } from 'react';\nimport PropTypes from 'prop-types';\nimport { ReactReduxContext } from './Context';\nimport Subscription from '../utils/Subscription';\nimport { useIsomorphicLayoutEffect } from '../utils/useIsomorphicLayoutEffect';\n\nfunction Provider(_ref) {\n var store = _ref.store,\n context = _ref.context,\n children = _ref.children;\n var contextValue = useMemo(function () {\n var subscription = new Subscription(store);\n subscription.onStateChange = subscription.notifyNestedSubs;\n return {\n store: store,\n subscription: subscription\n };\n }, [store]);\n var previousState = useMemo(function () {\n return store.getState();\n }, [store]);\n useIsomorphicLayoutEffect(function () {\n var subscription = contextValue.subscription;\n subscription.trySubscribe();\n\n if (previousState !== store.getState()) {\n subscription.notifyNestedSubs();\n }\n\n return function () {\n subscription.tryUnsubscribe();\n subscription.onStateChange = null;\n };\n }, [contextValue, previousState]);\n var Context = context || ReactReduxContext;\n return /*#__PURE__*/React.createElement(Context.Provider, {\n value: contextValue\n }, children);\n}\n\nif (process.env.NODE_ENV !== 'production') {\n Provider.propTypes = {\n store: PropTypes.shape({\n subscribe: PropTypes.func.isRequired,\n dispatch: PropTypes.func.isRequired,\n getState: PropTypes.func.isRequired\n }),\n context: PropTypes.object,\n children: PropTypes.any\n };\n}\n\nexport default Provider;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport hoistStatics from 'hoist-non-react-statics';\nimport React, { useContext, useMemo, useRef, useReducer } from 'react';\nimport { isValidElementType, isContextConsumer } from 'react-is';\nimport Subscription from '../utils/Subscription';\nimport { useIsomorphicLayoutEffect } from '../utils/useIsomorphicLayoutEffect';\nimport { ReactReduxContext } from './Context'; // Define some constant arrays just to avoid re-creating these\n\nvar EMPTY_ARRAY = [];\nvar NO_SUBSCRIPTION_ARRAY = [null, null];\n\nvar stringifyComponent = function stringifyComponent(Comp) {\n try {\n return JSON.stringify(Comp);\n } catch (err) {\n return String(Comp);\n }\n};\n\nfunction storeStateUpdatesReducer(state, action) {\n var updateCount = state[1];\n return [action.payload, updateCount + 1];\n}\n\nfunction useIsomorphicLayoutEffectWithArgs(effectFunc, effectArgs, dependencies) {\n useIsomorphicLayoutEffect(function () {\n return effectFunc.apply(void 0, effectArgs);\n }, dependencies);\n}\n\nfunction captureWrapperProps(lastWrapperProps, lastChildProps, renderIsScheduled, wrapperProps, actualChildProps, childPropsFromStoreUpdate, notifyNestedSubs) {\n // We want to capture the wrapper props and child props we used for later comparisons\n lastWrapperProps.current = wrapperProps;\n lastChildProps.current = actualChildProps;\n renderIsScheduled.current = false; // If the render was from a store update, clear out that reference and cascade the subscriber update\n\n if (childPropsFromStoreUpdate.current) {\n childPropsFromStoreUpdate.current = null;\n notifyNestedSubs();\n }\n}\n\nfunction subscribeUpdates(shouldHandleStateChanges, store, subscription, childPropsSelector, lastWrapperProps, lastChildProps, renderIsScheduled, childPropsFromStoreUpdate, notifyNestedSubs, forceComponentUpdateDispatch) {\n // If we're not subscribed to the store, nothing to do here\n if (!shouldHandleStateChanges) return; // Capture values for checking if and when this component unmounts\n\n var didUnsubscribe = false;\n var lastThrownError = null; // We'll run this callback every time a store subscription update propagates to this component\n\n var checkForUpdates = function checkForUpdates() {\n if (didUnsubscribe) {\n // Don't run stale listeners.\n // Redux doesn't guarantee unsubscriptions happen until next dispatch.\n return;\n }\n\n var latestStoreState = store.getState();\n var newChildProps, error;\n\n try {\n // Actually run the selector with the most recent store state and wrapper props\n // to determine what the child props should be\n newChildProps = childPropsSelector(latestStoreState, lastWrapperProps.current);\n } catch (e) {\n error = e;\n lastThrownError = e;\n }\n\n if (!error) {\n lastThrownError = null;\n } // If the child props haven't changed, nothing to do here - cascade the subscription update\n\n\n if (newChildProps === lastChildProps.current) {\n if (!renderIsScheduled.current) {\n notifyNestedSubs();\n }\n } else {\n // Save references to the new child props. Note that we track the \"child props from store update\"\n // as a ref instead of a useState/useReducer because we need a way to determine if that value has\n // been processed. If this went into useState/useReducer, we couldn't clear out the value without\n // forcing another re-render, which we don't want.\n lastChildProps.current = newChildProps;\n childPropsFromStoreUpdate.current = newChildProps;\n renderIsScheduled.current = true; // If the child props _did_ change (or we caught an error), this wrapper component needs to re-render\n\n forceComponentUpdateDispatch({\n type: 'STORE_UPDATED',\n payload: {\n error: error\n }\n });\n }\n }; // Actually subscribe to the nearest connected ancestor (or store)\n\n\n subscription.onStateChange = checkForUpdates;\n subscription.trySubscribe(); // Pull data from the store after first render in case the store has\n // changed since we began.\n\n checkForUpdates();\n\n var unsubscribeWrapper = function unsubscribeWrapper() {\n didUnsubscribe = true;\n subscription.tryUnsubscribe();\n subscription.onStateChange = null;\n\n if (lastThrownError) {\n // It's possible that we caught an error due to a bad mapState function, but the\n // parent re-rendered without this component and we're about to unmount.\n // This shouldn't happen as long as we do top-down subscriptions correctly, but\n // if we ever do those wrong, this throw will surface the error in our tests.\n // In that case, throw the error from here so it doesn't get lost.\n throw lastThrownError;\n }\n };\n\n return unsubscribeWrapper;\n}\n\nvar initStateUpdates = function initStateUpdates() {\n return [null, 0];\n};\n\nexport default function connectAdvanced(\n/*\r\n selectorFactory is a func that is responsible for returning the selector function used to\r\n compute new props from state, props, and dispatch. For example:\r\n export default connectAdvanced((dispatch, options) => (state, props) => ({\r\n thing: state.things[props.thingId],\r\n saveThing: fields => dispatch(actionCreators.saveThing(props.thingId, fields)),\r\n }))(YourComponent)\r\n Access to dispatch is provided to the factory so selectorFactories can bind actionCreators\r\n outside of their selector as an optimization. Options passed to connectAdvanced are passed to\r\n the selectorFactory, along with displayName and WrappedComponent, as the second argument.\r\n Note that selectorFactory is responsible for all caching/memoization of inbound and outbound\r\n props. Do not use connectAdvanced directly without memoizing results between calls to your\r\n selector, otherwise the Connect component will re-render on every state or props change.\r\n*/\nselectorFactory, // options object:\n_ref) {\n if (_ref === void 0) {\n _ref = {};\n }\n\n var _ref2 = _ref,\n _ref2$getDisplayName = _ref2.getDisplayName,\n getDisplayName = _ref2$getDisplayName === void 0 ? function (name) {\n return \"ConnectAdvanced(\" + name + \")\";\n } : _ref2$getDisplayName,\n _ref2$methodName = _ref2.methodName,\n methodName = _ref2$methodName === void 0 ? 'connectAdvanced' : _ref2$methodName,\n _ref2$renderCountProp = _ref2.renderCountProp,\n renderCountProp = _ref2$renderCountProp === void 0 ? undefined : _ref2$renderCountProp,\n _ref2$shouldHandleSta = _ref2.shouldHandleStateChanges,\n shouldHandleStateChanges = _ref2$shouldHandleSta === void 0 ? true : _ref2$shouldHandleSta,\n _ref2$storeKey = _ref2.storeKey,\n storeKey = _ref2$storeKey === void 0 ? 'store' : _ref2$storeKey,\n _ref2$withRef = _ref2.withRef,\n withRef = _ref2$withRef === void 0 ? false : _ref2$withRef,\n _ref2$forwardRef = _ref2.forwardRef,\n forwardRef = _ref2$forwardRef === void 0 ? false : _ref2$forwardRef,\n _ref2$context = _ref2.context,\n context = _ref2$context === void 0 ? ReactReduxContext : _ref2$context,\n connectOptions = _objectWithoutPropertiesLoose(_ref2, [\"getDisplayName\", \"methodName\", \"renderCountProp\", \"shouldHandleStateChanges\", \"storeKey\", \"withRef\", \"forwardRef\", \"context\"]);\n\n if (process.env.NODE_ENV !== 'production') {\n if (renderCountProp !== undefined) {\n throw new Error(\"renderCountProp is removed. render counting is built into the latest React Dev Tools profiling extension\");\n }\n\n if (withRef) {\n throw new Error('withRef is removed. To access the wrapped instance, use a ref on the connected component');\n }\n\n var customStoreWarningMessage = 'To use a custom Redux store for specific components, create a custom React context with ' + \"React.createContext(), and pass the context object to React Redux's Provider and specific components\" + ' like: <Provider context={MyContext}><ConnectedComponent context={MyContext} /></Provider>. ' + 'You may also pass a {context : MyContext} option to connect';\n\n if (storeKey !== 'store') {\n throw new Error('storeKey has been removed and does not do anything. ' + customStoreWarningMessage);\n }\n }\n\n var Context = context;\n return function wrapWithConnect(WrappedComponent) {\n if (process.env.NODE_ENV !== 'production' && !isValidElementType(WrappedComponent)) {\n throw new Error(\"You must pass a component to the function returned by \" + (methodName + \". Instead received \" + stringifyComponent(WrappedComponent)));\n }\n\n var wrappedComponentName = WrappedComponent.displayName || WrappedComponent.name || 'Component';\n var displayName = getDisplayName(wrappedComponentName);\n\n var selectorFactoryOptions = _extends({}, connectOptions, {\n getDisplayName: getDisplayName,\n methodName: methodName,\n renderCountProp: renderCountProp,\n shouldHandleStateChanges: shouldHandleStateChanges,\n storeKey: storeKey,\n displayName: displayName,\n wrappedComponentName: wrappedComponentName,\n WrappedComponent: WrappedComponent\n });\n\n var pure = connectOptions.pure;\n\n function createChildSelector(store) {\n return selectorFactory(store.dispatch, selectorFactoryOptions);\n } // If we aren't running in \"pure\" mode, we don't want to memoize values.\n // To avoid conditionally calling hooks, we fall back to a tiny wrapper\n // that just executes the given callback immediately.\n\n\n var usePureOnlyMemo = pure ? useMemo : function (callback) {\n return callback();\n };\n\n function ConnectFunction(props) {\n var _useMemo = useMemo(function () {\n // Distinguish between actual \"data\" props that were passed to the wrapper component,\n // and values needed to control behavior (forwarded refs, alternate context instances).\n // To maintain the wrapperProps object reference, memoize this destructuring.\n var reactReduxForwardedRef = props.reactReduxForwardedRef,\n wrapperProps = _objectWithoutPropertiesLoose(props, [\"reactReduxForwardedRef\"]);\n\n return [props.context, reactReduxForwardedRef, wrapperProps];\n }, [props]),\n propsContext = _useMemo[0],\n reactReduxForwardedRef = _useMemo[1],\n wrapperProps = _useMemo[2];\n\n var ContextToUse = useMemo(function () {\n // Users may optionally pass in a custom context instance to use instead of our ReactReduxContext.\n // Memoize the check that determines which context instance we should use.\n return propsContext && propsContext.Consumer && isContextConsumer( /*#__PURE__*/React.createElement(propsContext.Consumer, null)) ? propsContext : Context;\n }, [propsContext, Context]); // Retrieve the store and ancestor subscription via context, if available\n\n var contextValue = useContext(ContextToUse); // The store _must_ exist as either a prop or in context.\n // We'll check to see if it _looks_ like a Redux store first.\n // This allows us to pass through a `store` prop that is just a plain value.\n\n var didStoreComeFromProps = Boolean(props.store) && Boolean(props.store.getState) && Boolean(props.store.dispatch);\n var didStoreComeFromContext = Boolean(contextValue) && Boolean(contextValue.store);\n\n if (process.env.NODE_ENV !== 'production' && !didStoreComeFromProps && !didStoreComeFromContext) {\n throw new Error(\"Could not find \\\"store\\\" in the context of \" + (\"\\\"\" + displayName + \"\\\". Either wrap the root component in a <Provider>, \") + \"or pass a custom React context provider to <Provider> and the corresponding \" + (\"React context consumer to \" + displayName + \" in connect options.\"));\n } // Based on the previous check, one of these must be true\n\n\n var store = didStoreComeFromProps ? props.store : contextValue.store;\n var childPropsSelector = useMemo(function () {\n // The child props selector needs the store reference as an input.\n // Re-create this selector whenever the store changes.\n return createChildSelector(store);\n }, [store]);\n\n var _useMemo2 = useMemo(function () {\n if (!shouldHandleStateChanges) return NO_SUBSCRIPTION_ARRAY; // This Subscription's source should match where store came from: props vs. context. A component\n // connected to the store via props shouldn't use subscription from context, or vice versa.\n\n var subscription = new Subscription(store, didStoreComeFromProps ? null : contextValue.subscription); // `notifyNestedSubs` is duplicated to handle the case where the component is unmounted in\n // the middle of the notification loop, where `subscription` will then be null. This can\n // probably be avoided if Subscription's listeners logic is changed to not call listeners\n // that have been unsubscribed in the middle of the notification loop.\n\n var notifyNestedSubs = subscription.notifyNestedSubs.bind(subscription);\n return [subscription, notifyNestedSubs];\n }, [store, didStoreComeFromProps, contextValue]),\n subscription = _useMemo2[0],\n notifyNestedSubs = _useMemo2[1]; // Determine what {store, subscription} value should be put into nested context, if necessary,\n // and memoize that value to avoid unnecessary context updates.\n\n\n var overriddenContextValue = useMemo(function () {\n if (didStoreComeFromProps) {\n // This component is directly subscribed to a store from props.\n // We don't want descendants reading from this store - pass down whatever\n // the existing context value is from the nearest connected ancestor.\n return contextValue;\n } // Otherwise, put this component's subscription instance into context, so that\n // connected descendants won't update until after this component is done\n\n\n return _extends({}, contextValue, {\n subscription: subscription\n });\n }, [didStoreComeFromProps, contextValue, subscription]); // We need to force this wrapper component to re-render whenever a Redux store update\n // causes a change to the calculated child component props (or we caught an error in mapState)\n\n var _useReducer = useReducer(storeStateUpdatesReducer, EMPTY_ARRAY, initStateUpdates),\n _useReducer$ = _useReducer[0],\n previousStateUpdateResult = _useReducer$[0],\n forceComponentUpdateDispatch = _useReducer[1]; // Propagate any mapState/mapDispatch errors upwards\n\n\n if (previousStateUpdateResult && previousStateUpdateResult.error) {\n throw previousStateUpdateResult.error;\n } // Set up refs to coordinate values between the subscription effect and the render logic\n\n\n var lastChildProps = useRef();\n var lastWrapperProps = useRef(wrapperProps);\n var childPropsFromStoreUpdate = useRef();\n var renderIsScheduled = useRef(false);\n var actualChildProps = usePureOnlyMemo(function () {\n // Tricky logic here:\n // - This render may have been triggered by a Redux store update that produced new child props\n // - However, we may have gotten new wrapper props after that\n // If we have new child props, and the same wrapper props, we know we should use the new child props as-is.\n // But, if we have new wrapper props, those might change the child props, so we have to recalculate things.\n // So, we'll use the child props from store update only if the wrapper props are the same as last time.\n if (childPropsFromStoreUpdate.current && wrapperProps === lastWrapperProps.current) {\n return childPropsFromStoreUpdate.current;\n } // TODO We're reading the store directly in render() here. Bad idea?\n // This will likely cause Bad Things (TM) to happen in Concurrent Mode.\n // Note that we do this because on renders _not_ caused by store updates, we need the latest store state\n // to determine what the child props should be.\n\n\n return childPropsSelector(store.getState(), wrapperProps);\n }, [store, previousStateUpdateResult, wrapperProps]); // We need this to execute synchronously every time we re-render. However, React warns\n // about useLayoutEffect in SSR, so we try to detect environment and fall back to\n // just useEffect instead to avoid the warning, since neither will run anyway.\n\n useIsomorphicLayoutEffectWithArgs(captureWrapperProps, [lastWrapperProps, lastChildProps, renderIsScheduled, wrapperProps, actualChildProps, childPropsFromStoreUpdate, notifyNestedSubs]); // Our re-subscribe logic only runs when the store/subscription setup changes\n\n useIsomorphicLayoutEffectWithArgs(subscribeUpdates, [shouldHandleStateChanges, store, subscription, childPropsSelector, lastWrapperProps, lastChildProps, renderIsScheduled, childPropsFromStoreUpdate, notifyNestedSubs, forceComponentUpdateDispatch], [store, subscription, childPropsSelector]); // Now that all that's done, we can finally try to actually render the child component.\n // We memoize the elements for the rendered child component as an optimization.\n\n var renderedWrappedComponent = useMemo(function () {\n return /*#__PURE__*/React.createElement(WrappedComponent, _extends({}, actualChildProps, {\n ref: reactReduxForwardedRef\n }));\n }, [reactReduxForwardedRef, WrappedComponent, actualChildProps]); // If React sees the exact same element reference as last time, it bails out of re-rendering\n // that child, same as if it was wrapped in React.memo() or returned false from shouldComponentUpdate.\n\n var renderedChild = useMemo(function () {\n if (shouldHandleStateChanges) {\n // If this component is subscribed to store updates, we need to pass its own\n // subscription instance down to our descendants. That means rendering the same\n // Context instance, and putting a different value into the context.\n return /*#__PURE__*/React.createElement(ContextToUse.Provider, {\n value: overriddenContextValue\n }, renderedWrappedComponent);\n }\n\n return renderedWrappedComponent;\n }, [ContextToUse, renderedWrappedComponent, overriddenContextValue]);\n return renderedChild;\n } // If we're in \"pure\" mode, ensure our wrapper component only re-renders when incoming props have changed.\n\n\n var Connect = pure ? React.memo(ConnectFunction) : ConnectFunction;\n Connect.WrappedComponent = WrappedComponent;\n Connect.displayName = displayName;\n\n if (forwardRef) {\n var forwarded = React.forwardRef(function forwardConnectRef(props, ref) {\n return /*#__PURE__*/React.createElement(Connect, _extends({}, props, {\n reactReduxForwardedRef: ref\n }));\n });\n forwarded.displayName = displayName;\n forwarded.WrappedComponent = WrappedComponent;\n return hoistStatics(forwarded, WrappedComponent);\n }\n\n return hoistStatics(Connect, WrappedComponent);\n };\n}","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport connectAdvanced from '../components/connectAdvanced';\nimport shallowEqual from '../utils/shallowEqual';\nimport defaultMapDispatchToPropsFactories from './mapDispatchToProps';\nimport defaultMapStateToPropsFactories from './mapStateToProps';\nimport defaultMergePropsFactories from './mergeProps';\nimport defaultSelectorFactory from './selectorFactory';\n/*\r\n connect is a facade over connectAdvanced. It turns its args into a compatible\r\n selectorFactory, which has the signature:\r\n\r\n (dispatch, options) => (nextState, nextOwnProps) => nextFinalProps\r\n \r\n connect passes its args to connectAdvanced as options, which will in turn pass them to\r\n selectorFactory each time a Connect component instance is instantiated or hot reloaded.\r\n\r\n selectorFactory returns a final props selector from its mapStateToProps,\r\n mapStateToPropsFactories, mapDispatchToProps, mapDispatchToPropsFactories, mergeProps,\r\n mergePropsFactories, and pure args.\r\n\r\n The resulting final props selector is called by the Connect component instance whenever\r\n it receives new props or store state.\r\n */\n\nfunction match(arg, factories, name) {\n for (var i = factories.length - 1; i >= 0; i--) {\n var result = factories[i](arg);\n if (result) return result;\n }\n\n return function (dispatch, options) {\n throw new Error(\"Invalid value of type \" + typeof arg + \" for \" + name + \" argument when connecting component \" + options.wrappedComponentName + \".\");\n };\n}\n\nfunction strictEqual(a, b) {\n return a === b;\n} // createConnect with default args builds the 'official' connect behavior. Calling it with\n// different options opens up some testing and extensibility scenarios\n\n\nexport function createConnect(_temp) {\n var _ref = _temp === void 0 ? {} : _temp,\n _ref$connectHOC = _ref.connectHOC,\n connectHOC = _ref$connectHOC === void 0 ? connectAdvanced : _ref$connectHOC,\n _ref$mapStateToPropsF = _ref.mapStateToPropsFactories,\n mapStateToPropsFactories = _ref$mapStateToPropsF === void 0 ? defaultMapStateToPropsFactories : _ref$mapStateToPropsF,\n _ref$mapDispatchToPro = _ref.mapDispatchToPropsFactories,\n mapDispatchToPropsFactories = _ref$mapDispatchToPro === void 0 ? defaultMapDispatchToPropsFactories : _ref$mapDispatchToPro,\n _ref$mergePropsFactor = _ref.mergePropsFactories,\n mergePropsFactories = _ref$mergePropsFactor === void 0 ? defaultMergePropsFactories : _ref$mergePropsFactor,\n _ref$selectorFactory = _ref.selectorFactory,\n selectorFactory = _ref$selectorFactory === void 0 ? defaultSelectorFactory : _ref$selectorFactory;\n\n return function connect(mapStateToProps, mapDispatchToProps, mergeProps, _ref2) {\n if (_ref2 === void 0) {\n _ref2 = {};\n }\n\n var _ref3 = _ref2,\n _ref3$pure = _ref3.pure,\n pure = _ref3$pure === void 0 ? true : _ref3$pure,\n _ref3$areStatesEqual = _ref3.areStatesEqual,\n areStatesEqual = _ref3$areStatesEqual === void 0 ? strictEqual : _ref3$areStatesEqual,\n _ref3$areOwnPropsEqua = _ref3.areOwnPropsEqual,\n areOwnPropsEqual = _ref3$areOwnPropsEqua === void 0 ? shallowEqual : _ref3$areOwnPropsEqua,\n _ref3$areStatePropsEq = _ref3.areStatePropsEqual,\n areStatePropsEqual = _ref3$areStatePropsEq === void 0 ? shallowEqual : _ref3$areStatePropsEq,\n _ref3$areMergedPropsE = _ref3.areMergedPropsEqual,\n areMergedPropsEqual = _ref3$areMergedPropsE === void 0 ? shallowEqual : _ref3$areMergedPropsE,\n extraOptions = _objectWithoutPropertiesLoose(_ref3, [\"pure\", \"areStatesEqual\", \"areOwnPropsEqual\", \"areStatePropsEqual\", \"areMergedPropsEqual\"]);\n\n var initMapStateToProps = match(mapStateToProps, mapStateToPropsFactories, 'mapStateToProps');\n var initMapDispatchToProps = match(mapDispatchToProps, mapDispatchToPropsFactories, 'mapDispatchToProps');\n var initMergeProps = match(mergeProps, mergePropsFactories, 'mergeProps');\n return connectHOC(selectorFactory, _extends({\n // used in error messages\n methodName: 'connect',\n // used to compute Connect's displayName from the wrapped component's displayName.\n getDisplayName: function getDisplayName(name) {\n return \"Connect(\" + name + \")\";\n },\n // if mapStateToProps is falsy, the Connect component doesn't subscribe to store state changes\n shouldHandleStateChanges: Boolean(mapStateToProps),\n // passed through to selectorFactory\n initMapStateToProps: initMapStateToProps,\n initMapDispatchToProps: initMapDispatchToProps,\n initMergeProps: initMergeProps,\n pure: pure,\n areStatesEqual: areStatesEqual,\n areOwnPropsEqual: areOwnPropsEqual,\n areStatePropsEqual: areStatePropsEqual,\n areMergedPropsEqual: areMergedPropsEqual\n }, extraOptions));\n };\n}\nexport default /*#__PURE__*/createConnect();","import { bindActionCreators } from 'redux';\nimport { wrapMapToPropsConstant, wrapMapToPropsFunc } from './wrapMapToProps';\nexport function whenMapDispatchToPropsIsFunction(mapDispatchToProps) {\n return typeof mapDispatchToProps === 'function' ? wrapMapToPropsFunc(mapDispatchToProps, 'mapDispatchToProps') : undefined;\n}\nexport function whenMapDispatchToPropsIsMissing(mapDispatchToProps) {\n return !mapDispatchToProps ? wrapMapToPropsConstant(function (dispatch) {\n return {\n dispatch: dispatch\n };\n }) : undefined;\n}\nexport function whenMapDispatchToPropsIsObject(mapDispatchToProps) {\n return mapDispatchToProps && typeof mapDispatchToProps === 'object' ? wrapMapToPropsConstant(function (dispatch) {\n return bindActionCreators(mapDispatchToProps, dispatch);\n }) : undefined;\n}\nexport default [whenMapDispatchToPropsIsFunction, whenMapDispatchToPropsIsMissing, whenMapDispatchToPropsIsObject];","import { wrapMapToPropsConstant, wrapMapToPropsFunc } from './wrapMapToProps';\nexport function whenMapStateToPropsIsFunction(mapStateToProps) {\n return typeof mapStateToProps === 'function' ? wrapMapToPropsFunc(mapStateToProps, 'mapStateToProps') : undefined;\n}\nexport function whenMapStateToPropsIsMissing(mapStateToProps) {\n return !mapStateToProps ? wrapMapToPropsConstant(function () {\n return {};\n }) : undefined;\n}\nexport default [whenMapStateToPropsIsFunction, whenMapStateToPropsIsMissing];","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport verifyPlainObject from '../utils/verifyPlainObject';\nexport function defaultMergeProps(stateProps, dispatchProps, ownProps) {\n return _extends({}, ownProps, stateProps, dispatchProps);\n}\nexport function wrapMergePropsFunc(mergeProps) {\n return function initMergePropsProxy(dispatch, _ref) {\n var displayName = _ref.displayName,\n pure = _ref.pure,\n areMergedPropsEqual = _ref.areMergedPropsEqual;\n var hasRunOnce = false;\n var mergedProps;\n return function mergePropsProxy(stateProps, dispatchProps, ownProps) {\n var nextMergedProps = mergeProps(stateProps, dispatchProps, ownProps);\n\n if (hasRunOnce) {\n if (!pure || !areMergedPropsEqual(nextMergedProps, mergedProps)) mergedProps = nextMergedProps;\n } else {\n hasRunOnce = true;\n mergedProps = nextMergedProps;\n if (process.env.NODE_ENV !== 'production') verifyPlainObject(mergedProps, displayName, 'mergeProps');\n }\n\n return mergedProps;\n };\n };\n}\nexport function whenMergePropsIsFunction(mergeProps) {\n return typeof mergeProps === 'function' ? wrapMergePropsFunc(mergeProps) : undefined;\n}\nexport function whenMergePropsIsOmitted(mergeProps) {\n return !mergeProps ? function () {\n return defaultMergeProps;\n } : undefined;\n}\nexport default [whenMergePropsIsFunction, whenMergePropsIsOmitted];","import _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport verifySubselectors from './verifySubselectors';\nexport function impureFinalPropsSelectorFactory(mapStateToProps, mapDispatchToProps, mergeProps, dispatch) {\n return function impureFinalPropsSelector(state, ownProps) {\n return mergeProps(mapStateToProps(state, ownProps), mapDispatchToProps(dispatch, ownProps), ownProps);\n };\n}\nexport function pureFinalPropsSelectorFactory(mapStateToProps, mapDispatchToProps, mergeProps, dispatch, _ref) {\n var areStatesEqual = _ref.areStatesEqual,\n areOwnPropsEqual = _ref.areOwnPropsEqual,\n areStatePropsEqual = _ref.areStatePropsEqual;\n var hasRunAtLeastOnce = false;\n var state;\n var ownProps;\n var stateProps;\n var dispatchProps;\n var mergedProps;\n\n function handleFirstCall(firstState, firstOwnProps) {\n state = firstState;\n ownProps = firstOwnProps;\n stateProps = mapStateToProps(state, ownProps);\n dispatchProps = mapDispatchToProps(dispatch, ownProps);\n mergedProps = mergeProps(stateProps, dispatchProps, ownProps);\n hasRunAtLeastOnce = true;\n return mergedProps;\n }\n\n function handleNewPropsAndNewState() {\n stateProps = mapStateToProps(state, ownProps);\n if (mapDispatchToProps.dependsOnOwnProps) dispatchProps = mapDispatchToProps(dispatch, ownProps);\n mergedProps = mergeProps(stateProps, dispatchProps, ownProps);\n return mergedProps;\n }\n\n function handleNewProps() {\n if (mapStateToProps.dependsOnOwnProps) stateProps = mapStateToProps(state, ownProps);\n if (mapDispatchToProps.dependsOnOwnProps) dispatchProps = mapDispatchToProps(dispatch, ownProps);\n mergedProps = mergeProps(stateProps, dispatchProps, ownProps);\n return mergedProps;\n }\n\n function handleNewState() {\n var nextStateProps = mapStateToProps(state, ownProps);\n var statePropsChanged = !areStatePropsEqual(nextStateProps, stateProps);\n stateProps = nextStateProps;\n if (statePropsChanged) mergedProps = mergeProps(stateProps, dispatchProps, ownProps);\n return mergedProps;\n }\n\n function handleSubsequentCalls(nextState, nextOwnProps) {\n var propsChanged = !areOwnPropsEqual(nextOwnProps, ownProps);\n var stateChanged = !areStatesEqual(nextState, state);\n state = nextState;\n ownProps = nextOwnProps;\n if (propsChanged && stateChanged) return handleNewPropsAndNewState();\n if (propsChanged) return handleNewProps();\n if (stateChanged) return handleNewState();\n return mergedProps;\n }\n\n return function pureFinalPropsSelector(nextState, nextOwnProps) {\n return hasRunAtLeastOnce ? handleSubsequentCalls(nextState, nextOwnProps) : handleFirstCall(nextState, nextOwnProps);\n };\n} // TODO: Add more comments\n// If pure is true, the selector returned by selectorFactory will memoize its results,\n// allowing connectAdvanced's shouldComponentUpdate to return false if final\n// props have not changed. If false, the selector will always return a new\n// object and shouldComponentUpdate will always return true.\n\nexport default function finalPropsSelectorFactory(dispatch, _ref2) {\n var initMapStateToProps = _ref2.initMapStateToProps,\n initMapDispatchToProps = _ref2.initMapDispatchToProps,\n initMergeProps = _ref2.initMergeProps,\n options = _objectWithoutPropertiesLoose(_ref2, [\"initMapStateToProps\", \"initMapDispatchToProps\", \"initMergeProps\"]);\n\n var mapStateToProps = initMapStateToProps(dispatch, options);\n var mapDispatchToProps = initMapDispatchToProps(dispatch, options);\n var mergeProps = initMergeProps(dispatch, options);\n\n if (process.env.NODE_ENV !== 'production') {\n verifySubselectors(mapStateToProps, mapDispatchToProps, mergeProps, options.displayName);\n }\n\n var selectorFactory = options.pure ? pureFinalPropsSelectorFactory : impureFinalPropsSelectorFactory;\n return selectorFactory(mapStateToProps, mapDispatchToProps, mergeProps, dispatch, options);\n}","import warning from '../utils/warning';\n\nfunction verify(selector, methodName, displayName) {\n if (!selector) {\n throw new Error(\"Unexpected value for \" + methodName + \" in \" + displayName + \".\");\n } else if (methodName === 'mapStateToProps' || methodName === 'mapDispatchToProps') {\n if (!Object.prototype.hasOwnProperty.call(selector, 'dependsOnOwnProps')) {\n warning(\"The selector for \" + methodName + \" of \" + displayName + \" did not specify a value for dependsOnOwnProps.\");\n }\n }\n}\n\nexport default function verifySubselectors(mapStateToProps, mapDispatchToProps, mergeProps, displayName) {\n verify(mapStateToProps, 'mapStateToProps', displayName);\n verify(mapDispatchToProps, 'mapDispatchToProps', displayName);\n verify(mergeProps, 'mergeProps', displayName);\n}","import verifyPlainObject from '../utils/verifyPlainObject';\nexport function wrapMapToPropsConstant(getConstant) {\n return function initConstantSelector(dispatch, options) {\n var constant = getConstant(dispatch, options);\n\n function constantSelector() {\n return constant;\n }\n\n constantSelector.dependsOnOwnProps = false;\n return constantSelector;\n };\n} // dependsOnOwnProps is used by createMapToPropsProxy to determine whether to pass props as args\n// to the mapToProps function being wrapped. It is also used by makePurePropsSelector to determine\n// whether mapToProps needs to be invoked when props have changed.\n//\n// A length of one signals that mapToProps does not depend on props from the parent component.\n// A length of zero is assumed to mean mapToProps is getting args via arguments or ...args and\n// therefore not reporting its length accurately..\n\nexport function getDependsOnOwnProps(mapToProps) {\n return mapToProps.dependsOnOwnProps !== null && mapToProps.dependsOnOwnProps !== undefined ? Boolean(mapToProps.dependsOnOwnProps) : mapToProps.length !== 1;\n} // Used by whenMapStateToPropsIsFunction and whenMapDispatchToPropsIsFunction,\n// this function wraps mapToProps in a proxy function which does several things:\n//\n// * Detects whether the mapToProps function being called depends on props, which\n// is used by selectorFactory to decide if it should reinvoke on props changes.\n//\n// * On first call, handles mapToProps if returns another function, and treats that\n// new function as the true mapToProps for subsequent calls.\n//\n// * On first call, verifies the first result is a plain object, in order to warn\n// the developer that their mapToProps function is not returning a valid result.\n//\n\nexport function wrapMapToPropsFunc(mapToProps, methodName) {\n return function initProxySelector(dispatch, _ref) {\n var displayName = _ref.displayName;\n\n var proxy = function mapToPropsProxy(stateOrDispatch, ownProps) {\n return proxy.dependsOnOwnProps ? proxy.mapToProps(stateOrDispatch, ownProps) : proxy.mapToProps(stateOrDispatch);\n }; // allow detectFactoryAndVerify to get ownProps\n\n\n proxy.dependsOnOwnProps = true;\n\n proxy.mapToProps = function detectFactoryAndVerify(stateOrDispatch, ownProps) {\n proxy.mapToProps = mapToProps;\n proxy.dependsOnOwnProps = getDependsOnOwnProps(mapToProps);\n var props = proxy(stateOrDispatch, ownProps);\n\n if (typeof props === 'function') {\n proxy.mapToProps = props;\n proxy.dependsOnOwnProps = getDependsOnOwnProps(props);\n props = proxy(stateOrDispatch, ownProps);\n }\n\n if (process.env.NODE_ENV !== 'production') verifyPlainObject(props, displayName, methodName);\n return props;\n };\n\n return proxy;\n };\n}","import { ReactReduxContext } from '../components/Context';\nimport { useStore as useDefaultStore, createStoreHook } from './useStore';\n/**\r\n * Hook factory, which creates a `useDispatch` hook bound to a given context.\r\n *\r\n * @param {React.Context} [context=ReactReduxContext] Context passed to your `<Provider>`.\r\n * @returns {Function} A `useDispatch` hook bound to the specified context.\r\n */\n\nexport function createDispatchHook(context) {\n if (context === void 0) {\n context = ReactReduxContext;\n }\n\n var useStore = context === ReactReduxContext ? useDefaultStore : createStoreHook(context);\n return function useDispatch() {\n var store = useStore();\n return store.dispatch;\n };\n}\n/**\r\n * A hook to access the redux `dispatch` function.\r\n *\r\n * @returns {any|function} redux store's `dispatch` function\r\n *\r\n * @example\r\n *\r\n * import React, { useCallback } from 'react'\r\n * import { useDispatch } from 'react-redux'\r\n *\r\n * export const CounterComponent = ({ value }) => {\r\n * const dispatch = useDispatch()\r\n * const increaseCounter = useCallback(() => dispatch({ type: 'increase-counter' }), [])\r\n * return (\r\n * <div>\r\n * <span>{value}</span>\r\n * <button onClick={increaseCounter}>Increase counter</button>\r\n * </div>\r\n * )\r\n * }\r\n */\n\nexport var useDispatch = /*#__PURE__*/createDispatchHook();","import { useContext } from 'react';\nimport { ReactReduxContext } from '../components/Context';\n/**\r\n * A hook to access the value of the `ReactReduxContext`. This is a low-level\r\n * hook that you should usually not need to call directly.\r\n *\r\n * @returns {any} the value of the `ReactReduxContext`\r\n *\r\n * @example\r\n *\r\n * import React from 'react'\r\n * import { useReduxContext } from 'react-redux'\r\n *\r\n * export const CounterComponent = ({ value }) => {\r\n * const { store } = useReduxContext()\r\n * return <div>{store.getState()}</div>\r\n * }\r\n */\n\nexport function useReduxContext() {\n var contextValue = useContext(ReactReduxContext);\n\n if (process.env.NODE_ENV !== 'production' && !contextValue) {\n throw new Error('could not find react-redux context value; please ensure the component is wrapped in a <Provider>');\n }\n\n return contextValue;\n}","import { useReducer, useRef, useMemo, useContext, useDebugValue } from 'react';\nimport { useReduxContext as useDefaultReduxContext } from './useReduxContext';\nimport Subscription from '../utils/Subscription';\nimport { useIsomorphicLayoutEffect } from '../utils/useIsomorphicLayoutEffect';\nimport { ReactReduxContext } from '../components/Context';\n\nvar refEquality = function refEquality(a, b) {\n return a === b;\n};\n\nfunction useSelectorWithStoreAndSubscription(selector, equalityFn, store, contextSub) {\n var _useReducer = useReducer(function (s) {\n return s + 1;\n }, 0),\n forceRender = _useReducer[1];\n\n var subscription = useMemo(function () {\n return new Subscription(store, contextSub);\n }, [store, contextSub]);\n var latestSubscriptionCallbackError = useRef();\n var latestSelector = useRef();\n var latestStoreState = useRef();\n var latestSelectedState = useRef();\n var storeState = store.getState();\n var selectedState;\n\n try {\n if (selector !== latestSelector.current || storeState !== latestStoreState.current || latestSubscriptionCallbackError.current) {\n var newSelectedState = selector(storeState); // ensure latest selected state is reused so that a custom equality function can result in identical references\n\n if (latestSelectedState.current === undefined || !equalityFn(newSelectedState, latestSelectedState.current)) {\n selectedState = newSelectedState;\n } else {\n selectedState = latestSelectedState.current;\n }\n } else {\n selectedState = latestSelectedState.current;\n }\n } catch (err) {\n if (latestSubscriptionCallbackError.current) {\n err.message += \"\\nThe error may be correlated with this previous error:\\n\" + latestSubscriptionCallbackError.current.stack + \"\\n\\n\";\n }\n\n throw err;\n }\n\n useIsomorphicLayoutEffect(function () {\n latestSelector.current = selector;\n latestStoreState.current = storeState;\n latestSelectedState.current = selectedState;\n latestSubscriptionCallbackError.current = undefined;\n });\n useIsomorphicLayoutEffect(function () {\n function checkForUpdates() {\n try {\n var _newSelectedState = latestSelector.current(store.getState());\n\n if (equalityFn(_newSelectedState, latestSelectedState.current)) {\n return;\n }\n\n latestSelectedState.current = _newSelectedState;\n } catch (err) {\n // we ignore all errors here, since when the component\n // is re-rendered, the selectors are called again, and\n // will throw again, if neither props nor store state\n // changed\n latestSubscriptionCallbackError.current = err;\n }\n\n forceRender();\n }\n\n subscription.onStateChange = checkForUpdates;\n subscription.trySubscribe();\n checkForUpdates();\n return function () {\n return subscription.tryUnsubscribe();\n };\n }, [store, subscription]);\n return selectedState;\n}\n/**\r\n * Hook factory, which creates a `useSelector` hook bound to a given context.\r\n *\r\n * @param {React.Context} [context=ReactReduxContext] Context passed to your `<Provider>`.\r\n * @returns {Function} A `useSelector` hook bound to the specified context.\r\n */\n\n\nexport function createSelectorHook(context) {\n if (context === void 0) {\n context = ReactReduxContext;\n }\n\n var useReduxContext = context === ReactReduxContext ? useDefaultReduxContext : function () {\n return useContext(context);\n };\n return function useSelector(selector, equalityFn) {\n if (equalityFn === void 0) {\n equalityFn = refEquality;\n }\n\n if (process.env.NODE_ENV !== 'production' && !selector) {\n throw new Error(\"You must pass a selector to useSelector\");\n }\n\n var _useReduxContext = useReduxContext(),\n store = _useReduxContext.store,\n contextSub = _useReduxContext.subscription;\n\n var selectedState = useSelectorWithStoreAndSubscription(selector, equalityFn, store, contextSub);\n useDebugValue(selectedState);\n return selectedState;\n };\n}\n/**\r\n * A hook to access the redux store's state. This hook takes a selector function\r\n * as an argument. The selector is called with the store state.\r\n *\r\n * This hook takes an optional equality comparison function as the second parameter\r\n * that allows you to customize the way the selected state is compared to determine\r\n * whether the component needs to be re-rendered.\r\n *\r\n * @param {Function} selector the selector function\r\n * @param {Function=} equalityFn the function that will be used to determine equality\r\n *\r\n * @returns {any} the selected state\r\n *\r\n * @example\r\n *\r\n * import React from 'react'\r\n * import { useSelector } from 'react-redux'\r\n *\r\n * export const CounterComponent = () => {\r\n * const counter = useSelector(state => state.counter)\r\n * return <div>{counter}</div>\r\n * }\r\n */\n\nexport var useSelector = /*#__PURE__*/createSelectorHook();","import { useContext } from 'react';\nimport { ReactReduxContext } from '../components/Context';\nimport { useReduxContext as useDefaultReduxContext } from './useReduxContext';\n/**\r\n * Hook factory, which creates a `useStore` hook bound to a given context.\r\n *\r\n * @param {React.Context} [context=ReactReduxContext] Context passed to your `<Provider>`.\r\n * @returns {Function} A `useStore` hook bound to the specified context.\r\n */\n\nexport function createStoreHook(context) {\n if (context === void 0) {\n context = ReactReduxContext;\n }\n\n var useReduxContext = context === ReactReduxContext ? useDefaultReduxContext : function () {\n return useContext(context);\n };\n return function useStore() {\n var _useReduxContext = useReduxContext(),\n store = _useReduxContext.store;\n\n return store;\n };\n}\n/**\r\n * A hook to access the redux store.\r\n *\r\n * @returns {any} the redux store\r\n *\r\n * @example\r\n *\r\n * import React from 'react'\r\n * import { useStore } from 'react-redux'\r\n *\r\n * export const ExampleComponent = () => {\r\n * const store = useStore()\r\n * return <div>{store.getState()}</div>\r\n * }\r\n */\n\nexport var useStore = /*#__PURE__*/createStoreHook();","import Provider from './components/Provider';\nimport connectAdvanced from './components/connectAdvanced';\nimport { ReactReduxContext } from './components/Context';\nimport connect from './connect/connect';\nimport { useDispatch, createDispatchHook } from './hooks/useDispatch';\nimport { useSelector, createSelectorHook } from './hooks/useSelector';\nimport { useStore, createStoreHook } from './hooks/useStore';\nimport { setBatch } from './utils/batch';\nimport { unstable_batchedUpdates as batch } from './utils/reactBatchedUpdates';\nimport shallowEqual from './utils/shallowEqual';\nsetBatch(batch);\nexport { Provider, connectAdvanced, ReactReduxContext, connect, batch, useDispatch, createDispatchHook, useSelector, createSelectorHook, useStore, createStoreHook, shallowEqual };","import { getBatch } from './batch'; // encapsulates the subscription logic for connecting a component to the redux store, as\n// well as nesting subscriptions of descendant components, so that we can ensure the\n// ancestor components re-render before descendants\n\nvar nullListeners = {\n notify: function notify() {}\n};\n\nfunction createListenerCollection() {\n var batch = getBatch();\n var first = null;\n var last = null;\n return {\n clear: function clear() {\n first = null;\n last = null;\n },\n notify: function notify() {\n batch(function () {\n var listener = first;\n\n while (listener) {\n listener.callback();\n listener = listener.next;\n }\n });\n },\n get: function get() {\n var listeners = [];\n var listener = first;\n\n while (listener) {\n listeners.push(listener);\n listener = listener.next;\n }\n\n return listeners;\n },\n subscribe: function subscribe(callback) {\n var isSubscribed = true;\n var listener = last = {\n callback: callback,\n next: null,\n prev: last\n };\n\n if (listener.prev) {\n listener.prev.next = listener;\n } else {\n first = listener;\n }\n\n return function unsubscribe() {\n if (!isSubscribed || first === null) return;\n isSubscribed = false;\n\n if (listener.next) {\n listener.next.prev = listener.prev;\n } else {\n last = listener.prev;\n }\n\n if (listener.prev) {\n listener.prev.next = listener.next;\n } else {\n first = listener.next;\n }\n };\n }\n };\n}\n\nvar Subscription = /*#__PURE__*/function () {\n function Subscription(store, parentSub) {\n this.store = store;\n this.parentSub = parentSub;\n this.unsubscribe = null;\n this.listeners = nullListeners;\n this.handleChangeWrapper = this.handleChangeWrapper.bind(this);\n }\n\n var _proto = Subscription.prototype;\n\n _proto.addNestedSub = function addNestedSub(listener) {\n this.trySubscribe();\n return this.listeners.subscribe(listener);\n };\n\n _proto.notifyNestedSubs = function notifyNestedSubs() {\n this.listeners.notify();\n };\n\n _proto.handleChangeWrapper = function handleChangeWrapper() {\n if (this.onStateChange) {\n this.onStateChange();\n }\n };\n\n _proto.isSubscribed = function isSubscribed() {\n return Boolean(this.unsubscribe);\n };\n\n _proto.trySubscribe = function trySubscribe() {\n if (!this.unsubscribe) {\n this.unsubscribe = this.parentSub ? this.parentSub.addNestedSub(this.handleChangeWrapper) : this.store.subscribe(this.handleChangeWrapper);\n this.listeners = createListenerCollection();\n }\n };\n\n _proto.tryUnsubscribe = function tryUnsubscribe() {\n if (this.unsubscribe) {\n this.unsubscribe();\n this.unsubscribe = null;\n this.listeners.clear();\n this.listeners = nullListeners;\n }\n };\n\n return Subscription;\n}();\n\nexport { Subscription as default };","// Default to a dummy \"batch\" implementation that just runs the callback\nfunction defaultNoopBatch(callback) {\n callback();\n}\n\nvar batch = defaultNoopBatch; // Allow injecting another batching function later\n\nexport var setBatch = function setBatch(newBatch) {\n return batch = newBatch;\n}; // Supply a getter just to skip dealing with ESM bindings\n\nexport var getBatch = function getBatch() {\n return batch;\n};","/**\r\n * @param {any} obj The object to inspect.\r\n * @returns {boolean} True if the argument appears to be a plain object.\r\n */\nexport default function isPlainObject(obj) {\n if (typeof obj !== 'object' || obj === null) return false;\n var proto = Object.getPrototypeOf(obj);\n if (proto === null) return true;\n var baseProto = proto;\n\n while (Object.getPrototypeOf(baseProto) !== null) {\n baseProto = Object.getPrototypeOf(baseProto);\n }\n\n return proto === baseProto;\n}","/* eslint-disable import/no-unresolved */\nexport { unstable_batchedUpdates } from 'react-dom';","function is(x, y) {\n if (x === y) {\n return x !== 0 || y !== 0 || 1 / x === 1 / y;\n } else {\n return x !== x && y !== y;\n }\n}\n\nexport default function shallowEqual(objA, objB) {\n if (is(objA, objB)) return true;\n\n if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n return false;\n }\n\n var keysA = Object.keys(objA);\n var keysB = Object.keys(objB);\n if (keysA.length !== keysB.length) return false;\n\n for (var i = 0; i < keysA.length; i++) {\n if (!Object.prototype.hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {\n return false;\n }\n }\n\n return true;\n}","import { useEffect, useLayoutEffect } from 'react'; // React currently throws a warning when using useLayoutEffect on the server.\n// To get around it, we can conditionally useEffect on the server (no-op) and\n// useLayoutEffect in the browser. We need useLayoutEffect to ensure the store\n// subscription callback always has the selector from the latest render commit\n// available, otherwise a store update may happen between render and the effect,\n// which may cause missed updates; we also must ensure the store subscription\n// is created synchronously, otherwise a store update may occur before the\n// subscription is created and an inconsistent state may be observed\n\nexport var useIsomorphicLayoutEffect = typeof window !== 'undefined' && typeof window.document !== 'undefined' && typeof window.document.createElement !== 'undefined' ? useLayoutEffect : useEffect;","import isPlainObject from './isPlainObject';\nimport warning from './warning';\nexport default function verifyPlainObject(value, displayName, methodName) {\n if (!isPlainObject(value)) {\n warning(methodName + \"() in \" + displayName + \" must return a plain object. Instead received \" + value + \".\");\n }\n}","/**\r\n * Prints a warning in the console if it exists.\r\n *\r\n * @param {String} message The warning message.\r\n * @returns {void}\r\n */\nexport default function warning(message) {\n /* eslint-disable no-console */\n if (typeof console !== 'undefined' && typeof console.error === 'function') {\n console.error(message);\n }\n /* eslint-enable no-console */\n\n\n try {\n // This error was thrown as a convenience so that if you enable\n // \"break on all exceptions\" in your console,\n // it would pause the execution at this line.\n throw new Error(message);\n /* eslint-disable no-empty */\n } catch (e) {}\n /* eslint-enable no-empty */\n\n}","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar printWarning = function() {};\n\nif (process.env.NODE_ENV !== 'production') {\n var ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\n var loggedTypeFailures = {};\n var has = require('./lib/has');\n\n printWarning = function(text) {\n var message = 'Warning: ' + text;\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) { /**/ }\n };\n}\n\n/**\n * Assert that the values match with the type specs.\n * Error messages are memorized and will only be shown once.\n *\n * @param {object} typeSpecs Map of name to a ReactPropType\n * @param {object} values Runtime values that need to be type-checked\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @param {string} componentName Name of the component for error messages.\n * @param {?Function} getStack Returns the component stack.\n * @private\n */\nfunction checkPropTypes(typeSpecs, values, location, componentName, getStack) {\n if (process.env.NODE_ENV !== 'production') {\n for (var typeSpecName in typeSpecs) {\n if (has(typeSpecs, typeSpecName)) {\n var error;\n // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n if (typeof typeSpecs[typeSpecName] !== 'function') {\n var err = Error(\n (componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' +\n 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.' +\n 'This often happens because of typos such as `PropTypes.function` instead of `PropTypes.func`.'\n );\n err.name = 'Invariant Violation';\n throw err;\n }\n error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);\n } catch (ex) {\n error = ex;\n }\n if (error && !(error instanceof Error)) {\n printWarning(\n (componentName || 'React class') + ': type specification of ' +\n location + ' `' + typeSpecName + '` is invalid; the type checker ' +\n 'function must return `null` or an `Error` but returned a ' + typeof error + '. ' +\n 'You may have forgotten to pass an argument to the type checker ' +\n 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' +\n 'shape all require an argument).'\n );\n }\n if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error.message] = true;\n\n var stack = getStack ? getStack() : '';\n\n printWarning(\n 'Failed ' + location + ' type: ' + error.message + (stack != null ? stack : '')\n );\n }\n }\n }\n }\n}\n\n/**\n * Resets warning cache when testing.\n *\n * @private\n */\ncheckPropTypes.resetWarningCache = function() {\n if (process.env.NODE_ENV !== 'production') {\n loggedTypeFailures = {};\n }\n}\n\nmodule.exports = checkPropTypes;\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar ReactIs = require('react-is');\nvar assign = require('object-assign');\n\nvar ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\nvar has = require('./lib/has');\nvar checkPropTypes = require('./checkPropTypes');\n\nvar printWarning = function() {};\n\nif (process.env.NODE_ENV !== 'production') {\n printWarning = function(text) {\n var message = 'Warning: ' + text;\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n}\n\nfunction emptyFunctionThatReturnsNull() {\n return null;\n}\n\nmodule.exports = function(isValidElement, throwOnDirectAccess) {\n /* global Symbol */\n var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n /**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n * var iteratorFn = getIteratorFn(myIterable);\n * if (iteratorFn) {\n * var iterator = iteratorFn.call(myIterable);\n * ...\n * }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\n function getIteratorFn(maybeIterable) {\n var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n }\n\n /**\n * Collection of methods that allow declaration and validation of props that are\n * supplied to React components. Example usage:\n *\n * var Props = require('ReactPropTypes');\n * var MyArticle = React.createClass({\n * propTypes: {\n * // An optional string prop named \"description\".\n * description: Props.string,\n *\n * // A required enum prop named \"category\".\n * category: Props.oneOf(['News','Photos']).isRequired,\n *\n * // A prop named \"dialog\" that requires an instance of Dialog.\n * dialog: Props.instanceOf(Dialog).isRequired\n * },\n * render: function() { ... }\n * });\n *\n * A more formal specification of how these methods are used:\n *\n * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n * decl := ReactPropTypes.{type}(.isRequired)?\n *\n * Each and every declaration produces a function with the same signature. This\n * allows the creation of custom validation functions. For example:\n *\n * var MyLink = React.createClass({\n * propTypes: {\n * // An optional string or URI prop named \"href\".\n * href: function(props, propName, componentName) {\n * var propValue = props[propName];\n * if (propValue != null && typeof propValue !== 'string' &&\n * !(propValue instanceof URI)) {\n * return new Error(\n * 'Expected a string or an URI for ' + propName + ' in ' +\n * componentName\n * );\n * }\n * }\n * },\n * render: function() {...}\n * });\n *\n * @internal\n */\n\n var ANONYMOUS = '<<anonymous>>';\n\n // Important!\n // Keep this list in sync with production version in `./factoryWithThrowingShims.js`.\n var ReactPropTypes = {\n array: createPrimitiveTypeChecker('array'),\n bigint: createPrimitiveTypeChecker('bigint'),\n bool: createPrimitiveTypeChecker('boolean'),\n func: createPrimitiveTypeChecker('function'),\n number: createPrimitiveTypeChecker('number'),\n object: createPrimitiveTypeChecker('object'),\n string: createPrimitiveTypeChecker('string'),\n symbol: createPrimitiveTypeChecker('symbol'),\n\n any: createAnyTypeChecker(),\n arrayOf: createArrayOfTypeChecker,\n element: createElementTypeChecker(),\n elementType: createElementTypeTypeChecker(),\n instanceOf: createInstanceTypeChecker,\n node: createNodeChecker(),\n objectOf: createObjectOfTypeChecker,\n oneOf: createEnumTypeChecker,\n oneOfType: createUnionTypeChecker,\n shape: createShapeTypeChecker,\n exact: createStrictShapeTypeChecker,\n };\n\n /**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\n /*eslint-disable no-self-compare*/\n function is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n return x !== 0 || 1 / x === 1 / y;\n } else {\n // Step 6.a: NaN == NaN\n return x !== x && y !== y;\n }\n }\n /*eslint-enable no-self-compare*/\n\n /**\n * We use an Error-like object for backward compatibility as people may call\n * PropTypes directly and inspect their output. However, we don't use real\n * Errors anymore. We don't inspect their stack anyway, and creating them\n * is prohibitively expensive if they are created too often, such as what\n * happens in oneOfType() for any type before the one that matched.\n */\n function PropTypeError(message, data) {\n this.message = message;\n this.data = data && typeof data === 'object' ? data: {};\n this.stack = '';\n }\n // Make `instanceof Error` still work for returned errors.\n PropTypeError.prototype = Error.prototype;\n\n function createChainableTypeChecker(validate) {\n if (process.env.NODE_ENV !== 'production') {\n var manualPropTypeCallCache = {};\n var manualPropTypeWarningCount = 0;\n }\n function checkType(isRequired, props, propName, componentName, location, propFullName, secret) {\n componentName = componentName || ANONYMOUS;\n propFullName = propFullName || propName;\n\n if (secret !== ReactPropTypesSecret) {\n if (throwOnDirectAccess) {\n // New behavior only for users of `prop-types` package\n var err = new Error(\n 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n 'Use `PropTypes.checkPropTypes()` to call them. ' +\n 'Read more at http://fb.me/use-check-prop-types'\n );\n err.name = 'Invariant Violation';\n throw err;\n } else if (process.env.NODE_ENV !== 'production' && typeof console !== 'undefined') {\n // Old behavior for people using React.PropTypes\n var cacheKey = componentName + ':' + propName;\n if (\n !manualPropTypeCallCache[cacheKey] &&\n // Avoid spamming the console because they are often not actionable except for lib authors\n manualPropTypeWarningCount < 3\n ) {\n printWarning(\n 'You are manually calling a React.PropTypes validation ' +\n 'function for the `' + propFullName + '` prop on `' + componentName + '`. This is deprecated ' +\n 'and will throw in the standalone `prop-types` package. ' +\n 'You may be seeing this warning due to a third-party PropTypes ' +\n 'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.'\n );\n manualPropTypeCallCache[cacheKey] = true;\n manualPropTypeWarningCount++;\n }\n }\n }\n if (props[propName] == null) {\n if (isRequired) {\n if (props[propName] === null) {\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.'));\n }\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.'));\n }\n return null;\n } else {\n return validate(props, propName, componentName, location, propFullName);\n }\n }\n\n var chainedCheckType = checkType.bind(null, false);\n chainedCheckType.isRequired = checkType.bind(null, true);\n\n return chainedCheckType;\n }\n\n function createPrimitiveTypeChecker(expectedType) {\n function validate(props, propName, componentName, location, propFullName, secret) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== expectedType) {\n // `propValue` being instance of, say, date/regexp, pass the 'object'\n // check, but we can offer a more precise error message here rather than\n // 'of type `object`'.\n var preciseType = getPreciseType(propValue);\n\n return new PropTypeError(\n 'Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'),\n {expectedType: expectedType}\n );\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createAnyTypeChecker() {\n return createChainableTypeChecker(emptyFunctionThatReturnsNull);\n }\n\n function createArrayOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n }\n var propValue = props[propName];\n if (!Array.isArray(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n }\n for (var i = 0; i < propValue.length; i++) {\n var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createElementTypeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n if (!isValidElement(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createElementTypeTypeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n if (!ReactIs.isValidElementType(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement type.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createInstanceTypeChecker(expectedClass) {\n function validate(props, propName, componentName, location, propFullName) {\n if (!(props[propName] instanceof expectedClass)) {\n var expectedClassName = expectedClass.name || ANONYMOUS;\n var actualClassName = getClassName(props[propName]);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createEnumTypeChecker(expectedValues) {\n if (!Array.isArray(expectedValues)) {\n if (process.env.NODE_ENV !== 'production') {\n if (arguments.length > 1) {\n printWarning(\n 'Invalid arguments supplied to oneOf, expected an array, got ' + arguments.length + ' arguments. ' +\n 'A common mistake is to write oneOf(x, y, z) instead of oneOf([x, y, z]).'\n );\n } else {\n printWarning('Invalid argument supplied to oneOf, expected an array.');\n }\n }\n return emptyFunctionThatReturnsNull;\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n for (var i = 0; i < expectedValues.length; i++) {\n if (is(propValue, expectedValues[i])) {\n return null;\n }\n }\n\n var valuesString = JSON.stringify(expectedValues, function replacer(key, value) {\n var type = getPreciseType(value);\n if (type === 'symbol') {\n return String(value);\n }\n return value;\n });\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + String(propValue) + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createObjectOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n }\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n }\n for (var key in propValue) {\n if (has(propValue, key)) {\n var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createUnionTypeChecker(arrayOfTypeCheckers) {\n if (!Array.isArray(arrayOfTypeCheckers)) {\n process.env.NODE_ENV !== 'production' ? printWarning('Invalid argument supplied to oneOfType, expected an instance of array.') : void 0;\n return emptyFunctionThatReturnsNull;\n }\n\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n if (typeof checker !== 'function') {\n printWarning(\n 'Invalid argument supplied to oneOfType. Expected an array of check functions, but ' +\n 'received ' + getPostfixForTypeWarning(checker) + ' at index ' + i + '.'\n );\n return emptyFunctionThatReturnsNull;\n }\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n var expectedTypes = [];\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n var checkerResult = checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret);\n if (checkerResult == null) {\n return null;\n }\n if (checkerResult.data && has(checkerResult.data, 'expectedType')) {\n expectedTypes.push(checkerResult.data.expectedType);\n }\n }\n var expectedTypesMessage = (expectedTypes.length > 0) ? ', expected one of type [' + expectedTypes.join(', ') + ']': '';\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`' + expectedTypesMessage + '.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createNodeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n if (!isNode(props[propName])) {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function invalidValidatorError(componentName, location, propFullName, key, type) {\n return new PropTypeError(\n (componentName || 'React class') + ': ' + location + ' type `' + propFullName + '.' + key + '` is invalid; ' +\n 'it must be a function, usually from the `prop-types` package, but received `' + type + '`.'\n );\n }\n\n function createShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n for (var key in shapeTypes) {\n var checker = shapeTypes[key];\n if (typeof checker !== 'function') {\n return invalidValidatorError(componentName, location, propFullName, key, getPreciseType(checker));\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createStrictShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n // We need to check all keys in case some are required but missing from props.\n var allKeys = assign({}, props[propName], shapeTypes);\n for (var key in allKeys) {\n var checker = shapeTypes[key];\n if (has(shapeTypes, key) && typeof checker !== 'function') {\n return invalidValidatorError(componentName, location, propFullName, key, getPreciseType(checker));\n }\n if (!checker) {\n return new PropTypeError(\n 'Invalid ' + location + ' `' + propFullName + '` key `' + key + '` supplied to `' + componentName + '`.' +\n '\\nBad object: ' + JSON.stringify(props[propName], null, ' ') +\n '\\nValid keys: ' + JSON.stringify(Object.keys(shapeTypes), null, ' ')\n );\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error) {\n return error;\n }\n }\n return null;\n }\n\n return createChainableTypeChecker(validate);\n }\n\n function isNode(propValue) {\n switch (typeof propValue) {\n case 'number':\n case 'string':\n case 'undefined':\n return true;\n case 'boolean':\n return !propValue;\n case 'object':\n if (Array.isArray(propValue)) {\n return propValue.every(isNode);\n }\n if (propValue === null || isValidElement(propValue)) {\n return true;\n }\n\n var iteratorFn = getIteratorFn(propValue);\n if (iteratorFn) {\n var iterator = iteratorFn.call(propValue);\n var step;\n if (iteratorFn !== propValue.entries) {\n while (!(step = iterator.next()).done) {\n if (!isNode(step.value)) {\n return false;\n }\n }\n } else {\n // Iterator will provide entry [k,v] tuples rather than values.\n while (!(step = iterator.next()).done) {\n var entry = step.value;\n if (entry) {\n if (!isNode(entry[1])) {\n return false;\n }\n }\n }\n }\n } else {\n return false;\n }\n\n return true;\n default:\n return false;\n }\n }\n\n function isSymbol(propType, propValue) {\n // Native Symbol.\n if (propType === 'symbol') {\n return true;\n }\n\n // falsy value can't be a Symbol\n if (!propValue) {\n return false;\n }\n\n // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'\n if (propValue['@@toStringTag'] === 'Symbol') {\n return true;\n }\n\n // Fallback for non-spec compliant Symbols which are polyfilled.\n if (typeof Symbol === 'function' && propValue instanceof Symbol) {\n return true;\n }\n\n return false;\n }\n\n // Equivalent of `typeof` but with special handling for array and regexp.\n function getPropType(propValue) {\n var propType = typeof propValue;\n if (Array.isArray(propValue)) {\n return 'array';\n }\n if (propValue instanceof RegExp) {\n // Old webkits (at least until Android 4.0) return 'function' rather than\n // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n // passes PropTypes.object.\n return 'object';\n }\n if (isSymbol(propType, propValue)) {\n return 'symbol';\n }\n return propType;\n }\n\n // This handles more types than `getPropType`. Only used for error messages.\n // See `createPrimitiveTypeChecker`.\n function getPreciseType(propValue) {\n if (typeof propValue === 'undefined' || propValue === null) {\n return '' + propValue;\n }\n var propType = getPropType(propValue);\n if (propType === 'object') {\n if (propValue instanceof Date) {\n return 'date';\n } else if (propValue instanceof RegExp) {\n return 'regexp';\n }\n }\n return propType;\n }\n\n // Returns a string that is postfixed to a warning about an invalid type.\n // For example, \"undefined\" or \"of type array\"\n function getPostfixForTypeWarning(value) {\n var type = getPreciseType(value);\n switch (type) {\n case 'array':\n case 'object':\n return 'an ' + type;\n case 'boolean':\n case 'date':\n case 'regexp':\n return 'a ' + type;\n default:\n return type;\n }\n }\n\n // Returns class name of the object, if any.\n function getClassName(propValue) {\n if (!propValue.constructor || !propValue.constructor.name) {\n return ANONYMOUS;\n }\n return propValue.constructor.name;\n }\n\n ReactPropTypes.checkPropTypes = checkPropTypes;\n ReactPropTypes.resetWarningCache = checkPropTypes.resetWarningCache;\n ReactPropTypes.PropTypes = ReactPropTypes;\n\n return ReactPropTypes;\n};\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nif (process.env.NODE_ENV !== 'production') {\n var ReactIs = require('react-is');\n\n // By explicitly using `prop-types` you are opting into new development behavior.\n // http://fb.me/prop-types-in-prod\n var throwOnDirectAccess = true;\n module.exports = require('./factoryWithTypeCheckers')(ReactIs.isElement, throwOnDirectAccess);\n} else {\n // By explicitly using `prop-types` you are opting into new production behavior.\n // http://fb.me/prop-types-in-prod\n module.exports = require('./factoryWithThrowingShims')();\n}\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n","module.exports = Function.call.bind(Object.prototype.hasOwnProperty);\n","/** @license React v17.0.2\n * react.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\nvar _assign = require('object-assign');\n\n// TODO: this is special because it gets imported during build.\nvar ReactVersion = '17.0.2';\n\n// ATTENTION\n// When adding new symbols to this file,\n// Please consider also adding to 'react-devtools-shared/src/backend/ReactSymbols'\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar REACT_ELEMENT_TYPE = 0xeac7;\nvar REACT_PORTAL_TYPE = 0xeaca;\nexports.Fragment = 0xeacb;\nexports.StrictMode = 0xeacc;\nexports.Profiler = 0xead2;\nvar REACT_PROVIDER_TYPE = 0xeacd;\nvar REACT_CONTEXT_TYPE = 0xeace;\nvar REACT_FORWARD_REF_TYPE = 0xead0;\nexports.Suspense = 0xead1;\nvar REACT_SUSPENSE_LIST_TYPE = 0xead8;\nvar REACT_MEMO_TYPE = 0xead3;\nvar REACT_LAZY_TYPE = 0xead4;\nvar REACT_BLOCK_TYPE = 0xead9;\nvar REACT_SERVER_BLOCK_TYPE = 0xeada;\nvar REACT_FUNDAMENTAL_TYPE = 0xead5;\nvar REACT_SCOPE_TYPE = 0xead7;\nvar REACT_OPAQUE_ID_TYPE = 0xeae0;\nvar REACT_DEBUG_TRACING_MODE_TYPE = 0xeae1;\nvar REACT_OFFSCREEN_TYPE = 0xeae2;\nvar REACT_LEGACY_HIDDEN_TYPE = 0xeae3;\n\nif (typeof Symbol === 'function' && Symbol.for) {\n var symbolFor = Symbol.for;\n REACT_ELEMENT_TYPE = symbolFor('react.element');\n REACT_PORTAL_TYPE = symbolFor('react.portal');\n exports.Fragment = symbolFor('react.fragment');\n exports.StrictMode = symbolFor('react.strict_mode');\n exports.Profiler = symbolFor('react.profiler');\n REACT_PROVIDER_TYPE = symbolFor('react.provider');\n REACT_CONTEXT_TYPE = symbolFor('react.context');\n REACT_FORWARD_REF_TYPE = symbolFor('react.forward_ref');\n exports.Suspense = symbolFor('react.suspense');\n REACT_SUSPENSE_LIST_TYPE = symbolFor('react.suspense_list');\n REACT_MEMO_TYPE = symbolFor('react.memo');\n REACT_LAZY_TYPE = symbolFor('react.lazy');\n REACT_BLOCK_TYPE = symbolFor('react.block');\n REACT_SERVER_BLOCK_TYPE = symbolFor('react.server.block');\n REACT_FUNDAMENTAL_TYPE = symbolFor('react.fundamental');\n REACT_SCOPE_TYPE = symbolFor('react.scope');\n REACT_OPAQUE_ID_TYPE = symbolFor('react.opaque.id');\n REACT_DEBUG_TRACING_MODE_TYPE = symbolFor('react.debug_trace_mode');\n REACT_OFFSCREEN_TYPE = symbolFor('react.offscreen');\n REACT_LEGACY_HIDDEN_TYPE = symbolFor('react.legacy_hidden');\n}\n\nvar MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator';\nfunction getIteratorFn(maybeIterable) {\n if (maybeIterable === null || typeof maybeIterable !== 'object') {\n return null;\n }\n\n var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];\n\n if (typeof maybeIterator === 'function') {\n return maybeIterator;\n }\n\n return null;\n}\n\n/**\n * Keeps track of the current dispatcher.\n */\nvar ReactCurrentDispatcher = {\n /**\n * @internal\n * @type {ReactComponent}\n */\n current: null\n};\n\n/**\n * Keeps track of the current batch's configuration such as how long an update\n * should suspend for if it needs to.\n */\nvar ReactCurrentBatchConfig = {\n transition: 0\n};\n\n/**\n * Keeps track of the current owner.\n *\n * The current owner is the component who should own any components that are\n * currently being constructed.\n */\nvar ReactCurrentOwner = {\n /**\n * @internal\n * @type {ReactComponent}\n */\n current: null\n};\n\nvar ReactDebugCurrentFrame = {};\nvar currentExtraStackFrame = null;\nfunction setExtraStackFrame(stack) {\n {\n currentExtraStackFrame = stack;\n }\n}\n\n{\n ReactDebugCurrentFrame.setExtraStackFrame = function (stack) {\n {\n currentExtraStackFrame = stack;\n }\n }; // Stack implementation injected by the current renderer.\n\n\n ReactDebugCurrentFrame.getCurrentStack = null;\n\n ReactDebugCurrentFrame.getStackAddendum = function () {\n var stack = ''; // Add an extra top frame while an element is being validated\n\n if (currentExtraStackFrame) {\n stack += currentExtraStackFrame;\n } // Delegate to the injected renderer-specific implementation\n\n\n var impl = ReactDebugCurrentFrame.getCurrentStack;\n\n if (impl) {\n stack += impl() || '';\n }\n\n return stack;\n };\n}\n\n/**\n * Used by act() to track whether you're inside an act() scope.\n */\nvar IsSomeRendererActing = {\n current: false\n};\n\nvar ReactSharedInternals = {\n ReactCurrentDispatcher: ReactCurrentDispatcher,\n ReactCurrentBatchConfig: ReactCurrentBatchConfig,\n ReactCurrentOwner: ReactCurrentOwner,\n IsSomeRendererActing: IsSomeRendererActing,\n // Used by renderers to avoid bundling object-assign twice in UMD bundles:\n assign: _assign\n};\n\n{\n ReactSharedInternals.ReactDebugCurrentFrame = ReactDebugCurrentFrame;\n}\n\n// by calls to these methods by a Babel plugin.\n//\n// In PROD (or in packages without access to React internals),\n// they are left as they are instead.\n\nfunction warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}\nfunction error(format) {\n {\n for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {\n args[_key2 - 1] = arguments[_key2];\n }\n\n printWarning('error', format, args);\n }\n}\n\nfunction printWarning(level, format, args) {\n // When changing this logic, you might want to also\n // update consoleWithStackDev.www.js as well.\n {\n var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\n var stack = ReactDebugCurrentFrame.getStackAddendum();\n\n if (stack !== '') {\n format += '%s';\n args = args.concat([stack]);\n }\n\n var argsWithFormat = args.map(function (item) {\n return '' + item;\n }); // Careful: RN currently depends on this prefix\n\n argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it\n // breaks IE9: https://github.com/facebook/react/issues/13610\n // eslint-disable-next-line react-internal/no-production-logging\n\n Function.prototype.apply.call(console[level], console, argsWithFormat);\n }\n}\n\nvar didWarnStateUpdateForUnmountedComponent = {};\n\nfunction warnNoop(publicInstance, callerName) {\n {\n var _constructor = publicInstance.constructor;\n var componentName = _constructor && (_constructor.displayName || _constructor.name) || 'ReactClass';\n var warningKey = componentName + \".\" + callerName;\n\n if (didWarnStateUpdateForUnmountedComponent[warningKey]) {\n return;\n }\n\n error(\"Can't call %s on a component that is not yet mounted. \" + 'This is a no-op, but it might indicate a bug in your application. ' + 'Instead, assign to `this.state` directly or define a `state = {};` ' + 'class property with the desired state in the %s component.', callerName, componentName);\n\n didWarnStateUpdateForUnmountedComponent[warningKey] = true;\n }\n}\n/**\n * This is the abstract API for an update queue.\n */\n\n\nvar ReactNoopUpdateQueue = {\n /**\n * Checks whether or not this composite component is mounted.\n * @param {ReactClass} publicInstance The instance we want to test.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function (publicInstance) {\n return false;\n },\n\n /**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {?function} callback Called after component is updated.\n * @param {?string} callerName name of the calling function in the public API.\n * @internal\n */\n enqueueForceUpdate: function (publicInstance, callback, callerName) {\n warnNoop(publicInstance, 'forceUpdate');\n },\n\n /**\n * Replaces all of the state. Always use this or `setState` to mutate state.\n * You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} completeState Next state.\n * @param {?function} callback Called after component is updated.\n * @param {?string} callerName name of the calling function in the public API.\n * @internal\n */\n enqueueReplaceState: function (publicInstance, completeState, callback, callerName) {\n warnNoop(publicInstance, 'replaceState');\n },\n\n /**\n * Sets a subset of the state. This only exists because _pendingState is\n * internal. This provides a merging strategy that is not available to deep\n * properties which is confusing. TODO: Expose pendingState or don't use it\n * during the merge.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} partialState Next partial state to be merged with state.\n * @param {?function} callback Called after component is updated.\n * @param {?string} Name of the calling function in the public API.\n * @internal\n */\n enqueueSetState: function (publicInstance, partialState, callback, callerName) {\n warnNoop(publicInstance, 'setState');\n }\n};\n\nvar emptyObject = {};\n\n{\n Object.freeze(emptyObject);\n}\n/**\n * Base class helpers for the updating state of a component.\n */\n\n\nfunction Component(props, context, updater) {\n this.props = props;\n this.context = context; // If a component has string refs, we will assign a different object later.\n\n this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the\n // renderer.\n\n this.updater = updater || ReactNoopUpdateQueue;\n}\n\nComponent.prototype.isReactComponent = {};\n/**\n * Sets a subset of the state. Always use this to mutate\n * state. You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * There is no guarantee that calls to `setState` will run synchronously,\n * as they may eventually be batched together. You can provide an optional\n * callback that will be executed when the call to setState is actually\n * completed.\n *\n * When a function is provided to setState, it will be called at some point in\n * the future (not synchronously). It will be called with the up to date\n * component arguments (state, props, context). These values can be different\n * from this.* because your function may be called after receiveProps but before\n * shouldComponentUpdate, and this new state, props, and context will not yet be\n * assigned to this.\n *\n * @param {object|function} partialState Next partial state or function to\n * produce next partial state to be merged with current state.\n * @param {?function} callback Called after state is updated.\n * @final\n * @protected\n */\n\nComponent.prototype.setState = function (partialState, callback) {\n if (!(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null)) {\n {\n throw Error( \"setState(...): takes an object of state variables to update or a function which returns an object of state variables.\" );\n }\n }\n\n this.updater.enqueueSetState(this, partialState, callback, 'setState');\n};\n/**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {?function} callback Called after update is complete.\n * @final\n * @protected\n */\n\n\nComponent.prototype.forceUpdate = function (callback) {\n this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');\n};\n/**\n * Deprecated APIs. These APIs used to exist on classic React classes but since\n * we would like to deprecate them, we're not going to move them over to this\n * modern base class. Instead, we define a getter that warns if it's accessed.\n */\n\n\n{\n var deprecatedAPIs = {\n isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n };\n\n var defineDeprecationWarning = function (methodName, info) {\n Object.defineProperty(Component.prototype, methodName, {\n get: function () {\n warn('%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]);\n\n return undefined;\n }\n });\n };\n\n for (var fnName in deprecatedAPIs) {\n if (deprecatedAPIs.hasOwnProperty(fnName)) {\n defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n }\n }\n}\n\nfunction ComponentDummy() {}\n\nComponentDummy.prototype = Component.prototype;\n/**\n * Convenience component with default shallow equality check for sCU.\n */\n\nfunction PureComponent(props, context, updater) {\n this.props = props;\n this.context = context; // If a component has string refs, we will assign a different object later.\n\n this.refs = emptyObject;\n this.updater = updater || ReactNoopUpdateQueue;\n}\n\nvar pureComponentPrototype = PureComponent.prototype = new ComponentDummy();\npureComponentPrototype.constructor = PureComponent; // Avoid an extra prototype jump for these methods.\n\n_assign(pureComponentPrototype, Component.prototype);\n\npureComponentPrototype.isPureReactComponent = true;\n\n// an immutable object with a single mutable value\nfunction createRef() {\n var refObject = {\n current: null\n };\n\n {\n Object.seal(refObject);\n }\n\n return refObject;\n}\n\nfunction getWrappedName(outerType, innerType, wrapperName) {\n var functionName = innerType.displayName || innerType.name || '';\n return outerType.displayName || (functionName !== '' ? wrapperName + \"(\" + functionName + \")\" : wrapperName);\n}\n\nfunction getContextName(type) {\n return type.displayName || 'Context';\n}\n\nfunction getComponentName(type) {\n if (type == null) {\n // Host root, text node or just invalid type.\n return null;\n }\n\n {\n if (typeof type.tag === 'number') {\n error('Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.');\n }\n }\n\n if (typeof type === 'function') {\n return type.displayName || type.name || null;\n }\n\n if (typeof type === 'string') {\n return type;\n }\n\n switch (type) {\n case exports.Fragment:\n return 'Fragment';\n\n case REACT_PORTAL_TYPE:\n return 'Portal';\n\n case exports.Profiler:\n return 'Profiler';\n\n case exports.StrictMode:\n return 'StrictMode';\n\n case exports.Suspense:\n return 'Suspense';\n\n case REACT_SUSPENSE_LIST_TYPE:\n return 'SuspenseList';\n }\n\n if (typeof type === 'object') {\n switch (type.$$typeof) {\n case REACT_CONTEXT_TYPE:\n var context = type;\n return getContextName(context) + '.Consumer';\n\n case REACT_PROVIDER_TYPE:\n var provider = type;\n return getContextName(provider._context) + '.Provider';\n\n case REACT_FORWARD_REF_TYPE:\n return getWrappedName(type, type.render, 'ForwardRef');\n\n case REACT_MEMO_TYPE:\n return getComponentName(type.type);\n\n case REACT_BLOCK_TYPE:\n return getComponentName(type._render);\n\n case REACT_LAZY_TYPE:\n {\n var lazyComponent = type;\n var payload = lazyComponent._payload;\n var init = lazyComponent._init;\n\n try {\n return getComponentName(init(payload));\n } catch (x) {\n return null;\n }\n }\n }\n }\n\n return null;\n}\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar RESERVED_PROPS = {\n key: true,\n ref: true,\n __self: true,\n __source: true\n};\nvar specialPropKeyWarningShown, specialPropRefWarningShown, didWarnAboutStringRefs;\n\n{\n didWarnAboutStringRefs = {};\n}\n\nfunction hasValidRef(config) {\n {\n if (hasOwnProperty.call(config, 'ref')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;\n\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n\n return config.ref !== undefined;\n}\n\nfunction hasValidKey(config) {\n {\n if (hasOwnProperty.call(config, 'key')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'key').get;\n\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n\n return config.key !== undefined;\n}\n\nfunction defineKeyPropWarningGetter(props, displayName) {\n var warnAboutAccessingKey = function () {\n {\n if (!specialPropKeyWarningShown) {\n specialPropKeyWarningShown = true;\n\n error('%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://reactjs.org/link/special-props)', displayName);\n }\n }\n };\n\n warnAboutAccessingKey.isReactWarning = true;\n Object.defineProperty(props, 'key', {\n get: warnAboutAccessingKey,\n configurable: true\n });\n}\n\nfunction defineRefPropWarningGetter(props, displayName) {\n var warnAboutAccessingRef = function () {\n {\n if (!specialPropRefWarningShown) {\n specialPropRefWarningShown = true;\n\n error('%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://reactjs.org/link/special-props)', displayName);\n }\n }\n };\n\n warnAboutAccessingRef.isReactWarning = true;\n Object.defineProperty(props, 'ref', {\n get: warnAboutAccessingRef,\n configurable: true\n });\n}\n\nfunction warnIfStringRefCannotBeAutoConverted(config) {\n {\n if (typeof config.ref === 'string' && ReactCurrentOwner.current && config.__self && ReactCurrentOwner.current.stateNode !== config.__self) {\n var componentName = getComponentName(ReactCurrentOwner.current.type);\n\n if (!didWarnAboutStringRefs[componentName]) {\n error('Component \"%s\" contains the string ref \"%s\". ' + 'Support for string refs will be removed in a future major release. ' + 'This case cannot be automatically converted to an arrow function. ' + 'We ask you to manually fix this case by using useRef() or createRef() instead. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-string-ref', componentName, config.ref);\n\n didWarnAboutStringRefs[componentName] = true;\n }\n }\n }\n}\n/**\n * Factory method to create a new React element. This no longer adheres to\n * the class pattern, so do not use new to call it. Also, instanceof check\n * will not work. Instead test $$typeof field against Symbol.for('react.element') to check\n * if something is a React Element.\n *\n * @param {*} type\n * @param {*} props\n * @param {*} key\n * @param {string|object} ref\n * @param {*} owner\n * @param {*} self A *temporary* helper to detect places where `this` is\n * different from the `owner` when React.createElement is called, so that we\n * can warn. We want to get rid of owner and replace string `ref`s with arrow\n * functions, and as long as `this` and owner are the same, there will be no\n * change in behavior.\n * @param {*} source An annotation object (added by a transpiler or otherwise)\n * indicating filename, line number, and/or other information.\n * @internal\n */\n\n\nvar ReactElement = function (type, key, ref, self, source, owner, props) {\n var element = {\n // This tag allows us to uniquely identify this as a React Element\n $$typeof: REACT_ELEMENT_TYPE,\n // Built-in properties that belong on the element\n type: type,\n key: key,\n ref: ref,\n props: props,\n // Record the component responsible for creating this element.\n _owner: owner\n };\n\n {\n // The validation flag is currently mutative. We put it on\n // an external backing store so that we can freeze the whole object.\n // This can be replaced with a WeakMap once they are implemented in\n // commonly used development environments.\n element._store = {}; // To make comparing ReactElements easier for testing purposes, we make\n // the validation flag non-enumerable (where possible, which should\n // include every environment we run tests in), so the test framework\n // ignores it.\n\n Object.defineProperty(element._store, 'validated', {\n configurable: false,\n enumerable: false,\n writable: true,\n value: false\n }); // self and source are DEV only properties.\n\n Object.defineProperty(element, '_self', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: self\n }); // Two elements created in two different places should be considered\n // equal for testing purposes and therefore we hide it from enumeration.\n\n Object.defineProperty(element, '_source', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: source\n });\n\n if (Object.freeze) {\n Object.freeze(element.props);\n Object.freeze(element);\n }\n }\n\n return element;\n};\n/**\n * Create and return a new ReactElement of the given type.\n * See https://reactjs.org/docs/react-api.html#createelement\n */\n\nfunction createElement(type, config, children) {\n var propName; // Reserved names are extracted\n\n var props = {};\n var key = null;\n var ref = null;\n var self = null;\n var source = null;\n\n if (config != null) {\n if (hasValidRef(config)) {\n ref = config.ref;\n\n {\n warnIfStringRefCannotBeAutoConverted(config);\n }\n }\n\n if (hasValidKey(config)) {\n key = '' + config.key;\n }\n\n self = config.__self === undefined ? null : config.__self;\n source = config.__source === undefined ? null : config.__source; // Remaining properties are added to a new props object\n\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n props[propName] = config[propName];\n }\n }\n } // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n\n\n var childrenLength = arguments.length - 2;\n\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n\n {\n if (Object.freeze) {\n Object.freeze(childArray);\n }\n }\n\n props.children = childArray;\n } // Resolve default props\n\n\n if (type && type.defaultProps) {\n var defaultProps = type.defaultProps;\n\n for (propName in defaultProps) {\n if (props[propName] === undefined) {\n props[propName] = defaultProps[propName];\n }\n }\n }\n\n {\n if (key || ref) {\n var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;\n\n if (key) {\n defineKeyPropWarningGetter(props, displayName);\n }\n\n if (ref) {\n defineRefPropWarningGetter(props, displayName);\n }\n }\n }\n\n return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n}\nfunction cloneAndReplaceKey(oldElement, newKey) {\n var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n return newElement;\n}\n/**\n * Clone and return a new ReactElement using element as the starting point.\n * See https://reactjs.org/docs/react-api.html#cloneelement\n */\n\nfunction cloneElement(element, config, children) {\n if (!!(element === null || element === undefined)) {\n {\n throw Error( \"React.cloneElement(...): The argument must be a React element, but you passed \" + element + \".\" );\n }\n }\n\n var propName; // Original props are copied\n\n var props = _assign({}, element.props); // Reserved names are extracted\n\n\n var key = element.key;\n var ref = element.ref; // Self is preserved since the owner is preserved.\n\n var self = element._self; // Source is preserved since cloneElement is unlikely to be targeted by a\n // transpiler, and the original source is probably a better indicator of the\n // true owner.\n\n var source = element._source; // Owner will be preserved, unless ref is overridden\n\n var owner = element._owner;\n\n if (config != null) {\n if (hasValidRef(config)) {\n // Silently steal the ref from the parent.\n ref = config.ref;\n owner = ReactCurrentOwner.current;\n }\n\n if (hasValidKey(config)) {\n key = '' + config.key;\n } // Remaining properties override existing props\n\n\n var defaultProps;\n\n if (element.type && element.type.defaultProps) {\n defaultProps = element.type.defaultProps;\n }\n\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n if (config[propName] === undefined && defaultProps !== undefined) {\n // Resolve default props\n props[propName] = defaultProps[propName];\n } else {\n props[propName] = config[propName];\n }\n }\n }\n } // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n\n\n var childrenLength = arguments.length - 2;\n\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n\n props.children = childArray;\n }\n\n return ReactElement(element.type, key, ref, self, source, owner, props);\n}\n/**\n * Verifies the object is a ReactElement.\n * See https://reactjs.org/docs/react-api.html#isvalidelement\n * @param {?object} object\n * @return {boolean} True if `object` is a ReactElement.\n * @final\n */\n\nfunction isValidElement(object) {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n}\n\nvar SEPARATOR = '.';\nvar SUBSEPARATOR = ':';\n/**\n * Escape and wrap key so it is safe to use as a reactid\n *\n * @param {string} key to be escaped.\n * @return {string} the escaped key.\n */\n\nfunction escape(key) {\n var escapeRegex = /[=:]/g;\n var escaperLookup = {\n '=': '=0',\n ':': '=2'\n };\n var escapedString = key.replace(escapeRegex, function (match) {\n return escaperLookup[match];\n });\n return '$' + escapedString;\n}\n/**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\n\nvar didWarnAboutMaps = false;\nvar userProvidedKeyEscapeRegex = /\\/+/g;\n\nfunction escapeUserProvidedKey(text) {\n return text.replace(userProvidedKeyEscapeRegex, '$&/');\n}\n/**\n * Generate a key string that identifies a element within a set.\n *\n * @param {*} element A element that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\n\n\nfunction getElementKey(element, index) {\n // Do some typechecking here since we call this blindly. We want to ensure\n // that we don't block potential future ES APIs.\n if (typeof element === 'object' && element !== null && element.key != null) {\n // Explicit key\n return escape('' + element.key);\n } // Implicit key determined by the index in the set\n\n\n return index.toString(36);\n}\n\nfunction mapIntoArray(children, array, escapedPrefix, nameSoFar, callback) {\n var type = typeof children;\n\n if (type === 'undefined' || type === 'boolean') {\n // All of the above are perceived as null.\n children = null;\n }\n\n var invokeCallback = false;\n\n if (children === null) {\n invokeCallback = true;\n } else {\n switch (type) {\n case 'string':\n case 'number':\n invokeCallback = true;\n break;\n\n case 'object':\n switch (children.$$typeof) {\n case REACT_ELEMENT_TYPE:\n case REACT_PORTAL_TYPE:\n invokeCallback = true;\n }\n\n }\n }\n\n if (invokeCallback) {\n var _child = children;\n var mappedChild = callback(_child); // If it's the only child, treat the name as if it was wrapped in an array\n // so that it's consistent if the number of children grows:\n\n var childKey = nameSoFar === '' ? SEPARATOR + getElementKey(_child, 0) : nameSoFar;\n\n if (Array.isArray(mappedChild)) {\n var escapedChildKey = '';\n\n if (childKey != null) {\n escapedChildKey = escapeUserProvidedKey(childKey) + '/';\n }\n\n mapIntoArray(mappedChild, array, escapedChildKey, '', function (c) {\n return c;\n });\n } else if (mappedChild != null) {\n if (isValidElement(mappedChild)) {\n mappedChild = cloneAndReplaceKey(mappedChild, // Keep both the (mapped) and old keys if they differ, just as\n // traverseAllChildren used to do for objects as children\n escapedPrefix + ( // $FlowFixMe Flow incorrectly thinks React.Portal doesn't have a key\n mappedChild.key && (!_child || _child.key !== mappedChild.key) ? // $FlowFixMe Flow incorrectly thinks existing element's key can be a number\n escapeUserProvidedKey('' + mappedChild.key) + '/' : '') + childKey);\n }\n\n array.push(mappedChild);\n }\n\n return 1;\n }\n\n var child;\n var nextName;\n var subtreeCount = 0; // Count of children found in the current subtree.\n\n var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n child = children[i];\n nextName = nextNamePrefix + getElementKey(child, i);\n subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback);\n }\n } else {\n var iteratorFn = getIteratorFn(children);\n\n if (typeof iteratorFn === 'function') {\n var iterableChildren = children;\n\n {\n // Warn about using Maps as children\n if (iteratorFn === iterableChildren.entries) {\n if (!didWarnAboutMaps) {\n warn('Using Maps as children is not supported. ' + 'Use an array of keyed ReactElements instead.');\n }\n\n didWarnAboutMaps = true;\n }\n }\n\n var iterator = iteratorFn.call(iterableChildren);\n var step;\n var ii = 0;\n\n while (!(step = iterator.next()).done) {\n child = step.value;\n nextName = nextNamePrefix + getElementKey(child, ii++);\n subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback);\n }\n } else if (type === 'object') {\n var childrenString = '' + children;\n\n {\n {\n throw Error( \"Objects are not valid as a React child (found: \" + (childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString) + \"). If you meant to render a collection of children, use an array instead.\" );\n }\n }\n }\n }\n\n return subtreeCount;\n}\n\n/**\n * Maps children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenmap\n *\n * The provided mapFunction(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func The map function.\n * @param {*} context Context for mapFunction.\n * @return {object} Object containing the ordered map of results.\n */\nfunction mapChildren(children, func, context) {\n if (children == null) {\n return children;\n }\n\n var result = [];\n var count = 0;\n mapIntoArray(children, result, '', '', function (child) {\n return func.call(context, child, count++);\n });\n return result;\n}\n/**\n * Count the number of children that are typically specified as\n * `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrencount\n *\n * @param {?*} children Children tree container.\n * @return {number} The number of children.\n */\n\n\nfunction countChildren(children) {\n var n = 0;\n mapChildren(children, function () {\n n++; // Don't return anything\n });\n return n;\n}\n\n/**\n * Iterates through children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenforeach\n *\n * The provided forEachFunc(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} forEachFunc\n * @param {*} forEachContext Context for forEachContext.\n */\nfunction forEachChildren(children, forEachFunc, forEachContext) {\n mapChildren(children, function () {\n forEachFunc.apply(this, arguments); // Don't return anything.\n }, forEachContext);\n}\n/**\n * Flatten a children object (typically specified as `props.children`) and\n * return an array with appropriately re-keyed children.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrentoarray\n */\n\n\nfunction toArray(children) {\n return mapChildren(children, function (child) {\n return child;\n }) || [];\n}\n/**\n * Returns the first child in a collection of children and verifies that there\n * is only one child in the collection.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenonly\n *\n * The current implementation of this function assumes that a single child gets\n * passed without a wrapper, but the purpose of this helper function is to\n * abstract away the particular structure of children.\n *\n * @param {?object} children Child collection structure.\n * @return {ReactElement} The first and only `ReactElement` contained in the\n * structure.\n */\n\n\nfunction onlyChild(children) {\n if (!isValidElement(children)) {\n {\n throw Error( \"React.Children.only expected to receive a single React element child.\" );\n }\n }\n\n return children;\n}\n\nfunction createContext(defaultValue, calculateChangedBits) {\n if (calculateChangedBits === undefined) {\n calculateChangedBits = null;\n } else {\n {\n if (calculateChangedBits !== null && typeof calculateChangedBits !== 'function') {\n error('createContext: Expected the optional second argument to be a ' + 'function. Instead received: %s', calculateChangedBits);\n }\n }\n }\n\n var context = {\n $$typeof: REACT_CONTEXT_TYPE,\n _calculateChangedBits: calculateChangedBits,\n // As a workaround to support multiple concurrent renderers, we categorize\n // some renderers as primary and others as secondary. We only expect\n // there to be two concurrent renderers at most: React Native (primary) and\n // Fabric (secondary); React DOM (primary) and React ART (secondary).\n // Secondary renderers store their context values on separate fields.\n _currentValue: defaultValue,\n _currentValue2: defaultValue,\n // Used to track how many concurrent renderers this context currently\n // supports within in a single renderer. Such as parallel server rendering.\n _threadCount: 0,\n // These are circular\n Provider: null,\n Consumer: null\n };\n context.Provider = {\n $$typeof: REACT_PROVIDER_TYPE,\n _context: context\n };\n var hasWarnedAboutUsingNestedContextConsumers = false;\n var hasWarnedAboutUsingConsumerProvider = false;\n var hasWarnedAboutDisplayNameOnConsumer = false;\n\n {\n // A separate object, but proxies back to the original context object for\n // backwards compatibility. It has a different $$typeof, so we can properly\n // warn for the incorrect usage of Context as a Consumer.\n var Consumer = {\n $$typeof: REACT_CONTEXT_TYPE,\n _context: context,\n _calculateChangedBits: context._calculateChangedBits\n }; // $FlowFixMe: Flow complains about not setting a value, which is intentional here\n\n Object.defineProperties(Consumer, {\n Provider: {\n get: function () {\n if (!hasWarnedAboutUsingConsumerProvider) {\n hasWarnedAboutUsingConsumerProvider = true;\n\n error('Rendering <Context.Consumer.Provider> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Provider> instead?');\n }\n\n return context.Provider;\n },\n set: function (_Provider) {\n context.Provider = _Provider;\n }\n },\n _currentValue: {\n get: function () {\n return context._currentValue;\n },\n set: function (_currentValue) {\n context._currentValue = _currentValue;\n }\n },\n _currentValue2: {\n get: function () {\n return context._currentValue2;\n },\n set: function (_currentValue2) {\n context._currentValue2 = _currentValue2;\n }\n },\n _threadCount: {\n get: function () {\n return context._threadCount;\n },\n set: function (_threadCount) {\n context._threadCount = _threadCount;\n }\n },\n Consumer: {\n get: function () {\n if (!hasWarnedAboutUsingNestedContextConsumers) {\n hasWarnedAboutUsingNestedContextConsumers = true;\n\n error('Rendering <Context.Consumer.Consumer> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Consumer> instead?');\n }\n\n return context.Consumer;\n }\n },\n displayName: {\n get: function () {\n return context.displayName;\n },\n set: function (displayName) {\n if (!hasWarnedAboutDisplayNameOnConsumer) {\n warn('Setting `displayName` on Context.Consumer has no effect. ' + \"You should set it directly on the context with Context.displayName = '%s'.\", displayName);\n\n hasWarnedAboutDisplayNameOnConsumer = true;\n }\n }\n }\n }); // $FlowFixMe: Flow complains about missing properties because it doesn't understand defineProperty\n\n context.Consumer = Consumer;\n }\n\n {\n context._currentRenderer = null;\n context._currentRenderer2 = null;\n }\n\n return context;\n}\n\nvar Uninitialized = -1;\nvar Pending = 0;\nvar Resolved = 1;\nvar Rejected = 2;\n\nfunction lazyInitializer(payload) {\n if (payload._status === Uninitialized) {\n var ctor = payload._result;\n var thenable = ctor(); // Transition to the next state.\n\n var pending = payload;\n pending._status = Pending;\n pending._result = thenable;\n thenable.then(function (moduleObject) {\n if (payload._status === Pending) {\n var defaultExport = moduleObject.default;\n\n {\n if (defaultExport === undefined) {\n error('lazy: Expected the result of a dynamic import() call. ' + 'Instead received: %s\\n\\nYour code should look like: \\n ' + // Break up imports to avoid accidentally parsing them as dependencies.\n 'const MyComponent = lazy(() => imp' + \"ort('./MyComponent'))\", moduleObject);\n }\n } // Transition to the next state.\n\n\n var resolved = payload;\n resolved._status = Resolved;\n resolved._result = defaultExport;\n }\n }, function (error) {\n if (payload._status === Pending) {\n // Transition to the next state.\n var rejected = payload;\n rejected._status = Rejected;\n rejected._result = error;\n }\n });\n }\n\n if (payload._status === Resolved) {\n return payload._result;\n } else {\n throw payload._result;\n }\n}\n\nfunction lazy(ctor) {\n var payload = {\n // We use these fields to store the result.\n _status: -1,\n _result: ctor\n };\n var lazyType = {\n $$typeof: REACT_LAZY_TYPE,\n _payload: payload,\n _init: lazyInitializer\n };\n\n {\n // In production, this would just set it on the object.\n var defaultProps;\n var propTypes; // $FlowFixMe\n\n Object.defineProperties(lazyType, {\n defaultProps: {\n configurable: true,\n get: function () {\n return defaultProps;\n },\n set: function (newDefaultProps) {\n error('React.lazy(...): It is not supported to assign `defaultProps` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');\n\n defaultProps = newDefaultProps; // Match production behavior more closely:\n // $FlowFixMe\n\n Object.defineProperty(lazyType, 'defaultProps', {\n enumerable: true\n });\n }\n },\n propTypes: {\n configurable: true,\n get: function () {\n return propTypes;\n },\n set: function (newPropTypes) {\n error('React.lazy(...): It is not supported to assign `propTypes` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');\n\n propTypes = newPropTypes; // Match production behavior more closely:\n // $FlowFixMe\n\n Object.defineProperty(lazyType, 'propTypes', {\n enumerable: true\n });\n }\n }\n });\n }\n\n return lazyType;\n}\n\nfunction forwardRef(render) {\n {\n if (render != null && render.$$typeof === REACT_MEMO_TYPE) {\n error('forwardRef requires a render function but received a `memo` ' + 'component. Instead of forwardRef(memo(...)), use ' + 'memo(forwardRef(...)).');\n } else if (typeof render !== 'function') {\n error('forwardRef requires a render function but was given %s.', render === null ? 'null' : typeof render);\n } else {\n if (render.length !== 0 && render.length !== 2) {\n error('forwardRef render functions accept exactly two parameters: props and ref. %s', render.length === 1 ? 'Did you forget to use the ref parameter?' : 'Any additional parameter will be undefined.');\n }\n }\n\n if (render != null) {\n if (render.defaultProps != null || render.propTypes != null) {\n error('forwardRef render functions do not support propTypes or defaultProps. ' + 'Did you accidentally pass a React component?');\n }\n }\n }\n\n var elementType = {\n $$typeof: REACT_FORWARD_REF_TYPE,\n render: render\n };\n\n {\n var ownName;\n Object.defineProperty(elementType, 'displayName', {\n enumerable: false,\n configurable: true,\n get: function () {\n return ownName;\n },\n set: function (name) {\n ownName = name;\n\n if (render.displayName == null) {\n render.displayName = name;\n }\n }\n });\n }\n\n return elementType;\n}\n\n// Filter certain DOM attributes (e.g. src, href) if their values are empty strings.\n\nvar enableScopeAPI = false; // Experimental Create Event Handle API.\n\nfunction isValidElementType(type) {\n if (typeof type === 'string' || typeof type === 'function') {\n return true;\n } // Note: typeof might be other than 'symbol' or 'number' (e.g. if it's a polyfill).\n\n\n if (type === exports.Fragment || type === exports.Profiler || type === REACT_DEBUG_TRACING_MODE_TYPE || type === exports.StrictMode || type === exports.Suspense || type === REACT_SUSPENSE_LIST_TYPE || type === REACT_LEGACY_HIDDEN_TYPE || enableScopeAPI ) {\n return true;\n }\n\n if (typeof type === 'object' && type !== null) {\n if (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE || type.$$typeof === REACT_FUNDAMENTAL_TYPE || type.$$typeof === REACT_BLOCK_TYPE || type[0] === REACT_SERVER_BLOCK_TYPE) {\n return true;\n }\n }\n\n return false;\n}\n\nfunction memo(type, compare) {\n {\n if (!isValidElementType(type)) {\n error('memo: The first argument must be a component. Instead ' + 'received: %s', type === null ? 'null' : typeof type);\n }\n }\n\n var elementType = {\n $$typeof: REACT_MEMO_TYPE,\n type: type,\n compare: compare === undefined ? null : compare\n };\n\n {\n var ownName;\n Object.defineProperty(elementType, 'displayName', {\n enumerable: false,\n configurable: true,\n get: function () {\n return ownName;\n },\n set: function (name) {\n ownName = name;\n\n if (type.displayName == null) {\n type.displayName = name;\n }\n }\n });\n }\n\n return elementType;\n}\n\nfunction resolveDispatcher() {\n var dispatcher = ReactCurrentDispatcher.current;\n\n if (!(dispatcher !== null)) {\n {\n throw Error( \"Invalid hook call. Hooks can only be called inside of the body of a function component. This could happen for one of the following reasons:\\n1. You might have mismatching versions of React and the renderer (such as React DOM)\\n2. You might be breaking the Rules of Hooks\\n3. You might have more than one copy of React in the same app\\nSee https://reactjs.org/link/invalid-hook-call for tips about how to debug and fix this problem.\" );\n }\n }\n\n return dispatcher;\n}\n\nfunction useContext(Context, unstable_observedBits) {\n var dispatcher = resolveDispatcher();\n\n {\n if (unstable_observedBits !== undefined) {\n error('useContext() second argument is reserved for future ' + 'use in React. Passing it is not supported. ' + 'You passed: %s.%s', unstable_observedBits, typeof unstable_observedBits === 'number' && Array.isArray(arguments[2]) ? '\\n\\nDid you call array.map(useContext)? ' + 'Calling Hooks inside a loop is not supported. ' + 'Learn more at https://reactjs.org/link/rules-of-hooks' : '');\n } // TODO: add a more generic warning for invalid values.\n\n\n if (Context._context !== undefined) {\n var realContext = Context._context; // Don't deduplicate because this legitimately causes bugs\n // and nobody should be using this in existing code.\n\n if (realContext.Consumer === Context) {\n error('Calling useContext(Context.Consumer) is not supported, may cause bugs, and will be ' + 'removed in a future major release. Did you mean to call useContext(Context) instead?');\n } else if (realContext.Provider === Context) {\n error('Calling useContext(Context.Provider) is not supported. ' + 'Did you mean to call useContext(Context) instead?');\n }\n }\n }\n\n return dispatcher.useContext(Context, unstable_observedBits);\n}\nfunction useState(initialState) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useState(initialState);\n}\nfunction useReducer(reducer, initialArg, init) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useReducer(reducer, initialArg, init);\n}\nfunction useRef(initialValue) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useRef(initialValue);\n}\nfunction useEffect(create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useEffect(create, deps);\n}\nfunction useLayoutEffect(create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useLayoutEffect(create, deps);\n}\nfunction useCallback(callback, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useCallback(callback, deps);\n}\nfunction useMemo(create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useMemo(create, deps);\n}\nfunction useImperativeHandle(ref, create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useImperativeHandle(ref, create, deps);\n}\nfunction useDebugValue(value, formatterFn) {\n {\n var dispatcher = resolveDispatcher();\n return dispatcher.useDebugValue(value, formatterFn);\n }\n}\n\n// Helpers to patch console.logs to avoid logging during side-effect free\n// replaying on render function. This currently only patches the object\n// lazily which won't cover if the log function was extracted eagerly.\n// We could also eagerly patch the method.\nvar disabledDepth = 0;\nvar prevLog;\nvar prevInfo;\nvar prevWarn;\nvar prevError;\nvar prevGroup;\nvar prevGroupCollapsed;\nvar prevGroupEnd;\n\nfunction disabledLog() {}\n\ndisabledLog.__reactDisabledLog = true;\nfunction disableLogs() {\n {\n if (disabledDepth === 0) {\n /* eslint-disable react-internal/no-production-logging */\n prevLog = console.log;\n prevInfo = console.info;\n prevWarn = console.warn;\n prevError = console.error;\n prevGroup = console.group;\n prevGroupCollapsed = console.groupCollapsed;\n prevGroupEnd = console.groupEnd; // https://github.com/facebook/react/issues/19099\n\n var props = {\n configurable: true,\n enumerable: true,\n value: disabledLog,\n writable: true\n }; // $FlowFixMe Flow thinks console is immutable.\n\n Object.defineProperties(console, {\n info: props,\n log: props,\n warn: props,\n error: props,\n group: props,\n groupCollapsed: props,\n groupEnd: props\n });\n /* eslint-enable react-internal/no-production-logging */\n }\n\n disabledDepth++;\n }\n}\nfunction reenableLogs() {\n {\n disabledDepth--;\n\n if (disabledDepth === 0) {\n /* eslint-disable react-internal/no-production-logging */\n var props = {\n configurable: true,\n enumerable: true,\n writable: true\n }; // $FlowFixMe Flow thinks console is immutable.\n\n Object.defineProperties(console, {\n log: _assign({}, props, {\n value: prevLog\n }),\n info: _assign({}, props, {\n value: prevInfo\n }),\n warn: _assign({}, props, {\n value: prevWarn\n }),\n error: _assign({}, props, {\n value: prevError\n }),\n group: _assign({}, props, {\n value: prevGroup\n }),\n groupCollapsed: _assign({}, props, {\n value: prevGroupCollapsed\n }),\n groupEnd: _assign({}, props, {\n value: prevGroupEnd\n })\n });\n /* eslint-enable react-internal/no-production-logging */\n }\n\n if (disabledDepth < 0) {\n error('disabledDepth fell below zero. ' + 'This is a bug in React. Please file an issue.');\n }\n }\n}\n\nvar ReactCurrentDispatcher$1 = ReactSharedInternals.ReactCurrentDispatcher;\nvar prefix;\nfunction describeBuiltInComponentFrame(name, source, ownerFn) {\n {\n if (prefix === undefined) {\n // Extract the VM specific prefix used by each line.\n try {\n throw Error();\n } catch (x) {\n var match = x.stack.trim().match(/\\n( *(at )?)/);\n prefix = match && match[1] || '';\n }\n } // We use the prefix to ensure our stacks line up with native stack frames.\n\n\n return '\\n' + prefix + name;\n }\n}\nvar reentry = false;\nvar componentFrameCache;\n\n{\n var PossiblyWeakMap = typeof WeakMap === 'function' ? WeakMap : Map;\n componentFrameCache = new PossiblyWeakMap();\n}\n\nfunction describeNativeComponentFrame(fn, construct) {\n // If something asked for a stack inside a fake render, it should get ignored.\n if (!fn || reentry) {\n return '';\n }\n\n {\n var frame = componentFrameCache.get(fn);\n\n if (frame !== undefined) {\n return frame;\n }\n }\n\n var control;\n reentry = true;\n var previousPrepareStackTrace = Error.prepareStackTrace; // $FlowFixMe It does accept undefined.\n\n Error.prepareStackTrace = undefined;\n var previousDispatcher;\n\n {\n previousDispatcher = ReactCurrentDispatcher$1.current; // Set the dispatcher in DEV because this might be call in the render function\n // for warnings.\n\n ReactCurrentDispatcher$1.current = null;\n disableLogs();\n }\n\n try {\n // This should throw.\n if (construct) {\n // Something should be setting the props in the constructor.\n var Fake = function () {\n throw Error();\n }; // $FlowFixMe\n\n\n Object.defineProperty(Fake.prototype, 'props', {\n set: function () {\n // We use a throwing setter instead of frozen or non-writable props\n // because that won't throw in a non-strict mode function.\n throw Error();\n }\n });\n\n if (typeof Reflect === 'object' && Reflect.construct) {\n // We construct a different control for this case to include any extra\n // frames added by the construct call.\n try {\n Reflect.construct(Fake, []);\n } catch (x) {\n control = x;\n }\n\n Reflect.construct(fn, [], Fake);\n } else {\n try {\n Fake.call();\n } catch (x) {\n control = x;\n }\n\n fn.call(Fake.prototype);\n }\n } else {\n try {\n throw Error();\n } catch (x) {\n control = x;\n }\n\n fn();\n }\n } catch (sample) {\n // This is inlined manually because closure doesn't do it for us.\n if (sample && control && typeof sample.stack === 'string') {\n // This extracts the first frame from the sample that isn't also in the control.\n // Skipping one frame that we assume is the frame that calls the two.\n var sampleLines = sample.stack.split('\\n');\n var controlLines = control.stack.split('\\n');\n var s = sampleLines.length - 1;\n var c = controlLines.length - 1;\n\n while (s >= 1 && c >= 0 && sampleLines[s] !== controlLines[c]) {\n // We expect at least one stack frame to be shared.\n // Typically this will be the root most one. However, stack frames may be\n // cut off due to maximum stack limits. In this case, one maybe cut off\n // earlier than the other. We assume that the sample is longer or the same\n // and there for cut off earlier. So we should find the root most frame in\n // the sample somewhere in the control.\n c--;\n }\n\n for (; s >= 1 && c >= 0; s--, c--) {\n // Next we find the first one that isn't the same which should be the\n // frame that called our sample function and the control.\n if (sampleLines[s] !== controlLines[c]) {\n // In V8, the first line is describing the message but other VMs don't.\n // If we're about to return the first line, and the control is also on the same\n // line, that's a pretty good indicator that our sample threw at same line as\n // the control. I.e. before we entered the sample frame. So we ignore this result.\n // This can happen if you passed a class to function component, or non-function.\n if (s !== 1 || c !== 1) {\n do {\n s--;\n c--; // We may still have similar intermediate frames from the construct call.\n // The next one that isn't the same should be our match though.\n\n if (c < 0 || sampleLines[s] !== controlLines[c]) {\n // V8 adds a \"new\" prefix for native classes. Let's remove it to make it prettier.\n var _frame = '\\n' + sampleLines[s].replace(' at new ', ' at ');\n\n {\n if (typeof fn === 'function') {\n componentFrameCache.set(fn, _frame);\n }\n } // Return the line we found.\n\n\n return _frame;\n }\n } while (s >= 1 && c >= 0);\n }\n\n break;\n }\n }\n }\n } finally {\n reentry = false;\n\n {\n ReactCurrentDispatcher$1.current = previousDispatcher;\n reenableLogs();\n }\n\n Error.prepareStackTrace = previousPrepareStackTrace;\n } // Fallback to just using the name if we couldn't make it throw.\n\n\n var name = fn ? fn.displayName || fn.name : '';\n var syntheticFrame = name ? describeBuiltInComponentFrame(name) : '';\n\n {\n if (typeof fn === 'function') {\n componentFrameCache.set(fn, syntheticFrame);\n }\n }\n\n return syntheticFrame;\n}\nfunction describeFunctionComponentFrame(fn, source, ownerFn) {\n {\n return describeNativeComponentFrame(fn, false);\n }\n}\n\nfunction shouldConstruct(Component) {\n var prototype = Component.prototype;\n return !!(prototype && prototype.isReactComponent);\n}\n\nfunction describeUnknownElementTypeFrameInDEV(type, source, ownerFn) {\n\n if (type == null) {\n return '';\n }\n\n if (typeof type === 'function') {\n {\n return describeNativeComponentFrame(type, shouldConstruct(type));\n }\n }\n\n if (typeof type === 'string') {\n return describeBuiltInComponentFrame(type);\n }\n\n switch (type) {\n case exports.Suspense:\n return describeBuiltInComponentFrame('Suspense');\n\n case REACT_SUSPENSE_LIST_TYPE:\n return describeBuiltInComponentFrame('SuspenseList');\n }\n\n if (typeof type === 'object') {\n switch (type.$$typeof) {\n case REACT_FORWARD_REF_TYPE:\n return describeFunctionComponentFrame(type.render);\n\n case REACT_MEMO_TYPE:\n // Memo may contain any component type so we recursively resolve it.\n return describeUnknownElementTypeFrameInDEV(type.type, source, ownerFn);\n\n case REACT_BLOCK_TYPE:\n return describeFunctionComponentFrame(type._render);\n\n case REACT_LAZY_TYPE:\n {\n var lazyComponent = type;\n var payload = lazyComponent._payload;\n var init = lazyComponent._init;\n\n try {\n // Lazy may contain any component type so we recursively resolve it.\n return describeUnknownElementTypeFrameInDEV(init(payload), source, ownerFn);\n } catch (x) {}\n }\n }\n }\n\n return '';\n}\n\nvar loggedTypeFailures = {};\nvar ReactDebugCurrentFrame$1 = ReactSharedInternals.ReactDebugCurrentFrame;\n\nfunction setCurrentlyValidatingElement(element) {\n {\n if (element) {\n var owner = element._owner;\n var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null);\n ReactDebugCurrentFrame$1.setExtraStackFrame(stack);\n } else {\n ReactDebugCurrentFrame$1.setExtraStackFrame(null);\n }\n }\n}\n\nfunction checkPropTypes(typeSpecs, values, location, componentName, element) {\n {\n // $FlowFixMe This is okay but Flow doesn't know it.\n var has = Function.call.bind(Object.prototype.hasOwnProperty);\n\n for (var typeSpecName in typeSpecs) {\n if (has(typeSpecs, typeSpecName)) {\n var error$1 = void 0; // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n if (typeof typeSpecs[typeSpecName] !== 'function') {\n var err = Error((componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' + 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.' + 'This often happens because of typos such as `PropTypes.function` instead of `PropTypes.func`.');\n err.name = 'Invariant Violation';\n throw err;\n }\n\n error$1 = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED');\n } catch (ex) {\n error$1 = ex;\n }\n\n if (error$1 && !(error$1 instanceof Error)) {\n setCurrentlyValidatingElement(element);\n\n error('%s: type specification of %s' + ' `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error$1);\n\n setCurrentlyValidatingElement(null);\n }\n\n if (error$1 instanceof Error && !(error$1.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error$1.message] = true;\n setCurrentlyValidatingElement(element);\n\n error('Failed %s type: %s', location, error$1.message);\n\n setCurrentlyValidatingElement(null);\n }\n }\n }\n }\n}\n\nfunction setCurrentlyValidatingElement$1(element) {\n {\n if (element) {\n var owner = element._owner;\n var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null);\n setExtraStackFrame(stack);\n } else {\n setExtraStackFrame(null);\n }\n }\n}\n\nvar propTypesMisspellWarningShown;\n\n{\n propTypesMisspellWarningShown = false;\n}\n\nfunction getDeclarationErrorAddendum() {\n if (ReactCurrentOwner.current) {\n var name = getComponentName(ReactCurrentOwner.current.type);\n\n if (name) {\n return '\\n\\nCheck the render method of `' + name + '`.';\n }\n }\n\n return '';\n}\n\nfunction getSourceInfoErrorAddendum(source) {\n if (source !== undefined) {\n var fileName = source.fileName.replace(/^.*[\\\\\\/]/, '');\n var lineNumber = source.lineNumber;\n return '\\n\\nCheck your code at ' + fileName + ':' + lineNumber + '.';\n }\n\n return '';\n}\n\nfunction getSourceInfoErrorAddendumForProps(elementProps) {\n if (elementProps !== null && elementProps !== undefined) {\n return getSourceInfoErrorAddendum(elementProps.__source);\n }\n\n return '';\n}\n/**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\n\n\nvar ownerHasKeyUseWarning = {};\n\nfunction getCurrentComponentErrorInfo(parentType) {\n var info = getDeclarationErrorAddendum();\n\n if (!info) {\n var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;\n\n if (parentName) {\n info = \"\\n\\nCheck the top-level render call using <\" + parentName + \">.\";\n }\n }\n\n return info;\n}\n/**\n * Warn if the element doesn't have an explicit key assigned to it.\n * This element is in an array. The array could grow and shrink or be\n * reordered. All children that haven't already been validated are required to\n * have a \"key\" property assigned to it. Error statuses are cached so a warning\n * will only be shown once.\n *\n * @internal\n * @param {ReactElement} element Element that requires a key.\n * @param {*} parentType element's parent's type.\n */\n\n\nfunction validateExplicitKey(element, parentType) {\n if (!element._store || element._store.validated || element.key != null) {\n return;\n }\n\n element._store.validated = true;\n var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType);\n\n if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {\n return;\n }\n\n ownerHasKeyUseWarning[currentComponentErrorInfo] = true; // Usually the current owner is the offender, but if it accepts children as a\n // property, it may be the creator of the child that's responsible for\n // assigning it a key.\n\n var childOwner = '';\n\n if (element && element._owner && element._owner !== ReactCurrentOwner.current) {\n // Give the component that originally created this child.\n childOwner = \" It was passed a child from \" + getComponentName(element._owner.type) + \".\";\n }\n\n {\n setCurrentlyValidatingElement$1(element);\n\n error('Each child in a list should have a unique \"key\" prop.' + '%s%s See https://reactjs.org/link/warning-keys for more information.', currentComponentErrorInfo, childOwner);\n\n setCurrentlyValidatingElement$1(null);\n }\n}\n/**\n * Ensure that every element either is passed in a static location, in an\n * array with an explicit keys property defined, or in an object literal\n * with valid key property.\n *\n * @internal\n * @param {ReactNode} node Statically passed child of any type.\n * @param {*} parentType node's parent's type.\n */\n\n\nfunction validateChildKeys(node, parentType) {\n if (typeof node !== 'object') {\n return;\n }\n\n if (Array.isArray(node)) {\n for (var i = 0; i < node.length; i++) {\n var child = node[i];\n\n if (isValidElement(child)) {\n validateExplicitKey(child, parentType);\n }\n }\n } else if (isValidElement(node)) {\n // This element was passed in a valid location.\n if (node._store) {\n node._store.validated = true;\n }\n } else if (node) {\n var iteratorFn = getIteratorFn(node);\n\n if (typeof iteratorFn === 'function') {\n // Entry iterators used to provide implicit keys,\n // but now we print a separate warning for them later.\n if (iteratorFn !== node.entries) {\n var iterator = iteratorFn.call(node);\n var step;\n\n while (!(step = iterator.next()).done) {\n if (isValidElement(step.value)) {\n validateExplicitKey(step.value, parentType);\n }\n }\n }\n }\n }\n}\n/**\n * Given an element, validate that its props follow the propTypes definition,\n * provided by the type.\n *\n * @param {ReactElement} element\n */\n\n\nfunction validatePropTypes(element) {\n {\n var type = element.type;\n\n if (type === null || type === undefined || typeof type === 'string') {\n return;\n }\n\n var propTypes;\n\n if (typeof type === 'function') {\n propTypes = type.propTypes;\n } else if (typeof type === 'object' && (type.$$typeof === REACT_FORWARD_REF_TYPE || // Note: Memo only checks outer props here.\n // Inner props are checked in the reconciler.\n type.$$typeof === REACT_MEMO_TYPE)) {\n propTypes = type.propTypes;\n } else {\n return;\n }\n\n if (propTypes) {\n // Intentionally inside to avoid triggering lazy initializers:\n var name = getComponentName(type);\n checkPropTypes(propTypes, element.props, 'prop', name, element);\n } else if (type.PropTypes !== undefined && !propTypesMisspellWarningShown) {\n propTypesMisspellWarningShown = true; // Intentionally inside to avoid triggering lazy initializers:\n\n var _name = getComponentName(type);\n\n error('Component %s declared `PropTypes` instead of `propTypes`. Did you misspell the property assignment?', _name || 'Unknown');\n }\n\n if (typeof type.getDefaultProps === 'function' && !type.getDefaultProps.isReactClassApproved) {\n error('getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.');\n }\n }\n}\n/**\n * Given a fragment, validate that it can only be provided with fragment props\n * @param {ReactElement} fragment\n */\n\n\nfunction validateFragmentProps(fragment) {\n {\n var keys = Object.keys(fragment.props);\n\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n\n if (key !== 'children' && key !== 'key') {\n setCurrentlyValidatingElement$1(fragment);\n\n error('Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.', key);\n\n setCurrentlyValidatingElement$1(null);\n break;\n }\n }\n\n if (fragment.ref !== null) {\n setCurrentlyValidatingElement$1(fragment);\n\n error('Invalid attribute `ref` supplied to `React.Fragment`.');\n\n setCurrentlyValidatingElement$1(null);\n }\n }\n}\nfunction createElementWithValidation(type, props, children) {\n var validType = isValidElementType(type); // We warn in this case but don't throw. We expect the element creation to\n // succeed and there will likely be errors in render.\n\n if (!validType) {\n var info = '';\n\n if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and named imports.\";\n }\n\n var sourceInfo = getSourceInfoErrorAddendumForProps(props);\n\n if (sourceInfo) {\n info += sourceInfo;\n } else {\n info += getDeclarationErrorAddendum();\n }\n\n var typeString;\n\n if (type === null) {\n typeString = 'null';\n } else if (Array.isArray(type)) {\n typeString = 'array';\n } else if (type !== undefined && type.$$typeof === REACT_ELEMENT_TYPE) {\n typeString = \"<\" + (getComponentName(type.type) || 'Unknown') + \" />\";\n info = ' Did you accidentally export a JSX literal instead of a component?';\n } else {\n typeString = typeof type;\n }\n\n {\n error('React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', typeString, info);\n }\n }\n\n var element = createElement.apply(this, arguments); // The result can be nullish if a mock or a custom function is used.\n // TODO: Drop this when these are no longer allowed as the type argument.\n\n if (element == null) {\n return element;\n } // Skip key warning if the type isn't valid since our key validation logic\n // doesn't expect a non-string/function type and can throw confusing errors.\n // We don't want exception behavior to differ between dev and prod.\n // (Rendering will throw with a helpful message and as soon as the type is\n // fixed, the key warnings will appear.)\n\n\n if (validType) {\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], type);\n }\n }\n\n if (type === exports.Fragment) {\n validateFragmentProps(element);\n } else {\n validatePropTypes(element);\n }\n\n return element;\n}\nvar didWarnAboutDeprecatedCreateFactory = false;\nfunction createFactoryWithValidation(type) {\n var validatedFactory = createElementWithValidation.bind(null, type);\n validatedFactory.type = type;\n\n {\n if (!didWarnAboutDeprecatedCreateFactory) {\n didWarnAboutDeprecatedCreateFactory = true;\n\n warn('React.createFactory() is deprecated and will be removed in ' + 'a future major release. Consider using JSX ' + 'or use React.createElement() directly instead.');\n } // Legacy hook: remove it\n\n\n Object.defineProperty(validatedFactory, 'type', {\n enumerable: false,\n get: function () {\n warn('Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.');\n\n Object.defineProperty(this, 'type', {\n value: type\n });\n return type;\n }\n });\n }\n\n return validatedFactory;\n}\nfunction cloneElementWithValidation(element, props, children) {\n var newElement = cloneElement.apply(this, arguments);\n\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], newElement.type);\n }\n\n validatePropTypes(newElement);\n return newElement;\n}\n\n{\n\n try {\n var frozenObject = Object.freeze({});\n /* eslint-disable no-new */\n\n new Map([[frozenObject, null]]);\n new Set([frozenObject]);\n /* eslint-enable no-new */\n } catch (e) {\n }\n}\n\nvar createElement$1 = createElementWithValidation ;\nvar cloneElement$1 = cloneElementWithValidation ;\nvar createFactory = createFactoryWithValidation ;\nvar Children = {\n map: mapChildren,\n forEach: forEachChildren,\n count: countChildren,\n toArray: toArray,\n only: onlyChild\n};\n\nexports.Children = Children;\nexports.Component = Component;\nexports.PureComponent = PureComponent;\nexports.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED = ReactSharedInternals;\nexports.cloneElement = cloneElement$1;\nexports.createContext = createContext;\nexports.createElement = createElement$1;\nexports.createFactory = createFactory;\nexports.createRef = createRef;\nexports.forwardRef = forwardRef;\nexports.isValidElement = isValidElement;\nexports.lazy = lazy;\nexports.memo = memo;\nexports.useCallback = useCallback;\nexports.useContext = useContext;\nexports.useDebugValue = useDebugValue;\nexports.useEffect = useEffect;\nexports.useImperativeHandle = useImperativeHandle;\nexports.useLayoutEffect = useLayoutEffect;\nexports.useMemo = useMemo;\nexports.useReducer = useReducer;\nexports.useRef = useRef;\nexports.useState = useState;\nexports.version = ReactVersion;\n })();\n}\n","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/react.production.min.js');\n} else {\n module.exports = require('./cjs/react.development.js');\n}\n","'use strict';\n\nvar compose = require('redux').compose;\n\nexports.__esModule = true;\nexports.composeWithDevTools =\n process.env.NODE_ENV !== 'production' &&\n typeof window !== 'undefined' &&\n window.__REDUX_DEVTOOLS_EXTENSION_COMPOSE__\n ? window.__REDUX_DEVTOOLS_EXTENSION_COMPOSE__\n : function () {\n if (arguments.length === 0) return undefined;\n if (typeof arguments[0] === 'object') return compose;\n return compose.apply(null, arguments);\n };\n\nexports.devToolsEnhancer =\n process.env.NODE_ENV !== 'production' &&\n typeof window !== 'undefined' &&\n window.__REDUX_DEVTOOLS_EXTENSION__\n ? window.__REDUX_DEVTOOLS_EXTENSION__\n : function () {\n return function (noop) {\n return noop;\n };\n };\n","function createThunkMiddleware(extraArgument) {\n return function (_ref) {\n var dispatch = _ref.dispatch,\n getState = _ref.getState;\n return function (next) {\n return function (action) {\n if (typeof action === 'function') {\n return action(dispatch, getState, extraArgument);\n }\n\n return next(action);\n };\n };\n };\n}\n\nvar thunk = createThunkMiddleware();\nthunk.withExtraArgument = createThunkMiddleware;\n\nexport default thunk;","import $$observable from 'symbol-observable';\n\n/**\n * These are private action types reserved by Redux.\n * For any unknown actions, you must return the current state.\n * If the current state is undefined, you must return the initial state.\n * Do not reference these action types directly in your code.\n */\nvar randomString = function randomString() {\n return Math.random().toString(36).substring(7).split('').join('.');\n};\n\nvar ActionTypes = {\n INIT: \"@@redux/INIT\" + randomString(),\n REPLACE: \"@@redux/REPLACE\" + randomString(),\n PROBE_UNKNOWN_ACTION: function PROBE_UNKNOWN_ACTION() {\n return \"@@redux/PROBE_UNKNOWN_ACTION\" + randomString();\n }\n};\n\n/**\n * @param {any} obj The object to inspect.\n * @returns {boolean} True if the argument appears to be a plain object.\n */\nfunction isPlainObject(obj) {\n if (typeof obj !== 'object' || obj === null) return false;\n var proto = obj;\n\n while (Object.getPrototypeOf(proto) !== null) {\n proto = Object.getPrototypeOf(proto);\n }\n\n return Object.getPrototypeOf(obj) === proto;\n}\n\n/**\n * Creates a Redux store that holds the state tree.\n * The only way to change the data in the store is to call `dispatch()` on it.\n *\n * There should only be a single store in your app. To specify how different\n * parts of the state tree respond to actions, you may combine several reducers\n * into a single reducer function by using `combineReducers`.\n *\n * @param {Function} reducer A function that returns the next state tree, given\n * the current state tree and the action to handle.\n *\n * @param {any} [preloadedState] The initial state. You may optionally specify it\n * to hydrate the state from the server in universal apps, or to restore a\n * previously serialized user session.\n * If you use `combineReducers` to produce the root reducer function, this must be\n * an object with the same shape as `combineReducers` keys.\n *\n * @param {Function} [enhancer] The store enhancer. You may optionally specify it\n * to enhance the store with third-party capabilities such as middleware,\n * time travel, persistence, etc. The only store enhancer that ships with Redux\n * is `applyMiddleware()`.\n *\n * @returns {Store} A Redux store that lets you read the state, dispatch actions\n * and subscribe to changes.\n */\n\nfunction createStore(reducer, preloadedState, enhancer) {\n var _ref2;\n\n if (typeof preloadedState === 'function' && typeof enhancer === 'function' || typeof enhancer === 'function' && typeof arguments[3] === 'function') {\n throw new Error('It looks like you are passing several store enhancers to ' + 'createStore(). This is not supported. Instead, compose them ' + 'together to a single function.');\n }\n\n if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {\n enhancer = preloadedState;\n preloadedState = undefined;\n }\n\n if (typeof enhancer !== 'undefined') {\n if (typeof enhancer !== 'function') {\n throw new Error('Expected the enhancer to be a function.');\n }\n\n return enhancer(createStore)(reducer, preloadedState);\n }\n\n if (typeof reducer !== 'function') {\n throw new Error('Expected the reducer to be a function.');\n }\n\n var currentReducer = reducer;\n var currentState = preloadedState;\n var currentListeners = [];\n var nextListeners = currentListeners;\n var isDispatching = false;\n /**\n * This makes a shallow copy of currentListeners so we can use\n * nextListeners as a temporary list while dispatching.\n *\n * This prevents any bugs around consumers calling\n * subscribe/unsubscribe in the middle of a dispatch.\n */\n\n function ensureCanMutateNextListeners() {\n if (nextListeners === currentListeners) {\n nextListeners = currentListeners.slice();\n }\n }\n /**\n * Reads the state tree managed by the store.\n *\n * @returns {any} The current state tree of your application.\n */\n\n\n function getState() {\n if (isDispatching) {\n throw new Error('You may not call store.getState() while the reducer is executing. ' + 'The reducer has already received the state as an argument. ' + 'Pass it down from the top reducer instead of reading it from the store.');\n }\n\n return currentState;\n }\n /**\n * Adds a change listener. It will be called any time an action is dispatched,\n * and some part of the state tree may potentially have changed. You may then\n * call `getState()` to read the current state tree inside the callback.\n *\n * You may call `dispatch()` from a change listener, with the following\n * caveats:\n *\n * 1. The subscriptions are snapshotted just before every `dispatch()` call.\n * If you subscribe or unsubscribe while the listeners are being invoked, this\n * will not have any effect on the `dispatch()` that is currently in progress.\n * However, the next `dispatch()` call, whether nested or not, will use a more\n * recent snapshot of the subscription list.\n *\n * 2. The listener should not expect to see all state changes, as the state\n * might have been updated multiple times during a nested `dispatch()` before\n * the listener is called. It is, however, guaranteed that all subscribers\n * registered before the `dispatch()` started will be called with the latest\n * state by the time it exits.\n *\n * @param {Function} listener A callback to be invoked on every dispatch.\n * @returns {Function} A function to remove this change listener.\n */\n\n\n function subscribe(listener) {\n if (typeof listener !== 'function') {\n throw new Error('Expected the listener to be a function.');\n }\n\n if (isDispatching) {\n throw new Error('You may not call store.subscribe() while the reducer is executing. ' + 'If you would like to be notified after the store has been updated, subscribe from a ' + 'component and invoke store.getState() in the callback to access the latest state. ' + 'See https://redux.js.org/api-reference/store#subscribelistener for more details.');\n }\n\n var isSubscribed = true;\n ensureCanMutateNextListeners();\n nextListeners.push(listener);\n return function unsubscribe() {\n if (!isSubscribed) {\n return;\n }\n\n if (isDispatching) {\n throw new Error('You may not unsubscribe from a store listener while the reducer is executing. ' + 'See https://redux.js.org/api-reference/store#subscribelistener for more details.');\n }\n\n isSubscribed = false;\n ensureCanMutateNextListeners();\n var index = nextListeners.indexOf(listener);\n nextListeners.splice(index, 1);\n currentListeners = null;\n };\n }\n /**\n * Dispatches an action. It is the only way to trigger a state change.\n *\n * The `reducer` function, used to create the store, will be called with the\n * current state tree and the given `action`. Its return value will\n * be considered the **next** state of the tree, and the change listeners\n * will be notified.\n *\n * The base implementation only supports plain object actions. If you want to\n * dispatch a Promise, an Observable, a thunk, or something else, you need to\n * wrap your store creating function into the corresponding middleware. For\n * example, see the documentation for the `redux-thunk` package. Even the\n * middleware will eventually dispatch plain object actions using this method.\n *\n * @param {Object} action A plain object representing “what changedâ€. It is\n * a good idea to keep actions serializable so you can record and replay user\n * sessions, or use the time travelling `redux-devtools`. An action must have\n * a `type` property which may not be `undefined`. It is a good idea to use\n * string constants for action types.\n *\n * @returns {Object} For convenience, the same action object you dispatched.\n *\n * Note that, if you use a custom middleware, it may wrap `dispatch()` to\n * return something else (for example, a Promise you can await).\n */\n\n\n function dispatch(action) {\n if (!isPlainObject(action)) {\n throw new Error('Actions must be plain objects. ' + 'Use custom middleware for async actions.');\n }\n\n if (typeof action.type === 'undefined') {\n throw new Error('Actions may not have an undefined \"type\" property. ' + 'Have you misspelled a constant?');\n }\n\n if (isDispatching) {\n throw new Error('Reducers may not dispatch actions.');\n }\n\n try {\n isDispatching = true;\n currentState = currentReducer(currentState, action);\n } finally {\n isDispatching = false;\n }\n\n var listeners = currentListeners = nextListeners;\n\n for (var i = 0; i < listeners.length; i++) {\n var listener = listeners[i];\n listener();\n }\n\n return action;\n }\n /**\n * Replaces the reducer currently used by the store to calculate the state.\n *\n * You might need this if your app implements code splitting and you want to\n * load some of the reducers dynamically. You might also need this if you\n * implement a hot reloading mechanism for Redux.\n *\n * @param {Function} nextReducer The reducer for the store to use instead.\n * @returns {void}\n */\n\n\n function replaceReducer(nextReducer) {\n if (typeof nextReducer !== 'function') {\n throw new Error('Expected the nextReducer to be a function.');\n }\n\n currentReducer = nextReducer; // This action has a similiar effect to ActionTypes.INIT.\n // Any reducers that existed in both the new and old rootReducer\n // will receive the previous state. This effectively populates\n // the new state tree with any relevant data from the old one.\n\n dispatch({\n type: ActionTypes.REPLACE\n });\n }\n /**\n * Interoperability point for observable/reactive libraries.\n * @returns {observable} A minimal observable of state changes.\n * For more information, see the observable proposal:\n * https://github.com/tc39/proposal-observable\n */\n\n\n function observable() {\n var _ref;\n\n var outerSubscribe = subscribe;\n return _ref = {\n /**\n * The minimal observable subscription method.\n * @param {Object} observer Any object that can be used as an observer.\n * The observer object should have a `next` method.\n * @returns {subscription} An object with an `unsubscribe` method that can\n * be used to unsubscribe the observable from the store, and prevent further\n * emission of values from the observable.\n */\n subscribe: function subscribe(observer) {\n if (typeof observer !== 'object' || observer === null) {\n throw new TypeError('Expected the observer to be an object.');\n }\n\n function observeState() {\n if (observer.next) {\n observer.next(getState());\n }\n }\n\n observeState();\n var unsubscribe = outerSubscribe(observeState);\n return {\n unsubscribe: unsubscribe\n };\n }\n }, _ref[$$observable] = function () {\n return this;\n }, _ref;\n } // When a store is created, an \"INIT\" action is dispatched so that every\n // reducer returns their initial state. This effectively populates\n // the initial state tree.\n\n\n dispatch({\n type: ActionTypes.INIT\n });\n return _ref2 = {\n dispatch: dispatch,\n subscribe: subscribe,\n getState: getState,\n replaceReducer: replaceReducer\n }, _ref2[$$observable] = observable, _ref2;\n}\n\n/**\n * Prints a warning in the console if it exists.\n *\n * @param {String} message The warning message.\n * @returns {void}\n */\nfunction warning(message) {\n /* eslint-disable no-console */\n if (typeof console !== 'undefined' && typeof console.error === 'function') {\n console.error(message);\n }\n /* eslint-enable no-console */\n\n\n try {\n // This error was thrown as a convenience so that if you enable\n // \"break on all exceptions\" in your console,\n // it would pause the execution at this line.\n throw new Error(message);\n } catch (e) {} // eslint-disable-line no-empty\n\n}\n\nfunction getUndefinedStateErrorMessage(key, action) {\n var actionType = action && action.type;\n var actionDescription = actionType && \"action \\\"\" + String(actionType) + \"\\\"\" || 'an action';\n return \"Given \" + actionDescription + \", reducer \\\"\" + key + \"\\\" returned undefined. \" + \"To ignore an action, you must explicitly return the previous state. \" + \"If you want this reducer to hold no value, you can return null instead of undefined.\";\n}\n\nfunction getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) {\n var reducerKeys = Object.keys(reducers);\n var argumentName = action && action.type === ActionTypes.INIT ? 'preloadedState argument passed to createStore' : 'previous state received by the reducer';\n\n if (reducerKeys.length === 0) {\n return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.';\n }\n\n if (!isPlainObject(inputState)) {\n return \"The \" + argumentName + \" has unexpected type of \\\"\" + {}.toString.call(inputState).match(/\\s([a-z|A-Z]+)/)[1] + \"\\\". Expected argument to be an object with the following \" + (\"keys: \\\"\" + reducerKeys.join('\", \"') + \"\\\"\");\n }\n\n var unexpectedKeys = Object.keys(inputState).filter(function (key) {\n return !reducers.hasOwnProperty(key) && !unexpectedKeyCache[key];\n });\n unexpectedKeys.forEach(function (key) {\n unexpectedKeyCache[key] = true;\n });\n if (action && action.type === ActionTypes.REPLACE) return;\n\n if (unexpectedKeys.length > 0) {\n return \"Unexpected \" + (unexpectedKeys.length > 1 ? 'keys' : 'key') + \" \" + (\"\\\"\" + unexpectedKeys.join('\", \"') + \"\\\" found in \" + argumentName + \". \") + \"Expected to find one of the known reducer keys instead: \" + (\"\\\"\" + reducerKeys.join('\", \"') + \"\\\". Unexpected keys will be ignored.\");\n }\n}\n\nfunction assertReducerShape(reducers) {\n Object.keys(reducers).forEach(function (key) {\n var reducer = reducers[key];\n var initialState = reducer(undefined, {\n type: ActionTypes.INIT\n });\n\n if (typeof initialState === 'undefined') {\n throw new Error(\"Reducer \\\"\" + key + \"\\\" returned undefined during initialization. \" + \"If the state passed to the reducer is undefined, you must \" + \"explicitly return the initial state. The initial state may \" + \"not be undefined. If you don't want to set a value for this reducer, \" + \"you can use null instead of undefined.\");\n }\n\n if (typeof reducer(undefined, {\n type: ActionTypes.PROBE_UNKNOWN_ACTION()\n }) === 'undefined') {\n throw new Error(\"Reducer \\\"\" + key + \"\\\" returned undefined when probed with a random type. \" + (\"Don't try to handle \" + ActionTypes.INIT + \" or other actions in \\\"redux/*\\\" \") + \"namespace. They are considered private. Instead, you must return the \" + \"current state for any unknown actions, unless it is undefined, \" + \"in which case you must return the initial state, regardless of the \" + \"action type. The initial state may not be undefined, but can be null.\");\n }\n });\n}\n/**\n * Turns an object whose values are different reducer functions, into a single\n * reducer function. It will call every child reducer, and gather their results\n * into a single state object, whose keys correspond to the keys of the passed\n * reducer functions.\n *\n * @param {Object} reducers An object whose values correspond to different\n * reducer functions that need to be combined into one. One handy way to obtain\n * it is to use ES6 `import * as reducers` syntax. The reducers may never return\n * undefined for any action. Instead, they should return their initial state\n * if the state passed to them was undefined, and the current state for any\n * unrecognized action.\n *\n * @returns {Function} A reducer function that invokes every reducer inside the\n * passed object, and builds a state object with the same shape.\n */\n\n\nfunction combineReducers(reducers) {\n var reducerKeys = Object.keys(reducers);\n var finalReducers = {};\n\n for (var i = 0; i < reducerKeys.length; i++) {\n var key = reducerKeys[i];\n\n if (process.env.NODE_ENV !== 'production') {\n if (typeof reducers[key] === 'undefined') {\n warning(\"No reducer provided for key \\\"\" + key + \"\\\"\");\n }\n }\n\n if (typeof reducers[key] === 'function') {\n finalReducers[key] = reducers[key];\n }\n }\n\n var finalReducerKeys = Object.keys(finalReducers); // This is used to make sure we don't warn about the same\n // keys multiple times.\n\n var unexpectedKeyCache;\n\n if (process.env.NODE_ENV !== 'production') {\n unexpectedKeyCache = {};\n }\n\n var shapeAssertionError;\n\n try {\n assertReducerShape(finalReducers);\n } catch (e) {\n shapeAssertionError = e;\n }\n\n return function combination(state, action) {\n if (state === void 0) {\n state = {};\n }\n\n if (shapeAssertionError) {\n throw shapeAssertionError;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action, unexpectedKeyCache);\n\n if (warningMessage) {\n warning(warningMessage);\n }\n }\n\n var hasChanged = false;\n var nextState = {};\n\n for (var _i = 0; _i < finalReducerKeys.length; _i++) {\n var _key = finalReducerKeys[_i];\n var reducer = finalReducers[_key];\n var previousStateForKey = state[_key];\n var nextStateForKey = reducer(previousStateForKey, action);\n\n if (typeof nextStateForKey === 'undefined') {\n var errorMessage = getUndefinedStateErrorMessage(_key, action);\n throw new Error(errorMessage);\n }\n\n nextState[_key] = nextStateForKey;\n hasChanged = hasChanged || nextStateForKey !== previousStateForKey;\n }\n\n hasChanged = hasChanged || finalReducerKeys.length !== Object.keys(state).length;\n return hasChanged ? nextState : state;\n };\n}\n\nfunction bindActionCreator(actionCreator, dispatch) {\n return function () {\n return dispatch(actionCreator.apply(this, arguments));\n };\n}\n/**\n * Turns an object whose values are action creators, into an object with the\n * same keys, but with every function wrapped into a `dispatch` call so they\n * may be invoked directly. This is just a convenience method, as you can call\n * `store.dispatch(MyActionCreators.doSomething())` yourself just fine.\n *\n * For convenience, you can also pass an action creator as the first argument,\n * and get a dispatch wrapped function in return.\n *\n * @param {Function|Object} actionCreators An object whose values are action\n * creator functions. One handy way to obtain it is to use ES6 `import * as`\n * syntax. You may also pass a single function.\n *\n * @param {Function} dispatch The `dispatch` function available on your Redux\n * store.\n *\n * @returns {Function|Object} The object mimicking the original object, but with\n * every action creator wrapped into the `dispatch` call. If you passed a\n * function as `actionCreators`, the return value will also be a single\n * function.\n */\n\n\nfunction bindActionCreators(actionCreators, dispatch) {\n if (typeof actionCreators === 'function') {\n return bindActionCreator(actionCreators, dispatch);\n }\n\n if (typeof actionCreators !== 'object' || actionCreators === null) {\n throw new Error(\"bindActionCreators expected an object or a function, instead received \" + (actionCreators === null ? 'null' : typeof actionCreators) + \". \" + \"Did you write \\\"import ActionCreators from\\\" instead of \\\"import * as ActionCreators from\\\"?\");\n }\n\n var boundActionCreators = {};\n\n for (var key in actionCreators) {\n var actionCreator = actionCreators[key];\n\n if (typeof actionCreator === 'function') {\n boundActionCreators[key] = bindActionCreator(actionCreator, dispatch);\n }\n }\n\n return boundActionCreators;\n}\n\nfunction _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n}\n\nfunction ownKeys(object, enumerableOnly) {\n var keys = Object.keys(object);\n\n if (Object.getOwnPropertySymbols) {\n keys.push.apply(keys, Object.getOwnPropertySymbols(object));\n }\n\n if (enumerableOnly) keys = keys.filter(function (sym) {\n return Object.getOwnPropertyDescriptor(object, sym).enumerable;\n });\n return keys;\n}\n\nfunction _objectSpread2(target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i] != null ? arguments[i] : {};\n\n if (i % 2) {\n ownKeys(source, true).forEach(function (key) {\n _defineProperty(target, key, source[key]);\n });\n } else if (Object.getOwnPropertyDescriptors) {\n Object.defineProperties(target, Object.getOwnPropertyDescriptors(source));\n } else {\n ownKeys(source).forEach(function (key) {\n Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key));\n });\n }\n }\n\n return target;\n}\n\n/**\n * Composes single-argument functions from right to left. The rightmost\n * function can take multiple arguments as it provides the signature for\n * the resulting composite function.\n *\n * @param {...Function} funcs The functions to compose.\n * @returns {Function} A function obtained by composing the argument functions\n * from right to left. For example, compose(f, g, h) is identical to doing\n * (...args) => f(g(h(...args))).\n */\nfunction compose() {\n for (var _len = arguments.length, funcs = new Array(_len), _key = 0; _key < _len; _key++) {\n funcs[_key] = arguments[_key];\n }\n\n if (funcs.length === 0) {\n return function (arg) {\n return arg;\n };\n }\n\n if (funcs.length === 1) {\n return funcs[0];\n }\n\n return funcs.reduce(function (a, b) {\n return function () {\n return a(b.apply(void 0, arguments));\n };\n });\n}\n\n/**\n * Creates a store enhancer that applies middleware to the dispatch method\n * of the Redux store. This is handy for a variety of tasks, such as expressing\n * asynchronous actions in a concise manner, or logging every action payload.\n *\n * See `redux-thunk` package as an example of the Redux middleware.\n *\n * Because middleware is potentially asynchronous, this should be the first\n * store enhancer in the composition chain.\n *\n * Note that each middleware will be given the `dispatch` and `getState` functions\n * as named arguments.\n *\n * @param {...Function} middlewares The middleware chain to be applied.\n * @returns {Function} A store enhancer applying the middleware.\n */\n\nfunction applyMiddleware() {\n for (var _len = arguments.length, middlewares = new Array(_len), _key = 0; _key < _len; _key++) {\n middlewares[_key] = arguments[_key];\n }\n\n return function (createStore) {\n return function () {\n var store = createStore.apply(void 0, arguments);\n\n var _dispatch = function dispatch() {\n throw new Error('Dispatching while constructing your middleware is not allowed. ' + 'Other middleware would not be applied to this dispatch.');\n };\n\n var middlewareAPI = {\n getState: store.getState,\n dispatch: function dispatch() {\n return _dispatch.apply(void 0, arguments);\n }\n };\n var chain = middlewares.map(function (middleware) {\n return middleware(middlewareAPI);\n });\n _dispatch = compose.apply(void 0, chain)(store.dispatch);\n return _objectSpread2({}, store, {\n dispatch: _dispatch\n });\n };\n };\n}\n\n/*\n * This is a dummy function to check if the function name has been altered by minification.\n * If the function has been minified and NODE_ENV !== 'production', warn the user.\n */\n\nfunction isCrushed() {}\n\nif (process.env.NODE_ENV !== 'production' && typeof isCrushed.name === 'string' && isCrushed.name !== 'isCrushed') {\n warning('You are currently using minified code outside of NODE_ENV === \"production\". ' + 'This means that you are running a slower development build of Redux. ' + 'You can use loose-envify (https://github.com/zertosh/loose-envify) for browserify ' + 'or setting mode to production in webpack (https://webpack.js.org/concepts/mode/) ' + 'to ensure you have the correct code for your production build.');\n}\n\nexport { ActionTypes as __DO_NOT_USE__ActionTypes, applyMiddleware, bindActionCreators, combineReducers, compose, createStore };\n","/** @license React v0.20.2\n * scheduler-tracing.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\nvar DEFAULT_THREAD_ID = 0; // Counters used to generate unique IDs.\n\nvar interactionIDCounter = 0;\nvar threadIDCounter = 0; // Set of currently traced interactions.\n// Interactions \"stack\"–\n// Meaning that newly traced interactions are appended to the previously active set.\n// When an interaction goes out of scope, the previous set (if any) is restored.\n\nexports.__interactionsRef = null; // Listener(s) to notify when interactions begin and end.\n\nexports.__subscriberRef = null;\n\n{\n exports.__interactionsRef = {\n current: new Set()\n };\n exports.__subscriberRef = {\n current: null\n };\n}\nfunction unstable_clear(callback) {\n\n var prevInteractions = exports.__interactionsRef.current;\n exports.__interactionsRef.current = new Set();\n\n try {\n return callback();\n } finally {\n exports.__interactionsRef.current = prevInteractions;\n }\n}\nfunction unstable_getCurrent() {\n {\n return exports.__interactionsRef.current;\n }\n}\nfunction unstable_getThreadID() {\n return ++threadIDCounter;\n}\nfunction unstable_trace(name, timestamp, callback) {\n var threadID = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : DEFAULT_THREAD_ID;\n\n var interaction = {\n __count: 1,\n id: interactionIDCounter++,\n name: name,\n timestamp: timestamp\n };\n var prevInteractions = exports.__interactionsRef.current; // Traced interactions should stack/accumulate.\n // To do that, clone the current interactions.\n // The previous set will be restored upon completion.\n\n var interactions = new Set(prevInteractions);\n interactions.add(interaction);\n exports.__interactionsRef.current = interactions;\n var subscriber = exports.__subscriberRef.current;\n var returnValue;\n\n try {\n if (subscriber !== null) {\n subscriber.onInteractionTraced(interaction);\n }\n } finally {\n try {\n if (subscriber !== null) {\n subscriber.onWorkStarted(interactions, threadID);\n }\n } finally {\n try {\n returnValue = callback();\n } finally {\n exports.__interactionsRef.current = prevInteractions;\n\n try {\n if (subscriber !== null) {\n subscriber.onWorkStopped(interactions, threadID);\n }\n } finally {\n interaction.__count--; // If no async work was scheduled for this interaction,\n // Notify subscribers that it's completed.\n\n if (subscriber !== null && interaction.__count === 0) {\n subscriber.onInteractionScheduledWorkCompleted(interaction);\n }\n }\n }\n }\n }\n\n return returnValue;\n}\nfunction unstable_wrap(callback) {\n var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID;\n\n var wrappedInteractions = exports.__interactionsRef.current;\n var subscriber = exports.__subscriberRef.current;\n\n if (subscriber !== null) {\n subscriber.onWorkScheduled(wrappedInteractions, threadID);\n } // Update the pending async work count for the current interactions.\n // Update after calling subscribers in case of error.\n\n\n wrappedInteractions.forEach(function (interaction) {\n interaction.__count++;\n });\n var hasRun = false;\n\n function wrapped() {\n var prevInteractions = exports.__interactionsRef.current;\n exports.__interactionsRef.current = wrappedInteractions;\n subscriber = exports.__subscriberRef.current;\n\n try {\n var returnValue;\n\n try {\n if (subscriber !== null) {\n subscriber.onWorkStarted(wrappedInteractions, threadID);\n }\n } finally {\n try {\n returnValue = callback.apply(undefined, arguments);\n } finally {\n exports.__interactionsRef.current = prevInteractions;\n\n if (subscriber !== null) {\n subscriber.onWorkStopped(wrappedInteractions, threadID);\n }\n }\n }\n\n return returnValue;\n } finally {\n if (!hasRun) {\n // We only expect a wrapped function to be executed once,\n // But in the event that it's executed more than once–\n // Only decrement the outstanding interaction counts once.\n hasRun = true; // Update pending async counts for all wrapped interactions.\n // If this was the last scheduled async work for any of them,\n // Mark them as completed.\n\n wrappedInteractions.forEach(function (interaction) {\n interaction.__count--;\n\n if (subscriber !== null && interaction.__count === 0) {\n subscriber.onInteractionScheduledWorkCompleted(interaction);\n }\n });\n }\n }\n }\n\n wrapped.cancel = function cancel() {\n subscriber = exports.__subscriberRef.current;\n\n try {\n if (subscriber !== null) {\n subscriber.onWorkCanceled(wrappedInteractions, threadID);\n }\n } finally {\n // Update pending async counts for all wrapped interactions.\n // If this was the last scheduled async work for any of them,\n // Mark them as completed.\n wrappedInteractions.forEach(function (interaction) {\n interaction.__count--;\n\n if (subscriber && interaction.__count === 0) {\n subscriber.onInteractionScheduledWorkCompleted(interaction);\n }\n });\n }\n };\n\n return wrapped;\n}\n\nvar subscribers = null;\n\n{\n subscribers = new Set();\n}\n\nfunction unstable_subscribe(subscriber) {\n {\n subscribers.add(subscriber);\n\n if (subscribers.size === 1) {\n exports.__subscriberRef.current = {\n onInteractionScheduledWorkCompleted: onInteractionScheduledWorkCompleted,\n onInteractionTraced: onInteractionTraced,\n onWorkCanceled: onWorkCanceled,\n onWorkScheduled: onWorkScheduled,\n onWorkStarted: onWorkStarted,\n onWorkStopped: onWorkStopped\n };\n }\n }\n}\nfunction unstable_unsubscribe(subscriber) {\n {\n subscribers.delete(subscriber);\n\n if (subscribers.size === 0) {\n exports.__subscriberRef.current = null;\n }\n }\n}\n\nfunction onInteractionTraced(interaction) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onInteractionTraced(interaction);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nfunction onInteractionScheduledWorkCompleted(interaction) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onInteractionScheduledWorkCompleted(interaction);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nfunction onWorkScheduled(interactions, threadID) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onWorkScheduled(interactions, threadID);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nfunction onWorkStarted(interactions, threadID) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onWorkStarted(interactions, threadID);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nfunction onWorkStopped(interactions, threadID) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onWorkStopped(interactions, threadID);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nfunction onWorkCanceled(interactions, threadID) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onWorkCanceled(interactions, threadID);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nexports.unstable_clear = unstable_clear;\nexports.unstable_getCurrent = unstable_getCurrent;\nexports.unstable_getThreadID = unstable_getThreadID;\nexports.unstable_subscribe = unstable_subscribe;\nexports.unstable_trace = unstable_trace;\nexports.unstable_unsubscribe = unstable_unsubscribe;\nexports.unstable_wrap = unstable_wrap;\n })();\n}\n","/** @license React v0.20.2\n * scheduler.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\nvar enableSchedulerDebugging = false;\nvar enableProfiling = false;\n\nvar requestHostCallback;\nvar requestHostTimeout;\nvar cancelHostTimeout;\nvar requestPaint;\nvar hasPerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';\n\nif (hasPerformanceNow) {\n var localPerformance = performance;\n\n exports.unstable_now = function () {\n return localPerformance.now();\n };\n} else {\n var localDate = Date;\n var initialTime = localDate.now();\n\n exports.unstable_now = function () {\n return localDate.now() - initialTime;\n };\n}\n\nif ( // If Scheduler runs in a non-DOM environment, it falls back to a naive\n// implementation using setTimeout.\ntypeof window === 'undefined' || // Check if MessageChannel is supported, too.\ntypeof MessageChannel !== 'function') {\n // If this accidentally gets imported in a non-browser environment, e.g. JavaScriptCore,\n // fallback to a naive implementation.\n var _callback = null;\n var _timeoutID = null;\n\n var _flushCallback = function () {\n if (_callback !== null) {\n try {\n var currentTime = exports.unstable_now();\n var hasRemainingTime = true;\n\n _callback(hasRemainingTime, currentTime);\n\n _callback = null;\n } catch (e) {\n setTimeout(_flushCallback, 0);\n throw e;\n }\n }\n };\n\n requestHostCallback = function (cb) {\n if (_callback !== null) {\n // Protect against re-entrancy.\n setTimeout(requestHostCallback, 0, cb);\n } else {\n _callback = cb;\n setTimeout(_flushCallback, 0);\n }\n };\n\n requestHostTimeout = function (cb, ms) {\n _timeoutID = setTimeout(cb, ms);\n };\n\n cancelHostTimeout = function () {\n clearTimeout(_timeoutID);\n };\n\n exports.unstable_shouldYield = function () {\n return false;\n };\n\n requestPaint = exports.unstable_forceFrameRate = function () {};\n} else {\n // Capture local references to native APIs, in case a polyfill overrides them.\n var _setTimeout = window.setTimeout;\n var _clearTimeout = window.clearTimeout;\n\n if (typeof console !== 'undefined') {\n // TODO: Scheduler no longer requires these methods to be polyfilled. But\n // maybe we want to continue warning if they don't exist, to preserve the\n // option to rely on it in the future?\n var requestAnimationFrame = window.requestAnimationFrame;\n var cancelAnimationFrame = window.cancelAnimationFrame;\n\n if (typeof requestAnimationFrame !== 'function') {\n // Using console['error'] to evade Babel and ESLint\n console['error'](\"This browser doesn't support requestAnimationFrame. \" + 'Make sure that you load a ' + 'polyfill in older browsers. https://reactjs.org/link/react-polyfills');\n }\n\n if (typeof cancelAnimationFrame !== 'function') {\n // Using console['error'] to evade Babel and ESLint\n console['error'](\"This browser doesn't support cancelAnimationFrame. \" + 'Make sure that you load a ' + 'polyfill in older browsers. https://reactjs.org/link/react-polyfills');\n }\n }\n\n var isMessageLoopRunning = false;\n var scheduledHostCallback = null;\n var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main\n // thread, like user events. By default, it yields multiple times per frame.\n // It does not attempt to align with frame boundaries, since most tasks don't\n // need to be frame aligned; for those that do, use requestAnimationFrame.\n\n var yieldInterval = 5;\n var deadline = 0; // TODO: Make this configurable\n\n {\n // `isInputPending` is not available. Since we have no way of knowing if\n // there's pending input, always yield at the end of the frame.\n exports.unstable_shouldYield = function () {\n return exports.unstable_now() >= deadline;\n }; // Since we yield every frame regardless, `requestPaint` has no effect.\n\n\n requestPaint = function () {};\n }\n\n exports.unstable_forceFrameRate = function (fps) {\n if (fps < 0 || fps > 125) {\n // Using console['error'] to evade Babel and ESLint\n console['error']('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing frame rates higher than 125 fps is not supported');\n return;\n }\n\n if (fps > 0) {\n yieldInterval = Math.floor(1000 / fps);\n } else {\n // reset the framerate\n yieldInterval = 5;\n }\n };\n\n var performWorkUntilDeadline = function () {\n if (scheduledHostCallback !== null) {\n var currentTime = exports.unstable_now(); // Yield after `yieldInterval` ms, regardless of where we are in the vsync\n // cycle. This means there's always time remaining at the beginning of\n // the message event.\n\n deadline = currentTime + yieldInterval;\n var hasTimeRemaining = true;\n\n try {\n var hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime);\n\n if (!hasMoreWork) {\n isMessageLoopRunning = false;\n scheduledHostCallback = null;\n } else {\n // If there's more work, schedule the next message event at the end\n // of the preceding one.\n port.postMessage(null);\n }\n } catch (error) {\n // If a scheduler task throws, exit the current browser task so the\n // error can be observed.\n port.postMessage(null);\n throw error;\n }\n } else {\n isMessageLoopRunning = false;\n } // Yielding to the browser will give it a chance to paint, so we can\n };\n\n var channel = new MessageChannel();\n var port = channel.port2;\n channel.port1.onmessage = performWorkUntilDeadline;\n\n requestHostCallback = function (callback) {\n scheduledHostCallback = callback;\n\n if (!isMessageLoopRunning) {\n isMessageLoopRunning = true;\n port.postMessage(null);\n }\n };\n\n requestHostTimeout = function (callback, ms) {\n taskTimeoutID = _setTimeout(function () {\n callback(exports.unstable_now());\n }, ms);\n };\n\n cancelHostTimeout = function () {\n _clearTimeout(taskTimeoutID);\n\n taskTimeoutID = -1;\n };\n}\n\nfunction push(heap, node) {\n var index = heap.length;\n heap.push(node);\n siftUp(heap, node, index);\n}\nfunction peek(heap) {\n var first = heap[0];\n return first === undefined ? null : first;\n}\nfunction pop(heap) {\n var first = heap[0];\n\n if (first !== undefined) {\n var last = heap.pop();\n\n if (last !== first) {\n heap[0] = last;\n siftDown(heap, last, 0);\n }\n\n return first;\n } else {\n return null;\n }\n}\n\nfunction siftUp(heap, node, i) {\n var index = i;\n\n while (true) {\n var parentIndex = index - 1 >>> 1;\n var parent = heap[parentIndex];\n\n if (parent !== undefined && compare(parent, node) > 0) {\n // The parent is larger. Swap positions.\n heap[parentIndex] = node;\n heap[index] = parent;\n index = parentIndex;\n } else {\n // The parent is smaller. Exit.\n return;\n }\n }\n}\n\nfunction siftDown(heap, node, i) {\n var index = i;\n var length = heap.length;\n\n while (index < length) {\n var leftIndex = (index + 1) * 2 - 1;\n var left = heap[leftIndex];\n var rightIndex = leftIndex + 1;\n var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.\n\n if (left !== undefined && compare(left, node) < 0) {\n if (right !== undefined && compare(right, left) < 0) {\n heap[index] = right;\n heap[rightIndex] = node;\n index = rightIndex;\n } else {\n heap[index] = left;\n heap[leftIndex] = node;\n index = leftIndex;\n }\n } else if (right !== undefined && compare(right, node) < 0) {\n heap[index] = right;\n heap[rightIndex] = node;\n index = rightIndex;\n } else {\n // Neither child is smaller. Exit.\n return;\n }\n }\n}\n\nfunction compare(a, b) {\n // Compare sort index first, then task id.\n var diff = a.sortIndex - b.sortIndex;\n return diff !== 0 ? diff : a.id - b.id;\n}\n\n// TODO: Use symbols?\nvar ImmediatePriority = 1;\nvar UserBlockingPriority = 2;\nvar NormalPriority = 3;\nvar LowPriority = 4;\nvar IdlePriority = 5;\n\nfunction markTaskErrored(task, ms) {\n}\n\n/* eslint-disable no-var */\n// Math.pow(2, 30) - 1\n// 0b111111111111111111111111111111\n\nvar maxSigned31BitInt = 1073741823; // Times out immediately\n\nvar IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out\n\nvar USER_BLOCKING_PRIORITY_TIMEOUT = 250;\nvar NORMAL_PRIORITY_TIMEOUT = 5000;\nvar LOW_PRIORITY_TIMEOUT = 10000; // Never times out\n\nvar IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap\n\nvar taskQueue = [];\nvar timerQueue = []; // Incrementing id counter. Used to maintain insertion order.\n\nvar taskIdCounter = 1; // Pausing the scheduler is useful for debugging.\nvar currentTask = null;\nvar currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy.\n\nvar isPerformingWork = false;\nvar isHostCallbackScheduled = false;\nvar isHostTimeoutScheduled = false;\n\nfunction advanceTimers(currentTime) {\n // Check for tasks that are no longer delayed and add them to the queue.\n var timer = peek(timerQueue);\n\n while (timer !== null) {\n if (timer.callback === null) {\n // Timer was cancelled.\n pop(timerQueue);\n } else if (timer.startTime <= currentTime) {\n // Timer fired. Transfer to the task queue.\n pop(timerQueue);\n timer.sortIndex = timer.expirationTime;\n push(taskQueue, timer);\n } else {\n // Remaining timers are pending.\n return;\n }\n\n timer = peek(timerQueue);\n }\n}\n\nfunction handleTimeout(currentTime) {\n isHostTimeoutScheduled = false;\n advanceTimers(currentTime);\n\n if (!isHostCallbackScheduled) {\n if (peek(taskQueue) !== null) {\n isHostCallbackScheduled = true;\n requestHostCallback(flushWork);\n } else {\n var firstTimer = peek(timerQueue);\n\n if (firstTimer !== null) {\n requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);\n }\n }\n }\n}\n\nfunction flushWork(hasTimeRemaining, initialTime) {\n\n\n isHostCallbackScheduled = false;\n\n if (isHostTimeoutScheduled) {\n // We scheduled a timeout but it's no longer needed. Cancel it.\n isHostTimeoutScheduled = false;\n cancelHostTimeout();\n }\n\n isPerformingWork = true;\n var previousPriorityLevel = currentPriorityLevel;\n\n try {\n if (enableProfiling) {\n try {\n return workLoop(hasTimeRemaining, initialTime);\n } catch (error) {\n if (currentTask !== null) {\n var currentTime = exports.unstable_now();\n markTaskErrored(currentTask, currentTime);\n currentTask.isQueued = false;\n }\n\n throw error;\n }\n } else {\n // No catch in prod code path.\n return workLoop(hasTimeRemaining, initialTime);\n }\n } finally {\n currentTask = null;\n currentPriorityLevel = previousPriorityLevel;\n isPerformingWork = false;\n }\n}\n\nfunction workLoop(hasTimeRemaining, initialTime) {\n var currentTime = initialTime;\n advanceTimers(currentTime);\n currentTask = peek(taskQueue);\n\n while (currentTask !== null && !(enableSchedulerDebugging )) {\n if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || exports.unstable_shouldYield())) {\n // This currentTask hasn't expired, and we've reached the deadline.\n break;\n }\n\n var callback = currentTask.callback;\n\n if (typeof callback === 'function') {\n currentTask.callback = null;\n currentPriorityLevel = currentTask.priorityLevel;\n var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;\n\n var continuationCallback = callback(didUserCallbackTimeout);\n currentTime = exports.unstable_now();\n\n if (typeof continuationCallback === 'function') {\n currentTask.callback = continuationCallback;\n } else {\n\n if (currentTask === peek(taskQueue)) {\n pop(taskQueue);\n }\n }\n\n advanceTimers(currentTime);\n } else {\n pop(taskQueue);\n }\n\n currentTask = peek(taskQueue);\n } // Return whether there's additional work\n\n\n if (currentTask !== null) {\n return true;\n } else {\n var firstTimer = peek(timerQueue);\n\n if (firstTimer !== null) {\n requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);\n }\n\n return false;\n }\n}\n\nfunction unstable_runWithPriority(priorityLevel, eventHandler) {\n switch (priorityLevel) {\n case ImmediatePriority:\n case UserBlockingPriority:\n case NormalPriority:\n case LowPriority:\n case IdlePriority:\n break;\n\n default:\n priorityLevel = NormalPriority;\n }\n\n var previousPriorityLevel = currentPriorityLevel;\n currentPriorityLevel = priorityLevel;\n\n try {\n return eventHandler();\n } finally {\n currentPriorityLevel = previousPriorityLevel;\n }\n}\n\nfunction unstable_next(eventHandler) {\n var priorityLevel;\n\n switch (currentPriorityLevel) {\n case ImmediatePriority:\n case UserBlockingPriority:\n case NormalPriority:\n // Shift down to normal priority\n priorityLevel = NormalPriority;\n break;\n\n default:\n // Anything lower than normal priority should remain at the current level.\n priorityLevel = currentPriorityLevel;\n break;\n }\n\n var previousPriorityLevel = currentPriorityLevel;\n currentPriorityLevel = priorityLevel;\n\n try {\n return eventHandler();\n } finally {\n currentPriorityLevel = previousPriorityLevel;\n }\n}\n\nfunction unstable_wrapCallback(callback) {\n var parentPriorityLevel = currentPriorityLevel;\n return function () {\n // This is a fork of runWithPriority, inlined for performance.\n var previousPriorityLevel = currentPriorityLevel;\n currentPriorityLevel = parentPriorityLevel;\n\n try {\n return callback.apply(this, arguments);\n } finally {\n currentPriorityLevel = previousPriorityLevel;\n }\n };\n}\n\nfunction unstable_scheduleCallback(priorityLevel, callback, options) {\n var currentTime = exports.unstable_now();\n var startTime;\n\n if (typeof options === 'object' && options !== null) {\n var delay = options.delay;\n\n if (typeof delay === 'number' && delay > 0) {\n startTime = currentTime + delay;\n } else {\n startTime = currentTime;\n }\n } else {\n startTime = currentTime;\n }\n\n var timeout;\n\n switch (priorityLevel) {\n case ImmediatePriority:\n timeout = IMMEDIATE_PRIORITY_TIMEOUT;\n break;\n\n case UserBlockingPriority:\n timeout = USER_BLOCKING_PRIORITY_TIMEOUT;\n break;\n\n case IdlePriority:\n timeout = IDLE_PRIORITY_TIMEOUT;\n break;\n\n case LowPriority:\n timeout = LOW_PRIORITY_TIMEOUT;\n break;\n\n case NormalPriority:\n default:\n timeout = NORMAL_PRIORITY_TIMEOUT;\n break;\n }\n\n var expirationTime = startTime + timeout;\n var newTask = {\n id: taskIdCounter++,\n callback: callback,\n priorityLevel: priorityLevel,\n startTime: startTime,\n expirationTime: expirationTime,\n sortIndex: -1\n };\n\n if (startTime > currentTime) {\n // This is a delayed task.\n newTask.sortIndex = startTime;\n push(timerQueue, newTask);\n\n if (peek(taskQueue) === null && newTask === peek(timerQueue)) {\n // All tasks are delayed, and this is the task with the earliest delay.\n if (isHostTimeoutScheduled) {\n // Cancel an existing timeout.\n cancelHostTimeout();\n } else {\n isHostTimeoutScheduled = true;\n } // Schedule a timeout.\n\n\n requestHostTimeout(handleTimeout, startTime - currentTime);\n }\n } else {\n newTask.sortIndex = expirationTime;\n push(taskQueue, newTask);\n // wait until the next time we yield.\n\n\n if (!isHostCallbackScheduled && !isPerformingWork) {\n isHostCallbackScheduled = true;\n requestHostCallback(flushWork);\n }\n }\n\n return newTask;\n}\n\nfunction unstable_pauseExecution() {\n}\n\nfunction unstable_continueExecution() {\n\n if (!isHostCallbackScheduled && !isPerformingWork) {\n isHostCallbackScheduled = true;\n requestHostCallback(flushWork);\n }\n}\n\nfunction unstable_getFirstCallbackNode() {\n return peek(taskQueue);\n}\n\nfunction unstable_cancelCallback(task) {\n // remove from the queue because you can't remove arbitrary nodes from an\n // array based heap, only the first one.)\n\n\n task.callback = null;\n}\n\nfunction unstable_getCurrentPriorityLevel() {\n return currentPriorityLevel;\n}\n\nvar unstable_requestPaint = requestPaint;\nvar unstable_Profiling = null;\n\nexports.unstable_IdlePriority = IdlePriority;\nexports.unstable_ImmediatePriority = ImmediatePriority;\nexports.unstable_LowPriority = LowPriority;\nexports.unstable_NormalPriority = NormalPriority;\nexports.unstable_Profiling = unstable_Profiling;\nexports.unstable_UserBlockingPriority = UserBlockingPriority;\nexports.unstable_cancelCallback = unstable_cancelCallback;\nexports.unstable_continueExecution = unstable_continueExecution;\nexports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;\nexports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;\nexports.unstable_next = unstable_next;\nexports.unstable_pauseExecution = unstable_pauseExecution;\nexports.unstable_requestPaint = unstable_requestPaint;\nexports.unstable_runWithPriority = unstable_runWithPriority;\nexports.unstable_scheduleCallback = unstable_scheduleCallback;\nexports.unstable_wrapCallback = unstable_wrapCallback;\n })();\n}\n","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/scheduler.production.min.js');\n} else {\n module.exports = require('./cjs/scheduler.development.js');\n}\n","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/scheduler-tracing.production.min.js');\n} else {\n module.exports = require('./cjs/scheduler-tracing.development.js');\n}\n","/* global window */\nimport ponyfill from './ponyfill.js';\n\nvar root;\n\nif (typeof self !== 'undefined') {\n root = self;\n} else if (typeof window !== 'undefined') {\n root = window;\n} else if (typeof global !== 'undefined') {\n root = global;\n} else if (typeof module !== 'undefined') {\n root = module;\n} else {\n root = Function('return this')();\n}\n\nvar result = ponyfill(root);\nexport default result;\n","export default function symbolObservablePonyfill(root) {\n\tvar result;\n\tvar Symbol = root.Symbol;\n\n\tif (typeof Symbol === 'function') {\n\t\tif (Symbol.observable) {\n\t\t\tresult = Symbol.observable;\n\t\t} else {\n\t\t\tresult = Symbol('observable');\n\t\t\tSymbol.observable = result;\n\t\t}\n\t} else {\n\t\tresult = '@@observable';\n\t}\n\n\treturn result;\n};\n","!function(t,e){\"object\"==typeof exports&&\"object\"==typeof module?module.exports=e(require(\"react\")):\"function\"==typeof define&&define.amd?define([\"react\"],e):\"object\"==typeof exports?exports[\"use-state-with-callback\"]=e(require(\"react\")):t[\"use-state-with-callback\"]=e(t.react)}(window,function(t){return function(t){var e={};function r(n){if(e[n])return e[n].exports;var u=e[n]={i:n,l:!1,exports:{}};return t[n].call(u.exports,u,u.exports,r),u.l=!0,u.exports}return r.m=t,r.c=e,r.d=function(t,e,n){r.o(t,e)||Object.defineProperty(t,e,{enumerable:!0,get:n})},r.r=function(t){\"undefined\"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(t,Symbol.toStringTag,{value:\"Module\"}),Object.defineProperty(t,\"__esModule\",{value:!0})},r.t=function(t,e){if(1&e&&(t=r(t)),8&e)return t;if(4&e&&\"object\"==typeof t&&t&&t.__esModule)return t;var n=Object.create(null);if(r.r(n),Object.defineProperty(n,\"default\",{enumerable:!0,value:t}),2&e&&\"string\"!=typeof t)for(var u in t)r.d(n,u,function(e){return t[e]}.bind(null,u));return n},r.n=function(t){var e=t&&t.__esModule?function(){return t.default}:function(){return t};return r.d(e,\"a\",e),e},r.o=function(t,e){return Object.prototype.hasOwnProperty.call(t,e)},r.p=\"\",r(r.s=1)}([function(e,r){e.exports=t},function(t,e,r){\"use strict\";r.r(e),r.d(e,\"useStateWithCallbackInstant\",function(){return o}),r.d(e,\"useStateWithCallbackLazy\",function(){return c});var n=r(0);function u(t,e){return function(t){if(Array.isArray(t))return t}(t)||function(t,e){var r=[],n=!0,u=!1,o=void 0;try{for(var c,i=t[Symbol.iterator]();!(n=(c=i.next()).done)&&(r.push(c.value),!e||r.length!==e);n=!0);}catch(t){u=!0,o=t}finally{try{n||null==i.return||i.return()}finally{if(u)throw o}}return r}(t,e)||function(){throw new TypeError(\"Invalid attempt to destructure non-iterable instance\")}()}var o=function(t,e){var r=u(n.useState(t),2),o=r[0],c=r[1];return n.useLayoutEffect(function(){return e(o)},[o,e]),[o,c]},c=function(t){var e=n.useRef(null),r=u(n.useState(t),2),o=r[0],c=r[1];n.useEffect(function(){e.current&&(e.current(o),e.current=null)},[o]);return[o,function(t,r){return e.current=r,c(t)}]};e.default=function(t,e){var r=u(n.useState(t),2),o=r[0],c=r[1];return n.useEffect(function(){return e(o)},[o,e]),[o,c]}}])});","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar __DEV__ = process.env.NODE_ENV !== 'production';\n\nvar warning = function() {};\n\nif (__DEV__) {\n var printWarning = function printWarning(format, args) {\n var len = arguments.length;\n args = new Array(len > 1 ? len - 1 : 0);\n for (var key = 1; key < len; key++) {\n args[key - 1] = arguments[key];\n }\n var argIndex = 0;\n var message = 'Warning: ' +\n format.replace(/%s/g, function() {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n }\n\n warning = function(condition, format, args) {\n var len = arguments.length;\n args = new Array(len > 2 ? len - 2 : 0);\n for (var key = 2; key < len; key++) {\n args[key - 2] = arguments[key];\n }\n if (format === undefined) {\n throw new Error(\n '`warning(condition, format, ...args)` requires a warning ' +\n 'message argument'\n );\n }\n if (!condition) {\n printWarning.apply(null, [format].concat(args));\n }\n };\n}\n\nmodule.exports = warning;\n","var global =\n (typeof globalThis !== 'undefined' && globalThis) ||\n (typeof self !== 'undefined' && self) ||\n (typeof global !== 'undefined' && global)\n\nvar support = {\n searchParams: 'URLSearchParams' in global,\n iterable: 'Symbol' in global && 'iterator' in Symbol,\n blob:\n 'FileReader' in global &&\n 'Blob' in global &&\n (function() {\n try {\n new Blob()\n return true\n } catch (e) {\n return false\n }\n })(),\n formData: 'FormData' in global,\n arrayBuffer: 'ArrayBuffer' in global\n}\n\nfunction isDataView(obj) {\n return obj && DataView.prototype.isPrototypeOf(obj)\n}\n\nif (support.arrayBuffer) {\n var viewClasses = [\n '[object Int8Array]',\n '[object Uint8Array]',\n '[object Uint8ClampedArray]',\n '[object Int16Array]',\n '[object Uint16Array]',\n '[object Int32Array]',\n '[object Uint32Array]',\n '[object Float32Array]',\n '[object Float64Array]'\n ]\n\n var isArrayBufferView =\n ArrayBuffer.isView ||\n function(obj) {\n return obj && viewClasses.indexOf(Object.prototype.toString.call(obj)) > -1\n }\n}\n\nfunction normalizeName(name) {\n if (typeof name !== 'string') {\n name = String(name)\n }\n if (/[^a-z0-9\\-#$%&'*+.^_`|~!]/i.test(name) || name === '') {\n throw new TypeError('Invalid character in header field name: \"' + name + '\"')\n }\n return name.toLowerCase()\n}\n\nfunction normalizeValue(value) {\n if (typeof value !== 'string') {\n value = String(value)\n }\n return value\n}\n\n// Build a destructive iterator for the value list\nfunction iteratorFor(items) {\n var iterator = {\n next: function() {\n var value = items.shift()\n return {done: value === undefined, value: value}\n }\n }\n\n if (support.iterable) {\n iterator[Symbol.iterator] = function() {\n return iterator\n }\n }\n\n return iterator\n}\n\nexport function Headers(headers) {\n this.map = {}\n\n if (headers instanceof Headers) {\n headers.forEach(function(value, name) {\n this.append(name, value)\n }, this)\n } else if (Array.isArray(headers)) {\n headers.forEach(function(header) {\n this.append(header[0], header[1])\n }, this)\n } else if (headers) {\n Object.getOwnPropertyNames(headers).forEach(function(name) {\n this.append(name, headers[name])\n }, this)\n }\n}\n\nHeaders.prototype.append = function(name, value) {\n name = normalizeName(name)\n value = normalizeValue(value)\n var oldValue = this.map[name]\n this.map[name] = oldValue ? oldValue + ', ' + value : value\n}\n\nHeaders.prototype['delete'] = function(name) {\n delete this.map[normalizeName(name)]\n}\n\nHeaders.prototype.get = function(name) {\n name = normalizeName(name)\n return this.has(name) ? this.map[name] : null\n}\n\nHeaders.prototype.has = function(name) {\n return this.map.hasOwnProperty(normalizeName(name))\n}\n\nHeaders.prototype.set = function(name, value) {\n this.map[normalizeName(name)] = normalizeValue(value)\n}\n\nHeaders.prototype.forEach = function(callback, thisArg) {\n for (var name in this.map) {\n if (this.map.hasOwnProperty(name)) {\n callback.call(thisArg, this.map[name], name, this)\n }\n }\n}\n\nHeaders.prototype.keys = function() {\n var items = []\n this.forEach(function(value, name) {\n items.push(name)\n })\n return iteratorFor(items)\n}\n\nHeaders.prototype.values = function() {\n var items = []\n this.forEach(function(value) {\n items.push(value)\n })\n return iteratorFor(items)\n}\n\nHeaders.prototype.entries = function() {\n var items = []\n this.forEach(function(value, name) {\n items.push([name, value])\n })\n return iteratorFor(items)\n}\n\nif (support.iterable) {\n Headers.prototype[Symbol.iterator] = Headers.prototype.entries\n}\n\nfunction consumed(body) {\n if (body.bodyUsed) {\n return Promise.reject(new TypeError('Already read'))\n }\n body.bodyUsed = true\n}\n\nfunction fileReaderReady(reader) {\n return new Promise(function(resolve, reject) {\n reader.onload = function() {\n resolve(reader.result)\n }\n reader.onerror = function() {\n reject(reader.error)\n }\n })\n}\n\nfunction readBlobAsArrayBuffer(blob) {\n var reader = new FileReader()\n var promise = fileReaderReady(reader)\n reader.readAsArrayBuffer(blob)\n return promise\n}\n\nfunction readBlobAsText(blob) {\n var reader = new FileReader()\n var promise = fileReaderReady(reader)\n reader.readAsText(blob)\n return promise\n}\n\nfunction readArrayBufferAsText(buf) {\n var view = new Uint8Array(buf)\n var chars = new Array(view.length)\n\n for (var i = 0; i < view.length; i++) {\n chars[i] = String.fromCharCode(view[i])\n }\n return chars.join('')\n}\n\nfunction bufferClone(buf) {\n if (buf.slice) {\n return buf.slice(0)\n } else {\n var view = new Uint8Array(buf.byteLength)\n view.set(new Uint8Array(buf))\n return view.buffer\n }\n}\n\nfunction Body() {\n this.bodyUsed = false\n\n this._initBody = function(body) {\n /*\n fetch-mock wraps the Response object in an ES6 Proxy to\n provide useful test harness features such as flush. However, on\n ES5 browsers without fetch or Proxy support pollyfills must be used;\n the proxy-pollyfill is unable to proxy an attribute unless it exists\n on the object before the Proxy is created. This change ensures\n Response.bodyUsed exists on the instance, while maintaining the\n semantic of setting Request.bodyUsed in the constructor before\n _initBody is called.\n */\n this.bodyUsed = this.bodyUsed\n this._bodyInit = body\n if (!body) {\n this._bodyText = ''\n } else if (typeof body === 'string') {\n this._bodyText = body\n } else if (support.blob && Blob.prototype.isPrototypeOf(body)) {\n this._bodyBlob = body\n } else if (support.formData && FormData.prototype.isPrototypeOf(body)) {\n this._bodyFormData = body\n } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\n this._bodyText = body.toString()\n } else if (support.arrayBuffer && support.blob && isDataView(body)) {\n this._bodyArrayBuffer = bufferClone(body.buffer)\n // IE 10-11 can't handle a DataView body.\n this._bodyInit = new Blob([this._bodyArrayBuffer])\n } else if (support.arrayBuffer && (ArrayBuffer.prototype.isPrototypeOf(body) || isArrayBufferView(body))) {\n this._bodyArrayBuffer = bufferClone(body)\n } else {\n this._bodyText = body = Object.prototype.toString.call(body)\n }\n\n if (!this.headers.get('content-type')) {\n if (typeof body === 'string') {\n this.headers.set('content-type', 'text/plain;charset=UTF-8')\n } else if (this._bodyBlob && this._bodyBlob.type) {\n this.headers.set('content-type', this._bodyBlob.type)\n } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\n this.headers.set('content-type', 'application/x-www-form-urlencoded;charset=UTF-8')\n }\n }\n }\n\n if (support.blob) {\n this.blob = function() {\n var rejected = consumed(this)\n if (rejected) {\n return rejected\n }\n\n if (this._bodyBlob) {\n return Promise.resolve(this._bodyBlob)\n } else if (this._bodyArrayBuffer) {\n return Promise.resolve(new Blob([this._bodyArrayBuffer]))\n } else if (this._bodyFormData) {\n throw new Error('could not read FormData body as blob')\n } else {\n return Promise.resolve(new Blob([this._bodyText]))\n }\n }\n\n this.arrayBuffer = function() {\n if (this._bodyArrayBuffer) {\n var isConsumed = consumed(this)\n if (isConsumed) {\n return isConsumed\n }\n if (ArrayBuffer.isView(this._bodyArrayBuffer)) {\n return Promise.resolve(\n this._bodyArrayBuffer.buffer.slice(\n this._bodyArrayBuffer.byteOffset,\n this._bodyArrayBuffer.byteOffset + this._bodyArrayBuffer.byteLength\n )\n )\n } else {\n return Promise.resolve(this._bodyArrayBuffer)\n }\n } else {\n return this.blob().then(readBlobAsArrayBuffer)\n }\n }\n }\n\n this.text = function() {\n var rejected = consumed(this)\n if (rejected) {\n return rejected\n }\n\n if (this._bodyBlob) {\n return readBlobAsText(this._bodyBlob)\n } else if (this._bodyArrayBuffer) {\n return Promise.resolve(readArrayBufferAsText(this._bodyArrayBuffer))\n } else if (this._bodyFormData) {\n throw new Error('could not read FormData body as text')\n } else {\n return Promise.resolve(this._bodyText)\n }\n }\n\n if (support.formData) {\n this.formData = function() {\n return this.text().then(decode)\n }\n }\n\n this.json = function() {\n return this.text().then(JSON.parse)\n }\n\n return this\n}\n\n// HTTP methods whose capitalization should be normalized\nvar methods = ['DELETE', 'GET', 'HEAD', 'OPTIONS', 'POST', 'PUT']\n\nfunction normalizeMethod(method) {\n var upcased = method.toUpperCase()\n return methods.indexOf(upcased) > -1 ? upcased : method\n}\n\nexport function Request(input, options) {\n if (!(this instanceof Request)) {\n throw new TypeError('Please use the \"new\" operator, this DOM object constructor cannot be called as a function.')\n }\n\n options = options || {}\n var body = options.body\n\n if (input instanceof Request) {\n if (input.bodyUsed) {\n throw new TypeError('Already read')\n }\n this.url = input.url\n this.credentials = input.credentials\n if (!options.headers) {\n this.headers = new Headers(input.headers)\n }\n this.method = input.method\n this.mode = input.mode\n this.signal = input.signal\n if (!body && input._bodyInit != null) {\n body = input._bodyInit\n input.bodyUsed = true\n }\n } else {\n this.url = String(input)\n }\n\n this.credentials = options.credentials || this.credentials || 'same-origin'\n if (options.headers || !this.headers) {\n this.headers = new Headers(options.headers)\n }\n this.method = normalizeMethod(options.method || this.method || 'GET')\n this.mode = options.mode || this.mode || null\n this.signal = options.signal || this.signal\n this.referrer = null\n\n if ((this.method === 'GET' || this.method === 'HEAD') && body) {\n throw new TypeError('Body not allowed for GET or HEAD requests')\n }\n this._initBody(body)\n\n if (this.method === 'GET' || this.method === 'HEAD') {\n if (options.cache === 'no-store' || options.cache === 'no-cache') {\n // Search for a '_' parameter in the query string\n var reParamSearch = /([?&])_=[^&]*/\n if (reParamSearch.test(this.url)) {\n // If it already exists then set the value with the current time\n this.url = this.url.replace(reParamSearch, '$1_=' + new Date().getTime())\n } else {\n // Otherwise add a new '_' parameter to the end with the current time\n var reQueryString = /\\?/\n this.url += (reQueryString.test(this.url) ? '&' : '?') + '_=' + new Date().getTime()\n }\n }\n }\n}\n\nRequest.prototype.clone = function() {\n return new Request(this, {body: this._bodyInit})\n}\n\nfunction decode(body) {\n var form = new FormData()\n body\n .trim()\n .split('&')\n .forEach(function(bytes) {\n if (bytes) {\n var split = bytes.split('=')\n var name = split.shift().replace(/\\+/g, ' ')\n var value = split.join('=').replace(/\\+/g, ' ')\n form.append(decodeURIComponent(name), decodeURIComponent(value))\n }\n })\n return form\n}\n\nfunction parseHeaders(rawHeaders) {\n var headers = new Headers()\n // Replace instances of \\r\\n and \\n followed by at least one space or horizontal tab with a space\n // https://tools.ietf.org/html/rfc7230#section-3.2\n var preProcessedHeaders = rawHeaders.replace(/\\r?\\n[\\t ]+/g, ' ')\n // Avoiding split via regex to work around a common IE11 bug with the core-js 3.6.0 regex polyfill\n // https://github.com/github/fetch/issues/748\n // https://github.com/zloirock/core-js/issues/751\n preProcessedHeaders\n .split('\\r')\n .map(function(header) {\n return header.indexOf('\\n') === 0 ? header.substr(1, header.length) : header\n })\n .forEach(function(line) {\n var parts = line.split(':')\n var key = parts.shift().trim()\n if (key) {\n var value = parts.join(':').trim()\n headers.append(key, value)\n }\n })\n return headers\n}\n\nBody.call(Request.prototype)\n\nexport function Response(bodyInit, options) {\n if (!(this instanceof Response)) {\n throw new TypeError('Please use the \"new\" operator, this DOM object constructor cannot be called as a function.')\n }\n if (!options) {\n options = {}\n }\n\n this.type = 'default'\n this.status = options.status === undefined ? 200 : options.status\n this.ok = this.status >= 200 && this.status < 300\n this.statusText = options.statusText === undefined ? '' : '' + options.statusText\n this.headers = new Headers(options.headers)\n this.url = options.url || ''\n this._initBody(bodyInit)\n}\n\nBody.call(Response.prototype)\n\nResponse.prototype.clone = function() {\n return new Response(this._bodyInit, {\n status: this.status,\n statusText: this.statusText,\n headers: new Headers(this.headers),\n url: this.url\n })\n}\n\nResponse.error = function() {\n var response = new Response(null, {status: 0, statusText: ''})\n response.type = 'error'\n return response\n}\n\nvar redirectStatuses = [301, 302, 303, 307, 308]\n\nResponse.redirect = function(url, status) {\n if (redirectStatuses.indexOf(status) === -1) {\n throw new RangeError('Invalid status code')\n }\n\n return new Response(null, {status: status, headers: {location: url}})\n}\n\nexport var DOMException = global.DOMException\ntry {\n new DOMException()\n} catch (err) {\n DOMException = function(message, name) {\n this.message = message\n this.name = name\n var error = Error(message)\n this.stack = error.stack\n }\n DOMException.prototype = Object.create(Error.prototype)\n DOMException.prototype.constructor = DOMException\n}\n\nexport function fetch(input, init) {\n return new Promise(function(resolve, reject) {\n var request = new Request(input, init)\n\n if (request.signal && request.signal.aborted) {\n return reject(new DOMException('Aborted', 'AbortError'))\n }\n\n var xhr = new XMLHttpRequest()\n\n function abortXhr() {\n xhr.abort()\n }\n\n xhr.onload = function() {\n var options = {\n status: xhr.status,\n statusText: xhr.statusText,\n headers: parseHeaders(xhr.getAllResponseHeaders() || '')\n }\n options.url = 'responseURL' in xhr ? xhr.responseURL : options.headers.get('X-Request-URL')\n var body = 'response' in xhr ? xhr.response : xhr.responseText\n setTimeout(function() {\n resolve(new Response(body, options))\n }, 0)\n }\n\n xhr.onerror = function() {\n setTimeout(function() {\n reject(new TypeError('Network request failed'))\n }, 0)\n }\n\n xhr.ontimeout = function() {\n setTimeout(function() {\n reject(new TypeError('Network request failed'))\n }, 0)\n }\n\n xhr.onabort = function() {\n setTimeout(function() {\n reject(new DOMException('Aborted', 'AbortError'))\n }, 0)\n }\n\n function fixUrl(url) {\n try {\n return url === '' && global.location.href ? global.location.href : url\n } catch (e) {\n return url\n }\n }\n\n xhr.open(request.method, fixUrl(request.url), true)\n\n if (request.credentials === 'include') {\n xhr.withCredentials = true\n } else if (request.credentials === 'omit') {\n xhr.withCredentials = false\n }\n\n if ('responseType' in xhr) {\n if (support.blob) {\n xhr.responseType = 'blob'\n } else if (\n support.arrayBuffer &&\n request.headers.get('Content-Type') &&\n request.headers.get('Content-Type').indexOf('application/octet-stream') !== -1\n ) {\n xhr.responseType = 'arraybuffer'\n }\n }\n\n if (init && typeof init.headers === 'object' && !(init.headers instanceof Headers)) {\n Object.getOwnPropertyNames(init.headers).forEach(function(name) {\n xhr.setRequestHeader(name, normalizeValue(init.headers[name]))\n })\n } else {\n request.headers.forEach(function(value, name) {\n xhr.setRequestHeader(name, value)\n })\n }\n\n if (request.signal) {\n request.signal.addEventListener('abort', abortXhr)\n\n xhr.onreadystatechange = function() {\n // DONE (success or failure)\n if (xhr.readyState === 4) {\n request.signal.removeEventListener('abort', abortXhr)\n }\n }\n }\n\n xhr.send(typeof request._bodyInit === 'undefined' ? null : request._bodyInit)\n })\n}\n\nfetch.polyfill = true\n\nif (!global.fetch) {\n global.fetch = fetch\n global.Headers = Headers\n global.Request = Request\n global.Response = Response\n}\n","/*!\n\tCopyright (c) 2018 Jed Watson.\n\tLicensed under the MIT License (MIT), see\n\thttp://jedwatson.github.io/classnames\n*/\n/* global define */\n\n(function () {\n\t'use strict';\n\n\tvar hasOwn = {}.hasOwnProperty;\n\n\tfunction classNames () {\n\t\tvar classes = '';\n\n\t\tfor (var i = 0; i < arguments.length; i++) {\n\t\t\tvar arg = arguments[i];\n\t\t\tif (arg) {\n\t\t\t\tclasses = appendClass(classes, parseValue(arg));\n\t\t\t}\n\t\t}\n\n\t\treturn classes;\n\t}\n\n\tfunction parseValue (arg) {\n\t\tif (typeof arg === 'string' || typeof arg === 'number') {\n\t\t\treturn arg;\n\t\t}\n\n\t\tif (typeof arg !== 'object') {\n\t\t\treturn '';\n\t\t}\n\n\t\tif (Array.isArray(arg)) {\n\t\t\treturn classNames.apply(null, arg);\n\t\t}\n\n\t\tif (arg.toString !== Object.prototype.toString && !arg.toString.toString().includes('[native code]')) {\n\t\t\treturn arg.toString();\n\t\t}\n\n\t\tvar classes = '';\n\n\t\tfor (var key in arg) {\n\t\t\tif (hasOwn.call(arg, key) && arg[key]) {\n\t\t\t\tclasses = appendClass(classes, key);\n\t\t\t}\n\t\t}\n\n\t\treturn classes;\n\t}\n\n\tfunction appendClass (value, newClass) {\n\t\tif (!newClass) {\n\t\t\treturn value;\n\t\t}\n\t\n\t\tif (value) {\n\t\t\treturn value + ' ' + newClass;\n\t\t}\n\t\n\t\treturn value + newClass;\n\t}\n\n\tif (typeof module !== 'undefined' && module.exports) {\n\t\tclassNames.default = classNames;\n\t\tmodule.exports = classNames;\n\t} else if (typeof define === 'function' && typeof define.amd === 'object' && define.amd) {\n\t\t// register as 'classnames', consistent with npm package name\n\t\tdefine('classnames', [], function () {\n\t\t\treturn classNames;\n\t\t});\n\t} else {\n\t\twindow.classNames = classNames;\n\t}\n}());\n","function _extends() {\n return _extends = Object.assign ? Object.assign.bind() : function (n) {\n for (var e = 1; e < arguments.length; e++) {\n var t = arguments[e];\n for (var r in t) ({}).hasOwnProperty.call(t, r) && (n[r] = t[r]);\n }\n return n;\n }, _extends.apply(null, arguments);\n}\nexport { _extends as default };","function _objectWithoutPropertiesLoose(r, e) {\n if (null == r) return {};\n var t = {};\n for (var n in r) if ({}.hasOwnProperty.call(r, n)) {\n if (-1 !== e.indexOf(n)) continue;\n t[n] = r[n];\n }\n return t;\n}\nexport { _objectWithoutPropertiesLoose as default };","const uuidPattern = /^[0-9a-f]{8}-[0-9a-f]{4}-4[0-9a-f]{3}-[89ab][0-9a-f]{3}-[0-9a-f]{12}$/i;\nfunction valid(uuid) {\n return uuidPattern.test(uuid);\n}\n\n// Based on https://abhishekdutta.org/blog/standalone_uuid_generator_in_javascript.html\n// IE11 and Modern Browsers Only\nfunction uuid4() {\n var temp_url = URL.createObjectURL(new Blob());\n var uuid = temp_url.toString();\n URL.revokeObjectURL(temp_url);\n return uuid.split(/[:\\/]/g).pop().toLowerCase(); 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ReactDOM.render performs only an update on previous rendered\n // components and only mutate the DOM as necessary to reflect latest React element.\n bootstrapComponents();\n },\n cache: {}, // for storing cache data for current request\n};\n\nconst registeredContainers = [];\nconst renderReact = (element, container, callback) => {\n registeredContainers.push(container);\n ReactDOM.render(element, container, callback);\n};\n\nwindow.onunload = () => {\n // make sure components are unmounted, redux's listener are unsubscribed\n // to fix issue with iframe navigation in IE\n registeredContainers.forEach(container => {\n ReactDOM.unmountComponentAtNode(container);\n });\n};\n\nconst bootstrapComponents = () => {\n if (document.getElementById('image-gallery')) {\n var imageGalleryElement = document.getElementById('image-gallery');\n renderReact(\n <Provider store={store}>\n <ImageGallery\n modalTitle={imageGalleryElement.getAttribute(\n 'data-modaltitle',\n )}\n images={JSON.parse(\n imageGalleryElement.getAttribute('data-images'),\n )}\n title={imageGalleryElement.getAttribute('data-title')}\n introduction={imageGalleryElement.getAttribute(\n 'data-introduction',\n )}\n />\n </Provider>,\n document.getElementById('image-gallery'),\n );\n }\n if (document.getElementById('miniCart')) {\n renderReact(\n <Provider store={store}>\n <MiniCart />\n </Provider>,\n document.getElementById('miniCart'),\n );\n }\n if (document.getElementById('quickSearch')) {\n renderReact(\n <Provider store={store}>\n <QuickSearch />\n </Provider>,\n document.getElementById('quickSearch'),\n );\n }\n if (document.getElementById('navbar')) {\n var mobileNavbarElement = document.getElementById('navbar');\n renderReact(\n <Provider store={store}>\n <Navigation\n display=\"mobile\"\n helpDeskUrl={mobileNavbarElement.getAttribute(\n 'data-helpdeskurl',\n )}\n addressInformation={mobileNavbarElement.getAttribute(\n 'data-addressinformation',\n )}\n channels={JSON.parse(\n mobileNavbarElement.getAttribute('data-channels'),\n )}\n logo={mobileNavbarElement.getAttribute('data-logo')}\n />\n </Provider>,\n mobileNavbarElement,\n );\n }\n if (document.getElementById('navbar-desktop')) {\n var navbarElement = document.getElementById('navbar-desktop');\n renderReact(\n <Provider store={store}>\n <Navigation\n display=\"desktop\"\n helpDeskUrl={navbarElement.getAttribute('data-helpdeskurl')}\n addressInformation={navbarElement.getAttribute(\n 'data-addressinformation',\n )}\n channels={JSON.parse(\n navbarElement.getAttribute('data-channels'),\n )}\n configuratorLink={JSON.parse(\n navbarElement.getAttribute('data-configuratorLink')\n )}\n configuratorOpenMode={JSON.parse(\n navbarElement.getAttribute('data-configuratorOpenMode')\n )}\n logo={navbarElement.getAttribute('data-logo')}\n startpageurl={navbarElement.getAttribute(\n 'data-startpageurl',\n )}\n />\n </Provider>,\n document.getElementById('header'),\n );\n\n let prevScrollPosition = window.pageYOffset;\n window.onscroll = () => {\n let currentScrollPosition = window.pageYOffset;\n if (prevScrollPosition > currentScrollPosition) {\n document.getElementById('header').classList.add('sticky');\n } else {\n document.getElementById('header').classList.remove('sticky');\n }\n prevScrollPosition = currentScrollPosition;\n };\n }\n if (document.querySelectorAll('#download-button').length > 0) {\n Array.from(document.querySelectorAll('#download-button')).forEach(\n button => {\n let articleNumberInput = button.getAttribute(\n 'data-information',\n );\n renderReact(\n <Provider store={store}>\n <DownloadButton articleNumber={articleNumberInput} />\n </Provider>,\n button,\n );\n },\n );\n }\n if (document.getElementById('facetedSearch')) {\n renderReact(\n <Provider store={store}>\n <FacetedSearch showButton={false} />\n </Provider>,\n document.getElementById('facetedSearch'),\n );\n }\n\n if (document.getElementById('facetedSearchMobile')) {\n renderReact(\n <Provider store={store}>\n <FacetedSearch showButton={true} />\n </Provider>,\n document.getElementById('facetedSearchMobile'),\n );\n }\n\n if (document.getElementById('facetedSearchTopBar')) {\n renderReact(\n <Provider store={store}>\n <FacetedSearchTopBar />\n </Provider>,\n document.getElementById('facetedSearchTopBar'),\n );\n }\n if (document.querySelectorAll('#filterPillsContainer').length > 0) {\n Array.from(document.querySelectorAll('#filterPillsContainer')).forEach(\n filterPills => {\n renderReact(\n <Provider store={store}>\n <FilterPillsContainer />\n </Provider>,\n filterPills,\n );\n },\n );\n }\n\n if (document.getElementById('stickyFilter')) {\n renderReact(\n <Provider store={store}>\n <StickyFilter />\n </Provider>,\n document.getElementById('stickyFilter'),\n );\n }\n\n if (document.getElementById('facetedSearchCompact')) {\n renderReact(\n <Provider store={store}>\n <FacetedSearchCompactContainer />\n </Provider>,\n document.getElementById('facetedSearchCompact'),\n );\n }\n if (document.getElementById('myPagePersons')) {\n const PersonList = DynamicComponent({\n loader: () => import('./Components/PersonListContainer'),\n });\n renderReact(\n <Provider store={store}>\n <PersonList />\n </Provider>,\n document.getElementById('myPagePersons'),\n );\n }\n if (document.getElementById('myPageAddresses')) {\n const AddressList = DynamicComponent({\n loader: () => import('./Components/AddressListContainer'),\n });\n renderReact(\n <Provider store={store}>\n <AddressList />\n </Provider>,\n document.getElementById('myPageAddresses'),\n );\n }\n if (document.getElementById('checkout')) {\n const Checkout = DynamicComponent({\n loader: () => import('./Components/Checkout'),\n });\n renderReact(\n <Provider store={store}>\n <Checkout />\n </Provider>,\n document.getElementById('checkout'),\n );\n }\n if (document.querySelectorAll('#lightBoxVideo').length > 0) {\n const LightboxVideo = DynamicComponent({\n loader: () => import('./Components/LightboxVideo'),\n });\n Array.from(document.querySelectorAll('#lightBoxVideo')).forEach(\n video => {\n let videoSrc = video.getAttribute('data-src');\n renderReact(\n <Provider store={store}>\n <LightboxVideo videoSrc={videoSrc} />\n </Provider>,\n video,\n );\n },\n );\n }\n if (document.getElementById('event-list-container')) {\n var eventListContainerElement = document.getElementById(\n 'event-list-container',\n );\n renderReact(\n <Provider store={store}>\n <EventList\n eventTags={JSON.parse(\n eventListContainerElement.getAttribute(\n 'data-event-tags',\n ),\n )}\n events={JSON.parse(\n eventListContainerElement.getAttribute('data-events'),\n )}\n eventsToShow={JSON.parse(\n eventListContainerElement.getAttribute(\n 'data-eventsToShow',\n ),\n )}\n selectedTag={JSON.parse(\n eventListContainerElement.getAttribute(\n 'data-selectedTag',\n ),\n )}\n />\n </Provider>,\n document.getElementById('event-list-container'),\n );\n }\n if (document.getElementById('lightBoxImages')) {\n const LightboxImages = DynamicComponent({\n loader: () => import('./Components/LightboxImages'),\n });\n const rootElement = document.getElementById('lightBoxImages');\n const images = Array.from(\n rootElement.querySelectorAll('a'),\n ).map(img => ({ src: img.dataset.src }));\n const thumbnails = Array.from(\n rootElement.querySelectorAll('a img'),\n ).map(img => ({ src: img.src }));\n renderReact(\n <Provider store={store}>\n <LightboxImages images={images} thumbnails={thumbnails} />\n </Provider>,\n document.getElementById('lightBoxImages'),\n );\n }\n\n if (document.getElementById('tableOfContents')) {\n const tableOfContents = document.getElementById('tableOfContents');\n const rawData = tableOfContents.getAttribute('data-tabs');\n const propsData = JSON.parse(rawData);\n const keys = [];\n\n for (const prop in propsData) {\n if (propsData[prop].length === 0) {\n continue;\n } else {\n keys.push(prop);\n }\n }\n\n renderReact(\n <Provider store={store}>\n <TableOfContents tabs={keys} isMobile={false} />\n </Provider>,\n tableOfContents,\n );\n }\n\n if (document.getElementById('tableOfContentsMobile')) {\n const tableOfContents = document.getElementById(\n 'tableOfContentsMobile',\n );\n const rawData = tableOfContents.getAttribute('data-tabs');\n const propsData = JSON.parse(rawData);\n const keys = [];\n\n for (const prop in propsData) {\n if (propsData[prop].length === 0) {\n continue;\n } else {\n keys.push(prop);\n }\n }\n\n renderReact(\n <Provider store={store}>\n <TableOfContents tabs={keys} isMobile={true} />\n </Provider>,\n tableOfContents,\n );\n }\n\n document.addEventListener('tableOfContentsItemClick', event => {\n const tab = event.detail.tab;\n const isMobile = event.detail.mobile;\n const accordionHeader = document.getElementById('properties-accordion');\n\n if (!accordionHeader.classList.contains('active')) {\n accordionHeader.classList.add('active');\n }\n const tabHeader = document.querySelector(\n `.product-info-tab__header[data-key=\"${tab}\"]`,\n );\n\n // Scrolls corresponding info tab to view\n if (tabHeader) {\n if (!tabHeader.classList.contains('active')) {\n tabHeader.classList.add('active');\n const productInfoKey = tabHeader.getAttribute('data-key');\n const infoRows = document.querySelectorAll(\n '.product-info-tab__row[data-key=\"' + productInfoKey + '\"]',\n );\n infoRows.forEach(row => row.classList.toggle('active'));\n }\n\n const navHeight = document.getElementById('header').offsetHeight;\n const topOfElement =\n document.querySelector(\n `.product-info-tab__header[data-key=\"${tab}\"]`,\n ).offsetTop - navHeight;\n\n tabHeader.scrollIntoView({\n behavior: 'smooth',\n });\n\n // Places tabHeader under sticky nav\n window.scroll({\n top: topOfElement,\n behavior: 'smooth',\n });\n\n // Close select drop down in mobile view\n if (isMobile) {\n document\n .getElementById('custom_custom_range')\n .classList.remove('is-open');\n }\n }\n });\n\n if (document.querySelectorAll('.slider').length > 0) {\n const Slider = DynamicComponent({\n loader: () => import('./Components/Slider'),\n });\n Array.from(document.querySelectorAll('.slider')).forEach(\n (slider, index) => {\n const values = [\n ...slider.querySelectorAll('.slider__block'),\n ].map(block => {\n return {\n image: block.dataset.image,\n url: block.dataset.url,\n text: block.dataset.text,\n actionText: block.dataset.actionText,\n backgroundColor: block.dataset.backgroundColor,\n };\n });\n if (values.length > 0) {\n renderReact(<Slider values={values} />, slider);\n }\n },\n );\n }\n if (document.querySelectorAll('.product-accordion__header').length > 0) {\n const productAccordions = document.querySelectorAll(\n '.product-accordion__header',\n );\n productAccordions.forEach(productAccordion => {\n productAccordion.addEventListener('click', () =>\n productAccordion.classList.toggle('active'),\n );\n });\n }\n if (document.querySelectorAll('.product-info-tab__header').length > 0) {\n const tabHeaders = document.querySelectorAll(\n '.product-info-tab__header',\n );\n tabHeaders.forEach(tabHeader => {\n tabHeader.addEventListener('click', () => {\n tabHeader.classList.toggle('active');\n const productInfoKey = tabHeader.getAttribute('data-key');\n const infoRows = document.querySelectorAll(\n '.product-info-tab__row[data-key=\"' + productInfoKey + '\"]',\n );\n infoRows.forEach(row => row.classList.toggle('active'));\n });\n });\n }\n if (document.querySelectorAll('buy-button').length > 0) {\n const BuyButton = DynamicComponent({\n loader: () => import('./Components/BuyButton'),\n });\n Array.from(document.querySelectorAll('buy-button')).forEach(button => {\n const {\n articleNumber,\n quantityFieldId,\n href,\n cssClass,\n label,\n } = button.dataset;\n renderReact(\n <Provider store={store}>\n <BuyButton\n {...{\n label,\n articleNumber,\n quantityFieldId,\n href,\n cssClass,\n }}\n />\n </Provider>,\n button,\n );\n });\n }\n if (document.querySelectorAll('reorder-button').length > 0) {\n const ReorderButton = 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